[TexturePanels]
file = solar\asteroids\debris_shapes.ini

[Field]
cube_size = 500
fill_dist = 1500
diffuse_color = 255, 255, 255
ambient_color = 40, 30, 20
ambient_increase = 50, 50, 50
empty_cube_frequency = 0.750000

[DynamicAsteroids]
asteroid = dasteroid_debris_small1
count = 10
placement_radius = 150.000000
placement_offset = 90.000000
max_velocity = 10.000000
max_angular_velocity = 5.000000
color_shift = 1.000000, 0.950000, 0.900000

[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_metal
asteroid_loot_commodity = commodity_toxic_waste
dynamic_loot_container = lootcrate_ast_loot_metal
dynamic_loot_commodity = commodity_toxic_waste
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 4
asteroid_loot_difficulty = 80
dynamic_loot_difficulty = 5