[EncounterFormation]
ship_by_class = 1, 1, sc_assaulters
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 0, 2, sc_assaulters, -1
pilot_job = assault_job
make_class = wanderer
ship_by_class = 1, 1, sc_escorts, -1
pilot_job = escort_leader_job
ship_by_class = 2, 4, sc_escorts, -1
pilot_job = escort_job
formation_by_class = fighters
behavior = wander
arrival = all
allow_simultaneous_creation = yes
zone_creation_distance = 1000
times_to_create = infinite

[EncounterFormation]
ship_by_class = 1, 1, sc_assaulters
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 1, 2, sc_assaulters, -1
pilot_job = assault_job
ship_by_class = 1, 1, sc_escorts, -1
pilot_job = escort_leader_job
ship_by_class = 0, 2, sc_escorts, -1
pilot_job = escort_job
formation_by_class = fighters
behavior = wander
arrival = all
allow_simultaneous_creation = yes
zone_creation_distance = 1000
times_to_create = infinite

[EncounterFormation]
ship_by_class = 1, 1, sc_scouts
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 0, 1, sc_scouts
pilot_job = assault_job
make_class = wanderer
ship_by_class = 1, 2, sc_scouts, -1
pilot_job = assault_job
make_class = wanderer
formation_by_class = fighters
behavior = wander
arrival = all
allow_simultaneous_creation = yes
zone_creation_distance = 1500
times_to_create = infinite

[Creation]
permutation = 0, 3
permutation = 0, 3
permutation = 1, 1

