;Modified 7/15/2004 12:36:37 AM by FLIDMap
;Modified 7/14/2004 3:07:59 PM by FLIDMap
[SystemInfo]
name = Iw01
space_color = 0, 0, 0
local_faction = gd_z_grp

[Archetype]
ship = ge_transport
ship = ge_large_transport
simple = transport_dmg_twr_cap
simple = transport_dmg_frnt_cap
simple = transport_dmg_fin_cap
simple = transport_dmg_main_cap
simple = transport_dmg_port_eng_cap
simple = transport_dmg_star_eng_cap
simple = transport_dmg_eng_cap
ship = bh_fighter
simple = bh_fighter_dmg_topfin_cap
simple = bh_fighter_dmg_btmfin_cap
simple = bh_fighter_dmg_port_wing_cap
simple = bh_fighter_dmg_star_wing_cap
ship = bh_elite
ship = bh_freighter
equipment = ge_s_thruster_01
equipment = ge_s_thruster_02
equipment = ge_s_thruster_03
equipment = ge_s_thruster_04
equipment = mine02_mark01

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini

[EncounterParameters]
nickname = area_bomber
filename = missions\encounters\area_bomber.ini

[EncounterParameters]
nickname = patrolp_bomber
filename = missions\encounters\patrolp_bomber.ini

[EncounterParameters]
nickname = area_interceptor
filename = missions\encounters\area_interceptor.ini

[EncounterParameters]
nickname = area_li_capships
filename = missions\encounters\area_li_capships.ini

[EncounterParameters]
nickname = area_li_capships2
filename = missions\encounters\area_li_capships2.ini

[EncounterParameters]
nickname = patrolp_li_capships
filename = missions\encounters\patrolp_li_capships.ini

[EncounterParameters]
nickname = area_rh_capships
filename = missions\encounters\area_rh_capships.ini

[EncounterParameters]
nickname = area_rh_capships2
filename = missions\encounters\area_rh_capships2.ini

[EncounterParameters]
nickname = patrolp_rh_capships
filename = missions\encounters\patrolp_rh_capships.ini

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = area_pirate
filename = missions\encounters\area_pirate.ini

[EncounterParameters]
nickname = patrolp_pirate
filename = missions\encounters\area_pirate.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_upcoming_action_light
danger = music_upcoming_action_heavy
battle = music_dangerous_chase
;liberty = music_bering_li
;rheinland = music_bering_rh

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\Iw01_Bering_debris_field.ini
zone = Zone_Iw01_Bering_debris_field

[Asteroids]
file = solar\asteroids\Iw01_Bering_mine_field.ini
zone = Zone_Iw01_mine_field01

[Asteroids]
file = solar\asteroids\Iw01_Bering_mine_field.ini
zone = Zone_Iw01_mine_field02

[Asteroids]
file = solar\asteroids\Iw01_Bering_mine_field.ini
zone = Zone_Iw01_mine_field03

[Asteroids]
file = solar\asteroids\Iw01_Bering_mine_field.ini
zone = Zone_Iw01_mine_field04

[Asteroids]
file = solar\asteroids\Iw01_gas_pocket.ini
zone = Zone_Iw01_10_gas_field1

[Asteroids]
file = solar\asteroids\Iw01_gas_pocket.ini
zone = Zone_Iw01_10_gas_field2

[Asteroids]
file = solar\asteroids\Iw01_gas_pocket.ini
zone = Zone_Iw01_11_gas_field1

[Asteroids]
file = solar\asteroids\Iw01_gas_pocket.ini
zone = Zone_Iw01_11_gas_field2

[Ambient]
color = 20, 10, 4

[Background]
basic_stars = solar\starsphere\starsphere_stars_noband.cmp
nebulae = solar\starsphere\starsphere_br04.cmp

[LightSource]
nickname = Iw01_system_light
pos = 0, 0, 0
color = 192, 136, 48
range = 250000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Iw01_Sun
ids_name = 261032; !Iw01_Sun_name
pos = 0, 0, 0
ambient_color = 255, 160, 32
archetype = sun_2000
star = iw01_Sun
ids_info = 66163; !Iw01_Sun_info
atmosphere_range = 14000
burn_color = 255, 96, 16

[zone]
nickname = Zone_Iw01_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 9000
damage = 100000
sort = 99.400000
density = 0
visit = 128

[zone]
nickname = Zone_Iw01_sun_radiation
pos = 0, 0, 0
shape = SPHERE
size = 20000
damage = 20
sort = 99.500000
density = 0
visit = 128

[zone]
nickname = Zone_Iw01_sun_radiation2
pos = 0, 0, 0
shape = SPHERE
size = 35000
damage = 10
sort = 99.600000
density = 0
visit = 128

[Zone]
nickname = Zone_Iw01_sun_exclusion
pos = 0, 0, 0
shape = SPHERE
size = 50000
damage = 4
property_flags = 131072
visit = 128
sort = 99.400000

[Zone]
nickname = Zone_Iw01_Bering_debris_field
pos = 0, 0, 0
shape = SPHERE
size = 200000
damage = 2
ids_name = 0
property_flags = 128
visit = 128
sort = 99
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field01
pos = -14148, -1000, 47098
shape = SPHERE
size = 10000
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field02
pos = 51120, 1000, 10786
shape = SPHERE
size = 10000
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field03
pos = 7683, -1500, -55401
shape = SPHERE
size = 10000
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field04
pos = -46324, 1500, -9208
shape = SPHERE
size = 10000
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field05
pos = 37383, 7500, -95735
rotate = 0, 51, 0
shape = ELLIPSOID
size = 26696, 26696, 15016
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field06
pos = -24350, -7500, 107821
rotate = 0, 54, 0
shape = ELLIPSOID
size = 30589, 30589, 14182
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field07
pos = -76876, -2500, 82888
rotate = 0, -27, 0
shape = ELLIPSOID
size = 29059, 29059, 11929
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Zone]
nickname = Zone_Iw01_mine_field08
pos = -86969, 2500, -89327
rotate = 0, 58, 0
shape = ELLIPSOID
size = 26306, 26306, 12541
damage = 2
ids_name = 0
property_flags = 4128
visit = 128
sort = 99.1
toughness = 5

[Object]
nickname = Iw01_07
ids_name = 196707; !Iw01_07_name
pos = 15000, 50000, 15000
rotate = 0, 0, 0
archetype = luxury_liner
ids_info = 601012; !Iw01_07_info
dock_with = Iw01_07_Base
base = Iw01_07_Base
reputation = fc_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = li_newscaster_head_gen, br_kaitlyn_body
difficulty_level = 10
loadout = loadout_hawaii
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_to_Li04
ids_name = 260796; !Iw01_to_Li04_name
pos = -87163, 0, 9890
rotate = 0, -95, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li04
jump_effect = jump_effect_bretonia
ids_info = 66145; !Iw01_to_Li04_info
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 1
goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Iw01_to_Li04_exclusion
pos = -87163, 0, 9890
shape = SPHERE
size = 2500
property_flags = 131072
sort = 99.500000

[Object]
nickname = Iw01_to_Li04_l_cruiser_1
ids_name = 237031; !Iw01_to_Li04_l_cruiser_1_name
ids_info = 66565; !Iw01_to_Li04_l_cruiser_1_info
pos = -86100, 300, 9900
rotate = 0, 275, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_to_Li04_l_cruiser_2
ids_name = 237031; !Iw01_to_Li04_l_cruiser_2_name
ids_info = 66565; !Iw01_to_Li04_l_cruiser_2_info
pos = -86175, 50, 10350
rotate = 0, 280, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_to_Li04_l_cruiser_3
ids_name = 237031; !Iw01_to_Li04_l_cruiser_3_name
ids_info = 66565; !Iw01_to_Li04_l_cruiser_3_info
pos = -86150, 125, 9400
rotate = 0, 270, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_to_Li04_l_cruiser_4
ids_name = 237031; !Iw01_to_Li04_l_cruiser_4_name
ids_info = 66565; !Iw01_to_Li04_l_cruiser_4_info
pos = -89250, 250, 9900
rotate = 0, 285, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Zone]
nickname = Zone_Iw01_to_Li04_pop
pos = -87163, 0, 9890
shape = SPHERE
size = 10000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 12
pop_type = jumpgate
relief_time = 30
population_additive = false
visit = 128
music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = li_n_grp, 20
faction_weight = li_p_grp, 10
encounter = area_defend, 4, 0.150000
faction = li_n_grp, 0.500000
faction = li_p_grp, 0.500000
encounter = area_defend, 5, 0.250000
faction = li_n_grp, 0.500000
faction = li_p_grp, 0.500000
encounter = area_trade_transport, 4, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_transport, 5, 0.200000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 4, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000

[Zone]
nickname = Zone_Iw01_to_Li04_extended
pos = -87163, 0, 9890
shape = SPHERE
size = 25000
sort = 10
toughness = 3
density = 4
repop_time = 15
max_battle_size = 6
pop_type = background
relief_time = 20
population_additive = false
visit = 128
music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = li_n_grp, 10
faction_weight = li_p_grp, 10
encounter = area_scout, 3, 0.200000
faction = li_p_grp, 0.450000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.100000
faction = co_ss_grp, 0.100000
faction = co_nws_grp, 0.100000
encounter = area_scout, 4, 0.300000
faction = li_p_grp, 0.450000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.100000
faction = co_ss_grp, 0.100000
faction = co_nws_grp, 0.100000
encounter = area_scout, 5, 0.400000
faction = li_p_grp, 0.450000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.100000
faction = co_ss_grp, 0.100000
faction = co_nws_grp, 0.100000

[Zone]
nickname = Zone_Iw01_li_tradepath01_exclude
pos = -78627, 0, -8039
rotate = -90, -25, 0
shape = CYLINDER
size = 1500, 35366
property_flags = 131072
sort = 99.500000

[Zone]
nickname = Zone_Iw01_li_tradepath01
pos = -78627, 0, -8039
rotate = -90, -25, 0
shape = CYLINDER
size = 750, 35366
damage = 2
sort = 90
toughness = 3
density = 4
repop_time = 20
max_battle_size = 12
pop_type = trade_path
relief_time = 60
path_label = li_tradepath01, 1
usage = trade
mission_eligible = false
population_additive = true
faction_weight = co_me_grp, 10
faction_weight = co_ss_grp, 10
faction_weight = co_nws_grp, 10
music = music_bering_li
density_restriction = 1, patroller
encounter = tradep_trade_transport, 4, 0.250000
faction = co_me_grp, 0.333334
faction = co_ss_grp, 0.333333
faction = co_nws_grp, 0.333333
encounter = tradep_trade_transport, 5, 0.250000
faction = co_me_grp, 0.333334
faction = co_ss_grp, 0.333333
faction = co_nws_grp, 0.333333
encounter = area_trade_armored, 4, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = patrolp_defend, 4, 0.100000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.250000
faction = co_ss_grp, 0.250000
faction = co_nws_grp, 0.250000
encounter = patrolp_defend, 5, 0.100000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.250000
faction = co_ss_grp, 0.250000
faction = co_nws_grp, 0.250000

[Zone]
nickname = Zone_Iw01_li_tradepath01_raiders
pos = -79929, 0, -5446
shape = SPHERE
size = 9965
sort = 60
toughness = 5
density = 4
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 90
mission_eligible = false
population_additive = True
density_restriction = 4, unlawfuls
faction_weight = fc_lr_grp, 10
visit = 128
encounter = area_interceptor, 4, 0.300000
faction = fc_lr_grp, 1.000000
encounter = area_interceptor, 5, 0.400000
faction = fc_lr_grp, 1.000000
encounter = area_pirate, 4, 0.250000
faction = fc_lr_grp, 1.000000
encounter = area_pirate, 5, 0.300000
faction = fc_lr_grp, 1.000000

[Zone]
nickname = Zone_Iw01_li_tradepath02_exclude
pos = -60159, 0, 22581
rotate = 90, -65, 180
shape = CYLINDER
size = 1500, 55535
property_flags = 131072
sort = 99.500000

[Zone]
nickname = Zone_Iw01_li_tradepath02
pos = -60159, 0, 22581
rotate = 90, -65, 180
shape = CYLINDER
size = 750, 55535
damage = 2
sort = 90
toughness = 3
density = 4
repop_time = 20
max_battle_size = 12
pop_type = trade_path
relief_time = 60
path_label = li_tradepath02, 1
usage = trade
mission_eligible = false
population_additive = true
faction_weight = co_me_grp, 10
faction_weight = co_ss_grp, 10
faction_weight = co_nws_grp, 10
music = music_bering_li
density_restriction = 1, patroller
encounter = tradep_trade_transport, 4, 0.250000
faction = co_me_grp, 0.333334
faction = co_ss_grp, 0.333333
faction = co_nws_grp, 0.333333
encounter = tradep_trade_transport, 5, 0.250000
faction = co_me_grp, 0.333334
faction = co_ss_grp, 0.333333
faction = co_nws_grp, 0.333333
encounter = area_trade_armored, 4, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = patrolp_defend, 4, 0.100000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.250000
faction = co_ss_grp, 0.250000
faction = co_nws_grp, 0.250000
encounter = patrolp_defend, 5, 0.100000
faction = li_n_grp, 0.250000
faction = co_me_grp, 0.250000
faction = co_ss_grp, 0.250000
faction = co_nws_grp, 0.250000

[Zone]
nickname = Zone_Iw01_li_tradepath02_raiders
pos = -62442, 0, 21255
rotate = 0, -23, 0
shape = ELLIPSOID
size = 20307, 10906, 10906
sort = 60
toughness = 5
density = 4
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 90
mission_eligible = false
population_additive = True
density_restriction = 4, unlawfuls
faction_weight = fc_lr_grp, 10
faction_weight = rh_n_grp, 10
visit = 128
encounter = area_interceptor, 4, 0.200000
faction = fc_lr_grp, 1.000000
encounter = area_assault, 4, 0.250000
faction = rh_n_grp, 1.000000
encounter = area_interceptor, 5, 0.300000
faction = fc_lr_grp, 1.000000
encounter = area_assault, 5, 0.250000
faction = rh_n_grp, 1.000000

[Object]
nickname = Iw01_to_Li04_hole1
ids_name = 260916; !Iw01_to_Li04_hole1_name
pos = -70000, -500, -71000
rotate = 0, 180, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66146; !Iw01_to_Li04_hole1_info
jump_effect = jump_effect_hole
goto = Li04, Li04_to_Iw01_hole1, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw01_to_Li04_hole1_exclusion
pos = -71000, -500, -71000
shape = SPHERE
size = 1000
property_flags = 131072
interference = 0.500000
sort = 99.500000

[Object]
nickname = Iw01_to_Li04_hole2
ids_name = 260916; !Iw01_to_Li04_hole2_name
pos = -69743, 0, 67597
rotate = 0, 180, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66146; !Iw01_to_Li04_hole2_info
jump_effect = jump_effect_hole
goto = Li04, Li04_to_Iw01_hole2, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw01_to_Li04_hole2_exclusion
pos = -69743, 0, 67597
shape = SPHERE
size = 1000
property_flags = 131072
interference = 0.500000
sort = 99.500000

[Object]
nickname = Iw01_to_Rh02
ids_name = 260797; !Iw01_to_Rh02_name
pos = 85838, 0, -8047
rotate = 0, 80, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Rh02
jump_effect = jump_effect_bretonia
ids_info = 66145; !Iw01_to_Rh02_info
reputation = rh_n_grp
behavior = NOTHING
difficulty_level = 1
goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Iw01_to_Rh02_exclusion
pos = 85838, 0, -8047
shape = SPHERE
size = 1000
property_flags = 131072
sort = 99.500000

[Object]
nickname = Iw01_to_Rh02_r_cruiser_1
ids_name = 237050; !Iw01_to_Rh02_r_cruiser_1_name
ids_info = 66597; !Iw01_to_Rh02_r_cruiser_1_info
pos = 84575, -75, -7750
rotate = 0, 85, 0
Archetype = r_cruiser_nodock
loadout = rh_cruiser_static
reputation = rh_n_grp
behavior = NOTHING
base = Iw01_rcruiser_Base
dock_with = Iw01_rcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_to_Rh02_r_cruiser_2
ids_name = 237050; !Iw01_to_Rh02_r_cruiser_2_name
ids_info = 66597; !Iw01_to_Rh02_r_cruiser_2_info
pos = 84550, 75, -8375
rotate = 0, 80, 0
Archetype = r_cruiser_nodock
loadout = rh_cruiser_static
reputation = rh_n_grp
behavior = NOTHING
base = Iw01_rcruiser_Base
dock_with = Iw01_rcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_to_Rh02_r_cruiser_3
ids_name = 237050; !Iw01_to_Rh02_r_cruiser_3_name
ids_info = 66597; !Iw01_to_Rh02_r_cruiser_3_info
pos = 86750, 175, -8050
rotate = 0, 80, 0
Archetype = r_cruiser_nodock
loadout = rh_cruiser_static
reputation = rh_n_grp
behavior = NOTHING
base = Iw01_rcruiser_Base
dock_with = Iw01_rcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Zone]
nickname = Zone_Iw01_to_Rh02_pop
pos = 85838, 0, -8047
shape = SPHERE
size = 10000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 12
pop_type = jumpgate
relief_time = 15
population_additive = false
visit = 128
music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 20
encounter = area_defend, 3, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_defend, 4, 0.150000
faction = rh_n_grp, 0.600000
faction = rh_p_grp, 0.400000
encounter = area_defend, 5, 0.150000
faction = rh_n_grp, 1.000000
encounter = area_trade_transport, 3, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_transport, 5, 0.200000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 4, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000

[Zone]
nickname = Zone_Iw01_to_Rh02_extended
pos = 85838, 0, -8047
shape = SPHERE
size = 25000
sort = 10
toughness = 3
density = 4
repop_time = 15
max_battle_size = 6
pop_type = background
relief_time = 20
population_additive = false
visit = 128
music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 10
faction_weight = rh_p_grp, 10
encounter = area_scout, 3, 0.200000
faction = rh_p_grp, 0.450000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 4, 0.300000
faction = rh_p_grp, 0.450000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.400000
faction = rh_p_grp, 0.450000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000


[Zone]
nickname = Zone_Iw01_rh_tradepath01
pos = 60487, 0, -20786
rotate = -90, 64, 0
shape = CYLINDER
size = 750, 53715
damage = 2
sort = 90
toughness = 3
density = 4
repop_time = 20
max_battle_size = 12
pop_type = trade_path
relief_time = 40
path_label = rh_tradepath01, 1
usage = trade
mission_eligible = false
faction_weight = rh_n_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
music = music_bering_rh
density_restriction = 1, patroller
encounter = tradep_trade_transport, 4, 0.250000
faction = rh_m_grp, 0.333334
faction = co_rs_grp, 0.333333
faction = co_khc_grp, 0.333333
encounter = tradep_trade_transport, 5, 0.250000
faction = rh_m_grp, 0.333334
faction = co_rs_grp, 0.333333
faction = co_khc_grp, 0.333333
encounter = area_trade_armored, 4, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = patrolp_defend, 4, 0.100000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_khc_grp, 0.250000
encounter = patrolp_defend, 5, 0.100000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_khc_grp, 0.250000

[Zone]
nickname = Zone_Iw01_rh_tradepath01_raiders
pos = 63356, 0, -19362
rotate = 0, -23, 0
shape = ELLIPSOID
size = 19442, 9721, 9721
sort = 60
toughness = 3
density = 4
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 30
population_additive = true
density_restriction = 4, unlawfuls
faction_weight = fc_rh_grp, 10
faction_weight = li_n_grp, 10
visit = 128
encounter = area_interceptor, 4, 0.300000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 5, 0.400000
faction = fc_rh_grp, 1.000000
encounter = area_assault, 4, 0.250000
faction = li_n_grp, 1.000000
encounter = area_assault, 5, 0.300000
faction = li_n_grp, 1.000000

[Zone]
nickname = Zone_Iw01_rh_tradepath01_exclude
pos = 60487, 0, -20786
rotate = -90, 64, 0
shape = CYLINDER
size = 1500, 53715
property_flags = 131072
sort = 99.500000

[Zone]
nickname = Zone_Iw01_rh_tradepath02
pos = 77504, 0, 8431
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 33726
damage = 2
sort = 90
toughness = 3
density = 4
repop_time = 20
max_battle_size = 12
pop_type = trade_path
relief_time = 40
path_label = rh_tradepath02, 1
usage = trade
mission_eligible = false
faction_weight = rh_n_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = rh_m_grp, 10
music = music_bering_rh
density_restriction = 1, patroller
encounter = tradep_trade_transport, 4, 0.250000
faction = rh_m_grp, 0.333334
faction = co_rs_grp, 0.333333
faction = co_khc_grp, 0.333333
encounter = tradep_trade_transport, 5, 0.250000
faction = rh_m_grp, 0.333334
faction = co_rs_grp, 0.333333
faction = co_khc_grp, 0.333333
encounter = area_trade_armored, 4, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = patrolp_defend, 4, 0.100000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_khc_grp, 0.250000
encounter = patrolp_defend, 5, 0.100000
faction = rh_n_grp, 0.250000
faction = rh_m_grp, 0.250000
faction = co_rs_grp, 0.250000
faction = co_khc_grp, 0.250000

[Zone]
nickname = Zone_Iw01_rh_tradepath02_raiders
pos = 78869, 0, 5251
shape = SPHERE
size = 9514
sort = 60
toughness = 3
density = 4
repop_time = 20
max_battle_size = 12
pop_type = Background
relief_time = 40
population_additive = true
density_restriction = 4, unlawfuls
faction_weight = fc_rh_grp, 10
visit = 128
encounter = area_interceptor, 4, 0.300000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 5, 0.400000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 4, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 5, 0.300000
faction = fc_rh_grp, 1.000000

[Zone]
nickname = Zone_Iw01_rh_tradepath02_exclude
pos = 77504, 0, 8431
rotate = 90, 25, 180
shape = CYLINDER
size = 1500, 33726
property_flags = 131072
sort = 99.500000

[Object]
nickname = Iw01_to_Rh02_hole1
ids_name = 260798; !Iw01_to_Rh02_hole1_name
pos = 69743, 0, -67597
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Rh02
ids_info = 66146; !Iw01_to_Rh02_hole1_info
jump_effect = jump_effect_hole
goto = Rh02, Rh02_to_Iw01_hole1, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw01_to_Rh02_hole1_exclusion
pos = 69743, 0, -67597
shape = SPHERE
size = 1000
property_flags = 131072
interference = 0.500000
sort = 99.500000

[Object]
nickname = Iw01_to_Rh02_hole2
ids_name = 260798; !Iw01_to_Rh02_hole2_name
pos = 70000, -500, 71000
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Rh02
ids_info = 66146; !Iw01_to_Rh02_hole2_info
jump_effect = jump_effect_hole
goto = Rh02, Rh02_to_Iw01_hole2, gate_tunnel_bretonia

[zone]
nickname = Zone_Iw01_to_Rh02_hole2_exclusion
pos = 71000, -500, 71000
shape = SPHERE
size = 1000
property_flags = 131072
sort = 99.500000

[Object]
nickname = Iw01_01
ids_name = 196795; !Iw01_01_name
pos = -34000, 500, 35000
rotate = 0, 280, 0
archetype = l_dreadnought
ids_info = 601000; !Iw01_01_info
base = Iw01_01_Base
dock_with = Iw01_01_Base
reputation = li_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = li_captain_head, li_male_elite_body
difficulty_level = 5
loadout = loadout_mississippi
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_01b
ids_name = 196684; !Iw01_01b_name
pos = -34500, 750, 34500
rotate = 0, 280, 0
archetype = l_dreadnought
ids_info = 601000; !Iw01_01b_info
base = Iw01_01_Base
dock_with = Iw01_01_Base
reputation = li_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = li_captain_head, li_male_elite_body
difficulty_level = 5
loadout = loadout_missouri
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_01c
ids_name = 196783; !Iw01_01c_name
pos = -34750, 800, 35500
rotate = 0, 280, 0
archetype = l_dreadnought
ids_info = 601000; !Iw01_01c_info
base = Iw01_01_Base
dock_with = Iw01_01_Base
reputation = li_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = li_captain_head, li_male_elite_body
difficulty_level = 5
loadout = loadout_missouri
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_01_l_cruiser_1
ids_name = 237031; !Iw01_01_l_cruiser_1_name
ids_info = 66565; !Iw01_01_l_cruiser_1_info
pos = -34250, 1500, 35000
rotate = 0, 280, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 12

[Object]
nickname = Iw01_01_l_cruiser_2
ids_name = 237031; !Iw01_01_l_cruiser_2_name
ids_info = 66565; !Iw01_01_l_cruiser_2_info
pos = -33750, -750, 34750
rotate = 0, 280, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 12

[Zone]
nickname = Zone_Iw01_01_pop
pos = -34000, 500, 35000
shape = SPHERE
size = 7500
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 8
pop_type = li_n_grp, single_base_law
relief_time = 30
population_additive = true
visit = 128
;music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = li_n_grp, 20
encounter = area_defend, 4, 0.200000
faction = li_n_grp, 1.000000
encounter = area_defend, 5, 0.300000
faction = li_n_grp, 1.000000
encounter = area_scout, 4, 0.200000
faction = li_n_grp, 1.000000
encounter = area_scout, 5, 0.300000
faction = li_n_grp, 1.000000

[Object]
nickname = Iw01_02
ids_name = 196734; !Iw01_02_name
pos = -70966, 0, -71203
rotate = 0, 0, 0
archetype = space_port_dmg
ids_info = 601002; !Iw01_02_info
base = Iw01_02_Base
dock_with = Iw01_02_Base
reputation = fc_lr_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = sh_male2_head, pi_pirate8_body, prop_neuralnet_F_right
difficulty_level = 5
loadout = loadout_padua
pilot = pilot_solar_hard

[Object]
nickname = Iw01_02_tanks1
pos = -70421, 0, -71002
rotate = 0, 0, 0
Archetype = space_tankl4
parent = Iw01_02

[Object]
nickname = Iw01_02_tanks2
pos = -70421, 0, -71405
rotate = 0, 0, 0
Archetype = space_tankl4
parent = Iw01_02

[Object]
nickname = Iw01_02_tanks3
pos = -71510, 1, -71003
rotate = 0, 0, 0
Archetype = space_tankl4_dmg
parent = Iw01_02

[Object]
nickname = Iw01_02_tanks4
pos = -71512, -85, -71333
rotate = 0, 0, 0
Archetype = space_tankl_3dmg
parent = Iw01_02

[Object]
nickname = Iw01_02_industrial1
pos = -70421, 0, -71203
rotate = 0, -90, 0
Archetype = space_industrial
parent = Iw01_02

[Object]
nickname = Iw01_02_industrial2
pos = -71511, 0, -71203
rotate = 0, 90, 0
Archetype = space_industrial
parent = Iw01_02

[Zone]
nickname = Zone_Iw01_02_exclusion
pos = -70966, 0, -71203
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 99.600000

[Zone]
nickname = Zone_Iw01_02_pop
pos = -70966, 0, -71203
shape = SPHERE
size = 5000
sort = 11
toughness = 1
density = 8
repop_time = 15
max_battle_size = 16
pop_type = fc_lr_grp, single_base_unlaw
relief_time = 15
population_additive = true
density_restriction = 4, lawfuls
visit = 128
faction_weight = fc_lr_grp, 20
encounter = area_pirate, 3, 0.250000
faction = fc_lr_grp, 1.000000
encounter = area_pirate, 5, 0.450000
faction = fc_lr_grp, 1.000000
encounter = area_scout, 2, 0.100000
faction = fc_lr_grp, 0.800000
faction = rh_n_grp, 0.200000
encounter = area_scout, 4, 0.200000
faction = fc_lr_grp, 0.800000
faction = rh_n_grp, 0.200000

[Zone]
nickname = Zone_Iw01_02_pop_extend
pos = -70966, 0, -71203
shape = SPHERE
size = 20000
sort = 52
toughness = 1
density = 4
repop_time = 30
max_battle_size = 12
pop_type = background
relief_time = 60
population_additive = false
visit = 128
music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 5
faction_weight = fc_lr_grp, 10
encounter = area_scout, 3, 0.250000
faction = fc_lr_grp, 1.000000
encounter = area_scout, 4, 0.500000
faction = fc_lr_grp, 1.000000
encounter = area_scout, 5, 0.250000
faction = fc_lr_grp, 1.000000

[Object]
nickname = Iw01_03
ids_name = 196813; !Iw01_03_name
pos = 24500, 5000, 1500
rotate = 0, 80, 0
archetype = r_battleship
ids_info = 601004; !Iw01_03_info
dock_with = Iw01_03_Base
base = Iw01_03_Base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 5
loadout = loadout_westfalen
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_03b
ids_name = 601017; !Iw01_03b_name
pos = 25000, 5500, 1750
rotate = 0, 80, 0
archetype = r_battleship
ids_info = 601004; !Iw01_03b_info
dock_with = Iw01_03_Base
base = Iw01_03_Base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, rh_female_elite_body
difficulty_level = 5
loadout = loadout_westfalen
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_03_r_cruiser_1
ids_name = 237050; !Iw01_03_r_cruiser_1_name
ids_info = 66597; !Iw01_03_r_cruiser_1_info
pos = 24000, 4000, 1000
rotate = 0, 80, 0
Archetype = r_cruiser_nodock
loadout = rh_cruiser_static
reputation = rh_n_grp
behavior = NOTHING
base = Iw01_rcruiser_Base
dock_with = Iw01_rcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_03_r_cruiser_2
ids_name = 237050; !Iw01_03_r_cruiser_2_name
ids_info = 66597; !Iw01_03_r_cruiser_2_info
pos = 25000, 6000, 2000
rotate = 0, 80, 0
Archetype = r_cruiser_nodock
loadout = rh_cruiser_static
reputation = rh_n_grp
behavior = NOTHING
base = Iw01_rcruiser_Base
dock_with = Iw01_rcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Zone]
nickname = Zone_Iw01_03_pop
pos = 24500, 5000, 1500
shape = SPHERE
size = 7500
sort = 12
toughness = 1
density = 8
repop_time = 15
max_battle_size = 8
pop_type = rh_n_grp, single_base_law
relief_time = 30
population_additive = true
visit = 128
;music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 20
encounter = area_defend, 4, 0.200000
faction = rh_n_grp, 1.000000
encounter = area_defend, 5, 0.300000
faction = rh_n_grp, 1.000000
encounter = area_scout, 4, 0.200000
faction = rh_n_grp, 1.000000
encounter = area_scout, 5, 0.300000
faction = rh_n_grp, 1.000000

[Object]
nickname = Iw01_04
ids_name = 196693; !Iw01_04_name
pos = -69854, 0, -25409
rotate = 0, 90, 0
archetype = space_freeport01
ids_info = 601006; !Iw01_04_info
base = Iw01_04_Base
dock_with = Iw01_04_Base
reputation = co_nws_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 5
loadout = loadout_douglas
pilot = pilot_solar_hard

[Object]
nickname = Iw01_04_tanks1
pos = -69854, -103, -25180
Archetype = space_tankl4_dmg
parent = Iw01_04

[Object]
nickname = Iw01_04_tanks2
pos = -69854, -190, -25568
Archetype = space_tankl_3dmg
parent = Iw01_04

[Object]
nickname = Iw01_04_habitat1
pos = -69854, 0, -24994
rotate = 90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_04

[Object]
nickname = Iw01_04_habitat2
pos = -69854, 0, -25822
rotate = 90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_04

[Object]
nickname = Iw01_04_depot_1
ids_name = 261161; !Iw01_04_depot_1_name
pos = -69854, -58, -25149
Archetype = depot_scrap_metal
reputation = li_n_grp
behavior = NOTHING
ids_info = 66150; !Iw01_04_depot_1_info

[Object]
nickname = Iw01_04_depot_2
ids_name = 261161; !Iw01_04_depot_2_name
pos = -69854, -58, -25669
Archetype = depot_scrap_metal
reputation = li_n_grp
behavior = NOTHING
ids_info = 66150; !Iw01_04_depot_2_info

[Object]
nickname = Iw01_04_l_cruiser_1
ids_name = 237031; !Iw01_04_l_cruiser_1_name
ids_info = 66565; !Iw01_04_l_cruiser_1_info
pos = -69654, -375, -25609
rotate = 0, 275, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Object]
nickname = Iw01_04_l_cruiser_2
ids_name = 237031; !Iw01_04_l_cruiser_2_name
ids_info = 66565; !Iw01_04_l_cruiser_2_info
pos = -69994, -390, -25209
rotate = 0, 280, 0
Archetype = l_cruiser_nodock
loadout = li_cruiser_static
reputation = li_n_grp
behavior = NOTHING
base = Iw01_lcruiser_Base
dock_with = Iw01_lcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Zone]
nickname = Zone_Iw01_04_exclusion
pos = -69854, 0, -25409
shape = SPHERE
size = 2500
property_flags = 131072
visit = 128
sort = 99.600000

[Zone]
nickname = Zone_Iw01_04_pop
pos = -70000, 0, -35000
shape = SPHERE
size = 20000
sort = 12
toughness = 1
density = 8
repop_time = 15
max_battle_size = 16
pop_type = li_n_grp, single_base_law
relief_time = 30
population_additive = true
visit = 128
music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = li_n_grp, 20
encounter = area_defend, 4, 0.100000
faction = li_n_grp, 0.400000
faction = co_me_grp, 0.150000
faction = co_ss_grp, 0.300000
faction = co_nws_grp, 0.150000
encounter = area_defend, 5, 0.200000
faction = li_n_grp, 0.400000
faction = co_me_grp, 0.150000
faction = co_ss_grp, 0.300000
faction = co_nws_grp, 0.150000
encounter = area_scout, 3, 0.100000
faction = li_n_grp, 0.800000
faction = fc_lr_grp, 0.200000
encounter = area_scout, 5, 0.150000
faction = li_n_grp, 0.800000
faction = fc_lr_grp, 0.200000
encounter = area_li_capships, 5, 0.050000
faction = li_n_grp, 1.000000
encounter = area_trade_transport, 3, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_transport, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 4, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000

[Object]
nickname = Iw01_05
ids_name = 196808; !Iw01_05_name
pos = 69854, 0, 25180
Archetype = space_freeport01
ids_info = 601008; !Iw01_05_info
dock_with = Iw01_05_Base
base = Iw01_05_Base
reputation = co_rs_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = loadout_brandenburg
pilot = pilot_solar_hard

[Object]
nickname = Iw01_05_part1
pos = 70113, 157, 25180
Archetype = space_habitat_dmg
parent = Iw01_05

[Object]
nickname = Iw01_05_part2
pos = 69594, 157, 25180
Archetype = space_habitat_dmg
parent = Iw01_05
rotate = 0, 0, 3

[Object]
nickname = Iw01_05_depot_1
ids_name = 261161; !Iw01_05_depot_1_name
pos = 69594, -58, 25180
Archetype = depot_scrap_metal
reputation = rh_n_grp
behavior = NOTHING
ids_info = 66150; !Iw01_05_depot_1_info

[Object]
nickname = Iw01_05_depot_2
ids_name = 261161; !Iw01_05_depot_2_name
pos = 70114, -58, 25180
Archetype = depot_scrap_metal
reputation = rh_n_grp
behavior = NOTHING
ids_info = 66150; !Iw01_05_depot_2_info

[Object]
nickname = Iw01_05_r_cruiser_1
ids_name = 237050; !Iw01_05_r_cruiser_1_name
ids_info = 66597; !Iw01_05_r_cruiser_1_info
pos = 69750, -290, 25085
rotate = 0, 83, 0
Archetype = r_cruiser_nodock
loadout = rh_cruiser_static
reputation = rh_n_grp
behavior = NOTHING
base = Iw01_rcruiser_Base
dock_with = Iw01_rcruiser_Base
pilot = pilot_solar_hardest
difficulty_level = 11

[Zone]
nickname = Zone_Iw01_05_exclusion
pos = 69854, 0, 25180
shape = SPHERE
size = 2500
property_flags = 131072
visit = 128
sort = 99.600000

[Zone]
nickname = Zone_Iw01_05_pop
pos = 70000, 0, 35000
shape = SPHERE
size = 20000
sort = 12
toughness = 1
density = 8
repop_time = 15
max_battle_size = 12
pop_type = co_rs_grp, single_base_law
relief_time = 30
population_additive = true
visit = 128
music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 20
encounter = area_defend, 4, 0.100000
faction = rh_n_grp, 0.500000
faction = co_rs_grp, 0.300000
faction = co_khc_grp, 0.100000
faction = rh_m_grp, 0.100000
encounter = area_defend, 5, 0.200000
faction = rh_n_grp, 0.500000
faction = co_rs_grp, 0.300000
faction = co_khc_grp, 0.100000
faction = rh_m_grp, 0.100000
encounter = area_scout, 3, 0.150000
faction = rh_n_grp, 0.400000
faction = co_rs_grp, 0.200000
faction = co_khc_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = fc_rh_grp, 0.200000
encounter = area_scout, 5, 0.150000
faction = rh_n_grp, 0.400000
faction = co_rs_grp, 0.200000
faction = co_khc_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = fc_rh_grp, 0.200000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_trade_transport, 3, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_transport, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 4, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000

[Object]
nickname = Iw01_06
ids_name = 196696; !Iw01_06_name
pos = 70966, 0, 71203
rotate = 0, 90, 0
archetype = space_police01
ids_info = 601010; !Iw01_06_info
base = Iw01_06_Base
dock_with = Iw01_06_Base
reputation = fc_rh_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pi_pirate3_head, pi_pirate2_body, prop_neuralnet_E_right
difficulty_level = 5
loadout = loadout_ronneburg
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_06_part1
pos = 70966, 59, 70794
Archetype = space_police_dmg
parent = Iw01_06
rotate = 0, -90, -15

[Object]
nickname = Iw01_06_part2
pos = 70966, 5, 71605
Archetype = space_police_dmg
parent = Iw01_06
rotate = -5, 90, 0

[Object]
nickname = Iw01_06_part3
pos = 70966, 7, 70995
Archetype = space_beaml_dmg
parent = Iw01_06
rotate = 15, 0, 0

[Object]
nickname = Iw01_06_part4
pos = 70967, -11, 71406
Archetype = space_beaml_dmg
parent = Iw01_06
rotate = 5, 0, 0

[Object]
nickname = Iw01_06_part5
pos = 70966, -169, 71203
Archetype = space_tanklx4
parent = Iw01_06

[Object]
nickname = Iw01_06_part6
pos = 70966, -212, 71345
Archetype = space_tankl_3dmg
parent = Iw01_06
rotate = -4, 0, 0

[Object]
nickname = Iw01_06_part7
pos = 70966, -216, 71063
Archetype = space_tankl_2dmg
parent = Iw01_06
rotate = 10, 90, 0

[Object]
nickname = Iw01_06_part8
pos = 71203, -139, 71203
Archetype = space_habitat_tall
parent = Iw01_06
rotate = 0, 0, -90

[Object]
nickname = Iw01_06_part9
pos = 70729, -139, 71203
Archetype = space_habitat_tall
parent = Iw01_06
rotate = 0, 0, 90

[Zone]
nickname = Zone_Iw01_06_exclusion
pos = 70966, 0, 71203
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 99.600000

[Zone]
nickname = Zone_Iw01_06_pop
pos = 70966, 0, 71203
shape = SPHERE
size = 5000
sort = 11
toughness = 1
density = 8
repop_time = 15
max_battle_size = 16
pop_type = fc_rh_grp, single_base_unlaw
relief_time = 30
population_additive = true
density_restriction = 4, lawfuls
visit = 128
faction_weight = fc_rh_grp, 20
encounter = area_pirate, 3, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 5, 0.450000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 2, 0.100000
faction = fc_rh_grp, 0.800000
faction = li_n_grp, 0.200000
encounter = area_scout, 4, 0.200000
faction = fc_rh_grp, 0.800000
faction = li_n_grp, 0.200000

[Zone]
nickname = Zone_Iw01_06_pop_extend
pos = 70966, 0, 71203
shape = SPHERE
size = 20000
sort = 52
toughness = 1
density = 4
repop_time = 20
max_battle_size = 12
pop_type = background
relief_time = 40
population_additive = false
visit = 128
music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = li_n_grp, 5
faction_weight = fc_rh_grp, 10
encounter = area_scout, 3, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 4, 0.500000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 5, 0.250000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Iw01_08
ids_name = 196663; !Iw01_08_name
pos = -33500, -300, 35500
rotate = 0, 90, 0
archetype = space_freeport01
ids_info = 601020; !Iw01_08_info
base = Iw01_08_Base
dock_with = Iw01_08_Base
reputation = li_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pi_pirate3_head, li_male_elite_body
difficulty_level = 5
loadout = loadout_thames
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Space_Habitat8_1
pos = -33325, -404, 35500
rotate = 0, 0, -90
Archetype = space_habitat_wide
parent = Iw01_08

[Object]
nickname = Iw01_Space_Habitat8_2
pos = -33673, -404, 35500
rotate = 0, 0, -90
Archetype = space_habitat_wide
parent = Iw01_08

[Object]
nickname = Iw01_Space_Habitat8_3
pos = -33500, -405, 35325
rotate = -90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_08

[Object]
nickname = Iw01_Space_Habitat8_4
pos = -33500, -405, 35673
rotate = -90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_08

[Object]
nickname = Iw01_Small_WPlatform8_1
ids_name = 261164
ids_info = 66171
pos = -33500, -405, 35246
rotate = 0, 0, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = li_n_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform8_2
ids_name = 261164
ids_info = 66171
pos = -33245, -404, 35500
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = li_n_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform8_3
ids_name = 261164
ids_info = 66171
pos = -33500, -405, 35754
rotate = 0, -180, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = li_n_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform8_4
ids_name = 261164
ids_info = 66171
pos = -33754, -404, 35500
rotate = 0, 90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = li_n_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Iw01_08_pop
pos = -33500, -300, 35500
shape = SPHERE
size = 5000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 4
pop_type = li_n_grp, single_base_law
relief_time = 15
population_additive = false
visit = 128
music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = li_n_grp, 20
encounter = area_scout, 3, 0.100000
faction = li_n_grp, 1.000000
encounter = area_scout, 4, 0.250000
faction = li_n_grp, 1.000000
encounter = area_scout, 5, 0.250000
faction = li_n_grp, 1.000000
encounter = area_trade_transport, 3, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_transport, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 4, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_ss_grp, 0.500000
faction = co_nws_grp, 0.500000

[Object]
nickname = Iw01_09
ids_name = 196832; !Iw01_09_name
pos = 35000, -200, -32500
rotate = 0, 0, 0
archetype = space_freeport01
ids_info = 601022; !Iw01_09_info
base = Iw01_09_Base
dock_with = Iw01_09_Base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 5
loadout = loadout_pirna
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Space_Habitat9_1
pos = 35000, -305, -32944
rotate = -90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_09

[Object]
nickname = Iw01_Space_Habitat9_2
pos = 35000, -305, -32058
rotate = -90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_09

[Object]
nickname = Iw01_Space_Tanks9_1
pos = 35000, -305, -32270
rotate = 0, 0, 0
Archetype = space_tankl4x4
parent = Iw01_09

[Object]
nickname = Iw01_Space_Tanks9_2
pos = 35000, -305, -32731
rotate = 0, 0, 0
Archetype = space_tankl4x4
parent = Iw01_09

[Object]
nickname = Iw01_Small_WPlatform9_1
ids_name = 261164
ids_info = 66171
pos = 35339, -200, -32500
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = rh_n_grp
difficulty_level = 3
loadout = small_weapon_platform_rh_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform9_2
ids_name = 261164
ids_info = 66171
pos = 34660, -200, -32500
rotate = 0, 90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = rh_n_grp
difficulty_level = 3
loadout = small_weapon_platform_rh_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform9_3
ids_name = 261164
ids_info = 66171
pos = 35000, -305, -33024
rotate = 0, 0, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = rh_n_grp
difficulty_level = 3
loadout = small_weapon_platform_rh_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform9_4
ids_name = 261164
ids_info = 66171
pos = 35000, -305, -31976
rotate = 0, -180, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = rh_n_grp
difficulty_level = 3
loadout = small_weapon_platform_rh_02
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Iw01_09_pop
pos = 35000, -200, -32500
shape = SPHERE
size = 5000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 4
pop_type = rh_n_grp, single_base_law
relief_time = 15
population_additive = false
visit = 128
music = music_bering_rh
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 20
encounter = area_scout, 3, 0.100000
faction = rh_n_grp, 1.000000
encounter = area_scout, 4, 0.250000
faction = rh_n_grp, 1.000000
encounter = area_scout, 5, 0.250000
faction = rh_n_grp, 1.000000
encounter = area_trade_transport, 3, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_transport, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 4, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000

[Object]
nickname = Iw01_10
ids_name = 196723; !Iw01_10_name
pos = -11000, 0, -57000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 601024; !Iw01_10_info
base = Iw01_10_Base
dock_with = Iw01_10_Base
reputation = co_me_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 5
loadout = loadout_pacifica
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Space_Habitat10_1
pos = -10446, 0, -56664
rotate = -90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_10

[Object]
nickname = Iw01_Space_Habitat10_2
pos = -10446, 0, -57337
rotate = -90, 0, 0
Archetype = space_habitat_wide
parent = Iw01_10

[Object]
nickname = Iw01_Space_Habitat10_3
pos = -10244, 0, -57000
rotate = 0, 0, -90
Archetype = space_habitat_wide
parent = Iw01_10

[Object]
nickname = Iw01_Space_Habitat10_4
pos = -10445, 237, -57163
rotate = 0, 0, 0
Archetype = space_habitat_tall
parent = Iw01_10

[Object]
nickname = Iw01_Space_Habitat10_4
pos = -10445, 237, -56837
rotate = 0, 0, 0
Archetype = space_habitat_tall
parent = Iw01_10

[Object]
nickname = Iw01_Space_Industrial10_1
pos = -10446, 0, -57000
rotate = 0, -90, 0
Archetype = space_industrial
parent = Iw01_10

[Object]
nickname = Iw01_Space_tank10_1
pos = -10446, -30, -57163
rotate = 0, 0, 0
Archetype = space_tanklx4
parent = Iw01_10

[Object]
nickname = Iw01_Space_tank10_2
pos = -10446, -30, -56837
rotate = 0, 0, 0
Archetype = space_tanklx4
parent = Iw01_10

[Object]
nickname = Iw01_Space_tank10_3
pos = -10676, 0, -57163
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_10

[Object]
nickname = Iw01_Space_tank10_4
pos = -10216, 0, -57163
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_10

[Object]
nickname = Iw01_Space_tank10_5
pos = -10676, 0, -56837
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_10

[Object]
nickname = Iw01_Space_tank10_6
pos = -10216, 0, -56837
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_10

[Object]
nickname = Iw01_Small_WPlatform10_1
ids_name = 261164
ids_info = 66171
pos = -10164, 0, -57000
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform10_2
ids_name = 261164
ids_info = 66171
pos = -10446, 0, -57418
rotate = 0, 0, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform10_3
ids_name = 261164
ids_info = 66171
pos = -10446, 0, -56582
rotate = 0, -180, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_li_02
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Iw01_10_exclusion
pos = -11000, 0, -57000
shape = SPHERE
size = 1000
property_flags = 131072
sort = 99.500000

[Zone]
nickname = Zone_Iw01_10_pop
pos = -11000, 0, -57000
shape = SPHERE
size = 5000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 4
pop_type = co_me_grp, single_base_law
relief_time = 15
population_additive = false
visit = 128
music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = co_me_grp, 20
encounter = area_scout, 4, 0.200000
faction = co_me_grp, 1.000000
encounter = area_scout, 5, 0.200000
faction = co_me_grp, 1.000000
encounter = area_defend, 5, 0.300000
faction = li_n_grp, 0.500000
faction = co_me_grp, 0.500000
encounter = area_trade_transport, 3, 0.100000
faction = co_ss_grp, 0.500000
faction = co_me_grp, 0.500000
encounter = area_trade_transport, 5, 0.200000
faction = co_nws_grp, 0.500000
faction = co_me_grp, 0.500000

[Zone]
nickname = Zone_Iw01_10_gas_field1
pos = -20000, -1000, -64000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 35000, 3000, 15000
ids_name = 0
property_flags = 16658
damage = 5
interference = 0.500000
spacedust = leedsdust
spacedust_maxparticles = 100
visit = 128
sort = 99
toughness = 5

[Zone]
nickname = Zone_Iw01_10_gas_field2
pos = -13000, 1500, -60000
rotate = 0, 15, 0
shape = ELLIPSOID
size = 25000, 3000, 10000
ids_name = 0
property_flags = 16658
damage = 5
interference = 0.500000
spacedust = leedsdust
spacedust_maxparticles = 100
visit = 128
sort = 99
toughness = 5

[Object]
nickname = Iw01_11
ids_name = 196679; !Iw01_11_name
pos = 11000, 0, 57000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 601026; !Iw01_11_info
base = Iw01_11_Base
dock_with = Iw01_11_Base
reputation = co_khc_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 5
loadout = loadout_ld14
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Space_Habitat11_1
pos = 10827, -295, 57000
rotate = 0, 0, -90
Archetype = space_habitat_wide
parent = Iw01_11

[Object]
nickname = Iw01_Space_Habitat11_2
pos = 11175, -295, 57000
rotate = 0, 0, -90
Archetype = space_habitat_wide
parent = Iw01_11

[Object]
nickname = Iw01_Space_Habitat11_3
pos = 11000, -120, 57000
rotate = 0, 0, 0
Archetype = space_habitat_wide
parent = Iw01_11

[Object]
nickname = Iw01_Space_Industrial11_1
pos = 11554, 0, 57001
rotate = 0, -90, 0
Archetype = space_industrial02
parent = Iw01_11

[Object]
nickname = Iw01_Space_tank11_1
pos = 11000, -325, 57000
rotate = 0, 0, 0
Archetype = space_tanklx4
parent = Iw01_11

[Object]
nickname = Iw01_Space_tank11_2
pos = 11553, 1, 57202
rotate = 0, 0, 0
Archetype = space_tankl4x4
parent = Iw01_11

[Object]
nickname = Iw01_Space_tank11_3
pos = 11553, 1, 56800
rotate = 0, 0, 0
Archetype = space_tankl4x4
parent = Iw01_11

[Object]
nickname = Iw01_Space_tank11_4
pos = 10613, -295, 57000
rotate = 0, -90, 0
Archetype = space_tankl4x4
parent = Iw01_11

[Object]
nickname = Iw01_Space_tank11_5
pos = 11387, -295, 57000
rotate = 0, -90, 0
Archetype = space_tankl4x4
parent = Iw01_11

[Object]
nickname = Iw01_Small_WPlatform11_1
ids_name = 261164
ids_info = 66171
pos = 10475, -295, 57000
rotate = 0, 90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = co_khc_grp
difficulty_level = 3
loadout = small_weapon_platform_rh_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform11_2
ids_name = 261164
ids_info = 66171
pos = 11525, -295, 57000
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
reputation = co_khc_grp
difficulty_level = 3
loadout = small_weapon_platform_rh_02
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Iw01_11_gas_field1
pos = 20000, -1000, 64000
rotate = 0, 15, 0
shape = ELLIPSOID
size = 35000, 3000, 15000
ids_name = 0
property_flags = 16658
damage = 5
interference = 0.500000
spacedust = leedsdust
spacedust_maxparticles = 100
visit = 128
sort = 99
toughness = 5

[Zone]
nickname = Zone_Iw01_11_gas_field2
pos = 13000, 1500, 60000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 25000, 3000, 10000
ids_name = 0
property_flags = 16658
damage = 5
interference = 0.500000
spacedust = leedsdust
spacedust_maxparticles = 100
visit = 128
sort = 99
toughness = 5

[Zone]
nickname = Zone_Iw01_11_exclusion
pos = 11000, 0, 57000
shape = SPHERE
size = 1000
property_flags = 131072
sort = 99.500000

[Zone]
nickname = Zone_Iw01_11_pop
pos = 11000, 0, 57000
shape = SPHERE
size = 5000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 4
pop_type = co_khc_grp, single_base_law
relief_time = 15
population_additive = false
visit = 128
music = music_bering_li
density_restriction = 4, unlawfuls
faction_weight = co_me_grp, 20
encounter = area_scout, 4, 0.200000
faction = co_khc_grp, 1.000000
encounter = area_scout, 5, 0.200000
faction = co_khc_grp, 1.000000
encounter = area_defend, 5, 0.300000
faction = rh_n_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_transport, 3, 0.100000
faction = co_rs_grp, 0.500000
faction = co_khc_grp, 0.500000
encounter = area_trade_transport, 5, 0.200000
faction = rh_m_grp, 0.500000
faction = co_khc_grp, 0.500000

[Object]
nickname = Iw01_12
ids_name = 196809; !Iw01_12_name
pos = 70000, 0, -69000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 601028; !Iw01_12_info
base = Iw01_12_Base
dock_with = Iw01_12_Base
reputation = fc_q_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_hassler_head, pi_pirate2_body
difficulty_level = 5
loadout = loadout_kreuzberg
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_12_tanks1
pos = 69789, 0, -69000
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_12

[Object]
nickname = Iw01_12_tanks2
pos = 70211, 0, -69000
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_12

[Object]
nickname = Iw01_12_tanks3
pos = 70480, 1, -69000
rotate = 0, 90, 0
Archetype = space_tankl4_dmg
parent = Iw01_12

[Object]
nickname = Iw01_02_tanks4
pos = 69613, -77, -69002
rotate = 0, -90, 0
Archetype = space_tankl_3dmg
parent = Iw01_12

[Object]
nickname = Iw01_12_industrial1
pos = 70000, -520, -69000
rotate = -90, 0, 0
Archetype = space_industrial
parent = Iw01_12

[Object]
nickname = Iw01_Small_WPlatform12_1
ids_name = 261164
ids_info = 66171
pos = 70001, -520, -69070
rotate = 0, 0, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_q_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform12_2
ids_name = 261164
ids_info = 66171
pos = 70071, -520, -69000
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_q_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform12_3
ids_name = 261164
ids_info = 66171
pos = 70001, -520, -68931
rotate = 0, -180, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_q_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform12_4
ids_name = 261164
ids_info = 66171
pos = 69930, -520, -69000
rotate = 0, 90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_q_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Iw01_12_pop
pos = 70000, 0, -69000
shape = SPHERE
size = 20000
sort = 10
toughness = 5
density = 8
repop_time = 15
max_battle_size = 12
pop_type = fc_q_grp, single_base_unlaw
relief_time = 15
population_additive = false
visit = 128
density_restriction = 2, lawfuls
faction_weight = fc_q_grp, 20
encounter = area_pirate, 4, 0.250000
faction = fc_q_grp, 1.000000
encounter = area_pirate, 5, 0.250000
faction = fc_q_grp, 1.000000
encounter = area_scout, 3, 0.250000
faction = fc_q_grp, 0.900000
faction = rh_p_grp, 0.100000
encounter = area_scout, 5, 0.250000
faction = fc_q_grp, 0.900000
faction = rh_p_grp, 0.100000

[Object]
nickname = Iw01_13
ids_name = 196718; !Iw01_13_name
pos = -69000, 0, 67000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 601030; !Iw01_13_info
base = Iw01_13_Base
dock_with = Iw01_13_Base
reputation = fc_f_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female2_head, pl_female1_peasant_body
difficulty_level = 5
loadout = loadout_falkland
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_13_tanks1
pos = -68447, -2, 67201
rotate = 0, 0, 0
Archetype = space_tankl4
parent = Iw01_13

[Object]
nickname = Iw01_13_tanks2
pos = -68799, -520, 67000
rotate = 0, -90, 0
Archetype = space_tankl4
parent = Iw01_13

[Object]
nickname = Iw01_13_tanks3
pos = -68446, 6, 66802
rotate = 15, 0, 0
Archetype = space_tankl4_dmg
parent = Iw01_13

[Object]
nickname = Iw01_02_tanks4
pos = -69107, -596, 67000
rotate = 0, -90, 0
Archetype = space_tankl_3dmg
parent = Iw01_13

[Object]
nickname = Iw01_13_industrial1
pos = -68446, 0, 67000
rotate = 0, -90, 0
Archetype = space_industrial
parent = Iw01_13

[Object]
nickname = Iw01_13_industrial2
pos = -69000, -520, 67000
rotate = -90, 0, 0
Archetype = space_industrial
parent = Iw01_13

[Object]
nickname = Iw01_Small_WPlatform13_1
ids_name = 261164
ids_info = 66171
pos = -68999, -520, 66929
rotate = 0, 0, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_f_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform13_2
ids_name = 261164
ids_info = 66171
pos = -68999, -520, 67070
rotate = 0, -180, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_f_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform13_3
ids_name = 261164
ids_info = 66171
pos = -68318, 0, 67000
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_f_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Iw01_Small_WPlatform13_4
ids_name = 261164
ids_info = 66171
pos = -68447, -2, 67339
rotate = 0, -180, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_f_grp
difficulty_level = 5
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Iw01_13_pop
pos = -69000, 0, 67000
rotate = 0, -60, 0
shape = SPHERE
size = 20000
sort = 10
toughness = 1
density = 8
repop_time = 15
max_battle_size = 12
pop_type = fc_f_grp, single_base_unlaw
relief_time = 15
population_additive = false
visit = 128
density_restriction = 2, lawfuls
faction_weight = fc_f_grp, 20
encounter = area_pirate, 4, 0.250000
faction = fc_f_grp, 1.000000
encounter = area_pirate, 5, 0.250000
faction = fc_f_grp, 1.000000
encounter = area_scout, 3, 0.250000
faction = fc_f_grp, 0.900000
faction = li_p_grp, 0.100000
encounter = area_scout, 5, 0.250000
faction = fc_f_grp, 0.900000
faction = li_p_grp, 0.100000

[Zone]
nickname = Zone_Iw01_scout_pop
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 200000
sort = 51
toughness = 1
density = 3
repop_time = 10
max_battle_size = 6
pop_type = background
relief_time = 20
population_additive = false
visit = 128
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 10
faction_weight = li_n_grp, 10
encounter = area_scout, 4, 0.500000
faction = rh_n_grp, 0.500000
faction = li_n_grp, 0.500000
encounter = area_scout, 5, 0.500000
faction = rh_n_grp, 0.500000
faction = li_n_grp, 0.500000

[Zone]
nickname = Zone_Iw01_assault_pop
pos = 0, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 80000, 50000, 50000
sort = 50
toughness = 2
density = 10
repop_time = 10
max_battle_size = 2
pop_type = background
relief_time = 15
population_additive = false
visit = 128
density_restriction = 4, unlawfuls
faction_weight = rh_n_grp, 20
faction_weight = li_n_grp, 20
encounter = area_scout, 4, 0.100000
faction = rh_n_grp, 0.500000
faction = li_n_grp, 0.500000
encounter = area_scout, 5, 0.100000
faction = li_n_grp, 0.500000
faction = rh_n_grp, 0.500000
encounter = area_assault, 4, 0.200000
faction = rh_n_grp, 0.500000
faction = li_n_grp, 0.500000
encounter = area_assault, 5, 0.200000
faction = li_n_grp, 0.500000
faction = rh_n_grp, 0.500000
encounter = area_li_capships, 5, 0.150000
faction = li_n_grp, 1.000000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_li_capships2, 5, 0.150000
faction = li_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Iw01_assault_pop_02
pos = 16759, 0, 87841
rotate = 0, 90, 0
shape = ELLIPSOID
size = 41084, 41084, 14435
sort = 49
toughness = 2
density = 8
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = rh_n_grp, 10
encounter = area_assault, 4, 0.250000
faction = rh_n_grp, 1.000000
encounter = area_assault, 5, 0.250000
faction = rh_n_grp, 1.000000
encounter = area_scout, 4, 0.250000
faction = rh_n_grp, 1.000000
encounter = area_scout, 5, 0.250000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Iw01_assault_pop_03
pos = -11369, 0, -97962
rotate = 0, 90, 0
shape = ELLIPSOID
size = 48116, 48116, 18506
sort = 49
toughness = 2
density = 8
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = li_n_grp, 10
encounter = area_assault, 4, 0.250000
faction = li_n_grp, 1.000000
encounter = area_assault, 5, 0.250000
faction = li_n_grp, 1.000000
encounter = area_scout, 4, 0.250000
faction = li_n_grp, 1.000000
encounter = area_scout, 5, 0.250000
faction = li_n_grp, 1.000000

[Zone]
nickname = Zone_Iw01_destroy_vignette_01
pos = -26287, 0, -25751
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_02
pos = -34871, 0, -9656
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_03
pos = -9656, 0, -36481
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_04
pos = -27360, 0, -17167
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_05
pos = -15021, 0, -26287
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_06
pos = -34335, 0, 7510
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_07
pos = 8583, 0, -35408
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_08
pos = 26824, 0, 25214
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_09
pos = 34871, 0, 11266
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_10
pos = 11802, 0, 33262
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_11
pos = 25751, 0, 15021
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_12
pos = 16631, 0, 24678
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_13
pos = 33798, 0, -8047
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_14
pos = -9120, 0, 32725
shape = SPHERE
size = 10000
sort = 99.500000
mission_type = lawful, unlawful
vignette_type = exclusion

[Zone]
nickname = Zone_Iw01_destroy_vignette_15
pos = -67597, 0, 0
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_16
pos = -80473, 0, -11266
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_17
pos = -68134, 0, 17704
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_18
pos = 68134, 0, 0
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_19
pos = 66524, 0, -19850
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_20
pos = 86911, 0, 9120
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_21
pos = -29506, 0, -54185
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_22
pos = -44528, 0, -42382
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_23
pos = -58477, 0, -28433
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_24
pos = -7510, 0, -72962
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_25
pos = 4291, 0, -86374
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_26
pos = 11802, 0, -105151
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_27
pos = -64915, 0, -48820
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_28
pos = -48820, 0, -62232
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_29
pos = -16631, 0, -91739
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_30
pos = -6974, 0, -106761
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_31
pos = -77254, 0, -34335
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_32
pos = 2682, 0, -125001
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_33
pos = -55846, 0, 71521
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_34
pos = -19313, 0, 66524
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_35
pos = 59550, 0, -77254
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_36
pos = 80473, 0, -57404
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field

[Zone]
nickname = Zone_Iw01_destroy_vignette_37
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Zone]
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[Object]
nickname = Iw01_space_police_dmg_1
pos = -38521, 250, 30554
rotate = 10, 0, 5
archetype = space_police_dmg

[Object]
nickname = Iw01_space_industrial_dmg_1
pos = -38893, 20, 30064
rotate = 110, 5, -25
archetype = space_industrial_dmg

[Object]
nickname = Iw01_space_beamx_dmg_1
pos = -38942, 95, 30432
rotate = 20, 0, 65
archetype = space_beamx_dmg

