[Power]
nickname = infinite_power
ids_name = 263704
ids_info = 264704
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 50000
charge_rate = 12500
thrust_capacity = 10000
thrust_charge_rate = 10
lootable = false
indestructible = true

[Power]
nickname = ge_admin_power01
ids_name = 263704
ids_info = 264704
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 50000
charge_rate = 50000
thrust_capacity = 50000
thrust_charge_rate = 50000
lootable = false
indestructible = true

[Power]
nickname = ge_xeno_power01
ids_name = 263705
ids_info = 264705
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 1800
charge_rate = 720
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = ge_xeno_power02
ids_name = 263705
ids_info = 264705
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2400
charge_rate = 1000
thrust_capacity = 13000
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = ge_xeno_power03
ids_name = 263705
ids_info = 264705
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3000
charge_rate = 1230
thrust_capacity = 10600
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = ge_fighter_power01
ids_name = 263705
ids_info = 264705
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2400
charge_rate = 530
thrust_capacity = 13000
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = ge_fighter2_power01
ids_name = 263706
ids_info = 264706
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3300
charge_rate = 710
thrust_capacity = 6800
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = ge_fighter3_power01
ids_name = 263706
ids_info = 264706
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 3300
charge_rate = 710
thrust_capacity = 6800
thrust_charge_rate = 0
lootable = false
indestructible = true

; =========================
; LIBERTY LYNX - STANDARD
; =========================

[Power]
nickname = ge_fighter4_power01
ids_name = 263707
ids_info = 264707
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1500
thrust_capacity = 18750
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===============================
; LIBERTY LYNX - REACTOR UPGRADE
; ===============================

[Power]
nickname = ge_fighter4_power02
ids_name = 263707
ids_info = 264707
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4950
charge_rate = 1650
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =========================
; LIBERTY PUMA - STANDARD
; =========================

[Power]
nickname = ge_fighter5_power01
ids_name = 263708
ids_info = 264708
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6600
charge_rate = 2200
thrust_capacity = 21250
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===============================
; LIBERTY PUMA - REACTOR UPGRADE
; ===============================

[Power]
nickname = ge_fighter5_power02
ids_name = 263708
ids_info = 264708
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 7260
charge_rate = 2420
thrust_capacity = 17000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===============================
; LIBERTY JAGUAR - STANDARD
; ===============================

[Power]
nickname = ge_fighter6_power01
ids_name = 263709
ids_info = 264709
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3000
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==================================
; LIBERTY JAGUAR - REACTOR UPGRADE
; ==================================

[Power]
nickname = ge_fighter6_power02
ids_name = 263709
ids_info = 264709
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9900
charge_rate = 3300
thrust_capacity = 12000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==================================
; RHEINLAND INFILTRATOR - STANDARD
; ==================================

[Power]
nickname = bw_fighter_power01
ids_name = 263710
ids_info = 264710
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1550
thrust_capacity = 11000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =========================================
; RHEINLAND INFILTRATOR - REACTOR UPGRADE
; =========================================

[Power]
nickname = bw_fighter_power02
ids_name = 263710
ids_info = 264710
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4950
charge_rate = 1705
thrust_capacity = 8800
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==============================
; RHEINLAND INVADER - STANDARD
; ==============================

[Power]
nickname = bw_elite_power01
ids_name = 263711
ids_info = 264711
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6600
charge_rate = 2300
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true


; ======================================
; RHEINLAND INVADER - REACTOR UPGRADE
; ======================================

[Power]
nickname = bw_elite_power02
ids_name = 263711
ids_info = 264711
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 7260
charge_rate = 2530
thrust_capacity = 12000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===============================
; RHEINLAND MARAUDER - STANDARD
; ===============================

[Power]
nickname = bw_elite2_power01
ids_name = 263712
ids_info = 264712
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3200
thrust_capacity = 10000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ======================================
; RHEINLAND MARAUDER - REACTOR UPGRADE
; ======================================

[Power]
nickname = bw_elite2_power02
ids_name = 263712
ids_info = 264712
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9900
charge_rate = 3520
thrust_capacity = 8200
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==========================================
; RHEINLAND FACILITATOR - REACTOR UPGRADE
; ==========================================

[Power]
nickname = bw_freighter_power01
ids_name = 263713
ids_info = 264713
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3200
thrust_capacity = 12500
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = bw_freighter_power02
ids_name = 263713
ids_info = 264713
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 13000
charge_rate = 3400
thrust_capacity = 8200
thrust_charge_rate = 0
lootable = false
indestructible = true

; =============================
; RHEINLAND MANTA - STANDARD
; =============================

[Power]
nickname = co_fighter_power01
ids_name = 263714
ids_info = 264714
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1500
thrust_capacity = 18750
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===================================
; RHEINLAND MANTA - REACTOR UPGRADE
; ===================================

[Power]
nickname = co_fighter_power02
ids_name = 263714
ids_info = 264714
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4950
charge_rate = 1650
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==============================
; RHEINLAND STINGRAY - STANDARD
; ==============================

[Power]
nickname = co_elite_power01
ids_name = 263715
ids_info = 264715
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6600
charge_rate = 2200
thrust_capacity = 21250
thrust_charge_rate = 0
lootable = false
indestructible = true

; ======================================
; RHEINLAND STINGRAY - REACTOR UPGRADE
; ======================================

[Power]
nickname = co_elite_power02
ids_name = 263715
ids_info = 264715
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 7260
charge_rate = 2420
thrust_capacity = 17000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==============================
; RHEINLAND DEVILRAY - STANDARD
; ==============================

[Power]
nickname = co_elite2_power01
ids_name = 263716
ids_info = 264716
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3000
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ======================================
; RHEINLAND DEVILRAY - REACTOR UPGRADE
; ======================================

[Power]
nickname = co_elite2_power02
ids_name = 263716
ids_info = 264716
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9900
charge_rate = 3300
thrust_capacity = 12000
thrust_charge_rate = 0
lootable = false
indestructible = true


; ===============================
; LIBERTY CHALLENGER - STANDARD
; ===============================

[Power]
nickname = bh_fighter_power01
ids_name = 263717
ids_info = 264717
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1550
thrust_capacity = 11000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =====================================
; LIBERTY CHALLENGER - REACTOR UPGRADE
; =====================================

[Power]
nickname = bh_fighter_power02
ids_name = 263717
ids_info = 264717
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4950
charge_rate = 1705
thrust_capacity = 8800
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==============================
; LIBERTY SENTRY - STANDARD
; ==============================

[Power]
nickname = bh_fighter2_power01
ids_name = 263717
ids_info = 264717
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4950
charge_rate = 1705
thrust_capacity = 13000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =====================================
; LIBERTY SENTRY - REACTOR UPGRADE
; =====================================

[Power]
nickname = bh_fighter2_power02
ids_name = 263717
ids_info = 264717
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4950
charge_rate = 1705
thrust_capacity = 10400
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==============================
; LIBERTY INTRUDER - STANDARD
; ==============================

[Power]
nickname = bh_elite_power01
ids_name = 263718
ids_info = 264718
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6600
charge_rate = 2300
thrust_capacity = 15000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ====================================
; LIBERTY INTRUDER - REACTOR UPGRADE
; ====================================

[Power]
nickname = bh_elite_power02
ids_name = 263718
ids_info = 264718
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 7260
charge_rate = 2530
thrust_capacity = 12000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===============================
; LIBERTY PENETRATOR - STANDARD
; ===============================

[Power]
nickname = bh_elite2_power01
ids_name = 263719
ids_info = 264719
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3200
thrust_capacity = 10000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ======================================
; LIBERTY PENETRATOR - REACTOR UPGRADE
; ======================================

[Power]
nickname = bh_elite2_power02
ids_name = 263719
ids_info = 264719
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9900
charge_rate = 3530
thrust_capacity = 8200
thrust_charge_rate = 0
lootable = false
indestructible = true

; =====================
;  LIBERTY STARLIFTER
; =====================

[Power]
nickname = bh_freighter_power01
ids_name = 263722
ids_info = 264722
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 11000
charge_rate = 2900
thrust_capacity = 12500
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = bh_freighter_power02
ids_name = 263722
ids_info = 264722
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 13000
charge_rate = 3400
thrust_capacity = 10200
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===================
;  LIBERTY GRAN FURY
; ===================

[Power]
nickname = li_fighter_power01
ids_name = 263720
ids_info = 264720
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1500
thrust_capacity = 13000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===================
;  LIBERTY IMPALA
; ===================

[Power]
nickname = li_fighter_power02
ids_name = 263720
ids_info = 264720
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1500
thrust_capacity = 20500
thrust_charge_rate = 0
lootable = false
indestructible = true

; =====================
;  LIBERTY CAPRICE
; =====================

[Power]
nickname = li_elite_power01
ids_name = 263721
ids_info = 264721
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 7000
charge_rate = 2000
thrust_capacity = 16000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =====================================
;  LIBERTY ??????????????????????????
; =====================================

[Power]
nickname = li_elite2_power01
ids_name = 263721
ids_info = 264721
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 8000
charge_rate = 1500
thrust_capacity = 16000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ================================
;  LIBERTY STARLIFTER - STANDARD
; ================================

[Power]
nickname = li_freighter_power01
ids_name = 263722
ids_info = 264722
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3200
thrust_capacity = 14000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =======================================
;  LIBERTY ARMORED TRANSPORT - STANDARD
; =======================================

[Power]
nickname = li_at_power01
ids_name = 263722
ids_info = 264722
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 5000
charge_rate = 1750
thrust_capacity = 12500
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = br_fighter_power01
ids_name = 263723
ids_info = 264723
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6000
charge_rate = 1800
thrust_capacity = 14000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ===============================
; RED HESSIAN WYRM - STANDARD
; ===============================

[Power]
nickname = br_elite_power01
ids_name = 263724
ids_info = 264724
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 14000
charge_rate = 2400
thrust_capacity = 18000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==================================
; RED HESSIAN BASSILISK - STANDARD
; ==================================

[Power]
nickname = br_freighter_power01
ids_name = 263725
ids_info = 264725
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 24000
charge_rate = 5000
thrust_capacity = 18000
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = br_gunboat_power01
ids_name = 263725
ids_info = 264725
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 13600
charge_rate = 4200
thrust_capacity = 36000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==================================
; LIBERTY ROGUES WRAITH - STANDARD
; ==================================

[Power]
nickname = ku_fighter_power01
ids_name = 263726
ids_info = 264726
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6000
charge_rate = 1800
thrust_capacity = 13000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==================================
; LIBERTY ROGUES SPECTRE - STANDARD
; ==================================

[Power]
nickname = ku_elite_power01
ids_name = 263727
ids_info = 264727
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 14000
charge_rate = 2400
thrust_capacity = 17000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ==================================
; LIBERTY ROGUES GHOST - STANDARD
; ==================================

[Power]
nickname = ku_freighter_power01
ids_name = 263728
ids_info = 264728
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 13600
charge_rate = 4200
thrust_capacity = 17000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ============================
; RHEINLAND TARGA - STANDARD
; ============================

[Power]
nickname = rh_fighter_power01
ids_name = 263729
ids_info = 264729
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1500
thrust_capacity = 13000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ========================
; RHEINLAND TARGA TURBO
; ========================

[Power]
nickname = rh_fighter_power02
ids_name = 263729
ids_info = 264729
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 4500
charge_rate = 1500
thrust_capacity = 20500
thrust_charge_rate = 0
lootable = false
indestructible = true

; ====================
; RHEINLAND QAUTTRO
; ====================

[Power]
nickname = rh_elite_power01
ids_name = 263730
ids_info = 264730
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6600
charge_rate = 2000
thrust_capacity = 16000
thrust_charge_rate = 0
lootable = false
indestructible = true

; ====================
; RHEINLAND ASTRA
; ====================

[Power]
nickname = rh_freighter_power01
ids_name = 263731
ids_info = 264731
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 9000
charge_rate = 3000
thrust_capacity = 14000
thrust_charge_rate = 0
lootable = false
indestructible = true

; =============================
; RHEINLAND ARMORED TRANSPORT
; =============================

[Power]
nickname = rh_at_power01
ids_name = 263722
ids_info = 264722
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 5000
charge_rate = 1750
thrust_capacity = 12500
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = pi_fighter_power01
ids_name = 263732
ids_info = 264732
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 5000
charge_rate = 2550
thrust_capacity = 27500
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = pi_elite_power01
ids_name = 263733
ids_info = 264733
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 5500
charge_rate = 1100
thrust_capacity = 12000
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = pi_freighter_power01
ids_name = 263734
ids_info = 264734
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6000
charge_rate = 1200
thrust_capacity = 6000
thrust_charge_rate = 0
lootable = false
indestructible = true

[Power]
nickname = or_elite_power01
ids_name = 263735
ids_info = 264735
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 6600
charge_rate = 2200
thrust_capacity = 30
thrust_charge_rate = 0
lootable = false
indestructible = true

[Scanner]
nickname = ge_s_scanner_01
ids_name = 263750
ids_info = 264750
volume = 0.000000
mass = 10
range = 3000
cargo_scan_range = 1000
lootable = false
indestructible = true

[Scanner]
nickname = ge_s_scanner_02
ids_name = 263751
ids_info = 264751
volume = 0.000000
mass = 10
range = 6000
cargo_scan_range = 2000
lootable = false
indestructible = true

[Scanner]
nickname = ge_s_scanner_03
ids_name = 263751
ids_info = 264751
volume = 0.000000
mass = 10
range = 12000
cargo_scan_range = 3000
lootable = false
indestructible = true

[Scanner]
nickname = ge_s_scanner_04
ids_name = 263751
ids_info = 264751
volume = 0.000000
mass = 10
range = 9000
cargo_scan_range = 9000
lootable = false
indestructible = true

[Tractor]
nickname = ge_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0.000000
mass = 10
max_length = 1500
reach_speed = 2000
color = 178.500000, 178.500000, 255.000000
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
indestructible = true

[Tractor]
nickname = li_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0.000000
mass = 10
max_length = 1500
reach_speed = 2000
color = 160, 160, 255
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
indestructible = true

[Tractor]
nickname = rh_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0.000000
mass = 10
max_length = 1500
reach_speed = 2000
color = 160, 255, 160
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
indestructible = true

[Tractor]
nickname = pi_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0.000000
mass = 10
max_length = 1500
reach_speed = 2000
color = 255, 160, 160
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
indestructible = true

[Tractor]
nickname = co_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0.000000
mass = 10
max_length = 1500
reach_speed = 2000
color = 255, 255, 255
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false
indestructible = true

[LootCrate]
nickname = ge_s_cm_01_ammo_crate
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 50, 150
hit_pts = 250
mass = 10
explosion_arch = debris_normal

[CounterMeasureDropper]
nickname = ge_s_cm_01
ids_name = 263753
ids_info = 264753
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 3000
explosion_resistance = 0.500000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
power_usage = 1.880000
refire_delay = 0.250000
muzzle_velocity = 40
flash_particle_name = li_laser_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = ge_s_cm_01_ammo
separation_explosion = sever_debris
AI_range = 999
lootable = true

[LootCrate]
nickname = ge_s_cm_02_ammo_crate
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 50, 150
hit_pts = 250
mass = 10
explosion_arch = debris_normal

[CounterMeasureDropper]
nickname = ge_s_cm_02
ids_name = 263754
ids_info = 264754
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 2500
explosion_resistance = 0.500000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
power_usage = 1.880000
refire_delay = 0.250000
muzzle_velocity = 50
flash_particle_name = li_laser_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = ge_s_cm_02_ammo
separation_explosion = sever_debris
AI_range = 999
lootable = true

[LootCrate]
nickname = ge_s_cm_03_ammo_crate
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 50, 150
hit_pts = 250
mass = 10
explosion_arch = debris_normal

[CounterMeasureDropper]
nickname = ge_s_cm_03
ids_name = 263755
ids_info = 264755
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.500000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
power_usage = 1.880000
refire_delay = 0.250000
muzzle_velocity = 60
flash_particle_name = li_laser_01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = ge_s_cm_03_ammo
separation_explosion = sever_debris
AI_range = 999
lootable = true
