[mShipProps]
archetype_id = msn_playership
prop = can_use_berths

[mShipProps]
archetype_id = br_elite
prop = can_use_berths

[mShipProps]
archetype_id = br_fighter
prop = can_use_berths

[mShipProps]
archetype_id = br_freighter
prop = can_use_berths

[mShipProps]
archetype_id = li_elite
prop = can_use_berths

[mShipProps]
archetype_id = li_fighter
prop = can_use_berths

[mShipProps]
archetype_id = li_fighter2
prop = can_use_berths

[mShipProps]
archetype_id = li_fighter_King
prop = can_use_berths

[mShipProps]
archetype_id = li_freighter
prop = can_use_berths

[mShipProps]
archetype_id = rh_elite
prop = can_use_berths

[mShipProps]
archetype_id = rh_fighter
prop = can_use_berths

[mShipProps]
archetype_id = rh_fighter2
prop = can_use_berths

[mShipProps]
archetype_id = rh_freighter
prop = can_use_berths

[mShipProps]
archetype_id = ge_fighter
prop = can_use_berths

[mShipProps]
archetype_id = ge_fighter2
prop = can_use_berths

[mShipProps]
archetype_id = ge_fighter3
prop = can_use_berths

[mShipProps]
archetype_id = ge_fighter4
prop = can_use_berths

[mShipProps]
archetype_id = ge_fighter5
prop = can_use_berths

[mShipProps]
archetype_id = ge_fighter6
prop = can_use_berths

[mShipProps]
archetype_id = bw_fighter
prop = can_use_berths

[mShipProps]
archetype_id = bw_elite
prop = can_use_berths

[mShipProps]
archetype_id = bw_elite2
prop = can_use_berths

[mShipProps]
archetype_id = bw_freighter
prop = can_use_berths

[mShipProps]
archetype_id = bh_fighter
prop = can_use_berths

[mShipProps]
archetype_id = bh_fighter2
prop = can_use_berths

[mShipProps]
archetype_id = bh_elite
prop = can_use_berths

[mShipProps]
archetype_id = bh_elite2
prop = can_use_berths

[mShipProps]
archetype_id = bh_freighter
prop = can_use_berths

[mShipProps]
archetype_id = ku_fighter
prop = can_use_berths

[mShipProps]
archetype_id = ku_freighter
prop = can_use_berths

[mShipProps]
archetype_id = ku_elite
prop = can_use_berths

[mShipProps]
archetype_id = ge_transport
prop = can_use_med_moors

[mShipProps]
archetype_id = ge_large_transport
prop = can_use_med_moors

[mShipProps]
archetype_id = ge_armored
prop = can_use_berths

[mShipProps]
archetype_id = li_armored
prop = can_use_berths

[mShipProps]
archetype_id = li_armored2
prop = can_use_berths

[mShipProps]
archetype_id = rh_armored
prop = can_use_berths

[mShipProps]
archetype_id = rh_armored2
prop = can_use_berths

[mShipProps]
archetype_id = or_elite
prop = can_use_berths

[mShipProps]
archetype_id = pi_fighter
prop = can_use_berths

[mShipProps]
archetype_id = pi_elite
prop = can_use_berths

[mShipProps]
archetype_id = pi_freighter
prop = can_use_berths

[mShipProps]
archetype_id = ge_repair
prop = can_use_med_moors

[mShipProps]
archetype_id = lsf_elite
prop = can_use_berths

[mShipProps]
archetype_id = lsf_fighter
prop = can_use_berths

[mShipProps]
archetype_id = lsf_freighter
prop = can_use_berths

[mShipProps]
archetype_id = bund_elite
prop = can_use_berths

[mShipProps]
archetype_id = bund_fighter
prop = can_use_berths

[mShipProps]
archetype_id = bund_freighter
prop = can_use_berths

[mShipProps]
archetype_id = xeno_fighter
prop = can_use_berths

[mShipProps]
archetype_id = xeno_fighter2
prop = can_use_berths

[mShipProps]
archetype_id = xeno_fighter3
prop = can_use_berths