[EncounterFormation]
ship_by_class = 1, 1, sc_cruisers
pilot_job = job_gunboat_a
make_class = wanderer
ship_by_class = 2, 2, sc_cruisers
pilot_job = job_gunboat_b
make_class = wanderer
ship_by_class = 1, 1, sc_assaulters
pilot_job = assault_leader_job
ship_by_class = 1, 1, sc_assaulters
pilot_job = assault_job
ship_by_class = 1, 1, sc_escorts
pilot_job = escort_leader_job
ship_by_class = 2, 2, sc_escorts
pilot_job = escort_job
formation_by_class = gunboats
behavior = wander
arrival = all
allow_simultaneous_creation = yes
zone_creation_distance = 1500
times_to_create = infinite

[EncounterFormation]
ship_by_class = 1, 1, sc_battleships
pilot_job = job_gunboat_a
make_class = wanderer
ship_by_class = 2, 2, sc_cruisers
pilot_job = job_gunboat_b
make_class = wanderer
ship_by_class = 1, 1, sc_assaulters
pilot_job = assault_leader_job
ship_by_class = 1, 1, sc_assaulters
pilot_job = assault_job
ship_by_class = 1, 1, sc_escorts
pilot_job = escort_leader_job
ship_by_class = 2, 2, sc_escorts
pilot_job = escort_job
formation_by_class = battleships
behavior = wander
arrival = all
allow_simultaneous_creation = no
zone_creation_distance = 2000
times_to_create = infinite

[Creation]
permutation = 0, 3
permutation = 1, 1
