;Modified 7/19/2004 11:28:40 PM by FLIDMap
[SystemInfo]
name = Rh02
space_color = 0, 0, 0
local_faction = rh_p_grp

[Archetype]
ship = bw_fighter
simple = ew_dmg_portwing01_cap
simple = ew_dmg_portwing02_cap
simple = ew_dmg_starwing01_cap
simple = ew_dmg_starwing02_cap
simple = ew_dmg_engine01_cap
simple = ew_dmg_engine02_cap
ship = bw_elite
ship = rh_fighter
ship = rh_elite
ship = br_fighter
ship = br_elite
ship = co_fighter
ship = co_elite
ship = ge_transport
ship = ge_large_transport
simple = transport_dmg_twr_cap
simple = transport_dmg_frnt_cap
simple = transport_dmg_fin_cap
simple = transport_dmg_main_cap
simple = transport_dmg_port_eng_cap
simple = transport_dmg_star_eng_cap
simple = transport_dmg_eng_cap
equipment = ge_s_thruster_01
equipment = ge_s_thruster_02
equipment = ge_s_thruster_03
equipment = ge_s_thruster_04
equipment = mine02_mark01
snd = engine_rh_cruise_start
snd = engine_rh_cruise_loop
snd = engine_rh_cruise_stop
snd = engine_br_cruise_start
snd = engine_br_cruise_loop
snd = engine_br_cruise_stop

[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini

[EncounterParameters]
nickname = patrolp_defend
filename = missions\encounters\patrolp_defend.ini

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_interceptor
filename = missions\encounters\area_interceptor.ini

[EncounterParameters]
nickname = area_pirate
filename = missions\encounters\area_pirate.ini

[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini

[EncounterParameters]
nickname = area_rh_capships
filename = missions\encounters\area_rh_capships.ini

[EncounterParameters]
nickname = area_rh_capships2
filename = missions\encounters\area_rh_capships2.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_br_space
danger = music_br_danger
battle = music_br_battle

[Dust]
spacedust = Dust

[Nebula]
file = solar\nebula\Rh02_Schlectewolke1.ini
zone = Zone_Rh02_Schlectewolke1

[Nebula]
file = solar\nebula\Rh02_Schlectewolke1.ini
zone = Zone_Rh02_Schlectewolke2

[Nebula]
file = solar\nebula\Rh02_Schlectewolke1.ini
zone = Zone_Rh02_Schlectewolke3

[Asteroids]
file = solar\asteroids\Rh02_Schlectewolke_lavafeld1.ini
zone = Zone_Rh02_Schlectewolke_asteroids1

[Asteroids]
file = solar\asteroids\Rh02_Schlectewolke_lavafeld2.ini
zone = Zone_Rh02_Schlectewolke_asteroids2

[Asteroids]
file = solar\asteroids\Rh02_Schlectewolke_lavafeld1.ini
zone = Zone_Rh02_Schlectewolke_asteroids3

[Asteroids]
file = solar\asteroids\Rh02_Schlectewolke_lavafeld1.ini
zone = Zone_Rh02_Schlectewolke_asteroids4

[Asteroids]
file = solar\asteroids\Rh02_Todeszone_minefield.ini
zone = Zone_Rh02_Todeszone_minefield

[Asteroids]
file = solar\asteroids\Rh02_FreitalToxicField.ini
zone = Zone_Rh02_06_waste

[Asteroids]
file = solar\asteroids\Rh02_FreitalToxicLoot.ini
zone = Zone_Rh02_06_wasteloot

[Asteroids]
file = solar\asteroids\Rh02_Sudriemen_planetary_fragments.ini
zone = Zone_Rh02_Sudriemen

[Asteroids]
file = solar\asteroids\Rh02_Nordriemen_planetary_fragments.ini
zone = Zone_Rh02_Nordriemen

[Asteroids]
file = solar\asteroids\Rh02_Koln_ice_fragments.ini
zone = Zone_Rh02_Planet_Koln_Asteroids

[Ambient]
color = 30, 30, 30

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_rh02_stars.cmp
nebulae = solar\starsphere\starsphere_rh02.cmp

[LightSource]
nickname = Rh02_System_Light
pos = 0, 0, 0
color = 230, 200, 100
range = 250000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = Rh02_to_Iw01
ids_name = 260759; !Rh02_to_Iw01_name
pos = -51454, 0, 5563
rotate = 0, 270, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw01
jump_effect = jump_effect_bretonia
ids_info = 66145; !Rh02_to_Iw01_info
reputation = rh_p_grp
behavior = NOTHING
difficulty_level = 11
goto = Iw01, Iw01_to_Rh02, gate_tunnel_bretonia
loadout = jumpgate_rh_01
pilot = pilot_solar_hard

[Zone]
nickname = Zone_Rh02_to_Iw01_pop
pos = -48701, 0, 5365
rotate = 0, 0, 0
shape = SPHERE
size = 14711
sort = 51
toughness = 2
density = 6
repop_time = 15
max_battle_size = 12
pop_type = jumpgate
relief_time = 30
population_additive = false
visit = 128
faction_weight = rh_n_grp, 10
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.200000
faction = rh_p_grp, 0.700000
faction = rh_n_grp, 0.300000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.700000
faction = rh_n_grp, 0.300000
encounter = area_interceptor, 4, 0.050000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.050000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Object]
nickname = Rh02_to_Iw01_hole1
ids_name = 260760; !Rh02_to_Iw01_hole1_name
pos = 16254, 0, -98384
rotate = 0, 60, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Iw01
ids_info = 66146; !Rh02_to_Iw01_hole1_info
jump_effect = jump_effect_hole
goto = Iw01, Iw01_to_Rh02_hole1, gate_tunnel_bretonia

[zone]
nickname = Zone_Rh02_to_Iw01_hole1_exclusion
pos = 16254, 0, -98384
shape = SPHERE
size = 500
property_flags = 131072
damage = 50
interference = 0.500000
sort = 99.500000

[Zone]
nickname = Zone_Rh02_to_Iw01_hole1_Pop
pos = 16254, 0, -98384
shape = SPHERE
size = 5000
sort = 17
toughness = 5
density = 8
repop_time = 15
max_battle_size = 16
pop_type = Background
relief_time = 15
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
faction_weight = fc_q_grp, 20
density_restriction = 2, lawfuls
encounter = area_interceptor, 3, 0.150000
faction = fc_q_grp, 0.900000
faction = rh_p_grp, 0.100000
encounter = area_interceptor, 5, 0.150000
faction = fc_q_grp, 0.900000
faction = rh_p_grp, 0.100000
encounter = area_scout, 2, 0.200000
faction = fc_q_grp, 1.000000
encounter = area_scout, 4, 0.200000
faction = fc_q_grp, 1.000000
encounter = area_pirate, 3, 0.100000
faction = fc_q_grp, 1.000000
encounter = area_pirate, 5, 0.200000
faction = fc_q_grp, 1.000000

[Object]
nickname = Rh02_to_Iw01_hole2
ids_name = 260760; !Rh02_to_Iw01_hole2_name
pos = -50672, 0, 100034
rotate = 0, 180, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Iw01
ids_info = 66146; !Rh02_to_Iw01_hole2_info
jump_effect = jump_effect_hole
goto = Iw01, Iw01_to_Rh02_hole2, gate_tunnel_bretonia

[zone]
nickname = Zone_Rh02_to_Iw01_hole2_exclusion
pos = -50672, 0, 100034
shape = SPHERE
size = 500
property_flags = 131072
damage = 50
interference = 0.500000
sort = 99.500000

[Zone]
nickname = Zone_Rh02_to_Iw01_hole2_Pop
pos = -50672, 0, 100034
shape = SPHERE
size = 5000
sort = 17
toughness = 5
density = 8
repop_time = 15
max_battle_size = 16
pop_type = Background
relief_time = 15
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 20
density_restriction = 4, lawfuls
encounter = area_interceptor, 3, 0.150000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 5, 0.150000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 2, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 4, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 3, 0.100000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 5, 0.200000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Rh02_Sun1
ids_name = 261017; !Rh02_Sun1_name
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = med_yellow_sun
atmosphere_range = 16000
burn_color = 160, 222, 245
ids_info = 66163; !Rh02_Sun1_info

[Object]
nickname = Rh02_sun2
ids_name = 261040; !Rh02_sun2_name
pos = 5200, 0, 11386
archetype = sun_1000
star = Bw06_sun2
atmosphere_range = 12000
ids_info = 66152; !Rh02_sun2_info

[Object]
nickname = Rh02_sun3
ids_name = 261041; !Rh02_sun3_name
pos = 17028, 0, 11113
archetype = sun_1000
star = Bw06_sun3
atmosphere_range = 11000
ids_info = 66151; !Rh02_sun3_info

[zone]
nickname = Zone_Rh02_sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 11000
damage = 1000000
sort = 99.500000

[zone]
nickname = Zone_Rh02_sun2_death
pos = 5187, 0, 11358
shape = SPHERE
size = 6000
damage = 1000000
sort = 99.500000

[zone]
nickname = Zone_Rh02_sun3_death
pos = 17030, 0, 11173
shape = SPHERE
size = 6000
damage = 1000000
sort = 99.500000

[zone]
nickname = Zone_Rh02_sun_damage
pos = 6215, 0, 4027
rotate = 0, 0, 0
shape = SPHERE
size = 15000
damage = 50
sort = 99.600000

[zone]
nickname = Zone_Rh02_sun_damage2
pos = 6215, 0, 4027
rotate = 0, 0, 0
shape = SPHERE
size = 25000
damage = 4
sort = 99.700000

[zone]
nickname = Zone_Rh02_sun_damage3
pos = 6215, 0, 4027
rotate = 0, 0, 0
shape = SPHERE
size = 50000
damage = 2
sort = 99.800000

[Object]
nickname = Rh02_Planet_Weiden
ids_name = 196818; !Rh02_Planet_Weiden_name
pos = -19411, 0, -104932
archetype = planet_desert_600
ids_info = 600036; !Rh02_Planet_Weiden_info
spin = 0.000000, 0.000000, 0.000000
atmosphere_range = 675
burn_color = 160, 222, 245
visit = 1

[zone]
nickname = Zone_Rh02_Weiden_death
pos = -19411, 0, -104932
shape = SPHERE
size = 650
damage = 2000000
sort = 99.500000

[Object]
nickname = Rh02_Planet_Karlsruhe
ids_name = 196824
pos = -17547, 0, -22780
Archetype = planet_mercury_800
ids_info = 600038
spin = 0.000000, 0.000000, 0.000000
atmosphere_range = 1000
burn_color = 160, 222, 245
visit = 1

[zone]
nickname = Zone_Rh02_Karlsruhe_death
pos = -17547, 0, -22780
shape = SPHERE
size = 950
damage = 2000000
sort = 99.500000

[Object]
nickname = Rh02_Planet_Koln
ids_name = 261140; !Rh02_Planet_Koln_name
pos = 57715, 0, 64778
rotate = -10, 0, 0
archetype = planet_gasblucld_5000
ids_info = 600040; !Rh02_Planet_Koln_info
spin = 0.000000, 0.000000, 0.000000
atmosphere_range = 5400
burn_color = 255, 222, 160
visit = 1
ring = Zone_Rh02_Koln_ring, solar\rings\aso.ini

[zone]
nickname = Zone_Rh02_Koln_ring
pos = 57715, 0, 64778
rotate = -10, 0, 0
shape = ring
size = 16000, 6000, 100
;size = 6000, 16000, 200
sort = 98.000000

[zone]
nickname = Zone_Rh02_Planet_Koln_death
pos = 57715, 0, 64778
shape = SPHERE
size = 5350
damage = 2000000
sort = 99.500000

[zone]
nickname = Zone_Rh02_Planet_Koln_Exclusion
pos = 57715, 0, 64778
shape = SPHERE
size = 6250
sort = 99

[zone]
nickname = Zone_Rh02_Planet_Koln_Asteroids
pos = 57715, 0, 64778
rotate = -10, 0, 0
shape = ELLIPSOID
size = 16000, 150, 16000
damage = 1
property_flags = 66
visit = 128
sort = 25

[Object]
nickname = Rh02_Planet_Nrnburg
ids_name = 600041; !Rh02_Planet_Nrnburg_name
pos = 17855, 0, -56344
spin = 0.000000, 0.000000, 0.000000
archetype = planet_gasorgcld_5000
ids_info = 600042; !Rh02_Planet_Nrnburg_info
atmosphere_range = 5300
burn_color = 255, 222, 160
visit = 1

[zone]
nickname = Rh02_Planet_Nrnburg_death
pos = 17855, 0, -56344
shape = SPHERE
size = 5250
damage = 200000
sort = 99.500000
density = 0
repop_time = 0

[Object]
nickname = Rh02_01
ids_name = 196802; !Rh02_01_name
pos = -22254, 0, 48836
rotate = 0, 0, 0
Archetype = planet_earthgrnice_3000
ids_info = 600000; !Rh02_01_info
spin = 0, 0, 0
atmosphere_range = 3200
burn_color = 160, 222, 245
base = Rh02_01_Base
reputation = rh_p_grp
visit = 1

[zone]
nickname = Zone_Rh02_Berlin_death
pos = -22254, 0, 48836
shape = SPHERE
size = 3100
damage = 2000000
sort = 99.500000

[Object]
nickname = Rh02_01_dock_ring
ids_name = 261181; !Rh02_01_dock_ring_name
pos = -20578, 0, 46075
rotate = 0, 145, 0
Archetype = dock_ring
dock_with = Rh02_01_Base
base = Rh02_01_Base
ids_info = 66141; !Rh02_01_dock_ring_info
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 10
loadout = docking_ring_rh_01
pilot = pilot_solar_hard

[Object]
nickname = Rh02_small_wplatform1_1
reputation = rh_p_grp
pos = -20578, 150, 46075
rotate = 0, 325, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_small_wplatform1_1_name
ids_info = 66171; !Rh02_small_wplatform1_1_info
behavior = NOTHING
loadout = small_weapon_platform_rh_03
difficulty_level = 5
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_small_wplatform1_2
reputation = rh_p_grp
pos = -20578, -150, 46075
rotate = 0, 325, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_small_wplatform1_2_name
ids_info = 66171; !Rh02_small_wplatform1_2_info
behavior = NOTHING
loadout = small_weapon_platform_rh_03
difficulty_level = 5
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser1_1
ids_name = 237050; !Rh02_rh_cruiser1_1_name
ids_info = 66597; !Rh02_rh_cruiser1_1_info
pos = -20819, -70, 45348
rotate = 0, 0, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_01_Base
base = Rh02_01_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser1_2
ids_name = 237050; !Rh02_rh_cruiser1_2_name
ids_info = 66597; !Rh02_rh_cruiser1_2_info
pos = -19532, 80, 45913
rotate = 0, -60, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_01_Base
base = Rh02_01_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Rh02_01_pop_01
pos = -20086, 0, 40919
rotate = 0, -16, 0
shape = ELLIPSOID
size = 12500, 12500, 5500
sort = 51
toughness = 2
density = 8
repop_time = 15
max_battle_size = 16
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = co_khc_grp, 5
faction_weight = co_rs_grp, 5
faction_weight = rh_m_grp, 5
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.150000
faction = rh_p_grp, 0.400000
faction = rh_m_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_khc_grp, 0.200000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.400000
faction = rh_m_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_khc_grp, 0.200000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Zone]
nickname = Zone_Rh02_01_pop_02
pos = -11997, 0, 75624
rotate = 0, 90, 0
shape = ELLIPSOID
size = 28718, 28718, 14530
sort = 51
toughness = 3
density = 4
repop_time = 20
max_battle_size = 8
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = rh_n_grp, 10
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_scout, 3, 0.100000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.600000
encounter = area_scout, 4, 0.100000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.600000
encounter = area_assault, 3, 0.200000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.400000
encounter = area_assault, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.400000
encounter = area_interceptor, 4, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.150000
faction = rh_p_grp, 1.000000

[Zone]
nickname = Zone_Rh02_01_pop_03
pos = -61056, 0, 44855
rotate = 0, -1, 0
shape = ELLIPSOID
size = 31453, 31453, 14530
sort = 51
toughness = 3
density = 6
repop_time = 20
max_battle_size = 12
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = rh_n_grp, 10
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_scout, 3, 0.100000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.600000
encounter = area_scout, 4, 0.100000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.600000
encounter = area_assault, 3, 0.200000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.400000
encounter = area_assault, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.400000
encounter = area_interceptor, 4, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.150000
faction = rh_p_grp, 1.000000

[Object]
nickname = Rh02_02
ids_name = 196698; !Rh02_02_name
pos = -17154, 0, -104369
rotate = 0, 90, 0
Archetype = depot
ids_info = 600002; !Rh02_02_info
dock_with = Rh02_02_Base
base = Rh02_02_Base
reputation = co_khc_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_sales_head, li_shipdealer_body
difficulty_level = 12
loadout = loadout_briesen
pilot = pilot_solar_hard

[Zone]
nickname = Zone_Rh02_02_pop
pos = -17411, 0, -96046
rotate = 0, 69, 0
shape = ELLIPSOID
size = 11887, 11887, 5519
sort = 51
toughness = 4
density = 6
repop_time = 20
max_battle_size = 12
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = co_khc_grp, 5
faction_weight = co_rs_grp, 5
faction_weight = rh_m_grp, 10
faction_weight = rh_p_grp, 5
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.150000
faction = rh_p_grp, 0.200000
faction = rh_m_grp, 0.600000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.200000
faction = rh_m_grp, 0.600000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = rh_m_grp, 0.600000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.200000
encounter = area_trade_transport, 5, 0.100000
faction = rh_m_grp, 0.600000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.200000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Object]
nickname = Rh02_03
ids_name = 196814
pos = -19944, 0, -22117
rotate = 0, 180, 0
archetype = prison
ids_info = 600004
dock_with = Rh02_03_Base
base = Rh02_03_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male4_head, rh_male_guard_body
difficulty_level = 11
loadout = loadout_vierlande
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser3_1
ids_name = 237050
ids_info = 66597
pos = -20181, 50, -21521
rotate = 0, 75, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_03_Base
base = Rh02_03_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Rh02_03_pop
pos = -21202, 0, -21817
rotate = 0, 0, 0
shape = SPHERE
size = 6220
sort = 51
toughness = 2
density = 6
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_scout, 2, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_scout, 4, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_defend, 3, 0.250000
faction = rh_p_grp, 1.000000
encounter = area_defend, 5, 0.300000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 4, 0.150000
faction = rh_p_grp, 1.000000

[Object]
nickname = Rh02_04
ids_name = 196833; !Rh02_04_name
pos = 94924, 0, -48189
rotate = 0, 0, 0
archetype = miningbase_small_rock
ids_info = 600006; !Rh02_04_info
dock_with = Rh02_04_Base
base = Rh02_04_Base
reputation = fc_rh_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B
difficulty_level = 13
loadout = loadout_vogtland
pilot = pilot_solar_hardest


[Object]
nickname = Rh02_space_industrial4_1
pos = 94924, 41, -48768
rotate = 0, 0, 0
archetype = space_industrial02
parent = Rh02_04
visit = 128

[Object]
nickname = Rh02_Shipyard4_1
pos = 94925, 11, -49029
rotate = 0, -90, 0
Archetype = shipyard
parent = Rh02_04
visit = 128

[Object]
nickname = Rh02_Habitat4_1
pos = 94925, 248, -48768
rotate = 0, 0, 0
Archetype = space_habitat_tall
parent = Rh02_04
visit = 128

[Object]
nickname = Rh02_Habitat4_2
pos = 94779, 41, -48768
rotate = 0, 0, 90
Archetype = space_habitat_wide
parent = Rh02_04
visit = 128

[Object]
nickname = Rh02_Habitat4_3
pos = 95068, 41, -48768
rotate = 0, 0, 90
Archetype = space_habitat_wide
parent = Rh02_04
visit = 128

[Object]
nickname = Rh02_space_tankl4_1
pos = 94924, -84, -48768
rotate = 0, 0, 0
archetype = space_tanksx4
parent = Rh02_04
visit = 128

[Object]
nickname = Rh02_space_dome4_1
pos = 94924, -58, -48405
rotate = 0, 90, 0
archetype = space_dome
parent = Rh02_04
reputation = fc_rh_grp
visit = 128

[Object]
nickname = Rh02_04_Small_WPlatform1_1
ids_name = 261164
ids_info = 66171
pos = 95153, 41, -48768
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_rh_grp
difficulty_level = 3
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_04_Small_WPlatform1_2
ids_name = 261164
ids_info = 66171
pos = 94696, 41, -48769
rotate = 0, 90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_rh_grp
difficulty_level = 3
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_04_Small_WPlatform1_3
ids_name = 261164
ids_info = 66171
pos = 95304, 136, -49029
rotate = 0, -90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_rh_grp
difficulty_level = 3
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_04_Small_WPlatform1_4
ids_name = 261164
ids_info = 66171
pos = 94781, 119, -49031
rotate = 0, 90, 0
Archetype = small_wplatform
behavior = NOTHING
visit = 32
reputation = fc_rh_grp
difficulty_level = 3
loadout = small_weapon_platform_pi_02
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Rh02_04_exclusion
pos = 94924, 0, -48189
shape = SPHERE
size = 750
property_flags = 65536
property_fog_color = 150.000000, 90.000000, 20.000000
edge_fraction = 0.200000
visit = 128
sort = 99.500000

[Object]
nickname = Rh02_Rock_WPlatform04_1
ids_name = 261164
ids_info = 66171
pos = 94925, 2150, -48180
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_2
ids_name = 261164
ids_info = 66171
pos = 94920, -2150, -48190
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_3
ids_name = 261164
ids_info = 66171
pos = 97000, 200, -48180
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_4
ids_name = 261164
ids_info = 66171
pos = 92800, -200, -48190
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_5
ids_name = 261164
ids_info = 66171
pos = 94925, 50, -46000
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_6
ids_name = 261164
ids_info = 66171
pos = 94920, -50, -50300
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_7
ids_name = 261164
ids_info = 66171
pos = 91922, 250, -44208
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_8
ids_name = 261164
ids_info = 66171
pos = 94203, -250, -43068
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_9
ids_name = 261164
ids_info = 66171
pos = 97800, 250, -45349
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_10
ids_name = 261164
ids_info = 66171
pos = 93414, -250, -51050
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_11
ids_name = 261164
ids_info = 66171
pos = 97010, 250, -51752
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_12
ids_name = 261164
ids_info = 66171
pos = 90256, -250, -46664
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_13
ids_name = 261164
ids_info = 66171
pos = 93888, 500, -59531
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_14
ids_name = 261164
ids_info = 66171
pos = 100575, -500, -50615
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_15
ids_name = 261164
ids_info = 66171
pos = 91659, 500, -39258
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_16
ids_name = 261164
ids_info = 66171
pos = 89430, -500, -50721
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_17
ids_name = 261164
ids_info = 66171
pos = 94949, 500, -38196
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_18
ids_name = 261164
ids_info = 66171
pos = 86352, -500, -49235
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_19
ids_name = 261164
ids_info = 66171
pos = 84759, 500, -45414
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_20
ids_name = 261164
ids_info = 66171
pos = 100787, -500, -45626
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_21
ids_name = 261164
ids_info = 66171
pos = 97709, 500, -39894
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_22
ids_name = 261164
ids_info = 66171
pos = 91553, -500, -54330
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_23
ids_name = 261164
ids_info = 66171
pos = 87944, 500, -42866
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform04_24
ids_name = 261164
ids_info = 66171
pos = 95161, -500, -54117
rotate = 0, 0, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Zone]
nickname = Zone_Rh02_04_pop_01
pos = 90397, 0, -65900
rotate = 0, 90, 0
shape = ELLIPSOID
size = 33862, 17894, 17894
sort = 51
toughness = 3
density = 8
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
density_restriction = 2, lawfuls
encounter = area_scout, 2, 0.150000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 4, 0.150000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 3, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 5, 0.300000
faction = fc_rh_grp, 1.000000

[Zone]
nickname = Zone_Rh02_04_pop_02
pos = 16254, 0, -98384
shape = SPHERE
size = 10000
sort = 51
toughness = 2
density = 4
repop_time = 20
max_battle_size = 8
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
density_restriction = 2, lawfuls
encounter = area_scout, 2, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 4, 0.300000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 3, 0.300000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 5, 0.200000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Rh02_05
ids_name = 196816; !Rh02_05_name
pos = 97022, 0, 67429
rotate = 0, 90, 0
Archetype = space_shipping01
ids_info = 600008; !Rh02_05_info
dock_with = Rh02_05_Base
base = Rh02_05_Base
reputation = co_rs_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_bartender_head, rh_reichman_body
difficulty_level = 11
loadout = loadout_altona
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_mplatform5_1
ids_name = 60213; !Rh02_mplatform5_1_name
ids_info = 60214; !Rh02_mplatform5_1_info
pos = 97022, 0, 68463
rotate = 0, 270, 0
dock_with = Rh02_05_Base
base = Rh02_05_Base
Archetype = mplatform
difficulty_level = 12
loadout = mplatform_red_co_03
pilot = pilot_solar_hard
reputation = co_rs_grp

[Object]
nickname = Rh02_Depot5_1
ids_name = 261161; !Rh02_Depot5_1_name
pos = 97022, 60, 68029
Archetype = depot_optical_chips
reputation = co_rs_grp
behavior = NOTHING
ids_info = 66150; !Rh02_Depot5_1_info
rotate = -180, 0, 0

[Object]
nickname = Rh02_Depot5_2
ids_name = 261161; !Rh02_Depot5_2_name
pos = 97022, -60, 67046
Archetype = depot_construction_machinery
reputation = co_rs_grp
behavior = NOTHING
ids_info = 66150; !Rh02_Depot5_2_info

[Object]
nickname = Rh02_Depot5_3
ids_name = 261161; !Rh02_Depot5_3_name
pos = 97022, -60, 68029
Archetype = depot_mining_machinery
reputation = co_rs_grp
behavior = NOTHING
ids_info = 66150; !Rh02_Depot5_3_info

[Object]
nickname = Rh02_Depot5_4
ids_name = 261161; !Rh02_Depot5_4_name
pos = 97022, 60, 67046
Archetype = depot_basic_alloys
reputation = co_rs_grp
behavior = NOTHING
ids_info = 66150; !Rh02_Depot5_4_info
rotate = -180, 0, 0

[Object]
nickname = Rh02_space_solar_pnl5_1
pos = 97022, -43, 67374
rotate = -180, 0, 0
archetype = space_solar_pnl
parent = Rh02_05

[Object]
nickname = Rh02_space_solar_pnl5_2
pos = 97022, -43, 67702
rotate = -180, 0, 0
archetype = space_solar_pnl
parent = Rh02_05

[Object]
nickname = Rh02_space_industrial5_1
pos = 97022, 521, 67702
rotate = 90, 0, 0
archetype = space_industrial02
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_industrial5_2
pos = 97022, 521, 67374
rotate = 90, 0, 0
archetype = space_industrial02
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_1
pos = 96820, 521, 67701
rotate = 0, 90, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_2
pos = 97225, 521, 67700
rotate = 0, 90, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_3
pos = 97225, 520, 67373
rotate = 0, -90, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_4
pos = 96820, 520, 67373
rotate = 0, -90, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_5
pos = 97184, 0, 66786
rotate = 0, -90, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_6
pos = 96860, 0, 66786
rotate = 0, -90, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_tankl5_7
pos = 97022, 0, 68241
rotate = 0, 0, 0
archetype = space_tankl4
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_dome5_1
pos = 97021, 516, 68072
rotate = 0, 90, 0
archetype = space_dome
parent = Rh02_05
visit = 128

[Object]
nickname = Rh02_space_dome5_2
pos = 97022, 516, 67003
rotate = 0, -90, 0
archetype = space_dome
parent = Rh02_05
visit = 128

[Zone]
nickname = Zone_Rh02_05_pop
pos = 97022, 0, 67429
shape = SPHERE
size = 5000
sort = 52
toughness = 2
density = 6
repop_time = 20
max_battle_size = 16
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = co_rs_grp, 10
density_restriction = 2, lawfuls
density_restriction = 2, unlawfuls
encounter = area_scout, 3, 0.150000
faction = rh_p_grp, 0.150000
faction = co_rs_grp, 0.150000
faction = fc_rh_grp, 0.700000
encounter = area_scout, 5, 0.150000
faction = rh_p_grp, 0.450000
faction = co_rs_grp, 0.350000
faction = fc_rh_grp, 0.200000
encounter = area_defend, 2, 0.250000
faction = rh_p_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_defend, 3, 0.300000
faction = rh_p_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_pirate, 2, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 4, 0.300000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Rh02_06
ids_name = 196806; !Rh02_06_name
pos = 10240, 0, -52311
rotate = 0, -180, 0
Archetype = space_police01
ids_info = 600010; !Rh02_06_info
dock_with = Rh02_06_Base
base = Rh02_06_Base
reputation = co_khc_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_gruenwald_head_gen, sc_female1_body
difficulty_level = 12
loadout = loadout_dortmund
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_space_industrial6_1
rotate = 0, -90, 0
pos = 10678, 0, -52311
archetype = space_industrial02
parent = Rh02_06

[Object]
nickname = Rh02_space_industrial6_2
rotate = 0, -180, 0
pos = 10678, 0, -52056
archetype = space_industrial02
parent = Rh02_06

[Object]
nickname = Rh02_space_industrial6_3
rotate = 0, 0, 0
pos = 10677, 0, -52584
archetype = space_industrial02
parent = Rh02_06

[Object]
nickname = Rh02_space_industrial6_4
rotate = 0, 90, 0
pos = 9693, 0, -52311
archetype = space_industrial02
parent = Rh02_06

[Object]
nickname = Rh02_space_dome6_1
rotate = 0, -90, 0
pos = 9693, -5, -52671
archetype = space_dome
parent = Rh02_06

[Object]
nickname = Rh02_space_dome6_2
rotate = 0, 90, 0
pos = 9694, -4, -51951
archetype = space_dome
parent = Rh02_06

[Object]
nickname = Rh02_space_dome6_3
rotate = 0, 0, 0
pos = 9277, -5, -52311
archetype = space_dome
parent = Rh02_06

[Object]
nickname = Rh02_space_tankl6_1
rotate = 0, 90, 0
pos = 10867, -1, -52311
archetype = space_tankl2x2
parent = Rh02_06

[Object]
nickname = Rh02_space_tankl6_2
rotate = 0, 90, 0
pos = 10811, -1, -52584
archetype = space_tankl2x2
parent = Rh02_06

[Object]
nickname = Rh02_space_tankl6_3
rotate = 0, 90, 0
pos = 10811, -1, -52057
archetype = space_tankl2x2
parent = Rh02_06

[Object]
nickname = Rh02_space_habitat6_1
rotate = 0, 90, 0
pos = 9694, 179, -52311
archetype = space_habitat_tall
parent = Rh02_06

[Object]
nickname = Rh02_space_habitat6_2
rotate = 0, 90, 0
pos = 10677, 202, -52311
archetype = space_habitat_tall
parent = Rh02_06

[Zone]
nickname = Zone_Rh02_06_pop
pos = 15584, 0, -39878
rotate = 0, -64, 0
shape = ELLIPSOID
size = 17396, 5487, 5487
sort = 51
toughness = 2
density = 6
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = co_khc_grp, 5
faction_weight = co_rs_grp, 5
faction_weight = rh_m_grp, 5
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.150000
faction = rh_p_grp, 0.400000
faction = rh_m_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_khc_grp, 0.200000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.400000
faction = rh_m_grp, 0.200000
faction = co_rs_grp, 0.200000
faction = co_khc_grp, 0.200000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Zone]
nickname = Zone_Rh02_06_waste
pos = 26533, 0, -88488
rotate = 0, 34, 0
shape = ELLIPSOID
size = 13500, 3000, 7500
ids_name = 0
property_flags = 16658
spacedust = leedsdust
spacedust_maxparticles = 100
visit = 128
sort = 99
toughness = 5
damage = 2

[Zone]
nickname = Zone_Rh02_06_wasteloot
pos = 26533, 0, -88488
rotate = 0, 34, 0
shape = ELLIPSOID
size = 10000, 2000, 6500
ids_name = 0
property_flags = 16658
visit = 128
sort = 99

[Object]
nickname = Rh02_suprise_ge_transport6_1
pos = 23555, 0, -79640
visit = 128
rotate = 10, 48, -23
archetype = suprise_transport
loadout = SECRET_transport_waste
visit = 128

[Object]
nickname = Rh02_suprise_ge_transport6_2
pos = 24000, 500, -79500
visit = 128
rotate = 40, -18, 73
archetype = suprise_transport
loadout = SECRET_transport_waste
visit = 128

[Object]
nickname = Rh02_suprise_ge_transport6_3
pos = 24200, -300, -80000
visit = 128
rotate = 70, 38, 225
archetype = suprise_transport
loadout = SECRET_transport_waste
visit = 128

[Object]
nickname = Rh02_07
ids_name = 196692; !Rh02_07_name
pos = -39053, 0, -50926
Archetype = space_police01
ids_info = 600012; !Rh02_07_info
dock_with = Rh02_07_base
base = Rh02_07_base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_hassler_head, rh_shipdealer_body
difficulty_level = 12
loadout = loadout_rugen
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser7_1
ids_name = 237050; !Rh02_rh_cruiser7_1_name
ids_info = 66597; !Rh02_rh_cruiser7_1_info
pos = -38170, 0, -52931
rotate = 0, -90, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_07_base
base = Rh02_07_base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform7_1
pos = -38302, 0, -52035
rotate = 0, -90, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform7_1_name
ids_info = 66171; !Rh02_wplatform7_1_info
behavior = NOTHING
loadout = small_weapon_platform_rh_03
difficulty_level = 5
reputation = fc_rn_grp
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Rh02_07_pop
pos = -35679, 0, -51990
rotate = 0, 90, 0
shape = ELLIPSOID
size = 11642, 4386, 4386
sort = 51
toughness = 5
density = 8
repop_time = 15
max_battle_size = 16
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = rh_n_grp, 10
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.150000
faction = rh_p_grp, 0.500000
faction = rh_n_grp, 0.500000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.200000
faction = rh_n_grp, 0.800000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.050000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.800000
encounter = area_trade_transport, 5, 0.050000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.800000
encounter = area_rh_capships, 5, 0.075000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.075000
faction = rh_n_grp, 1.000000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Object]
nickname = Rh02_08
ids_name = 196803; !Rh02_08_name
pos = -51437, 0, -50459
Archetype = space_police01
ids_info = 600014; !Rh02_08_info
dock_with = Rh02_08_Base
base = Rh02_08_Base
reputation = fc_rn_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_newscaster_head_gen, rh_female_elite_body
difficulty_level = 12
loadout = loadout_oder
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Rh02_08_pop
pos = -52000, 0, -52000
shape = SPHERE
size = 8500
sort = 51
toughness = 5
density = 8
repop_time = 10
max_battle_size = 16
pop_type = Background
relief_time = 20
population_additive = false
visit = 128
faction_weight = rh_n_grp, 10
faction_weight = fc_rn_grp, 10
density_restriction = 1, unlawfuls
encounter = area_defend, 4, 0.250000
faction = fc_rn_grp, 0.500000
faction = rh_n_grp, 0.500000
encounter = area_defend, 5, 0.600000
faction = fc_rn_grp, 0.800000
faction = rh_n_grp, 0.200000
encounter = area_rh_capships, 5, 0.075000
faction = fc_rn_grp, 1.000000
encounter = area_rh_capships2, 5, 0.075000
faction = rh_n_grp, 1.000000

[Object]
nickname = Rh02_rh_cruiser8_1
ids_name = 237050; !Rh02_rh_cruiser8_1_name
ids_info = 66597; !Rh02_rh_cruiser8_1_info
pos = -48658, 0, -50959
rotate = 0, -90, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_08_Base
base = Rh02_08_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser8_2
ids_name = 237050; !Rh02_rh_cruiser8_2_name
ids_info = 66597; !Rh02_rh_cruiser8_2_info
pos = -48255, 0, -51464
rotate = 0, -90, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_08_Base
base = Rh02_08_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform8_1
reputation = fc_rn_grp
pos = -50945, 0, -50914
rotate = 0, -90, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform8_1_name
ids_info = 66171; !Rh02_wplatform8_1_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 10
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform8_2
reputation = fc_rn_grp
pos = -50981, 0, -49841
rotate = 0, -90, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform8_2_name
ids_info = 66171; !Rh02_wplatform8_2_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 10
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform8_3
reputation = fc_rn_grp
pos = -52930, 0, -48822
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform8_3_name
ids_info = 66171; !Rh02_wplatform8_3_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 10
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform8_4
reputation = fc_rn_grp
pos = -54843, 0, -50449
rotate = 0, -90, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform8_4_name
ids_info = 66171; !Rh02_wplatform8_4_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 10
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform8_5
reputation = fc_rn_grp
pos = -52876, 0, -52041
rotate = 0, 0, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform8_5_name
ids_info = 66171; !Rh02_wplatform8_5_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 10
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_space_industrial8_1
pos = -51930, 0, -50459
rotate = 0, 90, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_2
pos = -51930, 0, -50711
rotate = 0, 0, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_3
pos = -51930, 0, -50205
rotate = 0, -180, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_4
pos = -53921, 0, -50459
rotate = 0, 90, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_5
pos = -52266, 0, -51165
rotate = 0, 45, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_6
pos = -52264, 0, -49750
rotate = 0, 135, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_7
pos = -52803, 0, -49542
rotate = 0, 105, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_8
pos = -52808, 0, -51372
rotate = 0, 75, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_9
pos = -53044, 0, -51372
rotate = 0, 285, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_10
pos = -53040, 0, -49544
rotate = 0, 255, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_11
pos = -53921, 0, -50709
rotate = 0, 360, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_12
pos = -53920, 0, -50207
rotate = 0, -180, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_13
pos = -53580, 0, -49752
rotate = 0, 225, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_industrial8_14
pos = -53585, 0, -51165
rotate = 0, -45, 0
archetype = space_industrial02
parent = Rh02_08

[Object]
nickname = Rh02_space_habitat8_1
pos = -51930, 203, -50711
rotate = 0, 180, 0
archetype = space_habitat_tall
parent = Rh02_08

[Object]
nickname = Rh02_space_habitat8_2
pos = -51930, 203, -50205
rotate = 0, 0, 0
archetype = space_habitat_tall
parent = Rh02_08

[Object]
nickname = Rh02_space_solar_pnl8_1
pos = -52924, 0, -51412
rotate = -90, 0, 90
archetype = space_solar_pnl
parent = Rh02_08

[Object]
nickname = Rh02_space_solar_pnl8_2
pos = -52924, 0, -49506
rotate = 90, 0, 90
archetype = space_solar_pnl
parent = Rh02_08

[Object]
nickname = Rh02_space_dome8_1
pos = -53837, 0, -51416
rotate = 0, -45, 0
archetype = space_dome
parent = Rh02_08

[Object]
nickname = Rh02_space_dome8_2
pos = -53832, 0, -49501
rotate = 0, -315, 0
archetype = space_dome
parent = Rh02_08

[Object]
nickname = Rh02_space_dome8_3
pos = -52014, 0, -51417
rotate = 0, -135, 0
archetype = space_dome
parent = Rh02_08

[Object]
nickname = Rh02_space_dome8_4
pos = -52013, 0, -49498
rotate = 0, 135, 0
archetype = space_dome
parent = Rh02_08

[Object]
nickname = Rh02_mplatform1_1
ids_name = 196804; !Rh02_mplatform1_1_name
ids_info = 60214; !Rh02_mplatform1_1_info
pos = -53645, -21, -50459
rotate = 0, -90, 0
dock_with = Rh02_08_Base
base = Rh02_08_Base
Archetype = mplatform
difficulty_level = 12
loadout = mplatform_red_co_03
pilot = pilot_solar_hard
reputation = fc_rn_grp

[Object]
nickname = Rh02_shipyard8_1
rotate = 0, 90, 0
pos = -53921, -298, -50209
archetype = shipyard_2x
parent = Rh02_08

[Object]
nickname = Rh02_shipyard8_2
rotate = 0, -90, 0
pos = -54104, -202, -50708
archetype = shipyard
parent = Rh02_08

[Object]
nickname = Rh02_09
ids_name = 196817; !Rh02_09_name
pos = -50683, 0, 7214
rotate = 0, -90, 0
archetype = space_police01
ids_info = 600016; !Rh02_09_info
dock_with = Rh02_09_Base
base = Rh02_09_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_C
difficulty_level = 11
loadout = loadout_fulda
pilot = pilot_solar_hard

[Object]
nickname = Rh02_space_habitat9_1
pos = -50683, -183, 7214
rotate = 0, 0, -180
archetype = space_habitat_tall
parent = Rh02_09

[Object]
nickname = Rh02_small_wplatform9_1
reputation = rh_p_grp
pos = -50683, 0, 7134
rotate = 0, 0, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_small_wplatform9_1_name
ids_info = 66171; !Rh02_small_wplatform9_1_info
behavior = NOTHING
loadout = small_weapon_platform_rh_03
difficulty_level = 5
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_small_wplatform9_2
reputation = rh_p_grp
pos = -50683, 0, 7294
rotate = 0, -180, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_small_wplatform9_2_name
ids_info = 66171; !Rh02_small_wplatform9_2_info
behavior = NOTHING
loadout = small_weapon_platform_rh_03
difficulty_level = 5
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser9_1
ids_name = 237050; !Rh02_rh_cruiser9_1_name
ids_info = 66597; !Rh02_rh_cruiser9_1_info
pos = -50000, -200, 5200
rotate = 0, -91, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_09_Base
base = Rh02_09_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser9_2
ids_name = 237050; !Rh02_rh_cruiser9_2_name
ids_info = 66597; !Rh02_rh_cruiser9_2_info
pos = -50000, 50, 5000
rotate = 0, -90, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_09_Base
base = Rh02_09_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser9_3
ids_name = 237050; !Rh02_rh_cruiser9_3_name
ids_info = 66597; !Rh02_rh_cruiser9_3_info
pos = -49750, 150, 5100
rotate = 0, -89, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_09_Base
base = Rh02_09_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser9_4
ids_name = 237050; !Rh02_rh_cruiser9_3_name
ids_info = 66597; !Rh02_rh_cruiser9_3_info
pos = -52500, -175, 5600
rotate = 0, -89, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_09_Base
base = Rh02_09_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_10
ids_name = 196815; !Rh02_10_name
pos = -19915, 200, 42818
archetype = space_police01
ids_info = 600018; !Rh02_10_info
dock_with = Rh02_10_Base
base = Rh02_10_Base
reputation = co_rs_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = sh_male1_head, rh_reichman_body
difficulty_level = 11
loadout = loadout_alster
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_space_industrial10_1
pos = -20462, 200, 42819
rotate = 0, 90, 0
archetype = space_industrial02
parent = Rh02_10

[Object]
nickname = Rh02_space_industrial10_2
pos = -20461, 200, 43231
rotate = 0, 180, 0
archetype = space_industrial02
parent = Rh02_10

[Object]
nickname = Rh02_space_industrial10_3
pos = -19367, 200, 42818
rotate = 0, 270, 0
archetype = space_industrial02
parent = Rh02_10

[Object]
nickname = Rh02_shipyard10_1
pos = -20460, -3, 43023
rotate = 0, 0, 180
archetype = shipyard_2x
parent = Rh02_10

[Object]
nickname = Rh02_shipyard10_2
pos = -19369, -2, 43008
rotate = 0, 0, 0
archetype = shipyard
parent = Rh02_10

[Object]
nickname = Rh02_11
ids_name = 196699; !Rh02_11_name
pos = 77315, 0, -22351
archetype = space_police01
ids_info = 600020; !Rh02_11_info
dock_with = Rh02_11_Base
base = Rh02_11_Base
reputation = rh_m_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pi_pirate4_head, li_shipdealer_body
difficulty_level = 13
loadout = loadout_dortmund
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_space_tankl11_1
pos = 76507, -73, -22488
archetype = space_tankl2
parent = Rh02_11

[Object]
nickname = Rh02_space_tankl11_2
pos = 76507, -73, -22217
archetype = space_tankl2
parent = Rh02_11

[Object]
nickname = Rh02_space_tankl11_3
pos = 76761, -73, -22217
archetype = space_tankl2
parent = Rh02_11

[Object]
nickname = Rh02_space_tankl11_4
pos = 76761, -73, -22488
archetype = space_tankl2
parent = Rh02_11

[Object]
nickname = Rh02_space_industrial11_1
pos = 76761, 0, -22352
rotate = 0, 90, 0
archetype = space_industrial02
parent = Rh02_11

[Object]
nickname = Rh02_space_industrial11_2
pos = 76507, 0, -22352
rotate = 0, 90, 0
archetype = space_industrial02
parent = Rh02_11

[Object]
nickname = Rh02_Roid_Miner_11a
ids_name = 60225; !Rh02_Roid_Miner_11a_name
pos = 76976, -43, -22243
rotate = 0, 50, 0
archetype = Roid_Miner2
ids_info = 66140; !Rh02_Roid_Miner_11a_info
reputation = rh_m_grp
dock_with = rh_m_diamond_miner
base = rh_m_diamond_miner
difficulty_level = 13
loadout = rh_miner2
pilot = pilot_solar_hardest
behavior = NOTHING

[Object]
nickname = Rh02_Roid_Miner_11b
ids_name = 60225; !Rh02_Roid_Miner_11b_name
pos = 76983, -57, -22456
rotate = 0, 115, 0
archetype = Roid_Miner2
ids_info = 66140; !Rh02_Roid_Miner_11b_info
reputation = rh_m_grp
dock_with = rh_m_diamond_miner
base = rh_m_diamond_miner
difficulty_level = 13
loadout = rh_miner2
pilot = pilot_solar_hardest
behavior = NOTHING

[Object]
nickname = Rh02_Roid_Miner_1
ids_name = 60225; !Rh02_Roid_Miner_1_name
pos = 96359, 0, -11664
rotate = 0, 50, 0
archetype = Roid_Miner2
ids_info = 66140; !Rh02_Roid_Miner_1_info
reputation = rh_m_grp
dock_with = rh_m_diamond_miner
base = rh_m_diamond_miner
difficulty_level = 13
loadout = rh_miner
pilot = pilot_solar_hardest
behavior = NOTHING

[Object]
nickname = Rh02_Roid_Miner_1rock
pos = 96244, -40, -11771
rotate = -5, 50, -5
archetype = ast_solar_mineable_60
parent = Rh02_Roid_Miner_1

[Object]
nickname = Rh02_Roid_Miner_2
ids_name = 60225; !Rh02_Roid_Miner_2_name
pos = 96736, 0, -9892
rotate = 0, 115, 0
archetype = Roid_Miner2
ids_info = 66140; !Rh02_Roid_Miner_2_info
reputation = rh_m_grp
dock_with = rh_m_diamond_miner
base = rh_m_diamond_miner
difficulty_level = 13
loadout = rh_miner
pilot = pilot_solar_hardest
behavior = NOTHING

[Object]
nickname = Rh02_Roid_Miner_2rock
pos = 96594, -45, -9840
rotate = 10, 85, 0
archetype = ast_solar_mineable_60
parent = Rh02_Roid_Miner_2

[Object]
nickname = Rh02_Roid_Miner_3
ids_name = 60225; !Rh02_Roid_Miner_3_name
pos = 95722, 0, -8794
rotate = 0, -180, 0
archetype = Roid_Miner2
ids_info = 66140; !Rh02_Roid_Miner_3_info
reputation = rh_m_grp
dock_with = rh_m_diamond_miner
base = rh_m_diamond_miner
difficulty_level = 13
loadout = rh_miner
pilot = pilot_solar_hardest
behavior = NOTHING

[Object]
nickname = Rh02_Roid_Miner_3rock
pos = 95711, -48, -8635
rotate = 0, -180, 10
archetype = ast_solar_mineable_60
parent = Rh02_Roid_Miner_3

[Object]
nickname = Rh02_12
ids_name = 196701; !Rh02_12_name
pos = 90875, 0, 90389
archetype = miningbase_small_rock
ids_info = 600022; !Rh02_12_info
dock_with = Rh02_12_Base
base = Rh02_12_Base
reputation = fc_rh_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B
difficulty_level = 14
loadout = loadout_freital
pilot = pilot_solar_hardest

[zone]
nickname = Zone_Rh02_12_exclusion
pos = 90875, 0, 90389
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000

[Object]
nickname = Rh02_Rock_WPlatform12_1
ids_name = 261164; !Rh02_Rock_WPlatform12_1_name
ids_info = 66171; !Rh02_Rock_WPlatform12_1_info
pos = 90875, 750, 90389
rotate = 0, 30, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform12_2
ids_name = 261164; !Rh02_Rock_WPlatform12_2_name
ids_info = 66171; !Rh02_Rock_WPlatform12_2_info
pos = 90875, -1000, 90389
rotate = 0, 60, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform12_3
ids_name = 261164; !Rh02_Rock_WPlatform12_3_name
ids_info = 66171; !Rh02_Rock_WPlatform12_3_info
pos = 91514, -50, 91162
rotate = 0, 330, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform12_4
ids_name = 261164; !Rh02_Rock_WPlatform12_4_name
ids_info = 66171; !Rh02_Rock_WPlatform12_4_info
pos = 90262, 0, 89570
rotate = 0, 120, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform12_5
ids_name = 261164; !Rh02_Rock_WPlatform12_5_name
ids_info = 66171; !Rh02_Rock_WPlatform12_5_info
pos = 90298, -150, 90786
rotate = 0, 220, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Object]
nickname = Rh02_Rock_WPlatform12_6
ids_name = 261164; !Rh02_Rock_WPlatform12_6_name
ids_info = 66171; !Rh02_Rock_WPlatform12_6_info
pos = 91389, 180, 89946
rotate = 0, 70, 0
Archetype = wplatform_rock
behavior = NOTHING
reputation = fc_rh_grp
difficulty_level = 3
loadout = pirate_weapon_platform3
pilot = pilot_solar_hard

[Zone]
nickname = Zone_Rh02_12_pop_01
pos = 90875, 0, 90389
shape = SPHERE
size = 12000
sort = 51
toughness = 4
density = 8
repop_time = 15
max_battle_size = 16
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 3, 0.100000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 4, 0.100000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 3, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 5, 0.300000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 4, 0.150000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 5, 0.150000
faction = fc_rh_grp, 1.000000

[Zone]
nickname = Zone_Rh02_12_pop_02
pos = 104528, 0, 45853
rotate = 0, 75, 0
shape = ELLIPSOID
size = 33846, 24444, 24444
sort = 51
toughness = 2
density = 6
repop_time = 20
max_battle_size = 12
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 2, 0.100000
faction = fc_rh_grp, 1.000000
encounter = area_scout, 3, 0.100000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 2, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 4, 0.300000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 3, 0.150000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 4, 0.150000
faction = fc_rh_grp, 1.000000

[Object]
nickname = Rh02_13
ids_name = 196826; !Rh02_13_name
pos = -17902, -300, 45351
rotate = 0, 330, 0
Archetype = smallstation1_old
ids_info = 600024; !Rh02_13_info
dock_with = Rh02_13_Base
base = Rh02_13_Base
reputation = rh_m_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male1_head, rh_reichman_body
difficulty_level = 12
loadout = loadout_mannheim
pilot = pilot_solar_hard

[Object]
nickname = Rh02_14
ids_name = 196825; !Rh02_14_name
pos = 54505, 0, 528
rotate = 0, 0, 0
Archetype = space_shipping01
ids_info = 600026; !Rh02_14_info
dock_with = Rh02_14_Base
base = Rh02_14_Base
reputation = co_rs_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ge_male4_head, li_shipdealer_body
difficulty_level = 12
loadout = loadout_mainz
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_space_industrial14_1
pos = 54888, -520, 528
rotate = -90, 0, 0
archetype = space_industrial02
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_industrial14_2
pos = 54560, -520, 528
rotate = -90, 0, 0
archetype = space_industrial02
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_industrial14_3
pos = 54232, -520, 528
rotate = -90, 0, 0
archetype = space_industrial02
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_industrial14_4
pos = 53905, -520, 528
rotate = -90, 0, 0
archetype = space_industrial02
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_1
pos = 54887, -519, 327
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_2
pos = 54559, -519, 327
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_3
pos = 54233, -519, 327
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_4
pos = 53904, -519, 327
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_5
pos = 53904, -519, 731
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_6
pos = 54230, -519, 731
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_7
pos = 54559, -519, 731
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_8
pos = 54886, -519, 731
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_9
pos = 54886, -519, 999
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_10
pos = 54887, -519, 57
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_11
pos = 54559, -519, 999
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_12
pos = 54559, -519, 57
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_13
pos = 54230, -519, 999
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_14
pos = 54233, -519, 57
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_15
pos = 53904, -519, 999
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_tank14_16
pos = 53904, -519, 57
rotate = 0, 0, 0
archetype = space_tankl4x4
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_dome14_1
pos = 53526, -4, 528
rotate = 0, 0, 0
archetype = space_dome
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_dome14_2
pos = 55477, -4, 528
rotate = 0, -180, 0
archetype = space_dome
parent = Rh02_14
visit = 128

[Object]
nickname = Rh02_space_solar_pnl14_1
pos = 55148, 0, 501
rotate = -90, 0, 0
archetype = space_solar_pnl
parent = Rh02_14

[Object]
nickname = Rh02_space_solar_pnl14_2
pos = 55147, 0, 555
rotate = 90, 0, 0
archetype = space_solar_pnl
parent = Rh02_14

[Zone]
nickname = Zone_Rh02_14_pop_01
pos = 68648, 0, -7684
rotate = 0, 15, 0
shape = ELLIPSOID
size = 42797, 21023, 21023
sort = 51
toughness = 2
density = 6
repop_time = 20
max_battle_size = 12
pop_type = Background
relief_time = 40
population_additive = false
visit = 128
faction_weight = co_khc_grp, 5
faction_weight = co_rs_grp, 5
faction_weight = rh_m_grp, 5
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.150000
faction = rh_p_grp, 0.200000
faction = rh_m_grp, 0.300000
faction = co_rs_grp, 0.300000
faction = co_khc_grp, 0.200000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.200000
faction = rh_m_grp, 0.300000
faction = co_rs_grp, 0.300000
faction = co_khc_grp, 0.200000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Object]
nickname = Rh02_15
ids_name = 196831; !Rh02_15_name
pos = 26373, 0, -55778
rotate = 0, 90, 0
archetype = space_police01
ids_info = 600028; !Rh02_15_info
dock_with = Rh02_15_Base
base = Rh02_15_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = br_sales_head, li_shipdealer_body
difficulty_level = 12
loadout = loadout_fulda
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_space_industrial15_1
pos = 26373, -521, -55778
rotate = -90, 0, 0
archetype = space_industrial02
parent = Rh02_15

[Object]
nickname = Rh02_space_habitat15_1
pos = 26373, -786, -55778
rotate = -180, 0, 0
archetype = space_habitat_tall
parent = Rh02_15

[Object]
nickname = Rh02_space_habitat15_2
pos = 26373, -521, -55986
rotate = -90, 0, 0
archetype = space_habitat_tall
parent = Rh02_15

[Object]
nickname = Rh02_space_habitat15_3
pos = 26373, -521, -55570
rotate = 90, 0, 0
archetype = space_habitat_tall
parent = Rh02_15

[Object]
nickname = Rh02_space_solar_pnl15_1
pos = 26373, 0, -55854
rotate = -90, 0, 0
archetype = space_solar_pnl
parent = Rh02_15

[Object]
nickname = Rh02_space_solar_pnl15_2
pos = 26373, 0, -55702
rotate = 90, 0, 0
archetype = space_solar_pnl
parent = Rh02_15

[Object]
nickname = Rh02_wplatform15_1
pos = 26443, -521, -55776
rotate = 0, -90, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform15_1_name
ids_info = 66171; !Rh02_wplatform15_1_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 5
reputation = rh_p_grp
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_wplatform15_2
pos = 26303, -521, -55778
rotate = 0, 90, 0
archetype = small_wplatform
ids_name = 261164; !Rh02_wplatform15_2_name
ids_info = 66171; !Rh02_wplatform15_2_info
behavior = NOTHING
loadout = small_weapon_platform_rh_02
difficulty_level = 5
reputation = rh_p_grp
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Rh02_15_pop
pos = 45151, 0, -79831
rotate = 0, 71, 0
shape = ELLIPSOID
size = 41367, 18239, 18239
sort = 51
toughness = 2
density = 6
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = co_khc_grp, 5
faction_weight = co_rs_grp, 5
faction_weight = rh_m_grp, 5
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.300000
faction = rh_p_grp, 0.700000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_defend, 5, 0.350000
faction = rh_p_grp, 0.700000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_interceptor, 4, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_rh_capships, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.025000
faction = rh_n_grp, 1.000000

[Object]
nickname = Rh02_16
ids_name = 196807
pos = 70485, 0, -6629
rotate = 0, 90, 0
archetype = outpost
ids_info = 600030
dock_with = Rh02_16_Base
base = Rh02_16_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_captain_head, rh_shipdealer_body
difficulty_level = 12
loadout = loadout_hegoland
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_17
ids_name = 196703
pos = 51648, 0, 57752
rotate = 0, 45, 0
Archetype = outpost
ids_info = 600032
dock_with = Rh02_17_Base
base = Rh02_17_Base
reputation = rh_p_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = rh_newscaster_head, rh_greunwald_body
difficulty_level = 12
loadout = loadout_hegoland
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_18
ids_name = 196697
pos = 47351, -500, 70801
rotate = 0, 90, 0
archetype = largestation1_old
ids_info = 600034
dock_with = Rh02_18_Base
base = Rh02_18_Base
reputation = rh_n_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = rh_sales_head, sh_male1_body
difficulty_level = 12
loadout = loadout_freistadt
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser18_1
ids_name = 237050
ids_info = 66597
pos = 46290, -750, 71360
rotate = 0, 80, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_18_Base
base = Rh02_18_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Object]
nickname = Rh02_rh_cruiser18_2
ids_name = 237050
ids_info = 66597
pos = 45290, -250, 70360
rotate = 0, 70, 0
Archetype = r_cruiser_nodock
dock_with = Rh02_18_Base
base = Rh02_18_Base
reputation = rh_n_grp
behavior = NOTHING
visit = 32
difficulty_level = 5
loadout = rh_cruiser_static
pilot = pilot_solar_hardest

[Zone]
nickname = Zone_Rh02_18_pop_01
pos = 48373, 0, 52869
rotate = 0, 32, 0
shape = ELLIPSOID
size = 23544, 23544, 9359
sort = 51
toughness = 3
density = 8
repop_time = 15
max_battle_size = 16
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = rh_n_grp, 15
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_defend, 4, 0.150000
faction = rh_p_grp, 0.300000
faction = rh_n_grp, 0.700000
encounter = area_defend, 5, 0.200000
faction = rh_p_grp, 0.300000
faction = rh_n_grp, 0.700000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 1.000000
encounter = area_trade_transport, 4, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.100000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.025000
faction = rh_n_grp, 1.000000
encounter = area_trade_armored, 4, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000
encounter = area_trade_armored, 5, 0.100000
faction = co_khc_grp, 0.500000
faction = co_rs_grp, 0.500000

[Zone]
nickname = Zone_Rh02_18_pop_02
pos = 47551, 0, 111529
rotate = 0, 90, 0
shape = ELLIPSOID
size = 44677, 44677, 19856
sort = 51
toughness = 3
density = 6
repop_time = 15
max_battle_size = 12
pop_type = Background
relief_time = 30
population_additive = false
visit = 128
faction_weight = rh_n_grp, 15
faction_weight = rh_p_grp, 10
density_restriction = 2, unlawfuls
encounter = area_assault, 4, 0.300000
faction = rh_p_grp, 0.300000
faction = rh_n_grp, 0.700000
encounter = area_assault, 5, 0.400000
faction = rh_p_grp, 0.300000
faction = rh_n_grp, 0.700000
encounter = area_interceptor, 4, 0.150000
faction = rh_p_grp, 1.000000
encounter = area_interceptor, 5, 0.150000
faction = rh_p_grp, 1.000000

[zone]
nickname = Zone_Rh02_Sudriemen
ids_name = 261218; !Zone_Rh02_Sudriemen_name
ids_info = 600044; !Zone_Rh02_Sudriemen_info
pos = -59963, 0, 85927
rotate = 0, -50, 0
shape = ELLIPSOID
size = 30000, 7000, 20000
property_flags = 66
visit = 32
sort = 15
toughness = 1
Music = zone_field_debris

[zone]
nickname = Zone_Rh02_Nordriemen
ids_name = 261219; !Zone_Rh02_Nordriemen_name
ids_info = 600046; !Zone_Rh02_Nordriemen_info
pos = 15454, 0, -98292
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 10000, 20000
property_flags = 66
visit = 32
sort = 16
toughness = 1
Music = zone_field_debris

[zone]
nickname = Zone_Rh02_Schlectewolke1
ids_name = 261220; !Zone_Rh02_Schlectewolke_name
ids_info = 600048; !Zone_Rh02_Schlectewolke_info
pos = 90000, 20000, -65000
rotate = 0, 345, 0
shape = ELLIPSOID
size = 30000, 15000, 45000
property_flags = 32768
property_fog_color = 150.000000, 90.000000, 20.000000
visit = 128
interference = 0.500000
damage = 10
sort = 17
toughness = 1

[zone]
nickname = Zone_Rh02_Schlectewolke_asteroids1
ids_name = 261221; !Zone_Rh02_Schlectewolke_asteroids1_name
ids_info = 600050; !Zone_Rh02_Schlectewolke_asteroids1_info
pos = 90000, 0, -65000
rotate = 0, 5, 0
shape = ELLIPSOID
size = 20000, 10000, 40000
damage = 1
property_flags = 66
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 32
interference = 0.600000
sort = 99.500000
Music = zone_field_debris

[zone]
nickname = Zone_Rh02_Schlectewolke2
ids_name = 261220; !Zone_Rh02_Schlectewolke_name
ids_info = 600048; !Zone_Rh02_Schlectewolke_info
pos = 100816, 24000, -8583
rotate = 0, 0, 0
shape = ELLIPSOID
size = 22000, 10000, 30000
property_flags = 32768
property_fog_color = 150.000000, 90.000000, 20.000000
visit = 128
interference = 0.500000
damage = 10
sort = 18
toughness = 1

[zone]
nickname = Zone_Rh02_Schlectewolke_asteroids2
ids_name = 261222; !Zone_Rh02_Schlectewolke_asteroids2_name
ids_info = 600054; !Zone_Rh02_Schlectewolke_asteroids2_info
pos = 101353, 0, -8047
rotate = 0, 0, 0
shape = ELLIPSOID
size = 12000, 8000, 17500
damage = 1
property_flags = 66
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 32
interference = 0.600000
sort = 99.500000
Music = zone_field_debris

[zone]
nickname = Zone_Rh02_Schlectewolke3
ids_name = 261220; !Zone_Rh02_Schlectewolke_name
ids_info = 600048; !Zone_Rh02_Schlectewolke_info
pos = 105811, 28000, 38773
rotate = 0, 90, 0
shape = ELLIPSOID
size = 28000, 5000, 20000
property_flags = 32768
property_fog_color = 150.000000, 90.000000, 20.000000
visit = 128
interference = 0.500000
damage = 10
sort = 19
toughness = 1

[zone]
nickname = Zone_Rh02_Schlectewolke_asteroids3
ids_name = 261223; !Zone_Rh02_Schlectewolke_asteroids3_name
ids_info = 600056; !Zone_Rh02_Schlectewolke_asteroids3_info
pos = 105811, 0, 38773
rotate = 0, 355, 0
shape = ELLIPSOID
size = 12000, 4000, 26000
damage = 1
property_flags = 66
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 32
interference = 0.600000
sort = 99.500000
Music = zone_field_debris

[zone]
nickname = Zone_Rh02_Schlectewolke_asteroids4
ids_name = 261224; !Zone_Rh02_Schlectewolke_asteroids4_name
ids_info = 600058; !Zone_Rh02_Schlectewolke_asteroids4_info
pos = 90500, 0, 90250
rotate = 0, -315, 0
shape = ELLIPSOID
size = 20000, 8000, 13000
damage = 1
property_flags = 66
spacedust = asteroiddust
spacedust_maxparticles = 25
visit = 32
interference = 0.600000
sort = 99.500000
Music = zone_field_debris

[zone]
nickname = Zone_Rh02_Todeszone_minefield
ids_name = 261225; !Zone_Rh02_Todeszone_minefield_name
ids_info = 600052; !Zone_Rh02_Todeszone_minefield_info
pos = -52000, 0, -52000
shape = SPHERE
size = 12000
damage = 1
property_flags = 4132
visit = 32
sort = 99.000000
Music = zone_field_mine

[zone]
nickname = Zone_Rh02_Todeszone_exclusion
pos = -52000, 0, -52000
shape = SPHERE
size = 9000
damage = 1
property_flags = 131072
sort = 99.500000

[zone]
nickname = Zone_Rh02_Todeszone_access
pos = -42000, 0, -52000
rotate = 0, 90, 0
shape = BOX
size = 2000, 2000, 6000
damage = 1
property_flags = 131072
sort = 99.500000

[Object]
nickname = Rh02_access_buoy_1
ids_name = 261163; !Rh02_access_buoy_1_name
pos = -38500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_2
ids_name = 261163; !Rh02_access_buoy_2_name
pos = -39000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_3
ids_name = 261163; !Rh02_access_buoy_3_name
pos = -39500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_4
ids_name = 261163; !Rh02_access_buoy_4_name
pos = -40000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_5
ids_name = 261163; !Rh02_access_buoy_5_name
pos = -40500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_6
ids_name = 261163; !Rh02_access_buoy_6_name
pos = -41000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_7
ids_name = 261163; !Rh02_access_buoy_7_name
pos = -41500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_8
ids_name = 261163; !Rh02_access_buoy_8_name
pos = -42000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_9
ids_name = 261163; !Rh02_access_buoy_9_name
pos = -42500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_10
ids_name = 261163; !Rh02_access_buoy_10_name
pos = -43000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_11
ids_name = 261163; !Rh02_access_buoy_11_name
pos = -43500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_12
ids_name = 261163; !Rh02_access_buoy_12_name
pos = -44000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_13
ids_name = 261163; !Rh02_access_buoy_13_name
pos = -44500, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_14
ids_name = 261163; !Rh02_access_buoy_14_name
pos = -45000, 0, -52000
archetype = hazard_buoy

[Object]
nickname = Rh02_access_buoy_15
ids_name = 261163; !Rh02_access_buoy_15_name
pos = -45500, 0, -52000
archetype = hazard_buoy

[Zone]
nickname = Zone_Rh02_Pop1
pos = 0, 0, 0
shape = SPHERE
size = 200000
damage = 1
sort = 21
toughness = 2
density = 4
repop_time = 20
max_battle_size = 6
pop_type = Background
relief_time = 60
population_additive = false
visit = 128
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
faction_weight = fc_rh_grp, 10
density_restriction = 2, lawfuls
density_restriction = 1, unlawfuls
encounter = area_scout, 2, 0.200000
faction = fc_rh_grp, 0.250000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.200000
faction = rh_m_grp, 0.050000
faction = co_rs_grp, 0.050000
faction = co_khc_grp, 0.050000
encounter = area_scout, 3, 0.200000
faction = fc_rh_grp, 0.250000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.200000
faction = rh_m_grp, 0.050000
faction = co_rs_grp, 0.050000
faction = co_khc_grp, 0.050000
encounter = area_scout, 4, 0.200000
faction = fc_rh_grp, 0.350000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.200000
faction = rh_m_grp, 0.050000
faction = co_rs_grp, 0.050000
faction = co_khc_grp, 0.050000
encounter = area_scout, 5, 0.200000
faction = fc_rh_grp, 0.150000
faction = rh_p_grp, 0.400000
faction = rh_n_grp, 0.200000
faction = rh_m_grp, 0.050000
faction = co_rs_grp, 0.050000
faction = co_khc_grp, 0.050000
encounter = area_interceptor, 4, 0.100000
faction = rh_p_grp, 0.500000
faction = fc_rh_grp, 0.500000
encounter = area_interceptor, 5, 0.100000
faction = rh_p_grp, 0.700000
faction = fc_rh_grp, 0.300000

[Zone]
nickname = Zone_Rh02_tradepath_01
pos = -35726, 0, 24877
rotate = 90, -35, 180
shape = CYLINDER
size = 1250, 45982
damage = 1
sort = 99
toughness = 0
density = 6
repop_time = 15
max_battle_size = 12
pop_type = trade_path
relief_time = 30
path_label = Rh02_tradepath_01, 1
usage = trade
mission_eligible = false
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
density_restriction = 1, unlawfuls
encounter = area_scout, 3, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_trade_transport, 4, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Rh02_tradepath_02
pos = -19928, 0, -23085
rotate = -90, -46, 0
shape = CYLINDER
size = 1250, 81117
damage = 1
sort = 99
toughness = 0
density = 6
repop_time = 15
max_battle_size = 12
pop_type = trade_path
relief_time = 30
path_label = Rh02_tradepath_02, 1
usage = trade
mission_eligible = false
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
density_restriction = 1, unlawfuls
encounter = area_scout, 3, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_trade_transport, 4, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Rh02_tradepath_03
pos = 32882, 0, -26069
rotate = 90, -40, 180
shape = CYLINDER
size = 1250, 65898
damage = 1
sort = 99
toughness = 0
density = 6
repop_time = 20
max_battle_size = 12
pop_type = trade_path
relief_time = 40
path_label = Rh02_tradepath_03, 1
usage = trade
mission_eligible = false
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
density_restriction = 1, unlawfuls
encounter = area_scout, 3, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_trade_transport, 4, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Rh02_tradepath_04
pos = 53189, 0, 28741
rotate = 90, 2, 180
shape = CYLINDER
size = 1250, 54979
damage = 1
sort = 99
toughness = 0
density = 4
repop_time = 20
max_battle_size = 8
pop_type = trade_path
relief_time = 40
path_label = Rh02_tradepath_04, 1
usage = trade
mission_eligible = false
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
density_restriction = 1, unlawfuls
encounter = area_scout, 3, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_trade_transport, 4, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Rh02_tradepath_05
pos = 15583, 0, 50741
rotate = -90, 78, 0
shape = CYLINDER
size = 1250, 68479
damage = 1
sort = 99
toughness = 0
density = 6
repop_time = 15
max_battle_size = 12
pop_type = trade_path
relief_time = 30
path_label = Rh02_tradepath_05, 1
usage = trade
mission_eligible = false
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
density_restriction = 1, unlawfuls
encounter = area_scout, 3, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.300000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_trade_transport, 4, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Rh02_tradepath_06
pos = 75031, 0, 61832
rotate = 90, -77, 180
shape = CYLINDER
size = 1250, 43043
damage = 1
sort = 99
toughness = 0
density = 4
repop_time = 20
max_battle_size = 8
pop_type = trade_path
relief_time = 40
path_label = Rh02_tradepath_06, 1
usage = trade
mission_eligible = false
faction_weight = rh_p_grp, 10
faction_weight = rh_n_grp, 10
faction_weight = rh_m_grp, 10
faction_weight = co_rs_grp, 10
faction_weight = co_khc_grp, 10
density_restriction = 1, unlawfuls
encounter = area_scout, 3, 0.400000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_scout, 5, 0.400000
faction = rh_p_grp, 0.600000
faction = rh_n_grp, 0.100000
faction = rh_m_grp, 0.100000
faction = co_rs_grp, 0.100000
faction = co_khc_grp, 0.100000
encounter = area_trade_transport, 4, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_trade_transport, 5, 0.150000
faction = rh_m_grp, 0.200000
faction = co_khc_grp, 0.200000
faction = co_rs_grp, 0.600000
encounter = area_rh_capships, 5, 0.050000
faction = rh_n_grp, 1.000000
encounter = area_rh_capships2, 5, 0.050000
faction = rh_n_grp, 1.000000

[Zone]
nickname = Zone_Rh02_raider_pop_01
pos = 53407, 0, 27508
rotate = 0, 0, 0
shape = SPHERE
size = 10296
sort = 51
toughness = 2
density = 4
repop_time = 20
max_battle_size = 8
pop_type = Background
relief_time = 60
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
density_restriction = 4, unlawfuls
encounter = area_interceptor, 3, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 4, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 3, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 4, 0.300000
faction = fc_rh_grp, 1.000000

[Zone]
nickname = Zone_Rh02_raider_pop_02
pos = -26611, 0, 10743
rotate = 0, 80, 0
shape = ELLIPSOID
size = 24226, 7433, 7433
sort = 51
toughness = 2
density = 4
repop_time = 20
max_battle_size = 8
pop_type = Background
relief_time = 60
population_additive = false
visit = 128
faction_weight = fc_rh_grp, 10
density_restriction = 4, unlawfuls
encounter = area_interceptor, 3, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_interceptor, 4, 0.250000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 3, 0.200000
faction = fc_rh_grp, 1.000000
encounter = area_pirate, 4, 0.300000
faction = fc_rh_grp, 1.000000

[Zone]
nickname = Zone_Rh02_destroy_vignette_01
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
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vignette_type = open

[Zone]
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size = 10000
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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shape = SPHERE
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sort = 99.500000
vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_09
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size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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mission_type = lawful, unlawful
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[Zone]
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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vignette_type = open

[Zone]
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[Zone]
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size = 10000
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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[Zone]
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size = 10000
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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mission_type = unlawful, lawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_24
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shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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[Zone]
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sort = 99.500000
vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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[Zone]
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mission_type = unlawful, lawful
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[Zone]
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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[Zone]
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mission_type = lawful, unlawful
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[Zone]
nickname = Zone_Rh02_destroy_vignette_39
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shape = SPHERE
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vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_42
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vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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[Zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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vignette_type = open

[Zone]
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[Zone]
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shape = SPHERE
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mission_type = lawful, unlawful
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[Zone]
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vignette_type = open

[Zone]
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[Zone]
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[Zone]
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vignette_type = open

[Zone]
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[Zone]
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
nickname = Zone_Rh02_destroy_vignette_56
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vignette_type = open

[Zone]
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vignette_type = open

[Zone]
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size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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size = 10000
mission_type = lawful, unlawful
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[Zone]
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size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_61
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shape = SPHERE
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vignette_type = open

[Zone]
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[Zone]
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mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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vignette_type = open

[Zone]
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[Zone]
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[Zone]
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mission_type = lawful, unlawful
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[Zone]
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
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shape = SPHERE
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_74
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_75
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_76
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shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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size = 10000
mission_type = unlawful, lawful
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[Zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_79
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shape = SPHERE
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sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_80
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mission_type = unlawful, lawful
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vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_82
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shape = SPHERE
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vignette_type = open

[Zone]
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mission_type = unlawful, lawful
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[Zone]
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_85
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_86
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shape = SPHERE
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sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_87
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_88
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_89
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shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_90
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size = 10000
mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_91
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_92
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sort = 99.500000
vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
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vignette_type = open

[Zone]
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[Zone]
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sort = 99.500000
vignette_type = open

[Zone]
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[Zone]
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size = 10000
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[Zone]
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vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_104
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shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
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mission_type = lawful, unlawful
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[Zone]
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size = 10000
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vignette_type = open

[Zone]
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_108
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size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_109
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sort = 99.500000
vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
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size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_112
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shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_113
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mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_114
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shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open

[Zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open

[Zone]
nickname = Zone_Rh02_destroy_vignette_116
pos = -25168, -10000, -87651
shape = SPHERE
size = 10000
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