commit 244bde1a9a33855dcc3ec31ddb5b8088563d5568 Author: Drayton Munster Date: Fri Jan 29 09:25:39 2021 -0500 Initial War diff --git a/DATA/AUDIO/MUSIC/music_anticipation_light.wav b/DATA/AUDIO/MUSIC/music_anticipation_light.wav new file mode 100644 index 0000000..7705b53 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_anticipation_light.wav differ diff --git a/DATA/AUDIO/MUSIC/music_anticipation_moref.wav b/DATA/AUDIO/MUSIC/music_anticipation_moref.wav new file mode 100644 index 0000000..2e8fc64 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_anticipation_moref.wav differ diff --git a/DATA/AUDIO/MUSIC/music_anticipation_motiv.wav b/DATA/AUDIO/MUSIC/music_anticipation_motiv.wav new file mode 100644 index 0000000..350749a Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_anticipation_motiv.wav differ diff --git a/DATA/AUDIO/MUSIC/music_awe_and_wonderment.wav b/DATA/AUDIO/MUSIC/music_awe_and_wonderment.wav new file mode 100644 index 0000000..f9dad53 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_awe_and_wonderment.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_br02.wav b/DATA/AUDIO/MUSIC/music_bar_br02.wav new file mode 100644 index 0000000..e4a6415 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_br02.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_generic01.wav b/DATA/AUDIO/MUSIC/music_bar_generic01.wav new file mode 100644 index 0000000..6be25c7 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_generic01.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_generic02.wav b/DATA/AUDIO/MUSIC/music_bar_generic02.wav new file mode 100644 index 0000000..e2cdfe8 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_generic02.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_generic04.wav b/DATA/AUDIO/MUSIC/music_bar_generic04.wav new file mode 100644 index 0000000..eb98a56 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_generic04.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_li01.wav b/DATA/AUDIO/MUSIC/music_bar_li01.wav 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b/DATA/AUDIO/MUSIC/music_bar_rh03.wav new file mode 100644 index 0000000..3013a1b Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_rh03.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_rh04.wav b/DATA/AUDIO/MUSIC/music_bar_rh04.wav new file mode 100644 index 0000000..509daa0 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_rh04.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bar_rh05.wav b/DATA/AUDIO/MUSIC/music_bar_rh05.wav new file mode 100644 index 0000000..0c603b5 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bar_rh05.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bering_li.wav b/DATA/AUDIO/MUSIC/music_bering_li.wav new file mode 100644 index 0000000..c397636 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bering_li.wav differ diff --git a/DATA/AUDIO/MUSIC/music_bering_rh.wav b/DATA/AUDIO/MUSIC/music_bering_rh.wav new file mode 100644 index 0000000..edc8616 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_bering_rh.wav differ diff --git a/DATA/AUDIO/MUSIC/music_br_battle.wav b/DATA/AUDIO/MUSIC/music_br_battle.wav new file mode 100644 index 0000000..466f0f3 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_br_battle.wav differ diff --git a/DATA/AUDIO/MUSIC/music_br_danger.wav b/DATA/AUDIO/MUSIC/music_br_danger.wav new file mode 100644 index 0000000..7f82659 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_br_danger.wav differ diff --git a/DATA/AUDIO/MUSIC/music_br_space.wav b/DATA/AUDIO/MUSIC/music_br_space.wav new file mode 100644 index 0000000..fe92235 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_br_space.wav differ diff --git a/DATA/AUDIO/MUSIC/music_dangerous_chase.wav b/DATA/AUDIO/MUSIC/music_dangerous_chase.wav new file mode 100644 index 0000000..ad08165 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_dangerous_chase.wav differ diff --git a/DATA/AUDIO/MUSIC/music_no_ally_battle.wav b/DATA/AUDIO/MUSIC/music_no_ally_battle.wav new file mode 100644 index 0000000..123a02e Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_no_ally_battle.wav differ diff --git a/DATA/AUDIO/MUSIC/music_tau_battle.wav b/DATA/AUDIO/MUSIC/music_tau_battle.wav new file mode 100644 index 0000000..4048ef1 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_tau_battle.wav differ diff --git a/DATA/AUDIO/MUSIC/music_tau_danger.wav b/DATA/AUDIO/MUSIC/music_tau_danger.wav new file mode 100644 index 0000000..0c2f669 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_tau_danger.wav differ diff --git a/DATA/AUDIO/MUSIC/music_tau_space.wav b/DATA/AUDIO/MUSIC/music_tau_space.wav new file mode 100644 index 0000000..ad65b04 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_tau_space.wav differ diff --git a/DATA/AUDIO/MUSIC/music_upcoming_action_heavy.wav b/DATA/AUDIO/MUSIC/music_upcoming_action_heavy.wav new file mode 100644 index 0000000..ce37118 Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_upcoming_action_heavy.wav differ diff --git a/DATA/AUDIO/MUSIC/music_upcoming_action_light.wav b/DATA/AUDIO/MUSIC/music_upcoming_action_light.wav new file mode 100644 index 0000000..58d0e2e Binary files /dev/null and b/DATA/AUDIO/MUSIC/music_upcoming_action_light.wav differ diff --git a/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_asteroid_rock.wav b/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_asteroid_rock.wav new file mode 100644 index 0000000..775b35b Binary files /dev/null and b/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_asteroid_rock.wav differ diff --git a/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_debris.wav b/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_debris.wav new file mode 100644 index 0000000..47392b4 Binary files /dev/null and b/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_debris.wav differ diff --git a/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_mine.wav b/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_mine.wav new file mode 100644 index 0000000..e3db5c8 Binary files /dev/null and b/DATA/AUDIO/SOUNDS/AMBIENCES/zone_field_mine.wav differ diff --git a/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light01.wav b/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light01.wav new file mode 100644 index 0000000..502c28f Binary files /dev/null and b/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light01.wav differ diff --git a/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light02.wav b/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light02.wav new file mode 100644 index 0000000..89d0173 Binary files /dev/null and b/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light02.wav differ diff --git a/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light03.wav b/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light03.wav new file mode 100644 index 0000000..67a06eb Binary files /dev/null and b/DATA/AUDIO/SOUNDS/WEAPONS/fire_mass_light03.wav differ diff --git a/DATA/AUDIO/SOUNDS/WEAPONS/fire_rocket.wav b/DATA/AUDIO/SOUNDS/WEAPONS/fire_rocket.wav new file mode 100644 index 0000000..1d52dbc Binary files /dev/null and b/DATA/AUDIO/SOUNDS/WEAPONS/fire_rocket.wav differ diff --git a/DATA/AUDIO/SOUNDS/WEAPONS/fire_rocket2.wav b/DATA/AUDIO/SOUNDS/WEAPONS/fire_rocket2.wav new file mode 100644 index 0000000..e5386ac Binary files /dev/null and b/DATA/AUDIO/SOUNDS/WEAPONS/fire_rocket2.wav differ diff --git a/DATA/AUDIO/ambience_sounds.ini b/DATA/AUDIO/ambience_sounds.ini new file mode 100644 index 0000000..e784511 --- /dev/null +++ b/DATA/AUDIO/ambience_sounds.ini @@ -0,0 +1,152 @@ +[Sound] +nickname = thunder +type = ambience +file = audio\sounds\fx\lightning1.wav +attenuation = -6 +range = 300 +crv_pitch = 10 + +[Sound] +nickname = discharge_mine01 +type = ambience +file = audio\sounds\ambiences\discharge_mine01.wav +attenuation = -6 +range = 300 +crv_pitch = 10 + +[Sound] +nickname = discharge_mine02 +type = ambience +file = audio\sounds\ambiences\discharge_mine02.wav +attenuation = -6 +range = 300 +crv_pitch = 10 + +[Sound] +nickname = nebula_discharge_thunder01 +type = ambience +file = audio\sounds\ambiences\nebula_discharge_thunder01.wav +attenuation = -6 +range = 300 +crv_pitch = 10 + +[Sound] +nickname = nebula_discharge_thunder02 +type = ambience +file = audio\sounds\ambiences\nebula_discharge_thunder02.wav +attenuation = -6 +range = 300 +crv_pitch = 10 + +[Sound] +nickname = nebula_discharge_energy01 +type = ambience +file = audio\sounds\ambiences\nebula_discharge_energy01.wav +attenuation = -6 +range = 300 +crv_pitch = 30 + +[Sound] +nickname = nebula_discharge_energy02 +type = ambience +file = audio\sounds\ambiences\nebula_discharge_energy02.wav +attenuation = -6 +range = 300 +crv_pitch = 30 + +[Sound] +nickname = zone_field_asteroid_ice +type = ambience +file = audio\sounds\ambiences\zone_field_asteroid_ice.wav +attenuation = -3 + +[Sound] +nickname = zone_field_asteroid_lava +type = ambience +file = audio\sounds\ambiences\zone_field_asteroid_lava.wav +attenuation = -3 + +[Sound] +nickname = zone_field_asteroid_mine +type = ambience +file = audio\sounds\ambiences\zone_field_asteroid_mine.wav +attenuation = -2 + +[Sound] +nickname = zone_field_asteroid_rock +type = ambience +file = audio\sounds\ambiences\zone_field_asteroid_rock.wav +attenuation = 0 + +[Sound] +nickname = zone_field_debris +type = ambience +file = audio\sounds\ambiences\zone_field_debris.wav +attenuation = 0 + +[Sound] +nickname = zone_field_ice +type = ambience +file = audio\sounds\ambiences\zone_field_ice.wav +attenuation = -3 + +[Sound] +nickname = zone_field_mine +type = ambience +file = audio\sounds\ambiences\zone_field_mine.wav +attenuation = 0 + +[Sound] +nickname = zone_field_mine_asteroid +type = ambience +file = audio\sounds\ambiences\zone_field_mine_asteroid.wav +attenuation = -3 + +[Sound] +nickname = zone_nebula_barrier +type = ambience +file = audio\sounds\ambiences\zone_nebula_barrier.wav +attenuation = -3 + +[Sound] +nickname = zone_nebula_crow +type = ambience +file = audio\sounds\ambiences\zone_nebula_crow.wav +attenuation = -3 + +[Sound] +nickname = zone_nebula_dmatter +type = ambience +file = audio\sounds\ambiences\zone_nebula_dmatter.wav +attenuation = -3 + +[Sound] +nickname = zone_nebula_edge +type = ambience +file = audio\sounds\ambiences\zone_nebula_edge.wav +attenuation = -3 + +[Sound] +nickname = zone_nebula_walker +type = ambience +file = audio\sounds\ambiences\zone_nebula_walker.wav +attenuation = -3 + +[Sound] +nickname = zone_badlands +type = ambience +file = audio\sounds\ambiences\zone_badlands.wav +attenuation = -3 + +[Sound] +nickname = zone_field_asteroid_nomad +type = ambience +file = audio\sounds\ambiences\zone_field_asteroid_nomad.wav +attenuation = -6 + +[Sound] +nickname = zone_nebula_nomad +type = ambience +file = audio\sounds\ambiences\zone_nebula_nomad.wav +attenuation = -6 + diff --git a/DATA/AUDIO/interface_sounds.ini b/DATA/AUDIO/interface_sounds.ini new file mode 100644 index 0000000..0d0ab37 --- /dev/null +++ b/DATA/AUDIO/interface_sounds.ini @@ -0,0 +1,360 @@ +[Sound] +nickname = hud_button_select +type = interface +file = audio\sounds\ui\map_submenu_popup.wav +attenuation = -8 + +[Sound] +nickname = hud_comm_window +type = interface +file = audio\sounds\ui\incoming trans screen up.wav +attenuation = -8 + +[Sound] +nickname = hud_contract +type = interface +file = audio\sounds\ui\hud_contract.wav +attenuation = -8 + +[Sound] +nickname = ui_target_expand_brackets +type = interface +file = audio\sounds\ui\hud_expand.wav +attenuation = -8 + +[Sound] +nickname = hud_expand +type = interface +file = audio\sounds\ui\hud_expand.wav +attenuation = -8 + +[Sound] +nickname = hud_subtarget +type = interface +file = audio\sounds\ui\sub target acquired.wav +attenuation = -8 + +[Sound] +nickname = hud_waypoint +type = interface +file = audio\sounds\ui\ui_select_add.wav +attenuation = 0 + +[Sound] +nickname = hud_weapon_select +type = interface +file = audio\sounds\ui\map_submenu_popup.wav +attenuation = -8 + +[Sound] +nickname = hud_zoom_in +type = interface +file = audio\sounds\ui\hud_zoom_in.wav +attenuation = -8 + +[Sound] +nickname = hud_zoom_out +type = interface +file = audio\sounds\ui\hud_zoom_out.wav +attenuation = -8 + +[Sound] +nickname = map_tabs_close +type = interface +file = audio\sounds\ui\map_tabs_close.wav +attenuation = -8 + +[Sound] +nickname = map_tabs_open +type = interface +file = audio\sounds\ui\map_tabs_open.wav +attenuation = -8 + +[Sound] +nickname = news_vendor_open +file = audio\sounds\ui\news_vendor_open.wav +attenuation = -5 +is_2d = true + +[Sound] +nickname = nn_expand_contract +type = interface +file = audio\sounds\ui\nn_expand_contract.wav +attenuation = -8 + +[Sound] +nickname = ui_buy_commodity +type = interface +file = audio\sounds\ui\ui_execute_transaction.wav +attenuation = -8 + +[Sound] +nickname = ui_receive_money +type = interface +file = audio\sounds\ui\ui_receive_money.wav +attenuation = -8 + +[Sound] +nickname = ui_gain_level +type = interface +file = audio\sounds\ui\ui_gain_level.wav +attenuation = -8 + +[Sound] +nickname = ui_begin_scan +type = interface +file = audio\sounds\ui\ui_begin_scan.wav +attenuation = -8 + +[Sound] +nickname = ui_close_infocard +type = interface +file = audio\sounds\ui\ui_close_infocard.wav +attenuation = -8 + +[Sound] +nickname = ui_end_scan +type = interface +file = audio\sounds\ui\ui_end_scan.wav +attenuation = -8 + +[Sound] +nickname = ui_equip_detach +type = interface +file = audio\sounds\ui\ui_equip_detach.wav +attenuation = -8 + +[Sound] +nickname = ui_equip_mount01 +type = interface +file = audio\sounds\ui\ui_equip_mount01.wav +attenuation = -8 + +[Sound] +nickname = ui_equip_mount02 +type = interface +file = audio\sounds\ui\ui_equip_mount02.wav +attenuation = -8 + +[Sound] +nickname = ui_equip_mount03 +type = interface +file = audio\sounds\ui\ui_equip_mount03.wav +attenuation = -8 + +[Sound] +nickname = ui_equip_mount04 +type = interface +file = audio\sounds\ui\ui_equip_mount04.wav +attenuation = -8 + +[Sound] +nickname = ui_equip_mount05 +type = interface +file = audio\sounds\ui\ui_equip_mount05.wav +attenuation = -8 + +[Sound] +nickname = ui_execute_transaction +type = interface +file = audio\sounds\ui\ui_execute_transaction.wav +attenuation = -8 + +[Sound] +nickname = ui_filter_select +type = interface +file = audio\sounds\ui\ui_filter_select.wav +attenuation = -6 + +[Sound] +nickname = ui_filter_operation +type = interface +file = audio\sounds\ui\ui_filter_operation.wav +attenuation = -8 + +[Sound] +nickname = ui_incoming_missile +type = interface +file = audio\sounds\rtc\sfx_ui_react_error01.wav +attenuation = -10 + +[Sound] +nickname = ui_info_card_open +type = interface +file = audio\sounds\ui\ui_secondary_window_open.wav +attenuation = -8 + +[Sound] +nickname = ui_item_select +type = interface +file = audio\sounds\ui\ui_select_item.wav +attenuation = -8 + +[Sound] +nickname = ui_load_cargo +type = interface +file = audio\sounds\ui\ui_load_cargo.wav +attenuation = -8 + +[Sound] +nickname = ui_motion_swish +file = audio\sounds\ui\ui_motion_swish.wav +type = interface +attenuation = -19 + +[Sound] +nickname = ui_nav_map_expand +type = interface +file = audio\sounds\ui\sub target acquired.wav +attenuation = 0 + +[Sound] +nickname = ui_nav_map_fade +type = interface +file = audio\sounds\ui\ui_nav_map_fade.wav +attenuation = -8 + +[Sound] +nickname = ui_nav_map_submenu +type = interface +file = audio\sounds\ui\ui_select_item.wav +attenuation = -8 + +[Sound] +nickname = ui_new_story_star +type = interface +file = audio\sounds\ui\ui_new_story_objective.wav +attenuation = -11 + +[Sound] +nickname = ui_nn_expansioncontraction +file = audio\sounds\ui\nn_expand_contract.wav +type = interface +attenuation = -8 + +[Sound] +nickname = ui_open_infocard +type = interface +file = audio\sounds\ui\ui_secondary_window_open.wav +attenuation = -8 + +[Sound] +nickname = ui_open_infocard_button +type = interface +file = audio\sounds\ui\ui_open_infocard_button.wav +attenuation = -8 + +[Sound] +nickname = ui_rollover +type = interface +file = audio\sounds\ui\ui_rollover.wav +attenuation = -25 + +[Sound] +nickname = ui_select_add +type = interface +file = audio\sounds\ui\ui_select_add.wav +attenuation = -8 + +[Sound] +nickname = ui_select_confirm +type = interface +file = audio\sounds\ui\ui_select_confirm.wav +attenuation = -8 + +[Sound] +nickname = ui_select_item +type = interface +file = audio\sounds\ui\map_submenu_popup.wav +attenuation = -8 + +[Sound] +nickname = ui_select_reject +type = interface +file = audio\sounds\ui\ui_select_reject.wav +attenuation = -8 + +[Sound] +nickname = ui_select_remove +type = interface +file = audio\sounds\ui\ui_select_remove.wav +attenuation = -8 + +[Sound] +nickname = ui_shipview_select +file = audio\sounds\ui\ui_shipview_select.wav +type = interface +attenuation = -6 + +[Sound] +nickname = ui_target_change +file = audio\sounds\ui\ui_secondary_window_open.wav +type = interface +attenuation = 0 + +[Sound] +nickname = ui_swap_weapon +type = interface +file = audio\sounds\ui\map_submenu_popup.wav +attenuation = -8 + +[Sound] +nickname = ui_typing_characters +type = interface +file = audio\sounds\ui\ui_typing_characters.wav +attenuation = -8 + +[Sound] +nickname = ui_toggle_mouse_flight +type = interface +file = audio\sounds\ui\hud_expand.wav +attenuation = -8 + +[Sound] +nickname = ui_use_nanobots_success +type = interface +file = audio\sounds\ui\ui_dump_tcd.wav +attenuation = -8 + +[Sound] +nickname = ui_use_shield_battery_success +type = interface +file = audio\sounds\ui\ui_open_tcd.wav +attenuation = -8 + +[Sound] +nickname = ui_use_nanobots_failure +type = interface +file = audio\sounds\ui\ui_select_reject.wav +attenuation = -8 + +[Sound] +nickname = ui_use_shield_battery_failure +type = interface +file = audio\sounds\ui\ui_select_reject.wav +attenuation = -8 + +[Sound] +nickname = ui_window_open +type = interface +file = audio\sounds\ui\ui_primary_window_open.wav +attenuation = -8 + +[Sound] +nickname = ui_voice_test +type = voice +file = audio\dialogue\trent\dx_s020x_1601_trent.wav +attenuation = 0 + +[Sound] +nickname = ui_effects_test +type = normal +file = audio\sounds\weapons\fire_pulse1.wav +attenuation = -7 + +[Sound] +nickname = ui_music_test +type = music +file = audio\music\music_tau_space.wav +attenuation = 0 + diff --git a/DATA/AUDIO/music.ini b/DATA/AUDIO/music.ini new file mode 100644 index 0000000..a6c4ee5 --- /dev/null +++ b/DATA/AUDIO/music.ini @@ -0,0 +1,1252 @@ +[Sound] +nickname = music_null +file = audio\null.wav +attenuation = 0 +type = music + +[Sound] +nickname = music_srtc_initial_cue +file = audio\music\music_anticipation_moref.wav +type = music +attenuation = 0 +streamer = true + +[Sound] +nickname = music_srtc_second_cue +file = audio\music\music_danger.wav +type = music +attenuation = -4 +streamer = true + +[Sound] +nickname = music_anticipation_light +file = audio\music\music_anticipation_light.wav +type = music +attenuation = -6 +streamer = true + +[Sound] +nickname = music_anticipation_more_forboding +file = audio\music\music_anticipation_moref.wav +type = music +attenuation = -6 +streamer = true + +[Sound] +nickname = music_anticipation_motivated +file = audio\music\music_anticipation_motiv.wav +type = music +attenuation = -6 +streamer = true + +[Sound] +nickname = music_awe_and_wonderment +file = audio\music\music_awe_and_wonderment.wav +type = music +attenuation = -6 +streamer = true + +[Sound] +nickname = music_danger +file = audio\music\music_danger.wav +type = music +attenuation = -6 +streamer = true + +[Sound] +nickname = music_dangerous_chase +file = audio\music\music_dangerous_chase.wav +type = music +attenuation = -6 +streamer = true + +[Sound] +nickname = music_death +type = music +file = audio\music\music_cadiz.wav +attenuation = -3 +streamer = true + +[Sound] +nickname = music_discordant_psychosis +type = music +file = audio\music\music_discordant_psych.wav +attenuation = -5 +streamer = true + +[Sound] +nickname = music_failure +type = music +file = audio\music\music_failure.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_friendly_encouragement +type = music +file = audio\music\music_friendly_encourage.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_reveal_and_exposition +type = music +file = audio\music\music_reveal_and_exposition.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_reveal_challenging +type = music +file = audio\music\music_reveal_challenging.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_reveal_contraband +type = music +file = audio\music\music_reveal_contraband.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_reveal_enemy_position_of_strength +type = music +file = audio\music\music_reveal_enemy_pos.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_reveal_special_mystery +type = music +file = audio\music\music_reveal_special_myst.wav +attenuation = -6 +streamer = true + +[Sound] +nickname = music_solemn_and_grave +type = music +file = audio\music\music_solemn_and_grave.wav +attenuation = -6 +streamer = true + +[Sound] 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rtc_music_omicron_danger +type = music +file = audio\music\music_omicron_danger.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_omicron_battle +type = music +file = audio\music\music_omicron_battle.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_race_start +type = music +file = audio\music\music_race_start.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_race_loop +type = music +file = audio\music\music_race_loop.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_no_ally_danger +type = music +file = audio\music\music_li_danger.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_no_ally_battle +type = music +file = audio\music\music_li_battle.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_no_lair_battle +type = music +file = audio\music\music_li_battle.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_no_battle +type = music +file = audio\music\music_li_battle.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_no_dyson_battle +type = music +file = audio\music\music_li_battle.wav +attenuation = 0 + +[Sound] +nickname = rtc_music_m13_hypergate_scene +type = music +file = audio\music\music_m13_hypergate_scene.wav +attenuation = 0 + +[Sound] +nickname = music_bering_li +type = music +file = audio\music\music_discordant_psych.wav +attenuation = -5 +streamer = true + +[Sound] +nickname = music_bering_rh +type = music +file = audio\music\music_discordant_psych.wav +attenuation = -5 +streamer = true diff --git a/DATA/AUDIO/sounds.ini b/DATA/AUDIO/sounds.ini new file mode 100644 index 0000000..ba6fa54 --- /dev/null +++ b/DATA/AUDIO/sounds.ini @@ -0,0 +1,1544 @@ +[Sound] +nickname = null +file = audio\null.wav + +[Sound] +nickname = shield_rebuilt +file = audio\sounds\equipment\shield_rebuilt.wav +attenuation = -2 +range = 50, 250 +crv_pitch = 5 + +[Sound] +nickname = shield_offline +file = audio\sounds\equipment\shield_offline.wav +attenuation = -4 +range = 50, 200 +crv_pitch = 5 + +[Sound] +nickname = tractor_operating +file = audio\sounds\equipment\tractor_operating.wav +attenuation = -5 +range = 120, 400 + +[Sound] +nickname = tractor_loot_grabbed +file = audio\sounds\equipment\tractor_loot_grabbed.wav +attenuation = -8 +range = 150, 400 + +[Sound] +nickname = tractor_complete +file = audio\sounds\equipment\tractor_complete.wav +attenuation = -8 +range = 150, 400 + +[Sound] +nickname = tractor_interrupted +file = audio\sounds\equipment\tractor_interrupted.wav +attenuation = -8 +range = 150, 400 + +[Sound] +nickname = l_missile_launch +file = audio\sounds\weapons\l_missile_launch.wav +attenuation = -6 +range = 30, 500 +crv_pitch = 4 + +[Sound] +nickname = r_missile_launch +file = audio\sounds\weapons\l_missile_launch.wav +attenuation = -6 +range = 25, 500 +crv_pitch = 4 + +[Sound] +nickname = fire_laser1 +file = audio\sounds\weapons\fire_laser1.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_laser2 +file = audio\sounds\weapons\fire_laser2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_laser3 +file = audio\sounds\weapons\fire_laser3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_laser4 +file = audio\sounds\weapons\fire_laser4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_laser5 +file = audio\sounds\weapons\fire_laser5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_neutron1 +file = audio\sounds\weapons\fire_neutron1.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_neutron2 +file = audio\sounds\weapons\fire_neutron2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_neutron3 +file = audio\sounds\weapons\fire_neutron3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_neutron4 +file = audio\sounds\weapons\fire_neutron4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_neutron5 +file = audio\sounds\weapons\fire_neutron5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_particle1 +file = audio\sounds\weapons\fire_particle1.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_particle2 +file = audio\sounds\weapons\fire_particle2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_particle3 +file = audio\sounds\weapons\fire_particle3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_particle4 +file = audio\sounds\weapons\fire_particle4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_particle5 +file = audio\sounds\weapons\fire_particle5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_photon1 +file = audio\sounds\weapons\fire_photon1.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_photon2 +file = audio\sounds\weapons\fire_photon2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_photon3 +file = audio\sounds\weapons\fire_photon3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_photon4 +file = audio\sounds\weapons\fire_photon4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_photon5 +file = audio\sounds\weapons\fire_photon5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_plasma1 +file = audio\sounds\weapons\fire_plasma1.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_plasma2 +file = audio\sounds\weapons\fire_plasma2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_plasma3 +file = audio\sounds\weapons\fire_plasma3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_plasma4 +file = audio\sounds\weapons\fire_plasma4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_plasma5 +file = audio\sounds\weapons\fire_plasma5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_pulse1 +file = audio\sounds\weapons\fire_pulse1.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_pulse2 +file = audio\sounds\weapons\fire_pulse2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_pulse3 +file = audio\sounds\weapons\fire_pulse3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_pulse4 +file = audio\sounds\weapons\fire_pulse4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_pulse5 +file = audio\sounds\weapons\fire_pulse5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_tachyon2 +file = audio\sounds\weapons\fire_tachyon2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_tachyon3 +file = audio\sounds\weapons\fire_tachyon3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_tachyon4 +file = audio\sounds\weapons\fire_tachyon4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_tachyon5 +file = audio\sounds\weapons\fire_tachyon5.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_capship +file = audio\sounds\weapons\fire_capship.wav +attenuation = -7 +crv_pitch = 10 +range = 200, 1000 +persistent = space + +[Sound] +nickname = fire_capship_forward_gun +file = audio\sounds\weapons\fire_capship_forward_gun.wav +attenuation = -7 +crv_pitch = 10 +range = 200, 1000 + +[Sound] +nickname = fire_countermeasure +file = audio\sounds\weapons\fire_countermeasure.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 +persistent = space + +[Sound] +nickname = fire_cruise_disruptor +file = audio\sounds\weapons\fire_cruise_disruptor.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 +persistent = space + +[Sound] +nickname = fire_mine_regular +file = audio\sounds\weapons\fire_mine_regular.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 +persistent = space + +[Sound] +nickname = fire_mine_tracking +file = audio\sounds\weapons\fire_mine_tracking.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 +persistent = space + +[Sound] +nickname = fire_missile_emp +file = audio\sounds\weapons\fire_missile_emp.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 + +[Sound] +nickname = fire_missile_homing +file = audio\sounds\weapons\fire_missile_homing.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 +persistent = space + +[Sound] +nickname = fire_missile_regular +file = audio\sounds\weapons\fire_missile_regular.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 +persistent = space + +[Sound] +nickname = fire_torpedo +file = audio\sounds\weapons\fire_torpedo.wav +attenuation = -5 +crv_pitch = 10 +range = 70, 1000 + +[Sound] +nickname = fire_no1 +file = audio\sounds\weapons\fire_no1.wav +attenuation = -5 +crv_pitch = 12 +range = 70, 1000 + +[Sound] +nickname = fire_no_torpedo +file = audio\sounds\weapons\fire_no_torpedo.wav +attenuation = -5 +crv_pitch = 12 +range = 70, 1000 + +[Sound] +nickname = fire_no_cruise_disruptor +file = audio\sounds\weapons\fire_no_cruise_disruptor.wav +attenuation = -5 +crv_pitch = 12 +range = 70, 1000 + +[Sound] +nickname = fire_no_capship +file = audio\sounds\weapons\fire_no_capship.wav +attenuation = -5 +crv_pitch = 12 +range = 170, 1000 + +[Sound] +nickname = by_no_torpedo +file = audio\sounds\weapons\by_no_torpedo.wav +attenuation = -2 +crv_pitch = 12 +range = 70, 100 + +[Sound] +nickname = fire_dry +file = audio\sounds\weapons\fire_dry.wav +attenuation = -4 +crv_pitch = 10 +range = 60, 500 + +[Sound] +nickname = proj_ast_coll +file = audio\sounds\fx\collision_projectile_ast.wav +attenuation = -6 +range = 50 +crv_pitch = 5 + +[Sound] +nickname = hh_small_light01 +file = audio\sounds\fx\hh_small_light01.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_light02 +file = audio\sounds\fx\hh_small_light02.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_light03 +file = audio\sounds\fx\hh_small_light03.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_medium01 +file = audio\sounds\fx\hh_small_medium01.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_medium02 +file = audio\sounds\fx\hh_small_medium02.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_medium03 +file = audio\sounds\fx\hh_small_medium03.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_heavy01 +file = audio\sounds\fx\hh_small_heavy01.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_heavy02 +file = audio\sounds\fx\hh_small_heavy02.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_small_heavy03 +file = audio\sounds\fx\hh_small_heavy02.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_light01 +file = audio\sounds\fx\hh_large_light01.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_light02 +file = audio\sounds\fx\hh_large_light01.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_light03 +file = audio\sounds\fx\hh_large_light01.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_medium01 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_medium02 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_medium03 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_heavy01 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_heavy02 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_large_heavy03 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 10 + +[Sound] +nickname = hh_nomad_light01 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_light02 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_light03 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_medium01 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_medium02 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_medium03 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_heavy01 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_heavy02 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_nomad_heavy03 +file = audio\null.wav +attenuation = -1 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_light01 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_light02 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_light03 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_medium01 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_medium02 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_medium03 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_heavy01 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_heavy02 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = hh_rock_heavy03 +file = audio\null.wav +attenuation = -4 +range = 20, 500 +crv_pitch = 5 + +[Sound] +nickname = sh_li01 +file = audio\sounds\fx\sh_li01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_li02 +file = audio\sounds\fx\sh_li02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_li03 +file = audio\sounds\fx\sh_li03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_ku01 +file = audio\sounds\fx\sh_ku01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_ku02 +file = audio\sounds\fx\sh_ku02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_ku03 +file = audio\sounds\fx\sh_ku03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_br01 +file = audio\sounds\fx\sh_br01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_br02 +file = audio\sounds\fx\sh_br02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_br03 +file = audio\sounds\fx\sh_br03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_rh01 +file = audio\sounds\fx\sh_rh01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_rh02 +file = audio\sounds\fx\sh_rh02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_rh03 +file = audio\sounds\fx\sh_rh03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_no01 +file = audio\sounds\fx\sh_bw01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_no02 +file = audio\sounds\fx\sh_bw02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_no03 +file = audio\sounds\fx\sh_bw03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_bw01 +file = audio\sounds\fx\sh_pi01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_bw02 +file = audio\sounds\fx\sh_pi02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_bw03 +file = audio\sounds\fx\sh_pi03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_ci01 +file = audio\sounds\fx\sh_ci01.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_ci02 +file = audio\sounds\fx\sh_ci02.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = sh_ci03 +file = audio\sounds\fx\sh_ci03.wav +attenuation = -9 +range = 20, 300 +crv_pitch = 2 + +[Sound] +nickname = csx_flash01 +file = audio\sounds\fx\csx_flash01.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_large01 +file = audio\sounds\fx\csx_large01.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_large02 +file = audio\sounds\fx\csx_large02.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_large03 +file = audio\sounds\fx\csx_large03.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_large04 +file = audio\sounds\fx\csx_large04.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_large05 +file = audio\sounds\fx\csx_large05.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_monster01 +file = audio\sounds\fx\csx_monster01.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_sectional01 +file = audio\sounds\fx\csx_sectional01.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_sectional02 +file = audio\sounds\fx\csx_sectional02.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_sectional03 +file = audio\sounds\fx\csx_sectional03.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_sectional04 +file = audio\sounds\fx\csx_sectional04.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = csx_sectional05 +file = audio\sounds\fx\csx_sectional05.wav +attenuation = -3 +range = 1750, 6000 +crv_pitch = 8 + +[Sound] +nickname = debris_explosion1 +file = audio\sounds\fx\debri explo 1.wav +attenuation = -1 +range = 80, 400 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = debris_explosion2 +file = Audio\Sounds\fx\debri explo 2.wav +attenuation = -1 +range = 80, 400 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = debris_explosion3 +file = audio\sounds\fx\debri explo 3.wav +attenuation = -1 +range = 80, 400 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = debris_explosion4 +file = audio\sounds\fx\debri explo 4.wav +attenuation = -1 +range = 80, 400 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = med_explosion1 +file = audio\sounds\fx\med explo 1.wav +attenuation = -3 +range = 80, 600 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = med_explosion2 +file = audio\sounds\fx\med explo 2.wav +attenuation = -3 +range = 80, 600 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = med_explosion3 +file = audio\sounds\fx\med explo 3.wav +attenuation = -3 +range = 80, 600 +persistent = space +crv_pitch = 15 + +[Sound] +nickname = med_explosion4 +file = audio\sounds\fx\med explo 4.wav +attenuation = -3 +range = 80, 600 +persistent = space +crv_pitch = 12 + +[Sound] +nickname = childexplosion4 +file = audio\sounds\fx\childexplosion4.wav +attenuation = -7 +range = 70, 400 +crv_pitch = 5 + +[Sound] +nickname = sever_debris +file = audio\sounds\fx\equip blowing off.wav +attenuation = -3 +range = 50, 400 +crv_pitch = 10 + +[Sound] +nickname = asteroid_explosion +file = audio\sounds\fx\explosion_asteroid_large.wav +attenuation = -6 +range = 100, 1000 +crv_pitch = 10 + +[Sound] +nickname = cargo_jettison +file = audio\sounds\equipment\cargo_jettison.wav +attenuation = -6 +range = 150, 600 +crv_pitch = 5 + +[Sound] +nickname = cloak_no_battleship +file = audio\sounds\fx\cloak_no_battleship.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_no_fighter +file = audio\sounds\fx\cloak_no_fighter.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_no_fighter_srtc +file = audio\sounds\fx\cloak_no_fighter.wav +attenuation = -6 +range = 180, 750 + +[Sound] +nickname = cloak_no_gunboat +file = audio\sounds\fx\cloak_no_gunboat.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_osiris +file = audio\sounds\fx\cloak_osiris.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_rh_battleship +file = audio\sounds\fx\cloak_rh_battleship.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_rh_cruiser +file = audio\sounds\fx\cloak_rh_cruiser.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_rh_fighter +file = audio\sounds\fx\cloak_rh_fighter.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = cloak_rh_gunboat +file = audio\sounds\fx\cloak_rh_gunboat.wav +attenuation = -6 +range = 180, 750 +crv_pitch = 5 + +[Sound] +nickname = ship_levitation +file = audio\sounds\fx\ship_cushion.wav +type = ambience +attenuation = -3 +range = 20, 100 + +[Sound] +nickname = on_fire_loop +file = audio\sounds\fx\object_on_fire01.wav +type = ambience +attenuation = -1 +range = 150, 300 +crv_pitch = 5 + +[Sound] +nickname = object_on_fire01 +type = ambience +file = audio\sounds\fx\object_on_fire01.wav +attenuation = -1 +range = 150, 300 +crv_pitch = 5 + +[Sound] +nickname = object_on_fire02 +type = ambience +file = audio\sounds\fx\object_on_fire01.wav +attenuation = -1 +range = 150, 300 +crv_pitch = 5 + +[Sound] +nickname = chomp1 +file = audio\sounds\fx\gm_chomper1.wav +attenuation = -12 +range = 50, 400 +crv_pitch = 10 + +[Sound] +nickname = chomp2 +file = audio\sounds\fx\gm_chomper2.wav +attenuation = -12 +range = 50, 400 +crv_pitch = 10 + +[Sound] +nickname = chomp3 +file = audio\sounds\fx\gm_chomper3.wav +attenuation = -12 +range = 50 +crv_pitch = 10 + +[Sound] +nickname = conveyor +file = audio\sounds\ships\Conveyor.wav +attenuation = -12 +range = 50, 200 + +[Sound] +nickname = conveyor_operating +file = audio\sounds\ships\Conveyor.wav +attenuation = -12 +range = 50, 200 + +[Sound] +nickname = exhaust +file = audio\sounds\ships\Exhaust Vent.wav +attenuation = -12 +range = 50, 600 + +[Sound] +nickname = gate_open_sound +file = audio\sounds\animations\jumpgate_open.wav +attenuation = 0 +range = 750, 2000 +crv_pitch = 2 +persistent = space + +[Sound] +nickname = gate_close_sound +file = audio\sounds\animations\jumpgate_close.wav +attenuation = 0 +range = 750, 2000 +crv_pitch = 2 +persistent = space + +[Sound] +nickname = ring_open_sound +file = audio\sounds\animations\ring_open.wav +attenuation = -1 +range = 350, 1200 +crv_pitch = 2 +persistent = space + +[Sound] +nickname = ring_close_sound +file = audio\sounds\animations\ring_close.wav +attenuation = -1 +range = 350, 1200 +crv_pitch = 2 +persistent = space + +[Sound] +nickname = cargo_doors_open +file = audio\sounds\animations\door_small_open.wav +attenuation = -8 +range = 100, 600 +crv_pitch = 2 + +[Sound] +nickname = cargo_doors_close +file = audio\sounds\animations\door_small_close.wav +attenuation = -8 +range = 100, 600 +crv_pitch = 2 + +[Sound] +nickname = hanger_doors_opening +file = audio\sounds\animations\door_large_open.wav +attenuation = -10 +range = 100, 800 +crv_pitch = 2 + +[Sound] +nickname = hanger_doors_closing +file = audio\sounds\animations\door_large_close.wav +attenuation = -10 +range = 100, 800 +crv_pitch = 2 + +[Sound] +nickname = door_hangar_open +file = audio\sounds\animations\door_large_open.wav +attenuation = -10 +range = 100, 800 +crv_pitch = 2 + +[Sound] +nickname = door_hangar_close +file = audio\sounds\animations\door_large_close.wav +attenuation = -10 +range = 100, 800 +crv_pitch = 2 + +[Sound] +nickname = depot_open_sound +file = audio\sounds\animations\door_medium_open.wav +attenuation = -2 +range = 100, 700 +crv_pitch = 2 + +[Sound] +nickname = depot_close_sound +file = audio\sounds\animations\door_medium_close.wav +attenuation = -2 +range = 100, 700 +crv_pitch = 2 + +[Sound] +nickname = door_medium_open +file = audio\sounds\animations\door_medium_open.wav +attenuation = -3 +range = 100, 700 +crv_pitch = 2 + +[Sound] +nickname = door_medium_close +file = audio\sounds\animations\door_medium_close.wav +attenuation = -3 +range = 100, 700 +crv_pitch = 2 + +[Sound] +nickname = turret_doors_open +file = audio\sounds\animations\door_medium_open.wav +attenuation = -3 +range = 100, 700 + +[Sound] +nickname = turret_doors_close +file = audio\sounds\animations\door_medium_close.wav +attenuation = -6 +range = 250, 600 +crv_pitch = 2 + +[Sound] +nickname = atmospheric_buffeting +file = audio\sounds\fx\atmospheric_buffeting.wav +attenuation = -2 +range = 80, 800 +crv_pitch = 10 +persistent = space + +[Sound] +nickname = jump_in +file = audio\sounds\fx\jump_in.wav +attenuation = -6 +range = 100, 1000 + +[Sound] +nickname = jump_out +file = audio\sounds\fx\jump_out.wav +attenuation = -6 +range = 100, 1000 + +[Sound] +nickname = jump_out_traumatic +file = audio\sounds\fx\jump_out.wav +attenuation = -6 +range = 100, 1000 + +[Sound] +nickname = jump_flight +file = audio\sounds\fx\jump_flight.wav +attenuation = -3 +range = 100, 1000 + +[Sound] +nickname = hum_tl_pulse +file = audio\sounds\fx\hum_tl_pulse.wav +attenuation = -6 +range = 25, 500 +crv_pitch = 2 + +[Sound] +nickname = tl_disrupt +file = audio\sounds\equipment\shield_offline.wav +attenuation = -6 +range = 50, 1000 +crv_pitch = 2 + +[Sound] +nickname = tl_enter +file = audio\sounds\fx\jump_in.wav +attenuation = -6 +range = 50, 1000 + +[Sound] +nickname = tl_leave_successful +file = audio\sounds\fx\jump_out.wav +attenuation = -6 +range = 750, 1000 + +[Sound] +nickname = tl_leave_traumatic +file = audio\sounds\fx\jump_out.wav +attenuation = -6 +range = 50, 1000 + +[Sound] +nickname = tl_regenerate +file = audio\sounds\equipment\shield_rebuilt.wav +attenuation = -6 +range = 50, 1000 + +[Sound] +nickname = tl_ring_whoosh +file = audio\sounds\solar\tl_ring_whoosh.wav +attenuation = -7 +range = 20, 500 +is_2d = true + +[Sound] +nickname = tl_wind_ext +file = audio\sounds\fx\atmospheric_buffeting.wav +attenuation = -8 +range = 200, 800 + +[Sound] +nickname = tl_wind_int +file = audio\sounds\fx\jump_flight.wav +is_2d = true +attenuation = -6 +range = 100, 500 + +[Sound] +nickname = hum_tl_ring +type = ambience +file = audio\sounds\fx\hum_tl_ring.wav +attenuation = -4 +range = 40, 500 + +[Sound] +nickname = depot_wallah +type = ambience +file = audio\sounds\solar\wallah_depot.wav +attenuation = -16 +range = 500, 3000 + +[Sound] +nickname = depot_wallah_srtc +type = ambience +file = audio\sounds\solar\wallah_depot.wav +attenuation = -21 +range = 500, 3000 + +[Sound] +nickname = outpost_wallah +type = ambience +file = audio\sounds\solar\wallah_outpost.wav +attenuation = -16 +range = 500, 3000 + +[Sound] +nickname = rumble_solar_small +type = ambience +file = audio\sounds\solar\rumble_trading_depot.wav +attenuation = -8 +range = 100, 1000 + +[Sound] +nickname = rumble_solar_medium +type = ambience +file = audio\sounds\solar\rumble_station_small.wav +attenuation = -6 +range = 110, 1100 + +[Sound] +nickname = rumble_solar_large +type = ambience +file = audio\sounds\solar\rumble_station_large.wav +attenuation = -4 +range = 120, 1200 + +[Sound] +nickname = rumble_gas_collector +type = ambience +file = audio\sounds\solar\rumble_trading_outpost.wav +attenuation = -8 +range = 50, 800 + +[Sound] +nickname = rumble_gas_miner +type = ambience +file = audio\sounds\solar\rumble_trading_outpost.wav +attenuation = -8 +range = 50, 800 + +[Sound] +nickname = rumble_manufac_platform +type = ambience +file = audio\sounds\solar\rumble_trading_outpost.wav +attenuation = -8 +range = 50, 800 + +[Sound] +nickname = rumble_shipyard +file = audio\sounds\solar\rumble_trading_outpost.wav +type = ambience +attenuation = -8 +range = 50, 800 + +[Sound] +nickname = rumble_solar_plant +type = ambience +file = audio\sounds\solar\rumble_trading_outpost.wav +attenuation = -8 +range = 500, 1500 + +[Sound] +nickname = rumble_station_large +type = ambience +file = audio\sounds\solar\rumble_station_large.wav +attenuation = -8 +range = 100, 1200 + +[Sound] +nickname = rumble_station_small +type = ambience +file = audio\sounds\solar\rumble_station_small.wav +attenuation = -8 +range = 100, 1200 + +[Sound] +nickname = rumble_trading_depot +type = ambience +file = audio\sounds\solar\rumble_trading_depot.wav +attenuation = -13 +range = 50, 800 + +[Sound] +nickname = rumble_trading_outpost +type = ambience +file = audio\sounds\solar\rumble_trading_outpost.wav +attenuation = -16 +range = 50, 800 + +[Sound] +nickname = fire_mass_light01 +file = audio\sounds\weapons\fire_mass_light01.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_mass_light02 +file = audio\sounds\weapons\fire_mass_light02.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_mass_light03 +file = audio\sounds\weapons\fire_mass_light03.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_nws_gun01 +file = audio\sounds\weapons\fire_pulsar_cannon.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_li_n_gun05 +file = audio\sounds\weapons\fire_no_cruise_disruptor.wav +attenuation = -7 +crv_pitch = 9 +range = 200, 1000 +persistent = space + +[Sound] +nickname = fire_rocket +file = audio\sounds\weapons\fire_rocket.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_rocket2 +file = audio\sounds\weapons\fire_rocket2.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_red_cannon +file = audio\sounds\weapons\fire_gun1_rank4.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_red_cannon2 +file = audio\sounds\weapons\fire_gun4_rank3.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_rh_laser +file = audio\sounds\weapons\fire_quark.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_rh_blaster +file = audio\sounds\engines\engine_rh_fighter_kill.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_rs_gun +file = audio\sounds\weapons\fire_bolt_micro.wav +range = 60, 500 +crv_pitch = 9 +attenuation = -7 + +[Sound] +nickname = fire_rh_capship +file = audio\sounds\weapons\fire_no_torpedo.wav +attenuation = -7 +crv_pitch = 10 +range = 200, 1000 +persistent = space + +[Sound] +nickname = fire_cruise_missile +file = audio\sounds\fx\impact_cruise_disruptor.wav +attenuation = -7 +crv_pitch = 9 +range = 200, 1000 +persistent = space \ No newline at end of file diff --git a/DATA/CHARACTERS/NewCharacter.ini b/DATA/CHARACTERS/NewCharacter.ini new file mode 100644 index 0000000..ebbcfc8 --- /dev/null +++ b/DATA/CHARACTERS/NewCharacter.ini @@ -0,0 +1,24 @@ +[Pilot] +nickname = trent +body = trent +comm = trent +voice = trent_voice +body.anim = Sc_MLBODY_STND_000LV_A_31 +thumb = interface\intro\objects\MULTI_blackdragonmale.3db +comm.anim = Sc_comm_body_unfold_female, Sc_headCOM + +[Package] +nickname = ge_csv +strid_name = 11051 +strid_desc = 11551 +ship = ge_csv +loadout = MP_ge_fighter +money = 2000 + +[Faction] +nickname = new_player +rep_group = co_ic_grp +base = Li01_11_Base +Package = ge_csv +Pilot = trent + diff --git a/DATA/CHARACTERS/costumes.ini b/DATA/CHARACTERS/costumes.ini new file mode 100644 index 0000000..4d3e83b --- /dev/null +++ b/DATA/CHARACTERS/costumes.ini @@ -0,0 +1,1075 @@ +[Costume] +nickname = benchmark_male +head = benchmark_male_head +body = benchmark_male_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = benchmark_female +head = benchmark_female_head +body = benchmark_female_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = trent +head = pi_pirate5_head +body = pi_orillion_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = juni +head = pl_female4_head +body = li_hatcher_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = sinclair +head = pl_female3_head +body = sc_female1_body +righthand = female_hand_right_black +lefthand = female_hand_left_black + +[Costume] +nickname = orillion +head = pl_male4_head +body = pi_orillion_body +righthand = male_hand_right_black +lefthand = male_hand_left_black + +[Costume] +nickname = quintaine +head = rh_reichman_head +body = pi_pirate2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = king +head = li_scrote_head +body = li_scrote_body +righthand = male_hand_right_black +lefthand = male_hand_left_black + +[Costume] +nickname = syd +head = syd_head +body = sh_male1_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = tekagi +head = ku_edo_head +body = ku_edo_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ozu +head = ku_sales_head +body = pl_male1_journeyman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = lonnigan +head = pi_pirate3_head +body = pl_male3_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = lonnigan_hurt +head = pi_pirate3_head_hurt +body = pl_male3_peasant_body_HURT +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = akiro +head = ku_tenji_head +body = pi_pirate8_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = tobias +head = br_tobias_head +body = br_tobias_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = kress +head = rh_alaric_head +body = pi_pirate6_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = vanpelt +head = ge_male7_head +body = sc_scientist2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = vance +head = sh_male2_head +body = sh_male2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = vonclaussen +head = br_brighton_head +body = rh_deidrich_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = walker +head = br_captain_head +body = li_tilton_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = jacobi +head = br_darcy_head +body = br_darcy_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = jacobi_torture +head = br_darcy_head +body = br_darcy_body_torture +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = jonner +head = sh_male3_head +body = rh_wilham_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = blix +head = rh_sales_head +body = sh_male3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = neimann +head = rh_deidrich_head +body = rh_reichman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = neimann_worm +head = rh_deidrich_head_worm +body = rh_reichman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = worm +body = worm + +[Costume] +nickname = botzler +head = sh_male1_head +body = pl_male1_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = reed +head = li_captain_head +body = li_rockford_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = dexter +head = rh_hassler_head +body = pi_pirate1_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = drake +head = ge_male3_head +body = li_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = genzo +head = pl_male5_head +body = pl_male1_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = harrison +head = rh_captain_head +body = li_rockford_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = hochstedler +head = sc_scientist1_head +body = sc_scientist1_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = heinz +head = pl_male3_head +body = pl_male3_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = keiko +head = ku_tashi_head +body = pl_female1_peasant_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = mahler +head = pi_pirate1_head +body = pi_pirate3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = tishiro +head = ge_male2_head +body = ku_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = winslow +head = li_captain_head +body = pl_male3_journeyman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = medic_1 +head = pl_male1_head +body = sc_scientist2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = medic_2 +head = sh_male3_head +body = sc_scientist2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = medic_3 +head = br_quigly_head +body = sc_scientist2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ore_runner_male_1 +head = pl_male2_head +body = pi_pirate2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ore_runner_male_2 +head = pi_pirate2_head +body = pl_male1_journeyman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ore_runner_male_3 +head = pl_male6_head +body = pi_pirate2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ore_runner_female_1 +head = sh_female2_head_gen +body = pl_female2_journeyman_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = rh_agent_1 +head = br_sales_head +body = pl_male3_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_agent_2 +head = rh_captain_head +body = pl_male3_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = big_man +head = rh_wilham_head +body = rh_wilham_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = black_dragon_male_1 +head = pl_male8_head +body = ku_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = black_dragon_female_1 +head = ku_kym_head +body = ku_kym_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = br_male_freelancer +head = pl_male7_head +body = pl_male3_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = order_male_tech_1 +head = ge_male1_head +body = sc_scientist1_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = aide_male_1 +head = ge_male2_head +body = sc_scientist1_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = assistant_male_1 +head = ge_male4_head +body = sc_scientist3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_manhattan_bartender +head = li_manhattan_bartender_head +body = li_manhattan_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_manhattan_commtrader +head = li_sales_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_manhattan_weaponstrader +head = sh_male1_head +body = li_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_manhattan_shipdealer +head = rh_bartender_head +body = li_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = br_male_order_pilot_1 +head = br_bartender_head +body = br_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_male_order_pilot_1 +head = rh_captain_head +body = pl_male1_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_male_order_pilot_2 +head = li_captain_head +body = pl_male3_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = pygar_male_scientist_1 +head = pl_male7_head +body = sc_scientist2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = pygar_male_scientist_2 +head = pl_male2_head +body = sc_scientist2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = pygar_female_scientist_1 +head = pl_female1_head +body = sc_female1_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = hvis_xtr_1 +head = sh_male4_head +body = pi_pirate1_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = hvis_xtr_2 +head = pi_pirate2_head +body = pi_pirate2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = hvis_xtr_3 +head = pl_female1_head +body = pl_female2_journeyman_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = or_pi_01 +head = pl_male7_head +body = pi_pirate3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = or_pi_02 +head = pl_male7_head +body = pi_pirate5_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = or_pi_03 +head = pl_male6_head +body = pl_male1_journeyman_body +righthand = male_hand_right_black +lefthand = male_hand_left_black + +[Costume] +nickname = or_pi_04 +head = pi_pirate2_head +body = pl_male3_journeyman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = akira_asst +head = ge_male2_head +body = ku_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_bartender_1 +head = br_bartender_head +body = li_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_bartender_2 +head = rh_bartender_head +body = li_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_bartender_3 +head = li_captain_head +body = li_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_bartender_4 +head = sh_male4_head +body = li_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_commtrader_1 +head = li_sales_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_commtrader_2 +head = li_rockford_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_commtrader_3 +head = pl_male1_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_commtrader_4 +head = ge_male3_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_equipdealer_1 +head = ge_male1_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_equipdealer_2 +head = pl_male7_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_equipdealer_3 +head = rh_captain_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_equipdealer_4 +head = pi_pirate2_head +body = li_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_shipdealer_1 +head = br_quigly_head +body = li_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_shipdealer_2 +head = rh_hassler_head +body = li_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_shipdealer_3 +head = pl_male2_head +body = li_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_guard_1 +head = pl_male7_head +body = li_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_guard_2 +head = pl_male3_head +body = li_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_guard_3 +head = ge_male4_head +body = li_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_guard_4 +head = pl_male2_head +body = li_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_elite_1 +head = rh_hassler_head +body = li_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_elite_2 +head = pl_male1_head +body = li_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_elite_3 +head = pl_male6_head +body = li_male_elite_body +righthand = male_hand_right_black +lefthand = male_hand_left_black + +[Costume] +nickname = li_male_elite_4 +head = ge_male3_head +body = li_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_male_diplomat_1 +head = li_rockford_head +body = li_rockford_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = li_female_merchant_1 +head = li_hatcher_head +body = pl_female2_peasant_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = li_female_merchant_2 +head = br_kaitlyn_head +body = br_kaitlyn_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = br_shipdealer +head = br_sales_head +body = br_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = br_male_elite_1 +head = br_brighton_head +body = br_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = br_male_pilot_1 +head = ge_male4_head +body = br_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = br_male_merchant_1 +head = br_quigly_head +body = br_quigly_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = br_female_merchant_1 +head = br_karina_head +body = br_karina_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = rh_bartender_1 +head = rh_bartender_head +body = rh_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_female_pilot_1 +head = pl_female1_head +body = pl_female1_journeyman_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = rh_diplomat_1 +head = pl_male1_head +body = rh_reichman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_male_merchant_1 +head = ge_male6_head +body = rh_commtrader_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_male_citizen_1 +head = pl_male2_head +body = sh_male3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_male_citizen_2 +head = pl_male3_head +body = rh_wilham_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_female_citizen +head = rh_gruenwald_head +body = rh_greunwald_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = ku_bartender_1 +head = ku_bartender_head +body = ku_bartender_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_guard_1 +head = ku_captain_head +body = ku_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_guard_2 +head = pl_male8_head +body = ku_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_guard_3 +head = pl_male5_head +body = ku_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_guard_4 +head = ge_male1_head +body = ku_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_guard_5 +head = pl_male2_head +body = ku_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_guard_6 +head = ku_bartender_head +body = ku_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_pilot_1 +head = pl_male8_head +body = pl_male1_peasant_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_pilot_2 +head = ku_captain_head +body = pl_male1_journeyman_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_merchant_1 +head = sc_scientist2_head +body = sh_male3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_male_merchant_2 +head = ku_sales_head +body = ku_shipdealer_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = ku_merchant_assistant +head = ku_bartender_head +body = pi_pirate7_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = rh_male_guard_1 +head = pl_male3_head +body = rh_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = pirate_1 +head = ku_captain_head +body = pi_orillion_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = mc_br +head = br_captain_head +body = pi_orillion_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = mc_ku +head = ku_captain_head +body = pi_orillion_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = mc_li +head = li_captain_head +body = li_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left +accessory = comm_li_hatcher + +[Costume] +nickname = mc_rh +head = rh_captain_head +body = rh_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left +accessory = comm_rh_alaric + +[Costume] +nickname = mc_co +head = ge_male6_head +body = pi_orillion_body +righthand = male_hand_right_black +lefthand = male_hand_left_black +accessory = comm_ge_generic1 + +[Costume] +nickname = mc_fc +head = sh_male4_head +body = pi_orillion_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left +accessory = comm_pi_pirate + +[Costume] +nickname = mc_gd +head = sh_male1_head +body = pi_orillion_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left +accessory = comm_ge_generic2 + +[Costume] +nickname = extra_fem_li_news +head = li_newscaster_head +body = ku_kym_body_bust +righthand = female_hand_right_black +lefthand = female_hand_left_black + +[Costume] +nickname = extra_fem_ku_news +head = ku_newscaster_head +body = pl_female2_peasant_body_bust +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = extra_fem_br_news +head = br_newscaster_head +body = pl_female1_peasant_body_bust +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = extra_fem_rh_news +head = rh_newscaster_head +body = rh_greunwald_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = web_lane_hacker +head = sh_male4_head +body = pi_pirate7_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_bounty_hunter +head = sh_female2_head_gen +body = pl_female2_journeyman_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = web_lib_navy_officer +head = rh_captain_head +body = li_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_lib_police_officer +head = sh_male3_head +body = li_male_guard_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_red_hessian +head = pl_male7_head +body = pi_pirate2_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_independant_merchant +head = li_sales_head +body = li_rockford_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_lib_rougue_1 +head = rh_wilham_head +body = pi_pirate8_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_lib_rougue_2 +head = pi_pirate1_head +body = pi_pirate8_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_outcast_1 +head = ge_male6_head +body = pi_pirate3_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = web_outcast_fem_1 +head = pl_female1_head +body = sh_female1_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = web_br_fem_guard +head = pl_female1_head +body = br_female_guard_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = web_br_fem_elite +head = pl_female5_head +body = br_female_elite_body +righthand = benchmark_female_hand_right +lefthand = benchmark_female_hand_left + +[Costume] +nickname = web_rh_male_elite +head = rh_captain_head +body = rh_male_elite_body +righthand = benchmark_male_hand_right +lefthand = benchmark_male_hand_left + +[Costume] +nickname = robot_body_a +body = robot_body_a +righthand = robot_hand_right +lefthand = robot_hand_left + +[Costume] +nickname = robot_body_b +body = robot_body_b +righthand = robot_hand_rightB +lefthand = robot_hand_leftB + +[Costume] +nickname = robot_body_c +body = robot_body_c +righthand = robot_hand_right +lefthand = robot_hand_left + +[Costume] +nickname = robot_body_d +body = robot_body_d +righthand = robot_hand_rightB +lefthand = robot_hand_leftB + +[Costume] +nickname = robot_body_e +body = robot_body_e +righthand = robot_hand_right +lefthand = robot_hand_left + diff --git a/DATA/COCKPITS/CORSAIR/MODELS/co_cockpit.cmp b/DATA/COCKPITS/CORSAIR/MODELS/co_cockpit.cmp new file mode 100644 index 0000000..6f7dcd0 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/MODELS/co_cockpit.cmp differ diff --git a/DATA/COCKPITS/CORSAIR/MODELS/co_elite_cockpit.cmp b/DATA/COCKPITS/CORSAIR/MODELS/co_elite_cockpit.cmp new file mode 100644 index 0000000..a7443a5 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/MODELS/co_elite_cockpit.cmp differ diff --git a/DATA/COCKPITS/CORSAIR/MODELS/co_freighter_cockpit.cmp b/DATA/COCKPITS/CORSAIR/MODELS/co_freighter_cockpit.cmp new file mode 100644 index 0000000..e6bf5d5 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/MODELS/co_freighter_cockpit.cmp differ diff --git a/DATA/COCKPITS/CORSAIR/bw_elite.ini b/DATA/COCKPITS/CORSAIR/bw_elite.ini new file mode 100644 index 0000000..4534b54 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/bw_elite.ini differ diff --git a/DATA/COCKPITS/CORSAIR/bw_elite2.ini b/DATA/COCKPITS/CORSAIR/bw_elite2.ini new file mode 100644 index 0000000..4534b54 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/bw_elite2.ini differ diff --git a/DATA/COCKPITS/CORSAIR/bw_fighter.ini b/DATA/COCKPITS/CORSAIR/bw_fighter.ini new file mode 100644 index 0000000..c89b3a1 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/bw_fighter.ini differ diff --git a/DATA/COCKPITS/CORSAIR/bw_freighter.ini b/DATA/COCKPITS/CORSAIR/bw_freighter.ini new file mode 100644 index 0000000..bf6ee8d Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/bw_freighter.ini differ diff --git a/DATA/COCKPITS/CORSAIR/corsair.ini b/DATA/COCKPITS/CORSAIR/corsair.ini new file mode 100644 index 0000000..768f80b Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/corsair.ini differ diff --git a/DATA/COCKPITS/CORSAIR/corsair_elite.ini b/DATA/COCKPITS/CORSAIR/corsair_elite.ini new file mode 100644 index 0000000..4d5df01 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/corsair_elite.ini differ diff --git a/DATA/COCKPITS/CORSAIR/corsair_fighter.ini b/DATA/COCKPITS/CORSAIR/corsair_fighter.ini new file mode 100644 index 0000000..c2e44b4 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/corsair_fighter.ini differ diff --git a/DATA/COCKPITS/CORSAIR/corsair_freighter.ini b/DATA/COCKPITS/CORSAIR/corsair_freighter.ini new file mode 100644 index 0000000..c5dc455 Binary files /dev/null and b/DATA/COCKPITS/CORSAIR/corsair_freighter.ini differ diff --git a/DATA/COCKPITS/KUSARI/MODELS/ku_elite_cockpit.cmp b/DATA/COCKPITS/KUSARI/MODELS/ku_elite_cockpit.cmp new file mode 100644 index 0000000..de1c75b Binary files /dev/null and b/DATA/COCKPITS/KUSARI/MODELS/ku_elite_cockpit.cmp differ diff --git a/DATA/COCKPITS/KUSARI/MODELS/ku_fighter_cockpit.cmp b/DATA/COCKPITS/KUSARI/MODELS/ku_fighter_cockpit.cmp new file mode 100644 index 0000000..cba9a1a Binary files /dev/null and b/DATA/COCKPITS/KUSARI/MODELS/ku_fighter_cockpit.cmp differ diff --git a/DATA/COCKPITS/KUSARI/MODELS/ku_freighter_cockpit.cmp b/DATA/COCKPITS/KUSARI/MODELS/ku_freighter_cockpit.cmp new file mode 100644 index 0000000..1f2d342 Binary files /dev/null and b/DATA/COCKPITS/KUSARI/MODELS/ku_freighter_cockpit.cmp differ diff --git a/DATA/COCKPITS/KUSARI/k_elite.ini b/DATA/COCKPITS/KUSARI/k_elite.ini new file mode 100644 index 0000000..feffe50 Binary files /dev/null and b/DATA/COCKPITS/KUSARI/k_elite.ini differ diff --git a/DATA/COCKPITS/KUSARI/k_fighter.ini b/DATA/COCKPITS/KUSARI/k_fighter.ini new file mode 100644 index 0000000..4622294 Binary files /dev/null and b/DATA/COCKPITS/KUSARI/k_fighter.ini differ diff --git a/DATA/COCKPITS/KUSARI/k_freighter.ini b/DATA/COCKPITS/KUSARI/k_freighter.ini new file mode 100644 index 0000000..fa76c34 Binary files /dev/null and b/DATA/COCKPITS/KUSARI/k_freighter.ini differ diff --git a/DATA/COCKPITS/KUSARI/pi_elite.ini b/DATA/COCKPITS/KUSARI/pi_elite.ini new file mode 100644 index 0000000..cba12c2 Binary files /dev/null and b/DATA/COCKPITS/KUSARI/pi_elite.ini differ diff --git a/DATA/COCKPITS/KUSARI/pi_elite2.ini b/DATA/COCKPITS/KUSARI/pi_elite2.ini new file mode 100644 index 0000000..539b890 Binary files /dev/null and b/DATA/COCKPITS/KUSARI/pi_elite2.ini differ diff --git a/DATA/COCKPITS/KUSARI/pi_fighter.ini b/DATA/COCKPITS/KUSARI/pi_fighter.ini new file mode 100644 index 0000000..2db810e Binary files /dev/null and b/DATA/COCKPITS/KUSARI/pi_fighter.ini differ diff --git a/DATA/COCKPITS/LIBERTY/MODELS/li_elite_cockpit.cmp b/DATA/COCKPITS/LIBERTY/MODELS/li_elite_cockpit.cmp new file mode 100644 index 0000000..6c3178e Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/MODELS/li_elite_cockpit.cmp differ diff --git a/DATA/COCKPITS/LIBERTY/MODELS/li_fighter_cockpit.cmp b/DATA/COCKPITS/LIBERTY/MODELS/li_fighter_cockpit.cmp new file mode 100644 index 0000000..c55b86d Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/MODELS/li_fighter_cockpit.cmp differ diff --git a/DATA/COCKPITS/LIBERTY/MODELS/li_freighter_cockpit.cmp b/DATA/COCKPITS/LIBERTY/MODELS/li_freighter_cockpit.cmp new file mode 100644 index 0000000..a1e50c1 Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/MODELS/li_freighter_cockpit.cmp differ diff --git a/DATA/COCKPITS/LIBERTY/bh_elite.ini b/DATA/COCKPITS/LIBERTY/bh_elite.ini new file mode 100644 index 0000000..4290d75 Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/bh_elite.ini differ diff --git a/DATA/COCKPITS/LIBERTY/bh_elite2.ini b/DATA/COCKPITS/LIBERTY/bh_elite2.ini new file mode 100644 index 0000000..4290d75 Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/bh_elite2.ini differ diff --git a/DATA/COCKPITS/LIBERTY/bh_fighter.ini b/DATA/COCKPITS/LIBERTY/bh_fighter.ini new file mode 100644 index 0000000..8e78226 Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/bh_fighter.ini differ diff --git a/DATA/COCKPITS/LIBERTY/l_armored.ini b/DATA/COCKPITS/LIBERTY/l_armored.ini new file mode 100644 index 0000000..9a9bcb5 --- /dev/null +++ b/DATA/COCKPITS/LIBERTY/l_armored.ini @@ -0,0 +1,13 @@ +[Cockpit] +mesh = cockpits\liberty\models\li_freighter_cockpit.cmp +int_brightness = 0.500000 +head_turn = 30, 10 + +[CockpitCamera] + +[TurretCamera] +tether = 0.000000, 12, 65 +yaw_rotate_speed = 2.000000 +pitch_rotate_speed = 1.500000 +accel_speed = 5 + diff --git a/DATA/COCKPITS/LIBERTY/l_elite.ini b/DATA/COCKPITS/LIBERTY/l_elite.ini new file mode 100644 index 0000000..d41499b Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/l_elite.ini differ diff --git a/DATA/COCKPITS/LIBERTY/l_fighter.ini b/DATA/COCKPITS/LIBERTY/l_fighter.ini new file mode 100644 index 0000000..c23e996 Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/l_fighter.ini differ diff --git a/DATA/COCKPITS/LIBERTY/l_freighter.ini b/DATA/COCKPITS/LIBERTY/l_freighter.ini new file mode 100644 index 0000000..1df2c5f Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/l_freighter.ini differ diff --git a/DATA/COCKPITS/LIBERTY/or_elite.ini b/DATA/COCKPITS/LIBERTY/or_elite.ini new file mode 100644 index 0000000..5e89701 Binary files /dev/null and b/DATA/COCKPITS/LIBERTY/or_elite.ini differ diff --git a/DATA/EQUIPMENT/Goods.ini b/DATA/EQUIPMENT/Goods.ini new file mode 100644 index 0000000..b601412 --- /dev/null +++ b/DATA/EQUIPMENT/Goods.ini @@ -0,0 +1,3506 @@ +;=================== +;Ships start on line 1161 +;=================== + +[Good] +nickname = Escape_Pod +equipment = Escape_Pod +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db + +[Good] +nickname = escape_lifeboat +equipment = escape_lifeboat +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db + +[Good] +nickname = lair_power_cell +equipment = lair_power_cell +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_mississippi +equipment = admin_mississippi +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_westfalen +equipment = admin_westfalen +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_alcatraz +equipment = admin_alcatraz +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_vogtland +equipment = admin_vogtland +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_rochester +equipment = admin_rochester +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_houston +equipment = admin_houston +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = admin_berlin +equipment = admin_berlin +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = commodity_li_interceptor +equipment = commodity_li_interceptor +category = commodity +price = 1000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +[Good] +nickname = commodity_rh_interceptor +equipment = commodity_rh_interceptor +category = commodity +price = 1000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +[Good] +nickname = commodity_life +equipment = commodity_life +category = commodity +price = 1 +combinable = true +lootable = false +item_icon = Equipment\models\commodities\nn_icons\commod_life.3db + +[Good] +nickname = commodity_li_point +equipment = commodity_li_point +category = commodity +price = 1 +combinable = true +good_sell_price = 250 +bad_buy_price = 250 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_li_epoint +equipment = commodity_li_epoint +category = commodity +price = 1000 +combinable = true +good_sell_price = 50 +bad_buy_price = 50 +bad_sell_price = 25 +good_buy_price = 25 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_rh_point +equipment = commodity_rh_point +category = commodity +price = 1 +combinable = true +good_sell_price = 1 +bad_buy_price = 2 +bad_sell_price = 0.1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_rh_epoint +equipment = commodity_rh_epoint +category = commodity +price = 1000 +combinable = true +good_sell_price = 50 +bad_buy_price = 50 +bad_sell_price = 25 +good_buy_price = 25 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_lr_point +equipment = commodity_lr_point +category = commodity +price = 1 +combinable = true +good_sell_price = 1 +bad_buy_price = 2 +bad_sell_price = 0.1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_lr_epoint +equipment = commodity_lr_epoint +category = commodity +price = 1000 +combinable = true +good_sell_price = 50 +bad_buy_price = 50 +bad_sell_price = 25 +good_buy_price = 25 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_red_point +equipment = commodity_red_point +category = commodity +price = 1 +combinable = true +good_sell_price = 1 +bad_buy_price = 2 +bad_sell_price = 0.1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_red_epoint +equipment = commodity_red_epoint +category = commodity +price = 1000 +combinable = true +good_sell_price = 50 +bad_buy_price = 50 +bad_sell_price = 25 +good_buy_price = 25 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_zo_point +equipment = commodity_zo_point +category = commodity +price = 1 +combinable = true +good_sell_price = 1 +bad_buy_price = 2 +bad_sell_price = 0.1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_bh_bounty3 +equipment = commodity_bh_bounty3 +category = commodity +price = 4 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db +jump_dist = 99 + +[Good] +nickname = commodity_bh_bounty4 +equipment = commodity_bh_bounty4 +category = commodity +price = 5 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db +jump_dist = 99 + +[Good] +nickname = commodity_bh_bounty5 +equipment = commodity_bh_bounty5 +category = commodity +price = 6 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db +jump_dist = 99 + +[Good] +nickname = commodity_lsf_bounty +equipment = commodity_lsf_bounty +category = commodity +price = 14 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_bund_bounty +equipment = commodity_bund_bounty +category = commodity +price = 14 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_xeno_bounty +equipment = commodity_xeno_bounty +category = commodity +price = 11 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_li_n_bounty +equipment = commodity_li_n_bounty +category = commodity +price = 6 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_li_p_bounty +equipment = commodity_li_p_bounty +category = commodity +price = 5 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_li_co_bounty +equipment = commodity_li_co_bounty +category = commodity +price = 3 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_lr_bounty +equipment = commodity_lr_bounty +category = commodity +price = 4 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_rh_n_bounty +equipment = commodity_rh_n_bounty +category = commodity +price = 6 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_rh_p_bounty +equipment = commodity_rh_p_bounty +category = commodity +price = 5 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_rh_co_bounty +equipment = commodity_rh_co_bounty +category = commodity +price = 3 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_red_bounty +equipment = commodity_red_bounty +category = commodity +price = 4 +combinable = true +good_sell_price = 100 +bad_buy_price = 100 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\commod_point.3db +jump_dist = 99 + +[Good] +nickname = commodity_ss_stock +equipment = commodity_ss_stock +category = commodity +price = 1 +combinable = true +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db + +[Good] +nickname = commodity_nws_stock +equipment = commodity_nws_stock +category = commodity +price = 1 +combinable = true +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db + +[Good] +nickname = commodity_me_stock +equipment = commodity_me_stock +category = commodity +price = 1 +combinable = true +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db + +[Good] +nickname = commodity_rs_stock +equipment = commodity_rs_stock +category = commodity +price = 1 +combinable = true +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db + +[Good] +nickname = commodity_khc_stock +equipment = commodity_khc_stock +category = commodity +price = 1 +combinable = true +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db + +[Good] +nickname = commodity_rhm_stock +equipment = commodity_rhm_stock +category = commodity +price = 1 +combinable = true +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db + +[Good] +nickname = commodity_vips +equipment = commodity_vips +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 8.200000 +bad_buy_price = 8.200000 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 5 + +[Good] +nickname = commodity_prisoners +equipment = commodity_prisoners +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 8.200000 +bad_buy_price = 8.200000 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 5 + +[Good] +nickname = commodity_boron +equipment = commodity_boron +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 20 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 5 + +[Good] +nickname = commodity_beryllium +msg_id_prefix = gcs_gen_commodity_beryllium +equipment = commodity_beryllium +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 6 + +[Good] +nickname = commodity_gold +msg_id_prefix = gcs_gen_commodity_gold +equipment = commodity_gold +category = commodity +price = 140 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 7 + +[Good] +nickname = commodity_cobalt +msg_id_prefix = gcs_gen_commodity_cobalt +equipment = commodity_cobalt +category = commodity +price = 25 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 6 + +[Good] +nickname = commodity_silver +msg_id_prefix = gcs_gen_commodity_silver +equipment = commodity_silver +category = commodity +price = 100 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 7 + +[Good] +nickname = commodity_toxic_waste +msg_id_prefix = gcs_gen_commodity_toxicwaste +equipment = commodity_toxic_waste +category = commodity +price = 2 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_toxicwaste.3db +jump_dist = 5 + +[Good] +nickname = commodity_scrap_metal +msg_id_prefix = gcs_gen_commodity_scrapmetal +equipment = commodity_scrap_metal +category = commodity +price = 40 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 4 + +[Good] +nickname = commodity_hydrocarbons +msg_id_prefix = gcs_gen_commodity_hydrocarbon +equipment = commodity_hydrocarbons +category = commodity +price = 1 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 4 + +[Good] +nickname = commodity_niobium +msg_id_prefix = gcs_gen_commodity_niobium +equipment = commodity_niobium +category = commodity +price = 140 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 7 + +[Good] +nickname = commodity_copper +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_copper +category = commodity +price = 40 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 6 + +[Good] +nickname = commodity_oxygen +msg_id_prefix = gcs_gen_commodity_oxygen +equipment = commodity_oxygen +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 1 + +[Good] +nickname = commodity_water +msg_id_prefix = gcs_gen_commodity_water +equipment = commodity_water +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_waterice.3db +jump_dist = 1 + +[Good] +nickname = commodity_diamonds +msg_id_prefix = gcs_gen_commodity_diamonds +equipment = commodity_diamonds +category = commodity +price = 140 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_diamonds.3db +jump_dist = 6 + +[Good] +nickname = commodity_alien_organisms +msg_id_prefix = gcs_gen_commodity_alienorganisms +equipment = commodity_alien_organisms +category = commodity +price = 1 +combinable = true +good_sell_price = 10 +bad_buy_price = 10 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_nomadbacteria.3db +jump_dist = 5 + +[Good] +nickname = commodity_food +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_food +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_foodrations.3db +jump_dist = 2 + +[Good] +nickname = commodity_luxury_food +msg_id_prefix = gcs_gen_commodity_luxuryfoods +equipment = commodity_luxury_food +category = commodity +price = 1 +combinable = true +good_sell_price = 5.730000 +bad_buy_price = 5.730000 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_luxuryfoods.3db +jump_dist = 5 + +[Good] +nickname = commodity_fertilizers +msg_id_prefix = gcs_gen_commodity_fertilizers +equipment = commodity_fertilizers +category = commodity +price = 1 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_fertilizer.3db +jump_dist = 4 + +[Good] +nickname = commodity_H_fuel +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_H_fuel +category = commodity +price = 150 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_hfuels.3db +jump_dist = 1 + +[Good] +nickname = commodity_mox_fuel +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_mox_fuel +category = commodity +price = 240 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 1 + +[Good] +nickname = commodity_basic_alloys +msg_id_prefix = gcs_gen_commodity_basicalloys +equipment = commodity_basic_alloys +category = commodity +price = 20 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 5 + +[Good] +nickname = commodity_super_alloys +msg_id_prefix = gcs_gen_commodity_superalloys +equipment = commodity_super_alloys +category = commodity +price = 60 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 5 + +[Good] +nickname = commodity_high_temp_alloys +msg_id_prefix = gcs_gen_commodity_hightempalloys +equipment = commodity_high_temp_alloys +category = commodity +price = 40 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 5 + +[Good] +nickname = commodity_superconductors +msg_id_prefix = gcs_gen_commodity_superconductors +equipment = commodity_superconductors +category = commodity +price = 60 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_metals.3db +jump_dist = 5 + +[Good] +nickname = commodity_optical_chips +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_optical_chips +category = commodity +price = 100 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_opticalchips.3db +jump_dist = 5 + +[Good] +nickname = commodity_mining_machinery +msg_id_prefix = gcs_gen_commodity_miningmachinery +equipment = commodity_mining_machinery +category = commodity +price = 600 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_machines.3db +jump_dist = 4 + +[Good] +nickname = commodity_construction_machinery +msg_id_prefix = gcs_gen_commodity_constmachinery +equipment = commodity_construction_machinery +category = commodity +price = 800 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_machines.3db +jump_dist = 3 + +[Good] +nickname = commodity_pharm +msg_id_prefix = Gcs_gen_commodity_pharmaceuticals +equipment = commodity_pharm +category = commodity +price = 40 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_drugs.3db +jump_dist = 5 + +[Good] +nickname = commodity_ship_hull_panels +msg_id_prefix = gcs_gen_commodity_hullpanels +equipment = commodity_ship_hull_panels +category = commodity +price = 560 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_hullpanels.3db +jump_dist = 5 + +[Good] +nickname = commodity_polymers +msg_id_prefix = gcs_gen_commodity_polymers +equipment = commodity_polymers +category = commodity +price = 1 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 4 + +[Good] +nickname = commodity_optronics +msg_id_prefix = gcs_gen_commodity_optronics +equipment = commodity_optronics +category = commodity +price = 160 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_optronics.3db +jump_dist = 6 + +[Good] +nickname = commodity_consumer_goods +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_consumer_goods +category = commodity +price = 1 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_consumergoods.3db +jump_dist = 3 + +[Good] +nickname = commodity_luxury_consumer_goods +msg_id_prefix = gcs_gen_commodity_luxurygoods +equipment = commodity_luxury_consumer_goods +category = commodity +price = 1 +combinable = true +good_sell_price = 5.100000 +bad_buy_price = 5.100000 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_consumergoods.3db +jump_dist = 6 + +[Good] +nickname = commodity_engine_components +msg_id_prefix = gcs_gen_commodity_enginecomponents +equipment = commodity_engine_components +category = commodity +price = 120 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_enginecomponents.3db +jump_dist = 6 + +[Good] +nickname = commodity_terraforming_gases +msg_id_prefix = gcs_gen_commodity_terraforminggases +equipment = commodity_terraforming_gases +category = commodity +price = 1 +combinable = true +good_sell_price = 8 +bad_buy_price = 8 +bad_sell_price = 3 +good_buy_price = 3 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_3.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_chemicals.3db +jump_dist = 3 + +[Good] +nickname = commodity_cardamine +msg_id_prefix = gcs_gen_commodity_cardamine +equipment = commodity_cardamine +category = commodity +price = 1 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 0.800000 +good_buy_price = 0.800000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_drugs.3db +jump_dist = 10 + +[Good] +nickname = commodity_alien_artifacts +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_alien_artifacts +category = commodity +price = 1 +combinable = true +good_sell_price = 2.480000 +bad_buy_price = 2.480000 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_legalartifacts.3db +jump_dist = 5 + +[Good] +nickname = commodity_sidearms +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_sidearms +category = commodity +price = 160 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_lightarms.3db +jump_dist = 4 + +[Good] +nickname = commodity_li_sidearms +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_li_sidearms +category = commodity +price = 160 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_lightarms.3db +jump_dist = 4 + +[Good] +nickname = commodity_rh_sidearms +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_rh_sidearms +category = commodity +price = 160 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_lightarms.3db +jump_dist = 4 + +[Good] +nickname = commodity_tradelane_parts +msg_id_prefix = gcs_gen_commodity_tradelaneparts +equipment = commodity_tradelane_parts +category = commodity +price = 1 +combinable = true +good_sell_price = 5.100000 +bad_buy_price = 5.100000 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_tradelaneparts.3db +jump_dist = 5 + +[Good] +nickname = upgrade_gf4_pirate +equipment = upgrade_gf4_pirate +category = commodity +price = 25000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\cv_fighter.3db + +[Good] +nickname = upgrade_lf_pirate +equipment = upgrade_lf_pirate +category = commodity +price = 50000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +[Good] +nickname = upgrade_bhf_pirate +equipment = upgrade_bhf_pirate +category = commodity +price = 75000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\bh_fighter.3db + +[Good] +nickname = upgrade_cof_pirate +equipment = upgrade_cof_pirate +category = commodity +price = 25000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\pi_fighter.3db + +[Good] +nickname = upgrade_rf_pirate +equipment = upgrade_rf_pirate +category = commodity +price = 50000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +[Good] +nickname = upgrade_bwf_pirate +equipment = upgrade_bwf_pirate +category = commodity +price = 75000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\bw_fighter.3db + +;=================== +;Challenger Engine Upgrade +;=================== +[Good] +nickname = upgrade_bhf_engine +equipment = upgrade_bhf_engine +category = commodity +price = 60000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Intruder Engine Upgrade +;=================== +[Good] +nickname = upgrade_bhe_engine +equipment = upgrade_bhe_engine +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Penetrator Engine Upgrade +;=================== +[Good] +nickname = upgrade_bhe2_engine +equipment = upgrade_bhe2_engine +category = commodity +price = 225000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Challenger Power Upgrade +;=================== +[Good] +nickname = upgrade_bhf_power +equipment = upgrade_bhf_power +category = commodity +price = 60000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Intruder Power Upgrade +;=================== +[Good] +nickname = upgrade_bhe_power +equipment = upgrade_bhe_power +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Penetrator Power Upgrade +;=================== +[Good] +nickname = upgrade_bhe2_power +equipment = upgrade_bhe2_power +category = commodity +price = 225000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Infiltrator Engine Upgrade +;=================== +[Good] +nickname = upgrade_bwf_engine +equipment = upgrade_bwf_engine +category = commodity +price = 60000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Invader Engine Upgrade +;=================== +[Good] +nickname = upgrade_bwe_engine +equipment = upgrade_bwe_engine +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Marauder Engine Upgrade +;=================== +[Good] +nickname = upgrade_bwe2_engine +equipment = upgrade_bwe2_engine +category = commodity +price = 225000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Infiltrator Power Upgrade +;=================== +[Good] +nickname = upgrade_bwf_power +equipment = upgrade_bwf_power +category = commodity +price = 60000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Invader Power Upgrade +;=================== +[Good] +nickname = upgrade_bwe_power +equipment = upgrade_bwe_power +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Marauder Power Upgrade +;=================== +[Good] +nickname = upgrade_bwe2_power +equipment = upgrade_bwe2_power +category = commodity +price = 225000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Lynx Engine Upgrade +;=================== +[Good] +nickname = upgrade_gf4_engine +equipment = upgrade_gf4_engine +category = commodity +price = 20000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Puma Engine Upgrade +;=================== +[Good] +nickname = upgrade_gf5_engine +equipment = upgrade_gf5_engine +category = commodity +price = 50000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Jaguar Engine Upgrade +;=================== +[Good] +nickname = upgrade_gf6_engine +equipment = upgrade_gf6_engine +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Lynx Power Upgrade +;=================== +[Good] +nickname = upgrade_gf4_power +equipment = upgrade_gf4_power +category = commodity +price = 20000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Puma Power Upgrade +;=================== +[Good] +nickname = upgrade_gf5_power +equipment = upgrade_gf5_power +category = commodity +price = 50000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Jaguar Power Upgrade +;=================== +[Good] +nickname = upgrade_gf6_power +equipment = upgrade_gf6_power +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Manta Engine Upgrade +;=================== +[Good] +nickname = upgrade_cof_engine +equipment = upgrade_cof_engine +category = commodity +price = 20000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Stingray Engine Upgrade +;=================== +[Good] +nickname = upgrade_coe_engine +equipment = upgrade_coe_engine +category = commodity +price = 50000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Devil Ray Engine Upgrade +;=================== +[Good] +nickname = upgrade_coe2_engine +equipment = upgrade_coe2_engine +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_engine.3db + +;=================== +;Manta Power Upgrade +;=================== +[Good] +nickname = upgrade_cof_power +equipment = upgrade_cof_power +category = commodity +price = 20000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Stingray Power Upgrade +;=================== +[Good] +nickname = upgrade_coe_power +equipment = upgrade_coe_power +category = commodity +price = 50000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Devil Ray Power Upgrade +;=================== +[Good] +nickname = upgrade_coe2_power +equipment = upgrade_coe2_power +category = commodity +price = 120000 +combinable = false +item_icon = Equipment\models\commodities\nn_icons\equipicon_powerplant.3db + +;=================== +;Gran Fury +;=================== +[Good] +nickname = lf_hull +category = shiphull +ship = pl_li_fighter +price = 30000 +ids_name = 12001 +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +;=================== +;Impala +;=================== +[Good] +nickname = lf2_hull +category = shiphull +ship = pl_li_fighter2 +price = 40000 +ids_name = 12001 +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +;=================== +;Viper (NY) +;=================== +[Good] +nickname = lsf_fighter_hull +category = shiphull +ship = pl_lsf_fighter +price = 20000 +ids_name = 12001 +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +;=================== +;Crown Vic +;=================== +[Good] +nickname = lfr_hull +category = shiphull +ship = pl_li_freighter +price = 100000 +ids_name = 12002 +item_icon = Equipment\models\commodities\nn_icons\li_freighter.3db + +;=================== +;LIB AT +;=================== +[Good] +nickname = lat_hull +category = shiphull +ship = li_armored +price = 1000000 +ids_name = 12002 +item_icon = Equipment\models\commodities\nn_icons\li_freighter.3db + +;=================== +;Anaconda +;=================== +[Good] +nickname = lsf_freighter_hull +category = shiphull +ship = pl_lsf_freighter +price = 45000 +ids_name = 12002 +item_icon = Equipment\models\commodities\nn_icons\li_freighter.3db + +;=================== +;Caprice +;=================== +[Good] +nickname = le_hull +category = shiphull +ship = pl_li_elite +price = 70000 +ids_name = 12003 +item_icon = Equipment\models\commodities\nn_icons\li_elite.3db + +;=================== +;Cobra (NY) +;=================== +[Good] +nickname = lsf_elite_hull +category = shiphull +ship = pl_lsf_elite +price = 45000 +ids_name = 12003 +item_icon = Equipment\models\commodities\nn_icons\li_elite.3db + +;=================== +;Wyvern +;=================== +[Good] +nickname = bf_hull +category = shiphull +ship = pl_br_fighter +price = 25000 +ids_name = 12007 +item_icon = Equipment\models\commodities\nn_icons\br_fighter.3db + +;=================== +;Wyrm +;=================== +[Good] +nickname = be_hull +category = shiphull +ship = pl_br_elite +price = 60000 +ids_name = 12009 +item_icon = Equipment\models\commodities\nn_icons\br_elite.3db + +;=================== +;Basilisk +;=================== +[Good] +nickname = bfr_hull +category = shiphull +ship = pl_br_freighter +price = 100000 +ids_name = 12008 +item_icon = Equipment\models\commodities\nn_icons\br_freighter.3db + +;=================== +;Dragon Gunboat +;=================== +[Good] +nickname = bg_hull +category = shiphull +ship = br_gunboat +price = 10000000 +ids_name = 12008 +item_icon = Equipment\models\commodities\nn_icons\br_freighter.3db + +;=================== +;Wraith +;=================== +[Good] +nickname = kf_hull +category = shiphull +ship = pl_ku_fighter +price = 25000 +ids_name = 12004 +item_icon = Equipment\models\commodities\nn_icons\ku_fighter.3db + +;=================== +;Spectre +;=================== +[Good] +nickname = ke_hull +category = shiphull +ship = pl_ku_elite +price = 60000 +ids_name = 12006 +item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db + +;=================== +;Ghost +;=================== +[Good] +nickname = kfr_hull +category = shiphull +ship = pl_ku_freighter +price = 100000 +ids_name = 12005 +item_icon = Equipment\models\commodities\nn_icons\ku_freighter.3db + +;=================== +;Targa +;=================== +[Good] +nickname = rf_hull +category = shiphull +ship = pl_rh_fighter +price = 30000 +ids_name = 12010 +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +;=================== +;Targa Turbo +;=================== +[Good] +nickname = rf2_hull +category = shiphull +ship = pl_rh_fighter2 +price = 40000 +ids_name = 12010 +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +;=================== +;Quattro +;=================== +[Good] +nickname = re_hull +category = shiphull +ship = pl_rh_elite +price = 70000 +ids_name = 12012 +item_icon = Equipment\models\commodities\nn_icons\rh_elite.3db + +;=================== +;Astra +;=================== +[Good] +nickname = rfr_hull +category = shiphull +ship = pl_rh_freighter +price = 100000 +ids_name = 12011 +item_icon = Equipment\models\commodities\nn_icons\rh_freighter.3db + +;=================== +;RH AT +;=================== +[Good] +nickname = rat_hull +category = shiphull +ship = rh_armored +price = 1000000 +ids_name = 12002 +item_icon = Equipment\models\commodities\nn_icons\rh_freighter.3db + +;=================== +;Undefined +;=================== +[Good] +nickname = pf_hull +category = shiphull +ship = pl_pi_fighter +price = 20000 +ids_name = 12020 +item_icon = Equipment\models\commodities\nn_icons\co_fighter.3db + +;=================== +;Undefined +;=================== +[Good] +nickname = pe_hull +category = shiphull +ship = pi_elite +price = 55000 +ids_name = 12021 +item_icon = Equipment\models\commodities\nn_icons\co_elite.3db + +;=================== +;Undefined +;=================== +[Good] +nickname = pfr_hull +category = shiphull +ship = pi_freighter +price = 100000 +ids_name = 12022 +item_icon = Equipment\models\commodities\nn_icons\co_freighter.3db + +;=================== +;Undefined +;=================== +[Good] +nickname = gf1_hull_m01a +category = shiphull +ship = msn_playership +price = 6000 +ids_name = 12013 + +;=================== +;Courser (NY) +;=================== +[Good] +nickname = xf1_hull +category = shiphull +ship = pl_xeno_fighter1 +price = 13000 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_starflier.3db + +;=================== +;Charger (NY) +;=================== +[Good] +nickname = xf2_hull +category = shiphull +ship = pl_xeno_fighter2 +price = 21000 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_startracker.3db + +;=================== +;Warhorse (NY) +;=================== +[Good] +nickname = xf3_hull +category = shiphull +ship = pl_xeno_fighter3 +price = 27500 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_startracker.3db + +;=================== +;Bobcat +;=================== +[Good] +nickname = gf1_hull +category = shiphull +ship = ge_csv +price = 9500 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_starflier.3db + +;=================== +;Undefined +;=================== +[Good] +nickname = gf2_hull +category = shiphull +ship = ge_fighter2 +price = 15300 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_startracker.3db + +;=================== +;Lynx +;=================== +[Good] +nickname = gf4_hull +category = shiphull +ship = pl_ge_fighter4 +price = 20000 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_fighter.3db + +;=================== +;Puma +;=================== +[Good] +nickname = gf5_hull +category = shiphull +ship = pl_ge_fighter5 +price = 50000 +ids_name = 12014 +item_icon = Equipment\models\commodities\nn_icons\cv_elite.3db + +;=================== +;Jaguar +;=================== +[Good] +nickname = gf6_hull +category = shiphull +ship = pl_ge_fighter6 +price = 120000 +ids_name = 12015 +item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db + +;=================== +;Infiltrator +;=================== +[Good] +nickname = bwf_hull +category = shiphull +ship = pl_bw_fighter +price = 60000 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\bw_fighter.3db + +;=================== +;Kestrel (NY) +;=================== +[Good] +nickname = bund_fighter_hull +category = shiphull +ship = pl_bund_fighter +price = 20000 +ids_name = 12010 +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +;=================== +;Invader +;=================== +[Good] +nickname = bwe_hull +category = shiphull +ship = pl_bw_elite +price = 120000 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bw_elite.3db + +;=================== +;Cormorant (NY) +;=================== +[Good] +nickname = bund_elite_hull +category = shiphull +ship = pl_bund_elite +price = 45000 +ids_name = 12012 +item_icon = Equipment\models\commodities\nn_icons\rh_elite.3db + +;=================== +;Albatross (NY) +;=================== +[Good] +nickname = bund_freighter_hull +category = shiphull +ship = pl_bund_freighter +price = 35000 +ids_name = 12011 +item_icon = Equipment\models\commodities\nn_icons\rh_freighter.3db + +;=================== +;Marauder +;=================== +[Good] +nickname = bwe2_hull +category = shiphull +ship = pl_bw_elite2 +price = 225000 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bw_heavy.3db + +;=================== +;Manta +;=================== +[Good] +nickname = cof_hull +category = shiphull +ship = pl_co_fighter +price = 20000 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\pi_fighter.3db + +;=================== +;Sting Ray +;=================== +[Good] +nickname = coe_hull +category = shiphull +ship = pl_co_elite +price = 50000 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\pi_elite.3db + +;=================== +;Devil Ray +;=================== +[Good] +nickname = coe2_hull +category = shiphull +ship = pl_co_elite2 +price = 120000 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\pi_heavy.3db + +;=================== +;Challenger +;=================== +[Good] +nickname = bhf_hull +category = shiphull +ship = pl_bh_fighter +price = 60000 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\bh_fighter.3db + +;=================== +;Sentry? +;=================== +[Good] +nickname = bhf2_hull +category = shiphull +ship = pl_bh_fighter2 +price = 75000 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\bh_fighter.3db + +;=================== +;Intruder +;=================== +[Good] +nickname = bhe_hull +category = shiphull +ship = pl_bh_elite +price = 120000 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bh_elite.3db + +;=================== +;Starlifter +;=================== +[Good] +nickname = bhfr_hull +category = shiphull +ship = pl_bh_freighter +price = 150000 +ids_name = 12002 +item_icon = Equipment\models\commodities\nn_icons\li_freighter.3db + +;=================== +;Penetrator +;=================== +[Good] +nickname = bhe2_hull +category = shiphull +ship = pl_bh_elite2 +price = 225000 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bh_heavy.3db + +;=================== +;Facilitator +;=================== +[Good] +nickname = bwfr_hull +category = shiphull +ship = pl_bw_freighter +price = 150000 +ids_name = 12018 +item_icon = Equipment\models\commodities\nn_icons\bw_freighter.3db + +;=================== +;Camaro? +;=================== +[Good] +nickname = oe_hull +category = shiphull +ship = or_elite +price = 1000 +ids_name = 12019 +item_icon = Equipment\models\commodities\nn_icons\or_fighter.3db + +;=================== +;Admin Ship +;=================== +[Good] +nickname = admin_hull +category = shiphull +ship = admin_fighter +price = 1 +ids_name = 12019 +item_icon = Equipment\models\commodities\nn_icons\or_fighter.3db + +;=================== +;ADMIN SHIP +;=================== +[Good] +nickname = admin_package +category = ship +hull = admin_hull +addon = ge_admin_engine_01, internal, 1 +addon = ge_admin_power01, internal, 1 +addon = ge_s_scanner_04, internal, 1 +addon = ge_s_tractor_01, internal, 1 +addon = armor_scale_invincible, internal, 1 + +;=================== +;Bobcat +;=================== +[Good] +nickname = gf1_package +category = ship +hull = gf1_hull +addon = ge_gf1_engine_01, internal, 1 +addon = ge_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = co_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = MarkerWhite, HpRunningLight01, 1 +addon = MarkerYellow, HpRunningLight02, 1 +addon = MarkerYellow, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Undefined +;=================== +[Good] +nickname = gf2_package +category = ship +hull = gf2_hull +addon = ge_gf2_engine_01, internal, 1 +addon = ge_fighter2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = co_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Lynx +;=================== +[Good] +nickname = gf4_package +category = ship +hull = gf4_hull +addon = ge_gf4_engine_01, internal, 1 +addon = ge_fighter4_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = co_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Puma +;=================== +[Good] +nickname = gf5_package +category = ship +hull = gf5_hull +addon = ge_gf5_engine_01, internal, 1 +addon = ge_fighter5_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = co_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Jaguar +;=================== +[Good] +nickname = gf6_package +category = ship +hull = gf6_hull +addon = ge_gf6_engine_01, internal, 1 +addon = ge_fighter6_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = co_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = SlowSmallWhite, HpRunningLight09, 1 +addon = SlowSmallWhite, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Infiltrator +;=================== +[Good] +nickname = bwf_package +category = ship +hull = bwf_hull +addon = ge_bwf_engine_01, internal, 1 +addon = bw_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = SmallGreen, HpRunningLight02, 1 +addon = SmallGreen, HpRunningLight03, 1 +addon = MarkerYellow, HpRunningLight04, 1 +addon = MarkerYellow, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Invader +;=================== +[Good] +nickname = bwe_package +category = ship +hull = bwe_hull +addon = ge_bwe_engine_01, internal, 1 +addon = bw_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = SmallGreen, HpRunningLight02, 1 +addon = SmallGreen, HpRunningLight03, 1 +addon = MarkerYellow, HpRunningLight04, 1 +addon = MarkerYellow, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SmallGreen, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Marauder +;=================== +[Good] +nickname = bwe2_package +category = ship +hull = bwe2_hull +addon = ge_bwe2_engine_01, internal, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = SmallGreen, HpRunningLight02, 1 +addon = SmallGreen, HpRunningLight03, 1 +addon = MarkerYellow, HpRunningLight04, 1 +addon = MarkerYellow, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SmallGreen, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Facilitator +;=================== +[Good] +nickname = bwfr_package +category = ship +hull = bwfr_hull +addon = ge_bwfr_engine_01, internal, 1 +addon = bw_freighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = SmallGreen, HpRunningLight01, 1 +addon = SmallGreen, HpRunningLight02, 1 +addon = SmallGreen, HpRunningLight03, 1 +addon = SmallGreen, HpRunningLight04, 1 +addon = SmallGreen, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SmallGreen, HpRunningLight07, 1 +addon = SmallGreen, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Manta +;=================== +[Good] +nickname = cof_package +category = ship +hull = cof_hull +addon = ge_cof_engine_01, internal, 1 +addon = co_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Stingray +;=================== +[Good] +nickname = coe_package +category = ship +hull = coe_hull +addon = ge_coe_engine_01, internal, 1 +addon = co_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Devil Ray +;=================== +[Good] +nickname = coe2_package +category = ship +hull = coe2_hull +addon = ge_coe2_engine_01, internal, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Gran Fury +;=================== +[Good] +nickname = lf_package +category = ship +hull = lf_hull +addon = ge_lf_engine_01, internal, 1 +addon = li_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceRed, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceRed, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Impala +;=================== +[Good] +nickname = lf2_package +category = ship +hull = lf2_hull +addon = ge_lf_engine_02, internal, 1 +addon = li_fighter_power02, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceRed, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceRed, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Caprice +;=================== +[Good] +nickname = le_package +category = ship +hull = le_hull +addon = ge_le_engine_02, internal, 1 +addon = li_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceRed, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceRed, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Crown Vic +;=================== +[Good] +nickname = lfr_package +category = ship +hull = lfr_hull +addon = ge_lfr_engine_01, internal, 1 +addon = li_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceRed, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceRed, HpRunningLight04, 1 +;addon = SlowSmallBlue, HpRunningLight01, 1 +;addon = SlowSmallBlue, HpRunningLight02, 1 +;addon = SlowSmallBlue, HpRunningLight03, 1 +;addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Wyvern +;=================== +[Good] +nickname = bf_package +category = ship +hull = bf_hull +addon = ge_bf_engine_01, internal, 1 +addon = br_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Wyrm +;=================== +[Good] +nickname = be_package +category = ship +hull = be_hull +addon = ge_be_engine_01, internal, 1 +addon = br_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Basilisk +;=================== +[Good] +nickname = bfr_package +category = ship +hull = bfr_hull +addon = ge_bfr_engine_01, internal, 1 +addon = br_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Hessian Dragon Gunboat +;=================== +[Good] +nickname = bg_package +category = ship +hull = bg_hull +addon = ge_bg_engine_01, internal, 1 +addon = br_gunboat_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = SlowMediumYellow, HpRunningLight01, 1 +addon = SlowMediumYellow, HpRunningLight03, 1 +addon = SlowMediumYellow, HpRunningLight09, 1 +addon = SlowMediumYellow, HpRunningLight11, 1 +addon = SlowMediumYellow, HpRunningLight13, 1 +addon = DockingLightRedSmall, HpHeadLight01, 1 + +;=================== +;Wraith +;=================== +[Good] +nickname = kf_package +category = ship +hull = kf_hull +addon = ge_kf_engine_01, internal, 1 +addon = ku_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = PoliceRed, HpRunningLight01, 1 +addon = PoliceRed, HpRunningLight02, 1 +;addon = SlowSmallRed, HpRunningLight01, 1 +;addon = SlowSmallRed, HpRunningLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpRunningLight03, 1 +addon = DockingLightRedSmall, HpRunningLight04, 1 + +;=================== +;Spectre +;=================== +[Good] +nickname = ke_package +category = ship +hull = ke_hull +addon = ge_ke_engine_01, internal, 1 +addon = ku_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = PoliceRed, HpRunningLight01, 1 +addon = PoliceRed, HpRunningLight02, 1 +;addon = PoliceRed, HpRunningLight07, 1 +;addon = PoliceRed, HpRunningLight08, 1 +;addon = SlowSmallWhite, HpRunningLight01, 1 +;addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpRunningLight03, 1 +addon = DockingLightRedSmall, HpRunningLight04, 1 + +;=================== +;Ghost +;=================== +[Good] +nickname = kfr_package +category = ship +hull = kfr_hull +addon = ge_kfr_engine_01, internal, 1 +addon = ku_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = PoliceRed, HpRunningLight09, 1 +addon = PoliceRed, HpRunningLight10, 1 +addon = PoliceRed, HpRunningLight11, 1 +addon = PoliceRed, HpRunningLight12, 1 +;addon = SlowSmallWhite, HpRunningLight09, 1 +;addon = SlowSmallWhite, HpRunningLight10, 1 +;addon = SlowSmallWhite, HpRunningLight11, 1 +;addon = SlowSmallWhite, HpRunningLight12, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Targa +;=================== +[Good] +nickname = rf_package +category = ship +hull = rf_hull +addon = ge_rf_engine_01, internal, 1 +addon = rh_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceBlue, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceBlue, HpRunningLight04, 1 +addon = PoliceBlue, HpRunningLight05, 1 +addon = PoliceBlue, HpRunningLight06, 1 +;addon = SlowSmallYellow, HpRunningLight01, 1 +;addon = SlowSmallYellow, HpRunningLight02, 1 +;addon = SlowSmallYellow, HpRunningLight03, 1 +;addon = SlowSmallYellow, HpRunningLight04, 1 +;addon = SlowSmallYellow, HpRunningLight05, 1 +;addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Targa Turbo +;=================== +[Good] +nickname = rf2_package +category = ship +hull = rf2_hull +addon = ge_rf_engine_02, internal, 1 +addon = rh_fighter_power02, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceBlue, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceBlue, HpRunningLight04, 1 +addon = PoliceBlue, HpRunningLight05, 1 +addon = PoliceBlue, HpRunningLight06, 1 +;addon = SlowSmallYellow, HpRunningLight01, 1 +;addon = SlowSmallYellow, HpRunningLight02, 1 +;addon = SlowSmallYellow, HpRunningLight03, 1 +;addon = SlowSmallYellow, HpRunningLight04, 1 +;addon = SlowSmallYellow, HpRunningLight05, 1 +;addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Quattro +;=================== +[Good] +nickname = re_package +category = ship +hull = re_hull +addon = ge_re_engine_02, internal, 1 +addon = rh_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceBlue, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceBlue, HpRunningLight04, 1 +addon = PoliceBlue, HpRunningLight05, 1 +addon = PoliceBlue, HpRunningLight06, 1 +;addon = SlowSmallYellow, HpRunningLight01, 1 +;addon = SlowSmallYellow, HpRunningLight02, 1 +;addon = SlowSmallYellow, HpRunningLight03, 1 +;addon = SlowSmallYellow, HpRunningLight04, 1 +;addon = SlowSmallYellow, HpRunningLight05, 1 +;addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Astra +;=================== +[Good] +nickname = rfr_package +category = ship +hull = rfr_hull +addon = ge_rfr_engine_01, internal, 1 +addon = rh_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = PoliceBlue, HpRunningLight01, 1 +addon = PoliceBlue, HpRunningLight02, 1 +addon = PoliceBlue, HpRunningLight03, 1 +addon = PoliceBlue, HpRunningLight04, 1 +addon = PoliceBlue, HpRunningLight05, 1 +addon = PoliceBlue, HpRunningLight06, 1 +addon = PoliceBlue, HpRunningLight07, 1 +;addon = SlowSmallYellow, HpRunningLight01, 1 +;addon = SlowSmallYellow, HpRunningLight02, 1 +;addon = SlowSmallYellow, HpRunningLight03, 1 +;addon = SlowSmallYellow, HpRunningLight04, 1 +;addon = SlowSmallYellow, HpRunningLight05, 1 +;addon = SlowSmallYellow, HpRunningLight06, 1 +;addon = SlowSmallYellow, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Undefined +;=================== +[Good] +nickname = pf_package +category = ship +hull = pf_hull +addon = ge_pf_engine_01, internal, 1 +addon = pi_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Undefined +;=================== +[Good] +nickname = pe_package +category = ship +hull = pe_hull +addon = ge_pe_engine_01, internal, 1 +addon = pi_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Undefined +;=================== +[Good] +nickname = pfr_package +category = ship +hull = pfr_hull +addon = ge_pfr_engine_01, internal, 1 +addon = pi_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Challenger +;=================== +[Good] +nickname = bhf_package +category = ship +hull = bhf_hull +addon = ge_bhf_engine_01, internal, 1 +addon = bh_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = MarkerWhite, HpRunningLight01, 1 +addon = MarkerWhite, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Sentry? +;=================== +[Good] +nickname = bhf2_package +category = ship +hull = bhf2_hull +addon = ge_bhf_engine_01, internal, 1 +addon = bh_fighter2_power01, internal, 1 +addon = ge_s_scanner_04, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Intruder +;=================== +[Good] +nickname = bhe_package +category = ship +hull = bhe_hull +addon = ge_bhe_engine_01, internal, 1 +addon = bh_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = MarkerWhite, HpRunningLight01, 1 +addon = MarkerWhite, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Starlifter +;=================== +[Good] +nickname = bhfr_package +category = ship +hull = bhfr_hull +addon = ge_lfr_engine_01, internal, 1 +addon = bh_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = MarkerWhite, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Penetrator +;=================== +[Good] +nickname = bhe2_package +category = ship +hull = bhe2_hull +addon = ge_bhe2_engine_01, internal, 1 +addon = bh_elite2_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = MarkerWhite, HpRunningLight01, 1 +addon = MarkerWhite, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Camaro? +;=================== +[Good] +nickname = oe_package +category = ship +hull = oe_hull +addon = ge_oe_engine_01, internal, 1 +addon = or_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Escape pod +;=================== +[Good] +nickname = rm_escape_pod +equipment = rm_escape_pod +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db + +;============================================================================= +;Goods from here on down until NY ships with ATs last +;====================================================== +[Good] +nickname = rm_fusion_weapon_components +equipment = rm_fusion_weapon_components +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_biotoxic_nanobots +equipment = rm_biotoxic_nanobots +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_anti-personnel_weapons +equipment = rm_anti-personnel_weapons +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_neophage_weapons +equipment = rm_neophage_weapons +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_dangerous_alien_artifacts +equipment = rm_dangerous_alien_artifacts +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_harvested_human_organs +equipment = rm_harvested_human_organs +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_experimental_cloning_materials +equipment = rm_experimental_cloning_materials +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_nerve_toxin +equipment = rm_nerve_toxin +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_old_fashioned_nuclear_devices +equipment = rm_old_fashioned_nuclear_devices +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_heavy_water +equipment = rm_heavy_water +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_genetically_enhanced_bacteria +equipment = rm_genetically_enhanced_bacteria +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_incendiary_planet_bombs +equipment = rm_incendiary_planet_bombs +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_biohazardous_material +equipment = rm_biohazardous_material +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_biowarfare_ampules +equipment = rm_biowarfare_ampules +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_antimatter_bomb_components +equipment = rm_antimatter_bomb_components +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_quantum_bomb_components +equipment = rm_quantum_bomb_components +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_hunter-killer_robots +equipment = rm_hunter-killer_robots +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_unstable_isotopes +equipment = rm_unstable_isotopes +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_blistering_agents +equipment = rm_blistering_agents +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_holstein_sea_serpent_venom +equipment = rm_holstein_sea_serpent_venom +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_poisonous_plants +equipment = rm_poisonous_plants +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_infectious_waste +equipment = rm_infectious_waste +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_carnivorous_insectoids +equipment = rm_carnivorous_insectoids +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_human_bomb_implants +equipment = rm_human_bomb_implants +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_genetically_enhanced_phage +equipment = rm_genetically_enhanced_phage +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_viroids +equipment = rm_viroids +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_hazardous_single_cell_innoculin +equipment = rm_hazardous_single_cell_innoculin +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_mutagens +equipment = rm_mutagens +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_chemical_waste +equipment = rm_chemical_waste +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_water_poisoning_supplies +equipment = rm_water_poisoning_supplies +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_holoviral_counterfeiting_technology +equipment = rm_holoviral_counterfeiting_technology +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_defense_plans +equipment = rm_classified_defense_plans +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_secret_military_codes +equipment = rm_secret_military_codes +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_military_scramble_codes +equipment = rm_military_scramble_codes +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_government_agents_list +equipment = rm_government_agents_list +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_alias_list +equipment = rm_alias_list +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_station_blueprints +equipment = rm_station_blueprints +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_hidden_base_map +equipment = rm_hidden_base_map +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_list_of_double_agents +equipment = rm_list_of_double_agents +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_stolen_industrial_secrets +equipment = rm_stolen_industrial_secrets +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_smuggled_military_secrets +equipment = rm_smuggled_military_secrets +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_alien_research_ +equipment = rm_classified_alien_research_ +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_military_research +equipment = rm_classified_military_research +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_secret_industrial_research +equipment = rm_secret_industrial_research +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_list_of_defense_network_backdoors +equipment = rm_list_of_defense_network_backdoors +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_list_of_civilians_under_surveillance +equipment = rm_list_of_civilians_under_surveillance +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_secret_files_on_government_officials +equipment = rm_secret_files_on_government_officials +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_experimental_ship_research +equipment = rm_experimental_ship_research +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_experimental_weapon_research +equipment = rm_experimental_weapon_research +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_experimental_troop_enhancement_research +equipment = rm_experimental_troop_enhancement_research +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_military_arms_data +equipment = rm_military_arms_data +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_stolen_financial_codes +equipment = rm_stolen_financial_codes +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_commodity_exchange_access_codes +equipment = rm_commodity_exchange_access_codes +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_base_plans +equipment = rm_classified_base_plans +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_battleship_specs +equipment = rm_classified_battleship_specs +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_government_research_on_jump_holes +equipment = rm_government_research_on_jump_holes +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_artifact_reports +equipment = rm_classified_artifact_reports +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_classified_artifact_research +equipment = rm_classified_artifact_research +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_military_troop_assignments +equipment = rm_military_troop_assignments +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_military_threat_assessments +equipment = rm_military_threat_assessments +category = equipment +price = 3000 +combinable = false + +[Good] +nickname = rm_military_defensive_weakness_profiles +equipment = rm_military_defensive_weakness_profiles +category = equipment +price = 3000 +combinable = false + +;=================== +;Viper (NY) +;=================== +[Good] +nickname = lsf_fighter_package +category = ship +hull = lsf_fighter_hull +addon = ge_lf_engine_01, internal, 1 +addon = li_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Cobra (NY) +;=================== +[Good] +nickname = lsf_elite_package +category = ship +hull = lsf_elite_hull +addon = ge_le_engine_01, internal, 1 +addon = li_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Anaconda (NY) +;=================== +[Good] +nickname = lsf_freighter_package +category = ship +hull = lsf_freighter_hull +addon = ge_lfr_engine_01, internal, 1 +addon = li_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Kestrel (NY) +;=================== +[Good] +nickname = bund_fighter_package +category = ship +hull = bund_fighter_hull +addon = ge_rf_engine_01, internal, 1 +addon = bw_fighter_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Cormorant (NY) +;=================== +[Good] +nickname = bund_elite_package +category = ship +hull = bund_elite_hull +addon = ge_re_engine_01, internal, 1 +addon = bw_elite_power01, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Albatross (NY) +;=================== +[Good] +nickname = bund_freighter_package +category = ship +hull = bund_freighter_hull +addon = ge_rfr_engine_01, internal, 1 +addon = rh_freighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Courser (NY) +;=================== +[Good] +nickname = xf1_package +category = ship +hull = xf1_hull +addon = ge_pf_engine_01, internal, 1 +addon = ge_xeno_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Charger (NY) +;=================== +[Good] +nickname = xf2_package +category = ship +hull = xf2_hull +addon = ge_pf_engine_01, internal, 1 +addon = ge_xeno_power02, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Warhorse (NY) +;=================== +[Good] +nickname = xf3_package +category = ship +hull = xf3_hull +addon = ge_pf_engine_01, internal, 1 +addon = ge_xeno_power03, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = pi_s_tractor_01, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Lib AT +;=================== +[Good] +nickname = lat_package +category = ship +hull = lat_hull +addon = li_at_engine_01, internal, 1 +addon = li_at_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = li_s_tractor_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SmallWhite, HpRunningLight01, 1 +addon = SmallWhite, HpRunningLight02, 1 +addon = SmallWhite, HpRunningLight03, 1 +addon = SmallWhite, HpRunningLight04, 1 +addon = SmallWhite, HpRunningLight05, 1 +addon = SmallWhite, HpRunningLight06, 1 +addon = SmallWhite, HpRunningLight07, 1 +addon = SmallWhite, HpRunningLight08, 1 +addon = SmallWhite, HpRunningLight09, 1 +addon = SmallWhite, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +;=================== +;Rh AT +;=================== +[Good] +nickname = rat_package +category = ship +hull = rat_hull +addon = rh_at_engine_01, internal, 1 +addon = rh_at_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rh_s_tractor_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SmallYellow, HpRunningLight01, 1 +addon = SmallYellow, HpRunningLight02, 1 +addon = SmallYellow, HpRunningLight03, 1 +addon = SmallYellow, HpRunningLight04, 1 +addon = SmallYellow, HpRunningLight05, 1 +addon = SmallYellow, HpRunningLight06, 1 +addon = SmallYellow, HpRunningLight07, 1 +addon = SmallYellow, HpRunningLight08, 1 +addon = SmallYellow, HpRunningLight09, 1 +addon = SmallYellow, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 \ No newline at end of file diff --git a/DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/commod_consumergoods.3db b/DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/commod_consumergoods.3db new file mode 100644 index 0000000..774be7b Binary files /dev/null and b/DATA/EQUIPMENT/MODELS/COMMODITIES/NN_ICONS/commod_consumergoods.3db differ diff --git a/DATA/EQUIPMENT/ST_good.ini b/DATA/EQUIPMENT/ST_good.ini new file mode 100644 index 0000000..b6a57a8 --- /dev/null +++ b/DATA/EQUIPMENT/ST_good.ini @@ -0,0 +1,1881 @@ +[Good] +nickname = ge_s_thruster_01 +equipment = ge_s_thruster_01 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 458753; !~ge_s_thruster_01_name +ids_info = 458754; !~ge_s_thruster_01_info +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat + +[Good] +nickname = ge_s_thruster_02 +equipment = ge_s_thruster_02 +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 458755; !~ge_s_thruster_02_name +ids_info = 458756; !~ge_s_thruster_02_info +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat + +[Good] +nickname = ge_s_thruster_03 +equipment = ge_s_thruster_03 +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 458757; !~ge_s_thruster_03_name +ids_info = 458758; !~ge_s_thruster_03_info +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat + +[Good] +nickname = ge_s_thruster_04 +equipment = ge_s_thruster_04 +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 458759; !~ge_s_thruster_04_name +ids_info = 458760; !~ge_s_thruster_04_info +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat + +[Good] +nickname = order_thruster +equipment = order_thruster +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 458761; !~order_thruster_name +ids_info = 458762; !~order_thruster_info +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat + +[Good] +nickname = no_thruster +equipment = no_thruster +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263742; !~no_thruster_name +ids_info = 264742; !~no_thruster_info +shop_archetype = equipment\models\st\no_thruster.3db + +[Good] +nickname = npc_shield01_mark01 +equipment = npc_shield01_mark01 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263759; !~npc_shield01_mark01_name +ids_info = 264759; !~npc_shield01_mark01_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark02 +equipment = npc_shield01_mark02 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263760; !~npc_shield01_mark02_name +ids_info = 264760; !~npc_shield01_mark02_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark03 +equipment = npc_shield01_mark03 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263761; !~npc_shield01_mark03_name +ids_info = 264761; !~npc_shield01_mark03_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark04 +equipment = npc_shield01_mark04 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263762; !~npc_shield01_mark04_name +ids_info = 264762; !~npc_shield01_mark04_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark05 +equipment = npc_shield01_mark05 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263763; !~npc_shield01_mark05_name +ids_info = 264763; !~npc_shield01_mark05_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark06 +equipment = npc_shield01_mark06 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263764; !~npc_shield01_mark06_name +ids_info = 264764; !~npc_shield01_mark06_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark07 +equipment = npc_shield01_mark07 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263765; !~npc_shield01_mark07_name +ids_info = 264765; !~npc_shield01_mark07_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark08 +equipment = npc_shield01_mark08 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263766; !~npc_shield01_mark08_name +ids_info = 264766; !~npc_shield01_mark08_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark09 +equipment = npc_shield01_mark09 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263767; !~npc_shield01_mark09_name +ids_info = 264767; !~npc_shield01_mark09_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield01_mark10 +equipment = npc_shield01_mark10 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263768; !~npc_shield01_mark10_name +ids_info = 264768; !~npc_shield01_mark10_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark01 +equipment = npc_shield02_mark01 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263769; !~npc_shield02_mark01_name +ids_info = 264769; !~npc_shield02_mark01_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark02 +equipment = npc_shield02_mark02 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263770; !~npc_shield02_mark02_name +ids_info = 264770; !~npc_shield02_mark02_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark03 +equipment = npc_shield02_mark03 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263771; !~npc_shield02_mark03_name +ids_info = 264771; !~npc_shield02_mark03_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark04 +equipment = npc_shield02_mark04 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263772; !~npc_shield02_mark04_name +ids_info = 264772; !~npc_shield02_mark04_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark05 +equipment = npc_shield02_mark05 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263773; !~npc_shield02_mark05_name +ids_info = 264773; !~npc_shield02_mark05_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark06 +equipment = npc_shield02_mark06 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263774; !~npc_shield02_mark06_name +ids_info = 264774; !~npc_shield02_mark06_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark07 +equipment = npc_shield02_mark07 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263775; !~npc_shield02_mark07_name +ids_info = 264775; !~npc_shield02_mark07_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark08 +equipment = npc_shield02_mark08 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263776; !~npc_shield02_mark08_name +ids_info = 264776; !~npc_shield02_mark08_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark09 +equipment = npc_shield02_mark09 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263777; !~npc_shield02_mark09_name +ids_info = 264777; !~npc_shield02_mark09_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield02_mark10 +equipment = npc_shield02_mark10 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263778; !~npc_shield02_mark10_name +ids_info = 264778; !~npc_shield02_mark10_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark01 +equipment = npc_shield03_mark01 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263779; !~npc_shield03_mark01_name +ids_info = 264779; !~npc_shield03_mark01_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark02 +equipment = npc_shield03_mark02 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263780; !~npc_shield03_mark02_name +ids_info = 264780; !~npc_shield03_mark02_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark03 +equipment = npc_shield03_mark03 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263781; !~npc_shield03_mark03_name +ids_info = 264781; !~npc_shield03_mark03_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark04 +equipment = npc_shield03_mark04 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263782; !~npc_shield03_mark04_name +ids_info = 264782; !~npc_shield03_mark04_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark05 +equipment = npc_shield03_mark05 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263783; !~npc_shield03_mark05_name +ids_info = 264783; !~npc_shield03_mark05_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark06 +equipment = npc_shield03_mark06 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263784; !~npc_shield03_mark06_name +ids_info = 264784; !~npc_shield03_mark06_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark07 +equipment = npc_shield03_mark07 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263785; !~npc_shield03_mark07_name +ids_info = 264785; !~npc_shield03_mark07_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark08 +equipment = npc_shield03_mark08 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263786; !~npc_shield03_mark08_name +ids_info = 264786; !~npc_shield03_mark08_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark09 +equipment = npc_shield03_mark09 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263787; !~npc_shield03_mark09_name +ids_info = 264787; !~npc_shield03_mark09_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = npc_shield03_mark10 +equipment = npc_shield03_mark10 +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263788; !~npc_shield03_mark10_name +ids_info = 264788; !~npc_shield03_mark10_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark01_lf +equipment = li_gov_shield_mark01_lf +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458763; !~li_gov_shield_mark01_lf_name +ids_info = 458764; !~li_gov_shield_mark01_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark02_lf +equipment = li_gov_shield_mark02_lf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458765; !~li_gov_shield_mark02_lf_name +ids_info = 458766; !~li_gov_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark03_lf +equipment = li_gov_shield_mark03_lf +category = equipment +price = 18000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458767; !~li_gov_shield_mark03_lf_name +ids_info = 458768; !~li_gov_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark04_lf +equipment = li_gov_shield_mark04_lf +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458769; !~li_gov_shield_mark04_lf_name +ids_info = 458770; !~li_gov_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark05_lf +equipment = li_gov_shield_mark05_lf +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458771; !~li_gov_shield_mark05_lf_name +ids_info = 458772; !~li_gov_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark01_hf +equipment = li_gov_shield_mark01_hf +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458773; !~li_gov_shield_mark01_hf_name +ids_info = 458774; !~li_gov_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark02_hf +equipment = li_gov_shield_mark02_hf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458775; !~li_gov_shield_mark02_hf_name +ids_info = 458776; !~li_gov_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark03_hf +equipment = li_gov_shield_mark03_hf +category = equipment +price = 18000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458777; !~li_gov_shield_mark03_hf_name +ids_info = 458778; !~li_gov_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark04_hf +equipment = li_gov_shield_mark04_hf +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458779; !~li_gov_shield_mark04_hf_name +ids_info = 458780; !~li_gov_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark05_hf +equipment = li_gov_shield_mark05_hf +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458781; !~li_gov_shield_mark05_hf_name +ids_info = 458782; !~li_gov_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark01_fr +equipment = li_gov_shield_mark01_fr +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458783; !~li_gov_shield_mark01_fr_name +ids_info = 458784; !~li_gov_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark02_fr +equipment = li_gov_shield_mark02_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458785; !~li_gov_shield_mark02_fr_name +ids_info = 458786; !~li_gov_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark03_fr +equipment = li_gov_shield_mark03_fr +category = equipment +price = 18000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458787; !~li_gov_shield_mark03_fr_name +ids_info = 458788; !~li_gov_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark04_fr +equipment = li_gov_shield_mark04_fr +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458789; !~li_gov_shield_mark04_fr_name +ids_info = 458790; !~li_gov_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark05_fr +equipment = li_gov_shield_mark05_fr +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458791; !~li_gov_shield_mark05_fr_name +ids_info = 458792; !~li_gov_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark01_lf +equipment = li_civ_shield_mark01_lf +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458793; !~li_civ_shield_mark01_lf_name +ids_info = 458794; !~li_civ_shield_mark01_lf_info +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark02_lf +equipment = li_civ_shield_mark02_lf +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458795; !~li_civ_shield_mark02_lf_name +ids_info = 458796; !~li_civ_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark03_lf +equipment = li_civ_shield_mark03_lf +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458797; !~li_civ_shield_mark03_lf_name +ids_info = 458798; !~li_civ_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark04_lf +equipment = li_civ_shield_mark04_lf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458799; !~li_civ_shield_mark04_lf_name +ids_info = 458800; !~li_civ_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark05_lf +equipment = li_civ_shield_mark05_lf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458801; !~li_civ_shield_mark05_lf_name +ids_info = 458802; !~li_civ_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark01_hf +equipment = li_civ_shield_mark01_hf +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458803; !~li_civ_shield_mark01_hf_name +ids_info = 458804; !~li_civ_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark02_hf +equipment = li_civ_shield_mark02_hf +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458805; !~li_civ_shield_mark02_hf_name +ids_info = 458806; !~li_civ_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark03_hf +equipment = li_civ_shield_mark03_hf +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458807; !~li_civ_shield_mark03_hf_name +ids_info = 458808; !~li_civ_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark04_hf +equipment = li_civ_shield_mark04_hf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458809; !~li_civ_shield_mark04_hf_name +ids_info = 458810; !~li_civ_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark05_hf +equipment = li_civ_shield_mark05_hf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458811; !~li_civ_shield_mark05_hf_name +ids_info = 458812; !~li_civ_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark01_fr +equipment = li_civ_shield_mark01_fr +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458813; !~li_civ_shield_mark01_fr_name +ids_info = 458814; !~li_civ_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark02_fr +equipment = li_civ_shield_mark02_fr +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458815; !~li_civ_shield_mark02_fr_name +ids_info = 458816; !~li_civ_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark03_fr +equipment = li_civ_shield_mark03_fr +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458817; !~li_civ_shield_mark03_fr_name +ids_info = 458818; !~li_civ_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark04_fr +equipment = li_civ_shield_mark04_fr +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458819; !~li_civ_shield_mark04_fr_name +ids_info = 458820; !~li_civ_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark05_fr +equipment = li_civ_shield_mark05_fr +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458821; !~li_civ_shield_mark05_fr_name +ids_info = 458822; !~li_civ_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark01_lf +equipment = rh_gov_shield_mark01_lf +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458823; !~rh_gov_shield_mark01_lf_name +ids_info = 458824; !~rh_gov_shield_mark01_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark02_lf +equipment = rh_gov_shield_mark02_lf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458825; !~rh_gov_shield_mark02_lf_name +ids_info = 458826; !~rh_gov_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark03_lf +equipment = rh_gov_shield_mark03_lf +category = equipment +price = 18000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458827; !~rh_gov_shield_mark03_lf_name +ids_info = 458828; !~rh_gov_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark04_lf +equipment = rh_gov_shield_mark04_lf +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458829; !~rh_gov_shield_mark04_lf_name +ids_info = 458830; !~rh_gov_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark05_lf +equipment = rh_gov_shield_mark05_lf +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458831; !~rh_gov_shield_mark05_lf_name +ids_info = 458832; !~rh_gov_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark01_hf +equipment = rh_gov_shield_mark01_hf +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458833; !~rh_gov_shield_mark01_hf_name +ids_info = 458834; !~rh_gov_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark02_hf +equipment = rh_gov_shield_mark02_hf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458835; !~rh_gov_shield_mark02_hf_name +ids_info = 458836; !~rh_gov_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark03_hf +equipment = rh_gov_shield_mark03_hf +category = equipment +price = 18000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458837; !~rh_gov_shield_mark03_hf_name +ids_info = 458838; !~rh_gov_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark04_hf +equipment = rh_gov_shield_mark04_hf +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458839; !~rh_gov_shield_mark04_hf_name +ids_info = 458840; !~rh_gov_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark05_hf +equipment = rh_gov_shield_mark05_hf +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458841; !~rh_gov_shield_mark05_hf_name +ids_info = 458842; !~rh_gov_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark01_fr +equipment = rh_gov_shield_mark01_fr +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458843; !~rh_gov_shield_mark01_fr_name +ids_info = 458844; !~rh_gov_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark02_fr +equipment = rh_gov_shield_mark02_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458845; !~rh_gov_shield_mark02_fr_name +ids_info = 458846; !~rh_gov_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark03_fr +equipment = rh_gov_shield_mark03_fr +category = equipment +price = 18000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458847; !~rh_gov_shield_mark03_fr_name +ids_info = 458848; !~rh_gov_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark04_fr +equipment = rh_gov_shield_mark04_fr +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458849; !~rh_gov_shield_mark04_fr_name +ids_info = 458850; !~rh_gov_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark05_fr +equipment = rh_gov_shield_mark05_fr +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458851; !~rh_gov_shield_mark05_fr_name +ids_info = 458852; !~rh_gov_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark01_lf +equipment = rh_civ_shield_mark01_lf +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458853; !~rh_civ_shield_mark01_lf_name +ids_info = 458854; !~rh_civ_shield_mark01_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark02_lf +equipment = rh_civ_shield_mark02_lf +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458855; !~rh_civ_shield_mark02_lf_name +ids_info = 458856; !~rh_civ_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark03_lf +equipment = rh_civ_shield_mark03_lf +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458857; !~rh_civ_shield_mark03_lf_name +ids_info = 458858; !~rh_civ_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark04_lf +equipment = rh_civ_shield_mark04_lf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458859; !~rh_civ_shield_mark04_lf_name +ids_info = 458860; !~rh_civ_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark05_lf +equipment = rh_civ_shield_mark05_lf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458861; !~rh_civ_shield_mark05_lf_name +ids_info = 458862; !~rh_civ_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark01_hf +equipment = rh_civ_shield_mark01_hf +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458863; !~rh_civ_shield_mark01_hf_name +ids_info = 458864; !~rh_civ_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark02_hf +equipment = rh_civ_shield_mark02_hf +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458865; !~rh_civ_shield_mark02_hf_name +ids_info = 458866; !~rh_civ_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark03_hf +equipment = rh_civ_shield_mark03_hf +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458867; !~rh_civ_shield_mark03_hf_name +ids_info = 458868; !~rh_civ_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark04_hf +equipment = rh_civ_shield_mark04_hf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458869; !~rh_civ_shield_mark04_hf_name +ids_info = 458870; !~rh_civ_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark05_hf +equipment = rh_civ_shield_mark05_hf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458871; !~rh_civ_shield_mark05_hf_name +ids_info = 458872; !~rh_civ_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark01_fr +equipment = rh_civ_shield_mark01_fr +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458873; !~rh_civ_shield_mark01_fr_name +ids_info = 458874; !~rh_civ_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark02_fr +equipment = rh_civ_shield_mark02_fr +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458875; !~rh_civ_shield_mark02_fr_name +ids_info = 458876; !~rh_civ_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark03_fr +equipment = rh_civ_shield_mark03_fr +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458877; !~rh_civ_shield_mark03_fr_name +ids_info = 458878; !~rh_civ_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark04_fr +equipment = rh_civ_shield_mark04_fr +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458879; !~rh_civ_shield_mark04_fr_name +ids_info = 458880; !~rh_civ_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark05_fr +equipment = rh_civ_shield_mark05_fr +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458881; !~rh_civ_shield_mark05_fr_name +ids_info = 458882; !~rh_civ_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark01_lf +equipment = zo_shield_mark01_lf +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458883; !~zo_shield_mark01_lf_name +ids_info = 458884; !~zo_shield_mark01_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark02_lf +equipment = zo_shield_mark02_lf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458885; !~zo_shield_mark02_lf_name +ids_info = 458886; !~zo_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark03_lf +equipment = zo_shield_mark03_lf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458887; !~zo_shield_mark03_lf_name +ids_info = 458888; !~zo_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark04_lf +equipment = zo_shield_mark04_lf +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458889; !~zo_shield_mark04_lf_name +ids_info = 458890; !~zo_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark05_lf +equipment = zo_shield_mark05_lf +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458891; !~zo_shield_mark05_lf_name +ids_info = 458892; !~zo_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark01_hf +equipment = zo_shield_mark01_hf +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458893; !~zo_shield_mark01_hf_name +ids_info = 458894; !~zo_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark02_hf +equipment = zo_shield_mark02_hf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458895; !~zo_shield_mark02_hf_name +ids_info = 458896; !~zo_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark03_hf +equipment = zo_shield_mark03_hf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458897; !~zo_shield_mark03_hf_name +ids_info = 458898; !~zo_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark04_hf +equipment = zo_shield_mark04_hf +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458899; !~zo_shield_mark04_hf_name +ids_info = 458900; !~zo_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark05_hf +equipment = zo_shield_mark05_hf +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458901; !~zo_shield_mark05_hf_name +ids_info = 458902; !~zo_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark01_fr +equipment = zo_shield_mark01_fr +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458903; !~zo_shield_mark01_fr_name +ids_info = 458904; !~zo_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark02_fr +equipment = zo_shield_mark02_fr +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458905; !~zo_shield_mark02_fr_name +ids_info = 458906; !~zo_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark03_fr +equipment = zo_shield_mark03_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458907; !~zo_shield_mark03_fr_name +ids_info = 458908; !~zo_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark04_fr +equipment = zo_shield_mark04_fr +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458909; !~zo_shield_mark04_fr_name +ids_info = 458910; !~zo_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark05_fr +equipment = zo_shield_mark05_fr +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458911; !~zo_shield_mark05_fr_name +ids_info = 458912; !~zo_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark01_lf +equipment = red_shield_mark01_lf +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458913; !~red_shield_mark01_lf_name +ids_info = 458914; !~red_shield_mark01_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark02_lf +equipment = red_shield_mark02_lf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458915; !~red_shield_mark02_lf_name +ids_info = 458916; !~red_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark03_lf +equipment = red_shield_mark03_lf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458917; !~red_shield_mark03_lf_name +ids_info = 458918; !~red_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark04_lf +equipment = red_shield_mark04_lf +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458919; !~red_shield_mark04_lf_name +ids_info = 458920; !~red_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark05_lf +equipment = red_shield_mark05_lf +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458921; !~red_shield_mark05_lf_name +ids_info = 458922; !~red_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark01_hf +equipment = red_shield_mark01_hf +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458923; !~red_shield_mark01_hf_name +ids_info = 458924; !~red_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark02_hf +equipment = red_shield_mark02_hf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458925; !~red_shield_mark02_hf_name +ids_info = 458926; !~red_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark03_hf +equipment = red_shield_mark03_hf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458927; !~red_shield_mark03_hf_name +ids_info = 458928; !~red_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark04_hf +equipment = red_shield_mark04_hf +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458929; !~red_shield_mark04_hf_name +ids_info = 458930; !~red_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark05_hf +equipment = red_shield_mark05_hf +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458931; !~red_shield_mark05_hf_name +ids_info = 458932; !~red_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark01_fr +equipment = red_shield_mark01_fr +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458933; !~red_shield_mark01_fr_name +ids_info = 458934; !~red_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark02_fr +equipment = red_shield_mark02_fr +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458935; !~red_shield_mark02_fr_name +ids_info = 458936; !~red_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark03_fr +equipment = red_shield_mark03_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458937; !~red_shield_mark03_fr_name +ids_info = 458938; !~red_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark04_fr +equipment = red_shield_mark04_fr +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458939; !~red_shield_mark04_fr_name +ids_info = 458940; !~red_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark05_fr +equipment = red_shield_mark05_fr +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458941; !~red_shield_mark05_fr_name +ids_info = 458942; !~red_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark01_lf +equipment = lr_shield_mark01_lf +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458943; !~lr_shield_mark01_lf_name +ids_info = 458944; !~lr_shield_mark01_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark02_lf +equipment = lr_shield_mark02_lf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458945; !~lr_shield_mark02_lf_name +ids_info = 458946; !~lr_shield_mark02_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark03_lf +equipment = lr_shield_mark03_lf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458947; !~lr_shield_mark03_lf_name +ids_info = 458948; !~lr_shield_mark03_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark04_lf +equipment = lr_shield_mark04_lf +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458949; !~lr_shield_mark04_lf_name +ids_info = 458950; !~lr_shield_mark04_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark05_lf +equipment = lr_shield_mark05_lf +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458951; !~lr_shield_mark05_lf_name +ids_info = 458952; !~lr_shield_mark05_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark01_hf +equipment = lr_shield_mark01_hf +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458953; !~lr_shield_mark01_hf_name +ids_info = 458954; !~lr_shield_mark01_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark02_hf +equipment = lr_shield_mark02_hf +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458955; !~lr_shield_mark02_hf_name +ids_info = 458956; !~lr_shield_mark02_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark03_hf +equipment = lr_shield_mark03_hf +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458957; !~lr_shield_mark03_hf_name +ids_info = 458958; !~lr_shield_mark03_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark04_hf +equipment = lr_shield_mark04_hf +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458959; !~lr_shield_mark04_hf_name +ids_info = 458960; !~lr_shield_mark04_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark05_hf +equipment = lr_shield_mark05_hf +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458961; !~lr_shield_mark05_hf_name +ids_info = 458962; !~lr_shield_mark05_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark01_fr +equipment = lr_shield_mark01_fr +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458963; !~lr_shield_mark01_fr_name +ids_info = 458964; !~lr_shield_mark01_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark02_fr +equipment = lr_shield_mark02_fr +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458965; !~lr_shield_mark02_fr_name +ids_info = 458966; !~lr_shield_mark02_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark03_fr +equipment = lr_shield_mark03_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458967; !~lr_shield_mark03_fr_name +ids_info = 458968; !~lr_shield_mark03_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark04_fr +equipment = lr_shield_mark04_fr +category = equipment +price = 16000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458969; !~lr_shield_mark04_fr_name +ids_info = 458970; !~lr_shield_mark04_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark05_fr +equipment = lr_shield_mark05_fr +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458971; !~lr_shield_mark05_fr_name +ids_info = 458972; !~lr_shield_mark05_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark06_lf +equipment = li_gov_shield_mark06_lf +category = equipment +price = 39000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458973; !~li_gov_shield_mark06_lf_name +ids_info = 458974; !~li_gov_shield_mark06_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark06_lf +equipment = rh_gov_shield_mark06_lf +category = equipment +price = 39000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458979; !~rh_gov_shield_mark06_lf_name +ids_info = 458980; !~rh_gov_shield_mark06_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark06_lf +equipment = zo_shield_mark06_lf +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458985; !~zo_shield_mark06_lf_name +ids_info = 458986; !~zo_shield_mark06_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark06_lf +equipment = red_shield_mark06_lf +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458991; !~red_shield_mark06_lf_name +ids_info = 458992; !~red_shield_mark06_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark06_lf +equipment = lr_shield_mark06_lf +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458997; !~lr_shield_mark06_lf_name +ids_info = 458998; !~lr_shield_mark06_lf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gov_shield_mark06_hf +equipment = li_gov_shield_mark06_hf +category = equipment +price = 39000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458975; !~li_gov_shield_mark06_hf_name +ids_info = 458976; !~li_gov_shield_mark06_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_gov_shield_mark06_hf +equipment = rh_gov_shield_mark06_hf +category = equipment +price = 39000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458981; !~rh_gov_shield_mark06_hf_name +ids_info = 458982; !~rh_gov_shield_mark06_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark06_hf +equipment = zo_shield_mark06_hf +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458987; !~zo_shield_mark06_hf_name +ids_info = 458988; !~zo_shield_mark06_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark06_hf +equipment = red_shield_mark06_hf +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458939; !~red_shield_mark06_hf_name +ids_info = 458994; !~red_shield_mark06_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark06_hf +equipment = lr_shield_mark06_hf +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458999; !~lr_shield_mark06_hf_name +ids_info = 459000; !~lr_shield_mark06_hf_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_civ_shield_mark06_fr +equipment = li_civ_shield_mark06_fr +category = equipment +price = 13000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458977; !~li_civ_shield_mark06_fr_name +ids_info = 458978; !~li_civ_shield_mark06_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_civ_shield_mark06_fr +equipment = rh_civ_shield_mark06_fr +category = equipment +price = 13000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458983; !~rh_civ_shield_mark06_fr_name +ids_info = 458984; !~rh_civ_shield_mark06_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = zo_shield_mark06_fr +equipment = zo_shield_mark06_fr +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458989; !~zo_shield_mark06_fr_name +ids_info = 458990; !~zo_shield_mark06_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = red_shield_mark06_fr +equipment = red_shield_mark06_fr +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 458995; !~red_shield_mark06_fr_name +ids_info = 458996; !~red_shield_mark06_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_shield_mark06_fr +equipment = lr_shield_mark06_fr +category = equipment +price = 26000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 459001; !~lr_shield_mark06_fr_name +ids_info = 459002; !~lr_shield_mark06_fr_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fng_shield +equipment = fng_shield +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 459071; !~fng_shield_name +ids_info = 459072; !~fng_shield_info +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat diff --git a/DATA/EQUIPMENT/WeaponModDB.ini b/DATA/EQUIPMENT/WeaponModDB.ini new file mode 100644 index 0000000..433c233 --- /dev/null +++ b/DATA/EQUIPMENT/WeaponModDB.ini @@ -0,0 +1,587 @@ +[WeaponType] +nickname = W_Laser01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Laser02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Laser03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Plasma01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Plasma02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Plasma03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Tachyon01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Tachyon02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Tachyon03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Neutron01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Neutron02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Neutron03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Particle01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Particle02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Particle03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Photon01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Photon02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Photon03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Pulse01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Pulse02 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Pulse03 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Graviton02, 1.000000 +shield_mod = S_Graviton03, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Molecular02, 1.000000 +shield_mod = S_Molecular03, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Li_Photon +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 5.000000 +shield_mod = S_Molecular02, 4.000000 +shield_mod = S_Molecular03, 4.500000 +shield_mod = S_Positron01, 4.000000 +shield_mod = S_Positron02, 4.500000 +shield_mod = S_Positron03, 4.500000 + +[WeaponType] +nickname = Li_Laser01 +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 4.000000 +shield_mod = S_Molecular02, 4.000000 +shield_mod = S_Molecular03, 3.500000 +shield_mod = S_Positron01, 4.000000 +shield_mod = S_Positron02, 4.500000 +shield_mod = S_Positron03, 4.500000 + +[WeaponType] +nickname = Li_Mass +shield_mod = S_Graviton01, 0.000000 +shield_mod = S_Graviton02, 0.000000 +shield_mod = S_Graviton03, 0.000000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.050000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 0.050000 +shield_mod = S_Positron02, 0.100000 +shield_mod = S_Positron03, 0.075000 + +[WeaponType] +nickname = Li_Ionlance01 +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 5.000000 +shield_mod = S_Molecular02, 4.000000 +shield_mod = S_Molecular03, 4.500000 +shield_mod = S_Positron01, 4.500000 +shield_mod = S_Positron02, 5.000000 +shield_mod = S_Positron03, 5.000000 + +[WeaponType] +nickname = Li_Ionlance02 +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 5.500000 +shield_mod = S_Molecular02, 4.500000 +shield_mod = S_Molecular03, 5.000000 +shield_mod = S_Positron01, 5.000000 +shield_mod = S_Positron02, 5.500000 +shield_mod = S_Positron03, 5.500000 + +[WeaponType] +nickname = Li_Ionlance03 +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 6.000000 +shield_mod = S_Molecular02, 5.000000 +shield_mod = S_Molecular03, 5.500000 +shield_mod = S_Positron01, 5.500000 +shield_mod = S_Positron02, 6.000000 +shield_mod = S_Positron03, 6.000000 + +[WeaponType] +nickname = Li_Antishield +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 3.000000 +shield_mod = S_Molecular02, 3.000000 +shield_mod = S_Molecular03, 3.000000 +shield_mod = S_Positron01, 3.000000 +shield_mod = S_Positron02, 3.000000 +shield_mod = S_Positron03, 3.000000 + +[WeaponType] +nickname = W_Li_Siegegun +shield_mod = S_Graviton01, 0.100000 +shield_mod = S_Graviton02, 0.100000 +shield_mod = S_Graviton03, 0.100000 +shield_mod = S_Molecular01, 3.000000 +shield_mod = S_Molecular02, 2.000000 +shield_mod = S_Molecular03, 2.500000 +shield_mod = S_Positron01, 3.000000 +shield_mod = S_Positron02, 3.500000 +shield_mod = S_Positron03, 3.500000 + +[WeaponType] +nickname = Pi_Cannon +shield_mod = S_Graviton01, 2.000000 +shield_mod = S_Graviton02, 3.000000 +shield_mod = S_Graviton03, 4.000000 +shield_mod = S_Molecular01, 2.000000 +shield_mod = S_Molecular02, 3.000000 +shield_mod = S_Molecular03, 4.000000 +shield_mod = S_Positron01, 2.000000 +shield_mod = S_Positron02, 3.000000 +shield_mod = S_Positron03, 3.000000 + +[WeaponType] +nickname = Pi_Antimatter01 +shield_mod = S_Graviton01, 3.000000 +shield_mod = S_Graviton02, 3.500000 +shield_mod = S_Graviton03, 4.000000 +shield_mod = S_Molecular01, 3.000000 +shield_mod = S_Molecular02, 3.500000 +shield_mod = S_Molecular03, 4.000000 +shield_mod = S_Positron01, 2.000000 +shield_mod = S_Positron02, 2.000000 +shield_mod = S_Positron03, 2.000000 + +[WeaponType] +nickname = Pi_Antimatter02 +shield_mod = S_Graviton01, 3.500000 +shield_mod = S_Graviton02, 4.000000 +shield_mod = S_Graviton03, 4.500000 +shield_mod = S_Molecular01, 3.500000 +shield_mod = S_Molecular02, 4.000000 +shield_mod = S_Molecular03, 4.500000 +shield_mod = S_Positron01, 2.500000 +shield_mod = S_Positron02, 2.500000 +shield_mod = S_Positron03, 2.500000 + +[WeaponType] +nickname = Pi_Antimatter03 +shield_mod = S_Graviton01, 4.000000 +shield_mod = S_Graviton02, 4.500000 +shield_mod = S_Graviton03, 5.000000 +shield_mod = S_Molecular01, 4.000000 +shield_mod = S_Molecular02, 4.500000 +shield_mod = S_Molecular03, 5.000000 +shield_mod = S_Positron01, 3.000000 +shield_mod = S_Positron02, 3.000000 +shield_mod = S_Positron03, 3.000000 + +[WeaponType] +nickname = Pi_Particle01 +shield_mod = S_Graviton01, 2.500000 +shield_mod = S_Graviton02, 3.000000 +shield_mod = S_Graviton03, 2.000000 +shield_mod = S_Molecular01, 2.500000 +shield_mod = S_Molecular02, 3.000000 +shield_mod = S_Molecular03, 2.000000 +shield_mod = S_Positron01, 2.500000 +shield_mod = S_Positron02, 2.500000 +shield_mod = S_Positron03, 2.500000 + +[WeaponType] +nickname = Pi_Particle02 +shield_mod = S_Graviton01, 3.500000 +shield_mod = S_Graviton02, 4.000000 +shield_mod = S_Graviton03, 3.000000 +shield_mod = S_Molecular01, 3.500000 +shield_mod = S_Molecular02, 4.000000 +shield_mod = S_Molecular03, 3.000000 +shield_mod = S_Positron01, 2.500000 +shield_mod = S_Positron02, 2.500000 +shield_mod = S_Positron03, 2.500000 + +[WeaponType] +nickname = Pi_Particle03 +shield_mod = S_Graviton01, 4.500000 +shield_mod = S_Graviton02, 5.000000 +shield_mod = S_Graviton03, 4.000000 +shield_mod = S_Molecular01, 4.500000 +shield_mod = S_Molecular02, 5.000000 +shield_mod = S_Molecular03, 4.000000 +shield_mod = S_Positron01, 2.500000 +shield_mod = S_Positron02, 2.500000 +shield_mod = S_Positron03, 2.500000 + +[WeaponType] +nickname = Rh_Laser01 +shield_mod = S_Graviton01, 4.000000 +shield_mod = S_Graviton02, 3.000000 +shield_mod = S_Graviton03, 3.500000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 4.000000 +shield_mod = S_Positron02, 4.500000 +shield_mod = S_Positron03, 4.500000 + +[WeaponType] +nickname = Rh_Photon01 +shield_mod = S_Graviton01, 4.500000 +shield_mod = S_Graviton02, 3.500000 +shield_mod = S_Graviton03, 5.000000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 3.000000 +shield_mod = S_Positron02, 3.500000 +shield_mod = S_Positron03, 3.500000 + +[WeaponType] +nickname = Rh_Photon02 +shield_mod = S_Graviton01, 5.000000 +shield_mod = S_Graviton02, 4.000000 +shield_mod = S_Graviton03, 4.500000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 3.500000 +shield_mod = S_Positron02, 4.000000 +shield_mod = S_Positron03, 4.000000 + +[WeaponType] +nickname = Rh_Photon03 +shield_mod = S_Graviton01, 5.500000 +shield_mod = S_Graviton02, 4.500000 +shield_mod = S_Graviton03, 5.000000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 4.000000 +shield_mod = S_Positron02, 4.500000 +shield_mod = S_Positron03, 4.500000 + +[WeaponType] +nickname = Rh_Tachyon01 +shield_mod = S_Graviton01, 4.000000 +shield_mod = S_Graviton02, 3.000000 +shield_mod = S_Graviton03, 3.500000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 3.500000 +shield_mod = S_Positron02, 3.500000 +shield_mod = S_Positron03, 3.500000 + +[WeaponType] +nickname = Rh_Tachyon02 +shield_mod = S_Graviton01, 4.500000 +shield_mod = S_Graviton02, 3.500000 +shield_mod = S_Graviton03, 4.000000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 3.500000 +shield_mod = S_Positron02, 3.500000 +shield_mod = S_Positron03, 3.500000 + +[WeaponType] +nickname = Rh_Tachyon03 +shield_mod = S_Graviton01, 5.000000 +shield_mod = S_Graviton02, 4.000000 +shield_mod = S_Graviton03, 4.500000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 3.500000 +shield_mod = S_Positron02, 3.500000 +shield_mod = S_Positron03, 3.500000 + +[WeaponType] +nickname = Rh_Antishield +shield_mod = S_Graviton01, 3.000000 +shield_mod = S_Graviton02, 3.000000 +shield_mod = S_Graviton03, 3.000000 +shield_mod = S_Molecular01, 0.100000 +shield_mod = S_Molecular02, 0.100000 +shield_mod = S_Molecular03, 0.100000 +shield_mod = S_Positron01, 3.000000 +shield_mod = S_Positron02, 3.000000 +shield_mod = S_Positron03, 2.000000 + +[WeaponType] +nickname = Rh_Blaster01 +shield_mod = S_Graviton01, 2.500000 +shield_mod = S_Graviton02, 1.500000 +shield_mod = S_Graviton03, 2.000000 +shield_mod = S_Molecular01, 0.500000 +shield_mod = S_Molecular02, 0.500000 +shield_mod = S_Molecular03, 0.500000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Positron02, 1.000000 +shield_mod = S_Positron03, 1.000000 + +[WeaponType] +nickname = W_Li_Capship +shield_mod = S_Graviton01, 0.500000 +shield_mod = S_Graviton02, 0.500000 +shield_mod = S_Graviton03, 0.500000 +shield_mod = S_Molecular01, 4.000000 +shield_mod = S_Molecular02, 5.000000 +shield_mod = S_Molecular03, 6.000000 +shield_mod = S_Positron01, 5.000000 +shield_mod = S_Positron02, 6.000000 +shield_mod = S_Positron03, 6.000000 + +[WeaponType] +nickname = W_Rh_Capship +shield_mod = S_Graviton01, 8.000000 +shield_mod = S_Graviton02, 10.000000 +shield_mod = S_Graviton03, 4.000000 +shield_mod = S_Molecular01, 0.400000 +shield_mod = S_Molecular02, 0.500000 +shield_mod = S_Molecular03, 0.500000 +shield_mod = S_Positron01, 3.000000 +shield_mod = S_Positron02, 4.000000 +shield_mod = S_Positron03, 4.000000 + +[WeaponType] +nickname = W_Pi_Capship +shield_mod = S_Graviton01, 5.000000 +shield_mod = S_Graviton02, 5.000000 +shield_mod = S_Graviton03, 5.000000 +shield_mod = S_Molecular01, 5.000000 +shield_mod = S_Molecular02, 5.000000 +shield_mod = S_Molecular03, 5.000000 +shield_mod = S_Positron01, 4.000000 +shield_mod = S_Positron02, 4.000000 +shield_mod = S_Positron03, 4.000000 + +[WeaponType] +nickname = W_Noshield +shield_mod = S_Graviton01, 0.000000 +shield_mod = S_Graviton02, 0.000000 +shield_mod = S_Graviton03, 0.000000 +shield_mod = S_Molecular01, 0.000000 +shield_mod = S_Molecular02, 0.000000 +shield_mod = S_Molecular03, 0.000000 +shield_mod = S_Positron01, 0.000000 +shield_mod = S_Positron02, 0.000000 +shield_mod = S_Positron03, 0.000000 \ No newline at end of file diff --git a/DATA/EQUIPMENT/commodities_per_faction.ini b/DATA/EQUIPMENT/commodities_per_faction.ini new file mode 100644 index 0000000..502074b --- /dev/null +++ b/DATA/EQUIPMENT/commodities_per_faction.ini @@ -0,0 +1,183 @@ +[FactionGood] +faction = li_n_grp + +[FactionGood] +faction = li_lsf_grp + +[FactionGood] +faction = li_p_grp + +[FactionGood] +faction = br_n_grp + +[FactionGood] +faction = br_p_grp + +[FactionGood] +faction = ku_n_grp + +[FactionGood] +faction = ku_p_grp + +[FactionGood] +faction = rh_n_grp + +[FactionGood] +faction = rh_p_grp + +[FactionGood] +faction = co_shi_grp + +[FactionGood] +faction = co_khc_grp +MarketGood = commodity_water, 0, 0 +MarketGood = commodity_basic_alloys, 0, 0 +MarketGood = commodity_high_temp_alloys, 0, 0 +MarketGood = commodity_optical_chips, 0, 0 +MarketGood = commodity_rh_sidearms, 0, 0 +MarketGood = commodity_H_fuel, 0, 0 +MarketGood = commodity_mox_fuel, 0, 0 + +[FactionGood] +faction = co_kt_grp + +[FactionGood] +faction = br_m_grp + +[FactionGood] +faction = co_me_grp +MarketGood = commodity_oxygen, 0, 0 +MarketGood = commodity_boron, 0, 0 +MarketGood = commodity_copper, 0, 0 +MarketGood = commodity_silver, 0, 0 +MarketGood = commodity_gold, 0, 0 +MarketGood = commodity_H_fuel, 0, 0 +MarketGood = commodity_mox_fuel, 0, 0 + +[FactionGood] +faction = co_be_grp + +[FactionGood] +faction = co_rs_grp +MarketGood = commodity_food, 0, 0 +MarketGood = commodity_scrap_metal, 0, 0 +MarketGood = commodity_polymers, 0, 0 +MarketGood = commodity_pharm, 0, 0 +MarketGood = commodity_super_alloys, 0, 0 +MarketGood = commodity_optronics, 0, 0 +MarketGood = commodity_H_fuel, 0, 0 + +[FactionGood] +faction = co_vr_grp + +[FactionGood] +faction = co_ni_grp + +[FactionGood] +faction = rh_m_grp +MarketGood = commodity_oxygen, 0, 0 +MarketGood = commodity_boron, 0, 0 +MarketGood = commodity_copper, 0, 0 +MarketGood = commodity_silver, 0, 0 +MarketGood = commodity_H_fuel, 0, 0 + +[FactionGood] +faction = co_ti_grp + +[FactionGood] +faction = co_ic_grp + +[FactionGood] +faction = co_ss_grp +MarketGood = commodity_food, 0, 0 +MarketGood = commodity_scrap_metal, 0, 0 +MarketGood = commodity_polymers, 0, 0 +MarketGood = commodity_pharm, 0, 0 +MarketGood = commodity_super_alloys, 0, 0 +MarketGood = commodity_optronics, 0, 0 +MarketGood = commodity_H_fuel, 0, 0 + +[FactionGood] +faction = co_hsp_grp + +[FactionGood] +faction = co_alg_grp + +[FactionGood] +faction = co_os_grp + +[FactionGood] +faction = co_nws_grp +MarketGood = commodity_water, 0, 0 +MarketGood = commodity_basic_alloys, 0, 0 +MarketGood = commodity_high_temp_alloys, 0, 0 +MarketGood = commodity_optical_chips, 0, 0 +MarketGood = commodity_li_sidearms, 0, 0 +MarketGood = commodity_H_fuel, 0, 0 + +[FactionGood] +faction = fc_c_grp + +[FactionGood] +faction = fc_ou_grp + +[FactionGood] +faction = fc_rh_grp + +[FactionGood] +faction = fc_bd_grp + +[FactionGood] +faction = fc_j_grp + +[FactionGood] +faction = fc_h_grp + +[FactionGood] +faction = fc_m_grp + +[FactionGood] +faction = fc_x_grp + +[FactionGood] +faction = fc_b_grp + +[FactionGood] +faction = fc_g_grp + +[FactionGood] +faction = fc_lh_grp + +[FactionGood] +faction = fc_u_grp + +[FactionGood] +faction = fc_gc_grp + +[FactionGood] +faction = fc_lwb_grp + +[FactionGood] +faction = fc_fa_grp + +[FactionGood] +faction = fc_lr_grp + +[FactionGood] +faction = fc_or_grp + +[FactionGood] +faction = gd_gm_grp + +[FactionGood] +faction = fc_n_grp + +[FactionGood] +faction = gd_im_grp + +[FactionGood] +faction = gd_z_grp + +[FactionGood] +faction = gd_bh_grp + diff --git a/DATA/EQUIPMENT/engine_equip.ini b/DATA/EQUIPMENT/engine_equip.ini new file mode 100644 index 0000000..26344d0 --- /dev/null +++ b/DATA/EQUIPMENT/engine_equip.ini @@ -0,0 +1,2909 @@ +;=================== +;Intruder Engine +;=================== +[Engine] +nickname = escape_pod_engine +ids_name = 263670 +ids_info = 264670 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 160 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_charge_time = 5 +cruise_power_usage = 20 +character_loop_sound = engine_fp7_lifepod +character_pitch_range = 10, 65 +rumble_sound = rumble_fp7_lifepod +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Bobcat Engine +;=================== +[Engine] +nickname = ge_gf1_engine_01 +ids_name = 263671 +ids_info = 264671 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = 10, 65 +rumble_sound = rumble_ci_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_fighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Undefined Engine +;=================== +[Engine] +nickname = ge_gf2_engine_01 +ids_name = 263672 +ids_info = 264672 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_br_smallengine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_fighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Undefined Engine +;=================== +[Engine] +nickname = ge_gf3_engine_01 +ids_name = 263673 +ids_info = 264673 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_br_smallengine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Lynx Engine +;=================== +[Engine] +nickname = ge_gf4_engine_01 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Lynx Engine Upgrade +;=================== +[Engine] +nickname = ge_gf4_engine_02 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 200 +reverse_fraction = 0.100000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 200 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Puma Engine +;=================== +[Engine] +nickname = ge_gf5_engine_01 +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 600 +;linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Puma Engine Upgrade +;=================== +[Engine] +nickname = ge_gf5_engine_02 +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 400 +reverse_fraction = 0.100000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 4 +cruise_power_usage = 400 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Jaguar Engine +;=================== +[Engine] +nickname = ge_gf6_engine_01 +ids_name = 263676 +ids_info = 264676 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 6 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Jaguar Engine Upgrade +;=================== +[Engine] +nickname = ge_gf6_engine_02 +ids_name = 263676 +ids_info = 264676 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 626 +power_usage = 600 +reverse_fraction = 0.100000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 600 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Infiltrator Engine +;=================== +[Engine] +nickname = ge_bwf_engine_01 +ids_name = 263677 +ids_info = 264677 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Infiltrator Engine Upgrade +;=================== +[Engine] +nickname = ge_bwf_engine_02 +ids_name = 263677 +ids_info = 264677 +volume = 0.000000 +mass = 10 +max_force = 39060 +linear_drag = 433 +power_usage = 200 +reverse_fraction = 0.150000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 200 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Invader Engine +;=================== +[Engine] +nickname = ge_bwe_engine_01 +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Invader Engine Upgrade +;=================== +[Engine] +nickname = ge_bwe_engine_02 +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 400 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 4 +cruise_power_usage = 400 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Marauder Engine +;=================== +[Engine] +nickname = ge_bwe2_engine_01 +ids_name = 263679 +ids_info = 264679 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 6 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Marauder Engine Upgrade +;=================== +[Engine] +nickname = ge_bwe2_engine_02 +ids_name = 263679 +ids_info = 264679 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 626 +power_usage = 600 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 600 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Facilitator Engine +;=================== +[Engine] +nickname = ge_bwfr_engine_01 +ids_name = 263680 +ids_info = 264680 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 6 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Facilitator Engine Upgrade? +;=================== +[Engine] +nickname = ge_bwfr_engine_02 +ids_name = 263680 +ids_info = 264680 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 626 +power_usage = 400 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 400 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Manta Engine +;=================== +[Engine] +nickname = ge_cof_engine_01 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Manta Engine Upgrade +;=================== +[Engine] +nickname = ge_cof_engine_02 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 200 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 200 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Stingray Engine +;=================== +[Engine] +nickname = ge_coe_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 600 +;linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Stingray Engine Upgrade +;=================== +[Engine] +nickname = ge_coe_engine_02 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 400 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 4 +cruise_power_usage = 400 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Devil Ray Engine +;=================== +[Engine] +nickname = ge_coe2_engine_01 +ids_name = 263683 +ids_info = 264683 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 6 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Devil Ray Engine Upgrade +;=================== +[Engine] +nickname = ge_coe2_engine_02 +ids_name = 263683 +ids_info = 264683 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 626 +power_usage = 600 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 600 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Challenger Engine +;=================== +[Engine] +nickname = ge_bhf_engine_01 +ids_name = 263684 +ids_info = 264684 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 50 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Challenger Engine Upgrade +;=================== +[Engine] +nickname = ge_bhf_engine_02 +ids_name = 263684 +ids_info = 264684 +volume = 0.000000 +mass = 10 +max_force = 39060 +linear_drag = 433 +power_usage = 200 +reverse_fraction = 0.150000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 200 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Intruder Engine +;=================== +[Engine] +nickname = ge_bhe_engine_01 +ids_name = 263685 +ids_info = 264685 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Intruder Engine Upgrade +;=================== +[Engine] +nickname = ge_bhe_engine_02 +ids_name = 263685 +ids_info = 264685 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 400 +reverse_fraction = 0.100000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 4 +cruise_power_usage = 400 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Penetrator Engine +;=================== +[Engine] +nickname = ge_bhe2_engine_01 +ids_name = 263686 +ids_info = 264686 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 6 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Penetrator Engine Upgrade +;=================== +[Engine] +nickname = ge_bhe2_engine_02 +ids_name = 263686 +ids_info = 264686 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 626 +power_usage = 600 +reverse_fraction = 0.100000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 600 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Starlifter Engine +;=================== +[Engine] +nickname = ge_bhfr_engine_01 +ids_name = 263680 +ids_info = 264680 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 6 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Starlifter Engine Upgrade? +;=================== +[Engine] +nickname = ge_bhfr_engine_02 +ids_name = 263680 +ids_info = 264680 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 626 +power_usage = 400 +reverse_fraction = 0.100000 +flame_effect = gf_br_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 400 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Gran Fury Engine +;=================== +[Engine] +nickname = ge_lf_engine_01 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 50 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Impala Engine +;=================== +[Engine] +nickname = ge_lf_engine_02 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 39060 +linear_drag = 433 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 50 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Impala Engine? Same as above +;=================== +[Engine] +nickname = ge_lf2_engine_01 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 39060 +linear_drag = 433 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 50 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Caprice Engine +;=================== +[Engine] +nickname = ge_le_engine_01 +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 4 +cruise_power_usage = 100 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Caprice Engine Upgrade +;=================== +[Engine] +nickname = ge_le_engine_02 +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.100000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 3 +cruise_power_usage = 100 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Camaro Engine? +;=================== +[Engine] +nickname = ge_le2_engine_01 +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 4 +cruise_power_usage = 100 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Crown Vic Engine +;=================== +[Engine] +nickname = ge_lfr_engine_01 +ids_name = 263689 +ids_info = 264689 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_br_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 4 +cruise_power_usage = 100 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Wyvern Engine +;=================== +[Engine] +nickname = ge_bf_engine_01 +ids_name = 263690 +ids_info = 264690 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 0 +reverse_fraction = 0.500000 +flame_effect = gf_ku_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Wyrm Engine +;=================== +[Engine] +nickname = ge_be_engine_01 +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 0 +reverse_fraction = 0.300000 +flame_effect = gf_ku_smallengine02_fire +trail_effect = gf_ku_smallengine02_trail +trail_effect_player = gf_ku_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 4 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Basilisk Engine +;=================== +[Engine] +nickname = ge_bfr_engine_01 +ids_name = 263692 +ids_info = 264692 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_ku_smallengine03_fire +trail_effect = gf_ku_smallengine03_trail +trail_effect_player = gf_ku_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Hessian Dragon Gunboat Engine +;=================== +[Engine] +nickname = ge_bg_engine_01 +ids_name = 263892 +ids_info = 264892 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_ku_largeengine01 +trail_effect = gf_ku_smallengine03_trail +trail_effect_player = gf_ku_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Wraith Engine +;=================== +[Engine] +nickname = ge_kf_engine_01 +ids_name = 263693 +ids_info = 264693 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 0 +reverse_fraction = 0.400000 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +;flame_effect = gf_co_smallengine02_fire +;trail_effect = gf_ku_smallengine02_trail +;trail_effect_player = gf_ku_smallengine02_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Spectre Engine +;=================== +[Engine] +nickname = ge_ke_engine_01 +ids_name = 263694 +ids_info = 264694 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +;flame_effect = gf_co_smallengine01_fire +;trail_effect = gf_ku_smallengine01_trail +;trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 4 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Ghost Engine +;=================== +[Engine] +nickname = ge_kfr_engine_01 +ids_name = 263695 +ids_info = 264695 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_co_smallengine03_fire +trail_effect = gf_co_smallengine03_trail +trail_effect_player = gf_co_smallengine03_trail +;flame_effect = gf_co_smallengine03_fire +;trail_effect = gf_ku_smallengine03_trail +;trail_effect_player = gf_ku_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Targa Engine +;=================== +[Engine] +nickname = ge_rf_engine_01 +ids_name = 263696 +ids_info = 264696 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 50 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Targa Turbo Engine +;=================== +[Engine] +nickname = ge_rf_engine_02 +ids_name = 263696 +ids_info = 264696 +volume = 0.000000 +mass = 10 +max_force = 39060 +linear_drag = 433 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 50 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Targa Turbo Engine? Same as above +;=================== +[Engine] +nickname = ge_rf2_engine_01 +ids_name = 263696 +ids_info = 264696 +volume = 0.000000 +mass = 10 +max_force = 39060 +linear_drag = 433 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 2 +cruise_power_usage = 50 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Quattro Engine +;=================== +[Engine] +nickname = ge_re_engine_01 +ids_name = 263697 +ids_info = 264697 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine02_fire +trail_effect = gf_rh_smallengine02_trail +trail_effect_player = gf_rh_smallengine02_trail +cruise_charge_time = 4 +cruise_power_usage = 100 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Quattro Engine Upgrade +;=================== +[Engine] +nickname = ge_re_engine_02 +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 548 +power_usage = 0 +reverse_fraction = 0.100000 +flame_effect = gf_rh_smallengine02_fire +trail_effect = gf_rh_smallengine02_trail +trail_effect_player = gf_rh_smallengine02_trail +;cruise_disrupt_effect = gf_rh_cruisedisruption +cruise_charge_time = 3 +cruise_power_usage = 100 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Astra Engine +;=================== +[Engine] +nickname = ge_rfr_engine_01 +ids_name = 263698 +ids_info = 264698 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 4 +cruise_power_usage = 100 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Undefined +;=================== +[Engine] +nickname = ge_pf_engine_01 +ids_name = 263699 +ids_info = 264699 +volume = 0.000000 +mass = 10 +max_force = 44000 +linear_drag = 439 +power_usage = 0 +reverse_fraction = 0.500000 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Undefined +;=================== +[Engine] +nickname = ge_pe_engine_01 +ids_name = 263700 +ids_info = 264700 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 531 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_ku_smallengine02_trail +trail_effect_player = gf_ku_smallengine02_trail +cruise_charge_time = 4 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Undefined +;=================== +[Engine] +nickname = ge_pfr_engine_01 +ids_name = 263701 +ids_info = 264701 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 798 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_co_smallengine03_fire +trail_effect = gf_ku_smallengine03_trail +trail_effect_player = gf_ku_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_oe_engine_01 +ids_name = 263702 +ids_info = 264702 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_oe_h_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_oe_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +;=================== +;Burro Engine? +;=================== +[Engine] +nickname = ge_t_engine_01 +ids_name = 263881 +ids_info = 264881 +volume = 400.000000 +mass = 10 +max_force = 1440000 +linear_drag = 36000 +reverse_fraction = 0.050000 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 0 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Clydesdale Engine? +;=================== +[Engine] +nickname = ge_tl_engine_01 +ids_name = 263882 +ids_info = 264882 +volume = 400.000000 +mass = 10 +max_force = 1440000 +linear_drag = 36000 +reverse_fraction = 0.050000 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 0 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Narwhal Engine? +;=================== +[Engine] +nickname = rh_t_engine_01 +ids_name = 263881 +ids_info = 264881 +volume = 400.000000 +mass = 10 +max_force = 1440000 +linear_drag = 36000 +reverse_fraction = 0.050000 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 0 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Orca Engine? +;=================== +[Engine] +nickname = rh_tl_engine_01 +ids_name = 263882 +ids_info = 264882 +volume = 400.000000 +mass = 10 +max_force = 1440000 +linear_drag = 36000 +reverse_fraction = 0.050000 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 0 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Undefined +;=================== +[Engine] +nickname = ge_tt_engine_01 +ids_name = 263883 +ids_info = 264883 +volume = 400.000000 +mass = 10 +max_force = 1440000 +linear_drag = 36000 +reverse_fraction = 0.050000 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 10 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Undefined +;=================== +[Engine] +nickname = ge_ttl_engine_01 +ids_name = 263884 +ids_info = 264884 +volume = 400.000000 +mass = 10 +max_force = 1440000 +linear_drag = 36000 +reverse_fraction = 0.050000 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 10 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Undefined +;=================== +[Engine] +nickname = ge_ta_engine_01 +ids_name = 263885 +ids_info = 264885 +volume = 400.000000 +mass = 10 +max_force = 216000 +linear_drag = 3600 +reverse_fraction = 0.050000 +flame_effect = gf_br_atransport_engine01_fire +trail_effect = gf_br_atransport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 10 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Lib AT +;=================== +[Engine] +nickname = li_at_engine_01 +ids_name = 263885 +ids_info = 264885 +volume = 0 +mass = 100 +max_force = 96000 +linear_drag = 1598 +reverse_fraction = 0.050000 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 12 +cruise_power_usage = 500 +rumble_sound = rumble_miner +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +;=================== +;Rh AT +;=================== +[Engine] +nickname = rh_at_engine_01 +ids_name = 263885 +ids_info = 264885 +volume = 0 +mass = 100 +max_force = 96000 +linear_drag = 1598 +reverse_fraction = 0.050000 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 12 +cruise_power_usage = 500 +rumble_sound = rumble_miner +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_mnr_engine_01 +ids_name = 263886 +ids_info = 264886 +volume = 400.000000 +mass = 10 +max_force = 216000 +linear_drag = 3600 +reverse_fraction = 0.010000 +flame_effect = gf_br_miner_engine01 +cruise_charge_time = 5 +cruise_power_usage = 10 +rumble_sound = rumble_miner +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lc_engine_01 +ids_name = 263887 +ids_info = 264887 +volume = 400.000000 +mass = 10 +max_force = 500000 +linear_drag = 10000 +reverse_fraction = 0.010000 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lb_engine_01 +ids_name = 263888 +ids_info = 264888 +volume = 400.000000 +mass = 10 +max_force = 5000000 +linear_drag = 100000 +reverse_fraction = 0.010000 +flame_effect = gf_li_largeengine02 +trail_effect = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lbd_engine_01 +ids_name = 263889 +ids_info = 264889 +volume = 400.000000 +mass = 10 +max_force = 5000000 +linear_drag = 100000 +reverse_fraction = 0.010000 +flame_effect = gf_li_largeengine03 +trail_effect = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_bd_engine_01 +ids_name = 263890 +ids_info = 264890 +volume = 400.000000 +mass = 10 +max_force = 600000 +linear_drag = 10000 +reverse_fraction = 0.010000 +flame_effect = gf_br_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_bb_engine_01 +ids_name = 263891 +ids_info = 264891 +volume = 400.000000 +mass = 10 +max_force = 6000000 +linear_drag = 100000 +reverse_fraction = 0.010000 +flame_effect = gf_br_largeengine03 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_kg_engine_01 +ids_name = 263893 +ids_info = 264893 +volume = 400.000000 +mass = 10 +max_force = 216000 +linear_drag = 3600 +reverse_fraction = 0.010000 +flame_effect = gf_ku_largeengine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_kd_engine_01 +ids_name = 263894 +ids_info = 264894 +volume = 400.000000 +mass = 10 +max_force = 600000 +linear_drag = 10000 +reverse_fraction = 0.010000 +flame_effect = gf_ku_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_kb_engine_01 +ids_name = 263895 +ids_info = 264895 +volume = 400.000000 +mass = 10 +max_force = 6000000 +linear_drag = 100000 +reverse_fraction = 0.010000 +flame_effect = gf_ku_largeengine03 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rg_engine_01 +ids_name = 263896 +ids_info = 264896 +volume = 400.000000 +mass = 10 +max_force = 100000 +linear_drag = 5000 +reverse_fraction = 0.010000 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rc_engine_01 +ids_name = 263897 +ids_info = 264897 +volume = 400.000000 +mass = 10 +max_force = 5000000 +linear_drag = 100000 +reverse_fraction = 0.010000 +flame_effect = gf_rh_largeengine02 +trail_effect = gf_rh_smallengine03_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rb_engine_01 +ids_name = 263898 +ids_info = 264898 +volume = 400.000000 +mass = 10 +max_force = 5000000 +linear_drag = 100000 +reverse_fraction = 0.010000 +flame_effect = gf_rh_largeengine03 +trail_effect = gf_rh_smallengine03_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_csv_engine_01 +ids_name = 263899 +ids_info = 264899 +volume = 400.000000 +mass = 10 +max_force = 44000 +linear_drag = 487 +reverse_fraction = 0.100000 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_utility_small +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lft_engine_01 +ids_name = 263900 +ids_info = 264900 +volume = 400.000000 +mass = 10 +max_force = 216000 +linear_drag = 3600 +reverse_fraction = 0.100000 +flame_effect = gf_br_lifter_engine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_destroyer +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lnr_engine_01 +ids_name = 263901 +ids_info = 264901 +volume = 400.000000 +mass = 10 +max_force = 600000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_br_luxury_engine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_psn_engine_01 +ids_name = 263902 +ids_info = 264902 +volume = 400.000000 +mass = 10 +max_force = 600000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_br_prison_engine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rpr_engine_01 +ids_name = 263903 +ids_info = 264903 +volume = 400.000000 +mass = 10 +max_force = 216000 +linear_drag = 3600 +reverse_fraction = 0.100000 +flame_effect = gf_br_repair_engine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_utility_small +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_nf_engine_01 +ids_name = 263904 +ids_info = 264904 +volume = 400.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_no_smallengine01_fire +trail_effect = gf_no_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_ng_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 400.000000 +mass = 10 +max_force = 360000 +linear_drag = 3600 +reverse_fraction = 0.100000 +flame_effect = gf_no_largeengine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_nb_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 400.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_no_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_nomad +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_ob_engine_01 +ids_name = 263907 +ids_info = 264907 +volume = 400.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_li_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_admin_engine_01 +ids_name = 263904 +ids_info = 264904 +volume = 1.000000 +mass = 10 +max_force = 60000 +linear_drag = 299 +power_usage = 0 +reverse_fraction = 0.750000 +flame_effect = gf_no_smallengine01_fire +trail_effect = gf_no_smallengine01_trail +cruise_charge_time = 1 +cruise_power_usage = 10 +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = pi_bhf_engine_01 +ids_name = 263684 +ids_info = 264684 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 531 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_ku_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = pi_lf_engine_01 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 45000 +linear_drag = 448 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_ku_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = pi_gf4_engine_01 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 531 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_ku_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = pi_bwf_engine_01 +ids_name = 263677 +ids_info = 264677 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 531 +power_usage = 0 +reverse_fraction = 0.250000 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = pi_rf_engine_01 +ids_name = 263696 +ids_info = 264696 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 434 +power_usage = 0 +reverse_fraction = 0.150000 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = pi_cof_engine_01 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 683 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 3 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = true +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 \ No newline at end of file diff --git a/DATA/EQUIPMENT/light_equip.ini b/DATA/EQUIPMENT/light_equip.ini new file mode 100644 index 0000000..c82e0be --- /dev/null +++ b/DATA/EQUIPMENT/light_equip.ini @@ -0,0 +1,621 @@ +[Light] +nickname = MarkerWhite +bulb_size = 0.100000 +glow_size = 1.250000 +flare_cone = 180, 90 +min_color = 0, 0, 0 +avg_delay = 3 +blink_duration = 0.150000 +color = 255, 255, 255 + +[Light] +nickname = MarkerRed +bulb_size = 0.100000 +glow_size = 1.250000 +flare_cone = 180, 90 +min_color = 0, 0, 0 +avg_delay = 3 +blink_duration = 0.150000 +color = 255, 0, 0 + +[Light] +nickname = MarkerBlue +bulb_size = 0.100000 +glow_size = 1.250000 +flare_cone = 180, 90 +min_color = 0, 0, 0 +avg_delay = 3 +blink_duration = 0.150000 +color = 0, 0, 255 + +[Light] +nickname = MarkerGreen +bulb_size = 0.100000 +glow_size = 1.250000 +flare_cone = 180, 90 +min_color = 0, 0, 0 +avg_delay = 3 +blink_duration = 0.150000 +color = 0, 255, 0 + +[Light] +nickname = MarkerYellow +bulb_size = 0.100000 +glow_size = 1.250000 +flare_cone = 180, 90 +min_color = 0, 0, 0 +avg_delay = 3 +blink_duration = 0.150000 +color = 255, 255, 0 + +[Light] +nickname = PoliceRed +bulb_size = 0.100000 +glow_size = 2 +flare_cone = 120, 40 +color = 255, 0, 0 +min_color = 0, 0, 0 +avg_delay = 0.500000 +blink_duration = 0.150000 + +[Light] +nickname = PoliceBlue +bulb_size = 0.100000 +glow_size = 2 +flare_cone = 120, 40 +color = 0, 0, 255 +min_color = 0, 0, 0 +avg_delay = 0.500000 +blink_duration = 0.150000 + +[Light] +nickname = PolizeiBlue +bulb_size = 0.100000 +glow_size = 3 +flare_cone = 130, 40 +color = 0, 0, 255 +min_color = 0, 0, 0 +avg_delay = 0.400000 +blink_duration = 0.100000 + +[Light] +nickname = White +bulb_size = 0.200000 +glow_size = 1.000000 +color = 255, 255, 255 +flare_cone = 140, 60 +min_color = 0, 0, 0 + +[Light] +nickname = SmallWhite +inherit = White +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 + +[Light] +nickname = SlowSmallWhite +inherit = SmallWhite +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = MediumWhite +inherit = White +bulb_size = 0.200000 +glow_size = 1.500000 +flare_cone = 140, 60 + +[Light] +nickname = SlowMediumWhite +inherit = MediumWhite +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = LargeWhite +inherit = White +bulb_size = 0.200000 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = LargeWhiteStrobe +inherit = White +bulb_size = 1 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 0.400000 +blink_duration = 0.100000 + +[Light] +nickname = SlowLargeWhite +inherit = LargeWhite +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = WhiteCone +inherit = White +glow_color = 255, 255, 255 +color = 255, 220, 150 +bulb_size = 0.400000 +glow_size = 4.000000 +flare_cone = 30, 0 +intensity = 950.000000 +lightsource_cone = 60 + +[Light] +nickname = Red +bulb_size = 0.200000 +glow_size = 1.000000 +color = 255, 64, 64 +flare_cone = 140, 60 +min_color = 64, 32, 32 + +[Light] +nickname = SmallRed +inherit = Red +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 + +[Light] +nickname = SlowSmallRed +inherit = SmallRed +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastSmallRed +inherit = SmallRed +avg_delay = 0.500000 +blink_duration = 0.200000 + +[Light] +nickname = MediumRed +inherit = Red +bulb_size = 0.200000 +glow_size = 1.500000 +flare_cone = 140, 60 + +[Light] +nickname = SlowMediumRed +inherit = MediumRed +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = LargeRed +inherit = Red +bulb_size = 0.200000 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = FastTrackRed +inherit = Red +bulb_size = 3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.400000 +blink_duration = 0.100000 + +[Light] +nickname = LargeRedTrade +inherit = Red +bulb_size = 1 +glow_size = 16 +flare_cone = 180, 90 + +[Light] +nickname = SlowLargeRed +inherit = LargeRed +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = SlowXLargeRed +inherit = SlowLargeRed +bulb_size = 0.500000 +glow_size = 8 + +[Light] +nickname = FastLargeRed +inherit = LargeRed +avg_delay = 0.530000 +blink_duration = 0.200000 + +[Light] +nickname = Orange +bulb_size = 0.200000 +glow_size = 1.000000 +color = 230, 150, 25 +flare_cone = 140, 60 +min_color = 110, 75, 10 + +[Light] +nickname = SmallOrange +inherit = Orange +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 + +[Light] +nickname = SlowSmallOrange +inherit = SmallOrange +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = MediumOrange +inherit = Orange +bulb_size = 0.200000 +glow_size = 1.500000 +flare_cone = 140, 60 + +[Light] +nickname = LargeOrange +inherit = Orange +bulb_size = 0.500000 +glow_size = 8 +flare_cone = 180, 90 + +[Light] +nickname = LargeOrangeStrobe +inherit = Orange +bulb_size = 6 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 0.400000 +blink_duration = 0.100000 + +[Light] +nickname = Yellow +bulb_size = 0.200000 +glow_size = 1.000000 +color = 255, 255, 128 +flare_cone = 140, 60 +min_color = 0, 0, 0 + +[Light] +nickname = SmallYellow +inherit = Yellow +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 + +[Light] +nickname = SlowSmallYellow +inherit = SmallYellow +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastSmallYellow +inherit = SmallYellow +avg_delay = 0.500000 +blink_duration = 0.200000 + +[Light] +nickname = MediumYellow +inherit = Yellow +bulb_size = 0.200000 +glow_size = 1.500000 +flare_cone = 140, 60 + +[Light] +nickname = SlowMediumYellow +inherit = MediumYellow +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = LargeYellow +inherit = Yellow +bulb_size = 0.200000 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = SlowLargeYellow +inherit = LargeYellow +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = Green +bulb_size = 0.200000 +glow_size = 1.000000 +color = 128, 255, 128 +flare_cone = 140, 60 +min_color = 32, 64, 32 + +[Light] +nickname = SmallGreen +inherit = Green +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 + +[Light] +nickname = SlowSmallGreen +inherit = SmallGreen +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastSmallGreen +inherit = SmallGreen +avg_delay = 0.500000 +blink_duration = 0.200000 + +[Light] +nickname = MediumGreen +inherit = Green +bulb_size = 0.200000 +glow_size = 1.500000 +flare_cone = 140, 60 + +[Light] +nickname = SlowMediumGreen +inherit = MediumGreen +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastMediumGreen +inherit = MediumGreen +avg_delay = 0.400000 +blink_duration = 0.200000 + +[Light] +nickname = LargeGreen +inherit = Green +bulb_size = 0.200000 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = BuoyGreen +inherit = Green +bulb_size = 15 +glow_size = 200 +flare_cone = 180, 90 + +[Light] +nickname = TrackGreen +inherit = Green +bulb_size = 3 +glow_size = 6 +flare_cone = 180, 90 + +[Light] +nickname = MedTrackGreen +inherit = Green +bulb_size = 0.500000 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = SlowLargeGreen +inherit = LargeGreen +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = SlowXLargeGreen +inherit = SlowLargeGreen +bulb_size = 0.500000 +glow_size = 8 + +[Light] +nickname = TradeLaneGreen +inherit = Green +bulb_size = 10 +glow_size = 75 +flare_cone = 180, 90 +avg_delay = 2 +blink_duration = 2 + +[Light] +nickname = Blue +bulb_size = 0.200000 +glow_size = 1.000000 +color = 100, 100, 255 +flare_cone = 140, 60 +min_color = 0, 0, 64 + +[Light] +nickname = SmallBlue +inherit = Blue +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 + +[Light] +nickname = SlowSmallBlue +inherit = SmallBlue +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastSmallBlue +inherit = SmallBlue +avg_delay = 0.500000 +blink_duration = 0.200000 + +[Light] +nickname = MediumBlue +inherit = Blue +bulb_size = 0.200000 +glow_size = 1.500000 +flare_cone = 140, 60 + +[Light] +nickname = SlowMediumBlue +inherit = MediumBlue +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastMediumBlue +inherit = MediumBlue +avg_delay = 0.400000 +blink_duration = 0.200000 + +[Light] +nickname = LargeBlue +inherit = Blue +bulb_size = 0.200000 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = SlowLargeBlue +inherit = LargeBlue +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = FastLargeBlue +inherit = LargeBlue +avg_delay = 0.530000 +blink_duration = 0.200000 + +[Light] +nickname = MediumBlueSource +inherit = MediumBlue +flare_cone = 180, 0 +intensity = 50.000000 + +[Light] +nickname = LargeBlueSource +inherit = LargeBlue +flare_cone = 180, 0 +intensity = 120.000000 + +[Light] +nickname = SlowXLargeBlue +inherit = SlowLargeBlue +bulb_size = 0.500000 +glow_size = 8 + +[Light] +nickname = SlowSmallPurple +bulb_size = 0.100000 +glow_size = 0.750000 +flare_cone = 110, 40 +color = 255, 0, 255 +min_color = 0, 0, 0 +avg_delay = 2 +blink_duration = 3 + +[Light] +nickname = LightBlueSpecial +bulb_size = 0.200000 +glow_size = 4.000000 +color = 158, 158, 215 +flare_cone = 30, 0 +intensity = 20.000000 + +[Light] +nickname = LargeWhiteSpecial +glow_color = 255, 255, 255 +color = 155, 155, 155 +bulb_size = 0.700000 +glow_size = 4.000000 +flare_cone = 30, 0 + +[Light] +nickname = WhiteStationSpecial +inherit = LargeWhite +flare_cone = 180, 0 +intensity = 520.000000 + +[Light] +nickname = LibertyCockpitGlow +inherit = SmallRed +glow_color = 255, 0, 0 +flare_cone = 180, 0 +intensity = 1.300000 + +[Light] +nickname = DockingLightRed +always_on = false +docking_light = true +bulb_size = 3 +glow_size = 5 +color = 255, 64, 64 +flare_cone = 120, 90 +min_color = 128, 32, 32 +avg_delay = 4 +blink_duration = 5 + +[Light] +nickname = DockingLightRedSmall +always_on = false +docking_light = true +bulb_size = 2 +glow_size = 3 +color = 255, 64, 64 +flare_cone = 120, 90 +min_color = 128, 32, 32 +avg_delay = 0.500000 +blink_duration = 0.500000 + +[Light] +nickname = engine_glow_white +min_color = 255, 255, 255 +glow_color = 255, 255, 255 +color = 255, 220, 150 +bulb_size = 0.100000 +glow_size = 0.100000 +flare_cone = 1, 0 +intensity = 30.000000 +lightsource_cone = 360 + +[Light] +nickname = engine_glow_yellow +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 255, 213, 40 +bulb_size = 0.100000 +glow_size = 0.100000 +flare_cone = 1, 0 +intensity = 30.000000 +lightsource_cone = 360 + +[Light] +nickname = engine_glow_red +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 250, 150, 150 +bulb_size = 0.100000 +glow_size = 0.100000 +flare_cone = 1, 0 +intensity = 30.000000 +lightsource_cone = 360 + +[Light] +nickname = engine_glow_blue +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 150, 150, 250 +bulb_size = 0.100000 +glow_size = 0.100000 +flare_cone = 1, 0 +intensity = 30.000000 +lightsource_cone = 360 + +[Light] +nickname = engine_glow_green +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 120, 250, 120 +bulb_size = 0.100000 +glow_size = 0.100000 +flare_cone = 1, 0 +intensity = 30.000000 +lightsource_cone = 360 + diff --git a/DATA/EQUIPMENT/market_commodities.ini b/DATA/EQUIPMENT/market_commodities.ini new file mode 100644 index 0000000..5424c89 --- /dev/null +++ b/DATA/EQUIPMENT/market_commodities.ini @@ -0,0 +1,858 @@ +[BaseGood] +base = Li01_01_base +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 130 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 130 +MarketGood = commodity_oxygen, 0, 0, 150, 500, 0, 1 +MarketGood = commodity_water, 0, 0, 150, 500, 0, 1 +MarketGood = commodity_food, 0, 0, 150, 500, 0, 1 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 1.03 +MarketGood = commodity_ship_hull_panels, 0, 0.30, 0, 0, 1, 1.06 + +[BaseGood] +base = Li01_02_base +MarketGood = commodity_lsf_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 1.5 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.04 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.26 +MarketGood = commodity_basic_alloys, 0, 0.10, 150, 500, 0, 1 + +[BaseGood] +base = Li01_03_base +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 1.7 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.36 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.34 + +[BaseGood] +base = Li01_04_base +MarketGood = commodity_lsf_bounty, 0, 0, 0, 0, 1, 130 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 130 +MarketGood = commodity_oxygen, 0, 0, 150, 500, 0, 1 +MarketGood = commodity_water, 0, 0, 150, 500, 0, 1 +MarketGood = commodity_food, 0, 0, 150, 500, 0, 1 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 1.07 +MarketGood = commodity_ship_hull_panels, 0, 0.30, 0, 0, 1, 1.03 + +[BaseGood] +base = Li01_05_base +MarketGood = commodity_lsf_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 1.4 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 1.76 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.19 +MarketGood = commodity_ship_hull_panels, 0, 0.30, 0, 0, 1, 1.03 + +[BaseGood] +base = Li01_06_base +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 1.2 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 1.38 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.09 +MarketGood = commodity_basic_alloys, 0, 0.10, 150, 500, 0, 1 + +[BaseGood] +base = Li01_07_base +MarketGood = commodity_lsf_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 1.4 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 1.87 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.22 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 1.1 +MarketGood = commodity_ship_hull_panels, 0, 0.10, 150, 500, 0, 1 + +[BaseGood] +base = Li01_08_base +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 125 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.91 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.48 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 1.1 +MarketGood = commodity_ship_hull_panels, 0, 0.30, 150, 500, 0, 1 + +[BaseGood] +base = Li01_09_base +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 130 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 1.7 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.36 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.34 +MarketGood = commodity_ship_hull_panels, 0, 0.30, 0, 0, 1, 1.06 + +[BaseGood] +base = Li01_10_base +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 145 +MarketGood = commodity_lsf_bounty, 0, 0, 0, 0, 1, 145 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.2 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 3.38 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 1.59 +MarketGood = commodity_sidearms, 0, 0, 0, 0, 1, 5.5 +MarketGood = commodity_ship_hull_panels, 0, 0.30, 0, 0, 1, 1.05 + +[BaseGood] +base = Li01_11_base +MarketGood = commodity_lsf_bounty, 0, 0, 0, 0, 1, 75 +MarketGood = commodity_xeno_bounty, 0, 0, 0, 0, 1, 75 +MarketGood = commodity_bund_bounty, 0, 0, 0, 0, 1, 75 + +[BaseGood] +base = Li04_01_base +MarketGood = commodity_oxygen, 0, 0.05, 150, 500, 0, 2 +MarketGood = commodity_water, 0, 0, 150, 500, 0, 2 +MarketGood = commodity_food, 0, 0.05, 150, 500, 0, 2 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.25 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 2.25 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.25 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 70 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_li_epoint, 0, 0, 150, 500, 0, 40 +MarketGood = commodity_diamonds, 0, 0.70, 0, 0, 1, 20 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.00 + +[BaseGood] +base = Li04_02_base +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 105 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.00 + +[BaseGood] +base = Li04_03_base +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.5 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.50 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 4.00 + +[BaseGood] +base = Li04_04_base +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 3.00 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 3.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 3.25 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_gold, 0, 0.70, 150, 500, 0, 5.00 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.50 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 4.00 + +[BaseGood] +base = Li04_05_base +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_li_p_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 125 +MarketGood = commodity_gold, 0, 0.70, 150, 500, 0, 2.00 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 1.25 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_scrap_metal, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 4.50 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 3.50 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 3.50 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 5.50 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 5.00 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 4.50 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 6.00 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 3.50 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 7.00 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 3.00 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.50 + +[BaseGood] +base = Li04_06_base +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.50 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_gold, 0, 0.70, 0, 0, 1, 10.00 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_scrap_metal, 0, 0.10, 0, 0, 1, 5.5 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 2.50 +MarketGood = commodity_superconductors, 0, 0.30, 150, 500, 0, 2 +MarketGood = commodity_super_alloys, 0, 0.30, 150, 500, 0, 2 +MarketGood = commodity_basic_alloys, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 150, 500, 0, 2 +MarketGood = commodity_optical_chips, 0, 0.50, 150, 500, 0, 2 +MarketGood = commodity_construction_machinery, 0, 0.20, 150, 500, 0, 2 +MarketGood = commodity_mining_machinery, 0, 0.30, 150, 500, 0, 2 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.00 + +[BaseGood] +base = Li04_07_base +MarketGood = commodity_me_stock, 0, 0.05, 150, 500, 0, 100 +MarketGood = commodity_beryllium, 0, 0.05, 150, 500, 0, 2 +MarketGood = commodity_boron, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_copper, 0, 0.20, 150, 500, 0, 2 +MarketGood = commodity_silver, 0, 0.50, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.5 + +[BaseGood] +base = Li04_08_base +MarketGood = upgrade_bhf_engine, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bhf_power, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bhe_engine, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bhe_power, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bhe2_engine, 0, -0.25, 150, 500, 0, 1 +MarketGood = upgrade_bhe2_power, 0, -0.25, 150, 500, 0, 1 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 + +[BaseGood] +base = Li04_09_base +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.50 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 3.00 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_rh_p_bounty, 0, 0, 0, 0, 1, 55 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.00 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 4.00 + +[BaseGood] +base = Li04_10_base +MarketGood = commodity_li_sidearms, 0, 0.80, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 3.00 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 2.50 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.25 + +[BaseGood] +base = Li04_11_base +MarketGood = upgrade_gf4_power, 0, 0.20, 150, 500, 0, 1 +MarketGood = upgrade_gf5_power, 0, 0.40, 150, 500, 0, 1 +MarketGood = upgrade_gf6_power, 0, 0.60, 150, 500, 0, 1 +MarketGood = commodity_nws_stock, 0, 0.05, 150, 500, 0, 100 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 2.50 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.00 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.00 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.25 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 6.0 + +[BaseGood] +base = Li04_12_base +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.50 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.00 + +[BaseGood] +base = Li04_13_base +MarketGood = commodity_ss_stock, 0, 0.05, 150, 500, 0, 100 +MarketGood = commodity_optronics, 0, 0.80, 150, 500, 0, 2 +MarketGood = commodity_pharm, 0, 0.20, 150, 500, 0, 2 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 2.50 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 2.50 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 2.75 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.50 + +[BaseGood] +base = Li04_14_base +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.00 + +[BaseGood] +base = Li04_15_base +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_li_p_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 125 +MarketGood = commodity_gold, 0, 0.70, 150, 500, 0, 2.00 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.00 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 1.25 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.00 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.00 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.25 +MarketGood = commodity_scrap_metal, 0, 0.10, 0, 0, 1, 2.25 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.75 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 4.00 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 3.25 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 3.25 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.25 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.75 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 5.00 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 4.50 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 4.00 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 5.50 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 3.00 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.75 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 6.00 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 2.75 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.00 + +[BaseGood] +base = Li04_17_base +MarketGood = commodity_li_interceptor, 0, 0.50, 150, 500, 0, 40 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.50 + +[BaseGood] +base = Li04_18_base +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.75 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.00 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.00 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.00 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.25 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 3.50 + +[BaseGood] +base = Li04_19_base +MarketGood = upgrade_gf4_engine, 0, 0.20, 150, 500, 0, 1 +MarketGood = upgrade_gf5_engine, 0, 0.40, 150, 500, 0, 1 +MarketGood = upgrade_gf6_engine, 0, 0.60, 150, 500, 0, 1 +MarketGood = commodity_engine_components, 0, 0.60, 150, 500, 0, 2 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.50 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.50 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.50 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.50 +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.00 + +[BaseGood] +base = Iw01_01_base +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 105 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.53 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 2.97 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.38 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.73 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.63 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.76 + +[BaseGood] +base = Iw01_02_base +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_li_p_bounty, 0, 0, 0, 0, 1, 115 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_scrap_metal, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 3.03 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.50 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.25 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 3.05 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.70 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.55 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 3.55 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 2.35 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.05 + +[BaseGood] +base = Iw01_03_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 105 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.53 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.97 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.38 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.73 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.63 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.76 + +[BaseGood] +base = Iw01_04_base +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_scrap_metal, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.47 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.43 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.47 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.82 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.19 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 2.97 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.38 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.73 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.63 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.53 + +[BaseGood] +base = Iw01_05_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 100 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_scrap_metal, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.47 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.43 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.47 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.82 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.19 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.97 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.38 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.73 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.63 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.53 + +[BaseGood] +base = Iw01_06_base +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_rh_p_bounty, 0, 0, 0, 0, 1, 115 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_scrap_metal, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 3.03 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.50 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.25 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 3.05 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.70 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.55 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 3.55 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.35 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.05 + +[BaseGood] +base = Iw01_07_base +MarketGood = admin_rochester, 0, 0.80, 150, 500, 0, 1 +MarketGood = admin_houston, 0, 0.80, 150, 500, 0, 1 +MarketGood = admin_berlin, 0, 0.80, 150, 500, 0, 1 +MarketGood = admin_alcatraz, 0, 0.80, 150, 500, 0, 1 +MarketGood = admin_vogtland, 0, 0.80, 150, 500, 0, 1 +MarketGood = admin_mississippi, 0, 0.80, 150, 500, 0, 1 +MarketGood = admin_westfalen, 0, 0.80, 150, 500, 0, 1 + +[BaseGood] +base = Iw01_08_base +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 75 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.53 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 2.97 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.76 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 2.9 + +[BaseGood] +base = Iw01_09_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 75 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.53 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.58 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.97 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.76 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 2.9 + +[BaseGood] +base = Iw01_10_base +MarketGood = commodity_lr_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 65 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.98 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.9 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.98 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.88 +MarketGood = commodity_H_fuel, 0, 0.50, 150, 500, 0, 1.25 +MarketGood = commodity_mox_fuel, 0, 0.80, 150, 500, 0, 1.25 + +[BaseGood] +base = Iw01_11_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 65 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.98 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.9 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.98 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.88 +MarketGood = commodity_H_fuel, 0, 0.50, 150, 500, 0, 1.25 +MarketGood = commodity_mox_fuel, 0, 0.80, 150, 500, 0, 1.25 + +[BaseGood] +base = Iw01_12_base +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_rh_p_bounty, 0, 0, 0, 0, 1, 115 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_red_epoint, 0, 0, 150, 500, 0, 40 +MarketGood = commodity_scrap_metal, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 3.03 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.50 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.25 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 3.05 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.70 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.55 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 3.55 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.35 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.05 + +[BaseGood] +base = Iw01_13_base +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_li_p_bounty, 0, 0, 0, 0, 1, 115 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_lr_epoint, 0, 0, 150, 500, 0, 40 +MarketGood = commodity_scrap_metal, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.12 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 3.03 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.58 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.12 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 3.50 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.25 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 3.05 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.70 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.55 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.35 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 3.55 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 2.35 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.05 + +[BaseGood] +base = Rh02_01_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 50 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_rh_epoint, 0, 0, 150, 500, 0, 40 +MarketGood = commodity_gold, 0, 0.70, 0, 0, 1, 18.16 +MarketGood = commodity_oxygen, 0, 0.05, 150, 500, 0, 2 +MarketGood = commodity_water, 0, 0, 150, 500, 0, 2 +MarketGood = commodity_food, 0, 0.05, 150, 500, 0, 2 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.20 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.66 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.99 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 3.43 + +[BaseGood] +base = Rh02_02_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.84 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.76 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.84 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.71 +MarketGood = commodity_beryllium, 0, 0.05, 150, 500, 0, 2 +MarketGood = commodity_boron, 0, 0.10, 150, 500, 0, 2 +MarketGood = commodity_copper, 0, 0.20, 150, 500, 0, 2 +MarketGood = commodity_silver, 0, 0.50, 150, 500, 0, 2 +MarketGood = commodity_niobium, 0, 0.80, 150, 500, 0, 2 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.48 + +[BaseGood] +base = Rh02_03_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 105 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.42 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.41 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.42 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.17 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.54 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.81 + +[BaseGood] +base = Rh02_04_base +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_rh_p_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 125 +MarketGood = commodity_diamonds, 0, 0.70, 150, 500, 0, 2.00 +MarketGood = commodity_oxygen, 0, 0, 150, 500, 0, 2.00 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0, 150, 500, 0, 2.00 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.25 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_scrap_metal, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 4.50 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 3.50 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 3.50 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.50 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 5.50 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 5.00 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 4.50 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 6.00 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 3.50 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 3.00 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 7.00 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 3.00 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.50 +MarketGood = commodity_toxic_waste, 0, 0, 0, 0, 1, 31.3 + +[BaseGood] +base = Rh02_05_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.79 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.72 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.79 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.07 +MarketGood = commodity_super_alloys, 0, 0.30, 150, 500, 0, 2.00 +MarketGood = commodity_basic_alloys, 0, 0.10, 150, 500, 0, 2.00 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 150, 500, 0, 2.00 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 3.29 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 3.42 +MarketGood = commodity_niobium, 0, 0.80, 0, 0, 1, 4.32 +MarketGood = commodity_scrap_metal, 0, 0.10, 0, 0, 1, 5.67 + +[BaseGood] +base = Rh02_06_base +MarketGood = upgrade_cof_engine, 0, 0.20, 150, 500, 0, 1 +MarketGood = upgrade_coe_engine, 0, 0.40, 150, 500, 0, 1 +MarketGood = upgrade_coe2_engine, 0, 0.60, 150, 500, 0, 1 +MarketGood = commodity_khc_stock, 0, 0.05, 150, 500, 0, 100 +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_engine_components, 0, 0.60, 150, 500, 0, 2.00 +MarketGood = commodity_mining_machinery, 0, 0.30, 150, 500, 0, 2.00 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.57 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.51 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.57 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.47 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 2.85 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.37 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 3.02 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 3.11 + +[BaseGood] +base = Rh02_07_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.55 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.49 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.55 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.27 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 3.51 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 2.48 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.80 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 3.20 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 3.20 + +[BaseGood] +base = Rh02_08_base +MarketGood = upgrade_bwf_engine, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bwf_power, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bwe_engine, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bwe_power, 0, -1, 150, 500, 0, 1 +MarketGood = upgrade_bwe2_engine, 0, -0.25, 150, 500, 0, 1 +MarketGood = upgrade_bwe2_power, 0, -0.25, 150, 500, 0, 1 +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 + +[BaseGood] +base = Rh02_09_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.27 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.27 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 2.79 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 3.18 + +[BaseGood] +base = Rh02_10_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.02 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.20 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 8.0 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.04 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 2.99 + +[BaseGood] +base = Rh02_11_base +MarketGood = commodity_rhm_stock, 0, 0.05, 150, 500, 0, 100 +MarketGood = commodity_diamonds, 0, 0.70, 150, 500, 0, 5.00 +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.7 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.65 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.7 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.83 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 4.17 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 2.58 + +[BaseGood] +base = Rh02_12_base +MarketGood = commodity_rh_n_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_rh_p_bounty, 0, 0, 0, 0, 1, 120 +MarketGood = commodity_rh_co_bounty, 0, 0, 0, 0, 1, 125 +MarketGood = commodity_diamonds, 0, 0.70, 150, 500, 0, 1.80 +MarketGood = commodity_oxygen, 0, 0, 0, 0, 1, 2.03 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.25 +MarketGood = commodity_food, 0, 0, 0, 0, 1, 2.03 +MarketGood = commodity_beryllium, 0, 0.05, 0, 0, 1, 2.03 +MarketGood = commodity_boron, 0, 0.10, 0, 0, 1, 2.25 +MarketGood = commodity_scrap_metal, 0, 0.10, 0, 0, 1, 2.25 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 2.70 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 4.05 +MarketGood = commodity_superconductors, 0, 0.30, 0, 0, 1, 3.15 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 3.15 +MarketGood = commodity_basic_alloys, 0, 0.10, 0, 0, 1, 2.25 +MarketGood = commodity_high_temp_alloys, 0, 0.20, 0, 0, 1, 2.70 +MarketGood = commodity_ship_hull_panels, 0, 0.70, 0, 0, 1, 4.95 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 4.50 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 4.05 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 5.40 +MarketGood = commodity_construction_machinery, 0, 0.20, 0, 0, 1, 2.70 +MarketGood = commodity_mining_machinery, 0, 0.30, 0, 0, 1, 3.15 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.70 +MarketGood = commodity_li_sidearms, 0, 0.80, 0, 0, 1, 6.10 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.70 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 4.05 + +[BaseGood] +base = Rh02_13_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_superconductors, 0, 0.30, 150, 500, 0, 2.00 +MarketGood = commodity_optical_chips, 0, 0.50, 150, 500, 0, 2.00 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.02 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.02 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.20 +MarketGood = commodity_copper, 0, 0.20, 0, 0, 1, 3.12 +MarketGood = commodity_silver, 0, 0.50, 0, 0, 1, 3.43 +MarketGood = commodity_super_alloys, 0, 0.30, 0, 0, 1, 2.95 +MarketGood = commodity_diamonds, 0, 0.70, 0, 0, 1, 8.00 + +[BaseGood] +base = Rh02_14_base +MarketGood = upgrade_cof_power, 0, 0.20, 150, 500, 0, 1 +MarketGood = upgrade_coe_power, 0, 0.40, 150, 500, 0, 1 +MarketGood = upgrade_coe2_power, 0, 0.60, 150, 500, 0, 1 +MarketGood = commodity_rs_stock, 0, 0.05, 150, 500, 0, 100 +MarketGood = commodity_optronics, 0, 0.80, 150, 500, 0, 2 +MarketGood = commodity_rh_sidearms, 0, 0.80, 150, 500, 0, 2 +MarketGood = commodity_pharm, 0, 0.20, 150, 500, 0, 2 +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 90 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.48 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.43 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.48 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.63 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 3.94 +MarketGood = commodity_optical_chips, 0, 0.50, 0, 0, 1, 2.83 + +[BaseGood] +base = Rh02_15_base +MarketGood = commodity_rh_interceptor, 0, 0.50, 150, 500, 0, 40 +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.61 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.55 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.61 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.59 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.71 + +[BaseGood] +base = Rh02_16_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 95 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.48 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.43 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.48 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.94 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.05 + +[BaseGood] +base = Rh02_17_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 85 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.4 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.36 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.4 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.70 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.82 + +[BaseGood] +base = Rh02_18_base +MarketGood = commodity_red_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_li_n_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_li_co_bounty, 0, 0, 0, 0, 1, 80 +MarketGood = commodity_li_p_bounty, 0, 0, 0, 0, 1, 55 +MarketGood = commodity_oxygen, 0, 0.05, 0, 0, 1, 2.4 +MarketGood = commodity_water, 0, 0, 0, 0, 1, 2.36 +MarketGood = commodity_food, 0, 0.05, 0, 0, 1, 2.4 +MarketGood = commodity_H_fuel, 0, 0.50, 0, 0, 1, 3.70 +MarketGood = commodity_mox_fuel, 0, 0.80, 0, 0, 1, 4.02 +MarketGood = commodity_engine_components, 0, 0.60, 0, 0, 1, 3.17 +MarketGood = commodity_pharm, 0, 0.20, 0, 0, 1, 2.42 +MarketGood = commodity_optronics, 0, 0.80, 0, 0, 1, 2.63 +MarketGood = commodity_rh_sidearms, 0, 0.80, 0, 0, 1, 2.90 \ No newline at end of file diff --git a/DATA/EQUIPMENT/market_misc.ini b/DATA/EQUIPMENT/market_misc.ini new file mode 100644 index 0000000..5e707a8 --- /dev/null +++ b/DATA/EQUIPMENT/market_misc.ini @@ -0,0 +1,2083 @@ +[BaseGood] +base = Li01_01_base +MarketGood = lsf_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_02_base +MarketGood = bund_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = bund_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_03_base +MarketGood = lsf_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun01_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_gun01_mark03, 2, 0.50, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_04_base +MarketGood = bund_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = bund_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_05_base +MarketGood = bund_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = bund_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_06_base +MarketGood = lsf_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_07_base +MarketGood = bund_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_gun02_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = bund_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = bund_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = bund_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_08_base +MarketGood = lsf_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun01_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark03, 2, 0.60, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_09_base +MarketGood = lsf_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun01_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_gun01_mark03, 2, 0.50, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_gun03_mark03, 2, 0.60, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = lsf_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lsf_msl02_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_10_base +MarketGood = xeno_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = xeno_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = xeno_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = xeno_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = xeno_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = xeno_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = xeno_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = xeno_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = xeno_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = xeno_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = zo_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 + +[BaseGood] +base = Li01_11_base +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = fng_gun, 0, 0, 10, 10, 0, 0.5 +MarketGood = fng_shield, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_01_base +MarketGood = li_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark03, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark03, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_p_gun04_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_02_base +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_03_base +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_04_base +MarketGood = me_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark04, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_05_base +MarketGood = lr_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark04, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark05, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark06, 2, 0.80, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_missile01, 2, 0.15, 10, 10, 0, 0.5 +MarketGood = lr_missile01_ammo, 2, 0.15, 50, 50, 0, 2 +MarketGood = lr_missile02, 1, 0.05, 10, 10, 0, 0.5 +MarketGood = lr_missile02_ammo, 1, 0.05, 50, 50, 0, 2 +MarketGood = lr_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.5 + +[BaseGood] +base = Li04_06_base +MarketGood = nws_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_07_base +MarketGood = me_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_08_base +MarketGood = li_n_gun01_mark01, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_gun01_mark02, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_gun01_mark03, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark04, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark05, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark06, 0, -0.30, 10, 10, 0, 0.5 +MarketGood = li_n_gun03_mark02, 0, -0.30, 10, 10, 0, 0.5 +MarketGood = li_n_gun04_mark02, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = li_n_gun05_mark01, 0, -0.20, 10, 10, 0, 0.5 +MarketGood = li_n_gun06_mark03, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_gun06_mark04, 0, -0.25, 10, 10, 0, 0.5 +MarketGood = li_n_gun08_mark01, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = li_cruiser_turret03, 0, -0.20, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl02_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl02_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl02_mk02, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl02_mk02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl03_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl03_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl03_mk02, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl03_mk02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl04_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_n_msl04_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_n_msl05_mk01, 0, -0.25, 10, 10, 0, 0.5 +MarketGood = li_n_msl05_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark05_lf, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark06_lf, 0, -0.25, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark05_hf, 0, -1, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark06_hf, 0, -0.25, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark05_fr, 0, -1, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_cm_03, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_03_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, -1, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, -0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 3 + +[BaseGood] +base = Li04_09_base +MarketGood = li_n_gun01_mark01, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark03, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_n_gun02_mark04, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_n_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_gun03_mark02, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_n_gun04_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_gun06_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_gun06_mark02, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_n_gun06_mark03, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_n_gun08_mark01, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_n_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_n_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2 +MarketGood = li_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2 +MarketGood = li_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2 +MarketGood = li_n_ams, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_cm_03, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_10_base +MarketGood = me_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = me_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_11_base +MarketGood = nws_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = nws_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_12_base +MarketGood = li_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_13_base +MarketGood = ss_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = ss_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = ss_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark06_fr, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_14_base +MarketGood = li_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark03, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark03, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_p_gun04_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_15_base +MarketGood = lr_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark05, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark06, 2, 0.75, 10, 10, 0, 0.5 +MarketGood = lr_missile01, 2, 0.15, 10, 10, 0, 0.5 +MarketGood = lr_missile01_ammo, 2, 0.15, 50, 50, 0, 2 +MarketGood = lr_missile02, 1, 0.05, 10, 10, 0, 0.5 +MarketGood = lr_missile02_ammo, 1, 0.05, 50, 50, 0, 2 +MarketGood = lr_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.5 + +[BaseGood] +base = Li04_17_base +MarketGood = li_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun04_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_gov_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_18_base +MarketGood = ss_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ss_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ss_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ss_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark01_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Li04_19_base +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Iw01_01_base +MarketGood = li_n_gun01_mark01, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_n_gun02_mark03, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_n_gun02_mark04, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_n_gun02_mark05, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_n_gun03_mark02, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_n_gun04_mark01, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = li_n_gun06_mark03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_n_gun06_mark04, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = li_n_gun08_mark01, 0, 0.30, 10, 10, 0, 0.75 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl02_mk02, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = li_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl03_mk02, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2.25 +MarketGood = li_n_msl04_mk01, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = li_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 2.25 +MarketGood = li_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_n_ams, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.75 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.75 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.75 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.75 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.75 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_02_base +MarketGood = lr_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark04, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = lr_missile01, 2, 0.15, 10, 10, 0, 0.75 +MarketGood = lr_missile01_ammo, 2, 0.15, 50, 50, 0, 2.25 +MarketGood = lr_missile02, 1, 0.05, 10, 10, 0, 0.75 +MarketGood = lr_missile02_ammo, 1, 0.05, 50, 50, 0, 2.25 +MarketGood = lr_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark06_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark06_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = lr_shield_mark06_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.75 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 4 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 4 + +[BaseGood] +base = Iw01_03_base +MarketGood = rh_n_gun01_mark03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_n_gun01_mark04, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_n_gun02_mark01, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = rh_n_gun02_mark02, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_n_gun03_mark03, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = rh_n_gun03_mark04, 0, 0.30, 10, 10, 0, 0.75 +MarketGood = rh_n_gun03_mark05, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_n_gun04_mark01, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = rh_n_gun06_mark02, 0, 0.30, 10, 10, 0, 0.75 +MarketGood = rh_n_gun06_mark03, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_n_gun06_mark04, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = rh_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl02_mk02, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = rh_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl03_mk02, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2.25 +MarketGood = rh_n_msl04_mk01, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = rh_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 2.25 +MarketGood = rh_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_04_base +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = li_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2.1 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_05_base +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2.1 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_06_base +MarketGood = red_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark04, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = red_missile01, 2, 0.15, 10, 10, 0, 0.75 +MarketGood = red_missile01_ammo, 2, 0.15, 50, 50, 0, 2.25 +MarketGood = red_missile02, 1, 0.05, 10, 10, 0, 0.75 +MarketGood = red_missile02_ammo, 1, 0.05, 50, 50, 0, 2.25 +MarketGood = red_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = red_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = red_shield_mark06_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = red_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = red_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = red_shield_mark06_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = red_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = red_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = red_shield_mark06_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.75 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 4 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 4 + +[BaseGood] +base = Iw01_07_base +MarketGood = li_p_gun01_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun04_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0.10, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.15, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Iw01_08_base +MarketGood = li_n_gun02_mark03, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_n_gun02_mark04, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_n_gun06_mark03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = li_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = li_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2.25 +MarketGood = li_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = li_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 2.25 +MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = li_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_gov_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_09_base +MarketGood = rh_n_gun01_mark03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_n_gun03_mark03, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = rh_n_gun03_mark04, 0, 0.30, 10, 10, 0, 0.75 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = rh_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2.25 +MarketGood = rh_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2.25 +MarketGood = rh_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2.25 +MarketGood = rh_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 5.00 +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2.25 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_gov_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2.25 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_03, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_10_base +MarketGood = me_gun01_mark04, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = me_gun01_mark05, 0, 0.60, 10, 10, 0, 0.75 +MarketGood = me_gun01_mark06, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = li_civ_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_11_base +MarketGood = khc_gun01_mark04, 0, 0.40, 10, 10, 0, 0.75 +MarketGood = khc_gun01_mark05, 0, 0.60, 10, 10, 0, 0.75 +MarketGood = khc_gun01_mark06, 0, 0.80, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.75 +MarketGood = rh_civ_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2.1 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.75 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.75 + +[BaseGood] +base = Iw01_12_base +MarketGood = red_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_missile01_ammo, 2, 0.15, 50, 50, 0, 2 +MarketGood = red_missile02_ammo, 1, 0.05, 50, 50, 0, 2 +MarketGood = red_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.5 + +[BaseGood] +base = Iw01_13_base +MarketGood = lr_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_missile01_ammo, 2, 0.15, 50, 50, 0, 2 +MarketGood = lr_missile02_ammo, 1, 0.05, 50, 50, 0, 2 +MarketGood = lr_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = lr_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.5 + +[BaseGood] +base = Rh02_01_base +MarketGood = rh_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark03, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark02, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_p_gun03_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_02_base +MarketGood = khc_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_03_base +MarketGood = rh_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark03, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark02, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_p_gun03_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_04_base +MarketGood = red_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark04, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark05, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark06, 2, 0.80, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = red_missile01, 2, 0.15, 10, 10, 0, 0.5 +MarketGood = red_missile01_ammo, 2, 0.15, 50, 50, 0, 2 +MarketGood = red_missile02, 1, 0.05, 10, 10, 0, 0.5 +MarketGood = red_missile02_ammo, 1, 0.05, 50, 50, 0, 2 +MarketGood = red_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = red_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = red_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = red_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.5 + +[BaseGood] +base = Rh02_05_base +MarketGood = rs_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_06_base +MarketGood = khc_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = khc_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_07_base +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_08_base +MarketGood = rh_n_gun01_mark04, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_gun02_mark03, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_gun02_mark04, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark04, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark05, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark06, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = rh_n_gun04_mark01, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = rh_n_gun05_mark01, 0, -0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_gun06_mark04, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_gun06_mark05, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_gun06_mark06, 0, -0.50, 10, 10, 0, 0.5 +MarketGood = rh_n_msl01_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl01_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk02, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl01_mk02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl02_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl02_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl02_mk02, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl02_mk02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl03_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl03_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl03_mk02, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl03_mk02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl04_mk01, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_n_msl04_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_n_msl05_mk01, 0, -0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_msl05_mk01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark04_lf, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark05_lf, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark06_lf, 0, -0.25, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark05_hf, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark06_hf, 0, -0.25, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, -1, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark05_fr, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_cm_03, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_03_ammo, 0, -1, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, -1, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, -0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_09_base +MarketGood = rh_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark03, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark02, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_p_gun03_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_10_base +MarketGood = rs_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_11_base +MarketGood = rh_m_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_hf, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_fr, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_12_base +MarketGood = red_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun01_mark03, 2, 0.40, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark03, 2, 0.30, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark05, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_gun02_mark06, 2, 0.75, 10, 10, 0, 0.5 +MarketGood = red_missile01, 2, 0.15, 10, 10, 0, 0.5 +MarketGood = red_missile01_ammo, 2, 0.15, 50, 50, 0, 2 +MarketGood = red_missile02, 1, 0.05, 10, 10, 0, 0.5 +MarketGood = red_missile02_ammo, 1, 0.05, 50, 50, 0, 2 +MarketGood = red_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = red_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = red_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = red_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = red_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = red_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = red_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3.5 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3.5 + +[BaseGood] +base = Rh02_13_base +MarketGood = rh_m_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_m_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_14_base +MarketGood = rs_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark04, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark05, 0, 0.60, 10, 10, 0, 0.5 +MarketGood = rs_gun01_mark06, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_lf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_lf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_lf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_hf, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_hf, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_hf, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark02_fr, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark03_fr, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark04_fr, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark05_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_civ_shield_mark06_fr, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_15_base +MarketGood = rh_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark03, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark02, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_p_gun03_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_hf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark04_fr, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_16_base +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_17_base +MarketGood = rh_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_18_base +MarketGood = rh_n_gun01_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_n_gun01_mark02, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_n_gun01_mark03, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = rh_n_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_gun02_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark03, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark04, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_n_gun03_mark05, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_n_gun04_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_gun06_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_n_gun06_mark02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_gun06_mark03, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = rh_n_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2 +MarketGood = rh_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = rh_n_msl02_mk01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_n_msl02_mk01_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = rh_n_msl02_mk02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2 +MarketGood = rh_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = rh_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2 +MarketGood = rh_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2 +MarketGood = rh_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 2 +MarketGood = rh_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_hf, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_hf, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_hf, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark01_fr, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark02_fr, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = rh_gov_shield_mark03_fr, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = mine01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark02, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark02_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark03, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark03_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark04, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark04_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = mine01_mark05, 0, 0, 10, 10, 0, 0.5 +MarketGood = mine01_mark05_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01_ammo, 0, 0, 50, 50, 0, 2 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2 +MarketGood = ge_s_cm_03, 0, 0.50, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_03_ammo, 0, 0.50, 50, 50, 0, 2 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 + +[BaseGood] +base = Rh02_19_base +MarketGood = li_p_gun01_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = li_p_gun02_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = li_p_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark01, 0, 0, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark02, 0, 0.40, 10, 10, 0, 0.5 +MarketGood = rh_p_gun01_mark03, 0, 0.80, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = rh_p_gun02_mark02, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = rh_p_gun03_mark01, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = zo_shield_mark05_lf, 0, 0.70, 10, 10, 0, 0.5 +MarketGood = ge_s_cm_01, 0, 0.10, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_01_ammo, 0, 0.10, 50, 50, 0, 2.1 +MarketGood = ge_s_cm_02, 0, 0.20, 10, 10, 0, 0.75 +MarketGood = ge_s_cm_02_ammo, 0, 0.20, 50, 50, 0, 2.1 +MarketGood = ge_s_thruster_01, 0, 0, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_02, 0, 0.10, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_03, 0, 0.15, 10, 10, 0, 0.5 +MarketGood = ge_s_thruster_04, 0, 0.20, 10, 10, 0, 0.5 +MarketGood = order_thruster, 0, 0.30, 10, 10, 0, 0.5 +MarketGood = ge_s_repair_01, 0, 0, 100, 100, 0, 3 +MarketGood = ge_s_battery_01, 0, 0, 100, 100, 0, 3 \ No newline at end of file diff --git a/DATA/EQUIPMENT/market_ships.ini b/DATA/EQUIPMENT/market_ships.ini new file mode 100644 index 0000000..e97ba47 --- /dev/null +++ b/DATA/EQUIPMENT/market_ships.ini @@ -0,0 +1,133 @@ +[BaseGood] +base = Li01_01_base +marketgood = lsf_fighter_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = lsf_elite_package, 2, -1, 1, 1, 0, 1, 1 +marketgood = lsf_freighter_package, 2, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li01_03_base +marketgood = lsf_fighter_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = lsf_elite_package, 2, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li01_04_base +marketgood = bund_fighter_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bund_elite_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bund_freighter_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li01_05_base +marketgood = bund_fighter_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bund_elite_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li01_10_base +marketgood = xf1_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = xf2_package, 2, -1, 1, 1, 0, 1, 1 +marketgood = xf3_package, 3, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li01_11_base +marketgood = gf1_package, 1, -1, 1, 1, 0, 1, 0.4 + +[BaseGood] +base = Li04_01_base +marketgood = lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = le_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = lfr_package, 2, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_04_base +marketgood = gf4_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_07_base +marketgood = gf4_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_08_base +marketgood = bhe2_package, 3, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_09_base +marketgood = bhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bhe_package, 2, -1, 1, 1, 0, 1, 1 +marketgood = bhfr_package, 2, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_11_base +marketgood = gf4_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_13_base +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = lat_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_17_base +marketgood = lf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Li04_18_base +marketgood = gf4_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Iw01_01_base +marketgood = bhf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Iw01_03_base +marketgood = bwf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Iw01_07_base + +[BaseGood] +base = Iw01_12_base +marketgood = bf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = be_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bfr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Iw01_13_base +marketgood = kf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ke_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = kfr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_01_base +marketgood = rf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = re_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = rfr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_08_base +marketgood = bwe2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_10_base +marketgood = coe2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_11_base +marketgood = cof_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = rat_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_14_base +marketgood = cof_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = coe_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_15_base +marketgood = rf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +base = Rh02_18_base +marketgood = bwf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwe_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwfr_package, 1, -1, 1, 1, 0, 1, 1 \ No newline at end of file diff --git a/DATA/EQUIPMENT/misc_equip.ini b/DATA/EQUIPMENT/misc_equip.ini new file mode 100644 index 0000000..be1068c --- /dev/null +++ b/DATA/EQUIPMENT/misc_equip.ini @@ -0,0 +1,1286 @@ +[Power] +nickname = infinite_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 50000 +charge_rate = 12500 +thrust_capacity = 10000 +thrust_charge_rate = 10 +lootable = false +indestructible = true + +[Power] +nickname = ge_admin_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 50000 +charge_rate = 50000 +thrust_capacity = 50000 +thrust_charge_rate = 50000 +lootable = false +indestructible = true + +[Power] +nickname = ge_xeno_power01 +ids_name = 263705 +ids_info = 264705 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1800 +charge_rate = 720 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = ge_xeno_power02 +ids_name = 263705 +ids_info = 264705 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2400 +charge_rate = 1000 +thrust_capacity = 13000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = ge_xeno_power03 +ids_name = 263705 +ids_info = 264705 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 3000 +charge_rate = 1230 +thrust_capacity = 10600 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = ge_fighter_power01 +ids_name = 263705 +ids_info = 264705 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2400 +charge_rate = 530 +thrust_capacity = 13000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = ge_fighter2_power01 +ids_name = 263706 +ids_info = 264706 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 3300 +charge_rate = 710 +thrust_capacity = 6800 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = ge_fighter3_power01 +ids_name = 263706 +ids_info = 264706 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 3300 +charge_rate = 710 +thrust_capacity = 6800 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ========================= +; LIBERTY LYNX - STANDARD +; ========================= + +[Power] +nickname = ge_fighter4_power01 +ids_name = 263707 +ids_info = 264707 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1500 +thrust_capacity = 18750 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =============================== +; LIBERTY LYNX - REACTOR UPGRADE +; =============================== + +[Power] +nickname = ge_fighter4_power02 +ids_name = 263707 +ids_info = 264707 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4950 +charge_rate = 1650 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ========================= +; LIBERTY PUMA - STANDARD +; ========================= + +[Power] +nickname = ge_fighter5_power01 +ids_name = 263708 +ids_info = 264708 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600 +charge_rate = 2200 +thrust_capacity = 21250 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =============================== +; LIBERTY PUMA - REACTOR UPGRADE +; =============================== + +[Power] +nickname = ge_fighter5_power02 +ids_name = 263708 +ids_info = 264708 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7260 +charge_rate = 2420 +thrust_capacity = 17000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =============================== +; LIBERTY JAGUAR - STANDARD +; =============================== + +[Power] +nickname = ge_fighter6_power01 +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3000 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================== +; LIBERTY JAGUAR - REACTOR UPGRADE +; ================================== + +[Power] +nickname = ge_fighter6_power02 +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9900 +charge_rate = 3300 +thrust_capacity = 12000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================== +; RHEINLAND INFILTRATOR - STANDARD +; ================================== + +[Power] +nickname = bw_fighter_power01 +ids_name = 263710 +ids_info = 264710 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1550 +thrust_capacity = 11000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ========================================= +; RHEINLAND INFILTRATOR - REACTOR UPGRADE +; ========================================= + +[Power] +nickname = bw_fighter_power02 +ids_name = 263710 +ids_info = 264710 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4950 +charge_rate = 1705 +thrust_capacity = 8800 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================== +; RHEINLAND INVADER - STANDARD +; ============================== + +[Power] +nickname = bw_elite_power01 +ids_name = 263711 +ids_info = 264711 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600 +charge_rate = 2300 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + + +; ====================================== +; RHEINLAND INVADER - REACTOR UPGRADE +; ====================================== + +[Power] +nickname = bw_elite_power02 +ids_name = 263711 +ids_info = 264711 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7260 +charge_rate = 2530 +thrust_capacity = 12000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =============================== +; RHEINLAND MARAUDER - STANDARD +; =============================== + +[Power] +nickname = bw_elite2_power01 +ids_name = 263712 +ids_info = 264712 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3200 +thrust_capacity = 10000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ====================================== +; RHEINLAND MARAUDER - REACTOR UPGRADE +; ====================================== + +[Power] +nickname = bw_elite2_power02 +ids_name = 263712 +ids_info = 264712 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9900 +charge_rate = 3520 +thrust_capacity = 8200 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ========================================== +; RHEINLAND FACILITATOR - REACTOR UPGRADE +; ========================================== + +[Power] +nickname = bw_freighter_power01 +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3200 +thrust_capacity = 12500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = bw_freighter_power02 +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13000 +charge_rate = 3400 +thrust_capacity = 8200 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================= +; RHEINLAND MANTA - STANDARD +; ============================= + +[Power] +nickname = co_fighter_power01 +ids_name = 263714 +ids_info = 264714 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1500 +thrust_capacity = 18750 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =================================== +; RHEINLAND MANTA - REACTOR UPGRADE +; =================================== + +[Power] +nickname = co_fighter_power02 +ids_name = 263714 +ids_info = 264714 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4950 +charge_rate = 1650 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================== +; RHEINLAND STINGRAY - STANDARD +; ============================== + +[Power] +nickname = co_elite_power01 +ids_name = 263715 +ids_info = 264715 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600 +charge_rate = 2200 +thrust_capacity = 21250 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ====================================== +; RHEINLAND STINGRAY - REACTOR UPGRADE +; ====================================== + +[Power] +nickname = co_elite_power02 +ids_name = 263715 +ids_info = 264715 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7260 +charge_rate = 2420 +thrust_capacity = 17000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================== +; RHEINLAND DEVILRAY - STANDARD +; ============================== + +[Power] +nickname = co_elite2_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3000 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ====================================== +; RHEINLAND DEVILRAY - REACTOR UPGRADE +; ====================================== + +[Power] +nickname = co_elite2_power02 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9900 +charge_rate = 3300 +thrust_capacity = 12000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + + +; =============================== +; LIBERTY CHALLENGER - STANDARD +; =============================== + +[Power] +nickname = bh_fighter_power01 +ids_name = 263717 +ids_info = 264717 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1550 +thrust_capacity = 11000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ===================================== +; LIBERTY CHALLENGER - REACTOR UPGRADE +; ===================================== + +[Power] +nickname = bh_fighter_power02 +ids_name = 263717 +ids_info = 264717 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4950 +charge_rate = 1705 +thrust_capacity = 8800 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================== +; LIBERTY SENTRY - STANDARD +; ============================== + +[Power] +nickname = bh_fighter2_power01 +ids_name = 263717 +ids_info = 264717 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4950 +charge_rate = 1705 +thrust_capacity = 13000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ===================================== +; LIBERTY SENTRY - REACTOR UPGRADE +; ===================================== + +[Power] +nickname = bh_fighter2_power02 +ids_name = 263717 +ids_info = 264717 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4950 +charge_rate = 1705 +thrust_capacity = 10400 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================== +; LIBERTY INTRUDER - STANDARD +; ============================== + +[Power] +nickname = bh_elite_power01 +ids_name = 263718 +ids_info = 264718 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600 +charge_rate = 2300 +thrust_capacity = 15000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ==================================== +; LIBERTY INTRUDER - REACTOR UPGRADE +; ==================================== + +[Power] +nickname = bh_elite_power02 +ids_name = 263718 +ids_info = 264718 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7260 +charge_rate = 2530 +thrust_capacity = 12000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =============================== +; LIBERTY PENETRATOR - STANDARD +; =============================== + +[Power] +nickname = bh_elite2_power01 +ids_name = 263719 +ids_info = 264719 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3200 +thrust_capacity = 10000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ====================================== +; LIBERTY PENETRATOR - REACTOR UPGRADE +; ====================================== + +[Power] +nickname = bh_elite2_power02 +ids_name = 263719 +ids_info = 264719 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9900 +charge_rate = 3530 +thrust_capacity = 8200 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ===================== +; LIBERTY GRAN FURY +; ===================== + +[Power] +nickname = bh_freighter_power01 +ids_name = 263722 +ids_info = 264722 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11000 +charge_rate = 2900 +thrust_capacity = 12500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = bh_freighter_power02 +ids_name = 263722 +ids_info = 264722 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13000 +charge_rate = 3400 +thrust_capacity = 10200 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = li_fighter_power01 +ids_name = 263720 +ids_info = 264720 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1500 +thrust_capacity = 13000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =================== +; LIBERTY IMPALA +; =================== + +[Power] +nickname = li_fighter_power02 +ids_name = 263720 +ids_info = 264720 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1500 +thrust_capacity = 20500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ===================== +; LIBERTY CAPRICE +; ===================== + +[Power] +nickname = li_elite_power01 +ids_name = 263721 +ids_info = 264721 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7000 +charge_rate = 2000 +thrust_capacity = 16000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ===================================== +; LIBERTY ?????????????????????????? +; ===================================== + +[Power] +nickname = li_elite2_power01 +ids_name = 263721 +ids_info = 264721 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8000 +charge_rate = 1500 +thrust_capacity = 16000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================ +; LIBERTY STARLIFTER - STANDARD +; ================================ + +[Power] +nickname = li_freighter_power01 +ids_name = 263722 +ids_info = 264722 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3200 +thrust_capacity = 14000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ======================================= +; LIBERTY ARMORED TRANSPORT - STANDARD +; ======================================= + +[Power] +nickname = li_at_power01 +ids_name = 263722 +ids_info = 264722 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5000 +charge_rate = 1750 +thrust_capacity = 12500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = br_fighter_power01 +ids_name = 263723 +ids_info = 264723 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6000 +charge_rate = 1800 +thrust_capacity = 14000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; =============================== +; RED HESSIAN WYRM - STANDARD +; =============================== + +[Power] +nickname = br_elite_power01 +ids_name = 263724 +ids_info = 264724 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14000 +charge_rate = 2400 +thrust_capacity = 18000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================== +; RED HESSIAN BASSILISK - STANDARD +; ================================== + +[Power] +nickname = br_freighter_power01 +ids_name = 263725 +ids_info = 264725 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 24000 +charge_rate = 5000 +thrust_capacity = 18000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = br_gunboat_power01 +ids_name = 263725 +ids_info = 264725 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13600 +charge_rate = 4200 +thrust_capacity = 36000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================== +; LIBERTY ROGUES WRAITH - STANDARD +; ================================== + +[Power] +nickname = ku_fighter_power01 +ids_name = 263726 +ids_info = 264726 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6000 +charge_rate = 1800 +thrust_capacity = 13000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================== +; LIBERTY ROGUES SPECTRE - STANDARD +; ================================== + +[Power] +nickname = ku_elite_power01 +ids_name = 263727 +ids_info = 264727 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14000 +charge_rate = 2400 +thrust_capacity = 17000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ================================== +; LIBERTY ROGUES GHOST - STANDARD +; ================================== + +[Power] +nickname = ku_freighter_power01 +ids_name = 263728 +ids_info = 264728 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13600 +charge_rate = 4200 +thrust_capacity = 17000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================ +; RHEINLAND TARGA - STANDARD +; ============================ + +[Power] +nickname = rh_fighter_power01 +ids_name = 263729 +ids_info = 264729 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1500 +thrust_capacity = 13000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ======================== +; RHEINLAND TARGA TURBO +; ======================== + +[Power] +nickname = rh_fighter_power02 +ids_name = 263729 +ids_info = 264729 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500 +charge_rate = 1500 +thrust_capacity = 20500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ==================== +; RHEINLAND QAUTTRO +; ==================== + +[Power] +nickname = rh_elite_power01 +ids_name = 263730 +ids_info = 264730 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600 +charge_rate = 2000 +thrust_capacity = 16000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ==================== +; RHEINLAND ASTRA +; ==================== + +[Power] +nickname = rh_freighter_power01 +ids_name = 263731 +ids_info = 264731 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9000 +charge_rate = 3000 +thrust_capacity = 14000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +; ============================= +; RHEINLAND ARMORED TRANSPORT +; ============================= + +[Power] +nickname = rh_at_power01 +ids_name = 263722 +ids_info = 264722 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5000 +charge_rate = 1750 +thrust_capacity = 12500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = pi_fighter_power01 +ids_name = 263732 +ids_info = 264732 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5000 +charge_rate = 2550 +thrust_capacity = 27500 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = pi_elite_power01 +ids_name = 263733 +ids_info = 264733 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5500 +charge_rate = 1100 +thrust_capacity = 12000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = pi_freighter_power01 +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6000 +charge_rate = 1200 +thrust_capacity = 6000 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Power] +nickname = or_elite_power01 +ids_name = 263735 +ids_info = 264735 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600 +charge_rate = 2200 +thrust_capacity = 30 +thrust_charge_rate = 0 +lootable = false +indestructible = true + +[Scanner] +nickname = ge_s_scanner_01 +ids_name = 263750 +ids_info = 264750 +volume = 0.000000 +mass = 10 +range = 3000 +cargo_scan_range = 1000 +lootable = false +indestructible = true + +[Scanner] +nickname = ge_s_scanner_02 +ids_name = 263751 +ids_info = 264751 +volume = 0.000000 +mass = 10 +range = 6000 +cargo_scan_range = 2000 +lootable = false +indestructible = true + +[Scanner] +nickname = ge_s_scanner_03 +ids_name = 263751 +ids_info = 264751 +volume = 0.000000 +mass = 10 +range = 12000 +cargo_scan_range = 3000 +lootable = false +indestructible = true + +[Scanner] +nickname = ge_s_scanner_04 +ids_name = 263751 +ids_info = 264751 +volume = 0.000000 +mass = 10 +range = 9000 +cargo_scan_range = 9000 +lootable = false +indestructible = true + +[Tractor] +nickname = ge_s_tractor_01 +ids_name = 263744 +ids_info = 264744 +volume = 0.000000 +mass = 10 +max_length = 1500 +reach_speed = 2000 +color = 178.500000, 178.500000, 255.000000 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false +indestructible = true + +[Tractor] +nickname = li_s_tractor_01 +ids_name = 263744 +ids_info = 264744 +volume = 0.000000 +mass = 10 +max_length = 1500 +reach_speed = 2000 +color = 160, 160, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false +indestructible = true + +[Tractor] +nickname = rh_s_tractor_01 +ids_name = 263744 +ids_info = 264744 +volume = 0.000000 +mass = 10 +max_length = 1500 +reach_speed = 2000 +color = 160, 255, 160 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false +indestructible = true + +[Tractor] +nickname = pi_s_tractor_01 +ids_name = 263744 +ids_info = 264744 +volume = 0.000000 +mass = 10 +max_length = 1500 +reach_speed = 2000 +color = 255, 160, 160 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false +indestructible = true + +[Tractor] +nickname = co_s_tractor_01 +ids_name = 263744 +ids_info = 264744 +volume = 0.000000 +mass = 10 +max_length = 1500 +reach_speed = 2000 +color = 255, 255, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false +indestructible = true + +[LootCrate] +nickname = ge_s_cm_01_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasureDropper] +nickname = ge_s_cm_01 +ids_name = 263753 +ids_info = 264753 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3000 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 0.250000 +muzzle_velocity = 40 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_01_ammo +separation_explosion = sever_debris +AI_range = 999 +lootable = true + +[LootCrate] +nickname = ge_s_cm_02_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasureDropper] +nickname = ge_s_cm_02 +ids_name = 263754 +ids_info = 264754 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2500 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 0.250000 +muzzle_velocity = 50 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_02_ammo +separation_explosion = sever_debris +AI_range = 999 +lootable = true + +[LootCrate] +nickname = ge_s_cm_03_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasureDropper] +nickname = ge_s_cm_03 +ids_name = 263755 +ids_info = 264755 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2000 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 0.250000 +muzzle_velocity = 60 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_03_ammo +separation_explosion = sever_debris +AI_range = 999 +lootable = true diff --git a/DATA/EQUIPMENT/misc_good.ini b/DATA/EQUIPMENT/misc_good.ini new file mode 100644 index 0000000..79da6e8 --- /dev/null +++ b/DATA/EQUIPMENT/misc_good.ini @@ -0,0 +1,90 @@ +[Good] +nickname = ge_s_repair_01 +equipment = ge_s_repair_01 +category = equipment +price = 100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nanobots.3db +combinable = true +ids_name = 263746 +ids_info = 264746 +shop_archetype = equipment\models\commodities\crates\crate_grey.3db + +[Good] +nickname = ge_s_cm_01 +equipment = ge_s_cm_01 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_cmdropper.3db +combinable = false +free_ammo = ge_s_cm_01_ammo, 0 +ids_name = 263753 +ids_info = 264753 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_s_cm_01_ammo +equipment = ge_s_cm_01_ammo +shop_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp +material_library = equipment\models\ge_equip.mat +category = equipment +price = 60 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_countermeasures.3db +combinable = true + +[Good] +nickname = ge_s_cm_02 +equipment = ge_s_cm_02 +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_cmdropper.3db +combinable = false +free_ammo = ge_s_cm_02_ammo, 0 +ids_name = 263754 +ids_info = 264754 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_s_cm_02_ammo +equipment = ge_s_cm_02_ammo +shop_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp +material_library = equipment\models\ge_equip.mat +category = equipment +price = 80 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_countermeasures.3db +combinable = true + +[Good] +nickname = ge_s_cm_03 +equipment = ge_s_cm_03 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_cmdropper.3db +combinable = false +free_ammo = ge_s_cm_03_ammo, 0 +ids_name = 263755 +ids_info = 264755 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_s_cm_03_ammo +equipment = ge_s_cm_03_ammo +shop_archetype = equipment\models\countermeasures\ge_cm_mark3.cmp +material_library = equipment\models\ge_equip.mat +category = equipment +price = 100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_countermeasures.3db +combinable = true + +[Good] +nickname = ge_s_battery_01 +equipment = ge_s_battery_01 +category = equipment +price = 100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldbatteries.3db +combinable = true +ids_name = 263748 +ids_info = 264748 +shop_archetype = equipment\models\commodities\crates\crate_grey.3db diff --git a/DATA/EQUIPMENT/select_equip.ini b/DATA/EQUIPMENT/select_equip.ini new file mode 100644 index 0000000..e80d21e --- /dev/null +++ b/DATA/EQUIPMENT/select_equip.ini @@ -0,0 +1,4084 @@ +;Modified 7/19/2004 10:30:40 AM by FLIDMap +[Commodity] +nickname = upgrade_lf_pirate +ids_name = 524518 +ids_info = 589906 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhf_pirate +ids_name = 524514 +ids_info = 589906 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf4_pirate +ids_name = 524522 +ids_info = 589906 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_rf_pirate +ids_name = 524530 +ids_info = 589906 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwf_pirate +ids_name = 524526 +ids_info = 589906 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_cof_pirate +ids_name = 524534 +ids_info = 589906 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhf_engine +ids_name = 603007 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhe_engine +ids_name = 603008 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhe2_engine +ids_name = 603009 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwf_engine +ids_name = 603021 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwe_engine +ids_name = 603022 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwe2_engine +ids_name = 603023 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhf_power +ids_name = 603036 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhe_power +ids_name = 603037 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bhe2_power +ids_name = 603038 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwf_power +ids_name = 603050 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwe_power +ids_name = 603051 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_bwe2_power +ids_name = 603052 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf4_engine +ids_name = 603011 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf5_engine +ids_name = 603012 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf6_engine +ids_name = 603013 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_cof_engine +ids_name = 603025 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_coe_engine +ids_name = 603026 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_coe2_engine +ids_name = 603027 +ids_info = 603000 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf4_power +ids_name = 603040 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf5_power +ids_name = 603041 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_gf6_power +ids_name = 603042 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_cof_power +ids_name = 603054 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_coe_power +ids_name = 603055 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = upgrade_coe2_power +ids_name = 603056 +ids_info = 603001 +decay_per_second = 75 +volume = 0 +hit_pts = 150 + +[Armor] +nickname = MSN_battleship_armor +hit_pts_scale = 1 + +[Armor] +nickname = MSN11_armor_scale_wplatform +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_invincible +hit_pts_scale = 1000000015047466200000000000000.000000 + +[Armor] +nickname = armor_scale_-5 +hit_pts_scale = 0.6 + +[Armor] +nickname = armor_scale_-4 +hit_pts_scale = 0.6 + +[Armor] +nickname = armor_scale_-3 +hit_pts_scale = 0.7 + +[Armor] +nickname = armor_scale_-2 +hit_pts_scale = 0.8 + +[Armor] +nickname = armor_scale_-1 +hit_pts_scale = 0.9 + +[Armor] +nickname = armor_scale_0 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_1 +hit_pts_scale = 1.1 + +[Armor] +nickname = armor_scale_2 +hit_pts_scale = 1.2 + +[Armor] +nickname = armor_scale_3 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_4 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_5 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_6 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_7 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_8 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_9 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_10 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_11 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_12 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_13 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_17 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_21 +hit_pts_scale = 1 + +[CargoPod] +nickname = attached_research +LODranges = 0, 5000 +DA_archetype = solar\misc\space_research.3db +material_library = solar\Solar_mat_tink.mat +hit_pts = -294967296 +mass = 25 +HP_child = HpConnect01 +parent_impulse = 200 +child_impulse = 200 +debris_type = debris_research + +[CargoPod] +nickname = attached_shipyard +LODranges = 0, 5000 +DA_archetype = solar\dockable\shipyard_a.3db +material_library = solar\Solar_mat_tink.mat +hit_pts = -294967296 +mass = 25 +HP_child = HpConnect01 +parent_impulse = 200 +child_impulse = 100 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_shipyard2 +LODranges = 0, 5000 +DA_archetype = solar\dockable\shipyard_a.3db +material_library = solar\Solar_mat_tink.mat +hit_pts = -294967296 +mass = 25 +HP_child = HpConnect01 +parent_impulse = 0.010000 +child_impulse = 0.010000 +debris_type = debris_shipyard + +[CargoPod] +nickname = attached_space_dome01 +LODranges = 0, 5000 +DA_archetype = solar\misc\space_dome.cmp +material_library = solar\Solar_mat_dockable03.mat +hit_pts = 40000000 +mass = 25 +HP_child = HpConnect02 +explosion_arch = explosion_large_debris +parent_impulse = 200 +child_impulse = 200 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_space_tanks2 +LODranges = 0, 5000 +DA_archetype = solar\misc\space_tanks4.3db +material_library = solar\Solar_mat_space_tank.mat +hit_pts = 40000000 +mass = 5 +HP_child = HpConnect01 +explosion_arch = explosion_large_debris +parent_impulse = 100 +child_impulse = 100 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_space_tankl2x2 +LODranges = 0, 5000 +DA_archetype = solar\misc\space_tankl2x2.3db +material_library = solar\Solar_mat_space_tank.mat +hit_pts = 40000000 +mass = 5 +HP_child = HpConnect01 +explosion_arch = explosion_large_debris +parent_impulse = 100 +child_impulse = 100 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_escape_pod +LODranges = 0, 5000 +DA_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HpConnect +hit_pts = 40000000 +mass = 25 +explosion_arch = explosion_large_debris +parent_impulse = 0.100000 +child_impulse = 0.100000 +debris_type = cap_ship_piece + +[CargoPod] +nickname = cargopod_hanging +DA_archetype = solar\dockable\space_depot_crate.3db +hit_pts = 4000 +mass = 2000 +HP_child = HpConnect +explosion_arch = explosion_large_debris + +[CargoPod] +nickname = cargopod_blue +DA_archetype = Equipment\models\commodities\crates\pod_blue.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_blue +debris_type = debris_pod_blue + +[CargoPod] +nickname = cargopod_green +DA_archetype = Equipment\models\commodities\crates\pod_green.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_green +debris_type = debris_pod_green + +[CargoPod] +nickname = cargopod_yellow +DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_yellow +debris_type = debris_pod_yellow + +[CargoPod] +nickname = cargopod_red +DA_archetype = Equipment\models\commodities\crates\pod_red.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_red +debris_type = debris_pod_red + +[CargoPod] +nickname = cargopod_grey +DA_archetype = Equipment\models\commodities\crates\pod_grey.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_grey +debris_type = debris_pod_grey + +[CargoPod] +nickname = cargopod_white +DA_archetype = Equipment\models\commodities\crates\pod_white.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_white +debris_type = debris_pod_white + +[CargoPod] +nickname = cargopod_drab +DA_archetype = Equipment\models\commodities\crates\pod_drab.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 10000 +mass = 2000 +explosion_arch = explosion_pod_drab +debris_type = debris_pod_drab + +[LootCrate] +nickname = lootcrate_blue +DA_archetype = Equipment\models\commodities\crates\crate_blue.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_green +DA_archetype = Equipment\models\commodities\crates\crate_green.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_point +DA_archetype = Equipment\models\commodities\crates\crate_white.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_yellow +DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_red +DA_archetype = Equipment\models\commodities\crates\crate_red.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_grey +DA_archetype = Equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_white +DA_archetype = Equipment\models\commodities\crates\crate_white.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_drab +DA_archetype = Equipment\models\commodities\crates\crate_drab.3db +LODranges = 0, 150 +hit_pts = 75 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_stock +DA_archetype = Equipment\models\commodities\crates\crate_red.3db +LODranges = 0, 150 +hit_pts = 1 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_lair_power_cell +DA_archetype = Solar\Dockable\nomad_power_cell.3db +material_library = ships\nomad\nomad_fx.txm +LODranges = 0, 150 +hit_pts = 1000 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_escape_pod +DA_archetype = Ships\utility\escape_pod\esc_pod.3db +material_library = ships\utility\utility_misc.mat +LODranges = 0, 150 +hit_pts = 1000 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_lifeboat +DA_archetype = Solar\misc\space_lifeboat.3db +material_library = Solar\Solar_mat_space_dmg.mat +LODranges = 0, 3500 +hit_pts = 1000 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_beryl +DA_archetype = solar\asteroids\models\ast_loot_beryl.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_organisms +DA_archetype = solar\asteroids\models\ast_loot_organism.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_diamonds +DA_archetype = solar\asteroids\models\ast_loot_diamonds.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_copper +DA_archetype = solar\asteroids\models\ast_loot_copper.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_cobalt +DA_archetype = solar\asteroids\models\ast_loot_cobalt.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_artifacts +DA_archetype = solar\asteroids\models\ast_loot_artifact.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_silver +DA_archetype = solar\asteroids\models\ast_loot_silver.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_coal +DA_archetype = solar\asteroids\models\ast_loot_coal.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_gold +DA_archetype = solar\asteroids\models\ast_loot_gold.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_metal +DA_archetype = solar\asteroids\models\ast_loot_metal.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_niobium +DA_archetype = solar\asteroids\models\ast_loot_niobium.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_oxygen +DA_archetype = solar\asteroids\models\ast_loot_oxygen.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_water +DA_archetype = solar\asteroids\models\ast_loot_water.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[Commodity] +nickname = commodity_li_interceptor +ids_name = 589903; !commodity_li_interceptor_name +ids_info = 589904; !commodity_li_interceptor_info +units_per_container = 1 +loot_appearance = lootcrate_yellow +decay_per_second = 25 +volume = 25 +hit_pts = 50 + +[Commodity] +nickname = commodity_rh_interceptor +ids_name = 589905; !commodity_rh_interceptor_name +ids_info = 589904; !commodity_rh_interceptor_info +units_per_container = 1 +loot_appearance = lootcrate_yellow +decay_per_second = 25 +volume = 25 +hit_pts = 50 + +[Commodity] +nickname = lair_power_cell +ids_name = 217200; !lair_power_cell_name +ids_info = 217200; !lair_power_cell_name +units_per_container = 1 +loot_appearance = lootcrate_lair_power_cell +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = escape_pod +ids_name = 216207; !escape_pod_name +ids_info = 216207; !escape_pod_name +units_per_container = 1 +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = escape_lifeboat +ids_name = 216207; !escape_lifeboat_name +ids_info = 216207; !escape_lifeboat_name +units_per_container = 1 +loot_appearance = lootcrate_lifeboat +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = admin_westfalen +ids_name = 196813; !admin_westfalen_name +ids_info = 65625; !admin_westfalen_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = admin_mississippi +ids_name = 196795; !admin_mississippi_name +ids_info = 65869; !admin_mississippi_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = admin_alcatraz +ids_name = 196786; !admin_alcatraz_name +ids_info = 65547; !admin_alcatraz_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = admin_vogtland +ids_name = 196833; !admin_vogtland_name +ids_info = 65587; !admin_vogtland_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = admin_rochester +ids_name = 196778; !admin_rochester_name +ids_info = 589835; !admin_rochester_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = admin_houston +ids_name = 196793; !admin_houston_name +ids_info = 65873; !admin_houston_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = admin_berlin +ids_name = 196802; !admin_berlin_name +ids_info = 65705; !admin_berlin_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 0 +hit_pts = 30 + +[Commodity] +nickname = commodity_life +ids_name = 589825; !commodity_life_name +ids_info = 589826; !commodity_life_info +units_per_container = 1 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_li_point +ids_name = 589869; !commodity_li_point_name +ids_info = 589870; !commodity_li_point_info +units_per_container = 200 +pod_appearance = cargopod_white +loot_appearance = lootcrate_point +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_li_epoint +ids_name = 589871; !commodity_li_epoint_name +ids_info = 589872; !commodity_li_epoint_info +units_per_container = 200 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_rh_point +ids_name = 589877; !commodity_rh_point_name +ids_info = 589878; !commodity_rh_point_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_point +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_rh_epoint +ids_name = 589879; !commodity_rh_epoint_name +ids_info = 589880; !commodity_rh_epoint_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_lr_point +ids_name = 589873; !commodity_lr_point_name +ids_info = 589874; !commodity_lr_point_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_point +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_lr_epoint +ids_name = 589875; !commodity_lr_epoint_name +ids_info = 589876; !commodity_lr_epoint_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_red_point +ids_name = 589881; !commodity_red_point_name +ids_info = 589882; !commodity_red_point_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_point +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_red_epoint +ids_name = 589883; !commodity_red_epoint_name +ids_info = 589884; !commodity_red_epoint_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_zo_point +ids_name = 589827; !commodity_zo_point_name +ids_info = 589828; !commodity_zo_point_info +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_point +decay_per_second = 0 +volume = 0 +hit_pts = 150 + +[Commodity] +nickname = commodity_bh_bounty3 +ids_name = 196942; !commodity_bh_bounty3_name +ids_info = 0; !commodity_bh_bounty_info +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 500 + +[Commodity] +nickname = commodity_bh_bounty4 +ids_name = 196942; !commodity_bh_bounty4_name +ids_info = 0; !commodity_bh_bounty_info +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 500 + +[Commodity] +nickname = commodity_bh_bounty5 +ids_name = 196942; !commodity_bh_bounty5_name +ids_info = 0; !commodity_bh_bounty_info +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 500 + +[Commodity] +nickname = commodity_lsf_bounty +ids_name = 589849; !commodity_lsf_bounty_name +ids_info = 589850; !commodity_lsf_bounty_info +units_per_container = 10 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_bund_bounty +ids_name = 589851; !commodity_bund_bounty_name +ids_info = 589852; !commodity_bund_bounty_info +units_per_container = 10 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_xeno_bounty +ids_name = 589853; !commodity_xeno_bounty_name +ids_info = 589854; !commodity_xeno_bounty_info +units_per_container = 10 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_li_n_bounty +ids_name = 589855; !commodity_li_n_bounty_name +ids_info = 589856; !commodity_li_n_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_li_p_bounty +ids_name = 589857; !commodity_li_p_bounty_name +ids_info = 589858; !commodity_li_p_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_li_co_bounty +ids_name = 589859; !commodity_li_co_bounty_name +ids_info = 589860; !commodity_li_co_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_lr_bounty +ids_name = 589861; !commodity_lr_bounty_name +ids_info = 589862; !commodity_lr_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_rh_n_bounty +ids_name = 589863; !commodity_rh_n_bounty_name +ids_info = 589864; !commodity_rh_n_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_rh_p_bounty +ids_name = 589885; !commodity_rh_p_bounty_name +ids_info = 589886; !commodity_rh_p_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_rh_co_bounty +ids_name = 589865; !commodity_rh_co_bounty_name +ids_info = 589866; !commodity_rh_co_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_red_bounty +ids_name = 589867; !commodity_red_bounty_name +ids_info = 589868; !commodity_red_bounty_info +units_per_container = 100 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 0.1 +hit_pts = 150 + +[Commodity] +nickname = commodity_ss_stock +ids_name = 589891; !commodity_ss_stock_name +ids_info = 589892; !commodity_ss_stock_info +units_per_container = 1000 +loot_appearance = lootcrate_stock +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_nws_stock +ids_name = 589893; !commodity_nws_stock_name +ids_info = 589892; !commodity_nws_stock_info +units_per_container = 1000 +loot_appearance = lootcrate_stock +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_me_stock +ids_name = 589895; !commodity_me_stock_name +ids_info = 589892; !commodity_me_stock_info +units_per_container = 1000 +loot_appearance = lootcrate_stock +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_rs_stock +ids_name = 589897; !commodity_rs_stock_name +ids_info = 589892; !commodity_rs_stock_info +units_per_container = 1000 +loot_appearance = lootcrate_stock +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_khc_stock +ids_name = 589899; !commodity_khc_stock_name +ids_info = 589892; !commodity_khc_stock_info +units_per_container = 1000 +loot_appearance = lootcrate_stock +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_rhm_stock +ids_name = 589901; !commodity_rhm_stock_name +ids_info = 589892; !commodity_rhm_stock_info +units_per_container = 1000 +loot_appearance = lootcrate_stock +decay_per_second = 0 +volume = 0 +hit_pts = 1 + +[Commodity] +nickname = commodity_vips +ids_name = 261647; !commodity_vips_name +ids_info = 65887; !commodity_vips_info +units_per_container = 5 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_prisoners +ids_name = 261646; !commodity_prisoners_name +ids_info = 65887; !commodity_prisoners_info +units_per_container = 5 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_boron +ids_name = 261608; !commodity_boron_name +ids_info = 65887; !commodity_boron_info +units_per_container = 20 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_beryllium +ids_name = 261609; !commodity_beryllium_name +ids_info = 65886; !commodity_beryllium_info +units_per_container = 30 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_gold +ids_name = 261610; !commodity_gold_name +ids_info = 65898; !commodity_gold_info +units_per_container = 20 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cobalt +ids_name = 261611; !commodity_cobalt_name +ids_info = 65889; !commodity_cobalt_info +units_per_container = 30 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_silver +ids_name = 261612; !commodity_silver_name +ids_info = 65916; !commodity_silver_info +units_per_container = 30 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_toxic_waste +ids_name = 261613; !commodity_toxic_waste_name +ids_info = 65920; !commodity_toxic_waste_info +units_per_container = 5 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 1 +hit_pts = 100 + +[Commodity] +nickname = commodity_scrap_metal +ids_name = 261614; !commodity_scrap_metal_name +ids_info = 65915; !commodity_scrap_metal_info +units_per_container = 30 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_hydrocarbons +ids_name = 261615; !commodity_hydrocarbons_name +ids_info = 65902; !commodity_hydrocarbons_info +units_per_container = 30 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_niobium +ids_name = 261616; !commodity_niobium_name +ids_info = 65909; !commodity_niobium_info +units_per_container = 30 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_copper +ids_name = 261617; !commodity_copper_name +ids_info = 65892; !commodity_copper_info +units_per_container = 30 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_oxygen +ids_name = 261618; !commodity_oxygen_name +ids_info = 65897; !commodity_oxygen_info +units_per_container = 30 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_water +ids_name = 261619; !commodity_water_name +ids_info = 65921; !commodity_water_info +units_per_container = 30 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_diamonds +ids_name = 261620; !commodity_diamonds_name +ids_info = 65893; !commodity_diamonds_info +units_per_container = 18 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_alien_organisms +ids_name = 261621; !commodity_alien_organisms_name +ids_info = 65910; !commodity_alien_organisms_info +units_per_container = 30 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 1 +volume = 1 +hit_pts = 100 + +[Commodity] +nickname = commodity_food +ids_name = 261622; !commodity_food_name +ids_info = 65896; !commodity_food_info +units_per_container = 30 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_luxury_food +ids_name = 261623; !commodity_luxury_food_name +ids_info = 65906; !commodity_luxury_food_info +units_per_container = 17 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 1 +volume = 1 +hit_pts = 100 + +[Commodity] +nickname = commodity_fertilizers +ids_name = 261624; !commodity_fertilizers_name +ids_info = 65895; !commodity_fertilizers_info +units_per_container = 30 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_H_fuel +ids_name = 261625; !commodity_H_fuel_name +ids_info = 65899; !commodity_H_fuel_info +units_per_container = 50 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 10 +volume = 1 +hit_pts = 75 + +[Commodity] +nickname = commodity_mox_fuel +ids_name = 261626; !commodity_mox_fuel_name +ids_info = 65908; !commodity_mox_fuel_info +units_per_container = 50 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 10 +volume = 1 +hit_pts = 75 + +[Commodity] +nickname = commodity_basic_alloys +ids_name = 261627; !commodity_basic_alloys_name +ids_info = 65885; !commodity_basic_alloys_info +units_per_container = 30 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_super_alloys +ids_name = 261628; !commodity_super_alloys_name +ids_info = 65917; !commodity_super_alloys_info +units_per_container = 30 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_high_temp_alloys +ids_name = 261629; !commodity_high_temp_alloys_name +ids_info = 65900; !commodity_high_temp_alloys_info +units_per_container = 30 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_superconductors +ids_name = 261630; !commodity_superconductors_name +ids_info = 65918; !commodity_superconductors_info +units_per_container = 30 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_optical_chips +ids_name = 261631; !commodity_optical_chips_name +ids_info = 65911; !commodity_optical_chips_info +units_per_container = 30 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_mining_machinery +ids_name = 261632; !commodity_mining_machinery_name +ids_info = 65907; !commodity_mining_machinery_info +units_per_container = 30 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_construction_machinery +ids_name = 261633; !commodity_construction_machinery_name +ids_info = 65890; !commodity_construction_machinery_info +units_per_container = 30 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 20 +hit_pts = 250 + +[Commodity] +nickname = commodity_pharm +ids_name = 261634; !commodity_pharm_name +ids_info = 65913; !commodity_pharm_info +units_per_container = 30 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ship_hull_panels +ids_name = 261635; !commodity_ship_hull_panels_name +ids_info = 65901; !commodity_ship_hull_panels_info +units_per_container = 30 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 4 +hit_pts = 250 + +[Commodity] +nickname = commodity_polymers +ids_name = 261636; !commodity_polymers_name +ids_info = 65914; !commodity_polymers_info +units_per_container = 30 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_optronics +ids_name = 261637; !commodity_optronics_name +ids_info = 65912; !commodity_optronics_info +units_per_container = 30 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_consumer_goods +ids_name = 261638; !commodity_consumer_goods_name +ids_info = 65891; !commodity_consumer_goods_info +units_per_container = 30 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_luxury_consumer_goods +ids_name = 261639; !commodity_luxury_consumer_goods_name +ids_info = 65905; !commodity_luxury_consumer_goods_info +units_per_container = 19 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_engine_components +ids_name = 261640; !commodity_engine_components_name +ids_info = 65894; !commodity_engine_components_info +units_per_container = 19 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_terraforming_gases +ids_name = 261641; !commodity_terraforming_gases_name +ids_info = 65919; !commodity_terraforming_gases_info +units_per_container = 30 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cardamine +ids_name = 261642; !commodity_cardamine_name +ids_info = 65888; !commodity_cardamine_info +units_per_container = 14 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_alien_artifacts +ids_name = 261643; !commodity_alien_artifacts_name +ids_info = 65884; !commodity_alien_artifacts_info +units_per_container = 18 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_sidearms +ids_name = 261644; !commodity_sidearms_name +ids_info = 65904; !commodity_sidearms_info +units_per_container = 30 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_li_sidearms +ids_name = 261644; !commodity_li_sidearms_name +ids_info = 65904; !commodity_li_sidearms_info +units_per_container = 30 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_rh_sidearms +ids_name = 261644; !commodity_rh_sidearms_name +ids_info = 65904; !commodity_rh_sidearms_info +units_per_container = 30 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tradelane_parts +ids_name = 261645; !commodity_tradelane_parts_name +ids_info = 65903; !commodity_tradelane_parts_info +units_per_container = 18 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = rm_escape_pod +ids_name = 330680; !rm_escape_pod_name +ids_info = 330680; !rm_escape_pod_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_fusion_weapon_components +ids_name = 330681; !rm_fusion_weapon_components_name +ids_info = 330681; !rm_fusion_weapon_components_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_biotoxic_nanobots +ids_name = 330682; !rm_biotoxic_nanobots_name +ids_info = 330682; !rm_biotoxic_nanobots_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_anti-personnel_weapons +ids_name = 330683; !rm_anti-personnel_weapons_name +ids_info = 330683; !rm_anti-personnel_weapons_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_neophage_weapons +ids_name = 330684; !rm_neophage_weapons_name +ids_info = 330684; !rm_neophage_weapons_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_dangerous_alien_artifacts +ids_name = 330685; !rm_dangerous_alien_artifacts_name +ids_info = 330685; !rm_dangerous_alien_artifacts_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_harvested_human_organs +ids_name = 330686; !rm_harvested_human_organs_name +ids_info = 330686; !rm_harvested_human_organs_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_cloning_materials +ids_name = 330687; !rm_experimental_cloning_materials_name +ids_info = 330687; !rm_experimental_cloning_materials_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_nerve_toxin +ids_name = 330688; !rm_nerve_toxin_name +ids_info = 330688; !rm_nerve_toxin_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_old_fashioned_nuclear_devices +ids_name = 330689; !rm_old_fashioned_nuclear_devices_name +ids_info = 330689; !rm_old_fashioned_nuclear_devices_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_heavy_water +ids_name = 330690; !rm_heavy_water_name +ids_info = 330690; !rm_heavy_water_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_genetically_enhanced_bacteria +ids_name = 330691; !rm_genetically_enhanced_bacteria_name +ids_info = 330691; !rm_genetically_enhanced_bacteria_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_incendiary_planet_bombs +ids_name = 330692; !rm_incendiary_planet_bombs_name +ids_info = 330692; !rm_incendiary_planet_bombs_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_biohazardous_material +ids_name = 330693; !rm_biohazardous_material_name +ids_info = 330693; !rm_biohazardous_material_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_biowarfare_ampules +ids_name = 330694; !rm_biowarfare_ampules_name +ids_info = 330694; !rm_biowarfare_ampules_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_antimatter_bomb_components +ids_name = 330695; !rm_antimatter_bomb_components_name +ids_info = 330695; !rm_antimatter_bomb_components_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_quantum_bomb_components +ids_name = 330696; !rm_quantum_bomb_components_name +ids_info = 330696; !rm_quantum_bomb_components_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_hunter-killer_robots +ids_name = 330697; !rm_hunter-killer_robots_name +ids_info = 330697; !rm_hunter-killer_robots_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_unstable_isotopes +ids_name = 330698; !rm_unstable_isotopes_name +ids_info = 330698; !rm_unstable_isotopes_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_blistering_agents +ids_name = 330699; !rm_blistering_agents_name +ids_info = 330699; !rm_blistering_agents_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_holstein_sea_serpent_venom +ids_name = 330700; !rm_holstein_sea_serpent_venom_name +ids_info = 330700; !rm_holstein_sea_serpent_venom_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_poisonous_plants +ids_name = 330701; !rm_poisonous_plants_name +ids_info = 330701; !rm_poisonous_plants_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_infectious_waste +ids_name = 330702; !rm_infectious_waste_name +ids_info = 330702; !rm_infectious_waste_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_carnivorous_insectoids +ids_name = 330703; !rm_carnivorous_insectoids_name +ids_info = 330703; !rm_carnivorous_insectoids_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_human_bomb_implants +ids_name = 330704; !rm_human_bomb_implants_name +ids_info = 330704; !rm_human_bomb_implants_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_genetically_enhanced_phage +ids_name = 330705; !rm_genetically_enhanced_phage_name +ids_info = 330705; !rm_genetically_enhanced_phage_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_viroids +ids_name = 330706; !rm_viroids_name +ids_info = 330706; !rm_viroids_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_hazardous_single_cell_innoculin +ids_name = 330707; !rm_hazardous_single_cell_innoculin_name +ids_info = 330707; !rm_hazardous_single_cell_innoculin_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_mutagens +ids_name = 330708; !rm_mutagens_name +ids_info = 330708; !rm_mutagens_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_chemical_waste +ids_name = 330709; !rm_chemical_waste_name +ids_info = 330709; !rm_chemical_waste_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_water_poisoning_supplies +ids_name = 330710; !rm_water_poisoning_supplies_name +ids_info = 330710; !rm_water_poisoning_supplies_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_holoviral_counterfeiting_technology +ids_name = 330711; !rm_holoviral_counterfeiting_technology_name +ids_info = 330711; !rm_holoviral_counterfeiting_technology_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_defense_plans +ids_name = 330712; !rm_classified_defense_plans_name +ids_info = 330712; !rm_classified_defense_plans_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_secret_military_codes +ids_name = 330713; !rm_secret_military_codes_name +ids_info = 330713; !rm_secret_military_codes_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_scramble_codes +ids_name = 330714; !rm_military_scramble_codes_name +ids_info = 330714; !rm_military_scramble_codes_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_government_agents_list +ids_name = 330715; !rm_government_agents_list_name +ids_info = 330715; !rm_government_agents_list_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_alias_list +ids_name = 330716; !rm_alias_list_name +ids_info = 330716; !rm_alias_list_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_station_blueprints +ids_name = 330717; !rm_station_blueprints_name +ids_info = 330717; !rm_station_blueprints_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_hidden_base_map +ids_name = 330718; !rm_hidden_base_map_name +ids_info = 330718; !rm_hidden_base_map_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_list_of_double_agents +ids_name = 330719; !rm_list_of_double_agents_name +ids_info = 330719; !rm_list_of_double_agents_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_stolen_industrial_secrets +ids_name = 330720; !rm_stolen_industrial_secrets_name +ids_info = 330720; !rm_stolen_industrial_secrets_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_smuggled_military_secrets +ids_name = 330721; !rm_smuggled_military_secrets_name +ids_info = 330721; !rm_smuggled_military_secrets_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_alien_research_ +ids_name = 330722; !rm_classified_alien_research__name +ids_info = 330722; !rm_classified_alien_research__name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_military_research +ids_name = 330723; !rm_classified_military_research_name +ids_info = 330723; !rm_classified_military_research_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_secret_industrial_research +ids_name = 330724; !rm_secret_industrial_research_name +ids_info = 330724; !rm_secret_industrial_research_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_list_of_defense_network_backdoors +ids_name = 330725; !rm_list_of_defense_network_backdoors_name +ids_info = 330725; !rm_list_of_defense_network_backdoors_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_list_of_civilians_under_surveillance +ids_name = 330726; !rm_list_of_civilians_under_surveillance_name +ids_info = 330726; !rm_list_of_civilians_under_surveillance_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_secret_files_on_government_officials +ids_name = 330727; !rm_secret_files_on_government_officials_name +ids_info = 330727; !rm_secret_files_on_government_officials_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_ship_research +ids_name = 330728; !rm_experimental_ship_research_name +ids_info = 330728; !rm_experimental_ship_research_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_weapon_research +ids_name = 330729; !rm_experimental_weapon_research_name +ids_info = 330729; !rm_experimental_weapon_research_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_troop_enhancement_research +ids_name = 330730; !rm_experimental_troop_enhancement_research_name +ids_info = 330730; !rm_experimental_troop_enhancement_research_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_arms_data +ids_name = 330731; !rm_military_arms_data_name +ids_info = 330731; !rm_military_arms_data_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_stolen_financial_codes +ids_name = 330732; !rm_stolen_financial_codes_name +ids_info = 330732; !rm_stolen_financial_codes_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_commodity_exchange_access_codes +ids_name = 330733; !rm_commodity_exchange_access_codes_name +ids_info = 330733; !rm_commodity_exchange_access_codes_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_base_plans +ids_name = 330734; !rm_classified_base_plans_name +ids_info = 330734; !rm_classified_base_plans_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_battleship_specs +ids_name = 330735; !rm_classified_battleship_specs_name +ids_info = 330735; !rm_classified_battleship_specs_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_government_research_on_jump_holes +ids_name = 330736; !rm_government_research_on_jump_holes_name +ids_info = 330736; !rm_government_research_on_jump_holes_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_artifact_reports +ids_name = 330737; !rm_classified_artifact_reports_name +ids_info = 330737; !rm_classified_artifact_reports_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_artifact_research +ids_name = 330738; !rm_classified_artifact_research_name +ids_info = 330738; !rm_classified_artifact_research_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_troop_assignments +ids_name = 330739; !rm_military_troop_assignments_name +ids_info = 330739; !rm_military_troop_assignments_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_threat_assessments +ids_name = 330740; !rm_military_threat_assessments_name +ids_info = 330740; !rm_military_threat_assessments_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_defensive_weakness_profiles +ids_name = 330741; !rm_military_defensive_weakness_profiles_name +ids_info = 330741; !rm_military_defensive_weakness_profiles_name +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[TradeLane] +nickname = basic_trade_lane_eq +tl_ship_enter = basic_tl_ship_enter +tl_ship_travel = basic_tl_ship_travel +tl_ship_exit = basic_tl_ship_successful +tl_ship_disrupt = basic_tl_ship_traumatic +tl_player_travel = basic_tl_player_travel +tl_player_splash = basic_tl_player_splash +secs_before_enter = 2 +secs_before_splash = 0.200000 +secs_before_exit = 0.300000 +tl_ring_active = basic_tl_ring_active +spin_max = 50 +spin_accel = 15 +activation_start = 750 +activation_end = 500 + +[InternalFX] +nickname = sfx_rumble_battleship +use_sound = rumble_battleship + +[InternalFX] +nickname = sfx_rumble_destroyer +use_sound = rumble_cruiser + +[InternalFX] +nickname = sfx_rumble_gunvessel +use_sound = rumble_gunboat + +[InternalFX] +nickname = sfx_rumble_cruiser +use_sound = rumble_cruiser + +[InternalFX] +nickname = sfx_rumble_ut_large +use_sound = rumble_cruiser + +[InternalFX] +nickname = sfx_rumble_ut_small +use_sound = rumble_transport + +[InternalFX] +nickname = sfx_rumble_ut_miner +use_sound = rumble_miner + +[InternalFX] +nickname = sfx_rumble_lifter +use_sound = rumble_lifter + +[InternalFX] +nickname = sfx_rumble_liner +use_sound = rumble_liner + +[InternalFX] +nickname = sfx_rumble_nomad +use_sound = rumble_nomad + +[InternalFX] +nickname = sfx_rumble_train +use_sound = rumble_transport + +[InternalFX] +nickname = sfx_rumble_gas_miner +use_sound = rumble_gas_miner + +[InternalFX] +nickname = sfx_rumble_platform +use_sound = rumble_manufac_platform + +[InternalFX] +nickname = sfx_rumble_station_small +use_sound = rumble_station_small + +[InternalFX] +nickname = sfx_rumble_station_large +use_sound = rumble_station_large + +[InternalFX] +nickname = sfx_rumble_trading_depot +use_sound = rumble_trading_depot + +[InternalFX] +nickname = sfx_rumble_trading_outpost +use_sound = rumble_trading_outpost + +[InternalFX] +nickname = sfx_rumble_gas_collector +use_sound = rumble_gas_collector + +[InternalFX] +nickname = sfx_rumble_solar_plant +use_sound = rumble_solar_plant + +[InternalFX] +nickname = RTC_Lifeboat_Tumble +use_animation = Sc_space_lifeboat + +[InternalFX] +nickname = lair_chamber_animate +use_animation = Sc_nomad_lair_core + +[AttachedFX] +nickname = contrail01 +particles = li_contrail +use_throttle = true + +[AttachedFX] +nickname = gravity_well +particles = GravityWell1020 + +[InternalFX] +nickname = weapon_platform_tower1 + +[InternalFX] +nickname = weapon_platform_tower2 + +[InternalFX] +nickname = weapon_platform_radar1 + +[InternalFX] +nickname = weapon_platform_radar2 + +[InternalFX] +nickname = smallstation_animate1 +use_animation = Sc_rotate tower + +[InternalFX] +nickname = gas_collector_animate1 +use_animation = Sc_rotate main probe + +[InternalFX] +nickname = smallstation_animate2 +use_sound = rumble_station_small +use_animation = Sc_rotate ring + +[InternalFX] +nickname = mplatform_animate1 +use_sound = rumble_station_small +use_animation = Sc_rotate living quarters + +[InternalFX] +nickname = extend +use_animation = Sc_extend arm + +[InternalFX] +nickname = Gas_miner +use_sound = rumble_solar_medium + +[InternalFX] +nickname = trading_outpost +use_sound = rumble_solar_small + +[InternalFX] +nickname = depot_wallah +use_sound = depot_wallah + +[InternalFX] +nickname = outpost_wallah +use_sound = outpost_wallah + +[AttachedFX] +nickname = Small_Station_E3_2001 +particles = gf_misc_gasexhaust + +[InternalFX] +nickname = Conveyor +use_sound = conveyor_operating + +[AttachedFX] +nickname = mining_ship_enhaust +particles = gf_misc_miningship_exhaustsmoke + +[AttachedFX] +nickname = mining_ship_dust01 +particles = gf_misc_miningship_arms01 + +[AttachedFX] +nickname = mining_ship_dust02 +particles = gf_misc_miningship_arms02 + +[AttachedFX] +nickname = mining_ship_armhit01 +particles = gf_misc_miningship_electricity01 + +[AttachedFX] +nickname = mining_ship_armhit02 +particles = gf_misc_miningship_electricity02 + +[AttachedFX] +nickname = mining_ship_hitsparks +particles = gf_misc_miningship_sparks + +[AttachedFX] +nickname = mining_ship_sucking01 +particles = gf_misc_miningship_suck01 + +[AttachedFX] +nickname = mining_ship_sucking02 +particles = gf_misc_miningship_suck02 + +[InternalFX] +nickname = mining_ship_engine_sound +use_sound = rumble_miner + +[InternalFX] +nickname = mining_ship_arms +use_animation = Sc_loop + +[AttachedFX] +nickname = fx_nomadlair_shieldgen +particles = gf_nomadlair_shieldgen + +[AttachedFX] +nickname = fx_dyson_shieldgen +particles = gf_dyson_shieldgen + +[AttachedFX] +nickname = fx_dysonscape_shield +particles = gf_dysonscape_shield + +[AttachedFX] +nickname = fx_nomadlair_shield +particles = gf_nomadlair_shield + +[AttachedFX] +nickname = fx_nomadlair_powersource +particles = gf_nomadlair_powersource + +[AttachedFX] +nickname = fx_nomadwormhole +particles = gf_nomadwormhole + +[AttachedFX] +nickname = fx_Nomad_battleship_engine +particles = gf_no_largeengine02 + +[AttachedFX] +nickname = fx_dyson_city_reactorglow +particles = dyson_city_reactorglow + +[AttachedFX] +nickname = fx_dyson_city_platformglow +particles = dyson_city_platformglow + +[AttachedFX] +nickname = fx_dyson_city_shield +particles = dyson_city_shield + +[AttachedFX] +nickname = fx_dyson_city_beam +particles = dyson_city_beam + +[AttachedFX] +nickname = fx_dyson_city_mainbeam +particles = dyson_city_mainbeam + +[AttachedFX] +nickname = outer_sanctum_lightning +particles = outer_sanctum_lightning + +[AttachedFX] +nickname = outer_sanctum_shield +particles = outer_sanctum_shield + +[AttachedFX] +nickname = outer_sanctum_shieldgen +particles = outer_sanctum_shieldgen + +[AttachedFX] +nickname = planet_storm_5000 +particles = planetstorm + +[AttachedFX] +nickname = neutron_star +particles = gf_neutronstar + +[AttachedFX] +nickname = jumphole_effect +particles = gf_wormhole_01 + +[AttachedFX] +nickname = jumphole_effect_green +particles = gf_wormhole_green + +[AttachedFX] +nickname = jumphole_effect_orange +particles = gf_wormhole_orange + +[AttachedFX] +nickname = jumphole_effect_red +particles = gf_wormhole_red + +[AttachedFX] +nickname = jumphole_effect_light +particles = gf_wormhole_light + +[AttachedFX] +nickname = mplatform_smoke_green +particles = gf_manufacturingplatformgreen + +[AttachedFX] +nickname = mplatform_smoke_black +particles = gf_manufacturingplatformblack + +[AttachedFX] +nickname = mplatform_smoke_white +particles = gf_manufacturingplatformwhite + +[AttachedFX] +nickname = mplatform_smoke_red +particles = gf_manufacturingplatformred + +[AttachedFX] +nickname = blhazard_effect +particles = gf_blhazard_01 + +[AttachedFX] +nickname = rtc_mis5view_effect +particles = rtc_mis5view + +[AttachedFX] +nickname = mission01_prison_smoke +particles = gf_prisonattack_smallsmoke + +[AttachedFX] +nickname = mission02_derelict_engine01 +particles = gf_derelictflash + +[AttachedFX] +nickname = mission02_derelict_engine02 +particles = gf_derelictflash#1 + +[AttachedFX] +nickname = mission02_derelict_electric +particles = gf_derelictelectric + +[AttachedFX] +nickname = mission02_derelict_sparks +particles = gf_derelictsparks#1 + +[AttachedFX] +nickname = mission02_derelict_smoke +particles = gf_derelictsmoke + +[AttachedFX] +nickname = mission02_derelict2_sparks +particles = gf_derelict2_esparks + +[AttachedFX] +nickname = mission02_derelict2_tail_sparks +particles = gf_derelict2_tail_sparks + +[AttachedFX] +nickname = mission02_derelict2_smoke +particles = gf_derelictflash#3 + +[AttachedFX] +nickname = mission02_derelict2_fire +particles = gf_derelictflash#2 + +[AttachedFX] +nickname = mission02_derelict2_smallfires +particles = gf_derelict2_smallfires + +[AttachedFX] +nickname = gasminer_exhaust +particles = gf_gasminer_exhaust + +[AttachedFX] +nickname = gasminer_intake +particles = gf_gasminer_intake + +[ShieldGenerator] +nickname = TLR_shield_gen01 +DA_archetype = solar\dockable\TLR_shield.3db +material_library = solar\Solar_mat_TLR.mat +LODranges = 0, 500 +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpConnect +debris_type = debris_normal +regeneration_rate = 10 +constant_power_draw = 0 +rebuild_power_draw = 20 +max_capacity = 1000 +offline_rebuild_time = 30 +offline_threshold = 0.300000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Shield] +nickname = TLR_shield01 +DA_archetype = solar\dockable\TLR_shield_bubble.3db +HP_child = SpConnect + +[ShieldGenerator] +nickname = dyson_city_shield_gen01 +DA_archetype = solar\misc\dyson_platform.3db +material_library = solar\solar_mat_dyson_city.mat +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpFx01 +debris_type = debris_normal +regeneration_rate = 1000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 1000000000 +offline_rebuild_time = 0.001000 +offline_threshold = 0.001000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Shield] +nickname = dyson_city_shield01 +DA_archetype = solar\misc\dyson_city_shield.3db +HP_child = SpConnect + +[ShieldGenerator] +nickname = space_arch_shield_gen01 +DA_archetype = solar\asteroids\models\mine_radiate1.3db +material_library = solar\ast_mines.mat +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpFx01 +debris_type = debris_normal +regeneration_rate = 1000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 1000000000 +offline_rebuild_time = 0.001000 +offline_threshold = 0.001000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Shield] +nickname = space_arch_shield01 +DA_archetype = solar\dockable\space_arch_shield.3db +HP_child = SpConnect + +[Shield] +nickname = b_fighter_shield01 +DA_archetype = Ships\bretonia\br_fighter\br_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = b_elite_shield01 +DA_archetype = Ships\bretonia\br_elite\br_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = b_freighter_shield01 +DA_archetype = Ships\bretonia\br_freighter\br_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = k_fighter_shield01 +DA_archetype = Ships\kusari\ku_fighter\ku_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = k_elite_shield01 +DA_archetype = Ships\kusari\ku_elite\ku_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = k_freighter_shield01 +DA_archetype = Ships\kusari\ku_freighter\ku_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_fighter_shield01 +DA_archetype = Ships\liberty\li_fighter\li_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_elite_shield01 +DA_archetype = Ships\liberty\li_elite\li_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_elite2_shield01 +DA_archetype = Ships\liberty\li_elite2\li_elite2_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_freighter_shield01 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = r_fighter_shield01 +DA_archetype = Ships\rheinland\rh_fighter\rh_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = r_elite_shield01 +DA_archetype = Ships\rheinland\rh_elite\rh_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = r_freighter_shield01 +DA_archetype = Ships\rheinland\rh_freighter\rh_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_fighter_shield01 +DA_archetype = Ships\corsair\co_fighter\co_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_elite_shield01 +DA_archetype = Ships\corsair\co_elite\co_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_freighter_shield01 +DA_archetype = Ships\corsair\co_freighter\co_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter_shield01 +DA_archetype = ships\civilian\cv_starflier\cv_starflier_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_elite_shield01 +DA_archetype = ships\civilian\cv_startracker\cv_startracker_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_freighter_shield01 +DA_archetype = ships\civilian\cv_starblazer\cv_starblazer_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter4_shield01 +DA_archetype = ships\civilian\cv_fighter\cv_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter5_shield01 +DA_archetype = ships\civilian\cv_elite\cv_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter6_shield01 +DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_fighter_shield01 +DA_archetype = Ships\border_world\bw_fighter\bw_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_elite_shield01 +DA_archetype = Ships\border_world\bw_elite\bw_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_freighter_shield01 +DA_archetype = Ships\border_world\bw_freighter\bw_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_vheavy_shield01 +DA_archetype = Ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bh_fighter_shield01 +DA_archetype = Ships\bounty_hunter\bh_fighter\bh_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bh_elite_shield01 +DA_archetype = Ships\bounty_hunter\bh_elite\bh_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = co_fighter_shield01 +DA_archetype = Ships\pirate\pi_fighter\pi_fighter_sheild.3db +HP_child = SpConnect + +[Shield] +nickname = co_elite_shield01 +DA_archetype = Ships\pirate\pi_elite\pi_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = co_elite2_shield01 +DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter_sheild.3db +HP_child = SpConnect + +[Shield] +nickname = or_elite_shield01 +DA_archetype = Ships\order\or_elite\or_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = csv_shield01 +DA_archetype = ships\utility\csv\csv_shield.3db +HP_child = SpConnect + +[LootCrate] +nickname = ge_s_battery_01_loot +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 25 +explosion_arch = debris_normal + +[ShieldBattery] +nickname = ge_s_battery_01 +ids_name = 263748; !ge_s_battery_01_name +ids_info = 264748; !ge_s_battery_01_info +volume = 1.000000 +mass = 1 +hit_pts = 500 +loot_appearance = ge_s_battery_01_loot +units_per_container = 5 +lootable = true +destructible = false + +[LootCrate] +nickname = ge_s_repair_01_loot +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 25 +explosion_arch = debris_normal + +[RepairKit] +nickname = ge_s_repair_01 +ids_name = 263746; !ge_s_repair_01_name +ids_info = 264746; !ge_s_repair_01_info +volume = 1.000000 +mass = 1 +hit_pts = 500 +loot_appearance = ge_s_repair_01_loot +units_per_container = 5 +lootable = true +destructible = false + +[LootCrate] +nickname = ge_s_cm_loot +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 25 +mass = 5 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = ge_s_cm_01_ammo +hit_pts = 2 +lootable = true +loot_appearance = ge_s_cm_loot +one_shot_sound = fire_countermeasure +const_effect = li_countermeasures +lifetime = 2 +DA_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp +material_library = equipment\models\ge_equip.mat +units_per_container = 50 +ids_name = 265753; !ge_s_cm_01_ammo_name +ids_info = 266753; !ge_s_cm_01_ammo_info +mass = 1 +volume = 0.200000 +owner_safe_time = 2 +force_gun_ori = true +requires_ammo = true +linear_drag = 1.000000 +range = 750 +diversion_pctg = 40 + +[CounterMeasure] +nickname = ge_s_cm_02_ammo +hit_pts = 2 +lootable = true +loot_appearance = ge_s_cm_loot +one_shot_sound = fire_countermeasure +const_effect = br_countermeasures +lifetime = 4 +DA_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp +material_library = equipment\models\ge_equip.mat +units_per_container = 50 +ids_name = 265754; !ge_s_cm_02_ammo_name +ids_info = 266754; !ge_s_cm_02_ammo_info +mass = 1 +volume = 0.400000 +owner_safe_time = 2 +force_gun_ori = true +requires_ammo = true +linear_drag = 1.000000 +range = 1000 +diversion_pctg = 55 + +[CounterMeasure] +nickname = ge_s_cm_03_ammo +hit_pts = 2 +lootable = true +loot_appearance = ge_s_cm_loot +one_shot_sound = fire_countermeasure +const_effect = ku_countermeasures +lifetime = 6 +DA_archetype = equipment\models\countermeasures\ge_cm_mark3.cmp +material_library = equipment\models\ge_equip.mat +units_per_container = 50 +ids_name = 265755; !ge_s_cm_03_ammo_name +ids_info = 266755; !ge_s_cm_03_ammo_info +mass = 1 +volume = 0.600000 +owner_safe_time = 2 +force_gun_ori = true +requires_ammo = true +linear_drag = 1.250000 +range = 1250 +diversion_pctg = 70 + +[Munition] +nickname = lsf_msl01_mk01_ammo +explosion_arch = lsf_msl01_mk01_explosion +ids_name = 459177; !lsf_msl01_mk01_ammo_name +ids_info = 459178; !lsf_msl01_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = lsf_msl01_mk01_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 45 +max_angular_velocity = 3.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = lsf_msl01_mk02_ammo +explosion_arch = lsf_msl01_mk02_explosion +ids_name = 459181; !lsf_msl01_mk02_ammo_name +ids_info = 459182; !lsf_msl01_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = lsf_msl01_mk02_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 60 +max_angular_velocity = 3.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = lsf_msl02_mk01_ammo +explosion_arch = lsf_msl02_mk01_explosion +ids_name = 459185; !lsf_msl02_mk01_ammo_name +ids_info = 459186; !lsf_msl02_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = lsf_msl02_mk01_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 20 +max_angular_velocity = 1.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 3.000000 + +[Munition] +nickname = lsf_msl02_mk02_ammo +explosion_arch = lsf_msl02_mk02_explosion +ids_name = 459189; !lsf_msl02_mk02_ammo_name +ids_info = 459190; !lsf_msl02_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = lsf_msl02_mk02_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 25 +max_angular_velocity = 1.750000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 3.000000 + +[Munition] +nickname = xeno_msl01_mk01_ammo +explosion_arch = xeno_msl01_mk01_explosion +ids_name = 459209; !xeno_msl01_mk01_ammo_name +ids_info = 459210; !xeno_msl01_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = xeno_msl01_mk01_motor +force_gun_ori = false +const_effect = ku_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 3.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = xeno_msl01_mk02_ammo +explosion_arch = xeno_msl01_mk02_explosion +ids_name = 459213; !xeno_msl01_mk02_ammo_name +ids_info = 459214; !xeno_msl01_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8 +Motor = xeno_msl01_mk02_motor +force_gun_ori = false +const_effect = ku_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 50 +max_angular_velocity = 3.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = bund_msl01_mk01_ammo +ids_name = 459193; !bund_msl01_mk01_ammo_name +ids_info = 459194; !bund_msl01_mk01_ammo_info +explosion_arch = bund_msl01_mk01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = bund_msl01_mk01_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 45 +max_angular_velocity = 3.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = bund_msl01_mk02_ammo +ids_name = 459197; !bund_msl01_mk02_ammo_name +ids_info = 459198; !bund_msl01_mk02_ammo_info +explosion_arch = bund_msl01_mk02_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 1 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = bund_msl01_mk02_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 60 +max_angular_velocity = 3.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = bund_msl02_mk01_ammo +explosion_arch = bund_msl02_mk01_explosion +ids_name = 459201; !bund_msl02_mk01_ammo_name +ids_info = 459202; !bund_msl02_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = bund_msl02_mk01_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 20 +max_angular_velocity = 1.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 3.000000 + +[Munition] +nickname = bund_msl02_mk02_ammo +explosion_arch = bund_msl02_mk02_explosion +ids_name = 459205; !bund_msl02_mk02_ammo_name +ids_info = 459206; !bund_msl02_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = bund_msl02_mk02_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 25 +max_angular_velocity = 1.750000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 3.000000 + +[Mine] +nickname = mine01_mark01_ammo +explosion_arch = mine01_mark01_explosion +lootable = false +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 25 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +units_per_container = 25 +ids_name = 459375; !mine01_mark01_ammo_name +ids_info = 459376; !mine01_mark01_ammo_info +mass = 10.000000 +volume = 0.100000 +owner_safe_time = 4 +linear_drag = 0.750000 +seek_dist = 0 +top_speed = 0 +acceleration = 0 +const_effect = li_mine01 + +[Mine] +nickname = mine01_mark02_ammo +explosion_arch = mine01_mark02_explosion +lootable = false +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 25 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +units_per_container = 25 +ids_name = 459379; !mine01_mark02_ammo_name +ids_info = 459380; !mine01_mark02_ammo_info +mass = 20.000000 +volume = 0.250000 +owner_safe_time = 5 +linear_drag = 1.000000 +seek_dist = 0 +top_speed = 0 +acceleration = 0 +const_effect = br_mine01 + +[Mine] +nickname = mine01_mark03_ammo +explosion_arch = mine01_mark03_explosion +lootable = false +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 10 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +units_per_container = 25 +ids_name = 459383; !mine01_mark03_ammo_name +ids_info = 459384; !mine01_mark03_ammo_info +mass = 5.000000 +volume = 0.100000 +owner_safe_time = 5 +linear_drag = 0.500000 +seek_dist = 0 +top_speed = 0 +acceleration = 0 +const_effect = ku_mine01 + +[Mine] +nickname = mine01_mark04_ammo +explosion_arch = mine01_mark04_explosion +lootable = false +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +units_per_container = 25 +ids_name = 459387; !mine01_mark04_ammo_name +ids_info = 459388; !mine01_mark04_ammo_info +mass = 10.000000 +volume = 0.500000 +owner_safe_time = 4 +linear_drag = 0.250000 +seek_dist = 500 +top_speed = 90 +acceleration = 200 +const_effect = rh_mine01 + +[Mine] +nickname = mine01_mark05_ammo +explosion_arch = mine01_mark05_explosion +lootable = false +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +units_per_container = 25 +ids_name = 459391; !mine01_mark05_ammo_name +ids_info = 459392; !mine01_mark05_ammo_info +mass = 10.000000 +volume = 0.500000 +owner_safe_time = 4 +linear_drag = 0.250000 +seek_dist = 600 +top_speed = 90 +acceleration = 200 +const_effect = pi_mine01 + +[Munition] +nickname = li_n_msl01_mk01_ammo +explosion_arch = li_n_msl01_mk01_explosion +ids_name = 459141; !li_n_msl01_mk01_ammo_name +ids_info = 459142; !li_n_msl01_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = li_n_msl01_mk01_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 45 +max_angular_velocity = 3.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 0.750000 + +[Munition] +nickname = li_n_msl01_mk02_ammo +explosion_arch = li_n_msl01_mk02_explosion +ids_name = 459145; !li_n_msl01_mk02_ammo_name +ids_info = 459146; !li_n_msl01_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = li_n_msl01_mk02_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 60 +max_angular_velocity = 3.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 0.750000 + +[Munition] +nickname = li_n_msl02_mk01_ammo +explosion_arch = li_n_msl02_mk01_explosion +ids_name = 459249; !li_n_msl02_mk01_ammo_name +ids_info = 459250; !li_n_msl02_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = li_n_msl02_mk01_motor +force_gun_ori = false +const_effect = li_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 20 +max_angular_velocity = 1.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = li_n_msl02_mk02_ammo +explosion_arch = li_n_msl02_mk02_explosion +ids_name = 459253; !li_n_msl02_mk02_ammo_name +ids_info = 459254; !li_n_msl02_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = li_n_msl02_mk02_motor +force_gun_ori = false +const_effect = li_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 25 +max_angular_velocity = 1.750000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = li_n_msl03_mk01_ammo +explosion_arch = li_n_msl03_mk01_explosion +ids_name = 459273; !li_n_msl03_mk01_ammo_name +ids_info = 459274; !li_n_msl03_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8 +Motor = li_n_msl03_mk01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 10 +max_angular_velocity = 0.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 4.000000 + +[Munition] +nickname = li_n_msl03_mk02_ammo +explosion_arch = li_n_msl03_mk02_explosion +ids_name = 459277; !li_n_msl03_mk02_ammo_name +ids_info = 459278; !li_n_msl03_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 9 +Motor = li_n_msl03_mk02_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 10 +max_angular_velocity = 0.750000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 4.000000 + +[Munition] +nickname = li_n_msl04_mk01_ammo +explosion_arch = li_n_msl04_mk01_explosion +ids_name = 459023; !li_n_msl04_mk01_ammo_name +ids_info = 459024; !li_n_msl04_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_rocket +detonation_dist = 4 +lifetime = 6 +Motor = li_n_msl04_mk01_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 10 +max_angular_velocity = 0.200000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 50 +mass = 1 +volume = 0.150000 + +[Munition] +nickname = li_n_msl05_mk01_ammo +explosion_arch = li_n_msl05_mk01_explosion +ids_name = 459455; !li_n_msl05_mk01_ammo_name +ids_info = 459456; !li_n_msl05_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 200 +one_shot_sound = fire_cruise_missile +detonation_dist = 4 +lifetime = 20.000000 +Motor = li_n_msl05_mk01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 10 +max_angular_velocity = 0.100000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 5 +mass = 20 +volume = 35.000000 + +[Munition] +nickname = li_n_ams_ammo +explosion_arch = li_n_ams_explosion +ids_name = 459027; !li_n_ams_ammo_name +ids_info = 459028; !li_n_ams_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 10 +one_shot_sound = fire_missile_emp +detonation_dist = 8 +lifetime = 8.000000 +Motor = li_n_ams_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1200 +seeker_fov_deg = 75 +max_angular_velocity = 4.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 0.250000 + +[Munition] +nickname = li_cruise_disruptor_ammo +ids_name = 459269; !li_cruise_disruptor_ammo_name +ids_info = 459270; !li_cruise_disruptor_ammo_info +explosion_arch = li_cruise_disruptor_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 12.00000 +Motor = li_cruise_disruptor_motor +force_gun_ori = true +const_effect = li_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 75 +max_angular_velocity = 4.500000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 3.000000 + +[Munition] +nickname = li_p_msl01_mk01_ammo +explosion_arch = li_p_msl01_mk01_explosion +ids_name = 459141; !li_p_msl01_mk01_ammo_name +ids_info = 459142; !li_p_msl01_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_rocket +detonation_dist = 4 +lifetime = 8.000000 +Motor = li_p_msl01_mk01_motor +force_gun_ori = false +const_effect = li_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 60 +max_angular_velocity = 3.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 50 +mass = 1 +volume = 0.500000 + +[Munition] +nickname = lr_missile01_ammo +ids_name = 459063; !lr_missile01_ammo_name +ids_info = 459064; !lr_missile01_ammo_info +explosion_arch = lr_missile01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 12.00000 +Motor = lr_missile01_motor +force_gun_ori = true +const_effect = pi_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 75 +max_angular_velocity = 4.500000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +units_per_container = 25 +mass = 10 +volume = 3.000000 + +[Munition] +nickname = lr_missile02_ammo +ids_name = 459067; !lr_missile02_ammo_name +ids_info = 459068; !lr_missile02_ammo_info +explosion_arch = lr_missile02_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_rocket +detonation_dist = 4 +lifetime = 5.00000 +Motor = lr_missile02_motor +force_gun_ori = true +const_effect = pi_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 0.125000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\ku_recognizer_missile.3db +material_library = equipment\models\ku_equip.mat +units_per_container = 25 +mass = 10 +volume = 0.100000 + +[Munition] +nickname = red_missile01_ammo +ids_name = 459435; !red_missile01_ammo_name +ids_info = 459436; !red_missile01_ammo_info +explosion_arch = red_missile01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 12.00000 +Motor = red_missile01_motor +force_gun_ori = true +const_effect = pi_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 75 +max_angular_velocity = 4.500000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +units_per_container = 25 +mass = 10 +volume = 3.000000 + +[Munition] +nickname = red_missile02_ammo +ids_name = 459439; !red_missile02_ammo_name +ids_info = 459440; !red_missile02_ammo_info +explosion_arch = red_missile02_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_rocket +detonation_dist = 4 +lifetime = 5.00000 +Motor = red_missile02_motor +force_gun_ori = true +const_effect = pi_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 0.125000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\ku_recognizer_missile.3db +material_library = equipment\models\ku_equip.mat +units_per_container = 25 +mass = 10 +volume = 0.100000 + +[Munition] +nickname = rh_n_msl01_mk01_ammo +explosion_arch = rh_n_msl01_mk01_explosion +ids_name = 459395; !rh_n_msl01_mk01_ammo_name +ids_info = 459396; !rh_n_msl01_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = rh_n_msl01_mk01_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 45 +max_angular_velocity = 3.000000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 0.750000 + +[Munition] +nickname = rh_n_msl01_mk02_ammo +explosion_arch = rh_n_msl01_mk02_explosion +ids_name = 459399; !rh_n_msl01_mk02_ammo_name +ids_info = 459400; !rh_n_msl01_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.000000 +Motor = rh_n_msl01_mk02_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 60 +max_angular_velocity = 3.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 0.750000 + +[Munition] +nickname = rh_n_msl02_mk01_ammo +explosion_arch = rh_n_msl02_mk01_explosion +ids_name = 459403; !rh_n_msl02_mk01_ammo_name +ids_info = 459404; !rh_n_msl02_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = rh_n_msl02_mk01_motor +force_gun_ori = false +const_effect = rh_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 20 +max_angular_velocity = 1.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = rh_n_msl02_mk02_ammo +explosion_arch = rh_n_msl02_mk02_explosion +ids_name = 459407; !rh_n_msl02_mk02_ammo_name +ids_info = 459408; !rh_n_msl02_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8.000000 +Motor = rh_n_msl02_mk02_motor +force_gun_ori = false +const_effect = rh_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 25 +max_angular_velocity = 1.750000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 1.500000 + +[Munition] +nickname = rh_n_msl03_mk01_ammo +explosion_arch = rh_n_msl03_mk01_explosion +ids_name = 459411; !rh_n_msl03_mk01_ammo_name +ids_info = 459412; !rh_n_msl03_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 8 +Motor = rh_n_msl03_mk01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 10 +max_angular_velocity = 0.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 4.000000 + +[Munition] +nickname = rh_n_msl03_mk02_ammo +explosion_arch = rh_n_msl03_mk02_explosion +ids_name = 459415; !rh_n_msl03_mk02_ammo_name +ids_info = 459416; !rh_n_msl03_mk02_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_homing +detonation_dist = 4 +lifetime = 9 +Motor = rh_n_msl03_mk02_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 15 +max_angular_velocity = 0.750000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 1 +volume = 4.000000 + +[Munition] +nickname = rh_n_msl04_mk01_ammo +explosion_arch = rh_n_msl04_mk01_explosion +ids_name = 459419; !rh_n_msl04_mk01_ammo_name +ids_info = 459420; !rh_n_msl04_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_rocket +detonation_dist = 4 +lifetime = 6 +Motor = rh_n_msl04_mk01_motor +force_gun_ori = false +const_effect = rh_empmissile_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 10 +max_angular_velocity = 0.200000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 50 +mass = 1 +volume = 0.150000 + +[Munition] +nickname = rh_n_msl05_mk01_ammo +explosion_arch = rh_n_msl05_mk01_explosion +ids_name = 459459; !rh_n_msl05_mk01_ammo_name +ids_info = 459460; !rh_n_msl05_mk01_ammo_info +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 200 +one_shot_sound = fire_cruise_missile +detonation_dist = 4 +lifetime = 20.000000 +Motor = rh_n_msl05_mk01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 10 +max_angular_velocity = 0.100000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 5 +mass = 20 +volume = 35.000000 + +[Munition] +nickname = rh_cruise_disruptor_ammo +ids_name = 459467; !rh_cruise_disruptor_ammo_name +ids_info = 459468; !rh_cruise_disruptor_ammo_info +explosion_arch = rh_cruise_disruptor_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 12.00000 +Motor = rh_cruise_disruptor_motor +force_gun_ori = true +const_effect = rh_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 75 +max_angular_velocity = 4.500000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 3.000000 diff --git a/DATA/EQUIPMENT/st_equip.ini b/DATA/EQUIPMENT/st_equip.ini new file mode 100644 index 0000000..bedcf7b --- /dev/null +++ b/DATA/EQUIPMENT/st_equip.ini @@ -0,0 +1,5098 @@ +[Thruster] +nickname = ge_s_thruster_01 +ids_name = 458753 +ids_info = 458754 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 28000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 14 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = ge_s_thruster_02 +ids_name = 458755 +ids_info = 458756 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 8000 +explosion_resistance = 0.700000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 37000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 22 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = ge_s_thruster_03 +ids_name = 458757 +ids_info = 458758 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 6000 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 40 +volume = 0.000000 +mass = 10 +max_force = 46000 +particles = gf_ge_s_thruster_02 +hp_particles = hpthrust +power_usage = 29 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = ge_s_thruster_04 +ids_name = 458759 +ids_info = 458760 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 55000 +particles = gf_ge_s_thruster_02 +hp_particles = hpthrust +power_usage = 32 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = order_thruster +ids_name = 458761 +ids_info = 458762 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 2000 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 50 +max_force = 64000 +particles = gf_ge_s_thruster_03 +hp_particles = hpthrust +power_usage = 36 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = no_thruster +ids_name = 263742 +ids_info = 264742 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 8000 +explosion_resistance = 0.000000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 90000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 1000 +lootable = false +indestructible = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[ShieldGenerator] +nickname = npc_shield01_mark01 +ids_name = 263759 +ids_info = 264759 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 550 +toughness = 10.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark02 +ids_name = 263760 +ids_info = 264760 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 825 +toughness = 15.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark03 +ids_name = 263761 +ids_info = 264761 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1100 +toughness = 20.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark04 +ids_name = 263762 +ids_info = 264762 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1375 +toughness = 25.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark05 +ids_name = 263763 +ids_info = 264763 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1650 +toughness = 30.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 13 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark06 +ids_name = 263764 +ids_info = 264764 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1925 +toughness = 35.000000 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 14 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark07 +ids_name = 263765 +ids_info = 264765 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2200 +toughness = 40.000000 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark08 +ids_name = 263766 +ids_info = 264766 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2475 +toughness = 45.000000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 16 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark09 +ids_name = 263767 +ids_info = 264767 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2750 +toughness = 50.000000 +hp_type = hp_fighter_shield_special_9 +offline_rebuild_time = 17 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark10 +ids_name = 263768 +ids_info = 264768 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 3300 +toughness = 60.000000 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 18 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark01 +ids_name = 263769 +ids_info = 264769 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 550 +toughness = 10.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark02 +ids_name = 263770 +ids_info = 264770 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 825 +toughness = 15.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark03 +ids_name = 263771 +ids_info = 264771 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1100 +toughness = 20.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark04 +ids_name = 263772 +ids_info = 264772 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1375 +toughness = 25.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark05 +ids_name = 263773 +ids_info = 264773 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1650 +toughness = 30.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 13 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark06 +ids_name = 263774 +ids_info = 264774 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1925 +toughness = 35.000000 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 14 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark07 +ids_name = 263775 +ids_info = 264775 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2200 +toughness = 40.000000 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark08 +ids_name = 263776 +ids_info = 264776 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2475 +toughness = 45.000000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 16 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark09 +ids_name = 263777 +ids_info = 264777 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2750 +toughness = 50.000000 +hp_type = hp_fighter_shield_special_9 +offline_rebuild_time = 17 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark10 +ids_name = 263778 +ids_info = 264778 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 3300 +toughness = 60.000000 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 18 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark01 +ids_name = 263779 +ids_info = 264779 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 550 +toughness = 10.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark02 +ids_name = 263780 +ids_info = 264780 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 825 +toughness = 15.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark03 +ids_name = 263781 +ids_info = 264781 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1100 +toughness = 20.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark04 +ids_name = 263782 +ids_info = 264782 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1375 +toughness = 25.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark05 +ids_name = 263783 +ids_info = 264783 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1650 +toughness = 30.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 12 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark06 +ids_name = 263784 +ids_info = 264784 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1925 +toughness = 35.000000 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 13 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark07 +ids_name = 263785 +ids_info = 264785 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2200 +toughness = 40.000000 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 14 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark08 +ids_name = 263786 +ids_info = 264786 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2475 +toughness = 45.000000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 15 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark09 +ids_name = 263787 +ids_info = 264787 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2750 +toughness = 50.000000 +hp_type = hp_fighter_shield_special_9 +offline_rebuild_time = 16 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark10 +ids_name = 263788 +ids_info = 264788 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 3300 +toughness = 60.000000 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 17 +offline_threshold = 0.050000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +; ============================= +; LIBERTY SHIELD - DEFENDER A +; ============================= + +[ShieldGenerator] +nickname = li_gov_shield_mark01_lf +ids_name = 458763 +ids_info = 458764 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 10 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 30 +rebuild_power_draw = 90 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================== +; LIBERTY SHIELD - PROTECTOR A +; ============================== + +[ShieldGenerator] +nickname = li_gov_shield_mark02_lf +ids_name = 458765 +ids_info = 458766 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 20 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 150 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================== +; LIBERTY SHIELD - CHAMPION A +; ============================== + +[ShieldGenerator] +nickname = li_gov_shield_mark03_lf +ids_name = 458767 +ids_info = 458768 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 40 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 140 +rebuild_power_draw = 210 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================= +; LIBERTY SHIELD - GUARDIAN A +; ============================= + +[ShieldGenerator] +nickname = li_gov_shield_mark04_lf +ids_name = 458769 +ids_info = 458770 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 80 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 225 +rebuild_power_draw = 270 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =============================== +; LIBERTY SHIELD - VINDICATOR A +; =============================== + +[ShieldGenerator] +nickname = li_gov_shield_mark05_lf +ids_name = 458771 +ids_info = 458772 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 160 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 4 +offline_threshold = 0.150000 +constant_power_draw = 330 +rebuild_power_draw = 330 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark01_hf +ids_name = 458773 +ids_info = 458774 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1000 +toughness = 10 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 90 +rebuild_power_draw = 90 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark02_hf +ids_name = 458775 +ids_info = 458776 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1500 +toughness = 20 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.150000 +constant_power_draw = 175 +rebuild_power_draw = 150 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark03_hf +ids_name = 458777 +ids_info = 458778 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 2000 +toughness = 40 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.150000 +constant_power_draw = 280 +rebuild_power_draw = 210 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark04_hf +ids_name = 458779 +ids_info = 458780 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 2500 +toughness = 80 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.150000 +constant_power_draw = 405 +rebuild_power_draw = 270 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark05_hf +ids_name = 458781 +ids_info = 458782 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 3000 +toughness = 160 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.150000 +constant_power_draw = 550 +rebuild_power_draw = 330 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark01_fr +ids_name = 458783 +ids_info = 458784 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 2500 +toughness = 10 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.100000 +constant_power_draw = 150 +rebuild_power_draw = 180 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark02_fr +ids_name = 458785 +ids_info = 458786 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 3000 +toughness = 20 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.100000 +constant_power_draw = 275 +rebuild_power_draw = 300 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark03_fr +ids_name = 458787 +ids_info = 458788 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 3500 +toughness = 40 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.100000 +constant_power_draw = 420 +rebuild_power_draw = 420 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark04_fr +ids_name = 458789 +ids_info = 458790 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 4000 +toughness = 80 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.100000 +constant_power_draw = 585 +rebuild_power_draw = 540 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark05_fr +ids_name = 458791 +ids_info = 458792 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 4500 +toughness = 160 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.100000 +constant_power_draw = 770 +rebuild_power_draw = 660 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ==================================== +; LIBERTY SHIELD - PRICKLY PAIR 1000 +; ==================================== + +[ShieldGenerator] +nickname = li_civ_shield_mark01_lf +ids_name = 458793 +ids_info = 458794 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.300000 +constant_power_draw = 30 +rebuild_power_draw = 60 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ================================= +; LIBERTY SHIELD - ARMADILLO 1000 +; ================================= + +[ShieldGenerator] +nickname = li_civ_shield_mark02_lf +ids_name = 458795 +ids_info = 458796 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.300000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =================================== +; LIBERTY SHIELD - CROCODILE 1000 +; =================================== + +[ShieldGenerator] +nickname = li_civ_shield_mark03_lf +ids_name = 458797 +ids_info = 458798 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 20 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ================================== +; LIBERTY SHIELD - BULL MOOSE 1000 +; ================================== + +[ShieldGenerator] +nickname = li_civ_shield_mark04_lf +ids_name = 458799 +ids_info = 458800 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 40 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================= +; LIBERTY SHIELD - RHINO 1000 +; ============================= + +[ShieldGenerator] +nickname = li_civ_shield_mark05_lf +ids_name = 458801 +ids_info = 458802 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 80 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 330 +rebuild_power_draw = 220 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark01_hf +ids_name = 458803 +ids_info = 458804 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.250000 +constant_power_draw = 90 +rebuild_power_draw = 60 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark02_hf +ids_name = 458805 +ids_info = 458806 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.500000 +constant_power_draw = 175 +rebuild_power_draw = 100 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark03_hf +ids_name = 458807 +ids_info = 458808 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 20 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 280 +rebuild_power_draw = 140 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark04_hf +ids_name = 458809 +ids_info = 458810 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 40 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark05_hf +ids_name = 458811 +ids_info = 458812 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 80 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 550 +rebuild_power_draw = 220 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark01_fr +ids_name = 458813 +ids_info = 458814 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 150 +rebuild_power_draw = 60 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark02_fr +ids_name = 458815 +ids_info = 458816 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 275 +rebuild_power_draw = 100 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark03_fr +ids_name = 458817 +ids_info = 458818 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 20 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 420 +rebuild_power_draw = 140 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark04_fr +ids_name = 458819 +ids_info = 458820 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 40 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark05_fr +ids_name = 458821 +ids_info = 458822 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 80 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 770 +rebuild_power_draw = 220 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/1 Kormet Schild +; ===================================== + +[ShieldGenerator] +nickname = rh_gov_shield_mark01_lf +ids_name = 458823 +ids_info = 458824 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 10 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 30 +rebuild_power_draw = 90 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/2 Nova Schild +; ===================================== + +[ShieldGenerator] +nickname = rh_gov_shield_mark02_lf +ids_name = 458825 +ids_info = 458826 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 20 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 150 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/3 Pulsar Schild +; ===================================== + +[ShieldGenerator] +nickname = rh_gov_shield_mark03_lf +ids_name = 458827 +ids_info = 458828 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 40 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 140 +rebuild_power_draw = 210 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/4 Quasar Schild +; ===================================== + +[ShieldGenerator] +nickname = rh_gov_shield_mark04_lf +ids_name = 458829 +ids_info = 458830 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 80 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 225 +rebuild_power_draw = 270 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =========================================== +; RHEINLAND SHIELD - L/5 Singulariat Schild +; =========================================== + +[ShieldGenerator] +nickname = rh_gov_shield_mark05_lf +ids_name = 458831 +ids_info = 458832 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 160 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 4 +offline_threshold = 0.150000 +constant_power_draw = 330 +rebuild_power_draw = 330 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark01_hf +ids_name = 458833 +ids_info = 458834 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1000 +toughness = 10 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 90 +rebuild_power_draw = 90 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark02_hf +ids_name = 458835 +ids_info = 458836 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1500 +toughness = 20 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.150000 +constant_power_draw = 175 +rebuild_power_draw = 150 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark03_hf +ids_name = 458837 +ids_info = 458838 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 2000 +toughness = 40 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.150000 +constant_power_draw = 280 +rebuild_power_draw = 210 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark04_hf +ids_name = 458839 +ids_info = 458840 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 2500 +toughness = 80 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.150000 +constant_power_draw = 405 +rebuild_power_draw = 270 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark05_hf +ids_name = 458841 +ids_info = 458842 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 3000 +toughness = 160 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.150000 +constant_power_draw = 550 +rebuild_power_draw = 330 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark01_fr +ids_name = 458843 +ids_info = 458844 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 2500 +toughness = 10 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.100000 +constant_power_draw = 150 +rebuild_power_draw = 180 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark02_fr +ids_name = 458845 +ids_info = 458846 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 3000 +toughness = 20 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.100000 +constant_power_draw = 275 +rebuild_power_draw = 300 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark03_fr +ids_name = 458847 +ids_info = 458848 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 3500 +toughness = 40 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.100000 +constant_power_draw = 420 +rebuild_power_draw = 420 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark04_fr +ids_name = 458849 +ids_info = 458850 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 4000 +toughness = 80 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.100000 +constant_power_draw = 585 +rebuild_power_draw = 540 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark05_fr +ids_name = 458851 +ids_info = 458852 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 4500 +toughness = 160 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.100000 +constant_power_draw = 770 +rebuild_power_draw = 660 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/1 Elektron Schild +; ========================================== + +[ShieldGenerator] +nickname = rh_civ_shield_mark01_lf +ids_name = 458853 +ids_info = 458854 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.300000 +constant_power_draw = 30 +rebuild_power_draw = 60 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/2 Neutron Schild +; ========================================== + +[ShieldGenerator] +nickname = rh_civ_shield_mark02_lf +ids_name = 458855 +ids_info = 458856 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.300000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/3 Proton Schild +; ========================================== + +[ShieldGenerator] +nickname = rh_civ_shield_mark03_lf +ids_name = 458857 +ids_info = 458858 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 20 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/4 Positron Schild +; ========================================== + +[ShieldGenerator] +nickname = rh_civ_shield_mark04_lf +ids_name = 458859 +ids_info = 458860 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 40 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================================ +; RHEINLAND SHIELD - Zv-L/5 Antiproton Schild +; ============================================ + +[ShieldGenerator] +nickname = rh_civ_shield_mark05_lf +ids_name = 458861 +ids_info = 458862 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 80 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 330 +rebuild_power_draw = 220 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark01_hf +ids_name = 458863 +ids_info = 458864 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.250000 +constant_power_draw = 90 +rebuild_power_draw = 60 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark02_hf +ids_name = 458865 +ids_info = 458866 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 11 +offline_threshold = 0.250000 +constant_power_draw = 175 +rebuild_power_draw = 100 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark03_hf +ids_name = 458867 +ids_info = 458868 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 20 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 280 +rebuild_power_draw = 140 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark04_hf +ids_name = 458869 +ids_info = 458870 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 40 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark05_hf +ids_name = 458871 +ids_info = 458872 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 80 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 550 +rebuild_power_draw = 220 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark01_fr +ids_name = 458873 +ids_info = 458874 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 150 +rebuild_power_draw = 60 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark02_fr +ids_name = 458875 +ids_info = 458876 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 275 +rebuild_power_draw = 100 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark03_fr +ids_name = 458877 +ids_info = 458878 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 20 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 420 +rebuild_power_draw = 140 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark04_fr +ids_name = 458879 +ids_info = 458880 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 40 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark05_fr +ids_name = 458881 +ids_info = 458882 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 80 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 770 +rebuild_power_draw = 220 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark01_lf +ids_name = 458883 +ids_info = 458884 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 500 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 40 +rebuild_power_draw = 30 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark02_lf +ids_name = 458885 +ids_info = 458886 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 30 +max_capacity = 750 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 60 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark03_lf +ids_name = 458887 +ids_info = 458888 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 1000 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 80 +rebuild_power_draw = 90 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark04_lf +ids_name = 458889 +ids_info = 458890 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 60 +max_capacity = 1250 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.200000 +constant_power_draw = 100 +rebuild_power_draw = 120 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark05_lf +ids_name = 458891 +ids_info = 458892 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1500 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 250 +rebuild_power_draw = 200 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = zo_shield_mark01_hf +ids_name = 458893 +ids_info = 458894 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 1500 +toughness = 6.500000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 45 +rebuild_power_draw = 60 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark02_hf +ids_name = 458895 +ids_info = 458896 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1750 +toughness = 12.300000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 88 +rebuild_power_draw = 100 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark03_hf +ids_name = 458897 +ids_info = 458898 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 2000 +toughness = 23.000000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark04_hf +ids_name = 458899 +ids_info = 458900 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 2250 +toughness = 43.000000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 203 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark05_hf +ids_name = 458901 +ids_info = 458902 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 55 +max_capacity = 2500 +toughness = 80.599998 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 275 +rebuild_power_draw = 220 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark01_fr +ids_name = 458903 +ids_info = 458904 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 2500 +toughness = 10.500000 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 75 +rebuild_power_draw = 60 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark02_fr +ids_name = 458905 +ids_info = 458906 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 2750 +toughness = 19.600000 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 138 +rebuild_power_draw = 100 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark03_fr +ids_name = 458907 +ids_info = 458908 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 3000 +toughness = 36.799999 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 210 +rebuild_power_draw = 140 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark04_fr +ids_name = 458909 +ids_info = 458910 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 3250 +toughness = 68.900002 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 293 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark05_fr +ids_name = 458911 +ids_info = 458912 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 55 +max_capacity = 3500 +toughness = 129.100006 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 385 +rebuild_power_draw = 220 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - BRONZE SCALE 1 +; ===================================== + +[ShieldGenerator] +nickname = red_shield_mark01_lf +ids_name = 458913 +ids_info = 458914 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 15 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - COPPER SCALE 1 +; ===================================== + +[ShieldGenerator] +nickname = red_shield_mark02_lf +ids_name = 458915 +ids_info = 458916 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - SILVER SCALE 1 +; ===================================== + +[ShieldGenerator] +nickname = red_shield_mark03_lf +ids_name = 458917 +ids_info = 458918 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 15 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 70 +rebuild_power_draw = 140 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - GOLD SCALE 1 +; ===================================== + +[ShieldGenerator] +nickname = red_shield_mark04_lf +ids_name = 458919 +ids_info = 458920 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 20 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 113 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ====================================== +; RED HESSIAN SHIELD - PLATINUM SCALE 1 +; ====================================== + +[ShieldGenerator] +nickname = red_shield_mark05_lf +ids_name = 458921 +ids_info = 458922 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 25 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 4 +offline_threshold = 0.200000 +constant_power_draw = 165 +rebuild_power_draw = 220 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark01_hf +ids_name = 458923 +ids_info = 458924 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 45 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark02_hf +ids_name = 458925 +ids_info = 458926 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 88 +rebuild_power_draw = 100 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark03_hf +ids_name = 458927 +ids_info = 458928 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 15 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark04_hf +ids_name = 458929 +ids_info = 458930 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 20 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 203 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark05_hf +ids_name = 458931 +ids_info = 458932 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 25 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 275 +rebuild_power_draw = 220 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark01_fr +ids_name = 458933 +ids_info = 458934 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark02_fr +ids_name = 458935 +ids_info = 458936 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 138 +rebuild_power_draw = 100 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark03_fr +ids_name = 458937 +ids_info = 458938 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 15 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 210 +rebuild_power_draw = 140 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark04_fr +ids_name = 458939 +ids_info = 458940 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 20 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 293 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark05_fr +ids_name = 458941 +ids_info = 458942 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 25 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 385 +rebuild_power_draw = 220 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUEs SHIELD - RUNE SHIELD 1 +; ======================================= + +[ShieldGenerator] +nickname = lr_shield_mark01_lf +ids_name = 458943 +ids_info = 458944 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 15 +rebuild_power_draw = 60 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUEs SHIELD - GLYPH SHIELD 1 +; ======================================= + +[ShieldGenerator] +nickname = lr_shield_mark02_lf +ids_name = 458945 +ids_info = 458946 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; LIBERTY ROGUES SHIELD - TALISMAN SHIELD 1 +; ========================================== + +[ShieldGenerator] +nickname = lr_shield_mark03_lf +ids_name = 458947 +ids_info = 458948 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 15 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 70 +rebuild_power_draw = 140 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUEs SHIELD - SKULL SHIELD 1 +; ======================================= + +[ShieldGenerator] +nickname = lr_shield_mark04_lf +ids_name = 458949 +ids_info = 458950 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 20 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 113 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================================ +; LIBERTY ROGUEs SHIELD - CROSSBONES SHIELD 1 +; ============================================ + +[ShieldGenerator] +nickname = lr_shield_mark05_lf +ids_name = 458951 +ids_info = 458952 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 25 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 4 +offline_threshold = 0.200000 +constant_power_draw = 165 +rebuild_power_draw = 220 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark01_hf +ids_name = 458953 +ids_info = 458954 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 45 +rebuild_power_draw = 60 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark02_hf +ids_name = 458955 +ids_info = 458956 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 88 +rebuild_power_draw = 100 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark03_hf +ids_name = 458957 +ids_info = 458958 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 15 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark04_hf +ids_name = 458959 +ids_info = 458960 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 20 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 203 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark05_hf +ids_name = 458961 +ids_info = 458962 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 25 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 275 +rebuild_power_draw = 220 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark01_fr +ids_name = 458963 +ids_info = 458964 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 60 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark02_fr +ids_name = 458965 +ids_info = 458966 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 138 +rebuild_power_draw = 100 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark03_fr +ids_name = 458967 +ids_info = 458968 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 15 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 210 +rebuild_power_draw = 140 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark04_fr +ids_name = 458969 +ids_info = 458970 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 20 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 293 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark05_fr +ids_name = 458971 +ids_info = 458972 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 25 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 385 +rebuild_power_draw = 220 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================ +; LIBERTY SHIELD - PALADIN A +; ============================ + +[ShieldGenerator] +nickname = li_gov_shield_mark06_lf +ids_name = 458973 +ids_info = 458974 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 320 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 3 +offline_threshold = 0.120000 +constant_power_draw = 390 +rebuild_power_draw = 390 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =========================================== +; RHEINLAND SHIELD - RFR-L/6 Quanten Schild +; =========================================== + +[ShieldGenerator] +nickname = rh_gov_shield_mark06_lf +ids_name = 458979 +ids_info = 458980 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 320 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 3 +offline_threshold = 0.120000 +constant_power_draw = 396 +rebuild_power_draw = 330 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark06_lf +ids_name = 458985 +ids_info = 458986 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 1250 +toughness = 320 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================= +; RED HESSIAN SHIELD - ADAMANTIUM SCALE 1 +; ========================================= + +[ShieldGenerator] +nickname = red_shield_mark06_lf +ids_name = 458991 +ids_info = 458992 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 875 +toughness = 30 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 3 +offline_threshold = 0.150000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUES SHIELD - JOLLY ROGER 1 +; ======================================= + +[ShieldGenerator] +nickname = lr_shield_mark06_lf +ids_name = 458997 +ids_info = 458998 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 875 +toughness = 30 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 3 +offline_threshold = 0.150000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark06_hf +ids_name = 458975 +ids_info = 458976 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 3500 +toughness = 320 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 5 +offline_threshold = 0.100000 +constant_power_draw = 650 +rebuild_power_draw = 390 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark06_hf +ids_name = 458981 +ids_info = 458982 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 3500 +toughness = 320 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 5 +offline_threshold = 0.100000 +constant_power_draw = 660 +rebuild_power_draw = 330 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark06_hf +ids_name = 458987 +ids_info = 458988 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 2250 +toughness = 12.300000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.200000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark06_hf +ids_name = 458993 +ids_info = 458994 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 30 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark06_hf +ids_name = 458999 +ids_info = 459000 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 30 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark06_fr +ids_name = 458977 +ids_info = 458978 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 160 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.450000 +constant_power_draw = 910 +rebuild_power_draw = 260 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark06_fr +ids_name = 458983 +ids_info = 458984 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 160 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.150000 +constant_power_draw = 913 +rebuild_power_draw = 220 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark06_fr +ids_name = 458989 +ids_info = 458990 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 14.300000 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark06_fr +ids_name = 458995 +ids_info = 458996 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 30 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark06_fr +ids_name = 459001 +ids_info = 459002 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 30 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = fng_shield +ids_name = 459071 +ids_info = 459072 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1250 +toughness = 10 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 5 +offline_threshold = 0.100000 +constant_power_draw = 48 +rebuild_power_draw = 40 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini new file mode 100644 index 0000000..867ed37 --- /dev/null +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -0,0 +1,23261 @@ +;Modified 7/23/2004 11:12:08 PM by FLIDMap +;Modified 7/19/2004 11:28:37 PM by FLIDMap + +[LootCrate] +nickname = ammo_crate +DA_archetype = Equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 25 +mass = 10 +explosion_arch = debris_normal + +[Motor] +nickname = missile01_mark01_rtc_motor +lifetime = 1.250000 +accel = 106.666702 +delay = 0 + +[Explosion] +nickname = missile01_mark01_rtc_explosion +effect = li_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 489 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile01_mark01_rtc_ammo +explosion_arch = missile01_mark01_rtc_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 6.250000 +Motor = missile01_mark01_rtc_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265146; !missile01_mark01_rtc_ammo_name +ids_info = 266146; !missile01_mark01_rtc_ammo_info +mass = 1 +volume = 0.000000 + +[Gun] +nickname = missile01_mark01_rtc +ids_name = 263146; !missile01_mark01_rtc_name +ids_info = 264146; !missile01_mark01_rtc_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = missile01_mark01_rtc_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = cruise_disruptor01_mark01_ammo +explosion_arch = cruise_disruptor01_mark01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +detonation_dist = 12.500000 +lifetime = 5.462500 +Motor = cruise_disruptor01_mark01_motor +force_gun_ori = false +const_effect = ku_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3000 +seeker_fov_deg = 180 +max_angular_velocity = 7.500000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265161; !cruise_disruptor01_mark01_ammo_name +ids_info = 266161; !cruise_disruptor01_mark01_ammo_info +mass = 1 +volume = 0.010000 + +[Munition] +nickname = cruise_disruptor01_mark02_ammo +explosion_arch = cruise_disruptor01_mark02_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +detonation_dist = 12.500000 +lifetime = 5.687500 +Motor = cruise_disruptor01_mark02_motor +force_gun_ori = false +const_effect = ku_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 180 +max_angular_velocity = 8.500000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265162; !cruise_disruptor01_mark02_ammo_name +ids_info = 266162; !cruise_disruptor01_mark02_ammo_info +mass = 1 +volume = 0.010000 + +[Motor] +nickname = cruise_disruptor01_mark01_motor +lifetime = 2.500000 +accel = 250 +delay = 0.5 + +[Explosion] +nickname = cruise_disruptor01_mark01_explosion +effect = ku_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 1 +energy_damage = 19 +impulse = 0 + +[Gun] +nickname = cruise_disruptor01_mark01 +ids_name = 0 +ids_info = 264161; !cruise_disruptor01_mark01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 0 +toughness = 10.000000 +projectile_archetype = cruise_disruptor01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = cruise_disruptor01_mark02_motor +lifetime = 2.500000 +accel = 250 +delay = 1 + +[Explosion] +nickname = cruise_disruptor01_mark02_explosion +effect = ku_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 200 +hull_damage = 1 +energy_damage = 39 +impulse = 0 + +[Gun] +nickname = cruise_disruptor01_mark02 +ids_name = 0;263162 +ids_info = 264162; !cruise_disruptor01_mark02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8430 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 0 +toughness = 1.600000 +projectile_archetype = cruise_disruptor01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = torpedo01_mark01_motor +lifetime = 7.500000 +accel = 4.444400 +delay = 0 + +[Explosion] +nickname = torpedo01_mark01_explosion +effect = li_torpedo01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 25 +hull_damage = 2424 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = torpedo01_mark01_ammo +explosion_arch = torpedo01_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 1 +hp_type = hp_torpedo +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_torpedo +detonation_dist = 6.250000 +lifetime = 37.500000 +Motor = torpedo01_mark01_motor +force_gun_ori = false +const_effect = li_torpedo01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 0.580670 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 265163; !torpedo01_mark01_ammo_name +ids_info = 266163; !torpedo01_mark01_ammo_info +mass = 1 +volume = 0.000000 + +[Gun] +nickname = torpedo01_mark01 +ids_name = 263163; !torpedo01_mark01_name +ids_info = 264163; !torpedo01_mark01_info +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1405 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 16.700001 +toughness = 12.100000 +projectile_archetype = torpedo01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = torpedo01_mark02_motor +lifetime = 11.250000 +accel = 3.555600 +delay = 0 + +[Explosion] +nickname = torpedo01_mark02_explosion +effect = ku_torpedo01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 25 +hull_damage = 11736 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = torpedo01_mark02_ammo +explosion_arch = torpedo01_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 1 +hp_type = hp_torpedo +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_torpedo +detonation_dist = 6.250000 +lifetime = 56.250000 +Motor = torpedo01_mark02_motor +force_gun_ori = false +const_effect = ku_torpedo01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2700 +seeker_fov_deg = 35 +max_angular_velocity = 0.580670 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 265164; !torpedo01_mark02_ammo_name +ids_info = 266164; !torpedo01_mark02_ammo_info +mass = 1 +volume = 0.000000 + +[Gun] +nickname = torpedo01_mark02 +ids_name = 263164; !torpedo01_mark02_name +ids_info = 264164; !torpedo01_mark02_info +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 20 +toughness = 58.700001 +projectile_archetype = torpedo01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine01_mark01_explosion +effect = li_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 50 +hull_damage = 1200 +energy_damage = 0 +impulse = 12000 + +[MineDropper] +nickname = mine01_mark01 +ids_name = 459373; !mine01_mark01_name +ids_info = 459374; !mine01_mark01_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 40 +toughness = 10.000000 +projectile_archetype = mine01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine01_mark02_explosion +effect = br_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 50 +hull_damage = 2400 +energy_damage = 0 +impulse = 24000 + +[MineDropper] +nickname = mine01_mark02 +ids_name = 459377; !mine01_mark02_name +ids_info = 459378; !mine01_mark02_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1800 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 10.000000 +projectile_archetype = mine01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine01_mark03_explosion +effect = ku_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 48 +hull_damage = 1 +energy_damage = 4800 +impulse = 1000 + +[MineDropper] +nickname = mine01_mark03 +ids_name = 459381; !mine01_mark03_name +ids_info = 459382; !mine01_mark03_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 40 +toughness = 2.000000 +projectile_archetype = mine01_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine01_mark04_explosion +effect = rh_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 32 +hull_damage = 960 +energy_damage = 0 +impulse = 9600 + +[MineDropper] +nickname = mine01_mark04 +ids_name = 459385; !mine01_mark04_name +ids_info = 459386; !mine01_mark04_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1400 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.5 +muzzle_velocity = 20 +toughness = 10.000000 +projectile_archetype = mine01_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine01_mark05_explosion +effect = pi_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1280 +energy_damage = 0 +impulse = 12800 + +[MineDropper] +nickname = mine01_mark05 +ids_name = 459389; !mine01_mark05_name +ids_info = 459390; !mine01_mark05_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1200 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.5 +muzzle_velocity = 20 +toughness = 2.000000 +projectile_archetype = mine01_mark05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine02_mark01_explosion +effect = li_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 48 +hull_damage = 5 +energy_damage = 200 +impulse = 30000 + +[Mine] +nickname = mine02_mark01_ammo +explosion_arch = mine02_mark01_explosion +;loot_appearance = ammo_crate +;units_per_container = 10 +requires_ammo = true +hit_pts = 10 +one_shot_sound = fire_mine_tracking +detonation_dist = 16 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265170; !mine02_mark01_ammo_name +ids_info = 266170; !mine02_mark01_ammo_info +mass = 0.100000 +volume = 0.000000 +owner_safe_time = 4 +linear_drag = 0.500000 +seek_dist = 400 +top_speed = 90 +acceleration = 200 +const_effect = li_mine02 +lootable = false + +[MineDropper] +nickname = mine02_mark01 +ids_name = 263170; !mine02_mark01_name +ids_info = 264170; !mine02_mark01_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 10.000000 +projectile_archetype = mine02_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = false +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine02_mark02_explosion +effect = li_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 48 +hull_damage = 5 +energy_damage = 1000 +impulse = 30000 + +[Mine] +nickname = mine02_mark02_ammo +explosion_arch = mine02_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265171; !mine02_mark02_ammo_name +ids_info = 266171; !mine02_mark02_ammo_info +mass = 0.100000 +volume = 0.000000 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 90 +acceleration = 200 +const_effect = br_mine02 + +[MineDropper] +nickname = mine02_mark02 +ids_name = 263171; !mine02_mark02_name +ids_info = 264171; !mine02_mark02_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1026 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 6.300000 +projectile_archetype = mine02_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine02_mark03_explosion +effect = ku_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1054 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine02_mark03_ammo +explosion_arch = mine02_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265172; !mine02_mark03_ammo_name +ids_info = 266172; !mine02_mark03_ammo_info +mass = 0.100000 +volume = 0.000000 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 80 +acceleration = 200 +const_effect = ku_mine02 + +[MineDropper] +nickname = mine02_mark03 +ids_name = 263172; !mine02_mark03_name +ids_info = 264172; !mine02_mark03_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 10.500000 +projectile_archetype = mine02_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine02_mark04_explosion +effect = rh_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2120 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine02_mark04_ammo +explosion_arch = mine02_mark04_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265173; !mine02_mark04_ammo_name +ids_info = 266173; !mine02_mark04_ammo_info +mass = 0.100000 +volume = 0.000000 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 80 +acceleration = 200 +const_effect = rh_mine02 + +[MineDropper] +nickname = mine02_mark04 +ids_name = 263173; !mine02_mark04_name +ids_info = 264173; !mine02_mark04_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4215 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 21.200001 +projectile_archetype = mine02_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Explosion] +nickname = mine02_mark05_explosion +effect = pi_mine02_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 3912 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine02_mark05_ammo +explosion_arch = mine02_mark05_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265174; !mine02_mark05_ammo_name +ids_info = 266174; !mine02_mark05_ammo_info +mass = 0.100000 +volume = 0.000000 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 80 +acceleration = 200 +const_effect = pi_mine02 + +[MineDropper] +nickname = mine02_mark05 +ids_name = 263174; !mine02_mark05_name +ids_info = 264174; !mine02_mark05_info +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 39.099998 +projectile_archetype = mine02_mark05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = li_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 180 +energy_damage = 30 +one_shot_sound = fire_mass_light03 +munition_hit_effect = mass_hit_light01 +const_effect = lsf_gun01_mark01_proj +weapon_type = Li_Mass +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_turret01 +ids_name = 263376; !li_cruiser_turret01_name +ids_info = 264376; !li_cruiser_turret01_info +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 100800 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.062500 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 350 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = li_cruiser_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 420 +energy_damage = 110 +one_shot_sound = fire_capship +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_01_proj +weapon_type = W_Li_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_turret02 +ids_name = 263376; !li_cruiser_turret02_name +ids_info = 264376; !li_cruiser_turret02_info +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 102800 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +hp_gun_type = hp_gun_special_4 +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 295 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 43.010370 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 350 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = li_cruiser_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 22100 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 6.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_turret03 +ids_name = 263376; !li_cruiser_turret03_name +ids_info = 264376; !li_cruiser_turret03_info +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 24400 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +hp_gun_type = hp_gun_special_4 +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 3110 +refire_delay = 1.00 +muzzle_velocity = 250 +toughness = 212.800000 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 350 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = li_cruiser_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2048 +energy_damage = 204 +one_shot_sound = fire_capship +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_01_proj +weapon_type = W_Li_Capship +lifetime = 2.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_turret04 +ids_name = 263376; !li_cruiser_turret04_name +ids_info = 264376; !li_cruiser_turret04_info +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 102800 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 295 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 43.010370 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 350 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = li_cruiser_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8192 +energy_damage = 360 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = li_capgun_01_impact +const_effect = li_cruiser_maingun +weapon_type = W_Li_Capship +lifetime = 4 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_forward_gun01 +ids_name = 263377; !li_cruiser_forward_gun01_name +ids_info = 264377; !li_cruiser_forward_gun01_info +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 92860 +explosion_resistance = 0.250000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3.000000 +muzzle_velocity = 500 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = false +LODranges = 0, 10 + +[Motor] +nickname = li_cruiser_missile_turret01_motor +lifetime = 4 +accel = 100 +delay = 0 + +[Explosion] +nickname = li_cruiser_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2000 +energy_damage = 1000 +impulse = 30000 + +[Munition] +nickname = li_cruiser_missile_turret01_ammo +explosion_arch = li_cruiser_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 10 +Motor = li_cruiser_missile_turret01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 100 +max_angular_velocity = 2.750000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_missile_turret01 +ids_name = 263378; !li_cruiser_missile_turret01_name +ids_info = 264378; !li_cruiser_missile_turret01_info +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 94800 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 4.000000 +muzzle_velocity = 100 +toughness = 10.000000 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = li_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 2.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_turret01 +ids_name = 263379; !li_battleship_turret01_name +ids_info = 264379; !li_battleship_turret01_info +DA_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 82800 +explosion_resistance = 0.500000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 1000 + +[Munition] +nickname = li_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1500 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_turret02 +ids_name = 263380; !li_battleship_turret02_name +ids_info = 264380; !li_battleship_turret02_info +DA_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 48800 +explosion_resistance = 0.500000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 1000 + +[Munition] +nickname = li_battleship_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_turret03 +ids_name = 263381; !li_battleship_turret03_name +ids_info = 264381; !li_battleship_turret03_info +DA_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 32800 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = li_battleship_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 250 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_turret04 +ids_name = 263382; !li_battleship_turret04_name +ids_info = 264382; !li_battleship_turret04_info +DA_archetype = equipment\models\turret\li_turret04.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 32800 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.125000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Motor] +nickname = li_battleship_flak_turret01_motor +lifetime = 1 +accel = 166.666702 +delay = 0 + +[Explosion] +nickname = li_battleship_flak_turret01_explosion +effect = li_flakcannon01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 81.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = li_battleship_flak_turret01_ammo +explosion_arch = li_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_capship +detonation_dist = 4 +lifetime = 5 +Motor = li_battleship_flak_turret01_motor +force_gun_ori = false +const_effect = li_flakcannon01_proj +HP_trail_parent = HPExhaust +seeker = DUMB +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_flak_turret01 +ids_name = 263383; !li_battleship_flak_turret01_name +ids_info = 264383; !li_battleship_flak_turret01_info +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 8800 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 83.300003 +toughness = 1.600000 +flash_particle_name = li_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Motor] +nickname = li_battleship_missile_turret01_motor +lifetime = 2 +accel = 75 +delay = 0 + +[Explosion] +nickname = li_battleship_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 32 +hull_damage = 768 +energy_damage = 300 +impulse = 7500 + +[Munition] +nickname = li_battleship_missile_turret01_ammo +explosion_arch = li_battleship_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_battleship_missile_turret01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 135 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_missile_turret01 +ids_name = 263384; !li_battleship_missile_turret01_name +ids_info = 264384; !li_battleship_missile_turret01_info +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 8800 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 65 +toughness = 10.000000 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = li_prison_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 256 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_prison_turret01 +ids_name = 263385; !li_prison_turret01_name +ids_info = 264385; !li_prison_turret01_info +DA_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 0.800000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_prison_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = br_destroyer_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = br_capgun_01_impact +const_effect = br_gunboat_maingun +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_turret01 +ids_name = 263400; !br_destroyer_turret01_name +ids_info = 264400; !br_destroyer_turret01_info +DA_archetype = equipment\models\turret\br_turret01.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.500000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_destroyer_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_turret02 +ids_name = 263401; !br_destroyer_turret02_name +ids_info = 264401; !br_destroyer_turret02_info +DA_archetype = equipment\models\turret\br_turret02.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.500000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1000 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = br_destroyer_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_turret03 +ids_name = 263402; !br_destroyer_turret03_name +ids_info = 264402; !br_destroyer_turret03_info +DA_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_destroyer_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_turret04 +ids_name = 263403; !br_destroyer_turret04_name +ids_info = 264403; !br_destroyer_turret04_info +DA_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Motor] +nickname = br_destroyer_missile_turret01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = br_destroyer_missile_turret01_explosion +effect = br_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 102 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_destroyer_missile_turret01_ammo +explosion_arch = br_destroyer_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = br_destroyer_missile_turret01_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_missile_turret01 +ids_name = 263404; !br_destroyer_missile_turret01_name +ids_info = 264404; !br_destroyer_missile_turret01_info +DA_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 66.699997 +toughness = 2.000000 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = br_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 512 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_turret01 +ids_name = 263405; !br_gunboat_turret01_name +ids_info = 264405; !br_gunboat_turret01_info +DA_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 26576 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.333333 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_gunboat_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 256 +energy_damage = 256 +weapon_type = Pi_Cannon +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_turret02 +ids_name = 263406; !br_gunboat_turret02_name +ids_info = 264406; !br_gunboat_turret02_info +DA_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 26576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.666667 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = br_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8192 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = br_capgun_01_impact +const_effect = br_gunboat_maingun +lifetime = 3 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_forward_gun01 +ids_name = 263407; !br_gunboat_forward_gun01_name +ids_info = 264407; !br_gunboat_forward_gun01_info +DA_archetype = equipment\models\turret\br_gunboat_gun01.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 83076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3.000000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 + +[Motor] +nickname = br_gunboat_missile_turret01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = br_gunboat_missile_turret01_explosion +effect = br_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 102 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_gunboat_missile_turret01_ammo +explosion_arch = br_gunboat_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = br_gunboat_missile_turret01_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_missile_turret01 +ids_name = 263408; !br_gunboat_missile_turret01_name +ids_info = 264408; !br_gunboat_missile_turret01_info +DA_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 66.699997 +toughness = 2.000000 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = br_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = br_capgun_01_impact +const_effect = br_gunboat_maingun +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_turret01 +ids_name = 263409; !br_battleship_turret01_name +ids_info = 264409; !br_battleship_turret01_info +DA_archetype = equipment\models\turret\br_turret01.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_turret02 +ids_name = 263410; !br_battleship_turret02_name +ids_info = 264410; !br_battleship_turret02_info +DA_archetype = equipment\models\turret\br_turret02.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1000 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = br_battleship_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_turret03 +ids_name = 263411; !br_battleship_turret03_name +ids_info = 264411; !br_battleship_turret03_info +DA_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_battleship_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_turret04 +ids_name = 263412; !br_battleship_turret04_name +ids_info = 264412; !br_battleship_turret04_info +DA_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Motor] +nickname = br_battleship_flak_turret01_motor +lifetime = 1 +accel = 166.666702 +delay = 0 + +[Explosion] +nickname = br_battleship_flak_turret01_explosion +effect = br_flakcannon01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 2 +hull_damage = 102 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_battleship_flak_turret01_ammo +explosion_arch = br_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_capship +detonation_dist = 0.500000 +lifetime = 5 +Motor = br_battleship_flak_turret01_motor +force_gun_ori = false +const_effect = br_flakcannon01_proj +HP_trail_parent = HPExhaust +seeker = DUMB +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_flak_turret01 +ids_name = 263413; !br_battleship_flak_turret01_name +ids_info = 264413; !br_battleship_flak_turret01_info +DA_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 83.300003 +toughness = 2.000000 +flash_particle_name = br_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Motor] +nickname = br_battleship_missile_turret01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = br_battleship_missile_turret01_explosion +effect = br_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 102 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_battleship_missile_turret01_ammo +explosion_arch = br_battleship_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = br_battleship_missile_turret01_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_missile_turret01 +ids_name = 263414; !br_battleship_missile_turret01_name +ids_info = 264414; !br_battleship_missile_turret01_info +DA_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 66.699997 +toughness = 2.000000 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = br_prison_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_prison_turret01 +ids_name = 263415; !br_prison_turret01_name +ids_info = 264415; !br_prison_turret01_info +DA_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_prison_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 550 + +[Munition] +nickname = ku_destroyer_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_gunboat_maingun +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_turret01 +ids_name = 263430; !ku_destroyer_turret01_name +ids_info = 264430; !ku_destroyer_turret01_info +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = ku_destroyer_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_turret02 +ids_name = 263431; !ku_destroyer_turret02_name +ids_info = 264431; !ku_destroyer_turret02_info +DA_archetype = equipment\models\turret\ku_turret02.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = ku_destroyer_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_turret03 +ids_name = 263432; !ku_destroyer_turret03_name +ids_info = 264432; !ku_destroyer_turret03_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 500 + +[LOD] +obj = barrel +LODranges = 0, 350 + +[Motor] +nickname = ku_destroyer_missile_turret01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ku_destroyer_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 263.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_destroyer_missile_turret01_ammo +explosion_arch = ku_destroyer_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = ku_destroyer_missile_turret01_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_missile_turret01 +ids_name = 263433; !ku_destroyer_missile_turret01_name +ids_info = 264433; !ku_destroyer_missile_turret01_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 66.699997 +toughness = 5.300000 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = ku_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gunboat_turret01 +ids_name = 263434; !ku_gunboat_turret01_name +ids_info = 264434; !ku_gunboat_turret01_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 500 + +[LOD] +obj = barrel +LODranges = 0, 350 + +[Munition] +nickname = ku_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 815 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_gunboat_maingun +lifetime = 2 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gunboat_forward_gun01 +ids_name = 263435; !ku_gunboat_forward_gun01_name +ids_info = 264435; !ku_gunboat_forward_gun01_info +DA_archetype = equipment\models\turret\ku_gunboat_gun01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 81024 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 16.299999 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 + +[Motor] +nickname = ku_gunboat_missile_turret01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ku_gunboat_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 263.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_gunboat_missile_turret01_ammo +explosion_arch = ku_gunboat_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = ku_gunboat_missile_turret01_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gunboat_missile_turret01 +ids_name = 263436; !ku_gunboat_missile_turret01_name +ids_info = 264436; !ku_gunboat_missile_turret01_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 66.699997 +toughness = 5.300000 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = ku_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_gunboat_maingun +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_turret01 +ids_name = 263437; !ku_battleship_turret01_name +ids_info = 264437; !ku_battleship_turret01_info +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = ku_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_turret02 +ids_name = 263438; !ku_battleship_turret02_name +ids_info = 264438; !ku_battleship_turret02_info +DA_archetype = equipment\models\turret\ku_turret02.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = ku_battleship_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 131.800003 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_turret03 +ids_name = 263439; !ku_battleship_turret03_name +ids_info = 264439; !ku_battleship_turret03_info +DA_archetype = equipment\models\turret\ku_turret03.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.600000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600 + +[LOD] +obj = barrel +LODranges = 0, 800 + +[Munition] +nickname = ku_battleship_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_turret04 +ids_name = 263440; !ku_battleship_turret04_name +ids_info = 264440; !ku_battleship_turret04_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 500 + +[LOD] +obj = barrel +LODranges = 0, 350 + +[Motor] +nickname = ku_battleship_flak_turret01_motor +lifetime = 1 +accel = 166.666702 +delay = 0 + +[Explosion] +nickname = ku_battleship_flak_turret01_explosion +effect = ku_flakcannon01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 2 +hull_damage = 263.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_battleship_flak_turret01_ammo +explosion_arch = ku_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_capship +detonation_dist = 0.500000 +lifetime = 5 +Motor = ku_battleship_flak_turret01_motor +force_gun_ori = false +const_effect = ku_flakcannon01_proj +HP_trail_parent = HPExhaust +seeker = DUMB +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_flak_turret01 +ids_name = 263441; !ku_battleship_flak_turret01_name +ids_info = 264441; !ku_battleship_flak_turret01_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 83.300003 +toughness = 5.300000 +flash_particle_name = ku_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 500 + +[LOD] +obj = barrel +LODranges = 0, 350 + +[Motor] +nickname = ku_battleship_missile_turret01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ku_battleship_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1264 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_battleship_missile_turret01_ammo +explosion_arch = ku_battleship_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = ku_battleship_missile_turret01_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_missile_turret01 +ids_name = 263442; !ku_battleship_missile_turret01_name +ids_info = 264442; !ku_battleship_missile_turret01_info +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 4 +muzzle_velocity = 66.699997 +toughness = 3.200000 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = ku_prison_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62.299999 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_prison_turret01 +ids_name = 263443; !ku_prison_turret01_name +ids_info = 264443; !ku_prison_turret01_info +DA_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 1.200000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_prison_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 550 + +[Munition] +nickname = rh_gun01_mark01_m1_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21.700001 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark01_m1 +ids_name = 263444; !rh_gun01_mark01_m1_name +ids_info = 264444; !rh_gun01_mark01_m1_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 8.150000 +refire_delay = 0.170000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 1.300000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_m1_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_gun01_mark01_m3_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 33.200001 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark01_m3 +ids_name = 263445; !rh_gun01_mark01_m3_name +ids_info = 264445; !rh_gun01_mark01_m3_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 12.450000 +refire_delay = 0.170000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 2.000000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_m3_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7000 +energy_damage = 360 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_gunboat_maingun +weapon_type = W_Rh_Capship +lifetime = 2.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret01 +ids_name = 263460; !rh_cruiser_turret01_name +ids_info = 264460; !rh_cruiser_turret01_info +DA_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 82312 +explosion_resistance = 0.500000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.500000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = rh_cruiser_turret01_rtc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5.400000 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_gunboat_maingun +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret01_rtc +ids_name = 263461; !rh_cruiser_turret01_rtc_name +ids_info = 264461; !rh_cruiser_turret01_rtc_info +DA_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.500000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret01_rtc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = rh_cruiser_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 400 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret02 +ids_name = 263462; !rh_cruiser_turret02_name +ids_info = 264462; !rh_cruiser_turret02_info +DA_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 48312 +explosion_resistance = 0.500000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_cruiser_turret02_rtc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8.200000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret02_rtc +ids_name = 263463; !rh_cruiser_turret02_rtc_name +ids_info = 264463; !rh_cruiser_turret02_rtc_info +DA_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.500000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret02_rtc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_cruiser_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 480 +energy_damage = 90 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret03 +ids_name = 263464; !rh_cruiser_turret03_name +ids_info = 264464; !rh_cruiser_turret03_info +DA_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 32312 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_cruiser_turret03_rtc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8.200000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret03_rtc +ids_name = 263465; !rh_cruiser_turret03_rtc_name +ids_info = 264465; !rh_cruiser_turret03_rtc_info +DA_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret03_rtc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_cruiser_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 220 +energy_damage = 60 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret04 +ids_name = 263466; !rh_cruiser_turret04_name +ids_info = 264466; !rh_cruiser_turret04_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 32312 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = rh_cruiser_turret04_rtc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16.299999 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret04_rtc +ids_name = 263467; !rh_cruiser_turret04_rtc_name +ids_info = 264467; !rh_cruiser_turret04_rtc_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 1222.199951 +toughness = 1.300000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret04_rtc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Motor] +nickname = rh_cruiser_missile_turret01_motor +lifetime = 5 +accel = 100 +delay = 0 + +[Explosion] +nickname = rh_cruiser_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 3750 +energy_damage = 1500 +impulse = 37500 + +[Munition] +nickname = rh_cruiser_missile_turret01_ammo +explosion_arch = rh_cruiser_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 8 +lifetime = 10 +Motor = rh_cruiser_missile_turret01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 2.000000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_missile_turret01 +ids_name = 263468; !rh_cruiser_missile_turret01_name +ids_info = 264468; !rh_cruiser_missile_turret01_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 26860 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 4.000000 +muzzle_velocity = 150 +toughness = 10.000000 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 580 +energy_damage = 180 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_turret01 +ids_name = 263469; !rh_gunboat_turret01_name +ids_info = 264469; !rh_gunboat_turret01_info +DA_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 102312 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.333333 +muzzle_velocity = 1000 +toughness = 21.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_gunboat_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 330 +energy_damage = 90 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_turret02 +ids_name = 263470; !rh_gunboat_turret02_name +ids_info = 264470; !rh_gunboat_turret02_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 122312 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.111111 +muzzle_velocity = 1000 +toughness = 13.200000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = rh_gunboat_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1320 +energy_damage = 360 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_turret03 +ids_name = 263470; !rh_gunboat_turret03_name +ids_info = 264470; !rh_gunboat_turret03_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 122312 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.166667 +muzzle_velocity = 1000 +toughness = 13.200000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Munition] +nickname = rh_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8192 +energy_damage = 4096 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_gunboat_maingun +weapon_type = W_Rh_Capship +lifetime = 3 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_forward_gun01 +ids_name = 263471; !rh_gunboat_forward_gun01_name +ids_info = 264471; !rh_gunboat_forward_gun01_info +DA_archetype = equipment\models\turret\rh_gunboat_gun01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 180580 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = false +LODranges = 0, 1200 + +[Motor] +nickname = rh_gunboat_missile_turret01_motor +lifetime = 4 +accel = 100 +delay = 0 + +[Explosion] +nickname = rh_gunboat_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2000 +energy_damage = 1000 +impulse = 30000 + +[Munition] +nickname = rh_gunboat_missile_turret01_ammo +explosion_arch = rh_gunboat_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 10 +Motor = rh_gunboat_missile_turret01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 110 +max_angular_velocity = 2.750000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_missile_turret01 +ids_name = 263472; !rh_gunboat_missile_turret01_name +ids_info = 264472; !rh_gunboat_missile_turret01_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 84800 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5.000000 +muzzle_velocity = 200 +toughness = 14.000000 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8000 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_gunboat_maingun +weapon_type = W_Rh_Capship +lifetime = 2.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret01 +ids_name = 263473; !rh_battleship_turret01_name +ids_info = 264473; !rh_battleship_turret01_info +DA_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.500000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.500000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = rh_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret02 +ids_name = 263474; !rh_battleship_turret02_name +ids_info = 264474; !rh_battleship_turret02_info +DA_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.500000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_battleship_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret03 +ids_name = 263475; !rh_battleship_turret03_name +ids_info = 264475; !rh_battleship_turret03_info +DA_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_battleship_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 500 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret04 +ids_name = 263476; !rh_battleship_turret04_name +ids_info = 264476; !rh_battleship_turret04_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Motor] +nickname = rh_battleship_flak_turret01_motor +lifetime = 1 +accel = 166.666702 +delay = 0 + +[Explosion] +nickname = rh_battleship_flak_turret01_explosion +effect = rh_flakcannon01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 2 +hull_damage = 158 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_battleship_flak_turret01_ammo +explosion_arch = rh_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_capship +detonation_dist = 0.500000 +lifetime = 5 +Motor = rh_battleship_flak_turret01_motor +force_gun_ori = false +const_effect = rh_flakcannon01_proj +HP_trail_parent = HPExhaust +seeker = DUMB +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_flak_turret01 +ids_name = 263477; !rh_battleship_flak_turret01_name +ids_info = 264477; !rh_battleship_flak_turret01_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 83.300003 +toughness = 3.200000 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Motor] +nickname = rh_battleship_missile_turret01_motor +lifetime = 4 +accel = 75 +delay = 0 + +[Explosion] +nickname = rh_battleship_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 32 +hull_damage = 2250 +energy_damage = 1500 +impulse = 22500 + +[Munition] +nickname = rh_battleship_missile_turret01_ammo +explosion_arch = rh_battleship_missile_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 8 +lifetime = 15 +Motor = rh_battleship_missile_turret01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 2.853330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_missile_turret01 +ids_name = 263478; !rh_battleship_missile_turret01_name +ids_info = 264478; !rh_battleship_missile_turret01_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 31584 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.500000 +muzzle_velocity = 150 +toughness = 10.000000 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_battleship_turret01_a_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 174.899994 +energy_damage = 0 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_gunboat_maingun +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret01_a +ids_name = 263479; !rh_battleship_turret01_a_name +ids_info = 264479; !rh_battleship_turret01_a_info +DA_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.500000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 3.500000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret01_a_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = rh_battleship_turret02_a_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 265 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret02_a +ids_name = 263480; !rh_battleship_turret02_a_name +ids_info = 264480; !rh_battleship_turret02_a_info +DA_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.500000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret02_a_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_battleship_turret03_a_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 265 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret03_a +ids_name = 263481; !rh_battleship_turret03_a_name +ids_info = 264481; !rh_battleship_turret03_a_info +DA_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.500000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret03_a_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_battleship_turret04_a_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 530 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret04_a +ids_name = 263482; !rh_battleship_turret04_a_name +ids_info = 264482; !rh_battleship_turret04_a_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret04_a_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Motor] +nickname = rh_battleship_flak_turret01_a_motor +lifetime = 1 +accel = 166.666702 +delay = 0 + +[Explosion] +nickname = rh_battleship_flak_turret01_a_explosion +effect = rh_flakcannon01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 2 +hull_damage = 530 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_battleship_flak_turret01_a_ammo +explosion_arch = rh_battleship_flak_turret01_a_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_capship +detonation_dist = 0.500000 +lifetime = 5 +Motor = rh_battleship_flak_turret01_a_motor +force_gun_ori = false +const_effect = rh_flakcannon01_proj +HP_trail_parent = HPExhaust +seeker = DUMB +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_flak_turret01_a +ids_name = 263483; !rh_battleship_flak_turret01_a_name +ids_info = 264483; !rh_battleship_flak_turret01_a_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 83.300003 +toughness = 10.600000 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_flak_turret01_a_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 300 + +[LOD] +obj = barrel +LODranges = 0, 400 + +[Motor] +nickname = rh_battleship_missile_turret01_a_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = rh_battleship_missile_turret01_a_explosion +effect = rh_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 815 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_battleship_missile_turret01_a_ammo +explosion_arch = rh_battleship_missile_turret01_a_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 4 +lifetime = 15 +Motor = rh_battleship_missile_turret01_a_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_missile_turret01_a +ids_name = 263484; !rh_battleship_missile_turret01_a_name +ids_info = 264484; !rh_battleship_missile_turret01_a_info +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 81024 +explosion_resistance = 0.500000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 66.699997 +toughness = 16.299999 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_missile_turret01_a_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 500 + +[Munition] +nickname = rh_prison_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 79 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_prison_turret01 +ids_name = 263485; !rh_prison_turret01_name +ids_info = 264485; !rh_prison_turret01_info +DA_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 1.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_prison_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 450 + +[LOD] +obj = barrel +LODranges = 0, 550 + +[Munition] +nickname = co_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14.700000 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark01 +ids_name = 263486; !co_gun01_mark01_name +ids_info = 264486; !co_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 4.580000 +refire_delay = 0.120000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 1.200000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 18.400000 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_02_impact +const_effect = ci_laser_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark02 +ids_name = 263487; !co_gun01_mark02_name +ids_info = 264487; !co_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 5.740000 +refire_delay = 0.120000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 1.500000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 22.400000 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = ci_laser_02_impact +const_effect = ci_laser_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark03 +ids_name = 263488; !co_gun01_mark03_name +ids_info = 264488; !co_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 7 +refire_delay = 0.120000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 1.800000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 47.400002 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark04 +ids_name = 263489; !co_gun01_mark04_name +ids_info = 264489; !co_gun01_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 14.820000 +refire_delay = 0.120000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 3.800000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62.700001 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark05 +ids_name = 263490; !co_gun01_mark05_name +ids_info = 264490; !co_gun01_mark05_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2632 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 19.600000 +refire_delay = 0.120000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 5.000000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 95.400002 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_04_impact +const_effect = ci_laser_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark06 +ids_name = 263491; !co_gun01_mark06_name +ids_info = 264491; !co_gun01_mark06_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4215 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 29.809999 +refire_delay = 0.120000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 7.600000 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4.600000 +energy_damage = 153 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark01 +ids_name = 263492; !co_gun02_mark01_name +ids_info = 264492; !co_gun02_mark01_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 9.180000 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5.600000 +energy_damage = 186.800003 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark02 +ids_name = 263493; !co_gun02_mark02_name +ids_info = 264493; !co_gun02_mark02_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 11.210000 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15.700000 +energy_damage = 522.799988 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark03 +ids_name = 263494; !co_gun02_mark03_name +ids_info = 264494; !co_gun02_mark03_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2632 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 31.360001 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23.900000 +energy_damage = 795 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_04_impact +const_effect = ci_pulse_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark04 +ids_name = 263495; !co_gun02_mark04_name +ids_info = 264495; !co_gun02_mark04_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4215 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 47.700001 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14.700000 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark01 +ids_name = 263496; !co_turret01_mark01_name +ids_info = 264496; !co_turret01_mark01_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 4.580000 +refire_delay = 0.120000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 1.200000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 22.400000 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = ci_laser_02_impact +const_effect = ci_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark02 +ids_name = 263497; !co_turret01_mark02_name +ids_info = 264497; !co_turret01_mark02_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 7 +refire_delay = 0.120000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 1.800000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62.700001 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark03 +ids_name = 263498; !co_turret01_mark03_name +ids_info = 264498; !co_turret01_mark03_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2632 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 19.600000 +refire_delay = 0.120000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 5.000000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4.600000 +energy_damage = 153 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark01 +ids_name = 263499; !co_turret02_mark01_name +ids_info = 264499; !co_turret02_mark01_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 9.180000 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11.900000 +energy_damage = 395.299988 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark02 +ids_name = 263500; !co_turret02_mark02_name +ids_info = 264500; !co_turret02_mark02_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 23.719999 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23.900000 +energy_damage = 795 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark03 +ids_name = 263501; !co_turret02_mark03_name +ids_info = 264501; !co_turret02_mark03_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4215 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 47.700001 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = co_transport_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_transport_turret01_mark01 +ids_name = 263502; !co_transport_turret01_mark01_name +ids_info = 264502; !co_transport_turret01_mark01_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_transport_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_transport_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 275 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_transport_turret01_mark02 +ids_name = 263503; !co_transport_turret01_mark02_name +ids_info = 264503; !co_transport_turret01_mark02_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_transport_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_transport_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 350 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_transport_turret01_mark03 +ids_name = 263504; !co_transport_turret01_mark03_name +ids_info = 264504; !co_transport_turret01_mark03_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_transport_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_transport_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 50 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_transport_turret02_mark01 +ids_name = 263505; !co_transport_turret02_mark01_name +ids_info = 264505; !co_transport_turret02_mark01_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 0.800000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_transport_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 135 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_transport_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 50 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_transport_turret02_mark02 +ids_name = 263506; !co_transport_turret02_mark02_name +ids_info = 264506; !co_transport_turret02_mark02_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_transport_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 135 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_transport_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 450 +energy_damage = 50 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_transport_turret02_mark03 +ids_name = 263507; !co_transport_turret02_mark03_name +ids_info = 264507; !co_transport_turret02_mark03_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.200000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_transport_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 135 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = rh_transport_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +one_shot_sound = fire_rh_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_transport_turret01_mark01 +ids_name = 263502; !rh_transport_turret01_mark01_name +ids_info = 264502; !rh_transport_turret01_mark01_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_transport_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = rh_transport_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 275 +energy_damage = 0 +one_shot_sound = fire_rh_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_transport_turret01_mark02 +ids_name = 263503; !rh_transport_turret01_mark02_name +ids_info = 264503; !rh_transport_turret01_mark02_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_transport_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = rh_transport_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 350 +energy_damage = 0 +one_shot_sound = fire_rh_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.500000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_transport_turret01_mark03 +ids_name = 263504; !rh_transport_turret01_mark03_name +ids_info = 264504; !rh_transport_turret01_mark03_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_transport_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = rh_transport_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 50 +one_shot_sound = fire_rh_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_transport_turret02_mark01 +ids_name = 263505; !rh_transport_turret02_mark01_name +ids_info = 264505; !rh_transport_turret02_mark01_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 0.800000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_transport_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 135 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = rh_transport_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 50 +one_shot_sound = fire_rh_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_transport_turret02_mark02 +ids_name = 263506; !rh_transport_turret02_mark02_name +ids_info = 264506; !rh_transport_turret02_mark02_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_transport_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 135 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = rh_transport_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 450 +energy_damage = 50 +one_shot_sound = fire_rh_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_transport_turret02_mark03 +ids_name = 263507; !rh_transport_turret02_mark03_name +ids_info = 264507; !rh_transport_turret02_mark03_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 24800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.200000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_transport_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 135 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 81.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret01_mark01 +ids_name = 263508; !co_train_turret01_mark01_name +ids_info = 264508; !co_train_turret01_mark01_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret01_mark02 +ids_name = 263509; !co_train_turret01_mark02_name +ids_info = 264509; !co_train_turret01_mark02_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 124.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret01_mark03 +ids_name = 263510; !co_train_turret01_mark03_name +ids_info = 264510; !co_train_turret01_mark03_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 26.900000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret02_mark01 +ids_name = 263511; !co_train_turret02_mark01_name +ids_info = 264511; !co_train_turret02_mark01_info +DA_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 33.700001 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret02_mark02 +ids_name = 263512; !co_train_turret02_mark02_name +ids_info = 264512; !co_train_turret02_mark02_info +DA_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 41.099998 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret02_mark03 +ids_name = 263513; !co_train_turret02_mark03_name +ids_info = 264513; !co_train_turret02_mark03_info +DA_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 0.800000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40.799999 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret03_mark01 +ids_name = 263514; !co_train_turret03_mark01_name +ids_info = 264514; !co_train_turret03_mark01_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 0.800000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret03_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret03_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret03_mark02 +ids_name = 263515; !co_train_turret03_mark02_name +ids_info = 264515; !co_train_turret03_mark02_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 10.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret03_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_train_turret03_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62.299999 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_train_turret03_mark03 +ids_name = 263516; !co_train_turret03_mark03_name +ids_info = 264516; !co_train_turret03_mark03_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 1.200000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_train_turret03_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_miner_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 124.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_miner_turret01 +ids_name = 263517; !co_miner_turret01_name +ids_info = 264517; !co_miner_turret01_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_miner_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_miner_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 41.099998 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_miner_turret02 +ids_name = 263518; !co_miner_turret02_name +ids_info = 264518; !co_miner_turret02_info +DA_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 0.800000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_miner_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_miner_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62.299999 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_miner_turret03 +ids_name = 263519; !co_miner_turret03_name +ids_info = 264519; !co_miner_turret03_info +DA_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 1.200000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_miner_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_lifter_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 124.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_lifter_turret01 +ids_name = 263520; !co_lifter_turret01_name +ids_info = 264520; !co_lifter_turret01_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_lifter_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_repair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 124.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_repair_turret01 +ids_name = 263521; !co_repair_turret01_name +ids_info = 264521; !co_repair_turret01_info +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_repair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = co_liner_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62.299999 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_liner_turret01 +ids_name = 263522; !co_liner_turret01_name +ids_info = 264522; !co_liner_turret01_info +DA_archetype = equipment\models\turret\liner_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 9000 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 1.200000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_liner_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 300 + +[Munition] +nickname = nomad_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232.300003 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark01 +ids_name = 263523; !nomad_gun01_mark01_name +ids_info = 264523; !nomad_gun01_mark01_info +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +HP_child = HPConnect +hit_pts = 2632 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 7.000000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20 + +[Munition] +nickname = nomad_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1630 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark02 +ids_name = 263524; !nomad_gun01_mark02_name +ids_info = 264524; !nomad_gun01_mark02_info +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 750 +toughness = 16.299999 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20 + +[Munition] +nickname = nomad_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1956 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark03 +ids_name = 263525; !nomad_gun01_mark03_name +ids_info = 264525; !nomad_gun01_mark03_info +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20 + +[Motor] +nickname = nomad_cruise_disruptor01_motor +lifetime = 0.625000 +accel = 1152.000000 +delay = 0 + +[Explosion] +nickname = nomad_cruise_disruptor01_explosion +effect = no_cruisedis01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 25 +hull_damage = 530 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = nomad_cruise_disruptor01_ammo +explosion_arch = nomad_cruise_disruptor01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_no_cruise_disruptor +detonation_dist = 6.250000 +lifetime = 3.125000 +Motor = nomad_cruise_disruptor01_motor +force_gun_ori = false +const_effect = no_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2700 +seeker_fov_deg = 120 +max_angular_velocity = 8.710000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000000 + +[Gun] +nickname = nomad_cruise_disruptor01 +ids_name = 263526; !nomad_cruise_disruptor01_name +ids_info = 264526; !nomad_cruise_disruptor01_info +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +HP_child = HPConnect +hit_pts = 4215 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 132.500000 +refire_delay = 0.500000 +muzzle_velocity = 360 +toughness = 10.600000 +projectile_archetype = nomad_cruise_disruptor01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20 + +[Munition] +nickname = nomad_torpedo01_rtc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 163 +energy_damage = 0 +one_shot_sound = fire_no_torpedo +munition_hit_effect = rtc_nomadtorpedo_impact +const_effect = rtc_nomadtorpedo_proj +lifetime = 15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_torpedo01_rtc +ids_name = 263527; !nomad_torpedo01_rtc_name +ids_info = 264527; !nomad_torpedo01_rtc_info +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 109 +toughness = 1.600000 +flash_particle_name = rtc_nomadtorpedo_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_torpedo01_rtc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20 + +[Munition] +nickname = nomad_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 697 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 1.200000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark01 +ids_name = 263528; !nomad_turret01_mark01_name +ids_info = 264528; !nomad_turret01_mark01_info +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 2632 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 1000 +toughness = 7.000000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 2000 + +[Munition] +nickname = nomad_dyson_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 530 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_dyson_turret01 +ids_name = 263529; !nomad_dyson_turret01_name +ids_info = 264529; !nomad_dyson_turret01_info +DA_archetype = Equipment\models\turret\dyson_turret01.cmp +material_library = Solar\Solar_mat_dyson_city.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1500 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_dyson_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10000 + +[Munition] +nickname = nomad_lair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 530 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_lair_turret01 +ids_name = 263530; !nomad_lair_turret01_name +ids_info = 264530; !nomad_lair_turret01_info +DA_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1500 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_lair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10000 + +[Munition] +nickname = nomad_lair_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 265 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 0.900000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_lair_turret02 +ids_name = 263531; !nomad_lair_turret02_name +ids_info = 264531; !nomad_lair_turret02_info +DA_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_lair_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10000 + +[Munition] +nickname = special_nomad_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 635.700012 +energy_damage = 0 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 1.166000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun01 +ids_name = 263532; !special_nomad_gun01_name +ids_info = 264532; !special_nomad_gun01_info +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 600.299988 +use_animation = Sc_fire +toughness = 25.400000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = special_nomad_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 847.599976 +energy_damage = 0 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 1.166000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun02 +ids_name = 263533; !special_nomad_gun02_name +ids_info = 264533; !special_nomad_gun02_info +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.330000 +muzzle_velocity = 600.299988 +use_animation = Sc_fire +toughness = 25.400000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = special_nomad_gun03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 302 +energy_damage = 0 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 1.166000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun03 +ids_name = 263534; !special_nomad_gun03_name +ids_info = 264534; !special_nomad_gun03_info +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2632 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.330000 +muzzle_velocity = 600.299988 +use_animation = Sc_fire +toughness = 9.100000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = loot_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 37.400002 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = loot_turret01 +ids_name = 263535; !loot_turret01_name +ids_info = 264535; !loot_turret01_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 7.780000 +refire_delay = 0.120000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 3.000000 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = loot_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = small_station_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret +ids_name = 263551; !small_station_turret_name +ids_info = 264551; !small_station_turret_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret +ids_name = 263552; !large_station_turret_name +ids_info = 264552; !large_station_turret_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 1.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_small_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_small_station_turret01_mark01 +ids_name = 263553; !li_small_station_turret01_mark01_name +ids_info = 264553; !li_small_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_small_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_large_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_large_station_turret01_mark01 +ids_name = 263554; !li_large_station_turret01_mark01_name +ids_info = 264554; !li_large_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 2.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_large_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_small_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_small_station_turret01_mark02 +ids_name = 263555; !li_small_station_turret01_mark02_name +ids_info = 264555; !li_small_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_small_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_large_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_large_station_turret01_mark02 +ids_name = 263556; !li_large_station_turret01_mark02_name +ids_info = 264556; !li_large_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 3.200000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_large_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_small_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_small_station_turret01_mark03 +ids_name = 263557; !li_small_station_turret01_mark03_name +ids_info = 264557; !li_small_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_small_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_large_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_large_station_turret01_mark03 +ids_name = 263558; !li_large_station_turret01_mark03_name +ids_info = 264558; !li_large_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_large_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = br_small_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_small_station_turret01_mark01 +ids_name = 263559; !br_small_station_turret01_mark01_name +ids_info = 264559; !br_small_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 8192 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_small_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = br_large_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_large_station_turret01_mark01 +ids_name = 263560; !br_large_station_turret01_mark01_name +ids_info = 264560; !br_large_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 2.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_large_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = br_small_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_small_station_turret01_mark02 +ids_name = 263561; !br_small_station_turret01_mark02_name +ids_info = 264561; !br_small_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_small_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = br_large_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_large_station_turret01_mark02 +ids_name = 263562; !br_large_station_turret01_mark02_name +ids_info = 264562; !br_large_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 3.200000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_large_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = br_small_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_small_station_turret01_mark03 +ids_name = 263563; !br_small_station_turret01_mark03_name +ids_info = 264563; !br_small_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_small_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = br_large_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_large_station_turret01_mark03 +ids_name = 263564; !br_large_station_turret01_mark03_name +ids_info = 264564; !br_large_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_large_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = ku_small_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_small_station_turret01_mark01 +ids_name = 263565; !ku_small_station_turret01_mark01_name +ids_info = 264565; !ku_small_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_small_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = ku_large_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_large_station_turret01_mark01 +ids_name = 263566; !ku_large_station_turret01_mark01_name +ids_info = 264566; !ku_large_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 2.000000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_large_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = ku_small_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_small_station_turret01_mark02 +ids_name = 263567; !ku_small_station_turret01_mark02_name +ids_info = 264567; !ku_small_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_small_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = ku_large_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_large_station_turret01_mark02 +ids_name = 263568; !ku_large_station_turret01_mark02_name +ids_info = 264568; !ku_large_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 3.200000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_large_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = ku_small_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_small_station_turret01_mark03 +ids_name = 263569; !ku_small_station_turret01_mark03_name +ids_info = 264569; !ku_small_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_small_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = ku_large_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_large_station_turret01_mark03 +ids_name = 263570; !ku_large_station_turret01_mark03_name +ids_info = 264570; !ku_large_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_large_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = rh_small_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_small_station_turret01_mark01 +ids_name = 263571; !rh_small_station_turret01_mark01_name +ids_info = 264571; !rh_small_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_small_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = rh_large_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_large_station_turret01_mark01 +ids_name = 263572; !rh_large_station_turret01_mark01_name +ids_info = 264572; !rh_large_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 2.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_large_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = rh_small_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_small_station_turret01_mark02 +ids_name = 263573; !rh_small_station_turret01_mark02_name +ids_info = 264573; !rh_small_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_small_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = rh_large_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_large_station_turret01_mark02 +ids_name = 263574; !rh_large_station_turret01_mark02_name +ids_info = 264574; !rh_large_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 3.200000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_large_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = rh_small_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_small_station_turret01_mark03 +ids_name = 263575; !rh_small_station_turret01_mark03_name +ids_info = 264575; !rh_small_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_small_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = rh_large_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_large_station_turret01_mark03 +ids_name = 263576; !rh_large_station_turret01_mark03_name +ids_info = 264576; !rh_large_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_large_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = co_small_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_small_station_turret01_mark01 +ids_name = 263577; !co_small_station_turret01_mark01_name +ids_info = 264577; !co_small_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_small_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = co_large_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_large_station_turret01_mark01 +ids_name = 263578; !co_large_station_turret01_mark01_name +ids_info = 264578; !co_large_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 2.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_large_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = co_small_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_small_station_turret01_mark02 +ids_name = 263579; !co_small_station_turret01_mark02_name +ids_info = 264579; !co_small_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_small_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = co_large_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_large_station_turret01_mark02 +ids_name = 263580; !co_large_station_turret01_mark02_name +ids_info = 264580; !co_large_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 3.200000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_large_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = co_small_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_small_station_turret01_mark03 +ids_name = 263581; !co_small_station_turret01_mark03_name +ids_info = 264581; !co_small_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_small_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = co_large_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_large_station_turret01_mark03 +ids_name = 263582; !co_large_station_turret01_mark03_name +ids_info = 264582; !co_large_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_large_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = pi_small_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 100 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_small_station_turret01_mark01 +ids_name = 263553; !pi_small_station_turret01_mark01_name +ids_info = 264553; !pi_small_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_small_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = pi_large_station_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 250 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_large_station_turret01_mark01 +ids_name = 263554; !pi_large_station_turret01_mark01_name +ids_info = 264554; !pi_large_station_turret01_mark01_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 2.000000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_large_station_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = pi_small_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 150 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_small_station_turret01_mark02 +ids_name = 263555; !pi_small_station_turret01_mark02_name +ids_info = 264555; !pi_small_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_small_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = pi_large_station_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 500 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_large_station_turret01_mark02 +ids_name = 263556; !pi_large_station_turret01_mark02_name +ids_info = 264556; !pi_large_station_turret01_mark02_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 3.200000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_large_station_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = pi_small_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 200 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_small_station_turret01_mark03 +ids_name = 263557; !pi_small_station_turret01_mark03_name +ids_info = 264557; !pi_small_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_small_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = pi_large_station_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3000 +energy_damage = 750 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_large_station_turret01_mark03 +ids_name = 263558; !pi_large_station_turret01_mark03_name +ids_info = 264558; !pi_large_station_turret01_mark03_info +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 500 +toughness = 5.300000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_large_station_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = li_wp_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret01 +ids_name = 263589; !li_wp_turret01_name +ids_info = 264589; !li_wp_turret01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = li_wp_turret02_motor +lifetime = 5 +accel = 50 +delay = 0 + +[Explosion] +nickname = li_wp_turret02_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2250 +energy_damage = 150 +impulse = 22500 + +[Munition] +nickname = li_wp_turret02_ammo +explosion_arch = li_wp_turret02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wp_turret02_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 2.5 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret02 +ids_name = 263590; !li_wp_turret02_name +ids_info = 264590; !li_wp_turret02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = li_wp_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = li_wp_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret01_mark01 +ids_name = 263591; !li_wp_turret01_mark01_name +ids_info = 264591; !li_wp_turret01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = li_wp_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret01_mark02 +ids_name = 263592; !li_wp_turret01_mark02_name +ids_info = 264592; !li_wp_turret01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = li_wp_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret01_mark03 +ids_name = 263593; !li_wp_turret01_mark03_name +ids_info = 264593; !li_wp_turret01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = li_wp_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Li_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret01_mark04 +ids_name = 263594; !li_wp_turret01_mark04_name +ids_info = 264594; !li_wp_turret01_mark04_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = li_wp_turret02_mark01_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = li_wp_turret02_mark01_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1250 +energy_damage = 100 +impulse = 12500 + +[Munition] +nickname = li_wp_turret02_mark01_ammo +explosion_arch = li_wp_turret02_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wp_turret02_mark01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 90 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret02_mark01 +ids_name = 263595; !li_wp_turret02_mark01_name +ids_info = 264595; !li_wp_turret02_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 3.100000 +projectile_archetype = li_wp_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = li_wp_turret02_mark02_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = li_wp_turret02_mark02_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2250 +energy_damage = 200 +impulse = 22500 + +[Munition] +nickname = li_wp_turret02_mark02_ammo +explosion_arch = li_wp_turret02_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wp_turret02_mark02_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret02_mark02 +ids_name = 263596; !li_wp_turret02_mark02_name +ids_info = 264596; !li_wp_turret02_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1026 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 4.700000 +cruise_disruptor = true +projectile_archetype = li_wp_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = li_wp_turret02_mark03_motor +lifetime = 5 +accel = 100 +delay = 0 + +[Explosion] +nickname = li_wp_turret02_mark03_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 3000 +energy_damage = 300 +impulse = 30000 + +[Munition] +nickname = li_wp_turret02_mark03_ammo +explosion_arch = li_wp_turret02_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wp_turret02_mark03_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret02_mark03 +ids_name = 263597; !li_wp_turret02_mark03_name +ids_info = 264597; !li_wp_turret02_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 50 +toughness = 7.900000 +projectile_archetype = li_wp_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = li_wp_turret02_mark04_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = li_wp_turret02_mark04_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 4500 +energy_damage = 400 +impulse = 45000 + +[Munition] +nickname = li_wp_turret02_mark04_ammo +explosion_arch = li_wp_turret02_mark04_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wp_turret02_mark04_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret02_mark04 +ids_name = 263598; !li_wp_turret02_mark04_name +ids_info = 264598; !li_wp_turret02_mark04_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 7.900000 +projectile_archetype = li_wp_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = br_wp_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret01_mark01 +ids_name = 263599; !br_wp_turret01_mark01_name +ids_info = 264599; !br_wp_turret01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wp_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_wp_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret01_mark02 +ids_name = 263600; !br_wp_turret01_mark02_name +ids_info = 264600; !br_wp_turret01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wp_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = br_wp_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret01_mark03 +ids_name = 263601; !br_wp_turret01_mark03_name +ids_info = 264601; !br_wp_turret01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wp_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = br_wp_turret02_mark01_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = br_wp_turret02_mark01_explosion +effect = br_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 750 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = br_wp_turret02_mark01_ammo +explosion_arch = br_wp_turret02_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 16 +Motor = br_wp_turret02_mark01_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret02_mark01 +ids_name = 263602; !br_wp_turret02_mark01_name +ids_info = 264602; !br_wp_turret02_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 3.100000 +projectile_archetype = br_wp_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = br_wp_turret02_mark02_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = br_wp_turret02_mark02_explosion +effect = br_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 1500 +energy_damage = 0 +impulse = 7500 + +[Munition] +nickname = br_wp_turret02_mark02_ammo +explosion_arch = br_wp_turret02_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = br_wp_turret02_mark02_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret02_mark02 +ids_name = 263603; !br_wp_turret02_mark02_name +ids_info = 264603; !br_wp_turret02_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1026 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 4.700000 +projectile_archetype = br_wp_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = br_wp_turret02_mark03_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = br_wp_turret02_mark03_explosion +effect = br_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 2000 +energy_damage = 0 +impulse = 15000 + +[Munition] +nickname = br_wp_turret02_mark03_ammo +explosion_arch = br_wp_turret02_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = br_wp_turret02_mark03_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret02_mark03 +ids_name = 263604; !br_wp_turret02_mark03_name +ids_info = 264604; !br_wp_turret02_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 7.900000 +projectile_archetype = br_wp_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = ku_wp_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret01_mark01 +ids_name = 263605; !ku_wp_turret01_mark01_name +ids_info = 264605; !ku_wp_turret01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wp_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = ku_wp_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret01_mark02 +ids_name = 263606; !ku_wp_turret01_mark02_name +ids_info = 264606; !ku_wp_turret01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wp_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = ku_wp_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret01_mark03 +ids_name = 263607; !ku_wp_turret01_mark03_name +ids_info = 264607; !ku_wp_turret01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wp_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = ku_wp_turret02_mark01_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = ku_wp_turret02_mark01_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 750 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = ku_wp_turret02_mark01_ammo +explosion_arch = ku_wp_turret02_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ku_wp_turret02_mark01_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret02_mark01 +ids_name = 263608; !ku_wp_turret02_mark01_name +ids_info = 264608; !ku_wp_turret02_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 3.100000 +projectile_archetype = ku_wp_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = ku_wp_turret02_mark02_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = ku_wp_turret02_mark02_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 1500 +energy_damage = 0 +impulse = 7500 + +[Munition] +nickname = ku_wp_turret02_mark02_ammo +explosion_arch = ku_wp_turret02_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ku_wp_turret02_mark02_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret02_mark02 +ids_name = 263609; !ku_wp_turret02_mark02_name +ids_info = 264609; !ku_wp_turret02_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1026 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 4.700000 +projectile_archetype = ku_wp_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = ku_wp_turret02_mark03_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = ku_wp_turret02_mark03_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 32 +hull_damage = 2000 +energy_damage = 0 +impulse = 15000 + +[Munition] +nickname = ku_wp_turret02_mark03_ammo +explosion_arch = ku_wp_turret02_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ku_wp_turret02_mark03_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret02_mark03 +ids_name = 263610; !ku_wp_turret02_mark03_name +ids_info = 264610; !ku_wp_turret02_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 7.900000 +projectile_archetype = ku_wp_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_wp_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret01_mark01 +ids_name = 263611; !rh_wp_turret01_mark01_name +ids_info = 264611; !rh_wp_turret01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wp_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = rh_wp_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret01_mark02 +ids_name = 263612; !rh_wp_turret01_mark02_name +ids_info = 264612; !rh_wp_turret01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wp_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = rh_wp_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Rh_Capship +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret01_mark03 +ids_name = 263613; !rh_wp_turret01_mark03_name +ids_info = 264613; !rh_wp_turret01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wp_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = rh_wp_turret02_mark01_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = rh_wp_turret02_mark01_explosion +effect = rh_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1250 +energy_damage = 100 +impulse = 12500 + +[Munition] +nickname = rh_wp_turret02_mark01_ammo +explosion_arch = rh_wp_turret02_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = rh_wp_turret02_mark01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret02_mark01 +ids_name = 263614; !rh_wp_turret02_mark01_name +ids_info = 264614; !rh_wp_turret02_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 3.100000 +projectile_archetype = rh_wp_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = rh_wp_turret02_mark02_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = rh_wp_turret02_mark02_explosion +effect = rh_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2250 +energy_damage = 200 +impulse = 22500 + +[Munition] +nickname = rh_wp_turret02_mark02_ammo +explosion_arch = rh_wp_turret02_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = rh_wp_turret02_mark02_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret02_mark02 +ids_name = 263615; !rh_wp_turret02_mark02_name +ids_info = 264615; !rh_wp_turret02_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1026 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 4.700000 +projectile_archetype = rh_wp_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = rh_wp_turret02_mark03_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = rh_wp_turret02_mark03_explosion +effect = rh_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 3000 +energy_damage = 300 +impulse = 30000 + +[Munition] +nickname = rh_wp_turret02_mark03_ammo +explosion_arch = rh_wp_turret02_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = rh_wp_turret02_mark03_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret02_mark03 +ids_name = 263616; !rh_wp_turret02_mark03_name +ids_info = 264616; !rh_wp_turret02_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 7.900000 +projectile_archetype = rh_wp_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = co_wp_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret01_mark01 +ids_name = 263617; !co_wp_turret01_mark01_name +ids_info = 264617; !co_wp_turret01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wp_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = co_wp_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret01_mark02 +ids_name = 263618; !co_wp_turret01_mark02_name +ids_info = 264618; !co_wp_turret01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wp_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = co_wp_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret01_mark03 +ids_name = 263619; !co_wp_turret01_mark03_name +ids_info = 264619; !co_wp_turret01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wp_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = co_wp_turret02_mark01_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = co_wp_turret02_mark01_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1250 +energy_damage = 0 +impulse = 12500 + +[Munition] +nickname = co_wp_turret02_mark01_ammo +explosion_arch = co_wp_turret02_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = co_wp_turret02_mark01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret02_mark01 +ids_name = 263620; !co_wp_turret02_mark01_name +ids_info = 264620; !co_wp_turret02_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 3.100000 +projectile_archetype = co_wp_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = co_wp_turret02_mark02_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = co_wp_turret02_mark02_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2250 +energy_damage = 0 +impulse = 22500 + +[Munition] +nickname = co_wp_turret02_mark02_ammo +explosion_arch = co_wp_turret02_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = co_wp_turret02_mark02_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret02_mark02 +ids_name = 263621; !co_wp_turret02_mark02_name +ids_info = 264621; !co_wp_turret02_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1026 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 4.700000 +projectile_archetype = co_wp_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = co_wp_turret02_mark03_motor +lifetime = 5 +accel = 70 +delay = 0 + +[Explosion] +nickname = co_wp_turret02_mark03_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 3000 +energy_damage = 0 +impulse = 30000 + +[Munition] +nickname = co_wp_turret02_mark03_ammo +explosion_arch = co_wp_turret02_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = co_wp_turret02_mark03_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 45 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret02_mark03 +ids_name = 263622; !co_wp_turret02_mark03_name +ids_info = 264622; !co_wp_turret02_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 1923 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40 +toughness = 7.900000 +projectile_archetype = co_wp_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = pi_wp_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 80 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret01_mark01 +ids_name = 263623; !pi_wp_turret01_mark01_name +ids_info = 264623; !pi_wp_turret01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12500 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 10.000000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wp_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = pi_wp_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 500 +energy_damage = 120 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret01_mark02 +ids_name = 263624; !pi_wp_turret01_mark02_name +ids_info = 264624; !pi_wp_turret01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12500 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wp_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Munition] +nickname = pi_wp_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 700 +energy_damage = 180 +weapon_type = W_Pi_Capship +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret01_mark03 +ids_name = 263625; !pi_wp_turret01_mark03_name +ids_info = 264625; !pi_wp_turret01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12500 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wp_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 700 + +[Motor] +nickname = pi_wp_turret02_mark01_motor +lifetime = 5 +accel = 100 +delay = 0 + +[Explosion] +nickname = pi_wp_turret02_mark01_explosion +effect = pi_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 750 +energy_damage = 750 +impulse = 7500 + +[Munition] +nickname = pi_wp_turret02_mark01_ammo +explosion_arch = pi_wp_turret02_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = pi_wp_turret02_mark01_motor +force_gun_ori = false +const_effect = pi_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret02_mark01 +ids_name = 263626; !pi_wp_turret02_mark01_name +ids_info = 264626; !pi_wp_turret02_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12500 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 50 +toughness = 3.100000 +projectile_archetype = pi_wp_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = pi_wp_turret02_mark02_motor +lifetime = 5 +accel = 50 +delay = 0 + +[Explosion] +nickname = pi_wp_turret02_mark02_explosion +effect = pi_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1500 +energy_damage = 1500 +impulse = 15000 + +[Munition] +nickname = pi_wp_turret02_mark02_ammo +explosion_arch = pi_wp_turret02_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = pi_wp_turret02_mark02_motor +force_gun_ori = false +const_effect = pi_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret02_mark02 +ids_name = 263627; !pi_wp_turret02_mark02_name +ids_info = 264627; !pi_wp_turret02_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12500 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 50 +toughness = 4.700000 +projectile_archetype = pi_wp_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = pi_wp_turret02_mark03_motor +lifetime = 5 +accel = 50 +delay = 0 + +[Explosion] +nickname = pi_wp_turret02_mark03_explosion +effect = pi_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 3000 +energy_damage = 3000 +impulse = 30000 + +[Munition] +nickname = pi_wp_turret02_mark03_ammo +explosion_arch = pi_wp_turret02_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 10 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = pi_wp_turret02_mark03_motor +force_gun_ori = false +const_effect = pi_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret02_mark03 +ids_name = 263628; !pi_wp_turret02_mark03_name +ids_info = 264628; !pi_wp_turret02_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 12500 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 50 +toughness = 7.900000 +projectile_archetype = pi_wp_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 400 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = ge_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 81.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_gun_01 +ids_name = 263629; !ge_wps_gun_01_name +ids_info = 264629; !ge_wps_gun_01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = ge_wps_mlauncher_01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ge_wps_mlauncher_01_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 244.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ge_wps_mlauncher_01_ammo +explosion_arch = ge_wps_mlauncher_01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ge_wps_mlauncher_01_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_mlauncher_01 +ids_name = 263630; !ge_wps_mlauncher_01_name +ids_info = 264630; !ge_wps_mlauncher_01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = ge_wps_mlauncher_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = li_wps_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 256 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_gun01_mark01 +ids_name = 263631; !li_wps_gun01_mark01_name +ids_info = 264631; !li_wps_gun01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wps_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = li_wps_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 512 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_gun01_mark02 +ids_name = 263632; !li_wps_gun01_mark02_name +ids_info = 264632; !li_wps_gun01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 3.200000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wps_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = li_wps_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 768 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_gun01_mark03 +ids_name = 263633; !li_wps_gun01_mark03_name +ids_info = 264633; !li_wps_gun01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wps_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = li_wps_mlauncher01_mark01_motor +lifetime = 3 +accel = 200 +delay = 0 + +[Explosion] +nickname = li_wps_mlauncher01_mark01_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 600 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = li_wps_mlauncher01_mark01_ammo +explosion_arch = li_wps_mlauncher01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wps_mlauncher01_mark01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 60 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_mlauncher01_mark01 +ids_name = 263634; !li_wps_mlauncher01_mark01_name +ids_info = 264634; !li_wps_mlauncher01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = li_wps_mlauncher01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = li_wps_mlauncher01_mark02_motor +lifetime = 3 +accel = 200 +delay = 0 + +[Explosion] +nickname = li_wps_mlauncher01_mark02_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 900 +energy_damage = 0 +impulse = 10000 + +[Munition] +nickname = li_wps_mlauncher01_mark02_ammo +explosion_arch = li_wps_mlauncher01_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wps_mlauncher01_mark02_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 90 +max_angular_velocity = 4.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_mlauncher01_mark02 +ids_name = 263635; !li_wps_mlauncher01_mark02_name +ids_info = 264635; !li_wps_mlauncher01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 100 +toughness = 3.100000 +projectile_archetype = li_wps_mlauncher01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = li_wps_mlauncher01_mark03_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = li_wps_mlauncher01_mark03_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 373.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = li_wps_mlauncher01_mark03_ammo +explosion_arch = li_wps_mlauncher01_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = li_wps_mlauncher01_mark03_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_mlauncher01_mark03 +ids_name = 263636; !li_wps_mlauncher01_mark03_name +ids_info = 264636; !li_wps_mlauncher01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 66.699997 +toughness = 3.700000 +projectile_archetype = li_wps_mlauncher01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = br_wps_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_gun01_mark01 +ids_name = 263637; !br_wps_gun01_mark01_name +ids_info = 264637; !br_wps_gun01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wps_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = br_wps_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 158 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_gun01_mark02 +ids_name = 263638; !br_wps_gun01_mark02_name +ids_info = 264638; !br_wps_gun01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 3.200000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wps_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = br_wps_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_gun01_mark03 +ids_name = 263639; !br_wps_gun01_mark03_name +ids_info = 264639; !br_wps_gun01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wps_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = br_wps_mlauncher01_mark01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = br_wps_mlauncher01_mark01_explosion +effect = br_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 244.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_wps_mlauncher01_mark01_ammo +explosion_arch = br_wps_mlauncher01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = br_wps_mlauncher01_mark01_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_mlauncher01_mark01 +ids_name = 263640; !br_wps_mlauncher01_mark01_name +ids_info = 264640; !br_wps_mlauncher01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = br_wps_mlauncher01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = br_wps_mlauncher01_mark02_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = br_wps_mlauncher01_mark02_explosion +effect = br_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 306 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_wps_mlauncher01_mark02_ammo +explosion_arch = br_wps_mlauncher01_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = br_wps_mlauncher01_mark02_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_mlauncher01_mark02 +ids_name = 263641; !br_wps_mlauncher01_mark02_name +ids_info = 264641; !br_wps_mlauncher01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 3.100000 +projectile_archetype = br_wps_mlauncher01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = br_wps_mlauncher01_mark03_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = br_wps_mlauncher01_mark03_explosion +effect = br_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 373.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_wps_mlauncher01_mark03_ammo +explosion_arch = br_wps_mlauncher01_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = br_wps_mlauncher01_mark03_motor +force_gun_ori = false +const_effect = br_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_mlauncher01_mark03 +ids_name = 263642; !br_wps_mlauncher01_mark03_name +ids_info = 264642; !br_wps_mlauncher01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 3.700000 +projectile_archetype = br_wps_mlauncher01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ku_wps_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_gun01_mark01 +ids_name = 263643; !ku_wps_gun01_mark01_name +ids_info = 264643; !ku_wps_gun01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wps_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ku_wps_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 158 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_gun01_mark02 +ids_name = 263644; !ku_wps_gun01_mark02_name +ids_info = 264644; !ku_wps_gun01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 3.200000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wps_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ku_wps_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_gun01_mark03 +ids_name = 263645; !ku_wps_gun01_mark03_name +ids_info = 264645; !ku_wps_gun01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wps_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = ku_wps_mlauncher01_mark01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ku_wps_mlauncher01_mark01_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 244.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_wps_mlauncher01_mark01_ammo +explosion_arch = ku_wps_mlauncher01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ku_wps_mlauncher01_mark01_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_mlauncher01_mark01 +ids_name = 263646; !ku_wps_mlauncher01_mark01_name +ids_info = 264646; !ku_wps_mlauncher01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = ku_wps_mlauncher01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = ku_wps_mlauncher01_mark02_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ku_wps_mlauncher01_mark02_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 306 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_wps_mlauncher01_mark02_ammo +explosion_arch = ku_wps_mlauncher01_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ku_wps_mlauncher01_mark02_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_mlauncher01_mark02 +ids_name = 263647; !ku_wps_mlauncher01_mark02_name +ids_info = 264647; !ku_wps_mlauncher01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 3.100000 +projectile_archetype = ku_wps_mlauncher01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = ku_wps_mlauncher01_mark03_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = ku_wps_mlauncher01_mark03_explosion +effect = ku_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 373.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_wps_mlauncher01_mark03_ammo +explosion_arch = ku_wps_mlauncher01_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = ku_wps_mlauncher01_mark03_motor +force_gun_ori = false +const_effect = ku_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_mlauncher01_mark03 +ids_name = 263648; !ku_wps_mlauncher01_mark03_name +ids_info = 264648; !ku_wps_mlauncher01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 66.699997 +toughness = 3.700000 +projectile_archetype = ku_wps_mlauncher01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = rh_wps_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_gun01_mark01 +ids_name = 263649; !rh_wps_gun01_mark01_name +ids_info = 264649; !rh_wps_gun01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wps_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = rh_wps_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 158 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_gun01_mark02 +ids_name = 263650; !rh_wps_gun01_mark02_name +ids_info = 264650; !rh_wps_gun01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 3.200000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wps_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = rh_wps_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_gun01_mark03 +ids_name = 263651; !rh_wps_gun01_mark03_name +ids_info = 264651; !rh_wps_gun01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wps_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = rh_wps_mlauncher01_mark01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = rh_wps_mlauncher01_mark01_explosion +effect = rh_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 244.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_wps_mlauncher01_mark01_ammo +explosion_arch = rh_wps_mlauncher01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = rh_wps_mlauncher01_mark01_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_mlauncher01_mark01 +ids_name = 263652; !rh_wps_mlauncher01_mark01_name +ids_info = 264652; !rh_wps_mlauncher01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = rh_wps_mlauncher01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = rh_wps_mlauncher01_mark02_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = rh_wps_mlauncher01_mark02_explosion +effect = rh_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 306 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_wps_mlauncher01_mark02_ammo +explosion_arch = rh_wps_mlauncher01_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = rh_wps_mlauncher01_mark02_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_mlauncher01_mark02 +ids_name = 263653; !rh_wps_mlauncher01_mark02_name +ids_info = 264653; !rh_wps_mlauncher01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 66.699997 +toughness = 3.100000 +projectile_archetype = rh_wps_mlauncher01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = rh_wps_mlauncher01_mark03_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = rh_wps_mlauncher01_mark03_explosion +effect = rh_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 373.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_wps_mlauncher01_mark03_ammo +explosion_arch = rh_wps_mlauncher01_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = rh_wps_mlauncher01_mark03_motor +force_gun_ori = false +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_mlauncher01_mark03 +ids_name = 263654; !rh_wps_mlauncher01_mark03_name +ids_info = 264654; !rh_wps_mlauncher01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 66.699997 +toughness = 3.700000 +projectile_archetype = rh_wps_mlauncher01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = co_wps_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_gun01_mark01 +ids_name = 263655; !co_wps_gun01_mark01_name +ids_info = 264655; !co_wps_gun01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 2.000000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wps_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = co_wps_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 158 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_gun01_mark02 +ids_name = 263656; !co_wps_gun01_mark02_name +ids_info = 264656; !co_wps_gun01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 3.200000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wps_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = co_wps_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263.500000 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_gun01_mark03 +ids_name = 263657; !co_wps_gun01_mark03_name +ids_info = 264657; !co_wps_gun01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wps_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = co_wps_mlauncher01_mark01_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = co_wps_mlauncher01_mark01_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 244.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = co_wps_mlauncher01_mark01_ammo +explosion_arch = co_wps_mlauncher01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = co_wps_mlauncher01_mark01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_mlauncher01_mark01 +ids_name = 263658; !co_wps_mlauncher01_mark01_name +ids_info = 264658; !co_wps_mlauncher01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = co_wps_mlauncher01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = co_wps_mlauncher01_mark02_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = co_wps_mlauncher01_mark02_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 306 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = co_wps_mlauncher01_mark02_ammo +explosion_arch = co_wps_mlauncher01_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = co_wps_mlauncher01_mark02_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_mlauncher01_mark02 +ids_name = 263659; !co_wps_mlauncher01_mark02_name +ids_info = 264659; !co_wps_mlauncher01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 66.699997 +toughness = 3.100000 +projectile_archetype = co_wps_mlauncher01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = co_wps_mlauncher01_mark03_motor +lifetime = 1.875000 +accel = 71.111099 +delay = 0 + +[Explosion] +nickname = co_wps_mlauncher01_mark03_explosion +effect = li_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 373.500000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = co_wps_mlauncher01_mark03_ammo +explosion_arch = co_wps_mlauncher01_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = co_wps_mlauncher01_mark03_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 35 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_mlauncher01_mark03 +ids_name = 263660; !co_wps_mlauncher01_mark03_name +ids_info = 264660; !co_wps_mlauncher01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 66.699997 +toughness = 3.700000 +projectile_archetype = co_wps_mlauncher01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = pi_wps_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 220 +energy_damage = 22 +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_gun01_mark01 +ids_name = 263661; !pi_wps_gun01_mark01_name +ids_info = 264661; !pi_wps_gun01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 6576 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 2.000000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wps_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = pi_wps_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 440 +energy_damage = 44 +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_gun01_mark02 +ids_name = 263662; !pi_wps_gun01_mark02_name +ids_info = 264662; !pi_wps_gun01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 12312 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 3.200000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wps_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = pi_wps_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 880 +energy_damage = 88 +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_gun01_mark03 +ids_name = 263663; !pi_wps_gun01_mark03_name +ids_info = 264663; !pi_wps_gun01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 23076 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 1000 +toughness = 5.300000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wps_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = pi_wps_mlauncher01_mark01_motor +lifetime = 4 +accel = 75 +delay = 0 + +[Explosion] +nickname = pi_wps_mlauncher01_mark01_explosion +effect = pi_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 800 +energy_damage = 400 +impulse = 8000 + +[Munition] +nickname = pi_wps_mlauncher01_mark01_ammo +explosion_arch = pi_wps_mlauncher01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = pi_wps_mlauncher01_mark01_motor +force_gun_ori = false +const_effect = pi_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 60 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_mlauncher01_mark01 +ids_name = 263664; !pi_wps_mlauncher01_mark01_name +ids_info = 264664; !pi_wps_mlauncher01_mark01_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 400 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = pi_wps_mlauncher01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = pi_wps_mlauncher01_mark02_motor +lifetime = 5 +accel = 75 +delay = 0 + +[Explosion] +nickname = pi_wps_mlauncher01_mark02_explosion +effect = pi_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1200 +energy_damage = 600 +impulse = 12000 + +[Munition] +nickname = pi_wps_mlauncher01_mark02_ammo +explosion_arch = pi_wps_mlauncher01_mark02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = pi_wps_mlauncher01_mark02_motor +force_gun_ori = false +const_effect = pi_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 60 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_mlauncher01_mark02 +ids_name = 263665; !pi_wps_mlauncher01_mark02_name +ids_info = 264665; !pi_wps_mlauncher01_mark02_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 548 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 100 +toughness = 3.100000 +projectile_archetype = pi_wps_mlauncher01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = pi_wps_mlauncher01_mark03_motor +lifetime = 6 +accel = 75 +delay = 0 + +[Explosion] +nickname = pi_wps_mlauncher01_mark03_explosion +effect = pi_missile01_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1600 +energy_damage = 800 +impulse = 16000 + +[Munition] +nickname = pi_wps_mlauncher01_mark03_ammo +explosion_arch = pi_wps_mlauncher01_mark03_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +detonation_dist = 2 +lifetime = 15 +Motor = pi_wps_mlauncher01_mark03_motor +force_gun_ori = false +const_effect = pi_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 60 +max_angular_velocity = 3.110710 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_mlauncher01_mark03 +ids_name = 263666; !pi_wps_mlauncher01_mark03_name +ids_info = 264666; !pi_wps_mlauncher01_mark03_info +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 750 +explosion_resistance = 0.750000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 100 +toughness = 3.700000 +projectile_archetype = pi_wps_mlauncher01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = lair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 176.699997 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2.650000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lair_turret01 +ids_name = 263667; !lair_turret01_name +ids_info = 264667; !lair_turret01_info +DA_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.750000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.170000 +muzzle_velocity = 1509.400024 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 1200 + +[Munition] +nickname = lair_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 88.300003 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2.650000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lair_turret02 +ids_name = 263668; !lair_turret02_name +ids_info = 264668; !lair_turret02_info +DA_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 50580 +explosion_resistance = 0.750000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.170000 +muzzle_velocity = 1509.400024 +toughness = 5.300000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lair_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 1200 + +[Munition] +nickname = bund_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 65 +energy_damage = 0 +weapon_type = Rh_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bund_gun01_mark01 +ids_name = 459029; !bund_gun01_mark01_name +ids_info = 459030; !bund_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 79 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 5.271259 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = bund_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = bund_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 100 +energy_damage = 0 +weapon_type = Rh_Tachyon02 +one_shot_sound = fire_tachyon4 +munition_hit_effect = rh_tachyon_02_impact +const_effect = rh_tachyon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bund_gun01_mark02 +ids_name = 459031; !bund_gun01_mark02_name +ids_info = 459032; !bund_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2300 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 122 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 8.192593 +flash_particle_name = rh_tachyon_02_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = bund_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = bund_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 135 +energy_damage = 0 +weapon_type = Rh_Tachyon03 +one_shot_sound = fire_tachyon4 +munition_hit_effect = rh_tachyon_03_impact +const_effect = rh_tachyon_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bund_gun01_mark03 +ids_name = 459033; !bund_gun01_mark03_name +ids_info = 459034; !bund_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 165 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 11.172000 +flash_particle_name = rh_tachyon_03_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = bund_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = bund_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = Rh_Photon01 +one_shot_sound = fire_photon1 +munition_hit_effect = rh_tachyon_01_impact +const_effect = bund_photon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bund_gun02_mark01 +ids_name = 459035; !bund_gun02_mark01_name +ids_info = 459036; !bund_gun02_mark01_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 36 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 5.013778 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = bund_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = bund_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 46 +energy_damage = 0 +weapon_type = Rh_Photon02 +one_shot_sound = fire_photon2 +munition_hit_effect = rh_tachyon_02_impact +const_effect = bund_photon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bund_gun02_mark02 +ids_name = 459037; !bund_gun02_mark02_name +ids_info = 459038; !bund_gun02_mark02_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2300 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 59 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 8.116444 +flash_particle_name = rh_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bund_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = bund_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 63 +energy_damage = 0 +weapon_type = Rh_Photon03 +one_shot_sound = fire_photon3 +munition_hit_effect = rh_tachyon_03_impact +const_effect = bund_photon_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bund_gun02_mark03 +ids_name = 459039; !bund_gun02_mark03_name +ids_info = 459040; !bund_gun02_mark03_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 82 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 11.340000 +flash_particle_name = rh_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bund_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = lsf_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light01 +munition_hit_effect = mass_hit_light01 +const_effect = lsf_gun01_mark01_proj +lifetime = 0.400000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lsf_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light02 +munition_hit_effect = mass_hit_light02 +const_effect = lsf_gun01_mark02_proj +lifetime = 0.400000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lsf_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 50 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light03 +munition_hit_effect = mass_hit_light03 +const_effect = lsf_gun01_mark03_proj +lifetime = 0.400000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lsf_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2 +energy_damage = 128 +weapon_type = Li_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lsf_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 384 +weapon_type = Li_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 0.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lsf_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 256 +weapon_type = Li_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 0.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lsf_gun01_mark01 +ids_name = 459003; !lsf_gun01_mark01_name +ids_info = 459004; !lsf_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 19 +refire_delay = 0.062500 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 2.176000 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = lsf_gun01_mark02 +ids_name = 459005; !lsf_gun01_mark02_name +ids_info = 459006; !lsf_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2300 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 25 +refire_delay = 0.062500 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 2.901333 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = lsf_gun01_mark03 +ids_name = 459007; !lsf_gun01_mark03_name +ids_info = 459008; !lsf_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 31 +refire_delay = 0.062500 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 3.989333 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = lsf_gun02_mark01 +ids_name = 459009; !lsf_gun02_mark01_name +ids_info = 459010; !lsf_gun02_mark01_info +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 59 +refire_delay = 0.500000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 4.447778 +flash_particle_name = li_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = lsf_gun02_mark02 +ids_name = 459011; !lsf_gun02_mark02_name +ids_info = 459012; !lsf_gun02_mark02_info +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 89 +refire_delay = 0.500000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 6.671667 +flash_particle_name = li_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = lsf_gun02_mark03 +ids_name = 459013; !lsf_gun02_mark03_name +ids_info = 459014; !lsf_gun02_mark03_info +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 118 +refire_delay = 0.500000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 8.895556 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = lsf_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 70 +energy_damage = 0 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = li_plasma_01_impact +const_effect = lsf_gun03_mark01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lsf_gun03_mark01 +ids_name = 459015; !lsf_gun03_mark01_name +ids_info = 459016; !lsf_gun03_mark01_info +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 78 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 5.244296 +flash_particle_name = br_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = lsf_gun03_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 105 +energy_damage = 0 +weapon_type = Li_Ionlance02 +one_shot_sound = fire_tachyon2 +munition_hit_effect = li_plasma_02_impact +const_effect = lsf_gun03_mark02_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lsf_gun03_mark02 +ids_name = 459017; !lsf_gun03_mark02_name +ids_info = 459018; !lsf_gun03_mark02_info +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2300 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 122 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 8.234074 +flash_particle_name = br_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun03_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = lsf_gun03_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 140 +energy_damage = 0 +weapon_type = Li_Ionlance03 +one_shot_sound = fire_tachyon4 +munition_hit_effect = li_plasma_03_impact +const_effect = lsf_gun03_mark03_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lsf_gun03_mark03 +ids_name = 459019; !lsf_gun03_mark03_name +ids_info = 459020; !lsf_gun03_mark03_info +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 167 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 11.340000 +flash_particle_name = br_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun03_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = xeno_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = Pi_Antimatter01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = pi_photon_01_impact +const_effect = xeno_gun01_mark01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = xeno_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = Pi_Antimatter02 +one_shot_sound = fire_tachyon3 +munition_hit_effect = pi_photon_01_impact +const_effect = xeno_gun01_mark01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = xeno_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = Pi_Antimatter03 +one_shot_sound = fire_tachyon3 +munition_hit_effect = pi_photon_01_impact +const_effect = xeno_gun01_mark01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = xeno_gun01_mark01 +ids_name = 459049; !xeno_gun01_mark01_name +ids_info = 459050; !xeno_gun01_mark01_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 45 +refire_delay = 0.500000 +muzzle_velocity = 550 +use_animation = Sc_fire +toughness = 2.591111 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash01 +projectile_archetype = xeno_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = xeno_gun01_mark02 +ids_name = 459051; !xeno_gun01_mark02_name +ids_info = 459052; !xeno_gun01_mark02_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2200 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 45 +refire_delay = 0.250000 +muzzle_velocity = 550 +use_animation = Sc_fire +toughness = 5.231111 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash02 +projectile_archetype = xeno_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = xeno_gun01_mark03 +ids_name = 459053; !xeno_gun01_mark03_name +ids_info = 459054; !xeno_gun01_mark03_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2400 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 45 +refire_delay = 0.125000 +muzzle_velocity = 550 +use_animation = Sc_fire +toughness = 10.560000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = xeno_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = xeno_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56 +energy_damage = 0 +weapon_type = Pi_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 0.786667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = xeno_gun02_mark01 +ids_name = 459055; !xeno_gun02_mark01_name +ids_info = 459056; !xeno_gun02_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 44 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 3.113104 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = xeno_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = xeno_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 72 +energy_damage = 0 +weapon_type = Pi_Particle02 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 0.786667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = xeno_gun02_mark02 +ids_name = 459057; !xeno_gun02_mark02_name +ids_info = 459058; !xeno_gun02_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2200 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 60 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 4.189963 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = xeno_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = xeno_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 88 +energy_damage = 0 +weapon_type = Pi_Particle03 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 0.786667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = xeno_gun02_mark03 +ids_name = 459059; !xeno_gun02_mark03_name +ids_info = 459060; !xeno_gun02_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2400 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 76 +refire_delay = 0.250000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 5.286402 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = xeno_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +; ===================== +; Liberty Rogue Guns! +; ===================== + +; =========== +; Scythe 1's +; =========== + +[Munition] +nickname = lr_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 2 +weapon_type = Pi_Antimatter01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lr_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 3 +weapon_type = Pi_Antimatter01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lr_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 4 +weapon_type = Pi_Antimatter02 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lr_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56 +energy_damage = 5 +weapon_type = Pi_Antimatter02 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lr_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 64 +energy_damage = 6 +weapon_type = Pi_Antimatter03 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = lr_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 72 +energy_damage = 7 +weapon_type = Pi_Antimatter03 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lr_gun01_mark01 +ids_name = 459115; !lr_gun01_mark01_name +ids_info = 459116; !lr_gun01_mark01_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 51 +refire_delay = 0.125000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 5.990400 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash01 +projectile_archetype = lr_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = lr_gun01_mark02 +ids_name = 459117; !lr_gun01_mark02_name +ids_info = 459118; !lr_gun01_mark02_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1900 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 65 +refire_delay = 0.125000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 7.740681 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash02 +projectile_archetype = lr_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = lr_gun01_mark03 +ids_name = 459119; !lr_gun01_mark03_name +ids_info = 459120; !lr_gun01_mark03_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1800 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 80 +refire_delay = 0.125000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 9.737481 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = lr_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = lr_gun01_mark04 +ids_name = 459121; !lr_gun01_mark04_name +ids_info = 459122; !lr_gun01_mark04_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1700 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 95 +refire_delay = 0.125000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 11.537067 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = lr_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = lr_gun01_mark05 +ids_name = 459123; !lr_gun01_mark05_name +ids_info = 459124; !lr_gun01_mark05_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 111 +refire_delay = 0.125000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 13.681778 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = lr_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = lr_gun01_mark06 +ids_name = 459125; !lr_gun01_mark06_name +ids_info = 459126; !lr_gun01_mark06_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 126 +refire_delay = 0.125000 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 15.530667 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = lr_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = lr_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 57 +energy_damage = 0 +weapon_type = Pi_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 12 +volume = 0.000100 + +[Gun] +nickname = lr_gun02_mark01 +ids_name = 459127; !lr_gun02_mark01_name +ids_info = 459128; !lr_gun02_mark01_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4000 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 81 +refire_delay = 0.250000 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 5.386667 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = lr_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80 +energy_damage = 0 +weapon_type = Pi_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 17 +volume = 0.000100 + +[Gun] +nickname = lr_gun02_mark02 +ids_name = 459129; !lr_gun02_mark02_name +ids_info = 459130; !lr_gun02_mark02_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3800 +explosion_resistance = 2.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 116 +refire_delay = 0.250000 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 7.631111 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = lr_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +weapon_type = Pi_Particle02 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 1.25 +force_gun_ori = false +mass = 22 +volume = 0.000100 + +[Gun] +nickname = lr_gun02_mark03 +ids_name = 459131; !lr_gun02_mark03_name +ids_info = 459132; !lr_gun02_mark03_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3600 +explosion_resistance = 2.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 151 +refire_delay = 0.250000 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 9.973333 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = lr_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 125 +energy_damage = 0 +weapon_type = Pi_Particle02 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 1.25 +force_gun_ori = false +mass = 27 +volume = 0.000100 + +[Gun] +nickname = lr_gun02_mark04 +ids_name = 459133; !lr_gun02_mark04_name +ids_info = 459134; !lr_gun02_mark04_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3400 +explosion_resistance = 2.6 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 185 +refire_delay = 0.250000 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 12.240000 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = lr_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 147 +energy_damage = 0 +weapon_type = Pi_Particle03 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 1.25 +force_gun_ori = false +mass = 32 +volume = 0.000100 + +[Gun] +nickname = lr_gun02_mark05 +ids_name = 459135; !lr_gun02_mark05_name +ids_info = 459136; !lr_gun02_mark05_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3200 +explosion_resistance = 2.8 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 221 +refire_delay = 0.250000 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 14.648889 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 60, 100 + +; =========== +; Reaper 6's +; =========== + +[Munition] +nickname = lr_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 170 +energy_damage = 0 +weapon_type = Pi_Particle03 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 1.25 +force_gun_ori = false +mass = 37 +volume = 0.000100 + +[Gun] +nickname = lr_gun02_mark06 +ids_name = 459137; !lr_gun02_mark06_name +ids_info = 459138; !lr_gun02_mark06_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 3.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 255 +refire_delay = 0.250000 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 16.937778 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 80 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = lr_missile01_motor +lifetime = 3.500000 +accel = 200.000000 +delay = 0 + +[Explosion] +nickname = lr_missile01_explosion +effect = li_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 150 +hull_damage = 1 +energy_damage = 50 +impulse = 0 + +[Gun] +nickname = lr_missile01 +ids_name = 459061; !lr_missile01_name +ids_info = 459062; !lr_missile01_info +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = lr_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = lr_missile02_motor +lifetime = 1.000000 +accel = 150.000000 +delay = 0.25 + +[Explosion] +nickname = lr_missile02_explosion +effect = li_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1000 +energy_damage = 0 +impulse = 1000 + +[Gun] +nickname = lr_missile02 +ids_name = 459065; !lr_missile02_name +ids_info = 459066; !lr_missile02_info +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = lr_missile02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +; ====================== +; Red Hessian Weaponry +; ====================== + +; ================= +; Eviscerator 1's +; ================= + +[Munition] +nickname = red_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 45 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_red_cannon +munition_hit_effect = pi_particle_01_impact +const_effect = sp_annihilator_01_proj +lifetime = 0.5 +force_gun_ori = false +mass = 50 +volume = 0.000100 + +[Munition] +nickname = red_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_red_cannon +munition_hit_effect = pi_particle_01_impact +const_effect = sp_annihilator_01_proj +lifetime = 0.6 +force_gun_ori = false +mass = 50 +volume = 0.000100 + +[Munition] +nickname = red_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 75 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_red_cannon +munition_hit_effect = pi_particle_02_impact +const_effect = sp_annihilator_01_proj +lifetime = 0.7 +force_gun_ori = false +mass = 50 +volume = 0.000100 + +[Munition] +nickname = red_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 90 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_red_cannon +munition_hit_effect = pi_particle_02_impact +const_effect = sp_annihilator_01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 50 +volume = 0.000100 + +[Munition] +nickname = red_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 105 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_red_cannon +munition_hit_effect = pi_particle_03_impact +const_effect = sp_annihilator_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 50 +volume = 0.000100 + +[Munition] +nickname = red_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120 +energy_damage = 0 +weapon_type = Pi_Cannon +one_shot_sound = fire_red_cannon +munition_hit_effect = pi_particle_03_impact +const_effect = sp_annihilator_01_proj +lifetime = 1.0 +force_gun_ori = false +mass = 50 +volume = 0.000100 + +[Gun] +nickname = red_gun01_mark01 +ids_name = 459283; !red_gun01_mark01_name +ids_info = 459284; !red_gun01_mark01_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 73 +refire_delay = 0.166667 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 3.320000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = antimatter_flash01 +projectile_archetype = red_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun01_mark02 +ids_name = 459285; !red_gun01_mark02_name +ids_info = 459286; !red_gun01_mark02_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1900 +explosion_resistance = 2.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 98 +refire_delay = 0.166667 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 5.312000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = antimatter_flash02 +projectile_archetype = red_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun01_mark03 +ids_name = 459287; !red_gun01_mark03_name +ids_info = 459288; !red_gun01_mark03_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1800 +explosion_resistance = 2.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 124 +refire_delay = 0.166667 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 7.746667 +flash_particle_name = pi_neutron_02_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun01_mark04 +ids_name = 459289; !red_gun01_mark04_name +ids_info = 459290; !red_gun01_mark04_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1700 +explosion_resistance = 2.6 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 151 +refire_delay = 0.166667 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 10.624000 +flash_particle_name = pi_neutron_02_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun01_mark05 +ids_name = 459291; !red_gun01_mark05_name +ids_info = 459292; !red_gun01_mark05_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 2.8 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 178 +refire_delay = 0.166667 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 13.944000 +flash_particle_name = pi_neutron_03_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun01_mark06 +ids_name = 459293; !red_gun01_mark06_name +ids_info = 459294; !red_gun01_mark06_info +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 3.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 206 +refire_delay = 0.166667 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 17.706667 +flash_particle_name = pi_neutron_03_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ============ +; Mauler 1's +; ============ + +[Munition] +nickname = red_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = Pi_Particle01 +one_shot_sound = fire_red_cannon2 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_cannon_01_proj +lifetime = 0.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = red_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = Pi_Particle01 +one_shot_sound = fire_red_cannon2 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_cannon_01_proj +lifetime = 0.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = red_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = Pi_Particle02 +one_shot_sound = fire_red_cannon2 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_cannon_02_proj +lifetime = 0.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = red_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 45 +energy_damage = 0 +weapon_type = Pi_Particle02 +one_shot_sound = fire_red_cannon2 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_cannon_02_proj +lifetime = 0.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = red_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 0 +weapon_type = Pi_Particle03 +one_shot_sound = fire_red_cannon2 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_cannon_03_proj +lifetime = 0.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = red_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = Pi_Particle03 +one_shot_sound = fire_red_cannon2 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_cannon_03_proj +lifetime = 0.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = red_gun02_mark01 +ids_name = 459295; !red_gun02_mark01_name +ids_info = 459296; !red_gun02_mark01_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 43 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 6.060000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash01 +projectile_archetype = red_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun02_mark02 +ids_name = 459297; !red_gun02_mark02_name +ids_info = 459298; !red_gun02_mark02_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3800 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 58 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 8.080000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash02 +projectile_archetype = red_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun02_mark03 +ids_name = 459299; !red_gun02_mark03_name +ids_info = 459300; !red_gun02_mark03_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3600 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 73 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 10.200000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun02_mark04 +ids_name = 459301; !red_gun02_mark04_name +ids_info = 459302; !red_gun02_mark04_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3400 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 87 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 12.240000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun02_mark05 +ids_name = 459303; !red_gun02_mark05_name +ids_info = 459304; !red_gun02_mark05_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3200 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 103 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 14.420000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = red_gun02_mark06 +ids_name = 459305; !red_gun02_mark06_name +ids_info = 459306; !red_gun02_mark06_info +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 117 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 16.480000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = antimatter_flash03 +projectile_archetype = red_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Motor] +nickname = red_missile01_motor +lifetime = 3.500000 +accel = 200.000000 +delay = 0 + +[Explosion] +nickname = red_missile01_explosion +effect = li_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 150 +hull_damage = 1 +energy_damage = 50 +impulse = 0 + +[Gun] +nickname = red_missile01 +ids_name = 459433; !red_missile01_name +ids_info = 459434; !red_missile01_info +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = red_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = red_missile02_motor +lifetime = 1.000000 +accel = 150.000000 +delay = 0.25 + +[Explosion] +nickname = red_missile02_explosion +effect = li_missile02_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1000 +energy_damage = 0 +impulse = 1000 + +[Gun] +nickname = red_missile02 +ids_name = 459437; !red_missile02_name +ids_info = 459438; !red_missile02_info +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = red_missile02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = lsf_msl01_mk01_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = lsf_msl01_mk01_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 300 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = lsf_msl01_mk01 +ids_name = 459175; !lsf_msl01_mk01_name +ids_info = 459176; !lsf_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50.000000 +toughness = 2.400000 +projectile_archetype = lsf_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = lsf_msl01_mk02_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = lsf_msl01_mk02_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 300 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = lsf_msl01_mk02 +ids_name = 459179; !lsf_msl01_mk02_name +ids_info = 459180; !lsf_msl01_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = lsf_msl01_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = lsf_msl02_mk01_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = lsf_msl02_mk01_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 700 +energy_damage = 0 +impulse = 4500 + +[Gun] +nickname = lsf_msl02_mk01 +ids_name = 459183; !lsf_msl02_mk01_name +ids_info = 459184; !lsf_msl02_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50.000000 +toughness = 4.800000 +projectile_archetype = lsf_msl02_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = lsf_msl02_mk02_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = lsf_msl02_mk02_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 700 +energy_damage = 0 +impulse = 4500 + +[Gun] +nickname = lsf_msl02_mk02 +ids_name = 459187; !lsf_msl02_mk02_name +ids_info = 459188; !lsf_msl02_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 4.800000 +projectile_archetype = lsf_msl02_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = xeno_msl01_mk01_motor +lifetime = 3.5 +accel = 100 +delay = 0 + +[Explosion] +nickname = xeno_msl01_mk01_explosion +effect = explosion_xeno_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 300 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = xeno_msl01_mk01 +ids_name = 459207; !xeno_msl01_mk01_name +ids_info = 459208; !xeno_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = xeno_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = xeno_msl01_mk02_motor +lifetime = 3.5 +accel = 100 +delay = 0 + +[Explosion] +nickname = xeno_msl01_mk02_explosion +effect = explosion_xeno_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 300 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = xeno_msl01_mk02 +ids_name = 459211; !xeno_msl01_mk02_name +ids_info = 459212; !xeno_msl01_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = xeno_msl01_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = bund_msl01_mk01_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = bund_msl01_mk01_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 300 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = bund_msl01_mk01 +ids_name = 459191; !bund_msl01_mk01_name +ids_info = 459192; !bund_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.000000 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = bund_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = bund_msl01_mk02_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = bund_msl01_mk02_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 300 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = bund_msl01_mk02 +ids_name = 459195; !bund_msl01_mk02_name +ids_info = 459196; !bund_msl01_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = bund_msl01_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = bund_msl02_mk01_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = bund_msl02_mk01_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 700 +energy_damage = 0 +impulse = 4500 + +[Gun] +nickname = bund_msl02_mk01 +ids_name = 459199; !bund_msl02_mk01_name +ids_info = 459200; !bund_msl02_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50.000000 +toughness = 4.800000 +projectile_archetype = bund_msl02_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = bund_msl02_mk02_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = bund_msl02_mk02_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 700 +energy_damage = 0 +impulse = 4500 + +[Gun] +nickname = bund_msl02_mk02 +ids_name = 459203; !bund_msl02_mk02_name +ids_info = 459204; !bund_msl02_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 4.800000 +projectile_archetype = bund_msl02_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fng_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 20 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_01_impact +const_effect = sp_annihilator_03_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fng_gun +ids_name = 459069; !fng_gun_name +ids_info = 459070; !fng_gun_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 70 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 4.800000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fng_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ========================= +; Liberty Devistator A's +; ========================= + +[Munition] +nickname = li_n_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 50 +weapon_type = W_Li_Siegegun +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_seigegun_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun01_mark01 +ids_name = 459073; !li_n_gun01_mark01_name +ids_info = 459074; !li_n_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 257 +refire_delay = 0.500000 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 13.729185 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ========================= +; Liberty Devistator B's +; ========================= + +[Munition] +nickname = li_n_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 580 +energy_damage = 100 +weapon_type = W_Li_Siegegun +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_seigegun_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun01_mark02 +ids_name = 459075; !li_n_gun01_mark02_name +ids_info = 459076; !li_n_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2600 +explosion_resistance = 2.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 514 +refire_delay = 0.500000 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 27.458370 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ========================= +; Liberty Devistator C's +; ========================= + +[Munition] +nickname = li_n_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1100 +energy_damage = 200 +weapon_type = W_Li_Siegegun +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_seigegun_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun01_mark03 +ids_name = 459077; !li_n_gun01_mark03_name +ids_info = 459078; !li_n_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2200 +explosion_resistance = 3.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 1027 +refire_delay = 0.500000 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 54.916741 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ========================== +; Liberty Navy Avenger's +; ========================== + +; Avenger A's + +[Munition] +nickname = li_n_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 3 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun02_mark01 +ids_name = 459079; !li_n_gun02_mark01_name +ids_info = 459080; !li_n_gun02_mark01_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 42 +refire_delay = 0.125000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 7.319704 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Avenger B's + +[Munition] +nickname = li_n_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 4 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun02_mark02 +ids_name = 459081; !li_n_gun02_mark02_name +ids_info = 459082; !li_n_gun02_mark02_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2900 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 53 +refire_delay = 0.125000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 8.783644 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Avenger C's + +[Munition] +nickname = li_n_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56 +energy_damage = 8 +weapon_type = Li_Ionlance02 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun02_mark03 +ids_name = 459083; !li_n_gun02_mark03_name +ids_info = 459084; !li_n_gun02_mark03_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 63 +refire_delay = 0.125000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 10.459970 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Avenger D's + +[Munition] +nickname = li_n_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 64 +energy_damage = 12 +weapon_type = Li_Ionlance02 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun02_mark04 +ids_name = 459085; !li_n_gun02_mark04_name +ids_info = 459086; !li_n_gun02_mark04_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2700 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 74 +refire_delay = 0.125000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 11.954252 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Avenger E's + +[Munition] +nickname = li_n_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 72 +energy_damage = 15 +weapon_type = Li_Ionlance03 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_05_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun02_mark05 +ids_name = 459087; !li_n_gun02_mark05_name +ids_info = 459088; !li_n_gun02_mark05_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2600 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 84 +refire_delay = 0.125000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 13.721600 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Avenger F's + +[Munition] +nickname = li_n_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80 +energy_damage = 18 +weapon_type = Li_Ionlance03 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_06_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun02_mark06 +ids_name = 459089; !li_n_gun02_mark06_name +ids_info = 459090; !li_n_gun02_mark06_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 95 +refire_delay = 0.125000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 15.246222 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + + +; ======================= +; Raptor A Mini-Gun Ammo +; ======================= + +[Munition] +nickname = li_n_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 50 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light03 +munition_hit_effect = mass_hit_light03 +const_effect = lsf_gun01_mark03_proj +lifetime = 0.450000 +force_gun_ori = false +mass = 40 +volume = 0.000100 + +[Gun] +nickname = li_n_gun03_mark01 +ids_name = 459091; !li_n_gun03_mark01_name +ids_info = 459092; !li_n_gun03_mark01_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1250 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 32 +refire_delay = 0.062500 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 4.053333 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +; ==================== +; Raptor B Mini-Gun +; ==================== + +[Munition] +nickname = li_n_gun03_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 100 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light03 +munition_hit_effect = mass_hit_light03 +const_effect = lsf_gun01_mark03_proj +lifetime = 0.450000 +force_gun_ori = false +mass = 40 +volume = 0.000100 + +[Gun] +nickname = li_n_gun03_mark02 +ids_name = 459093; !li_n_gun03_mark02_name +ids_info = 459094; !li_n_gun03_mark02_info +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1750 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 64 +refire_delay = 0.062500 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 8.106667 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun03_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +; ================================= +; DESTABILZER AMMO / PROJECTILE A +; ================================= + +[Munition] +nickname = li_n_gun04_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 128 +weapon_type = Li_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.450000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +; ==================== +; DESTABILIZER A +; ==================== + +[Gun] +nickname = li_n_gun04_mark01 +ids_name = 459095; !li_n_gun04_mark01_name +ids_info = 459096; !li_n_gun04_mark01_info +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 105 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 5.797600 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun04_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ================================= +; DESTABILZER AMMO / PROJECTILE B +; ================================= + +[Munition] +nickname = li_n_gun04_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 256 +weapon_type = Li_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.450000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +; ==================== +; DESTABILIZER B +; ==================== + +[Gun] +nickname = li_n_gun04_mark02 +ids_name = 459097; !li_n_gun04_mark02_name +ids_info = 459098; !li_n_gun04_mark02_info +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 202 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 11.327200 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun04_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Motor] +nickname = li_n_gun05_mark01_motor +lifetime = 1.0 +accel = 200 +delay = 0 + +[Explosion] +nickname = li_n_gun05_mark01_explosion +effect = explosion_li_n_gun05 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 32 +hull_damage = 2000 +energy_damage = 2000 +impulse = 0 + +[Munition] +nickname = li_n_gun05_mark01_ammo +explosion_arch = li_n_gun05_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 1000000 +one_shot_sound = fire_li_n_gun05 +detonation_dist = 8 +lifetime = 4 +Motor = li_n_gun05_mark01_motor +force_gun_ori = false +const_effect = li_flakcannon01_proj +weapon_type = W_Noshield +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1500 +max_angular_velocity = 0.000000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100 +volume = 0.000100 + +[Gun] +nickname = li_n_gun05_mark01 +ids_name = 459171; !li_n_gun05_mark01_name +ids_info = 459172; !li_n_gun05_mark01_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 2.0 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 2039 +refire_delay = 3.000000 +muzzle_velocity = 250 +toughness = 47.381333 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun05_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_n_gun06_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80 +energy_damage = 5 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_particle5 +munition_hit_effect = li_laser_01_impact +const_effect = li_gun06_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun06_mark01 +ids_name = 459041; !li_n_gun06_mark01_name +ids_info = 459042; !li_n_gun06_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 104 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 7.186667 +flash_particle_name = li_laser_01_flash +flash_radius = 4 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun06_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_n_gun06_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 105 +energy_damage = 10 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_particle5 +munition_hit_effect = li_laser_01_impact +const_effect = li_gun06_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun06_mark02 +ids_name = 459043; !li_n_gun06_mark02_name +ids_info = 459044; !li_n_gun06_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 1.15 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 138 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 9.655556 +flash_particle_name = li_laser_01_flash +flash_radius = 8 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun06_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_n_gun06_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 130 +energy_damage = 15 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_particle5 +munition_hit_effect = li_laser_01_impact +const_effect = li_gun06_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun06_mark03 +ids_name = 459045; !li_n_gun06_mark03_name +ids_info = 459046; !li_n_gun06_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2400 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 173 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 12.124444 +flash_particle_name = li_laser_01_flash +flash_radius = 12 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun06_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_n_gun06_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 155 +energy_damage = 20 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_particle5 +munition_hit_effect = li_laser_01_impact +const_effect = li_gun06_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun06_mark04 +ids_name = 459047; !li_n_gun06_mark04_name +ids_info = 459048; !li_n_gun06_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 207 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 14.593333 +flash_particle_name = li_laser_01_flash +flash_radius = 16 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun06_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_n_gun07_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 5 +one_shot_sound = fire_countermeasure +const_effect = li_countermeasures +lifetime = 2 +force_gun_ori = false +mass = 1 +volume = 0.000100 +owner_safe_time = 2 +linear_drag = 1.000000 +range = 500 +diversion_pctg = 35 + +[Gun] +nickname = li_n_gun07_mark01 +ids_name = 459371; !li_n_gun07_mark01_name +ids_info = 459372; !li_n_gun07_mark01_info +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2810 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 90 +refire_delay = 0.250000 +muzzle_velocity = 200 +use_animation = Sc_fire +toughness = 10.000000 +flash_particle_name = li_laser_01_flash +flash_radius = 2 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun07_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_n_gun08_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 563 +weapon_type = Li_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = sp_destabilizer_01_impact +const_effect = sp_destabilizer_01_proj +lifetime = 0.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_n_gun08_mark01 +ids_name = 459431; !li_n_gun08_mark01_name +ids_info = 459432; !li_n_gun08_mark01_info +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 407 +refire_delay = 0.500000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18.543667 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_n_gun08_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Motor] +nickname = li_n_msl01_mk01_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +; =================================== +; LIBERTY STALKER A MISSILE AMMO +; =================================== + +[Explosion] +nickname = li_n_msl01_mk01_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1250 +energy_damage = 0 +impulse = 2500 + +; =================================== +; LIBERTY STALKER A MISSILE LAUNCHER +; =================================== + +[Gun] +nickname = li_n_msl01_mk01 +ids_name = 459139; !li_n_msl01_mk01_name +ids_info = 459140; !li_n_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50.000000 +toughness = 2.400000 +projectile_archetype = li_n_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl01_mk02_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = li_n_msl01_mk02_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1250 +energy_damage = 125 +impulse = 2500 + +[Gun] +nickname = li_n_msl01_mk02 +ids_name = 459143; !li_n_msl01_mk02_name +ids_info = 459144; !li_n_msl01_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = li_n_msl01_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl02_mk01_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = li_n_msl02_mk01_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 2500 +energy_damage = 0 +impulse = 4000 + +[Gun] +nickname = li_n_msl02_mk01 +ids_name = 459247; !li_n_msl02_mk01_name +ids_info = 459248; !li_n_msl02_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50.000000 +toughness = 4.800000 +projectile_archetype = li_n_msl02_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl02_mk02_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = li_n_msl02_mk02_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 2500 +energy_damage = 0 +impulse = 4000 + +[Gun] +nickname = li_n_msl02_mk02 +ids_name = 459251; !li_n_msl02_mk02_name +ids_info = 459252; !li_n_msl02_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50 +toughness = 4.800000 +projectile_archetype = li_n_msl02_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl03_mk01_motor +lifetime = 5 +accel = 20.000000 +delay = 2 + +[Explosion] +nickname = li_n_msl03_mk01_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 24 +hull_damage = 16500 +energy_damage = 0 +impulse = 20000 + +[Gun] +nickname = li_n_msl03_mk01 +ids_name = 459271; !li_n_msl03_mk01_name +ids_info = 459272; !li_n_msl03_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 60.000000 +toughness = 6.800000 +projectile_archetype = li_n_msl03_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 15 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl03_mk02_motor +lifetime = 5 +accel = 20.000000 +delay = 2 + +[Explosion] +nickname = li_n_msl03_mk02_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 24 +hull_damage = 10000 +energy_damage = 0 +impulse = 20000 + +[Gun] +nickname = li_n_msl03_mk02 +ids_name = 459275; !li_n_msl03_mk02_name +ids_info = 459276; !li_n_msl03_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 60.000000 +toughness = 6.800000 +projectile_archetype = li_n_msl03_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 15 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl04_mk01_motor +lifetime = 6 +accel = 75.000000 +delay = 1 + +[Explosion] +nickname = li_n_msl04_mk01_explosion +effect = br_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1750 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = li_n_msl04_mk01 +ids_name = 459021; !li_n_msl04_mk01_name +ids_info = 459022; !li_n_msl04_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 50.000000 +toughness = 6.800000 +projectile_archetype = li_n_msl04_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_msl05_mk01_motor +lifetime = 10 +accel = 15.000000 +delay = 3 + +[Explosion] +nickname = li_n_msl05_mk01_explosion +effect = explosion_li_n_msl05 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 30000 +energy_damage = 0 +impulse = 50000 + +[Gun] +nickname = li_n_msl05_mk01 +ids_name = 459453; !li_n_msl05_mk01_name +ids_info = 459454; !li_n_msl05_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 50.000000 +toughness = 18.800000 +projectile_archetype = li_n_msl05_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_n_ams_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = li_n_ams_explosion +effect = explosion_lsf_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 250 +hull_damage = 10 +energy_damage = 10 +impulse = 500 + +[Gun] +nickname = li_n_ams +ids_name = 459025; !li_n_ams_name +ids_info = 459026; !li_n_ams_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 50.000000 +toughness = 2.400000 +projectile_archetype = li_n_ams_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_cruise_disruptor_motor +lifetime = 2.000000 +accel = 350.000000 +delay = 0 + +[Explosion] +nickname = li_cruise_disruptor_explosion +effect = li_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 200 +hull_damage = 1 +energy_damage = 150 +impulse = 0 + +[Gun] +nickname = li_cruise_disruptor +ids_name = 459267; !li_cruise_disruptor_name +ids_info = 459268; !li_cruise_disruptor_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = li_cruise_disruptor_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = li_p_msl01_mk01_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = li_p_msl01_mk01_explosion +effect = dast_badlands_explosion +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 0 +energy_damage = 1000 +impulse = 2500 + +[Gun] +nickname = li_p_msl01_mk01 +ids_name = 459139; !li_p_msl01_mk01_name +ids_info = 459140; !li_p_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50.000000 +toughness = 2.400000 +projectile_archetype = li_p_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = li_p_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 77 +energy_damage = 0 +weapon_type = Li_Ionlance01 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_p_gun01_mark01 +ids_name = 459099; !li_p_gun01_mark01_name +ids_info = 459100; !li_p_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 91 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 6.176000 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_p_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 96 +energy_damage = 0 +weapon_type = Li_Ionlance02 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_02_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_p_gun01_mark02 +ids_name = 459101; !li_p_gun01_mark02_name +ids_info = 459102; !li_p_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1096 +explosion_resistance = 1.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 123 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 8.405333 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_p_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 128 +energy_damage = 0 +weapon_type = Li_Ionlance03 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_03_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_p_gun01_mark03 +ids_name = 459103; !li_p_gun01_mark03_name +ids_info = 459104; !li_p_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 165 +refire_delay = 0.250000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 11.434667 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_p_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 70 +energy_damage = 32 +weapon_type = W_Li_Photon +one_shot_sound = fire_photon1 +munition_hit_effect = li_plasma_02_impact +const_effect = li_photon_01_proj +lifetime = 0.75 +force_gun_ori = false +mass = 100 +volume = 0.000100 + +[Gun] +nickname = li_p_gun02_mark01 +ids_name = 459105; !li_p_gun02_mark01_name +ids_info = 459106; !li_p_gun02_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1405 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 120 +refire_delay = 0.500000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 5.696000 +flash_particle_name = li_laser_01_flash +flash_radius = 2 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_p_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 140 +energy_damage = 64 +weapon_type = W_Li_Photon +one_shot_sound = fire_photon1 +munition_hit_effect = li_plasma_02_impact +const_effect = li_photon_02_proj +lifetime = 0.75 +force_gun_ori = false +mass = 150 +volume = 0.000100 + +[Gun] +nickname = li_p_gun02_mark02 +ids_name = 459107; !li_p_gun02_mark02_name +ids_info = 459108; !li_p_gun02_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1750 +explosion_resistance = 2.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 241 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 11.392000 +flash_particle_name = li_laser_01_flash +flash_radius = 2 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = li_p_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light01 +munition_hit_effect = mass_hit_light01 +const_effect = lsf_gun01_mark01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = li_p_gun03_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 90 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light02 +munition_hit_effect = mass_hit_light02 +const_effect = lsf_gun01_mark02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = li_p_gun03_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120 +energy_damage = 0 +weapon_type = Li_Mass +one_shot_sound = fire_mass_light03 +munition_hit_effect = mass_hit_light03 +const_effect = lsf_gun01_mark03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_p_gun03_mark01 +ids_name = 459109; !li_p_gun03_mark01_name +ids_info = 459110; !li_p_gun03_mark01_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 40 +refire_delay = 0.125000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 4.323556 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = li_p_gun03_mark02 +ids_name = 459111; !li_p_gun03_mark02_name +ids_info = 459112; !li_p_gun03_mark02_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 60 +refire_delay = 0.125000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 6.485333 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun03_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Gun] +nickname = li_p_gun03_mark03 +ids_name = 459113; !li_p_gun03_mark03_name +ids_info = 459114; !li_p_gun03_mark03_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 80 +refire_delay = 0.125000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 8.647111 +flash_particle_name = li_laser_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = li_p_gun03_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 60, 100 + +[Munition] +nickname = li_p_gun04_mark01_ammo +explosion_arch = li_p_gun04_mark01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +detonation_dist = 16 +lifetime = 1 +Motor = li_p_gun04_mark01_motor +force_gun_ori = false +const_effect = ku_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = DUMB +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 0 +max_angular_velocity = 0 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.010000 + +[Motor] +nickname = li_p_gun04_mark01_motor +lifetime = 1 +accel = 200 +delay = 0 + +[Explosion] +nickname = li_p_gun04_mark01_explosion +effect = li_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 1 +energy_damage = 1 +impulse = 500 + +[Gun] +nickname = li_p_gun04_mark01 +ids_name = 459441; !li_p_gun04_mark01_name +ids_info = 459442; !li_p_gun04_mark01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 220 +refire_delay = 0.50 +muzzle_velocity = 1000 +toughness = 10.000000 +projectile_archetype = li_p_gun04_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = me_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 5 +weapon_type = Li_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = me_gun01_mark01 +ids_name = 459159; !me_gun01_mark01_name +ids_info = 459160; !me_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 21 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 3.000889 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = me_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = me_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 24 +energy_damage = 10 +weapon_type = Li_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_02_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = me_gun01_mark02 +ids_name = 459161; !me_gun01_mark02_name +ids_info = 459162; !me_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2096 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 33 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 4.750222 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = me_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = me_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 15 +weapon_type = Li_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = ci_laser_02_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = me_gun01_mark03 +ids_name = 459163; !me_gun01_mark03_name +ids_info = 459164; !me_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 45 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 6.499556 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = me_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = me_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 20 +weapon_type = Li_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = ci_laser_03_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = me_gun01_mark04 +ids_name = 459165; !me_gun01_mark04_name +ids_info = 459166; !me_gun01_mark04_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 57 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 8.248889 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = me_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = me_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 25 +weapon_type = Li_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_03_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = me_gun01_mark05 +ids_name = 459167; !me_gun01_mark05_name +ids_info = 459168; !me_gun01_mark05_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 68 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 9.998222 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = me_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = me_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56 +energy_damage = 30 +weapon_type = Li_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_04_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = me_gun01_mark06 +ids_name = 459169; !me_gun01_mark06_name +ids_info = 459170; !me_gun01_mark06_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 80 +refire_delay = 0.125000 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 11.747556 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = me_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = ss_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 64 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ss_gun01_mark01 +ids_name = 459223; !ss_gun01_mark01_name +ids_info = 459224; !ss_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 91 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 4.672474 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ss_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = ss_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 96 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ss_gun01_mark02 +ids_name = 459225; !ss_gun01_mark02_name +ids_info = 459226; !ss_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2096 +explosion_resistance = 2.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 137 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 7.008711 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ss_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = ss_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 128 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ss_gun01_mark03 +ids_name = 459227; !ss_gun01_mark03_name +ids_info = 459228; !ss_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 2.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 183 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 9.344948 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ss_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = ss_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 160 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ss_gun01_mark04 +ids_name = 459229; !ss_gun01_mark04_name +ids_info = 459230; !ss_gun01_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3800 +explosion_resistance = 2.6 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 229 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 11.681185 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ss_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = ss_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 192 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ss_gun01_mark05 +ids_name = 459231; !ss_gun01_mark05_name +ids_info = 459232; !ss_gun01_mark05_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 2.8 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 275 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 14.017422 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ss_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = ss_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 224 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ss_gun01_mark06 +ids_name = 459233; !ss_gun01_mark06_name +ids_info = 459234; !ss_gun01_mark06_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 3.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 320 +refire_delay = 0.250000 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 16.353659 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ss_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = lsf_gun04_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7400 +energy_damage = 3700 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +weapon_type = W_Noshield +lifetime = 4 +force_gun_ori = false +mass = 200 +volume = 0.000100 + +[Munition] +nickname = bund_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7400 +energy_damage = 3700 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +weapon_type = W_Noshield +lifetime = 4 +force_gun_ori = false +mass = 200 +volume = 0.000100 + +[Gun] +nickname = lsf_gun04_mark01 +ids_name = 459451; !lsf_gun04_mark01_name +ids_info = 459452; !lsf_gun04_mark01_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 3700 +refire_delay = 4.000000 +muzzle_velocity = 200 +use_animation = Sc_fire +toughness = 19.222222 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lsf_gun04_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 15 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Gun] +nickname = bund_gun03_mark01 +ids_name = 459173; !bund_gun03_mark01_name +ids_info = 459174; !bund_gun03_mark01_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 3700 +refire_delay = 4.000000 +muzzle_velocity = 200 +use_animation = Sc_fire +toughness = 19.222222 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bund_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 15 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = nws_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_nws_gun01 +munition_hit_effect = ci_laser_01_impact +const_effect = nws_gun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nws_gun01_mark01 +ids_name = 459235; !nws_gun01_mark01_name +ids_info = 459236; !nws_gun01_mark01_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 19 +refire_delay = 0.100000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 3.128889 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nws_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = nws_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_nws_gun01 +munition_hit_effect = ci_laser_02_impact +const_effect = nws_gun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nws_gun01_mark02 +ids_name = 459237; !nws_gun01_mark02_name +ids_info = 459238; !nws_gun01_mark02_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2096 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 28 +refire_delay = 0.100000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 4.693333 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nws_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = nws_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_nws_gun01 +munition_hit_effect = ci_laser_02_impact +const_effect = nws_gun_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nws_gun01_mark03 +ids_name = 459239; !nws_gun01_mark03_name +ids_info = 459240; !nws_gun01_mark03_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 37 +refire_delay = 0.100000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 6.257778 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nws_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = nws_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_nws_gun01 +munition_hit_effect = ci_laser_03_impact +const_effect = nws_gun_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nws_gun01_mark04 +ids_name = 459241; !nws_gun01_mark04_name +ids_info = 459242; !nws_gun01_mark04_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 47 +refire_delay = 0.100000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 7.822222 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nws_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = nws_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 45 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_nws_gun01 +munition_hit_effect = ci_laser_03_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nws_gun01_mark05 +ids_name = 459243; !nws_gun01_mark05_name +ids_info = 459244; !nws_gun01_mark05_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 56 +refire_delay = 0.100000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 9.386667 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nws_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = nws_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 0 +weapon_type = Li_Laser01 +one_shot_sound = fire_nws_gun01 +munition_hit_effect = ci_laser_04_impact +const_effect = nws_gun_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nws_gun01_mark06 +ids_name = 459245; !nws_gun01_mark06_name +ids_info = 459246; !nws_gun01_mark06_info +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 66 +refire_delay = 0.100000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 10.951111 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nws_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +; ======================================= +; Rheinland Blitzstrahl's for Version 5! +; ======================================= +; +; Blitz 1's + +[Munition] +nickname = rh_n_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 50 +energy_damage = 5 +weapon_type = Rh_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun01_mark01 +ids_name = 459307; !rh_n_gun01_mark01_name +ids_info = 459308; !rh_n_gun01_mark01_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 3500 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 42 +refire_delay = 0.166667 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 4.192222 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Blitz 2's + +[Munition] +nickname = rh_n_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 75 +energy_damage = 10 +weapon_type = Rh_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = rh_tachyon_02_impact +const_effect = rh_tachyon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun01_mark02 +ids_name = 459309; !rh_n_gun01_mark02_name +ids_info = 459310; !rh_n_gun01_mark02_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 60 +refire_delay = 0.166667 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 5.988889 +flash_particle_name = rh_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Blitz 3's + +[Munition] +nickname = rh_n_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 100 +energy_damage = 15 +weapon_type = Rh_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = rh_tachyon_03_impact +const_effect = rh_tachyon_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun01_mark03 +ids_name = 459311; !rh_n_gun01_mark03_name +ids_info = 459312; !rh_n_gun01_mark03_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 84 +refire_delay = 0.166667 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 8.384444 +flash_particle_name = rh_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; Blitz 4's + +[Munition] +nickname = rh_n_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 125 +energy_damage = 20 +weapon_type = Rh_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = rh_tachyon_04_impact +const_effect = rh_tachyon_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun01_mark04 +ids_name = 459313; !rh_n_gun01_mark04_name +ids_info = 459314; !rh_n_gun01_mark04_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.75 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 114 +refire_delay = 0.166667 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 11.378889 +flash_particle_name = rh_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland Donnerschlag A's +; =========================== + +[Munition] +nickname = rh_n_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 100 +weapon_type = Rh_Photon01 +one_shot_sound = fire_plasma3 +munition_hit_effect = rh_plasma_01_impact +const_effect = rh_plasma_01_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun02_mark01 +ids_name = 459315; !rh_n_gun02_mark01_name +ids_info = 459316; !rh_n_gun02_mark01_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 3500 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 147 +refire_delay = 0.333333 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 8.085002 +flash_particle_name = rh_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Donnerschlag 2's +; =========================== + +[Munition] +nickname = rh_n_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 380 +energy_damage = 0 +weapon_type = Rh_Photon02 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_02_impact +const_effect = rh_plasma_02_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun02_mark02 +ids_name = 459317; !rh_n_gun02_mark02_name +ids_info = 459318; !rh_n_gun02_mark02_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 2.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 299 +refire_delay = 0.333333 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 16.506005 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Donnerschlag 3's +; =========================== + +[Munition] +nickname = rh_n_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 540 +energy_damage = 150 +weapon_type = Rh_Photon03 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun02_mark03 +ids_name = 459319; !rh_n_gun02_mark03_name +ids_info = 459320; !rh_n_gun02_mark03_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 2.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 454 +refire_delay = 0.333333 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 25.263007 +flash_particle_name = rh_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Donnerschlag 4's +; =========================== + +[Munition] +nickname = rh_n_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 680 +energy_damage = 200 +weapon_type = Rh_Photon03 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1.166667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun02_mark04 +ids_name = 459321; !rh_n_gun02_mark04_name +ids_info = 459322; !rh_n_gun02_mark04_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 2.75 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 606 +refire_delay = 0.333333 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 33.684010 +flash_particle_name = rh_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland PlazmaCannon 1 +; =========================== + +[Munition] +nickname = rh_n_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 3 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rh_laser +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun03_mark01 +ids_name = 459323; !rh_n_gun03_mark01_name +ids_info = 459324; !rh_n_gun03_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 37 +refire_delay = 0.111111 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 5.715000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland PlazmaCannon 2 +; =========================== + +[Munition] +nickname = rh_n_gun03_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 47 +energy_damage = 4 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rh_laser +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun03_mark02 +ids_name = 459325; !rh_n_gun03_mark02_name +ids_info = 459326; !rh_n_gun03_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2900 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 47 +refire_delay = 0.111111 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 7.143750 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun03_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland PlazmaCannon 3 +; =========================== + +[Munition] +nickname = rh_n_gun03_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 55 +energy_damage = 8 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rh_laser +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun03_mark03 +ids_name = 459327; !rh_n_gun03_mark03_name +ids_info = 459328; !rh_n_gun03_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 56 +refire_delay = 0.111111 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 8.572500 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun03_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland PlazmaCannon 4 +; =========================== + +[Munition] +nickname = rh_n_gun03_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 62 +energy_damage = 12 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rh_laser +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun03_mark04 +ids_name = 459329; !rh_n_gun03_mark04_name +ids_info = 459330; !rh_n_gun03_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2700 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 66 +refire_delay = 0.111111 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 10.001250 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun03_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland PlazmaCannon 5 +; =========================== + +[Munition] +nickname = rh_n_gun03_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 70 +energy_damage = 15 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rh_laser +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_laser_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun03_mark05 +ids_name = 459331; !rh_n_gun03_mark05_name +ids_info = 459332; !rh_n_gun03_mark05_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2600 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 75 +refire_delay = 0.111111 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 11.430000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun03_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; =========================== +; Rheinland PlazmaCannon 6 +; =========================== + +[Munition] +nickname = rh_n_gun03_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 77 +energy_damage = 18 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rh_laser +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_laser_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun03_mark06 +ids_name = 459333; !rh_n_gun03_mark06_name +ids_info = 459334; !rh_n_gun03_mark06_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 84 +refire_delay = 0.111111 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 12.858750 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun03_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_n_gun04_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 320 +weapon_type = Rh_Antishield +one_shot_sound = fire_particle1 +munition_hit_effect = sp_destabilizer_02_impact +const_effect = sp_destabilizer_02_proj +lifetime = 0.750000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun04_mark01 +ids_name = 459465; !rh_n_gun04_mark01_name +ids_info = 459466; !rh_n_gun04_mark01_info +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 269 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18.543667 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun04_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Motor] +nickname = rh_n_gun05_mark01_motor +lifetime = 1.0 +accel = 200 +delay = 0 + +[Explosion] +nickname = rh_n_gun05_mark01_explosion +effect = explosion_rh_n_gun05 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 32 +hull_damage = 2000 +energy_damage = 2000 +impulse = 0 + +[Munition] +nickname = rh_n_gun05_mark01_ammo +explosion_arch = rh_n_gun05_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 1000000 +one_shot_sound = fire_li_n_gun05 +detonation_dist = 8 +lifetime = 4 +Motor = rh_n_gun05_mark01_motor +force_gun_ori = false +const_effect = rh_flakcannon01_proj +weapon_type = W_Noshield +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1500 +max_angular_velocity = 0.000000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun05_mark01 +ids_name = 459445; !rh_n_gun05_mark01_name +ids_info = 459446; !rh_n_gun05_mark01_info +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 2.0 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2039 +refire_delay = 3.000000 +muzzle_velocity = 250 +toughness = 47.381333 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun05_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +; ============================= +; Mt-KI/1 Sturmgeschutz AMMO +; ============================= + +[Munition] +nickname = rh_n_gun06_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 160 +energy_damage = 0 +weapon_type = Rh_Blaster01 +one_shot_sound = fire_rh_blaster +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_blaster_01_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun06_mark01 +ids_name = 459469; !rh_n_gun06_mark01_name +ids_info = 459470; !rh_n_gun06_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 84 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 5.715000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun06_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_n_gun06_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 190 +energy_damage = 0 +weapon_type = Rh_Blaster01 +one_shot_sound = fire_rh_blaster +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_blaster_01_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun06_mark02 +ids_name = 459471; !rh_n_gun06_mark02_name +ids_info = 459472; !rh_n_gun06_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2900 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 114 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 7.143750 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun06_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_n_gun06_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 220 +energy_damage = 0 +weapon_type = Rh_Blaster01 +one_shot_sound = fire_rh_blaster +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_blaster_02_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun06_mark03 +ids_name = 459473; !rh_n_gun06_mark03_name +ids_info = 459474; !rh_n_gun06_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 142 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 8.572500 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun06_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_n_gun06_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 250 +energy_damage = 0 +weapon_type = Rh_Blaster01 +one_shot_sound = fire_rh_blaster +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_blaster_02_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun06_mark04 +ids_name = 459475; !rh_n_gun06_mark04_name +ids_info = 459476; !rh_n_gun06_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2700 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 172 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 10.001250 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun06_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_n_gun06_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280 +energy_damage = 0 +weapon_type = Rh_Blaster01 +one_shot_sound = fire_rh_blaster +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_blaster_03_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun06_mark05 +ids_name = 459477; !rh_n_gun06_mark05_name +ids_info = 459478; !rh_n_gun06_mark05_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2600 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 200 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 11.430000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun06_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_n_gun06_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 310 +energy_damage = 0 +weapon_type = Rh_Blaster01 +one_shot_sound = fire_rh_blaster +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_blaster_03_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_n_gun06_mark06 +ids_name = 459479; !rh_n_gun06_mark06_name +ids_info = 459480; !rh_n_gun06_mark06_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 228 +refire_delay = 0.111111 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 12.858750 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = rh_n_gun06_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Motor] +nickname = rh_n_msl01_mk01_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = rh_n_msl01_mk01_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1250 +energy_damage = 125 +impulse = 2500 + +[Gun] +nickname = rh_n_msl01_mk01 +ids_name = 459393; !rh_n_msl01_mk01_name +ids_info = 459394; !rh_n_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50.000000 +toughness = 2.400000 +projectile_archetype = rh_n_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl01_mk02_motor +lifetime = 3.5 +accel = 100.000000 +delay = 0 + +[Explosion] +nickname = rh_n_msl01_mk02_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 1250 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = rh_n_msl01_mk02 +ids_name = 459397; !rh_n_msl01_mk02_name +ids_info = 459398; !rh_n_msl01_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 50 +toughness = 2.400000 +projectile_archetype = rh_n_msl01_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl02_mk01_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = rh_n_msl02_mk01_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 2500 +energy_damage = 200 +impulse = 4000 + +[Gun] +nickname = rh_n_msl02_mk01 +ids_name = 459401; !rh_n_msl02_mk01_name +ids_info = 459402; !rh_n_msl02_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50.000000 +toughness = 4.800000 +projectile_archetype = rh_n_msl02_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl02_mk02_motor +lifetime = 3 +accel = 50.000000 +delay = 0 + +[Explosion] +nickname = rh_n_msl02_mk02_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 8 +hull_damage = 2500 +energy_damage = 0 +impulse = 4000 + +[Gun] +nickname = rh_n_msl02_mk02 +ids_name = 459405; !rh_n_msl02_mk02_name +ids_info = 459406; !rh_n_msl02_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 50 +toughness = 4.800000 +projectile_archetype = rh_n_msl02_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 45 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl03_mk01_motor +lifetime = 5 +accel = 20.000000 +delay = 2 + +[Explosion] +nickname = rh_n_msl03_mk01_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 24 +hull_damage = 10000 +energy_damage = 0 +impulse = 20000 + +[Gun] +nickname = rh_n_msl03_mk01 +ids_name = 459409; !rh_n_msl03_mk01_name +ids_info = 459410; !rh_n_msl03_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 60.000000 +toughness = 6.800000 +projectile_archetype = rh_n_msl03_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 15 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl03_mk02_motor +lifetime = 5 +accel = 20.000000 +delay = 2 + +[Explosion] +nickname = rh_n_msl03_mk02_explosion +effect = explosion_bund_missile +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 24 +hull_damage = 10000 +energy_damage = 0 +impulse = 20000 + +[Gun] +nickname = rh_n_msl03_mk02 +ids_name = 459413; !rh_n_msl03_mk02_name +ids_info = 459414; !rh_n_msl03_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 60.000000 +toughness = 6.800000 +projectile_archetype = rh_n_msl03_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 15 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl04_mk01_motor +lifetime = 6 +accel = 75.000000 +delay = 1 + +[Explosion] +nickname = rh_n_msl04_mk01_explosion +effect = rh_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 16 +hull_damage = 2000 +energy_damage = 0 +impulse = 2500 + +[Gun] +nickname = rh_n_msl04_mk01 +ids_name = 459417; !rh_n_msl04_mk01_name +ids_info = 459418; !rh_n_msl04_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.250000 +muzzle_velocity = 50.000000 +toughness = 10.800000 +projectile_archetype = rh_n_msl04_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_n_msl05_mk01_motor +lifetime = 10 +accel = 15.000000 +delay = 3 + +[Explosion] +nickname = rh_n_msl05_mk01_explosion +effect = explosion_rh_n_msl05 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 64 +hull_damage = 30000 +energy_damage = 0 +impulse = 50000 + +[Gun] +nickname = rh_n_msl05_mk01 +ids_name = 459457; !rh_n_msl05_mk01_name +ids_info = 459458; !rh_n_msl05_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8000 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 6 +muzzle_velocity = 50.000000 +toughness = 18.800000 +projectile_archetype = rh_n_msl05_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_cruise_disruptor_motor +lifetime = 2.000000 +accel = 350.000000 +delay = 0 + +[Explosion] +nickname = rh_cruise_disruptor_explosion +effect = rh_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 200 +hull_damage = 1 +energy_damage = 150 +impulse = 0 + +[Gun] +nickname = rh_cruise_disruptor +ids_name = 459449; !rh_cruise_disruptor_name +ids_info = 459450; !rh_cruise_disruptor_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = rh_cruise_disruptor_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_m_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 5 +weapon_type = Rh_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_m_gun01_mark01 +ids_name = 459335; !rh_m_gun01_mark01_name +ids_info = 459336; !rh_m_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 22 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 3.116444 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_m_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_m_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 10 +weapon_type = Rh_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_m_gun01_mark02 +ids_name = 459337; !rh_m_gun01_mark02_name +ids_info = 459338; !rh_m_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2096 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 34 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 4.945778 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_m_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_m_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 43 +energy_damage = 15 +weapon_type = Rh_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_m_gun01_mark03 +ids_name = 459339; !rh_m_gun01_mark03_name +ids_info = 459340; !rh_m_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 46 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 6.775111 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_m_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_m_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 20 +weapon_type = Rh_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_m_gun01_mark04 +ids_name = 459341; !rh_m_gun01_mark04_name +ids_info = 459342; !rh_m_gun01_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 58 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 8.604444 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_m_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_m_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 64 +energy_damage = 25 +weapon_type = Rh_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_m_gun01_mark05 +ids_name = 459343; !rh_m_gun01_mark05_name +ids_info = 459344; !rh_m_gun01_mark05_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 70 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 10.433778 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_m_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_m_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 75 +energy_damage = 30 +weapon_type = Rh_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_m_gun01_mark06 +ids_name = 459345; !rh_m_gun01_mark06_name +ids_info = 459346; !rh_m_gun01_mark06_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 83 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 12.263111 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_m_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +; ================= +; Seawasp Weapons +; ================= + +[Munition] +nickname = khc_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 85 +energy_damage = 5 +weapon_type = Rh_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = khc_gun01_mark01 +ids_name = 459347; !khc_gun01_mark01_name +ids_info = 459348; !khc_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 93 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 4.805215 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = khc_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = khc_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 128 +energy_damage = 10 +weapon_type = Rh_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = khc_gun01_mark02 +ids_name = 459349; !khc_gun01_mark02_name +ids_info = 459350; !khc_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2096 +explosion_resistance = 2.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 140 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 7.207822 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = khc_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = khc_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 171 +energy_damage = 15 +weapon_type = Rh_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = khc_gun01_mark03 +ids_name = 459351; !khc_gun01_mark03_name +ids_info = 459352; !khc_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 2.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 186 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 9.610430 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = khc_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = khc_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 213 +energy_damage = 20 +weapon_type = Rh_Laser01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = khc_gun01_mark04 +ids_name = 459353; !khc_gun01_mark04_name +ids_info = 459354; !khc_gun01_mark04_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 2.6 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 233 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 12.013037 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = khc_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = khc_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 256 +energy_damage = 25 +weapon_type = Rh_Laser01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = khc_gun01_mark05 +ids_name = 459355; !khc_gun01_mark05_name +ids_info = 459356; !khc_gun01_mark05_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 2.8 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 279 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 14.415644 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = khc_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = khc_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 299 +energy_damage = 30 +weapon_type = Rh_Laser01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 0.70 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = khc_gun01_mark06 +ids_name = 459357; !khc_gun01_mark06_name +ids_info = 459358; !khc_gun01_mark06_info +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 3.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 326 +refire_delay = 0.333333 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 16.818252 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = khc_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rs_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 25 +energy_damage = 0 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rs_gun +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rs_gun01_mark01 +ids_name = 459359; !rs_gun01_mark01_name +ids_info = 459360; !rs_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1600 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 19 +refire_delay = 0.083333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 3.217778 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rs_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rs_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rs_gun +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rs_gun01_mark02 +ids_name = 459361; !rs_gun01_mark02_name +ids_info = 459362; !rs_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2096 +explosion_resistance = 1.1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 29 +refire_delay = 0.083333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 4.826667 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rs_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rs_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 25 +energy_damage = 0 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rs_gun +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rs_gun01_mark03 +ids_name = 459363; !rs_gun01_mark03_name +ids_info = 459364; !rs_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3000 +explosion_resistance = 1.2 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 38 +refire_delay = 0.083333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 6.435556 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rs_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rs_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 31 +energy_damage = 0 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rs_gun +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rs_gun01_mark04 +ids_name = 459365; !rs_gun01_mark04_name +ids_info = 459366; !rs_gun01_mark04_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 48 +refire_delay = 0.083333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 8.044444 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rs_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rs_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 37 +energy_damage = 0 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rs_gun +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rs_gun01_mark05 +ids_name = 459367; !rs_gun01_mark05_name +ids_info = 459368; !rs_gun01_mark05_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 57 +refire_delay = 0.083333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 9.653333 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rs_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rs_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 43 +energy_damage = 0 +weapon_type = Rh_Laser01 +one_shot_sound = fire_rs_gun +munition_hit_effect = rh_tachyon_01_impact +const_effect = rs_gun_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rs_gun01_mark06 +ids_name = 459369; !rs_gun01_mark06_name +ids_info = 459370; !rs_gun01_mark06_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4223 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 67 +refire_delay = 0.083333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 11.262222 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rs_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 105 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_p_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 0 +weapon_type = Rh_Photon01 +one_shot_sound = fire_neutron1 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_p_gun01_mark01 +ids_name = 459421; !rh_p_gun01_mark01_name +ids_info = 459422; !rh_p_gun01_mark01_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 1.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 60 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 6.112000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_p_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_p_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 64 +energy_damage = 0 +weapon_type = Rh_Photon02 +one_shot_sound = fire_neutron1 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_p_gun01_mark02 +ids_name = 459423; !rh_p_gun01_mark02_name +ids_info = 459424; !rh_p_gun01_mark02_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1096 +explosion_resistance = 1.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 81 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 8.320000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_p_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_p_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 88 +energy_damage = 0 +weapon_type = Rh_Photon03 +one_shot_sound = fire_neutron1 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1.000000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_p_gun01_mark03 +ids_name = 459425; !rh_p_gun01_mark03_name +ids_info = 459426; !rh_p_gun01_mark03_info +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 1.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 113 +refire_delay = 0.166667 +muzzle_velocity = 750 +use_animation = Sc_fire +toughness = 11.674667 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_p_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_p_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 70 +energy_damage = 32 +weapon_type = Rh_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = rh_tachyon_01_impact +const_effect = sp_annihilator_02_proj +lifetime = 1 +force_gun_ori = false +mass = 100 +volume = 0.000100 + +[Gun] +nickname = rh_p_gun02_mark01 +ids_name = 459427; !rh_p_gun02_mark01_name +ids_info = 459428; !rh_p_gun02_mark01_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1405 +explosion_resistance = 2.0 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 115 +refire_delay = 0.333333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 5.589333 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_p_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_p_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 140 +energy_damage = 64 +weapon_type = Rh_Tachyon02 +one_shot_sound = fire_tachyon5 +munition_hit_effect = rh_tachyon_01_impact +const_effect = sp_annihilator_02_proj +lifetime = 1 +force_gun_ori = false +mass = 150 +volume = 0.000100 + +[Gun] +nickname = rh_p_gun02_mark02 +ids_name = 459429; !rh_p_gun02_mark02_name +ids_info = 459430; !rh_p_gun02_mark02_info +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1750 +explosion_resistance = 2.5 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 239 +refire_delay = 0.333333 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 11.520000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = rh_gun01_flash +projectile_archetype = rh_p_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 + +[Munition] +nickname = rh_p_gun03_mark01_ammo +explosion_arch = rh_p_gun03_mark01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +detonation_dist = 16 +lifetime = 1 +Motor = rh_p_gun03_mark01_motor +force_gun_ori = false +const_effect = ku_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = DUMB +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 0 +max_angular_velocity = 0 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.010000 + +[Motor] +nickname = rh_p_gun03_mark01_motor +lifetime = 1 +accel = 200 +delay = 0 + +[Explosion] +nickname = rh_p_gun03_mark01_explosion +effect = rh_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 0 +energy_damage = 50 +impulse = 500 + +[Gun] +nickname = rh_p_gun03_mark01 +ids_name = 459443; !rh_p_gun03_mark01_name +ids_info = 459444; !rh_p_gun03_mark01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 220 +refire_delay = 0.50 +muzzle_velocity = 1000 +toughness = 10.000000 +projectile_archetype = rh_p_gun03_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = admin_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = -1 +energy_damage = -1 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 2.000000 +force_gun_ori = false +mass = 100 +volume = 0.000100 + +[Gun] +nickname = admin_gun01 +ids_name = 263525; !admin_gun01_name +ids_info = 264525; !admin_gun01_info +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +HP_child = HPConnect +hit_pts = 50000000 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.100000 +muzzle_velocity = 1500 +toughness = 1.000000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = admin_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +destructible = false +lootable = false +LODranges = 0, 20 + +;Furious' Non-lethal weapon pack +;============== +;Liberty Police + +;Shockwave gun + +[Munition] +nickname = li_p_gun05_mark01_ammo +explosion_arch = li_p_gun05_mark01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +detonation_dist = 16 +lifetime = 1 +Motor = li_p_gun04_mark01_motor +force_gun_ori = false +const_effect = ku_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = DUMB +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 0 +max_angular_velocity = 0 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.010000 + +[Explosion] +nickname = li_p_gun05_mark01_explosion +effect = li_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 0 +energy_damage = 50 +impulse = 20000 + +[Gun] +nickname = li_p_gun05_mark01 +ids_name = 459507; !li_p_gun05_mark01_name +ids_info = 459508; !li_p_gun05_mark01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 220 +refire_delay = 0.50 +muzzle_velocity = 1000 +toughness = 10.000000 +projectile_archetype = li_p_gun05_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + + +;== Shockwave + +[Motor] +nickname = li_p_msl02_mk01_motor +lifetime = 2.000000 +accel = 200.000000 +delay = 0 + +[Explosion] +nickname = li_p_msl02_mk01_explosion +effect = li_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 150 +hull_damage = 0 +energy_damage = 2500 +impulse = 25000 + +[Gun] +nickname = li_p_msl02_mk01 +ids_name = 459499; !li_p_msl01_mk01_name +ids_info = 459500; !li_p_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 250 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = li_p_msl02_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +;=== Faraday Missile + +[Munition] +nickname = li_p_msl02_mk01_ammo +ids_name = 459501; !li_p_msl01_mk01_ammo_name +ids_info = 459502; !li_p_msl01_mk01_ammo_info +explosion_arch = li_p_msl02_mk01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 12.00000 +Motor = li_p_msl02_mk01_motor +force_gun_ori = true +const_effect = li_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 75 +max_angular_velocity = 2.500000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 0.75000000 + +;=== Faraday + +[Explosion] +nickname = li_p_msl03_mk01_explosion +effect = li_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 0 +energy_damage = 50 +impulse = 0 + +[Gun] +nickname = li_p_msl03_mk01 +ids_name = 459503; !li_cruise_disruptor_name +ids_info = 459504; !li_cruise_disruptor_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 100 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = li_p_msl03_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = li_p_msl03_mk01_ammo +ids_name = 459505; !li_cruise_disruptor_ammo_name +ids_info = 459506; !li_cruise_disruptor_ammo_info +explosion_arch = li_p_msl02_mk01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 16 +lifetime = 10.00000 +Motor = li_p_msl03_mk01_motor +force_gun_ori = true +const_effect = li_missile01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 75 +max_angular_velocity = 3.00000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 0.7500000 + +;===================== +; Rheinland Police + +;== Donnerschock cannon + +[Munition] +nickname = rh_p_gun04_mark01_ammo +explosion_arch = rh_p_gun04_mark01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +detonation_dist = 16 +lifetime = 1 +Motor = rh_p_gun03_mark01_motor +force_gun_ori = false +const_effect = ku_cruisedis01_drive +HP_trail_parent = HPExhaust +seeker = DUMB +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 0 +max_angular_velocity = 0 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.010000 + +[Explosion] +nickname = rh_p_gun04_mark01_explosion +effect = rh_mine01_blast25 +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 0 +energy_damage = 50 +impulse = 20000 + +[Gun] +nickname = rh_p_gun04_mark01 +ids_name = 459497; !rh_p_gun04_mark01_name +ids_info = 459498; !rh_p_gun04_mark01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 220 +refire_delay = 0.50 +muzzle_velocity = 1000 +toughness = 10.000000 +projectile_archetype = rh_p_gun04_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +;=== Brehmstrahlung + +[Motor] +nickname = rh_p_msl01_mk01_motor +lifetime = 1.6000000 +accel = 250.000000 +delay = 0 + +[Motor] +nickname = rh_p_msl01_mk02_motor +lifetime = 2.500000 +accel = 160.000000 +delay = 0 + +[Explosion] +nickname = rh_p_msl01_mk01_explosion +effect = rh_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 50 +hull_damage = 1 +energy_damage = 3000 +impulse = 0 + +[Explosion] +nickname = rh_p_msl01_mk02_explosion +effect = rh_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 75 +hull_damage = 1 +energy_damage = 5000 +impulse = 0 + +[Gun] +nickname = rh_p_msl01_mk01 +ids_name = 459481; !rh_p_msl01_mk01_name +ids_info = 459482; !rh_p_msl01_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 200 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = rh_p_msl01_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Gun] +nickname = rh_p_msl01_mk02 +ids_name = 459485; !rh_p_msl01_mk02_name +ids_info = 459486; !rh_p_msl01_mk02_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1250 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 350 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = rh_p_msl01_mk02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_p_msl01_mk01_ammo +ids_name = 459483; !rh_p_msl01_mk01_ammo_name +ids_info = 459484; !rh_p_msl01_mk01_ammo_info +explosion_arch = rh_p_msl01_mk01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 4 +lifetime = 8.00000 +Motor = rh_p_msl01_mk01_motor +force_gun_ori = true +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 45 +max_angular_velocity = 3.00000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 0.75000000 + +[Munition] +nickname = rh_p_msl01_mk02_ammo +ids_name = 459487; !li_cruise_disruptor_ammo_name +ids_info = 459488; !li_cruise_disruptor_ammo_info +explosion_arch = rh_p_msl01_mk02_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 12 +lifetime = 10.00000 +Motor = rh_p_msl01_mk02_motor +force_gun_ori = true +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 45 +max_angular_velocity = 2.500000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 1.00000 + +;---- Donnerschock Missile + +[Explosion] +nickname = rh_p_msl02_mk01_explosion +effect = rh_empmissile_impact +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 150 +hull_damage = 1 +energy_damage = 25 +impulse = 25000 + +[Gun] +nickname = rh_p_msl02_mk01 +ids_name = 459493; !li_cruise_disruptor_name +ids_info = 459494; !li_cruise_disruptor_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 100 +refire_delay = 1 +muzzle_velocity = 200 +toughness = 2.400000 +projectile_archetype = rh_p_msl02_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = rh_p_msl02_mk01_motor +lifetime = 2.0000 +accel = 200.000000 +delay = 0.0 + +[Munition] +nickname = rh_p_msl02_mk01_ammo +ids_name = 459495; !li_cruise_disruptor_ammo_name +ids_info = 459496; !li_cruise_disruptor_ammo_info +explosion_arch = rh_p_msl02_mk01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 16 +lifetime = 8.00000 +Motor = rh_p_msl02_mk01_motor +force_gun_ori = true +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 35 +max_angular_velocity = 3.000000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 0.500000 + +;--- Graviton + +[Motor] +nickname = rh_p_msl03_mk01_motor +lifetime = 2.5000000 +accel = 280.000000 +delay = 0 + +[Explosion] +nickname = rh_p_msl03_mk01_explosion +effect = rh_cruise_disruptor_explosion +lifetime = 0.000000, 0.000000 +process = disappear +strength = 100 +radius = 100 +hull_damage = 1 +energy_damage = 25 +impulse = 0 + +[Gun] +nickname = rh_p_msl03_mk01 +ids_name = 459489; !rh_p_msl03_mk01_name +ids_info = 459490; !rh_p_msl03_mk01_info +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.750000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 2.400000 +projectile_archetype = rh_p_msl03_mk01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = rh_p_msl03_mk01_ammo +ids_name = 459491; !li_cruise_disruptor_ammo_name +ids_info = 459492; !li_cruise_disruptor_ammo_info +explosion_arch = rh_p_msl02_mk01_explosion +lootable = false +hp_type = hp_gun +requires_ammo = true +hit_pts = 2 +one_shot_sound = fire_missile_emp +detonation_dist = 16 +lifetime = 6.00000 +Motor = rh_p_msl03_mk01_motor +force_gun_ori = true +const_effect = rh_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 35 +max_angular_velocity = 1.50000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +units_per_container = 25 +mass = 10 +volume = 1.00000 diff --git a/DATA/EQUIPMENT/weapon_good.ini b/DATA/EQUIPMENT/weapon_good.ini new file mode 100644 index 0000000..4faa566 --- /dev/null +++ b/DATA/EQUIPMENT/weapon_good.ini @@ -0,0 +1,5733 @@ +;Modified 7/23/2004 11:12:08 PM by FLIDMap +;Modified 7/19/2004 11:28:37 PM by FLIDMap + +[Good] +nickname = missile01_mark01_rtc +equipment = missile01_mark01_rtc +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = missile01_mark01_rtc_ammo, 10 +ids_name = 263146; !~missile01_mark01_rtc_name +ids_info = 264146; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark01_rtc_ammo +equipment = missile01_mark01_rtc_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 25 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = cruise_disruptor01_mark01 +equipment = cruise_disruptor01_mark01 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = cruise_disruptor01_mark01_ammo, 5 +ids_name = 263161; !~cruise_disruptor01_mark01_name +ids_info = 264161; !~cruise_disruptor01_mark01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = cruise_disruptor01_mark01_ammo +equipment = cruise_disruptor01_mark01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 91.500000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = cruise_disruptor01_mark02 +equipment = cruise_disruptor01_mark02 +category = equipment +price = 54810 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = cruise_disruptor01_mark02_ammo, 5 +ids_name = 263162; !~cruise_disruptor01_mark02_name +ids_info = 264162; !~cruise_disruptor01_mark02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = cruise_disruptor01_mark02_ammo +equipment = cruise_disruptor01_mark02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 2740.500000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = mine01_mark01 +equipment = mine01_mark01 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine01_mark01_ammo, 0 +ids_name = 459373; !~mine01_mark01_name +ids_info = 459374; !~mine01_mark01_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine01_mark01_ammo +equipment = mine01_mark01_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +ids_name = 459375; !~mine01_mark01_ammo_name +ids_info = 459376; !~mine01_mark01_ammo_info +price = 12 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine01_mark02 +equipment = mine01_mark02 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine01_mark02_ammo, 0 +ids_name = 459377; !~mine01_mark02_name +ids_info = 459378; !~mine01_mark02_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine01_mark02_ammo +equipment = mine01_mark02_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +ids_name = 459379; !~mine01_mark02_ammo_name +ids_info = 459380; !~mine01_mark02_ammo_info +price = 25 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine01_mark03 +equipment = mine01_mark03 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine01_mark03_ammo, 0 +ids_name = 459381; !~mine01_mark03_name +ids_info = 459382; !~mine01_mark03_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine01_mark03_ammo +equipment = mine01_mark03_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +ids_name = 459383; !~mine01_mark03_ammo_name +ids_info = 459384; !~mine01_mark03_ammo_info +price = 25 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine01_mark04 +equipment = mine01_mark04 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine01_mark04_ammo, 0 +ids_name = 459385; !~mine01_mark04_name +ids_info = 459386; !~mine01_mark04_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine01_mark04_ammo +equipment = mine01_mark04_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +ids_name = 459387; !~mine01_mark04_ammo_name +ids_info = 459388; !~mine01_mark04_ammo_info +price = 40 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine01_mark05 +equipment = mine01_mark05 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine01_mark05_ammo, 0 +ids_name = 459389; !~mine01_mark05_name +ids_info = 459390; !~mine01_mark05_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine01_mark05_ammo +equipment = mine01_mark05_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +ids_name = 459391; !~mine01_mark05_ammo_name +ids_info = 459392; !~mine01_mark05_ammo_info +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine02_mark01 +equipment = mine02_mark01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine02_mark01_ammo, 0 +ids_name = 263170; !~mine02_mark01_name +ids_info = 264170; !~mine02_mark01_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine02_mark01_ammo +equipment = mine02_mark01_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine02_mark02 +equipment = mine02_mark02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine02_mark02_ammo, 0 +ids_name = 263171; !~mine02_mark02_name +ids_info = 264171; !~mine02_mark02_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine02_mark02_ammo +equipment = mine02_mark02_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine02_mark03 +equipment = mine02_mark03 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine02_mark03_ammo, 0 +ids_name = 263172; !~mine02_mark03_name +ids_info = 264172; !~mine02_mark03_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine02_mark03_ammo +equipment = mine02_mark03_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine02_mark04 +equipment = mine02_mark04 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine02_mark04_ammo, 0 +ids_name = 263173; !~mine02_mark04_name +ids_info = 264173; !~mine02_mark04_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine02_mark04_ammo +equipment = mine02_mark04_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = mine02_mark05 +equipment = mine02_mark05 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +free_ammo = mine02_mark05_ammo, 0 +ids_name = 263174; !~mine02_mark05_name +ids_info = 264174; !~mine02_mark05_info +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = mine02_mark05_ammo +equipment = mine02_mark05_ammo +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true + +[Good] +nickname = li_cruiser_turret01 +equipment = li_cruiser_turret01 +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263376; !~li_cruiser_turret01_name +ids_info = 264376; !~li_cruiser_turret01_info +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_cruiser_turret02 +equipment = li_cruiser_turret02 +category = equipment +price = 65000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263376; !~li_cruiser_turret02_name +ids_info = 264376; !~li_cruiser_turret02_info +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_cruiser_turret03 +equipment = li_cruiser_turret03 +category = equipment +price = 91630 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263376; !~li_cruiser_turret03_name +ids_info = 264376; !~li_cruiser_turret03_info +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_cruiser_turret04 +equipment = li_cruiser_turret04 +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263376; !~li_cruiser_turret04_name +ids_info = 264376; !~li_cruiser_turret04_info +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_cruiser_forward_gun01 +equipment = li_cruiser_forward_gun01 +category = equipment +price = 750 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263377; !~li_cruiser_forward_gun01_name +ids_info = 264377; !~li_cruiser_forward_gun01_info +shop_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_cruiser_missile_turret01 +equipment = li_cruiser_missile_turret01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263378; !~li_cruiser_missile_turret01_name +ids_info = 264378; !~li_cruiser_missile_turret01_info +shop_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_battleship_turret01 +equipment = li_battleship_turret01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263379; !~li_battleship_turret01_name +ids_info = 264379; !~li_battleship_turret01_info +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_battleship_turret02 +equipment = li_battleship_turret02 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263380; !~li_battleship_turret02_name +ids_info = 264380; !~li_battleship_turret02_info +shop_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_battleship_turret03 +equipment = li_battleship_turret03 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263381; !~li_battleship_turret03_name +ids_info = 264381; !~li_battleship_turret03_info +shop_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_battleship_turret04 +equipment = li_battleship_turret04 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263382; !~li_battleship_turret04_name +ids_info = 264382; !~li_battleship_turret04_info +shop_archetype = equipment\models\turret\li_turret04.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_battleship_flak_turret01 +equipment = li_battleship_flak_turret01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263383; !~li_battleship_flak_turret01_name +ids_info = 264383; !~li_battleship_flak_turret01_info +shop_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_battleship_missile_turret01 +equipment = li_battleship_missile_turret01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263384; !~li_battleship_missile_turret01_name +ids_info = 264384; !~li_battleship_missile_turret01_info +shop_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_prison_turret01 +equipment = li_prison_turret01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263385; !~li_prison_turret01_name +ids_info = 264385; !~li_prison_turret01_info +shop_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = br_destroyer_turret01 +equipment = br_destroyer_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263400; !~br_destroyer_turret01_name +ids_info = 264400; !~br_destroyer_turret01_info +shop_archetype = equipment\models\turret\br_turret01.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_destroyer_turret02 +equipment = br_destroyer_turret02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263401; !~br_destroyer_turret02_name +ids_info = 264401; !~br_destroyer_turret02_info +shop_archetype = equipment\models\turret\br_turret02.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_destroyer_turret03 +equipment = br_destroyer_turret03 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263402; !~br_destroyer_turret03_name +ids_info = 264402; !~br_destroyer_turret03_info +shop_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_destroyer_turret04 +equipment = br_destroyer_turret04 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263403; !~br_destroyer_turret04_name +ids_info = 264403; !~br_destroyer_turret04_info +shop_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_destroyer_missile_turret01 +equipment = br_destroyer_missile_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263404; !~br_destroyer_missile_turret01_name +ids_info = 264404; !~br_destroyer_missile_turret01_info +shop_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_gunboat_turret01 +equipment = br_gunboat_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263405; !~br_gunboat_turret01_name +ids_info = 264405; !~br_gunboat_turret01_info +shop_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_gunboat_turret02 +equipment = br_gunboat_turret02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263406; !~br_gunboat_turret02_name +ids_info = 264406; !~br_gunboat_turret02_info +shop_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_gunboat_forward_gun01 +equipment = br_gunboat_forward_gun01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263407; !~br_gunboat_forward_gun01_name +ids_info = 264407; !~br_gunboat_forward_gun01_info +shop_archetype = equipment\models\turret\br_gunboat_gun01.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_gunboat_missile_turret01 +equipment = br_gunboat_missile_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263408; !~br_gunboat_missile_turret01_name +ids_info = 264408; !~br_gunboat_missile_turret01_info +shop_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_battleship_turret01 +equipment = br_battleship_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263409; !~br_battleship_turret01_name +ids_info = 264409; !~br_battleship_turret01_info +shop_archetype = equipment\models\turret\br_turret01.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_battleship_turret02 +equipment = br_battleship_turret02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263410; !~br_battleship_turret02_name +ids_info = 264410; !~br_battleship_turret02_info +shop_archetype = equipment\models\turret\br_turret02.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_battleship_turret03 +equipment = br_battleship_turret03 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263411; !~br_battleship_turret03_name +ids_info = 264411; !~br_battleship_turret03_info +shop_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_battleship_turret04 +equipment = br_battleship_turret04 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263412; !~br_battleship_turret04_name +ids_info = 264412; !~br_battleship_turret04_info +shop_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_battleship_flak_turret01 +equipment = br_battleship_flak_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263413; !~br_battleship_flak_turret01_name +ids_info = 264413; !~br_battleship_flak_turret01_info +shop_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_battleship_missile_turret01 +equipment = br_battleship_missile_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263414; !~br_battleship_missile_turret01_name +ids_info = 264414; !~br_battleship_missile_turret01_info +shop_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat + +[Good] +nickname = br_prison_turret01 +equipment = br_prison_turret01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263415; !~br_prison_turret01_name +ids_info = 264415; !~br_prison_turret01_info +shop_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_destroyer_turret01 +equipment = ku_destroyer_turret01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263430; !~ku_destroyer_turret01_name +ids_info = 264430; !~ku_destroyer_turret01_info +shop_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_destroyer_turret02 +equipment = ku_destroyer_turret02 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263431; !~ku_destroyer_turret02_name +ids_info = 264431; !~ku_destroyer_turret02_info +shop_archetype = equipment\models\turret\ku_turret02.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_destroyer_turret03 +equipment = ku_destroyer_turret03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263432; !~ku_destroyer_turret03_name +ids_info = 264432; !~ku_destroyer_turret03_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_destroyer_missile_turret01 +equipment = ku_destroyer_missile_turret01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263433; !~ku_destroyer_missile_turret01_name +ids_info = 264433; !~ku_destroyer_missile_turret01_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_gunboat_turret01 +equipment = ku_gunboat_turret01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263434; !~ku_gunboat_turret01_name +ids_info = 264434; !~ku_gunboat_turret01_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_gunboat_forward_gun01 +equipment = ku_gunboat_forward_gun01 +category = equipment +price = 12050 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263435; !~ku_gunboat_forward_gun01_name +ids_info = 264435; !~ku_gunboat_forward_gun01_info +shop_archetype = equipment\models\turret\ku_gunboat_gun01.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_gunboat_missile_turret01 +equipment = ku_gunboat_missile_turret01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263436; !~ku_gunboat_missile_turret01_name +ids_info = 264436; !~ku_gunboat_missile_turret01_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_battleship_turret01 +equipment = ku_battleship_turret01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263437; !~ku_battleship_turret01_name +ids_info = 264437; !~ku_battleship_turret01_info +shop_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_battleship_turret02 +equipment = ku_battleship_turret02 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263438; !~ku_battleship_turret02_name +ids_info = 264438; !~ku_battleship_turret02_info +shop_archetype = equipment\models\turret\ku_turret02.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_battleship_turret03 +equipment = ku_battleship_turret03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263439; !~ku_battleship_turret03_name +ids_info = 264439; !~ku_battleship_turret03_info +shop_archetype = equipment\models\turret\ku_turret03.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_battleship_turret04 +equipment = ku_battleship_turret04 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263440; !~ku_battleship_turret04_name +ids_info = 264440; !~ku_battleship_turret04_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_battleship_flak_turret01 +equipment = ku_battleship_flak_turret01 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263441; !~ku_battleship_flak_turret01_name +ids_info = 264441; !~ku_battleship_flak_turret01_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_battleship_missile_turret01 +equipment = ku_battleship_missile_turret01 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263442; !~ku_battleship_missile_turret01_name +ids_info = 264442; !~ku_battleship_missile_turret01_info +shop_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat + +[Good] +nickname = ku_prison_turret01 +equipment = ku_prison_turret01 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263443; !~ku_prison_turret01_name +ids_info = 264443; !~ku_prison_turret01_info +shop_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_cruiser_turret01 +equipment = rh_cruiser_turret01 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263460; !~rh_cruiser_turret01_name +ids_info = 264460; !~rh_cruiser_turret01_info +shop_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret01_rtc +equipment = rh_cruiser_turret01_rtc +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263461; !~rh_cruiser_turret01_rtc_name +ids_info = 264461; !~rh_cruiser_turret01_rtc_info +shop_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret02 +equipment = rh_cruiser_turret02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263462; !~rh_cruiser_turret02_name +ids_info = 264462; !~rh_cruiser_turret02_info +shop_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret02_rtc +equipment = rh_cruiser_turret02_rtc +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263463; !~rh_cruiser_turret02_rtc_name +ids_info = 264463; !~rh_cruiser_turret02_rtc_info +shop_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret03 +equipment = rh_cruiser_turret03 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263464; !~rh_cruiser_turret03_name +ids_info = 264464; !~rh_cruiser_turret03_info +shop_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret03_rtc +equipment = rh_cruiser_turret03_rtc +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263465; !~rh_cruiser_turret03_rtc_name +ids_info = 264465; !~rh_cruiser_turret03_rtc_info +shop_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret04 +equipment = rh_cruiser_turret04 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263466; !~rh_cruiser_turret04_name +ids_info = 264466; !~rh_cruiser_turret04_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_turret04_rtc +equipment = rh_cruiser_turret04_rtc +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263467; !~rh_cruiser_turret04_rtc_name +ids_info = 264467; !~rh_cruiser_turret04_rtc_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_cruiser_missile_turret01 +equipment = rh_cruiser_missile_turret01 +category = equipment +price = 750 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263468; !~rh_cruiser_missile_turret01_name +ids_info = 264468; !~rh_cruiser_missile_turret01_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_gunboat_turret01 +equipment = rh_gunboat_turret01 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263469; !~rh_gunboat_turret01_name +ids_info = 264469; !~rh_gunboat_turret01_info +shop_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_gunboat_turret02 +equipment = rh_gunboat_turret02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263470; !~rh_gunboat_turret02_name +ids_info = 264470; !~rh_gunboat_turret02_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_gunboat_turret03 +equipment = rh_gunboat_turret03 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263470; !~rh_gunboat_turret03_name +ids_info = 264470; !~rh_gunboat_turret03_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_gunboat_forward_gun01 +equipment = rh_gunboat_forward_gun01 +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263471; !~rh_gunboat_forward_gun01_name +ids_info = 264471; !~rh_gunboat_forward_gun01_info +shop_archetype = equipment\models\turret\rh_gunboat_gun01.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_gunboat_missile_turret01 +equipment = rh_gunboat_missile_turret01 +category = equipment +price = 750 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263472; !~rh_gunboat_missile_turret01_name +ids_info = 264472; !~rh_gunboat_missile_turret01_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret01 +equipment = rh_battleship_turret01 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263473; !~rh_battleship_turret01_name +ids_info = 264473; !~rh_battleship_turret01_info +shop_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret02 +equipment = rh_battleship_turret02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263474; !~rh_battleship_turret02_name +ids_info = 264474; !~rh_battleship_turret02_info +shop_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret03 +equipment = rh_battleship_turret03 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263475; !~rh_battleship_turret03_name +ids_info = 264475; !~rh_battleship_turret03_info +shop_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret04 +equipment = rh_battleship_turret04 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263476; !~rh_battleship_turret04_name +ids_info = 264476; !~rh_battleship_turret04_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_flak_turret01 +equipment = rh_battleship_flak_turret01 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263477; !~rh_battleship_flak_turret01_name +ids_info = 264477; !~rh_battleship_flak_turret01_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_missile_turret01 +equipment = rh_battleship_missile_turret01 +category = equipment +price = 2480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263478; !~rh_battleship_missile_turret01_name +ids_info = 264478; !~rh_battleship_missile_turret01_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret01_a +equipment = rh_battleship_turret01_a +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263479; !~rh_battleship_turret01_a_name +ids_info = 264479; !~rh_battleship_turret01_a_info +shop_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret02_a +equipment = rh_battleship_turret02_a +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263480; !~rh_battleship_turret02_a_name +ids_info = 264480; !~rh_battleship_turret02_a_info +shop_archetype = equipment\models\turret\rh_turret02.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret03_a +equipment = rh_battleship_turret03_a +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263481; !~rh_battleship_turret03_a_name +ids_info = 264481; !~rh_battleship_turret03_a_info +shop_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_turret04_a +equipment = rh_battleship_turret04_a +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263482; !~rh_battleship_turret04_a_name +ids_info = 264482; !~rh_battleship_turret04_a_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_flak_turret01_a +equipment = rh_battleship_flak_turret01_a +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263483; !~rh_battleship_flak_turret01_a_name +ids_info = 264483; !~rh_battleship_flak_turret01_a_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_battleship_missile_turret01_a +equipment = rh_battleship_missile_turret01_a +category = equipment +price = 12050 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263484; !~rh_battleship_missile_turret01_a_name +ids_info = 264484; !~rh_battleship_missile_turret01_a_info +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = rh_prison_turret01 +equipment = rh_prison_turret01 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263485; !~rh_prison_turret01_name +ids_info = 264485; !~rh_prison_turret01_info +shop_archetype = equipment\models\turret\prison_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_transport_turret01_mark01 +equipment = co_transport_turret01_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263502; !~co_transport_turret01_mark01_name +ids_info = 264502; !~co_transport_turret01_mark01_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_transport_turret01_mark02 +equipment = co_transport_turret01_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263503; !~co_transport_turret01_mark02_name +ids_info = 264503; !~co_transport_turret01_mark02_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_transport_turret01_mark03 +equipment = co_transport_turret01_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263504; !~co_transport_turret01_mark03_name +ids_info = 264504; !~co_transport_turret01_mark03_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_transport_turret02_mark01 +equipment = co_transport_turret02_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263505; !~co_transport_turret02_mark01_name +ids_info = 264505; !~co_transport_turret02_mark01_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_transport_turret02_mark02 +equipment = co_transport_turret02_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263506; !~co_transport_turret02_mark02_name +ids_info = 264506; !~co_transport_turret02_mark02_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_transport_turret02_mark03 +equipment = co_transport_turret02_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263507; !~co_transport_turret02_mark03_name +ids_info = 264507; !~co_transport_turret02_mark03_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_transport_turret01_mark01 +equipment = rh_transport_turret01_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263502; !~rh_transport_turret01_mark01_name +ids_info = 264502; !~rh_transport_turret01_mark01_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_transport_turret01_mark02 +equipment = rh_transport_turret01_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263503; !~rh_transport_turret01_mark02_name +ids_info = 264503; !~rh_transport_turret01_mark02_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_transport_turret01_mark03 +equipment = rh_transport_turret01_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263504; !~rh_transport_turret01_mark03_name +ids_info = 264504; !~rh_transport_turret01_mark03_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_transport_turret02_mark01 +equipment = rh_transport_turret02_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263505; !~rh_transport_turret02_mark01_name +ids_info = 264505; !~rh_transport_turret02_mark01_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_transport_turret02_mark02 +equipment = rh_transport_turret02_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263506; !~rh_transport_turret02_mark02_name +ids_info = 264506; !~rh_transport_turret02_mark02_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_transport_turret02_mark03 +equipment = rh_transport_turret02_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263507; !~rh_transport_turret02_mark03_name +ids_info = 264507; !~rh_transport_turret02_mark03_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret01_mark01 +equipment = co_train_turret01_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263508; !~co_train_turret01_mark01_name +ids_info = 264508; !~co_train_turret01_mark01_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret01_mark02 +equipment = co_train_turret01_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263509; !~co_train_turret01_mark02_name +ids_info = 264509; !~co_train_turret01_mark02_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret01_mark03 +equipment = co_train_turret01_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263510; !~co_train_turret01_mark03_name +ids_info = 264510; !~co_train_turret01_mark03_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret02_mark01 +equipment = co_train_turret02_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263511; !~co_train_turret02_mark01_name +ids_info = 264511; !~co_train_turret02_mark01_info +shop_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret02_mark02 +equipment = co_train_turret02_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263512; !~co_train_turret02_mark02_name +ids_info = 264512; !~co_train_turret02_mark02_info +shop_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret02_mark03 +equipment = co_train_turret02_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263513; !~co_train_turret02_mark03_name +ids_info = 264513; !~co_train_turret02_mark03_info +shop_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret03_mark01 +equipment = co_train_turret03_mark01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263514; !~co_train_turret03_mark01_name +ids_info = 264514; !~co_train_turret03_mark01_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret03_mark02 +equipment = co_train_turret03_mark02 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263515; !~co_train_turret03_mark02_name +ids_info = 264515; !~co_train_turret03_mark02_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_train_turret03_mark03 +equipment = co_train_turret03_mark03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263516; !~co_train_turret03_mark03_name +ids_info = 264516; !~co_train_turret03_mark03_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_miner_turret01 +equipment = co_miner_turret01 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263517; !~co_miner_turret01_name +ids_info = 264517; !~co_miner_turret01_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_miner_turret02 +equipment = co_miner_turret02 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263518; !~co_miner_turret02_name +ids_info = 264518; !~co_miner_turret02_info +shop_archetype = equipment\models\turret\utility_turret02.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_miner_turret03 +equipment = co_miner_turret03 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263519; !~co_miner_turret03_name +ids_info = 264519; !~co_miner_turret03_info +shop_archetype = equipment\models\turret\utility_turret03.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_lifter_turret01 +equipment = co_lifter_turret01 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263520; !~co_lifter_turret01_name +ids_info = 264520; !~co_lifter_turret01_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_repair_turret01 +equipment = co_repair_turret01 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263521; !~co_repair_turret01_name +ids_info = 264521; !~co_repair_turret01_info +shop_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_liner_turret01 +equipment = co_liner_turret01 +category = equipment +price = 180 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263522; !~co_liner_turret01_name +ids_info = 264522; !~co_liner_turret01_info +shop_archetype = equipment\models\turret\liner_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = nomad_gun01_mark01 +equipment = nomad_gun01_mark01 +category = equipment +price = 2480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263523; !~nomad_gun01_mark01_name +ids_info = 264523; !~nomad_gun01_mark01_info +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_gun01_mark02 +equipment = nomad_gun01_mark02 +category = equipment +price = 12050 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263524; !~nomad_gun01_mark02_name +ids_info = 264524; !~nomad_gun01_mark02_info +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_gun01_mark03 +equipment = nomad_gun01_mark03 +category = equipment +price = 14460 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263525; !~nomad_gun01_mark03_name +ids_info = 264525; !~nomad_gun01_mark03_info +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_cruise_disruptor01 +equipment = nomad_cruise_disruptor01 +category = equipment +price = 54810 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263526; !~nomad_cruise_disruptor01_name +ids_info = 264526; !~nomad_cruise_disruptor01_info +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_torpedo01_rtc +equipment = nomad_torpedo01_rtc +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263527; !~nomad_torpedo01_rtc_name +ids_info = 264527; !~nomad_torpedo01_rtc_info +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_turret01_mark01 +equipment = nomad_turret01_mark01 +category = equipment +price = 2480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263528; !~nomad_turret01_mark01_name +ids_info = 264528; !~nomad_turret01_mark01_info +shop_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm + +[Good] +nickname = nomad_dyson_turret01 +equipment = nomad_dyson_turret01 +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263529; !~nomad_dyson_turret01_name +ids_info = 264529; !~nomad_dyson_turret01_info +shop_archetype = Equipment\models\turret\dyson_turret01.cmp +material_library = Solar\Solar_mat_dyson_city.mat + +[Good] +nickname = nomad_lair_turret01 +equipment = nomad_lair_turret01 +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263530; !~nomad_lair_turret01_name +ids_info = 264530; !~nomad_lair_turret01_info +shop_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat + +[Good] +nickname = nomad_lair_turret02 +equipment = nomad_lair_turret02 +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263531; !~nomad_lair_turret02_name +ids_info = 264531; !~nomad_lair_turret02_info +shop_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat + +[Good] +nickname = special_nomad_gun01 +equipment = special_nomad_gun01 +category = equipment +price = 14460 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263532; !~special_nomad_gun01_name +ids_info = 264532; !~special_nomad_gun01_info +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = special_nomad_gun02 +equipment = special_nomad_gun02 +category = equipment +price = 14460 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263533; !~special_nomad_gun02_name +ids_info = 264533; !~special_nomad_gun02_info +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = special_nomad_gun03 +equipment = special_nomad_gun03 +category = equipment +price = 2480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263534; !~special_nomad_gun03_name +ids_info = 264534; !~special_nomad_gun03_info +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = loot_turret01 +equipment = loot_turret01 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263535; !~loot_turret01_name +ids_info = 264535; !~loot_turret01_info +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = small_station_turret +equipment = small_station_turret +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263551; !~small_station_turret_name +ids_info = 264551; !~small_station_turret_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = large_station_turret +equipment = large_station_turret +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263552; !~large_station_turret_name +ids_info = 264552; !~large_station_turret_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = li_small_station_turret01_mark01 +equipment = li_small_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263553; !~li_small_station_turret01_mark01_name +ids_info = 264553; !~li_small_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = li_large_station_turret01_mark01 +equipment = li_large_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263554; !~li_large_station_turret01_mark01_name +ids_info = 264554; !~li_large_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = li_small_station_turret01_mark02 +equipment = li_small_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263555; !~li_small_station_turret01_mark02_name +ids_info = 264555; !~li_small_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = li_large_station_turret01_mark02 +equipment = li_large_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263556; !~li_large_station_turret01_mark02_name +ids_info = 264556; !~li_large_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = li_small_station_turret01_mark03 +equipment = li_small_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263557; !~li_small_station_turret01_mark03_name +ids_info = 264557; !~li_small_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = li_large_station_turret01_mark03 +equipment = li_large_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263558; !~li_large_station_turret01_mark03_name +ids_info = 264558; !~li_large_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = br_small_station_turret01_mark01 +equipment = br_small_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263559; !~br_small_station_turret01_mark01_name +ids_info = 264559; !~br_small_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = br_large_station_turret01_mark01 +equipment = br_large_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263560; !~br_large_station_turret01_mark01_name +ids_info = 264560; !~br_large_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = br_small_station_turret01_mark02 +equipment = br_small_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263561; !~br_small_station_turret01_mark02_name +ids_info = 264561; !~br_small_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = br_large_station_turret01_mark02 +equipment = br_large_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263562; !~br_large_station_turret01_mark02_name +ids_info = 264562; !~br_large_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = br_small_station_turret01_mark03 +equipment = br_small_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263563; !~br_small_station_turret01_mark03_name +ids_info = 264563; !~br_small_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = br_large_station_turret01_mark03 +equipment = br_large_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263564; !~br_large_station_turret01_mark03_name +ids_info = 264564; !~br_large_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = ku_small_station_turret01_mark01 +equipment = ku_small_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263565; !~ku_small_station_turret01_mark01_name +ids_info = 264565; !~ku_small_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = ku_large_station_turret01_mark01 +equipment = ku_large_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263566; !~ku_large_station_turret01_mark01_name +ids_info = 264566; !~ku_large_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = ku_small_station_turret01_mark02 +equipment = ku_small_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263567; !~ku_small_station_turret01_mark02_name +ids_info = 264567; !~ku_small_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = ku_large_station_turret01_mark02 +equipment = ku_large_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263568; !~ku_large_station_turret01_mark02_name +ids_info = 264568; !~ku_large_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = ku_small_station_turret01_mark03 +equipment = ku_small_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263569; !~ku_small_station_turret01_mark03_name +ids_info = 264569; !~ku_small_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = ku_large_station_turret01_mark03 +equipment = ku_large_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263570; !~ku_large_station_turret01_mark03_name +ids_info = 264570; !~ku_large_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = rh_small_station_turret01_mark01 +equipment = rh_small_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263571; !~rh_small_station_turret01_mark01_name +ids_info = 264571; !~rh_small_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = rh_large_station_turret01_mark01 +equipment = rh_large_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263572; !~rh_large_station_turret01_mark01_name +ids_info = 264572; !~rh_large_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = rh_small_station_turret01_mark02 +equipment = rh_small_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263573; !~rh_small_station_turret01_mark02_name +ids_info = 264573; !~rh_small_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = rh_large_station_turret01_mark02 +equipment = rh_large_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263574; !~rh_large_station_turret01_mark02_name +ids_info = 264574; !~rh_large_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = rh_small_station_turret01_mark03 +equipment = rh_small_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = 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264577; !~co_small_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = co_large_station_turret01_mark01 +equipment = co_large_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263578; !~co_large_station_turret01_mark01_name +ids_info = 264578; !~co_large_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = co_small_station_turret01_mark02 +equipment = co_small_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263579; !~co_small_station_turret01_mark02_name +ids_info = 264579; !~co_small_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = co_large_station_turret01_mark02 +equipment = co_large_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263580; !~co_large_station_turret01_mark02_name +ids_info = 264580; !~co_large_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = co_small_station_turret01_mark03 +equipment = co_small_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263581; !~co_small_station_turret01_mark03_name +ids_info = 264581; !~co_small_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = co_large_station_turret01_mark03 +equipment = co_large_station_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263582; !~co_large_station_turret01_mark03_name +ids_info = 264582; !~co_large_station_turret01_mark03_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = pi_small_station_turret01_mark01 +equipment = pi_small_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263553; !~pi_small_station_turret01_mark01_name +ids_info = 264553; !~pi_small_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = pi_large_station_turret01_mark01 +equipment = pi_large_station_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263554; !~pi_large_station_turret01_mark01_name +ids_info = 264554; !~pi_large_station_turret01_mark01_info +shop_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = pi_small_station_turret01_mark02 +equipment = pi_small_station_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263555; !~pi_small_station_turret01_mark02_name +ids_info = 264555; !~pi_small_station_turret01_mark02_info +shop_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat + +[Good] +nickname = pi_large_station_turret01_mark02 +equipment = pi_large_station_turret01_mark02 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equipment\models\ge_turret.mat + +[Good] +nickname = br_wp_turret01_mark02 +equipment = br_wp_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263600; !~br_wp_turret01_mark02_name +ids_info = 264600; !~br_wp_turret01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = br_wp_turret01_mark03 +equipment = br_wp_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263601; !~br_wp_turret01_mark03_name +ids_info = 264601; !~br_wp_turret01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = br_wp_turret02_mark01 +equipment = br_wp_turret02_mark01 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263602; !~br_wp_turret02_mark01_name +ids_info = 264602; !~br_wp_turret02_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = br_wp_turret02_mark02 +equipment = br_wp_turret02_mark02 +category = equipment +price = 3710 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263603; !~br_wp_turret02_mark02_name +ids_info = 264603; !~br_wp_turret02_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = br_wp_turret02_mark03 +equipment = br_wp_turret02_mark03 +category = equipment +price = 14300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263604; !~br_wp_turret02_mark03_name +ids_info = 264604; !~br_wp_turret02_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_wp_turret01_mark01 +equipment = ku_wp_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263605; !~ku_wp_turret01_mark01_name +ids_info = 264605; !~ku_wp_turret01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_wp_turret01_mark02 +equipment = ku_wp_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263606; !~ku_wp_turret01_mark02_name +ids_info = 264606; !~ku_wp_turret01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_wp_turret01_mark03 +equipment = ku_wp_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263607; !~ku_wp_turret01_mark03_name +ids_info = 264607; !~ku_wp_turret01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_wp_turret02_mark01 +equipment = ku_wp_turret02_mark01 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263608; !~ku_wp_turret02_mark01_name +ids_info = 264608; !~ku_wp_turret02_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_wp_turret02_mark02 +equipment = ku_wp_turret02_mark02 +category = equipment +price = 3710 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263609; !~ku_wp_turret02_mark02_name +ids_info = 264609; !~ku_wp_turret02_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ku_wp_turret02_mark03 +equipment = ku_wp_turret02_mark03 +category = equipment +price = 14300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263610; !~ku_wp_turret02_mark03_name +ids_info = 264610; !~ku_wp_turret02_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_wp_turret01_mark01 +equipment = rh_wp_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263611; !~rh_wp_turret01_mark01_name +ids_info = 264611; !~rh_wp_turret01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_wp_turret01_mark02 +equipment = rh_wp_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263612; !~rh_wp_turret01_mark02_name +ids_info = 264612; !~rh_wp_turret01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_wp_turret01_mark03 +equipment = rh_wp_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263613; !~rh_wp_turret01_mark03_name +ids_info = 264613; !~rh_wp_turret01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_wp_turret02_mark01 +equipment = rh_wp_turret02_mark01 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263614; !~rh_wp_turret02_mark01_name +ids_info = 264614; !~rh_wp_turret02_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_wp_turret02_mark02 +equipment = rh_wp_turret02_mark02 +category = equipment +price = 3710 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263615; !~rh_wp_turret02_mark02_name +ids_info = 264615; !~rh_wp_turret02_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = rh_wp_turret02_mark03 +equipment = rh_wp_turret02_mark03 +category = equipment +price = 14300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263616; !~rh_wp_turret02_mark03_name +ids_info = 264616; !~rh_wp_turret02_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_wp_turret01_mark01 +equipment = co_wp_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263617; !~co_wp_turret01_mark01_name +ids_info = 264617; !~co_wp_turret01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_wp_turret01_mark02 +equipment = co_wp_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263618; !~co_wp_turret01_mark02_name +ids_info = 264618; !~co_wp_turret01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_wp_turret01_mark03 +equipment = co_wp_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263619; !~co_wp_turret01_mark03_name +ids_info = 264619; !~co_wp_turret01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_wp_turret02_mark01 +equipment = co_wp_turret02_mark01 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263620; !~co_wp_turret02_mark01_name +ids_info = 264620; !~co_wp_turret02_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_wp_turret02_mark02 +equipment = co_wp_turret02_mark02 +category = equipment +price = 3710 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263621; !~co_wp_turret02_mark02_name +ids_info = 264621; !~co_wp_turret02_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = co_wp_turret02_mark03 +equipment = co_wp_turret02_mark03 +category = equipment +price = 14300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263622; !~co_wp_turret02_mark03_name +ids_info = 264622; !~co_wp_turret02_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = pi_wp_turret01_mark01 +equipment = pi_wp_turret01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263623; !~pi_wp_turret01_mark01_name +ids_info = 264623; !~pi_wp_turret01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = pi_wp_turret01_mark02 +equipment = pi_wp_turret01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263624; !~pi_wp_turret01_mark02_name +ids_info = 264624; !~pi_wp_turret01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = pi_wp_turret01_mark03 +equipment = pi_wp_turret01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263625; !~pi_wp_turret01_mark03_name +ids_info = 264625; !~pi_wp_turret01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = pi_wp_turret02_mark01 +equipment = pi_wp_turret02_mark01 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263626; !~pi_wp_turret02_mark01_name +ids_info = 264626; !~pi_wp_turret02_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = pi_wp_turret02_mark02 +equipment = pi_wp_turret02_mark02 +category = equipment +price = 3710 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263627; !~pi_wp_turret02_mark02_name +ids_info = 264627; !~pi_wp_turret02_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = pi_wp_turret02_mark03 +equipment = pi_wp_turret02_mark03 +category = equipment +price = 14300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263628; !~pi_wp_turret02_mark03_name +ids_info = 264628; !~pi_wp_turret02_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = ge_wps_gun_01 +equipment = ge_wps_gun_01 +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263629; !~ge_wps_gun_01_name +ids_info = 264629; !~ge_wps_gun_01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ge_wps_mlauncher_01 +equipment = ge_wps_mlauncher_01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263630; !~ge_wps_mlauncher_01_name +ids_info = 264630; !~ge_wps_mlauncher_01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = li_wps_gun01_mark01 +equipment = li_wps_gun01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263631; !~li_wps_gun01_mark01_name +ids_info = 264631; !~li_wps_gun01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = li_wps_gun01_mark02 +equipment = li_wps_gun01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263632; !~li_wps_gun01_mark02_name +ids_info = 264632; !~li_wps_gun01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = li_wps_gun01_mark03 +equipment = li_wps_gun01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263633; !~li_wps_gun01_mark03_name +ids_info = 264633; !~li_wps_gun01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = li_wps_mlauncher01_mark01 +equipment = li_wps_mlauncher01_mark01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263634; !~li_wps_mlauncher01_mark01_name +ids_info = 264634; !~li_wps_mlauncher01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = li_wps_mlauncher01_mark02 +equipment = li_wps_mlauncher01_mark02 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263635; !~li_wps_mlauncher01_mark02_name +ids_info = 264635; !~li_wps_mlauncher01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = li_wps_mlauncher01_mark03 +equipment = li_wps_mlauncher01_mark03 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263636; !~li_wps_mlauncher01_mark03_name +ids_info = 264636; !~li_wps_mlauncher01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = br_wps_gun01_mark01 +equipment = br_wps_gun01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263637; !~br_wps_gun01_mark01_name +ids_info = 264637; !~br_wps_gun01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = br_wps_gun01_mark02 +equipment = br_wps_gun01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263638; !~br_wps_gun01_mark02_name +ids_info = 264638; !~br_wps_gun01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = br_wps_gun01_mark03 +equipment = br_wps_gun01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263639; !~br_wps_gun01_mark03_name +ids_info = 264639; !~br_wps_gun01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = br_wps_mlauncher01_mark01 +equipment = br_wps_mlauncher01_mark01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263640; !~br_wps_mlauncher01_mark01_name +ids_info = 264640; !~br_wps_mlauncher01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = br_wps_mlauncher01_mark02 +equipment = br_wps_mlauncher01_mark02 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263641; !~br_wps_mlauncher01_mark02_name +ids_info = 264641; !~br_wps_mlauncher01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = br_wps_mlauncher01_mark03 +equipment = br_wps_mlauncher01_mark03 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263642; !~br_wps_mlauncher01_mark03_name +ids_info = 264642; !~br_wps_mlauncher01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ku_wps_gun01_mark01 +equipment = ku_wps_gun01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263643; !~ku_wps_gun01_mark01_name +ids_info = 264643; !~ku_wps_gun01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ku_wps_gun01_mark02 +equipment = ku_wps_gun01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263644; !~ku_wps_gun01_mark02_name +ids_info = 264644; !~ku_wps_gun01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ku_wps_gun01_mark03 +equipment = ku_wps_gun01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263645; !~ku_wps_gun01_mark03_name +ids_info = 264645; !~ku_wps_gun01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ku_wps_mlauncher01_mark01 +equipment = ku_wps_mlauncher01_mark01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263646; !~ku_wps_mlauncher01_mark01_name +ids_info = 264646; !~ku_wps_mlauncher01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ku_wps_mlauncher01_mark02 +equipment = ku_wps_mlauncher01_mark02 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263647; !~ku_wps_mlauncher01_mark02_name +ids_info = 264647; !~ku_wps_mlauncher01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = ku_wps_mlauncher01_mark03 +equipment = ku_wps_mlauncher01_mark03 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263648; !~ku_wps_mlauncher01_mark03_name +ids_info = 264648; !~ku_wps_mlauncher01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = rh_wps_gun01_mark01 +equipment = rh_wps_gun01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263649; !~rh_wps_gun01_mark01_name +ids_info = 264649; !~rh_wps_gun01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = rh_wps_gun01_mark02 +equipment = rh_wps_gun01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263650; !~rh_wps_gun01_mark02_name +ids_info = 264650; !~rh_wps_gun01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = rh_wps_gun01_mark03 +equipment = rh_wps_gun01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263651; !~rh_wps_gun01_mark03_name +ids_info = 264651; !~rh_wps_gun01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = rh_wps_mlauncher01_mark01 +equipment = rh_wps_mlauncher01_mark01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263652; !~rh_wps_mlauncher01_mark01_name +ids_info = 264652; !~rh_wps_mlauncher01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = rh_wps_mlauncher01_mark02 +equipment = rh_wps_mlauncher01_mark02 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263653; !~rh_wps_mlauncher01_mark02_name +ids_info = 264653; !~rh_wps_mlauncher01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = rh_wps_mlauncher01_mark03 +equipment = rh_wps_mlauncher01_mark03 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263654; !~rh_wps_mlauncher01_mark03_name +ids_info = 264654; !~rh_wps_mlauncher01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = co_wps_gun01_mark01 +equipment = co_wps_gun01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263655; !~co_wps_gun01_mark01_name +ids_info = 264655; !~co_wps_gun01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = co_wps_gun01_mark02 +equipment = co_wps_gun01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263656; !~co_wps_gun01_mark02_name +ids_info = 264656; !~co_wps_gun01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = co_wps_gun01_mark03 +equipment = co_wps_gun01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263657; !~co_wps_gun01_mark03_name +ids_info = 264657; !~co_wps_gun01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = co_wps_mlauncher01_mark01 +equipment = co_wps_mlauncher01_mark01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263658; !~co_wps_mlauncher01_mark01_name +ids_info = 264658; !~co_wps_mlauncher01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = co_wps_mlauncher01_mark02 +equipment = co_wps_mlauncher01_mark02 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263659; !~co_wps_mlauncher01_mark02_name +ids_info = 264659; !~co_wps_mlauncher01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = co_wps_mlauncher01_mark03 +equipment = co_wps_mlauncher01_mark03 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263660; !~co_wps_mlauncher01_mark03_name +ids_info = 264660; !~co_wps_mlauncher01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = pi_wps_gun01_mark01 +equipment = pi_wps_gun01_mark01 +category = equipment +price = 90 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263661; !~pi_wps_gun01_mark01_name +ids_info = 264661; !~pi_wps_gun01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = pi_wps_gun01_mark02 +equipment = pi_wps_gun01_mark02 +category = equipment +price = 370 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263662; !~pi_wps_gun01_mark02_name +ids_info = 264662; !~pi_wps_gun01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = pi_wps_gun01_mark03 +equipment = pi_wps_gun01_mark03 +category = equipment +price = 1430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263663; !~pi_wps_gun01_mark03_name +ids_info = 264663; !~pi_wps_gun01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = pi_wps_mlauncher01_mark01 +equipment = pi_wps_mlauncher01_mark01 +category = equipment +price = 500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263664; !~pi_wps_mlauncher01_mark01_name +ids_info = 264664; !~pi_wps_mlauncher01_mark01_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = pi_wps_mlauncher01_mark02 +equipment = pi_wps_mlauncher01_mark02 +category = equipment +price = 860 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263665; !~pi_wps_mlauncher01_mark02_name +ids_info = 264665; !~pi_wps_mlauncher01_mark02_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = pi_wps_mlauncher01_mark03 +equipment = pi_wps_mlauncher01_mark03 +category = equipment +price = 1830 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263666; !~pi_wps_mlauncher01_mark03_name +ids_info = 264666; !~pi_wps_mlauncher01_mark03_info +shop_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp + +[Good] +nickname = lair_turret01 +equipment = lair_turret01 +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263667; !~lair_turret01_name +ids_info = 264667; !~lair_turret01_info +shop_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat + +[Good] +nickname = lair_turret02 +equipment = lair_turret02 +category = equipment +price = 5480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263668; !~lair_turret02_name +ids_info = 264668; !~lair_turret02_info +shop_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat + +[Good] +nickname = bund_gun01_mark01 +equipment = bund_gun01_mark01 +category = equipment +price = 8906 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459029; !~bund_gun01_mark01_name +ids_info = 459030; !~bund_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_gun01_mark02 +equipment = bund_gun01_mark02 +category = equipment +price = 13751 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459031; !~bund_gun01_mark02_name +ids_info = 459032; !~bund_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_gun01_mark03 +equipment = bund_gun01_mark03 +category = equipment +price = 18631 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459033; !~bund_gun01_mark03_name +ids_info = 459034; !~bund_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_gun02_mark01 +equipment = bund_gun02_mark01 +category = equipment +price = 8397 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459035; !~bund_gun02_mark01_name +ids_info = 459036; !~bund_gun02_mark01_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_gun02_mark02 +equipment = bund_gun02_mark02 +category = equipment +price = 13416 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459037; !~bund_gun02_mark02_name +ids_info = 459038; !~bund_gun02_mark02_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_gun02_mark03 +equipment = bund_gun02_mark03 +category = equipment +price = 18506 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459039; !~bund_gun02_mark03_name +ids_info = 459040; !~bund_gun02_mark03_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_gun03_mark01 +equipment = bund_gun03_mark01 +category = equipment +price = 76960 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459173; !~bund_gun03_mark01_name +ids_info = 459174; !~bund_gun03_mark01_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = lsf_gun01_mark01 +equipment = lsf_gun01_mark01 +category = equipment +price = 9849 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459003; !~lsf_gun01_mark01_name +ids_info = 459004; !~lsf_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_gun01_mark02 +equipment = lsf_gun01_mark02 +category = equipment +price = 13133 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459005; !~lsf_gun01_mark02_name +ids_info = 459006; !~lsf_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_gun01_mark03 +equipment = lsf_gun01_mark03 +category = equipment +price = 16416 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459007; !~lsf_gun01_mark03_name +ids_info = 459008; !~lsf_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_gun02_mark01 +equipment = lsf_gun02_mark01 +category = equipment +price = 5663 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459009; !~lsf_gun02_mark01_name +ids_info = 459010; !~lsf_gun02_mark01_info +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lsf_gun02_mark02 +equipment = lsf_gun02_mark02 +category = equipment +price = 8495 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459011; !~lsf_gun02_mark02_name +ids_info = 459012; !~lsf_gun02_mark02_info +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lsf_gun02_mark03 +equipment = lsf_gun02_mark03 +category = equipment +price = 11327 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459013; !~lsf_gun02_mark03_name +ids_info = 459014; !~lsf_gun02_mark03_info +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lsf_gun03_mark01 +equipment = lsf_gun03_mark01 +category = equipment +price = 8890 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459015; !~lsf_gun03_mark01_name +ids_info = 459016; !~lsf_gun03_mark01_info +shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_gun03_mark02 +equipment = lsf_gun03_mark02 +category = equipment +price = 13776 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459017; !~lsf_gun03_mark02_name +ids_info = 459018; !~lsf_gun03_mark02_info +shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_gun03_mark03 +equipment = lsf_gun03_mark03 +category = equipment +price = 18598 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459019; !~lsf_gun03_mark03_name +ids_info = 459020; !~lsf_gun03_mark03_info +shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_gun04_mark01 +equipment = lsf_gun04_mark01 +category = equipment +price = 76960 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459451; !~lsf_gun04_mark01_name +ids_info = 459452; !~lsf_gun04_mark01_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = xeno_gun01_mark01 +equipment = xeno_gun01_mark01 +category = equipment +price = 3744 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459049; !~xeno_gun01_mark01_name +ids_info = 459050; !~xeno_gun01_mark01_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = xeno_gun01_mark02 +equipment = xeno_gun01_mark02 +category = equipment +price = 7514 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459051; !~xeno_gun01_mark02_name +ids_info = 459052; !~xeno_gun01_mark02_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = xeno_gun01_mark03 +equipment = xeno_gun01_mark03 +category = equipment +price = 15027 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459053; !~xeno_gun01_mark03_name +ids_info = 459054; !~xeno_gun01_mark03_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = xeno_gun02_mark01 +equipment = xeno_gun02_mark01 +category = equipment +price = 7829 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459055; !~xeno_gun02_mark01_name +ids_info = 459056; !~xeno_gun02_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = xeno_gun02_mark02 +equipment = xeno_gun02_mark02 +category = equipment +price = 10476 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459057; !~xeno_gun02_mark02_name +ids_info = 459058; !~xeno_gun02_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = xeno_gun02_mark03 +equipment = xeno_gun02_mark03 +category = equipment +price = 13141 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459059; !~xeno_gun02_mark03_name +ids_info = 459060; !~xeno_gun02_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_gun01_mark01 +equipment = lr_gun01_mark01 +category = equipment +price = 7468 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459115; !~lr_gun01_mark01_name +ids_info = 459116; !~lr_gun01_mark01_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun01_mark02 +equipment = lr_gun01_mark02 +category = equipment +price = 9462 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459117; !~lr_gun01_mark02_name +ids_info = 459118; !~lr_gun01_mark02_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun01_mark03 +equipment = lr_gun01_mark03 +category = equipment +price = 11580 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459119; !~lr_gun01_mark03_name +ids_info = 459120; !~lr_gun01_mark03_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun01_mark04 +equipment = lr_gun01_mark04 +category = equipment +price = 13599 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459121; !~lr_gun01_mark04_name +ids_info = 459122; !~lr_gun01_mark04_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun01_mark05 +equipment = lr_gun01_mark05 +category = equipment +price = 15791 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459123; !~lr_gun01_mark05_name +ids_info = 459124; !~lr_gun01_mark05_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun01_mark06 +equipment = lr_gun01_mark06 +category = equipment +price = 17835 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459125; !~lr_gun01_mark06_name +ids_info = 459126; !~lr_gun01_mark06_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun02_mark01 +equipment = lr_gun02_mark01 +category = equipment +price = 6213 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459127; !~lr_gun02_mark01_name +ids_info = 459128; !~lr_gun02_mark01_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun02_mark02 +equipment = lr_gun02_mark02 +category = equipment +price = 8802 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459129; !~lr_gun02_mark02_name +ids_info = 459130; !~lr_gun02_mark02_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun02_mark03 +equipment = lr_gun02_mark03 +category = equipment +price = 11431 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459131; !~lr_gun02_mark03_name +ids_info = 459132; !~lr_gun02_mark03_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun02_mark04 +equipment = lr_gun02_mark04 +category = equipment +price = 14030 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459133; !~lr_gun02_mark04_name +ids_info = 459134; !~lr_gun02_mark04_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun02_mark05 +equipment = lr_gun02_mark05 +category = equipment +price = 16687 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459135; !~lr_gun02_mark05_name +ids_info = 459136; !~lr_gun02_mark05_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_gun02_mark06 +equipment = lr_gun02_mark06 +category = equipment +price = 19294 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459137; !~lr_gun02_mark06_name +ids_info = 459138; !~lr_gun02_mark06_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_missile01 +equipment = lr_missile01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = lr_missile01_ammo, 0 +ids_name = 459061; !~lr_missile01_name +ids_info = 459062; !~lr_missile01_info +shop_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_missile01_ammo +equipment = lr_missile01_ammo +shop_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +category = equipment +price = 125 +ids_name = 459063; !~lr_missile01_ammo_name +ids_info = 459064; !~lr_missile01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = lr_missile02 +equipment = lr_missile02 +category = equipment +price = 1250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = lr_missile02_ammo, 0 +ids_name = 459065; !~lr_missile02_name +ids_info = 459066; !~lr_missile02_info +shop_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = lr_missile02_ammo +equipment = lr_missile02_ammo +shop_archetype = equipment\models\weapons\ku_recognizer_missile.3db +material_library = equipment\models\ku_equip.mat +category = equipment +price = 12 +ids_name = 459067; !~lr_missile02_ammo_name +ids_info = 459068; !~lr_missile02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = red_missile01 +equipment = red_missile01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = red_missile01_ammo, 0 +ids_name = 459433; !~red_missile01_name +ids_info = 459434; !~red_missile01_info +shop_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_missile01_ammo +equipment = red_missile01_ammo +shop_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +category = equipment +price = 125 +ids_name = 459435; !~red_missile01_ammo_name +ids_info = 459436; !~red_missile01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = red_missile02 +equipment = red_missile02 +category = equipment +price = 1250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = red_missile02_ammo, 0 +ids_name = 459437; !~red_missile02_name +ids_info = 459438; !~red_missile02_info +shop_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_missile02_ammo +equipment = red_missile02_ammo +shop_archetype = equipment\models\weapons\ku_recognizer_missile.3db +material_library = equipment\models\ku_equip.mat +category = equipment +price = 12 +ids_name = 459439; !~red_missile02_ammo_name +ids_info = 459440; !~red_missile02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = lsf_msl01_mk01 +equipment = lsf_msl01_mk01 +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = lsf_msl01_mk01_ammo, 0 +ids_name = 459175; !~lsf_msl01_mk01_name +ids_info = 459176; !~lsf_msl01_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_msl01_mk01_ammo +equipment = lsf_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 75 +ids_name = 459177; !~lsf_msl01_mk01_ammo_name +ids_info = 459178; !~lsf_msl01_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = lsf_msl01_mk02 +equipment = lsf_msl01_mk02 +category = equipment +price = 4100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = lsf_msl01_mk02_ammo, 0 +ids_name = 459179; !~lsf_msl01_mk02_name +ids_info = 459180; !~lsf_msl01_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_msl01_mk02_ammo +equipment = lsf_msl01_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 100 +ids_name = 459181; !~lsf_msl01_mk02_ammo_name +ids_info = 459182; !~lsf_msl01_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = lsf_msl02_mk01 +equipment = lsf_msl02_mk01 +category = equipment +price = 4500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = lsf_msl01_mk01_ammo, 0 +ids_name = 459183; !~lsf_msl02_mk01_name +ids_info = 459184; !~lsf_msl02_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_msl02_mk01_ammo +equipment = lsf_msl02_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 150 +ids_name = 459185; !~lsf_msl02_mk01_ammo_name +ids_info = 459186; !~lsf_msl02_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = lsf_msl02_mk02 +equipment = lsf_msl02_mk02 +category = equipment +price = 4600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = lsf_msl02_mk02_ammo, 0 +ids_name = 459187; !~lsf_msl02_mk02_name +ids_info = 459188; !~lsf_msl02_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lsf_msl02_mk02_ammo +equipment = lsf_msl02_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 200 +ids_name = 459189; !~lsf_msl02_mk02_ammo_name +ids_info = 459190; !~lsf_msl02_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = xeno_msl01_mk01 +equipment = xeno_msl01_mk01 +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = xeno_msl01_mk01_ammo, 0 +ids_name = 459207; !~xeno_msl01_mk01_name +ids_info = 459208; !~xeno_msl01_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = xeno_msl01_mk01_ammo +equipment = xeno_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 75 +ids_name = 459209; !~xeno_msl01_mk01_ammo_name +ids_info = 459210; !~xeno_msl01_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = xeno_msl01_mk02 +equipment = xeno_msl01_mk02 +category = equipment +price = 4100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = xeno_msl01_mk02_ammo, 0 +ids_name = 459211; !~xeno_msl01_mk02_name +ids_info = 459212; !~xeno_msl01_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = xeno_msl01_mk02_ammo +equipment = xeno_msl01_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 100 +ids_name = 459213; !~xeno_msl01_mk02_ammo_name +ids_info = 459214; !~xeno_msl01_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = bund_msl01_mk01 +equipment = bund_msl01_mk01 +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = bund_msl01_mk01_ammo, 0 +ids_name = 459191; !~bund_msl01_mk01_name +ids_info = 459192; !~bund_msl01_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_msl01_mk01_ammo +equipment = bund_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 75 +ids_name = 459193; !~bund_msl01_mk01_ammo_name +ids_info = 459194; !~bund_msl01_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = bund_msl01_mk02 +equipment = bund_msl01_mk02 +category = equipment +price = 4100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = bund_msl01_mk02_ammo, 0 +ids_name = 459195; !~bund_msl01_mk02_name +ids_info = 459196; !~bund_msl01_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_msl01_mk02_ammo +equipment = bund_msl01_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 100 +ids_name = 459197; !~bund_msl01_mk02_ammo_name +ids_info = 459198; !~bund_msl01_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = bund_msl02_mk01 +equipment = bund_msl02_mk01 +category = equipment +price = 4500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = bund_msl02_mk01_ammo, 0 +ids_name = 459199; !~bund_msl02_mk01_name +ids_info = 459200; !~bund_msl02_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_msl02_mk01_ammo +equipment = bund_msl02_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 150 +ids_name = 459201; !~bund_msl02_mk01_ammo_name +ids_info = 459202; !~bund_msl02_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = bund_msl02_mk02 +equipment = bund_msl02_mk02 +category = equipment +price = 4600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = bund_msl02_mk02_ammo, 0 +ids_name = 459203; !~bund_msl02_mk02_name +ids_info = 459204; !~bund_msl02_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bund_msl02_mk02_ammo +equipment = bund_msl02_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 200 +ids_name = 459205; !~bund_msl02_mk02_ammo_name +ids_info = 459206; !~bund_msl02_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = fng_gun +equipment = fng_gun +category = equipment +price = 2390 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459069; !~fng_gun_name +ids_info = 459070; !~fng_gun_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun01_mark01 +equipment = li_n_gun01_mark01 +category = equipment +price = 13850 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459073; !~li_n_gun01_mark01_name +ids_info = 459074; !~li_n_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun01_mark02 +equipment = li_n_gun01_mark02 +category = equipment +price = 27699 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459075; !~li_n_gun01_mark02_name +ids_info = 459076; !~li_n_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun01_mark03 +equipment = li_n_gun01_mark03 +category = equipment +price = 55398 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459077; !~li_n_gun01_mark03_name +ids_info = 459078; !~li_n_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun02_mark01 +equipment = li_n_gun02_mark01 +category = equipment +price = 12191 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459079; !~li_n_gun02_mark01_name +ids_info = 459080; !~li_n_gun02_mark01_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun02_mark02 +equipment = li_n_gun02_mark02 +category = equipment +price = 14629 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459081; !~li_n_gun02_mark02_name +ids_info = 459082; !~li_n_gun02_mark02_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun02_mark03 +equipment = li_n_gun02_mark03 +category = equipment +price = 17190 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459083; !~li_n_gun02_mark03_name +ids_info = 459084; !~li_n_gun02_mark03_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun02_mark04 +equipment = li_n_gun02_mark04 +category = equipment +price = 19646 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459085; !~li_n_gun02_mark04_name +ids_info = 459086; !~li_n_gun02_mark04_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun02_mark05 +equipment = li_n_gun02_mark05 +category = equipment +price = 22260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459087; !~li_n_gun02_mark05_name +ids_info = 459088; !~li_n_gun02_mark05_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun02_mark06 +equipment = li_n_gun02_mark06 +category = equipment +price = 24734 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459089; !~li_n_gun02_mark06_name +ids_info = 459090; !~li_n_gun02_mark06_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun03_mark01 +equipment = li_n_gun03_mark01 +category = equipment +price = 16441 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459091; !~li_n_gun03_mark01_name +ids_info = 459092; !~li_n_gun03_mark01_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun03_mark02 +equipment = li_n_gun03_mark02 +category = equipment +price = 32882 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459093; !~li_n_gun03_mark02_name +ids_info = 459094; !~li_n_gun03_mark02_info +shop_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun04_mark01 +equipment = li_n_gun04_mark01 +category = equipment +price = 7559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459095; !~li_n_gun04_mark01_name +ids_info = 459096; !~li_n_gun04_mark01_info +shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun04_mark02 +equipment = li_n_gun04_mark02 +category = equipment +price = 14218 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459097; !~li_n_gun04_mark02_name +ids_info = 459098; !~li_n_gun04_mark02_info +shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun05_mark01 +equipment = li_n_gun05_mark01 +category = equipment +price = 34133 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459171; !~li_n_gun05_mark01_name +ids_info = 459172; !~li_n_gun05_mark01_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = li_n_gun06_mark01 +equipment = li_n_gun06_mark01 +category = equipment +price = 11742 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459041; !~li_n_gun06_mark01_name +ids_info = 459042; !~li_n_gun06_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun06_mark02 +equipment = li_n_gun06_mark02 +category = equipment +price = 15543 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459043; !~li_n_gun06_mark02_name +ids_info = 459044; !~li_n_gun06_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun06_mark03 +equipment = li_n_gun06_mark03 +category = equipment +price = 19343 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459045; !~li_n_gun06_mark03_name +ids_info = 459046; !~li_n_gun06_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun06_mark04 +equipment = li_n_gun06_mark04 +category = equipment +price = 23144 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459047; !~li_n_gun06_mark04_name +ids_info = 459048; !~li_n_gun06_mark04_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun07_mark01 +equipment = li_n_gun07_mark01 +category = equipment +price = 12631 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459371; !~li_n_gun07_mark01_name +ids_info = 459372; !~li_n_gun07_mark01_info +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_gun08_mark01 +equipment = li_n_gun08_mark01 +category = equipment +price = 13823 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459431; !~li_n_gun08_mark01_name +ids_info = 459432; !~li_n_gun08_mark01_info +shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_cruise_disruptor +equipment = li_cruise_disruptor +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_cruise_disruptor_ammo, 0 +ids_name = 459267; !~li_cruise_disruptor_name +ids_info = 459268; !~li_cruise_disruptor_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_cruise_disruptor_ammo +equipment = li_cruise_disruptor_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 200 +ids_name = 459269; !~li_cruise_disruptor_ammo_name +ids_info = 459270; !~li_cruise_disruptor_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl01_mk01 +equipment = li_n_msl01_mk01 +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl01_mk01_ammo, 0 +ids_name = 459139; !~li_n_msl01_mk01_name +ids_info = 459140; !~li_n_msl01_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl01_mk01_ammo +equipment = li_n_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 25 +ids_name = 459141; !~li_n_msl01_mk01_ammo_name +ids_info = 459142; !~li_n_msl01_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl01_mk02 +equipment = li_n_msl01_mk02 +category = equipment +price = 2050 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl01_mk02_ammo, 0 +ids_name = 459143; !~li_n_msl01_mk02_name +ids_info = 459144; !~li_n_msl01_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl01_mk02_ammo +equipment = li_n_msl01_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 35 +ids_name = 459145; !~li_n_msl01_mk02_ammo_name +ids_info = 459146; !~li_n_msl01_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl02_mk01 +equipment = li_n_msl02_mk01 +category = equipment +price = 2250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl02_mk01_ammo, 0 +ids_name = 459247; !~li_n_msl02_mk01_name +ids_info = 459248; !~li_n_msl02_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl02_mk01_ammo +equipment = li_n_msl02_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 50 +ids_name = 459249; !~li_n_msl02_mk01_ammo_name +ids_info = 459250; !~li_n_msl02_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl02_mk02 +equipment = li_n_msl02_mk02 +category = equipment +price = 2300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl02_mk02_ammo, 0 +ids_name = 459251; !~li_n_msl02_mk02_name +ids_info = 459252; !~li_n_msl02_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl02_mk02_ammo +equipment = li_n_msl02_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 75 +ids_name = 459253; !~li_n_msl02_mk02_ammo_name +ids_info = 459254; !~li_n_msl02_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl03_mk01 +equipment = li_n_msl03_mk01 +category = equipment +price = 2500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl03_mk01_ammo, 0 +ids_name = 459271; !~li_n_msl03_mk01_name +ids_info = 459272; !~li_n_msl03_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl03_mk01_ammo +equipment = li_n_msl03_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 150 +ids_name = 459273; !~li_n_msl03_mk01_ammo_name +ids_info = 459274; !~li_n_msl03_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl03_mk02 +equipment = li_n_msl03_mk02 +category = equipment +price = 2550 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl03_mk02_ammo, 0 +ids_name = 459275; !~li_n_msl03_mk02_name +ids_info = 459276; !~li_n_msl03_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl03_mk02_ammo +equipment = li_n_msl03_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 175 +ids_name = 459277; !~li_n_msl03_mk02_ammo_name +ids_info = 459278; !~li_n_msl03_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl04_mk01 +equipment = li_n_msl04_mk01 +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl04_mk01_ammo, 0 +ids_name = 459021; !~li_n_msl04_mk01_name +ids_info = 459022; !~li_n_msl04_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_msl04_mk01_ammo +equipment = li_n_msl04_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 25 +ids_name = 459023; !~li_n_msl04_mk01_ammo_name +ids_info = 459024; !~li_n_msl04_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_msl05_mk01 +equipment = li_n_msl05_mk01 +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_msl05_mk01_ammo, 0 +ids_name = 459453; !~li_n_msl05_mk01_name +ids_info = 459454; !~li_n_msl05_mk01_info +shop_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = li_n_msl05_mk01_ammo +equipment = li_n_msl05_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 22000 +ids_name = 459455; !~li_n_msl05_mk01_ammo_name +ids_info = 459456; !~li_n_msl05_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_n_ams +equipment = li_n_ams +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_n_ams_ammo, 0 +ids_name = 459025; !~li_n_ams_name +ids_info = 459026; !~li_n_ams_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_n_ams_ammo +equipment = li_n_ams_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 15 +ids_name = 459027; !~li_n_ams_ammo_name +ids_info = 459028; !~li_n_ams_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_p_msl01_mk01 +equipment = li_p_msl01_mk01 +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_p_msl01_mk01_ammo, 0 +ids_name = 459139; !~li_p_msl01_mk01_name +ids_info = 459140; !~li_p_msl01_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_msl01_mk01_ammo +equipment = li_p_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 10 +ids_name = 459141; !~li_p_msl01_mk01_ammo_name +ids_info = 459142; !~li_p_msl01_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_p_gun01_mark01 +equipment = li_p_gun01_mark01 +category = equipment +price = 10396 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459099; !~li_p_gun01_mark01_name +ids_info = 459100; !~li_p_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_gun01_mark02 +equipment = li_p_gun01_mark02 +category = equipment +price = 13962 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459101; !~li_p_gun01_mark02_name +ids_info = 459102; !~li_p_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_gun01_mark03 +equipment = li_p_gun01_mark03 +category = equipment +price = 18750 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459103; !~li_p_gun01_mark03_name +ids_info = 459104; !~li_p_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_gun02_mark01 +equipment = li_p_gun02_mark01 +category = equipment +price = 9865 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459105; !~li_p_gun02_mark01_name +ids_info = 459106; !~li_p_gun02_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_gun02_mark02 +equipment = li_p_gun02_mark02 +category = equipment +price = 19730 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459107; !~li_p_gun02_mark02_name +ids_info = 459108; !~li_p_gun02_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_gun03_mark01 +equipment = li_p_gun03_mark01 +category = equipment +price = 10103 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459109; !~li_p_gun03_mark01_name +ids_info = 459110; !~li_p_gun03_mark01_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = li_p_gun03_mark02 +equipment = li_p_gun03_mark02 +category = equipment +price = 15155 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459111; !~li_p_gun03_mark02_name +ids_info = 459112; !~li_p_gun03_mark02_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = li_p_gun03_mark03 +equipment = li_p_gun03_mark03 +category = equipment +price = 20207 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459113; !~li_p_gun03_mark03_name +ids_info = 459114; !~li_p_gun03_mark03_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = li_p_gun04_mark01 +equipment = li_p_gun04_mark01 +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459441; !~li_p_gun04_mark01_name +ids_info = 459442; !~li_p_gun04_mark01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = me_gun01_mark01 +equipment = me_gun01_mark01 +category = equipment +price = 4771 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459159; !~me_gun01_mark01_name +ids_info = 459160; !~me_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = me_gun01_mark02 +equipment = me_gun01_mark02 +category = equipment +price = 7303 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459161; !~me_gun01_mark02_name +ids_info = 459162; !~me_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = me_gun01_mark03 +equipment = me_gun01_mark03 +category = equipment +price = 9834 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459163; !~me_gun01_mark03_name +ids_info = 459164; !~me_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = me_gun01_mark04 +equipment = me_gun01_mark04 +category = equipment +price = 12366 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459165; !~me_gun01_mark04_name +ids_info = 459166; !~me_gun01_mark04_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = me_gun01_mark05 +equipment = me_gun01_mark05 +category = equipment +price = 14898 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459167; !~me_gun01_mark05_name +ids_info = 459168; !~me_gun01_mark05_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = me_gun01_mark06 +equipment = me_gun01_mark06 +category = equipment +price = 17430 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459169; !~me_gun01_mark06_name +ids_info = 459170; !~me_gun01_mark06_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ss_gun01_mark01 +equipment = ss_gun01_mark01 +category = equipment +price = 11206 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459223; !~ss_gun01_mark01_name +ids_info = 459224; !~ss_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ss_gun01_mark02 +equipment = ss_gun01_mark02 +category = equipment +price = 16809 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459225; !~ss_gun01_mark02_name +ids_info = 459226; !~ss_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ss_gun01_mark03 +equipment = ss_gun01_mark03 +category = equipment +price = 22412 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459227; !~ss_gun01_mark03_name +ids_info = 459228; !~ss_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ss_gun01_mark04 +equipment = ss_gun01_mark04 +category = equipment +price = 28015 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459229; !~ss_gun01_mark04_name +ids_info = 459230; !~ss_gun01_mark04_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ss_gun01_mark05 +equipment = ss_gun01_mark05 +category = equipment +price = 33618 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459231; !~ss_gun01_mark05_name +ids_info = 459232; !~ss_gun01_mark05_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ss_gun01_mark06 +equipment = ss_gun01_mark06 +category = equipment +price = 39221 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459233; !~ss_gun01_mark06_name +ids_info = 459234; !~ss_gun01_mark06_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = nws_gun01_mark01 +equipment = nws_gun01_mark01 +category = equipment +price = 5539 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459235; !~nws_gun01_mark01_name +ids_info = 459236; !~nws_gun01_mark01_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = nws_gun01_mark02 +equipment = nws_gun01_mark02 +category = equipment +price = 8308 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459237; !~nws_gun01_mark02_name +ids_info = 459238; !~nws_gun01_mark02_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = nws_gun01_mark03 +equipment = nws_gun01_mark03 +category = equipment +price = 11077 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459239; !~nws_gun01_mark03_name +ids_info = 459240; !~nws_gun01_mark03_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = nws_gun01_mark04 +equipment = nws_gun01_mark04 +category = equipment +price = 13847 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459241; !~nws_gun01_mark04_name +ids_info = 459242; !~nws_gun01_mark04_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = nws_gun01_mark05 +equipment = nws_gun01_mark05 +category = equipment +price = 16616 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459243; !~nws_gun01_mark05_name +ids_info = 459244; !~nws_gun01_mark05_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = nws_gun01_mark06 +equipment = nws_gun01_mark06 +category = equipment +price = 19385 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459245; !~nws_gun01_mark06_name +ids_info = 459246; !~nws_gun01_mark06_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun01_mark01 +equipment = red_gun01_mark01 +category = equipment +price = 9534 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459283; !~red_gun01_mark01_name +ids_info = 459284; !~red_gun01_mark01_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun01_mark02 +equipment = red_gun01_mark02 +category = equipment +price = 12799 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459285; !~red_gun01_mark02_name +ids_info = 459286; !~red_gun01_mark02_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun01_mark03 +equipment = red_gun01_mark03 +category = equipment +price = 16109 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459287; !~red_gun01_mark03_name +ids_info = 459288; !~red_gun01_mark03_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun01_mark04 +equipment = red_gun01_mark04 +category = equipment +price = 19462 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459289; !~red_gun01_mark04_name +ids_info = 459290; !~red_gun01_mark04_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun01_mark05 +equipment = red_gun01_mark05 +category = equipment +price = 22859 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459291; !~red_gun01_mark05_name +ids_info = 459292; !~red_gun01_mark05_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun01_mark06 +equipment = red_gun01_mark06 +category = equipment +price = 26300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459293; !~red_gun01_mark06_name +ids_info = 459294; !~red_gun01_mark06_info +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun02_mark01 +equipment = red_gun02_mark01 +category = equipment +price = 7903 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459295; !~red_gun02_mark01_name +ids_info = 459296; !~red_gun02_mark01_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun02_mark02 +equipment = red_gun02_mark02 +category = equipment +price = 10538 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459297; !~red_gun02_mark02_name +ids_info = 459298; !~red_gun02_mark02_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun02_mark03 +equipment = red_gun02_mark03 +category = equipment +price = 13219 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459299; !~red_gun02_mark03_name +ids_info = 459300; !~red_gun02_mark03_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun02_mark04 +equipment = red_gun02_mark04 +category = equipment +price = 15863 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459301; !~red_gun02_mark04_name +ids_info = 459302; !~red_gun02_mark04_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun02_mark05 +equipment = red_gun02_mark05 +category = equipment +price = 18572 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459303; !~red_gun02_mark05_name +ids_info = 459304; !~red_gun02_mark05_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = red_gun02_mark06 +equipment = red_gun02_mark06 +category = equipment +price = 21225 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459305; !~red_gun02_mark06_name +ids_info = 459306; !~red_gun02_mark06_info +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = rh_n_gun01_mark01 +equipment = rh_n_gun01_mark01 +category = equipment +price = 14310 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459307; !~rh_n_gun01_mark01_name +ids_info = 459308; !~rh_n_gun01_mark01_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun01_mark02 +equipment = rh_n_gun01_mark02 +category = equipment +price = 20443 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459309; !~rh_n_gun01_mark02_name +ids_info = 459310; !~rh_n_gun01_mark02_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun01_mark03 +equipment = rh_n_gun01_mark03 +category = equipment +price = 28620 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459311; !~rh_n_gun01_mark03_name +ids_info = 459312; !~rh_n_gun01_mark03_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun01_mark04 +equipment = rh_n_gun01_mark04 +category = equipment +price = 38841 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459313; !~rh_n_gun01_mark04_name +ids_info = 459314; !~rh_n_gun01_mark04_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun02_mark01 +equipment = rh_n_gun02_mark01 +category = equipment +price = 24614 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459315; !~rh_n_gun02_mark01_name +ids_info = 459316; !~rh_n_gun02_mark01_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun02_mark02 +equipment = rh_n_gun02_mark02 +category = equipment +price = 49584 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459317; !~rh_n_gun02_mark02_name +ids_info = 459318; !~rh_n_gun02_mark02_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun02_mark03 +equipment = rh_n_gun02_mark03 +category = equipment +price = 74911 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459319; !~rh_n_gun02_mark03_name +ids_info = 459320; !~rh_n_gun02_mark03_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun02_mark04 +equipment = rh_n_gun02_mark04 +category = equipment +price = 99881 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459321; !~rh_n_gun02_mark04_name +ids_info = 459322; !~rh_n_gun02_mark04_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun03_mark01 +equipment = rh_n_gun03_mark01 +category = equipment +price = 19405 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459323; !~rh_n_gun03_mark01_name +ids_info = 459324; !~rh_n_gun03_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun03_mark02 +equipment = rh_n_gun03_mark02 +category = equipment +price = 24256 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459325; !~rh_n_gun03_mark02_name +ids_info = 459326; !~rh_n_gun03_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun03_mark03 +equipment = rh_n_gun03_mark03 +category = equipment +price = 29108 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459327; !~rh_n_gun03_mark03_name +ids_info = 459328; !~rh_n_gun03_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun03_mark04 +equipment = rh_n_gun03_mark04 +category = equipment +price = 33959 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459329; !~rh_n_gun03_mark04_name +ids_info = 459330; !~rh_n_gun03_mark04_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun03_mark05 +equipment = rh_n_gun03_mark05 +category = equipment +price = 38810 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459331; !~rh_n_gun03_mark05_name +ids_info = 459332; !~rh_n_gun03_mark05_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun03_mark06 +equipment = rh_n_gun03_mark06 +category = equipment +price = 43662 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459333; !~rh_n_gun03_mark06_name +ids_info = 459334; !~rh_n_gun03_mark06_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun04_mark01 +equipment = rh_n_gun04_mark01 +category = equipment +price = 13823 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459465; !~rh_n_gun04_mark01_name +ids_info = 459466; !~rh_n_gun04_mark01_info +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun05_mark01 +equipment = rh_n_gun05_mark01 +category = equipment +price = 34133 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459445; !~rh_n_gun05_mark01_name +ids_info = 459446; !~rh_n_gun05_mark01_info +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = rh_n_gun06_mark01 +equipment = rh_n_gun06_mark01 +category = equipment +price = 21406 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459469; !~rh_n_gun06_mark01_name +ids_info = 459470; !~rh_n_gun06_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun06_mark02 +equipment = rh_n_gun06_mark02 +category = equipment +price = 28258 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459471; !~rh_n_gun06_mark02_name +ids_info = 459472; !~rh_n_gun06_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun06_mark03 +equipment = rh_n_gun06_mark03 +category = equipment +price = 35111 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459473; !~rh_n_gun06_mark03_name +ids_info = 459474; !~rh_n_gun06_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun06_mark04 +equipment = rh_n_gun06_mark04 +category = equipment +price = 41963 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459475; !~rh_n_gun06_mark04_name +ids_info = 459476; !~rh_n_gun06_mark04_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun06_mark05 +equipment = rh_n_gun06_mark05 +category = equipment +price = 48815 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459477; !~rh_n_gun06_mark05_name +ids_info = 459478; !~rh_n_gun06_mark05_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_gun06_mark06 +equipment = rh_n_gun06_mark06 +category = equipment +price = 55668 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459479; !~rh_n_gun06_mark06_name +ids_info = 459480; !~rh_n_gun06_mark06_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_cruise_disruptor +equipment = rh_cruise_disruptor +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_cruise_disruptor_ammo, 0 +ids_name = 459449; !~rh_cruise_disruptor_name +ids_info = 459450; !~rh_cruise_disruptor_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_cruise_disruptor_ammo +equipment = rh_cruise_disruptor_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 200 +ids_name = 459467; !~rh_cruise_disruptor_ammo_name +ids_info = 459468; !~rh_cruise_disruptor_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl01_mk01 +equipment = rh_n_msl01_mk01 +category = equipment +price = 2000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl01_mk01_ammo, 0 +ids_name = 459393; !~rh_n_msl01_mk01_name +ids_info = 459394; !~rh_n_msl01_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl01_mk01_ammo +equipment = rh_n_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 25 +ids_name = 459395; !~rh_n_msl01_mk01_ammo_name +ids_info = 459396; !~rh_n_msl01_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl01_mk02 +equipment = rh_n_msl01_mk02 +category = equipment +price = 2050 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl01_mk02_ammo, 0 +ids_name = 459397; !~rh_n_msl01_mk02_name +ids_info = 459398; !~rh_n_msl01_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl01_mk02_ammo +equipment = rh_n_msl01_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 35 +ids_name = 459399; !~rh_n_msl01_mk02_ammo_name +ids_info = 459400; !~rh_n_msl01_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl02_mk01 +equipment = rh_n_msl02_mk01 +category = equipment +price = 2250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl02_mk01_ammo, 0 +ids_name = 459401; !~rh_n_msl02_mk01_name +ids_info = 459402; !~rh_n_msl02_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl02_mk01_ammo +equipment = rh_n_msl02_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 50 +ids_name = 459403; !~rh_n_msl02_mk01_ammo_name +ids_info = 459404; !~rh_n_msl02_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl02_mk02 +equipment = rh_n_msl02_mk02 +category = equipment +price = 2300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl02_mk02_ammo, 0 +ids_name = 459405; !~rh_n_msl02_mk02_name +ids_info = 459406; !~rh_n_msl02_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl02_mk02_ammo +equipment = rh_n_msl02_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 75 +ids_name = 459407; !~rh_n_msl02_mk02_ammo_name +ids_info = 459408; !~rh_n_msl02_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl03_mk01 +equipment = rh_n_msl03_mk01 +category = equipment +price = 2500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl03_mk01_ammo, 0 +ids_name = 459409; !~rh_n_msl03_mk01_name +ids_info = 459410; !~rh_n_msl03_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl03_mk01_ammo +equipment = rh_n_msl03_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 150 +ids_name = 459411; !~rh_n_msl03_mk01_ammo_name +ids_info = 459412; !~rh_n_msl03_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl03_mk02 +equipment = rh_n_msl03_mk02 +category = equipment +price = 2550 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl03_mk02_ammo, 0 +ids_name = 459413; !~rh_n_msl03_mk02_name +ids_info = 459414; !~rh_n_msl03_mk02_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl03_mk02_ammo +equipment = rh_n_msl03_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 160 +ids_name = 459415; !~rh_n_msl03_mk02_ammo_name +ids_info = 459416; !~rh_n_msl03_mk02_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl04_mk01 +equipment = rh_n_msl04_mk01 +category = equipment +price = 3000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl04_mk01_ammo, 0 +ids_name = 459417; !~rh_n_msl04_mk01_name +ids_info = 459418; !~rh_n_msl04_mk01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_n_msl04_mk01_ammo +equipment = rh_n_msl04_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 25 +ids_name = 459419; !~rh_n_msl04_mk01_ammo_name +ids_info = 459420; !~rh_n_msl04_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_n_msl05_mk01 +equipment = rh_n_msl05_mk01 +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_n_msl05_mk01_ammo, 0 +ids_name = 459457; !~rh_n_msl05_mk01_name +ids_info = 459458; !~rh_n_msl05_mk01_info +shop_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = rh_n_msl05_mk01_ammo +equipment = rh_n_msl05_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 22000 +ids_name = 459459; !~rh_n_msl05_mk01_ammo_name +ids_info = 459460; !~rh_n_msl05_mk01_ammo_info +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_m_gun01_mark01 +equipment = rh_m_gun01_mark01 +category = equipment +price = 4839 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459335; !~rh_m_gun01_mark01_name +ids_info = 459336; !~rh_m_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_m_gun01_mark02 +equipment = rh_m_gun01_mark02 +category = equipment +price = 7418 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459337; !~rh_m_gun01_mark02_name +ids_info = 459338; !~rh_m_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_m_gun01_mark03 +equipment = rh_m_gun01_mark03 +category = equipment +price = 9996 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459339; !~rh_m_gun01_mark03_name +ids_info = 459340; !~rh_m_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_m_gun01_mark04 +equipment = rh_m_gun01_mark04 +category = equipment +price = 12575 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459341; !~rh_m_gun01_mark04_name +ids_info = 459342; !~rh_m_gun01_mark04_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_m_gun01_mark05 +equipment = rh_m_gun01_mark05 +category = equipment +price = 15154 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459343; !~rh_m_gun01_mark05_name +ids_info = 459344; !~rh_m_gun01_mark05_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_m_gun01_mark06 +equipment = rh_m_gun01_mark06 +category = equipment +price = 17733 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459345; !~rh_m_gun01_mark06_name +ids_info = 459346; !~rh_m_gun01_mark06_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = khc_gun01_mark01 +equipment = khc_gun01_mark01 +category = equipment +price = 11311 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459347; !~khc_gun01_mark01_name +ids_info = 459348; !~khc_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = khc_gun01_mark02 +equipment = khc_gun01_mark02 +category = equipment +price = 16966 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459349; !~khc_gun01_mark02_name +ids_info = 459350; !~khc_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = khc_gun01_mark03 +equipment = khc_gun01_mark03 +category = equipment +price = 22621 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459351; !~khc_gun01_mark03_name +ids_info = 459352; !~khc_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = khc_gun01_mark04 +equipment = khc_gun01_mark04 +category = equipment +price = 28276 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459353; !~khc_gun01_mark04_name +ids_info = 459354; !~khc_gun01_mark04_info +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = khc_gun01_mark05 +equipment = khc_gun01_mark05 +category = equipment +price = 33932 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459355; !~khc_gun01_mark05_name +ids_info = 459356; !~khc_gun01_mark05_info +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = khc_gun01_mark06 +equipment = khc_gun01_mark06 +category = equipment +price = 39587 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459357; !~khc_gun01_mark06_name +ids_info = 459358; !~khc_gun01_mark06_info +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rs_gun01_mark01 +equipment = rs_gun01_mark01 +category = equipment +price = 5590 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459359; !~rs_gun01_mark01_name +ids_info = 459360; !~rs_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rs_gun01_mark02 +equipment = rs_gun01_mark02 +category = equipment +price = 8386 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459361; !~rs_gun01_mark02_name +ids_info = 459362; !~rs_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rs_gun01_mark03 +equipment = rs_gun01_mark03 +category = equipment +price = 11181 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459363; !~rs_gun01_mark03_name +ids_info = 459364; !~rs_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rs_gun01_mark04 +equipment = rs_gun01_mark04 +category = equipment +price = 13976 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459365; !~rs_gun01_mark04_name +ids_info = 459366; !~rs_gun01_mark04_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rs_gun01_mark05 +equipment = rs_gun01_mark05 +category = equipment +price = 16771 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459367; !~rs_gun01_mark05_name +ids_info = 459368; !~rs_gun01_mark05_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rs_gun01_mark06 +equipment = rs_gun01_mark06 +category = equipment +price = 19566 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459369; !~rs_gun01_mark06_name +ids_info = 459370; !~rs_gun01_mark06_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_gun01_mark01 +equipment = rh_p_gun01_mark01 +category = equipment +price = 10359 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459421; !~rh_p_gun01_mark01_name +ids_info = 459422; !~rh_p_gun01_mark01_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_gun01_mark02 +equipment = rh_p_gun01_mark02 +category = equipment +price = 13912 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459423; !~rh_p_gun01_mark02_name +ids_info = 459424; !~rh_p_gun01_mark02_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_gun01_mark03 +equipment = rh_p_gun01_mark03 +category = equipment +price = 19267 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459425; !~rh_p_gun01_mark03_name +ids_info = 459426; !~rh_p_gun01_mark03_info +shop_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_gun02_mark01 +equipment = rh_p_gun02_mark01 +category = equipment +price = 9786 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459427; !~rh_p_gun02_mark01_name +ids_info = 459428; !~rh_p_gun02_mark01_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_gun02_mark02 +equipment = rh_p_gun02_mark02 +category = equipment +price = 19824 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459429; !~rh_p_gun02_mark02_name +ids_info = 459430; !~rh_p_gun02_mark02_info +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_gun03_mark01 +equipment = rh_p_gun03_mark01 +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459443; !~rh_p_gun03_mark01_name +ids_info = 459444; !~rh_p_gun03_mark01_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = admin_gun01 +equipment = admin_gun01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263525; !~admin_gun01_name +ids_info = 264525; !~admin_gun01_info +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +;Furious' Non-lethal weapon pack + +[Good] +nickname = li_p_msl02_mk01 +equipment = li_p_msl02_mk01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_p_msl02_mk01_ammo, 0 +ids_name = 459499; !~missile01_mark01_rtc_name +ids_info = 459500; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_msl02_mk01_ammo +equipment = li_p_msl02_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 750 +ids_name = 459501 +ids_info = 459502 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_p_msl03_mk01 +equipment = li_p_msl03_mk01 +category = equipment +price = 2500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = li_p_msl03_mk01_ammo, 0 +ids_name = 459503; !~missile01_mark01_rtc_name +ids_info = 459504; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_p_msl03_mk01_ammo +equipment = li_p_msl03_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 250 +ids_name = 459505 +ids_info = 459506 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_p_gun05_mark01 +equipment = li_p_gun05_mark01 +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459507; !~admin_gun01_name +ids_info = 459508; !~admin_gun01_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = rh_p_msl01_mk01 +equipment = rh_p_msl01_mk01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_p_msl01_mk01_ammo, 1 +ids_name = 459481; !~missile01_mark01_rtc_name +ids_info = 459482; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_msl01_mk01_ammo +equipment = rh_p_msl01_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 500 +ids_name = 459483 +ids_info = 459484 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_p_msl01_mk02 +equipment = rh_p_msl01_mk02 +category = equipment +price = 7500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_p_msl01_mk02_ammo, 1 +ids_name = 459485; !~missile01_mark01_rtc_name +ids_info = 459486; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_msl01_mk02_ammo +equipment = rh_p_msl01_mk02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 750 +ids_name = 459487 +ids_info = 459488 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_p_msl02_mk01 +equipment = rh_p_msl02_mk01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_p_msl02_mk01_ammo, 1 +ids_name = 459493; !~missile01_mark01_rtc_name +ids_info = 459494; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_msl02_mk01_ammo +equipment = rh_p_msl02_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 250 +ids_name = 459495 +ids_info = 459496 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_p_msl03_mk01 +equipment = rh_p_msl03_mk01 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +free_ammo = rh_p_msl03_mk01_ammo, 1 +ids_name = 459489; !~missile01_mark01_rtc_name +ids_info = 459490; !~missile01_mark01_rtc_info +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_p_msl03_mk01_ammo +equipment = rh_p_msl03_mk01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1250 +ids_name = 459491 +ids_info = 459492 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = rh_p_gun04_mark01 +equipment = rh_p_gun04_mark01 +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 459497; !~admin_gun01_name +ids_info = 459498; !~admin_gun01_info +shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat diff --git a/DATA/FONTS/fonts.ini b/DATA/FONTS/fonts.ini new file mode 100644 index 0000000..3b53dc4 --- /dev/null +++ b/DATA/FONTS/fonts.ini @@ -0,0 +1,105 @@ +[TrueType] +nickname = ButtonText +font = Agency FB +fixed_height = 0.043500 + +[TrueType] +nickname = PageHeader +font = Agency FB +fixed_height = 0.045000 + +[TrueType] +nickname = SubHeader +font = Agency FB +fixed_height = 0.038500 + +[TrueType] +nickname = ItemName +font = Agency FB +fixed_height = 0.035000 + +[TrueType] +nickname = ListText +font = Arial Unicode MS +fixed_height = 0.030000 + +[TrueType] +nickname = ToolTip +font = Arial Unicode MS +fixed_height = 0.030000 + +[TrueType] +nickname = Rollover +font = Arial Unicode MS +fixed_height = 0.026000 + +[TrueType] +nickname = HudSmall +font = Agency FB +fixed_height = 0.025 + +[TrueType] +nickname = MissionObjective +font = Agency FB +fixed_height = 0.060000 + +[TrueType] +nickname = Normal +font = Agency FB +fixed_height = 0.025 + +[TrueType] +nickname = NewsMission +font = Agency FB +fixed_height = 0.030000 + +[TrueType] +nickname = NewsTicker +font = Agency FB +fixed_height = 0.045000 + +[TrueType] +nickname = PlayerName +font = Arial Unicode MS +fixed_height = 0.025000 + +[TrueType] +nickname = TradePlayerName +font = Arial Unicode MS +fixed_height = 0.025000 + +[TrueType] +nickname = DebugText +font = FixedSys +fixed_height = 0.030000 + +[TrueType] +nickname = ConfirmPlayerText +font = Arial Unicode MS +fixed_height = 0.040000 + +[TrueType] +nickname = ConfirmText +font = Agency FB +fixed_height = 0.040000 + +[TrueType] +nickname = NavMap1600 +font = Agency FB +fixed_height = 0.015000 + +[TrueType] +nickname = NavMap1024 +font = Agency FB +fixed_height = 0.024000 + +[TrueType] +nickname = NavMap1280 +font = Agency FB +fixed_height = 0.022500 + +[TrueType] +nickname = NavMap800 +font = Agency FB +fixed_height = 0.027500 + diff --git a/DATA/FX/beam_effects.ini b/DATA/FX/beam_effects.ini new file mode 100644 index 0000000..b4b10f3 --- /dev/null +++ b/DATA/FX/beam_effects.ini @@ -0,0 +1,1423 @@ +[BeamSpear] +nickname = default_beam_spear +tip_length = 5 +tail_length = 75 +head_width = 2 +core_width = 1.500000 +tip_color = 247, 179, 51 +core_color = 250, 200, 100 +outter_color = 247, 179, 51 +tail_color = 200, 180, 0 +head_brightness = 1 +trail_brightness = 0.850000 +head_texture = star +trail_texture = thin +flash_size = 3 + +[BeamBolt] +nickname = default_beam_bolt +tip_length = 5 +tail_length = 15 +core_length = 60 +head_width = 3 +core_width = 1.500000 +sec_core_width = 1 +tip_color = 255, 255, 0 +core_color = 255, 255, 255 +outter_color = 255, 255, 0 +sec_core_color = 255, 155, 0 +sec_outter_color = 255, 0, 0 +tail_color = 255, 0, 0 +head_brightness = 1.000000 +trail_brightness = 0.500000 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = br_tachyon_01_beam +tip_length = 5 +tail_length = 70 +head_width = 3 +core_width = 2 +tip_color = 64, 99, 191 +core_color = 70, 110, 210 +outter_color = 64, 99, 191 +tail_color = 32, 49, 95 +head_brightness = 0.800000 +trail_brightness = 0.700000 +head_texture = star +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = br_particle_01_beam +tip_length = 5 +tail_length = 60 +head_width = 3 +core_width = 2 +tip_color = 0, 64, 128 +core_color = 20, 85, 150 +outter_color = 0, 64, 128 +tail_color = 255, 255, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = br_particle_02_beam +tip_length = 5 +tail_length = 40 +head_width = 3 +core_width = 2 +tip_color = 56, 56, 216 +core_color = 75, 75, 245 +outter_color = 56, 56, 216 +tail_color = 255, 255, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = br_particle_03_beam +tip_length = 5 +tail_length = 60 +head_width = 3 +core_width = 2 +tip_color = 0, 64, 128 +core_color = 10, 75, 155 +outter_color = 0, 64, 128 +tail_color = 255, 255, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = br_particle_04_beam +tip_length = 5 +tail_length = 40 +head_width = 3 +core_width = 2 +tip_color = 0, 64, 128 +core_color = 10, 75, 155 +outter_color = 0, 64, 128 +tail_color = 255, 255, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = br_capgun_01_beam +tip_length = 5 +tail_length = 75 +head_width = 7.500000 +core_width = 6 +tip_color = 0, 64, 128 +core_color = 255, 255, 255 +outter_color = 0, 64, 128 +tail_color = 0, 45, 100 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 9 + +[BeamSpear] +nickname = br_gunboat_maingun_01_beam +tip_length = 25 +tail_length = 175 +head_width = 6 +core_width = 5 +tip_color = 145, 145, 240 +core_color = 175, 175, 255 +outter_color = 145, 145, 240 +tail_color = 115, 115, 230 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 8 + +[BeamSpear] +nickname = ci_laser_01_beam +tip_length = 5 +tail_length = 30 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 255, 255, 96 +outter_color = 192, 192, 0 +tail_color = 192, 192, 96 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = ci_laser_02_beam +tip_length = 5 +tail_length = 45 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 255, 255, 96 +outter_color = 192, 192, 0 +tail_color = 192, 192, 96 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = ci_laser_03_beam +tip_length = 5 +tail_length = 60 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 255, 255, 96 +outter_color = 192, 192, 0 +tail_color = 192, 192, 96 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ci_laser_04_beam +tip_length = 5 +tail_length = 90 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 255, 255, 96 +outter_color = 192, 192, 0 +tail_color = 192, 192, 96 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ci_tachyon_01_beam +tip_length = 5 +tail_length = 70 +head_width = 3 +core_width = 2 +tip_color = 64, 99, 191 +core_color = 255, 255, 96 +outter_color = 64, 99, 191 +tail_color = 192, 192, 96 +head_brightness = 0.800000 +trail_brightness = 0.700000 +head_texture = star +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = ci_capgun_01_beam +tip_length = 10 +tail_length = 85 +head_width = 7.500000 +core_width = 6 +tip_color = 255, 255, 192 +core_color = 255, 255, 96 +outter_color = 192, 192, 0 +tail_color = 192, 192, 96 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 9 + +[BeamSpear] +nickname = ci_photon_01_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.800000 +tip_color = 213, 187, 43 +core_color = 213, 187, 43 +outter_color = 213, 187, 43 +tail_color = 213, 187, 43 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ci_photon_02_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.800000 +tip_color = 213, 213, 43 +core_color = 225, 225, 43 +outter_color = 213, 213, 43 +tail_color = 213, 213, 43 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ci_photon_03_beam +tip_length = 17 +tail_length = 23 +head_width = 0.400000 +core_width = 0.650000 +tip_color = 213, 200, 43 +core_color = 235, 235, 43 +outter_color = 235, 235, 43 +tail_color = 213, 200, 43 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ci_photon_04_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.800000 +tip_color = 194, 223, 32 +core_color = 225, 250, 0 +outter_color = 194, 223, 32 +tail_color = 194, 223, 32 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_neutron_01_beam +tip_length = 2 +tail_length = 70 +head_width = 3 +core_width = 2 +tip_color = 245, 147, 73 +core_color = 255, 255, 85 +outter_color = 245, 247, 73 +tail_color = 64, 64, 191 +head_brightness = 0.800000 +trail_brightness = 0.700000 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_neutron_02_beam +tip_length = 5 +tail_length = 80 +head_width = 3 +core_width = 2 +tip_color = 207, 128, 48 +core_color = 220, 140, 60 +outter_color = 207, 128, 48 +tail_color = 40, 180, 40 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_neutron_03_beam +tip_length = 10 +tail_length = 90 +head_width = 3 +core_width = 2 +tip_color = 239, 171, 44 +core_color = 250, 185, 60 +outter_color = 239, 171, 44 +tail_color = 255, 255, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_neutron_04_beam +tip_length = 10 +tail_length = 90 +head_width = 3 +core_width = 2 +tip_color = 225, 215, 157 +core_color = 235, 225, 170 +outter_color = 225, 215, 157 +tail_color = 239, 171, 44 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_photon_01_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.800000 +tip_color = 215, 155, 75 +core_color = 235, 175, 95 +outter_color = 235, 175, 95 +tail_color = 215, 155, 75 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_photon_02_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.800000 +tip_color = 215, 145, 65 +core_color = 235, 165, 80 +outter_color = 235, 165, 80 +tail_color = 215, 145, 65 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_photon_03_beam +tip_length = 17 +tail_length = 23 +head_width = 0.400000 +core_width = 0.650000 +tip_color = 225, 145, 35 +core_color = 240, 165, 51 +outter_color = 240, 165, 51 +tail_color = 225, 145, 35 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = ku_photon_04_beam +tip_length = 20 +tail_length = 30 +head_width = 0.700000 +core_width = 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128, 192 +tail_color = 64, 64, 160 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = Li_gun06_01_beam +tip_length = 4 +tail_length = 50 +head_width = 4 +core_width = 2 +tip_color = 0, 0, 0 +core_color = 192, 192, 255 +outter_color = 128, 128, 192 +tail_color = 64, 64, 160 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 1 + +[BeamSpear] +nickname = Li_gun06_02_beam +tip_length = 6 +tail_length = 30 +head_width = 4 +core_width = 2 +tip_color = 255, 255, 255 +core_color = 0, 0, 255 +outter_color = 128, 128, 192 +tail_color = 192, 192, 255 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 1 + +[BeamSpear] +nickname = Li_gun06_03_beam +tip_length = 8 +tail_length = 50 +head_width = 4 +core_width = 2 +tip_color = 255, 255, 255 +core_color = 0, 0, 255 +outter_color = 128, 128, 192 +tail_color = 192, 192, 255 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star +trail_texture = wide +flash_size = 3 + +[BeamBolt] +nickname = pi_particle_01_beam +tip_length = 5 +core_length = 30 +tail_length = 60 +head_width = 3 +core_width = 2 +sec_core_width = 1 +tip_color = 223, 32, 32 +core_color = 240, 45, 45 +outter_color = 223, 32, 32 +sec_core_color = 200, 175, 175 +sec_outter_color = 175, 175, 175 +tail_color = 107, 22, 22 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamBolt] +nickname = pi_particle_02_beam +tip_length = 5 +core_length = 30 +tail_length = 60 +head_width = 3 +core_width = 2 +sec_core_width = 1 +tip_color = 223, 32, 32 +core_color = 240, 45, 45 +outter_color = 223, 32, 32 +sec_core_color = 200, 175, 175 +sec_outter_color = 175, 175, 175 +tail_color = 157, 32, 32 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamBolt] +nickname = pi_particle_03_beam +tip_length = 5 +core_length = 30 +tail_length = 60 +head_width = 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+tail_length = 70 +head_width = 3 +core_width = 2 +tip_color = 13, 115, 13 +core_color = 25, 135, 25 +outter_color = 13, 115, 13 +tail_color = 225, 225, 15 +head_brightness = 0.800000 +trail_brightness = 0.700000 +head_texture = star +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = rh_capgun_01_beam +tip_length = 10 +tail_length = 85 +head_width = 7.500000 +core_width = 6 +tip_color = 13, 115, 13 +core_color = 45, 175, 45 +outter_color = 13, 115, 13 +tail_color = 240, 240, 140 +head_brightness = 0.900000 +trail_brightness = 0.900000 +head_texture = star +trail_texture = wide +flash_size = 9 + +[BeamSpear] +nickname = no_capgun_01_beam +tip_length = 10 +tail_length = 85 +head_width = 7.500000 +core_width = 6 +tip_color = 172, 34, 172 +core_color = 172, 34, 172 +outter_color = 152, 35, 184 +tail_color = 111, 37, 184 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 9 + +[BeamSpear] +nickname = no_gun01_rank01_beam +tip_length = 5 +tail_length = 65 +head_width = 3 +core_width = 2 +tip_color = 172, 34, 172 +core_color = 185, 34, 185 +outter_color = 152, 35, 184 +tail_color = 111, 37, 184 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = thin +flash_size = 4 + +[BeamSpear] +nickname = lsf_gun01_mark01_beam +tip_length = 5 +tail_length = 50 +head_width = 1 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 160, 160, 192 +outter_color = 0, 0, 180 +tail_color = 0, 0, 160 +head_brightness = 1 +trail_brightness = 0.500000 +head_texture = star +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = lsf_gun01_mark02_beam +tip_length = 5 +tail_length = 50 +head_width = 1 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 160, 160, 192 +outter_color = 0, 0, 180 +tail_color = 0, 0, 160 +head_brightness = 1 +trail_brightness = 0.500000 +head_texture = star +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = lsf_gun01_mark03_beam +tip_length = 5 +tail_length = 50 +head_width = 1 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 160, 160, 192 +outter_color = 0, 0, 180 +tail_color = 0, 0, 160 +head_brightness = 1 +trail_brightness = 0.500000 +head_texture = star +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = xeno_gun02_mark01_beam +tip_length = 8 +tail_length = 240 +head_width = 4 +core_width = 3 +tip_color = 100, 0, 80 +core_color = 80, 0, 60 +outter_color = 128, 0, 100 +tail_color = 100, 0, 80 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = xeno_gun02_mark02_beam +tip_length = 8 +tail_length = 240 +head_width = 4 +core_width = 3 +tip_color = 100, 0, 80 +core_color = 80, 0, 60 +outter_color = 128, 0, 100 +tail_color = 100, 0, 80 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = xeno_gun02_mark03_beam +tip_length = 8 +tail_length = 240 +head_width = 4 +core_width = 3 +tip_color = 100, 0, 80 +core_color = 80, 0, 60 +outter_color = 128, 0, 100 +tail_color = 100, 0, 80 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = lsf_gun03_mark01_beam +tip_length = 75 +tail_length = 0 +head_width = 6.000000 +core_width = 2.000000 +tip_color = 60, 60, 245 +core_color = 30, 30, 195 +outter_color = 160, 160, 235 +tail_color = 0, 0, 60 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = lsf_gun03_mark02_beam +tip_length = 75 +tail_length = 0 +head_width = 6.000000 +core_width = 2.000000 +tip_color = 80, 80, 235 +core_color = 40, 40, 210 +outter_color = 180, 180, 240 +tail_color = 10, 10, 80 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = lsf_gun03_mark03_beam +tip_length = 75 +tail_length = 0 +head_width = 6.000000 +core_width = 2.000000 +tip_color = 100, 100, 225 +core_color = 50, 50, 225 +outter_color = 200, 200, 255 +tail_color = 25, 25, 100 +head_brightness = 1 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = bund_photon_01_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.600000 +tip_color = 13, 115, 13 +core_color = 25, 135, 25 +outter_color = 13, 115, 13 +tail_color = 225, 225, 15 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = bund_photon_02_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.750000 +tip_color = 13, 115, 13 +core_color = 25, 135, 25 +outter_color = 13, 115, 13 +tail_color = 225, 225, 15 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = bund_photon_03_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.900000 +tip_color = 13, 115, 13 +core_color = 25, 135, 25 +outter_color = 13, 115, 13 +tail_color = 225, 225, 15 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = li_seigegun_beam +tip_length = 10 +tail_length = 85 +head_width = 7.500000 +core_width = 6 +tip_color = 13, 13, 115 +core_color = 45, 45, 175 +outter_color = 13, 13, 115 +tail_color = 140, 240, 240 +head_brightness = 0.900000 +trail_brightness = 0.800000 +head_texture = star +trail_texture = wide +flash_size = 9 + +[BeamSpear] +nickname = Li_photon_01_beam +tip_length = 7 +tail_length = 75 +head_width = 2 +core_width = 2 +tip_color = 96, 96, 192 +core_color = 192, 192, 255 +outter_color = 128, 128, 192 +tail_color = 64, 64, 160 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 1 + +[BeamSpear] +nickname = Li_photon_02_beam +tip_length = 9 +tail_length = 90 +head_width = 2 +core_width = 2 +tip_color = 128, 128, 192 +core_color = 192, 192, 255 +outter_color = 160, 160, 192 +tail_color = 96, 96, 192 +head_brightness = 1 +trail_brightness = 1 +head_texture = star +trail_texture = wide +flash_size = 1 + +[BeamSpear] +nickname = nws_gun_01_beam +tip_length = 2 +tail_length = 20 +head_width = 2 +core_width = 1 +tip_color = 64, 64, 255 +core_color = 96, 96, 255 +outter_color = 128, 128, 255 +tail_color = 160, 160, 255 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 1 + +[BeamSpear] +nickname = nws_gun_02_beam +tip_length = 3 +tail_length = 30 +head_width = 2 +core_width = 1 +tip_color = 64, 64, 255 +core_color = 96, 96, 255 +outter_color = 128, 128, 255 +tail_color = 160, 160, 255 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = nws_gun_03_beam +tip_length = 4 +tail_length = 40 +head_width = 2 +core_width = 1 +tip_color = 64, 64, 255 +core_color = 96, 96, 255 +outter_color = 128, 128, 255 +tail_color = 160, 160, 255 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = pi_cannon_01_beam +tip_length = 1 +tail_length = 40 +head_width = 1 +core_width = 1 +tip_color = 64, 0, 0 +core_color = 192, 0, 0 +outter_color = 128, 0, 0 +tail_color = 128, 0, 0 +head_brightness = 1 +trail_brightness = 0.500000 +head_texture = ball +trail_texture = thin +flash_size = 1 + +[BeamSpear] +nickname = pi_cannon_02_beam +tip_length = 2 +tail_length = 60 +head_width = 1 +core_width = 1 +tip_color = 80, 0, 0 +core_color = 192, 0, 0 +outter_color = 144, 0, 0 +tail_color = 128, 0, 0 +head_brightness = 1 +trail_brightness = 0.600000 +head_texture = ball +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = pi_cannon_03_beam +tip_length = 3 +tail_length = 80 +head_width = 2 +core_width = 1 +tip_color = 96, 0, 0 +core_color = 192, 0, 0 +outter_color = 160, 0, 0 +tail_color = 128, 0, 0 +head_brightness = 1 +trail_brightness = 0.700000 +head_texture = ball +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = rh_laser_01_beam +tip_length = 2 +tail_length = 20 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 96, 255, 96 +outter_color = 0, 192, 0 +tail_color = 96, 192, 96 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 1 + +[BeamSpear] +nickname = rh_laser_02_beam +tip_length = 3 +tail_length = 30 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 96, 255, 96 +outter_color = 0, 192, 0 +tail_color = 96, 192, 96 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 2 + +[BeamSpear] +nickname = rh_laser_03_beam +tip_length = 4 +tail_length = 40 +head_width = 2 +core_width = 1 +tip_color = 0, 0, 0 +core_color = 96, 255, 96 +outter_color = 0, 192, 0 +tail_color = 96, 192, 96 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 3 + +[BeamSpear] +nickname = rs_gun_beam +tip_length = 15 +tail_length = 15 +head_width = 0.500000 +core_width = 0.600000 +tip_color = 8, 96, 8 +core_color = 16, 128, 16 +outter_color = 0, 96, 0 +tail_color = 0, 128, 0 +head_brightness = 0.000000 +trail_brightness = 1 +head_texture = ball +trail_texture = wide +flash_size = 3 + +[BeamSpear] +nickname = rh_blaster_01_beam +tip_length = 6 +tail_length = 120 +head_width = 1 +core_width = 1 +tip_color = 0, 255, 0 +core_color = 96, 255, 0 +outter_color = 0, 128, 0 +tail_color = 192, 192, 0 +head_brightness = 1 +trail_brightness = 0.25 +head_texture = star +trail_texture = thin +flash_size = 1 + +[BeamSpear] +nickname = rh_blaster_02_beam +tip_length = 9 +tail_length = 120 +head_width = 1 +core_width = 1 +tip_color = 0, 255, 0 +core_color = 96, 255, 0 +outter_color = 0, 160, 0 +tail_color = 192, 192, 0 +head_brightness = 1 +trail_brightness = 0.5 +head_texture = star +trail_texture = thin +flash_size = 1 + +[BeamSpear] +nickname = rh_blaster_03_beam +tip_length = 12 +tail_length = 120 +head_width = 1 +core_width = 1 +tip_color = 0, 255, 0 +core_color = 96, 255, 0 +outter_color = 0, 192, 0 +tail_color = 192, 192, 0 +head_brightness = 1 +trail_brightness = 0.75 +head_texture = star +trail_texture = thin +flash_size = 1 \ No newline at end of file diff --git a/DATA/FX/effects.ini b/DATA/FX/effects.ini new file mode 100644 index 0000000..2d0d83c --- /dev/null +++ b/DATA/FX/effects.ini @@ -0,0 +1,3479 @@ +[EffectLOD] +type = lod_type_small +max_lod_screen_size = 50 +min_lod_screen_size = 10 +min_screen_size = 5 + +[EffectLOD] +type = lod_type_medium +max_lod_screen_size = 50 +min_lod_screen_size = 7 +min_screen_size = 5 + +[EffectLOD] +type = lod_type_large +max_lod_screen_size = 100 +min_lod_screen_size = 7 +min_screen_size = 5 + +[EffectLOD] +type = lod_type_small_distant +max_lod_screen_size = 65 +min_lod_screen_size = 10 +min_screen_size = 3 + +[EffectLOD] +type = lod_type_trail +max_lod_screen_size = 400 +min_lod_screen_size = 75 +min_screen_size = 25 + +[EffectLOD] +type = lod_type_weapon +max_lod_screen_size = 100 +min_lod_screen_size = 10 +min_screen_size = 5 + +[Effect] +nickname = gf_br_shield01 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_br01 +vis_effect = gf_br_shield01 + +[Effect] +nickname = gf_pi_shield01 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_bw01 +vis_effect = gf_pi_shield01 + +[Effect] +nickname = gf_ku_shield01 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_ku01 +vis_effect = gf_ku_shield01 + +[Effect] +nickname = gf_li_shield01 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_li01 +vis_effect = gf_li_shield01 + +[Effect] +nickname = gf_rh_shield01 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_rh01 +vis_effect = gf_rh_shield01 + +[Effect] +nickname = gf_TLR_shield01 +effect_type = EFT_DAMAGE_LARGE_SHIELD +snd_effect = sh_no01 +vis_effect = gf_TLR_shield01 + +[Effect] +nickname = gf_br_shield02 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_br02 +vis_effect = gf_br_shield01 + +[Effect] +nickname = gf_pi_shield02 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_bw01 +vis_effect = gf_pi_shield02 + +[Effect] +nickname = gf_ku_shield02 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_ku02 +vis_effect = gf_ku_shield01 + +[Effect] +nickname = gf_li_shield02 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_li02 +vis_effect = gf_li_shield01 + +[Effect] +nickname = gf_rh_shield02 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_rh02 +vis_effect = gf_rh_shield01 + +[Effect] +nickname = gf_br_shield03 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_br03 +vis_effect = gf_br_shield01 + +[Effect] +nickname = gf_pi_shield03 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_bw01 +vis_effect = gf_pi_shield03 + +[Effect] +nickname = gf_ku_shield03 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_ku03 +vis_effect = gf_ku_shield01 + +[Effect] +nickname = gf_li_shield03 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_li03 +vis_effect = gf_li_shield01 + +[Effect] +nickname = gf_rh_shield03 +effect_type = EFT_DAMAGE_SHIELD +snd_effect = sh_rh03 +vis_effect = gf_rh_shield01 + +[Effect] +nickname = gf_li_cruisedisruption +effect_type = EFT_DAMAGE_CRUISE +vis_effect = gf_li_cruisedisruption + +[Effect] +nickname = gf_br_csv_engine01 +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_csv_engine01 + +[Effect] +nickname = gf_br_largeengine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_largeengine01 + +[Effect] +nickname = gf_br_largeengine02 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_largeengine02 + +[Effect] +nickname = gf_br_largeengine03 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_largeengine03 + +[Effect] +nickname = gf_br_lifter_engine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_lifter_engine01 + +[Effect] +nickname = gf_br_luxury_engine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_luxury_engine01 + +[Effect] +nickname = gf_br_miner_engine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_miner_engine01 + +[Effect] +nickname = gf_br_prison_engine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_br_prison_engine01 + +[Effect] +nickname = gf_br_repair_engine01 +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_repair_engine01 + +[Effect] +nickname = gf_co_smallengine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_co_smallengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_co_smallengine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_co_smallengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_co_smallengine02_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_co_smallengine02_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_co_smallengine02_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_co_smallengine02_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_co_smallengine03_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_co_smallengine03_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_co_smallengine03_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_co_smallengine03_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_ku_largeengine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_ku_largeengine01 + +[Effect] +nickname = gf_ku_largeengine02 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_ku_largeengine02 + +[Effect] +nickname = gf_ku_largeengine03 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_ku_largeengine03 + +[Effect] +nickname = gf_li_smallengine01 +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_li_smallengine01 + +[Effect] +nickname = gf_li_smallengine02 +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_li_smallengine02 + +[Effect] +nickname = gf_li_smallengine03 +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_li_smallengine03 + +[Effect] +nickname = gf_rh_largeengine01 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_rh_largeengine01 + +[Effect] +nickname = gf_rh_largeengine02 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_rh_largeengine02 + +[Effect] +nickname = gf_rh_largeengine03 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_rh_largeengine03 + +[Effect] +nickname = li_contrail +effect_type = EFT_ENGINE_CONTRAIL +vis_effect = li_contrail + +[Effect] +nickname = gf_li_smallengine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_li_smallengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_li_smallengine02_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_li_smallengine02_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_li_smallengine02_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_li_smallengine02_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_li_smallengine03_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_li_smallengine03_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_rh_smallengine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_rh_smallengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_rh_smallengine02_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_rh_smallengine02_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_rh_smallengine03_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_rh_smallengine03_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_ku_smallengine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_ku_smallengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_ku_smallengine02_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_ku_smallengine02_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_ku_smallengine03_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_ku_smallengine03_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_li_smallengine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_li_smallengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_li_smallengine03_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_li_smallengine03_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_ku_smallengine02_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_ku_smallengine02_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_ku_smallengine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_ku_smallengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_ku_smallengine03_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_ku_smallengine03_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_rh_smallengine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_rh_smallengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_rh_smallengine02_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_rh_smallengine02_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_rh_smallengine03_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_rh_smallengine03_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_csv_engine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_csv_engine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_smallengine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_smallengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_smallengine03_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_smallengine03_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_smallengine02_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_smallengine02_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_csv_engine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_csv_engine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_br_smallengine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_smallengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_br_smallengine02_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_smallengine02_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_br_smallengine03_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_smallengine03_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_no_smallengine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_no_smallengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_li_largeengine01_fire +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_li_largeengine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_li_largeengine01_trail +effect_type = EFT_ENGINE_LARGE_TRAIL +vis_effect = gf_li_largeengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_no_largeengine01 +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_no_largeengine01 + +[Effect] +nickname = gf_li_largeengine02 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_li_largeengine02 + +[Effect] +nickname = gf_li_largeengine03 +effect_type = EFT_ENGINE_LARGE_FIRE +vis_effect = gf_li_largeengine03 + +[Effect] +nickname = gf_no_largeengine02 +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_no_largeengine02 + +[Effect] +nickname = gf_no_smallengine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_no_smallengine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_atransport_engine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_atransport_engine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_br_atransport_engine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_atransport_engine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_br_transport_engine01_fire +effect_type = EFT_ENGINE_FIRE +vis_effect = gf_br_transport_engine01_fire +vis_generic = gf_min_smallengine02_fire + +[Effect] +nickname = gf_br_transport_engine01_trail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_transport_engine01_trail +vis_generic = gf_min_smallengine02_trail + +[Effect] +nickname = gf_ku_smallengine01_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_ku_smallengine01_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = gf_ku_smallengine02_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_ku_smallengine02_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = gf_ku_smallengine03_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_ku_smallengine03_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = gf_br_smallengine01_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_smallengine01_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = gf_br_smallengine02_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_smallengine02_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_br_smallengine03_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_br_smallengine03_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_co_smallengine01_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_co_smallengine01_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_co_smallengine02_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_co_smallengine02_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_co_smallengine03_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_co_smallengine03_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_li_smallengine01_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_li_smallengine01_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_li_smallengine02_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_li_smallengine02_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_li_smallengine03_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_li_smallengine03_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_rh_smallengine01_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_rh_smallengine01_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_rh_smallengine02_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_rh_smallengine02_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = gf_rh_smallengine03_playtrail +effect_type = EFT_ENGINE_TRAIL +vis_effect = gf_rh_smallengine03_playtrail +vis_generic = gf_br_smallengine01_playtrail + +[Effect] +nickname = no_cruisedis01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = no_cruisedis01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = no_cruisedis01_impact +effect_type = EFT_EXPLOSION_MISSILE +vis_effect = no_cruisedis01_impact + +[Effect] +nickname = no_capgun01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = no_capgun01_impact + +[Effect] +nickname = no_capgun01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = no_capgun01_proj +vis_beam = no_capgun_01_beam + +[Effect] +nickname = no_capgun01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = no_capgun01_flash + +[Effect] +nickname = no_gun01_rank01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = no_gun01_rank01_proj +vis_generic = no_gun01_rank01_proj + +[Effect] +nickname = no_gun01_rank01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = no_gun01_rank01_flash + +[Effect] +nickname = no_gun01_rank01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = no_gun01_rank01_impact + +[Effect] +nickname = rtc_nomadtorpedo_impact +effect_type = EFT_EXPLOSION_LARGE +snd_effect = med_explosion2 +vis_effect = rtc_nomadtorpedo_impact + +[Effect] +nickname = rtc_nomadtorpedo_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rtc_nomadtorpedo_proj +vis_generic = rtc_nomadtorpedo_proj + +[Effect] +nickname = rtc_nomadtorpedo_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rtc_nomadtorpedo_flash + +[Effect] +nickname = ci_flakcannon01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_flakcannon01_impact + +[Effect] +nickname = ci_capgun_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_capgun_01_flash + +[Effect] +nickname = ci_capgun_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_capgun_01_impact + +[Effect] +nickname = ci_capgun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_capgun_01_proj +vis_beam = ci_capgun_01_beam + +[Effect] +nickname = ci_laser_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_laser_01_flash + +[Effect] +nickname = ci_laser_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_laser_01_impact + +[Effect] +nickname = ci_laser_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_laser_01_beam + +[Effect] +nickname = ci_laser_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_laser_02_flash + +[Effect] +nickname = ci_laser_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_laser_02_impact + +[Effect] +nickname = ci_laser_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_laser_02_beam + +[Effect] +nickname = ci_laser_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_laser_03_flash + +[Effect] +nickname = ci_laser_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_laser_03_impact + +[Effect] +nickname = ci_laser_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_laser_03_beam + +[Effect] +nickname = ci_laser_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_laser_04_flash + +[Effect] +nickname = ci_laser_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_laser_04_impact + +[Effect] +nickname = ci_laser_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_laser_04_beam + +[Effect] +nickname = ci_pulse_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_pulse_01_impact + +[Effect] +nickname = ci_pulse_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_pulse_01_proj +vis_generic = ci_pulse_01_proj + +[Effect] +nickname = ci_pulse_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_pulse_02_impact + +[Effect] +nickname = ci_pulse_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_pulse_02_proj +vis_generic = ci_pulse_02_proj + +[Effect] +nickname = ci_pulse_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_pulse_03_proj +vis_generic = ci_pulse_03_proj + +[Effect] +nickname = ci_pulse_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_pulse_03_impact + +[Effect] +nickname = ci_pulse_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_pulse_04_proj +vis_generic = ci_pulse_04_proj + +[Effect] +nickname = ci_pulse_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_pulse_04_impact + +[Effect] +nickname = ci_tachyon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_tachyon_01_flash + +[Effect] +nickname = ci_tachyon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_tachyon_01_impact + +[Effect] +nickname = ci_tachyon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_tachyon_01_proj +vis_beam = ci_tachyon_01_beam + +[Effect] +nickname = ci_tachyon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_tachyon_02_flash + +[Effect] +nickname = ci_tachyon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_tachyon_02_impact + +[Effect] +nickname = ci_tachyon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_tachyon_02_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = ci_tachyon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_tachyon_03_flash + +[Effect] +nickname = ci_tachyon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_tachyon_03_impact + +[Effect] +nickname = ci_tachyon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_tachyon_03_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = ci_tachyon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_tachyon_04_flash + +[Effect] +nickname = ci_tachyon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_tachyon_04_impact + +[Effect] +nickname = ci_tachyon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ci_tachyon_04_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = ci_photon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_photon_01_flash + +[Effect] +nickname = ci_photon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_photon_01_impact + +[Effect] +nickname = ci_photon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_photon_01_beam + +[Effect] +nickname = ci_photon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_photon_02_flash + +[Effect] +nickname = ci_photon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_photon_02_impact + +[Effect] +nickname = ci_photon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_photon_02_beam + +[Effect] +nickname = ci_photon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_photon_03_flash + +[Effect] +nickname = ci_photon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_photon_03_impact + +[Effect] +nickname = ci_photon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_photon_03_beam + +[Effect] +nickname = ci_photon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ci_photon_04_flash + +[Effect] +nickname = ci_photon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ci_photon_04_impact + +[Effect] +nickname = ci_photon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ci_photon_04_beam + +[Effect] +nickname = br_capgun_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_capgun_01_flash + +[Effect] +nickname = br_capgun_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_capgun_01_impact + +[Effect] +nickname = br_capgun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_capgun_01_proj +vis_beam = br_capgun_01_beam + +[Effect] +nickname = br_flakcannon01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_flakcannon01_flash + +[Effect] +nickname = br_flakcannon01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_flakcannon01_impact + +[Effect] +nickname = br_flakcannon01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_flakcannon01_proj +vis_generic = br_flakcannon01_proj + +[Effect] +nickname = br_missile01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = br_missile01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = br_missile01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = br_missile01_impact + +[Effect] +nickname = br_missile02_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = br_missile02_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = br_missile02_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = br_missile02_impact + +[Effect] +nickname = br_empmissile_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = br_empmissile_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = br_empmissile_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = br_empmissile_impact + +[Effect] +nickname = br_mine01_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = br_mine01_blast25 + +[Effect] +nickname = br_mine01 +effect_type = EFT_WEAPON_MINE +vis_effect = br_mine01 + +[Effect] +nickname = br_mine02_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = br_mine02_blast25 + +[Effect] +nickname = br_mine02 +effect_type = EFT_WEAPON_MINE +vis_effect = br_mine02 + +[Effect] +nickname = br_gunboat_maingun +effect_type = EFT_WEAPON_LARGE_PROJ +vis_effect = br_gunboat_maingun +vis_generic = br_gunboat_maingun + +[Effect] +nickname = br_particle_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_particle_01_flash + +[Effect] +nickname = br_particle_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_particle_01_impact + +[Effect] +nickname = br_particle_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_particle_01_proj +vis_beam = br_particle_01_beam + +[Effect] +nickname = br_particle_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_particle_02_flash + +[Effect] +nickname = br_particle_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_particle_02_impact + +[Effect] +nickname = br_particle_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_particle_02_proj +vis_beam = br_particle_02_beam + +[Effect] +nickname = br_particle_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_particle_03_flash + +[Effect] +nickname = br_particle_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_particle_03_impact + +[Effect] +nickname = br_particle_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_particle_03_proj +vis_beam = br_particle_03_beam + +[Effect] +nickname = br_particle_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_particle_04_flash + +[Effect] +nickname = br_particle_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_particle_04_impact + +[Effect] +nickname = br_particle_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_particle_04_proj +vis_beam = br_particle_04_beam + +[Effect] +nickname = br_tachyon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_tachyon_01_flash + +[Effect] +nickname = br_tachyon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_tachyon_01_impact + +[Effect] +nickname = br_tachyon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_tachyon_01_proj +vis_beam = br_tachyon_01_beam + +[Effect] +nickname = br_tachyon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_particle_02_flash + +[Effect] +nickname = br_tachyon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_tachyon_02_impact + +[Effect] +nickname = br_tachyon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_tachyon_02_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = br_tachyon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_tachyon_03_flash + +[Effect] +nickname = br_tachyon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_tachyon_03_impact + +[Effect] +nickname = br_tachyon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_tachyon_03_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = br_tachyon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = br_tachyon_04_flash + +[Effect] +nickname = br_tachyon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = br_tachyon_04_impact + +[Effect] +nickname = br_tachyon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = br_tachyon_04_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = pi_missile01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = pi_missile01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = pi_missile01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = pi_missile01_impact + +[Effect] +nickname = pi_missile02_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = pi_missile02_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = pi_missile02_impact +effect_type = EFT_EXPLOSION_MISSILE +vis_effect = pi_missile02_impact + +[Effect] +nickname = pi_capgun_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_capgun_01_flash + +[Effect] +nickname = pi_capgun_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_capgun_01_impact + +[Effect] +nickname = pi_capgun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_capgun_01_proj +vis_beam = pi_capgun_01_beam + +[Effect] +nickname = pi_laser_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_laser_01_flash + +[Effect] +nickname = pi_laser_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_laser_01_impact + +[Effect] +nickname = pi_laser_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_laser_01_beam + +[Effect] +nickname = pi_laser_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_laser_02_flash + +[Effect] +nickname = pi_laser_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_laser_02_impact + +[Effect] +nickname = pi_laser_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_laser_02_beam + +[Effect] +nickname = pi_laser_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_laser_03_flash + +[Effect] +nickname = pi_laser_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_laser_03_impact + +[Effect] +nickname = pi_laser_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_laser_03_beam + +[Effect] +nickname = pi_laser_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_laser_04_flash + +[Effect] +nickname = pi_laser_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_laser_04_impact + +[Effect] +nickname = pi_laser_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_laser_04_beam + +[Effect] +nickname = pi_neutron_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_neutron_01_flash + +[Effect] +nickname = pi_neutron_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_neutron_01_impact + +[Effect] +nickname = pi_neutron_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_neutron_01_proj +vis_beam = pi_neutron_01_beam + +[Effect] +nickname = pi_neutron_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_neutron_02_flash + +[Effect] +nickname = pi_neutron_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_neutron_02_impact + +[Effect] +nickname = pi_neutron_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_neutron_02_proj +vis_beam = pi_neutron_02_beam + +[Effect] +nickname = pi_neutron_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_neutron_03_flash + +[Effect] +nickname = pi_neutron_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_neutron_03_impact + +[Effect] +nickname = pi_neutron_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_neutron_03_proj +vis_beam = pi_neutron_03_beam + +[Effect] +nickname = pi_neutron_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_neutron_04_flash + +[Effect] +nickname = pi_neutron_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_neutron_04_impact + +[Effect] +nickname = pi_neutron_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_neutron_04_proj +vis_beam = pi_neutron_04_beam + +[Effect] +nickname = pi_particle_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_particle_01_flash + +[Effect] +nickname = pi_particle_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_particle_01_impact + +[Effect] +nickname = pi_particle_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_01_proj +vis_beam = pi_particle_01_beam + +[Effect] +nickname = pi_particle_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_particle_02_flash + +[Effect] +nickname = pi_particle_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_particle_02_impact + +[Effect] +nickname = pi_particle_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_02_proj +vis_beam = pi_particle_02_beam + +[Effect] +nickname = pi_particle_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_particle_03_flash + +[Effect] +nickname = pi_particle_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_particle_03_impact + +[Effect] +nickname = pi_particle_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_03_proj +vis_beam = pi_particle_03_beam + +[Effect] +nickname = pi_particle_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_particle_04_flash + +[Effect] +nickname = pi_particle_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_particle_04_impact + +[Effect] +nickname = pi_particle_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_04_proj +vis_beam = pi_particle_04_beam + +[Effect] +nickname = pi_photon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_photon_01_flash + +[Effect] +nickname = pi_photon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_photon_01_impact + +[Effect] +nickname = pi_photon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_photon_01_beam + +[Effect] +nickname = pi_photon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_photon_02_flash + +[Effect] +nickname = pi_photon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_photon_02_impact + +[Effect] +nickname = pi_photon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_photon_02_beam + +[Effect] +nickname = pi_photon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_photon_03_flash + +[Effect] +nickname = pi_photon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_photon_03_impact + +[Effect] +nickname = pi_photon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_photon_03_beam + +[Effect] +nickname = pi_photon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_photon_04_flash + +[Effect] +nickname = pi_photon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_photon_04_impact + +[Effect] +nickname = pi_photon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_photon_04_beam + +[Effect] +nickname = pi_plasma_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_plasma01_flash + +[Effect] +nickname = pi_plasma_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_plasma01_impact + +[Effect] +nickname = pi_plasma_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_plasma01_proj +vis_generic = pi_plasma01_proj + +[Effect] +nickname = pi_plasma_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_plasma_02_flash + +[Effect] +nickname = pi_plasma_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_plasma_02_impact + +[Effect] +nickname = pi_plasma_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_plasma_02_proj +vis_generic = pi_plasma01_proj + +[Effect] +nickname = pi_plasma_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_plasma_03_flash + +[Effect] +nickname = pi_plasma_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_plasma_03_impact + +[Effect] +nickname = pi_plasma_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_plasma_03_proj +vis_generic = pi_plasma01_proj + +[Effect] +nickname = pi_pulse_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_pulse_01_impact + +[Effect] +nickname = pi_pulse_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_pulse_01_proj +vis_generic = pi_pulse_01_proj + +[Effect] +nickname = pi_pulse_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_pulse_02_impact + +[Effect] +nickname = pi_pulse_02_proj +effect_type = EFT_WEAPON_PROJ +vis_generic = pi_pulse_02_proj + +[Effect] +nickname = pi_pulse_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_pulse_03_impact + +[Effect] +nickname = pi_pulse_03_proj +effect_type = EFT_WEAPON_PROJ +vis_generic = pi_pulse_03_proj + +[Effect] +nickname = pi_tachyon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_tachyon_01_flash + +[Effect] +nickname = pi_tachyon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_tachyon_01_impact + +[Effect] +nickname = pi_tachyon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_tachyon_01_proj +vis_beam = pi_tachyon_01_beam + +[Effect] +nickname = pi_tachyon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_tachyon_02_flash + +[Effect] +nickname = pi_tachyon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_tachyon_02_impact + +[Effect] +nickname = pi_tachyon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_tachyon_02_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = pi_tachyon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_tachyon_03_flash + +[Effect] +nickname = pi_tachyon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_tachyon_03_impact + +[Effect] +nickname = pi_tachyon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_tachyon_03_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = pi_tachyon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = pi_tachyon_04_flash + +[Effect] +nickname = pi_tachyon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = pi_tachyon_04_impact + +[Effect] +nickname = pi_tachyon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_tachyon_04_proj +vis_generic = min_laser_01_proj + +[Effect] +nickname = pi_mine01_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = pi_mine01_blast25 + +[Effect] +nickname = pi_mine01 +effect_type = EFT_WEAPON_MINE +vis_effect = pi_mine01 + +[Effect] +nickname = pi_mine02_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = pi_mine02_blast25 + +[Effect] +nickname = pi_mine02 +effect_type = EFT_WEAPON_MINE +vis_effect = pi_mine02 + +[Effect] +nickname = ku_empmissile_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = ku_empmissile_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = ku_empmissile_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = ku_empmissile_impact + +[Effect] +nickname = ku_capgun_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_capgun_01_flash + +[Effect] +nickname = ku_capgun_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_capgun_01_impact + +[Effect] +nickname = ku_capgun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ku_capgun_01_proj +vis_generic = ku_capgun_01_proj + +[Effect] +nickname = ku_gunboat_maingun +effect_type = EFT_WEAPON_LARGE_PROJ +vis_effect = ku_gunboat_maingun +vis_generic = ku_gunboat_maingun + +[Effect] +nickname = ku_neutron_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_neutron_01_flash + +[Effect] +nickname = ku_neutron_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_neutron_01_impact + +[Effect] +nickname = ku_neutron_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ku_neutron_01_proj +vis_beam = ku_neutron_01_beam + +[Effect] +nickname = ku_neutron_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_neutron_02_flash + +[Effect] +nickname = ku_neutron_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_neutron_02_impact + +[Effect] +nickname = ku_neutron_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ku_neutron_02_proj +vis_beam = ku_neutron_02_beam + +[Effect] +nickname = ku_neutron_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_neutron_03_flash + +[Effect] +nickname = ku_neutron_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_neutron_03_impact + +[Effect] +nickname = ku_neutron_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ku_neutron_03_proj +vis_beam = ku_neutron_03_beam + +[Effect] +nickname = ku_neutron_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_neutron_04_flash + +[Effect] +nickname = ku_neutron_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_neutron_04_impact + +[Effect] +nickname = ku_neutron_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ku_neutron_04_proj +vis_beam = ku_neutron_04_beam + +[Effect] +nickname = ku_photon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_photon_01_flash + +[Effect] +nickname = ku_photon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_photon_01_impact + +[Effect] +nickname = ku_photon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ku_photon_01_beam + +[Effect] +nickname = ku_photon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_photon_02_flash + +[Effect] +nickname = ku_photon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_photon_02_impact + +[Effect] +nickname = ku_photon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ku_photon_02_beam + +[Effect] +nickname = ku_photon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_photon_03_flash + +[Effect] +nickname = ku_photon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_photon_03_impact + +[Effect] +nickname = ku_photon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ku_photon_03_beam + +[Effect] +nickname = ku_photon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_photon_04_flash + +[Effect] +nickname = ku_photon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_photon_04_impact + +[Effect] +nickname = ku_photon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = ku_photon_04_beam + +[Effect] +nickname = ku_missile01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = ku_missile01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = ku_missile01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = ku_missile01_impact + +[Effect] +nickname = ku_missile02_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = ku_missile02_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = ku_missile02_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = ku_missile02_impact + +[Effect] +nickname = ku_cruisedis01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = ku_cruisedis01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = ku_cruisedis01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = ku_cruisedis01_impact + +[Effect] +nickname = ku_torpedo01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = ku_torpedo01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = ku_torpedo01_impact +effect_type = EFT_EXPLOSION_LARGE +snd_effect = asteroid_explosion +vis_effect = ku_torpedo01_impact + +[Effect] +nickname = ku_mine01_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = ku_mine01_blast25 + +[Effect] +nickname = ku_mine01 +effect_type = EFT_WEAPON_MINE +vis_effect = ku_mine01 + +[Effect] +nickname = ku_mine02_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = ku_mine02_blast25 + +[Effect] +nickname = ku_mine02 +effect_type = EFT_WEAPON_MINE +vis_effect = ku_mine02 + +[Effect] +nickname = ku_flakcannon01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = ku_flakcannon01_impact + +[Effect] +nickname = ku_flakcannon01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = ku_flakcannon01_flash + +[Effect] +nickname = ku_flakcannon01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = ku_flakcannon01_proj +vis_generic = ku_flakcannon01_proj + +[Effect] +nickname = li_capgun_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_capgun_01_flash + +[Effect] +nickname = li_capgun_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_capgun_01_impact + +[Effect] +nickname = li_capgun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = li_capgun_01_proj +vis_beam = li_capgun_01_beam + +[Effect] +nickname = li_cruiser_maingun +effect_type = EFT_WEAPON_LARGE_PROJ +vis_effect = li_cruiser_maingun +vis_generic = li_cruiser_maingun + +[Effect] +nickname = li_flakcannon01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_flakcannon01_flash + +[Effect] +nickname = li_flakcannon01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_flakcannon01_impact + +[Effect] +nickname = li_flakcannon01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = li_flakcannon01_proj +vis_generic = li_flakcannon01_proj + +[Effect] +nickname = li_plasma_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_plasma_01_flash + +[Effect] +nickname = li_plasma_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_plasma_01_impact + +[Effect] +nickname = li_plasma_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = li_plasma_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = li_plasma_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_plasma_02_flash + +[Effect] +nickname = li_plasma_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_plasma_02_impact + +[Effect] +nickname = li_plasma_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = li_plasma_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = li_plasma_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_plasma_03_flash + +[Effect] +nickname = li_plasma_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_plasma_03_impact + +[Effect] +nickname = li_plasma_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = li_plasma_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = li_plasma_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_plasma_04_flash + +[Effect] +nickname = li_plasma_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_plasma_04_impact + +[Effect] +nickname = li_plasma_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = li_plasma_04_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = li_missile01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = li_missile01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = li_missile01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = li_missile01_impact + +[Effect] +nickname = li_missile02_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = li_missile02_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = li_missile02_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = li_missile02_impact + +[Effect] +nickname = li_empmissile_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = li_empmissile_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = li_empmissile_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = li_empmissile_impact + +[Effect] +nickname = li_cruisedis01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = li_cruisedis01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = li_cruisedis01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = li_cruisedis01_impact + +[Effect] +nickname = li_mine01_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = li_mine01_blast25 + +[Effect] +nickname = li_mine01 +effect_type = EFT_WEAPON_MINE +vis_effect = li_mine01 + +[Effect] +nickname = li_mine02_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = li_mine02_blast25 + +[Effect] +nickname = li_mine02 +effect_type = EFT_WEAPON_MINE +vis_effect = li_mine02 + +[Effect] +nickname = li_torpedo01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = li_torpedo01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = li_torpedo01_impact +effect_type = EFT_EXPLOSION_LARGE +snd_effect = asteroid_explosion +vis_effect = li_torpedo01_impact + +[Effect] +nickname = rh_empmissile_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = rh_empmissile_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = rh_empmissile_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = rh_empmissile_impact + +[Effect] +nickname = rh_missile01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = rh_missile01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = rh_missile01_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = rh_missile01_impact + +[Effect] +nickname = rh_missile02_drive +effect_type = EFT_MISSILE_DRIVE +vis_generic = min_missile01_drive +vis_effect = rh_missile02_drive + +[Effect] +nickname = rh_missile02_impact +effect_type = EFT_EXPLOSION_MISSILE +snd_effect = asteroid_explosion +vis_effect = rh_missile02_impact + +[Effect] +nickname = rh_capgun_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_capgun_01_flash + +[Effect] +nickname = rh_capgun_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_capgun_01_impact + +[Effect] +nickname = rh_capgun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_capgun_01_proj +vis_beam = rh_capgun_01_beam + +[Effect] +nickname = rh_flakcannon01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_flakcannon01_impact + +[Effect] +nickname = rh_flakcannon01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_flakcannon01_flash + +[Effect] +nickname = rh_flakcannon01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_flakcannon01_proj +vis_generic = rh_flakcannon01_proj + +[Effect] +nickname = rh_gunboat_maingun +effect_type = EFT_WEAPON_LARGE_PROJ +vis_effect = rh_gunboat_maingun +vis_generic = rh_gunboat_maingun + +[Effect] +nickname = rh_tachyon_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_tachyon_01_flash + +[Effect] +nickname = rh_tachyon_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_tachyon_01_impact + +[Effect] +nickname = rh_tachyon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_tachyon_03_proj +vis_generic = rh_tachyon_03_proj + +[Effect] +nickname = rh_tachyon_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_tachyon_02_flash + +[Effect] +nickname = rh_tachyon_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_tachyon_02_impact + +[Effect] +nickname = rh_tachyon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_tachyon_03_proj +vis_generic = rh_tachyon_03_proj + +[Effect] +nickname = rh_tachyon_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_tachyon_03_flash + +[Effect] +nickname = rh_tachyon_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_tachyon_03_impact + +[Effect] +nickname = rh_tachyon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_tachyon_03_proj +vis_generic = rh_tachyon_03_proj + +[Effect] +nickname = rh_tachyon_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_tachyon_04_flash + +[Effect] +nickname = rh_tachyon_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_tachyon_04_impact + +[Effect] +nickname = rh_tachyon_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_tachyon_04_proj +vis_generic = rh_tachyon_04_proj + +[Effect] +nickname = rh_plasma_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_plasma_01_flash + +[Effect] +nickname = rh_plasma_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_plasma_01_impact + +[Effect] +nickname = rh_plasma_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_plasma_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = rh_plasma_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_plasma_02_flash + +[Effect] +nickname = rh_plasma_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_plasma_02_impact + +[Effect] +nickname = rh_plasma_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_plasma_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = rh_plasma_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_plasma_03_flash + +[Effect] +nickname = rh_plasma_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_plasma_03_impact + +[Effect] +nickname = rh_plasma_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_plasma_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = rh_plasma_04_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = rh_plasma_04_flash + +[Effect] +nickname = rh_plasma_04_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = rh_plasma_04_impact + +[Effect] +nickname = rh_plasma_04_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = rh_plasma_04_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = rh_mine01_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = rh_mine01_blast25 + +[Effect] +nickname = rh_mine01 +effect_type = EFT_WEAPON_MINE +vis_effect = rh_mine01 + +[Effect] +nickname = rh_mine02_blast25 +effect_type = EFT_EXPLOSION_MINE +snd_effect = asteroid_explosion +vis_effect = rh_mine02_blast25 + +[Effect] +nickname = rh_mine02 +effect_type = EFT_WEAPON_MINE +vis_effect = rh_mine02 + +[Effect] +nickname = sp_annihilator_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_annihilator_01_flash + +[Effect] +nickname = sp_annihilator_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_annihilator_01_impact + +[Effect] +nickname = sp_annihilator_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_annihilator_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_annihilator_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_annihilator_02_flash + +[Effect] +nickname = sp_annihilator_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_annihilator_02_impact + +[Effect] +nickname = sp_annihilator_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_annihilator_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_annihilator_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_annihilator_03_flash + +[Effect] +nickname = sp_annihilator_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_annihilator_03_impact + +[Effect] +nickname = sp_annihilator_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_annihilator_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_bloodhound_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_bloodhound_01_flash + +[Effect] +nickname = sp_bloodhound_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_bloodhound_01_impact + +[Effect] +nickname = sp_bloodhound_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_bloodhound_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_bloodhound_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_bloodhound_02_flash + +[Effect] +nickname = sp_bloodhound_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_bloodhound_02_impact + +[Effect] +nickname = sp_bloodhound_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_bloodhound_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_bloodhound_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_bloodhound_03_flash + +[Effect] +nickname = sp_bloodhound_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_bloodhound_03_impact + +[Effect] +nickname = sp_bloodhound_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_bloodhound_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_destabilizer_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_destabilizer_01_flash + +[Effect] +nickname = sp_destabilizer_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_destabilizer_01_impact + +[Effect] +nickname = sp_destabilizer_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_destabilizer_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_destabilizer_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_destabilizer_02_flash + +[Effect] +nickname = sp_destabilizer_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_destabilizer_02_impact + +[Effect] +nickname = sp_destabilizer_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_destabilizer_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_destabilizer_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_destabilizer_03_flash + +[Effect] +nickname = sp_destabilizer_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_destabilizer_03_impact + +[Effect] +nickname = sp_destabilizer_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_destabilizer_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_distortion_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_distortion_01_flash + +[Effect] +nickname = sp_distortion_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_distortion_01_impact + +[Effect] +nickname = sp_distortion_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_distortion_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_distortion_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_distortion_02_flash + +[Effect] +nickname = sp_distortion_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_distortion_02_impact + +[Effect] +nickname = sp_distortion_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_distortion_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_distortion_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_distortion_03_flash + +[Effect] +nickname = sp_distortion_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_distortion_03_impact + +[Effect] +nickname = sp_distortion_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_distortion_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_doomsday_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_doomsday_01_flash + +[Effect] +nickname = sp_doomsday_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_doomsday_01_impact + +[Effect] +nickname = sp_doomsday_01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_doomsday_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_doomsday_02_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_doomsday_02_flash + +[Effect] +nickname = sp_doomsday_02_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_doomsday_02_impact + +[Effect] +nickname = sp_doomsday_02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_doomsday_02_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = sp_doomsday_03_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = sp_doomsday_03_flash + +[Effect] +nickname = sp_doomsday_03_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = sp_doomsday_03_impact + +[Effect] +nickname = sp_doomsday_03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_doomsday_03_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = min_missile01_drive +effect_type = EFT_MISSILE_DRIVE +vis_effect = min_missile01_drive +vis_generic = min_missile01_drive + +[Effect] +nickname = small_hull_hit +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 + +[Effect] +nickname = small_hull_hit_light01 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_light01 + +[Effect] +nickname = small_hull_hit_light02 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_light02 + +[Effect] +nickname = small_hull_hit_light03 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_light03 + +[Effect] +nickname = small_hull_hit_medium01 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_medium01 + +[Effect] +nickname = small_hull_hit_medium02 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_medium02 + +[Effect] +nickname = small_hull_hit_medium03 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_medium03 + +[Effect] +nickname = small_hull_hit_heavy01 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_heavy01 + +[Effect] +nickname = small_hull_hit_heavy02 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_heavy02 + +[Effect] +nickname = small_hull_hit_heavy03 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 +snd_effect = hh_small_heavy03 + +[Effect] +nickname = gf_ge_s_thruster_01 +effect_type = EFT_ENGINE_THRUSTER +vis_effect = gf_ku_smallengine01_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = gf_ge_s_thruster_02 +effect_type = EFT_ENGINE_THRUSTER +vis_effect = gf_ku_smallengine02_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = gf_ge_s_thruster_03 +effect_type = EFT_ENGINE_THRUSTER +vis_effect = gf_ku_smallengine03_playtrail +vis_generic = gf_min_smallengine02_playtrail + +[Effect] +nickname = ku_countermeasures +effect_type = EFT_WEAPON_COUNTER_MEASURE +vis_effect = ku_countermeasures + +[Effect] +nickname = br_countermeasures +effect_type = EFT_WEAPON_COUNTER_MEASURE +vis_effect = br_countermeasures + +[Effect] +nickname = li_countermeasures +effect_type = EFT_WEAPON_COUNTER_MEASURE +vis_effect = li_countermeasures + +[Effect] +nickname = no_cloakeffect01 +effect_type = EFT_EQUIP_CLOAK +vis_effect = no_cloakeffect01 +snd_effect = cloak_rh_fighter + +[Effect] +nickname = no_cloakeffect02 +effect_type = EFT_EQUIP_LARGE_CLOAK +vis_effect = no_cloakeffect02 +snd_effect = cloak_rh_gunboat + +[Effect] +nickname = no_cloakeffect03 +effect_type = EFT_EQUIP_LARGE_CLOAK +vis_effect = no_cloakeffect03 +snd_effect = cloak_rh_cruiser + +[Effect] +nickname = no_cloakeffect04 +effect_type = EFT_EQUIP_LARGE_CLOAK +vis_effect = no_cloakeffect04 +snd_effect = cloak_rh_battleship + +[Effect] +nickname = no_cloakeffect05 +effect_type = EFT_EQUIP_CLOAK +vis_effect = no_cloakeffect05 +snd_effect = cloak_no_fighter + +[Effect] +nickname = no_cloakeffect05srtc +effect_type = EFT_EQUIP_CLOAK +vis_effect = no_cloakeffect05 + +[Effect] +nickname = no_cloakeffect06 +effect_type = EFT_EQUIP_CLOAK +vis_effect = no_cloakeffect06 +snd_effect = cloak_osiris + +[Effect] +nickname = no_cloakeffect_battleship +effect_type = EFT_EQUIP_LARGE_CLOAK +vis_effect = no_cloakeffect_battleship +snd_effect = cloak_no_battleship + +[Effect] +nickname = no_cloakeffect_gunboat +effect_type = EFT_EQUIP_LARGE_CLOAK +vis_effect = no_cloakeffect_gunboat +snd_effect = cloak_no_gunboat + +[Effect] +nickname = gf_explosion_debris_trail01 +effect_type = EFT_DEBRIS_TRAIL +vis_effect = gf_explosion_debris_trail01 + +[Effect] +nickname = gf_explosion_debris_trail02 +effect_type = EFT_DEBRIS_TRAIL +vis_effect = gf_explosion_debris_trail02 + +[Effect] +nickname = gf_explosion_smallship01 +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_smallship01 + +[Effect] +nickname = gf_explosion_smallship02 +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_smallship02 + +[Effect] +nickname = gf_prisonattack_bigsmoke +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_bigsmoke + +[Effect] +nickname = gf_prisonattack_smallsmoke +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_smallsmoke +snd_effect = object_on_fire02 + +[Effect] +nickname = gf_prisonattack_worldsmoke_small +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_worldsmoke_small +snd_effect = object_on_fire02 + +[Effect] +nickname = gf_prisonattack_additive_bigsmoke +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_additive_bigsmoke + +[Effect] +nickname = gf_prisonattack_additive_smallsmoke +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_additive_smallsmoke +snd_effect = object_on_fire02 + +[Effect] +nickname = gf_prisonattack_additive_worldsmoke +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_additive_worldsmoke +snd_effect = object_on_fire02 + +[Effect] +nickname = gf_prisonattack_additive_worldsmoke_small +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_prisonattack_additive_worldsmoke_small +snd_effect = object_on_fire02 + +[Effect] +nickname = gf_burningdoor +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_burningdoor +snd_effect = object_on_fire02 + +[Effect] +nickname = gf_piratestationexplode +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_piratestationexplode + +[Effect] +nickname = gf_piratestationexplode#1 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_piratestationexplode#1 + +[Effect] +nickname = gf_piratestationexplode#2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_piratestationexplode#2 + +[Effect] +nickname = gf_piratestationexplodedoors#1 +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_piratestationexplodedoors#1 + +[Effect] +nickname = gf_piratestationexplodedoors +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_piratestationexplodedoors + +[Effect] +nickname = gf_piratestationexplodeend +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_piratestationexplodeend + +[Effect] +nickname = gf_piratestationexplodeend#1 +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_piratestationexplodeend#1 + +[Effect] +nickname = gf_piratestationexplodeend#2 +effect_type = EFT_DAMAGE_LARGE_SMOKE +vis_effect = gf_piratestationexplodeend#2 + +[Effect] +nickname = gf_piratestationexplode#3 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_piratestationexplode#3 + +[Effect] +nickname = atmosphere_burn +effect_type = EFT_EQUIP_ATTACHED +vis_effect = atmosphereburn +snd_effect = atmospheric_buffeting + +[Effect] +nickname = dust +effect_type = EFT_MOTION_DUST +vis_effect = motionblur_dust + +[Effect] +nickname = icedust +effect_type = EFT_MISC_DUST +vis_effect = icedust + +[Effect] +nickname = leedsdust +effect_type = EFT_MISC_DUST +vis_effect = leedsdust + +[Effect] +nickname = asteroiddust +effect_type = EFT_MISC_DUST +vis_effect = asteroiddust + +[Effect] +nickname = debrisdust +effect_type = EFT_MISC_DUST +vis_effect = debrisdust + +[Effect] +nickname = atmosphere_gray +effect_type = EFT_MISC_DUST +vis_effect = atmosphere_gray + +[Effect] +nickname = radioactivedust +effect_type = EFT_MISC_DUST +vis_effect = radioactivedust + +[Effect] +nickname = radioactivedust_red +effect_type = EFT_MISC_DUST +vis_effect = radioactivedust_red + +[Effect] +nickname = lavaashdust +effect_type = EFT_MISC_DUST +vis_effect = lavaashdust + +[Effect] +nickname = snowdust +effect_type = EFT_MISC_DUST +vis_effect = snowdust + +[Effect] +nickname = waterdropdust +effect_type = EFT_MISC_DUST +vis_effect = waterdropdust + +[Effect] +nickname = touristdust +effect_type = EFT_MISC_DUST +vis_effect = touristdust + +[Effect] +nickname = touristdust_pink +effect_type = EFT_MISC_DUST +vis_effect = touristdust_pink + +[Effect] +nickname = touristdust_sienna +effect_type = EFT_MISC_DUST +vis_effect = touristdust_sienna + +[Effect] +nickname = organismdust +effect_type = EFT_MISC_DUST +vis_effect = organismdust + +[Effect] +nickname = attractdust +effect_type = EFT_MISC_DUST +vis_effect = attractdust + +[Effect] +nickname = attractdust_orange +effect_type = EFT_MISC_DUST +vis_effect = attractdust_orange + +[Effect] +nickname = attractdust_green +effect_type = EFT_MISC_DUST +vis_effect = attractdust_green + +[Effect] +nickname = attractdust_purple +effect_type = EFT_MISC_DUST +vis_effect = attractdust_purple + +[Effect] +nickname = oxygendust +effect_type = EFT_MISC_DUST +vis_effect = oxygendust + +[Effect] +nickname = radioactivedust_blue +effect_type = EFT_MISC_DUST +vis_effect = radioactivedust_blue + +[Effect] +nickname = golddust +effect_type = EFT_MISC_DUST +vis_effect = golddust + +[Effect] +nickname = special_attractdust +effect_type = EFT_MISC_DUST +vis_effect = special_attractdust + +[Effect] +nickname = rtc_mis5view +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = rtc_mis5view + +[Effect] +nickname = gf_blhazard_01 +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = gf_blhazard_01 + +[Effect] +nickname = gf_wormhole_01 +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = gf_wormhole_01 + +[Effect] +nickname = gf_wormhole_green +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = gf_wormhole_green + +[Effect] +nickname = gf_wormhole_orange +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = gf_wormhole_orange + +[Effect] +nickname = gf_wormhole_red +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = gf_wormhole_red + +[Effect] +nickname = gf_wormhole_light +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = gf_wormhole_light + +[Effect] +nickname = wormholeactivation +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = wormholeactivation + +[Effect] +nickname = planetstorm +effect_type = EFT_EQUIP_ATTACHED +vis_effect = planetstorm + +[Effect] +nickname = multi_sparks02 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = multi_sparks02 + +[Effect] +nickname = gf_dyson_shieldgen +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = gf_dyson_shieldgen + +[Effect] +nickname = dyson_city_reactorglow +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_reactorglow + +[Effect] +nickname = dyson_city_mainbeam +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_mainbeam + +[Effect] +nickname = dyson_city_beam +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_beam + +[Effect] +nickname = dyson_city_beam_fizzle +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_beam_fizzle + +[Effect] +nickname = dyson_city_debris +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_debris + +[Effect] +nickname = gf_nomadwormholeopening +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = gf_nomadwormholeopening + +[Effect] +nickname = dyson_city_platformglow +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_platformglow + +[Effect] +nickname = dyson_city_shield +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_shield + +[Effect] +nickname = dyson_city_creationbeam +effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE +vis_effect = dyson_city_creationbeam + +[Effect] +nickname = gf_dysonscape_shield +vis_effect = gf_dysonscape_shield +effect_type = EFT_EQUIP_ATTACHED_LARGE + +[Effect] +nickname = gf_nomadlair_shield +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = gf_nomadlair_shield + +[Effect] +nickname = gf_nomadlair_shieldgen +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = gf_nomadlair_shieldgen + +[Effect] +nickname = gf_nomadlair_powersource +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = gf_nomadlair_powersource + +[Effect] +nickname = gf_nomadwormhole +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = gf_nomadwormhole + +[Effect] +nickname = outer_sanctum_shield +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = outer_sanctum_shield + +[Effect] +nickname = outer_sanctum_lightning +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = outer_sanctum_lightning + +[Effect] +nickname = outer_sanctum_shieldgen +effect_type = EFT_EQUIP_ATTACHED_LARGE +vis_effect = outer_sanctum_shieldgen + +[Effect] +nickname = gf_neutronstar +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_neutronstar + +[Effect] +nickname = gf_gasminer_intake +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_gasminer_intake + +[Effect] +nickname = gf_gasminer_exhaust +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_gasminer_exhaust + +[Effect] +nickname = gf_manufacturingplatformred +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_manufacturingplatformred + +[Effect] +nickname = gf_manufacturingplatformgreen +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_manufacturingplatformgreen + +[Effect] +nickname = gf_manufacturingplatformblack +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_manufacturingplatformblack + +[Effect] +nickname = gf_manufacturingplatformwhite +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_manufacturingplatformwhite + +[Effect] +nickname = gf_misc_gasexhaust +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_gasexhaust +snd_effect = rumble_solar_medium + +[Effect] +nickname = GravityWell1020 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = GravityWell1020 + +[Effect] +nickname = gf_whiteflash +effect_type = EFT_MUZZLE_FLASH +vis_effect = gf_whiteflash + +[Effect] +nickname = gf_derelictflash +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictflash + +[Effect] +nickname = gf_derelictelectric +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictelectric + +[Effect] +nickname = gf_derelictsparks#1 +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictsparks#1 + +[Effect] +nickname = gf_derelictflash#1 +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictflash#1 +snd_effect = object_on_fire01 + +[Effect] +nickname = gf_derelictsmoke +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictsmoke + +[Effect] +nickname = gf_derelictflash#2 +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictflash#2 +snd_effect = object_on_fire01 + +[Effect] +nickname = gf_derelictflash#3 +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelictflash#3 + +[Effect] +nickname = gf_derelict2_esparks +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelict2_esparks + +[Effect] +nickname = gf_derelict2_tail_sparks +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelict2_tail_sparks + +[Effect] +nickname = gf_derelict2_smallfires +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_derelict2_smallfires +snd_effect = object_on_fire01 + +[Effect] +nickname = gf_continuous_fire +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_continuous_fire +vis_generic = gf_min_continuous_damage + +[Effect] +nickname = gf_continuous_sparks +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_continuous_sparks +vis_generic = gf_min_continuous_damage + +[Effect] +nickname = gf_rh_continuoussmoke +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_rh_continuoussmoke +vis_generic = gf_min_continuous_damage + +[Effect] +nickname = gf_continuous_damage +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_continuous_damage +vis_generic = gf_min_continuous_damage + +[Effect] +nickname = gf_misc_miningship_electricity01 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_electricity01 +snd_effect = chomp1 + +[Effect] +nickname = gf_misc_miningship_electricity02 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_electricity02 +snd_effect = chomp2 + +[Effect] +nickname = gf_misc_miningship_arms01 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_arms01 + +[Effect] +nickname = gf_misc_miningship_arms02 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_arms02 + +[Effect] +nickname = gf_misc_miningship_exhaustsmoke +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_exhaustsmoke +snd_effect = atmospheric_buffeting + +[Effect] +nickname = gf_misc_miningship_sparks +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_sparks +snd_effect = chomp3 + +[Effect] +nickname = gf_misc_miningship_suck01 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_suck01 +snd_effect = conveyor_operating + +[Effect] +nickname = gf_misc_miningship_suck02 +effect_type = EFT_EQUIP_ATTACHED +vis_effect = gf_misc_miningship_suck02 + +[Effect] +nickname = basic_tl_ring_active +effect_type = EFT_LANE_ACTIVE +vis_effect = gf_tradeinnerring + +[Effect] +nickname = basic_tl_ring_shield +effect_type = EFT_LANE_TUBE +snd_effect = hum_tl_ring + +[Effect] +nickname = gf_TLR_powerout +effect_type = EFT_DAMAGE_LARGE_SHIELD +vis_effect = gf_TLR_powerout + +[Effect] +nickname = basic_tl_ship_enter +effect_type = EFT_LANE_SHIP +snd_effect = jump_in + +[Effect] +nickname = basic_tl_ship_travel +effect_type = EFT_LANE_SHIP_TRAVEL +vis_effect = tradelaneshipdebris01 +snd_effect = tl_wind_ext + +[Effect] +nickname = basic_tl_ship_successful +effect_type = EFT_LANE_SHIP +vis_effect = gf_tradelaneendsplash +snd_effect = jump_out + +[Effect] +nickname = basic_tl_ship_traumatic +effect_type = EFT_LANE_SHIP +vis_effect = gf_tradelaneendsplash +snd_effect = jump_out_traumatic + +[Effect] +nickname = basic_tl_player_travel +effect_type = EFT_LANE_SHIP_TRAVEL +vis_effect = tradelaneinship01 +snd_effect = tl_wind_int + +[Effect] +nickname = basic_tl_player_splash +effect_type = EFT_LANE_SHIP +snd_effect = proj_ast_coll + +[Effect] +nickname = jumpgatetest +effect_type = EFT_JUMP_GATE_EFFECTS +vis_effect = jumpgatetest + +[Effect] +nickname = jumpgate_tunnel +effect_type = EFT_JUMP_EFFECTS +vis_effect = gf_jumpgate_tunnel + +[Effect] +nickname = jumpgate_rings +effect_type = EFT_LANE_ACTIVE +vis_effect = gf_jumpgate_rings + +[Effect] +nickname = jumpgate_end_rings +effect_type = EFT_LANE_ACTIVE +vis_effect = gf_jumpgate_end_rings + +[Effect] +nickname = jumpgate_end +effect_type = EFT_LANE_ACTIVE +vis_effect = gf_jumpgate_end + +[Effect] +nickname = jump_tunnel_interior_player +effect_type = EFT_LANE_SHIP_TRAVEL +vis_effect = tradelaneinship01 +snd_effect = tl_wind_int + +[Effect] +nickname = jump_out_effect +effect_type = EFT_LANE_SHIP +snd_effect = jump_in + +[Effect] +nickname = jump_in_effect +effect_type = EFT_LANE_SHIP +vis_effect = gf_tradelaneendsplash +snd_effect = jump_out + +[Effect] +nickname = tractor_beam +effect_type = EFT_TRACTORBEAM +snd_effect = tractor_operating + +[Effect] +nickname = gf_dynamiclavaast +vis_effect = gf_dynamiclavaast +effect_type = EFT_DEBRIS_TRAIL + +[Effect] +nickname = gf_blsmallasteroid +vis_effect = gf_blsmallasteroid +effect_type = EFT_DEBRIS_TRAIL + +[Effect] +nickname = lsf_gun01_mark01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = lsf_gun01_mark01_beam + +[Effect] +nickname = lsf_gun01_mark02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = lsf_gun01_mark02_beam + +[Effect] +nickname = lsf_gun01_mark03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = lsf_gun01_mark03_beam + +[Effect] +nickname = lsf_gun03_mark01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = lsf_gun03_mark01_beam + +[Effect] +nickname = lsf_gun03_mark02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = lsf_gun03_mark02_beam + +[Effect] +nickname = lsf_gun03_mark03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = lsf_gun03_mark03_beam + +[Effect] +nickname = xeno_gun01_mark01_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_01_proj +vis_beam = xeno_gun01_mark01_beam + +[Effect] +nickname = xeno_gun01_mark02_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_02_proj +vis_beam = xeno_gun01_mark02_beam + +[Effect] +nickname = xeno_gun01_mark03_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = pi_particle_03_proj +vis_beam = xeno_gun01_mark03_beam + +[Effect] +nickname = mass_hit_light01 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 + +[Effect] +nickname = mass_hit_light02 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 + +[Effect] +nickname = mass_hit_light03 +effect_type = EFT_DAMAGE_HULL +vis_effect = gf_br_hull_impact01 + +[Effect] +nickname = bund_photon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = bund_photon_01_beam + +[Effect] +nickname = bund_photon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = bund_photon_02_beam + +[Effect] +nickname = bund_photon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = bund_photon_03_beam + +[Effect] +nickname = li_seigegun_proj +effect_type = EFT_WEAPON_PROJ +vis_effect = sp_bloodhound_01_proj +vis_generic = min_photon_01_proj + +[Effect] +nickname = li_laser_01_flash +effect_type = EFT_MUZZLE_FLASH +vis_effect = li_laser_01_flash + +[Effect] +nickname = li_laser_01_impact +effect_type = EFT_WEAPON_IMPACT +vis_effect = li_laser_01_impact + +[Effect] +nickname = li_laser_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_laser_01_beam + +[Effect] +nickname = li_laser_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_laser_02_beam + +[Effect] +nickname = li_laser_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_laser_03_beam + +[Effect] +nickname = li_laser_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_laser_04_beam + +[Effect] +nickname = li_laser_05_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_laser_05_beam + +[Effect] +nickname = li_laser_06_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_laser_06_beam + +[Effect] +nickname = li_photon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_photon_01_beam + +[Effect] +nickname = li_photon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_photon_02_beam + +[Effect] +nickname = nws_gun_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = nws_gun_01_beam + +[Effect] +nickname = nws_gun_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = nws_gun_02_beam + +[Effect] +nickname = nws_gun_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = nws_gun_03_beam + +[Effect] +nickname = pi_cannon_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_cannon_01_beam + +[Effect] +nickname = pi_cannon_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_cannon_02_beam + +[Effect] +nickname = pi_cannon_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = pi_cannon_03_beam + +[Effect] +nickname = rh_laser_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rh_laser_01_beam + +[Effect] +nickname = rh_laser_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rh_laser_02_beam + +[Effect] +nickname = rh_laser_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rh_laser_03_beam + +[Effect] +nickname = rh_blaster_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rh_blaster_01_beam + +[Effect] +nickname = rh_blaster_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rh_blaster_02_beam + +[Effect] +nickname = rh_blaster_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rh_blaster_03_beam + +[Effect] +nickname = li_gun06_01_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_gun06_01_beam + +[Effect] +nickname = li_gun06_02_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_gun06_02_beam + +[Effect] +nickname = li_gun06_03_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_gun06_03_beam + +[Effect] +nickname = li_gun06_04_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = li_gun06_04_beam + +[Effect] +nickname = rs_gun_proj +effect_type = EFT_WEAPON_PROJ +vis_beam = rs_gun_beam \ No newline at end of file diff --git a/DATA/FX/effects_explosion.ini b/DATA/FX/effects_explosion.ini new file mode 100644 index 0000000..3beb379 --- /dev/null +++ b/DATA/FX/effects_explosion.ini @@ -0,0 +1,672 @@ +[Effect] +nickname = sever_debris +snd_effect = sever_debris + +[Effect] +nickname = gf_explosion_no_fighter +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_no_fighter +snd_effect = med_explosion1 + +[Effect] +nickname = explosion_small_ship_breakoff +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_debris01 +snd_effect = med_explosion1 + +[Effect] +nickname = explosion_small_debris +effect_type = EFT_EXPLOSION_DEBRIS +vis_effect = gf_explosion_debris01 +snd_effect = debris_explosion2 + +[Effect] +nickname = explosion_large_debris +effect_type = EFT_EXPLOSION_DEBRIS +vis_effect = gf_explosion_large_debris01 +snd_effect = debris_explosion2 + +[Effect] +nickname = explosion_li_fighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_li_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_li_elite +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_li_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_li_freighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_li_ship03 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_br_fighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_br_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_br_elite +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_br_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_br_freighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_br_ship03 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_ku_fighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_ku_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_ku_elite +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_ku_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_ku_freighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_ku_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_rh_fighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_rh_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_rh_elite +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_rh_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_rh_freighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_rh_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_co_fighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_co_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_radius = 30 +lgt_range_scale = 30 + +[Effect] +nickname = explosion_co_elite +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_co_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_co_freighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_co_ship03 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_cv_fighter +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_smallship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_cv_elite +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_smallship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = gf_explosion_smallship03 +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_smallship03 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = gf_explosion_smallship04 +effect_type = EFT_EXPLOSION_SHIP +vis_effect = gf_explosion_smallship04 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_wplatform +effect_type = EFT_EXPLOSION_MEDIUM +vis_effect = gf_explosion_large01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 70 +lgt_radius = 70 + +[Effect] +nickname = explosion_pirate_depot +effect_type = EFT_EXPLOSION_LARGE +snd_effect = debris_explosion4 +lgt_effect = elite_flash_to_red +lgt_range_scale = 150 +lgt_radius = 150 + +[Effect] +nickname = shatter_elite +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_li_ship02 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_radius = 50 +lgt_range_scale = 50 + +[Effect] +nickname = explosion_sfx_debris_explosion3 +effect_type = EFT_EXPLOSION_DEBRIS +snd_effect = debris_explosion3 + +[Effect] +nickname = explosion_sfx_csx_flash01 +effect_type = EFT_EXPLOSION_MEDIUM +snd_effect = csx_flash01 + +[Effect] +nickname = explosion_sfx_csx_large02 +effect_type = EFT_EXPLOSION_LARGE +snd_effect = csx_large02 + +[Effect] +nickname = explosion_sfx_csx_large03 +effect_type = EFT_EXPLOSION_LARGE +snd_effect = csx_large03 + +[Effect] +nickname = explosion_sfx_csx_large04 +effect_type = EFT_EXPLOSION_LARGE +snd_effect = csx_large04 + +[Effect] +nickname = explosion_sfx_csx_large05 +effect_type = EFT_EXPLOSION_LARGE +snd_effect = csx_large05 + +[Effect] +nickname = explosion_sfx_csx_monster01 +effect_type = EFT_EXPLOSION_LARGE +snd_effect = csx_monster01 + +[Effect] +nickname = explosion_sfx_csx_sectional01 +effect_type = EFT_EXPLOSION_MEDIUM +snd_effect = csx_sectional01 + +[Effect] +nickname = explosion_sfx_csx_sectional02 +effect_type = EFT_EXPLOSION_MEDIUM +snd_effect = csx_sectional02 + +[Effect] +nickname = explosion_sfx_csx_sectional03 +effect_type = EFT_EXPLOSION_MEDIUM +snd_effect = csx_sectional03 + +[Effect] +nickname = explosion_sfx_csx_sectional04 +effect_type = EFT_EXPLOSION_MEDIUM +snd_effect = csx_sectional04 + +[Effect] +nickname = explosion_sfx_csx_sectional05 +effect_type = EFT_EXPLOSION_MEDIUM +snd_effect = csx_sectional05 + +[Effect] +nickname = debris_normal +effect_type = EFT_EXPLOSION_DEBRIS +vis_effect = gf_explosion_debris01 +snd_effect = debris_explosion2 + +[Effect] +nickname = gf_explosion_rh_battleship_explosionsmall +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_rh_battleship_explosionsmall + +[Effect] +nickname = gf_explosion_rh_battleship_bigexplosion +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_battleship_bigexplosion + +[Effect] +nickname = gf_explosion_rh_battleship_flashbang +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_battleship_flashbang + +[Effect] +nickname = gf_explosion_rh_battleship_flashbang#1 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_battleship_flashbang#1 + +[Effect] +nickname = gf_explosion_rh_battleship__gasgeyser +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_battleship__gasgeyser + +[Effect] +nickname = gf_explosion_rh_cruiser_bigexplosion#1 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_cruiser_bigexplosion#1 + +[Effect] +nickname = gf_explosion_rh_cruiser_bigexplosion#2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_cruiser_bigexplosion#2 + +[Effect] +nickname = gf_explosion_rh_cruiser_damage_fire +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_rh_cruiser_damage_fire + +[Effect] +nickname = gf_explosion_rh_cruiser_damage_fire#1 +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_rh_cruiser_damage_fire#1 + +[Effect] +nickname = gf_explosion_rh_cruiser_bigexplosionsmall +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_cruiser_bigexplosionsmall + +[Effect] +nickname = gf_explosion_rh_gunboat_bigexplosion#2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_gunboat_bigexplosion#2 + +[Effect] +nickname = gf_explosion_rh_gunboat_bigexplosionsmall +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_rh_gunboat_bigexplosionsmall + +[Effect] +nickname = gf_explosion_rh_gunboat_damage_fire +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_rh_gunboat_damage_fire + +[Effect] +nickname = gf_explosion_br_gunboat_flashbang#2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_gunboat_flashbang#2 + +[Effect] +nickname = gf_explosion_br_gunboat_flashbang#3 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_gunboat_flashbang#3 + +[Effect] +nickname = gf_explosion_br_gunboat_bigexp +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_gunboat_bigexp + +[Effect] +nickname = gf_explosion_br_gunboat_damage +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_br_gunboat_damage + +[Effect] +nickname = gf_explosion_br_gunboat_smallboom +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_br_gunboat_smallboom + +[Effect] +nickname = gf_explosion_br_destroyer_bigexp +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_destroyer_bigexp + +[Effect] +nickname = gf_explosion_br_destroyer_damage +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_br_destroyer_damage + +[Effect] +nickname = gf_explosion_br_destroyer_smallexp +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_br_destroyer_smallexp + +[Effect] +nickname = gf_explosion_br_destroyer_flashbang#2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_destroyer_flashbang#2 + +[Effect] +nickname = gf_explosion_br_destroyer_flashbang#3 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_destroyer_flashbang#3 + +[Effect] +nickname = gf_explosion_br_battleship_bigexp +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_battleship_bigexp + +[Effect] +nickname = gf_explosion_br_battleship_damage +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_br_battleship_damage + +[Effect] +nickname = gf_explosion_br_battleship_smallexp +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_br_battleship_smallexp + +[Effect] +nickname = gf_explosion_br_battleship_flashbang#2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_battleship_flashbang#2 + +[Effect] +nickname = gf_explosion_br_battleship_flashbang#3 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_battleship_flashbang#3 + +[Effect] +nickname = gf_explosion_no_battleship +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_no_battleship + +[Effect] +nickname = gf_explosion_no_battleship_big +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_no_battleship_big + +[Effect] +nickname = gf_explosion_no_battleship_neotokyobig +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_no_battleship_neotokyobig + +[Effect] +nickname = gf_explosion_no_battleship_neotokyobig2 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_no_battleship_neotokyobig2 + +[Effect] +nickname = gf_li_capexplosion03bigcircles +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_li_capexplosion03bigcircles + +[Effect] +nickname = gf_li_capexplosion03bigexplosion +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_li_capexplosion03bigexplosion + +[Effect] +nickname = gf_li_capexplosion03bigflash +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_li_capexplosion03bigflash + +[Effect] +nickname = gf_li_capexplosion03moving_rings +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_li_capexplosion03moving_rings + +[Effect] +nickname = gf_li_capexplosion03moving_rings#1 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_li_capexplosion03moving_rings#1 + +[Effect] +nickname = gf_li_capexplosion03popper +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_li_capexplosion03popper + +[Effect] +nickname = gf_explosion_li_battleship_damagefire +effect_type = EFT_DAMAGE_SMOKE +vis_effect = gf_explosion_li_battleship_damagefire + +[Effect] +nickname = gf_explosion_li_battleship_mainexpsmall +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_li_battleship_mainexpsmall + +[Effect] +nickname = gf_explosion_li_battleship_mainexpbig +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_li_battleship_mainexpbig + +[Effect] +nickname = gf_explosion_ku_battleship_smallexp +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_ku_battleship_smallexp + +[Effect] +nickname = gf_explosion_ku_battleship_damagestar +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_battleship_damagestar + +[Effect] +nickname = gf_explosion_ku_battleship_flashbang +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_battleship_flashbang + +[Effect] +nickname = gf_explosion_ku_cruiser_flashbang +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_cruiser_flashbang + +[Effect] +nickname = gf_explosion_ku_cruiser_bigexp +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_cruiser_bigexp + +[Effect] +nickname = gf_explosion_ku_cruiser_smallexp +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_ku_cruiser_smallexp + +[Effect] +nickname = gf_explosion_ku_cruiser_damage_flashbang +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_cruiser_damage_flashbang + +[Effect] +nickname = gf_explosion_ku_cruiser_damagestar +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_cruiser_damagestar + +[Effect] +nickname = gf_explosion_ku_gunboat_damage_flashbang +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_gunboat_damage_flashbang + +[Effect] +nickname = gf_explosion_ku_gunboat_flashbang +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_gunboat_flashbang + +[Effect] +nickname = gf_explosion_ku_gunboat_smallexp +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_ku_gunboat_smallexp + +[Effect] +nickname = gf_explosion_ku_gunboat_bigexp +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_ku_gunboat_bigexp + +[Effect] +nickname = explosion_large_mine +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_mine01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_nomad_mine +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_mine03 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = dast_badlands_explosion +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_blsmallasteroidexplode +snd_effect = debris_explosion2 + +[Effect] +nickname = dast_asteroid_explosion +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_smallasteroidexplode +snd_effect = debris_explosion2 + +[Effect] +nickname = dast_debris_explosion +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_smalldebrisexplode +snd_effect = debris_explosion2 + +[Effect] +nickname = explosion_gas_mine +effect_type = EFT_EXPLOSION_SMALL +vis_effect = explosion_gas_mine +snd_effect = csx_sectional02;med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_lsf_missile +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_li_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_bund_missile +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_rh_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_xeno_missile +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_co_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_radius = 30 +lgt_range_scale = 30 + +[Effect] +nickname = explosion_li_n_gun05 +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_no_fighter +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_rh_n_gun05 +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_co_ship01 +snd_effect = med_explosion1 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 + +[Effect] +nickname = explosion_li_n_msl05 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_br_battleship_bigexp +snd_effect = csx_large03 +lgt_effect = elite_flash_to_red +lgt_range_scale = 80 +lgt_radius = 80 + +[Effect] +nickname = explosion_rh_n_msl05 +effect_type = EFT_EXPLOSION_LARGE +vis_effect = gf_explosion_rh_battleship_bigexplosion +snd_effect = csx_large02 +lgt_effect = elite_flash_to_red +lgt_range_scale = 80 +lgt_radius = 80 + +[Effect] +nickname = explosion_player +effect_type = EFT_EXPLOSION_SMALL +vis_effect = gf_explosion_large_debris01 +snd_effect = debris_explosion2 +lgt_effect = elite_flash_to_red +lgt_range_scale = 30 +lgt_radius = 30 \ No newline at end of file diff --git a/DATA/FX/explosions.ini b/DATA/FX/explosions.ini new file mode 100644 index 0000000..76f2583 --- /dev/null +++ b/DATA/FX/explosions.ini @@ -0,0 +1,1894 @@ +[Debris] +nickname = debris_normal +death_method = vanishing +lifetime = 1.000000, 7.000000 +linear_drag = 0.000000 +angular_drag = 0.000000, 0.000000, 0.000000 +trail = gf_explosion_debris_trail01 + +[Debris] +nickname = debris_small_ship +death_method = exploding +lifetime = 0.100000, 5.000000 +linear_drag = 0.010000 +angular_drag = 0.000000, 0.000000, 0.000000 +trail = gf_explosion_debris_trail01 +explosion = explosion_small_debris + +[Debris] +nickname = debris_vanish +death_method = exploding +lifetime = 0.010000, 0.020000 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 + +[Debris] +nickname = debris_small_ship_short +death_method = exploding +lifetime = 0.100000, 0.500000 +linear_drag = 0.010000 +angular_drag = 0.000000, 0.000000, 0.000000 +explosion = explosion_small_debris + +[Debris] +nickname = debris_small_ship_long +death_method = exploding +lifetime = 4.000000, 7.000000 +linear_drag = 0.010000 +angular_drag = 0.000000, 0.000000, 0.000000 +trail = gf_explosion_debris_trail01 +explosion = explosion_small_debris + +[Debris] +nickname = debris_large +death_method = exploding +lifetime = 0.500000, 3 +linear_drag = 0.010000 +angular_drag = 0.000000, 0.000000, 0.000000 +trail = gf_explosion_debris_trail02 +explosion = explosion_large_debris + +[Debris] +nickname = debris_large_long +death_method = exploding +lifetime = 3, 10 +linear_drag = 0.010000 +angular_drag = 0.000000, 0.000000, 0.000000 +trail = gf_explosion_debris_trail02 +explosion = explosion_large_debris + +[Debris] +nickname = debris_large_short +death_method = exploding +lifetime = 0.100000, 0.500000 +linear_drag = 0.010000 +angular_drag = 0.000000, 0.000000, 0.000000 +trail = gf_explosion_debris_trail02 +explosion = explosion_large_debris + +[Debris] +nickname = debris_dockring_piece +death_method = exploding +lifetime = 20.000000, 60.000000 +linear_drag = 0.010000 +angular_drag = 2, 2, 2 +explosion = explosion_large_debris + +[Debris] +nickname = debris_gas_collector_disk +death_method = exploding +lifetime = 20.000000, 60.000000 +linear_drag = 0.010000 +angular_drag = 1, 0.010000, 2 +explosion = explosion_large_debris + +[Debris] +nickname = debris_shipyard +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 100.000000 +angular_drag = 2000, 2000, 2000 +explosion = explosion_shipyard + +[Debris] +nickname = debris_research +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 100.000000 +angular_drag = 2000, 2000, 2000 +explosion = explosion_research + +[Debris] +nickname = debris_station_piece +death_method = exploding +lifetime = 5.000000, 6.000000 +linear_drag = 0.010000 +angular_drag = 20, 20, 20 +explosion = explosion_space_tanks_debris + +[Debris] +nickname = debris_station_piece2 +death_method = exploding +lifetime = 1.000000, 2.000000 +linear_drag = 0.010000 +angular_drag = 20, 20, 20 +explosion = explosion_station_piece + +[Debris] +nickname = debris_large_chunk +death_method = exploding +lifetime = 90, 180 +linear_drag = 0.010000 +angular_drag = 0.500000, 0.500000, 0.500000 +explosion = explosion_large_debris + +[Debris] +nickname = FP7_debris_large_chunk +death_method = exploding +lifetime = 90, 180 +linear_drag = 5 +angular_drag = 1, 0.500000, 0.010000 +rotation_inertia = 25000, 25000, 25000 +explosion = explosion_large_debris + +[Debris] +nickname = FP7_debris_habitat +death_method = exploding +lifetime = 90, 180 +linear_drag = 1 +angular_drag = 1, 0.500000, 0.010000 +explosion = explosion_large_debris + +[Debris] +nickname = cap_ship_piece +death_method = exploding +lifetime = 90, 180 +linear_drag = 5 +angular_drag = 1, 1, 1 +rotation_inertia = 25000, 25000, 25000 +explosion = explosion_large_debris + +[Debris] +nickname = cap_ship_piece2 +death_method = exploding +lifetime = 90, 180 +linear_drag = 10 +angular_drag = 250000, 25000, 25000 +rotation_inertia = 25000, 25000, 25000 +explosion = explosion_large_debris + +[Debris] +nickname = cap_ship_piece3 +death_method = exploding +lifetime = 90, 180 +linear_drag = 0.010000 +angular_drag = 10, 10, 10 +explosion = explosion_large_debris + +[Debris] +nickname = debris_solar_short +death_method = exploding +lifetime = 10, 30 +linear_drag = 0.010000 +angular_drag = 0.100000, 0.100000, 0.100000 +trail = gf_explosion_debris_trail02 +explosion = explosion_large_debris + +[Debris] +nickname = debris_solar_long +death_method = exploding +lifetime = 20, 30 +linear_drag = 0.100000 +angular_drag = 0.100000, 0.100000, 0.100000 +explosion = explosion_large_debris + +[Debris] +nickname = debris_3_minute_a +death_method = exploding +lifetime = 180, 300 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +explosion = explosion_large_debris + +[Debris] +nickname = debris_3_minute_b +death_method = exploding +lifetime = 180, 300 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +trail = gf_explosion_debris_trail01 +explosion = explosion_large_debris + +[Debris] +nickname = debris_3_minute_c +death_method = exploding +lifetime = 180, 300 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +trail = gf_explosion_debris_trail02 +explosion = explosion_large_debris + +[Debris] +nickname = debris_1_minute +death_method = exploding +lifetime = 60, 120 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +explosion = explosion_large_debris + +[Debris] +nickname = debris_exploding_spacetank +death_method = exploding +lifetime = 3.000000, 4.000000 +linear_drag = 1.500000 +angular_drag = 0.500000, 0.500000, 0.500000 +explosion = explosion_space_tanks_debris + +[Debris] +nickname = debris_1_minute_a +death_method = exploding +lifetime = 60, 120 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +explosion = explosion_large_debris + +[Debris] +nickname = debris_1_minute_b +death_method = exploding +lifetime = 60, 120 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +explosion = explosion_large_debris +trail = gf_explosion_debris_trail01 + +[Debris] +nickname = debris_1_minute_c +death_method = exploding +lifetime = 60, 120 +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +explosion = explosion_large_debris +trail = gf_explosion_debris_trail02 + +[Debris] +nickname = debris_turret_small +death_method = exploding +lifetime = 0.100000, 5.000000 +linear_drag = 0.010000 +angular_drag = 1.000000, 1.000000, 1.000000 +explosion = explosion_turret_small + +[explosion] +nickname = explosion_turret_small +lifetime = 0.000000, 0.010000 +process = disappear +effect = gf_piratestationexplode#1 + +[Debris] +nickname = debris_turret_med +death_method = exploding +lifetime = 0.100000, 5.000000 +linear_drag = 0.010000 +angular_drag = 1.000000, 1.000000, 1.000000 +explosion = explosion_turret_med + +[explosion] +nickname = explosion_turret_med +lifetime = 0.000000, 0.010000 +process = disappear +effect = gf_piratestationexplode + +[Debris] +nickname = debris_turret_large +death_method = exploding +lifetime = 0.100000, 5.000000 +linear_drag = 0.010000 +angular_drag = 1.000000, 1.000000, 1.000000 +explosion = explosion_turret_large + +[explosion] +nickname = explosion_turret_large +lifetime = 0.000000, 0.010000 +process = disappear +effect = gf_piratestationexplode + +[Debris] +nickname = debris_turret_huge +death_method = exploding +lifetime = 0.100000, 5.000000 +linear_drag = 0.010000 +angular_drag = 1.000000, 1.000000, 1.000000 +explosion = explosion_turret_huge + +[explosion] +nickname = explosion_turret_huge +lifetime = 0.000000, 0.010000 +process = disappear +effect = gf_piratestationexplode + +[explosion] +nickname = sever_debris +lifetime = 0.000000 +process = none +effect = sever_debris, 0.000000 + +[explosion] +nickname = explosion_small_ship_breakoff +lifetime = 0.000000 +process = none +debris_type = debris_small_ship, 1.000000 +innards_debris_start_time = 0.000000 +debris_impulse = 0 +effect = explosion_small_ship_breakoff, 0.000000 + +[explosion] +nickname = explosion_small_debris +lifetime = 0.000000, 0 +process = disappear +debris_type = debris_small_ship, 1.000000 +innards_debris_start_time = 0.000000 +debris_impulse = 500 +effect = explosion_small_debris, 0.000000 + +[explosion] +nickname = explosion_instant +lifetime = 0.000000, 0 +process = disappear + +[explosion] +nickname = explosion_large_debris +lifetime = 0.000000, 0 +process = disappear +effect = explosion_large_debris, 0.000000 + +[explosion] +nickname = explosion_station_breakoff +lifetime = 0.000000 +process = none +debris_type = debris_small_ship, 1.000000 +innards_debris_start_time = 0.000000 +debris_impulse = 0 +effect = explosion_large_debris, 0.000000 + +[explosion] +nickname = explosion_no_gunboat +lifetime = 0.000000, 0.150000 +process = disappear +debris_impulse = 500000 + +[explosion] +nickname = explosion_no_battleship +lifetime = 0.000000, 0.150000 +process = disappear +debris_impulse = 500000 + +[explosion] +nickname = explosion_li_fighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_li_fighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_li_elite +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.100000 +debris_impulse = 10000 +effect = explosion_li_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 300 +impulse = 15000 + +[explosion] +nickname = explosion_li_freighter +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.100000 +debris_impulse = 5000 +effect = explosion_li_freighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 400 +impulse = 20000 + +[explosion] +nickname = explosion_br_fighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_br_fighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_br_elite +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_br_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 300 +impulse = 15000 + +[explosion] +nickname = explosion_br_freighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_br_freighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 400 +impulse = 20000 + +[explosion] +nickname = explosion_ku_fighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_ku_fighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_ku_elite +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_ku_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 300 +impulse = 15000 + +[explosion] +nickname = explosion_ku_freighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_ku_freighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 400 +impulse = 20000 + +[explosion] +nickname = explosion_rh_fighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_rh_fighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_rh_elite +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_rh_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 300 +impulse = 15000 + +[explosion] +nickname = explosion_rh_freighter +lifetime = 0.000000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_rh_freighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 400 +impulse = 20000 + +[explosion] +nickname = explosion_rh_battleship +lifetime = 0.000000, 0 +process = disappear +effect = explosion_sfx_csx_flash01, 0.000000 +strength = 100 +radius = 200 +hull_damage = 2000 +energy_damage = 2000 +impulse = 30000 + +[explosion] +nickname = explosion_co_fighter +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_co_fighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_co_elite +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_co_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 300 +impulse = 15000 + +[explosion] +nickname = explosion_co_freighter +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_co_freighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 400 +impulse = 20000 + +[explosion] +nickname = explosion_cv_fighter +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_cv_fighter, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_ge_atransport +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.000000 +debris_impulse = 7000 +effect = explosion_cv_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 400 +impulse = 20000 + +[explosion] +nickname = explosion_small_wplat +lifetime = 0.000000 +process = disappear +effect = explosion_cv_elite, 0.000000 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_no_elite +lifetime = 0.000000, 0.150000 +process = disappear +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.100000 +debris_impulse = 10000 +effect = gf_explosion_no_fighter, 0.000000 + +[explosion] +nickname = explosion_space_arch_generator +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_explosion_no_fighter, 0.000000 + +[explosion] +nickname = explosion_wplatform +lifetime = 0.000000, 0.500000 +process = shatter +num_child_pieces = 10 +debris_type = debris_large, 0.250000 +debris_type = debris_large_short, 0.500000 +debris_type = debris_large_long, 0.250000 +innards_debris_start_time = 0.000000 +debris_impulse = 100000 +effect = explosion_wplatform, 0.000000 +strength = 100 +radius = 100 +hull_damage = 512 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_space_dome_dmg +lifetime = 0.000000, 0.500000 +process = shatter +num_child_pieces = 10 +debris_type = debris_large, 0.250000 +debris_type = debris_large_short, 0.500000 +debris_type = debris_large_long, 0.250000 +innards_debris_start_time = 0.000000 +debris_impulse = 1000000 +effect = gf_piratestationexplode#3, 0.000000 + +[explosion] +nickname = explosion_space_mod_base +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 275 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 15 +innards_debris_radius = 150 +innards_debris_object = simple_space_module_dmgC +innards_debris_object = simple_space_module_dmgD +innards_debris_object = simple_space_module_dmgE +innards_debris_object = simple_space_module_dmgF +innards_debris_object = simple_space_module_dmgG + +[explosion] +nickname = explosion_rock_base +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 275 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 15 +innards_debris_radius = 100 +innards_debris_object = simple_asteroid_rock10 +innards_debris_object = simple_asteroid_rock30 +innards_debris_object = simple_asteroid_rock60 +innards_debris_object = simple_space_module_dmgB +innards_debris_object = simple_space_module_dmgF +innards_debris_object = simple_space_module_dmgG + +[explosion] +nickname = explosion_rock_wplatform +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 375 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 8 +innards_debris_radius = 50 +innards_debris_object = simple_asteroid_rock10 +innards_debris_object = simple_asteroid_rock30 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_ice_wplatform +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 375 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 8 +innards_debris_radius = 50 +innards_debris_object = simple_asteroid_ice10 +innards_debris_object = simple_asteroid_ice30 +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_asteroid_miner +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_explosion_smallship04, 0.000000 +debris_impulse = 100 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 15 +innards_debris_radius = 50 +innards_debris_object = simple_utility_dmgA +innards_debris_object = simple_utility_dmgB +innards_debris_object = simple_utility_dmgC +innards_debris_object = simple_utility_dmgD +innards_debris_object = simple_utility_dmgE +innards_debris_object = simple_utility_dmgF +innards_debris_object = simple_utility_dmgG +strength = 100 +radius = 100 +hull_damage = 1024 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_dyson_city_generator +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 400 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 15 +innards_debris_radius = 750 +innards_debris_object = simple_dyson_debris01 +innards_debris_object = simple_dyson_debris02 +innards_debris_object = simple_dyson_debris03 +innards_debris_object = simple_dyson_debris04 +innards_debris_object = simple_dyson_debris05 + +[explosion] +nickname = explosion_dyson_city_platform +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 500 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 5 +innards_debris_radius = 150 +innards_debris_object = simple_dyson_debris01 +innards_debris_object = simple_dyson_debris02 +innards_debris_object = simple_dyson_debris03 +innards_debris_object = simple_dyson_debris04 +innards_debris_object = simple_dyson_debris05 + +[explosion] +nickname = explosion_cap_ship1 +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 25 +debris_type = debris_1_minute_a, 0.330000 +debris_type = debris_1_minute_b, 0.330000 +debris_type = debris_1_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 6 +innards_debris_radius = 10 +innards_debris_object = simple_metal_debris08 +innards_debris_object = simple_metal_debris09 +innards_debris_object = simple_metal_debris11 +innards_debris_object = simple_metal_debris12 +innards_debris_object = simple_metal_debris13 +innards_debris_object = simple_metal_debris14 +innards_debris_object = simple_metal_debris15 +strength = 100 +radius = 100 +hull_damage = 0 +energy_damage = 200 +impulse = 10000 + +[explosion] +nickname = explosion_station_piece +lifetime = 0.000000, 0.010000 +process = disappear +debris_impulse = 110 +effect = explosion_pirate_depot +debris_type = debris_solar_short, 0.600000 +debris_type = debris_solar_long, 0.400000 +num_child_pieces = 10 +innards_debris_start_time = 0.000000 +innards_debris_num = 15 +innards_debris_radius = 50 +innards_debris_object = simple_depot_debris01 +innards_debris_object = simple_depot_debris02 +innards_debris_object = simple_depot_debris03 +innards_debris_object = simple_depot_debris04 +innards_debris_object = simple_depot_debris04 +innards_debris_object = simple_depot_debris05 +innards_debris_object = simple_depot_debris05 +innards_debris_object = simple_depot_debris06 +innards_debris_object = simple_depot_debris06 +innards_debris_object = simple_depot_debris07 +innards_debris_object = simple_depot_debris07 +innards_debris_object = simple_depot_debris08 +innards_debris_object = simple_depot_debris08 +innards_debris_object = simple_metal_debris03 +innards_debris_object = simple_metal_debris15 + +[explosion] +nickname = explosion_pirate_depot +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 110 +effect = explosion_pirate_depot +debris_type = debris_solar_short, 0.600000 +debris_type = debris_solar_long, 0.400000 +num_child_pieces = 10 +innards_debris_start_time = 0.000000 +innards_debris_num = 30 +innards_debris_radius = 70 +innards_debris_object = simple_depot_debris01 +innards_debris_object = simple_depot_debris02 +innards_debris_object = simple_depot_debris03 +innards_debris_object = simple_depot_debris04 +innards_debris_object = simple_depot_debris04 +innards_debris_object = simple_depot_debris05 +innards_debris_object = simple_depot_debris05 +innards_debris_object = simple_depot_debris06 +innards_debris_object = simple_depot_debris06 +innards_debris_object = simple_depot_debris07 +innards_debris_object = simple_depot_debris07 +innards_debris_object = simple_depot_debris08 +innards_debris_object = simple_depot_debris08 +innards_debris_object = simple_metal_debris03 +innards_debris_object = simple_metal_debris15 + +[explosion] +nickname = explosion_toss_debris_200 +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 2 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 20 +innards_debris_radius = 100 +innards_debris_object = simple_metal_debris02 +innards_debris_object = simple_metal_debris08 +innards_debris_object = simple_metal_debris09 +innards_debris_object = simple_metal_debris10 +innards_debris_object = simple_metal_debris11 +innards_debris_object = simple_metal_debris12 +innards_debris_object = simple_metal_debris13 +innards_debris_object = simple_metal_debris14 +innards_debris_object = simple_metal_debris15 + +[explosion] +nickname = explosion_shipyard +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 100 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 5 +innards_debris_radius = 275 +innards_debris_object = simple_space_beaml_dmg +innards_debris_object = simple_space_beamx_dmg +innards_debris_object = simple_space_habitat_dmg + +[explosion] +nickname = explosion_research +lifetime = 0.000000, 0.100000 +process = disappear +debris_impulse = 100 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 5 +innards_debris_radius = 900 +innards_debris_object = simple_space_beaml_dmg +innards_debris_object = simple_space_habitat_dmg + +[explosion] +nickname = explosion_docking_ring +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode#3 +debris_impulse = 100 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 15 +innards_debris_radius = 275 +innards_debris_object = simple_spacetank_debrisA +innards_debris_object = simple_spacetank_debrisB +innards_debris_object = simple_spacetank_debrisC +innards_debris_object = simple_spacetank_debrisD +innards_debris_object = simple_depot_debris04 +innards_debris_object = simple_depot_debris04 +innards_debris_object = simple_depot_debris05 + +[explosion] +nickname = explosion_space_tanks_debris +lifetime = 0.000000, 0.100000 +process = disappear +effect = explosion_sfx_csx_sectional04 +debris_impulse = 100 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 25 +innards_debris_radius = 75 +innards_debris_object = simple_spacetank_debrisA +innards_debris_object = simple_spacetank_debrisB +innards_debris_object = simple_spacetank_debrisC +innards_debris_object = simple_spacetank_debrisD +innards_debris_object = simple_spacetank_debrisE +strength = 100 +radius = 32 +hull_damage = 0 +energy_damage = 0 +impulse = 5000 + +[explosion] +nickname = shatter_elite +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 10 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.100000 +debris_impulse = 10000 +effect = shatter_elite, 0.000000 + +[explosion] +nickname = shatter_utility +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 8 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.100000 +debris_impulse = 1000000 +effect = gf_explosion_smallship03, 0.000000 + +[explosion] +nickname = shatter_utility_small +lifetime = 0.000000, 0.150000 +process = shatter +num_child_pieces = 8 +debris_type = debris_small_ship, 0.330000 +debris_type = debris_small_ship_short, 0.330000 +debris_type = debris_small_ship_long, 0.330000 +innards_debris_start_time = 0.100000 +debris_impulse = 100000 +effect = gf_explosion_smallship03, 0.000000 + +[Debris] +nickname = debris_pod_blue +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_blue + +[explosion] +nickname = explosion_pod_blue +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_blue_debris01 +innards_debris_object = simple_pod_blue_debris02 + +[Debris] +nickname = debris_pod_drab +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_drab + +[explosion] +nickname = explosion_pod_drab +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_drab_debris01 +innards_debris_object = simple_pod_drab_debris02 + +[Debris] +nickname = debris_pod_green +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_green + +[explosion] +nickname = explosion_pod_green +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_green_debris01 +innards_debris_object = simple_pod_green_debris02 + +[Debris] +nickname = debris_pod_grey +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_grey + +[explosion] +nickname = explosion_pod_grey +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_grey_debris01 +innards_debris_object = simple_pod_grey_debris02 + +[Debris] +nickname = debris_pod_red +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_red + +[explosion] +nickname = explosion_pod_red +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_red_debris01 +innards_debris_object = simple_pod_red_debris02 + +[Debris] +nickname = debris_pod_white +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_white + +[explosion] +nickname = explosion_pod_white +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_white_debris01 +innards_debris_object = simple_pod_white_debris02 + +[Debris] +nickname = debris_pod_yellow +death_method = exploding +lifetime = 0.000000, 0.100000 +linear_drag = 10.000000 +angular_drag = 20, 20, 20 +explosion = explosion_pod_yellow + +[explosion] +nickname = explosion_pod_yellow +lifetime = 0.000000, 0.100000 +process = disappear +effect = gf_piratestationexplode +debris_impulse = 30 +debris_type = debris_3_minute_a, 0.330000 +debris_type = debris_3_minute_b, 0.330000 +debris_type = debris_3_minute_c, 0.330000 +innards_debris_start_time = 0.000000 +innards_debris_num = 4 +innards_debris_radius = 15 +innards_debris_object = simple_pod_yellow_debris01 +innards_debris_object = simple_pod_yellow_debris02 + +[Simple] +nickname = simple_pod_blue_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_blue_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_blue_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_blue_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_drab_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_drab_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_drab_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_drab_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_green_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_green_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_green_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_green_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_grey_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_grey_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_grey_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_grey_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_red_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_red_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_red_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_red_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_white_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_white_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_white_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_white_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_yellow_debris01 +DA_archetype = Equipment\models\commodities\crates\pod_yellow_debris01.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_pod_yellow_debris02 +DA_archetype = Equipment\models\commodities\crates\pod_yellow_debris02.3db +material_library = Equipment\models\cargo_pods.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisA +DA_archetype = Solar\misc\space_module_dmgA.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisB +DA_archetype = Solar\misc\space_module_dmgB.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisC +DA_archetype = Solar\misc\space_module_dmgC.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisD +DA_archetype = Solar\misc\space_module_dmgD.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisE +DA_archetype = Solar\misc\space_module_dmgE.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisF +DA_archetype = Solar\misc\space_module_dmgF.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_spacetank_debrisG +DA_archetype = Solar\misc\space_module_dmgG.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris01 +DA_archetype = Solar\asteroids\models\debris_small01.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris02 +DA_archetype = Solar\asteroids\models\debris_small02.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris03 +DA_archetype = Solar\asteroids\models\debris_medium01.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris04 +DA_archetype = Solar\asteroids\models\debris_medium02.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris05 +DA_archetype = Solar\asteroids\models\debris_large01.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris06 +DA_archetype = Solar\asteroids\models\debris_large02.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris07 +DA_archetype = Solar\asteroids\models\debris_large03.3db +material_library = solar\ast_debris.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris08 +DA_archetype = Solar\asteroids\models\debris_engine_c.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris09 +DA_archetype = Solar\asteroids\models\debris_engine_e.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris10 +DA_archetype = Solar\asteroids\models\debris_engine_g.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris11 +DA_archetype = Solar\asteroids\models\debris_frame_h.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris12 +DA_archetype = Solar\asteroids\models\debris_frame_f.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris13 +DA_archetype = Solar\asteroids\models\debris_frame_c.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris14 +DA_archetype = Solar\asteroids\models\debris_frame_a.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_metal_debris15 +DA_archetype = Solar\asteroids\models\debris_panel_f.3db +material_library = solar\ast_debris2.mat +Mass = 1000 + +[Simple] +nickname = simple_depot_debris01 +DA_archetype = Solar\dockable\depot_debris01.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris02 +DA_archetype = Solar\dockable\depot_debris02.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris03 +DA_archetype = Solar\dockable\depot_debris03.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris04 +DA_archetype = Solar\dockable\depot_debris04.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris05 +DA_archetype = Solar\dockable\depot_debris05.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris06 +DA_archetype = Solar\dockable\depot_debris06.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris07 +DA_archetype = Solar\dockable\depot_debris07.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_depot_debris08 +DA_archetype = Solar\dockable\depot_debris08.3db +material_library = solar\Solar_mat_dockable02.mat +Mass = 20000 + +[Simple] +nickname = simple_huge_debris01 +DA_archetype = Solar\asteroids\models\debris_large01.3db +material_library = solar\ast_debris.mat +Mass = 10000 + +[Simple] +nickname = simple_huge_debris02 +DA_archetype = Solar\asteroids\models\debris_large02.3db +material_library = solar\ast_debris.mat +Mass = 10000 + +[Simple] +nickname = simple_huge_debris03 +DA_archetype = Solar\asteroids\models\debris_large03.3db +material_library = solar\ast_debris.mat +Mass = 10000 + +[Simple] +nickname = simple_asteroid_rock3 +DA_archetype = Solar\asteroids\models\ast_rock_3.3db +material_library = solar\ast_rock.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_rock10 +DA_archetype = Solar\asteroids\models\ast_rock_10.3db +material_library = solar\ast_rock.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_rock30 +DA_archetype = Solar\asteroids\models\ast_rock_30.3db +material_library = solar\ast_rock.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_rock60 +DA_archetype = Solar\asteroids\models\ast_rock_60.3db +material_library = solar\ast_rock.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_rock90 +DA_archetype = Solar\asteroids\models\ast_rock_90.3db +material_library = solar\ast_rock.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_ice10 +DA_archetype = solar\asteroids\models\ast_ice_10.3db +material_library = solar\ast_ice.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_ice30 +DA_archetype = solar\asteroids\models\ast_ice_30.3db +material_library = solar\ast_ice.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_ice60 +DA_archetype = solar\asteroids\models\ast_ice_60.3db +material_library = solar\ast_ice.mat +Mass = 1000 + +[Simple] +nickname = simple_asteroid_ice90 +DA_archetype = solar\asteroids\models\ast_ice_90.3db +material_library = solar\ast_ice.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgA +DA_archetype = Solar\misc\space_module_dmgA.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgB +DA_archetype = Solar\misc\space_module_dmgB.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgC +DA_archetype = Solar\misc\space_module_dmgC.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgD +DA_archetype = Solar\misc\space_module_dmgD.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgE +DA_archetype = Solar\misc\space_module_dmgE.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgF +DA_archetype = Solar\misc\space_module_dmgF.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_module_dmgG +DA_archetype = Solar\misc\space_module_dmgG.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_beaml_dmg +DA_archetype = Solar\misc\space_beaml_dmg.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_beamx_dmg +DA_archetype = Solar\misc\space_beamx_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_space_habitat_dmg +DA_archetype = Solar\misc\space_habitat_dmg.3db +material_library = solar\Solar_mat_space_dmg.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgA +DA_archetype = Solar\misc\utility_dmgA.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgB +DA_archetype = Solar\misc\utility_dmgB.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgC +DA_archetype = Solar\misc\utility_dmgC.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgD +DA_archetype = Solar\misc\utility_dmgD.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgE +DA_archetype = Solar\misc\utility_dmgE.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgF +DA_archetype = Solar\misc\utility_dmgG.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_utility_dmgG +DA_archetype = Solar\misc\utility_dmgG.3db +material_library = Ships\utility\Utility_transport.mat +Mass = 1000 + +[Simple] +nickname = simple_dyson_debris01 +DA_archetype = Solar\misc\dyson_debris01.3db +material_library = solar\solar_mat_dyson_city.mat +Mass = 10000 + +[Simple] +nickname = simple_dyson_debris02 +DA_archetype = Solar\misc\dyson_debris02.3db +material_library = solar\solar_mat_dyson_city.mat +Mass = 10000 + +[Simple] +nickname = simple_dyson_debris03 +DA_archetype = Solar\misc\dyson_debris03.3db +material_library = solar\solar_mat_dyson_city.mat +Mass = 10000 + +[Simple] +nickname = simple_dyson_debris04 +DA_archetype = Solar\misc\dyson_debris04.3db +material_library = solar\solar_mat_dyson_city.mat +Mass = 10000 + +[Simple] +nickname = simple_dyson_debris05 +DA_archetype = Solar\misc\dyson_debris05.3db +material_library = solar\solar_mat_dyson_city.mat +Mass = 10000 + +[explosion] +nickname = debris_normal +process = disappear +effect = debris_normal +lifetime = 0, 0.250000 + +[explosion] +nickname = explosion_large_mine +lifetime = 0.000000 +process = none +effect = explosion_large_mine +radius = 400 +hull_damage = 40000 +energy_damage = 4000 +impulse = 40000 + +[explosion] +nickname = explosion_large_mine2 +lifetime = 0.000000 +process = none +effect = explosion_large_mine +radius = 400 +hull_damage = 25000 +energy_damage = 2500 +impulse = 25000 + +[explosion] +nickname = explosion_large_mine3 +lifetime = 0.000000 +process = none +effect = explosion_large_mine +radius = 400 +hull_damage = 25000 +energy_damage = 2500 +impulse = 25000 + +[explosion] +nickname = explosion_nomad_mine +lifetime = 0.000000 +process = none +effect = explosion_nomad_mine +radius = 100 +hull_damage = 25000 +energy_damage = 2500 +impulse = 25000 + +[explosion] +nickname = explosion_oxygen_bw09 +lifetime = 0.000000 +process = none +effect = explosion_gas_mine +radius = 100 +hull_damage = 1500 +energy_damage = 1500 +impulse = 15000 + +[explosion] +nickname = explosion_toxic +lifetime = 0.000000 +process = none +effect = explosion_gas_mine +radius = 200 +hull_damage = 0 +energy_damage = 300 +impulse = 5000 + +[explosion] +nickname = explosion_oxygen +lifetime = 0.000000 +process = none +effect = explosion_gas_mine +radius = 100 +hull_damage = 3000 +energy_damage = 300 +impulse = 5000 + +[explosion] +nickname = explosion_oxygen2 +lifetime = 0.000000 +process = none +effect = explosion_gas_mine +radius = 100 +hull_damage = 2000 +energy_damage = 300 +impulse = 5000 + +[explosion] +nickname = dast_badlands_explosion +lifetime = 0.000000 +process = none +effect = dast_badlands_explosion + +[explosion] +nickname = dast_asteroid_explosion +lifetime = 0.000000 +process = none +effect = dast_asteroid_explosion + +[explosion] +nickname = dast_debris_explosion +lifetime = 0.000000 +process = none +effect = dast_debris_explosion + +[explosion] +nickname = explosion_bund_missile +lifetime = 0.000000 +process = none +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_bund_missile, 0.000000 +strength = 100 +radius = 128 +hull_damage = 100 +energy_damage = 0 +impulse = 5000 + +[explosion] +nickname = explosion_lsf_missile +lifetime = 0.000000 +process = none +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_lsf_missile, 0.000000 +strength = 100 +radius = 128 +hull_damage = 100 +energy_damage = 0 +impulse = 5000 + +[explosion] +nickname = explosion_xeno_missile +lifetime = 0.000000 +process = none +linear_drag = 0.500000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_xeno_missile, 0.000000 +strength = 100 +radius = 128 +hull_damage = 100 +energy_damage = 0 +impulse = 5000 + +[explosion] +nickname = explosion_li_n_gun05 +lifetime = 0.000000 +process = none +linear_drag = 1.000000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_li_n_gun05, 0.000000 +strength = 100 +radius = 256 +hull_damage = 256 +energy_damage = 0 +impulse = 10000 + +[explosion] +nickname = explosion_rh_n_gun05 +lifetime = 0.000000 +process = none +linear_drag = 1.000000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_rh_n_gun05, 0.000000 +strength = 100 +radius = 256 +hull_damage = 256 +energy_damage = 0 +impulse = 10000 + +[explosion] +nickname = explosion_rh_n_msl05 +lifetime = 0.000000 +process = none +linear_drag = 1.000000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_rh_n_msl05, 0.000000 +strength = 100 +radius = 1000 +hull_damage = 1000 +energy_damage = 1000 +impulse = 40000 + +[explosion] +nickname = explosion_li_n_msl05 +lifetime = 0.000000 +process = none +linear_drag = 1.000000 +angular_drag = 0.100000, 0.100000, 0.100000 +effect = explosion_li_n_msl05, 0.000000 +strength = 100 +radius = 1000 +hull_damage = 1000 +energy_damage = 1000 +impulse = 40000 + +[explosion] +nickname = explosion_player +lifetime = 0.000000 +process = none +effect = explosion_player, 0.000000 +strength = 100 +radius = 128 +hull_damage = 0 +energy_damage = 0 +impulse = 10000 \ No newline at end of file diff --git a/DATA/FX/fuse.ini b/DATA/FX/fuse.ini new file mode 100644 index 0000000..19ecbd3 --- /dev/null +++ b/DATA/FX/fuse.ini @@ -0,0 +1,3962 @@ +[fuse] +name = death_comm +lifetime = 1 +death_fuse = true + +[tumble] +at_t = 0.000000 +ang_drag_scale = 0.300000 +turn_throttle_z = 0.700000, 0.950000 +turn_throttle_x = 0.000000, 0.100000 +turn_throttle_y = 0.000000, 0.100000 +throttle = 1.000000, 1.000000 + +[destroy_group] +at_t = 0.000000, 1.000000 +group_name = random +fate = debris + +[destroy_hp_attachment] +at_t = 0.000000, 0.500000 +hardpoint = random +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = intermed_damage_smallship01 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_continuous_sparks +hardpoint = HpEngine02 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000, 0.200000 +hardpoint = random +fate = debris + +[fuse] +name = intermed_damage_smallship02 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpShield01 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000, 0.200000 +hardpoint = random +fate = debris + +[fuse] +name = intermed_damage_smallship03 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpEngine01 +at_t = 0.100000 +attached = true + +[start_effect] +effect = explosion_player +hardpoint = HpEngine01 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.000000, 0.200000 +hardpoint = random +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.200000 +hardpoint = random +fate = debris + +[fuse] +name = intermed_damage_smallship04 +lifetime = 1.000000 +death_fuse = true + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon06 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon07 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon08 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpShield01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpThruster01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpMine01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCM01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTorpedo01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret06 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCloak01 +fate = loot + +[dump_cargo] +at_t = 0.000000 +origin_hardpoint = HpMount + +[start_effect] +effect = explosion_player +hardpoint = HpEngine01 +at_t = 0.100000 +attached = true + +[destroy_root] +at_t = 0.250000 + +[fuse] +name = intermed_damage_smallship05 +lifetime = 1.000000 +death_fuse = true + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon06 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon07 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon08 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpShield01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpThruster01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpMine01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCM01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTorpedo01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret06 +fate = loot + +[start_effect] +effect = explosion_player +hardpoint = HpEngine01 +at_t = 0.100000 +attached = true + +[destroy_root] +at_t = 0.250000 + +[fuse] +name = intermed_damage_transport01 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpEngine02 +hardpoint = HpEngine04 +hardpoint = HpEngine05 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_sparks +hardpoint = HpFx05 +hardpoint = HpFx08 +hardpoint = HpTurret_u1_03 +at_t = 0.000000 +attached = true + +[fuse] +name = intermed_damage_transport02 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight05 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpEngine01 +hardpoint = HpEngine03 +at_t = 0.000000 +attached = true + +[fuse] +name = intermed_damage_train01 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_continuous_damage +hardpoint = HpEngine02 +hardpoint = HpEngine03 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpEngine01 +hardpoint = HpEngine02 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight05 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_sparks +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight04 +at_t = 0.000000 +attached = true + +[fuse] +name = intermed_damage_train02 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_continuous_sparks +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +at_t = 0.000000 +attached = true + +[fuse] +name = intermed_atransport01 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_continuous_sparks +hardpoint = HpTurret01 +hardpoint = HpTurret02 +hardpoint = HpTurret03 +hardpoint = HpTurret04 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000, 0.200000 +hardpoint = random +fate = debris + +[fuse] +name = intermed_atransport02 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = explosion_player +hardpoint = HpEngine02 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpEngine02 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000, 0.200000 +hardpoint = random +fate = debris + +[fuse] +name = intermed_atransport03 +lifetime = 1 +death_fuse = false + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpEngine01 +at_t = 0.100000 +attached = true + +[start_effect] +effect = explosion_player +hardpoint = HpEngine01 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.000000, 0.100000 +hardpoint = random +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.200000 +hardpoint = random +fate = debris + +[fuse] +name = intermed_atransport04 +lifetime = 1.000000 +death_fuse = true + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret06 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret07 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret08 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret09 +fate = loot + +[dump_cargo] +at_t = 0.000000 +origin_hardpoint = HpMount + +[start_effect] +effect = explosion_player +hardpoint = HpEngine01 +at_t = 0.100000 +attached = true + +[start_effect] +effect = explosion_player +hardpoint = HpEngine02 +at_t = 0.000000 +attached = true + +[destroy_root] +at_t = 0.250000 + +[fuse] +name = station_burning_fuse +lifetime = 5.000000 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpMount01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpRunningLight03 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 180, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpRunningLight10 +at_t = 0.660000 +pos_offset = 0, 0, 0 +ori_offset = 180, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpRunningLight19 +at_t = 1.000000 +pos_offset = 0, 0, 10 +ori_offset = 0, 180, 0 +attached = true + +[fuse] +name = miningbase_small_ice_burning_fuse +lifetime = 5.000000 + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpTurret_s2_02 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpTurret_s2_03 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountA +at_t = 0.660000 +pos_offset = 13, -18, 8 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = military_icebase1_burning_fuse +lifetime = 15.000000 + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpDockMountA +at_t = 0.000000 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountA +at_t = 0.000000 +pos_offset = 13, -18, 8 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpDockMountB +at_t = 0.400000 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountB +at_t = 0.400000 +pos_offset = 13, -18, 8 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpDockMountC +at_t = 1.000000 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountC +at_t = 1.000000 +pos_offset = 13, -18, 8 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = prison_burning_fuse +lifetime = 10 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = hpturret_prison_01 +at_t = 0.100000 +pos_offset = 0, -5, -33 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = hpturret_prison_06 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = hpturret_prison_08 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = prison_m01b_damage_fuse +lifetime = 0.100000 + +[damage_root] +at_t = 0.100000 +damage_type = absolute +hitpoints = 125000 + +[fuse] +name = MSN_li_dreadnought_damage +lifetime = 0.100000 + +[damage_root] +at_t = 0.100000 +damage_type = absolute +hitpoints = 192500 + +[fuse] +name = battleship_m07_damage_fuse +lifetime = 0.100000 + +[damage_root] +at_t = 0.100000 +damage_type = absolute +hitpoints = 20000 + +[fuse] +name = pirate_base_explode_fuse +lifetime = 10.000000 +death_fuse = true + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpFx08 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.000000 +effect = explosion_sfx_csx_flash01 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpFx04 +at_t = 0.196000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.196000 +effect = explosion_sfx_csx_large03 +hardpoint = HpFx04 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx05 +at_t = 0.296000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.296000 +effect = explosion_sfx_csx_large02 +hardpoint = HpFx05 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplodedoors#1 +hardpoint = HpFx02 +at_t = 0.484000 +pos_offset = 0, 0, 0 +ori_offset = 0, -180, 90 +attached = true + +[start_effect] +at_t = 0.420000 +effect = explosion_sfx_csx_monster01 +hardpoint = HpFx01 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.484000 +effect = explosion_sfx_csx_sectional03 +hardpoint = HpFx01 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplodedoors +hardpoint = HpFx01 +at_t = 0.484000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, -90 +attached = true + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpFx03 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplodeend#2 +hardpoint = HpFx07 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.500000 +effect = explosion_sfx_csx_large04 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.600000 +effect = explosion_sfx_csx_sectional04 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.660000 +effect = explosion_sfx_csx_large03 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.700000 +effect = explosion_sfx_csx_large02 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.750000 +effect = explosion_sfx_csx_sectional03 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.800000 +effect = explosion_sfx_debris_explosion3 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.830000 +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.900000 +effect = explosion_sfx_csx_large02 +hardpoint = HpFx08 +pos_offset = 0, 0, 0 + +[start_effect] +at_t = 0.950000 +effect = explosion_sfx_csx_flash01 +hardpoint = HpFx01 +pos_offset = 0, 0, 0 + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.995000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_MSN03_transport_mine +lifetime = 1 + +[start_effect] +effect = pi_mine01_blast25 +hardpoint = HpEngine05 +at_t = 0.000000 +attached = false +pos_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpEngine04 +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpPort_eng +at_t = 0.200000 +attached = true + +[destroy_group] +fate = disappear +at_t = 0.250000 +group_name = trans_port_eng_lod1 + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpFx03 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpEngine03 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_continuous_damage +hardpoint = HpEngine04 +at_t = 0.900000 +attached = true +pos_offset = 0, 0, -0.500000 + +[damage_root] +at_t = 0.100000 +damage_type = absolute +hitpoints = 10000 + +[fuse] +lifetime = 0.100000 +name = fuse_beta4_damage + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port fin_lod1 + +[damage_root] +at_t = 0.100000 +damage_type = absolute +hitpoints = 800 + +[fuse] +lifetime = 0.100000 +name = fuse_MSN09_Ozu_Reinforcement_damage + +[damage_root] +at_t = 0.100000 +damage_type = relative +hitpoints = 1500 + +[fuse] +name = li_fighter_gas01 +lifetime = 0.100000 + +[start_effect] +effect = gf_derelictsmoke +hardpoint = HpPilot +at_t = 0.000000 +attached = true +pos_offset = 0, 2, 0 + +[fuse] +name = li_fighter_smoke01 +lifetime = 0.100000 + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpEngine01 +at_t = 0.000000 +attached = true + +[fuse] +name = mission02_burning_fighter_fuse +lifetime = 1 + +[start_effect] +particles = gf_derelictflash +hardpoint = DpEngine02 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +particles = gf_explosion_debris_trail01 +hardpoint = DpEngine01 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +particles = gf_explosion_debris_trail01 +hardpoint = HpWeapon02 + +[damage_group] +group_name = Li_star_wing_lod1 +at_t = 0.100000 +damage_type = absolute +hitpoints = 50 + +[damage_root] +at_t = 0.100000 +damage_type = absolute +hitpoints = 250 + +[destroy_group] +group_name = Li_Engine01_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = Li_Engine02_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = Li_port_wing_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = Li_Spoiler_lod1 +fate = disappear +at_t = 0.100000 + +[fuse] +name = mission02_burning_trasport_fuse +lifetime = 1 + +[damage_group] +group_name = trans_frnt_lod1 +at_t = 0.100000 +damage_type = absolute +hitpoints = 500 + +[damage_group] +group_name = trans_mid_lod1 +at_t = 0.100000 +damage_type = absolute +hitpoints = 10000 + +[destroy_group] +group_name = trans_eng_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = trans_port_eng_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = trans_cntrl_twr_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = trans_tail_fin_lod1 +fate = disappear +at_t = 0.100000 + +[impulse] +at_t = 1.000000 +hardpoint = HpMount +pos_offset = 23, 13, 65 +radius = 150 +force = 28000000 +damage = 0 + +[fuse] +name = instant_kill_fuse +lifetime = 1 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = mission02_cosmo_burning_fighter_fuse +lifetime = 1 + +[destroy_group] +group_name = port fin_lod1 +fate = disappear +at_t = 0.100000 + +[start_effect] +effect = gf_derelictsmoke +hardpoint = HpPilot +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = lifter_death_fuse +lifetime = 0.750000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpFx05 +at_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = HpFx05 +at_t = 0.990000 +attached = false + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret_u1_01 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u1_01 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret_u1_03 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret_u1_03 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret_u1_04 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u1_04 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpMount +pos_offset = 0, 0, -10 +at_t = 0.000000 + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = Hp06 +at_t = 0.100000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpFx03 +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +at_t = 0.400000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight06 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight08 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight01 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight02 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight03 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight04 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_u1_03 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpMount +pos_offset = 0, 0, -10 +at_t = 0.920000 +attached = true + +[destroy_group] +at_t = 0.980000 +group_name = lifter_clamp01_lod1 +fate = debris + +[destroy_group] +at_t = 0.980000 +group_name = lifter_clamp02_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = miner_death_fuse +lifetime = 1.500000 +death_fuse = true + +[start_effect] +at_t = 0.000000 +effect = explosion_sfx_csx_flash01 +hardpoint = HpEngine01 +pos_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpEngine02 +at_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpEngine03 +at_t = 0.250000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = HpEngine04 +at_t = 0.600000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = HpEngine05 +at_t = 0.990000 +attached = false + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret_u2_01 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u2_01 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000 +hardpoint = HpTurret_u1_01 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret_u1_01 +at_t = 0.100000 +attached = true + +[destroy_hp_attachment] +at_t = 0.200000 +hardpoint = HpTurret_u1_03 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret_u2_03 +at_t = 0.200000 +attached = true + +[destroy_hp_attachment] +at_t = 0.300000 +hardpoint = HpTurret_u2_03 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret_u2_03 +at_t = 0.300000 +attached = true + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_u3_02 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u3_02 +at_t = 0.600000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +at_t = 0.000000 + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpRunninglight06 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight08 +hardpoint = HpRunninglight09 +hardpoint = HpRunningLight10 +at_t = 0.100000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u1_01 +hardpoint = HpTurret_u1_02 +hardpoint = HpTurret_u1_03 +hardpoint = HpTurret_u1_04 +hardpoint = HpTurret_u2_01 +hardpoint = HpTurret_u2_02 +hardpoint = HpTurret_u2_03 +hardpoint = HpTurret_u2_04 +hardpoint = HpTurret_u3_01 +hardpoint = HpTurret_u3_02 +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret_u1_01 +hardpoint = HpTurret_u1_02 +hardpoint = HpTurret_u1_03 +hardpoint = HpTurret_u1_04 +hardpoint = HpTurret_u2_01 +hardpoint = HpTurret_u2_02 +hardpoint = HpTurret_u2_03 +hardpoint = HpTurret_u2_04 +hardpoint = HpTurret_u3_01 +hardpoint = HpTurret_u3_02 +at_t = 0.400000 +attached = true + +[start_effect] + +[start_effect] + +[start_effect] + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_u1_03 +at_t = 0.920000 +attached = false + +[start_effect] +effect = gf_explosion_smallship03 +hardpoint = HpEngine01 +pos_offset = 0, 0, 0 +at_t = 0.920000 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_dyson_city_wormhole_start +lifetime = 10.000000 +death_fuse = true + +[start_effect] +effect = dyson_city_creationbeam +hardpoint = HpFx13 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_nomadwormholeopening +hardpoint = HpFx13 +at_t = 0.500000 +pos_offset = 0, 10535, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_nomadwormhole +hardpoint = HpFx13 +at_t = 0.990000 +pos_offset = 0, 10535, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = dyson_city_debris +hardpoint = HpFx13 +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = fuse_dyson_city_generator_01_offline +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpFx02 +at_t = 0.000000 +fate = disappear + +[start_effect] +effect = dyson_city_beam_fizzle +hardpoint = HpFx02 +at_t = 0.000000 +attached = true + +[fuse] +name = fuse_dyson_city_generator_02_offline +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpFx03 +at_t = 0.000000 +fate = disappear + +[start_effect] +effect = dyson_city_beam_fizzle +hardpoint = HpFx03 +at_t = 0.000000 +attached = true + +[fuse] +name = fuse_dyson_city_generator_03_offline +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpFx04 +at_t = 0.000000 +fate = disappear + +[start_effect] +effect = dyson_city_beam_fizzle +hardpoint = HpFx04 +at_t = 0.000000 +attached = true + +[fuse] +name = fuse_dyson_city_generator_04_offline +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpFx05 +at_t = 0.000000 +fate = disappear + +[start_effect] +effect = dyson_city_beam_fizzle +hardpoint = HpFx05 +at_t = 0.000000 +attached = true + +[fuse] +name = fuse_dyson_city_generator_05_offline +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpFx06 +at_t = 0.000000 +fate = disappear + +[start_effect] +effect = dyson_city_beam_fizzle +hardpoint = HpFx06 +at_t = 0.000000 +attached = true + +[fuse] +name = dyson_generator_fuse +lifetime = 0.250000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpFx01 +at_t = 0.000000 +attached = false + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig2 +hardpoint = HpFx01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_hp_attachment] +hardpoint = HpConnect +at_t = 0.000000 +fate = disappear + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.000000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_lair_core_powercell +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpFx01 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx02 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx03 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx04 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx05 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx06 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx07 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpFx08 +at_t = 0.000000 +fate = disappear + +[fuse] +name = fuse_miningbase_small_rock +lifetime = 5.000000 +death_fuse = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpTurret_s2_02 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpDockMountA +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpDockMountB +at_t = 0.000000 +pos_offset = 0, 30, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpDockMountA +at_t = 0.100000 + +[start_effect] +effect = gf_piratestationexplodedoors +hardpoint = HpDockMountA +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, -90 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpDockMountA +at_t = 0.250000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpDockMountA +at_t = 0.250000 + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpDockMountA +at_t = 0.400000 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpTurret_s2_03 +at_t = 0.660000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = HpDockMountA +at_t = 0.660000 + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpDockMountA +at_t = 0.990000 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpDockMountA +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.990000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_space_police01 +lifetime = 3.000000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpDockMountA +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpDockMountB +at_t = 0.000000 +pos_offset = 0, 30, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpMount01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpDockMountC +at_t = 0.150000 +pos_offset = 0, 0, -5 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpDockMountA +at_t = 0.330000 + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpDockMountA +at_t = 0.700000 + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_01 +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_02 +fate = disappear + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_03 +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_04 +fate = disappear + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_05 +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_06 +fate = disappear + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpDockMountA +at_t = 0.990000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpDockMountB +at_t = 0.990000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpDockMountA +at_t = 0.990000 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_rock_wplatform +lifetime = 1.000000 +death_fuse = true + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpTurret01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret01 +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpTurret01 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpTurret02 + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpTurret02 +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_ice_wplatform +lifetime = 1.000000 +death_fuse = true + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpTurret01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret01 +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpTurret01 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpTurret02 + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpTurret02 +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_space_mining01 +lifetime = 3.000000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpDockMountA +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpRunninglight09 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpMount01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpMount22 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpDockMountA +at_t = 0.330000 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpMount03 +at_t = 0.330000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpMount22 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpDockMountA +at_t = 0.700000 + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_01 +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_02 +fate = disappear + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_03 +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_04 +fate = disappear + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_05 +fate = debris + +[destroy_hp_attachment] +at_t = 0.100000, 0.900000 +hardpoint = HpTurret_S1_06 +fate = disappear + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpMount03 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpMount11 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpDockMountA +at_t = 0.800000 +attached = false + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.990000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_docking_ring +lifetime = 2.000000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpRunningLight03 +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpRunningLight03 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight03 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpRunningLight20 +at_t = 0.100000 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpRunningLight20 +at_t = 0.250000 +pos_offset = -20, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.250000 +group_name = dock1a_lod1 +fate = debris + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight16 +at_t = 0.300000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight04 +at_t = 0.350000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpRunningLight18 +at_t = 0.400000 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpRunningLight18 +at_t = 0.400000 +pos_offset = 10, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.400000 +group_name = dock2b_lod1 +fate = debris + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight24 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpRunningLight28 +at_t = 0.550000 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpRunningLight28 +at_t = 0.550000 +pos_offset = -20, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.550000 +group_name = dock2a_lod1 +fate = debris + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight28 +at_t = 0.600000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight25 +at_t = 0.750000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpRunningLight27 +at_t = 0.800000 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpRunningLight27 +at_t = 0.800000 +pos_offset = -10, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.800000 +group_name = dock1b_lod1 +fate = debris + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.990000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_MSN10_Shipyard +lifetime = 10.000000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.000000 +attached = false + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.000000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.100000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.100000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.150000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.250000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.300000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.400000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.400000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.350000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.370000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.370000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.450000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.450000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.500000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.550000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.550000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.600000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.700000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.750000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.750000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.800000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.850000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.850000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.900000 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.950000 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpModule01 +hardpoint = HpModule02 +hardpoint = HpModule03 +hardpoint = HpHeadlight01 +hardpoint = HpHeadlight03 +hardpoint = HpHeadlight05 +hardpoint = HpHeadlight07 +hardpoint = HpHeadlight09 +hardpoint = HpHeadlight11 +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight05 +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight09 +hardpoint = HpRunninglight11 +hardpoint = HpRunninglight13 +hardpoint = HpRunninglight15 +at_t = 0.950000 +attached = false + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.990000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_space_arch_shield_offline +lifetime = 0.100000 + +[destroy_hp_attachment] +hardpoint = HpShieldGen01 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpShield01 +at_t = 0.600000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = HpShieldFx +at_t = 0.700000 +fate = disappear + +[fuse] +name = fuse_space_arch_burning +lifetime = 10 + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountA +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 45, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpRunninglight06 +at_t = 0.250000 +pos_offset = 0, 0, -20 +ori_offset = 90, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpShield01 +at_t = 0.750000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = fuse_gas_collector +lifetime = 5.000000 +death_fuse = true + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunninglight09 +at_t = 0.000000 +pos_offset = 20, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpRunningLight01 +at_t = 0.000000 + +[start_effect] +effect = gf_piratestationexplodeend +hardpoint = HpRunningLight01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpRunninglight09 +at_t = 0.100000 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpRunninglight09 +at_t = 0.250000 +pos_offset = 20, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.250000 +group_name = disc_lod1 +fate = debris + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunningLight04 +at_t = 0.250000 +pos_offset = 0, 0, 18 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpRunningLight18 +at_t = 0.400000 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunninglight06 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.400000 +group_name = dish_lod1 +fate = debris + +[start_effect] +effect = gf_piratestationexplode#1 +hardpoint = HpRunninglight09 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpRunningLight28 +at_t = 0.550000 + +[destroy_group] +at_t = 0.550000 +group_name = panel_lod1 +fate = debris + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpRunninglight09 +at_t = 0.750000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpRunningLight27 +at_t = 0.800000 + +[destroy_group] +at_t = 0.800000 +group_name = tail_lod1 +fate = debris + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.990000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_gas_collector_burning +lifetime = 5.000000 +death_fuse = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpRunningLight01 +at_t = 0.000000 +pos_offset = 0, 15, 20 +ori_offset = 0, 0, 160 +attached = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpShield01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = -90, 90, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpRunningLight01 +at_t = 0.000000 + +[fuse] +name = fuse_gas_miner_burning +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpFx01 +at_t = 0.000000 + +[destroy_hp_attachment] +at_t = 1.000000 +hardpoint = HpFx01 +fate = disappear + +[destroy_hp_attachment] +at_t = 1.000000 +hardpoint = HpFx02 +fate = disappear + +[destroy_hp_attachment] +at_t = 1.000000 +hardpoint = HpFx03 +fate = disappear + +[destroy_hp_attachment] +at_t = 1.000000 +hardpoint = HpFx04 +fate = disappear + +[destroy_hp_attachment] +at_t = 1.000000 +hardpoint = HpFx05 +fate = disappear + +[destroy_hp_attachment] +at_t = 1.000000 +hardpoint = HpFx06 +fate = disappear + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpFx03 +at_t = 0.000000 +pos_offset = 30, 0, 0 +ori_offset = -45, 90, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpFx04 +at_t = 1.000000 +pos_offset = 30, 0, 0 +ori_offset = 45, 90, 180 +attached = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpTurret_S1_05 +at_t = 0.500000 +pos_offset = 0, 120, 35 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = fuse_outpost_burning +lifetime = 15.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpFx01 +at_t = 0.000000 + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpDockMountN +at_t = 0.000000 +pos_offset = 0, -10, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_smallsmoke +hardpoint = HpRunningLight16 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, -90, -90 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpFx03 +at_t = 0.000000 +pos_offset = 30, 0, 0 +ori_offset = -45, 90, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountC +at_t = 0.250000 +pos_offset = 13, -18, 8 +ori_offset = 20, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountD +at_t = 0.350000 +pos_offset = 13, -18, 8 +ori_offset = 20, 0, 0 +attached = true + +[start_effect] +effect = gf_prisonattack_bigsmoke +hardpoint = HpDockMountF +at_t = 1.000000 +pos_offset = 13, -18, 8 +ori_offset = 20, 0, 0 +attached = true + +[fuse] +name = fuse_lair_shieldgen_activate +lifetime = 0.010000 +death_fuse = false + +[start_effect] +effect = gf_nomadlair_shieldgen +hardpoint = HpFx01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = fuse_dyson_scape_shieldgen_death +lifetime = 0.010000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpFx01 +at_t = 0.000000 + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig2 +hardpoint = HpFx01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.990000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_lair_shieldgen_death +lifetime = 0.010000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpFx01 +at_t = 0.000000 + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = HpFx01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_no_gunboat_death +lifetime = 2.000000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpCloak01 +at_t = 0.000000 + +[start_effect] +effect = gf_explosion_no_battleship +hardpoint = Hp_1_01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_no_battleship +hardpoint = HpEngine01 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpCloak01 +at_t = 0.250000 + +[start_effect] +effect = gf_explosion_no_battleship_big +hardpoint = Hp_1_03 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpCloak01 +at_t = 0.500000 + +[start_effect] +effect = gf_explosion_no_battleship +hardpoint = Hp_1_01 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_no_battleship_big +hardpoint = HpEngine01 +at_t = 0.600000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpCloak01 +at_t = 0.750000 + +[start_effect] +effect = gf_explosion_no_battleship +hardpoint = Hp_1_02 +at_t = 0.800000 +pos_offset = 0, 20, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpCloak01 +at_t = 0.990000 +attached = false + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = HpCloak01 +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_hp_attachment] +hardpoint = Hp_1_01 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_02 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_03 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_04 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_05 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_06 +at_t = 0.000000 +fate = disappear + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_no_battleship_death +lifetime = 4.000000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpCloak01 +at_t = 0.000000 + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = Hp_1_01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = HpEngine01 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpCloak01 +at_t = 0.200000 + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = Hp_1_02 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = Hp_1_04 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpCloak01 +at_t = 0.400000 + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpCloak01 +at_t = 0.500000 + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpCloak01 +at_t = 0.600000 + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = Hp_1_08 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpCloak01 +at_t = 0.800000 + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig +hardpoint = Hp_1_09 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpCloak01 +at_t = 0.990000 +attached = false + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig2 +hardpoint = Hpheadlight +at_t = 0.990000 +pos_offset = 0, 0, 200 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_no_battleship_neotokyobig2 +hardpoint = HpEngine01 +at_t = 0.990000 +pos_offset = 0, 0, -400 +ori_offset = 0, 0, 0 +attached = false + +[destroy_hp_attachment] +hardpoint = Hp_1_01 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_02 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_03 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_04 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_05 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_06 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_07 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_08 +at_t = 0.000000 +fate = disappear + +[destroy_hp_attachment] +hardpoint = Hp_1_09 +at_t = 0.000000 +fate = disappear + +[start_cam_particles] +effect = gf_whiteflash +at_t = 1 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_ge_prison_death +lifetime = 10 +death_fuse = true + +[start_effect] +effect = gf_piratestationexplode +hardpoint = hpturret_prison_01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.000000 +effect = explosion_sfx_csx_large02 +hardpoint = hpturret_prison_01 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_prison_02 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.100000 +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_prison_02 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_prison_04 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.200000 +effect = explosion_sfx_csx_large04 +hardpoint = HpTurret_prison_04 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx01 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx03 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx06 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx11 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx13 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx15 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx17 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx19 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpFx20 +at_t = 0.240000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.240000 +effect = explosion_sfx_csx_large05 +hardpoint = HpFx20 +pos_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.250000 +group_name = prison_frnt_lod1 +fate = debris + +[destroy_group] +at_t = 0.250000 +group_name = prison_mid_lod1 +fate = disappear + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_prison_14 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.550000 +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_prison_14 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_prison_15 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.600000 +effect = explosion_sfx_csx_large02 +hardpoint = HpTurret_prison_15 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_prison_10 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.700000 +effect = explosion_sfx_csx_large04 +hardpoint = HpTurret_prison_10 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx21 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx22 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx23 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx24 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx26 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx27 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx28 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx29 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpFx20 +at_t = 0.740000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.740000 +effect = explosion_sfx_csx_large03 +hardpoint = HpFx20 +pos_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.750000 +group_name = prison_reactor_lod1 +fate = debris + +[destroy_group] +at_t = 0.750000 +group_name = prison_rear_lod1 +fate = disappear + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx18 +at_t = 0.850000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.850000 +effect = explosion_sfx_csx_large05 +hardpoint = HpFx18 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx25 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.950000 +effect = explosion_sfx_csx_large02 +hardpoint = HpFx25 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpFx25 +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, -40 +attached = false + +[start_effect] +at_t = 0.990000 +effect = explosion_sfx_csx_large03 +hardpoint = HpFx25 +pos_offset = 0, 0, -40 + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = fuse_ge_liner_death +lifetime = 10 +death_fuse = true + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_liner_01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.000000 +effect = explosion_sfx_csx_large02 +hardpoint = HpTurret_liner_01 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_liner_02 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.100000 +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_liner_02 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_liner_04 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.200000 +effect = explosion_sfx_csx_large04 +hardpoint = HpTurret_liner_04 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx01 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx03 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx06 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx11 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx13 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx15 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx17 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx19 +at_t = 0.230000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpFx20 +at_t = 0.240000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.240000 +effect = explosion_sfx_csx_large05 +hardpoint = HpFx20 +pos_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.250000 +group_name = liner_frnt_lod1 +fate = debris + +[destroy_group] +at_t = 0.250000 +group_name = liner_mid_lod1 +fate = disappear + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_liner_14 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.550000 +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_liner_14 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_liner_15 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.600000 +effect = explosion_sfx_csx_large02 +hardpoint = HpTurret_liner_15 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode +hardpoint = HpTurret_liner_10 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +at_t = 0.700000 +effect = explosion_sfx_csx_large04 +hardpoint = HpTurret_liner_10 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx21 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx22 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx23 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx24 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx26 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx27 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx28 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx29 +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpFx20 +at_t = 0.740000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.740000 +effect = explosion_sfx_csx_large03 +hardpoint = HpFx20 +pos_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.750000 +group_name = liner_reactor_lod1 +fate = debris + +[destroy_group] +at_t = 0.750000 +group_name = liner_rear_lod1 +fate = disappear + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx18 +at_t = 0.850000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.850000 +effect = explosion_sfx_csx_large05 +hardpoint = HpFx18 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#2 +hardpoint = HpFx25 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +at_t = 0.950000 +effect = explosion_sfx_csx_large02 +hardpoint = HpFx25 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_piratestationexplode#3 +hardpoint = HpFx25 +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, -40 +attached = false + +[start_effect] +at_t = 0.990000 +effect = explosion_sfx_csx_large03 +hardpoint = HpFx25 +pos_offset = 0, 0, -40 + +[destroy_root] +at_t = 1.000000 + diff --git a/DATA/FX/fuse_br_battleship.ini b/DATA/FX/fuse_br_battleship.ini new file mode 100644 index 0000000..cdd4bdb --- /dev/null +++ b/DATA/FX/fuse_br_battleship.ini @@ -0,0 +1,881 @@ +[fuse] +name = b_battleship_body_fuse +lifetime = 12 +death_fuse = true + +[ignite_fuse] +at_t = 0.200000 +fuse = b_battleship_head_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.100000 +fuse = b_battleship_cntrl_twr_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpRunningLight06 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunningLight06 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpRunningLight19 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = Dpcntrltwr +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = Dpcntrltwr +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.180000 +hardpoint = HpTurret_b1_01 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.180000 +hardpoint = HpTurret_b1_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpRunninglight20 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpRunninglight20 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.023000 +hardpoint = HpTurret_b2_01 +fate = debris + +[start_effect] +effect = explosion_sfx_csx_sectional04 +at_t = 0.023000 +hardpoint = HpTurret_b2_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpTurret_bm_01 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpRunninglight12 +at_t = 0.270000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = HpTurret_bm_02 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX08 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.320000 +hardpoint = HpTurret_b2_02 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.320000 +hardpoint = HpTurret_b2_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.340000 +hardpoint = HpTurret_bm_01 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.340000 +hardpoint = HpTurret_bm_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.340000 +hardpoint = HpTurret_bm_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpRunningLight08 +at_t = 0.350000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#3 +hardpoint = HpTurret_b1_02 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = -45, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpTurret_b1_02 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = -45, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.420000 +hardpoint = HpTurret_b1_02 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_damage +at_t = 0.420000 +hardpoint = DpMain +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = DpMain +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.470000 +hardpoint = HpTurret_b2_03 +fate = debris + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_sectional03 +at_t = 0.470000 +hardpoint = HpTurret_b2_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = HpRunninglight16 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.010000 +hardpoint = HpTurret_r2_03 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.010000 +hardpoint = HpTurret_b2_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.010000 +hardpoint = HpTurret_b2_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpRunninglight03 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.500000 +fuse = b_battleship_root_death_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_explosion_br_battleship_damage +at_t = 0.550000 +hardpoint = DpMain +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.550000 +hardpoint = HpTurret_b4_01 +fate = debris + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.550000 +hardpoint = HpTurret_b4_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.570000 +hardpoint = HpTurret_b4_03 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.570000 +hardpoint = HpTurret_b4_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_b4_02 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.600000 +hardpoint = HpTurret_b4_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.650000 +hardpoint = HpTurret_b4_04 +fate = debris + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.650000 +hardpoint = HpTurret_b4_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.670000 +hardpoint = HpTurret_b2_04 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.670000 +hardpoint = HpTurret_b2_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.700000 +hardpoint = HpRunninglight04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.700000 +hardpoint = HpRunninglight05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +at_t = 0.700000 +hardpoint = HpRunninglight05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +at_t = 0.750000 +hardpoint = DpReactor +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.750000 +hardpoint = DpEngine +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.770000 +hardpoint = DpReactor +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.900000 +fuse = b_battleship_engine_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.800000 +fuse = b_battleship_rear_fuse +fuse_t = 0.000000 + +[fuse] +name = b_battleship_head_fuse +lifetime = 3 + +[start_effect] +effect = gf_explosion_br_battleship_bigexp +hardpoint = HpTurret_bm_01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = DpNeck +at_t = 0.960000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[destroy_group] +at_t = 0.990000 +group_name = Br_frnt_lod1 +fate = debris + +[destroy_group] +at_t = 1.000000 +group_name = Br_main_lod1 +fate = disappear + +[fuse] +name = b_battleship_rear_fuse +lifetime = 2 + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#3 +hardpoint = HpTurret_r1_02 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.010000 +hardpoint = HpTurret_b4_02 +fate = debris + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpTurret_b4_03 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpEngine +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#3 +hardpoint = HpRunninglight05 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpTurret_b4_03 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = HpTurret_b4_01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#3 +hardpoint = HpTurret_b4_03 +at_t = 0.980000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = DpReactor +at_t = 0.980000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = Br_thruster_lod1 +fate = debris + +[destroy_group] +at_t = 1.000000 +group_name = Br_tail_lod1 +fate = disappear + +[fuse] +name = b_battleship_root_death_fuse +lifetime = 15 + +[ignite_fuse] +at_t = 0.000000 +fuse = b_battleship_body_fuse +fuse_t = 0.500000 + +[start_effect] + +[start_effect] + +[start_effect] + +[start_effect] +effect = explosion_sfx_csx_monster01 +hardpoint = DpMain +at_t = 0.660000 +pos_offset = -40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = DpMain +at_t = 0.680000 +pos_offset = 40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = DpMain +at_t = 0.760000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = DpTail +at_t = 0.790000 +pos_offset = 0, 20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = DpMain +at_t = 0.880000 +pos_offset = 0, 40, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = DpTail +at_t = 0.900000 +pos_offset = 30, -20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = DpTail +at_t = 0.950000 +pos_offset = 0, 10, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = DpMain +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] + +[start_effect] + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_bigexp +hardpoint = DpMain +at_t = 0.970000 +pos_offset = 30, 0, 30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] + +[start_effect] +effect = gf_explosion_br_battleship_bigexp +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = -50, 50, -30 +ori_offset = 0, 0, 0 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = b_battleship_cntrl_twr_fuse +lifetime = 1 + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = Dpcntrltwr +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = Dpcntrltwr +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = Dpcntrltwr +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Br_cntrl_twr_lod1 +fate = disappear + +[fuse] +name = b_battleship_engine_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#2 +hardpoint = DpEngine +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_flashbang#3 +hardpoint = DpEngine +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_br_battleship_smallexp +hardpoint = DpEngine +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpEngine +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Br_engine_lod1 +fate = disappear + +[fuse] +name = b_battleship_port_gen_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_br_battleship_bigexp +hardpoint = Dpportgen +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = Dpportgen +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Br_port_gen_lod1 +fate = disappear + +[fuse] +name = b_battleship_star_gen_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_br_battleship_bigexp +hardpoint = Dpstarboardgen +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = Dpstarboardgen +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Br_starboard_gen_lod1 +fate = disappear + +[fuse] +name = br_battleship_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight17 +hardpoint = HpRunningLight18 +hardpoint = HpRunningLight19 +hardpoint = HpRunninglight20 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight17 +hardpoint = HpRunningLight18 +hardpoint = HpRunningLight19 +hardpoint = HpRunninglight20 +at_t = 1.000000 +attached = true + +[fuse] +name = br_battleship_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunninglight12 +hardpoint = HpRunningLight13 +hardpoint = HpRunningLight14 +hardpoint = HpRunningLight15 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunninglight12 +hardpoint = HpRunningLight13 +hardpoint = HpRunningLight14 +hardpoint = HpRunningLight15 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunninglight12 +hardpoint = HpRunningLight13 +hardpoint = HpRunningLight14 +hardpoint = HpRunningLight15 +at_t = 1.000000 +attached = true + +[fuse] +name = br_battleship_burning_fuse03 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunninglight03 +hardpoint = HpRunninglight04 +hardpoint = HpRunninglight05 +hardpoint = HpRunningLight07 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunninglight03 +hardpoint = HpRunninglight04 +hardpoint = HpRunninglight05 +hardpoint = HpRunningLight07 +at_t = 1.000000 +attached = true + diff --git a/DATA/FX/fuse_ku_battleship.ini b/DATA/FX/fuse_ku_battleship.ini new file mode 100644 index 0000000..9e04dde --- /dev/null +++ b/DATA/FX/fuse_ku_battleship.ini @@ -0,0 +1,1042 @@ +[fuse] +name = ku_battleship_body_fuse +lifetime = 15 +death_fuse = true + +[ignite_fuse] +at_t = 0.250000 +fuse = ku_battleship_head_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.500000 +fuse = ku_battleship_cntrl_twr_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.500000 +fuse = ku_battleship_root_death_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.750000 +fuse = ku_battleship_rear_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.900000 +fuse = ku_battleship_engine_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpRunninglight08 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunninglight08 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpRunninglight07 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpFX02 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX02 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.180000 +hardpoint = HpTurret_k3_01 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.180000 +hardpoint = HpTurret_k3_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX01 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpFX01 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.023000 +hardpoint = HpTurret_k3_02 +fate = debris + +[start_effect] +effect = explosion_sfx_csx_sectional04 +at_t = 0.023000 +hardpoint = HpTurret_k3_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpTurret_k3_09 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX03 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX03 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.320000 +hardpoint = HpTurret_k3_10 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.320000 +hardpoint = HpTurret_k3_10 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.340000 +hardpoint = HpTurret_k3_09 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.340000 +hardpoint = HpTurret_k3_09 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.340000 +hardpoint = HpTurret_k3_09 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpTurret_k1_04 +at_t = 0.350000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpTurret_k1_06 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpTurret_k1_06 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.420000 +hardpoint = HpTurret_k1_03 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.420000 +hardpoint = HpTurret_k1_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunninglight02 +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.420000 +hardpoint = HpRunninglight02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.420000 +hardpoint = HpRunninglight09 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.470000 +hardpoint = HpTurret_k1_07 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.470000 +hardpoint = HpTurret_k1_07 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +at_t = 0.470000 +hardpoint = HpTurret_k1_07 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpFX05 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.520000 +hardpoint = HpTurret_r3_07 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.520000 +hardpoint = HpTurret_r3_07 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.520000 +hardpoint = HpTurret_r3_07 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX06 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpFX06 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.550000 +hardpoint = HpFX05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.550000 +hardpoint = HpFX05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.570000 +hardpoint = HpFX05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_km_02 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.600000 +hardpoint = HpTurret_km_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.650000 +hardpoint = HpTurret_km_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.650000 +hardpoint = HpTurret_km_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.670000 +hardpoint = HpTurret_k3_08 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.670000 +hardpoint = HpTurret_k3_08 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.700000 +hardpoint = HpTurret_k3_05 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.700000 +hardpoint = HpTurret_k3_05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.700000 +hardpoint = HpTurret_k3_05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.700000 +hardpoint = DpEngine +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +at_t = 0.700000 +hardpoint = DpEngine +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.750000 +hardpoint = HpTurret_k3_06 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +at_t = 0.750000 +hardpoint = HpTurret_k3_06 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.750000 +hardpoint = HpTurret_k3_06 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +at_t = 0.770000 +hardpoint = HpRunninglight10 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.770000 +hardpoint = HpRunninglight10 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = ku_battleship_head_fuse +lifetime = 5 + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpTurret_k3_09 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX01 +at_t = 0.930000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpFX03 +at_t = 0.960000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpFX03 +at_t = 0.960000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX04 +at_t = 0.960000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.980000 +group_name = Ku_star_spikemount_lod1 + +[destroy_group] +at_t = 0.980000 +group_name = Ku_port_spikemount_lod1 +fate = debris + +[destroy_group] +at_t = 0.990000 +group_name = Ku_nose_lod1 +fate = debris + +[destroy_group] +at_t = 1.000000 +group_name = Ku_front_lod1 +fate = disappear + +[fuse] +name = ku_battleship_rear_fuse +lifetime = 5 + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpTurret_km_01 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpTurret_km_02 +at_t = 0.010000 +pos_offset = 0, 30, 0 +ori_offset = 0, 30, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.010000 +hardpoint = HpTurret_k3_07 +fate = debris + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpTurret_k3_07 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_k3_07 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX05 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpFX06 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX07 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpFX08 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_cruiser_flashbang +hardpoint = DpEngine +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpDockMountA +at_t = 0.980000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpRear +at_t = 0.980000 +pos_offset = 0, 0, 50 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = DpRear +at_t = 0.980000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.700000 +group_name = Ku_port_fan_lod1 +fate = debris + +[destroy_group] +at_t = 0.980000 +group_name = Ku_star_fan_lod1 +fate = debris + +[destroy_group] +at_t = 0.990000 +group_name = Ku_engine_lod1 +fate = debris + +[destroy_group] +at_t = 1.000000 +group_name = Ku_rear_lod1 +fate = disappear + +[fuse] +name = ku_battleship_root_death_fuse +lifetime = 15 +death_fuse = true + +[ignite_fuse] +at_t = 0.000000 +fuse = ku_battleship_body_fuse +fuse_t = 0.500000 + +[start_effect] +effect = gf_explosion_ku_battleship_damagestar +hardpoint = DpCntrltwr +at_t = 0.250000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpFront +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpRear +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.620000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_monster01 +hardpoint = DpFront +at_t = 0.660000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpRear +at_t = 0.680000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpFront +at_t = 0.710000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpFront +at_t = 0.760000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.790000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpFront +at_t = 0.840000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.880000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpFront +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.940000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpFront +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = DpFront +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpRear +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpCntrltwr +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpCntrltwr +at_t = 0.970000 +pos_offset = 40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpCntrltwr +at_t = 0.970000 +pos_offset = -40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 40, 30, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = -40, 30, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = ku_battleship_cntrl_twr_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpCntrltwr +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpCntrltwr +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpCntrltwr +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Ku_cntrltwr_lod1 +fate = disappear + +[fuse] +name = ku_battleship_engine_fuse +lifetime = 5.500000 +death_fuse = true + +[ignite_fuse] +at_t = 0.000000 +fuse = ku_battleship_body_fuse +fuse_t = 1.000000 + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpPortengine01 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpPortengine01 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.600000 +group_name = Ku_port_engine01_lod1 +fate = disappear + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpPortengine02 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpPortengine02 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.700000 +group_name = Ku_port_engine02_lod1 +fate = disappear + +[start_effect] +effect = gf_explosion_ku_battleship_smallexp +hardpoint = DpStarboardengine02 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpStarboardengine02 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.800000 +group_name = Ku_star_engine02_lod1 +fate = disappear + +[start_effect] +effect = gf_explosion_ku_battleship_flashbang +hardpoint = DpStarboardengine01 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpStarboardengine01 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.900000 +group_name = Ku_star_engine01_lod1 +fate = disappear + +[fuse] +name = ku_battleship_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunninglight07 +hardpoint = HpRunninglight08 +at_t = 0.000000 +attached = true + +[fuse] +name = ku_battleship_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunninglight02 +hardpoint = HpRunninglight09 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight01 +hardpoint = HpRunninglight02 +hardpoint = HpRunninglight09 +at_t = 1.000000 +attached = true + +[fuse] +name = ku_battleship_burning_fuse03 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +at_t = 0.000000 +attached = true + +[fuse] +name = ku_battleship_burning_fuse04 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight03 +hardpoint = HpRunninglight10 +at_t = 0.000000 +attached = true + diff --git a/DATA/FX/fuse_ku_gunship.ini b/DATA/FX/fuse_ku_gunship.ini new file mode 100644 index 0000000..5b4f6ac --- /dev/null +++ b/DATA/FX/fuse_ku_gunship.ini @@ -0,0 +1,256 @@ +[fuse] +name = ku_gunship_body_fuse +lifetime = 10 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunningLight03 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_flashbang +hardpoint = HpTurret_k4_03 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = HpRunninglight05 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_flashbang +hardpoint = HpRunninglight04 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 90, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = DpCntrltwr +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_damage_flashbang +hardpoint = DpCntrltwr +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.200000 +hardpoint = DpFrnt +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_group] +at_t = 0.200000 +group_name = ku_cntrltwr_lod1 +fate = disappear + +[start_effect] +effect = explosion_sfx_csx_large05 +at_t = 0.400000 +hardpoint = DpFrnt +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = Dpengine +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunningLight01 +at_t = 0.500000 +pos_offset = 0, 0, 0 + +[destroy_hp_attachment] +at_t = 0.500000 +hardpoint = HpTurret_k4_03 +fate = debris + +[destroy_group] +at_t = 0.500000 +group_name = ku_port_eng_lod1 +fate = disappear + +[destroy_group] +at_t = 0.500000 +group_name = ku_port_spike_lod1 +fate = debris + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_k4_01 +fate = debris + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_k4_01 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = HpTurret_k4_01 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = DpSpkmnt_starboard +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = DpSpkmnt_starboard +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.700000 +group_name = ku_star_spike_lod1 +fate = debris + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = DpWing_starboard +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpWing_starboard +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.800000 +group_name = ku_star_wing_lod1 +fate = debris + +[start_effect] +effect = gf_explosion_ku_gunboat_damage_flashbang +hardpoint = HpRunningLight02 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = DpCntrltwr +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = HpRunninglight05 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_smallexp +hardpoint = HpRunninglight05 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_ku_gunboat_bigexp +hardpoint = DpFrnt +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.950000 +hardpoint = DpFrnt +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_group] +at_t = 0.950000 +group_name = ku_port_wing_lod1 +fate = debris + +[destroy_group] +at_t = 0.990000 +group_name = ku_frnt_port_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = ku_gunship_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunninglight04 +hardpoint = HpRunninglight05 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunninglight04 +hardpoint = HpRunninglight05 +at_t = 1.000000 +attached = true + diff --git a/DATA/FX/fuse_li_cruiser.ini b/DATA/FX/fuse_li_cruiser.ini new file mode 100644 index 0000000..177661e --- /dev/null +++ b/DATA/FX/fuse_li_cruiser.ini @@ -0,0 +1,412 @@ +[fuse] +name = li_cruiser_body_fuse +lifetime = 5.000000 +death_fuse = true + +[ignite_fuse] +at_t = 0.000000 +fuse = li_cruiser_engine2_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_li_capexplosion03bigcircles +hardpoint = HpFX01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03moving_rings +hardpoint = HpFX01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03moving_rings#1 +hardpoint = HpFX01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03bigflash +hardpoint = hpshield01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +at_t = 0.200000 +effect = explosion_sfx_csx_sectional03 +hardpoint = dpengine04 +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03bigexplosion +hardpoint = HpFX01 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[ignite_fuse] +at_t = 0.200000 +fuse = li_cruiser_engines_fuse +fuse_t = 0.600000 + +[start_effect] +at_t = 0.300000 +effect = explosion_sfx_csx_sectional04 +hardpoint = dpengine04 +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +at_t = 0.500000 +effect = explosion_sfx_csx_sectional05 +hardpoint = dpcntrltwr +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +at_t = 0.800000 +effect = explosion_sfx_csx_sectional04 +hardpoint = HpTurret_l5_02 +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.920000 +pos_offset = 0, -20, 40 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.900000 +pos_offset = 0, 5, 35 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.910000 +pos_offset = -15, 0, 40 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.920000 +pos_offset = -15, 0, 40 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.930000 +pos_offset = -15, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.940000 +pos_offset = 15, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.950000 +pos_offset = 0, 5, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.960000 +pos_offset = 0, -20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.970000 +pos_offset = -15, 0, -30 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_l5_02 +at_t = 0.900000 +pos_offset = 15, 0, -30 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = dpfront +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = Li_cruiser_nose_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = li_cruiser_engines_fuse +lifetime = 3.000000 + +[ignite_fuse] +at_t = 0.000000 +fuse = li_cruiser_body_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.250000 +fuse = li_cruiser_engine1_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.500000 +fuse = li_cruiser_engine2_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.750000 +fuse = li_cruiser_engine3_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 1.000000 +fuse = li_cruiser_engine4_fuse +fuse_t = 0.000000 + +[fuse] +name = li_cruiser_engine1_fuse +lifetime = 0.100000 +death_fuse = true + +[start_effect] +at_t = 0.500000 +effect = explosion_sfx_csx_large03 +hardpoint = dpengine01 +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = dpengine01 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[impulse] +hardpoint = HpEngine04 +radius = 50 +force = 300000 +at_t = 0.500000 + +[destroy_group] +at_t = 1.000000 +group_name = Li_cruiser_engine01_lod1 +fate = debris + +[fuse] +name = li_cruiser_engine2_fuse +lifetime = 0.100000 +death_fuse = true + +[start_effect] +at_t = 0.500000 +effect = explosion_sfx_csx_large03 +hardpoint = dpengine02 +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = dpengine02 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[impulse] +hardpoint = HpEngine03 +radius = 50 +force = 300000 +at_t = 0.500000 + +[destroy_group] +at_t = 1.000000 +group_name = Li_cruiser_engine02_lod1 +fate = debris + +[fuse] +name = li_cruiser_engine3_fuse +lifetime = 0.100000 +death_fuse = true + +[start_effect] +at_t = 0.500000 +effect = explosion_sfx_csx_large04 +hardpoint = dpengine03 +pos_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = dpengine03 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[impulse] +hardpoint = HpEngine02 +radius = 50 +force = 300000 +at_t = 0.500000 + +[destroy_group] +at_t = 1.000000 +group_name = Li_cruiser_engine03_lod1 +fate = debris + +[fuse] +name = li_cruiser_engine4_fuse +lifetime = 0.100000 +death_fuse = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = dpengine04 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[impulse] +hardpoint = HpEngine01 +radius = 50 +force = 300000 +at_t = 0.500000 + +[destroy_group] +at_t = 1.000000 +group_name = Li_cruiser_engine04_lod1 +fate = debris + +[fuse] +name = li_cruiser_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +at_t = 1.000000 +attached = true + +[fuse] +name = li_cruiser_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +at_t = 1.000000 +attached = true + +[fuse] +name = walker_instant_death_fuse +lifetime = 0.100000 +death_fuse = true + +[start_cam_particles] +effect = gf_whiteflash +at_t = 0.995000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.990000 +group_name = Li_cruiser_nose_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + diff --git a/DATA/FX/fuse_li_dreadnought.ini b/DATA/FX/fuse_li_dreadnought.ini new file mode 100644 index 0000000..cce8fea --- /dev/null +++ b/DATA/FX/fuse_li_dreadnought.ini @@ -0,0 +1,1010 @@ +[fuse] +name = l_dreadnought_fuse +lifetime = 15 +death_fuse = true + +[ignite_fuse] +at_t = 0.200000 +fuse = l_dreadnought_break_head_fuse +fuse_t = 0.000000 + +[destroy_group] +at_t = 0.450000 +group_name = Li_cntrltwr_lod1 +fate = disappear + +[ignite_fuse] +at_t = 0.500000 +fuse = l_dreadnought_root_death_fuse +fuse_t = 0.000000 + +[destroy_group] +at_t = 0.550000 +group_name = Li_bottom_lod1 +fate = disappear + +[ignite_fuse] +at_t = 0.600000 +fuse = l_dreadnought_engine_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.990000 +fuse = l_dreadnought_engine_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight16 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = HpEngine01 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFrnt +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpEngine01 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000 +hardpoint = HpTurret_L4_05 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight18 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight23 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight21 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpEngine01 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight26 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.350000 +hardpoint = HpTurret_L3_01 +fate = debris + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight25 +at_t = 0.350000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight28 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpEngine01 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight14 +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpEngine01 +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.400000 +hardpoint = HpTurret_L4_04 +fate = debris + +[destroy_hp_attachment] +at_t = 0.430000 +hardpoint = HpTurret_L4_03 +fate = debris + +[destroy_hp_attachment] +at_t = 0.540000 +hardpoint = HpTurret_L1_01 +fate = debris + +[destroy_hp_attachment] +at_t = 0.560000 +hardpoint = HpTurret_L1_01 +fate = debris + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight32 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight13 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpEngine01 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight30 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight04 +at_t = 0.650000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight01 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpEngine01 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.700000 +hardpoint = HpTurret_L4_01 +fate = debris + +[destroy_hp_attachment] +at_t = 0.740000 +hardpoint = HpTurret_L4_02 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight05 +at_t = 0.750000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = HpRunningLight05 +at_t = 0.750000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.750000 +hardpoint = HpTurret_L2_01 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight32 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.850000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX02 +at_t = 0.850000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpEngine +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpEngine01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpEngine01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = l_dreadnought_break_head_fuse +lifetime = 3 + +[ignite_fuse] +at_t = 0.100000 +fuse = l_dreadnought_port_skid_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.700000 +fuse = l_dreadnought_star_skid_fuse +fuse_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = DpMidsection +at_t = 0.990000 +pos_offset = 0, 0, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpMidsection +at_t = 0.700000 +pos_offset = -10, 30, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpMidsection +at_t = 0.990000 +pos_offset = -30, 20, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = DpMidsection +at_t = 0.990000 +pos_offset = 0, 0, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpStarboardskid +at_t = 0.990000 +pos_offset = 30, -20, 70 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = Li_frnt_lod1 +fate = disappear + +[destroy_group] +at_t = 0.990000 +group_name = Li_nose_lod1 +fate = debris + +[fuse] +name = l_dreadnought_root_death_fuse +lifetime = 15 + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpRearsection +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpMidsection +at_t = 0.600000 +pos_offset = 30, 20, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpMidsection +at_t = 0.620000 +pos_offset = -40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_monster01 +hardpoint = DpRearsection +at_t = 0.660000 +pos_offset = -40, 0, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpMidsection +at_t = 0.680000 +pos_offset = 40, 0, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpMidsection +at_t = 0.710000 +pos_offset = 0, 30, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRearsection +at_t = 0.730000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpRearsection +at_t = 0.760000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpMidsection +at_t = 0.790000 +pos_offset = 0, 20, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpRearsection +at_t = 0.800000 +pos_offset = 0, 0, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpMidsection +at_t = 0.840000 +pos_offset = -30, 0, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpMidsection +at_t = 0.880000 +pos_offset = 0, 40, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRearsection +at_t = 0.900000 +pos_offset = 30, -20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpMidsection +at_t = 0.940000 +pos_offset = 10, 40, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRearsection +at_t = 0.950000 +pos_offset = 0, 10, -20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = DpRearsection +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpMidsection +at_t = 0.970000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpMidsection +at_t = 0.970000 +pos_offset = 0, 50, 45 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRearsection +at_t = 0.970000 +pos_offset = 50, 50, 30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpMidsection +at_t = 0.970000 +pos_offset = -50, 50, 30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = DpRearsection +at_t = 0.990000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = l_dreadnought_port_skid_fuse +lifetime = 0.100000 +death_fuse = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight07 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight09 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = DpPortskid +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_L4_06 +fate = debris + +;[ignite_fuse] +;at_t = 0.990000 +;fuse = l_dreadnought_fuse +;fuse_t = 0.000000 + +[destroy_group] +at_t = 1.000000 +group_name = Li_port_skid_lod1 +fate = disappear + +[fuse] +name = l_dreadnought_star_skid_fuse +lifetime = 0.100000 +death_fuse = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight12 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight11 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = DpStarboardskid +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_L4_07 +fate = debris + +;[ignite_fuse] +;at_t = 0.990000 +;fuse = l_dreadnought_fuse +;fuse_t = 0.000000 + +[destroy_group] +at_t = 1.000000 +group_name = Li_starboard_skid_lod1 +fate = disappear + +[fuse] +name = l_dreadnought_engine_fuse +lifetime = 7 + +[destroy_group] +at_t = 0.000000 +group_name = Leaf01_d1_lod1 +fate = debris + +[impulse] +at_t = 0.050000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 200000 +damage = 0 + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.050000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, -30 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpEngine01 +at_t = 0.050000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.100000 +group_name = Leaf04_d1_lod1 +fate = debris + +[impulse] +at_t = 0.110000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 150000 +damage = 0 + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.110000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 105 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = HpEngine01 +at_t = 0.110000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.200000 +group_name = Leaf07_d1_lod1 +fate = debris + +[destroy_group] +at_t = 0.200000 +group_name = Leaf06_d1_lod1 +fate = debris + +[impulse] +at_t = 0.210000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 250000 +damage = 0 + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.210000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, -120 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.210000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, -165 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpEngine01 +at_t = 0.210000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.350000 +pos_offset = 10, 30, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.350000 +pos_offset = 10, 30, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.400000 +pos_offset = -30, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.400000 +pos_offset = -30, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.500000 +pos_offset = 0, -30, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.500000 +pos_offset = 0, -30, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.700000 +pos_offset = -20, 20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.700000 +pos_offset = -20, 20, 0 +ori_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.900000 +group_name = Leaf02_d1_lod1 +fate = disappear + +[destroy_group] +at_t = 0.900000 +group_name = Leaf03_d1_lod1 +fate = debris + +[destroy_group] +at_t = 0.900000 +group_name = Leaf05_d1_lod1 +fate = disappear + +[destroy_group] +at_t = 0.900000 +group_name = Leaf08_d1_lod1 +fate = debris + +[impulse] +at_t = 0.910000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 300000 +damage = 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = DpRearsection +at_t = 0.900000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpEngine01 +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = DpRearsection +at_t = 0.970000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.998000 +group_name = Li_reactor_lod1 +fate = disappear + +[destroy_group] +at_t = 0.999000 +group_name = Li_engine_lod1 +fate = disappear + +[destroy_group] +at_t = 1.000000 +group_name = Li_rear_lod1 +fate = disappear + +[destroy_group] +at_t = 1.000000 +group_name = Li_reactor_core_lod1 +fate = debris + +[fuse] +name = li_dreadnought_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight18 +hardpoint = HpRunningLight19 + +[fuse] +name = li_dreadnought_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight12 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight18 +hardpoint = HpRunningLight19 +hardpoint = HpRunningLight20 +hardpoint = HpRunningLight21 +hardpoint = HpRunningLight22 +hardpoint = HpRunningLight23 +hardpoint = HpRunningLight24 +hardpoint = HpRunningLight25 +hardpoint = HpRunningLight26 +hardpoint = HpRunningLight27 +at_t = 1.000000 +attached = true + +[fuse] +name = li_dreadnought_burning_fuse03 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight28 +hardpoint = HpRunningLight29 +hardpoint = HpRunningLight30 +hardpoint = HpRunningLight31 +hardpoint = HpRunningLight32 +hardpoint = HpRunningLight33 +hardpoint = HpRunningLight34 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight28 +hardpoint = HpRunningLight29 +hardpoint = HpRunningLight30 +hardpoint = HpRunningLight31 +hardpoint = HpRunningLight32 +hardpoint = HpRunningLight33 +hardpoint = HpRunningLight34 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight28 +hardpoint = HpRunningLight29 +hardpoint = HpRunningLight30 +hardpoint = HpRunningLight31 +hardpoint = HpRunningLight32 +hardpoint = HpRunningLight33 +hardpoint = HpRunningLight34 +at_t = 1.000000 +attached = true + +[fuse] +name = li_dreadnought_burning_fuse04 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +hardpoint = HpRunningLight06 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +hardpoint = HpRunningLight06 +at_t = 1.000000 +attached = true + diff --git a/DATA/FX/fuse_or_osiris.ini b/DATA/FX/fuse_or_osiris.ini new file mode 100644 index 0000000..5304f9d --- /dev/null +++ b/DATA/FX/fuse_or_osiris.ini @@ -0,0 +1,948 @@ +[fuse] +name = o_osiris_fuse +lifetime = 15 +death_fuse = true + +[ignite_fuse] +at_t = 0.200000 +fuse = o_osiris_break_head_fuse +fuse_t = 0.000000 + +[destroy_group] +at_t = 0.650000 +group_name = osiris_cntrltwr_lod1 +fate = disappear + +[destroy_group] +at_t = 0.550000 +group_name = osiris_shield_generator_lod1 +fate = disappear + +[ignite_fuse] +at_t = 0.500000 +fuse = o_osiris_root_death_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.600000 +fuse = o_osiris_engine_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.990000 +fuse = o_osiris_engine_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight03 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = HpRunningLight03 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight13 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpRunningLight13 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000 +hardpoint = HpTurret_o4_04 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight02 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight10 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight18 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpRunningLight18 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight05 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.350000 +hardpoint = HpTurret_o2_01 +fate = debris + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight06 +at_t = 0.350000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight14 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunningLight14 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight04 +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpRunningLight04 +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.400000 +hardpoint = HpTurret_o4_02 +fate = debris + +[destroy_hp_attachment] +at_t = 0.430000 +hardpoint = HpTurret_L4_03 +fate = debris + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight16 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight12 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpRunningLight07 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight07 +at_t = 0.600000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight08 +at_t = 0.640000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight09 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpRunningLight09 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.750000 +hardpoint = HpTurret_o3_02 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_o3_02 +at_t = 0.750000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = HpTurret_o3_02 +at_t = 0.750000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.750000 +hardpoint = HpTurret_o3_01 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret_o3_01 +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpRunningLight20 +at_t = 0.850000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpRunningLight20 +at_t = 0.850000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight19 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFX02 +at_t = 0.930000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpEngine01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpEngine01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[fuse] +name = o_osiris_break_head_fuse +lifetime = 3 + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = DpFront +at_t = 0.990000 +pos_offset = 0, 0, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpFront +at_t = 0.700000 +pos_offset = -10, 30, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpFront +at_t = 0.800000 +pos_offset = 10, -30, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpFront +at_t = 0.990000 +pos_offset = -30, 20, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpFront +at_t = 0.990000 +pos_offset = 30, -20, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +hardpoint = DpFront +at_t = 0.990000 +pos_offset = 0, 0, 70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpBaydoor +at_t = 0.990000 +pos_offset = 30, -20, 70 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = osiris_interior_lod1 +fate = disappear + +[destroy_group] +at_t = 0.990000 +group_name = osiris_front_lod1 +fate = disappear + +[destroy_group] +at_t = 0.990000 +group_name = osiris_nose_lod1 +fate = debris + +[fuse] +name = o_osiris_root_death_fuse +lifetime = 15 + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpRear +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFront +at_t = 0.600000 +pos_offset = 30, 20, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpFront +at_t = 0.620000 +pos_offset = -10, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_monster01 +hardpoint = DpRear +at_t = 0.660000 +pos_offset = -10, 0, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFront +at_t = 0.680000 +pos_offset = 10, 0, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpFront +at_t = 0.710000 +pos_offset = 0, 30, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRear +at_t = 0.730000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpRear +at_t = 0.760000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFront +at_t = 0.790000 +pos_offset = 0, 20, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpRear +at_t = 0.800000 +pos_offset = 0, 0, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFront +at_t = 0.840000 +pos_offset = -30, 0, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpFront +at_t = 0.880000 +pos_offset = 0, 10, 10 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRearsection +at_t = 0.900000 +pos_offset = 30, -20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpFront +at_t = 0.940000 +pos_offset = 10, 20, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRearsection +at_t = 0.950000 +pos_offset = 0, 10, -20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = DpRearsection +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFront +at_t = 0.970000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpRearsection +at_t = 0.970000 +pos_offset = 0, 10, -35 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpRearsection +at_t = 0.970000 +pos_offset = 0, -10, -20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpFront +at_t = 0.970000 +pos_offset = 0, 10, 45 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpFront +at_t = 0.970000 +pos_offset = 0, -30, 30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpRear +at_t = 0.970000 +pos_offset = 20, 10, 30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = DpFront +at_t = 0.970000 +pos_offset = -20, 10, 30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpRear +at_t = 0.990000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = DpRear +at_t = 0.990000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = o_osiris_engine_fuse +lifetime = 7 + +[destroy_group] +at_t = 0.000000 +group_name = Leaf01_d1_lod1 +fate = debris + +[impulse] +at_t = 0.050000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 200000 +damage = 0 + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.050000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, -30 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpEngine01 +at_t = 0.050000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.100000 +group_name = Leaf04_d1_lod1 +fate = debris + +[impulse] +at_t = 0.110000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 150000 +damage = 0 + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.110000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 105 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = HpEngine01 +at_t = 0.110000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.200000 +group_name = Leaf07_d1_lod1 +fate = debris + +[destroy_group] +at_t = 0.200000 +group_name = Leaf06_d1_lod1 +fate = debris + +[impulse] +at_t = 0.210000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 250000 +damage = 0 + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.210000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, -120 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_damagefire +hardpoint = HpEngine01 +at_t = 0.210000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, -165 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = HpEngine01 +at_t = 0.210000 +pos_offset = 0, 0, -70 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.350000 +pos_offset = 10, 30, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.350000 +pos_offset = 10, 30, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.400000 +pos_offset = -30, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.400000 +pos_offset = -30, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.500000 +pos_offset = 0, -30, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.500000 +pos_offset = 0, -30, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = HpFX02 +at_t = 0.700000 +pos_offset = -20, 20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.700000 +pos_offset = -20, 20, 0 +ori_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.900000 +group_name = Leaf02_d1_lod1 +fate = disappear + +[destroy_group] +at_t = 0.900000 +group_name = Leaf03_d1_lod1 +fate = debris + +[destroy_group] +at_t = 0.900000 +group_name = Leaf05_d1_lod1 +fate = disappear + +[destroy_group] +at_t = 0.900000 +group_name = Leaf08_d1_lod1 +fate = debris + +[impulse] +at_t = 0.910000 +hardpoint = HpFX02 +pos_offset = 0, 0, 0 +radius = 45 +force = 300000 +damage = 0 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = DpRear +at_t = 0.900000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpFX02 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_li_battleship_mainexpsmall +hardpoint = HpEngine01 +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_li_battleship_mainexpbig +hardpoint = DpRear +at_t = 0.970000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional05 +hardpoint = DpRear +at_t = 0.970000 +pos_offset = 0, 0, 20 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.998000 +group_name = osiris_reactor_lod1 +fate = disappear + +[destroy_group] +at_t = 0.999000 +group_name = osiris_engine_lod1 +fate = disappear + +[destroy_group] +at_t = 1.000000 +group_name = osiris_rear_lod1 +fate = disappear + +[destroy_group] +at_t = 1.000000 +group_name = osiris_reactor_core_lod1 +fate = debris + +[fuse] +name = or_osiris_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight18 + +[fuse] +name = or_osiris_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight13 +hardpoint = HpRunningLight14 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight04 +hardpoint = HpRunningLight05 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight13 +hardpoint = HpRunningLight14 +at_t = 1.000000 +attached = true + +[fuse] +name = or_osiris_burning_fuse03 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight15 +hardpoint = HpRunningLight16 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight15 +hardpoint = HpRunningLight16 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight15 +hardpoint = HpRunningLight16 +at_t = 1.000000 +attached = true + +[fuse] +name = or_osiris_burning_fuse04 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight19 +hardpoint = HpRunningLight20 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight19 +hardpoint = HpRunningLight20 +at_t = 1.000000 +attached = true + diff --git a/DATA/FX/fuse_rh_battleship.ini b/DATA/FX/fuse_rh_battleship.ini new file mode 100644 index 0000000..05de123 --- /dev/null +++ b/DATA/FX/fuse_rh_battleship.ini @@ -0,0 +1,1018 @@ +[fuse] +name = r_battleship_body_fuse +lifetime = 12 +death_fuse = true + +[ignite_fuse] +at_t = 0.200000 +fuse = r_battleship_head_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.100000 +fuse = r_battleship_cntrl_twr_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpFX10 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX10 +at_t = 0.050000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpMount +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = HpFX13 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX13 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.180000 +hardpoint = HpTurret_r1_01 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.180000 +hardpoint = HpTurret_r1_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpFX09 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpFX09 +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.023000 +hardpoint = HpTurret_r2_01 +fate = debris + +[start_effect] +effect = explosion_sfx_csx_sectional04 +at_t = 0.023000 +hardpoint = HpTurret_r2_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpFX14 +at_t = 0.250000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = HpFX08 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX08 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.320000 +hardpoint = HpTurret_r2_02 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.320000 +hardpoint = HpTurret_r2_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.340000 +hardpoint = HpTurret_r2_04 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.340000 +hardpoint = HpTurret_r2_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.340000 +hardpoint = HpTurret_r2_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpFX15 +at_t = 0.350000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship__gasgeyser +hardpoint = HpRadar +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = -45, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpRadar +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = -45, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.420000 +hardpoint = HpTurret_r1_04 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.420000 +hardpoint = HpTurret_r1_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX07 +at_t = 0.450000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.470000 +hardpoint = HpTurret_r3_01 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.470000 +hardpoint = HpTurret_r3_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +at_t = 0.470000 +hardpoint = HpTurret_r3_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = HpFX16 +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.010000 +hardpoint = HpTurret_r2_03 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.010000 +hardpoint = HpTurret_r2_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.010000 +hardpoint = HpTurret_r2_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpFX06 +at_t = 0.550000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.500000 +fuse = r_battleship_root_death_fuse +fuse_t = 0.000000 + +[destroy_hp_attachment] +at_t = 0.550000 +hardpoint = HpTurret_r4_04 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.550000 +hardpoint = HpTurret_r4_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.550000 +hardpoint = HpTurret_r4_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.570000 +hardpoint = HpTurret_r3_01 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.570000 +hardpoint = HpTurret_r3_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.600000 +hardpoint = HpTurret_r3_01 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.600000 +hardpoint = HpTurret_r3_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.650000 +hardpoint = HpTurret_r4_01 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.650000 +hardpoint = HpTurret_r4_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.650000 +hardpoint = HpTurret_r4_01 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.670000 +hardpoint = HpTurret_r4_02 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.670000 +hardpoint = HpTurret_r4_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.700000 +hardpoint = HpTurret_r3_02 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.700000 +hardpoint = HpTurret_r3_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.700000 +hardpoint = HpTurret_r3_02 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.700000 +hardpoint = HpTurret_r3_04 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.700000 +hardpoint = HpTurret_r3_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +at_t = 0.700000 +hardpoint = HpTurret_r3_04 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.750000 +hardpoint = HpTurret_r4_05 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.750000 +hardpoint = HpTurret_r4_05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.750000 +hardpoint = HpTurret_r4_05 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.770000 +hardpoint = HpTurret_r1_03 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +at_t = 0.770000 +hardpoint = HpTurret_r1_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.770000 +hardpoint = HpTurret_r1_03 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.900000 +fuse = r_battleship_engine_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.800000 +fuse = r_battleship_rear_fuse +fuse_t = 0.000000 + +[fuse] +name = r_battleship_head_fuse +lifetime = 3 + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpTurret_r1_01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpTurret_r2_01 +at_t = 0.930000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional02 +hardpoint = DpMidFrnt +at_t = 0.960000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = DpMidFrnt +at_t = 0.960000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = Rh_frnt_lod1 +fate = debris + +[destroy_group] +at_t = 1.000000 +group_name = Rh_midfrnt_lod1 +fate = disappear + +[fuse] +name = r_battleship_rear_fuse +lifetime = 2 + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire +hardpoint = HpTurret_r1_02 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_hp_attachment] +at_t = 0.010000 +hardpoint = HpTurret_r1_02 +fate = debris + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpTurret_r1_02 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpTurret_r1_02 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship__gasgeyser +hardpoint = HpTurret_r1_02 +at_t = 0.500000 +pos_offset = 0, -52, -125 +ori_offset = -90, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpTurret_r1_02 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpTurret_r1_02 +at_t = 0.950000 +pos_offset = -50, -60, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpTurret_r1_02 +at_t = 0.950000 +pos_offset = 50, -60, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpTurret_r1_02 +at_t = 0.950000 +pos_offset = 0, -90, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = DpMain +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire +hardpoint = HpDockMountA +at_t = 0.980000 +pos_offset = 50, 15, -20 +ori_offset = 0, 0, -90 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpReactor +at_t = 0.980000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional03 +hardpoint = DpReactor +at_t = 0.980000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = Rh_thruster_lod1 +fate = debris + +[destroy_group] +at_t = 1.000000 +group_name = Rh_main_lod1 +fate = disappear + +[fuse] +name = r_battleship_root_death_fuse +lifetime = 15 + +[ignite_fuse] +at_t = 0.000000 +fuse = r_battleship_body_fuse +fuse_t = 0.500000 + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMain +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMidFrnt +at_t = 0.600000 +pos_offset = 30, 20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMidFrnt +at_t = 0.620000 +pos_offset = -40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_monster01 +hardpoint = DpMidFrnt +at_t = 0.660000 +pos_offset = -40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMain +at_t = 0.680000 +pos_offset = 40, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMain +at_t = 0.710000 +pos_offset = 0, 30, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMidFrnt +at_t = 0.730000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMain +at_t = 0.760000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMidFrnt +at_t = 0.790000 +pos_offset = 0, 20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMidFrnt +at_t = 0.800000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMidFrnt +at_t = 0.840000 +pos_offset = -30, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMain +at_t = 0.880000 +pos_offset = 0, 40, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMidFrnt +at_t = 0.900000 +pos_offset = 30, -20, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang +hardpoint = DpMain +at_t = 0.940000 +pos_offset = 10, 40, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMidFrnt +at_t = 0.950000 +pos_offset = 0, 10, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = DpMain +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = DpMain +at_t = 0.970000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 0, 100, -35 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 0, 50, 20 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 0, 50, -75 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 0, -30, -30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = 50, 50, -30 +ori_offset = 0, 0, 0 +attached = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpDockMountA +at_t = 0.970000 +pos_offset = -50, 50, -30 +ori_offset = 0, 0, 0 +attached = false + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = r_battleship_cntrl_twr_fuse +lifetime = 2 + +[destroy_group] +at_t = 1.000000 +group_name = Rh_cntrl_twr_lod1 +fate = disappear + +[fuse] +name = r_battleship_engine_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_rh_battleship_flashbang#1 +hardpoint = DpThruster +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpThruster +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = rh_engine_lod1 +fate = disappear + +[fuse] +name = r_battleship_port_shield_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = Dpport_shield +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = Dpport_shield +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Rh_port_shield_lod1 +fate = disappear + +[fuse] +name = r_battleship_starboard_shield_fuse +lifetime = 0.500000 + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = Dpport_shield +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = Dpport_shield +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Rh_star_shield_lod1 +fate = disappear + +[fuse] +name = rh_battleship_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +at_t = 1.000000 +attached = true + +[fuse] +name = rh_battleship_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight05 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight08 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight05 +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight08 +at_t = 1.000000 +attached = true + +[fuse] +name = rh_battleship_burning_fuse03 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight12 +hardpoint = HpRunningLight13 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_prisonattack_worldsmoke_small +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight12 +hardpoint = HpRunningLight13 +at_t = 1.000000 +attached = true + +[fuse] +name = r_battleship_port_torpedo_hit +lifetime = 2 +death_fuse = false + +[start_effect] +effect = gf_explosion_rh_battleship_bigexplosion +hardpoint = HpFX06 +at_t = 0.000000 +pos_offset = 0, -20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +hardpoint = HpFX06 +at_t = 0.000000 +pos_offset = 0, -20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpRunningLight10 +at_t = 0.330000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpRunningLight10 +at_t = 0.660000 +pos_offset = 0, 20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_battleship_explosionsmall +hardpoint = HpFX06 +at_t = 0.990000 +pos_offset = 0, -20, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpFX06 +at_t = 0.990000 +pos_offset = 0, -20, 0 +ori_offset = 0, 0, 0 +attached = true + diff --git a/DATA/FX/fuse_rh_cruiser.ini b/DATA/FX/fuse_rh_cruiser.ini new file mode 100644 index 0000000..b750210 --- /dev/null +++ b/DATA/FX/fuse_rh_cruiser.ini @@ -0,0 +1,484 @@ +[fuse] +name = rh_cruiser_tower_fuse +lifetime = 1 +;death_fuse = true + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = dpcntrltwr +at_t = 0.990000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Rh_cntrltwr_lod1 +fate = disappear + +;[ignite_fuse] +;at_t = 0.000000 +;fuse = rh_cruiser_body_fuse +;fuse_t = 1.000000 + +[fuse] +name = rh_cruiser_body_fuse +lifetime = 9 +death_fuse = true + +[ignite_fuse] +at_t = 0.000000 +fuse = rh_cruiser_death_fuse +fuse_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.010000 +hardpoint = HpRunningLight13 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight13 +at_t = 0.010000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large03 +at_t = 0.100000 +hardpoint = HpRunningLight07 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight07 +at_t = 0.100000 +pos_offset = 0, 0, -20 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.300000 +hardpoint = HpRunningLight14 +pos_offset = 0, 0, 0 + +[ignite_fuse] +at_t = 0.330000 +fuse = rh_cruiser_engine_fuse +fuse_t = 0.000000 + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire#1 +hardpoint = HpRunningLight14 +at_t = 0.300000 +pos_offset = 0, 0, 0 +ori_offset = 0, -45, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +at_t = 0.400000 +hardpoint = HpRunningLight14 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight14 +at_t = 0.400000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.500000 +fuse = rh_cruiser_death_fuse +fuse_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_large03 +at_t = 0.550000 +hardpoint = HpRunningLight08 +pos_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.550000 +hardpoint = HpRunningLight08 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire +hardpoint = HpRunningLight08 +at_t = 0.550000 +pos_offset = 0, 5, -15 +ori_offset = -120, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.600000 +fuse = rh_cruiser_port_tower_fuse +fuse_t = 0.000000 + +[ignite_fuse] +at_t = 0.660000 +fuse = rh_cruiser_tower_fuse +fuse_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_large04 +at_t = 0.700000 +hardpoint = HpRunningLight01 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight01 +at_t = 0.700000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.800000 +hardpoint = HpRunningLight03 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire#1 +hardpoint = HpRunningLight03 +at_t = 0.800000 +pos_offset = 7, -4, 6 +ori_offset = 0, 90, 0 +attached = true + +[ignite_fuse] +at_t = 1.000000 +fuse = rh_cruiser_death_fuse +fuse_t = 0.000000 + +[fuse] +name = rh_cruiser_death_fuse +lifetime = 9 +death_fuse = true + +[ignite_fuse] +at_t = 0.900000 +fuse = rh_cruiser_tower_fuse +fuse_t = 0.000000 + +[start_effect] +effect = explosion_sfx_csx_sectional05 +at_t = 0.900000 +hardpoint = HpRunningLight13 +pos_offset = 0, 0, 0 + +[start_effect] +effect = explosion_sfx_csx_sectional04 +at_t = 0.930000 +hardpoint = dpengine +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosion#1 +hardpoint = dpengine +at_t = 0.930000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosion#1 +hardpoint = HpRunningLight06 +at_t = 0.910000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosion#1 +hardpoint = HpRunningLight08 +at_t = 0.920000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosion#1 +hardpoint = HpRunningLight14 +at_t = 0.900000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = Rh_front_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = rh_cruiser_port_tower_fuse +lifetime = 0.500000 + +[start_effect] +effect = explosion_sfx_csx_sectional03 +at_t = 0.500000 +hardpoint = dpport tower +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosion#2 +hardpoint = dpport tower +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Rh_port_tower_lod1 +fate = disappear + +[fuse] +name = rh_cruiser_starboard_tower_fuse +lifetime = 1 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = dpstarboard tower +at_t = 0.000000 +pos_offset = 0, 10, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional05 +at_t = 0.100000 +hardpoint = dpstarboard tower +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = dpstarboard tower +at_t = 0.990000 +pos_offset = 0, -10, 0 +ori_offset = 0, 0, 0 +attached = true + +[destroy_group] +at_t = 1.000000 +group_name = Rh_starboard_tower_lod1 +fate = disappear + +[fuse] +name = rh_cruiser_engine_fuse +lifetime = 0.500000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +at_t = 0.500000 +hardpoint = dpengine +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosion#2 +hardpoint = dpengine +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[ignite_fuse] +at_t = 0.000000 +fuse = rh_cruiser_body_fuse +fuse_t = 1.000000 + +[destroy_group] +at_t = 1.000000 +group_name = engine_lod1 +fate = disappear + +[fuse] +name = rh_cruiser_burning_fuse +lifetime = 10 + +[start_effect] +at_t = 0.000000 +effect = gf_explosion_rh_cruiser_bigexplosion#1 +hardpoint = HpRunningLight06 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire#1 +hardpoint = HpRunningLight06 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 0, 90, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional04 +at_t = 0.150000 +hardpoint = HpRunningLight06 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight06 +at_t = 0.150000 +pos_offset = 0, 0, 0 +ori_offset = 0, 45, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.300000 +hardpoint = HpRunningLight08 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire +hardpoint = HpRunningLight08 +at_t = 0.300000 +pos_offset = 0, 5, -15 +ori_offset = -120, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.500000 +hardpoint = HpRunningLight04 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight04 +at_t = 0.500000 +pos_offset = 0, 5, -15 +ori_offset = -120, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.600000 +hardpoint = HpRunningLight08 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight08 +at_t = 0.600000 +pos_offset = 0, 5, -15 +ori_offset = -120, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_cruiser_damage_fire#1 +hardpoint = HpRunningLight03 +at_t = 0.800000 +pos_offset = 7, -4, 6 +ori_offset = 0, 90, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.850000 +hardpoint = HpRunningLight14 +pos_offset = 0, 5, 15 + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = HpRunningLight14 +at_t = 0.850000 +pos_offset = 0, 5, -15 +ori_offset = -120, 0, 0 +attached = true + +[fuse] +name = rh_cruiser_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight01 +hardpoint = HpRunningLight02 +hardpoint = HpRunningLight03 +hardpoint = HpRunningLight04 +at_t = 1.000000 +attached = true + +[fuse] +name = rh_cruiser_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight12 +hardpoint = HpRunningLight14 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight06 +hardpoint = HpRunningLight07 +hardpoint = HpRunningLight08 +hardpoint = HpRunningLight09 +hardpoint = HpRunningLight10 +hardpoint = HpRunningLight11 +hardpoint = HpRunningLight12 +hardpoint = HpRunningLight14 +at_t = 1.000000 +attached = true + +[fuse] +name = rh_cruiser_burning_fuse04 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight13 +hardpoint = HpRunningLight15 +at_t = 0.500000 +attached = true + diff --git a/DATA/FX/fuse_rh_gunship.ini b/DATA/FX/fuse_rh_gunship.ini new file mode 100644 index 0000000..f30995a --- /dev/null +++ b/DATA/FX/fuse_rh_gunship.ini @@ -0,0 +1,232 @@ +[fuse] +name = rh_gunship_body_fuse +lifetime = 5 +death_fuse = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosionsmall +hardpoint = HpRunninglight07 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 90, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosionsmall +hardpoint = HpRunninglight01 +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = 90, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_damage_fire +hardpoint = HpEngine01 +at_t = 0.000000 +pos_offset = 0, 0, 0 +ori_offset = 90, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosion#2 +hardpoint = DpCntrltwr +at_t = 0.200000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.200000 +hardpoint = HpRunninglight01 +pos_offset = 0, 0, 0 + +[start_effect] +effect = gf_explosion_rh_gunboat_damage_fire +hardpoint = DpCntrltwr +at_t = 0.100000 +pos_offset = 0, 0, 0 +ori_offset = -90, 0, 0 +attached = true + +[destroy_group] +at_t = 0.200000 +group_name = Rh_cntrltwr_lod1 +fate = disappear + +[start_effect] +effect = gf_explosion_rh_cruiser_bigexplosionsmall +hardpoint = Dpengine +at_t = 0.500000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.500000 +hardpoint = HpRunninglight01 +pos_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.500000 +group_name = engine_lod1 +fate = disappear + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosion#2 +hardpoint = HpCloak01 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosionsmall +hardpoint = HpRunninglight07 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosion#2 +hardpoint = HpRunningLight08 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosion#2 +hardpoint = HpRunningLight09 +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = gf_explosion_rh_gunboat_bigexplosion#2 +hardpoint = Dpengine +at_t = 0.950000 +pos_offset = 0, 0, 0 +ori_offset = 0, 0, 0 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.950000 +hardpoint = HpRunninglight01 +pos_offset = 0, 0, 0 + +[destroy_group] +at_t = 0.990000 +group_name = Rh_front_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = rh_gunship_burning_fuse01 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = explosion_player +hardpoint = HpRunningLight05 +at_t = 0.000000, 0.200000 +attached = true + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpRunningLight05 +at_t = 0.000000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.200000, 0.400000 +hardpoint = HpRunningLight08 +attached = true + +[start_effect] +effect = gf_rh_continuoussmoke +hardpoint = HpRunningLight08 +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_continuous_sparks +hardpoint = HpEngine01 +at_t = 0.400000 +attached = true + +[start_effect] +effect = explosion_player +hardpoint = HpRunningLight08 +at_t = 0.000000, 1.000000 +attached = true + +[fuse] +name = rh_gunship_burning_fuse02 +lifetime = 5.000000 +death_fuse = false + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpMount +at_t = 0.000000 + +[start_effect] +effect = explosion_player +hardpoint = HpRunningLight03 +at_t = 0.000000, 0.200000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight03 +at_t = 0.200000 +attached = true + +[start_effect] +effect = explosion_player +hardpoint = HpRunningLight02 +at_t = 0.200000, 0.400000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight02 +at_t = 0.400000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_flash01 +at_t = 0.200000, 0.400000 +hardpoint = HpEngine01 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpEngine01 +at_t = 0.400000 +attached = true + +[start_effect] +effect = explosion_player +hardpoint = HpRunningLight04 +at_t = 0.300000, 0.500000 +attached = true + +[start_effect] +effect = gf_continuous_fire +hardpoint = HpRunningLight04 +at_t = 0.500000 +attached = true \ No newline at end of file diff --git a/DATA/FX/fuse_suprise_solar.ini b/DATA/FX/fuse_suprise_solar.ini new file mode 100644 index 0000000..aaba623 --- /dev/null +++ b/DATA/FX/fuse_suprise_solar.ini @@ -0,0 +1,706 @@ +[fuse] +name = fuse_suprise_drop_loot +lifetime = 20.000000 +death_fuse = true + +[make_invincible] +turn_on = true + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpWeapon0 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpShield01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpThruster01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpMine01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCM01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCD01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTorpedo01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret04 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret05 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret06 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCargo01 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCargo02 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCargo03 +fate = loot + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpCargo04 +fate = loot + +[dump_cargo] +at_t = 0.000000 +origin_hardpoint = HpMount + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_li_elite + +[destroy_group] +group_name = Li_Engine01_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = Li_Engine02_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = Li_port_wing_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = Li_Spoiler_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = li_glass_lod1 +fate = disappear +at_t = 0.100000 + +[fuse] +name = fuse_suprise_transport +lifetime = 0.100000 + +[destroy_group] +group_name = Li_Engine01_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = trans_cntrl_twr_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = trans_eng_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +group_name = trans_port_eng_lod1 +fate = disappear +at_t = 0.100000 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = trans_star_eng_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_li_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port fin_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = star fin_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_li_freighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = li_starboard_sidepanel_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = li_port_sidepanel_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_br_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = br_fighter_tail_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_br_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = br_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = br_star_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = br_tail_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_br_freighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = br_freighter_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = br_freighter_star_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ku_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_starboard_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_port_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ku_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = starboard_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = tail_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = starboard_spike_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_spike_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ku_freighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = starboard_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_rh_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = starboard_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_rh_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = Rh_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = Rh_starboard_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = Rh_tail_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_rh_freighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = rh_port_side_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = rh_star_side_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bh_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_topfin_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_btmfin_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bh_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_topfin_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_btmfin_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_star_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bh_elite2 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_topfin_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_btmfin_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bh_star_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_pi_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fins_mid_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fins_top_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_pi_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fins_top_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fin_starboard_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fin_port_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fins_lwr_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_pi_freighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = starboard_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fins_top_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_co_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_port_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_starboard_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_co_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_port_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_starboard_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fin_top_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fin_bottom_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_co_elite2 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_port_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = wing_starboard_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fin_top_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = fin_bottom_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ge_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = star_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ge_fighter2 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = star_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = mid_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ge_fighter4 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_star_wing_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ge_fighter5 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_star_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_topfin_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_ge_fighter6 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_star_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = cv_topfin_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bw_fighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_port_wing01_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_star_wing01_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bw_elite + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_port_wing01_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_port_wing02_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_star_wing01_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_star_wing02_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_eng01_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_eng02_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bw_elite2 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_port_wing01_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_port_wing02_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_star_wing01_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_star_wing02_lod1 + +[fuse] +lifetime = 0.100000 +name = fuse_suprise_bw_freighter + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_port_wing_lod1 + +[destroy_group] +fate = disappear +at_t = 0.100000 +group_name = bw_star_wing_lod1 + diff --git a/DATA/FX/fuse_transport.ini b/DATA/FX/fuse_transport.ini new file mode 100644 index 0000000..dc96315 --- /dev/null +++ b/DATA/FX/fuse_transport.ini @@ -0,0 +1,665 @@ +[fuse] +name = transport_death_fuse +lifetime = 2.500000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpFX05 +at_t = 0.000000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpFX05 +at_t = 0.300000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpFX05 +at_t = 0.400000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpFX05 +at_t = 0.700000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpFX05 +at_t = 0.990000 +attached = false + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpCargo01 +at_t = 0.500000 +attached = true + +[destroy_hp_attachment] +hardpoint = HpCargo01 +at_t = 0.510000 +fate = debris + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo02 +at_t = 0.550000 +attached = true + +[destroy_hp_attachment] +hardpoint = HpCargo02 +at_t = 0.560000 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpCargo03 +at_t = 0.600000 +attached = true + +[destroy_hp_attachment] +hardpoint = HpCargo03 +at_t = 0.610000 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpCargo04 +at_t = 0.625000 +attached = true + +[destroy_hp_attachment] +hardpoint = HpCargo04 +at_t = 0.635000 +fate = debris + +[destroy_group] +at_t = 0.000000 +group_name = trans_tail_fin_lod1 +fate = disappear + +[destroy_group] +at_t = 0.250000 +group_name = trans_port_eng_lod1 +fate = disappear + +[destroy_group] +at_t = 0.300000 +group_name = trans_star_eng_lod1 +fate = disappear + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpPort_eng +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = DpStar_eng +at_t = 0.250000 +attached = true + +[destroy_group] +at_t = 0.700000 +group_name = trans_cntrl_twr_lod1 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = Dpcntrl_twr +at_t = 0.700000 +attached = true + +[destroy_group] +at_t = 0.990000 +group_name = trans_frnt_lod1 +fate = debris + +[destroy_group] +at_t = 0.990000 +group_name = trans_rear_lod1 +fate = debris + +[destroy_group] +at_t = 0.990000 +group_name = trans_eng_lod1 +fate = debris + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret_u1_04 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u1_04 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000 +hardpoint = HpTurret_u3_01 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret_u3_01 +at_t = 0.100000 +attached = true + +[destroy_hp_attachment] +at_t = 0.800000 +hardpoint = HpTurret_u1_01 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret_u1_01 +at_t = 0.900000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpFx02 +at_t = 0.100000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpFx03 +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpFx02 +at_t = 0.300000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx03 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpFx04 +hardpoint = HpFX05 +hardpoint = HpFx06 +hardpoint = HpFx07 +at_t = 0.400000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpFx04 +hardpoint = HpFX05 +hardpoint = HpFx06 +hardpoint = HpFx07 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx04 +hardpoint = HpFX05 +hardpoint = HpFx06 +hardpoint = HpFx07 +at_t = 0.600000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpFx04 +hardpoint = HpFX05 +hardpoint = HpFx06 +hardpoint = HpFx07 +at_t = 0.700000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx08 +at_t = 0.800000 +pos_offset = 0, 0, -15 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpFx09 +at_t = 0.900000 +pos_offset = 0, 0, -10 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx10 +at_t = 0.900000 +pos_offset = 0, 0, -20 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx04 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFX05 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx06 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpFx07 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo01 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo02 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo03 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo04 +at_t = 0.920000 +attached = true + +[destroy_group] +at_t = 0.980000 +group_name = trans_frnt_lod1 +fate = debris + +[destroy_group] +at_t = 0.980000 +group_name = trans_rear_lod1 +fate = debris + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = train_transport_death_fuse +lifetime = 2.500000 +death_fuse = true + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = HpRunningLight06 +at_t = 0.000000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large05 +hardpoint = HpRunningLight03 +at_t = 0.300000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large04 +hardpoint = HpRunningLight08 +at_t = 0.400000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_large02 +hardpoint = HpRunningLight12 +at_t = 0.700000 +attached = true + +[start_effect] +effect = explosion_sfx_csx_sectional01 +hardpoint = HpRunningLight16 +at_t = 0.990000 +attached = false + +[destroy_hp_attachment] +at_t = 0.000000 +hardpoint = HpTurret01 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret01 +at_t = 0.000000 +attached = true + +[destroy_hp_attachment] +at_t = 0.100000 +hardpoint = HpTurret03 +fate = debris + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpTurret03 +at_t = 0.100000 +attached = true + +[destroy_hp_attachment] +at_t = 0.200000 +hardpoint = HpTurret05 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret05 +at_t = 0.200000 +attached = true + +[destroy_hp_attachment] +at_t = 0.300000 +hardpoint = HpTurret04 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret04 +at_t = 0.300000 +attached = true + +[destroy_hp_attachment] +at_t = 0.900000 +hardpoint = HpTurret06 +fate = debris + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpTurret06 +at_t = 0.900000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight01 +at_t = 0.000000 + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight02 +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpRunningLight03 +at_t = 0.100000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpRunningLight04 +at_t = 0.200000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpRunningLight05 +at_t = 0.300000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight06 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpCargo01 +hardpoint = HpCargo02 +hardpoint = HpCargo03 +hardpoint = HpCargo04 +hardpoint = HpCargo05 +hardpoint = HpCargo06 +pos_offset = 0, -10, 0 +at_t = 0.400000 +attached = true + +[start_effect] +effect = gf_explosion_smallship01 +hardpoint = HpCargo01 +hardpoint = HpCargo02 +hardpoint = HpCargo03 +hardpoint = HpCargo04 +hardpoint = HpCargo05 +hardpoint = HpCargo06 +pos_offset = 0, -10, 0 +at_t = 0.500000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo01 +hardpoint = HpCargo02 +hardpoint = HpCargo03 +hardpoint = HpCargo04 +hardpoint = HpCargo05 +hardpoint = HpCargo06 +pos_offset = 0, -10, 0 +at_t = 0.600000 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpCargo01 +hardpoint = HpCargo02 +hardpoint = HpCargo03 +hardpoint = HpCargo04 +hardpoint = HpCargo05 +hardpoint = HpCargo06 +pos_offset = 0, -10, 0 +at_t = 0.700000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo01 +hardpoint = HpCargo02 +hardpoint = HpCargo03 +hardpoint = HpCargo04 +hardpoint = HpCargo05 +hardpoint = HpCargo06 +at_t = 0.800000 +pos_offset = 0, -10, 0 +attached = true + +[start_effect] +effect = gf_explosion_smallship02 +hardpoint = HpCargo01 +hardpoint = HpCargo02 +hardpoint = HpCargo03 +hardpoint = HpCargo04 +hardpoint = HpCargo05 +hardpoint = HpCargo06 +at_t = 0.900000 +pos_offset = 0, -10, 0 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret06 +at_t = 0.900000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight01 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight02 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight03 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight05 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight06 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight07 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight09 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight011 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight12 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight14 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight16 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpRunningLight18 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpTurret01 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo02 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo04 +at_t = 0.920000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpCargo06 +at_t = 0.920000 +attached = true + +[destroy_root] +at_t = 1.000000 + +[fuse] +name = transport_port_eng_fuse +lifetime = 0.500000 +death_fuse = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpPort_eng +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpEngine05 +at_t = 0.000000 +attached = false + +[destroy_group] +at_t = 0.200000 +group_name = trans_port_eng_lod1 +fate = disappear + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpPort_eng +at_t = 0.200000 +attached = true + +[fuse] +name = transport_star_eng_fuse +lifetime = 0.500000 +death_fuse = false + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = DpStar_eng +at_t = 0.000000 +attached = true + +[start_effect] +effect = gf_li_capexplosion03popper +hardpoint = HpEngine04 +at_t = 0.000000 +attached = false + +[destroy_group] +at_t = 0.200000 +group_name = trans_star_eng_lod1 +fate = disappear + +[start_effect] +effect = explosion_sfx_csx_large03 +hardpoint = DpStar_eng +at_t = 0.200000 +attached = true + diff --git a/DATA/FX/lightanim.ini b/DATA/FX/lightanim.ini new file mode 100644 index 0000000..66e2765 --- /dev/null +++ b/DATA/FX/lightanim.ini @@ -0,0 +1,164 @@ +[LightAnim] +name = flash_fade_to_red +frame = 0.000000, 255, 255, 255, 0.200000 +frame = 0.400000, 255, 200, 128, 0.400000 +frame = 1.000000, 255, 100, 80, 0.800000 +frame = 1.300000, 84, 32, 8, 0.300000 + +[LightAnim] +name = elite_flash_to_red +frame = 0.000000, 0, 0, 0, 0.100000 +frame = 0.300000, 0, 0, 0, 0.100000 +frame = 0.500000, 255, 225, 128, 0.700000 +frame = 0.800000, 255, 200, 128, 0.900000 +frame = 2.000000, 55, 0, 0, 0.100000 + +[LightAnim] +name = med_flash_to_red +frame = 0.000000, 0, 0, 0, 0.100000 +frame = 1.100000, 0, 0, 0, 0.100000 +frame = 1.300000, 255, 255, 128, 0.700000 +frame = 1.700000, 255, 200, 128, 0.900000 +frame = 3.000000, 5, 0, 0, 0.100000 + +[LightAnim] +name = projectile_flash +frame = 0.000000, 128, 32, 32, 0.100000 +frame = 0.200000, 255, 143, 87, 0.300000 +frame = 0.500000, 212, 17, 22, 0.800000 +frame = 1.200000, 213, 219, 0, 0.200000 +frame = 2.200000, 213, 219, 0, 0.150000 +frame = 3.000000, 64, 32, 0, 0.100000 + +[LightAnim] +name = gun_flash +frame = 0.000000, 255, 255, 255, 0.800000 +frame = 0.300000, 255, 200, 128, 0.000000 + +[LightAnim] +name = turret_flash +frame = 0.000000, 255, 255, 255, 1.000000 +frame = 0.300000, 255, 200, 128, 0.000000 + +[LightAnim] +name = purple_flash +frame = 0.000000, 255, 0, 200, 1.000000 +frame = 0.300000, 0, 0, 0, 0.000000 + +[LightAnim] +name = lt_purple_flash +frame = 0.000000, 255, 100, 200, 1.000000 +frame = 0.300000, 0, 0, 0, 0.000000 + +[LightAnim] +name = blue_flash +frame = 0.000000, 100, 100, 255, 1.000000 +frame = 0.300000, 0, 0, 128, 0.000000 + +[LightAnim] +name = orange_flash +frame = 0.000000, 255, 150, 0, 1.000000 +frame = 0.300000, 255, 0, 0, 0.000000 + +[LightAnim] +name = yellow_flash +frame = 0.000000, 255, 255, 70, 1.000000 +frame = 0.300000, 100, 50, 0, 0.000000 + +[LightAnim] +name = red_flash +frame = 0.000000, 255, 50, 50, 1.000000 +frame = 0.300000, 75, 0, 0, 0.000000 + +[LightAnim] +name = green_flash +frame = 0.000000, 100, 255, 100, 1.000000 +frame = 0.300000, 0, 0, 0, 0.000000 + +[LightAnim] +name = missle_flash +frame = 0.000000, 255, 255, 100, 0.500000 +frame = 0.600000, 255, 100, 0, 0.400000 +frame = 1.200000, 100, 100, 0, 0.000000 + +[LightAnim] +name = launch_flash +frame = 0.000000, 255, 255, 100, 1.000000 +frame = 0.600000, 255, 100, 0, 8.000000 +frame = 1.200000, 100, 100, 0, 0.000000 + +[LightAnim] +name = l_gun01_flash +frame = 0.000000, 200, 200, 155, 1.000000 +frame = 0.300000, 0, 0, 25, 0.000000 + +[LightAnim] +name = l_gun02_flash +frame = 0.000000, 255, 255, 220, 1.000000 +frame = 0.300000, 20, 20, 0, 0.000000 + +[LightAnim] +name = b_gun01_flash +frame = 0.000000, 0, 0, 255, 1.000000 +frame = 0.300000, 50, 0, 0, 0.000000 + +[LightAnim] +name = b_gun02_flash +frame = 0.000000, 255, 150, 0, 1.000000 +frame = 0.300000, 40, 20, 0, 0.000000 + +[LightAnim] +name = k_gun01_flash +frame = 0.000000, 255, 220, 0, 1.000000 +frame = 0.300000, 50, 0, 0, 0.000000 + +[LightAnim] +name = k_gun02_flash +frame = 0.000000, 255, 255, 0, 1.000000 +frame = 0.100000, 0, 0, 0, 0.000000 + +[LightAnim] +name = r_gun01_flash +frame = 0.000000, 200, 20, 20, 1.000000 +frame = 0.300000, 50, 0, 0, 0.000000 + +[LightAnim] +name = r_gun02_flash +frame = 0.000000, 200, 150, 150, 1.000000 +frame = 0.300000, 20, 10, 10, 0.000000 + +[LightAnim] +name = r_missile01_flash +frame = 0.000000, 0, 0, 0, 1.000000 +frame = 0.200000, 255, 255, 100, 1.000000 +frame = 0.600000, 255, 100, 50, 8.000000 +frame = 1.200000, 10, 20, 0, 0.000000 +frame = 1.400000, 0, 0, 0, 0.000000 + +[LightAnim] +name = l_missile01_flash +frame = 0.000000, 0, 0, 0, 1.000000 +frame = 0.200000, 225, 225, 250, 1.000000 +frame = 0.600000, 150, 150, 250, 8.000000 +frame = 1.400000, 10, 10, 30, 0.000000 +frame = 1.800000, 0, 0, 0, 0.000000 + +[LightAnim] +name = r_turret_flash +frame = 0.000000, 200, 85, 20, 1.000000 +frame = 0.400000, 50, 0, 0, 0.000000 + +[LightAnim] +name = antimatter_flash01 +frame = 0.000000, 255, 0, 200, 1.000000 +frame = 0.300000, 0, 0, 0, 0.000000 + +[LightAnim] +name = antimatter_flash02 +frame = 0.000000, 255, 50, 200, 1.000000 +frame = 0.300000, 0, 0, 0, 0.000000 + +[LightAnim] +name = antimatter_flash03 +frame = 0.000000, 255, 100, 200, 1.000000 +frame = 0.300000, 0, 0, 0, 0.000000 \ No newline at end of file diff --git a/DATA/INTERFACE/HUD/hud_radiationalert.3db b/DATA/INTERFACE/HUD/hud_radiationalert.3db new file mode 100644 index 0000000..b18f253 Binary files /dev/null and b/DATA/INTERFACE/HUD/hud_radiationalert.3db differ diff --git a/DATA/INTERFACE/HUD/hud_shipinfo.cmp b/DATA/INTERFACE/HUD/hud_shipinfo.cmp new file mode 100644 index 0000000..9a4ecc0 Binary files /dev/null and b/DATA/INTERFACE/HUD/hud_shipinfo.cmp differ diff --git a/DATA/INTERFACE/HUD/hud_target.cmp b/DATA/INTERFACE/HUD/hud_target.cmp new file mode 100644 index 0000000..70bbe98 Binary files /dev/null and b/DATA/INTERFACE/HUD/hud_target.cmp differ diff --git a/DATA/INTERFACE/HudShift.ini b/DATA/INTERFACE/HudShift.ini new file mode 100644 index 0000000..06f00ba --- /dev/null +++ b/DATA/INTERFACE/HudShift.ini @@ -0,0 +1,323 @@ +[HUDShift] +HudWeaponGroups = true +Horizontal = auto + +; The calculated values, if you'd like to do some fine tuning. +; Be sure to comment the above, otherwise you'll shift twice. + +; 16:9 (1280x720, 1440x810, 1600x900, 1920x1080). +[;HUDShift] +Horizontal = 0.17 + +; 15:9 (1280x768). +[;HUDShift] +Horizontal = 0.1275 + +; 16:10 (1280x800, 1440x900, 1600x1000, 1680x1050, 1920x1200). +[;HUDShift] +Horizontal = 0.102 + +; 5:4 (1280x1024). +[;HUDShift] +Horizontal = -0.031875 + +; 5:4 (using the 4:3 WinCamera). +[;HUDShift] +Vertical = 0.026 +GaugeBars = 0, 0.026 + +; Swap the contact and weapon lists (for 4:3). +[;HUDShift] +PlayerStatus = -0.7545, 0 +TargetStatus = 0.7545, 0 + +; Main Menu +[Group] +nickname = MainMenuMain +location = left +position = 5e28c8, -0.4550, 5e28c0, 0.1725 ; Button text +position = 566652, -0.4550 +position = 5667b2, -0.4550 +position = 574671, -0.3300, 5e3210, 0.1550 ; Buttons + +; This value is subtracted, so pretend it's on the right. +[Group] +nickname = MainMenuAnim +location = right +position = 5e28d0, 0.4550 + +[Group] +nickname = MainMenu +group = MainMenuMain +group = MainMenuAnim + +; Version +[Group] +nickname = Version +location = bottom, right +position = 574862, 0.3200, 57485d, -0.3500 + +; Launch, Bar, ... +[Group] +nickname = LocationBar +location = top +position = 43dcc2, 0.0000, 43dcca, 0.1760, 0.5 ; ManeuverFrame +position = , , 43e32a, 0.2950 ; ManeuverTab +position = , , 43e51f, 0.0070 +position = 610c1c, 0.0325 ; 2 icons +position = 610c20, -0.0325 +position = 610c24, 0.0650 ; 3 +position = 610c28, 0.0000 +position = 610c2c, -0.0650 +position = 610c30, 0.0975 ; 4 +position = 610c34, 0.0325 +position = 610c38, -0.0325 +position = 610c3c, -0.0975 +position = 610c40, 0.1300 ; 5 +position = 610c44, 0.0650 +position = 610c48, 0.0000 +position = 610c4c, -0.0650 +position = 610c50, -0.1300 + +; Free Flight, Goto, ... +[Group] +nickname = ManeuverBar +location = top +position = 4d7bba, 0.0000, 4d7bc2, 0.1760, 0.5 ; ManeuverFrame +position = 4d8bec, 0.0200, 4d8baf, 0.1777, 0.5 ; almost everything +position = , , 4d8cef, 0.2938 ; ManeuverTab +position = , , 4d8d63, 0.2970 ; ManeuverCruiseButton +position = 4d9711, 0.0020, 4d9726, 0.3510 ; region + +[Group] +nickname = MovementBar +group = LocationBar +group = ManeuverBar + +[Group] +nickname = NeuralNet +location = top, right +position = 45b95d, 0.4030, 45b965, 0.3660 ; NNBackground (nnbox5) +position = 45b9b5, 0.3620, 45b9bd, 0.3660 ; NNBackground (nnbox7) +position = 45bad9, 0.4560, 45bae1, 0.4590, 1.25 ; NNNavmapButtonRoot +position = 45bbff, 0.5040, 45bc07, 0.4590, 1.25 ; NNInventoryButtonRoot +position = 45bd25, 0.4080, 45bd2d, 0.4590, 1.25 ; NNMissionLogButtonRoot +position = 45be4b, 0.5520, 45be53, 0.4590, 1.25 ; NNPlayerInfoButtonRoot +position = 45bf71, 0.6000, 45bf79, 0.4590, 1.25 ; NNHelpButtonRoot +position = 45c0a1, 0.3600, 45c0a9, 0.4590, 1.25 ; NNChatButtonRoot +position = 45c1c7, 0.3120, 45c1cf, 0.4590, 1.25 ; NNGroupButtonRoot + +; Message on entering system. +[Group] +nickname = Arrival +location = top, left +position = 45ac02, -0.4500, 45ac0a, 0.2400 ; ArrivalText + +; Mission objective (like when you press N). +[Group] +nickname = Objective +location = top +position = 4bb2a2, -0.5160, 4bb2aa, 0.2560 ; MissionObjectiveText + +; Communications window. +[Group] +nickname = Comm +location = top, left +position = 4cb7db, -0.5100, 4cb7e3, 0.2290 ; CommText +position = 4cd798, -1.0680, 4cd7a6, 0.6500, 2.392 ; window + +; All the chat positions are only set once, so restart to see changes. +; The entire chat output window must fit on screen, or the whole lot disappears. + +; Chat output window. +[Group] +nickname = ChatMsg +location = bottom, left +position = 5ceec4, -0.5100, 5ceec8, 0.2500 ; MsgWin + +; Chat output window during trade. +[Group] +nickname = ChatMsgTrade +location = bottom, left +position = 5ceed4, -0.2750, 5ceed8, 0.0450 ; MsgWin (during trade) + +; Chat input window. +[Group] +nickname = ChatBox +location = bottom +position = 66da30, -0.2300, 5ceee4, -0.2650 ; ChatTextInputDisplay + +; Contact list. +[Group] +nickname = TargetStatus +location = bottom, left +position = 4e0f63, -0.3405, 4e0f6b, -0.2430, 0.91 ; TargetBackground +position = 4e1548, -0.3860, 4e1550, -0.3080, 1.5 ; TargetCloseButton +position = 4cfb69, -0.2670, 4cfb71, -0.2340 ; ContactListScroll +position = 4cfb92, -0.3230, 4cfba0, -0.2410 ; Origin of inner items +position = 4e098d, -0.2960, 4e09a1, -0.3670 ; Target Status icon +;;; wide edition +position = 4e0a80, -0.1270, 4e0a94, -0.3000 ; wireframe +position = 4e0fe7, -0.4105, 4e0fef, -0.3700 ; TargetMinimizedFrame +position = 4e10ff, -0.2380, 4e1107, -0.2000 ; TargetShipName +position = 4e1145, -0.2380, 4e1158, -0.2000 +position = 4e1180, -0.2380, 4e1188, -0.2180 ; SubtargetName +position = 4e11e2, -0.2380, 4e11f0, -0.2180 +position = 4e1247, -0.0620, 4e124f, -0.2370 ; TargetPreviousButton +position = 4e12b4, -0.0620, 4e12bc, -0.2680 ; TargetNextButton +position = 4e175c, -0.2480, 4e1764, -0.3610 ; TargetRankText +;;; 4:3 edition +; position = 4e0a80, -0.3870, 4e0a94, -0.2900 ; wireframe +; position = 4e0fe7, -0.4105, 4e0fef, -0.3700 ; TargetMinimizedFrame +; position = 4e10ff, -0.4880, 4e1107, -0.2000 ; TargetShipName +; position = 4e1145, -0.4880, 4e1158, -0.2000 +; position = 4e1180, -0.4880, 4e1188, -0.2180 ; SubtargetName +; position = 4e11e2, -0.4880, 4e11f0, -0.2180 +; position = 4e1247, -0.2620, 4e124f, -0.2370 ; TargetPreviousButton +; position = 4e12b4, -0.2620, 4e12bc, -0.2680 ; TargetNextButton +; position = 4e175c, -0.4900, 4e1764, -0.3610 ; TargetRankText +;;; +position = 4e12ef, -0.4110, 4e12f7, -0.3700 ; TargetScanButton +position = 4e1394, -0.4110, 4e12f7, -0.3700 ; TargetTractorButton +position = 4e1401, -0.4450, 4e1409, -0.3700 ; TargetCommButton +position = 4e143e, -0.4450, 4e1446, -0.3700 ; TargetRequestGroupButton +position = 4e14db, -0.2020, 4e14e3, -0.3700 ; TargetTradeButton +position = 4e158e, -0.3430, 4e1596, -0.3700 ; SwitchToContactList +position = 4e1622, -0.3770, 4e162a, -0.3700 ; SwitchToTarget +position = 4e168f, -0.4790, 4e1697, -0.3700 ; NextEnemyButton +position = 4e16d9, -0.2780, 4e16e1, -0.3700 ; FormationList +; Target opening. +position = 4e3046, -0.3750, 4e304e, -0.2700 +position = 4e3076, -0.4790, 4e307e, -0.4000 +position = 4e308e, -0.4790, 4e3096, -0.3700 +position = 4e30be, -0.4110, 4e30c6, -0.4000 +position = 4e30d6, -0.4110, 4e30de, -0.3700 +position = 4e3106, -0.4110, 4e310e, -0.4000 +position = 4e311e, -0.4110, 4e3126, -0.3700 +position = 4e314e, -0.4450, 4e3156, -0.4000 +position = 4e3166, -0.4450, 4e316e, -0.3700 +position = 4e318c, -0.4450, 4e3194, -0.4000 +position = 4e31a4, -0.4450, 4e31ac, -0.3700 +position = 4e31de, -0.3430, 4e31e6, -0.4000 +position = 4e31f6, -0.3430, 4e31fe, -0.3700 +position = 4e3226, -0.3770, 4e322e, -0.4000 +position = 4e323e, -0.3770, 4e3246, -0.3700 +position = 4e326e, -0.4105, 4e3276, -0.4000 +position = 4e3286, -0.4105, 4e328e, -0.3700 +; Target closed region (arrow instead of crosshair). +position = 4e3442, -0.4020, 4e3450, -0.3710 +; Target open. +position = 4e34b3, -0.4650, 4e34bb, -0.1710 +position = 4e34df, -0.3970, 4e34e7, -0.1710 +position = 4e350b, -0.3970, 4e3513, -0.1710 +position = 4e3537, -0.4310, 4e353f, -0.1710 +position = 4e3563, -0.4310, 4e356b, -0.1710 +position = 4e3592, -0.2950, 4e359a, -0.1710 +position = 4e35c1, -0.3290, 4e35c9, -0.1710 +position = 4e35e9, -0.3630, 4e35f1, -0.1710 +position = 4e3792, -0.3790, 4e37a7, -0.2660 +; Target closing. +position = 4e37f0, -0.3750, 4e37f8, -0.2700 +position = 4e39a0, -0.4790, 4e39a8, -0.3700 +position = 4e39b8, -0.4790, 4e39c0, -0.4000 +position = 4e39e5, -0.4110, 4e39ed, -0.3700 +position = 4e39fd, -0.4110, 4e3a05, -0.4000 +position = 4e3a2a, -0.4110, 4e3a32, -0.3700 +position = 4e3a42, -0.4110, 4e3a4a, -0.4000 +position = 4e3a6f, -0.4450, 4e3a77, -0.3700 +position = 4e3a87, -0.4450, 4e3a8f, -0.4000 +position = 4e3aa4, -0.4450, 4e3aac, -0.3700 +position = 4e3abc, -0.4450, 4e3ad4, -0.4000 +position = 4e3afc, -0.3430, 4e3b04, -0.3700 +position = 4e3b14, -0.3430, 4e3b1c, -0.4000 +position = 4e3b44, -0.3770, 4e3b4c, -0.3700 +position = 4e3b5c, -0.3770, 4e3b64, -0.4000 +position = 4e3b8c, -0.4105, 4e3b94, -0.3700 +position = 4e3ba4, -0.4105, 4e3bac, -0.4000 + +; Cruise Charging, Turret View and the like. +[Group] +nickname = SpecialMode +location = bottom +position = 4d5de2, -0.2430, 4d5dea, -0.2630 ; CruiseProgressText +position = 4daf4f, -0.5130, 4daf57, -0.2900 ; SpecialModeText +position = 4dafa3, -0.5130, 4dafab, -0.3210 ; SpecialModeTextCancel + +; The speed/gauge window (but not the gauge bars). +[Group] +nickname = GaugeBox +location = bottom +position = 4d501a, 0.0050, 4d5022, -0.3650 ; Background2 +position = 4d509e, 0.0050, 4d50a6, -0.3760 ; HealthBar +position = 4d5104, 0.0050, 4d513d, -0.3660 ; ShieldBar +position = 4d51cc, 0.0050, 4d51d4, -0.3550 ; PowerBar +position = 4d5312, 0.0050, 4d5322, -0.3650 ; VelocityText/ThrustText + +; The gauge bars; might have to be set separately, depending on the camera. +[Group] +nickname = GaugeBars +location = bottom +position = , , 4d57b4, 735, -1000 ; power +position = , , 4d5848, 745, -1000 ; shield +position = , , 4d5892, 755, -1000 ; hull + +[Group] +nickname = Gauges +group = GaugeBox +group = GaugeBars + +; Weapon list. +[Group] +nickname = PlayerStatus +location = bottom, right +position = 4da9a1, 0.3387, 4da9a9, -0.2430, 0.91 ; StatusBackground +position = 4dad15, 0.3830, 4dad1d, -0.3070, 1.5 ; StatusCloseButton +position = 4da233, 0.2950, 4da247, -0.3670 ; Player Status icon +;;; wide edition +position = 4da2fa, 0.5100, 4da30e, -0.2900, -1.0 +;;; 4:3 edition +; position = 4da2fa, 0.172, 4da30e, -0.26, -1.0 +;;; 4:3+wide edition +; position = 4da2fa, 0.172, 4da30e, -0.3, -1.0 + +position = 4daa25, 0.4101, 4daa2d, -0.3700 ; StatusMinimizedFrame +position = 4dab80, 0.2700, 5d8768, -0.1990 ; WeaponNumberText +position = 4dabf4, 0.2880 ; WeaponText +position = 4dac2f, 0.4580 ; AmmoText +position = 4dad85, 0.3410, 4dad8d, -0.3710 ; HudRepairButton +position = 4dadd5, 0.3470, 4daddd, -0.3590 ; RepairCountText +position = 4dae23, 0.3970, 4dae2b, -0.3710 ; UseBatteryButton +position = 4daea8, 0.4040, 4daeb0, -0.3590 ; BatteryCountText +position = 4daefc, 0.4900, 4daf04, -0.2340 ; WeaponListScroll +; Player opening. +position = 4dcd56, 0.3710, 4dcd5e, -0.2700 +position = 4dcd86, 0.4101, 4dcd8e, -0.4000 +position = 4dcd9e, 0.4101, 4dcda6, -0.3700 +position = 4dcdce, 0.3410, 4dcdd6, -0.4000 +position = 4dcde6, 0.3410, 4dcdee, -0.3710 +position = 4dce16, 0.3470, 4dce1e, -0.4000 +position = 4dce2e, 0.3470, 4dce36, -0.3590 +position = 4dce5e, 0.3970, 4dce66, -0.4000 +position = 4dce76, 0.3970, 4dce7e, -0.3710 +position = 4dce9c, 0.4040, 4dcea4, -0.4000 +position = 4dceb4, 0.4040, 4dcebc, -0.3590 +; Player closed region (arrow instead of crosshair). +position = 4dd049, 0.4000, 4dd05a, -0.3710 +; Player open. +position = 4dd0c4, 0.3000, 4dd0cc, -0.1710 +position = 4dd0f3, 0.3060, 4dd0fb, -0.1600 +position = 4dd122, 0.3570, 4dd12a, -0.1710 +position = 4dd151, 0.3650, 4dd159, -0.1600 +position = 4dd21c, 0.3760, 4dd22d, -0.2670 +; Player closing. +position = 4dd287, 0.3710, 4dd28f, -0.2700 +position = 4dd373, 0.3410, 4dd37b, -0.3710 +position = 4dd38b, 0.3410, 4dd393, -0.4000 +position = 4dd3a8, 0.3470, 4dd3b0, -0.3590 +position = 4dd3c0, 0.3470, 4dd3c8, -0.4000 +position = 4dd403, 0.3970, 4dd40b, -0.3710 +position = 4dd41b, 0.3970, 4dd423, -0.4000 +position = 4dd44b, 0.4040, 4dd453, -0.3590 +position = 4dd463, 0.4040, 4dd46b, -0.4000 +position = 4dd493, 0.4101, 4dd49b, -0.3700 +position = 4dd4ab, 0.4101, 4dd4b3, -0.4000 diff --git a/DATA/INTERFACE/INTRO/IMAGES/Thumbs.db b/DATA/INTERFACE/INTRO/IMAGES/Thumbs.db new file mode 100644 index 0000000..b0c5910 Binary files /dev/null and b/DATA/INTERFACE/INTRO/IMAGES/Thumbs.db differ diff --git a/DATA/INTERFACE/INTRO/IMAGES/front_freelancerlogo.tga b/DATA/INTERFACE/INTRO/IMAGES/front_freelancerlogo.tga new file mode 100644 index 0000000..e133ee1 Binary files /dev/null and b/DATA/INTERFACE/INTRO/IMAGES/front_freelancerlogo.tga differ diff --git a/DATA/INTERFACE/INTRO/IMAGES/startupscreen.tga b/DATA/INTERFACE/INTRO/IMAGES/startupscreen.tga new file mode 100644 index 0000000..a1abf3e Binary files /dev/null and b/DATA/INTERFACE/INTRO/IMAGES/startupscreen.tga differ diff --git a/DATA/INTERFACE/InfocardMap.ini b/DATA/INTERFACE/InfocardMap.ini new file mode 100644 index 0000000..9f3d957 --- /dev/null +++ b/DATA/INTERFACE/InfocardMap.ini @@ -0,0 +1,70 @@ +;Modified 8/24/2004 10:27:12 PM by FLIDMap +;Modified 7/23/2004 11:12:09 PM by FLIDMap +;Modified 7/19/2004 11:28:37 PM by FLIDMap +[InfocardMapTable] +; New York +Map = 589829, 0; !~Li01_01_info, !~Li01_01_info2 +Map = 589839, 0; !~Li01_02_info, !~Li01_02_info2 +Map = 589833, 0; !~Li01_03_info, !~Li01_03_info2 +Map = 589837, 0; !~Li01_04_info, !~Li01_04_info2 +Map = 589836, 0; !~Li01_05_info, !~Li01_05_info2 +Map = 589831, 0; !~Li01_06_info, !~Li01_06_info2 +Map = 589838, 0; !~Li01_07_info, !~Li01_07_info2 +Map = 589832, 0; !~Li01_08_info, !~Li01_08_info2 +Map = 589830, 0; !~Li01_09_info, !~Li01_09_info2 +Map = 589834, 0; !~Li01_10_info, !~Li01_10_info2 + +;Texas +Map = 590000, 0; !~Li04_01_info, !~Li04_01_info2 +Map = 590002, 0; !~Li04_02_info, !~Li04_02_info2 +Map = 590004, 0; !~Li04_03_info, !~Li04_03_info2 +Map = 590006, 0; !~Li04_04_info, !~Li04_04_info2 +Map = 590008, 0; !~Li04_05_info, !~Li04_05_info2 +Map = 590010, 0; !~Li04_06_info, !~Li04_06_info2 +Map = 590012, 0; !~Li04_07_info, !~Li04_07_info2 +Map = 590014, 0; !~Li04_08_info, !~Li04_08_info2 +Map = 590016, 0; !~Li04_09_info, !~Li04_09_info2 +Map = 590018, 0; !~Li04_10_info, !~Li04_10_info2 +Map = 590020, 0; !~Li04_11_info, !~Li04_11_info2 +Map = 590022, 0; !~Li04_12_info, !~Li04_12_info2 +Map = 590024, 0; !~Li04_13_info, !~Li04_13_info2 +Map = 590026, 0; !~Li04_14_info, !~Li04_14_info2 +Map = 590028, 0; !~Li04_15_info, !~Li04_15_info2 +Map = 590030, 0; !~Li04_17_info, !~Li04_17_info2 +Map = 590032, 0; !~Li04_18_info, !~Li04_18_info2 +Map = 590034, 0; !~Li04_19_info, !~Li04_19_info2 + +;Bering +Map = 601000, 0; !~Iw01_01_info, !~Iw01_01_info2 +Map = 601002, 0; !~Iw01_02_info, !~Iw01_02_info2 +Map = 601004, 0; !~Iw01_03_info, !~Iw01_03_info2 +Map = 601006, 0; !~Iw01_04_info, !~Iw01_04_info2 +Map = 601008, 0; !~Iw01_05_info, !~Iw01_05_info2 +Map = 601010, 0; !~Iw01_06_info, !~Iw01_06_info2 +Map = 601012, 0; !~Iw01_07_info, !~Iw01_07_info2 +Map = 601020, 0; !~Iw01_08_info, !~Iw01_08_info2 +Map = 601022, 0; !~Iw01_09_info, !~Iw01_09_info2 +Map = 601024, 0; !~Iw01_10_info, !~Iw01_10_info2 +Map = 601026, 0; !~Iw01_11_info, !~Iw01_11_info2 +Map = 601028, 0; !~Iw01_12_info, !~Iw01_12_info2 +Map = 601030, 0; !~Iw01_13_info, !~Iw01_13_info2 + +;Hamburg +Map = 600000, 0; !~Rh02_01_info, !~Rh02_01_info2 +Map = 600002, 0; !~Rh02_02_info, !~Rh02_02_info2 +Map = 600004, 0; !~Rh02_03_info, !~Rh02_03_info2 +Map = 600006, 0; !~Rh02_04_info, !~Rh02_04_info2 +Map = 600008, 0; !~Rh02_05_info, !~Rh02_05_info2 +Map = 600010, 0; !~Rh02_06_info, !~Rh02_06_info2 +Map = 600012, 0; !~Rh02_07_info, !~Rh02_07_info2 +Map = 600014, 0; !~Rh02_08_info, !~Rh02_08_info2 +Map = 600016, 0; !~Rh02_09_info, !~Rh02_09_info2 +Map = 600018, 0; !~Rh02_10_info, !~Rh02_10_info2 +Map = 600020, 0; !~Rh02_11_info, !~Rh02_11_info2 +Map = 600022, 0; !~Rh02_12_info, !~Rh02_12_info2 +Map = 600024, 0; !~Rh02_13_info, !~Rh02_13_info2 +Map = 600026, 0; !~Rh02_14_info, !~Rh02_14_info2 +Map = 600028, 0; !~Rh02_15_info, !~Rh02_15_info2 +Map = 600030, 0; !~Rh02_16_info, !~Rh02_16_info2 +Map = 600032, 0; !~Rh02_17_info, !~Rh02_17_info2 +Map = 600034, 0; !~Rh02_18_info, !~Rh02_18_info2 diff --git a/DATA/INTERFACE/KeyMap.ini b/DATA/INTERFACE/KeyMap.ini new file mode 100644 index 0000000..eb0c21e --- /dev/null +++ b/DATA/INTERFACE/KeyMap.ini @@ -0,0 +1,1152 @@ +[keymap=1.1] + +[KeyCmd] +nickname = USER_NN +ids_name = 1436 +ids_info = 3200 +state = keydown + +[KeyCmd] +nickname = USER_REMAPPABLE_LEFT +ids_name = 1950 +ids_info = 3201 +state = keydown, keyup + +[KeyCmd] +nickname = USER_REMAPPABLE_RIGHT +ids_name = 1951 +ids_info = 3202 +state = keydown, keyup + +[KeyCmd] +nickname = USER_REMAPPABLE_UP +ids_name = 1952 +ids_info = 3203 +state = keydown, keyup + +[KeyCmd] +nickname = USER_REMAPPABLE_DOWN +ids_name = 1953 +ids_info = 3204 +state = keydown, keyup + +[KeyCmd] +nickname = USER_NAV_MAP +ids_name = 1437 +ids_info = 3205 +state = keydown +key = 117 + +[KeyCmd] +nickname = USER_PLAYER_STATS +ids_name = 1992 +ids_info = 3206 +state = keydown +key = 119 + +[KeyCmd] +nickname = USER_INVENTORY +ids_name = 1439 +ids_info = 3207 +state = keydown +key = 118 + +[KeyCmd] +nickname = USER_DISPLAY_LAST_OBJECTIVE +ids_name = 1994 +ids_info = 3208 +state = keydown +key = "N" + +[KeyCmd] +nickname = USER_STORY_STAR +ids_name = 1988 +ids_info = 3209 +state = keydown +key = 116 + +[KeyCmd] +nickname = USER_CHAT_WINDOW +ids_name = 1989 +ids_info = 3210 +state = keydown +key = "Y" + +[KeyCmd] +nickname = USER_GROUP_WINDOW +ids_name = 1990 +ids_info = 3211 +state = keydown +key = "I", SHIFT + +[KeyCmd] +nickname = USER_HELP +ids_name = 1991 +ids_info = 3212 +state = keydown +key = 120 + +[KeyCmd] +nickname = USER_CHAT +ids_name = 1480 +ids_info = 3213 +state = keydown +key = 13 + +[KeyCmd] +nickname = USER_TARGET +ids_name = 1969 +ids_info = 3214 +state = keydown + +[KeyCmd] +nickname = USER_GROUP_INVITE +ids_name = 1982 +ids_info = 3215 +state = keydown +key = "I" + +[KeyCmd] +nickname = USER_TRADE_REQUEST +ids_name = 1983 +ids_info = 3216 +state = keydown +key = "U" + +[KeyCmd] +nickname = USER_REARVIEW_CAMERA_MODE +ids_name = 1970 +ids_info = 3217 +state = keydown, keyup +key = "V" + +[KeyCmd] +nickname = USER_NO +ids_name = 0 +ids_info = 0 +state = keydown +key = "N" + +[KeyCmd] +nickname = USER_YES +ids_name = 0 +ids_info = 0 +state = keydown +key = "Y" + +[KeyCmd] +nickname = USER_CANCEL +ids_name = 0 +ids_info = 0 +state = keydown +key = 27 + +[KeyCmd] +nickname = USER_ENTER +ids_name = 0 +ids_info = 0 +state = keydown +key = 13 + +[KeyCmd] +nickname = USER_PAUSE +ids_name = 1431 +ids_info = 3218 +state = keydown +key = 112 + +[KeyCmd] +nickname = USER_FULLSCREEN +ids_name = 0 +ids_info = 0 +state = keydown +key = 13, ALT + +[KeyCmd] +nickname = USER_SAVE_GAME +ids_name = 0 +ids_info = 0 +state = keydown +key = 119, ALT + +[KeyCmd] +nickname = USER_REPAIR_HEALTH +ids_name = 1446 +ids_info = 3219 +state = keydown +key = "G" + +[KeyCmd] +nickname = USER_REPAIR_SHIELD +ids_name = 1447 +ids_info = 3220 +state = keydown +key = "F" + +[KeyCmd] +nickname = USER_MANEUVER_GOTO +ids_name = 1433 +ids_info = 3221 +state = keydown +key = 113 + +[KeyCmd] +nickname = USER_MANEUVER_DOCK +ids_name = 3054 +ids_info = 3222 +state = keydown +key = 114 + +[KeyCmd] +nickname = USER_MANEUVER_FORMATION +ids_name = 3067 +ids_info = 3223 +state = keydown +key = 115 + +[KeyCmd] +nickname = USER_CRUISE +ids_name = 1434 +ids_info = 3224 +state = keydown +key = "W", SHIFT + +[KeyCmd] +nickname = USER_MANEUVER_FREE_FLIGHT +ids_name = 1954 +ids_info = 3225 +state = keydown + +;[KeyCmd] +;nickname = USER_MANEUVER_ENGINEKILL +;ids_name = 1955 +;ids_info = 3226 +;state = keydown +;key = "Z" + +[KeyCmd] +nickname = USER_MANEUVER_BRAKE_REVERSE +ids_name = 1560 +ids_info = 3227 +state = keydown, keyup +key = "X" + +[KeyCmd] +nickname = USER_MANEUVER_SLIDE_EVADE_LEFT +ids_name = 1956 +ids_info = 3228 +state = keydown, keyup +key = "A" +key = 37 + +[KeyCmd] +nickname = USER_MANEUVER_SLIDE_EVADE_RIGHT +ids_name = 1957 +ids_info = 3229 +state = keydown, keyup +key = "D" +key = 39 + +[KeyCmd] +nickname = USER_LOOK_ROTATE_CAMERA_LEFT +ids_name = 1435 +ids_info = 3230 +state = keydown, keyup +key = 37 + +[KeyCmd] +nickname = USER_LOOK_ROTATE_CAMERA_RIGHT +ids_name = 1435 +ids_info = 3231 +state = keydown, keyup +key = 39 + +[KeyCmd] +nickname = USER_LOOK_ROTATE_CAMERA_UP +ids_name = 1435 +ids_info = 3232 +state = keydown, keyup +key = 38 + +[KeyCmd] +nickname = USER_LOOK_ROTATE_CAMERA_DOWN +ids_name = 1435 +ids_info = 3233 +state = keydown, keyup +key = 40 + +[KeyCmd] +nickname = USER_LOOK_ROTATE_CAMERA_RESET +ids_name = 1435 +ids_info = 3234 +state = keydown +key = 36 + +[KeyCmd] +nickname = USER_MINIMIZE_HUD +ids_name = 1440 +ids_info = 3235 +state = keydown +key = 8 + +[KeyCmd] +nickname = USER_STATUS +ids_name = 1441 +ids_info = 3236 +state = keydown + +[KeyCmd] +nickname = USER_SCAN_CARGO +ids_name = 3119 +ids_info = 3320 +state = keydown +key = "O" + +[KeyCmd] +nickname = USER_TRACTOR_BEAM +ids_name = 1443 +ids_info = 3237 +state = keydown +key = "B", SHIFT + +[KeyCmd] +nickname = USER_COLLECT_LOOT +ids_name = 1672 +ids_info = 3238 +state = keydown +key = "B" + +[KeyCmd] +nickname = USER_RADIO +ids_name = 1971 +ids_info = 3239 +state = keydown +key = "P" + +[KeyCmd] +nickname = USER_CONTACT_LIST +ids_name = 1445 +ids_info = 3240 +state = keydown + +[KeyCmd] +nickname = USER_NEXT_TARGET +ids_name = 1910 +ids_info = 3241 +state = keydown +key = "T" + +[KeyCmd] +nickname = USER_PREV_TARGET +ids_name = 1911 +ids_info = 3242 +state = keydown +key = "T", SHIFT + +[KeyCmd] +nickname = USER_CLOSEST_ENEMY +ids_name = 1450 +ids_info = 3243 +state = keydown +key = "R" + +[KeyCmd] +nickname = USER_NEXT_ENEMY +ids_name = 1972 +ids_info = 3244 +state = keydown +key = "R", control + +[KeyCmd] +nickname = USER_PREV_ENEMY +ids_name = 1973 +ids_info = 3245 +state = keydown +key = "R", SHIFT + +[KeyCmd] +nickname = USER_NEXT_ITEM +ids_name = 1451 +ids_info = 3246 +state = keydown + +[KeyCmd] +nickname = USER_PREV_ITEM +ids_name = 1452 +ids_info = 3247 +state = keydown + +[KeyCmd] +nickname = USER_CLEAR_TARGET +ids_name = 1909 +ids_info = 3248 +state = keydown +key = "T", control + +[KeyCmd] +nickname = USER_PREV_OBJECT +ids_name = 0 +ids_info = 0 +state = keydown, shift_ignore +key = 33 + +[KeyCmd] +nickname = USER_NEXT_OBJECT +ids_name = 0 +ids_info = 0 +state = keydown, shift_ignore +key = 34 + +[KeyCmd] +nickname = USER_NEXT_SUBTARGET +ids_name = 1055 +ids_info = 2053 +state = keydown +key = 33 + +[KeyCmd] +nickname = USER_PREV_SUBTARGET +ids_name = 1056 +ids_info = 2054 +state = keydown +key = 33 + +[KeyCmd] +nickname = USER_SWITCH_TO_TARGET +ids_name = 1535 +ids_info = 2409 +state = keydown +key = 33 + +[KeyCmd] +nickname = USER_FIRE_FORWARD +ids_name = 1453 +ids_info = 3249 +state = keydown, repeat +key = 222 + +[KeyCmd] +nickname = USER_LAUNCH_COUNTERMEASURES +ids_name = 1960 +ids_info = 3250 +state = keydown, repeat +key = "C" + +[KeyCmd] +nickname = USER_LAUNCH_MISSILES +ids_name = 1993 +ids_info = 3251 +state = keydown, repeat +key = "Q" + +[KeyCmd] +nickname = USER_LAUNCH_TORPEDOS +ids_name = 1674 +ids_info = 3252 +state = keydown, repeat +key = "Q", SHIFT + +[KeyCmd] +nickname = USER_LAUNCH_CRUISE_DISRUPTORS +ids_name = 1675 +ids_info = 3253 +state = keydown, repeat +key = "E", SHIFT + +[KeyCmd] +nickname = USER_WEAPON_GROUP1 +ids_name = 1920 +ids_info = 3254 +state = keydown + +[KeyCmd] +nickname = USER_WEAPON_GROUP2 +ids_name = 1921 +ids_info = 3255 +state = keydown + +[KeyCmd] +nickname = USER_WEAPON_GROUP3 +ids_name = 1922 +ids_info = 3256 +state = keydown + +[KeyCmd] +nickname = USER_WEAPON_GROUP4 +ids_name = 1923 +ids_info = 3257 +state = keydown + +[KeyCmd] +nickname = USER_WEAPON_GROUP5 +ids_name = 1924 +ids_info = 3258 +state = keydown + +[KeyCmd] +nickname = USER_WEAPON_GROUP6 +ids_name = 1925 +ids_info = 3259 +state = keydown + +[KeyCmd] +nickname = USER_FIRE_WEAPON_GROUP1 +ids_name = 1454 +ids_info = 3260 +state = keydown + +[KeyCmd] +nickname = USER_FIRE_WEAPON_GROUP2 +ids_name = 1455 +ids_info = 3261 +state = keydown + +[KeyCmd] +nickname = USER_FIRE_WEAPON_GROUP3 +ids_name = 1456 +ids_info = 3262 +state = keydown + +[KeyCmd] +nickname = USER_FIRE_WEAPON_GROUP4 +ids_name = 1544 +ids_info = 3263 +state = keydown + +[KeyCmd] +nickname = USER_FIRE_WEAPON_GROUP5 +ids_name = 1545 +ids_info = 3264 +state = keydown + +[KeyCmd] +nickname = USER_FIRE_WEAPON_GROUP6 +ids_name = 1546 +ids_info = 3265 +state = keydown + +[KeyCmd] +nickname = USER_ASSIGN_WEAPON_GROUP1 +ids_name = 1930 +ids_info = 3266 +state = keydown + +[KeyCmd] +nickname = USER_ASSIGN_WEAPON_GROUP2 +ids_name = 1931 +ids_info = 3267 +state = keydown + +[KeyCmd] +nickname = USER_ASSIGN_WEAPON_GROUP3 +ids_name = 1932 +ids_info = 3268 +state = keydown + +[KeyCmd] +nickname = USER_ASSIGN_WEAPON_GROUP4 +ids_name = 1933 +ids_info = 3269 +state = keydown + +[KeyCmd] +nickname = USER_ASSIGN_WEAPON_GROUP5 +ids_name = 1934 +ids_info = 3270 +state = keydown + +[KeyCmd] +nickname = USER_ASSIGN_WEAPON_GROUP6 +ids_name = 1935 +ids_info = 3271 +state = keydown + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON1 +ids_name = 1974 +ids_info = 3272 +state = keydown +key = "1", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON2 +ids_name = 1975 +ids_info = 3273 +state = keydown +key = "2", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON3 +ids_name = 1976 +ids_info = 3274 +state = keydown +key = "3", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON4 +ids_name = 1977 +ids_info = 3275 +state = keydown +key = "4", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON5 +ids_name = 1978 +ids_info = 3276 +state = keydown +key = "5", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON6 +ids_name = 1979 +ids_info = 3277 +state = keydown +key = "6", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON7 +ids_name = 1980 +ids_info = 3278 +state = keydown +key = "7", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON8 +ids_name = 1981 +ids_info = 3279 +state = keydown +key = "8", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON9 +ids_name = 1986 +ids_info = 3280 +state = keydown +key = "9", SHIFT + +[KeyCmd] +nickname = USER_TOGGLE_WEAPON10 +ids_name = 1987 +ids_info = 3281 +state = keydown +key = "0", SHIFT + +[KeyCmd] +nickname = USER_FIRE_WEAPON1 +ids_name = 1961 +ids_info = 3282 +state = keydown, repeat +key = "1" + +[KeyCmd] +nickname = USER_FIRE_WEAPON2 +ids_name = 1962 +ids_info = 3283 +state = keydown, repeat +key = "2" + +[KeyCmd] +nickname = USER_FIRE_WEAPON3 +ids_name = 1963 +ids_info = 3284 +state = keydown, repeat +key = "3" + +[KeyCmd] +nickname = USER_FIRE_WEAPON4 +ids_name = 1964 +ids_info = 3285 +state = keydown, repeat +key = "4" + +[KeyCmd] +nickname = USER_FIRE_WEAPON5 +ids_name = 1965 +ids_info = 3286 +state = keydown, repeat +key = "5" + +[KeyCmd] +nickname = USER_FIRE_WEAPON6 +ids_name = 1966 +ids_info = 3287 +state = keydown, repeat +key = "6" + +[KeyCmd] +nickname = USER_FIRE_WEAPON7 +ids_name = 1967 +ids_info = 3288 +state = keydown, repeat +key = "7" + +[KeyCmd] +nickname = USER_FIRE_WEAPON8 +ids_name = 1968 +ids_info = 3289 +state = keydown, repeat +key = "8" + +[KeyCmd] +nickname = USER_FIRE_WEAPON9 +ids_name = 1984 +ids_info = 3290 +state = keydown, repeat +key = "9" + +[KeyCmd] +nickname = USER_FIRE_WEAPON10 +ids_name = 1985 +ids_info = 3291 +state = keydown, repeat +key = "0" + +[KeyCmd] +nickname = USER_FIRE_WEAPONS +ids_name = 1907 +ids_info = 3292 +state = keydown, keyup +key = -2 + +[KeyCmd] +nickname = USER_LAUNCH_MINES +ids_name = 1457 +ids_info = 3293 +state = keydown +key = "E" + +[KeyCmd] +nickname = USER_AUTO_TURRET +ids_name = 1458 +ids_info = 3294 +state = keydown +key = "H" + +[KeyCmd] +nickname = USER_TURN_SHIP +ids_name = 1908 +ids_info = 3295 +state = keydown +key = 32 + +[KeyCmd] +nickname = USER_X_ROTATE +ids_name = 1459 +ids_info = 3296 +state = keydown, keyup, shift_ignore +key = 38 + +[KeyCmd] +nickname = USER_X_UNROTATE +ids_name = 1460 +ids_info = 3297 +state = keydown, keyup, shift_ignore +key = 40 + +[KeyCmd] +nickname = USER_Y_ROTATE +ids_name = 1461 +ids_info = 3298 +state = keydown, keyup, shift_ignore +key = 37 + +[KeyCmd] +nickname = USER_Y_UNROTATE +ids_name = 1462 +ids_info = 3299 +state = keydown, keyup, shift_ignore +key = 39 + +[KeyCmd] +nickname = USER_Z_ROTATE +ids_name = 1463 +ids_info = 3300 +state = keydown, keyup + +[KeyCmd] +nickname = USER_Z_UNROTATE +ids_name = 1464 +ids_info = 3301 +state = keydown, keyup + +[KeyCmd] +nickname = DBG_ALTER_CAMERA_FORWARD +ids_name = 0 +ids_info = 0 +state = keydown +key = 38, ALT + +[KeyCmd] +nickname = DBG_ALTER_CAMERA_BACK +ids_name = 0 +ids_info = 0 +state = keydown +key = 40, ALT + +[KeyCmd] +nickname = DBG_ALTER_CAMERA_UP +ids_name = 0 +ids_info = 0 +state = keydown +key = 39, ALT + +[KeyCmd] +nickname = DBG_ALTER_CAMERA_DOWN +ids_name = 0 +ids_info = 0 +state = keydown +key = 37, ALT + +[KeyCmd] +nickname = USER_AFTERBURN +ids_name = 1465 +ids_info = 3302 +state = keydown, keyup +key = 9 + +[KeyCmd] +nickname = USER_TOGGLE_AUTO_LEVEL +ids_name = 1466 +ids_info = 3303 +state = keydown + +[KeyCmd] +nickname = USER_INC_THROTTLE +ids_name = 1478 +ids_info = 3315 +state = keydown, keyup +key = "W" +key = 38 + +[KeyCmd] +nickname = USER_DEC_THROTTLE +ids_name = 1479 +ids_info = 3316 +state = keydown, keyup +key = "S" +key = 40 + +[KeyCmd] +nickname = USER_ZOOM_IN +ids_name = 0 +ids_info = 0 +state = keydown, keyup +key = 109 +key = 109, SHIFT + +[KeyCmd] +nickname = USER_ZOOM_OUT +ids_name = 0 +ids_info = 0 +state = keydown, keyup +key = 107 +key = 107, SHIFT + +[KeyCmd] +nickname = USER_VIEW_RESET +ids_name = 0 +ids_info = 0 +state = keydown +key = 36 + +[KeyCmd] +nickname = USER_COCKPIT_CAMERA_MODE +ids_name = 1448 +ids_info = 3317 +state = keydown +key = "V", control + +[KeyCmd] +nickname = USER_CHASE_CAMERA_MODE +ids_name = 0 +ids_info = 0 +state = keydown +key = "V", control + +[KeyCmd] +nickname = USER_WARP +ids_name = 0 +ids_info = 0 +state = keydown +key = "J", ALT + +[KeyCmd] +nickname = DBG_INFO +state = keydown +key = "I", ALT + +[KeyCmd] +nickname = DBG_INFO_2 +state = keydown +key = "I", SHIFT + +[KeyCmd] +nickname = DBG_INTERFACE_VIEW +state = keydown +key = "O", ALT + +[KeyCmd] +nickname = USER_SCREEN_SHOT +ids_name = 1995 +ids_info = 3318 +state = keyup +key = 44 + +[KeyCmd] +nickname = DBG_BLINK_WARP +state = keydown +key = "J", SHIFT + +[KeyCmd] +nickname = DBG_TEST_EFFECT +state = keydown +key = "L", ALT + +[KeyCmd] +nickname = DBG_DESTROY_TARGET +state = keydown +key = 46 + +[KeyCmd] +nickname = DBG_AI_TOOL +state = keydown +key = 8, SHIFT + +[KeyCmd] +nickname = USER_THRUST +state = keydown, keyup, repeat +key = 37, SHIFT +key = 38, SHIFT +key = 39, SHIFT +key = 40, SHIFT + +[KeyCmd] +nickname = USER_STOP +state = keydown +key = 35 + +[KeyCmd] +nickname = DBG_CONSOLE +state = keydown +;key = 192 +key = "D", control + +[KeyCmd] +nickname = DBG_OPTIONS +state = keydown +key = 120, ALT + +[KeyCmd] +nickname = DBG_TEXTURES +state = keydown +key = 121, ALT + +[KeyCmd] +nickname = DBG_FPS +state = keydown +key = "F", ALT + +[KeyCmd] +nickname = DBG_FPS_GRAPH +state = keydown +key = "F", control + +[KeyCmd] +nickname = DBG_NAVMAP_TELEPORT +state = keydown +key = "T", ALT + +[KeyCmd] +nickname = DBG_NAVMAP_DRAW_ZONES +state = keydown +key = "Z", ALT + +[KeyCmd] +nickname = DBG_NAVMAP_DRAW_SHIPS +state = keydown +key = "S", ALT + +[KeyCmd] +nickname = DBG_NAVMAP_SHOW_ALL +state = keydown +key = "A", ALT + +[KeyCmd] +nickname = DBG_SHOW_MISSION +state = keydown +key = "M", ALT + +[KeyCmd] +nickname = DBG_FIRE_FORWARD +state = keydown +key = 32 + +[KeyMap] +nickname = IDR_ALWAYS_PRESENT +key = USER_YES +key = USER_NO +key = USER_CANCEL +key = USER_ENTER +key = USER_FULLSCREEN +key = USER_SCREEN_SHOT +key = USER_PAUSE +key = USER_DISPLAY_LAST_OBJECTIVE +key = USER_STORY_STAR +key = USER_NAV_MAP +key = USER_INVENTORY +key = USER_PLAYER_STATS +key = USER_HELP +key = USER_CHAT_WINDOW +key = USER_GROUP_WINDOW +key = USER_CHAT +key = DBG_NAVMAP_TELEPORT +key = DBG_NAVMAP_DRAW_ZONES +key = DBG_NAVMAP_DRAW_SHIPS +key = DBG_NAVMAP_SHOW_ALL +key = DBG_OPTIONS +key = DBG_TEXTURES +key = DBG_INTERFACE_VIEW +key = DBG_CONSOLE +key = DBG_FPS +key = DBG_FPS_GRAPH +key = DBG_SHOW_MISSION +key = DBG_DESTROY_TARGET +key = USER_SAVE_GAME + +[KeyMap] +nickname = IDR_GAMEFLOW + +[KeyMap] +nickname = IDR_SPACE +key = USER_MANEUVER_FREE_FLIGHT +key = USER_MANEUVER_GOTO +key = USER_MANEUVER_DOCK +key = USER_MANEUVER_FORMATION +key = USER_CRUISE +;key = USER_MANEUVER_ENGINEKILL +key = USER_MANEUVER_BRAKE_REVERSE +key = USER_AFTERBURN +key = USER_MANEUVER_SLIDE_EVADE_LEFT +key = USER_MANEUVER_SLIDE_EVADE_RIGHT +key = USER_NAV_MAP +key = USER_STATUS +key = USER_TARGET +key = USER_REARVIEW_CAMERA_MODE +key = USER_MINIMIZE_HUD +key = USER_CLOSEST_ENEMY +key = USER_CLEAR_TARGET +key = USER_PREV_OBJECT +key = USER_NEXT_OBJECT +key = USER_PREV_SUBTARGET +key = USER_NEXT_SUBTARGET +key = USER_SWITCH_TO_TARGET +key = USER_GROUP_INVITE +key = USER_TRADE_REQUEST +key = DBG_INFO +key = DBG_INFO_2 +key = DBG_AI_TOOL + +[KeyMap] +nickname = IDR_COCKPIT +key = USER_TURN_SHIP +key = USER_REMAPPABLE_LEFT +key = USER_REMAPPABLE_RIGHT +key = USER_REMAPPABLE_UP +key = USER_REMAPPABLE_DOWN +key = USER_WEAPON_GROUP1 +key = USER_WEAPON_GROUP2 +key = USER_WEAPON_GROUP3 +key = USER_WEAPON_GROUP4 +key = USER_WEAPON_GROUP5 +key = USER_WEAPON_GROUP6 +key = USER_ASSIGN_WEAPON_GROUP1 +key = USER_ASSIGN_WEAPON_GROUP2 +key = USER_ASSIGN_WEAPON_GROUP3 +key = USER_ASSIGN_WEAPON_GROUP4 +key = USER_ASSIGN_WEAPON_GROUP5 +key = USER_ASSIGN_WEAPON_GROUP6 +key = USER_FIRE_WEAPON_GROUP1 +key = USER_FIRE_WEAPON_GROUP2 +key = USER_FIRE_WEAPON_GROUP3 +key = USER_FIRE_WEAPON_GROUP4 +key = USER_FIRE_WEAPON_GROUP5 +key = USER_FIRE_WEAPON_GROUP6 +key = USER_FIRE_WEAPONS +key = USER_TOGGLE_WEAPON1 +key = USER_TOGGLE_WEAPON2 +key = USER_TOGGLE_WEAPON3 +key = USER_TOGGLE_WEAPON4 +key = USER_TOGGLE_WEAPON5 +key = USER_TOGGLE_WEAPON6 +key = USER_TOGGLE_WEAPON7 +key = USER_TOGGLE_WEAPON8 +key = USER_TOGGLE_WEAPON9 +key = USER_TOGGLE_WEAPON10 +key = USER_FIRE_WEAPON1 +key = USER_FIRE_WEAPON2 +key = USER_FIRE_WEAPON3 +key = USER_FIRE_WEAPON4 +key = USER_FIRE_WEAPON5 +key = USER_FIRE_WEAPON6 +key = USER_FIRE_WEAPON7 +key = USER_FIRE_WEAPON8 +key = USER_FIRE_WEAPON9 +key = USER_FIRE_WEAPON10 +key = DBG_ALTER_CAMERA_FORWARD +key = DBG_ALTER_CAMERA_BACK +key = DBG_ALTER_CAMERA_DOWN +key = DBG_ALTER_CAMERA_UP +key = USER_WARP +key = DBG_BLINK_WARP +key = USER_FIRE_FORWARD +key = USER_THRUST +key = USER_STOP +key = DBG_TEST_EFFECT +key = USER_COCKPIT_CAMERA_MODE +key = USER_TOGGLE_AUTO_LEVEL +key = USER_INC_THROTTLE +key = USER_DEC_THROTTLE +key = USER_TRACTOR_BEAM +key = USER_COLLECT_LOOT +key = USER_SCAN_CARGO +key = USER_REPAIR_HEALTH +key = USER_REPAIR_SHIELD +key = USER_AUTO_TURRET +key = USER_LAUNCH_COUNTERMEASURES +key = USER_LAUNCH_MINES +key = USER_LAUNCH_MISSILES +key = USER_LAUNCH_TORPEDOS +key = USER_LAUNCH_CRUISE_DISRUPTORS +key = USER_NEXT_TARGET +key = USER_PREV_TARGET +key = USER_NEXT_ENEMY +key = USER_PREV_ENEMY +key = USER_CONTACT_LIST +key = USER_RADIO +key = USER_GROUP_INVITE +key = USER_TRADE_REQUEST + +[KeyMap] +nickname = IDR_CHASECAM +key = USER_PREV_OBJECT +key = USER_NEXT_OBJECT +key = USER_INC_THROTTLE +key = USER_DEC_THROTTLE +key = DBG_TEST_EFFECT +key = USER_VIEW_RESET +key = USER_X_ROTATE +key = USER_X_UNROTATE +key = USER_Y_ROTATE +key = USER_Y_UNROTATE +key = USER_Z_ROTATE +key = USER_Z_UNROTATE +key = USER_NEXT_ITEM +key = USER_PREV_ITEM +key = USER_ZOOM_OUT +key = USER_ZOOM_IN +key = USER_CHASE_CAMERA_MODE +key = DBG_DESTROY_TARGET +key = DBG_FIRE_FORWARD +key = USER_GROUP_INVITE +key = USER_TRADE_REQUEST + diff --git a/DATA/INTERFACE/NEURONET/NEWSVENDOR/newsvendor.txm b/DATA/INTERFACE/NEURONET/NEWSVENDOR/newsvendor.txm new file mode 100644 index 0000000..fe88081 Binary files /dev/null and b/DATA/INTERFACE/NEURONET/NEWSVENDOR/newsvendor.txm differ diff --git a/DATA/INTERFACE/interface.generic.vms b/DATA/INTERFACE/interface.generic.vms new file mode 100644 index 0000000..374472b Binary files /dev/null and b/DATA/INTERFACE/interface.generic.vms differ diff --git a/DATA/INTERFACE/keylist.ini b/DATA/INTERFACE/keylist.ini new file mode 100644 index 0000000..1ceb7d6 --- /dev/null +++ b/DATA/INTERFACE/keylist.ini @@ -0,0 +1,297 @@ +[Group] +group_num = 0 +name = 1504 + +[key] +id = USER_INC_THROTTLE + +[key] +id = USER_DEC_THROTTLE + +[key] +id = USER_MANEUVER_ENGINEKILL + +[key] +id = USER_MANEUVER_BRAKE_REVERSE + +[key] +id = USER_CRUISE + +[key] +id = USER_AFTERBURN + +[key] +id = USER_MANEUVER_SLIDE_EVADE_LEFT + +[key] +id = USER_MANEUVER_SLIDE_EVADE_RIGHT + +[key] +id = USER_FIRE_WEAPONS + +[key] +id = USER_LAUNCH_MISSILEs + +[key] +id = USER_LAUNCH_MINES + +[key] +id = USER_LAUNCH_TORPEDOS + +[key] +id = USER_LAUNCH_CRUISE_DISRUPTORS + +[key] +id = USER_LAUNCH_COUNTERMEASURES + +[key] +id = USER_AUTO_TURRET + +[key] +id = USER_TRACTOR_BEAM + +[key] +id = USER_COLLECT_LOOT + +[key] +id = USER_SCAN_CARGO + +[key] +id = USER_MANEUVER_GOTO + +[key] +id = USER_MANEUVER_DOCK + +[key] +id = USER_MANEUVER_FORMATION + +[key] +id = USER_MANEUVER_FREE_FLIGHT + +[key] +id = USER_TURN_SHIP + +[key] +id = USER_REMAPPABLE_LEFT + +[key] +id = USER_REMAPPABLE_RIGHT + +[key] +id = USER_REMAPPABLE_UP + +[key] +id = USER_REMAPPABLE_DOWN + +[key] +id = USER_TOGGLE_AUTO_LEVEL + +[key] +id = USER_FIRE_WEAPON_GROUP1 + +[key] +id = USER_FIRE_WEAPON_GROUP2 + +[key] +id = USER_FIRE_WEAPON_GROUP3 + +[key] +id = USER_FIRE_WEAPON_GROUP4 + +[key] +id = USER_FIRE_WEAPON_GROUP5 + +[key] +id = USER_FIRE_WEAPON_GROUP6 + +[key] +id = USER_FIRE_WEAPON1 + +[key] +id = USER_FIRE_WEAPON2 + +[key] +id = USER_FIRE_WEAPON3 + +[key] +id = USER_FIRE_WEAPON4 + +[key] +id = USER_FIRE_WEAPON5 + +[key] +id = USER_FIRE_WEAPON6 + +[key] +id = USER_FIRE_WEAPON7 + +[key] +id = USER_FIRE_WEAPON8 + +[key] +id = USER_FIRE_WEAPON9 + +[key] +id = USER_FIRE_WEAPON10 + +[Group] +group_num = 1 +name = 1504 + +[key] +id = USER_PAUSE + +[key] +id = USER_REPAIR_HEALTH + +[key] +id = USER_REPAIR_SHIELD + +[key] +id = USER_CLOSEST_ENEMY + +[key] +id = USER_NEXT_ENEMY + +[key] +id = USER_PREV_ENEMY + +[key] +id = USER_NEXT_TARGET + +[key] +id = USER_PREV_TARGET + +[key] +id = USER_CLEAR_TARGET + +[key] +id = USER_COCKPIT_CAMERA_MODE + +[key] +id = USER_REARVIEW_CAMERA_MODE + +[key] +id = USER_MINIMIZE_HUD + +[key] +id = USER_DISPLAY_LAST_OBJECTIVE + +[key] +id = USER_STORY_STAR + +[key] +id = USER_NAV_MAP + +[key] +id = USER_INVENTORY + +[key] +id = USER_PLAYER_STATS + +[key] +id = USER_HELP + +[key] +id = USER_TARGET + +[key] +id = USER_STATUS + +[key] +id = USER_CONTACT_LIST + +[key] +id = USER_PREV_SUBTARGET + +[key] +id = USER_NEXT_SUBTARGET + +[key] +id = USER_SWITCH_TO_TARGET + +[key] +id = USER_TOGGLE_WEAPON1 + +[key] +id = USER_TOGGLE_WEAPON2 + +[key] +id = USER_TOGGLE_WEAPON3 + +[key] +id = USER_TOGGLE_WEAPON4 + +[key] +id = USER_TOGGLE_WEAPON5 + +[key] +id = USER_TOGGLE_WEAPON6 + +[key] +id = USER_TOGGLE_WEAPON7 + +[key] +id = USER_TOGGLE_WEAPON8 + +[key] +id = USER_TOGGLE_WEAPON9 + +[key] +id = USER_TOGGLE_WEAPON10 + +[key] +id = USER_WEAPON_GROUP1 + +[key] +id = USER_WEAPON_GROUP2 + +[key] +id = USER_WEAPON_GROUP3 + +[key] +id = USER_WEAPON_GROUP4 + +[key] +id = USER_WEAPON_GROUP5 + +[key] +id = USER_WEAPON_GROUP6 + +[key] +id = USER_ASSIGN_WEAPON_GROUP1 + +[key] +id = USER_ASSIGN_WEAPON_GROUP2 + +[key] +id = USER_ASSIGN_WEAPON_GROUP3 + +[key] +id = USER_ASSIGN_WEAPON_GROUP4 + +[key] +id = USER_ASSIGN_WEAPON_GROUP5 + +[key] +id = USER_ASSIGN_WEAPON_GROUP6 + +[Group] +group_num = 2 +name = 1504 + +[key] +id = USER_CHAT + +[key] +id = USER_CHAT_WINDOW + +[key] +id = USER_GROUP_WINDOW + +[key] +id = USER_GROUP_INVITE + +[key] +id = USER_TRADE_REQUEST + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner.ini b/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner.ini new file mode 100644 index 0000000..75e3930 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_assault.ini b/DATA/MISSIONS/ENCOUNTERS/area_assault.ini new file mode 100644 index 0000000..2d19164 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_assault.ini @@ -0,0 +1,57 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_assaulters, -1 +pilot_job = assault_job +make_class = wanderer +ship_by_class = 1, 1, sc_escorts, -1 +pilot_job = escort_leader_job +ship_by_class = 2, 4, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_assaulters, -1 +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts, -1 +pilot_job = escort_leader_job +ship_by_class = 0, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_scouts +pilot_job = assault_job +make_class = wanderer +ship_by_class = 1, 2, sc_scouts, -1 +pilot_job = assault_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 0, 3 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bh_assault.ini b/DATA/MISSIONS/ENCOUNTERS/area_bh_assault.ini new file mode 100644 index 0000000..375add3 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_bh_assault.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bh_defend.ini b/DATA/MISSIONS/ENCOUNTERS/area_bh_defend.ini new file mode 100644 index 0000000..ee02e6b Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_bh_defend.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bh_scout.ini b/DATA/MISSIONS/ENCOUNTERS/area_bh_scout.ini new file mode 100644 index 0000000..74855d8 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_bh_scout.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bomber.ini b/DATA/MISSIONS/ENCOUNTERS/area_bomber.ini new file mode 100644 index 0000000..66cc293 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_bomber.ini @@ -0,0 +1,21 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = bomber_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_bombers, -1 +pilot_job = bomber_job +make_class = wanderer +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 4, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_defend.ini b/DATA/MISSIONS/ENCOUNTERS/area_defend.ini new file mode 100644 index 0000000..eb69e03 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_defend.ini @@ -0,0 +1,39 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_defenders +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_defenders, -1 +pilot_job = defend_job +make_class = wanderer +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 4, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_defenders +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_defenders, -1 +pilot_job = defend_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 0, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_fc_ln.ini b/DATA/MISSIONS/ENCOUNTERS/area_fc_ln.ini new file mode 100644 index 0000000..4e7ad47 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_fc_ln.ini @@ -0,0 +1,20 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_defenders +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_defenders, -1 +pilot_job = defend_job +make_class = wanderer +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 0, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/area_gunboats.ini b/DATA/MISSIONS/ENCOUNTERS/area_gunboats.ini new file mode 100644 index 0000000..7902f40 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_gunboats.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_hunter.ini b/DATA/MISSIONS/ENCOUNTERS/area_hunter.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_interceptor.ini b/DATA/MISSIONS/ENCOUNTERS/area_interceptor.ini new file mode 100644 index 0000000..ef09ee1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_interceptor.ini @@ -0,0 +1,26 @@ +[EncounterFormation] +ship_by_class = 2, 4, sc_interceptors +pilot_job = intercept_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 4, sc_scouts +pilot_job = assault_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_li_capships.ini b/DATA/MISSIONS/ENCOUNTERS/area_li_capships.ini new file mode 100644 index 0000000..942ed44 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_li_capships.ini @@ -0,0 +1,47 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 3, 3, sc_escorts +pilot_job = escort_job +formation_by_class = battleships +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 2, 2, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +formation_by_class = battleships +behavior = wander +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_li_capships2.ini b/DATA/MISSIONS/ENCOUNTERS/area_li_capships2.ini new file mode 100644 index 0000000..4bdaefa --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_li_capships2.ini @@ -0,0 +1,47 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 2, 2, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +formation_by_class = battleships +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 3, 3, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_job +formation_by_class = battleships +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_lifter.ini b/DATA/MISSIONS/ENCOUNTERS/area_lifter.ini new file mode 100644 index 0000000..0ad64f2 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_lifter.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_nomads.ini b/DATA/MISSIONS/ENCOUNTERS/area_nomads.ini new file mode 100644 index 0000000..909215a Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_nomads.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_nomads_m13.ini b/DATA/MISSIONS/ENCOUNTERS/area_nomads_m13.ini new file mode 100644 index 0000000..909215a Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_nomads_m13.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_pirate.ini b/DATA/MISSIONS/ENCOUNTERS/area_pirate.ini new file mode 100644 index 0000000..0fe9b30 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_pirate.ini @@ -0,0 +1,38 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 3, sc_assaulters, -1 +pilot_job = assault_job +make_class = wanderer +ship_by_class = 1, 1, sc_scouts +pilot_job = assault_job +make_class = wanderer +ship_by_class = 0, 3, sc_scouts, -1 +pilot_job = assault_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_scouts, -1 +pilot_job = assault_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_repair.ini b/DATA/MISSIONS/ENCOUNTERS/area_repair.ini new file mode 100644 index 0000000..9755491 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_repair.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_rh_capships.ini b/DATA/MISSIONS/ENCOUNTERS/area_rh_capships.ini new file mode 100644 index 0000000..a59eb35 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_rh_capships.ini @@ -0,0 +1,47 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 2, 2, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +formation_by_class = gunboats +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 2, 2, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +formation_by_class = battleships +behavior = wander +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_rh_capships2.ini b/DATA/MISSIONS/ENCOUNTERS/area_rh_capships2.ini new file mode 100644 index 0000000..8b1e5f6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_rh_capships2.ini @@ -0,0 +1,43 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 3, 3, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +formation_by_class = gunboats +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = wanderer +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_b +make_class = wanderer +ship_by_class = 1, 1, sc_assaulters +pilot_job = assault_leader_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 4, 4, sc_escorts +pilot_job = escort_job +formation_by_class = gunboats +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_scavenger.ini b/DATA/MISSIONS/ENCOUNTERS/area_scavenger.ini new file mode 100644 index 0000000..bd6ad93 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_scavenger.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_scout.ini b/DATA/MISSIONS/ENCOUNTERS/area_scout.ini new file mode 100644 index 0000000..25245bd --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_scout.ini @@ -0,0 +1,35 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 3, sc_scouts, -1 +pilot_job = assault_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_scouts +pilot_job = assault_job +make_class = wanderer +ship_by_class = 1, 2, sc_scouts, -1 +pilot_job = assault_job +make_class = wanderer +formation_by_class = fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_armored.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_armored.ini new file mode 100644 index 0000000..3cf66a1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_armored.ini @@ -0,0 +1,36 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = job_gunboat_a +ship_by_class = 3, 3, sc_armoreds, -1 +pilot_job = job_gunboat_b +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 3, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = armoreds +behavior = trade +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 1500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = job_gunboat_a +ship_by_class = 0, 3, sc_armoreds, -1 +pilot_job = job_gunboat_b +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 0, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = armoreds +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter.ini new file mode 100644 index 0000000..f65a652 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter.ini @@ -0,0 +1,32 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 0, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = freighters +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 0, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = freighters +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 3 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate.ini new file mode 100644 index 0000000..e446d36 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_smuggler.ini new file mode 100644 index 0000000..b903a1e Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_smuggler.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_smuggler.ini new file mode 100644 index 0000000..b604de3 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_trade_smuggler.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_trader.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_trader.ini new file mode 100644 index 0000000..253f107 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/area_trade_trader.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport.ini new file mode 100644 index 0000000..1e44d4b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport.ini @@ -0,0 +1,36 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_ltransports +pilot_job = job_gunboat_a +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 3, 3, sc_escorts +pilot_job = escort_job +ship_by_class = 2, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = transports +behavior = trade +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_transports +pilot_job = job_gunboat_a +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +ship_by_class = 3, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = transports2 +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/miningp_scavenger.ini b/DATA/MISSIONS/ENCOUNTERS/miningp_scavenger.ini new file mode 100644 index 0000000..b93dd6c Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/miningp_scavenger.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/miningp_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/miningp_trade_transport.ini new file mode 100644 index 0000000..be42efe Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/miningp_trade_transport.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/new_encounter_example.ini b/DATA/MISSIONS/ENCOUNTERS/new_encounter_example.ini new file mode 100644 index 0000000..da70d87 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/new_encounter_example.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_assault.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_assault.ini new file mode 100644 index 0000000..d52a68c --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_assault.ini @@ -0,0 +1,36 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_assaulters +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_assaulters +pilot_job = patrol_job +make_class = class_patroller +ship_by_class = 1, 1, sc_escorts, -1 +pilot_job = escort_leader_job +ship_by_class = 1, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 1, 3, sc_scouts, -1 +pilot_job = patrol_job +make_class = class_patroller +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 1 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_assault.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_assault.ini new file mode 100644 index 0000000..8e3895e Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_assault.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_patrol.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_patrol.ini new file mode 100644 index 0000000..8bf3346 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_patrol.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bomber.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bomber.ini new file mode 100644 index 0000000..b5ebcc9 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_bomber.ini @@ -0,0 +1,25 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = bomber_leader_job +ship_by_class = 0, 1, sc_bombers, -1 +pilot_job = bomber_job +ship_by_class = 1, 1, sc_assaulters +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_assaulters, -1 +pilot_job = patrol_job +make_class = class_patroller +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_defend.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_defend.ini new file mode 100644 index 0000000..2e0ae30 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_defend.ini @@ -0,0 +1,36 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_defenders +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_defenders +pilot_job = patrol_job +make_class = class_patroller +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 1, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 1, 3, sc_scouts, -1 +pilot_job = patrol_job +make_class = class_patroller +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 1 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_gov_patrol.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_gov_patrol.ini new file mode 100644 index 0000000..9d42b1d Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/patrolp_gov_patrol.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_gunboats.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_gunboats.ini new file mode 100644 index 0000000..0bf0acc Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/patrolp_gunboats.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_li_capships.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_li_capships.ini new file mode 100644 index 0000000..c00b1bc --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_li_capships.ini @@ -0,0 +1,22 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = class_patroller +ship_by_class = 0, 2, sc_cruisers +pilot_job = job_gunboat_a +make_class = class_patroller +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 1, 2, sc_escorts +pilot_job = escort_job +ship_by_class = 1, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = battleships +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate.ini new file mode 100644 index 0000000..da822b8 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate.ini @@ -0,0 +1,36 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_assaulters +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_assaulters +pilot_job = patrol_job +make_class = class_patroller +ship_by_class = 1, 1, sc_scouts +pilot_job = patrol_job +ship_by_class = 0, 2, sc_scouts, -1 +pilot_job = patrol_job +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_scouts +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 1, 2, sc_scouts, -1 +pilot_job = patrol_job +make_class = class_patroller +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 1 +permutation = 1, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate_patrol.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate_patrol.ini new file mode 100644 index 0000000..d9b37ac Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate_patrol.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_rh_capships.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_rh_capships.ini new file mode 100644 index 0000000..7af721f --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_rh_capships.ini @@ -0,0 +1,22 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_gunboat_a +make_class = class_patroller +ship_by_class = 1, 3, sc_cruisers +pilot_job = job_gunboat_a +make_class = class_patroller +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_job +ship_by_class = 1, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = battleships +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 1500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_scout.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_scout.ini new file mode 100644 index 0000000..86c6bbf --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_scout.ini @@ -0,0 +1,26 @@ +[EncounterFormation] +ship_by_class = 1, 3, sc_scouts +pilot_job = patrol_job +make_class = class_patroller +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_scouts +pilot_job = patrol_job +make_class = class_patroller +formation_by_class = fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 2 + diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_armored_prisoner.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_armored_prisoner.ini new file mode 100644 index 0000000..c028042 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradelane_armored_prisoner.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_armored.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_armored.ini new file mode 100644 index 0000000..c10713f Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_armored.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_freighter.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_freighter.ini new file mode 100644 index 0000000..c852d06 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_freighter.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_transport.ini new file mode 100644 index 0000000..2af5476 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_transport.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_armored_prisoner.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_armored_prisoner.ini new file mode 100644 index 0000000..1a01fc0 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_armored_prisoner.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_miner_transport.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_miner_transport.ini new file mode 100644 index 0000000..6df6bd8 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_miner_transport.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_armored.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_armored.ini new file mode 100644 index 0000000..ccd5547 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_armored.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter.ini new file mode 100644 index 0000000..14b21cd --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter.ini @@ -0,0 +1,32 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 1, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = freighters +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 1, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = freighters +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 2 + diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_pirate.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_pirate.ini new file mode 100644 index 0000000..8bc64ae Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_pirate.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_smuggler.ini new file mode 100644 index 0000000..25e2f87 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_smuggler.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_smuggler.ini new file mode 100644 index 0000000..6d61360 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_smuggler.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_trader.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_trader.ini new file mode 100644 index 0000000..f641922 Binary files /dev/null and b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_trader.ini differ diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport.ini new file mode 100644 index 0000000..b5da519 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport.ini @@ -0,0 +1,37 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_ltransports +make_class = class_patroller +pilot_job = job_gunboat_a +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 3, 3, sc_escorts +pilot_job = escort_job +ship_by_class = 2, 2, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = transports +behavior = trade +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_transports +pilot_job = job_gunboat_a +make_class = class_patroller +ship_by_class = 1, 1, sc_escorts +pilot_job = escort_leader_job +ship_by_class = 2, 2, sc_escorts +pilot_job = escort_job +ship_by_class = 3, 3, sc_escorts, -1 +pilot_job = escort_job +formation_by_class = transports2 +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/LootProps.ini b/DATA/MISSIONS/LootProps.ini new file mode 100644 index 0000000..4e07d3c --- /dev/null +++ b/DATA/MISSIONS/LootProps.ini @@ -0,0 +1,790 @@ +[mLootProps] +nickname = default_commodity +drop_properties = 0, 100000, 10000, 1, 2, 1 + +[mLootProps] +nickname = default_equipment +drop_properties = 0, 100000, 10000, 1, 2, 1 + +[mLootProps] +nickname = ge_s_battery_01 +drop_properties = 1, 0, 1, 0, 1000, 1000 + +[mLootProps] +nickname = commodity_li_point +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_rh_point +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_lr_point +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_lr_epoint +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_red_point +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_red_epoint +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_zo_point +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_lsf_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_li_n_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_li_p_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_li_co_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_rh_n_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_rh_p_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_rh_co_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_bund_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_xeno_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_lr_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_red_bounty +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_bh_bounty3 +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_bh_bounty4 +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_bh_bounty5 +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_boron +drop_properties = 100, 0, 3333, 1, 150, 150 + +[mLootProps] +nickname = commodity_beryllium +drop_properties = 100, 0, 3333, 1, 150, 150 + +[mLootProps] +nickname = commodity_gold +drop_properties = 100, 0, 7870, 1, 150, 150 + +[mLootProps] +nickname = commodity_cobalt +drop_properties = 100, 0, 3333, 1, 150, 150 + +[mLootProps] +nickname = commodity_silver +drop_properties = 100, 0, 5185, 1, 150, 150 + +[mLootProps] +nickname = commodity_toxic_waste +drop_properties = 100, 0, 56, 1, 150, 150 + +[mLootProps] +nickname = commodity_scrap_metal +drop_properties = 100, 0, 185, 1, 150, 150 + +[mLootProps] +nickname = commodity_hydrocarbons +drop_properties = 100, 0, 1111, 1, 150, 150 + +[mLootProps] +nickname = commodity_niobium +drop_properties = 100, 0, 5926, 1, 150, 150 + +[mLootProps] +nickname = commodity_copper +drop_properties = 100, 0, 741, 1, 150, 150 + +[mLootProps] +nickname = commodity_oxygen +drop_properties = 100, 0, 741, 1, 150, 150 + +[mLootProps] +nickname = commodity_water +drop_properties = 100, 0, 1852, 1, 150, 150 + +[mLootProps] +nickname = commodity_diamonds +drop_properties = 100, 0, 10476, 1, 150, 150 + +[mLootProps] +nickname = commodity_alien_organisms +drop_properties = 100, 0, 1587, 1, 150, 150 + +[mLootProps] +nickname = commodity_food +drop_properties = 100, 0, 2963, 1, 150, 150 + +[mLootProps] +nickname = commodity_alien_artifacts +drop_properties = 100, 0, 8571, 1, 150, 150 + +[mLootProps] +nickname = commodity_luxury_food +drop_properties = 100, 0, 4444, 1, 150, 150 + +[mLootProps] +nickname = commodity_fertilizers +drop_properties = 100, 0, 1111, 1, 150, 150 + +[mLootProps] +nickname = commodity_mox_fuel +drop_properties = 100, 0, 5333, 1, 150, 150 + +[mLootProps] +nickname = commodity_H_fuel +drop_properties = 100, 0, 8424, 1, 150, 150 + +[mLootProps] +nickname = commodity_basic_alloys +drop_properties = 100, 0, 1111, 1, 150, 150 + +[mLootProps] +nickname = commodity_super_alloys +drop_properties = 100, 0, 2222, 1, 150, 150 + +[mLootProps] +nickname = commodity_high_temp_alloys +drop_properties = 100, 0, 1778, 1, 150, 150 + +[mLootProps] +nickname = commodity_superconductors +drop_properties = 100, 0, 2222, 1, 150, 150 + +[mLootProps] +nickname = commodity_optical_chips +drop_properties = 100, 0, 2222, 1, 150, 150 + +[mLootProps] +nickname = commodity_mining_machinery +drop_properties = 100, 0, 4167, 1, 150, 150 + +[mLootProps] +nickname = commodity_construction_machinery +drop_properties = 100, 0, 2778, 1, 150, 150 + +[mLootProps] +nickname = commodity_pharm +drop_properties = 100, 0, 5260, 1, 150, 150 + +[mLootProps] +nickname = commodity_ship_hull_panels +drop_properties = 100, 0, 2222, 1, 150, 150 + +[mLootProps] +nickname = commodity_polymers +drop_properties = 100, 0, 1667, 1, 150, 150 + +[mLootProps] +nickname = commodity_optronics +drop_properties = 100, 0, 4667, 1, 150, 150 + +[mLootProps] +nickname = commodity_consumer_goods +drop_properties = 100, 0, 3432, 1, 150, 150 + +[mLootProps] +nickname = commodity_luxury_consumer_goods +drop_properties = 100, 0, 4000, 1, 150, 150 + +[mLootProps] +nickname = commodity_engine_components +drop_properties = 100, 0, 6250, 1, 150, 150 + +[mLootProps] +nickname = commodity_terraforming_gases +drop_properties = 100, 0, 139, 1, 150, 150 + +[mLootProps] +nickname = commodity_cardamine +drop_properties = 100, 0, 11905, 1, 150, 150 + +[mLootProps] +nickname = commodity_sidearms +drop_properties = 100, 0, 7671, 1, 150, 150 + +[mLootProps] +nickname = commodity_li_sidearms +drop_properties = 100, 0, 7671, 1, 150, 150 + +[mLootProps] +nickname = commodity_rh_sidearms +drop_properties = 100, 0, 7671, 1, 150, 150 + +[mLootProps] +nickname = commodity_tradelane_parts +drop_properties = 100, 0, 3889, 1, 150, 150 + +[mLootProps] +nickname = ge_s_thruster_01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = ge_s_thruster_02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = ge_s_thruster_03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = ge_s_thruster_04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = order_thruster +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun01_mark01 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun02_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun02_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun02_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun02_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun02_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun02_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun03_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun03_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun03_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun03_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun03_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun03_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun04_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun04_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = lr_gun04_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = red_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = red_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = red_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = red_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = red_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = red_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = red_gun02_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = red_gun02_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = red_gun02_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = red_gun02_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = red_gun02_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = red_gun02_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = red_gun03_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = red_gun03_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = red_gun03_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = red_gun03_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + + +[mLootProps] +nickname = me_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = me_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = me_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = me_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = me_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = me_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = nws_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = nws_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = nws_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = nws_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = nws_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = nws_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = ss_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = ss_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = ss_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = ss_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = ss_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = ss_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = rs_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rs_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rs_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = rs_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = rs_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = rs_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = khc_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = khc_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = khc_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = khc_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = khc_gun01_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = khc_gun01_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = li_p_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_p_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_p_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = li_p_gun02_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_p_gun02_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_p_gun03_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun02_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun02_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun02_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun02_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun02_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun02_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun03_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun03_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun06_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun06_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = li_n_gun08_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_msl01_mk01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_msl01_mk02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_n_msl02_mk01 +drop_properties = 8, 5000,5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_msl02_mk02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_n_msl03_mk01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = li_n_msl03_mk02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +;[mLootProps] +;nickname = mine02_mark01 +;drop_properties = 8, 5000, 5000, 0, 2, 1 + +;[mLootProps] +;nickname = mine02_mark02 +;drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = li_cruise_disruptor +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_cruise_disruptor +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_p_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_p_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_p_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = rh_p_gun02_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_p_gun02_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun01_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun01_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun01_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun01_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun02_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun02_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun02_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun02_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun03_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun03_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun03_mark03 +drop_properties = 8, 15000, 15000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun03_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun03_mark05 +drop_properties = 8, 25000, 25000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun03_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun04_mark01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun06_mark02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun06_mark04 +drop_properties = 8, 20000, 20000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun06_mark06 +drop_properties = 8, 30000, 30000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_msl01_mk01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_msl01_mk02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_msl02_mk01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_msl02_mk02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_msl03_mk01 +drop_properties = 8, 5000, 5000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_msl03_mk02 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[mLootProps] +nickname = rh_n_gun07_mark01 +drop_properties = 8, 10000, 10000, 0, 2, 1 + +[PhantomLoot] +nickname = ge_s_battery_01 +toughness_range = 0, 100 +percent_chance = 20 +num_to_drop = 1, 5 \ No newline at end of file diff --git a/DATA/MISSIONS/RankDiff.ini b/DATA/MISSIONS/RankDiff.ini new file mode 100644 index 0000000..4ae128e --- /dev/null +++ b/DATA/MISSIONS/RankDiff.ini @@ -0,0 +1,11 @@ +[RankDiffDB] +rank_diff = Base_0_Rank, 0.082100 +rank_diff = FreeTime_01_02, 0.112387 +rank_diff = FreeTime_02_03, 0.205129 +rank_diff = FreeTime_03_04, 0.351002 +rank_diff = FreeTime_04_05, 0.480486 +rank_diff = FreeTime_05_06, 0.657737 +rank_diff = FreeTime_07_08, 0.900376 +rank_diff = FreeTime_08_09, 1.232525 +rank_diff = Mission_End, 99.999999 + diff --git a/DATA/MISSIONS/empathy.ini b/DATA/MISSIONS/empathy.ini new file mode 100644 index 0000000..538488f --- /dev/null +++ b/DATA/MISSIONS/empathy.ini @@ -0,0 +1,3354 @@ +[RepChangeEffects] +group = li_n_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0.012500 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, -0.020000 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = li_lsf_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.065000 +event = random_mission_failure, -0.025000 +event = random_mission_abortion, -0.025000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, -0.025000 +empathy_rate = fc_b_grp, -0.035000 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = li_p_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0.012500 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, -0.001250 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0.001250 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0.001250 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0.001250 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, -0.012500 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = br_n_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.000000 +event = random_mission_failure, 0.000000 +event = random_mission_abortion, 0.000000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = br_p_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.000000 +event = random_mission_failure, 0.000000 +event = random_mission_abortion, 0.000000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = ku_n_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.000000 +event = random_mission_failure, 0.000000 +event = random_mission_abortion, 0.000000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = ku_p_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.000000 +event = random_mission_failure, 0.000000 +event = random_mission_abortion, 0.000000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = rh_n_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, -0.020000 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0.012500 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = rh_p_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, -0.001250 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0.012500 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0.001250 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0.001250 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0.001250 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, -0.012500 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_shi_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.025000 +event = random_mission_abortion, -0.025000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_khc_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.025000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, -0.000500 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, -0.000500 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, -0.001250 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_kt_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = br_m_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_me_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.025000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, -0.000500 +empathy_rate = rh_p_grp, -0.000500 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, -0.001250 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_be_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_rs_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.025000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, -0.000500 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, -0.000500 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, -0.001250 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_vr_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_ni_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = rh_m_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.025000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, -0.000500 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, -0.000500 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, -0.001250 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_ti_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_ic_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_ss_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.025000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, -0.000500 +empathy_rate = rh_p_grp, -0.000500 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, -0.001250 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_hsp_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_alg_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_os_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = co_nws_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.025000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, -0.000500 +empathy_rate = rh_p_grp, -0.000500 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, -0.001250 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_c_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_ou_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_rh_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, -0.000625 +empathy_rate = rh_p_grp, -0.012500 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, -0.001250 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, -0.001250 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, -0.001250 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_bd_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_j_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_h_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_m_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_x_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.050000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, -0.025000 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, -0.025000 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_b_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.065000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, -0.035000 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, -0.025000 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_g_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_lh_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_u_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_gc_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_lwb_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_fa_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_lr_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, -0.000625 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, -0.012500 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, -0.001250 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, -0.001250 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, -0.001250 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_or_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.140000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = gd_gm_grp +event = object_destruction, 0.000000 +event = random_mission_success, 0.000000 +event = random_mission_failure, 0.000000 +event = random_mission_abortion, 0.000000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_uk_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.136300 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_n_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.028000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_ln_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.000000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0.750000 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_kn_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.028000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_rn_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.000000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0.750000 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_ouk_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.140000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_q_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.140000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_f_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = fc_f_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = gd_im_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = gd_z_grp +event = object_destruction, -0.250000 +event = random_mission_success, 0.010000 +event = random_mission_failure, -0.100000 +event = random_mission_abortion, -0.150000 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, 0 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, 0 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 + +[RepChangeEffects] +group = gd_bh_grp +event = object_destruction, -0.350000 +event = random_mission_success, 0.000000 +event = random_mission_failure, -0.001250 +event = random_mission_abortion, -0.001250 +empathy_rate = li_n_grp, 0 +empathy_rate = li_lsf_grp, 0 +empathy_rate = li_p_grp, 0.025000 +empathy_rate = br_n_grp, 0 +empathy_rate = br_p_grp, 0 +empathy_rate = ku_n_grp, 0 +empathy_rate = ku_p_grp, 0 +empathy_rate = rh_n_grp, 0 +empathy_rate = rh_p_grp, 0.025000 +empathy_rate = co_shi_grp, 0 +empathy_rate = co_khc_grp, 0.025000 +empathy_rate = co_kt_grp, 0 +empathy_rate = br_m_grp, 0 +empathy_rate = co_me_grp, 0.025000 +empathy_rate = co_be_grp, 0 +empathy_rate = co_rs_grp, 0.025000 +empathy_rate = co_vr_grp, 0 +empathy_rate = co_ni_grp, 0 +empathy_rate = rh_m_grp, 0.025000 +empathy_rate = co_ti_grp, 0 +empathy_rate = co_ic_grp, 0 +empathy_rate = co_ss_grp, 0.025000 +empathy_rate = co_hsp_grp, 0 +empathy_rate = co_alg_grp, 0 +empathy_rate = co_os_grp, 0 +empathy_rate = co_nws_grp, 0.025000 +empathy_rate = fc_c_grp, 0 +empathy_rate = fc_ou_grp, 0 +empathy_rate = fc_rh_grp, -0.001250 +empathy_rate = fc_bd_grp, 0 +empathy_rate = fc_j_grp, 0 +empathy_rate = fc_h_grp, 0 +empathy_rate = fc_m_grp, 0 +empathy_rate = fc_x_grp, 0 +empathy_rate = fc_b_grp, 0 +empathy_rate = fc_g_grp, 0 +empathy_rate = fc_lh_grp, 0 +empathy_rate = fc_u_grp, 0 +empathy_rate = fc_gc_grp, 0 +empathy_rate = fc_lwb_grp, 0 +empathy_rate = fc_fa_grp, 0 +empathy_rate = fc_lr_grp, -0.001250 +empathy_rate = fc_or_grp, 0 +empathy_rate = gd_gm_grp, 0 +empathy_rate = fc_uk_grp, 0 +empathy_rate = fc_n_grp, 0 +empathy_rate = fc_ln_grp, 0 +empathy_rate = fc_kn_grp, 0 +empathy_rate = fc_rn_grp, 0 +empathy_rate = fc_ouk_grp, 0 +empathy_rate = fc_q_grp, 0 +empathy_rate = gd_im_grp, 0 +empathy_rate = gd_z_grp, 0 +empathy_rate = gd_bh_grp, 0 \ No newline at end of file diff --git a/DATA/MISSIONS/faction_prop.ini b/DATA/MISSIONS/faction_prop.ini new file mode 100644 index 0000000..b127408 --- /dev/null +++ b/DATA/MISSIONS/faction_prop.ini @@ -0,0 +1,2291 @@ +[FactionProps] +affiliation = li_n_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_li_n +jump_preference = jumpgate +npc_ship = li_n_elite_d3 +npc_ship = li_n_elite_d4 +npc_ship = li_n_elite_d5 +npc_ship = li_n_elite_d6 +npc_ship = li_n_elite_d7 +npc_ship = li_n_elite_d8 +npc_ship = li_n_elite_d9 +npc_ship = li_n_elite_d10 +npc_ship = li_n_elite_d9m +npc_ship = li_n_elite_d10m +npc_ship = li_n_elite_d9p +npc_ship = li_n_elite_d10p +npc_ship = li_n_assault_d1 +npc_ship = li_n_assault_d2 +npc_ship = li_n_assault_d3 +npc_ship = li_n_assault_d4 +npc_ship = li_n_assault_d5 +npc_ship = li_n_defend_d1 +npc_ship = li_n_defend_d2 +npc_ship = li_n_defend_d3 +npc_ship = li_n_defend_d4 +npc_ship = li_n_defend_d5 +npc_ship = li_n_fighter_d3 +npc_ship = li_n_fighter_d4 +npc_ship = li_n_fighter_d5 +npc_ship = li_n_fighter_d6 +npc_ship = li_n_fighter_d7 +npc_ship = li_n_fighter_d8 +npc_ship = li_n_fighter_d9 +npc_ship = li_n_fighter_d10 +npc_ship = li_n_fighter_d9m +npc_ship = li_n_fighter_d10m +npc_ship = li_n_fighter_d9p +npc_ship = li_n_fighter_d10p +npc_ship = li_n_escort_d1 +npc_ship = li_n_escort_d2 +npc_ship = li_n_escort_d3 +npc_ship = li_n_escort_d4 +npc_ship = li_n_escort_d5 +npc_ship = li_n_scout_d1 +npc_ship = li_n_scout_d2 +npc_ship = li_n_scout_d3 +npc_ship = li_n_scout_d4 +npc_ship = li_n_scout_d5 +npc_ship = li_n_cruiser_d5 +npc_ship = li_n_cruiser_d5b +npc_ship = li_n_cruiser_d5c +npc_ship = li_n_cruiser_d5d +npc_ship = li_n_cruiser_d5e +npc_ship = li_n_dreadnought_d5 +npc_ship = li_n_dreadnought_d5b +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_li +space_costume = li_captain_head, li_male_elite_body, comm_ge_generic2 +space_costume = li_rockford_head, li_male_elite_body, comm_li_hatcher +space_costume = li_sales_head_hat, li_male_elite_body, comm_ge_generic2 +space_costume = ge_male4_head, li_male_elite_body, comm_li_hatcher +space_costume = pl_male2_head, li_male_elite_body, comm_ge_generic2 +space_costume = ge_male3_head, li_male_elite_body, comm_li_hatcher +space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_ge_generic2_female +space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female +space_costume = br_newscaster_head_gen_hat, li_female_elite_body, comm_ge_generic2_female +space_costume = br_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female +space_costume = pl_female2_head, li_female_elite_body, comm_ge_generic2_female +space_costume = pl_female2_head, li_female_elite_body, comm_li_hatcher_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197002, 197003, 197004, 3, 5 +formation_desig = 197808, 197820 +large_ship_desig = 196976 +large_ship_names = 202608, 202647 +;scan_for_cargo = commodity_li_point, 2 +scan_for_cargo = commodity_li_n_bounty, 2 +;scan_for_cargo = commodity_li_p_bounty, 2 +;scan_for_cargo = commodity_li_co_bounty, 2 +scan_announce = false +scan_chance = 0.750000 +formation = fighters, fighter_li_n +formation = battleships, capship_li_n +formation = armoreds, armored_li + +[FactionProps] +affiliation = li_lsf_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_li_lsf +jump_preference = jumpgate +npc_ship = lsf_escort_d1 +npc_ship = lsf_escort_d2 +npc_ship = lsf_escort_d3 +npc_ship = lsf_escort_d4 +npc_ship = lsf_escort_d5 +npc_ship = lsf_scout_d1 +npc_ship = lsf_scout_d2 +npc_ship = lsf_scout_d3 +npc_ship = lsf_scout_d4 +npc_ship = lsf_scout_d5 +npc_ship = lsf_fighter_d1 +npc_ship = lsf_fighter_d2 +npc_ship = lsf_fighter_d3 +npc_ship = lsf_fighter_d4 +npc_ship = lsf_fighter_d5 +npc_ship = lsf_fighter_d6 +npc_ship = lsf_fighter_d7 +npc_ship = lsf_assault_d1 +npc_ship = lsf_assault_d2 +npc_ship = lsf_assault_d3 +npc_ship = lsf_assault_d4 +npc_ship = lsf_assault_d5 +npc_ship = lsf_defend_d1 +npc_ship = lsf_defend_d2 +npc_ship = lsf_defend_d3 +npc_ship = lsf_defend_d4 +npc_ship = lsf_defend_d5 +npc_ship = lsf_elite_d3 +npc_ship = lsf_elite_d4 +npc_ship = lsf_elite_d5 +npc_ship = lsf_elite_d6 +npc_ship = lsf_elite_d7 +npc_ship = lsf_freighter_d1 +npc_ship = lsf_freighter_d2 +npc_ship = lsf_freighter_d3 +npc_ship = lsf_freighter_d4 +npc_ship = lsf_cruiser +npc_ship = lsf_dreadnought +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_li +space_costume = li_captain_head, li_scrote_body, comm_ge_generic2 +space_costume = li_rockford_head, li_scrote_body, comm_li_hatcher +space_costume = li_sales_head_hat, li_scrote_body, comm_ge_generic2 +space_costume = ge_male4_head, li_scrote_body, comm_li_hatcher +space_costume = pl_male2_head, li_scrote_body, comm_ge_generic2 +space_costume = ge_male3_head, li_scrote_body, comm_li_hatcher +space_costume = li_newscaster_head_gen_hat, li_hatcher_body, comm_ge_generic2_female +space_costume = li_newscaster_head_gen_hat, li_hatcher_body, comm_li_hatcher_female +space_costume = br_newscaster_head_gen_hat, li_hatcher_body, comm_ge_generic2_female +space_costume = br_newscaster_head_gen_hat, li_hatcher_body, comm_li_hatcher_female +space_costume = pl_female2_head, li_hatcher_body, comm_ge_generic2_female +space_costume = pl_female2_head, li_hatcher_body, comm_li_hatcher_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197005, 197006, 197007, 3, 5 +formation_desig = 197808, 197820 +;scan_for_cargo = commodity_sidearms, 1 +;scan_for_cargo = commodity_li_point, 2 +;scan_for_cargo = commodity_lsf_bounty, 2 +scan_announce = true +scan_chance = 0.600000 +formation = fighters, lsf_wedge +formation = freighters, lsf_box +formation = armoreds, armored_li + +[FactionProps] +affiliation = li_p_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_li_p +jump_preference = jumpgate +npc_ship = li_p_fighter_d3 +npc_ship = li_p_fighter_d4 +npc_ship = li_p_fighter_d5 +npc_ship = li_p_fighter_d6 +npc_ship = li_p_fighter_d7 +npc_ship = li_p_fighter_d8 +npc_ship = li_p_fighter_d9 +npc_ship = li_p_fighter_d10 +npc_ship = li_p_escort_d1 +npc_ship = li_p_escort_d2 +npc_ship = li_p_escort_d3 +npc_ship = li_p_escort_d4 +npc_ship = li_p_escort_d5 +npc_ship = li_p_scout_d1 +npc_ship = li_p_scout_d2 +npc_ship = li_p_scout_d3 +npc_ship = li_p_scout_d4 +npc_ship = li_p_scout_d5 +npc_ship = li_p_interceptor_d1 +npc_ship = li_p_interceptor_d2 +npc_ship = li_p_interceptor_d3 +npc_ship = li_p_interceptor_d4 +npc_ship = li_p_interceptor_d5 +npc_ship = li_p_elite_d3 +npc_ship = li_p_elite_d4 +npc_ship = li_p_elite_d5 +npc_ship = li_p_elite_d6 +npc_ship = li_p_elite_d7 +npc_ship = li_p_elite_d8 +npc_ship = li_p_elite_d9 +npc_ship = li_p_elite_d10 +npc_ship = li_p_assault_d1 +npc_ship = li_p_assault_d2 +npc_ship = li_p_assault_d3 +npc_ship = li_p_assault_d4 +npc_ship = li_p_assault_d5 +npc_ship = li_p_defend_d1 +npc_ship = li_p_defend_d2 +npc_ship = li_p_defend_d3 +npc_ship = li_p_defend_d4 +npc_ship = li_p_defend_d5 +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_li +space_costume = li_captain_head, li_male_guard_body, comm_ge_generic2 +space_costume = li_rockford_head, li_male_guard_body, comm_li_hatcher +space_costume = li_sales_head_hat, li_male_guard_body, comm_ge_generic2 +space_costume = ge_male1_head, li_male_guard_body, comm_li_hatcher +space_costume = pl_male6_head, li_male_guard_body, comm_ge_generic2 +space_costume = sc_scientist1_head_hat, li_male_guard_body, comm_li_hatcher +space_costume = li_newscaster_head_gen_hat, li_female_guard_body, comm_ge_generic2_female +space_costume = li_newscaster_head_gen_hat, li_female_guard_body, comm_li_hatcher_female +space_costume = br_newscaster_head_gen_hat, li_female_guard_body, comm_ge_generic2_female +space_costume = br_newscaster_head_gen_hat, li_female_guard_body, comm_li_hatcher_female +space_costume = pl_female2_head, li_female_guard_body, comm_ge_generic2_female +space_costume = pl_female2_head, li_female_guard_body, comm_li_hatcher_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197008, 197009, 197010, 3, 4 +formation_desig = 197808, 197820 +large_ship_desig = 196977 +large_ship_names = 202608, 202647 +;scan_for_cargo = commodity_li_point, 2 +;scan_for_cargo = commodity_li_n_bounty, 2 +;scan_for_cargo = commodity_li_p_bounty, 2 +;scan_for_cargo = commodity_li_co_bounty, 2 +scan_announce = true +scan_chance = 0.600000 +formation = fighters, lsf_wedge +formation = freighters, lsf_box +formation = armoreds, armored_li + +[FactionProps] +affiliation = br_n_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_br_n +jump_preference = jumpgate +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_li +space_costume = br_bartender_head, br_male_elite_body, comm_br_brighton +space_costume = br_quigly_head, br_male_elite_body, comm_br_kaitlyn +space_costume = br_sales_head_hat, br_male_elite_body, comm_br_brighton +space_costume = ge_male1_head, br_male_elite_body, comm_br_kaitlyn +space_costume = pl_male5_head, br_male_elite_body, comm_br_brighton +space_costume = sc_scientist2_head_hat, br_male_elite_body, comm_br_kaitlyn +space_costume = br_newscaster_head_gen_hat, br_female_elite_body, comm_br_brighton_female +space_costume = br_newscaster_head_gen_hat, br_female_elite_body, comm_br_kaitlyn_female +space_costume = rh_newscaster_head_gen_hat, br_female_elite_body, comm_br_brighton_female +space_costume = rh_newscaster_head_gen_hat, br_female_elite_body, comm_br_kaitlyn_female +space_costume = pl_female2_head, br_female_elite_body, comm_br_brighton_female +space_costume = pl_female2_head, br_female_elite_body, comm_br_kaitlyn_female +firstname_male = 227308, 227410 +firstname_female = 227508, 227575 +lastname = 227708, 228007 +rank_desig = 197011, 197012, 197013, 8, 10 +formation_desig = 197808, 197820 +large_ship_desig = 196978 +large_ship_names = 202708, 202747 +;scan_for_cargo = commodity_alien_artifacts, 1 +;scan_for_cargo = commodity_cardamine, 2 +scan_announce = true +scan_chance = 0.300000 +formation = fighters, fighter_br_p +formation = gunboats, gunboat_br_n + +[FactionProps] +affiliation = br_p_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_br_p +jump_preference = jumpgate +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_br +space_costume = br_bartender_head, br_male_guard_body, comm_br_brighton +space_costume = br_quigly_head, br_male_guard_body, comm_br_kaitlyn +space_costume = br_sales_head_hat, br_male_guard_body, comm_br_brighton +space_costume = ge_male4_head, br_male_guard_body, comm_br_kaitlyn +space_costume = ge_male1_head, br_male_guard_body, comm_br_brighton +space_costume = sc_scientist1_head_hat, br_male_guard_body, comm_br_kaitlyn +space_costume = br_newscaster_head_gen_hat, br_female_guard_body, comm_br_brighton_female +space_costume = br_newscaster_head_gen_hat, br_female_guard_body, comm_br_kaitlyn_female +space_costume = rh_newscaster_head_gen_hat, br_female_guard_body, comm_br_brighton_female +space_costume = rh_newscaster_head_gen_hat, br_female_guard_body, comm_br_kaitlyn_female +space_costume = pl_female2_head, br_female_guard_body, comm_br_brighton_female +space_costume = pl_female2_head, br_female_guard_body, comm_br_kaitlyn_female +firstname_male = 227308, 227410 +firstname_female = 227508, 227575 +lastname = 227708, 228007 +rank_desig = 197014, 197015, 197016, 6, 7 +formation_desig = 197808, 197820 +large_ship_desig = 196979 +large_ship_names = 202708, 202747 +;scan_for_cargo = commodity_alien_artifacts, 2 +;scan_for_cargo = commodity_cardamine, 2 +scan_announce = true +scan_chance = 0.300000 +formation = fighters, fighter_br_n +formation = gunboats, armored_br_p + +[FactionProps] +affiliation = ku_n_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_ku_n +jump_preference = jumpgate +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_ku +space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player +space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player +space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female +firstname_male = 228708, 228807 +firstname_female = 228808, 228890 +lastname = 228908, 229207 +rank_desig = 197017, 197018, 197019, 9, 11 +formation_desig = 197829, 197836 +large_ship_desig = 196980 +large_ship_names = 202808, 202847 +;scan_for_cargo = commodity_alien_artifacts, 1 +;scan_for_cargo = commodity_cardamine, 2 +scan_announce = true +scan_chance = 0.300000 +formation = fighters, fighter_ku_n +formation = gunboats, gunboat_ku_n + +[FactionProps] +affiliation = ku_p_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_ku_p +jump_preference = jumpgate +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_ku +space_costume = ku_bartender_head_hat, ku_male_guard_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_guard_body, comm_pl_player +space_costume = ku_bartender_head_hat, ku_male_guard_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_guard_body, comm_pl_player +space_costume = ku_bartender_head_hat, ku_male_guard_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_guard_body, comm_pl_player +space_costume = ku_newscaster_head_gen, ku_female_guard_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_guard_body, comm_pl_player_female +space_costume = ku_newscaster_head_gen, ku_female_guard_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_guard_body, comm_pl_player_female +space_costume = ku_newscaster_head_gen, ku_female_guard_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_guard_body, comm_pl_player_female +firstname_male = 228708, 228807 +firstname_female = 228808, 228890 +lastname = 228908, 229207 +rank_desig = 197020, 197021, 197022, 8, 9 +formation_desig = 197829, 197836 +large_ship_desig = 196981 +large_ship_names = 202808, 202847 +;scan_for_cargo = commodity_alien_artifacts, 1 +;scan_for_cargo = commodity_cardamine, 2 +scan_announce = true +scan_chance = 0.300000 +formation = fighters, fighter_ku_p +formation = gunboats, armored_ku_p + +[FactionProps] +affiliation = rh_n_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_rh_n +jump_preference = jumpgate +npc_ship = rh_n_elite_d3 +npc_ship = rh_n_elite_d4 +npc_ship = rh_n_elite_d5 +npc_ship = rh_n_elite_d6 +npc_ship = rh_n_elite_d7 +npc_ship = rh_n_elite_d8 +npc_ship = rh_n_elite_d9 +npc_ship = rh_n_elite_d10 +npc_ship = rh_n_elite_d9m +npc_ship = rh_n_elite_d10m +npc_ship = rh_n_elite_d9p +npc_ship = rh_n_elite_d10p +npc_ship = rh_n_assault_d1 +npc_ship = rh_n_assault_d2 +npc_ship = rh_n_assault_d3 +npc_ship = rh_n_assault_d4 +npc_ship = rh_n_assault_d5 +npc_ship = rh_n_defend_d1 +npc_ship = rh_n_defend_d2 +npc_ship = rh_n_defend_d3 +npc_ship = rh_n_defend_d4 +npc_ship = rh_n_defend_d5 +npc_ship = rh_n_fighter_d3 +npc_ship = rh_n_fighter_d4 +npc_ship = rh_n_fighter_d5 +npc_ship = rh_n_fighter_d6 +npc_ship = rh_n_fighter_d7 +npc_ship = rh_n_fighter_d8 +npc_ship = rh_n_fighter_d9 +npc_ship = rh_n_fighter_d10 +npc_ship = rh_n_fighter_d9m +npc_ship = rh_n_fighter_d10m +npc_ship = rh_n_fighter_d9p +npc_ship = rh_n_fighter_d10p +npc_ship = rh_n_escort_d1 +npc_ship = rh_n_escort_d2 +npc_ship = rh_n_escort_d3 +npc_ship = rh_n_escort_d4 +npc_ship = rh_n_escort_d5 +npc_ship = rh_n_scout_d1 +npc_ship = rh_n_scout_d2 +npc_ship = rh_n_scout_d3 +npc_ship = rh_n_scout_d4 +npc_ship = rh_n_scout_d5 +npc_ship = rh_n_gunboat_d5 +npc_ship = rh_n_gunboat_d5b +npc_ship = rh_n_gunboat_d5c +npc_ship = rh_n_gunboat_d5d +npc_ship = rh_n_gunboat_d5e +npc_ship = rh_n_cruiser_d5 +npc_ship = rh_n_cruiser_d5b +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_rh +space_costume = rh_bartender_head, rh_male_elite_body, comm_rh_reichman +space_costume = rh_captain_head, rh_male_elite_body, comm_rh_wilham +space_costume = rh_sales_head, rh_male_elite_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_male_elite_body, comm_rh_wilham +space_costume = ge_male6_head, rh_male_elite_body, comm_rh_reichman +space_costume = sc_scientist1_head_hat, rh_male_elite_body, comm_rh_wilham +space_costume = li_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = li_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +space_costume = br_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = br_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +space_costume = rh_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = rh_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197023, 197024, 197025, 12, 13 +formation_desig = 197808, 197820 +large_ship_desig = 196982 +large_ship_names = 202908, 202947 +;scan_for_cargo = commodity_rh_point, 2 +;scan_for_cargo = commodity_rh_n_bounty, 2 +;scan_for_cargo = commodity_rh_co_bounty, 2 +scan_announce = false +scan_chance = 0.750000 +formation = fighters, bund_vee +formation = battleships, capship_rh_n +formation = gunboats, gunboat_rh_n +formation = armoreds, armored_rh + +[FactionProps] +affiliation = rh_p_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_rh_p +jump_preference = jumpgate +npc_ship = rh_p_fighter_d3 +npc_ship = rh_p_fighter_d4 +npc_ship = rh_p_fighter_d5 +npc_ship = rh_p_fighter_d6 +npc_ship = rh_p_fighter_d7 +npc_ship = rh_p_fighter_d8 +npc_ship = rh_p_fighter_d9 +npc_ship = rh_p_fighter_d10 +npc_ship = rh_p_scout_d1 +npc_ship = rh_p_scout_d2 +npc_ship = rh_p_scout_d3 +npc_ship = rh_p_scout_d4 +npc_ship = rh_p_scout_d5 +npc_ship = rh_p_escort_d1 +npc_ship = rh_p_escort_d2 +npc_ship = rh_p_escort_d3 +npc_ship = rh_p_escort_d4 +npc_ship = rh_p_escort_d5 +npc_ship = rh_p_interceptor_d1 +npc_ship = rh_p_interceptor_d2 +npc_ship = rh_p_interceptor_d3 +npc_ship = rh_p_interceptor_d4 +npc_ship = rh_p_interceptor_d5 +npc_ship = rh_p_elite_d3 +npc_ship = rh_p_elite_d4 +npc_ship = rh_p_elite_d5 +npc_ship = rh_p_elite_d6 +npc_ship = rh_p_elite_d7 +npc_ship = rh_p_elite_d8 +npc_ship = rh_p_elite_d9 +npc_ship = rh_p_elite_d10 +npc_ship = rh_p_assault_d1 +npc_ship = rh_p_assault_d2 +npc_ship = rh_p_assault_d3 +npc_ship = rh_p_assault_d4 +npc_ship = rh_p_assault_d5 +npc_ship = rh_p_defend_d1 +npc_ship = rh_p_defend_d2 +npc_ship = rh_p_defend_d3 +npc_ship = rh_p_defend_d4 +npc_ship = rh_p_defend_d5 +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_rh +space_costume = rh_bartender_head, rh_male_guard_body, comm_rh_reichman +space_costume = rh_captain_head, rh_male_guard_body, comm_rh_wilham +space_costume = rh_sales_head, rh_male_guard_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_male_guard_body, comm_rh_wilham +space_costume = pl_male3_head_hat, rh_male_guard_body, comm_rh_reichman +space_costume = sc_scientist1_head_hat, rh_male_guard_body, comm_rh_wilham +space_costume = li_newscaster_head_gen_hat, rh_female_guard_body, comm_rh_reichman_female +space_costume = li_newscaster_head_gen_hat, rh_female_guard_body, comm_rh_wilham_female +space_costume = br_newscaster_head_gen_hat, rh_female_guard_body, comm_rh_reichman_female +space_costume = br_newscaster_head_gen_hat, rh_female_guard_body, comm_rh_wilham_female +space_costume = rh_newscaster_head_gen_hat, rh_female_guard_body, comm_rh_reichman_female +space_costume = rh_newscaster_head_gen_hat, rh_female_guard_body, comm_rh_wilham_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197026, 197027, 197028, 11, 12 +formation_desig = 197808, 197820 +large_ship_desig = 196983 +large_ship_names = 202908, 202947 +;scan_for_cargo = commodity_rh_point, 2 +scan_announce = true +scan_chance = 0.600000 +formation = fighters, fighter_rh_p +formation = armoreds, armored_rh + +[FactionProps] +affiliation = co_shi_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_shi +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym +space_costume = ku_captain_head, sh_male3_body, comm_pl_player +space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym +space_costume = ku_captain_head, sh_male3_body, comm_pl_player +space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym +space_costume = ku_captain_head, sh_male3_body, comm_pl_player +firstname_male = 228708, 228807 +lastname = 228908, 229207 +rank_desig = 197029, 197030, 197031, 5, 9 +formation_desig = 197829, 197836 +large_ship_desig = 196984 +large_ship_names = 202848, 202907 +formation = fighters, fighter_basic +formation = freighters, freighter_kusari +formation = freighters2, freighter2_kusari +formation = transports, transport_kusari +formation = transports2, transport2_kusari +formation = gunboats, armored_basic + +[FactionProps] +affiliation = co_khc_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_khc +jump_preference = jumpgate +npc_ship = rh_transport_d1 +npc_ship = rh_transport_d2 +npc_ship = rh_transport_d3 +npc_ship = rh_transport_d4 +npc_ship = rh_transport_d5 +npc_ship = rh_ltransport_d1 +npc_ship = rh_ltransport_d2 +npc_ship = rh_ltransport_d3 +npc_ship = rh_ltransport_d4 +npc_ship = rh_ltransport_d5 +npc_ship = co_rs_armored_d1 +npc_ship = co_rs_armored_d2 +npc_ship = co_rs_armored_d3 +npc_ship = co_rs_armored_d4 +npc_ship = co_rs_armored_d5 +npc_ship = co_rs_fighter_d1 +npc_ship = co_rs_fighter_d2 +npc_ship = co_rs_fighter_d3 +npc_ship = co_rs_fighter_d4 +npc_ship = co_rs_fighter_d5 +npc_ship = co_rs_fighter_d6 +npc_ship = co_rs_fighter_d7 +npc_ship = co_rs_fighter_d8 +npc_ship = co_rs_fighter_d9 +npc_ship = co_rs_fighter_d10 +npc_ship = co_rs_escort_d1 +npc_ship = co_rs_escort_d2 +npc_ship = co_rs_escort_d3 +npc_ship = co_rs_escort_d4 +npc_ship = co_rs_escort_d5 +npc_ship = co_rs_scout_d1 +npc_ship = co_rs_scout_d2 +npc_ship = co_rs_scout_d3 +npc_ship = co_rs_scout_d4 +npc_ship = co_rs_scout_d5 +;npc_ship = co_rs_elite_d1 +;npc_ship = co_rs_elite_d2 +npc_ship = co_rs_elite_d3 +npc_ship = co_rs_elite_d4 +npc_ship = co_rs_elite_d5 +npc_ship = co_rs_elite_d6 +npc_ship = co_rs_elite_d7 +npc_ship = co_rs_elite_d8 +npc_ship = co_rs_elite_d9 +npc_ship = co_rs_elite_d10 +npc_ship = co_rs_defend_d1 +npc_ship = co_rs_defend_d2 +npc_ship = co_rs_defend_d3 +npc_ship = co_rs_defend_d4 +npc_ship = co_rs_defend_d5 +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = rh_bartender_head, rh_shipdealer_body, comm_rh_reichman +space_costume = rh_captain_head, rh_shipdealer_body, comm_rh_wilham +space_costume = rh_sales_head, rh_shipdealer_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_shipdealer_body, comm_rh_wilham +space_costume = ge_male2_head, rh_shipdealer_body, comm_rh_reichman +space_costume = sc_scientist1_head_hat, rh_shipdealer_body, comm_rh_wilham +firstname_male = 228008, 228207 +lastname = 228408, 228663 +rank_desig = 197032, 197033, 197034, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196986 +large_ship_names = 202948, 203007 +formation = fighters, bund_vee +formation = transports, transport_liberty +formation = transports2, transport2_liberty +formation = armoreds, armored_li + +[FactionProps] +affiliation = co_kt_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_kt +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = ku_bartender_head_hat, sc_scientist1_body, comm_ku_kym +space_costume = ku_captain_head, sc_scientist1_body, comm_pl_player +space_costume = ku_bartender_head_hat, sc_scientist1_body, comm_ku_kym +space_costume = ku_captain_head, sc_scientist1_body, comm_pl_player +space_costume = ku_bartender_head_hat, sc_scientist1_body, comm_ku_kym +space_costume = ku_captain_head, sc_scientist1_body, comm_pl_player +firstname_male = 228708, 228807 +lastname = 228908, 229207 +rank_desig = 197035, 197036, 197037, 3, 5 +formation_desig = 197829, 197836 +large_ship_desig = 196985 +large_ship_names = 202848, 202907 +formation = fighters, fighter_basic +formation = freighters, freighter_kusari +formation = freighters2, freighter2_kusari +formation = transports, transport_kusari +formation = transports2, transport2_kusari +formation = gunboats, armored_basic + +[FactionProps] +affiliation = br_m_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_br_m +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_br +space_costume = br_bartender_head, pi_pirate6_body, comm_br_brighton +space_costume = br_quigly_head, pi_pirate6_body, comm_br_kaitlyn +space_costume = br_sales_head_hat, pi_pirate6_body, comm_br_brighton +space_costume = ge_male4_head, pi_pirate6_body, comm_br_kaitlyn +space_costume = pl_male2_head, pi_pirate6_body, comm_br_brighton +space_costume = ge_male6_head, pi_pirate6_body, comm_br_kaitlyn +firstname_male = 227308, 227410 +lastname = 227708, 228007 +rank_desig = 197038, 197039, 197040, 7, 10 +formation_desig = 197821, 197828 +large_ship_desig = 196987 +large_ship_names = 202748, 202807 +formation = fighters, fighter_basic +formation = freighters, freighter_bretonia +formation = freighters2, freighter2_bretonia +formation = transports, transport_bretonia +formation = transports2, transport2_bretonia +formation = gunboats, armored_basic + +[FactionProps] +affiliation = co_me_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_me +jump_preference = jumpgate +npc_ship = li_transport_d1 +npc_ship = li_transport_d2 +npc_ship = li_transport_d3 +npc_ship = li_transport_d4 +npc_ship = li_transport_d5 +npc_ship = li_ltransport_d1 +npc_ship = li_ltransport_d2 +npc_ship = li_ltransport_d3 +npc_ship = li_ltransport_d4 +npc_ship = li_ltransport_d5 +npc_ship = co_me_armored_d1 +npc_ship = co_me_armored_d2 +npc_ship = co_me_armored_d3 +npc_ship = co_me_armored_d4 +npc_ship = co_me_armored_d5 +npc_ship = co_me_fighter_d1 +npc_ship = co_me_fighter_d2 +npc_ship = co_me_fighter_d3 +npc_ship = co_me_fighter_d4 +npc_ship = co_me_fighter_d5 +npc_ship = co_me_fighter_d6 +npc_ship = co_me_fighter_d7 +npc_ship = co_me_fighter_d8 +npc_ship = co_me_fighter_d9 +npc_ship = co_me_fighter_d10 +;npc_ship = co_me_elite_d1 +;npc_ship = co_me_elite_d2 +npc_ship = co_me_elite_d3 +npc_ship = co_me_elite_d4 +npc_ship = co_me_elite_d5 +npc_ship = co_me_elite_d6 +npc_ship = co_me_elite_d7 +npc_ship = co_me_elite_d8 +npc_ship = co_me_elite_d9 +npc_ship = co_me_elite_d10 +npc_ship = co_me_escort_d1 +npc_ship = co_me_escort_d2 +npc_ship = co_me_escort_d3 +npc_ship = co_me_escort_d4 +npc_ship = co_me_escort_d5 +npc_ship = co_me_scout_d1 +npc_ship = co_me_scout_d2 +npc_ship = co_me_scout_d3 +npc_ship = co_me_scout_d4 +npc_ship = co_me_scout_d5 +npc_ship = co_me_defend_d1 +npc_ship = co_me_defend_d2 +npc_ship = co_me_defend_d3 +npc_ship = co_me_defend_d4 +npc_ship = co_me_defend_d5 +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = li_captain_head, sc_scientist3_body, comm_ge_generic2 +space_costume = li_rockford_head, sc_scientist3_body, comm_li_hatcher +space_costume = li_sales_head_hat, sc_scientist3_body, comm_ge_generic2 +space_costume = ge_male2_head, sc_scientist3_body, comm_li_hatcher +space_costume = pl_male3_head_hat, sc_scientist3_body, comm_ge_generic2 +space_costume = pl_male8_head_hat, sc_scientist3_body, comm_li_hatcher +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197041, 197042, 197043, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196988 +large_ship_names = 202648, 202707 +formation = fighters, fighter_li_n +formation = transports, transport_liberty +formation = transports2, transport2_liberty +formation = armoreds, armored_li + +[FactionProps] +affiliation = co_be_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_be +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = br_bartender_head, br_brighton_body, comm_br_brighton +space_costume = br_quigly_head, br_brighton_body, comm_br_kaitlyn +space_costume = br_sales_head_hat, br_brighton_body, comm_br_brighton +space_costume = ge_male4_head, br_brighton_body, comm_br_kaitlyn +space_costume = pl_male2_head, br_brighton_body, comm_br_brighton +space_costume = pl_male5_head, br_brighton_body, comm_br_kaitlyn +firstname_male = 227308, 227410 +lastname = 227708, 228007 +rank_desig = 197044, 197045, 197046, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196989 +large_ship_names = 202748, 202807 +formation = fighters, fighter_basic +formation = freighters, freighter_bretonia +formation = freighters2, freighter2_bretonia +formation = transports, transport_bretonia +formation = transports2, transport2_bretonia +formation = gunboats, armored_basic + +[FactionProps] +affiliation = co_rs_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_rs +jump_preference = jumpgate +npc_ship = rh_transport_d1 +npc_ship = rh_transport_d2 +npc_ship = rh_transport_d3 +npc_ship = rh_transport_d4 +npc_ship = rh_transport_d5 +npc_ship = rh_ltransport_d1 +npc_ship = rh_ltransport_d2 +npc_ship = rh_ltransport_d3 +npc_ship = rh_ltransport_d4 +npc_ship = rh_ltransport_d5 +npc_ship = co_rs_armored_d1 +npc_ship = co_rs_armored_d2 +npc_ship = co_rs_armored_d3 +npc_ship = co_rs_armored_d4 +npc_ship = co_rs_armored_d5 +npc_ship = co_rs_fighter_d1 +npc_ship = co_rs_fighter_d2 +npc_ship = co_rs_fighter_d3 +npc_ship = co_rs_fighter_d4 +npc_ship = co_rs_fighter_d5 +npc_ship = co_rs_fighter_d6 +npc_ship = co_rs_fighter_d7 +npc_ship = co_rs_fighter_d8 +npc_ship = co_rs_fighter_d9 +npc_ship = co_rs_fighter_d10 +npc_ship = co_rs_escort_d1 +npc_ship = co_rs_escort_d2 +npc_ship = co_rs_escort_d3 +npc_ship = co_rs_escort_d4 +npc_ship = co_rs_escort_d5 +npc_ship = co_rs_scout_d1 +npc_ship = co_rs_scout_d2 +npc_ship = co_rs_scout_d3 +npc_ship = co_rs_scout_d4 +npc_ship = co_rs_scout_d5 +;npc_ship = co_rs_elite_d1 +;npc_ship = co_rs_elite_d2 +npc_ship = co_rs_elite_d3 +npc_ship = co_rs_elite_d4 +npc_ship = co_rs_elite_d5 +npc_ship = co_rs_elite_d6 +npc_ship = co_rs_elite_d7 +npc_ship = co_rs_elite_d8 +npc_ship = co_rs_elite_d9 +npc_ship = co_rs_elite_d10 +npc_ship = co_rs_defend_d1 +npc_ship = co_rs_defend_d2 +npc_ship = co_rs_defend_d3 +npc_ship = co_rs_defend_d4 +npc_ship = co_rs_defend_d5 +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = rh_bartender_head, rh_reichman_body, comm_rh_reichman +space_costume = rh_captain_head, rh_reichman_body, comm_rh_wilham +space_costume = rh_sales_head, rh_reichman_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_reichman_body, comm_rh_wilham +space_costume = ge_male1_head, rh_reichman_body, comm_rh_reichman +space_costume = ge_male6_head, rh_reichman_body, comm_rh_wilham +firstname_male = 228008, 228207 +lastname = 228408, 228663 +rank_desig = 197047, 197048, 197049, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196990 +large_ship_names = 202948, 203007 +formation = fighters, bund_vee +formation = transports, transport_liberty +formation = transports2, transport2_liberty +formation = armoreds, armored_rh + +[FactionProps] +affiliation = co_vr_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_vr +jump_preference = jumpgate +voice = pilot_f_leg_m01 +voice = pilot_f_leg_f01 +mc_costume = mc_co +space_costume = li_captain_head, sc_scientist2_body, comm_ge_generic2 +space_costume = li_rockford_head, sc_scientist2_body, comm_li_hatcher +space_costume = li_sales_head_hat, sc_scientist2_body, comm_ge_generic2 +space_costume = ge_male2_head, sc_scientist2_body, comm_li_hatcher +space_costume = pl_male3_head_hat, sc_scientist2_body, comm_ge_generic2 +space_costume = ge_male6_head, sc_scientist2_body, comm_li_hatcher +space_costume = rh_newscaster_head_gen_hat, sc_female1_body, comm_ge_generic2_female +space_costume = rh_newscaster_head_gen_hat, sc_female1_body, comm_li_hatcher_female +space_costume = rh_newscaster_head_gen_hat, sc_female1_body, comm_ge_generic2_female +space_costume = pl_female2_head, sc_female1_body, comm_li_hatcher_female +space_costume = pl_female2_head, sc_female1_body, comm_ge_generic2_female +space_costume = pl_female2_head, sc_female1_body, comm_li_hatcher_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197050, 197051, 197052, 2, 3 +formation_desig = 197808, 197820 +large_ship_desig = 196991 +large_ship_names = 202648, 202707 +formation = fighters, fighter_basic +formation = freighters, freighter_liberty +formation = freighters2, freighter2_liberty +formation = transports, transport_liberty +formation = transports2, transport2_liberty + +[FactionProps] +affiliation = co_ni_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_ni +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = li_captain_head, ku_shipdealer_body, comm_ge_generic2 +space_costume = li_rockford_head, ku_shipdealer_body, comm_li_hatcher +space_costume = li_sales_head_hat, ku_shipdealer_body, comm_ge_generic2 +space_costume = pl_male6_head, ku_shipdealer_body, comm_li_hatcher +space_costume = pl_male8_head_hat, ku_shipdealer_body, comm_ge_generic2 +space_costume = ge_male3_head, ku_shipdealer_body, comm_li_hatcher +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197053, 197054, 197055, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196992 +large_ship_names = 202648, 202707 +formation = fighters, fighter_basic +formation = transports, transport_liberty +formation = transports2, transport2_liberty + +[FactionProps] +affiliation = rh_m_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_rh_m +jump_preference = jumpgate +npc_ship = rh_transport_d1 +npc_ship = rh_transport_d2 +npc_ship = rh_transport_d3 +npc_ship = rh_transport_d4 +npc_ship = rh_transport_d5 +npc_ship = rh_ltransport_d1 +npc_ship = rh_ltransport_d2 +npc_ship = rh_ltransport_d3 +npc_ship = rh_ltransport_d4 +npc_ship = rh_ltransport_d5 +npc_ship = co_rs_armored_d1 +npc_ship = co_rs_armored_d2 +npc_ship = co_rs_armored_d3 +npc_ship = co_rs_armored_d4 +npc_ship = co_rs_armored_d5 +npc_ship = co_rs_fighter_d1 +npc_ship = co_rs_fighter_d2 +npc_ship = co_rs_fighter_d3 +npc_ship = co_rs_fighter_d4 +npc_ship = co_rs_fighter_d5 +npc_ship = co_rs_fighter_d6 +npc_ship = co_rs_fighter_d7 +npc_ship = co_rs_fighter_d8 +npc_ship = co_rs_fighter_d9 +npc_ship = co_rs_fighter_d10 +npc_ship = co_rs_escort_d1 +npc_ship = co_rs_escort_d2 +npc_ship = co_rs_escort_d3 +npc_ship = co_rs_escort_d4 +npc_ship = co_rs_escort_d5 +npc_ship = co_rs_scout_d1 +npc_ship = co_rs_scout_d2 +npc_ship = co_rs_scout_d3 +npc_ship = co_rs_scout_d4 +npc_ship = co_rs_scout_d5 +;npc_ship = co_rs_elite_d1 +;npc_ship = co_rs_elite_d2 +npc_ship = co_rs_elite_d3 +npc_ship = co_rs_elite_d4 +npc_ship = co_rs_elite_d5 +npc_ship = co_rs_elite_d6 +npc_ship = co_rs_elite_d7 +npc_ship = co_rs_elite_d8 +npc_ship = co_rs_elite_d9 +npc_ship = co_rs_elite_d10 +npc_ship = co_rs_defend_d1 +npc_ship = co_rs_defend_d2 +npc_ship = co_rs_defend_d3 +npc_ship = co_rs_defend_d4 +npc_ship = co_rs_defend_d5 +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = rh_bartender_head, li_shipdealer_body, comm_rh_reichman +space_costume = rh_captain_head, li_shipdealer_body, comm_rh_wilham +space_costume = rh_sales_head, li_shipdealer_body, comm_rh_reichman +space_costume = rh_wilham_head, li_shipdealer_body, comm_rh_wilham +space_costume = pl_male5_head, li_shipdealer_body, comm_rh_reichman +space_costume = pl_male8_head_hat, li_shipdealer_body, comm_rh_wilham +firstname_male = 228008, 228207 +lastname = 228408, 228663 +rank_desig = 197056, 197057, 197058, 11, 12 +formation_desig = 197821, 197828 +large_ship_desig = 196993 +large_ship_names = 202948, 203007 +formation = fighters, bund_vee +formation = transports, transport_liberty +formation = transports2, transport2_liberty +formation = armoreds, armored_rh + +[FactionProps] +affiliation = co_ti_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_ti +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = br_bartender_head, sc_scientist4_body, comm_br_brighton +space_costume = br_quigly_head, sc_scientist4_body, comm_br_kaitlyn +space_costume = br_sales_head_hat, sc_scientist4_body, comm_br_brighton +space_costume = pl_male5_head, sc_scientist4_body, comm_br_kaitlyn +space_costume = pl_male6_head, sc_scientist4_body, comm_br_brighton +space_costume = ge_male3_head, sc_scientist4_body, comm_br_kaitlyn +firstname_male = 227308, 227410 +lastname = 227708, 228007 +rank_desig = 197059, 197060, 197061, 5, 7 +formation_desig = 197821, 197828 +large_ship_desig = 196994 +large_ship_names = 202748, 202807 +formation = fighters, fighter_basic +formation = freighters, freighter_basic +formation = freighters2, freighter2_basic +formation = transports, transport_bretonia +formation = transports2, transport2_bretonia + +[FactionProps] +affiliation = co_ic_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_ic +jump_preference = jumpgate +voice = pilot_f_leg_m01 +voice = pilot_f_leg_f01 +mc_costume = mc_co +space_costume = li_captain_head, li_rockford_body, comm_ge_generic2 +space_costume = li_rockford_head, li_rockford_body, comm_li_hatcher +space_costume = li_sales_head_hat, li_rockford_body, comm_ge_generic2 +space_costume = pl_male6_head, li_rockford_body, comm_li_hatcher +space_costume = ge_male3_head, li_rockford_body, comm_ge_generic2 +space_costume = sc_scientist2_head_hat, li_rockford_body, comm_li_hatcher +space_costume = li_newscaster_head_gen_hat, br_karina_body, comm_ge_generic2_female +space_costume = li_newscaster_head_gen_hat, br_karina_body, comm_li_hatcher_female +space_costume = br_newscaster_head_gen_hat, br_karina_body, comm_ge_generic2_female +space_costume = br_newscaster_head_gen_hat, br_karina_body, comm_li_hatcher_female +space_costume = pl_female2_head, br_karina_body, comm_ge_generic2_female +space_costume = pl_female2_head, br_karina_body, comm_li_hatcher_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197062, 197063, 197064, 3, 5 +formation_desig = 197821, 197828 +formation = fighters, fighter_basic + +[FactionProps] +affiliation = co_ss_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_ss +jump_preference = jumpgate +npc_ship = li_transport_d1 +npc_ship = li_transport_d2 +npc_ship = li_transport_d3 +npc_ship = li_transport_d4 +npc_ship = li_transport_d5 +npc_ship = li_ltransport_d1 +npc_ship = li_ltransport_d2 +npc_ship = li_ltransport_d3 +npc_ship = li_ltransport_d4 +npc_ship = li_ltransport_d5 +npc_ship = co_me_armored_d1 +npc_ship = co_me_armored_d2 +npc_ship = co_me_armored_d3 +npc_ship = co_me_armored_d4 +npc_ship = co_me_armored_d5 +npc_ship = co_me_fighter_d1 +npc_ship = co_me_fighter_d2 +npc_ship = co_me_fighter_d3 +npc_ship = co_me_fighter_d4 +npc_ship = co_me_fighter_d5 +npc_ship = co_me_fighter_d6 +npc_ship = co_me_fighter_d7 +npc_ship = co_me_fighter_d8 +npc_ship = co_me_fighter_d9 +npc_ship = co_me_fighter_d10 +;npc_ship = co_me_elite_d1 +;npc_ship = co_me_elite_d2 +npc_ship = co_me_elite_d3 +npc_ship = co_me_elite_d4 +npc_ship = co_me_elite_d5 +npc_ship = co_me_elite_d6 +npc_ship = co_me_elite_d7 +npc_ship = co_me_elite_d8 +npc_ship = co_me_elite_d9 +npc_ship = co_me_elite_d10 +npc_ship = co_me_escort_d1 +npc_ship = co_me_escort_d2 +npc_ship = co_me_escort_d3 +npc_ship = co_me_escort_d4 +npc_ship = co_me_escort_d5 +npc_ship = co_me_scout_d1 +npc_ship = co_me_scout_d2 +npc_ship = co_me_scout_d3 +npc_ship = co_me_scout_d4 +npc_ship = co_me_scout_d5 +npc_ship = co_me_defend_d1 +npc_ship = co_me_defend_d2 +npc_ship = co_me_defend_d3 +npc_ship = co_me_defend_d4 +npc_ship = co_me_defend_d5 +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = li_captain_head, li_tilton_body, comm_ge_generic2 +space_costume = li_rockford_head, li_tilton_body, comm_li_hatcher +space_costume = li_sales_head_hat, li_tilton_body, comm_ge_generic2 +space_costume = pl_male2_head, li_tilton_body, comm_li_hatcher +space_costume = pl_male5_head, li_tilton_body, comm_ge_generic2 +space_costume = pl_male8_head_hat, li_tilton_body, comm_li_hatcher +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197065, 197066, 197067, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196995 +large_ship_names = 202648, 202707 +formation = fighters, fighter_li_n +formation = transports, transport_liberty +formation = transports2, transport2_liberty +formation = armoreds, armored_li + +[FactionProps] +affiliation = co_hsp_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_hsp +jump_preference = jumpgate +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = li_captain_head, br_shipdealer_body, comm_ge_generic2 +space_costume = li_rockford_head, br_shipdealer_body, comm_li_hatcher +space_costume = li_sales_head_hat, br_shipdealer_body, comm_ge_generic2 +space_costume = ge_male1_head, br_shipdealer_body, comm_li_hatcher +space_costume = pl_male2_head, br_shipdealer_body, comm_ge_generic2 +space_costume = sc_scientist2_head_hat, br_shipdealer_body, comm_li_hatcher +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197068, 197069, 197070, 2, 4 +formation_desig = 197821, 197828 +large_ship_desig = 196996 +large_ship_names = 202648, 202707 +formation = fighters, fighter_basic +formation = freighters, freighter_liberty +formation = freighters2, freighter2_liberty +formation = transports, transport_liberty +formation = transports2, transport2_liberty + +[FactionProps] +affiliation = co_alg_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_alg +jump_preference = jumpgate +voice = pilot_f_leg_m01 +voice = pilot_f_leg_f01 +mc_costume = mc_co +space_costume = rh_bartender_head, rh_wilham_body, comm_rh_reichman +space_costume = rh_captain_head, rh_wilham_body, comm_rh_wilham +space_costume = rh_sales_head, rh_wilham_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_wilham_body, comm_rh_wilham +space_costume = ge_male1_head, rh_wilham_body, comm_rh_reichman +space_costume = pl_male3_head_hat, rh_wilham_body, comm_rh_wilham +space_costume = li_newscaster_head_gen_hat, rh_greunwald_body, comm_rh_reichman_female +space_costume = li_newscaster_head_gen_hat, rh_greunwald_body, comm_rh_wilham_female +space_costume = br_newscaster_head_gen_hat, rh_greunwald_body, comm_rh_reichman_female +space_costume = rh_newscaster_head_gen_hat, rh_greunwald_body, comm_rh_wilham_female +space_costume = rh_newscaster_head_gen_hat, rh_greunwald_body, comm_rh_reichman_female +space_costume = rh_newscaster_head_gen_hat, rh_greunwald_body, comm_rh_wilham_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197071, 197072, 197073, 3, 5 +formation_desig = 197808, 197820 +large_ship_desig = 196997 +large_ship_names = 202948, 203007 +formation = fighters, fighter_basic +formation = freighters, freighter_rheinland +formation = freighters2, freighter2_rheinland +formation = transports, transport_rheinland +formation = transports2, transport2_rheinland +formation = gunboats, armored_basic + +[FactionProps] +affiliation = co_os_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_os +jump_preference = jumpgate +voice = pilot_f_leg_m01 +voice = pilot_f_leg_f01a +mc_costume = mc_co +space_costume = li_captain_head, rh_deidrich_body, comm_ge_generic2 +space_costume = li_rockford_head, rh_deidrich_body, comm_li_hatcher +space_costume = li_sales_head_hat, rh_deidrich_body, comm_ge_generic2 +space_costume = pl_male3_head_hat, rh_deidrich_body, comm_li_hatcher +space_costume = pl_male8_head_hat, rh_deidrich_body, comm_ge_generic2 +space_costume = sc_scientist2_head_hat, rh_deidrich_body, comm_li_hatcher +space_costume = br_newscaster_head_gen_hat, br_kaitlyn_body, comm_ge_generic2_female +space_costume = br_newscaster_head_gen_hat, br_kaitlyn_body, comm_li_hatcher_female +space_costume = ku_newscaster_head_gen, br_kaitlyn_body, comm_ge_generic2_female +space_costume = ku_newscaster_head_gen, br_kaitlyn_body, comm_li_hatcher_female +space_costume = ku_newscaster_head_gen, br_kaitlyn_body, comm_ge_generic2_female +space_costume = pl_female2_head, br_kaitlyn_body, comm_li_hatcher_female +firstname_male = 227308, 227410 +firstname_female = 227508, 227575 +lastname = 227708, 228007 +rank_desig = 197074, 197075, 197076, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196998 +large_ship_names = 202748, 202807 +formation = fighters, fighter_basic +formation = freighters, freighter_liberty +formation = freighters2, freighter2_liberty +formation = gunboats, armored_basic + +[FactionProps] +affiliation = co_nws_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_co_nws +jump_preference = jumpgate +npc_ship = li_transport_d1 +npc_ship = li_transport_d2 +npc_ship = li_transport_d3 +npc_ship = li_transport_d4 +npc_ship = li_transport_d5 +npc_ship = li_ltransport_d1 +npc_ship = li_ltransport_d2 +npc_ship = li_ltransport_d3 +npc_ship = li_ltransport_d4 +npc_ship = li_ltransport_d5 +npc_ship = co_me_armored_d1 +npc_ship = co_me_armored_d2 +npc_ship = co_me_armored_d3 +npc_ship = co_me_armored_d4 +npc_ship = co_me_armored_d5 +npc_ship = co_me_fighter_d1 +npc_ship = co_me_fighter_d2 +npc_ship = co_me_fighter_d3 +npc_ship = co_me_fighter_d4 +npc_ship = co_me_fighter_d5 +npc_ship = co_me_fighter_d6 +npc_ship = co_me_fighter_d7 +npc_ship = co_me_fighter_d8 +npc_ship = co_me_fighter_d9 +npc_ship = co_me_fighter_d10 +;npc_ship = co_me_elite_d1 +;npc_ship = co_me_elite_d2 +npc_ship = co_me_elite_d3 +npc_ship = co_me_elite_d4 +npc_ship = co_me_elite_d5 +npc_ship = co_me_elite_d6 +npc_ship = co_me_elite_d7 +npc_ship = co_me_elite_d8 +npc_ship = co_me_elite_d9 +npc_ship = co_me_elite_d10 +npc_ship = co_me_escort_d1 +npc_ship = co_me_escort_d2 +npc_ship = co_me_escort_d3 +npc_ship = co_me_escort_d4 +npc_ship = co_me_escort_d5 +npc_ship = co_me_scout_d1 +npc_ship = co_me_scout_d2 +npc_ship = co_me_scout_d3 +npc_ship = co_me_scout_d4 +npc_ship = co_me_scout_d5 +npc_ship = co_me_defend_d1 +npc_ship = co_me_defend_d2 +npc_ship = co_me_defend_d3 +npc_ship = co_me_defend_d4 +npc_ship = co_me_defend_d5 +voice = pilot_f_leg_m01 +mc_costume = mc_co +space_costume = br_bartender_head, pl_male2_peasant_body, comm_br_brighton +space_costume = br_quigly_head, pl_male2_peasant_body, comm_br_kaitlyn +space_costume = br_sales_head_hat, pl_male2_peasant_body, comm_br_brighton +space_costume = pl_male6_head, pl_male2_peasant_body, comm_br_kaitlyn +space_costume = ge_male6_head, pl_male2_peasant_body, comm_br_brighton +space_costume = sc_scientist1_head_hat, pl_male2_peasant_body, comm_br_kaitlyn +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197077, 197078, 197079, 3, 5 +formation_desig = 197821, 197828 +large_ship_desig = 196999 +large_ship_names = 202648, 202707 +formation = fighters, fighter_li_n +formation = transports, transport_liberty +formation = transports2, transport2_liberty +formation = armoreds, armored_li + +[FactionProps] +affiliation = fc_c_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_c +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = pi_pirate1_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = pi_pirate2_head, pl_male1_journeyman_body, comm_br_guard +space_costume = pi_pirate4_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = sh_male4_head, pl_male1_journeyman_body, comm_br_guard +space_costume = ge_male2_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = ge_male1_head, pl_male1_journeyman_body, comm_br_guard +space_costume = li_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = li_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_guard_female +space_costume = rh_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = rh_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_guard_female +space_costume = pl_female2_head, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = pl_female2_head, pl_female1_journeyman_body, comm_br_guard_female +firstname_male = 229208, 229248 +firstname_female = 229308, 229340 +lastname = 229408, 229459 +rank_desig = 197080, 197081, 197082, 10, 15 +formation_desig = 197808, 197820 +;scan_for_cargo = commodity_basic_alloys, 2 +;scan_for_cargo = commodity_construction_machinery, 2 +;scan_for_cargo = commodity_consumer_goods, 1 +;scan_for_cargo = commodity_diamonds, 2 +;scan_for_cargo = commodity_engine_components, 2 +;scan_for_cargo = commodity_fertilizers, 1 +;scan_for_cargo = commodity_food, 2 +;scan_for_cargo = commodity_gold, 2 +;scan_for_cargo = commodity_H_fuel, 2 +;scan_for_cargo = commodity_mox_fuel, 2 +;scan_for_cargo = commodity_optronics, 2 +;scan_for_cargo = commodity_oxygen, 0 +;scan_for_cargo = commodity_pharm, 1 +;scan_for_cargo = commodity_polymers, 2 +;scan_for_cargo = commodity_scrap_metal, 0 +;scan_for_cargo = commodity_ship_hull_panels, 2 +;scan_for_cargo = commodity_sidearms, 2 +;scan_for_cargo = commodity_water, 0 +scan_announce = false +scan_chance = 0.300000 +formation = fighters, fighter_pirate +formation = freighters, freighter_pirate +formation = freighters2, freighter2_pirate + +[FactionProps] +affiliation = fc_ou_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_ou +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate3_body, comm_br_elite +space_costume = pi_pirate2_head, pi_pirate3_body, comm_ge_generic1 +space_costume = pi_pirate4_head, pi_pirate3_body, comm_br_elite +space_costume = sh_male4_head, pi_pirate3_body, comm_ge_generic1 +space_costume = ge_male4_head, pi_pirate3_body, comm_br_elite +space_costume = ge_male1_head, pi_pirate3_body, comm_ge_generic1 +space_costume = li_newscaster_head_gen_hat, sh_female1_body, comm_br_elite_female +space_costume = li_newscaster_head_gen_hat, sh_female1_body, comm_ge_generic1_female +space_costume = rh_newscaster_head_gen_hat, sh_female1_body, comm_br_elite_female +space_costume = rh_newscaster_head_gen_hat, sh_female1_body, comm_ge_generic1_female +space_costume = pl_female2_head, sh_female1_body, comm_br_elite_female +space_costume = pl_female2_head, sh_female1_body, comm_ge_generic1_female +firstname_male = 229208, 229248 +firstname_female = 229308, 229340 +lastname = 229408, 229459 +rank_desig = 197083, 197084, 197085, 10, 15 +formation_desig = 197821, 197828 +formation = fighters, fighter_pirate +formation = freighters, freighter_pirate +formation = freighters2, freighter2_pirate + +[FactionProps] +affiliation = fc_rh_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_rh +jump_preference = jumphole +npc_ship = red_fighter_d1 +npc_ship = red_fighter_d2 +npc_ship = red_fighter_d3 +npc_ship = red_fighter_d4 +npc_ship = red_fighter_d5 +npc_ship = red_fighter_d6 +npc_ship = red_fighter_d7 +npc_ship = red_fighter_d8 +npc_ship = red_fighter_d9 +npc_ship = red_fighter_d10 +npc_ship = red_scout_d1 +npc_ship = red_scout_d2 +npc_ship = red_scout_d3 +npc_ship = red_scout_d4 +npc_ship = red_scout_d5 +npc_ship = red_interceptor_d1 +npc_ship = red_interceptor_d2 +npc_ship = red_interceptor_d3 +npc_ship = red_interceptor_d4 +npc_ship = red_interceptor_d5 +;npc_ship = red_elite_d1 +;npc_ship = red_elite_d2 +npc_ship = red_elite_d3 +npc_ship = red_elite_d4 +npc_ship = red_elite_d5 +npc_ship = red_elite_d6 +npc_ship = red_elite_d7 +npc_ship = red_elite_d8 +npc_ship = red_elite_d9 +npc_ship = red_elite_d10 +npc_ship = red_assault_d1 +npc_ship = red_assault_d2 +npc_ship = red_assault_d3 +npc_ship = red_assault_d4 +npc_ship = red_assault_d5 +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate2_body, comm_br_darcy +space_costume = pi_pirate2_head, pi_pirate2_body, comm_pi_pirate +space_costume = sh_male4_head, pi_pirate2_body, comm_br_darcy +space_costume = ge_male2_head, pi_pirate2_body, comm_pi_pirate +space_costume = ge_male4_head, pi_pirate2_body, comm_br_darcy +space_costume = ge_male1_head, pi_pirate2_body, comm_pi_pirate +space_costume = li_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = li_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_pi_pirate_female +space_costume = rh_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_br_darcy_female +space_costume = rh_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_pi_pirate_female +space_costume = br_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = br_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_pi_pirate_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197086, 197087, 197088, 3, 5 +formation_desig = 197808, 197820 +scan_for_cargo = commodity_red_point, 2 +scan_announce = false +scan_chance = 0.500000 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_bd_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_bd +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = ku_bartender_head_hat, pl_male3_journeyman_body, comm_br_elite +space_costume = ku_captain_head, pl_male3_journeyman_body, comm_ge_generic1 +space_costume = ku_bartender_head_hat, pl_male3_journeyman_body, comm_br_elite +space_costume = ku_captain_head, pl_male3_journeyman_body, comm_ge_generic1 +space_costume = ku_bartender_head_hat, pl_male3_journeyman_body, comm_br_elite +space_costume = ku_captain_head, pl_male3_journeyman_body, comm_ge_generic1 +space_costume = li_newscaster_head_gen_hat, ku_kym_body, comm_br_elite_female +space_costume = li_newscaster_head_gen_hat, ku_kym_body, comm_ge_generic1_female +space_costume = rh_newscaster_head_gen_hat, ku_kym_body, comm_br_elite_female +space_costume = rh_newscaster_head_gen_hat, ku_kym_body, comm_ge_generic1_female +space_costume = pl_female2_head, ku_kym_body, comm_br_elite_female +space_costume = pl_female2_head, ku_kym_body, comm_ge_generic1_female +firstname_male = 228708, 228807 +firstname_female = 228808, 228890 +lastname = 228908, 229207 +rank_desig = 197089, 197090, 197091, 8, 10 +formation_desig = 197821, 197828 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_j_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_j +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pl_male3_journeyman_body, comm_br_darcy +space_costume = pi_pirate2_head, pl_male3_journeyman_body, comm_br_guard +space_costume = pi_pirate4_head, pl_male3_journeyman_body, comm_br_darcy +space_costume = sh_male4_head, pl_male3_journeyman_body, comm_br_guard +space_costume = ge_male4_head, pl_male3_journeyman_body, comm_br_darcy +space_costume = ge_male1_head, pl_male3_journeyman_body, comm_br_guard +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197092, 197093, 197094, 5, 8 +formation_desig = 197808, 197820 +formation = fighters, csv_fc_j +formation = freighters, csv_fc_j +formation = freighters2, csv_fc_j + +[FactionProps] +affiliation = fc_h_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_h +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = ku_bartender_head_hat, pi_pirate3_body, comm_br_elite +space_costume = ku_captain_head, pi_pirate3_body, comm_rh_alaric +space_costume = ku_bartender_head_hat, pi_pirate3_body, comm_br_elite +space_costume = ku_captain_head, pi_pirate3_body, comm_rh_alaric +space_costume = ku_bartender_head_hat, pi_pirate3_body, comm_br_elite +space_costume = ku_captain_head, pi_pirate3_body, comm_rh_alaric +firstname_male = 228708, 228807 +lastname = 228908, 229207 +rank_desig = 197095, 197096, 197097, 8, 10 +formation_desig = 197829, 197836 +formation = fighters, csv_fc_j + +[FactionProps] +affiliation = fc_m_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_m +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate1_body, comm_br_elite +space_costume = pi_pirate2_head, pi_pirate1_body, comm_rh_alaric +space_costume = pi_pirate4_head, pi_pirate1_body, comm_br_elite +space_costume = sh_male4_head, pi_pirate1_body, comm_rh_alaric +space_costume = ge_male2_head, pi_pirate1_body, comm_br_elite +space_costume = ge_male4_head, pi_pirate1_body, comm_rh_alaric +firstname_male = 227308, 227410 +lastname = 227708, 228007 +rank_desig = 197098, 197099, 197100, 6, 8 +formation_desig = 197821, 197828 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_x_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_x +jump_preference = jumphole +npc_ship = xeno_scout_d1 +npc_ship = xeno_scout_d2 +npc_ship = xeno_scout_d3 +npc_ship = xeno_scout_d4 +npc_ship = xeno_scout_d5 +npc_ship = xeno_fighter_d1 +npc_ship = xeno_fighter_d2 +npc_ship = xeno_fighter_d3 +npc_ship = xeno_fighter_d4 +npc_ship = xeno_fighter_d5 +npc_ship = xeno_assault_d1 +npc_ship = xeno_assault_d2 +npc_ship = xeno_assault_d3 +npc_ship = xeno_assault_d4 +npc_ship = xeno_assault_d5 +npc_ship = xeno_defend_d1 +npc_ship = xeno_defend_d2 +npc_ship = xeno_defend_d3 +npc_ship = xeno_defend_d4 +npc_ship = xeno_defend_d5 +npc_ship = xeno_elite_d3 +npc_ship = xeno_elite_d4 +npc_ship = xeno_elite_d5 +npc_ship = xeno_elite_d6 +npc_ship = xeno_elite_d7 +npc_ship = xeno_interceptor_d3 +npc_ship = xeno_interceptor_d5 +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate3_body, comm_br_elite +space_costume = pi_pirate2_head, pi_pirate3_body, comm_ge_generic1 +space_costume = pi_pirate4_head, pi_pirate3_body, comm_br_elite +space_costume = sh_male4_head, pi_pirate3_body, comm_ge_generic1 +space_costume = ge_male4_head, pi_pirate3_body, comm_br_elite +space_costume = ge_male1_head, pi_pirate3_body, comm_ge_generic1 +space_costume = li_newscaster_head_gen_hat, sh_female1_body, comm_br_elite_female +space_costume = li_newscaster_head_gen_hat, sh_female1_body, comm_ge_generic1_female +space_costume = rh_newscaster_head_gen_hat, sh_female1_body, comm_br_elite_female +space_costume = rh_newscaster_head_gen_hat, sh_female1_body, comm_ge_generic1_female +space_costume = pl_female2_head, sh_female1_body, comm_br_elite_female +space_costume = pl_female2_head, sh_female1_body, comm_ge_generic1_female +firstname_male = 229208, 229248 +firstname_female = 229308, 229340 +lastname = 229408, 229459 +rank_desig = 197083, 197084, 197085, 3, 4 +formation_desig = 197821, 197828 +;scan_for_cargo = commodity_food, 0 +;scan_for_cargo = commodity_H_fuel, 0 +;scan_for_cargo = commodity_oxygen, 0 +;scan_for_cargo = commodity_pharm, 0 +;scan_for_cargo = commodity_sidearms, 1 +;scan_for_cargo = commodity_water, 0 +;scan_for_cargo = commodity_lsf_bounty, 0 +;scan_for_cargo = commodity_bund_bounty, 0 +;scan_for_cargo = commodity_xeno_bounty, 2 +scan_announce = false +scan_chance = 0.300000 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_b_grp +legality = lawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_b +jump_preference = jumpgate +npc_ship = bund_escort_d1 +npc_ship = bund_escort_d2 +npc_ship = bund_escort_d3 +npc_ship = bund_escort_d4 +npc_ship = bund_escort_d5 +npc_ship = bund_scout_d1 +npc_ship = bund_scout_d2 +npc_ship = bund_scout_d3 +npc_ship = bund_scout_d4 +npc_ship = bund_scout_d5 +npc_ship = bund_fighter_d1 +npc_ship = bund_fighter_d2 +npc_ship = bund_fighter_d3 +npc_ship = bund_fighter_d4 +npc_ship = bund_fighter_d5 +npc_ship = bund_fighter_d6 +npc_ship = bund_fighter_d7 +npc_ship = bund_assault_d1 +npc_ship = bund_assault_d2 +npc_ship = bund_assault_d3 +npc_ship = bund_assault_d4 +npc_ship = bund_assault_d5 +npc_ship = bund_defend_d1 +npc_ship = bund_defend_d2 +npc_ship = bund_defend_d3 +npc_ship = bund_defend_d4 +npc_ship = bund_defend_d5 +npc_ship = bund_elite_d3 +npc_ship = bund_elite_d4 +npc_ship = bund_elite_d5 +npc_ship = bund_elite_d6 +npc_ship = bund_elite_d7 +npc_ship = bund_freighter_d1 +npc_ship = bund_freighter_d2 +npc_ship = bund_freighter_d3 +npc_ship = bund_freighter_d4 +npc_ship = bund_freighter_d5 +npc_ship = bund_gunboat +npc_ship = bund_cruiser +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_rh +space_costume = rh_bartender_head, rh_male_elite_body, comm_rh_reichman +space_costume = rh_captain_head, rh_male_elite_body, comm_rh_wilham +space_costume = rh_sales_head, rh_male_elite_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_male_elite_body, comm_rh_wilham +space_costume = ge_male6_head, rh_male_elite_body, comm_rh_reichman +space_costume = sc_scientist1_head_hat, rh_male_elite_body, comm_rh_wilham +space_costume = li_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = li_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +space_costume = br_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = br_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +space_costume = rh_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = rh_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197005, 197006, 197007, 3, 4 +formation_desig = 197808, 197820 +large_ship_desig = 196982 +large_ship_names = 202908, 202947 +;scan_for_cargo = commodity_sidearms, 1 +;scan_for_cargo = commodity_rh_point, 2 +;scan_for_cargo = commodity_bund_bounty, 2 +scan_announce = true +scan_chance = 0.600000 +formation = fighters, bund_vee +formation = freighters, freighter_rh_n +formation = gunboats, gunboat_rh_n +formation = cruisers, cruiser_rh_n + +[FactionProps] +affiliation = fc_g_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_g +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pl_male3_peasant_body, comm_br_darcy +space_costume = pi_pirate2_head, pl_male3_peasant_body, comm_rh_alaric +space_costume = pi_pirate4_head, pl_male3_peasant_body, comm_br_darcy +space_costume = sh_male4_head, pl_male3_peasant_body, comm_rh_alaric +space_costume = ge_male2_head, pl_male3_peasant_body, comm_br_darcy +space_costume = ge_male4_head, pl_male3_peasant_body, comm_rh_alaric +firstname_male = 227308, 227410 +lastname = 227708, 228007 +rank_desig = 197107, 197108, 197109, 7, 9 +formation_desig = 197821, 197828 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_lh_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_lh +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate7_body, comm_ge_generic1 +space_costume = pi_pirate2_head, pi_pirate7_body, comm_pi_pirate +space_costume = pi_pirate4_head, pi_pirate7_body, comm_ge_generic1 +space_costume = sh_male4_head, pi_pirate7_body, comm_pi_pirate +space_costume = ge_male2_head, pi_pirate7_body, comm_ge_generic1 +space_costume = ge_male1_head, pi_pirate7_body, comm_pi_pirate +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197110, 197111, 197112, 6, 9 +formation_desig = 197808, 197820 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_u_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_u +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate4_body, comm_br_elite +space_costume = pi_pirate2_head, pi_pirate4_body, comm_ge_generic1 +space_costume = pi_pirate4_head, pi_pirate4_body, comm_br_elite +space_costume = sh_male4_head, pi_pirate4_body, comm_ge_generic1 +space_costume = ge_male2_head, pi_pirate4_body, comm_br_elite +space_costume = ge_male1_head, pi_pirate4_body, comm_ge_generic1 +firstname_male = 228008, 228207 +lastname = 228408, 228663 +rank_desig = 197113, 197114, 197115, 11, 12 +formation_desig = 197808, 197820 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_gc_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_gc +jump_preference = jumphole +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = ku_newscaster_head_gen, pl_female1_peasant_body, comm_br_darcy_female +space_costume = ku_newscaster_head_gen, pl_female1_peasant_body, comm_pi_pirate_female +space_costume = ku_newscaster_head_gen, pl_female1_peasant_body, comm_br_darcy_female +space_costume = ku_newscaster_head_gen, pl_female1_peasant_body, comm_pi_pirate_female +space_costume = ku_newscaster_head_gen, pl_female1_peasant_body, comm_br_darcy_female +space_costume = ku_newscaster_head_gen, pl_female1_peasant_body, comm_pi_pirate_female +firstname_female = 228808, 228890 +lastname = 228908, 229207 +rank_desig = 197116, 197117, 197118, 4, 10 +formation_desig = 197821, 197828 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_lwb_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_lwb +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pl_male3_peasant_body, comm_br_darcy +space_costume = pi_pirate2_head, pl_male3_peasant_body, comm_pi_pirate +space_costume = pi_pirate4_head, pl_male3_peasant_body, comm_br_darcy +space_costume = sh_male4_head, pl_male3_peasant_body, comm_pi_pirate +space_costume = ge_male2_head, pl_male3_peasant_body, comm_br_darcy +space_costume = ge_male1_head, pl_male3_peasant_body, comm_pi_pirate +firstname_male = 228008, 228207 +lastname = 228408, 228663 +rank_desig = 197119, 197120, 197121, 11, 13 +formation_desig = 197808, 197820 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_fa_grp +legality = unlawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_fc_fa +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = ku_bartender_head_hat, pl_male1_peasant_body, comm_br_guard +space_costume = ku_captain_head, pl_male1_peasant_body, comm_pi_pirate +space_costume = ku_bartender_head_hat, pl_male1_peasant_body, comm_br_guard +space_costume = ku_captain_head, pl_male1_peasant_body, comm_pi_pirate +space_costume = ku_bartender_head_hat, pl_male1_peasant_body, comm_br_guard +space_costume = ku_captain_head, pl_male1_peasant_body, comm_pi_pirate +firstname_male = 228708, 228807 +lastname = 228908, 229207 +rank_desig = 197122, 197123, 197124, 8, 9 +formation_desig = 197821, 197828 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_lr_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_lr +jump_preference = jumphole +npc_ship = lr_scout_d1 +npc_ship = lr_scout_d2 +npc_ship = lr_scout_d3 +npc_ship = lr_scout_d4 +npc_ship = lr_scout_d5 +npc_ship = lr_interceptor_d1 +npc_ship = lr_interceptor_d2 +npc_ship = lr_interceptor_d3 +npc_ship = lr_interceptor_d4 +npc_ship = lr_interceptor_d5 +npc_ship = lr_fighter_d1 +npc_ship = lr_fighter_d2 +npc_ship = lr_fighter_d3 +npc_ship = lr_fighter_d4 +npc_ship = lr_fighter_d5 +npc_ship = lr_fighter_d6 +npc_ship = lr_fighter_d7 +npc_ship = lr_fighter_d8 +npc_ship = lr_fighter_d9 +npc_ship = lr_fighter_d10 +npc_ship = lr_assault_d1 +npc_ship = lr_assault_d2 +npc_ship = lr_assault_d3 +npc_ship = lr_assault_d4 +npc_ship = lr_assault_d5 +;npc_ship = lr_elite_d1 +;npc_ship = lr_elite_d2 +npc_ship = lr_elite_d3 +npc_ship = lr_elite_d4 +npc_ship = lr_elite_d5 +npc_ship = lr_elite_d6 +npc_ship = lr_elite_d7 +npc_ship = lr_elite_d8 +npc_ship = lr_elite_d9 +npc_ship = lr_elite_d10 +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate8_body, comm_br_darcy +space_costume = pi_pirate2_head, pi_pirate8_body, comm_br_guard +space_costume = pi_pirate4_head, pi_pirate8_body, comm_br_darcy +space_costume = ge_male2_head, pi_pirate8_body, comm_br_guard +space_costume = ge_male4_head, pi_pirate8_body, comm_br_darcy +space_costume = ge_male1_head, pi_pirate8_body, comm_br_guard +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197125, 197126, 197127, 3, 4 +formation_desig = 197821, 197828 +formation = fighters, fighter_rogue +formation = freighters, freighter_basic +formation = freighters2, freighter2_basic + +[FactionProps] +affiliation = fc_or_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_fc_or +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_gd +space_costume = pi_pirate1_head, pi_orillion_body, comm_br_guard +space_costume = pi_pirate4_head, pi_orillion_body, comm_rh_alaric +space_costume = sh_male4_head, pi_orillion_body, comm_br_guard +space_costume = ge_male2_head, pi_orillion_body, comm_rh_alaric +space_costume = ge_male4_head, pi_orillion_body, comm_br_guard +space_costume = ge_male1_head, pi_orillion_body, comm_rh_alaric +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197128, 197129, 197130, 10, 15 +formation_desig = 197808, 197820 +formation = fighters, fighter_basic + +[FactionProps] +affiliation = gd_gm_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_gd_gm +jump_preference = any +voice = pilot_f_leg_m01 +voice = pilot_f_leg_f01a +mc_costume = mc_gd +space_costume = pl_male3_head_hat, li_rockford_body, comm_ge_generic1 +space_costume = pl_male5_head, li_rockford_body, comm_rh_alaric +space_costume = pl_male6_head, li_rockford_body, comm_ge_generic1 +space_costume = ge_male3_head, li_rockford_body, comm_rh_alaric +space_costume = sc_scientist1_head_hat, li_rockford_body, comm_ge_generic1 +space_costume = sc_scientist2_head_hat, li_rockford_body, comm_rh_alaric +space_costume = li_newscaster_head_gen_hat, br_karina_body, comm_ge_generic1_female +space_costume = rh_newscaster_head_gen_hat, br_karina_body, comm_rh_alaric_female +space_costume = ku_newscaster_head_gen, br_karina_body, comm_ge_generic1_female +space_costume = ku_newscaster_head_gen, br_karina_body, comm_rh_alaric_female +space_costume = ku_newscaster_head_gen, br_karina_body, comm_ge_generic1_female +space_costume = pl_female2_head, br_karina_body, comm_rh_alaric_female +firstname_male = 228708, 228807 +firstname_female = 228808, 228890 +lastname = 228908, 229207 +rank_desig = 197131, 197132, 197133, 11, 15 +formation_desig = 197808, 197820 +large_ship_desig = 197000 +large_ship_names = 202848, 202907 +formation = fighters, fighter_guild + +[FactionProps] +affiliation = fc_uk_grp +legality = unlawful +nickname_plurality = singular +msg_id_prefix = ignore +jump_preference = any +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = pi_pirate2_head, pl_male1_journeyman_body, comm_br_guard +space_costume = pi_pirate4_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = sh_male4_head, pl_male1_journeyman_body, comm_br_guard +space_costume = ge_male2_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = ge_male1_head, pl_male1_journeyman_body, comm_br_guard +firstname_male = 229609, 229609 +lastname = 229608, 229608 +rank_desig = 197140, 197140, 197140, 10, 15 +formation_desig = 197808, 197820 +formation = fighters, fighter_guild + +[FactionProps] +affiliation = fc_n_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = ignore +jump_preference = jumpgate +mc_costume = mc_fc +firstname_male = 229608, 229608 +firstname_female = 229608, 229608 +lastname = 229608, 229608 +rank_desig = 197140, 197140, 197140, 10, 15 +formation_desig = 197808, 197820 +formation = fighters, fighter_guild + +[FactionProps] +affiliation = fc_ln_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_li_n +jump_preference = jumpgate +npc_ship = li_n_assault_d1 +npc_ship = li_n_assault_d2 +npc_ship = li_n_assault_d3 +npc_ship = li_n_assault_d4 +npc_ship = li_n_assault_d5 +npc_ship = li_n_defend_d1 +npc_ship = li_n_defend_d2 +npc_ship = li_n_defend_d3 +npc_ship = li_n_defend_d4 +npc_ship = li_n_defend_d5 +npc_ship = li_n_escort_d1 +npc_ship = li_n_escort_d2 +npc_ship = li_n_escort_d3 +npc_ship = li_n_escort_d4 +npc_ship = li_n_escort_d5 +npc_ship = li_n_scout_d1 +npc_ship = li_n_scout_d2 +npc_ship = li_n_scout_d3 +npc_ship = li_n_scout_d4 +npc_ship = li_n_scout_d5 +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_li +space_costume = li_captain_head, li_male_elite_body, comm_ge_generic2 +space_costume = li_rockford_head, li_male_elite_body, comm_li_hatcher +space_costume = li_sales_head_hat, li_male_elite_body, comm_ge_generic2 +space_costume = ge_male4_head, li_male_elite_body, comm_li_hatcher +space_costume = pl_male2_head, li_male_elite_body, comm_ge_generic2 +space_costume = ge_male3_head, li_male_elite_body, comm_li_hatcher +space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_ge_generic2_female +space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female +space_costume = br_newscaster_head_gen_hat, li_female_elite_body, comm_ge_generic2_female +space_costume = br_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female +space_costume = pl_female2_head, li_female_elite_body, comm_ge_generic2_female +space_costume = pl_female2_head, li_female_elite_body, comm_li_hatcher_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197002, 197003, 197004, 6, 9 +formation_desig = 197808, 197820 +formation = fighters, fighter_li_n + +[FactionProps] +affiliation = fc_kn_grp +legality = unlawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_ku_n +jump_preference = jumpgate +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player +space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player +space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym +space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female +space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female +firstname_male = 228708, 228807 +firstname_female = 228808, 228890 +lastname = 228908, 229207 +rank_desig = 197017, 197018, 197019, 9, 11 +formation_desig = 197829, 197836 +formation = fighters, fighter_ku_n +formation = gunboats, gunboat_ku_n + +[FactionProps] +affiliation = fc_rn_grp +legality = unlawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_rh_n +jump_preference = jumpgate +npc_ship = MSN06_Nomad_Rhienland_Heavy_Fighter +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = rh_bartender_head, rh_male_elite_body, comm_rh_reichman +space_costume = rh_captain_head, rh_male_elite_body, comm_rh_wilham +space_costume = rh_sales_head, rh_male_elite_body, comm_rh_reichman +space_costume = rh_wilham_head, rh_male_elite_body, comm_rh_wilham +space_costume = ge_male6_head, rh_male_elite_body, comm_rh_reichman +space_costume = sc_scientist1_head_hat, rh_male_elite_body, comm_rh_wilham +space_costume = li_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = li_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +space_costume = br_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = br_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +space_costume = rh_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_reichman_female +space_costume = rh_newscaster_head_gen_hat, rh_female_elite_body, comm_rh_wilham_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197023, 197024, 197025, 12, 13 +formation_desig = 197808, 197820 +formation = fighters, fighter_rh_n +formation = gunboats, gunboat_rh_n + +[FactionProps] +affiliation = fc_ouk_grp +legality = unlawful +nickname_plurality = singular +msg_id_prefix = ignore +jump_preference = jumphole +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = pi_pirate2_head, pl_male1_journeyman_body, comm_br_guard +space_costume = pi_pirate4_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = sh_male4_head, pl_male1_journeyman_body, comm_br_guard +space_costume = ge_male2_head, pl_male1_journeyman_body, comm_br_darcy +space_costume = ge_male1_head, pl_male1_journeyman_body, comm_br_guard +firstname_male = 228008, 228207 +lastname = 228408, 228663 +rank_desig = 197140, 197140, 197140, 10, 15 +formation_desig = 197808, 197820 +formation = fighters, fighter_pirate +formation = freighters, freighter_pirate +formation = freighters2, freighter2_pirate + +[FactionProps] +affiliation = fc_q_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_rh +jump_preference = jumphole +npc_ship = red_scout_d1 +npc_ship = red_scout_d2 +npc_ship = red_scout_d3 +npc_ship = red_scout_d4 +npc_ship = red_scout_d5 +npc_ship = red_interceptor_d1 +npc_ship = red_interceptor_d2 +npc_ship = red_interceptor_d3 +npc_ship = red_interceptor_d4 +npc_ship = red_interceptor_d5 +npc_ship = red_assault_d1 +npc_ship = red_assault_d2 +npc_ship = red_assault_d3 +npc_ship = red_assault_d4 +npc_ship = red_assault_d5 +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate2_body, comm_br_darcy +space_costume = pi_pirate2_head, pi_pirate2_body, comm_pi_pirate +space_costume = sh_male4_head, pi_pirate2_body, comm_br_darcy +space_costume = ge_male2_head, pi_pirate2_body, comm_pi_pirate +space_costume = ge_male4_head, pi_pirate2_body, comm_br_darcy +space_costume = ge_male1_head, pi_pirate2_body, comm_pi_pirate +space_costume = li_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = li_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_pi_pirate_female +space_costume = rh_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_br_darcy_female +space_costume = rh_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_pi_pirate_female +space_costume = br_newscaster_head_gen_hat, pl_female1_journeyman_body, comm_br_darcy_female +space_costume = br_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_pi_pirate_female +firstname_male = 228008, 228207 +firstname_female = 228208, 228407 +lastname = 228408, 228663 +rank_desig = 197086, 197087, 197088, 3, 5 +formation_desig = 197808, 197820 +formation = fighters, fighter_pirate + +[FactionProps] +affiliation = fc_f_grp +legality = unlawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_fc_lr +jump_preference = jumphole +npc_ship = lr_scout_d1 +npc_ship = lr_scout_d2 +npc_ship = lr_scout_d3 +npc_ship = lr_scout_d4 +npc_ship = lr_scout_d5 +npc_ship = lr_interceptor_d1 +npc_ship = lr_interceptor_d2 +npc_ship = lr_interceptor_d3 +npc_ship = lr_interceptor_d4 +npc_ship = lr_interceptor_d5 +npc_ship = lr_assault_d1 +npc_ship = lr_assault_d2 +npc_ship = lr_assault_d3 +npc_ship = lr_assault_d4 +npc_ship = lr_assault_d5 +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_fc +space_costume = pi_pirate1_head, pi_pirate8_body, comm_br_darcy +space_costume = pi_pirate2_head, pi_pirate8_body, comm_br_guard +space_costume = pi_pirate4_head, pi_pirate8_body, comm_br_darcy +space_costume = ge_male2_head, pi_pirate8_body, comm_br_guard +space_costume = ge_male4_head, pi_pirate8_body, comm_br_darcy +space_costume = ge_male1_head, pi_pirate8_body, comm_br_guard +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197125, 197126, 197127, 3, 4 +formation_desig = 197821, 197828 +formation = fighters, fighter_rogue +formation = freighters, freighter_basic +formation = freighters2, freighter2_basic + +[FactionProps] +affiliation = gd_im_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_gd_im +jump_preference = any +voice = pilot_f_leg_m01 +mc_costume = mc_gd +space_costume = pl_male2_head, sh_male1_body, comm_br_guard +space_costume = pl_male5_head, sh_male1_body, comm_ge_generic1 +space_costume = pl_male8_head_hat, sh_male1_body, comm_br_guard +space_costume = ge_male3_head, sh_male1_body, comm_ge_generic1 +space_costume = ge_male6_head, sh_male1_body, comm_br_guard +space_costume = sc_scientist2_head_hat, sh_male1_body, comm_ge_generic1 +firstname_male = 227308, 227410 +lastname = 227708, 228007 +rank_desig = 197134, 197135, 197136, 8, 12 +formation_desig = 197821, 197828 +large_ship_desig = 197001 +large_ship_names = 202748, 202807 +formation = fighters, fighter_guild +formation = freighters, freighter_guild +formation = freighters2, freighter2_guild +formation = transports, transport_guild +formation = transports2, transport2_guild +formation = gunboats, armored_basic + +[FactionProps] +affiliation = gd_z_grp +legality = lawful +nickname_plurality = plural +msg_id_prefix = gcs_refer_faction_gd_z +jump_preference = any +voice = pilot_f_ill_m01 +voice = pilot_f_ill_m02 +mc_costume = mc_gd +space_costume = pl_male3_head_hat, pl_male1_peasant_body, comm_br_darcy +space_costume = pl_male5_head, pl_male1_peasant_body, comm_br_elite +space_costume = pl_male8_head_hat, pl_male1_peasant_body, comm_br_darcy +space_costume = ge_male3_head, pl_male1_peasant_body, comm_br_elite +space_costume = ge_male6_head, pl_male1_peasant_body, comm_br_darcy +space_costume = sc_scientist2_head_hat, pl_male1_peasant_body, comm_br_elite +firstname_male = 226608, 226741 +lastname = 227008, 227307 +rank_desig = 197140, 197140, 197140, 10, 14 +formation_desig = 197821, 197828 +scan_announce = false +scan_chance = 0.300000 +formation = fighters, fighter_guild +formation = freighters, freighter_guild +formation = freighters2, freighter2_guild + +[FactionProps] +affiliation = gd_bh_grp +legality = lawful +nickname_plurality = singular +msg_id_prefix = gcs_refer_faction_gd_bh +jump_preference = any +voice = pilot_f_mil_m01 +voice = pilot_f_mil_m02 +voice = pilot_f_leg_f01 +voice = pilot_f_leg_f01a +mc_costume = mc_gd +space_costume = pl_male2_head, sh_male2_body, comm_br_elite +space_costume = pl_male3_head_hat, sh_male2_body, comm_br_guard +space_costume = pl_male6_head, sh_male2_body, comm_br_elite +space_costume = pl_male8_head_hat, sh_male2_body, comm_br_guard +space_costume = ge_male6_head, sh_male2_body, comm_br_elite +space_costume = sc_scientist2_head_hat, sh_male2_body, comm_br_guard +space_costume = li_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_br_elite_female +space_costume = li_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_br_guard_female +space_costume = rh_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_br_elite_female +space_costume = rh_newscaster_head_gen_hat, pl_female2_journeyman_body, comm_br_guard_female +space_costume = pl_female2_head, pl_female2_journeyman_body, comm_br_elite_female +space_costume = pl_female2_head, pl_female2_journeyman_body, comm_br_guard_female +firstname_male = 226608, 226741 +firstname_female = 226808, 226952 +lastname = 227008, 227307 +rank_desig = 197137, 197138, 197139, 3, 5 +formation_desig = 197821, 197828 +formation = fighters, fighter_guild \ No newline at end of file diff --git a/DATA/MISSIONS/formations.ini b/DATA/MISSIONS/formations.ini new file mode 100644 index 0000000..b699505 --- /dev/null +++ b/DATA/MISSIONS/formations.ini @@ -0,0 +1,1095 @@ +[Formation] +nickname = story_chase +pos = 0, 0, 0 +pos = -19, 10, 203 +pos = 30, 20, 240 + +[Formation] +nickname = story_king_flyby +pos = 0, 0, 0 +pos = 15, 0, 50 +pos = 10, -15, 125 + +[Formation] +nickname = single_r +pos = 0, 0, 0 +pl_pos = -10, 15, 125 + +[Formation] +nickname = plus +pos = -50, 0, 0 +pos = 50, 0, 250 +pos = 100, 0, 125 +pos = -100, 0, 175 + +[Formation] +nickname = rcruiser_m01a +pos = 0, 0, 0 +pos = -50, 20, -30 +pos = 50, 20, -30 + +[Formation] +nickname = bush_formation +pos = 0, 0, 0 +pos = -35, 0, 70 +pos = 35, 55, 70 +pos = 70, 70, 140 +pl_pos = 35, 0, 70 + +[Formation] +nickname = delta_chase +pos = 0, 0, 0 +pos = -60, 10, 200 +pos = 30, 30, 240 + +[Formation] +nickname = king_flyby_m03 +pos = 0, 0, 0 +pos = 15, 0, 50 +pl_pos = 10, -15, 125 + +[Formation] +nickname = walker_m03 +pos = 0, 0, 0 +pos = 200, 70, 150 +pos = -200, 70, 150 +pos = 50, 100, 200 +pos = -50, 100, 200 +pos = -100, 130, 260 +pos = 100, 130, 260 +pl_pos = 0, 150, 400 + +[Formation] +nickname = escort_transports_delta_formation +pos = 0, 0, 0 +pos = 50, -50, 0 +pos = -25, 50, 100 +pos = 75, 50, 100 +pos = -75, 50, 75 +pos = 125, 50, 75 +pl_pos = 25, 50, 225 + +[Formation] +nickname = escort_transports_diamond_formation +pos = 0, 0, 0 +pos = 50, 0, 0 +pos = 25, 50, 0 +pos = -50, 0, 0 +pos = 100, 0, 0 +pos = 25, -50, 0 +pl_pos = 25, 25, 125 + +[Formation] +nickname = juni_m04 +pos = 0, 0, 0, +pos = -50, 0, 50 +pos = 50, 0, 50 +pos = 0, 50, 50 +pos = 0, -50, 50 +pl_pos = 0, 0, 150 + +[Formation] +nickname = walkers_formation +pos = 0, 0, 0 +pos = -100, -100, 100 +pos = 100, -100, 100 +pos = -100, 100, 200 +pos = 100, 100, 200 +pos = -200, 0, 0 +pos = 200, 0, 0 +pl_pos = 0, 0, 400 + +[Formation] +nickname = eatmydust +pos = 0, 0, 0 +pos = 35, 0, 1070 +pos = -35, 0, 1040 +pl_pos = 15, 35, 1200 + +[Formation] +nickname = pentagram_with_escorts +pos = -50, -125, 50 +pos = 50, -125, 50 +pos = -75, 0, 150 +pos = 75, 0, 150 +pos = -100, -75, 100 +pos = 100, -75, 100 +pos = 0, -75, 175 +pl_pos = 0, -100, 0 + +[Formation] +nickname = y_formation +pos = 50, 50, 0 +pos = -50, 50, 0 +pos = 0, -50, 0 +pl_pos = 0, 0, 0 + +[Formation] +nickname = diamond_formation +pos = 0, -50, 0 +pos = -50, -25, 0 +pos = 50, -25, 0 +pl_pos = 0, 0, 0 + +[Formation] +nickname = M07fleet_rh_n +pos = 0, 0, 0 +pos = 100, 0, 300 +pos = -100, 0, 300 +pos = -55, 50, 188 +pos = 55, 50, 189 +pos = -110, 60, 225 +pos = 110, 60, 225 +pos = -165, 70, 263 +pos = 165, 70, 262 +pl_pos = 0, 50, 275 + +[Formation] +nickname = M07fleet_rh_n_no_gunboat +pos = 0, 0, 0 +pos = -55, 50, 188 +pos = 55, 50, 189 +pos = -110, 60, 225 +pos = 110, 60, 225 +pos = -165, 70, 263 +pos = 165, 70, 262 +pl_pos = 0, 50, 275 + +[Formation] +nickname = fighter_wall +pos = 0, 0, 0 +pos = 75, 0, 0 +pos = -75, 0, 0 +pos = 0, 75, 0 +pos = 75, 75, 0 +pos = -75, 75, 0 +pos = 150, 0, 0 +pos = 150, 75, 0 +pos = 0, -75, 0 +pos = 75, -75, 0 +pos = -75, -75, 0 +pos = 150, -75, 0 +pl_pos = 0, 0, 200 + +[Formation] +nickname = gunboat_wall +pos = 0, 0, 0 +pos = 150, 0, 0 +pos = -150, 0, 0 +pos = 0, 150, 0 +pos = 150, 150, 0 +pos = -150, 150, 0 +pos = 300, 0, 0 +pos = 300, 150, 0 +pos = 0, -150, 0 +pos = 150, -150, 0 +pos = -150, -150, 0 +pos = 300, -150, 0 +pl_pos = 0, 0, 400 + +[Formation] +nickname = cruiser_wall +pos = 0, 0, 0 +pos = 200, 0, 0 +pos = -200, 0, 0 +pos = 0, 200, 0 +pos = 200, 200, 0 +pos = -200, 200, 0 +pos = 400, 0, 0 +pos = 400, 200, 0 +pos = 0, -200, 0 +pos = 200, -200, 0 +pos = -200, -200, 0 +pos = 400, -200, 0 +pl_pos = 0, 0, 500 + +[Formation] +nickname = fleet_rh_n_battleship +pos = 400, 0, 0 +pos = -400, 0, 0 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_n_forward_assault +pos = 0, 0, 900 +pos = 900, 0, 0 +pos = -900, 0, 0 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_n_rear_assault +pos = -800, -20, -400 +pos = 800, -20, -400 +pos = -1000, -20, 400 +pos = 1000, -20, 400 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_n_rear_escort +pos = 0, 20, 400 +pos = 600, 50, 300 +pos = -600, 50, 200 +pos = 300, 50, 600 +pos = -300, 50, 600 +pos = 200, 100, 800 +pos = -200, 100, 800 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_n_forward_escort +pos = 0, -10, -1300 +pos = 200, 0, -1000 +pos = -200, 0, -1000 +pos = 400, 10, -800 +pos = -400, 10, -800 +pos = 600, 10, -400 +pos = -600, 10, -400 +pl_pos = 0, 0, 0 + +[Formation] +nickname = wide_dragon_formation +pos = 0, 0, 100 +pos = 0, 0, -300 +pos = 100, 0, -100 +pos = -100, 0, -100 +pos = 200, 0, 0 +pos = -200, 0, 0 +pos = 0, 0, 300 +pl_pos = 0, 0, 200 + +[Formation] +nickname = tight_dragon_formation +pos = 0, 0, 50 +pos = 0, 0, -300 +pos = 100, 0, -100 +pos = -100, 0, -100 +pos = 200, 0, 0 +pos = -200, 0, 0 +pos = 0, 0, 350 +pl_pos = 0, 0, 200 + +[Formation] +nickname = small_fleet_rh_n_cruiser +pos = 300, -50, 150 +pos = -300, -50, 150 +pl_pos = 0, 0, 600 + +[Formation] +nickname = small_fleet_rh_n_forward_escort +pos = 0, 0, -500 +pos = 200, 0, -400 +pos = -200, 0, -400 +pos = 400, 0, -300 +pos = -400, 0, -300 +pl_pos = 0, 0, 600 + +[Formation] +nickname = small_fleet_rh_n_rear_escort +pos = 0, 50, 500 +pos = 100, 100, 600 +pos = -100, 100, 600 +pos = 200, 150, 700 +pos = -200, 150, 700 +pl_pos = 0, 0, 600 + +[Formation] +nickname = fleet_rh_main_formation +pos = 0, 0, -1200 +pos = 0, 0, 1200 +pos = 500, 0, 0 +pos = -500, 0, 0 +pos = 600, 0, 2000 +pos = -600, 0, 2000 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_main_formation_escort +pos = -700, 0, -600 +pos = 700, 0, -600 +pos = -800, 0, -400 +pos = 800, 0, -400 +pos = -800, 0, 900 +pos = 800, 0, 900 +pos = -900, 0, 1200 +pos = 900, 0, 1200 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_forward_reserve +pos = 0, 0, -200 +pos = -200, 200, 200 +pos = 200, 200, 200 +pos = -700, 0, -200 +pos = 700, 0, -200 +pos = -800, 100, -100 +pos = 800, 100, -100 +pl_pos = 0, 0, 0 + +[Formation] +nickname = fleet_rh_main_reserve +pos = 0, 0, 0 +pos = -300, -100, -100 +pos = 300, -100, -100 +pos = -200, 100, 100 +pos = 200, 100, 100 +pos = -500, 0, 200 +pos = 500, 0, 200 +pl_pos = 0, 0, 500 + +[Formation] +nickname = nomad_basic +pos = -25, 0, 0 +pos = 25, 0, 0 +pos = 0, 25, 0 +pos = 0, -25, 0 +pos = 0, 0, -37.500000 +pl_pos = 0, 0, 37.500000 + +[Formation] +nickname = nomad_gunboat_1 +pos = 0, 0, 0 +pos = 35, 30, 60 +pos = -35, 30, 60 +pos = 0, -40, 60 +pos = 0, 0, 150 +pl_pos = 0, 0, 200 + +[Formation] +nickname = armored_basic +pos = 7.200000, 0, 40 +pos = 45.599998, 0, -44.400002 +pos = -30, 0, -44.400002 +pos = 91.199997, 0, -13.200000 +pos = -75.599998, 0, -14.400000 +pos = 135.600006, 0, 15.600000 +pos = -120, 0, 15.600000 +pl_pos = 45.599998, -12, 70 + +[Formation] +nickname = armored_br_p +pos = 0, 0, 0 +pos = 25, -40, -38 +pos = -25, -40, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 40, 13 +pos = 26, 40, 13 +pl_pos = 35, -30, 70 + +[Formation] +nickname = armored_ku_p +pos = 7.200000, 0, 40 +pos = 45.599998, 0, -44.400002 +pos = -30, 0, -44.400002 +pos = 91.199997, 0, -13.200000 +pos = -75.599998, 0, -14.400000 +pos = 135.600006, 0, 15.600000 +pos = -120, 0, 15.600000 +pl_pos = 45.599998, -12, 70 + +[Formation] +nickname = armored_li_p +pos = 0, 0, 13 +pos = 0, -40, -50 +pos = 58, -40, -24 +pos = -58, -40, -24 +pos = 105, -40, 1 +pos = -105, -40, 1 +pos = 45, 15, 76 +pl_pos = -45, 15, 76 + +[Formation] +nickname = armored_rh_p +pos = 0, 0, 0 +pos = -105, 0, 1 +pos = 105, 0, 0 +pos = -38, -40, -38 +pos = 38, -40, -38 +pos = 38, 40, -25 +pos = -37, 40, -25 +pl_pos = 38, 0, 70 + +[Formation] +nickname = gunboat_br_n +pos = 0, 0, 0 +pos = 63, 0, -12 +pos = 45, 0, 20 +pos = -63, 0, -12 +pos = -46, 0, 20 +pos = -25, 35, 15 +pos = 0, 35, 45 +pl_pos = 25, 35, 15 + +[Formation] +nickname = gunboat_ku_n +pos = 0, 0, 0 +pos = -20, 4, 5 +pos = 20, 4, 5 +pos = -37, 7, 18 +pos = 25, 0, 38 +pos = -47, 4, 38 +pos = 50, 0, 37 +pl_pos = 40, 0, 15 + +[Formation] +nickname = cruiser_rh_n +pos = 0, 0, 0 +pos = -75, 25, -25 +pos = 75, -25, 25 +pos = 40, 80, 75 +pos = -40, 80, 75 +pos = 60, -80, -25 +pos = -60, -80, -25 +pl_pos = -50, -50, 100 + +[Formation] +nickname = fighter_basic +pos = 0, 0, 0 +pos = -175, -250, 25 +pos = 175, -250, 25 +pos = 25, 250, 150 +pos = -25, 250, 150 +pos = -250, -100, 100 +pos = 250, -100, 100 +pos = 275, 100, 175 +pos = -275, 100, 175 +pl_pos = 0, -50, 220 + +[Formation] +nickname = fighter_br_n +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = fighter_br_p +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = fighter_guild +pos = 0, 0, 0 +pos = -45, 30, 30 +pos = -90, 60, 60 +pos = 45, 30, 30 +pl_pos = 90, 60, 60 + +[Formation] +nickname = fighter_ku_n +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = fighter_ku_p +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = fighter_li_lsf +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pos = 0, 50, 50 +pl_pos = 0, -50, 105 + +[Formation] +nickname = fighter_li_n +pos = 0, 0, 0 +pos = -45, 20, 28 +pos = 45, 20, 28 +pos = -90, 40, 52 +pos = 90, 40, 52 +pos = -135, 80, 80 +pos = 135, 80, 80 +pos = 0, 50, 100 +pl_pos = 0, -50, 150 + +[Formation] +nickname = capship_li_n +pos = 0, 0, 0 +pos = 25, 150, 400 +pos = -235, -50, 120 +pos = 230, -75, 220 +pos = -150, 75, -125 +pos = -175, 80, -100 +pos = 175, -150, 175 +pos = 150, -125, 185 +pl_pos = 0, -150, 475 + +[Formation] +nickname = fighter_li_p +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, -20, 26 +pos = 90, -20, 26 +pos = -135, 20, 40 +pos = 135, 20, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = fighter_pirate +pos = 0, 0, 0 +pos = -45, 20, 28 +pos = 50, -60, 20 +pos = -80, -40, 64 +pos = 90, 30, 52 +pos = -15, 140, 40 +pos = 25, -110, 48 +pos = 0, 120, 130 +pl_pos = 0, -100, 140 + +[Formation] +nickname = fighter_rh_n +pos = 0, 0, 0 +pos = 40, 20, -15 +pos = -40, 20, -15 +pos = 0, 40, 0 +pos = 90, -25, 25 +pos = 115, -20, 35 +pos = -115, 55, 40 +pos = -90, 50, 30 +pl_pos = 0, -20, 45 + +[Formation] +nickname = freighter_rh_n +pos = 0, 0, 0 +pos = 0, -25, 45 +pos = -45, 15, 20 +pos = -65, 25, 30 +pos = 90, 20, 55 +pos = 100, 30, 65 +pos = -25, 55, -35 +pos = 25, 55, -35 +pl_pos = 0, 25, 65 + +[Formation] +nickname = capship_rh_n +pos = 0, 0, 0 +pos = 0, 250, 400 +pos = -250, 100, 150 +pos = 250, 100, 200 +pos = -150, -75, -125 +pos = -175, -80, -100 +pos = 175, -150, 175 +pos = 150, -125, 185 +pl_pos = 0, -150, 475 + +[Formation] +nickname = gunboat_rh_n +pos = 0, 0, 0 +pos = 0, 100, 400 +pos = -250, 50, 200 +pos = 250, 50, 200 +pos = -100, -75, -250 +pos = -150, -80, -200 +pos = 125, 250, 400 +pos = 150, 225, 425 +pl_pos = 0, -150, 475 + +[Formation] +nickname = fighter_rh_p +pos = 0, 0, 0 +pos = -45, 0, 28 +pos = 45, 0, 28 +pos = -90, 0, 52 +pos = 90, 0, 52 +pos = -135, 0, 80 +pos = 135, 0, 80 +pos = 0, 50, 160 +pl_pos = 0, -50, 160 + +[Formation] +nickname = freighter_basic +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter_bretonia +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter_guild +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter_kusari +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter_liberty +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter_pirate +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter_rheinland +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_basic +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_bretonia +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_guild +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_kusari +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_liberty +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_pirate +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = freighter2_rheinland +pos = 0, 0, 0 +pos = -45, 0, 14 +pos = 45, 0, 14 +pos = -90, 0, 26 +pos = 90, 0, 26 +pos = -135, 0, 40 +pos = 135, 0, 40 +pl_pos = 0, -50, 105 + +[Formation] +nickname = transport_bretonia +pos = 0, 0, 0 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pos = 26, 50, 13 +pl_pos = 55, -40, 80 + +[Formation] +nickname = transport_guild +pos = 0, 0, 0 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pos = 26, 50, 13 +pl_pos = 55, -40, 80 + +[Formation] +nickname = transport_kusari +pos = 0, 0, 0 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pos = 26, 50, 13 +pl_pos = 55, -40, 80 + +[Formation] +nickname = transport_liberty +pos = 0, 0, 0 +pos = 50, -50, 150 +pos = -50, 50, -50 +pos = -80, 55, -35 +pos = 140, -75, 100 +pos = 125, -70, 125 +pos = -10, 100, 175 +pos = -20, 120, 205 +pl_pos = 25, 80, 190 + +[Formation] +nickname = transport_rheinland +pos = 0, 0, 0 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pos = 26, 50, 13 +pos = 36, 60, 33 +pl_pos = 55, -40, 80 + +[Formation] +nickname = transport2_bretonia +pos = 0, 0, 0 +pos = 0, -50, 300 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pl_pos = 26, 50, 13 + +[Formation] +nickname = transport2_guild +pos = 0, 0, 0 +pos = 0, -50, 300 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pl_pos = 26, 50, 13 + +[Formation] +nickname = transport2_kusari +pos = 0, 0, 0 +pos = 0, -50, 300 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pl_pos = 26, 50, 13 + +[Formation] +nickname = transport2_liberty +pos = 0, 0, 0 +pos = 50, -50, 220 +pos = -50, 50, -50 +pos = -80, 55, -35 +pos = 140, -75, 210 +pos = 125, -70, 235 +pos = -10, 100, 290 +pos = -30, 130, 310 +pl_pos = 25, 80, 270 + +[Formation] +nickname = transport2_rheinland +pos = 0, 0, 0 +pos = 0, 0, 300 +pos = 25, -50, -38 +pos = -25, -50, -37 +pos = 74, 0, -13 +pos = -74, 0, -12 +pos = -26, 50, 13 +pos = -36, 60, 23 +pl_pos = 26, 50, 13 + +[Formation] +nickname = csv_fc_j +pos = 0, 0, 0 +pos = -43, 10, 0 +pos = 26, 8, 21 +pos = 53, -10, 52 +pos = -56, -5, 50 +pos = -23, 15, 77 +pos = -15, 4, 49 +pl_pos = 24, 5, 70 + +[Formation] +nickname = cruiser_li_n +pos = 0, 0, 0 +pos = -55, 50, 188 +pos = 55, 50, 189 +pos = -110, 60, 225 +pos = 110, 60, 225 +pos = -165, 70, 263 +pos = 165, 70, 262 +pl_pos = 0, 50, 275 + +[Formation] +nickname = cruiser2_li_n +pos = -100, 0, 0 +pos = 100, 0, 0 +pos = -55, 50, 188 +pos = 55, 50, 189 +pos = -110, 60, 225 +pos = 110, 60, 225 +pos = -165, 70, 263 +pos = 165, 70, 262 +pl_pos = 0, 50, 275 + +[Formation] +nickname = cruiser3_li_n +pos = 0, 0, 0 +pos = 100, 0, 300 +pos = -100, 0, 300 +pos = -55, 50, 188 +pos = 55, 50, 189 +pos = -110, 60, 225 +pos = 110, 60, 225 +pos = -165, 70, 263 +pos = 165, 70, 262 +pl_pos = 0, 50, 275 + +[Formation] +nickname = multiplayer_freighter +pos = 0, 0, 0 +pos = -68, -35, 43 +pos = 68, -25, 33 +pos = 0, 80, 37 +pos = -88, 35, 60 +pos = 88, 45, 51 +pos = 10, -60, 67 +pos = -7, -65, 81 + +[Formation] +nickname = convoy1 +pos = 0, 0, 0 +pos = 0, 40, 80 +pos = 0, -40, 80 +pos = 40, 20, 40 +pos = -40, 20, 40 +pos = 40, -20, 40 +pl_pos = -40, -20, 0 + +[Formation] +nickname = delta_high +pos = 0, -45, 0 +pos = 45, 45, 30 +pos = -30, -35, 30 +pos = 35, -35, 30 +pos = -35, 35, 30 +pos = 35, -35, 130 +pos = -35, 35, 130 +pos = 35, 35, 230 +pos = 35, -35, 230 +pos = -35, -35, 230 +pl_pos = -35, 35, 230 + +[Formation] +nickname = delta_flat +pos = 0, 0, 0 +pos = -35, 0, 70 +pos = 35, 0, 70 +pos = 0, -35, 140 +pos = 0, 35, 140 +pos = -35, 0, 210 +pos = 35, 0, 210 + +[Formation] +nickname = echelon4_l +pos = 0, 0, 0 +pos = 35, 0, 70 +pos = -35, 0, 40 +pos = -35, 35, 100 +pl_pos = 15, 35, 100 + +[Formation] +nickname = echelon4x_l +pos = 0, 0, 0 +pos = 20, 0, 30 +pos = -20, 0, 30 +pos = -35, 25, 70 +pl_pos = -35, -35, 90 + +[Formation] +nickname = echelon4_r +pos = 0, 0, 0 +pos = -35, 0, 70 +pos = 20, 25, 70 +pos = 35, 55, 140 +pl_pos = 0, -20, 120 + +[Formation] +nickname = lsf_box +pos = 0, 0, 0 +pos = 0, 25, 150 +pos = -50, -15, 10 +pos = 50, 10, 20 +pos = -25, 50, 0 +pos = 25, 60, 30 +pos = -35, -35, 160 +pos = 35, -40, 170 +pl_pos = 0, 10, 200 + +[Formation] +nickname = lsf_wedge +pos = 0, 0, 0 +pos = 0, 45, 120 +pos = -75, 15, -60 +pos = 75, 15, -60 +pos = -90, -45, 30 +pos = 90, -45, 30 +pos = -105, 30, 90 +pos = 105, 30, 90 +pl_pos = 0, -45, 120 + +[Formation] +nickname = xeno_swarm +pos = 0, 0, 0 +pos = 50, 50, 50 +pos = -50, -25, 25 +pos = -75, 0, 35 +pos = 25, -75, 50 +pos = -25, 75, 75 +pos = 75, 0, 75 +pos = 100, 25, 125 +pl_pos = -15, 50, 125 + +[Formation] +nickname = bund_vee +pos = 0, 0, 0 +pos = 0, -25, 150 +pos = 75, 5, -20 +pos = -75, 5, -20 +pos = 125, 15, -50 +pos = -125, 15, -50 +pos = 160, 50, -100 +pos = -160, 50, -100 +pl_pos = 0, 35, 100 + +[Formation] +nickname = fighter_rogue +pos = 0, 0, 0 +pos = 50, 75, 100 +pos = -50, -45, 125 +pos = -75, 0, 135 +pos = 25, -100, -50 +pos = -25, 90, -75 +pos = 75, 0, 75 +pos = 100, 50, 125 +pl_pos = -15, 70, 125 + +[Formation] +nickname = armored_li +pos = 0, 0, 0 +pos = 0, -20, 75 +pos = 75, 25, 20 +pos = -75, 25, 20 +pos = 50, -70, 50 +pos = 55, -80, 50 +pos = -105, 70, 100 +pos = -115, 85, 125 +pl_pos = -50, -50, 110 + +[Formation] +nickname = armored_rh +pos = 0, 0, 0 +pos = 0, -20, 75 +pos = 75, 25, 20 +pos = -75, 25, 20 +pos = 50, -70, 50 +pos = 55, -80, 50 +pos = -105, 70, 100 +pos = -115, 85, 125 +pl_pos = -50, -50, 110 \ No newline at end of file diff --git a/DATA/MISSIONS/mBases.ini b/DATA/MISSIONS/mBases.ini new file mode 100644 index 0000000..3ac582b --- /dev/null +++ b/DATA/MISSIONS/mBases.ini @@ -0,0 +1,7040 @@ +; Last edited by Vic on 3/7/05 + +[MBase] +nickname = Li01_01_Base +local_faction = li_lsf_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Li01_01_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_lsf_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0101_lsf_001_f +npc = li0101_lsf_002_m +npc = li0101_lsf_003_m +npc = li0101_lsf_004_f +npc = li0101_lsf_005_m +npc = li0101_lsf_006_m +npc = li0101_lsf_007_f +npc = li0101_lsf_008_f +npc = li0101_lsf_009_f +npc = li0101_lsf_010_m +npc = li0101_lsf_011_m +npc = li0101_lsf_012_m + +[GF_NPC] +nickname = li0101_fix_bartender +body = sh_male2_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244609; !li0101_fix_bartender_name +affiliation = li_lsf_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131364; !li0101_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131366; !li0101_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131368; !li0101_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131370; !li0101_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131372; !li0101_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131374; !li0101_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131376; !li0101_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0101_fix_ship +body = li_scrote_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244612; !li0101_fix_ship_name +affiliation = li_lsf_grp +voice = rvp111 + +[GF_NPC] +nickname = li0101_fix_trader +body = li_commtrader_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244610; !li0101_fix_trader_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0101_fix_weaponsdealer +body = li_scrote_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244611; !li0101_fix_weaponsdealer_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0101_lsf_001_f +body = li_hatcher_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220013; !li0101_lsf_001_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131374; !li0101_lsf_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131376; !li0101_lsf_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131378; !li0101_lsf_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131380; !li0101_lsf_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131382; !li0101_lsf_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131384; !li0101_lsf_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131386; !li0101_lsf_001_f_rumor07 + +[GF_NPC] +nickname = li0101_lsf_002_m +body = li_scrote_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220014; !li0101_lsf_002_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131384; !li0101_lsf_002_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131386; !li0101_lsf_002_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131388; !li0101_lsf_002_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131390; !li0101_lsf_002_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131392; !li0101_lsf_002_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131394; !li0101_lsf_002_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131396; !li0101_lsf_002_m_rumor07 +accessory = prop_neuralnet_A_right + +[GF_NPC] +nickname = li0101_lsf_003_m +body = li_scrote_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220015; !li0101_lsf_003_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131365; !li0101_lsf_003_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131367; !li0101_lsf_003_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131369; !li0101_lsf_003_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131371; !li0101_lsf_003_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131373; !li0101_lsf_003_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131375; !li0101_lsf_003_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131377; !li0101_lsf_003_m_rumor07 + +[GF_NPC] +nickname = li0101_lsf_004_f +body = li_hatcher_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220131; !li0101_lsf_004_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131375; !li0101_lsf_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131377; !li0101_lsf_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131379; !li0101_lsf_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131381; !li0101_lsf_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131383; !li0101_lsf_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131385; !li0101_lsf_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131387; !li0101_lsf_004_f_rumor07 + +[GF_NPC] +nickname = li0101_lsf_005_m +body = li_scrote_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220132; !li0101_lsf_005_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131385; !li0101_lsf_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131387; !li0101_lsf_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131389; !li0101_lsf_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131391; !li0101_lsf_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131393; !li0101_lsf_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131395; !li0101_lsf_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131397; !li0101_lsf_005_m_rumor07 + +[GF_NPC] +nickname = li0101_lsf_006_m +body = li_scrote_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200008; !li0101_lsf_006_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.734710, 1.050210 +room = bar + +[GF_NPC] +nickname = li0101_lsf_007_f +body = li_hatcher_body +head = ge_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 200009; !li0101_lsf_007_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131396; !li0101_lsf_007_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131397; !li0101_lsf_007_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131398; !li0101_lsf_007_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131399; !li0101_lsf_007_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131400; !li0101_lsf_007_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131401; !li0101_lsf_007_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131402; !li0101_lsf_007_f_rumor07 + +[GF_NPC] +nickname = li0101_lsf_008_f +body = li_hatcher_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 200010; !li0101_lsf_008_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131373; !li0101_lsf_008_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131374; !li0101_lsf_008_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131375; !li0101_lsf_008_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131376; !li0101_lsf_008_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131377; !li0101_lsf_008_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131378; !li0101_lsf_008_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131379; !li0101_lsf_008_f_rumor07 + +[GF_NPC] +nickname = li0101_lsf_009_f +body = li_hatcher_body +head = ku_tashi_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 200011; !li0101_lsf_009_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.392080, 0.560440 +room = bar + +[GF_NPC] +nickname = li0101_lsf_010_m +body = li_scrote_body +head = pi_pirate1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200012; !li0101_lsf_010_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.536720, 0.767190 +room = bar + +[GF_NPC] +nickname = li0101_lsf_011_m +body = li_scrote_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200013; !li0101_lsf_011_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0101_lsf_012_m +body = li_scrote_body +head = ge_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200014; !li0101_lsf_012_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.392080, 0.560440 +room = bar + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = trader +character_density = 2 +fixture = li0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = Equipment +character_density = 2 +fixture = li0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_02_Base +local_faction = fc_b_grp +diff = 12 +msg_id_prefix = gcs_refer_base_Rh03_06_Base + +[MVendor] +num_offers = 2, 12; 2, 4 + +[BaseFaction] +faction = fc_b_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0102_bund_001_f +npc = li0102_bund_002_f +npc = li0102_bund_003_f +npc = li0102_bund_004_f +npc = li0102_bund_005_m + +[GF_NPC] +nickname = li0102_fix_bartender +body = pl_male3_peasant_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244972; !li0102_fix_bartender_name +affiliation = fc_b_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131180; !li0102_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0102_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0102_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0102_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0102_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0102_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0102_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0102_fix_trader +body = rh_male_elite_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244973; !li0102_fix_trader_name +affiliation = fc_b_grp +voice = rvp151 + +[GF_NPC] +nickname = li0102_fix_weaponsdealer +body = rh_male_elite_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244974; !li0102_fix_weaponsdealer_name +affiliation = fc_b_grp +voice = rvp151 + +[GF_NPC] +nickname = li0102_bund_001_f +body = rh_female_elite_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220934; !li0102_bund_001_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0102_bund_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0102_bund_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0102_bund_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0102_bund_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0102_bund_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0102_bund_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0102_bund_001_f_rumor07 +accessory = prop_neuralnet_D + +[GF_NPC] +nickname = li0102_bund_002_f +body = rh_female_elite_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220935; !li0102_bund_002_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp511 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0102_bund_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0102_bund_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0102_bund_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0102_bund_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0102_bund_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0102_bund_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0102_bund_002_f_rumor07 + +[GF_NPC] +nickname = li0102_bund_003_f +body = rh_female_elite_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220936; !li0102_bund_003_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.536720, 0.767190 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0102_bund_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0102_bund_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0102_bund_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0102_bund_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0102_bund_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0102_bund_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0102_bund_003_f_rumor07 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0102_bund_004_f +body = rh_female_elite_body +head = pl_female6_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220972; !li0102_bund_004_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.734710, 1.050210 +voice = rvp101 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0102_bund_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0102_bund_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0102_bund_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0102_bund_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0102_bund_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0102_bund_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0102_bund_004_f_rumor07 +accessory = prop_neuralnet_F + +[GF_NPC] +nickname = li0102_bund_005_m +body = rh_male_elite_body +head = pl_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220979; !li0102_bund_005_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp111 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0102_bund_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0102_bund_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0102_bund_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0102_bund_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0102_bund_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0102_bund_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0102_bund_005_m_rumor07 + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_03_Base +local_faction = li_lsf_grp +diff = 20 +msg_id_prefix = gcs_refer_base_Li01_03_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_lsf_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0103_lsf_001_f +npc = li0103_lsf_002_m +npc = li0103_lsf_003_m +npc = li0103_lsf_004_f +npc = li0103_lsf_005_m +npc = li0103_lsf_006_f + +[GF_NPC] +nickname = li0103_fix_bartender +body = li_scrote_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244617; !li0103_fix_bartender_name +affiliation = li_lsf_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131173; !li0103_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0103_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0103_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0103_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0103_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0103_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0103_fix_bartender_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0103_fix_bartender_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0103_fix_bartender_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0103_fix_bartender_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0103_fix_bartender_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0103_fix_bartender_rumor12 + +[GF_NPC] +nickname = li0103_fix_ship +body = li_scrote_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244620; !li0103_fix_ship_name +affiliation = li_lsf_grp +voice = rvp111 + +[GF_NPC] +nickname = li0103_fix_trader +body = li_scrote_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244618; !li0103_fix_trader_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0103_fix_weaponsdealer +body = li_scrote_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244619; !li0103_fix_weaponsdealer_name +affiliation = li_lsf_grp +voice = rvp111 +accessory = prop_neuralnet_D_combo + +[GF_NPC] +nickname = li0103_lsf_001_f +body = li_hatcher_body +head = li_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220317; !li0103_lsf_001_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0103_lsf_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0103_lsf_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0103_lsf_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0103_lsf_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0103_lsf_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0103_lsf_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0103_lsf_001_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0103_lsf_001_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0103_lsf_001_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0103_lsf_001_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0103_lsf_001_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0103_lsf_001_f_rumor12 + +[GF_NPC] +nickname = li0103_lsf_002_m +body = li_scrote_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220867; !li0103_lsf_002_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0103_lsf_002_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0103_lsf_002_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0103_lsf_002_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0103_lsf_002_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0103_lsf_002_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0103_lsf_002_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0103_lsf_002_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0103_lsf_002_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0103_lsf_002_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0103_lsf_002_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0103_lsf_002_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0103_lsf_002_m_rumor12 + +[GF_NPC] +nickname = li0103_lsf_003_m +body = li_scrote_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220868; !li0103_lsf_003_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.536720, 0.767190 +room = bar + +[GF_NPC] +nickname = li0103_lsf_004_f +body = li_hatcher_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220869; !li0103_lsf_004_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0103_lsf_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0103_lsf_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0103_lsf_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0103_lsf_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0103_lsf_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0103_lsf_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0103_lsf_004_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0103_lsf_004_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0103_lsf_004_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0103_lsf_004_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0103_lsf_004_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0103_lsf_004_f_rumor12 +accessory = prop_neuralnet_F_up_right + +[GF_NPC] +nickname = li0103_lsf_005_m +body = li_scrote_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220907; !li0103_lsf_005_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0103_lsf_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0103_lsf_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0103_lsf_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0103_lsf_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0103_lsf_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0103_lsf_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0103_lsf_005_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0103_lsf_005_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0103_lsf_005_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0103_lsf_005_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0103_lsf_005_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0103_lsf_005_m_rumor12 + +[GF_NPC] +nickname = li0103_lsf_006_f +body = li_hatcher_body +head = ge_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220923; !li0103_lsf_006_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0103_lsf_006_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0103_lsf_006_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0103_lsf_006_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0103_lsf_006_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0103_lsf_006_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0103_lsf_006_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0103_lsf_006_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0103_lsf_006_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0103_lsf_006_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0103_lsf_006_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0103_lsf_006_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0103_lsf_006_f_rumor12 + +[MRoom] +nickname = bar +character_density = 6 +fixture = li0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = li0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = li0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_04_Base +local_faction = fc_b_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh03_02_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_b_grp +weight = 100 +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0104_bund_001_f +npc = li0104_bund_002_f +npc = li0104_bund_003_f +npc = li0104_bund_004_f +npc = li0104_bund_005_f +npc = li0104_bund_006_m +npc = li0104_bund_007_m +npc = li0104_bund_008_m +npc = li0104_bund_009_m +npc = li0104_bund_010_m +npc = li0104_bund_011_m +npc = li0104_bund_012_m + +[GF_NPC] +nickname = li0104_fix_bartender +body = rh_deidrich_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244988; !li0104_fix_bartender_name +affiliation = fc_b_grp +voice = rvp146 +rumor = base_0_rank, mission_end, 0, 131180; !li0104_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0104_fix_ship +body = rh_male_elite_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245178; !li0104_fix_ship_name +affiliation = fc_b_grp +voice = rvp101 +accessory = prop_neuralnet_A_right + +[GF_NPC] +nickname = li0104_fix_trader +body = rh_male_elite_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244989; !li0104_fix_trader_name +affiliation = fc_b_grp +voice = rvp146 + +[GF_NPC] +nickname = li0104_fix_weaponsdealer +body = rh_male_elite_body +head = sc_scientist1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244990; !li0104_fix_weaponsdealer_name +affiliation = fc_b_grp +voice = rvp111 +accessory = prop_neuralnet_B_combo + +[GF_NPC] +nickname = li0104_bund_001_f +body = rh_female_elite_body +head = pl_female6_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220719; !li0104_bund_001_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_001_f_rumor07 +accessory = prop_hat_female_police +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0104_bund_002_f +body = rh_female_elite_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220827; !li0104_bund_002_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp511 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_002_f_rumor07 +accessory = prop_hat_female_police_visor + +[GF_NPC] +nickname = li0104_bund_003_f +body = rh_female_elite_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220828; !li0104_bund_003_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.536720, 0.767190 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_003_f_rumor07 +accessory = prop_hat_female_rh_elite + +[GF_NPC] +nickname = li0104_bund_004_f +body = rh_female_elite_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220829; !li0104_bund_004_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.734710, 1.050210 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_004_f_rumor07 +accessory = prop_hat_female_rh_elite_visor + +[GF_NPC] +nickname = li0104_bund_005_f +body = rh_female_elite_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 200017; !li0104_bund_005_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_005_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_005_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_005_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_005_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_005_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_005_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_005_f_rumor07 +accessory = prop_neuralnet_C + +[GF_NPC] +nickname = li0104_bund_006_m +body = rh_male_elite_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200018; !li0104_bund_006_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp101 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_006_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_006_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_006_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_006_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_006_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_006_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_006_m_rumor07 + +[GF_NPC] +nickname = li0104_bund_007_m +body = rh_male_elite_body +head = ge_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200019; !li0104_bund_007_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.536720, 0.767190 +voice = rvp111 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_007_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_007_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_007_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_007_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_007_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_007_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_007_m_rumor07 +accessory = prop_hat_male_police_visor + +[GF_NPC] +nickname = li0104_bund_008_m +body = rh_male_elite_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200020; !li0104_bund_008_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.734710, 1.050210 +voice = rvp146 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_008_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_008_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_008_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_008_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_008_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_008_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_008_m_rumor07 +accessory = prop_hat_male_police +accessory = prop_neuralnet_D_right + +[GF_NPC] +nickname = li0104_bund_009_m +body = rh_male_elite_body +head = ge_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200021; !li0104_bund_009_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp106 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_009_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_009_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_009_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_009_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_009_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_009_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_009_m_rumor07 +accessory = prop_hat_male_rh_elite + +[GF_NPC] +nickname = li0104_bund_010_m +body = rh_male_elite_body +head = ge_male6_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 200022; !li0104_bund_010_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp101 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_010_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_010_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_010_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_010_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_010_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_010_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_010_m_rumor07 +accessory = prop_neuralnet_F_right + +[GF_NPC] +nickname = li0104_bund_011_m +body = rh_male_elite_body +head = ge_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220101; !li0104_bund_011_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.536720, 0.767190 +voice = rvp111 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_011_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_011_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_011_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_011_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_011_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_011_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_011_m_rumor07 +accessory = prop_hat_male_rh_elite_visor + +[GF_NPC] +nickname = li0104_bund_012_m +body = rh_male_elite_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220999; !li0104_bund_012_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.734710, 1.050210 +voice = rvp146 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0104_bund_012_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0104_bund_012_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0104_bund_012_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0104_bund_012_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0104_bund_012_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0104_bund_012_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0104_bund_012_m_rumor07 +accessory = prop_hat_male_police + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Planetscape +character_density = 3 +fixture = li0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = li0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_05_Base +local_faction = fc_b_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh01_04_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_b_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0105_bund_001_f +npc = li0105_bund_002_f +npc = li0105_bund_003_f +npc = li0105_bund_004_f +npc = li0105_bund_005_m +npc = li0105_bund_006_m + +[GF_NPC] +nickname = li0105_fix_bartender +body = rh_male_elite_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244920; !li0105_fix_bartender_name +affiliation = fc_b_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131180; !li0105_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0105_fix_trader +body = rh_male_elite_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244921; !li0105_fix_trader_name +affiliation = fc_b_grp +voice = rvp146 + +[GF_NPC] +nickname = li0105_fix_ship +body = rh_male_elite_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220102; !li0105_fix_ship_name +affiliation = fc_b_grp +voice = rvp101 +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0105_fix_weaponsdealer +body = rh_male_elite_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244922; !li0105_fix_weaponsdealer_name +affiliation = fc_b_grp +voice = rvp101 + +[GF_NPC] +nickname = li0105_bund_001_f +body = rh_female_elite_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220980; !li0105_bund_001_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0105_bund_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_bund_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_bund_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_bund_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_bund_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_bund_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_bund_001_f_rumor07 + +[GF_NPC] +nickname = li0105_bund_002_f +body = rh_female_elite_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220180; !li0105_bund_002_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp511 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0105_bund_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_bund_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_bund_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_bund_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_bund_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_bund_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_bund_002_f_rumor07 + +[GF_NPC] +nickname = li0105_bund_003_f +body = rh_female_elite_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220181; !li0105_bund_003_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.536720, 0.767190 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0105_bund_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_bund_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_bund_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_bund_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_bund_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_bund_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_bund_003_f_rumor07 + +[GF_NPC] +nickname = li0105_bund_004_f +body = rh_female_elite_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220245; !li0105_bund_004_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.734710, 1.050210 +voice = rvp511 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0105_bund_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_bund_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_bund_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_bund_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_bund_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_bund_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_bund_004_f_rumor07 + +[GF_NPC] +nickname = li0105_bund_005_m +body = rh_male_elite_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220246; !li0105_bund_005_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp111 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0105_bund_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_bund_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_bund_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_bund_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_bund_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_bund_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_bund_005_m_rumor07 + +[GF_NPC] +nickname = li0105_bund_006_m +body = rh_male_elite_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220323; !li0105_bund_006_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp101 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0105_bund_006_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0105_bund_006_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0105_bund_006_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0105_bund_006_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0105_bund_006_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0105_bund_006_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0105_bund_006_m_rumor07 +accessory = prop_neuralnet_A_right + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = li0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = li0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_06_Base +local_faction = li_lsf_grp +diff = 1 +msg_id_prefix = gcs_refer_base_Li01_06_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_lsf_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0106_lsf_001_f +npc = li0106_lsf_002_f +npc = li0106_lsf_003_f +npc = li0106_lsf_004_m +npc = li0106_lsf_005_m +npc = li0106_lsf_006_m +npc = li0106_lsf_007_m +npc = li0106_lsf_008_m + +[GF_NPC] +nickname = li0106_fix_bartender +body = li_bartender_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244621; !li0106_fix_bartender_name +affiliation = li_lsf_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131173; !li0106_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_fix_bartender_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_fix_bartender_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_fix_bartender_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_fix_bartender_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_fix_bartender_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_fix_bartender_rumor12 + +[GF_NPC] +nickname = li0106_fix_trader +body = li_tilton_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244622; !li0106_fix_trader_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0106_fix_weaponsdealer +body = li_scrote_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244623; !li0106_fix_weaponsdealer_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0106_lsf_001_f +body = li_hatcher_body +head = sh_female2_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220075; !li0106_lsf_001_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_001_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_001_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_001_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_001_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_001_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_001_f_rumor12 + +[GF_NPC] +nickname = li0106_lsf_002_f +body = li_hatcher_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220074; !li0106_lsf_002_f_name +affiliation = li_lsf_grp +voice = rvp501 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_002_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_002_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_002_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_002_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_002_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_002_f_rumor12 + +[GF_NPC] +nickname = li0106_lsf_003_f +body = li_hatcher_body +head = li_hatcher_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220982; !li0106_lsf_003_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_003_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_003_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_003_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_003_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_003_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_003_f_rumor12 + +[GF_NPC] +nickname = li0106_lsf_004_m +body = li_scrote_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220983; !li0106_lsf_004_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_004_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_004_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_004_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_004_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_004_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_004_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_004_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_004_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_004_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_004_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_004_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_004_m_rumor12 +accessory = prop_neuralnet_A_right + +[GF_NPC] +nickname = li0106_lsf_005_m +body = li_scrote_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220984; !li0106_lsf_005_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_005_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_005_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_005_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_005_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_005_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_005_m_rumor12 + +[GF_NPC] +nickname = li0106_lsf_006_m +body = li_scrote_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220987; !li0106_lsf_006_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_006_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_006_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_006_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_006_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_006_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_006_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_006_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_006_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_006_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_006_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_006_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_006_m_rumor12 + +[GF_NPC] +nickname = li0106_lsf_007_m +body = li_scrote_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220988; !li0106_lsf_007_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_007_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_007_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_007_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_007_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_007_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_007_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_007_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_007_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_007_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_007_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_007_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_007_m_rumor12 + +[GF_NPC] +nickname = li0106_lsf_008_m +body = li_scrote_body +head = pl_male6_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220989; !li0106_lsf_008_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0106_lsf_008_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0106_lsf_008_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0106_lsf_008_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0106_lsf_008_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0106_lsf_008_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0106_lsf_008_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0106_lsf_008_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0106_lsf_008_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0106_lsf_008_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0106_lsf_008_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0106_lsf_008_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0106_lsf_008_m_rumor12 + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_07_Base +local_faction = fc_b_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh03_03_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_b_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0107_bund_001_f +npc = li0107_bund_002_f +npc = li0107_bund_003_f +npc = li0107_bund_004_m +npc = li0107_bund_005_m + +[GF_NPC] +nickname = li0107_fix_bartender +body = rh_reichman_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244963; !li0107_fix_bartender_name +affiliation = fc_b_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131180; !li0107_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0107_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0107_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0107_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0107_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0107_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0107_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0107_fix_trader +body = rh_male_elite_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244964; !li0107_fix_trader_name +affiliation = fc_b_grp +voice = rvp146 + +[GF_NPC] +nickname = li0107_fix_weaponsdealer +body = rh_male_elite_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244965; !li0107_fix_weaponsdealer_name +affiliation = fc_b_grp +voice = rvp111 + +[GF_NPC] +nickname = li0107_bund_001_f +body = rh_female_elite_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220324; !li0107_bund_001_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0107_bund_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0107_bund_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0107_bund_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0107_bund_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0107_bund_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0107_bund_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0107_bund_001_f_rumor07 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0107_bund_002_f +body = rh_female_elite_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220636; !li0107_bund_002_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.392080, 0.560440 +voice = rvp511 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0107_bund_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0107_bund_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0107_bund_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0107_bund_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0107_bund_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0107_bund_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0107_bund_002_f_rumor07 + +[GF_NPC] +nickname = li0107_bund_003_f +body = rh_female_elite_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220637; !li0107_bund_003_f_name +affiliation = fc_b_grp +misn = DestroyMission, 0.536720, 0.767190 +voice = rvp501 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0107_bund_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0107_bund_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0107_bund_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0107_bund_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0107_bund_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0107_bund_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0107_bund_003_f_rumor07 +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0107_bund_004_m +body = rh_male_elite_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220650; !li0107_bund_004_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.734710, 1.050210 +voice = rvp101 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0107_bund_004_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0107_bund_004_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0107_bund_004_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0107_bund_004_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0107_bund_004_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0107_bund_004_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0107_bund_004_m_rumor07 +accessory = prop_neuralnet_C + +[GF_NPC] +nickname = li0107_bund_005_m +body = rh_male_elite_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220911; !li0107_bund_005_m_name +affiliation = fc_b_grp +misn = DestroyMission, 0.112387, 0.402080 +voice = rvp111 +room = bar +rumor = base_0_rank, mission_end, 0, 131180; !li0107_bund_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131181; !li0107_bund_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131182; !li0107_bund_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131183; !li0107_bund_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131184; !li0107_bund_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131185; !li0107_bund_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131186; !li0107_bund_005_m_rumor07 + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_08_Base +local_faction = li_lsf_grp +diff = 1 +msg_id_prefix = gcs_refer_base_Li01_08_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_lsf_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0108_lsf_001_f +npc = li0108_lsf_002_f +npc = li0108_lsf_003_f +npc = li0108_lsf_004_f +npc = li0108_lsf_005_m +npc = li0108_lsf_006_m +npc = li0108_lsf_007_m +npc = li0108_lsf_008_m + +[GF_NPC] +nickname = li0108_fix_bartender +body = li_bartender_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244627; !li0108_fix_bartender_name +affiliation = li_lsf_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131173; !li0108_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_fix_bartender_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_fix_bartender_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_fix_bartender_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_fix_bartender_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_fix_bartender_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_fix_bartender_rumor12 + +[GF_NPC] +nickname = li0108_fix_trader +body = li_rockford_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244628; !li0108_fix_trader_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0108_fix_weaponsdealer +body = li_scrote_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244629; !li0108_fix_weaponsdealer_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0108_lsf_001_f +body = li_hatcher_body +head = br_karina_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220055; !li0108_lsf_001_f_name +affiliation = li_lsf_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_001_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_001_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_001_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_001_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_001_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_001_f_rumor12 + +[GF_NPC] +nickname = li0108_lsf_002_f +body = li_hatcher_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220987; !li0108_lsf_002_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_002_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_002_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_002_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_002_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_002_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_002_f_rumor12 + +[GF_NPC] +nickname = li0108_lsf_003_f +body = li_hatcher_body +head = rh_gruenwald_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220994; !li0108_lsf_003_f_name +affiliation = li_lsf_grp +voice = rvp501 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_003_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_003_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_003_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_003_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_003_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_003_f_rumor12 + +[GF_NPC] +nickname = li0108_lsf_004_f +body = li_hatcher_body +head = ku_newscaster_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220995; !li0108_lsf_004_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_004_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_004_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_004_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_004_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_004_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_004_f_rumor12 +accessory = prop_hat_female_li_grd + +[GF_NPC] +nickname = li0108_lsf_005_m +body = li_scrote_body +head = sh_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220996; !li0108_lsf_005_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_005_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_005_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_005_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_005_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_005_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_005_m_rumor12 + +[GF_NPC] +nickname = li0108_lsf_006_m +body = li_scrote_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 221005; !li0108_lsf_006_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_006_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_006_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_006_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_006_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_006_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_006_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_006_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_006_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_006_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_006_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_006_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_006_m_rumor12 + +[GF_NPC] +nickname = li0108_lsf_007_m +body = li_scrote_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 221006; !li0108_lsf_007_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_007_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_007_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_007_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_007_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_007_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_007_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_007_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_007_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_007_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_007_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_007_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_007_m_rumor12 + +[GF_NPC] +nickname = li0108_lsf_008_m +body = li_scrote_body +head = li_scrote_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 221007; !li0108_lsf_008_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0108_lsf_008_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0108_lsf_008_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0108_lsf_008_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0108_lsf_008_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0108_lsf_008_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0108_lsf_008_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0108_lsf_008_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0108_lsf_008_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0108_lsf_008_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0108_lsf_008_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0108_lsf_008_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0108_lsf_008_m_rumor12 + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_09_Base +local_faction = li_lsf_grp +diff = 1 +msg_id_prefix = gcs_refer_base_Li01_11_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_lsf_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0109_lsf_001_f +npc = li0109_lsf_002_f +npc = li0109_lsf_003_f +npc = li0109_lsf_004_f +npc = li0109_lsf_005_m +npc = li0109_lsf_006_m +npc = li0109_lsf_007_m +npc = li0109_lsf_008_m +npc = li0109_lsf_009_m +npc = li0109_lsf_010_m + +[GF_NPC] +nickname = li0109_fix_bartender +body = li_bartender_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244636; !li0109_fix_bartender_name +affiliation = li_lsf_grp +voice = rvp101 + +[GF_NPC] +nickname = li0109_fix_trader +body = li_scrote_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244637; !li0109_fix_trader_name +affiliation = li_lsf_grp +voice = rvp111 + +[GF_NPC] +nickname = li0109_fix_weaponsdealer +body = li_scrote_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244638; !li0109_fix_weaponsdealer_name +affiliation = li_lsf_grp +voice = rvp111 + +[GF_NPC] +nickname = li0109_lsf_001_f +body = li_hatcher_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 221008; !li0109_lsf_001_f_name +affiliation = li_lsf_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_001_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_001_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_001_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_001_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_001_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_001_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_001_f_rumor12 + +[GF_NPC] +nickname = li0109_lsf_002_f +body = li_hatcher_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 221009; !li0109_lsf_002_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_002_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_002_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_002_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_002_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_002_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_002_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_002_f_rumor12 + +[GF_NPC] +nickname = li0109_lsf_003_f +body = li_hatcher_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 245133; !li0109_lsf_003_f_name +affiliation = li_lsf_grp +voice = rvp501 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_003_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_003_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_003_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_003_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_003_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_003_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_003_f_rumor12 + +[GF_NPC] +nickname = li0109_lsf_004_f +body = li_hatcher_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 221010; !li0109_lsf_004_f_name +affiliation = li_lsf_grp +voice = rvp511 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_004_f_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_004_f_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_004_f_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_004_f_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_004_f_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_004_f_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_004_f_rumor12 + +[GF_NPC] +nickname = li0109_lsf_005_m +body = li_scrote_body +head = sh_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 221011; !li0109_lsf_005_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_005_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_005_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_005_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_005_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_005_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_005_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_005_m_rumor12 + +[GF_NPC] +nickname = li0109_lsf_006_m +body = li_scrote_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 221012; !li0109_lsf_006_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_006_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_006_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_006_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_006_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_006_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_006_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_006_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_006_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_006_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_006_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_006_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_006_m_rumor12 + +[GF_NPC] +nickname = li0109_lsf_007_m +body = li_scrote_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 221013; !li0109_lsf_007_m_name +affiliation = li_lsf_grp +voice = rvp111 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_007_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_007_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_007_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_007_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_007_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_007_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_007_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_007_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_007_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_007_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_007_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_007_m_rumor12 + +[GF_NPC] +nickname = li0109_lsf_008_m +body = li_scrote_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245056; !li0109_lsf_008_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_008_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_008_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_008_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_008_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_008_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_008_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_008_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_008_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_008_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_008_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_008_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_008_m_rumor12 + +[GF_NPC] +nickname = li0109_lsf_009_m +body = li_scrote_body +head = ku_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245057; !li0109_lsf_009_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_009_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_009_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_009_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_009_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_009_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_009_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_009_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_009_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_009_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_009_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_009_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_009_m_rumor12 + +[GF_NPC] +nickname = li0109_lsf_010_m +body = li_scrote_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245058; !li0109_lsf_010_m_name +affiliation = li_lsf_grp +voice = rvp101 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131173; !li0109_lsf_010_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131174; !li0109_lsf_010_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131175; !li0109_lsf_010_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131176; !li0109_lsf_010_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131177; !li0109_lsf_010_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131178; !li0109_lsf_010_m_rumor06 +rumor = base_0_rank, mission_end, 0, 131179; !li0109_lsf_010_m_rumor07 +rumor = base_0_rank, mission_end, 0, 131403; !li0109_lsf_010_m_rumor08 +rumor = base_0_rank, mission_end, 0, 131404; !li0109_lsf_010_m_rumor09 +rumor = base_0_rank, mission_end, 0, 131405; !li0109_lsf_010_m_rumor10 +rumor = base_0_rank, mission_end, 0, 131406; !li0109_lsf_010_m_rumor11 +rumor = base_0_rank, mission_end, 0, 131407; !li0109_lsf_010_m_rumor12 + +[MRoom] +nickname = bar +character_density = 6 +fixture = li0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li01_10_Base +local_faction = fc_x_grp +diff = 4 +msg_id_prefix = gcs_refer_base_Li01_12_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_x_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = li0110_x_001_f +npc = li0110_x_002_f +npc = li0110_x_003_f +npc = li0110_x_004_f +npc = li0110_x_005_m +npc = li0110_x_006_m +npc = li0110_x_007_m +npc = li0110_x_008_m + +[GF_NPC] +nickname = li0110_fix_bartender +body = pi_pirate8_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244639; !li0110_fix_bartender_name +affiliation = fc_x_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131187; !li0110_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_fix_bartender_rumor06 + +[GF_NPC] +nickname = li0110_fix_ship +body = pi_pirate8_body +head = pi_pirate5_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245175; !li0110_fix_ship_name +affiliation = fc_x_grp +voice = rvp106 + +[GF_NPC] +nickname = li0110_fix_trader +body = pi_pirate8_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244640; !li0110_fix_trader_name +affiliation = fc_x_grp +voice = rvp101 + +[GF_NPC] +nickname = li0110_fix_weaponsdealer +body = pi_pirate8_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244641; !li0110_fix_weaponsdealer_name +affiliation = fc_x_grp +voice = rvp106 + +[GF_NPC] +nickname = li0110_x_001_f +body = pl_female1_journeyman_body +head = pl_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220139; !li0110_x_001_f_name +affiliation = fc_x_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_001_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_001_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_001_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_001_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_001_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_001_f_rumor06 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0110_x_002_f +body = pl_female1_peasant_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220204; !li0110_x_002_f_name +affiliation = fc_x_grp +voice = rvp501 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_002_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_002_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_002_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_002_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_002_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_002_f_rumor06 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0110_x_003_f +body = pl_female2_journeyman_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220205; !li0110_x_003_f_name +affiliation = fc_x_grp +voice = rvp511 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_003_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_003_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_003_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_003_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_003_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_003_f_rumor06 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0110_x_004_f +body = pl_female2_peasant_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220206; !li0110_x_004_f_name +affiliation = fc_x_grp +voice = rvp501 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_004_f_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_004_f_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_004_f_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_004_f_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_004_f_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_004_f_rumor06 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0110_x_005_m +body = pi_pirate7_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220609; !li0110_x_005_m_name +affiliation = fc_x_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_005_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_005_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_005_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_005_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_005_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_005_m_rumor06 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0110_x_006_m +body = pi_pirate6_body +head = pi_pirate1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220614; !li0110_x_006_m_name +affiliation = fc_x_grp +voice = rvp111 +misn = DestroyMission, 0.392080, 0.560440 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_006_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_006_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_006_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_006_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_006_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_006_m_rumor06 +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0110_x_007_m +body = pi_pirate7_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220615; !li0110_x_007_m_name +affiliation = fc_x_grp +voice = rvp106 +misn = DestroyMission, 0.536720, 0.767190 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_007_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_007_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_007_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_007_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_007_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_007_m_rumor06 +accessory = prop_neuralnet_C + +[GF_NPC] +nickname = li0110_x_008_m +body = pi_pirate8_body +head = sh_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220613; !li0110_x_008_m_name +affiliation = fc_x_grp +voice = rvp106 +misn = DestroyMission, 0.734710, 1.050210 +room = bar +rumor = base_0_rank, mission_end, 0, 131187; !li0110_x_008_m_rumor01 +rumor = base_0_rank, mission_end, 0, 131188; !li0110_x_008_m_rumor02 +rumor = base_0_rank, mission_end, 0, 131189; !li0110_x_008_m_rumor03 +rumor = base_0_rank, mission_end, 0, 131190; !li0110_x_008_m_rumor04 +rumor = base_0_rank, mission_end, 0, 131191; !li0110_x_008_m_rumor05 +rumor = base_0_rank, mission_end, 0, 131192; !li0110_x_008_m_rumor06 +accessory = prop_neuralnet_D + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0110_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li01_11_Base +local_faction = gd_bh_grp +diff = 3 +msg_id_prefix = gcs_refer_base_Li01_13_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = gd_bh_grp +weight = 10 +offers_missions = false + +[BaseFaction] +faction = li_n_grp +weight = 25 +npc = li0111_li_n_001_m +offers_missions = false + +[BaseFaction] +faction = rh_n_grp +weight = 25 +npc = li0111_rh_n_001_m +offers_missions = false + +[BaseFaction] +faction = fc_lr_grp +weight = 20 +npc = li0111_fc_lr_001_m +offers_missions = false + +[BaseFaction] +faction = fc_rh_grp +weight = 20 +npc = li0111_fc_rh_001_m +offers_missions = false + +[GF_NPC] +nickname = li0111_fix_bartender +base_appr = Robot_body_a +individual_name = 244642; !li0111_fix_bartender_name +affiliation = gd_bh_grp +voice = rvp003 +rumor = base_0_rank, mission_end, 0, 131293; !li0111_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131294; !li0111_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131295; !li0111_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131296; !li0111_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131297; !li0111_fix_bartender_rumor05 + +[GF_NPC] +nickname = li0111_fix_ship +base_appr = Robot_body_b +individual_name = 245176; !li0111_fix_ship_name +affiliation = gd_bh_grp +voice = rvp003 + +[GF_NPC] +nickname = li0111_fix_trader +base_appr = Robot_body_c +individual_name = 244643; !li0111_fix_trader_name +affiliation = gd_bh_grp +voice = rvp003 + +[GF_NPC] +nickname = li0111_fix_weaponsdealer +base_appr = Robot_body_d +individual_name = 244644; !li0111_fix_weaponsdealer_name +affiliation = gd_bh_grp +voice = rvp003 + +[GF_NPC] +nickname = li0111_li_n_001_m +body = li_male_elite_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220052; !li0111_li_n_001_m_name +affiliation = li_n_grp +voice = rvp101 +bribe = fc_ln_grp, 50000, 131340 +room = bar + +[GF_NPC] +nickname = li0111_rh_n_001_m +body = rh_male_elite_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220688; !li0111_rh_n_001_m_name +affiliation = rh_n_grp +voice = rvp101 +bribe = fc_rn_grp, 50000, 131340 +room = bar + +[GF_NPC] +nickname = li0111_fc_rh_001_m +body = pi_pirate2_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220720; !li0111_fc_rh_001_m_name +affiliation = fc_rh_grp +voice = rvp106 +bribe = fc_lh_grp, 50000, 131341 +room = bar +accessory = comm_pi_pirate + +[GF_NPC] +nickname = li0111_fc_lr_001_m +body = pi_pirate8_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220103; !li0111_fc_lr_001_m_name +affiliation = fc_lr_grp +voice = rvp131 +bribe = fc_lwb_grp, 50000, 131341 +room = bar + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0111_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li04_01_Base +local_faction = li_p_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li04_01_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_p_grp +weight = 40 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 +npc = li0401_lpolice_001_f +npc = li0401_lpolice_002_f +npc = li0401_lpolice_003_m +npc = li0401_lpolice_004_m + +[BaseFaction] +faction = co_me_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 +npc = li0401_deepspace_001_m + +[BaseFaction] +faction = co_ss_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 +npc = li0401_universal_001_m + +[BaseFaction] +faction = co_nws_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 + +[BaseFaction] +faction = gd_bh_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 20 +npc = li04_01_bounty_001_f +npc = li04_01_bounty_002_m + +[GF_NPC] +nickname = li0401_fix_bartender +body = li_bartender_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244684; !li0401_fix_bartender_name +affiliation = li_p_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131426; !li0401_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131430; !li0401_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131436; !li0401_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131437; !li0401_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131452; !li0401_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131435; !li0401_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131419; !li0401_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0401_fix_ship +body = li_commtrader_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244683; !li0401_fix_ship_name +affiliation = li_p_grp +voice = rvp101 + +[GF_NPC] +nickname = li0401_fix_trader +body = li_commtrader_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244685; !li0401_fix_trader_name +affiliation = li_p_grp +voice = rvp111 + +[GF_NPC] +nickname = li0401_fix_weaponsdealer +body = li_commtrader_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244686; !li0401_fix_weaponsdealer_name +affiliation = li_p_grp +voice = rvp111 + +[GF_NPC] +nickname = li0401_bounty_001_f +body = pl_female2_journeyman_body +head = sh_female2_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220218; !li0401_bounty_001_f_name +affiliation = gd_bh_grp +voice = rvp501 +misn = DestroyMission, 6.617880, 9.459670 +room = bar + +[GF_NPC] +nickname = li0401_bounty_002_m +body = sh_male2_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220219; !li0401_bounty_002_m_name +affiliation = gd_bh_grp +voice = rvp111 +misn = DestroyMission, 9.059210, 12.949300 +room = trader +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0401_deepspace_001_m +body = sc_scientist3_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220221; !li0401_deepspace_001_m_name +affiliation = co_me_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = trader + +[GF_NPC] +nickname = li0401_lpolice_001_f +body = li_female_guard_body +head = rh_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220224; !li0401_lpolice_001_f_name +affiliation = li_p_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_hat_female_li_grd + +[GF_NPC] +nickname = li0401_lpolice_002_f +body = li_female_guard_body +head = li_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220224; !li0401_lpolice_002_f_name +affiliation = li_p_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_hat_female_li_grd + +[GF_NPC] +nickname = li0401_lpolice_003_m +body = li_male_guard_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220225; !li0401_lpolice_003_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0401_lpolice_004_m +body = li_male_guard_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220225; !li0401_lpolice_004_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0401_universal_001_m +body = li_tilton_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220228; !li0401_universal_001_m_name +affiliation = co_ss_grp +voice = rvp111 +room = bar + +[MRoom] +nickname = bar +character_density = 6 +fixture = li0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = trader +character_density = 3 +fixture = li0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = Equipment +character_density = 2 +fixture = li0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_02_Base +local_faction = li_p_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li04_02_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = li_p_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = li0402_fix_trader +body = li_male_guard_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244688; !li0402_fix_trader_name +affiliation = li_p_grp +voice = rvp101 + +[GF_NPC] +nickname = li0402_fix_weaponsdealer +body = li_male_guard_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244689; !li0402_fix_weaponsdealer_name +affiliation = li_p_grp +voice = rvp111 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_03_Base +local_faction = li_n_grp +diff = 4 +msg_id_prefix = gcs_refer_base_Br05_03_Base + +[BaseFaction] +faction = li_n_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = li0403_fix_trader +body = li_male_elite_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244657; !li0403_fix_trader_name +affiliation = li_n_grp +voice = rvp101 + +[GF_NPC] +nickname = li0403_fix_weaponsdealer +body = li_male_elite_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244658; !li0403_fix_weaponsdealer_name +affiliation = li_n_grp +voice = rvp111 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_04_Base +local_faction = co_me_grp +diff = 5 +msg_id_prefix = gcs_refer_base_Br04_02_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_me_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[BaseFaction] +faction = li_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = li0404_fix_trader +body = pi_pirate6_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244769; !li0404_fix_trader_name +affiliation = co_me_grp +voice = rvp131 + +[GF_NPC] +nickname = li0404_fix_weaponsdealer +body = pi_pirate6_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244770; !li0404_fix_weaponsdealer_name +affiliation = co_me_grp +voice = rvp101 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_05_Base +local_faction = fc_lr_grp +diff = 4 +msg_id_prefix = gcs_refer_base_Li03_03_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_lr_grp +weight = 70 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 70 +npc = li0405_rogues_001_m +npc = li0405_rogues_002_m +npc = li0405_rogues_003_m + +[BaseFaction] +faction = ku_n_grp +weight = 30 +offers_missions = true +mission_type = DestroyMission, 4.365005, 32.376446, 30 + +[GF_NPC] +nickname = li0405_fix_bartender +body = pi_pirate8_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244677; !li0405_fix_bartender_name +affiliation = fc_lr_grp +voice = rvp106 +rumor = base_0_rank, mission_end, 0, 131438; !li0405_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131439; !li0405_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131440; !li0405_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131455; !li0405_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131444; !li0405_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131445; !li0405_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131503; !li0405_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0405_fix_trader +body = pi_pirate8_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244678; !li0405_fix_trader_name +affiliation = fc_lr_grp +voice = rvp101 + +[GF_NPC] +nickname = li0405_fix_weaponsdealer +body = pi_pirate8_body +head = pl_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244679; !li0405_fix_weaponsdealer_name +affiliation = fc_lr_grp +voice = rvp106 + +[GF_NPC] +nickname = li0405_rogues_001_m +body = pi_pirate8_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220104; !li0405_rogues_001_m_name +affiliation = fc_lr_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0405_rogues_002_m +body = pi_pirate8_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220105; !li0405_rogues_002_m_name +affiliation = fc_lr_grp +voice = rvp106 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0405_rogues_003_m +body = pi_pirate8_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220106; !li0405_rogues_003_m_name +affiliation = fc_lr_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_06_Base +local_faction = co_nws_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li03_04_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = co_ss_grp +weight = 45 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 25 +npc = li0406_universal_001_m + +[BaseFaction] +faction = co_nws_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 50 +npc = li0406_gateway_001_m + +[BaseFaction] +faction = li_p_grp +weight = 5 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 25 + +[GF_NPC] +nickname = li0406_fix_bartender +body = li_bartender_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244680; !li0406_fix_bartender_name +affiliation = co_nws_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131427; !li0406_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131432; !li0406_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131434; !li0406_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131443; !li0406_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131448; !li0406_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131449; !li0406_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131454; !li0406_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0406_fix_trader +body = pl_male2_peasant_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244681; !li0406_fix_trader_name +affiliation = co_nws_grp +voice = rvp101 + +[GF_NPC] +nickname = li0406_fix_weaponsdealer +body = pl_male2_peasant_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244682; !li0406_fix_weaponsdealer_name +affiliation = co_nws_grp +voice = rvp101 + +[GF_NPC] +nickname = li0406_gateway_001_m +body = pl_male2_peasant_body +head = ge_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220212; !li0406_gateway_001_m_name +affiliation = co_nws_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0406_universal_001_m +body = li_tilton_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220216; !li0406_universal_001_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0406_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0406_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0406_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_07_Base +local_faction = co_me_grp +diff = 1 +msg_id_prefix = gcs_refer_base_Bw10_01_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = co_me_grp +weight = 30 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 55 +npc = li0407_deepspace_001_m +npc = li0407_deepspace_002_m +npc = li0407_deepspace_003_m +npc = li0407_deepspace_004_m +npc = li0407_deepspace_005_f +npc = li0407_deepspace_006_f + +[BaseFaction] +faction = li_p_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 +npc = li0407_lpolice_001_m +npc = li0407_lpolice_002_m + +[BaseFaction] +faction = co_nws_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 + +[BaseFaction] +faction = co_ss_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 +npc = li0407_universal_001_m +npc = li0407_universal_002_f +npc = li0407_universal_003_f + +[BaseFaction] +faction = gd_bh_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 15 + +[GF_NPC] +nickname = li0407_fix_bartender +body = sc_scientist3_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244613; !li0407_fix_bartender_name +affiliation = co_me_grp +voice = rvp106 +rumor = base_0_rank, mission_end, 0, 131422; !li0407_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131430; !li0407_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131436; !li0407_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131433; !li0407_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131502; !li0407_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131435; !li0407_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131434; !li0407_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0407_fix_ship +body = sc_scientist3_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244616; !li0407_fix_ship_name +affiliation = co_me_grp +voice = rvp101 + +[GF_NPC] +nickname = li0407_fix_trader +body = sc_scientist3_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244614; !li0407_fix_trader_name +affiliation = co_me_grp +voice = rvp106 + +[GF_NPC] +nickname = li0407_fix_weaponsdealer +body = sc_scientist3_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244615; !li0407_fix_weaponsdealer_name +affiliation = co_me_grp +voice = rvp101 + +[GF_NPC] +nickname = li0407_deepspace_001_m +body = sc_scientist3_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220024; !li0407_deepspace_001_m_name +affiliation = co_me_grp +voice = rvp106 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0407_deepspace_002_m +body = sc_scientist3_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220025; !li0407_deepspace_002_m_name +affiliation = co_me_grp +voice = rvp111 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = li0407_deepspace_003_m +body = sc_scientist3_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220026; !li0407_deepspace_003_m_name +affiliation = co_me_grp +voice = rvp101 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[GF_NPC] +nickname = li0407_deepspace_004_m +body = sc_scientist3_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220027; !li0407_deepspace_004_m_name +affiliation = co_me_grp +voice = rvp111 +misn = DestroyMission, 0.512387, 0.702080 +room = bar + +[GF_NPC] +nickname = li0407_deepspace_005_f +body = sh_female1_body +head = pl_female3_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220050; !li0407_deepspace_005_f_name +affiliation = co_me_grp +voice = rvp511 +misn = DestroyMission, 0.612387, 0.802080 +room = bar + +[GF_NPC] +nickname = li0407_deepspace_006_f +body = sh_female1_body +head = li_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220118; !li0407_deepspace_006_f_name +affiliation = co_me_grp +voice = rvp501 +misn = DestroyMission, 0.212387, 0.502080 +room = bar + +[GF_NPC] +nickname = li0407_lpolice_001_m +body = li_male_guard_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220028; !li0407_lpolice_001_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.312387, 0.602080 +room = bar + +[GF_NPC] +nickname = li0407_lpolice_002_m +body = li_male_guard_body +head = sh_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220011; !li0407_lpolice_002_m_name +affiliation = li_p_grp +voice = rvp101 +misn = DestroyMission, 0.512387, 0.802080 +room = bar + +[GF_NPC] +nickname = li0407_universal_001_m +body = li_tilton_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220020; !li0407_universal_001_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0407_universal_002_f +body = br_kaitlyn_body +head = br_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220030; !li0407_universal_002_f_name +affiliation = co_ss_grp +voice = rvp501 +room = bar + +[GF_NPC] +nickname = li0407_universal_003_f +body = br_karina_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220037; !li0407_universal_003_f_name +affiliation = co_ss_grp +voice = rvp501 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0407_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Planetscape +character_density = 3 +fixture = li0407_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = li0407_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0407_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_08_Base +local_faction = li_n_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li01_07_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = fc_ln_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = li0408_fix_trader +body = li_male_elite_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244625; !li0408_fix_trader_name +affiliation = li_n_grp +voice = rvp111 + +[GF_NPC] +nickname = li0408_fix_weaponsdealer +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244626; !li0408_fix_weaponsdealer_name +affiliation = li_n_grp +voice = rvp101 + +[GF_NPC] +nickname = li0408_fix_ship +body = li_male_elite_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244757; !li0408_fix_ship_name +affiliation = li_n_grp +voice = rvp111 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0408_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0408_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0408_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li04_09_Base +local_faction = li_n_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li01_09_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_n_grp +weight = 80 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 70 +npc = li0409_lnavy_001_m +npc = li0409_lnavy_002_f +npc = li0409_lnavy_003_m +npc = li0409_lnavy_004_m +npc = li0409_lnavy_005_f +npc = li0409_lnavy_006_f + +[BaseFaction] +faction = co_me_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 15 + +[BaseFaction] +faction = co_nws_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 15 + +[GF_NPC] +nickname = li0409_fix_bartender +body = li_bartender_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244630; !li0409_fix_bartender_name +affiliation = li_n_grp +voice = rvp111 +rumor = base_0_rank, mission_end, 0, 131417; !li0409_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131418; !li0409_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131421; !li0409_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131423; !li0409_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131428; !li0409_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131431; !li0409_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131453; !li0409_fix_bartender_rumor07 + + +[GF_NPC] +nickname = li0409_fix_trader +body = li_male_elite_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244631; !li0409_fix_trader_name +affiliation = li_n_grp +voice = rvp111 + +[GF_NPC] +nickname = li0409_fix_weaponsdealer +body = li_male_elite_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244632; !li0409_fix_weaponsdealer_name +affiliation = li_n_grp +voice = rvp101 + +[GF_NPC] +nickname = li0409_fix_ship +body = li_male_elite_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220008; !li0409_fix_ship_name +affiliation = li_n_grp +voice = rvp111 + + +[GF_NPC] +nickname = li0409_lnavy_001_m +body = li_male_elite_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220009; !li0409_lnavy_001_m_name +affiliation = li_n_grp +voice = rvp111 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0409_lnavy_002_f +body = li_female_elite_body +head = br_kaitlyn_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220007; !li0409_lnavy_002_f_name +affiliation = li_n_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.302080 +room = bar + +[GF_NPC] +nickname = li0409_lnavy_003_m +body = li_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220054; !li0409_lnavy_003_m_name +affiliation = li_n_grp +voice = rvp111 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = li0409_lnavy_004_m +body = li_male_elite_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220034; !li0409_lnavy_004_m_name +affiliation = li_n_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0409_lnavy_005_f +body = li_female_elite_body +head = ge_female1_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220035; !li0409_lnavy_005_f_name +affiliation = li_n_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0409_lnavy_006_f +body = li_female_elite_body +head = li_hatcher_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220053; !li0409_lnavy_006_f_name +affiliation = li_n_grp +voice = rvp511 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0409_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0409_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0409_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0409_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li04_10_Base +local_faction = co_me_grp +diff = 1 +msg_id_prefix = gcs_refer_base_Li01_10_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_me_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[BaseFaction] +faction = li_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = li0410_fix_trader +body = sc_scientist3_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245200; !li0410_fix_trader_name +affiliation = co_me_grp +voice = rvp111 + +[GF_NPC] +nickname = li0410_fix_weaponsdealer +base_appr = Robot_body_d +individual_name = 244635; !li0410_fix_weaponsdealer_name +affiliation = co_me_grp +voice = rvp003 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0410_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0410_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_11_Base +local_faction = co_nws_grp +diff = 1 +msg_id_prefix = gcs_refer_base_Li01_14_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_nws_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[BaseFaction] +faction = li_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = li0411_fix_trader +body = pl_male2_peasant_body +head = ge_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244646; !li0411_fix_trader_name +affiliation = co_nws_grp +voice = rvp101 + +[GF_NPC] +nickname = li0411_fix_weaponsdealer +body = pl_male2_peasant_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244634; !li0411_fix_weaponsdealer_name +affiliation = co_nws_grp +voice = rvp111 + +[GF_NPC] +nickname = li0411_fix_ship +body = pl_male2_peasant_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220121; !li0411_fix_ship_name +affiliation = co_nws_grp +voice = rvp111 + +[MRoom] +nickname = Deck +character_density = 4 +fixture = li0411_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0411_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment +fixture = li0411_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0411_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li04_12_Base +local_faction = li_p_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li04_04_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_p_grp +weight = 35 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 40 +npc = li0412_lpolice_001_m +npc = li0412_lpolice_002_f +npc = li0412_lpolice_003_f +npc = li0412_lpolice_004_m + +[BaseFaction] +faction = co_ss_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 +npc = li0412_universal_001_m + +[BaseFaction] +faction = co_nws_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 +npc = li0412_gateway_001_m + +[BaseFaction] +faction = gd_bh_grp +weight = 35 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 20 +npc = li0412_bounty_001_m +npc = li0412_bounty_002_f + +[GF_NPC] +nickname = li0412_lpolice_001_m +body = li_male_guard_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220147; !li0412_lpolice_001_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0412_lpolice_002_f +body = li_female_guard_body +head = br_newscaster_head_gen_hat +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220148; !li0412_lpolice_002_f_name +affiliation = li_p_grp +voice = rvp511 +misn = DestroyMission, 0.412387, 0.602080 +room = bar +accessory = prop_hat_female_li_grd_visor + +[GF_NPC] +nickname = li0412_lpolice_003_f +body = li_female_guard_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220149; !li0412_lpolice_003_f_name +affiliation = li_p_grp +voice = rvp501 +misn = DestroyMission, 0.312387, 0.502080 +room = bar +accessory = prop_hat_female_li_grd + +[GF_NPC] +nickname = li0412_lpolice_004_m +body = li_male_guard_body +head = ge_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220150; !li0412_lpolice_004_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.212387, 0.502080 +room = bar +accessory = prop_hat_male_li_grd + +[GF_NPC] +nickname = li0412_gateway_001_m +body = pl_male2_peasant_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220145; !li0412_gateway_001_m_name +affiliation = co_nws_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0412_bounty_001_m +body = sh_male2_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220141; !li0412_bounty_001_m_name +affiliation = gd_bh_grp +voice = rvp111 +misn = DestroyMission, 4.726299, 16.238300 +room = bar + +[GF_NPC] +nickname = li0412_bounty_002_f +body = pl_female2_journeyman_body +head = ku_tashi_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220142; !li0412_bounty_002_f_name +affiliation = gd_bh_grp +voice = rvp511 +misn = DestroyMission, 4.238300, 16.217201 +room = bar +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0412_universal_001_m +body = li_tilton_body +head = ge_male6_head +lefthand = male_hand_left_black +righthand = male_hand_right_black +individual_name = 220153; !li0412_universal_001_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0412_fix_bartender +body = li_bartender_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244648; !li0412_fix_bartender_name +affiliation = li_p_grp +voice = rvp111 +rumor = base_0_rank, mission_end, 0, 131412; !li0412_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131413; !li0412_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131414; !li0412_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131415; !li0412_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131416; !li0412_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131420; !li0412_fix_bartender_rumor06 + +[GF_NPC] +nickname = li0412_fix_trader +body = li_commtrader_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244650; !li0412_fix_trader_name +affiliation = li_p_grp +voice = rvp101 + +[GF_NPC] +nickname = li0412_fix_weaponsdealer +body = li_commtrader_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244651; !li0412_fix_weaponsdealer_name +affiliation = li_p_grp +voice = rvp101 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0412_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0412_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = bar +character_density = 6 +fixture = li0412_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MBase] +nickname = Li04_13_Base +local_faction = co_ss_grp +diff = 4 +msg_id_prefix = gcs_refer_base_Li02_04_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = co_ss_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 50 +npc = li0413_universal_001_m +npc = li0413_universal_002_m +npc = li0413_universal_003_m +npc = li0413_universal_004_m + +[BaseFaction] +faction = co_me_grp +weight = 25 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 + +[BaseFaction] +faction = gd_bh_grp +weight = 25 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 30 +npc = li0413_bounty_001_m +npc = li0413_bounty_002_m + +[GF_NPC] +nickname = li0413_fix_bartender +body = li_bartender_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244660; !li0413_fix_bartender_name +affiliation = co_ss_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131429; !li0413_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131432; !li0413_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131434; !li0413_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131443; !li0413_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131448; !li0413_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131450; !li0413_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131454; !li0413_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0413_fix_trader +body = li_tilton_body +head = ge_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244661; !li0413_fix_trader_name +affiliation = co_ss_grp +voice = rvp111 + +[GF_NPC] +nickname = li0413_fix_weaponsdealer +body = li_tilton_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244662; !li0413_fix_weaponsdealer_name +affiliation = co_ss_grp +voice = rvp101 + +[GF_NPC] +nickname = li0413_fix_ship +body = li_tilton_body +head = ge_male6_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244649; !li0413_fix_ship_name +affiliation = co_ss_grp +voice = rvp101 + +[GF_NPC] +nickname = li0413_universal_001_m +body = li_tilton_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220174; !li0413_universal_001_m_name +affiliation = co_ss_grp +voice = rvp111 +room = bar + +[GF_NPC] +nickname = li0413_universal_002_m +body = li_tilton_body +head = ge_male6_head +lefthand = male_hand_left_black +righthand = male_hand_right_black +individual_name = 220041; !li0413_universal_002_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0413_universal_003_m +body = li_tilton_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220071; !li0413_universal_003_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0413_universal_004_m +body = li_tilton_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220078; !li0413_universal_004_m_name +affiliation = co_ss_grp +voice = rvp111 +room = bar + +[GF_NPC] +nickname = li0413_bounty_001_m +body = sh_male2_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220168; !li0413_bounty_001_m_name +affiliation = gd_bh_grp +voice = rvp101 +misn = DestroyMission, 4.726299, 16.238300 +room = bar + +[GF_NPC] +nickname = li0413_bounty_002_m +body = pl_female2_journeyman_body +head = ku_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220169; !li0413_bounty_002_m_name +affiliation = gd_bh_grp +voice = rvp501 +misn = DestroyMission, 4.238300, 16.217201 +room = bar +accessory = prop_neuralnet_B + +[MRoom] +nickname = bar +character_density = 5 +fixture = li0413_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0413_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0413_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0413_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li04_14_Base +local_faction = li_p_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Li02_05_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = li_p_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = li0414_fix_trader +base_appr = Robot_body_b +individual_name = 244664; !li0414_fix_trader_name +affiliation = li_p_grp +voice = rvp003 + +[GF_NPC] +nickname = li0414_fix_weaponsdealer +base_appr = Robot_body_a +individual_name = 244665; !li0414_fix_weaponsdealer_name +affiliation = li_p_grp +voice = rvp003 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0414_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment +fixture = li0414_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader + +[MBase] +nickname = Li04_15_Base +local_faction = fc_lr_grp +diff = 4 +msg_id_prefix = gcs_refer_base_Li02_06_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_lr_grp +weight = 70 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 70 +npc = li0415_rogues_001_f +npc = li0415_rogues_002_f +npc = li0415_rogues_003_m +npc = li0415_rogues_004_m +npc = li0415_rogues_005_m + +[BaseFaction] +faction = ku_n_grp +weight = 30 +offers_missions = true +mission_type = DestroyMission, 4.365005, 32.376446, 30 + +[GF_NPC] +nickname = li0415_fix_bartender +body = pi_pirate8_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244666; !li0415_fix_bartender_name +affiliation = fc_lr_grp +voice = rvp101 +accessory = prop_mask_outcast +rumor = base_0_rank, mission_end, 0, 131424; !li0415_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131425; !li0415_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131441; !li0415_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131442; !li0415_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131446; !li0415_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131447; !li0415_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131456; !li0415_fix_bartender_rumor07 +rumor = base_0_rank, mission_end, 0, 131457; !li0415_fix_bartender_rumor08 + + +[GF_NPC] +nickname = li0415_fix_trader +body = pi_pirate8_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244667; !li0415_fix_trader_name +affiliation = fc_lr_grp +voice = rvp101 +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0415_fix_weaponsdealer +body = pi_pirate8_body +head = pi_pirate1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244668; !li0415_fix_weaponsdealer_name +affiliation = fc_lr_grp +voice = rvp106 +accessory = prop_neuralnet_C + +[GF_NPC] +nickname = li0415_rogues_001_f +body = sh_female1_body +head = sh_female2_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220111; !li0415_rogues_001_f_name +affiliation = fc_lr_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_mask_outcast_fem + +[GF_NPC] +nickname = li0415_rogues_002_f +body = sh_female1_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220112; !li0415_rogues_002_f_name +affiliation = fc_lr_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = li0415_rogues_003_m +body = pi_pirate8_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220182; !li0415_rogues_003_m_name +affiliation = fc_lr_grp +voice = rvp106 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0415_rogues_004_m +body = pi_pirate8_body +head = pl_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220183; !li0415_rogues_004_m_name +affiliation = fc_lr_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_neuralnet_A + +[GF_NPC] +nickname = li0415_rogues_005_m +body = pi_pirate8_body +head = ge_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220184; !li0415_rogues_005_m_name +affiliation = fc_lr_grp +voice = rvp106 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0415_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0415_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0415_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_17_Base +local_faction = li_p_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Bw10_02_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_p_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 +npc = li0417_lpolice_001_m +npc = li0417_lpolice_002_f +npc = li0417_lpolice_003_f +npc = li0417_lpolice_003_m +npc = li0417_lpolice_003_f + +[BaseFaction] +faction = co_me_grp +weight = 5 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 5 +npc = li0417_deepspace_001_m + +[BaseFaction] +faction = co_nws_grp +weight = 5 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 5 +npc = li0417_gateway_001_m + +[GF_NPC] +nickname = li0417_fix_bartender +body = sh_male1_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245121; !li0417_fix_bartender_name +affiliation = li_p_grp +voice = rvp131 +rumor = base_0_rank, mission_end, 0, 131418; !li0417_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131430; !li0417_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131436; !li0417_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131437; !li0417_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131451; !li0417_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131435; !li0417_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131420; !li0417_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0417_fix_trader +base_appr = Robot_body_e +individual_name = 245122; !li0417_fix_trader_name +affiliation = li_p_grp +voice = rvp003 + +[GF_NPC] +nickname = li0417_fix_weaponsdealer +base_appr = Robot_body_e +individual_name = 245123; !li0417_fix_weaponsdealer_name +affiliation = li_p_grp +voice = rvp003 + +[GF_NPC] +nickname = li0417_fix_ship +base_appr = Robot_body_e +individual_name = 245123; !li0417_fix_ship_name +affiliation = li_p_grp +voice = rvp003 + +[GF_NPC] +nickname = li0417_lpolice_001_m +body = li_male_guard_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244697; !li0417_lpolice_001_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0417_lpolice_002_f +body = li_female_guard_body +head = br_newscaster_head_gen_hat +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 244698; !li0417_lpolice_002_f_name +affiliation = li_p_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_hat_female_li_grd_visor + +[GF_NPC] +nickname = li0417_lpolice_003_f +body = li_female_guard_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 244699; !li0417_lpolice_003_f_name +affiliation = li_p_grp +voice = rvp501 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0417_lpolice_004_m +body = li_male_guard_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220231; !li0417_lpolice_004_m_name +affiliation = li_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_hat_male_li_grd + +[GF_NPC] +nickname = li0417_lpolice_005_f +body = li_female_guard_body +head = rh_newscaster_head_gen_hat +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220232; !li0417_lpolice_005_f_name +affiliation = li_p_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0417_gateway_001_m +body = pl_male2_peasant_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220051; !li0417_gateway_001_m_name +affiliation = co_nws_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0417_deepspace_001_m +body = sc_scientist3_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220963; !li0417_deepspace_001_m_name +affiliation = co_me_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0417_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0417_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0417_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = li0417_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Li04_18_Base +local_faction = co_ss_grp +diff = 2 +msg_id_prefix = gcs_refer_base_Br01_07_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = co_ss_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 50 +npc = li0418_universal_001_m +npc = li0418_universal_002_m +npc = li0418_universal_003_m +npc = li0418_universal_004_m +npc = li0418_universal_005_m +npc = li0418_universal_006_m + +[BaseFaction] +faction = co_nws_grp +weight = 25 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 25 +npc = li0418_gateway_001_m + +[BaseFaction] +faction = co_me_grp +weight = 25 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 25 +npc = li0418_deepspace_001_m + +[GF_NPC] +nickname = li0418_gateway_001_m +body = pl_male2_peasant_body +head = ge_male6_head +lefthand = male_hand_left_black +righthand = male_hand_right_black +individual_name = 220062; !li0418_gateway_001_m_name +affiliation = co_nws_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0418_deepspace_001_m +body = sc_scientist3_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220004; !li0418_deepspace_001_m_name +affiliation = co_me_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = li0418_universal_001_m +body = li_tilton_body +head = ge_male6_head +lefthand = male_hand_left_black +righthand = male_hand_right_black +individual_name = 220020; !li0418_universal_001_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0418_universal_002_m +body = li_tilton_body +head = ge_male6_head +lefthand = male_hand_left_black +righthand = male_hand_right_black +individual_name = 220042; !li0418_universal_002_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0418_universal_003_m +body = li_tilton_body +head = br_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220043; !li0418_universal_003_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0418_universal_004_m +body = li_tilton_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220044; !li0418_universal_004_m_name +affiliation = co_ss_grp +voice = rvp111 +room = bar + +[GF_NPC] +nickname = li0418_universal_005_m +body = li_tilton_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220037; !li0418_universal_005_m_name +affiliation = co_ss_grp +voice = rvp111 +room = bar + +[GF_NPC] +nickname = li0418_universal_006_m +body = li_tilton_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220058; !li0418_universal_006_m_name +affiliation = co_ss_grp +voice = rvp101 +room = bar + +[GF_NPC] +nickname = li0418_fix_bartender +body = br_bartender_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244729; !li0418_fix_bartender_name +affiliation = co_ss_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 131429; !li0418_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 131432; !li0418_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 131434; !li0418_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 131443; !li0418_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 131448; !li0418_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 131450; !li0418_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 131454; !li0418_fix_bartender_rumor07 + +[GF_NPC] +nickname = li0418_fix_trader +body = pl_male2_peasant_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244730; !li0418_fix_trader_name +affiliation = co_ss_grp +voice = rvp131 + +[GF_NPC] +nickname = li0418_fix_weaponsdealer +body = pl_male2_peasant_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244731; !li0418_fix_weaponsdealer_name +affiliation = co_ss_grp +voice = rvp111 + +[MRoom] +nickname = bar +character_density = 4 +fixture = li0418_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0418_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0418_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Li04_19_Base +local_faction = co_nws_grp +diff = 6 +msg_id_prefix = gcs_refer_base_Br06_04_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_nws_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[BaseFaction] +faction = li_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 + +[GF_NPC] +nickname = li0419_fix_trader +body = pl_male2_peasant_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244810; !li0419_fix_trader_name +affiliation = co_nws_grp +voice = rvp131 + +[GF_NPC] +nickname = li0419_fix_weaponsdealer +body = pl_male2_peasant_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244811; !li0419_fix_weaponsdealer_name +affiliation = co_nws_grp +voice = rvp111 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = li0419_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = li0419_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_01_Base +local_faction = rh_p_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh01_01_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = rh_p_grp +weight = 45 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 45 +npc = rh0201_rpolice_001_f +npc = rh0201_rpolice_002_m +npc = rh0201_rpolice_003_f +npc = rh0201_rpolice_004_f + +[BaseFaction] +faction = gd_bh_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 10 + +[BaseFaction] +faction = co_khc_grp +weight = 15 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 15 +npc = rh0201_daumann_001_m + +[BaseFaction] +faction = co_rs_grp +weight = 15 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 15 +npc = rh0201_republican_001_m + +[BaseFaction] +faction = rh_m_grp +weight = 15 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 15 +npc = rh0101_kruger_001_m + +[GF_NPC] +nickname = rh0201_fix_bartender +body = rh_bartender_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244910; !rh0201_fix_bartender_name +affiliation = rh_p_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 133006; !rh0201_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133034; !rh0201_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133041; !rh0201_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133044; !rh0201_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133045; !rh0201_fix_bartender_rumor05 +rumor = base_0_rank, mission_end, 0, 133030; !rh0201_fix_bartender_rumor06 +rumor = base_0_rank, mission_end, 0, 133007; !rh0201_fix_bartender_rumor07 + +[GF_NPC] +nickname = rh0201_fix_ship +body = rh_commtrader_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244913; !rh0201_fix_ship_name +affiliation = rh_p_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0201_fix_trader +body = rh_commtrader_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244911; !rh0201_fix_trader_name +affiliation = rh_p_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0201_fix_weaponsdealer +body = rh_commtrader_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244912; !rh0201_fix_weaponsdealer_name +affiliation = rh_p_grp +voice = rvp111 + +[GF_NPC] +nickname = rh0201_daumann_001_m +body = rh_shipdealer_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220675; !rh0201_daumann_001_m_name +affiliation = co_khc_grp +voice = rvp146 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0201_kruger_001_m +body = li_shipdealer_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220677; !rh0201_kruger_001_m_name +affiliation = rh_m_grp +voice = rvp146 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0201_republican_001_m +body = rh_reichman_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220678; !rh0201_republican_001_m_name +affiliation = co_rs_grp +voice = rvp146 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0201_rpolice_001_f +body = rh_female_guard_body +head = pl_female2_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220679; !rh0201_rpolice_001_f_name +affiliation = rh_p_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_hat_female_rh_grd + +[GF_NPC] +nickname = rh0201_rpolice_002_m +body = rh_male_guard_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220680; !rh0201_rpolice_002_m_name +affiliation = rh_p_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0201_rpolice_003_f +body = rh_female_guard_body +head = rh_newscaster_head_gen_hat +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220681; !rh0201_rpolice_003_f_name +affiliation = rh_p_grp +voice = rvp546 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_hat_female_rh_grd + +[GF_NPC] +nickname = rh0201_rpolice_004_f +body = rh_female_guard_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220682; !rh0201_rpolice_004_f_name +affiliation = rh_p_grp +voice = rvp511 +misn = DestroyMission, 0.112387, 0.402080 +room = bar +accessory = prop_shades_04_fem + +[MRoom] +nickname = Bar +character_density = 6 +fixture = rh0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Trader +character_density = 2 +fixture = rh0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = rh0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = Equipment +character_density = 2 +fixture = rh0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_02_Base +local_faction = co_khc_grp +diff = 12 +msg_id_prefix = gcs_refer_base_Bw03_02_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = co_rs_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 + +[BaseFaction] +faction = rh_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 + +[BaseFaction] +faction = co_khc_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 60 +npc = rh0202_daumann_001_m +npc = rh0202_daumann_002_m +npc = rh0202_daumann_003_m + +[GF_NPC] +nickname = rh0202_daumann_001_m +body = rh_shipdealer_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220882; !rh0202_daumann_001_m_name +affiliation = co_khc_grp +voice = rvp101 +misn = DestroyMission, 0.112387, 0.302080 +room = bar + +[GF_NPC] +nickname = rh0202_daumann_002_m +body = rh_shipdealer_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220883; !rh0202_daumann_002_m_name +affiliation = co_khc_grp +voice = rvp146 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0202_daumann_003_m +body = rh_shipdealer_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220884; !rh0202_daumann_003_m_name +affiliation = co_khc_grp +voice = rvp146 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = rh0202_fix_bartender +body = rh_shipdealer_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245065; !rh0202_fix_bartender_name +affiliation = co_khc_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 133001; !rh0202_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133009; !rh0202_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133011; !rh0202_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133014; !rh0202_fix_bartender_rumor04 + +[GF_NPC] +nickname = rh0202_fix_trader +body = rh_shipdealer_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245066; !rh0202_fix_trader_name +affiliation = co_khc_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0202_fix_weaponsdealer +body = rh_shipdealer_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245067; !rh0202_fix_weaponsdealer_name +affiliation = co_khc_grp +voice = rvp101 + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_03_Base +local_faction = rh_p_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh02_03_Base + +[MVendor] +num_offers = 2, 12; 2, 4 + +[BaseFaction] +faction = rh_p_grp +weight = 70 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 75 +npc = rh0203_rpolice_001_m +npc = rh0203_rpolice_002_f +npc = rh0203_rpolice_003_f + +[BaseFaction] +faction = gd_bh_grp +weight = 5 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 25 + +[BaseFaction] +faction = co_rs_grp +weight = 25 +npc = rh0203_republican_001_m +npc = rh0203_republican_002_m + +[GF_NPC] +nickname = rh0203_fix_bartender +body = rh_bartender_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244943; !rh0203_fix_bartender_name +affiliation = rh_p_grp +voice = rvp111 +rumor = base_0_rank, mission_end, 0, 133021; !rh0203_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133028; !rh0203_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133003; !rh0203_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133012; !rh0203_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133024; !rh0203_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0203_fix_trader +body = rh_male_guard_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244944; !rh0203_fix_trader_name +affiliation = rh_p_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0203_fix_weaponsdealer +body = rh_male_guard_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244945; !rh0203_fix_weaponsdealer_name +affiliation = rh_p_grp +voice = rvp111 + +[GF_NPC] +nickname = rh0203_republican_001_m +body = rh_reichman_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220743; !rh0203_republican_001_m_name +affiliation = co_rs_grp +voice = rvp146 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0203_republican_002_m +body = rh_reichman_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220744; !rh0203_republican_002_m_name +affiliation = co_rs_grp +voice = rvp101 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = rh0203_rpolice_001_m +body = rh_male_guard_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220745; !rh0203_rpolice_001_m_name +affiliation = rh_p_grp +voice = rvp111 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0203_rpolice_002_f +body = rh_female_guard_body +head = br_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220746; !rh0203_rpolice_002_f_name +affiliation = rh_p_grp +voice = rvp511 +misn = DestroyMission, 0.212387, 0.402080 +room = bar +accessory = prop_hat_female_rh_grd + +[GF_NPC] +nickname = rh0203_rpolice_003_f +body = rh_female_guard_body +head = rh_gruenwald_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220747; !rh0203_rpolice_003_f_name +affiliation = rh_p_grp +voice = rvp546 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_04_Base +local_faction = fc_rh_grp +diff = 13 +msg_id_prefix = gcs_refer_base_Rh05_04_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = fc_rh_grp +weight = 70 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 70 +npc = rh0204_hessians_001_m +npc = rh0204_hessians_002_m +npc = rh0204_hessians_003_m +npc = rh0204_hessians_004_m + +[BaseFaction] +faction = br_n_grp +weight = 30 +offers_missions = true +mission_type = DestroyMission, 4.365005, 32.376446, 30 + +[GF_NPC] +nickname = rh0204_fix_bartender +body = pi_pirate2_body +head = pi_pirate1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245000; !rh0204_fix_bartender_name +affiliation = fc_rh_grp +voice = rvp151 +rumor = base_0_rank, mission_end, 0, 133016; !rh0204_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133017; !rh0204_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133025; !rh0204_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133004; !rh0204_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133002; !rh0204_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0204_fix_trader +body = pi_pirate2_body +head = ge_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245165; !rh0204_fix_trader_name +affiliation = fc_rh_grp +voice = rvp151 + +[GF_NPC] +nickname = rh0204_fix_weaponsdealer +body = pi_pirate2_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245001; !rh0204_fix_weaponsdealer_name +affiliation = fc_rh_grp +voice = rvp151 + +[GF_NPC] +nickname = rh0204_hessians_001_m +body = pi_pirate2_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220845; !rh0204_hessians_001_m_name +affiliation = fc_rh_grp +voice = rvp106 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0204_hessians_002_m +body = pi_pirate2_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220846; !rh0204_hessians_002_m_name +affiliation = fc_rh_grp +voice = rvp106 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[GF_NPC] +nickname = rh0204_hessians_003_m +body = pi_pirate2_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220847; !rh0204_hessians_003_m_name +affiliation = fc_rh_grp +voice = rvp101 +misn = DestroyMission, 0.412387, 0.802080 +room = bar +accessory = prop_neuralnet_C_right + +[GF_NPC] +nickname = rh0204_hessians_004_m +body = pi_pirate2_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220848; !rh0204_hessians_004_m_name +affiliation = fc_rh_grp +voice = rvp101 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = trader +character_density = 2 +fixture = rh0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader + +[MRoom] +nickname = Equipment +character_density = 2 +fixture = rh0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_05_Base +local_faction = co_rs_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh02_05_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = co_rs_grp +weight = 75 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 100 +npc = rh0205_republican_001_m +npc = rh0205_republican_002_m +npc = rh0205_republican_003_m + +[GF_NPC] +nickname = rh0205_fix_bartender +body = rh_reichman_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244949; !rh0205_fix_bartender_name +affiliation = co_rs_grp +voice = rvp111 +rumor = base_0_rank, mission_end, 0, 133038; !rh0205_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133043; !rh0205_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133052; !rh0205_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133047; !rh0205_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133032; !rh0205_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0205_fix_trader +body = rh_reichman_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244950; !rh0205_fix_trader_name +affiliation = co_rs_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0205_fix_weaponsdealer +body = rh_reichman_body +head = br_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244951; !rh0205_fix_weaponsdealer_name +affiliation = co_rs_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0205_republican_001_m +body = rh_reichman_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220754; !rh0205_republican_001_m_name +affiliation = co_rs_grp +voice = rvp146 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0205_republican_002_m +body = rh_reichman_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220755; !rh0205_republican_002_m_name +affiliation = co_rs_grp +voice = rvp146 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = rh0205_republican_003_m +body = rh_reichman_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220756; !rh0205_republican_003_m_name +affiliation = co_rs_grp +voice = rvp101 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_06_Base +local_faction = co_khc_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh01_05_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_khc_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 80 + +[BaseFaction] +faction = rh_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 20 + +[GF_NPC] +nickname = rh0206_fix_trader +body = rh_wilham_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244924; !rh0206_fix_trader_name +affiliation = co_khc_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0206_fix_weaponsdealer +body = rh_wilham_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244925; !rh0206_fix_weaponsdealer_name +affiliation = co_khc_grp +voice = rvp101 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0206_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0206_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_07_Base +local_faction = rh_n_grp +diff = 7 +msg_id_prefix = gcs_refer_base_Bw01_03_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = rh_n_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = rh0207_fix_trader +body = rh_male_elite_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245047; !rh0207_fix_trader_name +affiliation = rh_n_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0207_fix_weaponsdealer +body = rh_male_elite_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245048; !rh0207_fix_weaponsdealer_name +affiliation = rh_n_grp +voice = rvp101 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0207_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0207_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_08_Base +local_faction = rh_n_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh01_02_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = rh_n_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = rh0208_fix_ship +body = rh_male_elite_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244914; !rh0208_fix_ship_name +affiliation = rh_n_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0208_fix_trader +body = rh_male_elite_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244915; !rh0208_fix_trader_name +affiliation = rh_n_grp +voice = rvp111 + +[GF_NPC] +nickname = rh0208_fix_weaponsdealer +body = rh_male_elite_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244916; !rh0208_fix_weaponsdealer_name +affiliation = rh_n_grp +voice = rvp146 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0208_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0208_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = rh0208_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Rh02_09_Base +local_faction = rh_p_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh04_04_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = rh_p_grp +weight = 100 +offers_missions = false + +[BaseFaction] +faction = co_rs_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = rh0209_fix_trader +base_appr = Robot_body_a +individual_name = 244953; !rh0209_fix_trader_name +affiliation = rh_p_grp +voice = rvp003 + +[GF_NPC] +nickname = rh0209_fix_weaponsdealer +base_appr = Robot_body_e +individual_name = 244954; !rh0209_fix_weaponsdealer_name +affiliation = rh_p_grp +voice = rvp003 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0209_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0209_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_10_Base +local_faction = co_rs_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh02_04_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_rs_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 90 + +[BaseFaction] +faction = rh_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 + +[GF_NPC] +nickname = rh0210_fix_trader +body = rh_reichman_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244947; !rh0210_fix_trader_name +affiliation = co_rs_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0210_fix_weaponsdealer +body = rh_reichman_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244948; !rh0210_fix_weaponsdealer_name +affiliation = co_rs_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0210_fix_ship +body = rh_reichman_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220190; !rh0210_fix_ship_name +affiliation = co_rs_grp +voice = rvp101 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0210_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0210_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = rh0210_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Rh02_11_Base +local_faction = rh_m_grp +diff = 12 +msg_id_prefix = gcs_refer_base_Bw03_03_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = rh_m_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 90 + +[BaseFaction] +faction = rh_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 + +[GF_NPC] +nickname = rh0211_fix_trader +body = li_shipdealer_body +head = rh_bartender_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245069; !rh0211_fix_trader_name +affiliation = rh_m_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0211_fix_weaponsdealer +body = li_shipdealer_body +head = br_brighton_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245070; !rh0211_fix_weaponsdealer_name +affiliation = rh_m_grp +voice = rvp111 + +[GF_NPC] +nickname = rh0211_fix_ship +body = li_shipdealer_body +head = pi_pirate3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220684; !rh0211_fix_ship_name +affiliation = co_rs_grp +voice = rvp101 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0211_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0211_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = rh0211_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MBase] +nickname = Rh02_12_Base +local_faction = fc_rh_grp +diff = 14 +msg_id_prefix = gcs_refer_base_Bw04_02_Base + +[MVendor] +num_offers = 2, 8 + +[BaseFaction] +faction = fc_rh_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 70 +npc = rh0212_hessians_001_m +npc = rh0212_hessians_002_m +npc = rh0212_hessians_003_m + +[BaseFaction] +faction = br_n_grp +weight = 30 +offers_missions = true +mission_type = DestroyMission, 4.365005, 32.376446, 30 + +[GF_NPC] +nickname = rh0212_fix_bartender +body = pi_pirate2_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245074; !rh0212_fix_bartender_name +affiliation = fc_rh_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 133022; !rh0212_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133033; !rh0212_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133048; !rh0212_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133028; !rh0212_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133005; !rh0212_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0212_fix_trader +body = pi_pirate2_body +head = pl_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245075; !rh0212_fix_trader_name +affiliation = fc_rh_grp +voice = rvp151 + +[GF_NPC] +nickname = rh0212_fix_weaponsdealer +body = pi_pirate2_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245076; !rh0212_fix_weaponsdealer_name +affiliation = fc_rh_grp +voice = rvp106 + +[GF_NPC] +nickname = rh0212_hessians_001_m +body = pi_pirate2_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220893; !rh0212_hessians_001_m_name +affiliation = fc_rh_grp +voice = rvp151 +misn = DestroyMission, 0.112387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0212_hessians_002_m +body = pi_pirate2_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220894; !rh0212_hessians_002_m_name +affiliation = fc_rh_grp +voice = rvp151 +misn = DestroyMission, 0.212387, 0.502080 +room = bar +accessory = prop_neuralnet_C_right + +[GF_NPC] +nickname = rh0212_hessians_003_m +body = pi_pirate2_body +head = sc_scientist1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220895; !rh0212_hessians_003_m_name +affiliation = fc_rh_grp +voice = rvp101 +misn = DestroyMission, 0.312387, 0.602080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0212_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0212_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0212_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_13_Base +local_faction = rh_m_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh04_03_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = rh_m_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 90 + +[BaseFaction] +faction = rh_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 + +[GF_NPC] +nickname = rh0213_fix_trader +body = li_shipdealer_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244983; !rh0213_fix_trader_name +affiliation = rh_m_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0213_fix_weaponsdealer +body = li_shipdealer_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244984; !rh0213_fix_weaponsdealer_name +affiliation = rh_m_grp +voice = rvp146 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0213_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0213_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_14_Base +local_faction = co_rs_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh04_02_Base + +[MVendor] +num_offers = 0, 3 + +[BaseFaction] +faction = co_rs_grp +weight = 90 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 90 + +[BaseFaction] +faction = rh_p_grp +weight = 10 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 10 + +[GF_NPC] +nickname = rh0214_fix_trader +body = rh_reichman_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244980; !rh0214_fix_trader_name +affiliation = co_rs_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0214_fix_weaponsdealer +body = rh_reichman_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244981; !rh0214_fix_weaponsdealer_name +affiliation = co_rs_grp +voice = rvp146 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0214_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0214_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_15_Base +local_faction = rh_p_grp +diff = 11 +msg_id_prefix = gcs_refer_base_Rh05_02_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = rh_p_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 80 +npc = rh0215_rpolice_001_m +npc = rh0215_rpolice_002_m +npc = rh0215_rpolice_003_m + +[BaseFaction] +faction = gd_bh_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 20 + +[GF_NPC] +nickname = rh0215_fix_bartender +body = li_shipdealer_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244994; !rh0215_fix_bartender_name +affiliation = rh_p_grp +voice = rvp146 +rumor = base_0_rank, mission_end, 0, 133040; !rh0215_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133039; !rh0215_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133049; !rh0215_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133046; !rh0215_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133036; !rh0215_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0215_fix_trader +body = li_shipdealer_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244995; !rh0215_fix_trader_name +affiliation = rh_p_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0215_fix_weaponsdealer +body = li_shipdealer_body +head = pl_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244996; !rh0215_fix_weaponsdealer_name +affiliation = rh_p_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0215_rpolice_001_m +body = rh_male_guard_body +head = sh_male2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220837; !rh0215_rpolice_001_m_name +affiliation = rh_p_grp +voice = rvp146 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0215_rpolice_002_m +body = rh_male_guard_body +head = rh_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220838; !rh0215_rpolice_002_m_name +affiliation = rh_p_grp +voice = rvp146 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = rh0215_rpolice_003_m +body = rh_male_guard_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220839; !rh0215_rpolice_003_m_name +affiliation = rh_p_grp +voice = rvp146 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0215_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0215_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0215_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_16_Base +local_faction = rh_p_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh01_06_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = rh_m_grp +weight = 75 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 45 +npc = rh0216_rpolice_001_m +npc = rh0216_rpolice_002_m +npc = rh0216_rpolice_003_m + +[BaseFaction] +faction = gd_bh_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 20 + +[BaseFaction] +faction = co_rs_grp +weight = 25 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 35 +npc = rh0216_republican_001_m + +[GF_NPC] +nickname = rh0216_fix_bartender +body = li_shipdealer_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244926; !rh0216_fix_bartender_name +affiliation = rh_p_grp +voice = rvp146 +rumor = base_0_rank, mission_end, 0, 133020; !rh0216_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133023; !rh0216_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133031; !rh0216_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133026; !rh0216_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133029; !rh0216_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0216_fix_trader +body = li_shipdealer_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244927; !rh0216_fix_trader_name +affiliation = rh_p_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0216_fix_weaponsdealer +body = li_shipdealer_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244928; !rh0216_fix_weaponsdealer_name +affiliation = rh_p_grp +voice = rvp111 + +[GF_NPC] +nickname = rh0216_rpolice_001_m +body = rh_male_guard_body +head = pl_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220710; !rh0216_rpolice_001_m_name +affiliation = rh_p_grp +voice = rvp146 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0216_rpolice_002_m +body = rh_male_guard_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220711; !rh0216_rpolice_002_m_name +affiliation = rh_p_grp +voice = rvp101 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = rh0216_rpolice_003_m +body = rh_male_guard_body +head = br_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220712; !rh0216_rpolice_003_m_name +affiliation = rh_p_grp +voice = rvp146 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[GF_NPC] +nickname = rh0216_republican_001_m +body = rh_reichman_body +head = ge_male4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220713; !rh0216_republican_001_m_name +affiliation = co_rs_grp +voice = rvp101 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0216_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0216_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0216_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_17_Base +local_faction = rh_p_grp +diff = 11 +msg_id_prefix = gcs_refer_base_Bw05_02_Base + +[MVendor] +num_offers = 2, 4 + +[BaseFaction] +faction = rh_p_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 80 +npc = rh0217_rpolice_001_f +npc = rh0217_rpolice_002_m +npc = rh0217_rpolice_003_m + +[BaseFaction] +faction = gd_bh_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 20 + +[GF_NPC] +nickname = rh0217_rpolice_001_f +body = rh_female_guard_body +head = rh_gruenwald_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220902; !rh0217_rpolice_001_f_name +affiliation = rh_p_grp +voice = rvp546 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0217_rpolice_002_m +body = rh_male_guard_body +head = li_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220903; !rh0217_rpolice_002_m_name +affiliation = rh_p_grp +voice = rvp101 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[GF_NPC] +nickname = rh0217_rpolice_003_m +body = rh_male_guard_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220904; !rh0217_rpolice_003_m_name +affiliation = rh_p_grp +voice = rvp146 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[GF_NPC] +nickname = rh0217_fix_bartender +body = li_shipdealer_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245080 +affiliation = rh_p_grp +voice = rvp101 +rumor = base_0_rank, mission_end, 0, 133035; !rh0217_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133050; !rh0217_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133018; !rh0217_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133008; !rh0217_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133019; !rh0217_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0217_fix_trader +body = li_shipdealer_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245081; !rh0217_fix_trader_name +affiliation = rh_p_grp +voice = rvp106 + +[GF_NPC] +nickname = rh0217_fix_weaponsdealer +body = li_shipdealer_body +head = br_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245082; !rh0217_fix_weaponsdealer_name +affiliation = rh_p_grp +voice = rvp146 + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0217_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 2 +fixture = rh0217_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0217_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Rh02_18_Base +local_faction = rh_n_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Bw03_01_Base + +[MVendor] +num_offers = 2, 12; 2, 4 + +[BaseFaction] +faction = rh_n_grp +weight = 80 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.112387, 80 +npc = rh0218_rnavy_001_f +npc = rh0218_rnavy_002_m +npc = rh0218_rnavy_003_f + +[BaseFaction] +faction = gd_bh_grp +weight = 20 +offers_missions = true +mission_type = DestroyMission, 6.834450, 18.910420, 20 +npc = rh0218_bounty_001_f +npc = rh0218_bounty_002_m + +[GF_NPC] +nickname = rh0218_bounty_001_f +body = pl_female2_journeyman_body +head = pl_female5_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220737; !rh0218_bounty_001_f_name +affiliation = gd_bh_grp +voice = rvp546 +misn = DestroyMission, 6.617880, 19.459670 +room = bar + +[GF_NPC] +nickname = rh0218_bounty_002_m +body = sh_male2_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220738; !rh0218_bounty_002_m_name +affiliation = gd_bh_grp +voice = rvp111 +misn = DestroyMission, 9.059210, 12.949300 +room = bar +accessory = prop_neuralnet_B + +[GF_NPC] +nickname = rh0218_fix_bartender +body = rh_bartender_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245062; !rh0218_fix_bartender_name +affiliation = rh_n_grp +voice = rvp111 +rumor = base_0_rank, mission_end, 0, 133005; !rh0218_fix_bartender_rumor01 +rumor = base_0_rank, mission_end, 0, 133000; !rh0218_fix_bartender_rumor02 +rumor = base_0_rank, mission_end, 0, 133010; !rh0218_fix_bartender_rumor03 +rumor = base_0_rank, mission_end, 0, 133013; !rh0218_fix_bartender_rumor04 +rumor = base_0_rank, mission_end, 0, 133015; !rh0218_fix_bartender_rumor05 + +[GF_NPC] +nickname = rh0218_fix_ship +body = rh_male_elite_body +head = br_sales_head_hat +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245170; !rh0218_fix_ship_name +affiliation = rh_n_grp +voice = rvp101 + +[GF_NPC] +nickname = rh0218_fix_trader +body = rh_male_elite_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245063; !rh0218_fix_trader_name +affiliation = rh_n_grp +voice = rvp146 + +[GF_NPC] +nickname = rh0218_fix_weaponsdealer +body = rh_male_elite_body +head = rh_captain_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245064; !rh0218_fix_weaponsdealer_name +affiliation = rh_n_grp +voice = rvp111 + +[GF_NPC] +nickname = rh0218_rnavy_001_f +body = rh_female_elite_body +head = rh_gruenwald_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220740; !rh0218_rnavy_001_f_name +affiliation = rh_n_grp +voice = rvp546 +misn = DestroyMission, 0.212387, 0.402080 +room = bar + +[GF_NPC] +nickname = rh0218_rnavy_002_m +body = rh_male_elite_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220741; !rh0218_rnavy_002_m_name +affiliation = rh_n_grp +voice = rvp111 +misn = DestroyMission, 0.412387, 0.602080 +room = bar + +[GF_NPC] +nickname = rh0218_rnavy_003_f +body = rh_female_elite_body +head = br_newscaster_head_gen +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220742; !rh0218_rnavy_003_f_name +affiliation = rh_n_grp +voice = rvp501 +misn = DestroyMission, 0.312387, 0.502080 +room = bar + +[MRoom] +nickname = bar +character_density = 4 +fixture = rh0218_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = rh0218_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = rh0218_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = rh0218_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_01_Base +local_faction = li_n_grp +diff = 5 +msg_id_prefix = gcs_refer_base_Li04_03_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = li_n_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 4.402080, 8.101920, 30 +npc = iw0101_lnavy_001_f +npc = iw0101_lnavy_002_f +npc = iw0101_lnavy_003_m +npc = iw0101_lnavy_004_m +npc = iw0101_lnavy_005_m +npc = iw0101_lnavy_006_m +npc = iw0101_lnavy_007_m + +[BaseFaction] +faction = br_n_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 4.000000, 88.000000, 70 + +[GF_NPC] +nickname = iw0101_fix_bartender +body = li_bartender_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244690; !iw0101_fix_bartender_name +affiliation = li_n_grp +voice = rvp111 + +[GF_NPC] +nickname = iw0101_fix_trader +body = li_male_elite_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244691; !iw0101_fix_trader_name +affiliation = li_n_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0101_fix_weaponsdealer +body = li_male_elite_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244692; !iw0101_fix_weaponsdealer_name +affiliation = li_n_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0101_fix_ship +body = li_male_elite_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244693; !iw0101_fix_ship_name +affiliation = li_n_grp +voice = rvp111 + +[GF_NPC] +nickname = iw0101_lnavy_001_f +body = li_female_elite_body +head = li_hatcher_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220238; !iw0101_lnavy_001_f_name +affiliation = li_n_grp +voice = rvp511 +misn = DestroyMission, 4.110100, 5.101920 +room = bar + +[GF_NPC] +nickname = iw0101_lnavy_002_f +body = li_female_elite_body +head = br_kaitlyn_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220239; !iw0101_lnavy_002_f_name +affiliation = li_n_grp +voice = rvp501 +misn = DestroyMission, 3.110100, 4.101920 +room = bar + +[GF_NPC] +nickname = iw0101_lnavy_003_m +body = li_male_elite_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220240; !iw0101_lnavy_003_m_name +affiliation = li_n_grp +voice = rvp111 +misn = DestroyMission, 6.101920, 7.197410 +room = bar + +[GF_NPC] +nickname = iw0101_lnavy_004_m +body = li_male_elite_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220241; !iw0101_lnavy_004_m_name +affiliation = li_n_grp +voice = rvp101 +misn = DestroyMission, 3.101920, 4.197410 +room = bar + +[GF_NPC] +nickname = iw0101_lnavy_005_m +body = li_male_elite_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220235; !iw0101_lnavy_005_m_name +affiliation = li_n_grp +voice = rvp146 +misn = DestroyMission, 5.197410, 6.803740 +room = bar + +[GF_NPC] +nickname = iw0101_lnavy_006_m +body = li_male_elite_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220236; !iw0101_lnavy_006_m_name +affiliation = li_n_grp +voice = rvp101 +misn = DestroyMission, 3.197410, 4.803740 +room = bar + +[GF_NPC] +nickname = iw0101_lnavy_007_m +body = li_male_elite_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220237; !iw0101_lnavy_007_m_name +affiliation = li_n_grp +voice = rvp111 +misn = DestroyMission, 6.803740, 7.478239 +room = bar + +[MRoom] +nickname = bar +character_density = 5 +fixture = iw0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = iw0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = iw0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_02_Base +local_faction = fc_lr_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Iw06_02_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = fc_lr_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0102_fix_trader +body = pi_pirate8_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245038; !iw0102_fix_trader_name +affiliation = fc_lr_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0102_fix_weaponsdealer +body = pi_pirate8_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245039; !iw0102_fix_weaponsdealer_name +affiliation = fc_lr_grp +voice = rvp106 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_03_Base +local_faction = rh_n_grp +diff = 5 +msg_id_prefix = gcs_refer_base_Rh02_02_Base + +[MVendor] +num_offers = 4, 8 + +[BaseFaction] +faction = rh_n_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 4.110100, 8.101920, 30 +npc = iw0103_rmil_001_f +npc = iw0103_rmil_002_f +npc = iw0103_rmil_003_m +npc = iw0103_rmil_004_m +npc = iw0103_rmil_005_m +npc = iw0103_rmil_006_m +npc = iw0103_rmil_007_m + +[BaseFaction] +faction = ku_n_grp +weight = 50 +offers_missions = true +mission_type = DestroyMission, 10.000000, 88.000000, 70 + +[GF_NPC] +nickname = iw0103_fix_bartender +body = rh_bartender_body +head = pi_pirate2_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244939; !iw0103_fix_bartender_name +affiliation = rh_n_grp +voice = rvp111 + +[GF_NPC] +nickname = iw0103_fix_trader +body = rh_male_elite_body +head = rh_wilham_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244940; !iw0103_fix_trader_name +affiliation = rh_n_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0103_fix_weaponsdealer +body = rh_male_elite_body +head = ge_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244941; !iw0103_fix_weaponsdealer_name +affiliation = rh_n_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0103_fix_ship +body = rh_male_elite_body +head = sh_male1_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244942; !iw0103_fix_ship_name +affiliation = rh_n_grp +voice = rvp111 + +[GF_NPC] +nickname = iw0103_rmil_001_f +body = rh_female_elite_body +head = li_hatcher_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220689; !iw0103_rmil_001_f_name +affiliation = rh_n_grp +voice = rvp511 +misn = DestroyMission, 4.110100, 5.101920 +room = bar + +[GF_NPC] +nickname = iw0103_rmil_002_f +body = rh_female_elite_body +head = br_kaitlyn_head +lefthand = benchmark_female_hand_left +righthand = benchmark_female_hand_right +individual_name = 220740; !iw0103_rmil_002_f_name +affiliation = rh_n_grp +voice = rvp501 +misn = DestroyMission, 3.110100, 4.101920 +room = bar + +[GF_NPC] +nickname = iw0103_rmil_003_m +body = rh_male_elite_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220688; !iw0103_rmil_003_m_name +affiliation = rh_n_grp +voice = rvp111 +misn = DestroyMission, 6.101920, 7.197410 +room = bar + +[GF_NPC] +nickname = iw0103_rmil_004_m +body = rh_male_elite_body +head = pl_male7_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220690; !iw0103_rmil_004_m_name +affiliation = rh_n_grp +voice = rvp101 +misn = DestroyMission, 3.101920, 4.197410 +room = bar + +[GF_NPC] +nickname = iw0103_rmil_005_m +body = rh_male_elite_body +head = br_quigly_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 220741; !iw0103_rmil_005_m_name +affiliation = rh_n_grp +voice = rvp146 +misn = DestroyMission, 5.197410, 6.803740 +room = bar + +[GF_NPC] +nickname = iw0103_rmil_006_m +body = rh_male_elite_body +head = sh_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245201; !iw0103_rmil_006_m_name +affiliation = rh_n_grp +voice = rvp101 +misn = DestroyMission, 3.197410, 4.803740 +room = bar + +[GF_NPC] +nickname = iw0103_rmil_007_m +body = rh_male_elite_body +head = li_sales_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245202; !iw0103_rmil_007_m_name +affiliation = rh_n_grp +voice = rvp111 +misn = DestroyMission, 6.803740, 7.478239 +room = bar + +[MRoom] +nickname = bar +character_density = 6 +fixture = iw0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender + +[MRoom] +nickname = Deck +character_density = 3 +fixture = iw0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer +fixture = iw0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_04_Base +local_faction = co_nws_grp +diff = 5 +msg_id_prefix = gcs_refer_base_Bw01_04_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = co_nws_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0104_fix_trader +body =pl_male2_peasant_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245050; !iw0104_fix_trader_name +affiliation = co_nws_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0104_fix_weaponsdealer +body = pl_male2_peasant_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245051; !iw0104_fix_weaponsdealer_name +affiliation = co_nws_grp +voice = rvp131 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_05_Base +local_faction = co_rs_grp +diff = 10 +msg_id_prefix = gcs_refer_base_Rh01_07_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = co_rs_grp +weight = 75 +offers_missions = false + +[GF_NPC] +nickname = iw0105_fix_trader +base_appr = Robot_body_a +individual_name = 244930; !iw0105_fix_trader_name +affiliation = co_rs_grp +voice = rvp003 + +[GF_NPC] +nickname = iw0105_fix_weaponsdealer +base_appr = Robot_body_e +individual_name = 244931; !iw0105_fix_weaponsdealer_name +affiliation = co_rs_grp +voice = rvp003 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_06_Base +local_faction = fc_rh_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Bw02_02_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = fc_rh_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0106_fix_trader +body = pi_pirate2_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245203; !iw0106_fix_trader_name +affiliation = fc_rh_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0106_fix_weaponsdealer +body = pi_pirate2_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245204; !iw0106_fix_weaponsdealer_name +affiliation = fc_rh_grp +voice = rvp106 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_07_Base +local_faction = fc_n_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Bw07_01_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = fc_n_grp +weight = 100 +offers_missions = false + +[MRoom] +nickname = Deck +character_density = 2 +;fixture = iw0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +;fixture = iw0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_08_Base +local_faction = li_n_grp +diff = 5 +msg_id_prefix = gcs_refer_base_Br01_06_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = li_n_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0108_fix_trader +body = pl_male2_peasant_body +head = ge_male3_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244727; !iw0108_fix_trader_name +affiliation = co_ss_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0108_fix_weaponsdealer +body = li_male_elite_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 244728; !iw0108_fix_weaponsdealer_name +affiliation = li_n_grp +voice = rvp131 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_09_Base +local_faction = rh_n_grp +diff = 5 +msg_id_prefix = gcs_refer_base_Rh05_03_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = rh_n_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0109_fix_trader +base_appr = Robot_body_b +individual_name = 244998; !iw0109_fix_trader_name +affiliation = co_rs_grp +voice = rvp003 + +[GF_NPC] +nickname = iw0109_fix_weaponsdealer +base_appr = Robot_body_e +individual_name = 244999; !iw0109_fix_weaponsdealer_name +affiliation = rh_n_grp +voice = rvp131 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_10_Base +local_faction = co_me_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Iw01_01_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = co_me_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0110_fix_trader +body = sc_scientist3_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245004; !iw0110_fix_trader_name +affiliation = co_me_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0110_fix_weaponsdealer +body = sc_scientist3_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245005; !iw0110_fix_weaponsdealer_name +affiliation = co_me_grp +voice = rvp106 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_11_Base +local_faction = co_khc_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Br04_05_Base + +[MVendor] +num_offers = 0, 0 + +[BaseFaction] +faction = co_khc_grp +weight = 100 +offers_missions = false + +[GF_NPC] +nickname = iw0111_fix_trader +base_appr = Robot_body_a +individual_name = 244779 +affiliation = co_khc_grp +voice = rvp003 + +[GF_NPC] +nickname = iw0111_fix_weaponsdealer +base_appr = Robot_body_b +individual_name = 244780 +affiliation = co_khc_grp +voice = rvp106 + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_12_Base +local_faction = fc_rh_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Rh01_08_Base + +[MVendor] +num_offers = 6, 12 + +[BaseFaction] +faction = fc_rh_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.122387, 100 + +[GF_NPC] +nickname = iw0112_fix_trader +body = pi_pirate2_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245203; !iw0112_fix_trader_name +affiliation = fc_rh_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0112_fix_weaponsdealer +body = pi_pirate2_body +head = li_rockford_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245204; !iw0112_fix_weaponsdealer_name +affiliation = fc_rh_grp +voice = rvp106 +accessory = prop_neuralnet_C_right + +[GF_NPC] +nickname = iw0112_fix_ship +body = pi_pirate2_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245206; !iw0112_fix_ship_name +affiliation = fc_rh_grp +voice = rvp106 + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = iw0112_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0112_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0112_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment + +[MBase] +nickname = Iw01_13_Base +local_faction = fc_lr_grp +diff = 19 +msg_id_prefix = gcs_refer_base_Ew01_02_Base + +[MVendor] +num_offers = 6, 12 + +[BaseFaction] +faction = fc_lr_grp +weight = 100 +offers_missions = true +mission_type = DestroyMission, 0.000000, 0.122387, 100 + +[GF_NPC] +nickname = iw0113_fix_trader +body = pi_pirate8_body +head = pi_pirate4_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245038; !iw0113_fix_trader_name +affiliation = fc_lr_grp +voice = rvp101 + +[GF_NPC] +nickname = iw0113_fix_weaponsdealer +body = pi_pirate8_body +head = rh_hassler_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245039; !iw0113_fix_weaponsdealer_name +affiliation = fc_lr_grp +voice = rvp106 + +[GF_NPC] +nickname = iw0113_fix_ship +body = pi_pirate8_body +head = li_scrote_head +lefthand = benchmark_male_hand_left +righthand = benchmark_male_hand_right +individual_name = 245205; !iw0113_fix_ship_name +affiliation = fc_lr_grp +voice = rvp106 +accessory = prop_neuralnet_A_right + +[MRoom] +nickname = ShipDealer +character_density = 2 +fixture = iw0113_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer + +[MRoom] +nickname = Deck +character_density = 2 +fixture = iw0113_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader +fixture = iw0113_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment \ No newline at end of file diff --git a/DATA/MISSIONS/mShipProps.ini b/DATA/MISSIONS/mShipProps.ini new file mode 100644 index 0000000..45fb276 --- /dev/null +++ b/DATA/MISSIONS/mShipProps.ini @@ -0,0 +1,207 @@ +[mShipProps] +archetype_id = msn_playership +prop = can_use_berths + +[mShipProps] +archetype_id = br_elite +prop = can_use_berths + +[mShipProps] +archetype_id = br_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = br_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = li_elite +prop = can_use_berths + +[mShipProps] +archetype_id = li_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = li_fighter2 +prop = can_use_berths + +[mShipProps] +archetype_id = li_fighter_King +prop = can_use_berths + +[mShipProps] +archetype_id = li_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = rh_elite +prop = can_use_berths + +[mShipProps] +archetype_id = rh_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = rh_fighter2 +prop = can_use_berths + +[mShipProps] +archetype_id = rh_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = ge_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = ge_fighter2 +prop = can_use_berths + +[mShipProps] +archetype_id = ge_fighter3 +prop = can_use_berths + +[mShipProps] +archetype_id = ge_fighter4 +prop = can_use_berths + +[mShipProps] +archetype_id = ge_fighter5 +prop = can_use_berths + +[mShipProps] +archetype_id = ge_fighter6 +prop = can_use_berths + +[mShipProps] +archetype_id = bw_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = bw_elite +prop = can_use_berths + +[mShipProps] +archetype_id = bw_elite2 +prop = can_use_berths + +[mShipProps] +archetype_id = bw_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = bh_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = bh_fighter2 +prop = can_use_berths + +[mShipProps] +archetype_id = bh_elite +prop = can_use_berths + +[mShipProps] +archetype_id = bh_elite2 +prop = can_use_berths + +[mShipProps] +archetype_id = bh_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = ku_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = ku_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = ku_elite +prop = can_use_berths + +[mShipProps] +archetype_id = ge_transport +prop = can_use_med_moors + +[mShipProps] +archetype_id = ge_large_transport +prop = can_use_med_moors + +[mShipProps] +archetype_id = ge_armored +prop = can_use_berths + +[mShipProps] +archetype_id = li_armored +prop = can_use_berths + +[mShipProps] +archetype_id = li_armored2 +prop = can_use_berths + +[mShipProps] +archetype_id = rh_armored +prop = can_use_berths + +[mShipProps] +archetype_id = rh_armored2 +prop = can_use_berths + +[mShipProps] +archetype_id = or_elite +prop = can_use_berths + +[mShipProps] +archetype_id = pi_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = pi_elite +prop = can_use_berths + +[mShipProps] +archetype_id = pi_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = ge_repair +prop = can_use_med_moors + +[mShipProps] +archetype_id = lsf_elite +prop = can_use_berths + +[mShipProps] +archetype_id = lsf_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = lsf_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = bund_elite +prop = can_use_berths + +[mShipProps] +archetype_id = bund_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = bund_freighter +prop = can_use_berths + +[mShipProps] +archetype_id = xeno_fighter +prop = can_use_berths + +[mShipProps] +archetype_id = xeno_fighter2 +prop = can_use_berths + +[mShipProps] +archetype_id = xeno_fighter3 +prop = can_use_berths \ No newline at end of file diff --git a/DATA/MISSIONS/news.ini b/DATA/MISSIONS/news.ini new file mode 100644 index 0000000..58c540c --- /dev/null +++ b/DATA/MISSIONS/news.ini @@ -0,0 +1,794 @@ +;IONCROSS:Total War News file +;Last updated by Shoes +;7:37 PM 04/03/05 + + +;remapped icons +;news_junkbase = Rochester +;news_br_battleship = Mississippi +;news_ames = holman +;genericnews=ioncross logo +;news_freeport9 = kensington +;news_blood_dragon = huntsville + + + + +;---------------------------------------------------- +;Universal News + + + +;Version +;[NewsItem] +;rank = base_0_rank, mission_end +;icon = universe +;autoselect=true +;logo = genericnews +;category = 131081; !news_version_headline +;headline = 131081; !news_version_headline +;text = 131082; !news_version_text +;audio +;===NY=== +;base = Li01_01_Base ;Manhattan +;base = Li01_02_Base ;Darmstadt +;base = Li01_03_Base ;Missouri +;base = Li01_04_Base ;Baden Baden +;base = Li01_05_Base ;Bonn +;base = Li01_06_Base ;Trenton +;base = Li01_07_Base ;Freiburg +;base = Li01_08_Base ;Newark +;base = Li01_09_Base ;Fort Bush +;base = Li01_10_Base ;Buffalo +;base = Li01_11_Base ;Rochester +;===Texas=== +;base = Li04_01_Base ;Planet Houston, Texas +;base = Li04_02_Base ;LPI Huntsville, Texas +;base = Li04_03_Base ;Dawson, Texas +;base = Li04_04_Base ;Stokes Mining Station, Texas +;base = Li04_05_Base ;Ouray Base, Texas +;base = Li04_06_Base ;Pueblo Station, Texas +;base = Li04_07_Base ;Planet Harris, Texas +;base = Li04_08_Base ;Norfolk Shipyard, Texas +;base = Li04_09_Base ;West Point Military Academy, Texas +;base = Li04_10_Base ;Detroit Munitions, Texas +;base = Li04_11_Base ;Baltimore Shipyard, Texas +;base = Li04_12_Base ;Beaumont Base, Texas +;base = Li04_13_Base ;Willard Research Station, Texas +;base = Li04_14_Base ;San Diego Border Station, Texas +;base = Li04_15_Base ;Alcatraz Depot, Texas +;base = Li04_17_Base ;Holman Outpost, Texas +;base = Li04_18_Base ;Kensington Shipping Platform, Texas +;base = Li04_19_Base ;Perth, Texas +;===Hamburg=== +;base = Rh02_01_Base ;Planet New Berlin, Hamburg +;base = Rh02_02_Base ;Briesen Mining Facility, Hamburg +;base = Rh02_03_Base ;Vierlande Prison, Hamburg +;base = Rh02_04_Base ;Vogtland Base, Hamburg +;base = Rh02_05_Base ;Altona Station, Hamburg +;base = Rh02_06_Base ;Dortmund Station, Hamburg +;base = Rh02_07_Base ;Rugen Station, Hamburg +;base = Rh02_08_Base ;Oder Shipyard, Hamburg +;base = Rh02_09_Base ;Fulda Border Station, Hamburg +;base = Rh02_10_Base ;Alster Shipyard, Hamburg +;base = Rh02_11_Base ;Elbich Mining Facility, Hamburg +;base = Rh02_12_Base ;Freital Base, Hamburg +;base = Rh02_13_Base ;Mannheim Station, Hamburg +;base = Rh02_14_Base ;Mainz Storage Facility, Hamburg +;base = Rh02_15_Base ;Bautzen Station, Hamburg +;base = Rh02_16_Base ;Essen Station, Hamburg +;base = Rh02_17_Base ;Helgoland Station, Hamburg +;base = Rh02_18_Base ;Freistadt Base, Hamburg +;===Bering=== +;base = Iw01_01_Base ;Battleship Mississippi, Bering +;base = Iw01_02_Base ;Padua Base, Bering +;base = Iw01_03_Base ;Battleship Westfalen, Bering +;base = Iw01_04_Base ;Douglas Station, Bering +;base = Iw01_05_Base ;Brandenburg Border Station, Bering +;base = Iw01_06_Base ;Ronneburg Station, Bering + +;---------------------------------------------------- +;New York System Wide News + +;Scroll down +[NewsItem] +rank = base_0_rank, mission_end +autoselect=true +icon = critical +logo = genericnews +category = 131073; !news_scrolldown_headline +headline = 131073; !news_scrolldown_headline +text = 131074; !news_scrolldown_text +audio=true +base = Li01_01_Base ;Manhattan +base = Li01_02_Base ;Darmstadt +base = Li01_03_Base ;Missouri +base = Li01_04_Base ;Baden Baden +base = Li01_05_Base ;Bonn +base = Li01_06_Base ;Trenton +base = Li01_07_Base ;Freiburg +base = Li01_08_Base ;Newark +base = Li01_09_Base ;Fort Bush +base = Li01_10_Base ;Buffalo +base = Li01_11_Base ;Rochester + +[NewsItem] +;Read the Rochester News +rank = base_0_rank, mission_end +icon = system +logo = genericnews +category = 131075; !news_readnews_headline +headline = 131075; !news_readnews_headline +text = 131076; !news_readnews_text +audio=true +base = Li01_01_Base ;Manhattan +base = Li01_02_Base ;Darmstadt +base = Li01_03_Base ;Missouri +base = Li01_04_Base ;Baden Baden +base = Li01_05_Base ;Bonn +base = Li01_06_Base ;Trenton +base = Li01_07_Base ;Freiburg +base = Li01_08_Base ;Newark +base = Li01_09_Base ;Fort Bush +base = Li01_10_Base ;Buffalo +base = Li01_11_Base ;Rochester + +[NewsItem] +;Pay attention to the Bartender +rank = base_0_rank, mission_end +icon = system +logo = news_system_li +category = 131077; !news_bartender_headline +headline = 131077; !news_bartender_headline +text = 131078; !news_bartender_text +audio=true +base = Li01_01_Base ;Manhattan +base = Li01_02_Base ;Darmstadt +base = Li01_03_Base ;Missouri +base = Li01_04_Base ;Baden Baden +base = Li01_05_Base ;Bonn +base = Li01_06_Base ;Trenton +base = Li01_07_Base ;Freiburg +base = Li01_08_Base ;Newark +base = Li01_09_Base ;Fort Bush +base = Li01_10_Base ;Buffalo +base = Li01_11_Base ;Rochester + +[NewsItem] +;FAQ +rank = base_0_rank, mission_end +icon = system +logo = genericnews +category = 131079; !news_FAQ_headline +headline = 131079; !news_FAQ_headline +text = 131080; !news_FAQ_text +audio=true +base = Li01_01_Base ;Manhattan +base = Li01_02_Base ;Darmstadt +base = Li01_03_Base ;Missouri +base = Li01_04_Base ;Baden Baden +base = Li01_05_Base ;Bonn +base = Li01_06_Base ;Trenton +base = Li01_07_Base ;Freiburg +base = Li01_08_Base ;Newark +base = Li01_09_Base ;Fort Bush +base = Li01_10_Base ;Buffalo +base = Li01_11_Base ;Rochester + +;---------------------------------------------------- +;LSF Only + +;Popstar dies +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_manhattan +category = 131085; !news_popstardies_headline +headline = 131085; !news_popstardies_headline +text = 131086; !news_popstardies_text +audio=true +base = Li01_01_Base ;Manhattan +base = Li01_03_Base ;Missouri +base = Li01_06_Base ;Trenton +base = Li01_08_Base ;Newark +base = Li01_09_Base ;Fort Bush + +;New Popstar +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_manhattan +category = 131087; !news_newpopstar_headline +headline = 131087; !news_newpopstar_headline +text = 131088; !news_newpopstar_text +audio=true +base = Li01_01_Base ;Manhattan +base = Li01_03_Base ;Missouri +base = Li01_06_Base ;Trenton +base = Li01_08_Base ;Newark +base = Li01_09_Base ;Fort Bush + +;---------------------------------------------------- +;Manhattan Only + +;Manhattan description +[NewsItem] +rank = base_0_rank, mission_end +autoselect=true +icon = world +logo = news_manhattan +category = 131083; !news_manhattan_headline +headline = 131083; !news_manhattan_headline +text = 131084; !news_manhattan_text +audio=true +base = Li01_01_Base ;Manhattan + +;---------------------------------------------------- +;Missouri Only + +;Missouri description +[NewsItem] +rank = base_0_rank, mission_end +autoselect=true +icon = world +logo = news_li_battleship +category = 131093; !news_missouri_headline +headline = 131093; !news_missouri_headline +text = 131094; !news_missouri_text +audio=true +base = Li01_03_Base ;Missouri + +;---------------------------------------------------- +;Trenton Only + +;Trenton Description +[NewsItem] +rank = base_0_rank, mission_end +autoselect=true +icon = world +logo = news_system_li +category = 131099; !news_trenton_headline +headline = 131099; !news_trenton_headline +text = 131100; !news_trenton_text +audio=true +base = Li01_06_Base ;Trenton + +;---------------------------------------------------- +;Newark Only + +;Newark description +[NewsItem] +rank = base_0_rank, mission_end +autoselect=true +icon = world +logo = news_system_li +category = 131103; !news_newark_headline +headline = 131103; !news_newark_headline +text = 131104; !news_newark_text +audio=true +base = Li01_08_Base ;Newark + +;---------------------------------------------------- +;Fort Bush Only + +;Fort Bush Description +[NewsItem] +rank = base_0_rank, mission_end +autoselect=true +icon = world +logo = news_system_li +category = 131107; !news_ftbush_headline +headline = 131107; !news_ftbush_headline +text = 131108; !news_ftbush_text +audio=true +base = Li01_09_Base ;Fort Bush + +;---------------------------------------------------- +;Bundschuh only + +;Record fishing season +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_curacao +category = 131125; !news_fishing_headline +headline = 131125; !news_fishing_headline +text = 131126; !news_fishing_text +audio=true +base = Li01_02_Base ;Darmstadt +base = Li01_04_Base ;Baden Baden +base = Li01_05_Base ;Bonn +base = Li01_07_Base ;Freiburg + +;beer from algae +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_curacao +category = 131127; !news_beer_headline +headline = 131127; !news_beer_headline +text = 131128; !news_beer_text +audio=true +base = Li01_02_Base ;Darmstadt +base = Li01_04_Base ;Baden Baden +base = Li01_05_Base ;Bonn +base = Li01_07_Base ;Freiburg + +;---------------------------------------------------- +;Baden Baden Only + +[NewsItem] +;Baden Baden description +rank = base_0_rank, mission_end +autoselect +icon = world +logo = news_curacao +category = 131123; !news_badenbaden_headline +headline = 131123; !news_badenbaden_headline +text = 131124; !news_badenbaden_text +audio=true +base = Li01_04_Base ;Baden Baden + +;---------------------------------------------------- +;Bonn Only + +[NewsItem] +;Bonn Description +rank = base_0_rank, mission_end +autoselect +icon = world +logo = news_westpointm +category = 131133; !news_bonn_headline +headline = 131133; !news_bonn_headline +text = 131134; !news_bonn_text +audio=true +base = Li01_05_Base ;Bonn + +;---------------------------------------------------- +;Freiburg Only + +[NewsItem] +;Freiburg Description +rank = base_0_rank, mission_end +autoselect +icon = world +logo = news_system_li +category = 131141; !news_freiburg_headline +headline = 131141; !news_freiburg_headline +text = 131142; !news_freiburg_text +audio=true +base = Li01_07_Base ;Freiburg + +;---------------------------------------------------- +;Darmstadt only + +[NewsItem] +;Darmstadt description +rank = base_0_rank, mission_end +autoselect +icon = world +logo = news_system_li +category = 131147; !news_darmstadt_headline +headline = 131147; !news_darmstadt_headline +text = 131148; !news_darmstadt_text +audio=true +base = Li01_02_Base ;Darmstadt + +;---------------------------------------------------- +;Buffalo Only + +[NewsItem] +;Buffalo description +rank = base_0_rank, mission_end +autoselect +icon = world +logo = news_system_li +category = 131153; !news_buffalo_headline +headline = 131153; !news_buffalo_headline +text = 131154; !news_buffalo_text +audio=true +base = Li01_10_Base ;Buffalo + +;---------------------------------------------------- +;Rochester Only + +[NewsItem] +rank = base_0_rank, mission_end +icon = critical +logo = genericnews +category = 131298; !news_rochester1_headline +headline = 131298; !news_rochester1_headline +text = 131299; !news_rochester1_text +base = Li01_11_Base ;Rochester + +[NewsItem] +rank = base_0_rank, mission_end +icon = critical +logo = genericnews +category = 131300; !news_rochester2_headline +headline = 131300; !news_rochester2_headline +text = 131301; !news_rochester2_text +base = Li01_11_Base ;Rochester + +[NewsItem] +rank = base_0_rank, mission_end +icon = critical +logo = genericnews +category = 131302; !news_rochester3_headline +headline = 131302; !news_rochester3_headline +text = 131303; !news_rochester3_text +base = Li01_11_Base ;Rochester + +[NewsItem] +rank = base_0_rank, mission_end +icon = critical +logo = genericnews +category = 131304; !news_rochester4_headline +headline = 131304; !news_rochester4_headline +text = 131305; !news_rochester4_text +base = Li01_11_Base ;Rochester + +;[NewsItem] +;rank = base_0_rank, mission_end +;icon = critical +;logo = genericnews +;category = 131306; !news_rochester5_headline +;headline = 131306; !news_rochester5_headline +;text = 131307; !news_rochester5_text +;base = Li01_11_Base ;Rochester + +;---------------------------------- +;Texas System Wide News + +[NewsItem] +rank = base_0_rank, mission_end +icon = world +autoselect=true +logo = news_houston +category = 131458; !news_houston_headline +headline = 131458; !news_houston_headline +text = 131459; !news_houston_text +base = Li04_01_Base ;Planet Houston, Texas + +[NewsItem] +rank = base_0_rank, mission_end +icon = world +autoselect=true +logo = news_blood_dragon +category = 131460; !news_huntsville_headline +headline = 131460; !news_huntsville_headline +text = 131461; !news_huntsville_text +base = Li04_02_Base ;LPI Huntsville, Texas + +[NewsItem] +rank = base_0_rank, mission_end +icon = world +autoselect=true +logo = news_system_li +category = 131484; !news_alcatraz_headline +headline = 131484; !news_alcatraz_headline +text = 131485; !news_alcatraz_text +base = Li04_15_Base ;Alcatraz Depot, Texas + +;base = Li04_01_Base ;Planet Houston, Texas +;base = Li04_02_Base ;LPI Huntsville, Texas +;base = Li04_03_Base ;Graves Station, Texas +;base = Li04_04_Base ;Stokes Mining Station, Texas +;base = Li04_05_Base ;Ouray Base, Texas +;base = Li04_06_Base ;Pueblo Station, Texas +;base = Li04_07_Base ;Planet Harris, Texas +;base = Li04_08_Base ;Norfolk Shipyard, Texas +;base = Li04_09_Base ;West Point Military Academy, Texas +;base = Li04_10_Base ;Detroit Munitions, Texas +;base = Li04_11_Base ;Baltimore Shipyard, Texas +;base = Li04_12_Base ;Beaumont Base, Texas +;base = Li04_13_Base ;Willard Research Station, Texas +;base = Li04_14_Base ;San Diego Border Station, Texas +;base = Li04_15_Base ;Alcatraz Depot, Texas +;base = Li04_17_Base ;Holman Outpost, Texas +;base = Li04_18_Base ;Kensington Shipping Platform, Texas +;base = Li04_19_Base ;Perth, Texas + +;----------------------------------- +;===Hamburg=== +;base = Rh02_01_Base ;Planet New Berlin, Hamburg +;base = Rh02_02_Base ;Briesen Mining Facility, Hamburg +;base = Rh02_03_Base ;Vierlande Prison, Hamburg +;base = Rh02_04_Base ;Vogtland Base, Hamburg +;base = Rh02_05_Base ;Altona Station, Hamburg +;base = Rh02_06_Base ;Dortmund Station, Hamburg +;base = Rh02_07_Base ;Rugen Station, Hamburg +;base = Rh02_08_Base ;Oder Shipyard, Hamburg +;base = Rh02_09_Base ;Fulda Border Station, Hamburg +;base = Rh02_10_Base ;Alster Shipyard, Hamburg +;base = Rh02_11_Base ;Elbich Mining Facility, Hamburg +;base = Rh02_12_Base ;Freital Base, Hamburg +;base = Rh02_13_Base ;Mannheim Station, Hamburg +;base = Rh02_14_Base ;Mainz Storage Facility, Hamburg +;base = Rh02_15_Base ;Bautzen Station, Hamburg +;base = Rh02_16_Base ;Essen Station, Hamburg +;base = Rh02_17_Base ;Helgoland Station, Hamburg +;base = Rh02_18_Base ;Freistadt Base, Hamburg + +;------------------------------------ +;===Bering=== +;base = Iw01_01_Base ;Battleship Mississippi, Bering +;base = Iw01_02_Base ;Padua Base, Bering +;base = Iw01_03_Base ;Battleship Westfalen, Bering +;base = Iw01_04_Base ;Douglas Station, Bering +;base = Iw01_05_Base ;Brandenburg Border Station, Bering +;base = Iw01_06_Base ;Ronneburg Station, Bering + + +;---------------------------------- +;Liberty Team News + +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_system_li +category = 131466; !news_lpithreat_headline +headline = 131466; !news_lpithreat_headline +text = 131467; !news_lpithreat_text +base = Li04_01_Base ;Planet Houston, Texas +base = Li04_02_Base ;LPI Huntsville, Texas +base = Li04_04_Base ;Stokes Mining Station, Texas +base = Li04_06_Base ;Pueblo Station, Texas +base = Li04_07_Base ;Planet Harris, Texas +base = Li04_10_Base ;Detroit Munitions, Texas +base = Li04_11_Base ;Baltimore Shipyard, Texas +base = Li04_12_Base ;Beaumont Base, Texas +base = Li04_13_Base ;Willard Research Station, Texas +base = Li04_14_Base ;San Diego Border Station, Texas +base = Li04_17_Base ;Holman Outpost, Texas +base = Li04_18_Base ;Kensington Shipping Platform, Texas + + + +[NewsItem] +rank = base_0_rank, mission_end +icon = system +logo = news_system_li +category = 131472; !news_vitaboost_headline +headline = 131472; !news_vitaboost_headline +text = 131473; !news_vitaboost_text +base = Li04_01_Base ;Planet Houston, Texas +base = Li04_02_Base ;LPI Huntsville, Texas +base = Li04_04_Base ;Stokes Mining Station, Texas +base = Li04_06_Base ;Pueblo Station, Texas +base = Li04_07_Base ;Planet Harris, Texas +base = Li04_10_Base ;Detroit Munitions, Texas +base = Li04_11_Base ;Baltimore Shipyard, Texas +base = Li04_12_Base ;Beaumont Base, Texas +base = Li04_13_Base ;Willard Research Station, Texas +base = Li04_14_Base ;San Diego Border Station, Texas +base = Li04_17_Base ;Holman Outpost, Texas +base = Li04_18_Base ;Kensington Shipping Platform, Texas + +[NewsItem] +rank = base_0_rank, mission_end +icon = system +logo = news_system_li +category = 131474; !news_dammitall_headline +headline = 131474; !news_dammitall_headline +text = 131475; !news_dammitall_text +base = Li04_01_Base ;Planet Houston, Texas +base = Li04_02_Base ;LPI Huntsville, Texas +base = Li04_04_Base ;Stokes Mining Station, Texas +base = Li04_06_Base ;Pueblo Station, Texas +base = Li04_07_Base ;Planet Harris, Texas +base = Li04_10_Base ;Detroit Munitions, Texas +base = Li04_11_Base ;Baltimore Shipyard, Texas +base = Li04_12_Base ;Beaumont Base, Texas +base = Li04_13_Base ;Willard Research Station, Texas +base = Li04_14_Base ;San Diego Border Station, Texas +base = Li04_17_Base ;Holman Outpost, Texas +base = Li04_18_Base ;Kensington Shipping Platform, Texas + +[NewsItem] +rank = base_0_rank, mission_end +icon = system +logo = news_system_li +category = 131476; !news_unfair_headline +headline = 131476; !news_unfair_headline +text = 131477; !news_unfair_text +base = Li04_01_Base ;Planet Houston, Texas +base = Li04_02_Base ;LPI Huntsville, Texas +base = Li04_04_Base ;Stokes Mining Station, Texas +base = Li04_06_Base ;Pueblo Station, Texas +base = Li04_07_Base ;Planet Harris, Texas +base = Li04_10_Base ;Detroit Munitions, Texas +base = Li04_11_Base ;Baltimore Shipyard, Texas +base = Li04_12_Base ;Beaumont Base, Texas +base = Li04_13_Base ;Willard Research Station, Texas +base = Li04_14_Base ;San Diego Border Station, Texas +base = Li04_17_Base ;Holman Outpost, Texas +base = Li04_18_Base ;Kensington Shipping Platform, Texas + +[NewsItem] +rank = base_0_rank, mission_end +icon = system +logo = news_blood_dragon +category = 131478; !news_injuredinmate_headline +headline = 131478; !news_injuredinmate_headline +text = 131479; !news_injuredinmate_text +base = Li04_01_Base ;Planet Houston, Texas +base = Li04_04_Base ;Stokes Mining Station, Texas +base = Li04_06_Base ;Pueblo Station, Texas +base = Li04_07_Base ;Planet Harris, Texas +base = Li04_10_Base ;Detroit Munitions, Texas +base = Li04_11_Base ;Baltimore Shipyard, Texas +base = Li04_13_Base ;Willard Research Station, Texas +base = Li04_18_Base ;Kensington Shipping Platform, Texas + + + +;base = Li04_01_Base ;Planet Houston, Texas +;base = Li04_02_Base ;LPI Huntsville, Texas +;base = Li04_03_Base ;Graves Station, Texas +;base = Li04_04_Base ;Stokes Mining Station, Texas +;base = Li04_06_Base ;Pueblo Station, Texas +;base = Li04_07_Base ;Planet Harris, Texas +;base = Li04_08_Base ;Norfolk Shipyard, Texas +;base = Li04_09_Base ;West Point Military Academy, Texas +;base = Li04_10_Base ;Detroit Munitions, Texas +;base = Li04_11_Base ;Baltimore Shipyard, Texas +;base = Li04_12_Base ;Beaumont Base, Texas +;base = Li04_13_Base ;Willard Research Station, Texas +;base = Li04_14_Base ;San Diego Border Station, Texas +;base = Li04_17_Base ;Holman Outpost, Texas +;base = Li04_18_Base ;Kensington Shipping Platform, Texas +;base = Li04_19_Base ;Perth, Texas +;base = Rh02_04_Base ;Vogtland Base, Hamburg +;base = Rh02_12_Base ;Freital Base, Hamburg +;base = Iw01_01_Base ;Battleship Mississippi, Bering +;base = Iw01_04_Base ;Douglas Station, Bering +;base = Iw01_06_Base ;Ronneburg Station, Bering + +;---------------------------------- +;Liberty Rogue News +;base = Li04_05_Base ;Ouray Base, Texas +;base = Li04_15_Base ;Alcatraz Depot, Texas +;base = Iw01_02_Base ;Padua Base, Bering + +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_system_li +category = 131488; !news_stokes_headline +headline = 131488; !news_stokes_headline +text = 131489; !news_stokes_text +base = Li04_05_Base ;Ouray Base, Texas +base = Li04_15_Base ;Alcatraz Depot, Texas +base = Iw01_02_Base ;Padua Base, Bering + +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_system_li +category = 131490; !news_ouraypatrols_headline +headline = 131490; !news_ouraypatrols_headline +text = 131491; !news_ouraypatrols_text +base = Li04_05_Base ;Ouray Base, Texas +base = Li04_15_Base ;Alcatraz Depot, Texas +base = Iw01_02_Base ;Padua Base, Bering + + +;---------------------------------- +;Liberty Navy News +;base = Li04_03_Base ;Graves Station, Texas +;base = Li04_08_Base ;Norfolk Shipyard, Texas +;base = Li04_09_Base ;West Point Military Academy, Texas +;base = Iw01_01_Base ;Battleship Mississippi, Bering + +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_flag_li +category = 131480; !news_joinnavy_headline +headline = 131480; !news_joinnavy_headline +text = 131481; !news_joinnavy_text +base = Li04_03_Base ;Graves Station, Texas +base = Li04_08_Base ;Norfolk Shipyard, Texas +base = Li04_09_Base ;West Point Military Academy, Texas +base = Iw01_01_Base ;Battleship Mississippi, Bering + +;---------------------------------- +;Liberty Police News +;base = Li04_01_Base ;Planet Houston, Texas +;base = Li04_02_Base ;LPI Huntsville, Texas +;base = Li04_12_Base ;Beaumont Base, Texas +;base = Li04_17_Base ;Holman Outpost, Texas +;base = Li04_14_Base ;San Diego Border Station, Texas + +[NewsItem] +rank = base_0_rank, mission_end +icon = faction +logo = news_flag_li +category = 131468; !news_interceptor_headline +headline = 131468; !news_interceptor_headline +text = 131469; !news_interceptor_text +base = Li04_01_Base ;Planet Houston, Texas +base = Li04_02_Base ;LPI Huntsvi'lle, Texas +base = Li04_12_Base ;Beaumont Base, Texas +base = Li04_14_Base ;San Diego Border Station, Texas +base = Li04_17_Base ;Holman Outpost, Texas + +;---------------------------------- +;Liberty Corporate News +;base = Li04_06_Base ;Pueblo Station, Texas +;base = Li04_07_Base ;Planet Harris, Texas +;base = Li04_10_Base ;Detroit Munitions, Texas +;base = Li04_11_Base ;Baltimore Shipyard, Texas +;base = Li04_13_Base ;Willard Research Station, Texas +;base = Li04_18_Base ;Kensington Shipping Platform, Texas +;base = Iw01_04_Base ;Douglas Station, Bering +;base = Li04_19_Base ;Perth, Texas + +;---------------------------------- +;Rheinland Team News + +;base = Li04_05_Base ;Ouray Base, Texas +;base = Li04_15_Base ;Alcatraz Depot, Texas +;base = Rh02_01_Base ;Planet New Berlin, Hamburg +;base = Rh02_02_Base ;Briesen Mining Facility, Hamburg +;base = Rh02_03_Base ;Vierlande Prison, Hamburg +;base = Rh02_05_Base ;Altona Station, Hamburg +;base = Rh02_06_Base ;Dortmund Station, Hamburg +;base = Rh02_07_Base ;Rugen Station, Hamburg +;base = Rh02_08_Base ;Oder Shipyard, Hamburg +;base = Rh02_09_Base ;Fulda Border Station, Hamburg +;base = Rh02_10_Base ;Alster Shipyard, Hamburg +;base = Rh02_11_Base ;Elbich Mining Facility, Hamburg +;base = Rh02_13_Base ;Mannheim Station, Hamburg +;base = Rh02_14_Base ;Mainz Storage Facility, Hamburg +;base = Rh02_15_Base ;Bautzen Station, Hamburg +;base = Rh02_16_Base ;Essen Station, Hamburg +;base = Rh02_17_Base ;Helgoland Station, Hamburg +;base = Rh02_18_Base ;Freistadt Base, Hamburg +;base = Iw01_02_Base ;Padua Base, Bering +;base = Iw01_03_Base ;Battleship Westfalen, Bering +;base = Iw01_05_Base ;Brandenburg Border Station, Bering + + +;---------------------------------- +;Rheinland Military News +;base = Rh02_08_Base ;Oder Shipyard, Hamburg +;base = Rh02_18_Base ;Freistadt Base, Hamburg +;base = Iw01_03_Base ;Battleship Westfalen, Bering + +;---------------------------------- +;Rheinland Police News +;base = Rh02_01_Base ;Planet New Berlin, Hamburg +;base = Rh02_03_Base ;Vierlande Prison, Hamburg +;base = Rh02_09_Base ;Fulda Border Station, Hamburg +;base = Rh02_17_Base ;Helgoland Station, Hamburg + +;---------------------------------- +;Rheinland Corporate News +;base = Rh02_02_Base ;Briesen Mining Facility, Hamburg +;base = Rh02_05_Base ;Altona Station, Hamburg +;base = Rh02_06_Base ;Dortmund Station, Hamburg +;base = Rh02_07_Base ;Rugen Station, Hamburg +;base = Rh02_10_Base ;Alster Shipyard, Hamburg +;base = Rh02_11_Base ;Elbich Mining Facility, Hamburg +;base = Rh02_13_Base ;Mannheim Station, Hamburg +;base = Rh02_14_Base ;Mainz Storage Facility, Hamburg +;base = Rh02_15_Base ;Bautzen Station, Hamburg +;base = Rh02_16_Base ;Essen Station, Hamburg +;base = Iw01_05_Base ;Brandenburg Border Station, Bering + +;---------------------------------- +;Red Hessian News +;base = Rh02_04_Base ;Vogtland Base, Hamburg +;base = Rh02_12_Base ;Freital Base, Hamburg +;base = Iw01_06_Base ;Ronneburg Station, Bering + + + + + + + + + diff --git a/DATA/MISSIONS/npcships.ini b/DATA/MISSIONS/npcships.ini new file mode 100644 index 0000000..f74d5f2 --- /dev/null +++ b/DATA/MISSIONS/npcships.ini @@ -0,0 +1,4219 @@ +[NPCShipArch] +nickname = MSN01a_Liberty_Rogue +loadout = MSN01a_Liberty_Rogue +level = d1 +ship_archetype = pi_fighter +pilot = MSN01a_Liberty_Rogue +state_graph = FIGHTER +npc_class = unlawful, FIGHTER + +[NPCShipArch] +nickname = MSN06_Nomad_Rhienland_Heavy_Fighter +loadout = MSN06_Nomad_Rhienland_Heavy_Fighter +level = d6 +ship_archetype = rh_elite +pilot = MSN06_Nomad_Rhienland_Heavy_Fighter +state_graph = FIGHTER +npc_class = unlawful, elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Light_Fighter +loadout = MSN11_Nomad_Liberty_Light_Fighter +level = d11 +ship_archetype = li_fighter +pilot = MSN11_Nomad_Liberty_Light_Fighter +state_graph = FIGHTER +npc_class = unlawful, FIGHTER + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter +loadout = MSN11_Nomad_Liberty_Heavy_Fighter +level = d11 +ship_archetype = li_elite +pilot = MSN11_Nomad_Liberty_Heavy_Fighter +state_graph = FIGHTER +npc_class = unlawful, elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Leader +loadout = MSN11_Nomad_Liberty_Heavy_Fighter_Leader +level = d11 +ship_archetype = li_elite +pilot = MSN11_Nomad_Liberty_Heavy_Fighter_Leader +state_graph = FIGHTER +npc_class = unlawful, elite_fighter + +[NPCShipArch] +nickname = MSN13_Nomad_Fighter_Populator +loadout = MSN13_Nomad_Fighter_Pop +level = d10 +ship_archetype = no_fighter +pilot = MSN13_Nomad_Fighter +state_graph = FIGHTER +npc_class = unlawful, FIGHTER, d1, d2, d3, d4, d5, d6, d7, d8, d9, d10, d11, d12 + +[NPCShipArch] +nickname = fauxplayer +loadout = msn_playerloadout_faux +level = d1 +ship_archetype = msn_playership +state_graph = FIGHTER +npc_class = lawful, FIGHTER + +[NPCShipArch] +nickname = SETSCENE_Nomad_Fighter +loadout = SETSCENE_Nomad_Fighter +level = d1 +ship_archetype = no_fighter +pilot = setscene_nomad_fighter_FP7 +state_graph = FIGHTER +npc_class = lawful, FIGHTER + +[NPCShipArch] +nickname = SETSCENE_M03_Navy_Fighter +loadout = SETSCENE_M03_Navy_Fighter +level = d6 +ship_archetype = li_elite +pilot = SETSCENE_M03_Navy_Fighter +state_graph = FIGHTER +npc_class = lawful, elite_fighter + +[NPCShipArch] +nickname = SETSCENE_M03_Liberty_Freighter +loadout = SETSCENE_M03_Liberty_Freighter +level = d1 +ship_archetype = li_freighter +pilot = SETSCENE_M03_Liberty_Freighter +state_graph = FIGHTER +npc_class = lawful, freighter + +[NPCShipArch] +nickname = lsf_scout_d1 +loadout = lsf_scout_loadout01 +level = d1 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = lsf_scout_d2 +loadout = lsf_scout_loadout02 +level = d2 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = lsf_scout_d3 +loadout = lsf_scout_loadout03 +level = d3 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = lsf_scout_d4 +loadout = lsf_scout_loadout04 +level = d4 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = lsf_scout_d5 +loadout = lsf_scout_loadout05 +level = d5 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lsf_escort_d1 +loadout = lsf_escort_loadout01 +level = d1 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = lsf_escort_d2 +loadout = lsf_escort_loadout02 +level = d2 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = lsf_escort_d3 +loadout = lsf_escort_loadout03 +level = d3 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = lsf_escort_d4 +loadout = lsf_escort_loadout04 +level = d4 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = lsf_escort_d5 +loadout = lsf_escort_loadout05 +level = d5 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lsf_fighter_d1 +loadout = lsf_fighter_loadout01 +level = d1 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1 + +[NPCShipArch] +nickname = lsf_fighter_d2 +loadout = lsf_fighter_loadout02 +level = d2 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d2 + +[NPCShipArch] +nickname = lsf_fighter_d3 +loadout = lsf_fighter_loadout03 +level = d3 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = lsf_fighter_d4 +loadout = lsf_fighter_loadout04 +level = d4 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = lsf_fighter_d5 +loadout = lsf_fighter_loadout05 +level = d5 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = lsf_fighter_d6 +loadout = lsf_fighter_loadout06 +level = d6 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = lsf_fighter_d7 +loadout = lsf_fighter_loadout07 +level = d7 +ship_archetype = lsf_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7, d8, d9, d10 + +[NPCShipArch] +nickname = lsf_assault_d1 +loadout = lsf_assault_loadout01 +level = d1 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d1 + +[NPCShipArch] +nickname = lsf_assault_d2 +loadout = lsf_assault_loadout02 +level = d2 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d2 + +[NPCShipArch] +nickname = lsf_assault_d3 +loadout = lsf_assault_loadout03 +level = d3 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_assault, d3 + +[NPCShipArch] +nickname = lsf_assault_d4 +loadout = lsf_assault_loadout04 +level = d4 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_assault, d4 + +[NPCShipArch] +nickname = lsf_assault_d5 +loadout = lsf_assault_loadout05 +level = d5 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lsf_defend_d1 +loadout = lsf_defend_loadout01 +level = d1 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = lsf_defend_d2 +loadout = lsf_defend_loadout02 +level = d2 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = lsf_defend_d3 +loadout = lsf_defend_loadout03 +level = d3 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = lsf_defend_d4 +loadout = lsf_defend_loadout04 +level = d4 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = lsf_defend_d5 +loadout = lsf_defend_loadout05 +level = d5 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lsf_elite_d3 +loadout = lsf_elite_loadout03 +level = d3 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = lsf_elite_d4 +loadout = lsf_elite_loadout04 +level = d4 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = lsf_elite_d5 +loadout = lsf_elite_loadout05 +level = d5 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = lsf_elite_d6 +loadout = lsf_elite_loadout06 +level = d6 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = lsf_elite_d7 +loadout = lsf_elite_loadout07 +level = d7 +ship_archetype = lsf_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7, d8, d9, d10 + +[NPCShipArch] +nickname = lsf_cruiser +loadout = lsf_cruiser_loadout01 +level = d11 +ship_archetype = li_cruiser +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lsf_dreadnought +loadout = lsf_dreadnought_loadout01 +level = d12 +ship_archetype = li_dreadnought +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lsf_freighter_d1 +loadout = lsf_freighter_loadout01 +level = d1 +ship_archetype = lsf_freighter +pilot = freighter_easy +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d1 + +[NPCShipArch] +nickname = lsf_freighter_d2 +loadout = lsf_freighter_loadout01 +level = d2 +ship_archetype = lsf_freighter +pilot = freighter_med +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d2 + +[NPCShipArch] +nickname = lsf_freighter_d3 +loadout = lsf_freighter_loadout01 +level = d3 +ship_archetype = lsf_freighter +pilot = freighter_hard +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d3 + +[NPCShipArch] +nickname = lsf_freighter_d4 +loadout = lsf_freighter_loadout02 +level = d4 +ship_archetype = lsf_freighter +pilot = freighter_hard +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d4 + +[NPCShipArch] +nickname = lsf_freighter_d5 +loadout = lsf_freighter_loadout02 +level = d5 +ship_archetype = lsf_freighter +pilot = freighter_ace +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_scout_d1 +loadout = bund_scout_loadout01 +level = d1 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = bund_scout_d2 +loadout = bund_scout_loadout02 +level = d2 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = bund_scout_d3 +loadout = bund_scout_loadout03 +level = d3 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = bund_scout_d4 +loadout = bund_scout_loadout04 +level = d4 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = bund_scout_d5 +loadout = bund_scout_loadout05 +level = d5 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_escort_d1 +loadout = bund_escort_loadout01 +level = d1 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = bund_escort_d2 +loadout = bund_escort_loadout02 +level = d2 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = bund_escort_d3 +loadout = bund_escort_loadout03 +level = d3 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = bund_escort_d4 +loadout = bund_escort_loadout04 +level = d4 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = bund_escort_d5 +loadout = bund_escort_loadout05 +level = d5 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_fighter_d1 +loadout = bund_fighter_loadout01 +level = d1 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1 + +[NPCShipArch] +nickname = bund_fighter_d2 +loadout = bund_fighter_loadout02 +level = d2 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d2 + +[NPCShipArch] +nickname = bund_fighter_d3 +loadout = bund_fighter_loadout03 +level = d3 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = bund_fighter_d4 +loadout = bund_fighter_loadout04 +level = d4 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = bund_fighter_d5 +loadout = bund_fighter_loadout05 +level = d5 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = bund_fighter_d6 +loadout = bund_fighter_loadout06 +level = d6 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = bund_fighter_d7 +loadout = bund_fighter_loadout07 +level = d7 +ship_archetype = bund_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_assault_d1 +loadout = bund_elite_loadout01 +level = d1 +ship_archetype = bund_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d1 + +[NPCShipArch] +nickname = bund_assault_d2 +loadout = bund_elite_loadout02 +level = d2 +ship_archetype = bund_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d2 + +[NPCShipArch] +nickname = bund_assault_d3 +loadout = bund_elite_loadout03 +level = d3 +ship_archetype = bund_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_assault, d3 + +[NPCShipArch] +nickname = bund_assault_d4 +loadout = bund_elite_loadout04 +level = d4 +ship_archetype = bund_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_assault, d4 + +[NPCShipArch] +nickname = bund_assault_d5 +loadout = bund_elite_loadout05 +level = d5 +ship_archetype = bund_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_defend_d1 +loadout = bund_elite_loadout01 +level = d1 +ship_archetype = bund_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = bund_defend_d2 +loadout = bund_elite_loadout02 +level = d2 +ship_archetype = bund_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = bund_defend_d3 +loadout = bund_elite_loadout03 +level = d3 +ship_archetype = bund_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = bund_defend_d4 +loadout = bund_elite_loadout04 +level = d4 +ship_archetype = bund_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = bund_defend_d5 +loadout = bund_elite_loadout05 +level = d5 +ship_archetype = bund_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_elite_d3 +loadout = bund_elite_loadout03 +level = d3 +ship_archetype = bund_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = bund_elite_d4 +loadout = bund_elite_loadout04 +level = d4 +ship_archetype = bund_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = bund_elite_d5 +loadout = bund_elite_loadout05 +level = d5 +ship_archetype = bund_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = bund_elite_d6 +loadout = bund_elite_loadout06 +level = d6 +ship_archetype = bund_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = bund_elite_d7 +loadout = bund_elite_loadout07 +level = d7 +ship_archetype = bund_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_freighter_d1 +loadout = bund_freighter_loadout01 +level = d1 +ship_archetype = bund_freighter +pilot = freighter_easy +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d1 + +[NPCShipArch] +nickname = bund_freighter_d2 +loadout = bund_freighter_loadout01 +level = d2 +ship_archetype = bund_freighter +pilot = freighter_med +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d2 + +[NPCShipArch] +nickname = bund_freighter_d3 +loadout = bund_freighter_loadout01 +level = d3 +ship_archetype = bund_freighter +pilot = freighter_med +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d3 + +[NPCShipArch] +nickname = bund_freighter_d4 +loadout = bund_freighter_loadout02 +level = d4 +ship_archetype = bund_freighter +pilot = freighter_hard +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d4 + +[NPCShipArch] +nickname = bund_freighter_d5 +loadout = bund_freighter_loadout02 +level = d5 +ship_archetype = bund_freighter +pilot = freighter_med +state_graph = GUNBOAT +npc_class = lawful, class_freighter, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_gunboat +loadout = bund_gunboat_loadout01 +level = d11 +ship_archetype = rh_gunboat +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = bund_cruiser +loadout = bund_cruiser_loadout01 +level = d12 +ship_archetype = rh_cruiser +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = xeno_scout_d1 +loadout = xeno_fighter_loadout01 +level = d1 +ship_archetype = xeno_fighter1 +pilot = pilot_xenos_easy +state_graph = FIGHTER +npc_class = unlawful, class_scout, d1 + +[NPCShipArch] +nickname = xeno_scout_d2 +loadout = xeno_fighter_loadout02 +level = d2 +ship_archetype = xeno_fighter1 +pilot = pilot_xenos_easy +state_graph = FIGHTER +npc_class = unlawful, class_scout, d2 + +[NPCShipArch] +nickname = xeno_scout_d3 +loadout = xeno_fighter2_loadout01 +level = d3 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_scout, d3 + +[NPCShipArch] +nickname = xeno_scout_d4 +loadout = xeno_fighter2_loadout02 +level = d4 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_hard +state_graph = FIGHTER +npc_class = unlawful, class_scout, d4 + +[NPCShipArch] +nickname = xeno_scout_d5 +loadout = xeno_fighter2_loadout02 +level = d5 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = xeno_fighter_d1 +loadout = xeno_fighter_loadout01 +level = d1 +ship_archetype = xeno_fighter1 +pilot = pilot_xenos_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d1 + +[NPCShipArch] +nickname = xeno_fighter_d2 +loadout = xeno_fighter_loadout02 +level = d2 +ship_archetype = xeno_fighter1 +pilot = pilot_xenos_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d2 + +[NPCShipArch] +nickname = xeno_fighter_d3 +loadout = xeno_fighter2_loadout01 +level = d3 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d3 + +[NPCShipArch] +nickname = xeno_fighter_d4 +loadout = xeno_fighter2_loadout02 +level = d4 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_hard +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d4 + +[NPCShipArch] +nickname = xeno_fighter_d5 +loadout = xeno_fighter2_loadout02 +level = d5 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = xeno_assault_d1 +loadout = xeno_elite_loadout01 +level = d1 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_easy +state_graph = FIGHTER +npc_class = unlawful, class_assault, d1 + +[NPCShipArch] +nickname = xeno_assault_d2 +loadout = xeno_elite_loadout02 +level = d2 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_assault, d2 + +[NPCShipArch] +nickname = xeno_assault_d3 +loadout = xeno_elite_loadout03 +level = d3 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_assault, d3 + +[NPCShipArch] +nickname = xeno_assault_d4 +loadout = xeno_elite_loadout04 +level = d4 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_hard +state_graph = FIGHTER +npc_class = unlawful, class_assault, d4 + +[NPCShipArch] +nickname = xeno_assault_d5 +loadout = xeno_elite_loadout05 +level = d5 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = xeno_defend_d1 +loadout = xeno_elite_loadout01 +level = d1 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_easy +state_graph = FIGHTER +npc_class = unlawful, class_defend, d1 + +[NPCShipArch] +nickname = xeno_defend_d2 +loadout = xeno_elite_loadout02 +level = d2 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_defend, d2 + +[NPCShipArch] +nickname = xeno_defend_d3 +loadout = xeno_elite_loadout03 +level = d3 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_defend, d3 + +[NPCShipArch] +nickname = xeno_defend_d4 +loadout = xeno_elite_loadout04 +level = d4 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_hard +state_graph = FIGHTER +npc_class = unlawful, class_defend, d4 + +[NPCShipArch] +nickname = xeno_defend_d5 +loadout = xeno_elite_loadout05 +level = d5 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = xeno_elite_d3 +loadout = xeno_elite_loadout03 +level = d3 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d3 + +[NPCShipArch] +nickname = xeno_elite_d4 +loadout = xeno_elite_loadout04 +level = d4 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_hard +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d4 + +[NPCShipArch] +nickname = xeno_elite_d5 +loadout = xeno_elite_loadout05 +level = d5 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d5 + +[NPCShipArch] +nickname = xeno_elite_d6 +loadout = xeno_elite_loadout06 +level = d6 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d6 + +[NPCShipArch] +nickname = xeno_elite_d7 +loadout = xeno_elite_loadout07 +level = d7 +ship_archetype = xeno_fighter3 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = xeno_interceptor_d3 +loadout = xeno_interceptor_loadout01 +level = d3 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_med +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d1, d2, d3 + +[NPCShipArch] +nickname = xeno_interceptor_d5 +loadout = xeno_interceptor_loadout02 +level = d5 +ship_archetype = xeno_fighter2 +pilot = pilot_xenos_ace +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d4, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_fighter_d3 +loadout = li_n_fighter_loadout03 +level = d3 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = li_n_fighter_d4 +loadout = li_n_fighter_loadout04 +level = d4 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = li_n_fighter_d5 +loadout = li_n_fighter_loadout05 +level = d5 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = li_n_fighter_d6 +loadout = li_n_fighter_loadout06 +level = d6 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = li_n_fighter_d7 +loadout = li_n_fighter_loadout07 +level = d7 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = li_n_fighter_d8 +loadout = li_n_fighter_loadout08 +level = d8 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = li_n_fighter_d9 +loadout = li_n_fighter_loadout09 +level = d9 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_n_fighter_d9m +loadout = li_n_fighter_loadout09m +level = d9 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_n_fighter_d9p +loadout = li_n_fighter_loadout09p +level = d9 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_n_fighter_d10 +loadout = li_n_fighter_loadout10 +level = d10 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_fighter_d10m +loadout = li_n_fighter_loadout10m +level = d10 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_fighter_d10p +loadout = li_n_fighter_loadout10p +level = d10 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_elite_d3 +loadout = li_n_elite_loadout03 +level = d3 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = li_n_elite_d4 +loadout = li_n_elite_loadout04 +level = d4 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = li_n_elite_d5 +loadout = li_n_elite_loadout05 +level = d5 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = li_n_elite_d6 +loadout = li_n_elite_loadout06 +level = d6 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = li_n_elite_d7 +loadout = li_n_elite_loadout07 +level = d7 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = li_n_elite_d8 +loadout = li_n_elite_loadout08 +level = d8 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = li_n_elite_d9 +loadout = li_n_elite_loadout09 +level = d9 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_n_elite_d9m +loadout = li_n_elite_loadout09m +level = d9 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_n_elite_d9p +loadout = li_n_elite_loadout09p +level = d9 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_n_elite_d10 +loadout = li_n_elite_loadout10 +level = d10 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_elite_d10m +loadout = li_n_elite_loadout10m +level = d10 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_elite_d10p +loadout = li_n_elite_loadout10p +level = d10 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_assault_d1 +loadout = li_n_assault_loadout01 +level = d1 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d1 + +[NPCShipArch] +nickname = li_n_assault_d2 +loadout = li_n_assault_loadout02 +level = d2 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d2 + +[NPCShipArch] +nickname = li_n_assault_d3 +loadout = li_n_assault_loadout03 +level = d3 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_assault, d3 + +[NPCShipArch] +nickname = li_n_assault_d4 +loadout = li_n_assault_loadout04 +level = d4 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_assault, d4 + +[NPCShipArch] +nickname = li_n_assault_d5 +loadout = li_n_assault_loadout05 +level = d5 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_defend_d1 +loadout = li_n_defend_loadout01 +level = d1 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = li_n_defend_d2 +loadout = li_n_defend_loadout02 +level = d2 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = li_n_defend_d3 +loadout = li_n_defend_loadout03 +level = d3 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = li_n_defend_d4 +loadout = li_n_defend_loadout04 +level = d4 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = li_n_defend_d5 +loadout = li_n_defend_loadout05 +level = d5 +ship_archetype = bh_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_escort_d1 +loadout = li_n_escort_loadout01 +level = d1 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = li_n_escort_d2 +loadout = li_n_escort_loadout02 +level = d2 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = li_n_escort_d3 +loadout = li_n_escort_loadout03 +level = d3 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = li_n_escort_d4 +loadout = li_n_escort_loadout04 +level = d4 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = li_n_escort_d5 +loadout = li_n_escort_loadout05 +level = d5 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_scout_d1 +loadout = li_n_scout_loadout01 +level = d1 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = li_n_scout_d2 +loadout = li_n_scout_loadout02 +level = d2 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = li_n_scout_d3 +loadout = li_n_scout_loadout03 +level = d3 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = li_n_scout_d4 +loadout = li_n_scout_loadout04 +level = d4 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = li_n_scout_d5 +loadout = li_n_scout_loadout05 +level = d5 +ship_archetype = bh_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_n_cruiser_d5 +loadout = li_n_li_cruiser +level = d5 +ship_archetype = li_cruiser +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = li_n_cruiser_d5b +loadout = li_n_li_cruiser2 +level = d5 +ship_archetype = li_cruiser +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = li_n_cruiser_d5c +loadout = li_n_li_cruiser3 +level = d5 +ship_archetype = li_cruiser +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = li_n_cruiser_d5d +loadout = li_n_li_cruiser4 +level = d5 +ship_archetype = li_cruiser +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = li_n_cruiser_d5e +loadout = li_n_li_cruiser5 +level = d5 +ship_archetype = li_cruiser +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = li_n_dreadnought_d5 +loadout = li_n_li_dreadnought +level = d5 +ship_archetype = li_dreadnought +pilot = pilot_lsf_hf_ace +state_graph = CRUISER +npc_class = lawful, class_battleship, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = li_n_dreadnought_d5b +loadout = li_n_li_dreadnought2 +level = d5 +ship_archetype = li_dreadnought +pilot = pilot_lsf_hf_ace +state_graph = CRUISER +npc_class = lawful, class_battleship, d1, d2, d3, d4, d5 + +[NPCShipArch] +nickname = lr_elite_d1 +loadout = lr_elite_loadout01 +level = d1 +ship_archetype = ku_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d1 + +[NPCShipArch] +nickname = lr_elite_d2 +loadout = lr_elite_loadout02 +level = d2 +ship_archetype = ku_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d2 + +[NPCShipArch] +nickname = lr_elite_d3 +loadout = lr_elite_loadout03 +level = d3 +ship_archetype = ku_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d3 + +[NPCShipArch] +nickname = lr_elite_d4 +loadout = lr_elite_loadout04 +level = d4 +ship_archetype = ku_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d4 + +[NPCShipArch] +nickname = lr_elite_d5 +loadout = lr_elite_loadout05 +level = d5 +ship_archetype = ku_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d5 + +[NPCShipArch] +nickname = lr_elite_d6 +loadout = lr_elite_loadout06 +level = d6 +ship_archetype = ku_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d6 + +[NPCShipArch] +nickname = lr_elite_d7 +loadout = lr_elite_loadout07 +level = d7 +ship_archetype = ku_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d7 + +[NPCShipArch] +nickname = lr_elite_d8 +loadout = lr_elite_loadout08 +level = d8 +ship_archetype = ku_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d8 + +[NPCShipArch] +nickname = lr_elite_d9 +loadout = lr_elite_loadout09 +level = d9 +ship_archetype = ku_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d9 + +[NPCShipArch] +nickname = lr_elite_d10 +loadout = lr_elite_loadout10 +level = d10 +ship_archetype = ku_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lr_assault_d1 +loadout = lr_assault_loadout01 +level = d1 +ship_archetype = ku_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = unlawful, class_assault, d1 + +[NPCShipArch] +nickname = lr_assault_d2 +loadout = lr_assault_loadout02 +level = d2 +ship_archetype = ku_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_assault, d2 + +[NPCShipArch] +nickname = lr_assault_d3 +loadout = lr_assault_loadout03 +level = d3 +ship_archetype = ku_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_assault, d3 + +[NPCShipArch] +nickname = lr_assault_d4 +loadout = lr_assault_loadout04 +level = d4 +ship_archetype = ku_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = unlawful, class_assault, d4 + +[NPCShipArch] +nickname = lr_assault_d5 +loadout = lr_assault_loadout05 +level = d5 +ship_archetype = ku_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lr_fighter_d1 +loadout = lr_fighter_loadout01 +level = d1 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d1 + +[NPCShipArch] +nickname = lr_fighter_d2 +loadout = lr_fighter_loadout02 +level = d2 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d2 + +[NPCShipArch] +nickname = lr_fighter_d3 +loadout = lr_fighter_loadout03 +level = d3 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d3 + +[NPCShipArch] +nickname = lr_fighter_d4 +loadout = lr_fighter_loadout04 +level = d4 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d4 + +[NPCShipArch] +nickname = lr_fighter_d5 +loadout = lr_fighter_loadout05 +level = d5 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d5 + +[NPCShipArch] +nickname = lr_fighter_d6 +loadout = lr_fighter_loadout06 +level = d6 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d6 + +[NPCShipArch] +nickname = lr_fighter_d7 +loadout = lr_fighter_loadout07 +level = d7 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d7 + +[NPCShipArch] +nickname = lr_fighter_d8 +loadout = lr_fighter_loadout08 +level = d8 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d8 + +[NPCShipArch] +nickname = lr_fighter_d9 +loadout = lr_fighter_loadout09 +level = d9 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d9 + +[NPCShipArch] +nickname = lr_fighter_d10 +loadout = lr_fighter_loadout10 +level = d10 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lr_scout_d1 +loadout = lr_scout_loadout01 +level = d1 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_scout, d1 + +[NPCShipArch] +nickname = lr_scout_d2 +loadout = lr_scout_loadout02 +level = d2 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_scout, d2 + +[NPCShipArch] +nickname = lr_scout_d3 +loadout = lr_scout_loadout03 +level = d3 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_scout, d3 + +[NPCShipArch] +nickname = lr_scout_d4 +loadout = lr_scout_loadout04 +level = d4 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = unlawful, class_scout, d4 + +[NPCShipArch] +nickname = lr_scout_d5 +loadout = lr_scout_loadout05 +level = d5 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = lr_interceptor_d1 +loadout = lr_interceptor_loadout01 +level = d1 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d1 + +[NPCShipArch] +nickname = lr_interceptor_d2 +loadout = lr_interceptor_loadout02 +level = d2 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d2 + +[NPCShipArch] +nickname = lr_interceptor_d3 +loadout = lr_interceptor_loadout03 +level = d3 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d3 + +[NPCShipArch] +nickname = lr_interceptor_d4 +loadout = lr_interceptor_loadout04 +level = d4 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d4 + +[NPCShipArch] +nickname = lr_interceptor_d5 +loadout = lr_interceptor_loadout05 +level = d5 +ship_archetype = ku_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_fighter_d3 +loadout = li_p_fighter_loadout03 +level = d3 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = li_p_fighter_d4 +loadout = li_p_fighter_loadout04 +level = d4 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = li_p_fighter_d5 +loadout = li_p_fighter_loadout05 +level = d5 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = li_p_fighter_d6 +loadout = li_p_fighter_loadout06 +level = d6 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = li_p_fighter_d7 +loadout = li_p_fighter_loadout07 +level = d7 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = li_p_fighter_d8 +loadout = li_p_fighter_loadout08 +level = d8 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = li_p_fighter_d9 +loadout = li_p_fighter_loadout09 +level = d9 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_p_fighter_d10 +loadout = li_p_fighter_loadout10 +level = d10 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_interceptor_d1 +loadout = li_p_interceptor_loadout01 +level = d1 +ship_archetype = li_fighter2 +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d1 + +[NPCShipArch] +nickname = li_p_interceptor_d2 +loadout = li_p_interceptor_loadout02 +level = d2 +ship_archetype = li_fighter2 +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d2 + +[NPCShipArch] +nickname = li_p_interceptor_d3 +loadout = li_p_interceptor_loadout03 +level = d3 +ship_archetype = li_fighter2 +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d3 + +[NPCShipArch] +nickname = li_p_interceptor_d4 +loadout = li_p_interceptor_loadout04 +level = d4 +ship_archetype = li_fighter2 +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d4 + +[NPCShipArch] +nickname = li_p_interceptor_d5 +loadout = li_p_interceptor_loadout05 +level = d5 +ship_archetype = li_fighter2 +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_scout_d1 +loadout = li_p_scout_loadout01 +level = d1 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = li_p_scout_d2 +loadout = li_p_scout_loadout02 +level = d2 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = li_p_scout_d3 +loadout = li_p_scout_loadout03 +level = d3 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = li_p_scout_d4 +loadout = li_p_scout_loadout04 +level = d4 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = li_p_scout_d5 +loadout = li_p_scout_loadout05 +level = d5 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_escort_d1 +loadout = li_p_escort_loadout01 +level = d1 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = li_p_escort_d2 +loadout = li_p_escort_loadout02 +level = d2 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = li_p_escort_d3 +loadout = li_p_escort_loadout03 +level = d3 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = li_p_escort_d4 +loadout = li_p_escort_loadout04 +level = d4 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = li_p_escort_d5 +loadout = li_p_escort_loadout05 +level = d5 +ship_archetype = li_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_elite_d3 +loadout = li_p_elite_loadout03 +level = d3 +ship_archetype = li_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = li_p_elite_d4 +loadout = li_p_elite_loadout04 +level = d4 +ship_archetype = li_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = li_p_elite_d5 +loadout = li_p_elite_loadout05 +level = d5 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = li_p_elite_d6 +loadout = li_p_elite_loadout06 +level = d6 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = li_p_elite_d7 +loadout = li_p_elite_loadout07 +level = d7 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = li_p_elite_d8 +loadout = li_p_elite_loadout08 +level = d8 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = li_p_elite_d9 +loadout = li_p_elite_loadout09 +level = d9 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = li_p_elite_d10 +loadout = li_p_elite_loadout10 +level = d10 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_assault_d1 +loadout = li_p_assault_loadout01 +level = d1 +ship_archetype = li_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d1 + +[NPCShipArch] +nickname = li_p_assault_d2 +loadout = li_p_assault_loadout02 +level = d2 +ship_archetype = li_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d2 + +[NPCShipArch] +nickname = li_p_assault_d3 +loadout = li_p_assault_loadout03 +level = d3 +ship_archetype = li_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_assault, d3 + +[NPCShipArch] +nickname = li_p_assault_d4 +loadout = li_p_assault_loadout04 +level = d4 +ship_archetype = li_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_assault, d4 + +[NPCShipArch] +nickname = li_p_assault_d5 +loadout = li_p_assault_loadout05 +level = d5 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_p_defend_d1 +loadout = li_p_defend_loadout01 +level = d1 +ship_archetype = li_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = li_p_defend_d2 +loadout = li_p_defend_loadout02 +level = d2 +ship_archetype = li_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = li_p_defend_d3 +loadout = li_p_defend_loadout03 +level = d3 +ship_archetype = li_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = li_p_defend_d4 +loadout = li_p_defend_loadout04 +level = d4 +ship_archetype = li_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = li_p_defend_d5 +loadout = li_p_defend_loadout05 +level = d5 +ship_archetype = li_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_me_fighter_d1 +loadout = co_me_fighter_loadout01 +level = d1 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1 + +[NPCShipArch] +nickname = co_me_fighter_d2 +loadout = co_me_fighter_loadout02 +level = d2 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d2 + +[NPCShipArch] +nickname = co_me_fighter_d3 +loadout = co_me_fighter_loadout03 +level = d3 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = co_me_fighter_d4 +loadout = co_me_fighter_loadout04 +level = d4 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = co_me_fighter_d5 +loadout = co_me_fighter_loadout05 +level = d5 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = co_me_fighter_d6 +loadout = co_me_fighter_loadout06 +level = d6 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = co_me_fighter_d7 +loadout = co_me_fighter_loadout07 +level = d7 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = co_me_fighter_d8 +loadout = co_me_fighter_loadout08 +level = d8 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = co_me_fighter_d9 +loadout = co_me_fighter_loadout09 +level = d9 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = co_me_fighter_d10 +loadout = co_me_fighter_loadout10 +level = d10 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_me_scout_d1 +loadout = co_me_scout_loadout01 +level = d1 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = co_me_scout_d2 +loadout = co_me_scout_loadout02 +level = d2 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = co_me_scout_d3 +loadout = co_me_scout_loadout03 +level = d3 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = co_me_scout_d4 +loadout = co_me_scout_loadout04 +level = d4 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = co_me_scout_d5 +loadout = co_me_scout_loadout05 +level = d5 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_me_escort_d1 +loadout = co_me_escort_loadout01 +level = d1 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = co_me_escort_d2 +loadout = co_me_escort_loadout02 +level = d2 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = co_me_escort_d3 +loadout = co_me_escort_loadout03 +level = d3 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = co_me_escort_d4 +loadout = co_me_escort_loadout04 +level = d4 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = co_me_escort_d5 +loadout = co_me_escort_loadout05 +level = d5 +ship_archetype = ge_fighter4 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_me_armored_d1 +loadout = co_me_armored_loadout01 +level = d1 +ship_archetype = li_armored2 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_armored, d1 + +[NPCShipArch] +nickname = co_me_armored_d2 +loadout = co_me_armored_loadout02 +level = d2 +ship_archetype = li_armored2 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_armored, d2 + +[NPCShipArch] +nickname = co_me_armored_d3 +loadout = co_me_armored_loadout03 +level = d3 +ship_archetype = li_armored2 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_armored, d3 + +[NPCShipArch] +nickname = co_me_armored_d4 +loadout = co_me_armored_loadout04 +level = d4 +ship_archetype = li_armored2 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_armored, d4 + +[NPCShipArch] +nickname = co_me_armored_d5 +loadout = co_me_armored_loadout05 +level = d5 +ship_archetype = li_armored2 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_armored, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_me_elite_d1 +loadout = co_me_elite_loadout01 +level = d1 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1 + +[NPCShipArch] +nickname = co_me_elite_d2 +loadout = co_me_elite_loadout02 +level = d2 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d2 + +[NPCShipArch] +nickname = co_me_elite_d3 +loadout = co_me_elite_loadout03 +level = d3 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = co_me_elite_d4 +loadout = co_me_elite_loadout04 +level = d4 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = co_me_elite_d5 +loadout = co_me_elite_loadout05 +level = d5 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = co_me_elite_d6 +loadout = co_me_elite_loadout06 +level = d6 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = co_me_elite_d7 +loadout = co_me_elite_loadout07 +level = d7 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = co_me_elite_d8 +loadout = co_me_elite_loadout08 +level = d8 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = co_me_elite_d9 +loadout = co_me_elite_loadout09 +level = d9 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = co_me_elite_d10 +loadout = co_me_elite_loadout10 +level = d10 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_me_defend_d1 +loadout = co_me_defend_loadout01 +level = d1 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = co_me_defend_d2 +loadout = co_me_defend_loadout02 +level = d2 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = co_me_defend_d3 +loadout = co_me_defend_loadout03 +level = d3 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = co_me_defend_d4 +loadout = co_me_defend_loadout04 +level = d4 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = co_me_defend_d5 +loadout = co_me_defend_loadout05 +level = d5 +ship_archetype = ge_fighter5 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_transport_d1 +loadout = li_transport_loadout01 +level = d1 +ship_archetype = ge_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d1 + +[NPCShipArch] +nickname = li_transport_d2 +loadout = li_transport_loadout02 +level = d2 +ship_archetype = ge_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d2 + +[NPCShipArch] +nickname = li_transport_d3 +loadout = li_transport_loadout02 +level = d3 +ship_archetype = ge_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d3 + +[NPCShipArch] +nickname = li_transport_d4 +loadout = li_transport_loadout03 +level = d4 +ship_archetype = ge_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d4 + +[NPCShipArch] +nickname = li_transport_d5 +loadout = li_transport_loadout03 +level = d5 +ship_archetype = ge_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = li_ltransport_d1 +loadout = li_ltransport_loadout01 +level = d1 +ship_archetype = ge_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d1 + +[NPCShipArch] +nickname = li_ltransport_d2 +loadout = li_ltransport_loadout02 +level = d2 +ship_archetype = ge_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d2 + +[NPCShipArch] +nickname = li_ltransport_d3 +loadout = li_ltransport_loadout02 +level = d3 +ship_archetype = ge_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d3 + +[NPCShipArch] +nickname = li_ltransport_d4 +loadout = li_ltransport_loadout03 +level = d4 +ship_archetype = ge_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d4 + +[NPCShipArch] +nickname = li_ltransport_d5 +loadout = li_ltransport_loadout03 +level = d5 +ship_archetype = ge_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_elite_d3 +loadout = rh_n_elite_loadout03 +level = d3 +ship_archetype = bw_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = rh_n_elite_d4 +loadout = rh_n_elite_loadout04 +level = d4 +ship_archetype = bw_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = rh_n_elite_d5 +loadout = rh_n_elite_loadout05 +level = d5 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = rh_n_elite_d6 +loadout = rh_n_elite_loadout06 +level = d6 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = rh_n_elite_d7 +loadout = rh_n_elite_loadout07 +level = d7 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = rh_n_elite_d8 +loadout = rh_n_elite_loadout08 +level = d8 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = rh_n_elite_d9 +loadout = rh_n_elite_loadout09 +level = d9 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_n_elite_d9m +loadout = rh_n_elite_loadout09m +level = d9 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_n_elite_d9p +loadout = rh_n_elite_loadout09p +level = d9 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_n_elite_d10 +loadout = rh_n_elite_loadout10 +level = d10 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_elite_d10m +loadout = rh_n_elite_loadout10m +level = d10 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_elite_d10p +loadout = rh_n_elite_loadout10p +level = d10 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_assault_d1 +loadout = rh_n_assault_loadout01 +level = d1 +ship_archetype = bw_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d1 + +[NPCShipArch] +nickname = rh_n_assault_d2 +loadout = rh_n_assault_loadout02 +level = d2 +ship_archetype = bw_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_assault, d2 + +[NPCShipArch] +nickname = rh_n_assault_d3 +loadout = rh_n_assault_loadout03 +level = d3 +ship_archetype = bw_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_assault, d3 + +[NPCShipArch] +nickname = rh_n_assault_d4 +loadout = rh_n_assault_loadout04 +level = d4 +ship_archetype = bw_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_assault, d4 + +[NPCShipArch] +nickname = rh_n_assault_d5 +loadout = rh_n_assault_loadout05 +level = d5 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_defend_d1 +loadout = rh_n_defend_loadout01 +level = d1 +ship_archetype = bw_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = rh_n_defend_d2 +loadout = rh_n_defend_loadout02 +level = d2 +ship_archetype = bw_elite +pilot = pilot_bund_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = rh_n_defend_d3 +loadout = rh_n_defend_loadout03 +level = d3 +ship_archetype = bw_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = rh_n_defend_d4 +loadout = rh_n_defend_loadout04 +level = d4 +ship_archetype = bw_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = rh_n_defend_d5 +loadout = rh_n_defend_loadout05 +level = d5 +ship_archetype = bw_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_fighter_d3 +loadout = rh_n_fighter_loadout03 +level = d3 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = rh_n_fighter_d4 +loadout = rh_n_fighter_loadout04 +level = d4 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = rh_n_fighter_d5 +loadout = rh_n_fighter_loadout05 +level = d5 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = rh_n_fighter_d6 +loadout = rh_n_fighter_loadout06 +level = d6 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = rh_n_fighter_d7 +loadout = rh_n_fighter_loadout07 +level = d7 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = rh_n_fighter_d8 +loadout = rh_n_fighter_loadout08 +level = d8 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = rh_n_fighter_d9 +loadout = rh_n_fighter_loadout09 +level = d9 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_n_fighter_d9m +loadout = rh_n_fighter_loadout09m +level = d9 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_n_fighter_d9p +loadout = rh_n_fighter_loadout09p +level = d9 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_n_fighter_d10 +loadout = rh_n_fighter_loadout10 +level = d10 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_fighter_d10m +loadout = rh_n_fighter_loadout10m +level = d10 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_fighter_d10p +loadout = rh_n_fighter_loadout10p +level = d10 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_scout_d1 +loadout = rh_n_scout_loadout01 +level = d1 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = rh_n_scout_d2 +loadout = rh_n_scout_loadout02 +level = d2 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = rh_n_scout_d3 +loadout = rh_n_scout_loadout03 +level = d3 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = rh_n_scout_d4 +loadout = rh_n_scout_loadout04 +level = d4 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = rh_n_scout_d5 +loadout = rh_n_scout_loadout05 +level = d5 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_escort_d1 +loadout = rh_n_escort_loadout01 +level = d1 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = rh_n_escort_d2 +loadout = rh_n_escort_loadout02 +level = d2 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = rh_n_escort_d3 +loadout = rh_n_escort_loadout03 +level = d3 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = rh_n_escort_d4 +loadout = rh_n_escort_loadout04 +level = d4 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = rh_n_escort_d5 +loadout = rh_n_escort_loadout05 +level = d5 +ship_archetype = bw_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_gunboat_d5 +loadout = rh_n_gunboat_loadout01 +level = d5 +ship_archetype = rh_gunboat +pilot = pilot_bund_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_gunboat_d5b +loadout = rh_n_gunboat_loadout02 +level = d5 +ship_archetype = rh_gunboat +pilot = pilot_bund_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_gunboat_d5c +loadout = rh_n_gunboat_loadout03 +level = d5 +ship_archetype = rh_gunboat +pilot = pilot_bund_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_gunboat_d5d +loadout = rh_n_gunboat_loadout04 +level = d5 +ship_archetype = rh_gunboat +pilot = pilot_bund_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_gunboat_d5e +loadout = rh_n_gunboat_loadout05 +level = d5 +ship_archetype = rh_gunboat +pilot = pilot_bund_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_cruiser, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_cruiser_d5 +loadout = rh_n_cruiser_loadout01 +level = d5 +ship_archetype = rh_cruiser +pilot = pilot_bund_hf_ace +state_graph = CRUISER +npc_class = lawful, class_battleship, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_n_cruiser_d5b +loadout = rh_n_cruiser_loadout02 +level = d5 +ship_archetype = rh_cruiser +pilot = pilot_bund_hf_ace +state_graph = CRUISER +npc_class = lawful, class_battleship, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_transport_d1 +loadout = rh_transport_loadout01 +level = d1 +ship_archetype = rh_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d1 + +[NPCShipArch] +nickname = rh_transport_d2 +loadout = rh_transport_loadout02 +level = d2 +ship_archetype = rh_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d2 + +[NPCShipArch] +nickname = rh_transport_d3 +loadout = rh_transport_loadout02 +level = d3 +ship_archetype = rh_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d3 + +[NPCShipArch] +nickname = rh_transport_d4 +loadout = rh_transport_loadout03 +level = d4 +ship_archetype = rh_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d4 + +[NPCShipArch] +nickname = rh_transport_d5 +loadout = rh_transport_loadout03 +level = d5 +ship_archetype = rh_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_transport, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_ltransport_d1 +loadout = rh_ltransport_loadout01 +level = d1 +ship_archetype = rh_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d1 + +[NPCShipArch] +nickname = rh_ltransport_d2 +loadout = rh_ltransport_loadout02 +level = d2 +ship_archetype = rh_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d2 + +[NPCShipArch] +nickname = rh_ltransport_d3 +loadout = rh_ltransport_loadout02 +level = d3 +ship_archetype = rh_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d3 + +[NPCShipArch] +nickname = rh_ltransport_d4 +loadout = rh_ltransport_loadout03 +level = d4 +ship_archetype = rh_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d4 + +[NPCShipArch] +nickname = rh_ltransport_d5 +loadout = rh_ltransport_loadout03 +level = d5 +ship_archetype = rh_large_transport +pilot = pilot_lsf_hf_ace +state_graph = GUNBOAT +npc_class = lawful, class_ltransport, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_rs_fighter_d1 +loadout = co_rs_fighter_loadout01 +level = d1 +ship_archetype = co_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1 + +[NPCShipArch] +nickname = co_rs_fighter_d2 +loadout = co_rs_fighter_loadout02 +level = d2 +ship_archetype = co_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d2 + +[NPCShipArch] +nickname = co_rs_fighter_d3 +loadout = co_rs_fighter_loadout03 +level = d3 +ship_archetype = co_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = co_rs_fighter_d4 +loadout = co_rs_fighter_loadout04 +level = d4 +ship_archetype = co_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = co_rs_fighter_d5 +loadout = co_rs_fighter_loadout05 +level = d5 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = co_rs_fighter_d6 +loadout = co_rs_fighter_loadout06 +level = d6 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = co_rs_fighter_d7 +loadout = co_rs_fighter_loadout07 +level = d7 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = co_rs_fighter_d8 +loadout = co_rs_fighter_loadout08 +level = d8 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = co_rs_fighter_d9 +loadout = co_rs_fighter_loadout09 +level = d9 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = co_rs_fighter_d10 +loadout = co_rs_fighter_loadout10 +level = d10 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_rs_scout_d1 +loadout = co_rs_scout_loadout01 +level = d1 +ship_archetype = co_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = co_rs_scout_d2 +loadout = co_rs_scout_loadout02 +level = d2 +ship_archetype = co_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = co_rs_scout_d3 +loadout = co_rs_scout_loadout03 +level = d3 +ship_archetype = co_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = co_rs_scout_d4 +loadout = co_rs_scout_loadout04 +level = d4 +ship_archetype = co_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = co_rs_scout_d5 +loadout = co_rs_scout_loadout05 +level = d5 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_rs_escort_d1 +loadout = co_rs_escort_loadout01 +level = d1 +ship_archetype = co_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = co_rs_escort_d2 +loadout = co_rs_escort_loadout02 +level = d2 +ship_archetype = co_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = co_rs_escort_d3 +loadout = co_rs_escort_loadout03 +level = d3 +ship_archetype = co_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = co_rs_escort_d4 +loadout = co_rs_escort_loadout04 +level = d4 +ship_archetype = co_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = co_rs_escort_d5 +loadout = co_rs_escort_loadout05 +level = d5 +ship_archetype = co_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_rs_armored_d1 +loadout = co_rs_armored_loadout01 +level = d1 +ship_archetype = rh_armored2 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_armored, d1 + +[NPCShipArch] +nickname = co_rs_armored_d2 +loadout = co_rs_armored_loadout02 +level = d2 +ship_archetype = rh_armored2 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_armored, d2 + +[NPCShipArch] +nickname = co_rs_armored_d3 +loadout = co_rs_armored_loadout03 +level = d3 +ship_archetype = rh_armored2 +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_armored, d3 + +[NPCShipArch] +nickname = co_rs_armored_d4 +loadout = co_rs_armored_loadout04 +level = d4 +ship_archetype = rh_armored2 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_armored, d4 + +[NPCShipArch] +nickname = co_rs_armored_d5 +loadout = co_rs_armored_loadout05 +level = d5 +ship_archetype = rh_armored2 +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_armored, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_rs_elite_d1 +loadout = co_rs_elite_loadout01 +level = d1 +ship_archetype = co_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1 + +[NPCShipArch] +nickname = co_rs_elite_d2 +loadout = co_rs_elite_loadout02 +level = d2 +ship_archetype = co_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_fighter, d2 + +[NPCShipArch] +nickname = co_rs_elite_d3 +loadout = co_rs_elite_loadout03 +level = d3 +ship_archetype = co_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d3 + +[NPCShipArch] +nickname = co_rs_elite_d4 +loadout = co_rs_elite_loadout04 +level = d4 +ship_archetype = co_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = co_rs_elite_d5 +loadout = co_rs_elite_loadout05 +level = d5 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = co_rs_elite_d6 +loadout = co_rs_elite_loadout06 +level = d6 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = co_rs_elite_d7 +loadout = co_rs_elite_loadout07 +level = d7 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = co_rs_elite_d8 +loadout = co_rs_elite_loadout08 +level = d8 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = co_rs_elite_d9 +loadout = co_rs_elite_loadout09 +level = d9 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = co_rs_elite_d10 +loadout = co_rs_elite_loadout10 +level = d10 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = co_rs_defend_d1 +loadout = co_rs_defend_loadout01 +level = d1 +ship_archetype = co_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = co_rs_defend_d2 +loadout = co_rs_defend_loadout02 +level = d2 +ship_archetype = co_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = co_rs_defend_d3 +loadout = co_rs_defend_loadout03 +level = d3 +ship_archetype = co_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = co_rs_defend_d4 +loadout = co_rs_defend_loadout04 +level = d4 +ship_archetype = co_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = co_rs_defend_d5 +loadout = co_rs_defend_loadout05 +level = d5 +ship_archetype = co_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = red_fighter_d1 +loadout = red_fighter_loadout01 +level = d1 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d1 + +[NPCShipArch] +nickname = red_fighter_d2 +loadout = red_fighter_loadout02 +level = d2 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d2 + +[NPCShipArch] +nickname = red_fighter_d3 +loadout = red_fighter_loadout03 +level = d3 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d3 + +[NPCShipArch] +nickname = red_fighter_d4 +loadout = red_fighter_loadout04 +level = d4 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d4 + +[NPCShipArch] +nickname = red_fighter_d5 +loadout = red_fighter_loadout05 +level = d5 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d5 + +[NPCShipArch] +nickname = red_fighter_d6 +loadout = red_fighter_loadout06 +level = d6 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d6 + +[NPCShipArch] +nickname = red_fighter_d7 +loadout = red_fighter_loadout07 +level = d7 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d7 + +[NPCShipArch] +nickname = red_fighter_d8 +loadout = red_fighter_loadout08 +level = d8 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d8 + +[NPCShipArch] +nickname = red_fighter_d9 +loadout = red_fighter_loadout09 +level = d9 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d9 + +[NPCShipArch] +nickname = red_fighter_d10 +loadout = red_fighter_loadout10 +level = d10 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = red_interceptor_d1 +loadout = red_interceptor_loadout01 +level = d1 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d1 + +[NPCShipArch] +nickname = red_interceptor_d2 +loadout = red_interceptor_loadout02 +level = d2 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d2 + +[NPCShipArch] +nickname = red_interceptor_d3 +loadout = red_interceptor_loadout03 +level = d3 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d3 + +[NPCShipArch] +nickname = red_interceptor_d4 +loadout = red_interceptor_loadout04 +level = d4 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d4 + +[NPCShipArch] +nickname = red_interceptor_d5 +loadout = red_interceptor_loadout05 +level = d5 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_interceptor, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = red_scout_d1 +loadout = red_scout_loadout01 +level = d1 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_scout, d1 + +[NPCShipArch] +nickname = red_scout_d2 +loadout = red_scout_loadout02 +level = d2 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = unlawful, class_scout, d2 + +[NPCShipArch] +nickname = red_scout_d3 +loadout = red_scout_loadout03 +level = d3 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = unlawful, class_scout, d3 + +[NPCShipArch] +nickname = red_scout_d4 +loadout = red_scout_loadout04 +level = d4 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = unlawful, class_scout, d4 + +[NPCShipArch] +nickname = red_scout_d5 +loadout = red_scout_loadout05 +level = d5 +ship_archetype = br_fighter +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = unlawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = red_elite_d1 +loadout = red_elite_loadout01 +level = d1 +ship_archetype = br_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d1 + +[NPCShipArch] +nickname = red_elite_d2 +loadout = red_elite_loadout02 +level = d2 +ship_archetype = br_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d2 + +[NPCShipArch] +nickname = red_elite_d3 +loadout = red_elite_loadout03 +level = d3 +ship_archetype = br_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d3 + +[NPCShipArch] +nickname = red_elite_d4 +loadout = red_elite_loadout04 +level = d4 +ship_archetype = br_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d4 + +[NPCShipArch] +nickname = red_elite_d5 +loadout = red_elite_loadout05 +level = d5 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d5 + +[NPCShipArch] +nickname = red_elite_d6 +loadout = red_elite_loadout06 +level = d6 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d6 + +[NPCShipArch] +nickname = red_elite_d7 +loadout = red_elite_loadout07 +level = d7 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d7 + +[NPCShipArch] +nickname = red_elite_d8 +loadout = red_elite_loadout08 +level = d8 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d8 + +[NPCShipArch] +nickname = red_elite_d9 +loadout = red_elite_loadout09 +level = d9 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d9 + +[NPCShipArch] +nickname = red_elite_d10 +loadout = red_elite_loadout10 +level = d10 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = red_assault_d1 +loadout = red_assault_loadout01 +level = d1 +ship_archetype = br_elite +pilot = pilot_lsf_hf_easy +state_graph = FIGHTER +npc_class = unlawful, class_assault, d1 + +[NPCShipArch] +nickname = red_assault_d2 +loadout = red_assault_loadout02 +level = d2 +ship_archetype = br_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_assault, d2 + +[NPCShipArch] +nickname = red_assault_d3 +loadout = red_assault_loadout03 +level = d3 +ship_archetype = br_elite +pilot = pilot_lsf_hf_med +state_graph = FIGHTER +npc_class = unlawful, class_assault, d3 + +[NPCShipArch] +nickname = red_assault_d4 +loadout = red_assault_loadout04 +level = d4 +ship_archetype = br_elite +pilot = pilot_lsf_hf_hard +state_graph = FIGHTER +npc_class = unlawful, class_assault, d4 + +[NPCShipArch] +nickname = red_assault_d5 +loadout = red_assault_loadout05 +level = d5 +ship_archetype = br_elite +pilot = pilot_lsf_hf_ace +state_graph = FIGHTER +npc_class = unlawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_scout_d1 +loadout = rh_p_scout_loadout01 +level = d1 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d1 + +[NPCShipArch] +nickname = rh_p_scout_d2 +loadout = rh_p_scout_loadout02 +level = d2 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_scout, d2 + +[NPCShipArch] +nickname = rh_p_scout_d3 +loadout = rh_p_scout_loadout03 +level = d3 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_scout, d3 + +[NPCShipArch] +nickname = rh_p_scout_d4 +loadout = rh_p_scout_loadout04 +level = d4 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_scout, d4 + +[NPCShipArch] +nickname = rh_p_scout_d5 +loadout = rh_p_scout_loadout05 +level = d5 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_interceptor_d1 +loadout = rh_p_interceptor_loadout01 +level = d1 +ship_archetype = rh_fighter2 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d1 + +[NPCShipArch] +nickname = rh_p_interceptor_d2 +loadout = rh_p_interceptor_loadout02 +level = d2 +ship_archetype = rh_fighter2 +pilot = pilot_lsf_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d2 + +[NPCShipArch] +nickname = rh_p_interceptor_d3 +loadout = rh_p_interceptor_loadout03 +level = d3 +ship_archetype = rh_fighter2 +pilot = pilot_lsf_lf_med +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d3 + +[NPCShipArch] +nickname = rh_p_interceptor_d4 +loadout = rh_p_interceptor_loadout04 +level = d4 +ship_archetype = rh_fighter2 +pilot = pilot_lsf_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d4 + +[NPCShipArch] +nickname = rh_p_interceptor_d5 +loadout = rh_p_interceptor_loadout05 +level = d5 +ship_archetype = rh_fighter2 +pilot = pilot_lsf_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_interceptor, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_escort_d1 +loadout = rh_p_escort_loadout01 +level = d1 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d1 + +[NPCShipArch] +nickname = rh_p_escort_d2 +loadout = rh_p_escort_loadout02 +level = d2 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_easy +state_graph = FIGHTER +npc_class = lawful, class_escort, d2 + +[NPCShipArch] +nickname = rh_p_escort_d3 +loadout = rh_p_escort_loadout03 +level = d3 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_escort, d3 + +[NPCShipArch] +nickname = rh_p_escort_d4 +loadout = rh_p_escort_loadout04 +level = d4 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_escort, d4 + +[NPCShipArch] +nickname = rh_p_escort_d5 +loadout = rh_p_escort_loadout05 +level = d5 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_fighter_d3 +loadout = rh_p_fighter_loadout03 +level = d3 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = rh_p_fighter_d4 +loadout = rh_p_fighter_loadout04 +level = d4 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = rh_p_fighter_d5 +loadout = rh_p_fighter_loadout05 +level = d5 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = rh_p_fighter_d6 +loadout = rh_p_fighter_loadout06 +level = d6 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = rh_p_fighter_d7 +loadout = rh_p_fighter_loadout07 +level = d7 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = rh_p_fighter_d8 +loadout = rh_p_fighter_loadout08 +level = d8 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = rh_p_fighter_d9 +loadout = rh_p_fighter_loadout09 +level = d9 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_p_fighter_d10 +loadout = rh_p_fighter_loadout10 +level = d10 +ship_archetype = rh_fighter +pilot = pilot_bund_lf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_defend_d1 +loadout = rh_p_defend_loadout01 +level = d1 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d1 + +[NPCShipArch] +nickname = rh_p_defend_d2 +loadout = rh_p_defend_loadout02 +level = d2 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d2 + +[NPCShipArch] +nickname = rh_p_defend_d3 +loadout = rh_p_defend_loadout03 +level = d3 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d3 + +[NPCShipArch] +nickname = rh_p_defend_d4 +loadout = rh_p_defend_loadout04 +level = d4 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d4 + +[NPCShipArch] +nickname = rh_p_defend_d5 +loadout = rh_p_defend_loadout05 +level = d5 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_assault_d1 +loadout = rh_p_assault_loadout01 +level = d1 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d1 + +[NPCShipArch] +nickname = rh_p_assault_d2 +loadout = rh_p_assault_loadout02 +level = d2 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d2 + +[NPCShipArch] +nickname = rh_p_assault_d3 +loadout = rh_p_assault_loadout03 +level = d3 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d3 + +[NPCShipArch] +nickname = rh_p_assault_d4 +loadout = rh_p_assault_loadout04 +level = d4 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d4 + +[NPCShipArch] +nickname = rh_p_assault_d5 +loadout = rh_p_assault_loadout05 +level = d5 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 + +[NPCShipArch] +nickname = rh_p_elite_d3 +loadout = rh_p_elite_loadout03 +level = d3 +ship_archetype = rh_elite +pilot = pilot_bund_hf_med +state_graph = FIGHTER +npc_class = lawful, class_fighter, d1, d2, d3 + +[NPCShipArch] +nickname = rh_p_elite_d4 +loadout = rh_p_elite_loadout04 +level = d4 +ship_archetype = rh_elite +pilot = pilot_bund_hf_hard +state_graph = FIGHTER +npc_class = lawful, class_fighter, d4 + +[NPCShipArch] +nickname = rh_p_elite_d5 +loadout = rh_p_elite_loadout05 +level = d5 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d5 + +[NPCShipArch] +nickname = rh_p_elite_d6 +loadout = rh_p_elite_loadout06 +level = d6 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d6 + +[NPCShipArch] +nickname = rh_p_elite_d7 +loadout = rh_p_elite_loadout07 +level = d7 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d7 + +[NPCShipArch] +nickname = rh_p_elite_d8 +loadout = rh_p_elite_loadout08 +level = d8 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d8 + +[NPCShipArch] +nickname = rh_p_elite_d9 +loadout = rh_p_elite_loadout09 +level = d9 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d9 + +[NPCShipArch] +nickname = rh_p_elite_d10 +loadout = rh_p_elite_loadout10 +level = d10 +ship_archetype = rh_elite +pilot = pilot_bund_hf_ace +state_graph = FIGHTER +npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 \ No newline at end of file diff --git a/DATA/MISSIONS/pilots_population.ini b/DATA/MISSIONS/pilots_population.ini new file mode 100644 index 0000000..28e8fd8 --- /dev/null +++ b/DATA/MISSIONS/pilots_population.ini @@ -0,0 +1,4765 @@ +[EvadeDodgeBlock] +nickname = evade_dodge_test +evade_dodge_style_weight = corkscrew, 1.000000 +evade_dodge_cone_angle = 90 +evade_dodge_interval_time = 2 +evade_dodge_time = 6 +evade_dodge_distance = 200 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0.500000 +evade_dodge_corkscrew_roll_throttle = 1 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_capship +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 45 +evade_dodge_interval_time = 20 +evade_dodge_time = 5 +evade_dodge_distance = 500 +evade_activate_range = 250 +evade_dodge_roll_angle = 45 +evade_dodge_waggle_axis_cone_angle = 30 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.250000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_light_fighter_a +evade_dodge_style_weight = waggle_random, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 6 +evade_dodge_distance = 50 +evade_dodge_interval_time_variance_percent = 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_style_a +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 90 +evade_dodge_interval_time = 2 +evade_dodge_time = 4 +evade_dodge_distance = 200 +evade_activate_range = 300 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_style_b +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 6 +evade_dodge_distance = 50 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = up, 0.500000 +evade_dodge_direction_weight = down, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_style_c +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 6 +evade_dodge_distance = 50 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_style_d +evade_dodge_style_weight = slide, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 6 +evade_dodge_distance = 250 +evade_activate_range = 20 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_style_e +evade_dodge_style_weight = corkscrew, 1.000000 +evade_dodge_cone_angle = 10 +evade_dodge_interval_time = 4 +evade_dodge_time = 6 +evade_dodge_distance = 200 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0.500000 +evade_dodge_corkscrew_roll_throttle = 1 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz_easy +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 60 +evade_dodge_interval_time = 2 +evade_dodge_time = 5 +evade_dodge_distance = 200 +evade_activate_range = 300 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 10 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz_med +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 3 +evade_dodge_distance = 200 +evade_activate_range = 300 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 20 +evade_dodge_slide_throttle = 0.5 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.600000 +evade_dodge_cone_angle_variance_percent = 0.600000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz_hard +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 90 +evade_dodge_interval_time = 2 +evade_dodge_time = 4 +evade_dodge_distance = 200 +evade_activate_range = 300 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 30 +evade_dodge_slide_throttle = 0.5 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.700000 +evade_dodge_cone_angle_variance_percent = 0.700000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz_ace +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 90 +evade_dodge_interval_time = 2 +evade_dodge_time = 2 +evade_dodge_distance = 200 +evade_activate_range = 300 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 45 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.800000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz2_easy +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 45 +evade_dodge_interval_time = 3 +evade_dodge_time = 6 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 0.750000 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz2_med +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 70 +evade_dodge_interval_time = 3 +evade_dodge_time = 4 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 10 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 0.750000 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_horiz2_hard +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 90 +evade_dodge_interval_time = 2 +evade_dodge_time = 2 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 20 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 0.750000 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.500000 +evade_dodge_direction_weight = right, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_vert_easy +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 60 +evade_dodge_interval_time = 3 +evade_dodge_time = 6 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 10 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = up, 0.500000 +evade_dodge_direction_weight = down, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_vert_med +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 4 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 20 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = up, 0.500000 +evade_dodge_direction_weight = down, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_vert_hard +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 90 +evade_dodge_interval_time = 2 +evade_dodge_time = 2 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 30 +evade_dodge_slide_throttle = 0 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = up, 0.500000 +evade_dodge_direction_weight = down, 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_chaos_easy +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 3 +evade_dodge_time = 5 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 10 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_chaos_med +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 4 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 20 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_chaos_hard +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 3 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 30 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_chaos_ace +evade_dodge_style_weight = waggle, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 2 +evade_dodge_time = 2 +evade_dodge_distance = 150 +evade_activate_range = 250 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 45 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.800000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 +evade_dodge_direction_weight = up, 0.250000 +evade_dodge_direction_weight = down, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_slide_easiest +evade_dodge_style_weight = slide, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 3 +evade_dodge_time = 8 +evade_dodge_distance = 250 +evade_activate_range = 20 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_slide_easy +evade_dodge_style_weight = slide, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 3 +evade_dodge_time = 6 +evade_dodge_distance = 250 +evade_activate_range = 20 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_slide_med +evade_dodge_style_weight = slide, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 3 +evade_dodge_time = 4 +evade_dodge_distance = 250 +evade_activate_range = 20 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_slide_hard +evade_dodge_style_weight = slide, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 3 +evade_dodge_time = 5 +evade_dodge_distance = 250 +evade_activate_range = 20 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_slide_ace +evade_dodge_style_weight = slide, 1.000000 +evade_dodge_cone_angle = 75 +evade_dodge_interval_time = 3 +evade_dodge_time = 3 +evade_dodge_distance = 250 +evade_activate_range = 20 +evade_dodge_roll_angle = 0 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0 +evade_dodge_corkscrew_roll_throttle = 0 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 +evade_dodge_direction_weight = left, 0.250000 +evade_dodge_direction_weight = right, 0.250000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_corkscrew_easy +evade_dodge_style_weight = corkscrew, 1.000000 +evade_dodge_cone_angle = 20 +evade_dodge_interval_time = 6 +evade_dodge_time = 6 +evade_dodge_distance = 200 +evade_activate_range = 250 +evade_dodge_roll_angle = 30 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0.750000 +evade_dodge_corkscrew_roll_throttle = 0.900000 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_corkscrew_med +evade_dodge_style_weight = corkscrew, 1.000000 +evade_dodge_cone_angle = 20 +evade_dodge_interval_time = 4 +evade_dodge_time = 4 +evade_dodge_distance = 200 +evade_activate_range = 250 +evade_dodge_roll_angle = 45 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0.750000 +evade_dodge_corkscrew_roll_throttle = 0.700000 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 + +[EvadeDodgeBlock] +nickname = evade_dodge_fighter_corkscrew_hard +evade_dodge_style_weight = corkscrew, 1.000000 +evade_dodge_cone_angle = 20 +evade_dodge_interval_time = 2 +evade_dodge_time = 2 +evade_dodge_distance = 200 +evade_activate_range = 250 +evade_dodge_roll_angle = 60 +evade_dodge_waggle_axis_cone_angle = 0 +evade_dodge_slide_throttle = 1 +evade_dodge_turn_throttle = 1 +evade_dodge_corkscrew_turn_throttle = 0.750000 +evade_dodge_corkscrew_roll_throttle = 0.500000 +evade_dodge_corkscrew_roll_flip_direction = False +evade_dodge_interval_time_variance_percent = 0.500000 +evade_dodge_cone_angle_variance_percent = 0.500000 + +[EvadeBreakBlock] +nickname = evade_break_test +evade_break_roll_throttle = 1 +evade_break_time = 5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_afterburner_delay_variance_percent = 0 +evade_break_attempt_reverse_time = 0 +evade_break_reverse_distance = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = left, 1.000000 +evade_break_direction_weight = right, 1.000000 +evade_break_style_weight = sideways, 1.000000 +evade_break_style_weight = outrun, 1.000000 + +[EvadeBreakBlock] +nickname = evade_break_light_fighter_a +evade_break_roll_throttle = 0.100000 +evade_break_time = 2.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = left, 1.000000 +evade_break_direction_weight = right, 1.000000 +evade_break_style_weight = sideways, 1.000000 +evade_break_style_weight = outrun, 1.000000 + +[EvadeBreakBlock] +nickname = evade_break_fighter_style_a +evade_break_roll_throttle = 0.500000 +evade_break_time = 2.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_afterburner_delay_variance_percent = 0 +evade_break_attempt_reverse_time = 0 +evade_break_reverse_distance = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = left, 1.000000 +evade_break_direction_weight = right, 1.000000 +evade_break_style_weight = sideways, 1.000000 +evade_break_style_weight = outrun, 1.000000 + +[EvadeBreakBlock] +nickname = evade_break_fighter_style_b +evade_break_roll_throttle = 0.500000 +evade_break_time = 2.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = up, 1.000000 +evade_break_direction_weight = down, 1.000000 +evade_break_style_weight = sideways, 1.000000 +evade_break_style_weight = outrun, 1.000000 + +[EvadeBreakBlock] +nickname = evade_break_fighter_style_c +evade_break_roll_throttle = 0 +evade_break_time = 2.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_style_weight = reverse, 1.000000 + +[EvadeBreakBlock] +nickname = evade_break_fighter_style_d +evade_break_roll_throttle = 0.250000 +evade_break_time = 2.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = up, 1.000000 +evade_break_direction_weight = down, 1.000000 +evade_break_direction_weight = left, 1.000000 +evade_break_direction_weight = right, 1.000000 +evade_break_style_weight = sideways, 0.750000 +evade_break_style_weight = outrun, 1.000000 +evade_break_style_weight = reverse, 0.500000 + +[EvadeBreakBlock] +nickname = evade_break_fighter_style_e +evade_break_roll_throttle = 0.750000 +evade_break_time = 1.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_afterburner_delay_variance_percent = 0 +evade_break_attempt_reverse_time = 0 +evade_break_reverse_distance = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = left, 1.000000 +evade_break_direction_weight = right, 1.000000 +evade_break_style_weight = outrun, 0.400000 +evade_break_style_weight = sideways, 0.600000 + +[EvadeBreakBlock] +nickname = evade_break_fighter_style_f +evade_break_roll_throttle = 1.000000 +evade_break_time = 2.5 +evade_break_interval_time = 2.500000 +evade_break_afterburner_delay = 0 +evade_break_afterburner_delay_variance_percent = 0 +evade_break_attempt_reverse_time = 0 +evade_break_reverse_distance = 0 +evade_break_turn_throttle = 1 +evade_break_direction_weight = left, 1.000000 +evade_break_direction_weight = right, 1.000000 +evade_break_style_weight = sideways, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_test +buzz_min_distance_to_head_toward = 600 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 7 +buzz_head_toward_engine_throttle = 1 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 1 +buzz_head_toward_roll_flip_direction = False +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 30 +buzz_dodge_interval_time_variance_percent = 0.100000 +buzz_head_toward_style_weight = straight_to, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_light_fighter_a +buzz_min_distance_to_head_toward = 601 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 10 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_head_toward_style_weight = straight_to, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_gunboat_a +buzz_min_distance_to_head_toward = 1500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 1.000000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_head_toward_style_weight = straight_to, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_a +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_head_toward_style_weight = straight_to, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_b +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_slide_throttle = 1 +buzz_slide_interval_time = 2 +buzz_slide_interval_time_variance_percent = 0.500000 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_dodge_direction_weight = right, 0.500000 +buzz_dodge_direction_weight = left, 0.500000 +buzz_head_toward_style_weight = slide, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_c +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_slide_throttle = 0.500000 +buzz_slide_interval_time = 2 +buzz_slide_interval_time_variance_percent = 0.500000 +buzz_dodge_turn_throttle = 0.750000 +buzz_dodge_cone_angle = 30 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_dodge_direction_weight = right, 0.250000 +buzz_dodge_direction_weight = left, 0.250000 +buzz_dodge_direction_weight = up, 0.250000 +buzz_dodge_direction_weight = down, 0.250000 +buzz_head_toward_style_weight = slide, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_d +buzz_min_distance_to_head_toward = 600 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 40 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 90 +buzz_dodge_interval_time = 1 +buzz_dodge_interval_time_variance_percent = 0.250000 +buzz_dodge_direction_weight = right, 0.250000 +buzz_dodge_direction_weight = left, 0.250000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_e +buzz_min_distance_to_head_toward = 600 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 90 +buzz_dodge_interval_time = 1 +buzz_dodge_interval_time_variance_percent = 0.250000 +buzz_dodge_direction_weight = up, 0.250000 +buzz_dodge_direction_weight = down, 0.250000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_f +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 1 +buzz_head_toward_roll_flip_direction = False +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_head_toward_style_weight = straight_to, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_style_g +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.200000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 1 +buzz_head_toward_roll_flip_direction = False +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 30 +buzz_dodge_interval_time_variance_percent = 0.100000 +buzz_head_toward_style_weight = straight_to, 1.000000 +buzz_head_toward_style_weight = waggle, 0.000000 +buzz_head_toward_style_weight = slide, 0.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_headon +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_head_toward_style_weight = straight_to, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_slide +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_slide_throttle = 1 +buzz_slide_interval_time = 2 +buzz_slide_interval_time_variance_percent = 0.500000 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 3 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_dodge_direction_weight = right, 0.500000 +buzz_dodge_direction_weight = left, 0.500000 +buzz_head_toward_style_weight = slide, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_horiz +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 0.500000 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 0 +buzz_dodge_interval_time = 1.500000 +buzz_dodge_interval_time_variance_percent = 0.250000 +buzz_dodge_direction_weight = right, 0.250000 +buzz_dodge_direction_weight = left, 0.250000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_horiz2 +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 0.500000 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 40 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 0 +buzz_dodge_interval_time = 1 +buzz_dodge_interval_time_variance_percent = 0.250000 +buzz_dodge_direction_weight = right, 0.250000 +buzz_dodge_direction_weight = left, 0.250000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_vert +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 30 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 0 +buzz_dodge_interval_time = 1.500000 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_dodge_direction_weight = up, 0.250000 +buzz_dodge_direction_weight = down, 0.250000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_xeno +buzz_min_distance_to_head_toward = 250 +buzz_min_distance_to_head_toward_variance_percent = 0.500000 +buzz_max_time_to_head_away = 0.500000 +buzz_head_toward_engine_throttle = 1.000000 +buzz_head_toward_turn_throttle = 0.500000 +buzz_head_toward_roll_throttle = 1 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 5 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 15 +buzz_dodge_roll_angle = 45 +buzz_dodge_interval_time = 0.500000 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_dodge_direction_weight = up, 0.250000 +buzz_dodge_direction_weight = down, 0.250000 +buzz_dodge_direction_weight = left, 0.250000 +buzz_dodge_direction_weight = right, 0.250000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_chaos +buzz_min_distance_to_head_toward = 500 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 4 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 0 +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 90 +buzz_dodge_interval_time = 1 +buzz_dodge_interval_time_variance_percent = 0.500000 +buzz_dodge_direction_weight = up, 0.250000 +buzz_dodge_direction_weight = down, 0.250000 +buzz_dodge_direction_weight = right, 0.500000 +buzz_dodge_direction_weight = left, 0.500000 +buzz_head_toward_style_weight = waggle, 1.000000 + +[BuzzHeadTowardBlock] +nickname = buzz_head_toward_fighter_corkscrew +buzz_min_distance_to_head_toward = 600 +buzz_min_distance_to_head_toward_variance_percent = 0.250000 +buzz_max_time_to_head_away = 5 +buzz_head_toward_engine_throttle = 0.800000 +buzz_head_toward_turn_throttle = 1 +buzz_head_toward_roll_throttle = 1 +buzz_head_toward_roll_flip_direction = False +buzz_dodge_turn_throttle = 1 +buzz_dodge_cone_angle = 20 +buzz_dodge_cone_angle_variance_percent = 0.500000 +buzz_dodge_waggle_axis_cone_angle = 0 +buzz_dodge_roll_angle = 20 +buzz_dodge_interval_time = 30 +buzz_dodge_interval_time_variance_percent = 0.100000 +buzz_head_toward_style_weight = straight_to, 1.000000 +buzz_head_toward_style_weight = waggle, 0.000000 +buzz_head_toward_style_weight = slide, 0.000000 + +[BuzzPassByBlock] +nickname = buzz_pass_by_fighter_test +buzz_distance_to_pass_by = 200 +buzz_pass_by_time = 1 +buzz_break_direction_cone_angle = 90 +buzz_break_turn_throttle = 0.500000 +buzz_pass_by_roll_throttle = 1 +buzz_drop_bomb_on_pass_by = True +buzz_break_direction_weight = left, 1.000000 +buzz_break_direction_weight = right, 1.000000 +buzz_pass_by_style_weight = straight_by, 1.000000 + +[BuzzPassByBlock] +nickname = buzz_pass_by_light_fighter_a +buzz_distance_to_pass_by = 150 +buzz_pass_by_time = 2 +buzz_break_turn_throttle = 1 +buzz_break_direction_weight = left, 1.000000 +buzz_break_direction_weight = right, 1.000000 +buzz_pass_by_style_weight = break_away, 1.000000 +buzz_pass_by_style_weight = straight_by, 1.000000 + +[BuzzPassByBlock] +nickname = buzz_pass_by_gunboat_a +buzz_distance_to_pass_by = 350 +buzz_pass_by_time = 3 +buzz_break_turn_throttle = 1 +buzz_break_direction_weight = left, 1.000000 +buzz_break_direction_weight = right, 1.000000 +buzz_pass_by_style_weight = break_away, 1.000000 + +[BuzzPassByBlock] +nickname = buzz_pass_by_fighter_style_a +buzz_distance_to_pass_by = 200 +buzz_pass_by_time = 2 +buzz_break_direction_cone_angle = 90 +buzz_break_turn_throttle = 1 +buzz_pass_by_roll_throttle = 0.080000 +buzz_drop_bomb_on_pass_by = False +buzz_break_direction_weight = left, 1.000000 +buzz_break_direction_weight = right, 1.000000 +buzz_pass_by_style_weight = break_away, 1.000000 +buzz_pass_by_style_weight = straight_by, 1.000000 + +[BuzzPassByBlock] +nickname = buzz_pass_by_fighter_style_b +buzz_distance_to_pass_by = 250 +buzz_pass_by_time = 2 +buzz_break_direction_cone_angle = 90 +buzz_break_turn_throttle = 1 +buzz_pass_by_roll_throttle = 0.050000 +buzz_drop_bomb_on_pass_by = False +buzz_break_direction_weight = up, 1.000000 +buzz_break_direction_weight = down, 1.000000 +buzz_pass_by_style_weight = break_away, 1.000000 +buzz_pass_by_style_weight = straight_by, 1.000000 + +[BuzzPassByBlock] +nickname = buzz_pass_by_fighter_style_c +buzz_distance_to_pass_by = 150 +buzz_pass_by_time = 2 +buzz_break_direction_cone_angle = 90 +buzz_break_turn_throttle = 0.250000 +buzz_pass_by_roll_throttle = 1 +buzz_drop_bomb_on_pass_by = True +buzz_pass_by_style_weight = straight_by, 1.000000 + +[TrailBlock] +nickname = trail_fighter_test +trail_lock_cone_angle = 30 +trail_break_time = 0.500000 +trail_min_no_lock_time = 1 +trail_break_roll_throttle = 0 +trail_break_afterburner = True +trail_max_turn_throttle = 0.600000 +trail_distance = 300 + +[TrailBlock] +nickname = trail_light_fighter_a +trail_lock_cone_angle = 30 +trail_break_time = 0.500000 +trail_max_turn_throttle = 0.300000 +trail_distance = 150 + +[TrailBlock] +nickname = trail_gunboat_a +trail_lock_cone_angle = 30 +trail_break_time = 0.500000 +trail_max_turn_throttle = 0.300000 +trail_distance = 150 + +[TrailBlock] +nickname = trail_fighter_style_a +trail_lock_cone_angle = 30 +trail_break_time = 0.500000 +trail_min_no_lock_time = 1 +trail_break_roll_throttle = 0 +trail_break_afterburner = True +trail_max_turn_throttle = 0.600000 +trail_distance = 300 + +[TrailBlock] +nickname = trail_fighter_style_lsf +trail_lock_cone_angle = 60 +trail_break_time = 0.500000 +trail_min_no_lock_time = 1 +trail_break_roll_throttle = 0 +trail_break_afterburner = True +trail_max_turn_throttle = 1.000000 +trail_distance = 300 + +[TrailBlock] +nickname = trail_fighter_style_xeno +trail_lock_cone_angle = 45 +trail_break_time = 0.500000 +trail_min_no_lock_time = 1 +trail_break_roll_throttle = 0 +trail_break_afterburner = True +trail_max_turn_throttle = 0.750000 +trail_distance = 500 + +[StrafeBlock] +nickname = strafe_fighter_test +strafe_run_away_distance = 600 +strafe_attack_throttle = 1 + +[StrafeBlock] +nickname = strafe_light_fighter_a +strafe_run_away_distance = 300 +strafe_attack_throttle = 1 + +[StrafeBlock] +nickname = strafe_gunboat_a +strafe_run_away_distance = 300 +strafe_attack_throttle = 1 + +[StrafeBlock] +nickname = strafe_fighter_style_a +strafe_run_away_distance = 600 +strafe_attack_throttle = 1 + +[EngineKillBlock] +nickname = engine_kill_fighter_test +engine_kill_search_time = 0.250000 +engine_kill_face_time = 0.500000 +engine_kill_use_afterburner = True +engine_kill_afterburner_time = 1 +engine_kill_max_target_distance = 500 + +[EngineKillBlock] +nickname = engine_kill_light_fighter_a +engine_kill_search_time = 0.150000 +engine_kill_face_time = 0.200000 +engine_kill_use_afterburner = True +engine_kill_afterburner_time = 1 +engine_kill_max_target_distance = 1000 + +[EngineKillBlock] +nickname = engine_kill_fighter_style_a +engine_kill_search_time = 0.150000 +engine_kill_face_time = 0.200000 +engine_kill_use_afterburner = True +engine_kill_afterburner_time = 1 +engine_kill_max_target_distance = 1000 + +[EngineKillBlock] +nickname = engine_kill_fighter_style_b +engine_kill_search_time = 0.150000 +engine_kill_face_time = 0.200000 +engine_kill_use_afterburner = True +engine_kill_afterburner_time = 1 +engine_kill_max_target_distance = 2000 + +[RepairBlock] +nickname = repair_fighter_test +use_shield_repair_pre_delay = 0 +use_shield_repair_post_delay = 0 +use_shield_repair_at_damage_percent = 0 +use_hull_repair_pre_delay = 0 +use_hull_repair_post_delay = 0 +use_hull_repair_at_damage_percent = 0 + +[RepairBlock] +nickname = repair_capship_easy +use_shield_repair_pre_delay = 0 +use_shield_repair_post_delay = 0 +use_shield_repair_at_damage_percent = 0 +use_hull_repair_pre_delay = 2.000000 +use_hull_repair_post_delay = 0.500000 +use_hull_repair_at_damage_percent = 0.300000 + +[RepairBlock] +nickname = repair_capship_med +use_shield_repair_pre_delay = 0 +use_shield_repair_post_delay = 0 +use_shield_repair_at_damage_percent = 0 +use_hull_repair_pre_delay = 1.000000 +use_hull_repair_post_delay = 0.500000 +use_hull_repair_at_damage_percent = 0.400000 + +[RepairBlock] +nickname = repair_capship_hard +use_shield_repair_pre_delay = 0 +use_shield_repair_post_delay = 0 +use_shield_repair_at_damage_percent = 0 +use_hull_repair_pre_delay = 0.500000 +use_hull_repair_post_delay = 0.500000 +use_hull_repair_at_damage_percent = 0.500000 + +[RepairBlock] +nickname = repair_light_fighter_a + +[RepairBlock] +nickname = repair_fighter_never +use_shield_repair_pre_delay = 0 +use_shield_repair_post_delay = 0 +use_shield_repair_at_damage_percent = 0 +use_hull_repair_pre_delay = 0 +use_hull_repair_post_delay = 0 +use_hull_repair_at_damage_percent = 0 + +[RepairBlock] +nickname = repair_fighter_hull +use_shield_repair_pre_delay = 0 +use_shield_repair_post_delay = 0 +use_shield_repair_at_damage_percent = 0 +use_hull_repair_pre_delay = 0.200000 +use_hull_repair_post_delay = 1.500000 +use_hull_repair_at_damage_percent = 0.200000 + +[RepairBlock] +nickname = repair_fighter_shield +use_shield_repair_pre_delay = 0.200000 +use_shield_repair_post_delay = 5 +use_shield_repair_at_damage_percent = 0.200000 +use_hull_repair_pre_delay = 0 +use_hull_repair_post_delay = 0 +use_hull_repair_at_damage_percent = 0 + +[RepairBlock] +nickname = repair_fighter_both +use_shield_repair_pre_delay = 0.200000 +use_shield_repair_post_delay = 5 +use_shield_repair_at_damage_percent = 0.200000 +use_hull_repair_pre_delay = 0.200000 +use_hull_repair_post_delay = 1.500000 +use_hull_repair_at_damage_percent = 0.200000 + +[RepairBlock] +nickname = repair_easy +use_shield_repair_pre_delay = 0.300000 +use_shield_repair_post_delay = 5 +use_shield_repair_at_damage_percent = 0.200000 +use_hull_repair_pre_delay = 1.500000 +use_hull_repair_post_delay = 0.500000 +use_hull_repair_at_damage_percent = 0.250000 + +[RepairBlock] +nickname = repair_med +use_shield_repair_pre_delay = 0.250000 +use_shield_repair_post_delay = 4 +use_shield_repair_at_damage_percent = 0.400000 +use_hull_repair_pre_delay = 1.000000 +use_hull_repair_post_delay = 0.500000 +use_hull_repair_at_damage_percent = 0.500000 + +[RepairBlock] +nickname = repair_hard +use_shield_repair_pre_delay = 0.200000 +use_shield_repair_post_delay = 3 +use_shield_repair_at_damage_percent = 0.800000 +use_hull_repair_pre_delay = 0.500000 +use_hull_repair_post_delay = 0.500000 +use_hull_repair_at_damage_percent = 0.750000 + +[GunBlock] +nickname = gun_fighter_test +gun_fire_interval_time = 0.100000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 3 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 1 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_light_fighter_a +gun_fire_interval_time = 0.300000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3.000000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 1.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 1.500000 + +[GunBlock] +nickname = gun_transport_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2.5 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 1.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 1.500000 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_fire_accuracy_power_npc = 2 + +[GunBlock] +nickname = gun_gunboat_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2.5 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 1.500000 +fire_style = multiple +auto_turret_interval_time = 1.800000 +auto_turret_burst_interval_time = 2 +auto_turret_no_burst_interval_time = 0 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 2 + +[GunBlock] +nickname = gun_cruiser_a +gun_fire_interval_time = 0.500000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2.5 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 3 +fire_style = multiple +auto_turret_interval_time = 1.800000 +auto_turret_burst_interval_time = 2 +auto_turret_no_burst_interval_time = 0 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 2 + +[GunBlock] +nickname = gun_solar_ace_style_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_solar_hard2_style_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_solar_hard_style_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_solar_med_style_a +gun_fire_interval_time = 0.100000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_solar_easy_style_a +gun_fire_interval_time = 0.200000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_solar_easiest_style_a +gun_fire_interval_time = 0.200000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_mission_superace +gun_fire_interval_time = 0.100000 +gun_fire_interval_variance_percent = 0.000000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 0.5 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 1.5 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.150000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_fighter_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_fighter_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_fighter_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_fighter_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_fighter_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_fighter_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_military_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_military_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_military_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_military_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_military_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_military_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_bh_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.5 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_bh_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_bh_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_bh_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_bh_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_bh_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_outcast_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.5 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_outcast_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_outcast_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_outcast_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_outcast_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_outcast_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_corsair_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 4 + +[GunBlock] +nickname = gun_corsair_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 4 + +[GunBlock] +nickname = gun_corsair_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 4 + +[GunBlock] +nickname = gun_corsair_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 4 + +[GunBlock] +nickname = gun_corsair_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 4 + +[GunBlock] +nickname = gun_corsair_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 4 + +[GunBlock] +nickname = gun_xeno_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_xeno_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_xeno_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.5000000 +gun_fire_accuracy_cone_angle = 1 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_xeno_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_xeno_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_xeno_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2.000000 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_company_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_company_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_company_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_company_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_company_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_company_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_pirate_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_pirate_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_pirate_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_pirate_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 3 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_pirate_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 4 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_pirate_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 5 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 3 + +[GunBlock] +nickname = gun_transport_special_easy +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 5 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 5 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 1.500000 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_fire_accuracy_power_npc = 1 + +[GunBlock] +nickname = gun_easy_npc +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 6 +gun_fire_accuracy_power = 1 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 2 + +[GunBlock] +nickname = gun_easiest_npc +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 8 +gun_fire_accuracy_power = 1 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 1 + +[GunBlock] +nickname = gun_story_hit_player +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 1 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 0.500000 + +[GunBlock] +nickname = gun_story_bad_shot +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2.500000 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 8 +gun_fire_accuracy_power = 1 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 0.300000 + +[GunBlock] +nickname = gun_story_med_shot +gun_fire_interval_time = 0.300000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2.500000 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 6 +gun_fire_accuracy_power = 1 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 0.700000 + +[GunBlock] +nickname = gun_story_fighter_ace_style_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 0.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 0.700000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_story_fighter_hard2_style_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 0.750000 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 0.700000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_story_fighter_hard_style_a +gun_fire_interval_time = 0 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 0.700000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_story_fighter_med_style_a +gun_fire_interval_time = 0.100000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 0.700000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_story_fighter_easy_style_a +gun_fire_interval_time = 0.200000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 5 +gun_fire_accuracy_power = 0.700000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_story_fighter_easiest_style_a +gun_fire_interval_time = 0.200000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 6 +gun_fire_accuracy_power = 0.700000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_rm_solar_ace_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 0.500000 +gun_fire_accuracy_cone_angle = 2 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.250000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_rm_solar_hard2_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.250000 +gun_fire_no_burst_interval_time = 0.750000 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_rm_solar_hard_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1 +gun_fire_accuracy_cone_angle = 3 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.200000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_rm_solar_med_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 1.500000 +gun_fire_accuracy_cone_angle = 4 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.300000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_rm_solar_easy_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2 +gun_fire_accuracy_cone_angle = 5 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.500000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[GunBlock] +nickname = gun_rm_solar_easiest_style_a +gun_fire_interval_time = 0.125000 +gun_fire_interval_variance_percent = 0.500000 +gun_fire_burst_interval_time = 2 +gun_fire_burst_interval_variance_percent = 0.500000 +gun_fire_no_burst_interval_time = 2.500000 +gun_fire_accuracy_cone_angle = 6 +gun_fire_accuracy_power = 1.100000 +gun_range_threshold = 1.100000 +gun_target_point_switch_time = 0.750000 +fire_style = multiple +auto_turret_interval_time = 0.200000 +auto_turret_burst_interval_time = 1 +auto_turret_no_burst_interval_time = 2 +auto_turret_burst_interval_variance_percent = 0.500000 +gun_range_threshold_variance_percent = 0.300000 +gun_fire_accuracy_power_npc = 6 + +[MineBlock] +nickname = mine_fighter_test +mine_launch_interval = 10 +mine_launch_cone_angle = 30 +mine_launch_range = 250 + +[MineBlock] +nickname = mine_light_fighter_a +mine_launch_interval = 10 +mine_launch_cone_angle = 30 +mine_launch_range = 250 + +[MineBlock] +nickname = mine_gunboat_a +mine_launch_interval = 10 +mine_launch_cone_angle = 30 +mine_launch_range = 250 + +[MissileBlock] +nickname = missile_fighter_test +missile_launch_interval_time = 45 +missile_launch_interval_variance_percent = 0.500000 +missile_launch_range = 3000 +missile_launch_cone_angle = 22.500000 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_interceptor +missile_launch_interval_time = 4 +missile_launch_interval_variance_percent = 0.500000 +missile_launch_range = 3000 +missile_launch_cone_angle = 30.000000 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_light_fighter_a +missile_launch_interval_time = 2 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 1500 +missile_launch_cone_angle = 20 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_gunboat_a +missile_launch_interval_time = 2 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 20 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_cruiser_a +missile_launch_interval_time = 2 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 20 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_fighter_hard_style_a +missile_launch_interval_time = 2 +missile_launch_interval_variance_percent = 0.500000 +missile_launch_range = 3000 +missile_launch_cone_angle = 5 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_fighter_med_style_a +missile_launch_interval_time = 3 +missile_launch_interval_variance_percent = 0.400000 +missile_launch_range = 1500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_fighter_easy_style_a +missile_launch_interval_time = 4 +missile_launch_interval_variance_percent = 0.300000 +missile_launch_range = 1500 +missile_launch_cone_angle = 15 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_solar_a +missile_launch_interval_time = 2 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_solar_fast +missile_launch_interval_time = 1 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_solar_med +missile_launch_interval_time = 2 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_solar_slow +missile_launch_interval_time = 10 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_rm_solar_fast +missile_launch_interval_time = 1 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_rm_solar_med +missile_launch_interval_time = 5 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[MissileBlock] +nickname = missile_rm_solar_slow +missile_launch_interval_time = 20 +missile_launch_interval_variance_percent = 0.250000 +missile_launch_range = 2500 +missile_launch_cone_angle = 10 +missile_launch_allow_out_of_range = False + +[DamageReactionBlock] +nickname = damage_reaction_test +evade_break_damage_trigger_percent = 0.200000 +evade_dodge_more_damage_trigger_percent = 0.300000 +engine_kill_face_damage_trigger_percent = 1 +engine_kill_face_damage_trigger_time = 1 +roll_damage_trigger_percent = 0.100000 +roll_damage_trigger_time = 1 +afterburner_damage_trigger_percent = 0.100000 +afterburner_damage_trigger_time = 0.500000 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[DamageReactionBlock] +nickname = damage_reaction_capship +evade_dodge_more_damage_trigger_percent = 0.300000 +engine_kill_face_damage_trigger_percent = 0 +engine_kill_face_damage_trigger_time = 0 +roll_damage_trigger_percent = 0.100000 +roll_damage_trigger_time = 0.100000 +afterburner_damage_trigger_percent = 0 +afterburner_damage_trigger_time = 0 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[DamageReactionBlock] +nickname = damage_reaction_light_fighter_a +evade_break_damage_trigger_percent = 1 +evade_dodge_more_damage_trigger_percent = 0.250000 +engine_kill_face_damage_trigger_percent = 1 +engine_kill_face_damage_trigger_time = 1 +roll_damage_trigger_percent = 0.300000 +roll_damage_trigger_time = 1 +afterburner_damage_trigger_percent = 0.200000 +afterburner_damage_trigger_time = 0.500000 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[DamageReactionBlock] +nickname = damage_reaction_fighter_style_a +evade_break_damage_trigger_percent = 1 +evade_dodge_more_damage_trigger_percent = 0.250000 +engine_kill_face_damage_trigger_percent = 1 +engine_kill_face_damage_trigger_time = 1 +roll_damage_trigger_percent = 0.100000 +roll_damage_trigger_time = 0.500000 +afterburner_damage_trigger_percent = 0.200000 +afterburner_damage_trigger_time = 0.500000 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[DamageReactionBlock] +nickname = damage_reaction_fighter_style_b +evade_break_damage_trigger_percent = 1 +evade_dodge_more_damage_trigger_percent = 0.250000 +engine_kill_face_damage_trigger_percent = 1 +engine_kill_face_damage_trigger_time = 1 +roll_damage_trigger_percent = 0.100000 +roll_damage_trigger_time = 0.500000 +afterburner_damage_trigger_percent = 0.200000 +afterburner_damage_trigger_time = 0.500000 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[DamageReactionBlock] +nickname = damage_reaction_fighter_style_c +evade_break_damage_trigger_percent = 1 +evade_dodge_more_damage_trigger_percent = 0.250000 +engine_kill_face_damage_trigger_percent = 1 +engine_kill_face_damage_trigger_time = 1 +roll_damage_trigger_percent = 0.100000 +roll_damage_trigger_time = 0.500000 +afterburner_damage_trigger_percent = 0.200000 +afterburner_damage_trigger_time = 0.500000 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[DamageReactionBlock] +nickname = damage_reaction_fighter_lsf +evade_break_damage_trigger_percent = 0.500000 +evade_dodge_more_damage_trigger_percent = 0.250000 +engine_kill_face_damage_trigger_percent = 0.500000 +engine_kill_face_damage_trigger_time = 1 +roll_damage_trigger_percent = 0.100000 +roll_damage_trigger_time = 0.500000 +afterburner_damage_trigger_percent = 0.200000 +afterburner_damage_trigger_time = 0.500000 +brake_reverse_damage_trigger_percent = 1 +drop_mines_damage_trigger_percent = 0.250000 +drop_mines_damage_trigger_time = 0.100000 +fire_guns_damage_trigger_percent = 1 +fire_guns_damage_trigger_time = 1 +fire_missiles_damage_trigger_percent = 1 +fire_missiles_damage_trigger_time = 1 + +[MissileReactionBlock] +nickname = missile_reaction_test +evade_missile_distance = 1000 +evade_break_missile_reaction_time = 1 +evade_slide_missile_reaction_time = 0 +evade_afterburn_missile_reaction_time = 1 + +[MissileReactionBlock] +nickname = missile_reaction_light_fighter_a +evade_missile_distance = 1000 + +[MissileReactionBlock] +nickname = missile_reaction_fighter_style_a +evade_missile_distance = 1000 +evade_break_missile_reaction_time = 0 +evade_slide_missile_reaction_time = 1 +evade_afterburn_missile_reaction_time = 1 + +[CountermeasureBlock] +nickname = countermeasure_test +countermeasure_active_time = 3 +countermeasure_unactive_time = 0 + +[CountermeasureBlock] +nickname = countermeasure_a +countermeasure_active_time = 3 +countermeasure_unactive_time = 3 + +[CountermeasureBlock] +nickname = countermeasure_handicap_3 +countermeasure_active_time = 3 +countermeasure_unactive_time = 3 + +[CountermeasureBlock] +nickname = countermeasure_handicap_2 +countermeasure_active_time = 3 +countermeasure_unactive_time = 2 + +[CountermeasureBlock] +nickname = countermeasure_handicap_1 +countermeasure_active_time = 3 +countermeasure_unactive_time = 1 + +[CountermeasureBlock] +nickname = countermeasure_handicap_0 +countermeasure_active_time = 3 +countermeasure_unactive_time = 0 + +[FormationBlock] +nickname = formation_fighter_test +force_attack_formation_active_time = 5 +force_attack_formation_unactive_time = 10 +break_formation_damage_trigger_percent = 0.200000 +break_formation_damage_trigger_time = 0 +break_formation_missile_reaction_time = 10 +break_apart_formation_missile_reaction_time = 2 +break_apart_formation_on_evade_break = False +break_formation_on_evade_break_time = 0 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 10 + +[FormationBlock] +nickname = formation_light_fighter_a +force_attack_formation_active_time = 20 +force_attack_formation_unactive_time = 0 +break_formation_damage_trigger_percent = 0.300000 +break_formation_damage_trigger_time = 10 + +[FormationBlock] +nickname = formation_fighter_style_a +force_attack_formation_active_time = 20 +force_attack_formation_unactive_time = 0 +break_formation_damage_trigger_percent = 0.300000 +break_formation_damage_trigger_time = 10 +break_formation_missile_reaction_time = 2 +break_apart_formation_missile_reaction_time = 0 +break_apart_formation_on_evade_break = False +break_formation_on_evade_break_time = 1 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 15 + +[FormationBlock] +nickname = formation_fighter_style_b +force_attack_formation_active_time = 20 +force_attack_formation_unactive_time = 30 +break_formation_damage_trigger_percent = 0.300000 +break_formation_damage_trigger_time = 10 + +[FormationBlock] +nickname = formation_fighter_style_c +force_attack_formation_active_time = 0 +force_attack_formation_unactive_time = 30 +break_formation_damage_trigger_percent = 0.300000 +break_formation_damage_trigger_time = 10 + +[FormationBlock] +nickname = formation_fighter_style_d +force_attack_formation_active_time = 5 +force_attack_formation_unactive_time = 10 +break_formation_damage_trigger_percent = 0.200000 +break_formation_damage_trigger_time = 0 +break_formation_missile_reaction_time = 10 +break_apart_formation_missile_reaction_time = 2 +break_apart_formation_on_evade_break = False +break_formation_on_evade_break_time = 0 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 10 + +[FormationBlock] +nickname = formation_swarm +force_attack_formation_active_time = 10 +force_attack_formation_unactive_time = 10 +break_formation_damage_trigger_percent = 0.150000 +break_formation_damage_trigger_time = 10 +break_formation_missile_reaction_time = 1 +break_apart_formation_missile_reaction_time = 0.750000 +break_apart_formation_on_evade_break = True +break_formation_on_evade_break_time = 10 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 10 + +[FormationBlock] +nickname = formation_stay +force_attack_formation_active_time = 30 +force_attack_formation_unactive_time = 5 +break_formation_damage_trigger_percent = 0.150000 +break_formation_damage_trigger_time = 5 +break_formation_missile_reaction_time = 1 +break_apart_formation_missile_reaction_time = 0.250000 +break_apart_formation_on_evade_break = True +break_formation_on_evade_break_time = 1 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 2 + +[FormationBlock] +nickname = formation_never +force_attack_formation_active_time = 0 +force_attack_formation_unactive_time = 30 +break_formation_damage_trigger_percent = 0.250000 +break_formation_damage_trigger_time = 5 +break_formation_missile_reaction_time = 2 +break_apart_formation_missile_reaction_time = 2 +break_apart_formation_on_evade_break = True +break_formation_on_evade_break_time = 1 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 0 +formation_exit_max_time = 5 + +[FormationBlock] +nickname = formation_bund_hf +force_attack_formation_active_time = 30 +force_attack_formation_unactive_time = 0 +break_formation_damage_trigger_percent = 0.050000 +break_formation_damage_trigger_time = 10 +break_formation_missile_reaction_time = 0 +break_apart_formation_missile_reaction_time = 0 +break_apart_formation_on_evade_break = True +break_formation_on_evade_break_time = 10 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 10 + +[FormationBlock] +nickname = formation_lsf_hf +force_attack_formation_active_time = 30 +force_attack_formation_unactive_time = 0 +break_formation_damage_trigger_percent = 0.050000 +break_formation_damage_trigger_time = 10 +break_formation_missile_reaction_time = 0 +break_apart_formation_missile_reaction_time = 0 +break_apart_formation_on_evade_break = True +break_formation_on_evade_break_time = 10 +formation_exit_top_turn_break_away_throttle = 1 +formation_exit_roll_outrun_throttle = 1 +formation_exit_max_time = 10 + +[JobBlock] +nickname = job_test +wait_for_leader_target = True +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +force_attack_formation = True +combat_drift_distance = 2000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_light_fighter_a +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_mission_fighter_a +force_attack_formation = False +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_mission_fighter_b +force_attack_formation = False +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_mission_fighter_c +force_attack_formation = False +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_mission_fighter_d +force_attack_formation = True +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_gunboat_a +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_escort_a +force_attack_formation = False +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided + +[JobBlock] +nickname = job_gunboat_b +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.200000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = job_battleship +force_attack_formation = False +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided + +[JobBlock] +nickname = job_escort_b +force_attack_formation = False +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = armored_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = easy +flee_scene_threat_style = equal +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_none +combat_drift_distance = 20000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = anything, 2500, guns | guided | unguided + +[JobBlock] +nickname = prisoner_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = easy +flee_scene_threat_style = equal +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_none +combat_drift_distance = 20000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = anything, 2500, guns | guided | unguided + +[JobBlock] +nickname = assault_leader_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.250000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_potions +combat_drift_distance = 25000 +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = assault_job +wait_for_leader_target = True +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.200000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_potions +combat_drift_distance = 25000 +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = defend_leader_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +combat_drift_distance = 5000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = defend_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +combat_drift_distance = 5000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = trader_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = easy +flee_scene_threat_style = easy +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = low_density +loot_preference = lt_all +combat_drift_distance = 50000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = anything, 2500, guns | guided | unguided + +[JobBlock] +nickname = smuggler_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = equal +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.250000 +flee_no_weapons_style = True +loot_flee_threshold = easiest +attack_subtarget_order = anything +field_targeting = low_density +loot_preference = lt_all +combat_drift_distance = 50000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = anything, 2500, guns | guided | unguided + +[JobBlock] +nickname = scavenger_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = equal +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.330000 +flee_no_weapons_style = True +loot_flee_threshold = easiest +attack_subtarget_order = anything +field_targeting = low_density +loot_preference = lt_all +combat_drift_distance = 50000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = weapons_platform, 2500, guns | guided | unguided +attack_preference = destroyable_depot, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = transport, 2500, guns | guided | unguided + +[JobBlock] +nickname = tradelane_attack_leader_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = tradelane, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = destroyable_depot, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = tradelane_attack_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.150000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = tradelane, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = destroyable_depot, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = bountyhunter_patrol_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_potions +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = gunboat, 5000, guns | guided | unguided +attack_preference = cruiser, 5000, guns | guided | unguided +attack_preference = weapons_platform, 5000, guns | guided | unguided +attack_preference = capital, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = pirate_defender_job +wait_for_leader_target = True +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.150000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +combat_drift_distance = 15000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = xeno_defender_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = xeno_assault_leader_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = xeno_assault_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_potions +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = solar, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = freighter_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +force_attack_formation = True +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = freighter_smuggler_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = equal +flee_scene_threat_style = easy +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = easy +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_commodities +force_attack_formation = False +combat_drift_distance = 20000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = anything, 2500, guns | guided | unguided + +[JobBlock] +nickname = transport_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.500000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_none +force_attack_formation = False +combat_drift_distance = 10000 +attack_preference = fighter, 2500, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = anything, 2500, guns | guided | unguided + +[JobBlock] +nickname = escort_leader_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_none +force_attack_formation = False +combat_drift_distance = 5000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = gunboat, 2500, guns | guided | unguided +attack_preference = cruiser, 2500, guns | guided | unguided +attack_preference = capital, 2500, guns | guided | unguided +attack_preference = weapons_platform, 2500, guns | guided | unguided +attack_preference = transport, 2500, guns | guided | unguided + +[JobBlock] +nickname = escort_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = never +loot_preference = lt_none +force_attack_formation = False +combat_drift_distance = 5000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 2500, guns | guided | unguided +attack_preference = gunboat, 2500, guns | guided | unguided +attack_preference = cruiser, 2500, guns | guided | unguided +attack_preference = capital, 2500, guns | guided | unguided +attack_preference = weapons_platform, 2500, guns | guided | unguided +attack_preference = transport, 2500, guns | guided | unguided + +[JobBlock] +nickname = intercept_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_none +combat_drift_distance = 15000 +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = fighter, 5000, guided | guns | unguided +attack_preference = anything, 5000, guided | guns | unguided + +[JobBlock] +nickname = patrol_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = patrol_leader_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = repair_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = lifter_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = scout_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = prisoner_job +wait_for_leader_target = False +maximum_leader_target_distance = 10000 +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0 +flee_no_weapons_style = True +loot_flee_threshold = equal +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_all +combat_drift_distance = 10000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +force_attack_formation = False +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job_formation +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +force_attack_formation = True +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job_no_formation +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +force_attack_formation = False +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job_formation_real +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +force_attack_formation = True +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job_no_formation_real +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hard +flee_scene_threat_style = hard +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = True +loot_flee_threshold = hard +attack_subtarget_order = anything +field_targeting = high_density +loot_preference = lt_commodities +force_attack_formation = False +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job_formation_no_flee +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = False +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_none +force_attack_formation = True +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[JobBlock] +nickname = basic_job_no_formation_no_flee +wait_for_leader_target = False +flee_when_leader_flees_style = False +scene_toughness_threshold = hardest +flee_scene_threat_style = hardest +flee_when_hull_damaged_percent = 0.100000 +flee_no_weapons_style = False +loot_flee_threshold = hardest +attack_subtarget_order = anything +field_targeting = always +loot_preference = lt_none +force_attack_formation = False +combat_drift_distance = 25000 +attack_preference = fighter, 5000, guns | guided | unguided +attack_preference = freighter, 5000, guns | guided | unguided +attack_preference = transport, 5000, guns | guided | unguided +attack_preference = anything, 5000, guns | guided | unguided + +[Pilot] +nickname = test +gun_id = gun_fighter_test +missile_id = missile_fighter_test +evade_dodge_id = evade_dodge_test +evade_break_id = evade_break_test +buzz_head_toward_id = buzz_head_toward_test +buzz_pass_by_id = buzz_pass_by_fighter_test +trail_id = trail_fighter_test +strafe_id = strafe_fighter_test +engine_kill_id = engine_kill_fighter_test +mine_id = mine_fighter_test +countermeasure_id = countermeasure_test +damage_reaction_id = damage_reaction_test +missile_reaction_id = missile_reaction_test +formation_id = formation_fighter_test +repair_id = repair_fighter_test +job_id = job_test + +[Pilot] +nickname = light_fighter_default +gun_id = gun_fighter_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_style_a +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_style_b +buzz_pass_by_id = buzz_pass_by_fighter_style_b +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_light_fighter_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_fighter_style_a +repair_id = repair_fighter_never +job_id = job_light_fighter_a + +[Pilot] +nickname = heavy_fighter_default +inherit = light_fighter_default + +[Pilot] +nickname = freighter_default +inherit = light_fighter_default + +[Pilot] +nickname = transport_default +gun_id = gun_transport_a + +[Pilot] +nickname = utility_default +inherit = transport_default + +[Pilot] +nickname = gunboat_default +gun_id = gun_gunboat_a +missile_id = missile_gunboat_a +buzz_head_toward_id = buzz_head_toward_gunboat_a +buzz_pass_by_id = buzz_pass_by_gunboat_a +trail_id = trail_gunboat_a +strafe_id = strafe_gunboat_a +mine_id = mine_gunboat_a +countermeasure_id = countermeasure_a +job_id = job_gunboat_a + +[Pilot] +nickname = cruiser_default +inherit = transport_default +gun_id = gun_cruiser_a +missile_id = missile_cruiser_a + +[Pilot] +nickname = battleship_default +inherit = cruiser_default +job_id = job_battleship + +[Pilot] +nickname = station_default +inherit = battleship_default + +[Pilot] +nickname = pilot_ai_sandbox +inherit = light_fighter_default + +[Pilot] +nickname = pilot_military_easy +gun_id = gun_military_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_horiz_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_horiz +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_stay +repair_id = repair_fighter_never +job_id = basic_job_formation + +[Pilot] +nickname = pilot_military_med +inherit = pilot_military_easy +gun_id = gun_military_med_style_a +evade_dodge_id = evade_dodge_fighter_horiz_med + +[Pilot] +nickname = pilot_military_hard +inherit = pilot_military_med +gun_id = gun_military_hard_style_a +evade_dodge_id = evade_dodge_fighter_horiz_hard + +[Pilot] +nickname = pilot_military_ace +inherit = pilot_military_hard +gun_id = gun_military_ace_style_a +evade_dodge_id = evade_dodge_fighter_horiz_ace + +[Pilot] +nickname = pilot_police_easy +gun_id = gun_fighter_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_horiz2 +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_stay +repair_id = repair_fighter_never +job_id = basic_job_formation + +[Pilot] +nickname = pilot_police_med +inherit = pilot_police_easy +gun_id = gun_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_med + +[Pilot] +nickname = pilot_police_hard +inherit = pilot_police_med +gun_id = gun_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_hard + +[Pilot] +nickname = pilot_police_ace +inherit = pilot_police_hard +gun_id = gun_fighter_ace_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_hard + +[Pilot] +nickname = pilot_bh_easy +gun_id = gun_bh_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_slide_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_slide +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_never +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_bh_med +inherit = pilot_bh_easy +gun_id = gun_bh_med_style_a +evade_dodge_id = evade_dodge_fighter_slide_med + +[Pilot] +nickname = pilot_bh_hard +inherit = pilot_bh_med +gun_id = gun_bh_hard_style_a +evade_dodge_id = evade_dodge_fighter_slide_hard + +[Pilot] +nickname = pilot_bh_ace +inherit = pilot_bh_hard +gun_id = gun_bh_ace_style_a +evade_dodge_id = evade_dodge_fighter_slide_hard + +[Pilot] +nickname = pilot_xenos_easy +gun_id = gun_xeno_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_vert_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_xeno +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_xenos_med +inherit = pilot_xenos_easy +gun_id = gun_xeno_med_style_a +evade_dodge_id = evade_dodge_fighter_vert_med +repair_id = repair_easy + +[Pilot] +nickname = pilot_xenos_hard +inherit = pilot_xenos_med +gun_id = gun_xeno_hard_style_a +evade_dodge_id = evade_dodge_fighter_vert_hard +repair_id = repair_med + +[Pilot] +nickname = pilot_xenos_ace +inherit = pilot_xenos_hard +gun_id = gun_xeno_ace_style_a +evade_dodge_id = evade_dodge_fighter_vert_hard +repair_id = repair_hard + +[Pilot] +nickname = pilot_outcast_easy +gun_id = gun_outcast_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_chaos_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_chaos +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_outcast_med +inherit = pilot_outcast_easy +gun_id = gun_outcast_med_style_a +evade_dodge_id = evade_dodge_fighter_chaos_med + +[Pilot] +nickname = pilot_outcast_hard +inherit = pilot_outcast_med +gun_id = gun_outcast_hard_style_a +evade_dodge_id = evade_dodge_fighter_chaos_hard + +[Pilot] +nickname = pilot_outcast_ace +inherit = pilot_outcast_hard +gun_id = gun_outcast_ace_style_a +evade_dodge_id = evade_dodge_fighter_chaos_ace + +[Pilot] +nickname = pilot_corsair_easy +gun_id = gun_corsair_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_horiz_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_horiz +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_corsair_med +inherit = pilot_corsair_easy +gun_id = gun_corsair_med_style_a +evade_dodge_id = evade_dodge_fighter_horiz_med + +[Pilot] +nickname = pilot_corsair_hard +inherit = pilot_corsair_med +gun_id = gun_corsair_hard_style_a +evade_dodge_id = evade_dodge_fighter_horiz_hard + +[Pilot] +nickname = pilot_corsair_ace +inherit = pilot_corsair_hard +gun_id = gun_corsair_ace_style_a +evade_dodge_id = evade_dodge_fighter_horiz_ace + +[Pilot] +nickname = pilot_company_easy +gun_id = gun_company_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_headon +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_company_med +inherit = pilot_company_easy +gun_id = gun_company_med_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_med + +[Pilot] +nickname = pilot_company_hard +inherit = pilot_company_med +gun_id = gun_company_hard_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_hard + +[Pilot] +nickname = pilot_company_ace +inherit = pilot_company_hard +gun_id = gun_company_ace_style_a +evade_dodge_id = evade_dodge_fighter_horiz2_hard + +[Pilot] +nickname = pilot_pirate_easy +gun_id = gun_pirate_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_easy +evade_break_id = evade_break_fighter_style_e +buzz_head_toward_id = buzz_head_toward_fighter_corkscrew +buzz_pass_by_id = buzz_pass_by_fighter_style_c +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_never +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_pirate_med +inherit = pilot_pirate_easy +gun_id = gun_pirate_med_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_med + +[Pilot] +nickname = pilot_pirate_hard +inherit = pilot_pirate_med +gun_id = gun_pirate_hard_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_hard + +[Pilot] +nickname = pilot_pirate_ace +inherit = pilot_pirate_hard +gun_id = gun_pirate_ace_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_hard + +[Pilot] +nickname = freighter_easy +inherit = transport_default +gun_id = gun_fighter_easy_style_a +missile_id = missile_fighter_easy_style_a +job_id = basic_job_no_formation + +[Pilot] +nickname = freighter_med +inherit = freighter_easy +gun_id = gun_fighter_med_style_a + +[Pilot] +nickname = freighter_hard +inherit = freighter_med +gun_id = gun_fighter_hard_style_a + +[Pilot] +nickname = freighter_ace +inherit = freighter_hard +gun_id = gun_fighter_ace_style_a + +[Pilot] +nickname = transport_easiest +inherit = transport_default +gun_id = gun_transport_a +missile_id = missile_fighter_easy_style_a +buzz_head_toward_id = buzz_head_toward_gunboat_a +buzz_pass_by_id = buzz_pass_by_gunboat_a +trail_id = trail_gunboat_a +strafe_id = strafe_gunboat_a +mine_id = mine_gunboat_a +repair_id = repair_capship_easy +evade_dodge_id = evade_dodge_capship +damage_reaction_id = damage_reaction_capship +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +job_id = basic_job_formation + +[Pilot] +nickname = transport_easy +inherit = transport_easiest +repair_id = repair_capship_easy + +[Pilot] +nickname = transport_med +inherit = transport_easy +gun_id = gun_fighter_med_style_a +repair_id = repair_capship_med + +[Pilot] +nickname = transport_hard +inherit = transport_med +gun_id = gun_fighter_hard_style_a + +[Pilot] +nickname = transport_ace +inherit = transport_hard +gun_id = gun_fighter_ace_style_a +repair_id = repair_capship_hard + +[Pilot] +nickname = pilot_solar_easiest +gun_id = gun_solar_easy_style_a +missile_id = missile_solar_slow + +[Pilot] +nickname = pilot_solar_easy +gun_id = gun_solar_med_style_a +missile_id = missile_solar_med + +[Pilot] +nickname = pilot_solar_hard +gun_id = gun_solar_hard_style_a +missile_id = missile_solar_med + +[Pilot] +nickname = pilot_solar_hardest +gun_id = gun_solar_ace_style_a +missile_id = missile_solar_fast + +[Pilot] +nickname = pilot_lrogue_easy +gun_id = gun_fighter_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_easy +evade_break_id = evade_break_fighter_style_e +buzz_head_toward_id = buzz_head_toward_fighter_corkscrew +buzz_pass_by_id = buzz_pass_by_fighter_style_c +trail_id = trail_fighter_style_a +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_a +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_light_fighter_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_never +repair_id = repair_fighter_never +job_id = basic_job_no_formation + +[Pilot] +nickname = pilot_lrogue_med +inherit = pilot_lrogue_easy +gun_id = gun_fighter_med_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_med + +[Pilot] +nickname = pilot_lrogue_hard +inherit = pilot_lrogue_med +gun_id = gun_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_hard + +[Pilot] +nickname = pilot_lrogue_ace +inherit = pilot_lrogue_hard +gun_id = gun_fighter_ace_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_hard + +[Pilot] +nickname = pilot_rm_solar_easiest +gun_id = gun_rm_solar_easy_style_a +missile_id = missile_rm_solar_slow + +[Pilot] +nickname = pilot_rm_solar_easy +gun_id = gun_rm_solar_med_style_a +missile_id = missile_rm_solar_slow + +[Pilot] +nickname = pilot_rm_solar_hard +gun_id = gun_rm_solar_hard_style_a +missile_id = missile_rm_solar_med + +[Pilot] +nickname = pilot_rm_solar_hardest +gun_id = gun_rm_solar_ace_style_a +missile_id = missile_rm_solar_fast + +[Pilot] +nickname = pilot_lsf_lf_easy +gun_id = gun_military_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_horiz_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_horiz +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_lsf +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_b +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_lsf +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +repair_id = repair_fighter_never +job_id = basic_job_formation + +[Pilot] +nickname = pilot_lsf_lf_med +inherit = pilot_lsf_lf_easy +gun_id = gun_military_med_style_a +missile_id = missile_fighter_med_style_a +evade_dodge_id = evade_dodge_fighter_horiz_med +repair_id = repair_easy + +[Pilot] +nickname = pilot_lsf_lf_hard +inherit = pilot_lsf_lf_med +gun_id = gun_military_hard_style_a +missile_id = missile_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_horiz_hard +evade_break_id = evade_break_fighter_style_e +repair_id = repair_med + +[Pilot] +nickname = pilot_lsf_lf_ace +inherit = pilot_lsf_lf_hard +gun_id = gun_military_ace_style_a +evade_dodge_id = evade_dodge_fighter_horiz_ace +repair_id = repair_hard + +[Pilot] +nickname = pilot_lsf_lf_superace +inherit = pilot_lsf_lf_hard +gun_id = gun_mission_superace +evade_dodge_id = evade_dodge_fighter_horiz_ace +repair_id = repair_hard + +[Pilot] +nickname = pilot_lsf_hf_easy +gun_id = gun_military_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_horiz +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_lsf +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_b +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_lsf +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_lsf_hf +repair_id = repair_fighter_never +job_id = basic_job_formation + +[Pilot] +nickname = pilot_lsf_hf_med +inherit = pilot_lsf_hf_easy +gun_id = gun_military_med_style_a +missile_id = missile_fighter_med_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_med +repair_id = repair_easy + +[Pilot] +nickname = pilot_lsf_hf_hard +inherit = pilot_lsf_hf_med +gun_id = gun_military_hard_style_a +missile_id = missile_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_hard +evade_break_id = evade_break_fighter_style_e +repair_id = repair_med + +[Pilot] +nickname = pilot_lsf_hf_ace +inherit = pilot_lsf_hf_hard +gun_id = gun_military_ace_style_a +repair_id = repair_hard + +[Pilot] +nickname = pilot_lsf_hf_superace +inherit = pilot_lsf_hf_hard +gun_id = gun_mission_superace +repair_id = repair_hard + +[Pilot] +nickname = pilot_bund_lf_easy +gun_id = gun_military_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_chaos_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_vert +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_lsf +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_b +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_swarm +repair_id = repair_fighter_never +job_id = basic_job_formation + +[Pilot] +nickname = pilot_bund_lf_med +inherit = pilot_bund_lf_easy +gun_id = gun_military_med_style_a +missile_id = missile_fighter_med_style_a +evade_dodge_id = evade_dodge_fighter_chaos_med +repair_id = repair_easy + +[Pilot] +nickname = pilot_bund_lf_hard +inherit = pilot_bund_lf_med +gun_id = gun_military_hard_style_a +missile_id = missile_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_chaos_hard +evade_break_id = evade_break_fighter_style_e +repair_id = repair_med + +[Pilot] +nickname = pilot_bund_lf_ace +inherit = pilot_bund_lf_hard +gun_id = gun_military_ace_style_a +repair_id = repair_hard + +[Pilot] +nickname = pilot_bund_lf_superace +inherit = pilot_bund_lf_hard +gun_id = gun_mission_superace +repair_id = repair_hard + +[Pilot] +nickname = pilot_bund_hf_easy +gun_id = gun_military_easy_style_a +missile_id = missile_fighter_easy_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_easy +evade_break_id = evade_break_fighter_style_a +buzz_head_toward_id = buzz_head_toward_fighter_vert +buzz_pass_by_id = buzz_pass_by_fighter_style_a +trail_id = trail_fighter_style_lsf +strafe_id = strafe_fighter_style_a +engine_kill_id = engine_kill_fighter_style_b +mine_id = mine_light_fighter_a +countermeasure_id = countermeasure_handicap_3 +damage_reaction_id = damage_reaction_fighter_style_a +missile_reaction_id = missile_reaction_fighter_style_a +formation_id = formation_bund_hf +repair_id = repair_fighter_never +job_id = basic_job_formation + +[Pilot] +nickname = pilot_bund_hf_med +inherit = pilot_bund_hf_easy +gun_id = gun_military_med_style_a +missile_id = missile_fighter_med_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_med +repair_id = repair_easy + +[Pilot] +nickname = pilot_bund_hf_hard +inherit = pilot_bund_hf_med +gun_id = gun_military_hard_style_a +missile_id = missile_fighter_hard_style_a +evade_dodge_id = evade_dodge_fighter_corkscrew_hard +evade_break_id = evade_break_fighter_style_e +repair_id = repair_med + +[Pilot] +nickname = pilot_bund_hf_ace +inherit = pilot_bund_hf_hard +gun_id = gun_military_ace_style_a +repair_id = repair_hard + +[Pilot] +nickname = pilot_bund_hf_superace +inherit = pilot_bund_hf_hard +gun_id = gun_mission_superace +repair_id = repair_hard \ No newline at end of file diff --git a/DATA/MISSIONS/shipclasses.ini b/DATA/MISSIONS/shipclasses.ini new file mode 100644 index 0000000..0e8c84a --- /dev/null +++ b/DATA/MISSIONS/shipclasses.ini @@ -0,0 +1,387 @@ +[ShipClass] +nickname = unlawfuls +member = unlawful + +[ShipClass] +nickname = lawfuls +member = lawful + +[ShipClass] +nickname = freighters +member = freighter + +[ShipClass] +nickname = armoreds +member = armored +member = class_armored + +[ShipClass] +nickname = fighters +member = class_fighter +member = class_elite +member = class_assault +member = class_bomber +member = class_defend +member = class_scout +member = class_escort +member = class_raider +member = class_interceptor + +[ShipClass] +nickname = SMALL_SHIPS +member = fighters +member = freighters +member = armored +member = class_armored +member = csv + +[ShipClass] +nickname = GUNBOATS +member = gunboat +member = armored +member = class_gunboat + +[ShipClass] +nickname = CAPITALS +member = class_cruiser +member = class_battleship +member = class_transport +member = class_ltransport + +[ShipClass] +nickname = TRANSPORTS +member = class_transport +member = class_ltransport + +[ShipClass] +nickname = DOCKATTACKERS +member = dockattack + +[ShipClass] +nickname = LANEATTACKERS +member = tradelaneattack + +[ShipClass] +nickname = TRADERS +member = class_transport +member = class_ltransport +member = class_armored + +[ShipClass] +nickname = SMUGGLERS +member = smuggler + +[ShipClass] +nickname = MERCHANTS +member = TRADERS + +[ShipClass] +nickname = UTILITY_SHIPS +member = repair +member = lifter + +[ShipClass] +nickname = patroller +member = class_patroller + +[ShipClass] +nickname = police_patroller +member = class_police_patroller + +[ShipClass] +nickname = pirate_patroller +member = class_pirate_patroller + +[ShipClass] +nickname = escorters +member = fighters + +[ShipClass] +nickname = LARGE_SHIPS +member = TRANSPORTS +member = CAPITALS + +[ShipClass] +nickname = ANY +member = class_fighter +member = class_elite +member = class_assault +member = class_bomber +member = class_defend +member = class_scout +member = class_escort +member = class_raider +member = class_interceptor +member = class_cruiser +member = class_battleship +member = class_transport +member = class_ltransport +member = class_armored + +[ShipClass] +nickname = scouts +member = scout + +[ShipClass] +nickname = defend_leaders +member = defend_leader + +[ShipClass] +nickname = defends +member = defend + +[ShipClass] +nickname = patrol_leaders +member = patrol_leader + +[ShipClass] +nickname = patrols +member = patrol + +[ShipClass] +nickname = assault_leaders +member = assault_leader + +[ShipClass] +nickname = assault_ace_leaders +member = assault_ace_leader + +[ShipClass] +nickname = escort_leaders +member = escort_leader + +[ShipClass] +nickname = assaults +member = assault + +[ShipClass] +nickname = escorts +member = escort + +[ShipClass] +nickname = freighter1s +member = freighter1 + +[ShipClass] +nickname = freighter2s +member = freighter2 + +[ShipClass] +nickname = freighter3s +member = freighter3 + +[ShipClass] +nickname = freighter4s +member = freighter4 + +[ShipClass] +nickname = freighter5s +member = freighter5 + +[ShipClass] +nickname = transport1s +member = transport1 + +[ShipClass] +nickname = transport2s +member = transport2 + +[ShipClass] +nickname = transport3s +member = transport3 + +[ShipClass] +nickname = transport4s +member = transport4 + +[ShipClass] +nickname = transport5s +member = transport5 + +[ShipClass] +nickname = armored1s +member = armored1 + +[ShipClass] +nickname = armored2s +member = armored2 + +[ShipClass] +nickname = armored3s +member = armored3 + +[ShipClass] +nickname = armored4s +member = armored4 + +[ShipClass] +nickname = armored5s +member = armored5 + +[ShipClass] +nickname = prisoners +member = prisoner + +[ShipClass] +nickname = scavengers +member = scavenger + +[ShipClass] +nickname = wanderers +member = wanderer + +[ShipClass] +nickname = diff1 +member = d1 + +[ShipClass] +nickname = diff2 +member = d2 + +[ShipClass] +nickname = diff3 +member = d3 + +[ShipClass] +nickname = diff4 +member = d4 + +[ShipClass] +nickname = diff5 +member = d5 + +[ShipClass] +nickname = diff6 +member = d6 + +[ShipClass] +nickname = diff7 +member = d7 + +[ShipClass] +nickname = diff8 +member = d8 + +[ShipClass] +nickname = diff9 +member = d9 + +[ShipClass] +nickname = diff10 +member = d10 + +[ShipClass] +nickname = diff11 +member = d11 + +[ShipClass] +nickname = diff12 +member = d12 + +[ShipClass] +nickname = diff13 +member = d13 + +[ShipClass] +nickname = diff14 +member = d14 + +[ShipClass] +nickname = diff15 +member = d15 + +[ShipClass] +nickname = diff16 +member = d16 + +[ShipClass] +nickname = diff17 +member = d17 + +[ShipClass] +nickname = diff18 +member = d18 + +[ShipClass] +nickname = diff19 +member = d19 + +[ShipClass] +nickname = sc_fighters +member = class_fighter + +[ShipClass] +nickname = sc_freighters +member = class_freighter + +[ShipClass] +nickname = sc_fighter_smugglers +member = class_fighter_smuggler + +[ShipClass] +nickname = sc_freighter_smugglers +member = class_freighter_smuggler + +[ShipClass] +nickname = sc_transports +member = class_transport + +[ShipClass] +nickname = sc_ltransports +member = class_ltransport + +[ShipClass] +nickname = sc_armoreds +member = class_armored + +[ShipClass] +nickname = sc_lifters +member = class_lifter + +[ShipClass] +nickname = sc_repairs +member = class_repair + +[ShipClass] +nickname = sc_gunboats +member = class_gunboat + +[ShipClass] +nickname = sc_cruisers +member = class_cruiser + +[ShipClass] +nickname = sc_battleships +member = class_battleship + +[ShipClass] +nickname = sc_elites +member = class_elite + +[ShipClass] +nickname = sc_assaulters +member = class_assault + +[ShipClass] +nickname = sc_bombers +member = class_bomber + +[ShipClass] +nickname = sc_defenders +member = class_defend + +[ShipClass] +nickname = sc_scouts +member = class_scout + +[ShipClass] +nickname = sc_escorts +member = class_escort + +[ShipClass] +nickname = sc_raiders +member = class_raider + +[ShipClass] +nickname = sc_interceptors +member = class_interceptor \ No newline at end of file diff --git a/DATA/PetalDB.ini b/DATA/PetalDB.ini new file mode 100644 index 0000000..043ebc7 --- /dev/null +++ b/DATA/PetalDB.ini @@ -0,0 +1,533 @@ +[ObjectTable] +room = li_01_cityscape, bases\liberty\li_01_manhattan_cityscape.cmp +prop = li_01_cityscape_bg, bases\liberty\li_01_manhattan_cityscape_background.3db +prop = li_01_cityscape_bg2, bases\liberty\li_01_manhattan_cityscape_skyline2.3db +prop = li_01_cityscape_buildings1, bases\liberty\li_01_manhattan_cityscape_buildings1.3db +prop = li_01_cityscape_buildings2, bases\liberty\li_01_manhattan_cityscape_buildings2.3db +prop = li_01_cityscape_buildings3, bases\liberty\li_01_manhattan_cityscape_buildings3.3db +prop = li01_bldg_A, bases\liberty\li01_bldg_A.3db +prop = li01_bldg_B, bases\liberty\li01_bldg_B.3db +prop = li01_bldg_C, bases\liberty\li01_bldg_C.3db +prop = li01_bldg_D, bases\liberty\li01_bldg_D.3db +prop = li01_bldg_E, bases\liberty\li01_bldg_E.3db +prop = li01_bldg_F, bases\liberty\li01_bldg_F.3db +prop = li01_bldg_G, bases\liberty\li01_bldg_G.3db +prop = li01_bldg_H, bases\liberty\li01_bldg_H.3db +room = li_01_bar, bases\liberty\li_forbes_bar.cmp +room = li_01_equipment, bases\liberty\li_californio_equip.cmp +room = li_01_trader, bases\liberty\li_californio_trader.cmp +room = li_01_shipbuy, bases\liberty\li_manhattan_shipdealer.cmp +prop = li_01_shipbuy_bg, bases\liberty\li_manhattan_shipdealer_bg.3db +room = li_02_cityscape, bases\liberty\li_02_california_cityscape.cmp +prop = li_02_cityscape_bg, bases\liberty\li_02_california_cityscape_background.3db +room = li_02_bar, bases\liberty\li_californio_bar.cmp +room = li_02_equipment, bases\liberty\li_manhattan_equip.cmp +room = li_02_trader, bases\liberty\li_manhattan_trader.cmp +room = li_03_cityscape, bases\liberty\li_03_columbia_cityscape.cmp +prop = li_03_cityscape_bg, bases\liberty\li_03_columbia_cityscape_background.3db +room = li_03_bar, bases\liberty\li_columbia_bar.cmp +room = li_03_equipment, bases\liberty\li_columbia_equip.cmp +room = li_03_trader, bases\liberty\li_columbia_trader.cmp +room = li_04_cityscape, bases\liberty\li_04_forbes_cityscape.cmp +prop = li_04_cityscape_bg, bases\liberty\li_04_forbes_cityscape_background.3db +room = li_04_bar, bases\liberty\li_manhattan_bar.cmp +room = li_04_equipment, bases\liberty\li_columbia_equip.cmp +room = li_04_trader, bases\liberty\li_forbes_trader.cmp +room = li_05_bar, bases\liberty\li_battleship_bar.cmp +room = li_05_deck, bases\liberty\li_battleship_deck.cmp +room = li_06_deck, bases\liberty\li_colorado_station_deck.cmp +room = li_06_bar, bases\liberty\li_rockefeller_station_bar.cmp +room = li_07_deck, bases\liberty\li_colorado_station_deck.cmp +room = li_07_bar, bases\liberty\li_rockefeller_station_bar.cmp +room = li_08_outpost, bases\liberty\li_outpost_deck.cmp +room = li_09_depot, bases\liberty\li_depot_deck.cmp +room = li_resort_waterscape, bases\liberty\li_resort_waterscape.cmp +prop = li_resort_deck, bases\liberty\li_resort_deck.cmp +prop = li_09_depot_prop, bases\liberty\li_depot_deck.cmp +prop = window_li_01_04, bases\liberty\li_01_04_window.3db +prop = window_li_01_06, bases\liberty\li_01_06_window.3db +prop = window_li_01_07, bases\liberty\li_01_07_window.3db +prop = window_li_01_08, bases\liberty\li_01_08_window.3db +prop = window_li_01_09, bases\liberty\li_01_09_window.3db +prop = window_li_01_10, bases\liberty\li_01_10_window.3db +prop = window_li_01_13, bases\liberty\li_01_13_window.3db +prop = window_li_01_14, bases\liberty\li_01_14_window.3db +prop = window_li_01_06_a, bases\liberty\li_01_06_a_win.3db +prop = window_li_01_06_b, bases\liberty\li_01_06_b_win.3db +prop = window_li_01_city_01, bases\liberty\li_manhattan_window_day_01.3db +prop = window_li_01_city_02, bases\liberty\li_manhattan_window_day_02.3db +prop = window_li_02_city_01, bases\liberty\li_california_window_day_01.3db +room = br_01_cityscape, bases\bretonia\br_01_avalon_cityscape.cmp +prop = br_01_cityscape_bg2, bases\bretonia\br_01_avalon_cityscape_background.3db +prop = br_01_cityscape_bg, bases\bretonia\br_01_avalon_cityscape_skyline.3db +prop = br_01_cityscape_grnd, bases\bretonia\br_01_avalon_cityscape_ground.3db +prop = br_01_cityscape_side1, bases\bretonia\br_01_avalon_cityscape_sideground.3db +prop = br_01_cityscape_side2, bases\bretonia\br_01_avalon_cityscape_sideground2.3db +room = br_01_bar, bases\bretonia\br_avalon_bar.cmp +room = br_01_equipment, bases\bretonia\br_avalon_equip.cmp +room = br_01_trader, bases\bretonia\br_avalon_trader.cmp +room = br_01_shipbuy, bases\bretonia\br_avalon_shipdealer.cmp +room = br_02_cityscape, bases\bretonia\br_02_cambridge_cityscape.cmp +prop = br_02_cityscape_bg, bases\bretonia\br_02_cambridge_cityscape_background.3db +room = br_02_bar, bases\bretonia\br_cambridge_bar.cmp +room = br_02_equipment, bases\bretonia\br_cambridge_equip.cmp +room = br_02_trader, bases\bretonia\br_cambridge_trader.cmp +room = br_03_cityscape, bases\bretonia\br_03_warwick_cityscape.cmp +prop = br_03_cityscape_bg, bases\bretonia\br_03_warwick_cityscape_background.3db +room = br_03_bar, bases\bretonia\br_warwick_bar.cmp +room = br_03_equipment, bases\bretonia\br_warwick_equip.cmp +room = br_03_trader, bases\bretonia\br_warwick_trader.cmp +room = br_04_Bar, bases\Bretonia\br_battleship_bar.cmp +room = br_04_Deck, bases\Bretonia\br_battleship_deck.cmp +room = br_05_deck, bases\bretonia\br_barbican_station_deck.cmp +room = br_05_commons, bases\bretonia\br_barbican_station_bar.cmp +room = br_06_deck, bases\bretonia\br_barbican_station_deck.cmp +room = br_06_commons, bases\bretonia\br_barbican_station_bar.cmp +room = br_07_outpost, bases\bretonia\br_outpost_deck.cmp +room = br_08_depot, bases\bretonia\br_depot_deck.cmp +prop = br_08_depot_prop, bases\bretonia\br_depot_deck.cmp +room = ku_01_cityscape, bases\kusari\ku_01_hokkaido_cityscape.cmp +prop = ku_01_cityscape_bg, bases\kusari\ku_01_hokkaido_cityscape_skyline.3db +room = ku_01_bar, bases\kusari\ku_honshu_bar.cmp +room = ku_01_equipment, bases\kusari\ku_hokkaido_equip.cmp +room = ku_01_trader, bases\kusari\ku_hokkaido_trader.cmp +room = ku_01_shipbuy, bases\kusari\ku_hokkaido_shipdealer.cmp +room = ku_02_cityscape, bases\kusari\ku_02_honshu_cityscape.cmp +prop = ku_02_cityscape_bg, bases\kusari\ku_02_honshu_cityscape_background.3db +room = ku_02_bar, bases\kusari\ku_hokkaido_bar.cmp +room = ku_02_equipment, bases\kusari\ku_honshu_equip.cmp +room = ku_02_trader, bases\kusari\ku_honshu_trader.cmp +room = ku_03_cityscape, bases\kusari\ku_03_kyushu_cityscape.cmp +prop = ku_03_cityscape_bg, bases\kusari\ku_03_kyushu_cityscape_skyline.3db +prop = ku_03_cityscape_bg2, bases\kusari\ku_03_kyushu_cityscape_background.3db +room = ku_03_bar, bases\kusari\ku_kyushu_bar.cmp +room = ku_03_equipment, bases\kusari\ku_kyushu_equip.cmp +room = ku_03_trader, bases\kusari\ku_kyushu_trader.cmp +room = ku_04_deck, bases\Kusari\ku_battleship_deck.cmp +room = ku_04_bar, bases\Kusari\ku_battleship_bar.cmp +room = ku_05_deck, bases\kusari\ku_harajuku_station_deck.cmp +room = ku_05_commons, bases\kusari\ku_harajuku_station_bar.cmp +room = ku_06_deck, bases\kusari\ku_harajuku_station_deck.cmp +room = ku_06_commons, bases\kusari\ku_harajuku_station_bar.cmp +room = ku_07_outpost, bases\kusari\ku_outpost_deck.cmp +room = ku_08_depot, bases\kusari\ku_depot_deck.cmp +room = ku_sanctum, bases\kusari\ku_sanctum.cmp +room = ku_sanctum_conference, bases\kusari\ku_sanctum_conference.cmp +room = ku_sanctum_foyer, bases\kusari\ku_sanctum_foyer.3db +prop = ku_sanctum_chair, bases\kusari\ku_sanctum_chair.3db +prop = ku_sanctum_table, bases\kusari\ku_sanctum_table.3db +prop = ku_sanctum_table_damaged, bases\kusari\ku_sanctum_table_damaged.3db +room = ku_junyo_waterscape, bases\kusari\ku_junyo_waterscape.cmp +prop = ku_junyo_deck, bases\kusari\ku_junyo_deck.cmp +room = ku_sigma_waterscape, bases\kusari\ku_sigma_waterscape.cmp +prop = ku_sigma_deck, bases\kusari\ku_sigma_deck.cmp +room = rh_01_cityscape, bases\rheinland\rh_01_bizmark_cityscape.cmp +prop = rh_01_cityscape_bg, bases\rheinland\rh_01_bizmark_cityscape_background.3db +room = rh_01_bar, bases\rheinland\rh_bizmark_bar.cmp +room = rh_01_equipment, bases\rheinland\rh_bizmark_equip.cmp +room = rh_01_trader, bases\rheinland\rh_bizmark_trader.cmp +room = rh_01_shipbuy, bases\rheinland\rh_bizmark_shipdealer.cmp +room = rh_02_cityscape, bases\rheinland\rh_02_berlin_cityscape.cmp +prop = rh_02_cityscape_bg, bases\rheinland\rh_02_berlin_cityscape_background.3db +room = rh_02_bar, bases\rheinland\rh_berlin_bar.cmp +room = rh_02_equipment, bases\rheinland\rh_berlin_equip.cmp +room = rh_02_trader, bases\rheinland\rh_berlin_trader.cmp +room = rh_03_cityscape, bases\rheinland\rh_03_stuttgart_cityscape.cmp +prop = rh_03_cityscape_bg, bases\rheinland\rh_03_stuttgart_cityscape_background.3db +room = rh_03_bar, bases\rheinland\rh_stuttgart_bar.cmp +room = rh_03_equipment, bases\rheinland\rh_stuttgart_equip.cmp +room = rh_03_trader, bases\rheinland\rh_stuttgart_trader.cmp +room = rh_04_deck, bases\Rheinland\rh_battleship_deck.cmp +room = rh_04_bar, bases\Rheinland\rh_battleship_bar.cmp +room = rh_05_deck, bases\Rheinland\rh_starke_station_deck.cmp +room = rh_05_commons, bases\Rheinland\rh_bremen_station_bar.cmp +room = rh_06_deck, bases\Rheinland\rh_starke_station_deck.cmp +room = rh_06_commons, bases\Rheinland\rh_bremen_station_bar.cmp +room = rh_07_outpost, bases\Rheinland\rh_outpost_deck.cmp +room = rh_08_depot, bases\Rheinland\rh_depot_deck.cmp +room = rh_holstein_waterscape, bases\rheinland\rh_holstein_waterscape.cmp +prop = rh_holstein_deck, bases\rheinland\rh_holstein_deck.cmp +room = bw_01_cityscape, bases\pirate\bw_01_curacao_cityscape.cmp +prop = bw_01_background, bases\pirate\bw_01_curacao_background.3db +room = bw_01_bar, bases\pirate\co_curacao_bar.cmp +room = bw_01_equipment, bases\pirate\co_curacao_Equip.cmp +room = bw_02_cityscape, bases\pirate\bw_02_ochorios_cityscape.cmp +prop = bw_02_background, bases\pirate\bw_02_ochorios_background.3db +room = bw_02_bar, bases\pirate\hi_havana_Bar.cmp +room = bw_02_equipment, bases\pirate\hi_havana_equip.cmp +room = hi_01_madrid_cityscape, bases\pirate\hi_01_madrid_cityscape.cmp +prop = hi_01_madrid_background, bases\pirate\hi_01_madrid_background.3db +room = hi_02_cadiz_cityscape, bases\pirate\hi_02_cadiz_cityscape.cmp +room = st_01_dig_site, bases\generic\cv_dig_site.cmp +room = st_02_dig_site, bases\generic\cv_dig_site_spruage.cmp +room = st_02_lab, bases\generic\cv_lab.cmp +room = st_03_prison_cell, bases\generic\cv_prison_cell.cmp +room = cv_01_space_bar, bases\generic\cv_space_base_bar.cmp +room = cv_prison_cell, bases\generic\cv_prison_cell.cmp +room = pl_01_planetscape, bases\liberty\li_pittsburgh_planetscape.cmp +prop = skydome_pittsburgh_a, bases\liberty\li_pittsburgh_skydome.3db +prop = landingpad_pittsburgh_a, bases\liberty\li_pittsburgh_landingpad.cmp +prop = pl_01_bar_facade, bases\liberty\li_pittsburgh_facade.cmp +room = pl_03_planetscape, bases\liberty\li_cal_minor_planetscape.cmp +prop = pl_03_generator, bases\liberty\li_cal_minor_generator.3db +prop = pl_03_tower, bases\liberty\li_cal_minor_tower.3db +prop = pl_03_bar_facade, bases\liberty\li_cal_minor_facade.cmp +room = pl_04_planetscape, bases\generic\bw_spruage_planetscape.cmp +prop = pl_04_bar_facade, bases\generic\bw_spruage_deck.cmp +room = pl_06_planetscape, bases\rheinland\rh_holstein_waterscape.cmp +prop = pl_06_bar_facade, bases\rheinland\rh_holstein_deck.cmp +room = pl_07_planetscape, bases\kusari\ku_junyo_waterscape.cmp +prop = pl_07_bar_facade, bases\kusari\ku_junyo_deck.cmp +room = pl_08_planetscape, bases\pirate\bw_tau31_planetscape.cmp +prop = pl_08_bar_facade, bases\pirate\bw_tau31_room.3db +room = pl_09_planetscape, bases\pirate\bw_order_planetscape.cmp +room = pl_10_planetscape, bases\kusari\ku_sigma_waterscape.cmp +prop = pl_10_bar_facade, bases\kusari\ku_sigma_deck.cmp +room = pl_11_planetscape, bases\liberty\li_resort_waterscape.cmp +prop = pl_11_bar_facade, bases\liberty\li_resort_deck.cmp +room = pl_bw_pygar_planetscape, bases\generic\bw_pygar_planetscape.cmp +room = pl_bw_pygar_airlock, bases\generic\bw_pygar_airlock.3db +prop = pl_bw_pygar_depot, bases\generic\bw_pygar_depot.3db +room = pl_bw_spruage_planetscape, bases\generic\bw_spruage_planetscape.cmp +prop = skydome_clouds_fluffy, bases\generic\skydome_clouds_fluffy.3db +prop = skydome_clouds_snow, bases\generic\skydome_clouds_snow.3db +prop = skydome_clouds_storm, bases\generic\skydome_clouds_storm.3db +prop = skydome_clouds_storm_dark, bases\generic\skydome_clouds_storm_dark.3db +prop = skydome_clouds_thin, bases\generic\skydome_clouds_thin.3db +prop = skydome_clouds_thick, bases\generic\skydome_clouds_thick.3db +prop = skydome_clouds_wispy, bases\generic\skydome_clouds_wispy.3db +prop = skydome_clouds_wavy, bases\generic\skydome_clouds_wavy.3db +prop = skydome_sky_blank, bases\generic\skydome_sky_gray.3db +prop = skydome_sky_blue, bases\generic\skydome_sky_blue.3db +prop = skydome_sky_clouds_blue, bases\generic\skydome_sky_cloud_blue.3db +prop = skydome_sky_clouds_gray, bases\generic\skydome_sky_cloud_gray.3db +prop = skydome_sky_fluffy_blue, bases\generic\skydome_sky_fluffy_blue.3db +prop = skydome_sky_fluffy_red, bases\generic\skydome_sky_fluffy_red.3db +prop = skydome_sky_purple_orange, bases\generic\skydome_sky_purple_orange.3db +prop = skydome_sky_storm_blue, bases\generic\skydome_sky_storm_blue.3db +prop = skydome_sky_storm_gray, bases\generic\skydome_sky_storm_gray.3db +prop = skydome_sky_storm_snow, bases\generic\skydome_sky_storm_snow.3db +prop = skydome_sky_sunset, bases\generic\skydome_sky_sunset.3db +prop = skydome_sky_swirl, bases\generic\skydome_sky_swirl.3db +prop = skydome_sky_swirl_blue, bases\generic\skydome_sky_swirl_blue.3db +prop = skydome_sky_thick_blue, bases\generic\skydome_sky_thick_blue.3db +prop = skydome_sky_wispy_blue, bases\generic\skydome_sky_wispy_blue.3db +prop = skydome_sky_wispy_orange, bases\generic\skydome_sky_wispy_orange.3db +prop = skydome_sky_wavy_yellow, bases\generic\skydome_sky_wavy_yellow.3db +prop = skydome_sky_vrtx_blue, bases\generic\skydome_sky_vrtx_blue.3db +prop = mountain_green, bases\generic\mount_green.3db +prop = mountain_beige, bases\generic\mount_beige.3db +prop = skyplane_gray_test, bases\generic\skydome_clouds_plane1.3db +prop = ocean_blue.cmp, bases\generic\ocean_blue.cmp +prop = ocean_navy.cmp, bases\generic\ocean_navy.cmp +prop = ocean_green.cmp, bases\generic\ocean_green.cmp +prop = ocean_green_top.3db, bases\generic\ocean_green_top.3db +prop = ocean_green_btm.3db, bases\generic\ocean_green_btm.3db +prop = ocean_grey_top.3db, bases\generic\ocean_grey_top.3db +prop = ocean_grey_btm.3db, bases\generic\ocean_grey_btm.3db +prop = ocean_lime.cmp, bases\generic\ocean_lime.cmp +prop = starsphere_Br01, solar\starsphere\starsphere_Br01.cmp +prop = starsphere_Br01_stars, solar\starsphere\starsphere_Br01_stars.cmp +prop = starsphere_Br02, solar\starsphere\starsphere_Br02.cmp +prop = starsphere_Br02_stars, solar\starsphere\starsphere_Br02_stars.cmp +prop = starsphere_Br03, solar\starsphere\starsphere_Br03.cmp +prop = starsphere_Br03_stars, solar\starsphere\starsphere_Br03_stars.cmp +prop = starsphere_Br04, solar\starsphere\starsphere_Br04.cmp +prop = starsphere_Br05, solar\starsphere\starsphere_Br05.cmp +prop = starsphere_Br05_stars, solar\starsphere\starsphere_Br05_stars.cmp +prop = starsphere_Br06, solar\starsphere\starsphere_Br06.cmp +prop = starsphere_Br06_stars, solar\starsphere\starsphere_Br06_stars.cmp +prop = starsphere_Bw01, solar\starsphere\starsphere_Bw01.cmp +prop = starsphere_Bw01_stars, solar\starsphere\starsphere_Bw01_stars.cmp +prop = starsphere_Bw02, solar\starsphere\starsphere_Bw02.cmp +prop = starsphere_Bw02_stars, solar\starsphere\starsphere_Bw02_stars.cmp +prop = starsphere_Bw03, solar\starsphere\starsphere_Bw03.cmp +prop = starsphere_Bw03_stars, solar\starsphere\starsphere_Bw03_stars.cmp +prop = starsphere_Bw04, solar\starsphere\starsphere_Bw04.cmp +prop = starsphere_Bw04_stars, solar\starsphere\starsphere_Bw04_stars.cmp +prop = starsphere_Bw05, solar\starsphere\starsphere_Bw05.cmp +prop = starsphere_Bw06, solar\starsphere\starsphere_Bw06.cmp +prop = starsphere_Bw06_stars, solar\starsphere\starsphere_Bw06_stars.cmp +prop = starsphere_Bw07, solar\starsphere\starsphere_Bw07.cmp +prop = starsphere_Bw07_stars, solar\starsphere\starsphere_Bw07_stars.cmp +prop = starsphere_Bw08, solar\starsphere\starsphere_Bw08.cmp +prop = starsphere_Bw08_stars, solar\starsphere\starsphere_Bw08_stars.cmp +prop = starsphere_Bw09, solar\starsphere\starsphere_Bw09.cmp +prop = starsphere_Bw09_stars, solar\starsphere\starsphere_Bw09_stars.cmp +prop = starsphere_Bw10, solar\starsphere\starsphere_Bw10.cmp +prop = starsphere_Ew01, solar\starsphere\starsphere_Ew01.cmp +prop = starsphere_Ew02, solar\starsphere\starsphere_Ew02.cmp +prop = starsphere_Ew03, solar\starsphere\starsphere_Ew03.cmp +prop = starsphere_Ew03_stars, solar\starsphere\starsphere_Ew03_stars.cmp +prop = starsphere_Ew04, solar\starsphere\starsphere_Ew04.cmp +prop = starsphere_Ew04_stars, solar\starsphere\starsphere_Ew04_stars.cmp +prop = starsphere_Hi01, solar\starsphere\starsphere_Hi01.cmp +prop = starsphere_Hi02_stars, solar\starsphere\starsphere_Hi02_stars.cmp +prop = starsphere_Hi02, solar\starsphere\starsphere_Hi02.cmp +prop = starsphere_Iw01, solar\starsphere\starsphere_Iw01.cmp +prop = starsphere_Iw01_stars, solar\starsphere\starsphere_Iw01_stars.cmp +prop = starsphere_Iw02, solar\starsphere\starsphere_Iw02.cmp +prop = starsphere_Iw02_stars, solar\starsphere\starsphere_Iw02_stars.cmp +prop = starsphere_Iw03, solar\starsphere\starsphere_Iw03.cmp +prop = starsphere_Iw03_stars, solar\starsphere\starsphere_Iw03_stars.cmp +prop = starsphere_Iw04, solar\starsphere\starsphere_Iw04.cmp +prop = starsphere_Iw04_stars, solar\starsphere\starsphere_Iw04_stars.cmp +prop = starsphere_Iw05, solar\starsphere\starsphere_Iw05.cmp +prop = starsphere_Iw05_stars, solar\starsphere\starsphere_Iw05_stars.cmp +prop = starsphere_Iw06, solar\starsphere\starsphere_Iw06.cmp +prop = starsphere_Iw06_stars, solar\starsphere\starsphere_Iw06_stars.cmp +prop = starsphere_Ku01, solar\starsphere\starsphere_Ku01.cmp +prop = starsphere_Ku01_stars, solar\starsphere\starsphere_Ku01_stars.cmp +prop = starsphere_Ku02, solar\starsphere\starsphere_Ku02.cmp +prop = starsphere_Ku02_stars, solar\starsphere\starsphere_Ku02_stars.cmp +prop = starsphere_Ku03, solar\starsphere\starsphere_Ku03.cmp +prop = starsphere_Ku03_stars, solar\starsphere\starsphere_Ku03_stars.cmp +prop = starsphere_Ku04, solar\starsphere\starsphere_Ku04.cmp +prop = starsphere_Ku04_stars, solar\starsphere\starsphere_Ku04_stars.cmp +prop = starsphere_Ku05, solar\starsphere\starsphere_Ku05.cmp +prop = starsphere_Ku05_stars, solar\starsphere\starsphere_Ku05_stars.cmp +prop = starsphere_Ku06, solar\starsphere\starsphere_Ku06.cmp +prop = starsphere_Ku07, solar\starsphere\starsphere_Ku07.cmp +prop = starsphere_Ku07_stars, solar\starsphere\starsphere_Ku07_stars.cmp +prop = starsphere_Li01, solar\starsphere\starsphere_Li01.cmp +prop = starsphere_Li01_stars, solar\starsphere\starsphere_Li01_stars.cmp +prop = starsphere_Li02, solar\starsphere\starsphere_Li02.cmp +prop = starsphere_Li02_stars, solar\starsphere\starsphere_Li02_stars.cmp +prop = starsphere_Li03, solar\starsphere\starsphere_Li03.cmp +prop = starsphere_Li03_stars, solar\starsphere\starsphere_Li03_stars.cmp +prop = starsphere_Li04, solar\starsphere\starsphere_Li04.cmp +prop = starsphere_Li04_stars, solar\starsphere\starsphere_Li04_stars.cmp +prop = starsphere_Li05, solar\starsphere\starsphere_Li05.cmp +prop = starsphere_Rh01, solar\starsphere\starsphere_Rh01.cmp +prop = starsphere_Rh01_stars, solar\starsphere\starsphere_Rh01_stars.cmp +prop = starsphere_Rh02, solar\starsphere\starsphere_Rh02.cmp +prop = starsphere_Rh02_stars, solar\starsphere\starsphere_Rh02_stars.cmp +prop = starsphere_Rh03, solar\starsphere\starsphere_Rh03.cmp +prop = starsphere_Rh03_stars, solar\starsphere\starsphere_Rh03_stars.cmp +prop = starsphere_Rh04, solar\starsphere\starsphere_Rh04.cmp +prop = starsphere_Rh04_stars, solar\starsphere\starsphere_Rh04_stars.cmp +prop = starsphere_Rh05, solar\starsphere\starsphere_Rh05.cmp +prop = starsphere_Rh05_stars, solar\starsphere\starsphere_Rh05_stars.3db +prop = starsphere_Rh06, solar\starsphere\starsphere_Rh06.cmp +prop = starsphere_St01, solar\starsphere\starsphere_St01.cmp +prop = starsphere_St02, solar\starsphere\starsphere_St02.cmp +prop = starsphere_St03, solar\starsphere\starsphere_St03.cmp +prop = starsphere_St03b, solar\starsphere\starsphere_St03b.cmp +prop = starsphere_generic_stars, solar\starsphere\starsphere_generic_stars.cmp +prop = starsphere_stars_basic, solar\starsphere\starsphere_stars_basic.cmp +prop = starsphere_stars_caps, solar\starsphere\starsphere_stars_caps.cmp +prop = starsphere_stars_crow, solar\starsphere\starsphere_stars_crow.cmp +prop = starsphere_stars_crow_walker, solar\starsphere\starsphere_stars_crow_walker.cmp +prop = starsphere_stars_noband, solar\starsphere\starsphere_stars_noband.cmp +prop = starsphere_stars_walker, solar\starsphere\starsphere_stars_walker.cmp +prop = nebulashpere_plain, Solar\nebula\plain_inner_sphere.3db +prop = starsphere_generic_exclusion, solar\nebula\generic_exclusion_rtc.3db +prop = starsphere_exclu_generic, solar\nebula\exclu_generic_sphere_rtc.3db +prop = solar_ast_icecrystal_dynamic, solar\asteroids\models\ast_icecrystal_dynamic.3db +prop = solar_badlands_dynamic, solar\asteroids\models\badlands_dynamic.3db +prop = solar_asteroid_ice_r340, solar\asteroids\models\asteroid_ice_r340.3db +prop = solar_asteroid_ice_r150, solar\asteroids\models\asteroid_ice_r150.3db +prop = solar_asteroid_ice_r75, solar\asteroids\models\asteroid_ice_r75.3db +prop = distant_roids_lt, Solar\asteroids\models\ast_belt_light.3db +prop = nebula_puff, Solar\nebula\generic_cloud.3db +prop = skydome_starsphere_Li01, solar\starsphere\starsphere_Li01.cmp +prop = skydome_starsphere_Ew02, solar\starsphere\starsphere_Ew02.cmp +prop = sea_bg, bases\generic\sea_green.3db +prop = li_science_console, bases\liberty\li_sci_console.3db +prop = li_table_round, bases\liberty\li_table_round_chairs.3db +prop = br_table_round, bases\bretonia\br_table_round_chairs.3db +prop = rh_table_round, bases\rheinland\rh_table_round_chairs.3db +prop = ku_table_round, bases\kusari\ku_table_round_chairs.3db +cart = shield_thrust_cart, Equipment\models\carts\br_booth.3db +cart = gun_cart, Equipment\models\carts\br_cart.3db +cart = engine_cart, Equipment\models\carts\br_flat.3db +cart = li_booth, Equipment\models\carts\li_booth.3db +cart = li_cart, Equipment\models\carts\li_cart.3db +cart = li_flat, Equipment\models\carts\li_flat.3db +cart = br_booth, Equipment\models\carts\br_booth.3db +cart = br_cart, Equipment\models\carts\br_cart.3db +cart = br_flat, Equipment\models\carts\br_flat.3db +cart = ku_booth, Equipment\models\carts\ku_booth.3db +cart = ku_cart, Equipment\models\carts\ku_cart.3db +cart = ku_flat, Equipment\models\carts\ku_flat.3db +cart = rh_booth, Equipment\models\carts\rh_booth.3db +cart = rh_cart, Equipment\models\carts\rh_cart.3db +cart = rh_flat, Equipment\models\carts\rh_flat.3db +cart = bw_booth, Equipment\models\carts\co_booth.3db +cart = bw_cart, Equipment\models\carts\co_cart.3db +cart = bw_flat, Equipment\models\carts\co_flat.3db +prop = bottle_wine_1, Characters\props\prop_bottle_wine_1.3db +prop = bottle_wine_2, Characters\props\prop_bottle_wine_2.3db +prop = bottle_wine_3, Characters\props\prop_bottle_wine_3.3db +prop = barcloth_wadded, Characters\props\prop_barcloth_wadded.3db +prop = barcloth_flat, Characters\props\prop_barcloth_flat.3db +prop = glass_metal_1, Characters\props\prop_glass_metal_1.3db +prop = glass_green, Characters\props\prop_glass_green.3db +prop = glass_blue, Characters\props\prop_glass_blue.3db +prop = glass_wine_1, Characters\props\prop_glass_wine_1.3db +prop = hand_male_right, Characters\props\prop_hand_male_white_right_idle.3db +prop = hypo_dart, Characters\props\prop_hypo_dart.3db +prop = prop_gun_laser_1, Characters\props\prop_gun_laser_1.3db +prop = prop_artifact_crystal, Characters\props\prop_artifact_crystal.3db +prop = artifact_case, Characters\props\prop_artifact_case.cmp +prop = table_analyzer, Characters\props\prop_table_analyzer.cmp +prop = Probe, Characters\props\prop_probe.3db +prop = table_dig_site, Characters\props\prop_table_dig_site.3db +prop = Syd_ball, Characters\props\prop_Syd_Ball.3db +prop = wrench, Characters\props\prop_wrench.3db +prop = rifle, Characters\props\prop_rifle.3db +prop = rifle_female, Characters\props\prop_rifle_fem.3db +prop = parchment_panel_01, Characters\props\prop_parchment_panel_01.3db +prop = parchment_panel_02, Characters\props\prop_parchment_panel_02.3db +prop = parchment_panel_03, Characters\props\prop_parchment_panel_03.3db +prop = parchment_lab_01, Characters\props\prop_parchment_lab_01.3db +prop = parchment_lab_02, Characters\props\prop_parchment_lab_02.3db +prop = parchment_lab_03, Characters\props\prop_parchment_lab_03.3db +prop = pda, Characters\props\prop_pda.3db +prop = pdawphoto_01, Characters\props\prop_pdawphoto.3db +prop = maglev, Characters\props\prop_maglev.3db +prop = ashtray_1, Characters\props\prop_ashtray1.3db +prop = ashtray_2, Characters\props\prop_ashtray2.3db +prop = Ashtray_3, Characters\props\prop_ashtray3.3db +prop = Beerbottle, Characters\props\prop_beerbottle.3db +prop = Glass_1, Characters\props\prop_glass1.3db +prop = Glass_2, Characters\props\prop_glass2.3db +prop = stungun, Characters\props\prop_gun_stun.3db +prop = cigarette, Characters\props\prop_cigarette.3db +prop = cigarette_2, Characters\props\prop_cigarette_2.3db +prop = cigarette_3, Characters\props\prop_cigarette_3.3db +prop = cigarette_1_OUT, Characters\props\prop_cigarette_1_OUT.3db +prop = cigarette_2_OUT, Characters\props\prop_cigarette_2_OUT.3db +prop = vance_screen_background, Characters\props\prop_vance_screen_background.3db +prop = Box_01, Characters\props\prop_Box_01.3db +prop = ozu_bomb, Characters\props\prop_ozu_bomb.cmp +prop = baton_stun, Characters\props\prop_baton_stun.3db +prop = juni_datachip, Characters\props\prop_juni_datachip.3db +prop = torture_ring_rotate, Characters\props\prop_torture_ring_rotate.3db +prop = bomb_trigger, Characters\props\prop_bomb_trigger.cmp +prop = barrel_Van Claussen, Characters\props\prop_barrel_vanclaussen.3db +prop = artifact_cradle, Characters\props\prop_artifact_cradle.3db +prop = stacked_parchment_panels, Characters\props\prop_stacked_parchment_panels.3db +prop = Tekagi_blade, Characters\props\prop_Tekagi_blade.3db +prop = Tekagi_blade_small, Characters\props\prop_Tekagi_blade_small.3db +prop = gun_laser_2, Characters\props\prop_gun_laser_2.3db +prop = Orillion_watch, Characters\props\prop_Orillion_watch.3db +prop = tome, Characters\props\prop_artifact_tome.3db +prop = ku_sanctum_shrine, Characters\props\prop_tome_shine.3db +prop = sprauge_bomb, Characters\props\prop_sprauge_bomb.3db +prop = juni_badge, Characters\props\prop_juni_badge.3db +prop = gravatic_minecrate, Characters\props\prop_gravatic_minecrate.3db +prop = Lonnigan_mugshot_screen, Characters\props\prop_Lonnigan_mugshot_screen.3db +prop = Lonnigan_escape_screen, Characters\props\prop_Lonnigan_escape_screen.3db +prop = Lonnigan_news_screen, Characters\props\prop_Lonnigan_news_screen.3db +prop = prison_cell_light, Characters\props\prop_prison_cell_light.3db +prop = torch, Characters\props\prop_torch.3db +prop = Blixx_crystal, Characters\props\prop_Blixx_crystal.3db +prop = li_science_console_mugshot, bases\liberty\li_sci_console_mugshot.3db +prop = br_sci_console, bases\bretonia\br_sci_console.3db +prop = neuralnet_A, Characters\props\prop_neuralnet_A.3db +prop = neuralnet_B, Characters\props\prop_neuralnet_B.3db +prop = neuralnet_C, Characters\props\prop_neuralnet_C.3db +prop = neuralnet_D, Characters\props\prop_neuralnet_D.3db +prop = neuralnet_E, Characters\props\prop_neuralnet_E.3db +prop = neuralnet_E_right, Characters\props\prop_neuralnet_E_right.3db +prop = neuralnet_F, Characters\props\prop_neuralnet_F.3db +prop = neuralnet_F_right, Characters\props\prop_neuralnet_F_right.3db +prop = neuralnet_F_up, Characters\props\prop_neuralnet_F_up.3db +prop = neuralnet_F_up_right, Characters\props\prop_neuralnet_F_up_right.3db +prop = Sinclair_mask, Characters\props\prop_Sinclair_mask.3db +prop = mask_outcast, Characters\props\prop_mask_outcast.3db +prop = mask_outcast_fem, Characters\props\prop_mask_outcast_fem.3db +prop = shades_01, Characters\props\prop_shades_01.3db +prop = shades_02, Characters\props\prop_shades_02.3db +prop = shades_03, Characters\props\prop_shades_03.3db +prop = shades_04, Characters\props\prop_shades_04.3db +prop = shades_05, Characters\props\prop_shades_05.3db +prop = shades_01_fem, Characters\props\prop_shades_01_fem.3db +prop = shades_02_fem, Characters\props\prop_shades_02_fem.3db +prop = shades_03_fem, Characters\props\prop_shades_03_fem.3db +prop = shades_04_fem, Characters\props\prop_shades_04_fem.3db +prop = shades_05_fem, Characters\props\prop_shades_05_fem.3db +prop = hat_female_br_elite, characters\props\prop_hat_female_br_elite.3db +prop = hat_female_br_elite_visor, characters\props\prop_hat_female_br_elite_visor.3db +prop = hat_female_br_grd, characters\props\prop_hat_female_br_grd.3db +prop = hat_female_br_grd_visor, characters\props\prop_hat_female_br_grd_visor.3db +prop = hat_female_cap_A, characters\props\prop_hat_female_cap_A.3db +prop = hat_female_ku_elite, characters\props\prop_hat_female_ku_elite.3db +prop = hat_female_ku_elite_visor, characters\props\prop_hat_female_ku_elite_visor.3db +prop = hat_female_li_elite, characters\props\prop_hat_female_li_elite.3db +prop = hat_female_li_elite_visor, characters\props\prop_hat_female_li_elite_visor.3db +prop = hat_female_li_grd, characters\props\prop_hat_female_li_grd.3db +prop = hat_female_li_grd_visor, characters\props\prop_hat_female_li_grd_visor.3db +prop = hat_female_miner, characters\props\prop_hat_female_miner.3db +prop = hat_female_miner_visor, characters\props\prop_hat_female_miner_visor.3db +prop = hat_female_pirate_A, characters\props\prop_hat_female_pirate_A.3db +prop = hat_female_pirate_B, characters\props\prop_hat_female_pirate_B.3db +prop = hat_female_pirate_B_visor, characters\props\prop_hat_female_pirate_B_visor.3db +prop = hat_female_police, characters\props\prop_hat_female_police.3db +prop = hat_female_police_visor, characters\props\prop_hat_female_police_visor.3db +prop = hat_female_rh_elite, characters\props\prop_hat_female_rh_elite.3db +prop = hat_female_rh_elite_visor, characters\props\prop_hat_female_rh_elite_visor.3db +prop = hat_female_rh_grd, characters\props\prop_hat_female_rh_grd.3db +prop = hat_female_rh_grd_visor, characters\props\prop_hat_female_rh_grd_visor.3db +prop = hat_male_br_elite, characters\props\prop_hat_male_br_elite.3db +prop = hat_male_br_elite_visor, characters\props\prop_hat_male_br_elite_visor.3db +prop = hat_male_br_grd, characters\props\prop_hat_male_br_grd.3db +prop = hat_male_br_grd_visor, characters\props\prop_hat_male_br_grd_visor.3db +prop = hat_male_cap_A, characters\props\prop_hat_male_cap_A.3db +prop = hat_male_ku_elite, characters\props\prop_hat_male_ku_elite.3db +prop = hat_male_ku_elite_visor, characters\props\prop_hat_male_ku_elite_visor.3db +prop = hat_male_li_elite, characters\props\prop_hat_male_li_elite.3db +prop = hat_male_li_elite_visor, characters\props\prop_hat_male_li_elite_visor.3db +prop = hat_male_li_grd, characters\props\prop_hat_male_li_grd.3db +prop = hat_male_li_grd_visor, characters\props\prop_hat_male_li_grd_visor.3db +prop = hat_male_miner, characters\props\prop_hat_male_miner.3db +prop = hat_male_miner_visor, characters\props\prop_hat_male_miner_visor.3db +prop = hat_male_pirate_A, characters\props\prop_hat_male_pirate_A.3db +prop = hat_male_pirate_B, characters\props\prop_hat_male_pirate_B.3db +prop = hat_male_pirate_B_visor, characters\props\prop_hat_male_pirate_B_visor.3db +prop = hat_male_police, characters\props\prop_hat_male_police.3db +prop = hat_male_police_visor, characters\props\prop_hat_male_police_visor.3db +prop = hat_male_rh_elite, characters\props\prop_hat_male_rh_elite.3db +prop = hat_male_rh_elite_visor, characters\props\prop_hat_male_rh_elite_visor.3db +prop = hat_male_rh_grd, characters\props\prop_hat_male_rh_grd.3db +prop = hat_male_rh_grd_visor, characters\props\prop_hat_male_rh_grd_visor.3db +prop = comm_br_brighton, characters\commhelmets\comm_br_brighton.3db +prop = comm_br_elite, characters\commhelmets\comm_br_elite.3db +prop = comm_br_guard, characters\commhelmets\comm_br_guard.3db +prop = comm_ge_generic1, characters\commhelmets\comm_ge_generic1.3db +prop = comm_ge_generic2, characters\commhelmets\comm_ge_generic2.3db +prop = comm_rh_reichman, characters\commhelmets\comm_rh_reichman.3db +prop = Bottle_1, Characters\props\prop_set_botl1.3db +prop = Bottle_2, Characters\props\prop_set_botl2.3db +prop = Bottle_3, Characters\props\prop_set_botl3.3db +prop = Cocktail Glass, Characters\props\prop_set_cocktail.3db +prop = barcloth, Characters\props\prop_barcloth_flat.3db +prop = glass, Characters\props\prop_glass_green.3db +prop = Tumbler, Characters\props\prop_glass_green.3db +prop = TumblerTall, Characters\props\prop_glass_blue.3db +prop = Winebottle, Characters\props\prop_bottle_wine_1.3db +prop = mug_1, Characters\props\prop_glass_metal_1.3db +prop = mug_2, Characters\props\prop_glass_metal_1.3db +prop = Station_Depot_Prop, solar\dockable\depot_lod.cmp +prop = Nomad_fighter_Prop, ships\nomad\no_fighter\no_fighter_prop.3db +prop = Manny_Chair, Characters\props\Manny_Chair_Trent.3db +prop = Manny_Stand, Characters\props\Manny_Stand_Trent.3db +prop = PHolder_Title_Accept, Characters\props\title_accept.3db +prop = PHolder_Title_Blow_Off, Characters\props\title_blow-off.3db +prop = PHolder_Title_Decision, Characters\props\title_decision.3db +prop = PHolder_Title_Decline, Characters\props\title_decline.3db +prop = PHolder_Title_FairSuccess, Characters\props\title_fairsuccess.3db +prop = PHolder_Title_Fidget, Characters\props\title_fidget.3db +prop = PHolder_Title_FullSuccess, Characters\props\title_fullsuccess.3db +prop = PHolder_Title_Greet, Characters\props\title_greet.3db +prop = PHolder_Title_Intro, Characters\props\title_intro.3db +prop = PHolder_Title_Offer, Characters\props\title_offer.3db +prop = PHolder_Title_PAccept, Characters\props\title_post-accept.3db +prop = PHolder_Title_PDecline, Characters\props\title_post-decline.3db +prop = PHolder_Title_ReDirect, Characters\props\title_re-direct.3db +prop = PHolder_Title_ReGreet, Characters\props\title_re-greet.3db +prop = PHolder_Title_ReOffer, Characters\props\title_re-offer.3db +prop = PHolder_Title_Story, Characters\props\title_story.3db +prop = PHolder_Title_Temp, Characters\props\title_temp.3db + diff --git a/DATA/RANDOMMISSIONS/Diff2Money.ini b/DATA/RANDOMMISSIONS/Diff2Money.ini new file mode 100644 index 0000000..58fcabe --- /dev/null +++ b/DATA/RANDOMMISSIONS/Diff2Money.ini @@ -0,0 +1,25 @@ +[Diff2Money] +Diff2Money = 0, 1015 +Diff2Money = 0.082100, 1350 +Diff2Money = 0.112380, 1650 +Diff2Money = 0.205130, 1991 +Diff2Money = 0.351000, 2414 +Diff2Money = 0.480490, 2939 +Diff2Money = 0.657740, 3594 +Diff2Money = 0.900380, 4415 +Diff2Money = 1.232530, 5448 +Diff2Money = 1.687200, 6751 +Diff2Money = 2.309610, 8401 +Diff2Money = 3.161630, 10495 +Diff2Money = 4.327960, 13163 +Diff2Money = 5.924540, 16570 +Diff2Money = 8.110100, 20928 +Diff2Money = 11.101920, 26517 +Diff2Money = 15.197410, 33696 +Diff2Money = 20.803740, 42935 +Diff2Money = 28.478239, 57246 +Diff2Money = 38.983860, 73118 +Diff2Money = 53.365002, 93597 +Diff2Money = 73.051361, 120051 +Diff2Money = 100.000000, 146192 + diff --git a/DATA/RANDOMMISSIONS/KillableSolars.ini b/DATA/RANDOMMISSIONS/KillableSolars.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/RANDOMMISSIONS/NpcRankToDiff.ini b/DATA/RANDOMMISSIONS/NpcRankToDiff.ini new file mode 100644 index 0000000..c002d57 --- /dev/null +++ b/DATA/RANDOMMISSIONS/NpcRankToDiff.ini @@ -0,0 +1,27 @@ +[RankAndFormationSizeToDifficulty] +NpcRank = 1, 0.009850, 0.035690, 0.077540, 0.135390, 0.209230, 0.299080, 0.404930, 0.526770 +NpcRank = 2, 0.018450, 0.066880, 0.145300, 0.253700, 0.392080, 0.560440, 0.758790, 0.987120 +NpcRank = 3, 0.034570, 0.125330, 0.272280, 0.475400, 0.734710, 1.050210, 1.421880, 1.849740 +NpcRank = 4, 0.064790, 0.234860, 0.510210, 0.890850, 1.376770, 1.967970, 2.664450, 3.466210 +NpcRank = 5, 0.121410, 0.440100, 0.956080, 1.669350, 2.579900, 3.687750, 4.992870, 6.495290 +NpcRank = 6, 0.227500, 0.824700, 1.791590, 3.128170, 4.834450, 6.910420, 9.356080, 12.171400 +NpcRank = 7, 0.426320, 1.545400, 3.357240, 5.861840, 9.059210, 12.949300, 17.532200, 22.807899 +NpcRank = 8, 0.798870, 2.895900, 6.291090, 10.984400, 16.975901, 24.265600, 32.853401, 42.739399 +NpcRank = 9, 1.496990, 5.426580, 11.788700, 20.583500, 31.811001, 45.471001, 61.563599, 80.088799 +NpcRank = 10, 2.805190, 10.168800, 22.090799, 38.571301, 59.610199, 85.207497 +NpcRank = 11, 10.168800, 22.090799, 38.571301, 59.610199, 85.207497 +NpcRank = 12, 22.090799, 38.571301, 59.610199, 85.207497 +NpcRank = 13, 38.571301, 59.610199, 85.207497 +NpcRank = 14, 38.571301, 59.610199, 85.207497 +NpcRank = 15, 38.571301, 59.610199, 85.207497 +NpcRank = 16, 38.571301, 59.610199, 85.207497 +NpcRank = 17, 38.571301, 59.610199, 85.207497 +NpcRank = 18, 38.571301, 59.610199, 85.207497 +NpcRank = 19, 38.571301, 59.610199, 85.207497 +NpcRank = 20, 38.571301, 59.610199, 85.207497 +NpcRank = 21, 38.571301, 59.610199, 85.207497 +NpcRank = 22, 38.571301, 59.610199, 85.207497 +NpcRank = 23, 38.571301, 59.610199, 85.207497 +NpcRank = 24, 38.571301, 59.610199, 85.207497 +NpcRank = 25, 38.571301, 59.610199, 85.207497 + diff --git a/DATA/RANDOMMISSIONS/RMLootInfo.ini b/DATA/RANDOMMISSIONS/RMLootInfo.ini new file mode 100644 index 0000000..c2f1160 --- /dev/null +++ b/DATA/RANDOMMISSIONS/RMLootInfo.ini @@ -0,0 +1,422 @@ +[Global] +BonusLootDropChance = 0.250000 + +[RMBonusLoot] +archetype = ge_s_battery_01 +num_to_drop = 1, 2 +faction = all +difficulty_range = 0, 100 +weight = 3 + +[RMBonusLoot] +archetype = commodity_alien_artifacts +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 21, 56 +weight = 1 + +[RMBonusLoot] +archetype = commodity_alien_organisms +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_basic_alloys +num_to_drop = 1, 5 +faction = fc_n_grp +difficulty_range = 0, 21 +weight = 1 + +[RMBonusLoot] +archetype = commodity_beryllium +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_boron +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_cardamine +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 31, 61 +weight = 1 + +[RMBonusLoot] +archetype = commodity_cobalt +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_construction_machinery +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_consumer_goods +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 21 +weight = 1 + +[RMBonusLoot] +archetype = commodity_copper +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 16 +weight = 1 + +[RMBonusLoot] +archetype = commodity_diamonds +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 26, 61 +weight = 1 + +[RMBonusLoot] +archetype = commodity_engine_components +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 41 +weight = 1 + +[RMBonusLoot] +archetype = commodity_fertilizers +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 11 +weight = 1 + +[RMBonusLoot] +archetype = commodity_food +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 16 +weight = 1 + +[RMBonusLoot] +archetype = commodity_gold +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 16, 51 +weight = 1 + +[RMBonusLoot] +archetype = commodity_H_fuel +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 46 +weight = 1 + +[RMBonusLoot] +archetype = commodity_high_temp_alloys +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 26 +weight = 1 + +[RMBonusLoot] +archetype = commodity_hydrocarbons +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 21 +weight = 1 + +[RMBonusLoot] +archetype = commodity_luxury_consumer_goods +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 41 +weight = 1 + +[RMBonusLoot] +archetype = commodity_luxury_food +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 36 +weight = 1 + +[RMBonusLoot] +archetype = commodity_mox_fuel +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 46 +weight = 1 + +[RMBonusLoot] +archetype = commodity_mining_machinery +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 36 +weight = 1 + +[RMBonusLoot] +archetype = commodity_niobium +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 51 +weight = 1 + +[RMBonusLoot] +archetype = commodity_optical_chips +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_optronics +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 46 +weight = 1 + +[RMBonusLoot] +archetype = commodity_oxygen +num_to_drop = 1, 6 +faction = fc_n_grp +difficulty_range = 0, 11 +weight = 1 + +[RMBonusLoot] +archetype = commodity_pharm +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 41 +weight = 1 + +[RMBonusLoot] +archetype = commodity_polymers +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 21 +weight = 1 + +[RMBonusLoot] +archetype = commodity_scrap_metal +num_to_drop = 1, 15 +faction = fc_n_grp +difficulty_range = 0, 11 +weight = 1 + +[RMBonusLoot] +archetype = commodity_ship_hull_panels +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 0, 26 +weight = 1 + +[RMBonusLoot] +archetype = commodity_sidearms +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 46 +weight = 1 + +[RMBonusLoot] +archetype = commodity_silver +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 46 +weight = 1 + +[RMBonusLoot] +archetype = commodity_super_alloys +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 36 +weight = 1 + +[RMBonusLoot] +archetype = commodity_superconductors +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 6, 31 +weight = 1 + +[RMBonusLoot] +archetype = commodity_terraforming_gases +num_to_drop = 1, 8 +faction = fc_n_grp +difficulty_range = 0, 11 +weight = 1 + +[RMBonusLoot] +archetype = commodity_toxic_waste +num_to_drop = 1, 7 +faction = fc_n_grp +difficulty_range = 0, 11 +weight = 1 + +[RMBonusLoot] +archetype = commodity_tradelane_parts +num_to_drop = 1, 2 +faction = fc_n_grp +difficulty_range = 11, 41 +weight = 1 + +[RMBonusLoot] +archetype = commodity_water +num_to_drop = 1, 7 +faction = fc_n_grp +difficulty_range = 0, 21 +weight = 1 + +[RMBonusLoot] +archetype = bund_gun01_mark01 +num_to_drop = 1 +faction = fc_b_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = bund_gun01_mark02 +num_to_drop = 1 +faction = fc_b_grp +difficulty_range = 9, 26 +weight = 1 + +[RMBonusLoot] +archetype = bund_gun01_mark03 +num_to_drop = 1 +faction = fc_b_grp +difficulty_range = 17, 100 +weight = 1 + +[RMBonusLoot] +archetype = bund_gun02_mark01 +num_to_drop = 1 +faction = fc_b_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = bund_gun02_mark02 +num_to_drop = 1 +faction = fc_b_grp +difficulty_range = 9, 26 +weight = 1 + +[RMBonusLoot] +archetype = bund_gun02_mark03 +num_to_drop = 1 +faction = fc_b_grp +difficulty_range = 17, 100 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun01_mark01 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun01_mark02 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 9, 26 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun01_mark03 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 17, 100 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun02_mark01 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun02_mark02 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 9, 26 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun02_mark03 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 17, 100 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun03_mark01 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun03_mark02 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 9, 26 +weight = 1 + +[RMBonusLoot] +archetype = lsf_gun03_mark03 +num_to_drop = 1 +faction = li_lsf_grp +difficulty_range = 17, 100 +weight = 1 + +[RMBonusLoot] +archetype = xeno_gun01_mark01 +num_to_drop = 1 +faction = fc_x_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = xeno_gun01_mark02 +num_to_drop = 1 +faction = fc_x_grp +difficulty_range = 9, 26 +weight = 1 + +[RMBonusLoot] +archetype = xeno_gun01_mark03 +num_to_drop = 1 +faction = fc_x_grp +difficulty_range = 17, 100 +weight = 1 + +[RMBonusLoot] +archetype = xeno_gun02_mark01 +num_to_drop = 1 +faction = fc_x_grp +difficulty_range = 4, 18 +weight = 1 + +[RMBonusLoot] +archetype = xeno_gun02_mark02 +num_to_drop = 1 +faction = fc_x_grp +difficulty_range = 9, 16 +weight = 1 + +[RMBonusLoot] +archetype = xeno_gun02_mark03 +num_to_drop = 1 +faction = fc_x_grp +difficulty_range = 17, 100 +weight = 1 \ No newline at end of file diff --git a/DATA/RANDOMMISSIONS/VignetteParams.ini b/DATA/RANDOMMISSIONS/VignetteParams.ini new file mode 100644 index 0000000..8da26d6 --- /dev/null +++ b/DATA/RANDOMMISSIONS/VignetteParams.ini @@ -0,0 +1,1470 @@ +[DataNode] +node_id = 56 +child_node = 611 + +[DataNode] +node_id = 48 +child_node = 97 + +[DataNode] +node_id = 95 +objective_text = guide_to_main_battle, 327734, Hostile_group +child_node = 143 + +[DecisionNode] +node_id = 68 +nickname = Big_solar +child_node = 9 +child_node = 279 + +[DocumentationNode] +node_id = 69 +documentation = Pk_big_solar +child_node = 425 + +[DecisionNode] +node_id = 71 +nickname = Defensive_solars +child_node = 73 +child_node = 30 + +[DecisionNode] +node_id = 73 +nickname = Pk_defensive_solars +child_node = 22 +child_node = 38 + +[DocumentationNode] +node_id = 76 +documentation = Pk_defensive_solars +child_node = 14 + +[DecisionNode] +node_id = 83 +nickname = Friendly_ships_after_30_s +child_node = 104 +child_node = 104 + +[DecisionNode] +node_id = 129 +nickname = Hostile_ships +child_node = 151 +child_node = 614 + +[DataNode] +node_id = 143 +comm_sequence = IN_SPACE_IN_SYSTEM, PLAYER, 1.000000, 10.000000, 13.000000, BASE, rmb_gotowaypoint +comm_sequence = PLAYER_IN_MAIN_BATTLE_SOLAR_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 1.000000, 10.000000, BASE, rmb_canseeinstallation +comm_sequence = PLAYER_IN_MAIN_BATTLE_SHIP_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, BASE, rmb_insolarbattlerange +comm_sequence = FIRST_DEFENSIVE_SHIP_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, DEFENSIVE_SHIP, rms_defendsolar +comm_sequence = GLOBAL_SUCCESS, ALL_PLAYERS, 1.000000, 1.000000, 4.000000, BASE, rmb_success_solar +child_node = 68 + +[DataNode] +node_id = 144 +child_node = 129 + +[DataNode] +node_id = 146 +child_node = 262 + +[DecisionNode] +node_id = 173 +nickname = Assassinate_Ship +child_node = 87 +child_node = 191 + +[DecisionNode] +node_id = 174 +nickname = target_drops_critical_loot +child_node = 433 +child_node = 435 + +[DataNode] +node_id = 193 +Implemented = false + +[DecisionNode] +node_id = 177 +nickname = Bring_back_loot +child_node = 195 +child_node = 178 + +[DecisionNode] +node_id = 178 +nickname = Tractor_in_loot +child_node = 266 +child_node = 185 + +[DataNode] +node_id = 247 +comm_sequence = IN_SPACE_NOT_IN_SYSTEM, PLAYER, 1.000000, 15.000000, 20.000000, BASE, rmb_flytosystem +comm_sequence = LEFT_COMBAT_AREA, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.000000, BASE, rmb_outofbattle +comm_sequence = REENTERED_COMBAT_AREA, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.000000, BASE, rmb_reenterbattle +comm_sequence = GLOBAL_FAIL_COMBAT_RANGE, ALL_PLAYERS, 1.000000, 1.000000, 5.000000, BASE, rmb_fail_combatrange +comm_sequence = GLOBAL_FAIL_DESTROYED_CRITICAL_LOOT, ALL_PLAYERS, 1.000000, 1.000000, 5.000000, BASE, rmb_fail_destroyedloot +comm_sequence = GLOBAL_FAIL_OTHER, ALL_PLAYERS, 1.000000, 1.000000, 5.000000, BASE, rmb_fail_outoflives +child_node = 461 + +[DecisionNode] +node_id = 79 +nickname = Friendly_ships_at_installation +child_node = 447 +child_node = 448 + +[DecisionNode] +node_id = 105 +nickname = Hostile_ships_after_30_s +child_node = 107 +child_node = 107 + +[DecisionNode] +node_id = 107 +nickname = Hostile_waves +child_node = 253 +child_node = 253 + +[DataNode] +node_id = 248 +Implemented = false +child_node = 466 + +[DecisionNode] +node_id = 253 +nickname = Friendly_ships +child_node = 79 +child_node = 141 + +[DocumentationNode] +node_id = 80 +documentation = Hostile_ships +child_node = 44 + +[DecisionNode] +node_id = 256 +nickname = Destroy_solars_mission +child_node = 454 +child_node = 5 + +[DecisionNode] +node_id = 5 +nickname = Assassinate_mission +child_node = 173 +child_node = 248 + +[DocumentationNode] +node_id = 2 +documentation = RANDOM_MISSION +child_node = 247 + +[DocumentationNode] +node_id = 3 +documentation = Defensive_solars +child_node = 76 + +[DataNode] +node_id = 97 +child_node = 619 + +[DataNode] +node_id = 260 +objective_text = kill_other_solars, 327744, OTHER_SOLAR +child_node = 262 + +[DecisionNode] +node_id = 262 +nickname = Pk_hostile_ships +child_node = 149 +child_node = 129 + +[DocumentationNode] +node_id = 207 +documentation = Main_battle +child_node = 102 + +[DecisionNode] +node_id = 100 +nickname = Target_spawns_at_pre_battle +child_node = 283 +child_node = 609 + +[DocumentationNode] +node_id = 102 +documentation = Target_spawns_at_main_battle +child_node = 158 + +[DecisionNode] +node_id = 165 +nickname = Wave_just_after_main_battle_starts +child_node = 183 +child_node = 183 + +[DecisionNode] +node_id = 183 +nickname = Continuous_reenforcements +child_node = 198 +child_node = 198 + +[DataNode] +node_id = 198 +Weight = 20 +Offer_group = all +Hostile_group = all + +[DecisionNode] +node_id = 201 +nickname = Pre_battle_wave_runs +child_node = 228 +child_node = 212 + +[DecisionNode] +node_id = 154 +nickname = Pre_battle_non_target_wave +child_node = 441 +child_node = 439 + +[DecisionNode] +node_id = 203 +nickname = Target_spawns_with_wave +child_node = 206 +child_node = 206 + +[DocumentationNode] +node_id = 206 +documentation = Target_runs_to_main_battle +child_node = 237 + +[DocumentationNode] +node_id = 212 +documentation = Pk_pre_battle_wave +child_node = 122 + +[DocumentationNode] +node_id = 214 +documentation = Pre_battle_non_target_wave +child_node = 201 + +[DecisionNode] +node_id = 216 +nickname = Target_spawns_with_wave +child_node = 132 +child_node = 132 + +[DocumentationNode] +node_id = 157 +documentation = Main_battle +child_node = 132 + +[DecisionNode] +node_id = 221 +nickname = Main_battle_non_target_wave +child_node = 157 +child_node = 157 + +[DecisionNode] +node_id = 132 +nickname = Defensive_solars_at_main_battle +child_node = 303 +child_node = 322 + +[DecisionNode] +node_id = 158 +nickname = Main_battle_non_target_wave +child_node = 235 +child_node = 444 + +[DataNode] +node_id = 224 +child_node = 100 + +[DataNode] +node_id = 226 +child_node = 207 + +[DataNode] +node_id = 228 +child_node = 289 + +[DataNode] +node_id = 235 +comm_sequence = PLAYER_IN_MAIN_BATTLE_SHIP_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 0.500000, 2.000000, BASE, rmb_inrangenotarget +child_node = 216 + +[DataNode] +node_id = 237 +comm_sequence = SUCCESS_NOT_KILLED_ALL_GOING_TO_MAIN, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.500000, BIG_SHIP, rms_targetrunning, BASE, rmb_targetrunning +child_node = 221 + +[DecisionNode] +node_id = 233 +nickname = Pre_battle +child_node = 224 +child_node = 226 + +[DataNode] +node_id = 281 +objective_text = guide_to_main_from_pre, 327741, TARGET_FULL_NAME +child_node = 214 + +[DataNode] +node_id = 283 +objective_text = guide_to_main_from_pre, 327740, TARGET_FULL_NAME +child_node = 154 + +[DataNode] +node_id = 289 +comm_sequence = SUCCESS_NOT_KILLED_ALL_GOING_TO_MAIN, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.000000, BASE, rmb_cronierunning +child_node = 207 + +[DocumentationNode] +node_id = 269 +documentation = Friendly_ships_after_30_s +child_node = 128 + +[DocumentationNode] +node_id = 185 +documentation = Destroy_loot +child_node = 343 + +[DecisionNode] +node_id = 191 +nickname = Assassinate_solar +child_node = 193 +child_node = 194 + +[DocumentationNode] +node_id = 194 +documentation = Pk_all_ships +child_node = 437 + +[DecisionNode] +node_id = 239 +nickname = Pre_battle +child_node = 370 +child_node = 607 + +[DocumentationNode] +node_id = 251 +documentation = Pre_battle_wave_1 +child_node = 270 + +[DecisionNode] +node_id = 270 +nickname = Pre_battle_wave_2 +child_node = 431 +child_node = 306 + +[DecisionNode] +node_id = 297 +nickname = Main_battle_wave_2 +child_node = 244 +child_node = 244 + +[DecisionNode] +node_id = 305 +nickname = Defensive_solars_at_main_battle +child_node = 617 +child_node = 172 + +[DecisionNode] +node_id = 306 +nickname = Pre_battle_wave_runs +child_node = 276 +child_node = 310 + +[DocumentationNode] +node_id = 276 +documentation = Main_battle +child_node = 309 + +[DocumentationNode] +node_id = 310 +documentation = Main_battle +child_node = 311 + +[DecisionNode] +node_id = 309 +nickname = Main_battle_wave_1 +child_node = 305 +child_node = 305 + +[DocumentationNode] +node_id = 311 +documentation = Main_battle_wave_1 +child_node = 305 + +[DecisionNode] +node_id = 320 +nickname = Friendly_ships_after_30_s +child_node = 298 +child_node = 379 + +[DataNode] +node_id = 330 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327818, Hostile_group, plural, 327819, Hostile_group, 327820, TARGET_FULL_NAME, 327821, TARGET_ZONE, singular, 327822, Offer_group, plural, 327823, Offer_group +offer_text = append, singular, 327971, Hostile_group, plural, 327972, Hostile_group, 327973, TARGET_FULL_NAME, 327974, TARGET_ZONE, singular, 327975, Offer_group, plural, 327976, Offer_group +offer_text = append, singular, 328124, Hostile_group, plural, 328125, Hostile_group, 328126, TARGET_FULL_NAME, 328127, TARGET_ZONE, singular, 328128, Offer_group, plural, 328129, Offer_group +child_node = 335 + +[DecisionNode] +node_id = 333 +nickname = branch +child_node = 330 +child_node = 553 + +[DataNode] +node_id = 335 +comm_sequence = GLOBAL_SUCCESS, ALL_PLAYERS, 1.000000, 0.500000, 2.000000, BASE, rmb_success_ass +child_node = 233 + +[DataNode] +node_id = 337 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327870, TARGET_FULL_NAME, 327871, TARGET_ZONE, singular, 327872, Hostile_group, plural, 327873, Hostile_group +offer_text = append, 328023, TARGET_FULL_NAME, 328024, TARGET_ZONE, singular, 328025, Hostile_group, plural, 328026, Hostile_group +offer_text = append, 328176, TARGET_FULL_NAME, 328177, TARGET_ZONE, singular, 328178, Hostile_group, plural, 328179, Hostile_group +child_node = 335 + +[DataNode] +node_id = 187 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327804, TARGET_FULL_NAME, 327805, TARGET_ZONE, 327806, CRITICAL_LOOT, 327807, OFFER_BASE +offer_text = append, 327957, TARGET_FULL_NAME, 327958, TARGET_ZONE, 327959, CRITICAL_LOOT, 327960, OFFER_BASE +offer_text = append, 328110, TARGET_FULL_NAME, 328111, TARGET_ZONE, 328112, CRITICAL_LOOT, 328113, OFFER_BASE +child_node = 231 + +[DecisionNode] +node_id = 195 +nickname = branch +child_node = 187 +child_node = 550 + +[DataNode] +node_id = 231 +comm_sequence = GLOBAL_SUCCESS, ALL_PLAYERS, 1.000000, 0.500000, 2.000000, BASE, rmb_success_returnloot +child_node = 233 + +[DataNode] +node_id = 232 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327855, Hostile_group, TARGET_FULL_NAME, plural, 327856, Hostile_group, TARGET_FULL_NAME, 327857, TARGET_ZONE, 327858, CRITICAL_LOOT, 327859, OFFER_BASE +offer_text = append, singular, 328008, Hostile_group, TARGET_FULL_NAME, plural, 328009, Hostile_group, TARGET_FULL_NAME, 328010, TARGET_ZONE, 328011, CRITICAL_LOOT, 328012, OFFER_BASE +offer_text = append, singular, 328161, Hostile_group, TARGET_FULL_NAME, plural, 328162, Hostile_group, TARGET_FULL_NAME, 328163, TARGET_ZONE, 328164, CRITICAL_LOOT, 328165, OFFER_BASE +child_node = 231 + +[DataNode] +node_id = 258 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327808, Hostile_group, plural, 327809, Hostile_group, 327810, TARGET_FULL_NAME, 327811, CRITICAL_LOOT, 327812, CRITICAL_LOOT +offer_text = append, singular, 327961, Hostile_group, plural, 327962, Hostile_group, 327963, TARGET_FULL_NAME, 327964, CRITICAL_LOOT, 327965, CRITICAL_LOOT +offer_text = append, singular, 328114, Hostile_group, plural, 328115, Hostile_group, 328116, TARGET_FULL_NAME, 328117, CRITICAL_LOOT, 328118, CRITICAL_LOOT +child_node = 268 + +[DecisionNode] +node_id = 266 +nickname = branch +child_node = 258 +child_node = 551 + +[DataNode] +node_id = 268 +comm_sequence = GLOBAL_SUCCESS, ALL_PLAYERS, 1.000000, 0.500000, 2.000000, BASE, rmb_success_tractorloot +child_node = 233 + +[DataNode] +node_id = 336 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327860, TARGET_FULL_NAME, 327861, CRITICAL_LOOT, singular, 327862, Hostile_group, plural, 327863, Hostile_group, 327864, CRITICAL_LOOT +offer_text = append, 328013, TARGET_FULL_NAME, 328014, CRITICAL_LOOT, singular, 328015, Hostile_group, plural, 328016, Hostile_group, 328017, CRITICAL_LOOT +offer_text = append, 328166, TARGET_FULL_NAME, 328167, CRITICAL_LOOT, singular, 328168, Hostile_group, plural, 328169, Hostile_group, 328170, CRITICAL_LOOT +child_node = 268 + +[DataNode] +node_id = 340 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327813, TARGET_FULL_NAME, singular, 327814, Hostile_group, plural, 327815, Hostile_group, 327816, CRITICAL_LOOT, 327817, CRITICAL_LOOT +offer_text = append, 327966, TARGET_FULL_NAME, singular, 327967, Hostile_group, plural, 327968, Hostile_group, 327969, CRITICAL_LOOT, 327970, CRITICAL_LOOT +offer_text = append, 328119, TARGET_FULL_NAME, singular, 328120, Hostile_group, plural, 328121, Hostile_group, 328122, CRITICAL_LOOT, 328123, CRITICAL_LOOT +child_node = 345 + +[DecisionNode] +node_id = 343 +nickname = branch +child_node = 340 +child_node = 552 + +[DataNode] +node_id = 345 +comm_sequence = GLOBAL_SUCCESS, ALL_PLAYERS, 1.000000, 0.500000, 2.000000, BASE, rmb_success_destroyloot +child_node = 233 + +[DataNode] +node_id = 346 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327865, Hostile_group, plural, 327866, Hostile_group, 327867, TARGET_FULL_NAME, 327868, CRITICAL_LOOT, 327869, CRITICAL_LOOT +offer_text = append, singular, 328018, Hostile_group, plural, 328019, Hostile_group, 328020, TARGET_FULL_NAME, 328021, CRITICAL_LOOT, 328022, CRITICAL_LOOT +offer_text = append, singular, 328171, Hostile_group, plural, 328172, Hostile_group, 328173, TARGET_FULL_NAME, 328174, CRITICAL_LOOT, 328175, CRITICAL_LOOT +child_node = 345 + +[DataNode] +node_id = 351 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327824, OTHER_SOLAR +offer_text = append, 327977, OTHER_SOLAR +offer_text = append, 328130, OTHER_SOLAR +child_node = 356 + +[DecisionNode] +node_id = 354 +nickname = branch +child_node = 351 +child_node = 569 + +[DataNode] +node_id = 356 +child_node = 165 + +[DataNode] +node_id = 357 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327874, OTHER_SOLAR +offer_text = append, 328027, OTHER_SOLAR +offer_text = append, 328180, OTHER_SOLAR +child_node = 356 + +[DataNode] +node_id = 415 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327825, Hostile_group, plural, 327826, Hostile_group, 327827, TARGET_ZONE +offer_text = append, singular, 327978, Hostile_group, plural, 327979, Hostile_group, 327980, TARGET_ZONE +offer_text = append, singular, 328131, Hostile_group, plural, 328132, Hostile_group, 328133, TARGET_ZONE +child_node = 420 + +[DecisionNode] +node_id = 418 +nickname = branch +child_node = 415 +child_node = 575 + +[DataNode] +node_id = 420 +child_node = 239 + +[DataNode] +node_id = 421 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327875, Hostile_group, plural, 327876, Hostile_group, 327877, TARGET_ZONE +offer_text = append, singular, 328028, Hostile_group, plural, 328029, Hostile_group, 328030, TARGET_ZONE +offer_text = append, singular, 328181, Hostile_group, plural, 328182, Hostile_group, 328183, TARGET_ZONE +child_node = 420 + +[DataNode] +node_id = 255 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327828, OTHER_SOLAR +offer_text = append, 327981, OTHER_SOLAR +offer_text = append, 328134, OTHER_SOLAR +child_node = 376 + +[DecisionNode] +node_id = 374 +nickname = branch +child_node = 255 +child_node = 580 + +[DataNode] +node_id = 376 +child_node = 297 + +[DataNode] +node_id = 377 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327878, OTHER_SOLAR +offer_text = append, 328031, OTHER_SOLAR +offer_text = append, 328184, OTHER_SOLAR +child_node = 376 + +[DataNode] +node_id = 323 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327830 +offer_text = append, 327983 +offer_text = append, 328136 +child_node = 397 + +[DecisionNode] +node_id = 395 +nickname = branch +child_node = 323 +child_node = 597 + +[DataNode] +node_id = 397 +child_node = 291 + +[DataNode] +node_id = 398 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327880, Offer_group +offer_text = append, 328033, Offer_group +offer_text = append, 328186, Offer_group +child_node = 397 + +[DataNode] +node_id = 10 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327793, Hostile_group, plural, 327794, Hostile_group, 327795, OTHER_SOLAR, 327796, TARGET_ZONE, 327797, REWARD_MONEY +offer_text = append, singular, 327946, Hostile_group, plural, 327947, Hostile_group, 327948, OTHER_SOLAR, 327949, TARGET_ZONE, 327950, REWARD_MONEY +offer_text = append, singular, 328099, Hostile_group, plural, 328100, Hostile_group, 328101, OTHER_SOLAR, 328102, TARGET_ZONE, 328103, REWARD_MONEY +child_node = 16 + +[DecisionNode] +node_id = 14 +nickname = branch +child_node = 10 +child_node = 489 + +[DataNode] +node_id = 16 +child_node = 260 + +[DataNode] +node_id = 17 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327844, Hostile_group, plural, 327845, Hostile_group, 327846, TARGET_ZONE, 327847, OTHER_SOLAR, 327848, REWARD_MONEY +offer_text = append, singular, 327997, Hostile_group, plural, 327998, Hostile_group, 327999, TARGET_ZONE, 328000, OTHER_SOLAR, 328001, REWARD_MONEY +offer_text = append, singular, 328150, Hostile_group, plural, 328151, Hostile_group, 328152, TARGET_ZONE, 328153, OTHER_SOLAR, 328154, REWARD_MONEY +child_node = 16 + +[DataNode] +node_id = 19 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327781, Hostile_group, plural, 327782, Hostile_group, 327783, TARGET_ZONE, 327784, Big_solar, OTHER_SOLAR +offer_text = append, singular, 327934, Hostile_group, plural, 327935, Hostile_group, 327936, TARGET_ZONE, 327937, Big_solar, OTHER_SOLAR +offer_text = append, singular, 328087, Hostile_group, plural, 328088, Hostile_group, 328089, TARGET_ZONE, 328090, Big_solar, OTHER_SOLAR +child_node = 161 + +[DecisionNode] +node_id = 22 +nickname = branch +child_node = 19 +child_node = 468 + +[DataNode] +node_id = 25 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327832, Hostile_group, plural, 327833, Hostile_group, 327834, Big_solar, OTHER_SOLAR, 327835, TARGET_ZONE +offer_text = append, singular, 327985, Hostile_group, plural, 327986, Hostile_group, 327987, Big_solar, OTHER_SOLAR, 327988, TARGET_ZONE +offer_text = append, singular, 328138, Hostile_group, plural, 328139, Hostile_group, 328140, Big_solar, OTHER_SOLAR, 328141, TARGET_ZONE +child_node = 161 + +[DataNode] +node_id = 27 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327785, Hostile_group, plural, 327786, Hostile_group, 327787, TARGET_ZONE, 327788, Big_solar +offer_text = append, singular, 327938, Hostile_group, plural, 327939, Hostile_group, 327940, TARGET_ZONE, 327941, Big_solar +offer_text = append, singular, 328091, Hostile_group, plural, 328092, Hostile_group, 328093, TARGET_ZONE, 328094, Big_solar +child_node = 146 + +[DecisionNode] +node_id = 30 +nickname = branch +child_node = 27 +child_node = 478 + +[DataNode] +node_id = 33 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327836, Hostile_group, plural, 327837, Hostile_group, 327838, Big_solar, 327839, TARGET_ZONE +offer_text = append, singular, 327989, Hostile_group, plural, 327990, Hostile_group, 327991, Big_solar, 327992, TARGET_ZONE +offer_text = append, singular, 328142, Hostile_group, plural, 328143, Hostile_group, 328144, Big_solar, 328145, TARGET_ZONE +child_node = 146 + +[DataNode] +node_id = 35 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, singular, 327789, Hostile_group, plural, 327790, Hostile_group, 327791, TARGET_ZONE, 327792, Big_solar, OTHER_SOLAR +offer_text = append, singular, 327942, Hostile_group, plural, 327943, Hostile_group, 327944, TARGET_ZONE, 327945, Big_solar, OTHER_SOLAR +offer_text = append, singular, 328095, Hostile_group, plural, 328096, Hostile_group, 328097, TARGET_ZONE, 328098, Big_solar, OTHER_SOLAR +child_node = 144 + +[DecisionNode] +node_id = 38 +nickname = branch +child_node = 35 +child_node = 485 + +[DataNode] +node_id = 41 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, singular, 327840, Hostile_group, plural, 327841, Hostile_group, 327842, TARGET_ZONE, 327843, Big_solar, OTHER_SOLAR +offer_text = append, singular, 327993, Hostile_group, plural, 327994, Hostile_group, 327995, TARGET_ZONE, 327996, Big_solar, OTHER_SOLAR +offer_text = append, singular, 328146, Hostile_group, plural, 328147, Hostile_group, 328148, TARGET_ZONE, 328149, Big_solar, OTHER_SOLAR +child_node = 144 + +[DataNode] +node_id = 24 +child_node = 97 + +[DataNode] +node_id = 32 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327798, Hostile_group +offer_text = append, 327951, Hostile_group +offer_text = append, 328104, Hostile_group +child_node = 24 + +[DecisionNode] +node_id = 44 +nickname = branch +child_node = 32 +child_node = 505 + +[DataNode] +node_id = 46 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327849, Hostile_group +offer_text = append, 328002, Hostile_group +offer_text = append, 328155, Hostile_group +child_node = 24 + +[DataNode] +node_id = 49 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327799 +offer_text = append, 327952, Hostile_group +offer_text = append, 328105, Hostile_group +child_node = 48 + +[DecisionNode] +node_id = 52 +nickname = branch +child_node = 49 +child_node = 506 + +[DataNode] +node_id = 54 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327850 +offer_text = append, 328003 +offer_text = append, 328156 +child_node = 48 + +[DataNode] +node_id = 57 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327800, Hostile_group +offer_text = append, 327953, Hostile_group +offer_text = append, 328106, Hostile_group +child_node = 56 + +[DecisionNode] +node_id = 60 +nickname = branch +child_node = 57 +child_node = 507 + +[DataNode] +node_id = 62 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327851, Hostile_group +offer_text = append, 328004, Hostile_group +offer_text = append, 328157, Hostile_group +child_node = 56 + +[DataNode] +node_id = 66 +Weight = 20 +Offer_group = all +Hostile_group = all + +[DataNode] +node_id = 67 +Weight = 5 +Offer_group = all +Hostile_group = all + +[DataNode] +node_id = 85 +Weight = 5 +Offer_group = all +Hostile_group = all + +[DataNode] +node_id = 88 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327801, TARGET_ZONE +offer_text = append, 327954, TARGET_ZONE +offer_text = append, 328107, TARGET_ZONE +child_node = 85 + +[DecisionNode] +node_id = 104 +nickname = branch +child_node = 88 +child_node = 530 + +[DataNode] +node_id = 111 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327852, TARGET_ZONE +offer_text = append, 328005, TARGET_ZONE +offer_text = append, 328158, TARGET_ZONE +child_node = 85 + +[DataNode] +node_id = 124 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327802, Hostile_group +offer_text = append, 327955, Hostile_group +offer_text = append, 328108, Hostile_group +child_node = 67 + +[DecisionNode] +node_id = 128 +nickname = branch +child_node = 124 +child_node = 529 + +[DataNode] +node_id = 131 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327853, Hostile_group +offer_text = append, 328006, Hostile_group +offer_text = append, 328159, Hostile_group +child_node = 67 + +[DataNode] +node_id = 134 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327803 +offer_text = append, 327956 +offer_text = append, 328109 +child_node = 66 + +[DecisionNode] +node_id = 141 +nickname = branch +child_node = 134 +child_node = 531 + +[DataNode] +node_id = 145 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327854 +offer_text = append, 328007 +offer_text = append, 328160 +child_node = 66 + +[DecisionNode] +node_id = 244 +nickname = Friendly_ships_at_main_battle +child_node = 450 +child_node = 451 + +[DataNode] +node_id = 316 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327829 +offer_text = append, 327982 +offer_text = append, 328135 +child_node = 366 + +[DecisionNode] +node_id = 360 +nickname = branch +child_node = 316 +child_node = 596 + +[DataNode] +node_id = 366 +child_node = 291 + +[DataNode] +node_id = 367 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327879 +offer_text = append, 328032 +offer_text = append, 328185 +child_node = 366 + +[DataNode] +node_id = 6 +Failure_text = 327730, Offer_group +Reward_text = 327731, Offer_group +objective_text = guide_to_main_battle, 327757 +objective_text = guide_to_pre_battle, 327757 +objective_text = guide_to_main_from_pre, 327757 +objective_text = kill_big_solar, 327757 +objective_text = kill_other_solars, 327757 +objective_text = pb_kill_ships, 327745, Hostile_group +objective_text = pb_kill_big_ships, 327747, TARGET_FULL_NAME +objective_text = pb_dont_kill_ships, 327748, Hostile_group +objective_text = mb_kill_ships, 327749, Hostile_group +objective_text = mb_kill_big_ships, 327751, TARGET_FULL_NAME +objective_text = mb_dont_kill_ships, 327752, Hostile_group +objective_text = return_to_battle, 327753 +objective_text = Destroy_loot, 327754, CRITICAL_LOOT +objective_text = tractor_loot, 327755, CRITICAL_LOOT +objective_text = return_loot, 327756, CRITICAL_LOOT, OFFER_BASE +objective_text = jettison_loot, 327757 +child_node = 256 + +[DataNode] +node_id = 122 +comm_sequence = SUCCESS_KILLED_ALL_GOING_TO_MAIN, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.000000, BASE, rmb_posstargetatwaypoint +child_node = 207 + +[DataNode] +node_id = 159 +comm_sequence = PLAYER_IN_PRE_BATTLE_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 1.000000, 3.000000, BASE, rmb_inrangeships +comm_sequence = SUCCESS_KILLED_ALL_GOING_TO_MAIN, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.000000, BASE, rmb_morehostilesatwaypoint +comm_sequence = SUCCESS_NOT_KILLED_ALL_GOING_TO_MAIN, PLAYERS_IN_RANGE, 1.000000, 0.500000, 1.000000, DEFENSIVE_SHIP, rms_shiprunning, BASE, rmb_shiprunning +child_node = 251 + +[DataNode] +node_id = 423 +objective_text = guide_to_main_battle, 327739, Hostile_group +objective_text = guide_to_pre_battle, 327739, Hostile_group +objective_text = mb_kill_ships, 327745, Hostile_group +child_node = 418 + +[DataNode] +node_id = 425 +objective_text = kill_big_solar, 327743, Big_solar +child_node = 71 + +[DataNode] +node_id = 161 +child_node = 260 + +[DataNode] +node_id = 149 +objective_text = mb_kill_ships, 327749, Hostile_group +child_node = 80 + +[DataNode] +node_id = 151 +objective_text = mb_dont_kill_ships, 327752, Hostile_group +child_node = 52 + +[DataNode] +node_id = 429 +objective_text = guide_to_main_battle, 327735, TARGET_FULL_NAME +objective_text = guide_to_pre_battle, 327735, TARGET_FULL_NAME +objective_text = pb_kill_ships, 327746, TARGET_FULL_NAME +objective_text = mb_kill_ships, 327750, TARGET_FULL_NAME +child_node = 174 + +[DataNode] +node_id = 431 +child_node = 276 + +[DataNode] +node_id = 433 +comm_sequence = IN_SPACE_IN_SYSTEM, PLAYER, 1.000000, 10.000000, 13.000000, BASE, rmb_gotowaypoint +child_node = 177 + +[DataNode] +node_id = 435 +comm_sequence = IN_SPACE_IN_SYSTEM, PLAYER, 1.000000, 10.000000, 13.000000, BASE, rmb_targetatwaypoint +child_node = 333 + +[DataNode] +node_id = 437 +comm_sequence = IN_SPACE_IN_SYSTEM, PLAYER, 1.000000, 10.000000, 13.000000, BASE, rmb_shipsatwaypoint +comm_sequence = FIRST_DEFENSIVE_SHIP_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, DEFENSIVE_SHIP, rms_smallshiptaunt +comm_sequence = GLOBAL_SUCCESS, ALL_PLAYERS, 1.000000, 1.000000, 4.000000, BASE, rmb_success_ships +child_node = 423 + +[DataNode] +node_id = 439 +comm_sequence = PLAYER_IN_PRE_BATTLE_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 0.500000, 2.000000, BASE, rmb_inrangetarget +child_node = 203 + +[DataNode] +node_id = 441 +comm_sequence = PLAYER_IN_PRE_BATTLE_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 0.500000, 2.000000, BASE, rmb_inrangenotarget +child_node = 203 + +[DataNode] +node_id = 444 +comm_sequence = PLAYER_IN_MAIN_BATTLE_SHIP_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 0.500000, 2.000000, BASE, rmb_inrangetarget +child_node = 216 + +[DataNode] +node_id = 447 +comm_sequence = FIRST_FRIENDLY_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, FRIENDLY_SHIP, rms_friendlywelcome +child_node = 83 + +[DataNode] +node_id = 448 +comm_sequence = FIRST_FRIENDLY_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, FRIENDLY_SHIP, rms_friendlyarrival +child_node = 269 + +[DataNode] +node_id = 450 +comm_sequence = FIRST_FRIENDLY_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, FRIENDLY_SHIP, rms_friendlywelcome +child_node = 360 + +[DataNode] +node_id = 451 +comm_sequence = FIRST_FRIENDLY_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, FRIENDLY_SHIP, rms_friendlyarrival +child_node = 320 + +[DataNode] +node_id = 454 +Allowable_zone_types = open, exclusion +child_node = 95 + +[DataNode] +node_id = 456 +Allowable_zone_types = open, exclusion +child_node = 354 + +[DataNode] +node_id = 458 +Allowable_zone_types = open, exclusion +child_node = 615 + +[DataNode] +node_id = 461 +offer_text = replace, 327682, MISSION_DIFFICULTY, REWARD_MONEY +child_node = 6 + +[DataNode] +node_id = 156 +child_node = 164 + +[DataNode] +node_id = 164 +child_node = 166 + +[DataNode] +node_id = 166 +child_node = 91 + +[DataNode] +node_id = 287 + +[DataNode] +node_id = 370 +objective_text = guide_to_main_from_pre, 327742, Hostile_group +objective_text = pb_kill_ships, 327745, Hostile_group +child_node = 159 + +[DataNode] +node_id = 87 +comm_sequence = FIRST_DEFENSIVE_SHIP_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 6.000000, DEFENSIVE_SHIP, rms_defendleader +comm_sequence = FIRST_BIG_SHIP_SPAWN, PLAYERS_IN_RANGE, 1.000000, 1.000000, 4.000000, BIG_SHIP, rms_bigshiptaunt +child_node = 429 + +[DataNode] +node_id = 249 +child_node = 287 + +[DataNode] +node_id = 91 +child_node = 249 + +[DecisionNode] +node_id = 463 +nickname = Decision +child_node = 156 +child_node = 156 + +[DocumentationNode] +node_id = 466 +documentation = Assignment +child_node = 463 + +[DataNode] +node_id = 328 +Weight = 20 +Offer_group = all +Hostile_group = all + +[DataNode] +node_id = 372 +Offer_group = rh_m_grp, rh_n_grp, rh_p_grp, fc_b_grp, li_lsf_grp, li_n_grp, li_p_grp, br_m_grp, br_n_grp, br_p_grp, ku_n_grp, ku_p_grp +offer_text = append, 327831, TARGET_ZONE +offer_text = append, 327984, TARGET_ZONE +offer_text = append, 328137, TARGET_ZONE +child_node = 176 + +[DecisionNode] +node_id = 402 +nickname = branch +child_node = 372 +child_node = 598 + +[DataNode] +node_id = 404 +Offer_group = gd_bh_grp, gd_gm_grp, gd_im_grp, gd_z_grp, co_alg_grp, co_be_grp, co_hsp_grp, co_ic_grp, co_khc_grp, co_kt_grp, co_me_grp, co_ni_grp, co_nws_grp, co_os_grp, co_rs_grp, co_shi_grp, co_ss_grp, co_ti_grp, co_vr_grp +offer_text = append, 327881, TARGET_ZONE +offer_text = append, 328034, TARGET_ZONE +offer_text = append, 328187, TARGET_ZONE +child_node = 176 + +[DataNode] +node_id = 291 +Weight = 20 +Offer_group = all +Hostile_group = all + +[DecisionNode] +node_id = 379 +nickname = Friendly_ships_come_in_to_whoop_up +child_node = 395 +child_node = 402 + +[DataNode] +node_id = 176 +child_node = 328 + +[DecisionNode] +node_id = 468 +nickname = branch +child_node = 25 +child_node = 471 + +[DataNode] +node_id = 471 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327882, Hostile_group, plural, 327883, Hostile_group, 327884, Big_solar, OTHER_SOLAR, 327885, TARGET_ZONE +offer_text = append, singular, 328035, Hostile_group, plural, 328036, Hostile_group, 328037, Big_solar, OTHER_SOLAR, 328038, TARGET_ZONE +offer_text = append, singular, 328188, Hostile_group, plural, 328189, Hostile_group, 328190, Big_solar, OTHER_SOLAR, 328191, TARGET_ZONE +child_node = 161 + +[DataNode] +node_id = 475 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327886, Hostile_group, plural, 327887, Hostile_group, 327888, Big_solar, 327889, TARGET_ZONE +offer_text = append, singular, 328039, Hostile_group, plural, 328040, Hostile_group, 328041, Big_solar, 328042, TARGET_ZONE +offer_text = append, singular, 328192, Hostile_group, plural, 328193, Hostile_group, 328194, Big_solar, 328195, TARGET_ZONE +child_node = 146 + +[DecisionNode] +node_id = 478 +nickname = branch +child_node = 33 +child_node = 475 + +[DataNode] +node_id = 482 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327890, Hostile_group, plural, 327891, Hostile_group, 327892, TARGET_ZONE, 327893, Big_solar, OTHER_SOLAR +offer_text = append, singular, 328043, Hostile_group, plural, 328044, Hostile_group, 328045, TARGET_ZONE, 328046, Big_solar, OTHER_SOLAR +offer_text = append, singular, 328196, Hostile_group, plural, 328197, Hostile_group, 328198, TARGET_ZONE, 328199, Big_solar, OTHER_SOLAR +child_node = 144 + +[DecisionNode] +node_id = 485 +nickname = branch +child_node = 41 +child_node = 482 + +[DataNode] +node_id = 488 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327894, Hostile_group, plural, 327895, Hostile_group, 327896, OTHER_SOLAR, 327897, REWARD_MONEY, 327898, TARGET_ZONE +offer_text = append, singular, 328047, Hostile_group, plural, 328048, Hostile_group, 328049, OTHER_SOLAR, 328050, REWARD_MONEY, 328051, TARGET_ZONE +offer_text = append, singular, 328200, Hostile_group, plural, 328201, Hostile_group, 328202, OTHER_SOLAR, 328203, REWARD_MONEY, 328204, TARGET_ZONE +child_node = 16 + +[DecisionNode] +node_id = 489 +nickname = branch +child_node = 17 +child_node = 488 + +[DataNode] +node_id = 496 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327899, Hostile_group +offer_text = append, 328052, Hostile_group +offer_text = append, 328205, Hostile_group +child_node = 24 + +[DataNode] +node_id = 499 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327900 +offer_text = append, 328053 +offer_text = append, 328206 +child_node = 48 + +[DataNode] +node_id = 502 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327901, Hostile_group +offer_text = append, 328054, Hostile_group +offer_text = append, 328207, Hostile_group +child_node = 56 + +[DecisionNode] +node_id = 505 +nickname = branch +child_node = 46 +child_node = 496 + +[DecisionNode] +node_id = 506 +nickname = branch +child_node = 54 +child_node = 499 + +[DecisionNode] +node_id = 507 +nickname = branch +child_node = 62 +child_node = 502 + +[DataNode] +node_id = 514 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327902, TARGET_ZONE +offer_text = append, 328055, TARGET_ZONE +offer_text = append, 328208, TARGET_ZONE +child_node = 85 + +[DataNode] +node_id = 517 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327903, Hostile_group +offer_text = append, 328056, Hostile_group +offer_text = append, 328209, Hostile_group +child_node = 67 + +[DataNode] +node_id = 520 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327904 +offer_text = append, 328057 +offer_text = append, 328210 +child_node = 66 + +[DecisionNode] +node_id = 529 +nickname = branch +child_node = 131 +child_node = 517 + +[DecisionNode] +node_id = 530 +nickname = branch +child_node = 111 +child_node = 514 + +[DecisionNode] +node_id = 531 +nickname = branch +child_node = 145 +child_node = 520 + +[DataNode] +node_id = 538 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327905, Hostile_group, TARGET_FULL_NAME, plural, 327906, Hostile_group, TARGET_FULL_NAME, 327907, TARGET_ZONE, 327908, CRITICAL_LOOT, 327909, OFFER_BASE +offer_text = append, singular, 328058, Hostile_group, TARGET_FULL_NAME, plural, 328059, Hostile_group, TARGET_FULL_NAME, 328060, TARGET_ZONE, 328061, CRITICAL_LOOT, 328062, OFFER_BASE +offer_text = append, singular, 328211, Hostile_group, TARGET_FULL_NAME, plural, 328212, Hostile_group, TARGET_FULL_NAME, 328213, TARGET_ZONE, 328214, CRITICAL_LOOT, 328215, OFFER_BASE +child_node = 231 + +[DataNode] +node_id = 541 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327910, Hostile_group, plural, 327911, Hostile_group, 327912, CRITICAL_LOOT, TARGET_FULL_NAME, 327913, TARGET_ZONE, 327914, CRITICAL_LOOT +offer_text = append, singular, 328063, Hostile_group, plural, 328064, Hostile_group, 328065, CRITICAL_LOOT, TARGET_FULL_NAME, 328066, TARGET_ZONE, 328067, CRITICAL_LOOT +offer_text = append, singular, 328216, Hostile_group, plural, 328217, Hostile_group, 328218, CRITICAL_LOOT, TARGET_FULL_NAME, 328219, TARGET_ZONE, 328220, CRITICAL_LOOT +child_node = 268 + +[DataNode] +node_id = 544 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327915, Hostile_group, plural, 327916, Hostile_group, 327917, CRITICAL_LOOT, 327918, TARGET_FULL_NAME, 327919, CRITICAL_LOOT +offer_text = append, singular, 328068, Hostile_group, plural, 328069, Hostile_group, 328070, CRITICAL_LOOT, 328071, TARGET_FULL_NAME, 328072, CRITICAL_LOOT +offer_text = append, singular, 328221, Hostile_group, plural, 328222, Hostile_group, 328223, CRITICAL_LOOT, 328224, TARGET_FULL_NAME, 328225, CRITICAL_LOOT +child_node = 345 + +[DataNode] +node_id = 547 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, singular, 327920, Hostile_group, plural, 327921, Hostile_group, 327922, TARGET_FULL_NAME, 327923, TARGET_ZONE, singular, 327924, Offer_group, plural, 327925, Offer_group +offer_text = append, singular, 328073, Hostile_group, plural, 328074, Hostile_group, 328075, TARGET_FULL_NAME, 328076, TARGET_ZONE, singular, 328077, Offer_group, plural, 328078, Offer_group +offer_text = append, singular, 328226, Hostile_group, plural, 328227, Hostile_group, 328228, TARGET_FULL_NAME, 328229, TARGET_ZONE, singular, 328230, Offer_group, plural, 328231, Offer_group +child_node = 335 + +[DecisionNode] +node_id = 550 +nickname = branch +child_node = 232 +child_node = 538 + +[DecisionNode] +node_id = 551 +nickname = branch +child_node = 336 +child_node = 541 + +[DecisionNode] +node_id = 552 +nickname = branch +child_node = 346 +child_node = 544 + +[DecisionNode] +node_id = 553 +nickname = branch +child_node = 337 +child_node = 547 + +[DataNode] +node_id = 566 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327926, OTHER_SOLAR +offer_text = append, 328079, OTHER_SOLAR +offer_text = append, 328232, OTHER_SOLAR +child_node = 356 + +[DecisionNode] +node_id = 569 +nickname = branch +child_node = 357 +child_node = 566 + +[DataNode] +node_id = 572 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327927, TARGET_ZONE, singular, 327928, Hostile_group, plural, 327929, Hostile_group +offer_text = append, 328080, TARGET_ZONE, singular, 328081, Hostile_group, plural, 328082, Hostile_group +offer_text = append, 328233, TARGET_ZONE, singular, 328234, Hostile_group, plural, 328235, Hostile_group +child_node = 420 + +[DecisionNode] +node_id = 575 +nickname = branch +child_node = 421 +child_node = 572 + +[DecisionNode] +node_id = 580 +nickname = branch +child_node = 377 +child_node = 585 + +[DataNode] +node_id = 585 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327930, OTHER_SOLAR +offer_text = append, 328083, OTHER_SOLAR +offer_text = append, 328236, OTHER_SOLAR +child_node = 376 + +[DataNode] +node_id = 587 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327931 +offer_text = append, 328084 +offer_text = append, 328237 +child_node = 366 + +[DataNode] +node_id = 590 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327932 +offer_text = append, 328085 +offer_text = append, 328238 +child_node = 397 + +[DataNode] +node_id = 593 +Offer_group = fc_bd_grp, fc_c_grp, fc_fa_grp, fc_g_grp, fc_gc_grp, fc_h_grp, fc_j_grp, fc_kn_grp, fc_lh_grp, fc_ln_grp, fc_lr_grp, fc_lwb_grp, fc_m_grp, fc_n_grp, fc_or_grp, fc_ou_grp, fc_ouk_grp, fc_rh_grp, fc_rn_grp, fc_u_grp, fc_x_grp +offer_text = append, 327933, TARGET_ZONE +offer_text = append, 328086, TARGET_ZONE +offer_text = append, 328239 +child_node = 176 + +[DecisionNode] +node_id = 596 +nickname = branch +child_node = 367 +child_node = 587 + +[DecisionNode] +node_id = 597 +nickname = branch +child_node = 398 +child_node = 590 + +[DecisionNode] +node_id = 598 +nickname = branch +child_node = 404 +child_node = 593 + +[DataNode] +node_id = 9 +Difficulty = 0.351002, 100 +child_node = 69 + +[DataNode] +node_id = 279 +Difficulty = 0.351002, 100 +child_node = 3 + +[DataNode] +node_id = 607 +comm_sequence = PLAYER_IN_MAIN_BATTLE_SHIP_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 1.000000, 5.000000, BASE, rmb_inrangeships +child_node = 310 + +[DataNode] +node_id = 609 +comm_sequence = PLAYER_IN_PRE_BATTLE_SPAWN_RANGE, PLAYERS_IN_RANGE, 1.000000, 0.500000, 2.000000, BASE, rmb_inrangenotarget +child_node = 281 + +[DataNode] +node_id = 611 +Implemented = false + +[DataNode] +node_id = 614 +Implemented = false +child_node = 60 + +[DataNode] +node_id = 615 +objective_text = kill_other_solars, 327744, OTHER_SOLAR +child_node = 374 + +[DecisionNode] +node_id = 298 +nickname = Continuous_reenforcements +child_node = 395 +child_node = 395 + +[DataNode] +node_id = 617 +Difficulty = 0.351002, 100 +child_node = 458 + +[DataNode] +node_id = 172 +Difficulty = 0, 100 +child_node = 297 + +[DataNode] +node_id = 303 +Difficulty = 0.351002, 100 +child_node = 456 + +[DataNode] +node_id = 322 +Difficulty = 0, 100 +child_node = 165 + +[DocumentationNode] +node_id = 619 +documentation = Hostile_ships_at_installation +child_node = 105 + diff --git a/DATA/SCRIPTS/BASES/bw_01_cityscape_traffic_01.thn b/DATA/SCRIPTS/BASES/bw_01_cityscape_traffic_01.thn new file mode 100644 index 0000000..f30fe58 --- /dev/null +++ b/DATA/SCRIPTS/BASES/bw_01_cityscape_traffic_01.thn @@ -0,0 +1,3292 @@ +duration=60 + +entities={ + { + up=1, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + ambient={ + 0, + 0, + 0 + }, + entity_name="Layer_Bw_01_City_Traffic", + template_name="", + front=2, + type=9, + lt_grp=0, + srt_grp=0, + usr_flg=0 + }, + { + spatialprops={ + pos={ + 16.467285, + 69.097122, + 253.966156 + }, + orient={ + { + 0.999861, + 0, + -0.016671 + }, + { + -0.000123, + 0.999973, + -0.007402 + }, + { + 0.01667, + 0.007403, + 0.999834 + } + } + }, + usr_flg=0, + entity_name="PathOrientation_Bob_2", + template_name="", + type=11, + lt_grp=0, + srt_grp=0, + pathprops={ + path_data="OPEN, {0.020193,-5.103375,-0.000048}, {1.000000,0.000000,0.000000,0.000000}, {-0.024574,5.872358,0.000045}, {1.000000,0.000000,0.000000,0.000000}, ", + path_type="CV_CROrientationSplinePath" + } + }, + { + spatialprops={ + pos={ + 498.595001, + 3.568863, + 144.817825 + }, + orient={ + { + 0.958828, + 0, + -0.283986 + }, + { + 0, + 1, + 0 + }, + { + 0.283986, + 0, + 0.958828 + } + } + }, + usr_flg=0, + entity_name="PathHighway_2", + template_name="", + type=11, + lt_grp=0, + srt_grp=0, + pathprops={ + path_data="OPEN, {-215.335419,81.410446,-129.986267}, {0.951324,0.006485,0.306372,0.032795}, {-859.525452,78.327904,-974.454346}, {0.948268,0.000000,0.317471,0.000000}, ", + path_type="CV_CROrientationSplinePath" + } + }, + { + spatialprops={ + pos={ + -34.212635, + 41.677555, + -36.907528 + }, + orient={ + { + -0.585741, + 0.075821, + 0.806944 + }, + { + 0.030427, + 0.99697, + -0.07159 + }, + { + -0.809927, + -0.01738, + 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} +} + + diff --git a/DATA/SCRIPTS/BASES/li_01_cityscape_traffic_01.thn b/DATA/SCRIPTS/BASES/li_01_cityscape_traffic_01.thn new file mode 100644 index 0000000..f2f9ed4 --- /dev/null +++ b/DATA/SCRIPTS/BASES/li_01_cityscape_traffic_01.thn @@ -0,0 +1,7301 @@ +duration=60 + +entities={ + + { + entity_name="Layer_Scene_li_01_City_Traffic", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 0, + 0, + 0 + } + }, + { + entity_name="Mk_Ship_Park", + type=MARKER, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -366.518585, + -5938.370117, + 1185.901123 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + } + }, + { + entity_name="Ship_l_freighter_1", + type=COMPOUND, + template_name="rtcprop_l_freighter", + lt_grp=3, + srt_grp=0, 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entity_name="Ship_civ_fighter_1", + type=COMPOUND, + template_name="rtcprop_civ_fighter1", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -366.518585, + -5938.370117, + 1185.901123 + }, + orient={ + { + 0.844203, + 0, + 0.5360239999999999 + }, + { + 0, + 1, + 0 + }, + { + -0.5360239999999999, + 0, + 0.844203 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_civ_freighter_1", + type=COMPOUND, + template_name="rtcprop_l_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -366.518585, + -5938.370117, + 1185.901123 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_b_freighter_1", + type=COMPOUND, + template_name="rtcprop_bh_elite2", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -366.518585, + -5938.370117, + 1185.901123 + 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flags=14, + stop_percent=0, + duration=6, + offset={ + -20, + 0, + 0 + }, + start_percent=1, + up=1 + } + }, + { + 30.875, + 8, + { + "Ship_l_frieghter_2_gf_li_smallengine03_fire_1", + "Ship_l_frieghter_2" + }, + { + front=5, + flags=38, + duration=29.25, + target_part="DpEngine01", + offset={ + 0, + 0, + 0 + }, + target_type=1, + up=1 + } + }, + { + 31, + 8, + { + "Ship_l_frieghter_2_gf_li_smallengine03_fire_2", + "Ship_l_frieghter_2" + }, + { + front=5, + flags=38, + duration=28.937, + target_part="HpEngine02", + offset={ + 0, + 0, + 0 + }, + target_type=1, + up=1 + } + }, + { + 32.436, + 13, + { + "Ship_l_frieghter_2_gf_li_smallengine03_fire_1" + }, + { + duration=27.062 + } + }, + { + 32.561, + 6, + { + "Ship_l_frieghter_2", + "Path_Hwy_1" + }, + { + front=5, + flags=2, + stop_percent=1, + duration=12, + offset={ + 0, + 0, + 0 + }, + start_percent=0, + up=1 + } + }, + { + 32.561, + 13, + { + "Ship_l_frieghter_2_gf_li_smallengine03_fire_2" + }, + { + duration=26.875 + } + }, + { + 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stop_percent=1, + duration=7, + offset={ + 0, + 0, + 0 + }, + start_percent=0, + up=1 + } + }, + { + 36.687, + 6, + { + "Ship_civ_freighter", + "Path_Hwy_4" + }, + { + front=5, + flags=14, + stop_percent=1, + duration=11.937, + offset={ + -30, + 0, + 0 + }, + start_percent=0, + up=1 + } + }, + { + 37.625, + 6, + { + "Ship_l_freighter_3", + "Path_Hwy_4" + }, + { + front=5, + flags=14, + stop_percent=1, + duration=22.312, + offset={ + 0, + 0, + 0 + }, + start_percent=0, + up=1 + } + }, + { + 40.687, + 6, + { + "Ship_li_freighter_1A", + "Path_Hwy_4_Return" + }, + { + front=2, + flags=14, + stop_percent=0, + duration=19.25, + offset={ + 0, + 0, + 0 + }, + start_percent=1, + up=1 + } + }, + { + 40.75, + 6, + { + "Ship_li_freighter_1A", + "P_MOPath4_Return" + }, + { + front=5, + up=1, + flags=4, + duration=19.125, + offset={ + 0, + 0, + 0 + }, + start_percent=0, + pcurve_period=0, + stop_percent=1, + param_curve={ + points={ + { + 0, + 0.535256, + 0, + 0 + }, + { + 0.198718, + 0.608974, + 0, 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duration=6, + offset={ + 10, + -3, + 0 + }, + start_percent=1, + up=1 + } + }, + { + 49.625, + 6, + { + "Ship_civ_freighter", + "Path_Hwy_3_Return" + }, + { + front=2, + flags=14, + stop_percent=0, + duration=7, + offset={ + 30, + 0, + 0 + }, + start_percent=1, + up=1 + } + }, + { + 52.25, + 6, + { + "Ship_l_fighter_1", + "Path_Hwy_3_Return" + }, + { + front=2, + flags=14, + stop_percent=0, + duration=7, + offset={ + 0, + 0, + 0 + }, + start_percent=1, + up=1 + } + } +} + + diff --git a/DATA/SCRIPTS/BASES/pl_12_pad_traffic_01.thn b/DATA/SCRIPTS/BASES/pl_12_pad_traffic_01.thn new file mode 100644 index 0000000..16df704 --- /dev/null +++ b/DATA/SCRIPTS/BASES/pl_12_pad_traffic_01.thn @@ -0,0 +1,2276 @@ +duration=60 + +entities={ + { + entity_name="Ship_l_elite_1", + type=COMPOUND, + template_name="rtcprop_r_elite", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1442.605347, + -346.970886, + 12.66228 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Layer_Pl_12_pad_Traffic", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 88, + 116, + 112 + } + }, + { + entity_name="Path_Hwy_4", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -569.337341, + 294.352905, + 1116.869873 + }, + orient={ + { + 0.10434, + 0.06927700000000001, + 0.992126 + }, + { + 0.023984, + 0.9971060000000001, + -0.072147 + }, + { + -0.9942530000000001, + 0.031323, + 0.102376 + } + } + }, + pathprops={ + path_type="CV_CROrientationSplinePath", + path_data="OPEN, {174.030151,49.134739,958.625671}, {0.989561,-0.037839,0.139004,0.003919}, {-736.137878,-197.809875,-2354.752441}, {0.989561,-0.037845,0.138998,0.003920}, " + } + }, + { + entity_name="Ship_l_fighter_1", + type=COMPOUND, + template_name="rtcprop_r_fighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1497.963013, + -366.25885, + 72.007133 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_l_freighter_3", + type=COMPOUND, + template_name="rtcprop_r_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 77.767792, + -348.173431, + 495.721039 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_k_freighter_1", + type=COMPOUND, + template_name="rtcprop_bw_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1494.531616, + -323.778503, + 34.22208 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_B_freighter_1", + type=COMPOUND, + template_name="rtcprop_bw_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1532.771362, + 169.242874, + -15.430798 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_l_fighter_2", + type=COMPOUND, + template_name="rtcprop_r_fighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1475.371216, + -352.724762, + 101.437157 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Path_Hwy_4_Return", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 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usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + -72.535042, + 11.680674, + 263.702301 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_B_freighter_1_gf_br_smallengine03_2", + type=PSYS, + template_name="gf_bw_smallengine03", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + -72.535042, + 5.257933, + 263.702301 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_k_freighter_1_gf_ku_smallengine03_fire_5", + type=PSYS, + template_name="gf_bw_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_k_freighter_1_gf_ku_smallengine03_fire_6", + type=PSYS, + template_name="gf_bw_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_l_elite_1_gf_li_smallengine02_fire_12", + type=PSYS, + template_name="gf_rh_smallengine02_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 31.203236, + 8.305603, + 276.779022 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_l_fighter_2_gf_li_smallengine01_fire_16", + type=PSYS, + template_name="gf_rh_smallengine01_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 51.718056, + 5.13394, + 274.766266 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_l_freighter_3_gf_li_smallengine03_fire_5", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 116.32296, + 8.305588999999999, + 275.169342 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_l_freighter_3_gf_li_smallengine03_fire_6", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 116.32296, + 8.305588999999999, + 275.169342 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="P_MOPath_4", + type=MOTION_PATH, + template_name="", + lt_grp=0, 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entity_name="Ship_l_fighter_1_gf_li_smallengine01_fire_4", + type=PSYS, + template_name="gf_rh_smallengine01_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_civ_freighter_gf_ci_smallengine01_fire_1", + type=PSYS, + template_name="gf_bw_smallengine01_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_l_elite_1_engine_li_small_1", + type=SOUND, + template_name="engine_rh_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_l_freighter_3_engine_li_small_1", + type=SOUND, + template_name="engine_rh_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_l_fighter_1_engine_li_small_2", + type=SOUND, + template_name="engine_rh_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_l_elite_1_gf_li_smallengine02_fire_1", + type=PSYS, + template_name="gf_rh_smallengine02_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_B_freighter_1_engine_br_small_1", + type=SOUND, + template_name="engine_bw_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_k_freighter_1_engine_ku_small_2", + type=SOUND, + template_name="engine_bw_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Marker_Ship_Park", + type=MARKER, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -32.324203, + -378.843994, + 555.229431 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + } + }, + { + entity_name="Ship_civ_freighter_engine_nd_small_1", + type=SOUND, + template_name="engine_nd_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_l_fighter_2_engine_li_small_2", + type=SOUND, + template_name="engine_rh_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=50, + dmax=1000, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="P_MOPath2_Return", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -141.538406, + -300.763123, + 611.624268 + }, + orient={ + { + -0.796752, + 0, + 0.604307 + }, + { + 0, + 1, + 0 + }, + { + -0.604307, + 0, + -0.796752 + } + } + }, + pathprops={ + path_type="CV_CROrientationSplinePath", + path_data="OPEN, {-0.193807,-3.171663,0.000000}, {0.960535,0.000000,0.000000,0.278159}, {-0.367515,5.937356,0.000000}, {0.974196,0.000000,0.000000,-0.225703}, " + } + }, + { + entity_name="P_MOPath_1_Return", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -95.00605, + -288.982025, + 602.63324 + }, + orient={ + { + -0.144256, + -0.011351, + -0.989475 + }, + { + -0.078443, + 0.996919, + 0 + }, + { + 0.986426, + 0.07761700000000001, + -0.144702 + } + } + }, + pathprops={ + path_type="CV_CROrientationSplinePath", + path_data="OPEN, {-0.193806,-3.171663,0.000000}, {0.996571,0.000000,0.000000,0.082740}, {-0.367516,5.937356,0.000000}, {0.994829,0.000000,0.000000,-0.101564}, " + } + } +} + +events={ + { + 0, + ATTACH_ENTITY, + { + "Ship_B_freighter_1_engine_br_small_1", + "Ship_B_freighter_1" + }, + { + duration=60, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_elite_1_engine_li_small_1", + "Ship_l_elite_1" + }, + { + duration=59.5, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_elite_1_gf_li_smallengine02_fire_12", + "Ship_l_elite_1" + }, + { + duration=59.562, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="DpEngine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_elite_1_gf_li_smallengine02_fire_1", + "Ship_l_elite_1" + }, + { + duration=59.5, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="DpEngine02", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_freighter_3_engine_li_small_1", + "Ship_l_freighter_3" + }, + { + duration=59.812, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 0, + START_PSYS, + { + "Ship_l_freighter_3_gf_li_smallengine03_fire_6" + }, + { + duration=59.562 + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_freighter_3_gf_li_smallengine03_fire_6", + "Ship_l_freighter_3" + }, + { + duration=59.937, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine02", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_freighter_3_gf_li_smallengine03_fire_5", + "Ship_l_freighter_3" + }, + { + duration=59.875, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_k_freighter_1_gf_ku_smallengine03_fire_6", + "Ship_k_freighter_1" + }, + { + duration=59.937, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine02", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + START_PATH_ANIMATION, + { + "Ship_B_freighter_1", + "P_MOPath4_Return" + }, + { + duration=20, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=ORIENTATION, + param_curve={ + CLSID="FreeFormPCurve", + points={ + { + 0, + 0.535256, + 0, + 0 + }, + { + 0.198718, + 0.608974, + 0, + 0 + }, + { + 0.371795, + 0.480769, + 0, + 0 + }, + { + 0.474359, + 0.535256, + 0, + 0 + }, + { + 0.602564, + 0.637821, + 0, + 0 + }, + { + 0.798077, + 0.5, + 0, + 0 + }, + { + 1, + 0.535256, + 0, + 0 + } + } + }, + pcurve_period=-1 + } + }, + { + 0, + START_PATH_ANIMATION, + { + "Ship_B_freighter_1", + "Path_Hwy_4_Return" + }, + { + duration=20.312, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_civ_freighter_gf_ci_smallengine01_fire_1", + "Ship_civ_freighter" + }, + { + duration=59, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="DpEngine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_k_freighter_1_gf_ku_smallengine03_fire_5", + "Ship_k_freighter_1" + }, + { + duration=59.875, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_k_freighter_1_engine_ku_small_2", + "Ship_k_freighter_1" + }, + { + duration=59.625, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_fighter_2_engine_li_small_2", + "Ship_l_fighter_2" + }, + { + duration=47.812, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + ATTACH_ENTITY, + { + "Ship_l_fighter_2_gf_li_smallengine01_fire_16", + "Ship_l_fighter_2" + }, + { + duration=47.653, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="DpEngine", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0, + START_PSYS, + { + "Ship_l_fighter_2_gf_li_smallengine01_fire_16" + }, + { + duration=47.187 + } + }, + { + 0, + START_PATH_ANIMATION, + { + "Ship_l_freighter_3", + "Path_Hwy_4" + }, + { + duration=58.591, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 0.062, + ATTACH_ENTITY, + { + "Ship_civ_freighter_engine_nd_small_1", + "Ship_civ_freighter" + }, + { + duration=56.812, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 0.125, + START_SOUND, + { + "Ship_civ_freighter_engine_nd_small_1" + }, + { + duration=56.437, + flags=LOOP + } + }, + { + 0.25, + START_SOUND, + { + "Ship_l_freighter_3_engine_li_small_1" + }, + { + duration=59.312, + flags=LOOP + } + }, + { + 0.312, + START_PSYS, + { + "Ship_l_freighter_3_gf_li_smallengine03_fire_5" + }, + { + duration=59.25 + } + }, + { + 0.437, + START_SOUND, + { + "Ship_k_freighter_1_engine_ku_small_2" + }, + { + duration=59, + flags=LOOP + } + }, + { + 1.187, + ATTACH_ENTITY, + { + "Ship_B_freighter_1_gf_br_smallengine03_1", + "Ship_B_freighter_1" + }, + { + duration=58.687, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 1.187, + ATTACH_ENTITY, + { + "Ship_B_freighter_1_gf_br_smallengine03_2", + "Ship_B_freighter_1" + }, + { + duration=58.687, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine02", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 1.5, + START_PSYS, + { + "Ship_k_freighter_1_gf_ku_smallengine03_fire_5" + }, + { + duration=57.687 + } + }, + { + 1.562, + START_SOUND, + { + "Ship_l_fighter_2_engine_li_small_2" + }, + { + duration=45.466, + flags=LOOP + } + }, + { + 1.625, + START_PSYS, + { + "Ship_B_freighter_1_gf_br_smallengine03_2" + }, + { + duration=36 + } + }, + { + 1.687, + START_PSYS, + { + "Ship_k_freighter_1_gf_ku_smallengine03_fire_6" + }, + { + duration=57.844 + } + }, + { + 1.75, + START_SOUND, + { + "Ship_B_freighter_1_engine_br_small_1" + }, + { + duration=58, + flags=LOOP + } + }, + { + 1.75, + START_PSYS, + { + "Ship_B_freighter_1_gf_br_smallengine03_1" + }, + { + duration=37.75 + } + }, + { + 4.531, + START_PATH_ANIMATION, + { + "Ship_l_elite_1", + "Path_Hwy_4" + }, + { + duration=30, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 5.875, + START_PSYS, + { + "Ship_l_elite_1_gf_li_smallengine02_fire_1" + }, + { + duration=52.75 + } + }, + { + 5.875, + START_PSYS, + { + "Ship_l_elite_1_gf_li_smallengine02_fire_12" + }, + { + duration=52.75 + } + }, + { + 6.093, + START_PATH_ANIMATION, + { + "Ship_l_fighter_2", + "Path_Hwy_4" + }, + { + duration=47.812, + start_percent=0, + stop_percent=1, + offset={ + -10, + 15, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 6.186, + START_SOUND, + { + "Ship_l_elite_1_engine_li_small_1" + }, + { + duration=52.875, + flags=LOOP + } + }, + { + 6.875, + START_PATH_ANIMATION, + { + "Ship_civ_freighter", + "Path_Hwy_4_Return" + }, + { + duration=22.812, + start_percent=1, + stop_percent=0, + offset={ + -20, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 7, + START_PSYS, + { + "Ship_civ_freighter_gf_ci_smallengine01_fire_1" + }, + { + duration=52.062 + } + }, + { + 8.436999999999999, + START_PATH_ANIMATION, + { + "Ship_k_freighter_1", + "P_MOPath4_Return" + }, + { + duration=51.125, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=ORIENTATION, + param_curve={ + CLSID="FreeFormPCurve", + points={ + { + 0, + 0.538462, + 0, + 0 + }, + { + 0.285256, + 0.451923, + 0, + 0 + }, + { + 0.528846, + 0.5512820000000001, + 0, + 0 + }, + { + 0.641026, + 0.490385, + 0, + 0 + }, + { + 0.852564, + 0.628205, + 0, + 0 + }, + { + 1, + 0.538462, + 0, + 0 + } + } + }, + pcurve_period=-1 + } + }, + { + 8.593, + START_PATH_ANIMATION, + { + "Ship_k_freighter_1", + "Path_Hwy_4_Return" + }, + { + duration=50.75, + start_percent=1, + stop_percent=0, + offset={ + 0, + -5, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + } + }, + { + 15.468, + START_PATH_ANIMATION, + { + "Ship_l_fighter_1", + "Path_Hwy_4" + }, + { + duration=22.5, + start_percent=0, + stop_percent=1, + offset={ + 30, + 10, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 20.437, + ATTACH_ENTITY, + { + "Ship_l_fighter_1_gf_li_smallengine01_fire_4", + "Ship_l_fighter_1" + }, + { + duration=39.187, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="DpEngine", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 20.468, + START_PATH_ANIMATION, + { + "Ship_B_freighter_1", + "P_MOPath_4" + }, + { + duration=39.187, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=ORIENTATION, + param_curve={ + CLSID="FreeFormPCurve", + points={ + { + 0, + 0.567308, + 0, + 0 + }, + { + 0.182692, + 0.400641, + 0, + 0 + }, + { + 0.407051, + 0.5897440000000001, + 0, + 0 + }, + { + 0.564103, + 0.474359, + 0, + 0 + }, + { + 1, + 0.564103, + 0, + 0 + } + } + }, + pcurve_period=-1 + } + }, + { + 20.562, + ATTACH_ENTITY, + { + "Ship_l_fighter_1_engine_li_small_2", + "Ship_l_fighter_1" + }, + { + duration=38.875, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + ORIENTATION + ENTITY_RELATIVE + } + }, + { + 20.625, + START_PATH_ANIMATION, + { + "Ship_B_freighter_1", + "Path_Hwy_4" + }, + { + duration=39.25, + start_percent=0, + stop_percent=1, + offset={ + 0, + 40, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + } + }, + { + 21.062, + START_PSYS, + { + "Ship_l_fighter_1_gf_li_smallengine01_fire_4" + }, + { + duration=38.062 + } + }, + { + 21.125, + START_SOUND, + { + "Ship_l_fighter_1_engine_li_small_2" + }, + { + duration=37.937, + flags=LOOP + } + }, + { + 34.687, + START_PATH_ANIMATION, + { + "Ship_l_elite_1", + "Path_Hwy_4_Return" + }, + { + duration=24.687, + start_percent=1, + stop_percent=0, + offset={ + -30, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 36.687, + START_PATH_ANIMATION, + { + "Ship_civ_freighter", + "Path_Hwy_4" + }, + { + duration=22.219, + start_percent=0, + stop_percent=1, + offset={ + -30, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 40.75, + START_PSYS, + { + "Ship_B_freighter_1_gf_br_smallengine03_2" + }, + { + duration=19.062 + } + }, + { + 40.812, + START_PSYS, + { + "Ship_B_freighter_1_gf_br_smallengine03_1" + }, + { + duration=18.875 + } + }, + { + 48.278, + START_SPATIAL_PROP_ANIM, + { + "Ship_l_fighter_2", + "Marker_Ship_Park" + }, + { + duration=0.008, + target_part="", + target_type=ROOT, + spatialprops={ + pos={ + -32.324203, + -378.843994, + 555.229431 + }, + q_orient={ + 1, + 0, + 0, + 0 + } + } + } + } +} + + diff --git a/DATA/SCRIPTS/BASES/rh_02_cityscape_traffic_01.thn b/DATA/SCRIPTS/BASES/rh_02_cityscape_traffic_01.thn new file mode 100644 index 0000000..fda464d --- /dev/null +++ b/DATA/SCRIPTS/BASES/rh_02_cityscape_traffic_01.thn @@ -0,0 +1,8830 @@ +duration=60 + +entities={ + { + entity_name="Layer_rh_02_Cityscape_Traffic", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 0, + 0, + 0 + } + }, + { + entity_name="Mk_Ship_Park", + type=MARKER, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + } + }, + { + entity_name="Ship_r_elite_01", + type=COMPOUND, + template_name="rtcprop_r_elite", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_r_fighter_01", + type=COMPOUND, + template_name="rtcprop_r_fighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_r_freighter_01", + type=COMPOUND, + template_name="rtcprop_r_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_armored_transport_01", + type=COMPOUND, + template_name="rtcprop_armored_transport", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Traffic_path_01_lower", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -94.671463, + 40, + 153.478287 + }, + orient={ + { + 0.460765, + -0.003194, + 0.887516 + }, + { + 0.061625, + 0.997695, + -0.028403 + }, + { + -0.8853799999999999, + 0.06778000000000001, + 0.4599 + } + } + }, + pathprops={ + path_type="CV_CROrientationSplinePath", + path_data="OPEN, {0.016477,-5.079765,-0.345512}, {0.999354,0.032994,0.013810,0.003514}, {-13.850323,17.246765,-255.718201}, {0.999085,0.033607,0.026324,0.002616}, " + } + }, + { + entity_name="Traffic_path_04_upper", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 70.678352, + 75.331413, + 309.223328 + }, + orient={ + { + 0.964073, + 0, + -0.265638 + }, + { + 0, + 1, + 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userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_k_freighter_01", + type=COMPOUND, + template_name="rtcprop_r_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_b_freighter_01", + type=COMPOUND, + template_name="rtcprop_bw_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 541.3922730000001 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Spaceship" + } + }, + { + entity_name="Ship_l_freighter_01", + type=COMPOUND, + template_name="rtcprop_r_freighter", + lt_grp=3, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -47.67881, + 77.690735, + 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} + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_li_smallengine03_fire_1_B", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine02_fire_r_e_1_A", + type=PSYS, + template_name="gf_rh_smallengine02_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_ku_smallengine03_fire_k_fr_1_B", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine02_fire_r_e_2_A", + type=PSYS, + template_name="gf_rh_smallengine02_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine02_fire_r_e_1_B", + type=PSYS, + template_name="gf_rh_smallengine02_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine02_fire_r_e_2_B", + type=PSYS, + template_name="gf_rh_smallengine02_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 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LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine03_fire_2_A", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine03_fire_3_A", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine03_fire_1_B", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine03_fire_2_B", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="gf_rh_smallengine03_fire_3_B", + type=PSYS, + template_name="gf_rh_smallengine03_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + }, + { + entity_name="Ship_civ_elite_01_engine_ci_small_1", + type=SOUND, + template_name="2pop01", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_civ_fighter_01_engine_ci_small", + type=SOUND, + template_name="2pop01", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_civ_freighter_01_engine_ci_medium", + type=SOUND, + template_name="2pop01", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_r_elite_01_engine_rh_medium", + type=SOUND, + template_name="engine_rh_medium", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_r_elite_02_engine_rh_medium", + type=SOUND, + template_name="engine_rh_medium", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_r_fighter_01_engine_rh_small", + type=SOUND, + template_name="engine_rh_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Ship_r_fighter_02_engine_rh_small", + type=SOUND, + template_name="engine_rh_small", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=SPATIAL, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + audioprops={ + attenuation=0, + pan=0, + dmin=30, + dmax=500, + ain=360, + aout=360, + atout=0, + rmix=0 + }, + userprops={ + category="Audio" + } + }, + { + entity_name="Traffic_path_04_upper_Sound", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 70.678352, + 75.331413, + 309.223328 + }, + orient={ + { + 0.964073, + 0, + -0.265638 + }, + { + 0, + 1, + 0 + }, + { + 0.265638, + 0, + 0.964073 + } + } + }, + pathprops={ + path_type="CV_CROrientationSplinePath", + path_data="OPEN, {112.637909,-0.459587,747.530701}, {-0.075884,0.000000,0.997117,0.000000}, {-112.632347,-0.459587,-747.526917}, {0.996957,0.000000,0.077949,0.000000}, " + } + }, + { + entity_name="Traffic_path_01_lower_Sound_2", + type=MOTION_PATH, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 127.034798, + 45.004169, + 24.261576 + }, + orient={ + { + 0.460765, + -0.003194, + 0.887516 + }, + { + 0.061625, + 0.997695, + -0.028403 + }, + { + -0.8853799999999999, + 0.06778000000000001, + 0.4599 + } + } + }, + pathprops={ + path_type="CV_CROrientationSplinePath", + path_data="OPEN, {26.718678,-49.732548,510.369904}, {-0.021885,-0.005122,0.998797,0.043592}, {-13.850323,17.246765,-255.718201}, {0.999085,0.033607,0.026324,0.002616}, " + } + }, + { + entity_name="gf_ci_smallengine01_fire_civ_fr_1_B", + type=PSYS, + template_name="gf_bw_smallengine01_fire", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC + LIT_AMBIENT, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + psysprops={ + sparam=0 + } + } +} + +events={ + + + + + + + { + 0, + START_PATH_ANIMATION, + { + "Ship_r_freighter_02", + "Traffic_path_08_lower" + }, + { + duration=6.5, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 0, + START_PATH_ANIMATION, + { + "Ship_r_fighter_02", + "Traffic_path_02_lower" + }, + { + duration=2.2, + start_percent=0, + 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"gf_ku_smallengine03_fire_k_fr_2_A", + "Ship_k_freighter_02" + }, + { + duration=60, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="HpEngine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + } + }, + { + 0, + START_PATH_ANIMATION, + { + "Ship_r_elite_01", + "Traffic_path_05_lower" + }, + { + duration=4.598, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 0, + START_PSYS, + { + "gf_rh_smallengine02_fire_r_e_1_B" + }, + { + duration=4.598 + } + }, + { + 0, + ATTACH_ENTITY, + { + "gf_rh_smallengine01_fire_1", + "Ship_r_fighter_01" + }, + { + duration=59.799, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="hpengine01", + target_type=HARDPOINT, + flags=POSITION + ORIENTATION + } + }, + { + 0, + ATTACH_ENTITY, + { + "gf_rh_smallengine01_fire_2", + "Ship_r_fighter_02" + }, + { + duration=60, + offset={ + 0, + 0, + 0 + 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"Ship_armored_transport_01", + "Traffic_path_07_upper" + }, + { + duration=10.5, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + } + , + { + 5.699, + ATTACH_ENTITY, + { + "Ship_armored_transport_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 6, + START_PATH_ANIMATION, + { + "Ship_r_fighter_01", + "Traffic_path_08_lower" + }, + { + duration=5.4, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 6, + START_PSYS, + { + "gf_rh_smallengine01_fire_1" + }, + { + duration=5.399 + } + }, + { + 6.5, + ATTACH_ENTITY, + { + "Ship_r_freighter_02", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 7.399, + ATTACH_ENTITY, + { + "Ship_civ_fighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 7.55, + START_PATH_ANIMATION, + { + "Ship_r_elite_01", + "Traffic_path_01_lower_Sound_2" + }, + { + duration=5.099, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 7.55, + START_PATH_ANIMATION, + { + "Ship_r_elite_01_engine_rh_medium", + "Traffic_path_01_lower_Sound_2" + }, + { + duration=5.099, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 7.55, + START_SOUND, + { + "Ship_r_elite_01_engine_rh_medium" + }, + { + duration=5.098, + flags=LOOP + } + }, + { + 8.699, + ATTACH_ENTITY, + { + 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offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 10, + START_PSYS, + { + "gf_li_smallengine03_fire_1_B" + }, + { + duration=6.5 + } + }, + { + 10, + START_PSYS, + { + "gf_li_smallengine03_fire_1_A" + }, + { + duration=6.5 + } + }, + { + 10, + START_PATH_ANIMATION, + { + "Ship_k_freighter_02", + "Traffic_path_08_lower" + }, + { + duration=6.5, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 10, + START_PSYS, + { + "gf_ku_smallengine03_fire_k_fr_2_A" + }, + { + duration=6.5 + } + }, + { + 10, + START_PSYS, + { + "gf_ku_smallengine03_fire_k_fr_2_B" + }, + { + duration=6.5 + } + }, + { + 10, + START_PATH_ANIMATION, + { + "Ship_l_freighter_01", + "Traffic_path_09_higher" + }, + { + duration=6.5, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + 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flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 52.652, + START_PSYS, + { + "gf_rh_smallengine03_fire_2_A" + }, + { + duration=6.5 + } + }, + { + 52.652, + START_PSYS, + { + "gf_rh_smallengine03_fire_2_B" + }, + { + duration=6.5 + } + }, + { + 52.653, + START_PATH_ANIMATION, + { + "Ship_r_freighter_02", + "Traffic_path_08_lower" + }, + { + duration=6.5, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 52.812, + ATTACH_ENTITY, + { + "Ship_r_elite_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 52.832, + START_PATH_ANIMATION, + { + "Ship_civ_freighter_01_engine_ci_medium", + "Traffic_path_01_lower_Sound_2" + }, + { + duration=5.099, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 52.832, + START_PATH_ANIMATION, + { + "Ship_civ_freighter_01", + "Traffic_path_01_lower_Sound_2" + }, + { + duration=5.099, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 52.832, + START_SOUND, + { + "Ship_civ_freighter_01_engine_ci_medium" + }, + { + duration=5.099, + flags=LOOP + } + }, + { + 53.125, + START_PSYS, + { + "gf_ci_smallengine01_fire_civ_elite_01_1" + }, + { + duration=2.2 + } + }, + { + 53.125, + START_PATH_ANIMATION, + { + "Ship_civ_elite_01", + "Traffic_path_02_lower" + }, + { + duration=2.2, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 53.98, + ATTACH_ENTITY, + { + "Ship_l_freighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 54.062, + START_PATH_ANIMATION, + { + "Ship_l_freighter_01", + "Traffic_path_06_upper" + }, + { + duration=5.699, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 54.125, + ATTACH_ENTITY, + { + "Ship_r_freighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 54.532, + START_PSYS, + { + "gf_ci_smallengine01_fire_civ_fr_1_A" + }, + { + duration=1.7 + } + }, + { + 54.532, + START_PSYS, + { + "gf_ci_smallengine01_fire_civ_fr_1_B" + }, + { + duration=1.7 + } + }, + { + 55, + START_PATH_ANIMATION, + { + "Ship_r_fighter_01", + "Traffic_path_06_upper" + }, + { + duration=4.8, + start_percent=0, + stop_percent=1, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 55, + START_PSYS, + { + "gf_rh_smallengine01_fire_1" + }, + { + duration=4.799 + } + }, + { + 55.056, + ATTACH_ENTITY, + { + "Ship_civ_fighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 55.325, + ATTACH_ENTITY, + { + "Ship_civ_elite_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 55.465, + START_PSYS, + { + "gf_ci_smallengine01_fire_civ_fi_1" + }, + { + duration=5 + } + }, + { + 55.465, + START_PATH_ANIMATION, + { + "Ship_civ_fighter_01", + "Traffic_path_05_lower" + }, + { + duration=4.531, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 56.825, + ATTACH_ENTITY, + { + "Ship_armored_transport_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 57.027, + START_PSYS, + { + "gf_ci_smallengine01_fire_civ_elite_01_1" + }, + { + duration=2.2 + } + }, + { + 57.028, + START_PATH_ANIMATION, + { + "Ship_civ_elite_01", + "Traffic_path_02_lower" + }, + { + duration=2.2, + start_percent=1, + stop_percent=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=Z_AXIS, + flags=POSITION + ORIENTATION + LOOK_AT + } + }, + { + 57.612, + ATTACH_ENTITY, + { + "Ship_b_freighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 57.687, + ATTACH_ENTITY, + { + "Ship_k_freighter_02", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 57.931, + ATTACH_ENTITY, + { + "Ship_civ_freighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 59.153, + ATTACH_ENTITY, + { + "Ship_r_freighter_02", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 59.23, + ATTACH_ENTITY, + { + "Ship_civ_elite_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + } + , + { + 59.762, + ATTACH_ENTITY, + { + "Ship_l_freighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 59.799, + ATTACH_ENTITY, + { + "Ship_r_fighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 59.937, + ATTACH_ENTITY, + { + "Ship_r_fighter_02", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 59.979, + ATTACH_ENTITY, + { + "Ship_civ_fighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + }, + { + 59.999, + ATTACH_ENTITY, + { + "Ship_k_freighter_01", + "Mk_Ship_Park" + }, + { + duration=0, + offset={ + 0, + 0, + 0 + }, + up=Y_AXIS, + front=NEG_Z_AXIS, + target_part="", + target_type=ROOT, + flags=POSITION + } + } +} + + diff --git a/DATA/SCRIPTS/GCS/GenericScripts.ini b/DATA/SCRIPTS/GCS/GenericScripts.ini new file mode 100644 index 0000000..025d572 --- /dev/null +++ b/DATA/SCRIPTS/GCS/GenericScripts.ini @@ -0,0 +1,1027 @@ +[GenericScripts] +set_segment = fidget +set_gender = male +set_posture = stand +script = scripts\extras\fidget_stand_male_01.thn +script = scripts\extras\fidget_stand_male_02.thn +script = scripts\extras\fidget_stand_male_03.thn +script = scripts\extras\fidget_stand_male_04.thn +script = scripts\extras\fidget_stand_male_05.thn +set_posture = sitlow +script = scripts\extras\fidget_sit_male_01.thn +script = scripts\extras\fidget_sit_male_02.thn +script = scripts\extras\fidget_sit_male_03.thn +set_gender = female +script = scripts\extras\fidget_sit_female_01.thn +set_posture = stand +script = scripts\extras\fidget_stand_female_01.thn +script = scripts\extras\fidget_stand_female_02.thn +script = scripts\extras\fidget_stand_female_03.thn +script = scripts\extras\fidget_stand_female_04.thn +script = scripts\extras\fidget_stand_female_05.thn +script = scripts\extras\fidget_stand_female_06.thn +set_gender = male +set_posture = stand +set_segment = W01bB +script = scripts\gcs\GCS_MLStand_W01bB_01.thn +script = scripts\gcs\GCS_MLStand_W01bB_02.thn +script = scripts\gcs\GCS_MLStand_W01bB_03.thn +script = scripts\gcs\GCS_MLStand_W01bB_04.thn +set_segment = W01cG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_W01cG_01.thn +script = scripts\gcs\GCS_FMSit_W01cG_02.thn +script = scripts\gcs\GCS_FMSit_W01cG_03.thn +script = scripts\gcs\GCS_FMSit_W01cG_04.thn +script = scripts\gcs\GCS_FMSit_W01cG_06.thn +script = scripts\gcs\GCS_FMSit_W01cG_09.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_W01cG_01.thn +script = scripts\gcs\GCS_FMStand_W01cG_02.thn +script = scripts\gcs\GCS_FMStand_W01cG_03.thn +script = scripts\gcs\GCS_FMStand_W01cG_04.thn +script = scripts\gcs\GCS_FMStand_W01cG_06.thn +script = scripts\gcs\GCS_FMStand_W01cG_09.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_W01cG_01.thn +script = scripts\gcs\GCS_MLSit_W01cG_02.thn +script = scripts\gcs\GCS_MLSit_W01cG_03.thn +script = scripts\gcs\GCS_MLSit_W01cG_04.thn +script = scripts\gcs\GCS_MLSit_W01cG_05.thn +script = scripts\gcs\GCS_MLSit_W01cG_06.thn +script = scripts\gcs\GCS_MLSit_W01cG_07.thn +script = scripts\gcs\GCS_MLSit_W01cG_08.thn +script = scripts\gcs\GCS_MLSit_W01cG_09.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_W01cG_01.thn +script = scripts\gcs\GCS_MLStand_W01cG_02.thn +script = scripts\gcs\GCS_MLStand_W01cG_03.thn +script = scripts\gcs\GCS_MLStand_W01cG_04.thn +script = scripts\gcs\GCS_MLStand_W01cG_05.thn +script = scripts\gcs\GCS_MLStand_W01cG_06.thn +script = scripts\gcs\GCS_MLStand_W01cG_07.thn +script = scripts\gcs\GCS_MLStand_W01cG_08.thn +script = scripts\gcs\GCS_MLStand_W01cG_09.thn +set_segment = W02aF +script = scripts\gcs\GCS_MLStand_W02aF_01.thn +set_segment = W03bB +script = scripts\gcs\GCS_MLStand_W03bB_01.thn +script = scripts\gcs\GCS_MLStand_W03bB_02.thn +script = scripts\gcs\GCS_MLStand_W03bB_03.thn +script = scripts\gcs\GCS_MLStand_W03bB_04.thn +set_segment = W04bP +script = scripts\gcs\GCS_MLStand_W04bP_010.thn +script = scripts\gcs\GCS_MLStand_W04bP_020.thn +set_segment = W04cP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_W04cP_010.thn +script = scripts\gcs\GCS_FMSit_W04cP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_W04cP_010.thn +script = scripts\gcs\GCS_FMStand_W04cP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_W04cP_010.thn +script = scripts\gcs\GCS_MLSit_W04cP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_W04cP_010.thn +script = scripts\gcs\GCS_MLStand_W04cP_020.thn +set_segment = A01aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_A01aG_01.thn +script = scripts\gcs\GCS_FMSit_A01aG_02.thn +script = scripts\gcs\GCS_FMSit_A01aG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_A01aG_01.thn +script = scripts\gcs\GCS_FMStand_A01aG_02.thn +script = scripts\gcs\GCS_FMStand_A01aG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_A01aG_01.thn +script = scripts\gcs\GCS_MLSit_A01aG_02.thn +script = scripts\gcs\GCS_MLSit_A01aG_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_A01aG_01.thn +script = scripts\gcs\GCS_MLStand_A01aG_02.thn +script = scripts\gcs\GCS_MLStand_A01aG_03.thn +set_segment = A02aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_A02aG_02.thn +script = scripts\gcs\GCS_FMSit_A02aG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_A02aG_02.thn +script = scripts\gcs\GCS_FMStand_A02aG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_A02aG_01.thn +script = scripts\gcs\GCS_MLSit_A02aG_02.thn +script = scripts\gcs\GCS_MLSit_A02aG_03.thn +script = scripts\gcs\GCS_MLSit_A02aG_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_A02aG_01.thn +script = scripts\gcs\GCS_MLStand_A02aG_02.thn +script = scripts\gcs\GCS_MLStand_A02aG_03.thn +script = scripts\gcs\GCS_MLStand_A02aG_04.thn +set_segment = A02cG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_A02cG_03.thn +script = scripts\gcs\GCS_FMSit_A02cG_04.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_A02cG_03.thn +script = scripts\gcs\GCS_FMStand_A02cG_04.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_A02cG_01.thn +script = scripts\gcs\GCS_MLSit_A02cG_02.thn +script = scripts\gcs\GCS_MLSit_A02cG_03.thn +script = scripts\gcs\GCS_MLSit_A02cG_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_A02cG_01.thn +script = scripts\gcs\GCS_MLStand_A02cG_02.thn +script = scripts\gcs\GCS_MLStand_A02cG_03.thn +script = scripts\gcs\GCS_MLStand_A02cG_04.thn +set_segment = A02dG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_A02dG_01.thn +script = scripts\gcs\GCS_FMSit_A02dG_02.thn +script = scripts\gcs\GCS_FMSit_A02dG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_A02dG_01.thn +script = scripts\gcs\GCS_FMStand_A02dG_02.thn +script = scripts\gcs\GCS_FMStand_A02dG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_A02dG_01.thn +script = scripts\gcs\GCS_MLSit_A02dG_02.thn +script = scripts\gcs\GCS_MLSit_A02dG_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_A02dG_01.thn +script = scripts\gcs\GCS_MLStand_A02dG_02.thn +script = scripts\gcs\GCS_MLStand_A02dG_03.thn +set_segment = A02eB +script = scripts\gcs\GCS_MLStand_A02eB_01.thn +script = scripts\gcs\GCS_MLStand_A02eB_02.thn +set_segment = A03aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_A03aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_A03aG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_A03aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_A03aG_01.thn +set_segment = A04aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_A04aG_01.thn +script = scripts\gcs\GCS_FMSit_A04aG_02.thn +script = scripts\gcs\GCS_FMSit_A04aG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_A04aG_01.thn +script = scripts\gcs\GCS_FMStand_A04aG_02.thn +script = scripts\gcs\GCS_FMStand_A04aG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_A04aG_01.thn +script = scripts\gcs\GCS_MLSit_A04aG_02.thn +script = scripts\gcs\GCS_MLSit_A04aG_03.thn +script = scripts\gcs\GCS_MLSit_A04aG_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_A04aG_01.thn +script = scripts\gcs\GCS_MLStand_A04aG_02.thn +script = scripts\gcs\GCS_MLStand_A04aG_03.thn +script = scripts\gcs\GCS_MLStand_A04aG_04.thn +set_segment = D01aN +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01aN_01.thn +script = scripts\gcs\GCS_FMSit_D01aN_02.thn +script = scripts\gcs\GCS_FMSit_D01aN_04.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01aN_01.thn +script = scripts\gcs\GCS_FMStand_D01aN_02.thn +script = scripts\gcs\GCS_FMStand_D01aN_04.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01aN_01.thn +script = scripts\gcs\GCS_MLSit_D01aN_02.thn +script = scripts\gcs\GCS_MLSit_D01aN_03.thn +script = scripts\gcs\GCS_MLSit_D01aN_04.thn +script = scripts\gcs\GCS_MLSit_D01aN_05.thn +script = scripts\gcs\GCS_MLSit_D01aN_06.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01aN_01.thn +script = scripts\gcs\GCS_MLStand_D01aN_02.thn +script = scripts\gcs\GCS_MLStand_D01aN_03.thn +script = scripts\gcs\GCS_MLStand_D01aN_04.thn +script = scripts\gcs\GCS_MLStand_D01aN_05.thn +script = scripts\gcs\GCS_MLStand_D01aN_06.thn +set_segment = D01bG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01bG_01.thn +script = scripts\gcs\GCS_FMSit_D01bG_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01bG_01.thn +script = scripts\gcs\GCS_FMStand_D01bG_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01bG_01.thn +script = scripts\gcs\GCS_MLSit_D01bG_02.thn +script = scripts\gcs\GCS_MLSit_D01bG_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01bG_01.thn +script = scripts\gcs\GCS_MLStand_D01bG_02.thn +script = scripts\gcs\GCS_MLStand_D01bG_03.thn +set_segment = D01cG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01cG_01.thn +script = scripts\gcs\GCS_FMSit_D01cG_02.thn +script = scripts\gcs\GCS_FMSit_D01cG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01cG_01.thn +script = scripts\gcs\GCS_FMStand_D01cG_02.thn +script = scripts\gcs\GCS_FMStand_D01cG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01cG_01.thn +script = scripts\gcs\GCS_MLSit_D01cG_02.thn +script = scripts\gcs\GCS_MLSit_D01cG_03.thn +script = scripts\gcs\GCS_MLSit_D01cG_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01cG_01.thn +script = scripts\gcs\GCS_MLStand_D01cG_02.thn +script = scripts\gcs\GCS_MLStand_D01cG_03.thn +script = scripts\gcs\GCS_MLStand_D01cG_04.thn +set_segment = D01dG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01dG_01.thn +script = scripts\gcs\GCS_FMSit_D01dG_02.thn +script = scripts\gcs\GCS_FMSit_D01dG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01dG_01.thn +script = scripts\gcs\GCS_FMStand_D01dG_02.thn +script = scripts\gcs\GCS_FMStand_D01dG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01dG_01.thn +script = scripts\gcs\GCS_MLSit_D01dG_02.thn +script = scripts\gcs\GCS_MLSit_D01dG_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01dG_01.thn +script = scripts\gcs\GCS_MLStand_D01dG_02.thn +script = scripts\gcs\GCS_MLStand_D01dG_03.thn +set_segment = D01fG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01fG_01.thn +script = scripts\gcs\GCS_FMSit_D01fG_02.thn +script = scripts\gcs\GCS_FMSit_D01fG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01fG_01.thn +script = scripts\gcs\GCS_FMStand_D01fG_02.thn +script = scripts\gcs\GCS_FMStand_D01fG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01fG_01.thn +script = scripts\gcs\GCS_MLSit_D01fG_02.thn +script = scripts\gcs\GCS_MLSit_D01fG_03.thn +script = scripts\gcs\GCS_MLSit_D01fG_04.thn +script = scripts\gcs\GCS_MLSit_D01fG_05.thn +script = scripts\gcs\GCS_MLSit_D01fG_06.thn +script = scripts\gcs\GCS_MLSit_D01fG_07.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01fG_01.thn +script = scripts\gcs\GCS_MLStand_D01fG_02.thn +script = scripts\gcs\GCS_MLStand_D01fG_03.thn +script = scripts\gcs\GCS_MLStand_D01fG_04.thn +script = scripts\gcs\GCS_MLStand_D01fG_05.thn +script = scripts\gcs\GCS_MLStand_D01fG_06.thn +script = scripts\gcs\GCS_MLStand_D01fG_07.thn +set_segment = D01fGm +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01fG_01_MP.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01fG_01_MP.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01fG_01_MP.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01fG_01_MP.thn +set_segment = D01hG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01hG_02.thn +script = scripts\gcs\GCS_FMSit_D01hG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01hG_02.thn +script = scripts\gcs\GCS_FMStand_D01hG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01hG_01.thn +script = scripts\gcs\GCS_MLSit_D01hG_02.thn +script = scripts\gcs\GCS_MLSit_D01hG_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01hG_01.thn +script = scripts\gcs\GCS_MLStand_D01hG_02.thn +script = scripts\gcs\GCS_MLStand_D01hG_03.thn +set_segment = D01kG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01kG_01.thn +script = scripts\gcs\GCS_FMSit_D01kG_02.thn +script = scripts\gcs\GCS_FMSit_D01kG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01kG_01.thn +script = scripts\gcs\GCS_FMStand_D01kG_02.thn +script = scripts\gcs\GCS_FMStand_D01kG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01kG_01.thn +script = scripts\gcs\GCS_MLSit_D01kG_02.thn +script = scripts\gcs\GCS_MLSit_D01kG_03.thn +script = scripts\gcs\GCS_MLSit_D01kG_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01kG_01.thn +script = scripts\gcs\GCS_MLStand_D01kG_02.thn +script = scripts\gcs\GCS_MLStand_D01kG_03.thn +script = scripts\gcs\GCS_MLStand_D01kG_04.thn +set_segment = D01kGm +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D01kG_01.thn +script = scripts\gcs\GCS_FMSit_D01kG_02.thn +script = scripts\gcs\GCS_FMSit_D01kG_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D01kG_01.thn +script = scripts\gcs\GCS_FMStand_D01kG_02.thn +script = scripts\gcs\GCS_FMStand_D01kG_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D01kG_01.thn +script = scripts\gcs\GCS_MLSit_D01kG_02.thn +script = scripts\gcs\GCS_MLSit_D01kG_03.thn +script = scripts\gcs\GCS_MLSit_D01kG_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D01kG_01.thn +script = scripts\gcs\GCS_MLStand_D01kG_02.thn +script = scripts\gcs\GCS_MLStand_D01kG_03.thn +script = scripts\gcs\GCS_MLStand_D01kG_04.thn +set_segment = D02aP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D02aP_010.thn +script = scripts\gcs\GCS_FMSit_D02aP_020.thn +script = scripts\gcs\GCS_FMSit_D02aP_030.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D02aP_010.thn +script = scripts\gcs\GCS_FMStand_D02aP_020.thn +script = scripts\gcs\GCS_FMStand_D02aP_030.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D02aP_010.thn +script = scripts\gcs\GCS_MLSit_D02aP_020.thn +script = scripts\gcs\GCS_MLSit_D02aP_030.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D02aP_010.thn +script = scripts\gcs\GCS_MLStand_D02aP_020.thn +script = scripts\gcs\GCS_MLStand_D02aP_030.thn +set_segment = D02aPm +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D02aP_010_MP.thn +script = scripts\gcs\GCS_FMSit_D02aP_020_MP.thn +script = scripts\gcs\GCS_FMSit_D02aP_030_MP.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D02aP_010_MP.thn +script = scripts\gcs\GCS_FMStand_D02aP_020_MP.thn +script = scripts\gcs\GCS_FMStand_D02aP_030_MP.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D02aP_010_MP.thn +script = scripts\gcs\GCS_MLSit_D02aP_020_MP.thn +script = scripts\gcs\GCS_MLSit_D02aP_030_MP.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D02aP_010_MP.thn +script = scripts\gcs\GCS_MLStand_D02aP_020_MP.thn +script = scripts\gcs\GCS_MLStand_D02aP_030_MP.thn +set_segment = D02bP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D02bP_010.thn +script = scripts\gcs\GCS_FMSit_D02bP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D02bP_010.thn +script = scripts\gcs\GCS_FMStand_D02bP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D02bP_010.thn +script = scripts\gcs\GCS_MLSit_D02bP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D02bP_010.thn +script = scripts\gcs\GCS_MLStand_D02bP_020.thn +set_segment = D02dP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D02dP_010.thn +script = scripts\gcs\GCS_FMSit_D02dP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D02dP_010.thn +script = scripts\gcs\GCS_FMStand_D02dP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D02dP_010.thn +script = scripts\gcs\GCS_MLSit_D02dP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D02dP_010.thn +script = scripts\gcs\GCS_MLStand_D02dP_020.thn +set_segment = D02eP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D02eP_010.thn +script = scripts\gcs\GCS_FMSit_D02eP_020.thn +script = scripts\gcs\GCS_FMSit_D02eP_030.thn +script = scripts\gcs\GCS_FMSit_D02eP_040.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D02eP_010.thn +script = scripts\gcs\GCS_FMStand_D02eP_020.thn +script = scripts\gcs\GCS_FMStand_D02eP_030.thn +script = scripts\gcs\GCS_FMStand_D02eP_040.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D02eP_010.thn +script = scripts\gcs\GCS_MLSit_D02eP_020.thn +script = scripts\gcs\GCS_MLSit_D02eP_030.thn +script = scripts\gcs\GCS_MLSit_D02eP_040.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D02eP_010.thn +script = scripts\gcs\GCS_MLStand_D02eP_020.thn +script = scripts\gcs\GCS_MLStand_D02eP_030.thn +script = scripts\gcs\GCS_MLStand_D02eP_040.thn +set_segment = D03aN +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D03aN_01.thn +script = scripts\gcs\GCS_FMSit_D03aN_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D03aN_01.thn +script = scripts\gcs\GCS_FMStand_D03aN_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D03aN_01.thn +script = scripts\gcs\GCS_MLSit_D03aN_02.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D03aN_01.thn +script = scripts\gcs\GCS_MLStand_D03aN_02.thn +set_segment = D04aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D04aG_01.thn +script = scripts\gcs\GCS_FMSit_D04aG_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D04aG_01.thn +script = scripts\gcs\GCS_FMStand_D04aG_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D04aG_01.thn +script = scripts\gcs\GCS_MLSit_D04aG_02.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D04aG_01.thn +script = scripts\gcs\GCS_MLStand_D04aG_02.thn +set_segment = D04bB +script = scripts\gcs\GCS_MLStand_D04bB_01.thn +script = scripts\gcs\GCS_MLStand_D04bB_02.thn +set_segment = D05aP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D05aP_010.thn +script = scripts\gcs\GCS_FMSit_D05aP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D05aP_010.thn +script = scripts\gcs\GCS_FMStand_D05aP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D05aP_010.thn +script = scripts\gcs\GCS_MLSit_D05aP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D05aP_010.thn +script = scripts\gcs\GCS_MLStand_D05aP_020.thn +set_segment = D05bP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D05bP_010.thn +script = scripts\gcs\GCS_FMSit_D05bP_020.thn +script = scripts\gcs\GCS_FMSit_D05bP_030.thn +script = scripts\gcs\GCS_FMSit_D05bP_040.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D05bP_010.thn +script = scripts\gcs\GCS_FMStand_D05bP_020.thn +script = scripts\gcs\GCS_FMStand_D05bP_030.thn +script = scripts\gcs\GCS_FMStand_D05bP_040.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D05bP_010.thn +script = scripts\gcs\GCS_MLSit_D05bP_020.thn +script = scripts\gcs\GCS_MLSit_D05bP_030.thn +script = scripts\gcs\GCS_MLSit_D05bP_040.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D05bP_010.thn +script = scripts\gcs\GCS_MLStand_D05bP_020.thn +script = scripts\gcs\GCS_MLStand_D05bP_030.thn +script = scripts\gcs\GCS_MLStand_D05bP_040.thn +set_segment = D06aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D06aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D06aG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D06aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D06aG_01.thn +set_segment = D07aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D07aG_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D07aG_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D07aG_02.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D07aG_02.thn +set_segment = D07bG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_D07bG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_D07bG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_D07bG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_D07bG_01.thn +set_segment = F01aB +script = scripts\gcs\GCS_MLStand_F01aB_01.thn +script = scripts\gcs\GCS_MLStand_F01aB_02.thn +script = scripts\gcs\GCS_MLStand_F01aB_03.thn +set_segment = F01bB +script = scripts\gcs\GCS_MLStand_F01bB_01.thn +script = scripts\gcs\GCS_MLStand_F01bB_02.thn +set_segment = F01dG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F01dG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F01dG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F01dG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F01dG_01.thn +set_segment = F01eG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F01eG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F01eG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F01eG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F01eG_01.thn +set_segment = F01fG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F01fG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F01fG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F01fG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F01fG_01.thn +set_segment = F01jG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F01jG_01.thn +script = scripts\gcs\GCS_FMSit_F01jG_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F01jG_01.thn +script = scripts\gcs\GCS_FMStand_F01jG_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F01jG_01.thn +script = scripts\gcs\GCS_MLSit_F01jG_02.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F01jG_01.thn +script = scripts\gcs\GCS_MLStand_F01jG_02.thn +set_segment = F02aP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F02aP_010.thn +script = scripts\gcs\GCS_FMSit_F02aP_020.thn +script = scripts\gcs\GCS_FMSit_F02aP_030.thn +script = scripts\gcs\GCS_FMSit_F02aP_040.thn +script = scripts\gcs\GCS_FMSit_F02aP_050.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F02aP_010.thn +script = scripts\gcs\GCS_FMStand_F02aP_020.thn +script = scripts\gcs\GCS_FMStand_F02aP_030.thn +script = scripts\gcs\GCS_FMStand_F02aP_040.thn +script = scripts\gcs\GCS_FMStand_F02aP_050.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F02aP_010.thn +script = scripts\gcs\GCS_MLSit_F02aP_020.thn +script = scripts\gcs\GCS_MLSit_F02aP_030.thn +script = scripts\gcs\GCS_MLSit_F02aP_040.thn +script = scripts\gcs\GCS_MLSit_F02aP_050.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F02aP_010.thn +script = scripts\gcs\GCS_MLStand_F02aP_020.thn +script = scripts\gcs\GCS_MLStand_F02aP_030.thn +script = scripts\gcs\GCS_MLStand_F02aP_040.thn +script = scripts\gcs\GCS_MLStand_F02aP_050.thn +set_segment = F02aP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F02aP_010.thn +script = scripts\gcs\GCS_FMSit_F02aP_020.thn +script = scripts\gcs\GCS_FMSit_F02aP_030.thn +script = scripts\gcs\GCS_FMSit_F02aP_040.thn +script = scripts\gcs\GCS_FMSit_F02aP_050.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F02aP_010.thn +script = scripts\gcs\GCS_FMStand_F02aP_020.thn +script = scripts\gcs\GCS_FMStand_F02aP_030.thn +script = scripts\gcs\GCS_FMStand_F02aP_040.thn +script = scripts\gcs\GCS_FMStand_F02aP_050.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F02aP_010.thn +script = scripts\gcs\GCS_MLSit_F02aP_020.thn +script = scripts\gcs\GCS_MLSit_F02aP_030.thn +script = scripts\gcs\GCS_MLSit_F02aP_040.thn +script = scripts\gcs\GCS_MLSit_F02aP_050.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F02aP_010.thn +script = scripts\gcs\GCS_MLStand_F02aP_020.thn +script = scripts\gcs\GCS_MLStand_F02aP_030.thn +script = scripts\gcs\GCS_MLStand_F02aP_040.thn +script = scripts\gcs\GCS_MLStand_F02aP_050.thn +set_segment = F03bR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F03bR_01.thn +script = scripts\gcs\GCS_FMSit_F03bR_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F03bR_01.thn +script = scripts\gcs\GCS_FMStand_F03bR_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F03bR_01.thn +script = scripts\gcs\GCS_MLSit_F03bR_02.thn +script = scripts\gcs\GCS_MLSit_F03bR_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F03bR_01.thn +script = scripts\gcs\GCS_MLStand_F03bR_02.thn +script = scripts\gcs\GCS_MLStand_F03bR_03.thn +set_segment = F03cR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F03cR_01.thn +script = scripts\gcs\GCS_FMSit_F03cR_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F03cR_01.thn +script = scripts\gcs\GCS_FMStand_F03cR_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F03cR_01.thn +script = scripts\gcs\GCS_MLSit_F03cR_02.thn +script = scripts\gcs\GCS_MLSit_F03cR_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F03cR_01.thn +script = scripts\gcs\GCS_MLStand_F03cR_02.thn +script = scripts\gcs\GCS_MLStand_F03cR_03.thn +set_segment = F03dR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F03dR_02.thn +script = scripts\gcs\GCS_FMSit_F03dR_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F03dR_02.thn +script = scripts\gcs\GCS_FMStand_F03dR_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F03dR_01.thn +script = scripts\gcs\GCS_MLSit_F03dR_02.thn +script = scripts\gcs\GCS_MLSit_F03dR_03.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F03dR_01.thn +script = scripts\gcs\GCS_MLStand_F03dR_02.thn +script = scripts\gcs\GCS_MLStand_F03dR_03.thn +set_segment = F04aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F04aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F04aG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F04aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F04aG_01.thn +set_segment = F04dG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F04dG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F04dG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F04dG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F04dG_01.thn +set_segment = F04fG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F04fG_01.thn +script = scripts\gcs\GCS_FMSit_F04fG_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F04fG_01.thn +script = scripts\gcs\GCS_FMStand_F04fG_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F04fG_01.thn +script = scripts\gcs\GCS_MLSit_F04fG_02.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F04fG_01.thn +script = scripts\gcs\GCS_MLStand_F04fG_02.thn +set_segment = F04gP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F04gP_010.thn +script = scripts\gcs\GCS_FMSit_F04gP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F04gP_010.thn +script = scripts\gcs\GCS_FMStand_F04gP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F04gP_010.thn +script = scripts\gcs\GCS_MLSit_F04gP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F04gP_010.thn +script = scripts\gcs\GCS_MLStand_F04gP_020.thn +set_segment = F05aG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F05aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F05aG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F05aG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F05aG_01.thn +set_segment = F05bG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F05bG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F05bG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F05bG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F05bG_01.thn +set_segment = F05cG +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F05cG_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F05cG_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F05cG_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F05cG_01.thn +set_segment = F06aP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F06aP_010.thn +script = scripts\gcs\GCS_FMSit_F06aP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F06aP_010.thn +script = scripts\gcs\GCS_FMStand_F06aP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F06aP_010.thn +script = scripts\gcs\GCS_MLSit_F06aP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F06aP_010.thn +script = scripts\gcs\GCS_MLStand_F06aP_020.thn +set_segment = F07aP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F07aP_010.thn +script = scripts\gcs\GCS_FMSit_F07aP_020.thn +script = scripts\gcs\GCS_FMSit_F07aP_030.thn +script = scripts\gcs\GCS_FMSit_F07aP_040.thn +script = scripts\gcs\GCS_FMSit_F07aP_050.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F07aP_010.thn +script = scripts\gcs\GCS_FMStand_F07aP_020.thn +script = scripts\gcs\GCS_FMStand_F07aP_030.thn +script = scripts\gcs\GCS_FMStand_F07aP_040.thn +script = scripts\gcs\GCS_FMStand_F07aP_050.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F07aP_010.thn +script = scripts\gcs\GCS_MLSit_F07aP_020.thn +script = scripts\gcs\GCS_MLSit_F07aP_030.thn +script = scripts\gcs\GCS_MLSit_F07aP_040.thn +script = scripts\gcs\GCS_MLSit_F07aP_050.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F07aP_010.thn +script = scripts\gcs\GCS_MLStand_F07aP_020.thn +script = scripts\gcs\GCS_MLStand_F07aP_030.thn +script = scripts\gcs\GCS_MLStand_F07aP_040.thn +script = scripts\gcs\GCS_MLStand_F07aP_050.thn +set_segment = F07bP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F07bP_010.thn +script = scripts\gcs\GCS_FMSit_F07bP_020.thn +script = scripts\gcs\GCS_FMSit_F07bP_030.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F07bP_010.thn +script = scripts\gcs\GCS_FMStand_F07bP_020.thn +script = scripts\gcs\GCS_FMStand_F07bP_030.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F07bP_010.thn +script = scripts\gcs\GCS_MLSit_F07bP_020.thn +script = scripts\gcs\GCS_MLSit_F07bP_030.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F07bP_010.thn +script = scripts\gcs\GCS_MLStand_F07bP_020.thn +script = scripts\gcs\GCS_MLStand_F07bP_030.thn +set_segment = F07cP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F07cP_010.thn +script = scripts\gcs\GCS_FMSit_F07cP_020.thn +script = scripts\gcs\GCS_FMSit_F07cP_030.thn +script = scripts\gcs\GCS_FMSit_F07cP_040.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F07cP_010.thn +script = scripts\gcs\GCS_FMStand_F07cP_020.thn +script = scripts\gcs\GCS_FMStand_F07cP_030.thn +script = scripts\gcs\GCS_FMStand_F07cP_040.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F07cP_010.thn +script = scripts\gcs\GCS_MLSit_F07cP_020.thn +script = scripts\gcs\GCS_MLSit_F07cP_030.thn +script = scripts\gcs\GCS_MLSit_F07cP_040.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F07cP_010.thn +script = scripts\gcs\GCS_MLStand_F07cP_020.thn +script = scripts\gcs\GCS_MLStand_F07cP_030.thn +script = scripts\gcs\GCS_MLStand_F07cP_040.thn +set_segment = F08bR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F08bR_01.thn +script = scripts\gcs\GCS_FMSit_F08bR_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F08bR_01.thn +script = scripts\gcs\GCS_FMStand_F08bR_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F08bR_01.thn +script = scripts\gcs\GCS_MLSit_F08bR_02.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F08bR_01.thn +script = scripts\gcs\GCS_MLStand_F08bR_02.thn +set_segment = F08dR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F08dR_01.thn +script = scripts\gcs\GCS_FMSit_F08dR_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F08dR_01.thn +script = scripts\gcs\GCS_FMStand_F08dR_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F08dR_01.thn +script = scripts\gcs\GCS_MLSit_F08dR_02.thn +script = scripts\gcs\GCS_MLSit_F08dR_03.thn +script = scripts\gcs\GCS_MLSit_F08dR_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F08dR_01.thn +script = scripts\gcs\GCS_MLStand_F08dR_02.thn +script = scripts\gcs\GCS_MLStand_F08dR_03.thn +script = scripts\gcs\GCS_MLStand_F08dR_04.thn +set_segment = F09bP +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F09bP_010.thn +script = scripts\gcs\GCS_FMSit_F09bP_020.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F09bP_010.thn +script = scripts\gcs\GCS_FMStand_F09bP_020.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F09bP_010.thn +script = scripts\gcs\GCS_MLSit_F09bP_020.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F09bP_010.thn +script = scripts\gcs\GCS_MLStand_F09bP_020.thn +set_segment = F10aR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F10aR_02.thn +script = scripts\gcs\GCS_FMSit_F10aR_03.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F10aR_02.thn +script = scripts\gcs\GCS_FMStand_F10aR_03.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F10aR_01.thn +script = scripts\gcs\GCS_MLSit_F10aR_02.thn +script = scripts\gcs\GCS_MLSit_F10aR_03.thn +script = scripts\gcs\GCS_MLSit_F10aR_04.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F10aR_01.thn +script = scripts\gcs\GCS_MLStand_F10aR_02.thn +script = scripts\gcs\GCS_MLStand_F10aR_03.thn +script = scripts\gcs\GCS_MLStand_F10aR_04.thn +set_segment = F10bR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F10bR_01.thn +script = scripts\gcs\GCS_FMSit_F10bR_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F10bR_01.thn +script = scripts\gcs\GCS_FMStand_F10bR_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F10bR_01.thn +script = scripts\gcs\GCS_MLSit_F10bR_02.thn +script = scripts\gcs\GCS_MLSit_F10bR_03.thn +script = scripts\gcs\GCS_MLSit_F10bR_04.thn +script = scripts\gcs\GCS_MLSit_F10bR_05.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F10bR_01.thn +script = scripts\gcs\GCS_MLStand_F10bR_02.thn +script = scripts\gcs\GCS_MLStand_F10bR_03.thn +script = scripts\gcs\GCS_MLStand_F10bR_04.thn +script = scripts\gcs\GCS_MLStand_F10bR_05.thn +set_segment = F10bRm +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_F10bR_01.thn +script = scripts\gcs\GCS_FMSit_F10bR_02.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_F10bR_01.thn +script = scripts\gcs\GCS_FMStand_F10bR_02.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_F10bR_01.thn +script = scripts\gcs\GCS_MLSit_F10bR_02.thn +script = scripts\gcs\GCS_MLSit_F10bR_03.thn +script = scripts\gcs\GCS_MLSit_F10bR_04.thn +script = scripts\gcs\GCS_MLSit_F10bR_05.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_F10bR_01.thn +script = scripts\gcs\GCS_MLStand_F10bR_02.thn +script = scripts\gcs\GCS_MLStand_F10bR_03.thn +script = scripts\gcs\GCS_MLStand_F10bR_04.thn +script = scripts\gcs\GCS_MLStand_F10bR_05.thn +set_segment = C01aR +set_gender = female +set_posture = sitlow +script = scripts\gcs\GCS_FMSit_C01aR_01.thn +set_posture = stand +script = scripts\gcs\GCS_FMStand_C01aR_01.thn +set_gender = male +set_posture = sitlow +script = scripts\gcs\GCS_MLSit_C01aR_01.thn +set_posture = stand +script = scripts\gcs\GCS_MLStand_C01aR_01.thn + diff --git a/DATA/SCRIPTS/INTRO/intro_planetchunks.thn b/DATA/SCRIPTS/INTRO/intro_planetchunks.thn new file mode 100644 index 0000000..66f550d --- /dev/null +++ b/DATA/SCRIPTS/INTRO/intro_planetchunks.thn @@ -0,0 +1,603 @@ +duration=719.999 + +entities={ + { + entity_name="Scene_Untitled", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 128, + 112, + 64 + } + }, + { + entity_name="space_arch_chunk2a_2", + type=COMPOUND, + template_name="space_industrial_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1000, + 0, + 3000 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="Camera_1", + type=CAMERA, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 284.210266, + 8505.839844 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + cameraprops={ + fovh=35, + hvaspect=1.333333, + nearplane=1, + farplane=11000.000977 + } + }, + { + entity_name="space_arch_chunk3e_3", + type=COMPOUND, + template_name="space_beamx_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1200, + 0, + 3200 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk3b_4", + type=COMPOUND, + template_name="space_habitat_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1300, + 0, + 3500 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="Light_1", + type=LIGHT, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 0.664744, + 0, + -0.747071 + }, + { + 0, + 1, + 0 + }, + { + 0.747071, + 0, + 0.664744 + } + } + }, + lightprops={ + on=Y, + color={ + 255, + 255, + 212 + }, + diffuse={ + 0.902157, + 0.776471, + 0.591961 + }, + specular={ + 0, + 0, + 0 + }, + ambient={ + 0.058824, + 0.058824, + 0.058824 + }, + direction={ + 0, + 0, + 1 + }, + range=1000000, + cutoff=98.999977, + type=L_POINT, + theta=90, + atten={ + 1, + 0, + 0 + } + } + }, + { + entity_name="space_arch_chunk2b_7", + type=COMPOUND, + template_name="space_police_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 3541.390381, + 0.001465, + 2513.324707 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk3a_8", + type=COMPOUND, + template_name="space_industrial_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -1671.904663, + 0.000488, + 3015.438721 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk3c_9", + type=COMPOUND, + template_name="space_tankl4x4_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1933.409546, + 1773.670898, + 1518.540039 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk3d_10", + type=COMPOUND, + template_name="space_tankl4_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -1384.192017, + 0, + 117.623047 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk2b_6", + type=COMPOUND, + template_name="space_tanklx4_dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 2375.054443, + 2768.125244, + 1000 + }, + orient={ + { + 0.702149, + -0.073597, + 0.708216 + }, + { + -0.104246, + -0.994552, + 0 + }, + { + 0.704357, + -0.07382800000000001, + -0.705996 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk3a_7", + type=COMPOUND, + template_name="space_tankl_3dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -3158.552979, + 0, + 4817.984375 + }, + orient={ + { + 0.636463, + -0.758965, + 0.137434 + }, + { + 0, + 0.178183, + 0.983997 + }, + { + -0.771307, + -0.626278, + 0.113407 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk2a_9", + type=COMPOUND, + template_name="space_tankl_2dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -4326.041016, + 1140.401367, + 4815.060547 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="space_arch_chunk2a_9_copy_1", + type=COMPOUND, + template_name="space_tankl_1dmg", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + -2339.289063, + -385.695435, + 3984.810303 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="starsphere_Bw06_13", + type=COMPOUND, + template_name="starsphere_Br04", + lt_grp=0, + srt_grp=-100, + usr_flg=1, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + -0.943394, + 0, + -0.331673 + }, + { + 0, + 1, + 0 + }, + { + 0.331673, + 0, + -0.943394 + } + } + }, + userprops={ + category="Prop" + } + }, + { + entity_name="Monitor_1", + type=MONITOR, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0 + }, +} + +events={ + { + 0, + SET_CAMERA, + { + "Monitor_1", + "Camera_1" + } + }, +} + + diff --git a/DATA/SCRIPTS/INTRO/intro_volcanoplanet.thn b/DATA/SCRIPTS/INTRO/intro_volcanoplanet.thn new file mode 100644 index 0000000..ae46710 --- /dev/null +++ b/DATA/SCRIPTS/INTRO/intro_volcanoplanet.thn @@ -0,0 +1,260 @@ +duration=361.872 + +entities={ + { + entity_name="Scene_Untitled", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 30, + 30, + 30 + } + }, + { + entity_name="Light_1", + type=LIGHT, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + -0.834819, + 0, + 0.550524 + }, + { + 0, + 1, + 0 + }, + { + -0.550524, + 0, + -0.834819 + } + } + }, + lightprops={ + on=Y, + color={ + 230, + 200, + 100 + }, + diffuse={ + 0.909804, + 0.909804, + 1 + }, + specular={ + 0, + 0, + 0 + }, + ambient={ + 0, + 0, + 0 + }, + direction={ + 0, + 0, + 1 + }, + range=2000, + cutoff=98.999985, + type=L_DIRECT, + theta=90, + atten={ + 1, + 0, + 4e-006 + } + } + }, + { + entity_name="Camera_1", + type=CAMERA, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -2082.574707, + -1028.601685, + 9368.024414 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + cameraprops={ + fovh=30, + hvaspect=1.333333, + nearplane=1, + farplane=1000000 + } + }, + { + entity_name="planet_watblucld_1500_4", + type=COMPOUND, + template_name="planet_gasorgcld_5000", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1460.897339, + -3145.810547, + -3228.390625 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="starsphere_Li04_4", + type=COMPOUND, + template_name="starsphere_Rh02", + lt_grp=0, + srt_grp=-100, + usr_flg=1, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + -0.943394, + 0, + -0.331673 + }, + { + 0, + 1, + 0 + }, + { + 0.331673, + 0, + -0.943394 + } + } + }, + userprops={ + category="Prop" + } + }, + { + entity_name="Monitor_2", + type=MONITOR, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0 + }, +} + +events={ + { + 0, + START_SPATIAL_PROP_ANIM, + { + "planet_watblucld_1500_4" + }, + { + duration=360.1, + target_type=ROOT, + spatialprops={ + axisrot={ + 360, + NEG_Y_AXIS + } + } + } + }, + { + 0, + SET_CAMERA, + { + "Monitor_2", + "Camera_1" + } + }, +} + + diff --git a/DATA/SCRIPTS/INTRO/intro_waterplanet.thn b/DATA/SCRIPTS/INTRO/intro_waterplanet.thn new file mode 100644 index 0000000..941c42a --- /dev/null +++ b/DATA/SCRIPTS/INTRO/intro_waterplanet.thn @@ -0,0 +1,329 @@ +duration=361.872 + +entities={ + { + entity_name="Scene_Untitled", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 128, + 128, + 128 + } + }, + { + entity_name="Light_1", + type=LIGHT, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 0.560152, + 0, + -0.82839 + }, + { + 0, + 1, + 0 + }, + { + 0.82839, + 0, + 0.560152 + } + } + }, + lightprops={ + on=Y, + color={ + 255, + 255, + 255 + }, + diffuse={ + 0.909804, + 0.909804, + 1 + }, + specular={ + 0, + 0, + 0 + }, + ambient={ + 0, + 0, + 0 + }, + direction={ + 0, + 0, + 1 + }, + range=2000, + cutoff=98.999985, + type=L_DIRECT, + theta=90, + atten={ + 1, + 0, + 4e-006 + } + } + }, + { + entity_name="Camera_1", + type=CAMERA, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + -2082.574707, + -1028.601685, + 9368.024414 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + cameraprops={ + fovh=30, + hvaspect=1.333333, + nearplane=1, + farplane=1000000 + } + }, + { + entity_name="Light_2", + type=LIGHT, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + -0.834819, + 0, + 0.550524 + }, + { + 0, + 1, + 0 + }, + { + -0.550524, + 0, + -0.834819 + } + } + }, + lightprops={ + on=Y, + color={ + 255, + 255, + 255 + }, + diffuse={ + 0.313726, + 0.313726, + 0.521569 + }, + specular={ + 0, + 0, + 0 + }, + ambient={ + 0, + 0, + 0 + }, + direction={ + 0, + 0, + 1 + }, + range=2000, + cutoff=98.999985, + type=L_DIRECT, + theta=90, + atten={ + 2, + 0, + 4e-006 + } + } + }, + { + entity_name="planet_watblucld_1500_4", + type=COMPOUND, + template_name="planet_earthgrncld_4000", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 1460.897339, + -3145.810547, + -3228.390625 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + userprops={ + category="Solar" + } + }, + { + entity_name="starsphere_Li04_4", + type=COMPOUND, + template_name="starsphere_Li03", + lt_grp=0, + srt_grp=-100, + usr_flg=1, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + -0.943394, + 0, + -0.331673 + }, + { + 0, + 1, + 0 + }, + { + 0.331673, + 0, + -0.943394 + } + } + }, + userprops={ + category="Prop" + } + }, + { + entity_name="Monitor_2", + type=MONITOR, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0 + }, +} + +events={ + { + 0, + START_SPATIAL_PROP_ANIM, + { + "planet_watblucld_1500_4" + }, + { + duration=360.1, + target_type=ROOT, + spatialprops={ + axisrot={ + 360, + NEG_Y_AXIS + } + } + } + }, + { + 0, + SET_CAMERA, + { + "Monitor_2", + "Camera_1" + } + }, +} + + diff --git a/DATA/SCRIPTS/Vendor/li_commtrader_fidget.thn b/DATA/SCRIPTS/Vendor/li_commtrader_fidget.thn new file mode 100644 index 0000000..68ad6d7 --- /dev/null +++ b/DATA/SCRIPTS/Vendor/li_commtrader_fidget.thn @@ -0,0 +1,436 @@ +duration=95.711 + +entities={ + { + entity_name="Layer_li_commtrader_fidget", + type=SCENE, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + up=Y_AXIS, + front=Z_AXIS, + ambient={ + 128, + 128, + 128 + } + }, + { + entity_name="Char_li_commtrader", + type=DEFORMABLE, + template_name="li_manhattan_commtrader", + lt_grp=0, + srt_grp=0, + usr_flg=0, + flags=LIT_DYNAMIC, + spatialprops={ + pos={ + 0, + 0, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + }, + compoundprops={ + floor_height=0 + }, + userprops={ + actor="li_commtrader", + category="Character" + } + }, + { + entity_name="Special/A", + type=MARKER, + template_name="", + lt_grp=0, + srt_grp=0, + usr_flg=0, + spatialprops={ + pos={ + 0, + 0.972928, + 0 + }, + orient={ + { + 1, + 0, + 0 + }, + { + 0, + 1, + 0 + }, + { + 0, + 0, + 1 + } + } + } + } +} + +events={ + { + 0, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLHAND_WALK_TALK_LEFT_CASL_000LV_XA_%", + duration=98.011, + time_scale=0.6, + weight=1, + heading=-1, + event_flags=2 + } + }, + { + 0, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLHAND_WALK_TALK_RGHT_CASL_000LV_XA_%", + duration=98.011, + time_scale=0.6, + weight=1, + heading=-1, + event_flags=2 + } + }, + { + 0, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + trans_time=1, + time_scale=1, + weight=1, + heading=-1, + event_flags=2 + } + }, + { + 5.033, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_SHRG_SHLDRS_BIG_000LV_XA_03", + duration=3.333, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 8.366, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_LOOK_AROU_000LV_XA_09", + duration=13.809, + time_scale=0.7, + weight=1, + heading=-1 + } + }, + { + 22.175, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 27.208, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + trans_time=4, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 32.241, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_GESTR_COME_000LV_XA_02", + duration=2.266, + time_scale=0.8, + weight=1, + heading=-1 + } + }, + { + 34.507, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_GSTREXPN_SWPNG_LT2RT_000LV_XA_04", + duration=4.333, + trans_time=1, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 38.84, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 39.373, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_LOOK_WATC_IMPA_000LV_A_23", + duration=23.5, + trans_time=4, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 61.123, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + trans_time=2, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 66.15600000000001, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_TILT_HEAD_QUZZCLLY_000LV_XA_03", + duration=3.791, + time_scale=0.8, + weight=1, + heading=-1 + } + }, + { + 69.947, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_SHRG_SHLDRS_SMALL_000LV_XA_01", + duration=2, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 71.947, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 76.979, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_LOOK_AROU_CASL_000LV_XA_08", + duration=8.666, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 84.59999999999999, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLHAND_WALK_TALK_LEFT_CASL_000LV_XA_%", + duration=11.111, + trans_time=1, + time_scale=0.6, + weight=1, + heading=-1 + } + }, + { + 84.59999999999999, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLHAND_WALK_TALK_RGHT_CASL_000LV_XA_%", + duration=11.111, + trans_time=1, + time_scale=0.6, + weight=1, + heading=-1 + } + }, + { + 85.646, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.033, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 90.678, + START_MOTION, + { + "Char_li_commtrader" + }, + { + animation="Sc_MLBODY_STND_IDLE_BIG_000LV_xa_05", + duration=5.032, + time_scale=1, + weight=1, + heading=-1 + } + }, + { + 91.70999999999999, + START_SPATIAL_PROP_ANIM, + { + "Char_li_commtrader", + "Special/A" + }, + { + duration=4, + target_part="", + target_type=ROOT, + spatialprops={ + pos={ + 0, + 0.972928, + 0 + }, + q_orient={ + 1, + 0, + 0, + 0 + } + } + } + } +} + + diff --git a/DATA/SCRIPTS/rtcslider.ini b/DATA/SCRIPTS/rtcslider.ini new file mode 100644 index 0000000..ecdea96 --- /dev/null +++ b/DATA/SCRIPTS/rtcslider.ini @@ -0,0 +1,44 @@ +[RtcSlider] +set = player_ship, -1 +set = script_particles, 0.000000 +set_less = low_character_lod, 0.170000 +set = shadow_glare, 0.510000 +set = fog, 0.510000 +set = BG_Extras_1, 0.830000 +set = BG_Extras_2, 0.510000 +set = FG_Extras_1, 0.510000 +set = FG_Extras_2, 0.170000 +set = BG_Ship_1, 0.510000 +set = FG_Ship_1, 0.170000 +set = Bin_1, 0.170000 +set = Equip_1, 0.510000 +set = Equip_2, 0.170000 +set = Carts_1, 0.170000 +set = Room_Prop_1, 0.510000 +set = Story_Prop_1, 0.170000 +set = Cushion_FX_1, 0.830000 +set = Engine_FX_1, 0.510000 +set = Explode_FX_1, 0.510000 +set = Weather_FX_1, 0.510000 +set = Weather_FX_2, 0.830000 +set = Solar_FX_1, 0.510000 +set = Story_FX_1, 0.170000 +set = ShipDust_FX_1, 0.830000 +set = Lamp_FX_1, 0.170000 +set = Smoke_FX_1, 0.510000 +set = Steps_1, 0.830000 +set = Steps_2, 0.510000 +set = Steps_3, 0.510000 +set = Steps_4, 0.170000 +set = Engine_Sound_1, 0.510000 +set = Engine_Sound_2, 0.170000 +set = Story_Sound_1, 0.170000 +set = Room_Sound_1, 0.170000 +set = RTC_Music_1, 0.170000 +set = Monitor_Moving_1, 0.170000 +set_less = Monitor_Static_1, 0.170000 +set = TRAFFIC_PRIORITY, 0.510000 +set_less = fps_30_cap, 0.750000 +set_less = fps_20_cap, 0.510000 +set = ship_loadouts, 0.510000 + diff --git a/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp b/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp new file mode 100644 index 0000000..4a6e810 Binary files /dev/null and b/DATA/SHIPS/BORDER_WORLD/BW_ELITE/bw_elite.cmp differ diff --git a/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp b/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp new file mode 100644 index 0000000..8010497 Binary files /dev/null and b/DATA/SHIPS/BORDER_WORLD/BW_FIGHTER/bw_fighter.cmp differ diff --git a/DATA/SHIPS/BORDER_WORLD/bw_ships.mat b/DATA/SHIPS/BORDER_WORLD/bw_ships.mat new file mode 100644 index 0000000..64369b7 Binary files /dev/null and b/DATA/SHIPS/BORDER_WORLD/bw_ships.mat differ diff --git a/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp b/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp new file mode 100644 index 0000000..6e14a07 Binary files /dev/null and b/DATA/SHIPS/BOUNTY_HUNTER/BH_ELITE/bh_elite.cmp differ diff --git a/DATA/SHIPS/BRETONIA/br_playerships.mat b/DATA/SHIPS/BRETONIA/br_playerships.mat new file mode 100644 index 0000000..836348d Binary files /dev/null and b/DATA/SHIPS/BRETONIA/br_playerships.mat differ diff --git a/DATA/SHIPS/CIVILIAN/cv_ships.mat b/DATA/SHIPS/CIVILIAN/cv_ships.mat new file mode 100644 index 0000000..7b340c6 Binary files /dev/null and b/DATA/SHIPS/CIVILIAN/cv_ships.mat differ diff --git a/DATA/SHIPS/KUSARI/ku_blood_dragon.mat b/DATA/SHIPS/KUSARI/ku_blood_dragon.mat new file mode 100644 index 0000000..5950d6c Binary files /dev/null and b/DATA/SHIPS/KUSARI/ku_blood_dragon.mat differ diff --git a/DATA/SHIPS/KUSARI/ku_capships.mat b/DATA/SHIPS/KUSARI/ku_capships.mat new file mode 100644 index 0000000..8142b74 Binary files /dev/null and b/DATA/SHIPS/KUSARI/ku_capships.mat differ diff --git a/DATA/SHIPS/KUSARI/ku_playerships.mat b/DATA/SHIPS/KUSARI/ku_playerships.mat new file mode 100644 index 0000000..5bf722e Binary files /dev/null and b/DATA/SHIPS/KUSARI/ku_playerships.mat differ diff --git a/DATA/SHIPS/LIBERTY/li_playerships.mat b/DATA/SHIPS/LIBERTY/li_playerships.mat new file mode 100644 index 0000000..d92b0a1 Binary files /dev/null and b/DATA/SHIPS/LIBERTY/li_playerships.mat differ diff --git a/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp b/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp new file mode 100644 index 0000000..60eb054 Binary files /dev/null and b/DATA/SHIPS/RHEINLAND/RH_ELITE/rh_elite.cmp differ diff --git a/DATA/SHIPS/RHEINLAND/RH_GUNSHIP/rh_gunship.cmp b/DATA/SHIPS/RHEINLAND/RH_GUNSHIP/rh_gunship.cmp new file mode 100644 index 0000000..300e114 Binary files /dev/null and b/DATA/SHIPS/RHEINLAND/RH_GUNSHIP/rh_gunship.cmp differ diff --git a/DATA/SHIPS/RHEINLAND/rh_capships.mat b/DATA/SHIPS/RHEINLAND/rh_capships.mat new file mode 100644 index 0000000..08554a6 Binary files /dev/null and b/DATA/SHIPS/RHEINLAND/rh_capships.mat differ diff --git a/DATA/SHIPS/RHEINLAND/rh_playerships.mat b/DATA/SHIPS/RHEINLAND/rh_playerships.mat new file mode 100644 index 0000000..b2ad7b8 Binary files /dev/null and b/DATA/SHIPS/RHEINLAND/rh_playerships.mat differ diff --git a/DATA/SHIPS/loadouts.ini b/DATA/SHIPS/loadouts.ini new file mode 100644 index 0000000..e745760 --- /dev/null +++ b/DATA/SHIPS/loadouts.ini @@ -0,0 +1,14460 @@ +[Loadout] +nickname = msn_playerloadout +archetype = ge_csv +equip = ge_gf1_engine_01 +equip = ge_fighter_power01 +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpThruster01 +equip = fng_shield, HpShield01 +equip = fng_gun, HpWeapon01 +equip = fng_gun, HpWeapon02 +equip = LargeWhiteSpecial, HpHeadlight +equip = MarkerWhite, HpRunningLight01 +equip = MarkerYellow, HpRunningLight02 +equip = MarkerYellow, HpRunningLight03 +equip = SlowSmallOrange, HpRunningLight04 +equip = SlowSmallOrange, HpRunningLight05 +equip = SlowSmallOrange, HpRunningLight06 +equip = SlowSmallOrange, HpRunningLight07 +equip = SlowSmallOrange, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_life, 1 + +[Loadout] +nickname = msn_playerloadout_faux +archetype = ge_csv +equip = ge_gf1_engine_01 +equip = ge_fighter_power01 +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpThruster01 +equip = fng_shield, HpShield01 +equip = fng_gun, HpWeapon01 +equip = fng_gun, HpWeapon02 +equip = LargeWhiteSpecial, HpHeadlight +equip = MarkerWhite, HpRunningLight01 +equip = MarkerYellow, HpRunningLight02 +equip = MarkerYellow, HpRunningLight03 +equip = SlowSmallOrange, HpRunningLight04 +equip = SlowSmallOrange, HpRunningLight05 +equip = SlowSmallOrange, HpRunningLight06 +equip = SlowSmallOrange, HpRunningLight07 +equip = SlowSmallOrange, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_life, 1 + +[Loadout] +nickname = MP_ge_fighter +archetype = ge_csv +equip = ge_gf1_engine_01 +equip = ge_fighter_power01 +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpThruster01 +equip = fng_shield, HpShield01 +equip = fng_gun, HpWeapon01 +equip = fng_gun, HpWeapon02 +equip = LargeWhiteSpecial, HpHeadlight +equip = MarkerWhite, HpRunningLight01 +equip = MarkerYellow, HpRunningLight02 +equip = MarkerYellow, HpRunningLight03 +equip = SlowSmallOrange, HpRunningLight04 +equip = SlowSmallOrange, HpRunningLight05 +equip = SlowSmallOrange, HpRunningLight06 +equip = SlowSmallOrange, HpRunningLight07 +equip = SlowSmallOrange, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_life, 1 + +[Loadout] +nickname = co_ge_fighter_loadout01 +archetype = ge_fighter + +[Loadout] +nickname = xeno_fighter_loadout01 +archetype = xeno_fighter1 +equip = ge_pf_engine_01 +equip = npc_shield03_mark01, HpShield01 +equip = ge_xeno_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = xeno_gun01_mark01, HpWeapon01 +equip = xeno_gun01_mark01, HpWeapon02 +equip = cruise_disruptor01_mark01, HpWeapon03 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 1 + +[Loadout] +nickname = xeno_fighter_loadout02 +archetype = xeno_fighter1 +equip = ge_pf_engine_01 +equip = npc_shield03_mark02, HpShield01 +equip = ge_xeno_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = xeno_gun02_mark01, HpWeapon01 +equip = xeno_gun02_mark01, HpWeapon02 +equip = xeno_gun02_mark01, HpWeapon03 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 2 + +[Loadout] +nickname = fc_gc_ge_fighter_loadout01 +archetype = ge_fighter + +[Loadout] +nickname = MSN04_Trents_Friend_Escort +archetype = ge_fighter + +[Loadout] +nickname = co_ge_fighter2_loadout01 +archetype = ge_fighter2 + +[Loadout] +nickname = gd_im_ge_fighter2_loadout01 +archetype = ge_fighter2 + +[Loadout] +nickname = fc_gc_ge_fighter2_loadout01 +archetype = ge_fighter2 + +[Loadout] +nickname = xeno_fighter2_loadout01 +archetype = xeno_fighter2 +equip = ge_pf_engine_01 +equip = npc_shield03_mark03, HpShield01 +equip = ge_xeno_power02 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = xeno_gun02_mark02, HpWeapon01 +equip = xeno_gun02_mark02, HpWeapon02 +equip = xeno_gun02_mark02, HpWeapon03 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = SlowSmallOrange, HpRunningLight06 +equip = SlowSmallOrange, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 2 + +[Loadout] +nickname = xeno_fighter2_loadout02 +archetype = xeno_fighter2 +equip = ge_pf_engine_01 +equip = npc_shield03_mark04, HpShield01 +equip = ge_xeno_power02 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun01_mark03, HpWeapon01 +equip = xeno_gun01_mark02, HpWeapon02 +equip = xeno_gun01_mark02, HpWeapon03 +equip = xeno_gun01_mark03, HpTorpedo01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = SlowSmallOrange, HpRunningLight06 +equip = SlowSmallOrange, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 3 + +[Loadout] +nickname = gd_z_ge_fighter2_loadout01 +archetype = ge_fighter2 + +[Loadout] +nickname = fc_g_ge_fighter2_loadout01 +archetype = ge_fighter2 + +[Loadout] +nickname = fc_fa_ge_fighter2_loadout01 +archetype = ge_fighter2 + +[Loadout] +nickname = SECRET_g_ge_fighter2_bw10 +archetype = ge_fighter2 + +[Loadout] +nickname = MSN04_IMG +archetype = ge_fighter2 + +[Loadout] +nickname = MSN01a_King +archetype = li_fighter + +[Loadout] +nickname = MSN01b_King +archetype = li_fighter + +[Loadout] +nickname = MSN01b_Epsilon +archetype = li_fighter + +[Loadout] +nickname = MSN01b_Epsilon_Leader +archetype = li_fighter + +[Loadout] +nickname = MSN01b_Beta4 +archetype = li_fighter + +[Loadout] +nickname = MSN01b_Liberty_Bomber_Escort +archetype = li_fighter + +[Loadout] +nickname = MSN02_King +archetype = li_fighter + +[Loadout] +nickname = MSN02_Cosmo +archetype = li_fighter + +[Loadout] +nickname = MSN02_Liberty_Police +archetype = li_fighter + +[Loadout] +nickname = MSN03_King +archetype = li_fighter + +[Loadout] +nickname = MSN03_Gamma_Wing +archetype = li_fighter + +[Loadout] +nickname = MSN03_Gamma_Wing_Leader +archetype = li_fighter + +[Loadout] +nickname = MSN04_Bounty_Hunter_Liberty_Light_Fighter +archetype = li_fighter + +[Loadout] +nickname = MSN04_Liberty_Police_Light_Fighter_Easy +archetype = li_fighter + +[Loadout] +nickname = MSN04_Liberty_Police_Light_Fighter_Medium +archetype = li_fighter + +[Loadout] +nickname = MSN04_Liberty_Police_Light_Fighter_Difficult +archetype = li_fighter + +[Loadout] +nickname = MSN11_King +archetype = li_fighter + +[Loadout] +nickname = MSN11_Liberty_Light_Fighter +archetype = li_fighter + +[Loadout] +nickname = MSN11_Nomad_Liberty_Light_Fighter +archetype = li_fighter + +[Loadout] +nickname = MSN11_Nomad_Liberty_Light_Fighter_Leader +archetype = li_fighter + +[Loadout] +nickname = MSN11_Nomad_Liberty_Light_Fighter_Ace +archetype = li_fighter + +[Loadout] +nickname = MSN04_Bounty_Hunter_Bretonia_Light_Fighter +archetype = br_fighter + +[Loadout] +nickname = MSN04_Trents_Friend +archetype = br_fighter + +[Loadout] +nickname = MSN10_Bountyhunter_Bretonia_Light_Fighter +archetype = br_fighter + +[Loadout] +nickname = MSN08_Nomad_Kusari_Light_Fighter +archetype = ku_fighter + +[Loadout] +nickname = MSN09_Nomad_Kusari_Light_Fighter +archetype = ku_fighter + +[Loadout] +nickname = MSN09_Nomad_Kusari_Light_Fighter_Scout +archetype = ku_fighter + +[Loadout] +nickname = SECRET_rh_p_rh_fighter_rh03a +archetype = rh_fighter + +[Loadout] +nickname = SECRET_rh_p_rh_fighter_rh03b +archetype = rh_fighter + +[Loadout] +nickname = MSN04_Rheinland_Light_Fighter_Easy +archetype = rh_fighter + +[Loadout] +nickname = MSN04_Rheinland_Light_Fighter_Medium +archetype = rh_fighter + +[Loadout] +nickname = MSN04_Rheinland_Light_Fighter_Difficult +archetype = rh_fighter + +[Loadout] +nickname = MSN06_Nomad_Rheinland_Light_Fighter +archetype = rh_fighter + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Light_Fighter +archetype = rh_fighter + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Light_Fighter_Leader +archetype = rh_fighter + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Light_Fighter +archetype = rh_fighter + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Light_Fighter_Ace +archetype = rh_fighter + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Light_Fighter_Leader +archetype = rh_fighter + +[Loadout] +nickname = MSN10_Fischer +archetype = rh_fighter + +[Loadout] +nickname = MSN10_Rheinland_Light_Ace +archetype = rh_fighter + +[Loadout] +nickname = MSN10_Rheinland_Light_Difficult +archetype = rh_fighter + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Light_Fighter +archetype = rh_fighter + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Light_Fighter_Ace +archetype = rh_fighter + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Light_Fighter_Leader +archetype = rh_fighter + +[Loadout] +nickname = SECRET_ou_bw_fighter_li02 +archetype = bw_fighter + +[Loadout] +nickname = SECRET_ou_bw_fighter_br01 +archetype = bw_fighter + +[Loadout] +nickname = SECRET_ou_bw_fighter_br04a +archetype = bw_fighter + +[Loadout] +nickname = SECRET_ou_bw_fighter_br04b +archetype = bw_fighter + +[Loadout] +nickname = SECRET_bd_bw_fighter_ku03 +archetype = bw_fighter + +[Loadout] +nickname = SECRET_bd_bw_fighter_ku04 +archetype = bw_fighter + +[Loadout] +nickname = MSN03_Outcast +archetype = bw_fighter + +[Loadout] +nickname = MSN03_Outcast_Leader +archetype = bw_fighter + +[Loadout] +nickname = MSN04_Lane_Hacker +archetype = bw_fighter + +[Loadout] +nickname = MSN04_Lane_Hacker_Difficult +archetype = bw_fighter + +[Loadout] +nickname = MSN06_Dexter +archetype = bw_fighter + +[Loadout] +nickname = MSN06_Dexter_Escort +archetype = bw_fighter + +[Loadout] +nickname = MSN07_Kress_Escort +archetype = bw_fighter + +[Loadout] +nickname = MSN09_Akira +archetype = bw_fighter + +[Loadout] +nickname = MSN09_Akira_Escort +archetype = bw_fighter + +[Loadout] +nickname = MSN09_Tekagi_Defense_Light_Fighter +archetype = bw_fighter + +[Loadout] +nickname = MSN10_Bundschuh +archetype = bw_fighter + +[Loadout] +nickname = MSN10_Jonner_Friend +archetype = bw_fighter + +[Loadout] +nickname = SECRET_lr_pi_fighter_li04 +archetype = pi_fighter + +[Loadout] +nickname = SECRET_m_pi_fighter_br01 +archetype = pi_fighter + +[Loadout] +nickname = MSN01a_Liberty_Rogue +archetype = pi_fighter + +[Loadout] +nickname = MSN01b_Liberty_Rogue +archetype = pi_fighter + +[Loadout] +nickname = MSN01b_Liberty_Rogue_Defender +archetype = pi_fighter + +[Loadout] +nickname = MSN01b_Liberty_Rogue_Defender_Leader +archetype = pi_fighter + +[Loadout] +nickname = MSN01b_Liberty_Rogue_Leader +archetype = pi_fighter + +[Loadout] +nickname = MSN01b_Liberty_Rogue_Scout +archetype = pi_fighter + +[Loadout] +nickname = MSN02_Ashcroft_Escort +archetype = pi_fighter + +[Loadout] +nickname = SECRET_li_n_li_elite_li01a +archetype = li_elite + +[Loadout] +nickname = SECRET_li_n_li_elite_li01b +archetype = li_elite + +[Loadout] +nickname = SETSCENE_M03_Navy_Fighter +archetype = li_elite + +[Loadout] +nickname = MSN01a_Liberty_Cruiser_Escort +archetype = li_elite + +[Loadout] +nickname = MSN01b_Liberty_Heavy +archetype = li_elite + +[Loadout] +nickname = MSN01b_Liberty_Bomber +archetype = li_elite + +[Loadout] +nickname = MSN03_Liberty_Cruiser_Escort +archetype = li_elite + +[Loadout] +nickname = MSN04_King +archetype = li_elite + +[Loadout] +nickname = MSN04_Kings_Escort +archetype = li_elite + +[Loadout] +nickname = MSN04_Nomad_Liberty_Heavy_Fighter_Aggressor +archetype = li_elite + +[Loadout] +nickname = MSN04_Nomad_Liberty_Heavy_Fighter_Pursuer +archetype = li_elite + +[Loadout] +nickname = MSN04_Nomad_Liberty_Heavy_Fighter_Station_Attacker +archetype = li_elite + +[Loadout] +nickname = MSN04_Liberty_Navy_Heavy_Fighter_Easy +archetype = li_elite + +[Loadout] +nickname = MSN04_Liberty_Navy_Heavy_Fighter_Medium +archetype = li_elite + +[Loadout] +nickname = MSN04_Liberty_Navy_Heavy_Fighter_Difficult +archetype = li_elite + +[Loadout] +nickname = MSN11_Liberty_Heavy_Fighter +archetype = li_elite + +[Loadout] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter +archetype = li_elite + +[Loadout] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Ace +archetype = li_elite + +[Loadout] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Leader +archetype = li_elite + +[Loadout] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Prototype +archetype = li_elite + +[Loadout] +nickname = MSN03_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN04_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN05_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN07_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN08_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN09_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN11_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN12_Juni +archetype = li_elite2 + +[Loadout] +nickname = MSN13_Juni +archetype = li_elite2 + +[Loadout] +nickname = SECRET_br_n_br_elite_br05 +archetype = br_elite + +[Loadout] +nickname = SECRET_ku_n_ku_elite_ku05a +archetype = ku_elite + +[Loadout] +nickname = SECRET_ku_n_ku_elite_ku05b +archetype = ku_elite + +[Loadout] +nickname = SECRET_ku_n_ku_elite_ku05c +archetype = ku_elite + +[Loadout] +nickname = MSN08_Nomad_Kusari_Heavy_Fighter +archetype = ku_elite + +[Loadout] +nickname = MSN09_Nomad_Kusari_Heavy_Fighter +archetype = ku_elite + +[Loadout] +nickname = SECRET_rh_n_rh_elite_bw05a +archetype = rh_elite + +[Loadout] +nickname = SECRET_rh_n_rh_elite_bw05b +archetype = rh_elite + +[Loadout] +nickname = SECRET_rh_n_rh_elite_bw05c +archetype = rh_elite + +[Loadout] +nickname = SECRET_rh_n_rh_elite_bw05d +archetype = rh_elite + +[Loadout] +nickname = SECRET_rh_n_rh_elite_bw05e +archetype = rh_elite + +[Loadout] +nickname = SECRET_rh_n_rh_elite_bw05f +archetype = rh_elite + +[Loadout] +nickname = MSN01a_Donau_Escort +archetype = rh_elite + +[Loadout] +nickname = MSN03_Nomad_Rheinland_Bomber +archetype = rh_elite + +[Loadout] +nickname = MSN03_Nomad_Rheinland_Gunboat_Escort +archetype = rh_elite + +[Loadout] +nickname = MSN03_Nomad_Rheinland_Gunboat_Escort_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN03_Nomad_Rheinland_Heavy_Fighter +archetype = rh_elite + +[Loadout] +nickname = MSN03_Nomad_Rheinland_Heavy_Fighter_nocloak +archetype = rh_elite + +[Loadout] +nickname = MSN04_Rheinland_Heavy_Fighter_Easy +archetype = rh_elite + +[Loadout] +nickname = MSN04_Rheinland_Heavy_Fighter_Medium +archetype = rh_elite + +[Loadout] +nickname = MSN04_Rheinland_Heavy_Fighter_Difficult +archetype = rh_elite + +[Loadout] +nickname = MSN05_Interceptor +archetype = rh_elite + +[Loadout] +nickname = MSN05_Interceptor_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN05_Traitor +archetype = rh_elite + +[Loadout] +nickname = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak +archetype = rh_elite + +[Loadout] +nickname = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN06_Nomad_Rheinland_Gunboat_Escort +archetype = rh_elite + +[Loadout] +nickname = MSN06_Nomad_Rhienland_Heavy_Fighter +archetype = rh_elite + +[Loadout] +nickname = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Heavy_Fighter +archetype = rh_elite + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Heavy_Fighter +archetype = rh_elite + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Heavy_Fighter_Ace +archetype = rh_elite + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Heavy_Fighter_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN10_Von_Claussen +archetype = rh_elite + +[Loadout] +nickname = MSN10_Botzler +archetype = rh_elite + +[Loadout] +nickname = MSN10_Rheinland_Heavy_Ace +archetype = rh_elite + +[Loadout] +nickname = MSN10_Rheinland_Heavy_Difficult +archetype = rh_elite + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Heavy_Fighter +archetype = rh_elite + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Heavy_Fighter_Ace +archetype = rh_elite + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Heavy_Fighter_Leader +archetype = rh_elite + +[Loadout] +nickname = MSN12_Von_Claussen +archetype = rh_elite + +[Loadout] +nickname = MSN13_Von_Claussen +archetype = rh_elite + +[Loadout] +nickname = SECRET_rh_bw_elite_rh01 +archetype = bw_elite + +[Loadout] +nickname = SECRET_rh_bw_elite_rh03 +archetype = bw_elite + +[Loadout] +nickname = SECRET_rh_bw_elite_bw02a +archetype = bw_elite + +[Loadout] +nickname = SECRET_rh_bw_elite_bw02b +archetype = bw_elite + +[Loadout] +nickname = SECRET_rh_bw_elite_bw04 +archetype = bw_elite + +[Loadout] +nickname = SECRET_ou_bw_elite_bw07 +archetype = bw_elite + +[Loadout] +nickname = MSN07_Kress_Leader +archetype = bw_elite + +[Loadout] +nickname = MSN07_Kress_Bomber +archetype = bw_elite + +[Loadout] +nickname = MSN09_Tekagi_Defense_Heavy_Fighter +archetype = bw_elite + +[Loadout] +nickname = MSN10_Bundschuh_Ace +archetype = bw_elite + +[Loadout] +nickname = MSN02_Ashcroft +archetype = pi_elite + +[Loadout] +nickname = SECRET_m_pi_elite_br05 +archetype = pi_elite + +[Loadout] +nickname = MSN01a_Order_Heavy_Fighter +archetype = or_elite + +[Loadout] +nickname = MSN12_Order_Heavy_Fighter +archetype = or_elite + +[Loadout] +nickname = MSN13_Order_Heavy_Fighter +archetype = or_elite + +[Loadout] +nickname = MSN13_Order_Heavy_Fighter_Alpha_Wing +archetype = or_elite + +[Loadout] +nickname = MSN13_Order_Heavy_Fighter_Beta_Wing +archetype = or_elite + +[Loadout] +nickname = MSN13_Order_Heavy_Fighter_Delta_Wing +archetype = or_elite + +[Loadout] +nickname = MSN13_Order_Heavy_Fighter_Epsilon_Wing +archetype = or_elite + +[Loadout] +nickname = MSN13_Order_Heavy_Fighter_Gamma_Wing +archetype = or_elite + +[Loadout] +nickname = MSN13_Orillian +archetype = or_elite + +[Loadout] +nickname = MSN12_King +archetype = or_elite + +[Loadout] +nickname = MSN13_King +archetype = or_elite + +[Loadout] +nickname = MSN13_Playership +archetype = or_elite + +[Loadout] +nickname = SETSCENE_M03_Liberty_Freighter +archetype = li_freighter + +[Loadout] +nickname = SECRET_co_li_freighter_bw06 +archetype = li_freighter + +[Loadout] +nickname = SECRET_co_li_freighter_bw10 +archetype = li_freighter + +[Loadout] +nickname = SECRET_co_br_freighter_ew01 +archetype = br_freighter + +[Loadout] +nickname = SECRET_co_br_freighter_ew03 +archetype = br_freighter + +[Loadout] +nickname = SECRET_co_br_freighter_ew04 +archetype = br_freighter + +[Loadout] +nickname = MSN05_Sinclair +archetype = br_freighter + +[Loadout] +nickname = MSN07_Sinclair +archetype = br_freighter + +[Loadout] +nickname = SECRET_co_ku_freighter_ew02 +archetype = ku_freighter + +[Loadout] +nickname = SECRET_co_rh_freighter_rh05 +archetype = rh_freighter + +[Loadout] +nickname = SECRET_lr_pi_freighter_li01 +archetype = pi_freighter + +[Loadout] +nickname = SECRET_lr_pi_freighter_iw06 +archetype = pi_freighter + +[Loadout] +nickname = SECRET_h_ge_csv_ku02 +archetype = ge_csv + +[Loadout] +nickname = MSN01a_Repair_Ship +archetype = ge_repair + +[Loadout] +nickname = no_fighter +archetype = no_fighter + +[Loadout] +nickname = SETSCENE_Nomad_Fighter +archetype = no_fighter + +[Loadout] +nickname = SECRET_Nomad_Fighter_ew05 +archetype = no_fighter + +[Loadout] +nickname = SECRET_Nomad_Fighter_ew06 +archetype = no_fighter + +[Loadout] +nickname = MSN10_Nomad_Fighter_Ace +archetype = no_fighter + +[Loadout] +nickname = MSN11_Nomad_Fighter +archetype = no_fighter + +[Loadout] +nickname = MSN12_Nomad_Fighter_Chase +archetype = no_fighter + +[Loadout] +nickname = MSN12_Nomad_Fighter_Defense +archetype = no_fighter + +[Loadout] +nickname = MSN12_Nomad_Fighter_Defense_Ace +archetype = no_fighter + +[Loadout] +nickname = MSN12_Nomad_Fighter_Patrol +archetype = no_fighter + +[Loadout] +nickname = MSN13_Nomad_Fighter +archetype = no_fighter + +[Loadout] +nickname = MSN13_Nomad_Fighter_Pop +archetype = no_fighter + +[Loadout] +nickname = MSN13_Nomad_Fighter_Ace +archetype = no_fighter + +[Loadout] +nickname = SECRET_c_co_fighter_br01 +archetype = co_fighter + +[Loadout] +nickname = SECRET_c_co_fighter_br03 +archetype = co_fighter + +[Loadout] +nickname = SECRET_c_co_fighter_ku04 +archetype = co_fighter + +[Loadout] +nickname = SECRET_c_co_elite_bw02a +archetype = co_elite + +[Loadout] +nickname = SECRET_c_co_elite_bw02b +archetype = co_elite + +[Loadout] +nickname = SECRET_c_co_elite_bw03 +archetype = co_elite + +[Loadout] +nickname = SECRET_c_co_elite_bw04 +archetype = co_elite + +[Loadout] +nickname = SECRET_c_co_elite_bw07 +archetype = co_elite + +[Loadout] +nickname = SECRET_c_co_elite2_hi02a +archetype = co_elite2 + +[Loadout] +nickname = SECRET_c_co_elite2_hi02b +archetype = co_elite2 + +[Loadout] +nickname = SECRET_bh_bh_fighter_li01 +archetype = bh_fighter + +[Loadout] +nickname = SECRET_bh_bh_fighter_li04 +archetype = bh_fighter + +[Loadout] +nickname = MSN04_Bounty_Hunter_Easy +archetype = bh_fighter + +[Loadout] +nickname = MSN04_Bounty_Hunter_Medium +archetype = bh_fighter + +[Loadout] +nickname = MSN04_Bounty_Hunter_Difficult +archetype = bh_fighter + +[Loadout] +nickname = SECRET_bh_bh_elite_bw08 +archetype = bh_elite + +[Loadout] +nickname = SECRET_bh_bh_elite2_bw04 +archetype = bh_elite2 + +[Loadout] +nickname = SECRET_bh_bh_elite2_bw06 +archetype = bh_elite2 + +[Loadout] +nickname = SECRET_bh_bh_elite2_ew01 +archetype = bh_elite2 + +[Loadout] +nickname = SECRET_bh_bh_elite2_ew02 +archetype = bh_elite2 + +[Loadout] +nickname = SECRET_bh_bh_elite2_ew04 +archetype = bh_elite2 + +[Loadout] +nickname = SECRET_bh_bh_elite2_hi01 +archetype = bh_elite2 + +[Loadout] +nickname = SECRET_bh_bh_elite2_hi02 +archetype = bh_elite2 + +[Loadout] +nickname = MSN10_Hakkera +archetype = bw_elite2 + +[Loadout] +nickname = MSN10_Cobo +archetype = bw_elite2 + +[Loadout] +nickname = MSN13_Akira +archetype = bw_elite2 + +[Loadout] +nickname = SECRET_ou_bw_elite2_hi01a +archetype = bw_elite2 + +[Loadout] +nickname = SECRET_ou_bw_elite2_hi01b +archetype = bw_elite2 + +[Loadout] +nickname = SECRET_ou_bw_elite2_hi01c +archetype = bw_elite2 + +[Loadout] +nickname = SECRET_ou_bw_elite2_hi01d +archetype = bw_elite2 + +[Loadout] +nickname = SECRET_rh_bw_elite2_ew03 +archetype = bw_elite2 + +[Loadout] +nickname = SECRET_u_ge_fighter4_rh01 +archetype = ge_fighter4 + +[Loadout] +nickname = SECRET_x_ge_fighter4_iw01 +archetype = ge_fighter4 + +[Loadout] +nickname = SECRET_gc_ge_fighter4_ku02 +archetype = ge_fighter4 + +[Loadout] +nickname = SECRET_gc_ge_fighter4_ku03 +archetype = ge_fighter4 + +[Loadout] +nickname = MSN07_Tobias +archetype = ge_fighter4 + +[Loadout] +nickname = MSN07_Tobias_Escort +archetype = ge_fighter4 + +[Loadout] +nickname = MSN06_GMG +archetype = ge_fighter4 + +[Loadout] +nickname = MSN06_Quintaine_Escort +archetype = ge_fighter4 + +[Loadout] +nickname = SECRET_co_ge_fighter5_bw04 +archetype = ge_fighter5 + +[Loadout] +nickname = SECRET_gm_ge_fighter5_bw07 +archetype = ge_fighter5 + +[Loadout] +nickname = SECRET_gm_ge_fighter6_ew02 +archetype = ge_fighter6 + +[Loadout] +nickname = MSN08_Ozu +archetype = ku_dragon + +[Loadout] +nickname = MSN08_Ozu_Reinforcement +archetype = ku_dragon + +[Loadout] +nickname = MSN09_Ozu +archetype = ku_dragon + +[Loadout] +nickname = MSN09_Ozu_Escort +archetype = ku_dragon + +[Loadout] +nickname = MSN09_Ozu_Reinforcement +archetype = ku_dragon + +[Loadout] +nickname = MSN10_Blood_Dragon_Ace +archetype = ku_dragon + +[Loadout] +nickname = lsf_escort_loadout01 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = lsf_gun02_mark01, HpTorpedo01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 1 + +[Loadout] +nickname = lsf_escort_loadout02 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 2 + +[Loadout] +nickname = lsf_escort_loadout03 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_msl01_mk02, HpWeapon03 +equip = lsf_msl01_mk02, HpWeapon04 +cargo = lsf_msl01_mk02_ammo, 10 +equip = lsf_gun03_mark02, HpTorpedo01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 3 + +[Loadout] +nickname = lsf_escort_loadout04 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 4 + +[Loadout] +nickname = lsf_escort_loadout05 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_gun03_mark03, HpTorpedo01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 5 + +[Loadout] +nickname = lsf_scout_loadout01 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark01, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 1 + +[Loadout] +nickname = lsf_scout_loadout02 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 2 + +[Loadout] +nickname = lsf_scout_loadout03 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun03_mark02, HpWeapon03 +equip = lsf_gun03_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 3 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 3 + +[Loadout] +nickname = lsf_scout_loadout04 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark02, HpWeapon03 +equip = lsf_gun03_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 4 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 4 + +[Loadout] +nickname = lsf_scout_loadout05 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 5 + +[Loadout] +nickname = lsf_fighter_loadout01 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark01, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 1 + +[Loadout] +nickname = lsf_fighter_loadout02 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 2 + +[Loadout] +nickname = lsf_fighter_loadout03 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_msl01_mk01, HpWeapon03 +equip = lsf_msl01_mk01, HpWeapon04 +cargo = lsf_msl01_mk01_ammo, 10 +equip = lsf_gun03_mark02, HpTorpedo01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 3 + +[Loadout] +nickname = lsf_fighter_loadout04 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun03_mark02, HpWeapon03 +equip = lsf_gun03_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 4 + +[Loadout] +nickname = lsf_fighter_loadout05 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_msl01_mk02, HpWeapon03 +equip = lsf_msl01_mk02, HpWeapon04 +cargo = lsf_msl01_mk02_ammo, 10 +equip = lsf_gun03_mark03, HpTorpedo01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 5 + +[Loadout] +nickname = lsf_fighter_loadout06 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_msl01_mk02, HpWeapon03 +equip = lsf_msl01_mk02, HpWeapon04 +cargo = lsf_msl01_mk02_ammo, 20 +equip = lsf_gun03_mark03, HpTorpedo01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 6 + +[Loadout] +nickname = lsf_fighter_loadout07 +archetype = lsf_fighter +equip = ge_lf_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = li_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_gun03_mark03, HpTorpedo01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 7 + +[Loadout] +nickname = lsf_assault_loadout01 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_msl02_mk01, HpWeapon03 +equip = lsf_msl02_mk01, HpWeapon04 +equip = lsf_gun03_mark01, HpWeapon05 +equip = lsf_gun03_mark01, HpTurret01 +equip = lsf_msl02_mk01, HpTorpedo01 +cargo = lsf_msl02_mk01_ammo, 30 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 1 + +[Loadout] +nickname = lsf_assault_loadout02 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_msl02_mk01, HpWeapon01 +equip = lsf_msl02_mk01, HpWeapon02 +equip = lsf_gun01_mark02, HpWeapon03 +equip = lsf_gun01_mark02, HpWeapon04 +equip = lsf_msl02_mk01, HpWeapon05 +equip = lsf_gun01_mark02, HpTurret01 +equip = lsf_gun02_mark02, HpTorpedo01 +cargo = lsf_msl02_mk01_ammo, 30 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 2 + +[Loadout] +nickname = lsf_assault_loadout03 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_msl02_mk02, HpWeapon03 +equip = lsf_msl02_mk02, HpWeapon04 +equip = lsf_gun03_mark02, HpWeapon05 +equip = lsf_gun03_mark02, HpTurret01 +equip = lsf_gun03_mark02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 30 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 3 + +[Loadout] +nickname = lsf_assault_loadout04 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun01_mark03, HpWeapon01 +equip = lsf_gun01_mark03, HpWeapon02 +equip = lsf_gun01_mark03, HpWeapon03 +equip = lsf_gun01_mark03, HpWeapon04 +equip = lsf_gun02_mark02, HpWeapon05 +equip = lsf_gun01_mark03, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 10 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 4 + +[Loadout] +nickname = lsf_assault_loadout05 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = li_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_msl02_mk02, HpWeapon03 +equip = lsf_msl02_mk02, HpWeapon04 +equip = lsf_gun03_mark03, HpWeapon05 +equip = lsf_gun03_mark03, HpTurret01 +equip = lsf_gun03_mark03, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 20 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 5 + +[Loadout] +nickname = lsf_defend_loadout01 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_msl02_mk02, HpWeapon03 +equip = lsf_msl02_mk02, HpWeapon04 +equip = lsf_gun03_mark01, HpWeapon05 +equip = lsf_gun03_mark01, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 10 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 2 + +[Loadout] +nickname = lsf_defend_loadout02 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = lsf_gun03_mark01, HpWeapon05 +equip = lsf_gun03_mark01, HpTurret01 +equip = lsf_gun03_mark02, HpTorpedo01 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 4 + +[Loadout] +nickname = lsf_defend_loadout03 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_msl02_mk02, HpWeapon03 +equip = lsf_msl02_mk02, HpWeapon04 +equip = lsf_gun03_mark02, HpWeapon05 +equip = lsf_gun03_mark02, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 20 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 6 + +[Loadout] +nickname = lsf_defend_loadout04 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_msl02_mk02, HpWeapon05 +equip = lsf_gun03_mark03, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 20 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 8 + +[Loadout] +nickname = lsf_defend_loadout05 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = li_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_msl02_mk02, HpWeapon03 +equip = lsf_msl02_mk02, HpWeapon04 +equip = lsf_gun03_mark03, HpWeapon05 +equip = lsf_gun03_mark03, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 20 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 10 + +[Loadout] +nickname = lsf_elite_loadout01 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark01, HpWeapon03 +equip = lsf_gun03_mark01, HpWeapon04 +equip = lsf_gun03_mark01, HpWeapon05 +equip = lsf_gun03_mark01, HpTurret01 +equip = lsf_msl02_mk01, HpTorpedo01 +cargo = lsf_msl02_mk01_ammo, 5 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 1 + +[Loadout] +nickname = lsf_elite_loadout02 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun02_mark01, HpWeapon03 +equip = lsf_gun02_mark01, HpWeapon04 +equip = lsf_gun03_mark02, HpWeapon05 +equip = lsf_gun03_mark01, HpTurret01 +equip = lsf_msl02_mk01, HpTorpedo01 +cargo = lsf_msl02_mk01_ammo, 5 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 2 + +[Loadout] +nickname = lsf_elite_loadout03 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark02, HpWeapon01 +equip = lsf_gun03_mark02, HpWeapon02 +equip = lsf_gun03_mark02, HpWeapon03 +equip = lsf_gun03_mark02, HpWeapon04 +equip = lsf_gun03_mark02, HpWeapon05 +equip = lsf_gun03_mark02, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 5 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 3 + +[Loadout] +nickname = lsf_elite_loadout04 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_msl02_mk02, HpWeapon05 +equip = lsf_gun03_mark02, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 20 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 4 + +[Loadout] +nickname = lsf_elite_loadout05 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = li_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_msl02_mk02, HpWeapon05 +equip = lsf_gun03_mark03, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 30 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 5 + +[Loadout] +nickname = lsf_elite_loadout06 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_msl02_mk02, HpWeapon05 +equip = lsf_gun03_mark03, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 40 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 6 + +[Loadout] +nickname = lsf_elite_loadout07 +archetype = lsf_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = li_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpWeapon03 +equip = lsf_gun03_mark03, HpWeapon04 +equip = lsf_msl02_mk02, HpWeapon05 +equip = lsf_gun03_mark03, HpTurret01 +equip = lsf_msl02_mk02, HpTorpedo01 +cargo = lsf_msl02_mk02_ammo, 40 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_lsf_bounty, 7 + +[Loadout] +nickname = lsf_cruiser_loadout01 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret01, HpTurret_L5_05 +equip = li_cruiser_turret01, HpTurret_L5_06 +equip = li_cruiser_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_sidearms, 50 +cargo = commodity_lsf_bounty, 30 + +[Loadout] +nickname = lsf_dreadnought_loadout01 +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = ge_lbd_engine_01 +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_cruiser_turret01, HpTurret_LM_01 +equip = li_cruiser_turret01, HpTurret_LM_02 +equip = li_cruiser_turret01, HpTurret_LM_03 +equip = li_cruiser_turret01, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 +cargo = commodity_sidearms, 100 +cargo = commodity_lsf_bounty, 60 + +[Loadout] +nickname = lsf_freighter_loadout01 +archetype = li_freighter +equip = ge_lfr_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = li_freighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark01, HpWeapon01 +equip = lsf_gun03_mark01, HpWeapon02 +equip = lsf_gun03_mark02, HpTurret01 +equip = lsf_gun03_mark02, HpTurret02 +equip = lsf_gun03_mark02, HpTurret03 +equip = lsf_gun03_mark02, HpTurret04 +equip = lsf_gun03_mark02, HpTurret05 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_sidearms, 25 + +[Loadout] +nickname = lsf_freighter_loadout02 +archetype = li_freighter +equip = ge_lfr_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = li_freighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = lsf_gun03_mark03, HpWeapon01 +equip = lsf_gun03_mark03, HpWeapon02 +equip = lsf_gun03_mark03, HpTurret01 +equip = lsf_gun03_mark03, HpTurret02 +equip = lsf_gun03_mark03, HpTurret03 +equip = lsf_gun03_mark03, HpTurret04 +equip = lsf_gun03_mark03, HpTurret05 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_sidearms, 50 + +[Loadout] +nickname = xeno_elite_loadout01 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark05, HpShield01 +equip = ge_xeno_power03 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = xeno_gun02_mark03, HpWeapon01 +equip = xeno_gun02_mark03, HpWeapon02 +equip = xeno_gun02_mark02, HpWeapon03 +equip = xeno_gun02_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 1 + +[Loadout] +nickname = xeno_elite_loadout02 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark06, HpShield01 +equip = ge_xeno_power03 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = xeno_gun01_mark03, HpWeapon01 +equip = xeno_gun01_mark03, HpWeapon02 +equip = xeno_gun01_mark02, HpWeapon03 +equip = xeno_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 2 + +[Loadout] +nickname = xeno_elite_loadout03 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_xeno_power03 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = xeno_gun02_mark03, HpWeapon01 +equip = xeno_gun02_mark03, HpWeapon02 +equip = xeno_gun02_mark03, HpWeapon03 +equip = xeno_gun02_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 3 + +[Loadout] +nickname = xeno_elite_loadout04 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_xeno_power03 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun01_mark03, HpWeapon01 +equip = xeno_gun01_mark03, HpWeapon02 +equip = xeno_gun01_mark03, HpWeapon03 +equip = xeno_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 4 + +[Loadout] +nickname = xeno_elite_loadout05 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_xeno_power03 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun02_mark03, HpWeapon01 +equip = xeno_gun02_mark03, HpWeapon02 +equip = xeno_gun02_mark03, HpWeapon03 +equip = xeno_gun02_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 5 + +[Loadout] +nickname = xeno_elite_loadout06 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark08, HpShield01 +equip = ge_xeno_power03 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun01_mark03, HpWeapon01 +equip = xeno_gun01_mark03, HpWeapon02 +equip = xeno_gun01_mark03, HpWeapon03 +equip = xeno_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 6 + +[Loadout] +nickname = xeno_elite_loadout07 +archetype = xeno_fighter3 +equip = ge_pf_engine_01 +equip = npc_shield03_mark09, HpShield01 +equip = ge_xeno_power03 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun02_mark03, HpWeapon01 +equip = xeno_gun02_mark03, HpWeapon02 +equip = xeno_gun02_mark03, HpWeapon03 +equip = xeno_gun02_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 7 + +[Loadout] +nickname = bund_scout_loadout01 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark01, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = bund_gun02_mark01, HpWeapon01 +equip = bund_gun02_mark01, HpWeapon02 +equip = bund_gun02_mark01, HpWeapon03 +equip = bund_gun02_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 1 + +[Loadout] +nickname = bund_scout_loadout02 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = bund_gun02_mark02, HpWeapon01 +equip = bund_gun02_mark02, HpWeapon02 +equip = bund_gun02_mark01, HpWeapon03 +equip = bund_gun02_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 2 + +[Loadout] +nickname = bund_scout_loadout03 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark03, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = bund_gun02_mark03, HpWeapon01 +equip = bund_gun02_mark03, HpWeapon02 +equip = bund_msl01_mk01, HpWeapon03 +equip = bund_msl01_mk01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +cargo = bund_msl01_mk01_ammo, 10 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 3 + +[Loadout] +nickname = bund_scout_loadout04 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun02_mark03, HpWeapon01 +equip = bund_gun02_mark03, HpWeapon02 +equip = bund_gun02_mark02, HpWeapon03 +equip = bund_gun02_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 4 + +[Loadout] +nickname = bund_scout_loadout05 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = bw_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun02_mark03, HpWeapon01 +equip = bund_gun02_mark03, HpWeapon02 +equip = bund_gun02_mark03, HpWeapon03 +equip = bund_gun02_mark03, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 5 + +[Loadout] +nickname = bund_escort_loadout01 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark01, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = bund_gun01_mark01, HpWeapon01 +equip = bund_gun01_mark01, HpWeapon02 +equip = bund_gun01_mark01, HpWeapon03 +equip = bund_gun01_mark01, HpWeapon04 +equip = bund_gun01_mark01, HpTorpedo01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 1 + +[Loadout] +nickname = bund_escort_loadout02 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = bund_gun01_mark02, HpWeapon01 +equip = bund_gun01_mark02, HpWeapon02 +equip = bund_gun01_mark01, HpWeapon03 +equip = bund_gun01_mark01, HpWeapon04 +equip = bund_gun01_mark01, HpTorpedo01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 2 + +[Loadout] +nickname = bund_escort_loadout03 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark03, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_msl01_mk02, HpWeapon03 +equip = bund_msl01_mk02, HpWeapon04 +equip = bund_gun01_mark02, HpTorpedo01 +cargo = bund_msl01_mk02_ammo, 10 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 3 + +[Loadout] +nickname = bund_escort_loadout04 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark02, HpWeapon03 +equip = bund_gun01_mark02, HpWeapon04 +equip = bund_gun01_mark02, HpTorpedo01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 4 + +[Loadout] +nickname = bund_escort_loadout05 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = bw_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark03, HpTorpedo01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 5 + +[Loadout] +nickname = bund_fighter_loadout01 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark01, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = bund_gun01_mark01, HpWeapon01 +equip = bund_gun01_mark01, HpWeapon02 +equip = bund_gun01_mark01, HpWeapon03 +equip = bund_gun01_mark01, HpWeapon04 +equip = bund_msl01_mk01, HpTorpedo01 +cargo = bund_msl01_mk01_ammo, 5 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 1 + +[Loadout] +nickname = bund_fighter_loadout02 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = bund_gun01_mark02, HpWeapon01 +equip = bund_gun01_mark02, HpWeapon02 +equip = bund_gun01_mark01, HpWeapon03 +equip = bund_gun01_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 2 + +[Loadout] +nickname = bund_fighter_loadout03 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark03, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = bund_gun01_mark02, HpWeapon01 +equip = bund_gun01_mark02, HpWeapon02 +equip = bund_gun01_mark02, HpWeapon03 +equip = bund_gun01_mark02, HpWeapon04 +equip = bund_msl01_mk02, HpTorpedo01 +cargo = bund_msl01_mk02_ammo, 5 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 3 + +[Loadout] +nickname = bund_fighter_loadout04 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark02, HpWeapon03 +equip = bund_gun01_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 4 + +[Loadout] +nickname = bund_fighter_loadout05 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = bw_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark02, HpTorpedo01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 5 + +[Loadout] +nickname = bund_fighter_loadout06 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark03, HpTorpedo01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 6 + +[Loadout] +nickname = bund_fighter_loadout07 +archetype = bund_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = bw_fighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark03, HpTorpedo01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 7 + +[Loadout] +nickname = bund_elite_loadout01 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark06, HpTurret01 +equip = bw_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark01, HpWeapon01 +equip = bund_gun01_mark01, HpWeapon02 +equip = bund_gun01_mark01, HpWeapon03 +equip = bund_gun01_mark01, HpWeapon04 +equip = bund_msl02_mk01, HpWeapon05 +cargo = bund_msl02_mk01_ammo, 16 +equip = bund_gun01_mark01, HpShield01 +equip = bund_gun01_mark01, HpTorpedo01 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 1 + +[Loadout] +nickname = bund_elite_loadout02 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark07, HpTurret01 +equip = bw_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark02, HpWeapon01 +equip = bund_gun01_mark02, HpWeapon02 +equip = bund_gun01_mark01, HpWeapon03 +equip = bund_gun01_mark01, HpWeapon04 +equip = bund_msl02_mk02, HpWeapon05 +cargo = bund_msl02_mk02_ammo, 16 +equip = bund_gun01_mark01, HpShield01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 2 + +[Loadout] +nickname = bund_elite_loadout03 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark08, HpTurret01 +equip = bw_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark02, HpWeapon01 +equip = bund_gun01_mark02, HpWeapon02 +equip = bund_gun01_mark02, HpWeapon03 +equip = bund_gun01_mark02, HpWeapon04 +equip = bund_msl02_mk01, HpWeapon05 +cargo = bund_msl02_mk01_ammo, 16 +equip = bund_gun01_mark02, HpShield01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 3 + +[Loadout] +nickname = bund_elite_loadout04 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark09, HpTurret01 +equip = bw_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark02, HpWeapon03 +equip = bund_gun01_mark02, HpWeapon04 +equip = bund_msl02_mk02, HpWeapon05 +cargo = bund_msl02_mk02_ammo, 24 +equip = bund_gun01_mark02, HpShield01 +equip = bund_msl02_mk02, HpTorpedo01 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 4 + +[Loadout] +nickname = bund_elite_loadout05 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = bw_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark03, HpWeapon05 +equip = bund_gun01_mark02, HpShield01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 5 + +[Loadout] +nickname = bund_elite_loadout06 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = bw_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark03, HpWeapon05 +equip = bund_gun01_mark03, HpShield01 +equip = bund_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 6 + +[Loadout] +nickname = bund_elite_loadout07 +archetype = bund_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = bw_elite_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpWeapon03 +equip = bund_gun01_mark03, HpWeapon04 +equip = bund_gun01_mark03, HpWeapon05 +equip = bund_gun01_mark03, HpShield01 +equip = bund_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_bund_bounty, 7 + +[Loadout] +nickname = bund_freighter_loadout01 +archetype = bund_freighter +equip = ge_rfr_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = rh_freighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark01, HpWeapon01 +equip = bund_gun01_mark01, HpWeapon02 +equip = bund_gun01_mark02, HpTurret01 +equip = bund_gun01_mark02, HpTurret02 +equip = bund_gun01_mark02, HpTurret03 +equip = bund_gun01_mark02, HpTurret04 +equip = bund_gun01_mark02, HpTurret05 +equip = bund_gun01_mark02, HpTurret06 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = mine02_mark01, HpCM01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = SlowSmallYellow, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_sidearms, 25 + +[Loadout] +nickname = bund_freighter_loadout02 +archetype = bund_freighter +equip = ge_rfr_engine_01 +equip = npc_shield02_mark08, HpShield01 +equip = rh_freighter_power01 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = bund_gun01_mark03, HpWeapon01 +equip = bund_gun01_mark03, HpWeapon02 +equip = bund_gun01_mark03, HpTurret01 +equip = bund_gun01_mark03, HpTurret02 +equip = bund_gun01_mark03, HpTurret03 +equip = bund_gun01_mark03, HpTurret04 +equip = bund_gun01_mark03, HpTurret05 +equip = bund_gun01_mark03, HpTurret06 +equip = mine02_mark01, HpMine01 +cargo = mine02_mark01_ammo, 20 +equip = mine02_mark01, HpCM01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = SlowSmallYellow, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_sidearms, 50 + +[Loadout] +nickname = bund_gunboat_loadout01 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_turret02, HpTurret_R4_01 +equip = rh_gunboat_turret02, HpTurret_R4_02 +equip = rh_gunboat_missile_turret01, HpTurret_R4_03 +equip = rh_gunboat_missile_turret01, HpTurret_R4_04 +equip = rh_gunboat_turret02, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = mine02_mark02, HpEngine01 +cargo = mine02_mark02_ammo, 50 +equip = SlowMediumYellow, HpRunningLight01 +equip = SlowMediumYellow, HpRunningLight02 +equip = SlowMediumYellow, HpRunningLight03 +equip = SlowMediumYellow, HpRunningLight06 +equip = SlowMediumYellow, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_bund_bounty, 20 + +[Loadout] +nickname = bund_cruiser_loadout01 +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_cruiser +equip = ge_rc_engine_01 +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_turret04, HpTurret_R4_01 +equip = rh_cruiser_turret04, HpTurret_R4_02 +equip = rh_cruiser_turret04, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight06 +equip = SlowLargeYellow, HpRunningLight14 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_bund_bounty, 40 +cargo = commodity_sidearms, 50 + +[Loadout] +nickname = xeno_interceptor_loadout01 +archetype = xeno_fighter2 +equip = ge_pf_engine_01 +equip = npc_shield03_mark02, HpShield01 +equip = ge_xeno_power02 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun02_mark02, HpWeapon01 +equip = cruise_disruptor01_mark01, HpWeapon02 +equip = cruise_disruptor01_mark01, HpWeapon03 +equip = xeno_gun02_mark02, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 1 + +[Loadout] +nickname = xeno_interceptor_loadout02 +archetype = xeno_fighter2 +equip = ge_pf_engine_01 +equip = npc_shield03_mark03, HpShield01 +equip = ge_xeno_power02 +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = xeno_gun01_mark02, HpWeapon01 +equip = cruise_disruptor01_mark01, HpWeapon02 +equip = cruise_disruptor01_mark01, HpWeapon03 +equip = xeno_gun01_mark02, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_xeno_bounty, 2 + +[Loadout] +nickname = li_n_bomber_loadout01 +archetype = bh_elite2 +equip = ge_bhe2_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = bh_elite2_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = li_n_msl03_mk01, HpWeapon01 +equip = li_n_msl03_mk01, HpWeapon02 +cargo = li_n_msl03_mk01_ammo, 12 +equip = li_n_gun06_mark02, HpWeapon03 +equip = li_n_gun06_mark02, HpWeapon04 +equip = li_n_gun05_mark01, HpWeapon05 +equip = li_n_gun05_mark01, HpWeapon06 +equip = li_n_gun01_mark02, HpWeapon07 +equip = li_n_msl04_mk01, HpTorpedo01 +cargo = li_n_msl04_mk01_ammo, 4 +equip = li_n_gun06_mark04, HpMine01 +equip = li_n_gun06_mark04, HpCM01 +equip = mine02_mark01, HpTurret01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallWhite, HpRunningLight09 +equip = SlowSmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 8 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_bomber_loadout02 +archetype = bh_elite2 +equip = ge_bhe2_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = bh_elite2_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = li_n_msl03_mk01, HpWeapon01 +equip = li_n_msl03_mk01, HpWeapon02 +cargo = li_n_msl03_mk01_ammo, 12 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun05_mark01, HpWeapon05 +equip = li_n_gun05_mark01, HpWeapon06 +equip = li_n_gun01_mark03, HpWeapon07 +equip = li_n_msl04_mk01, HpTorpedo01 +cargo = li_n_msl04_mk01_ammo, 4 +equip = li_n_gun06_mark04, HpMine01 +equip = li_n_gun06_mark04, HpCM01 +equip = mine02_mark01, HpTurret01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallWhite, HpRunningLight09 +equip = SlowSmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 10 +cargo = commodity_li_point, 2 + +[Loadout] +nickname = li_n_elite_loadout01 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark06, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = li_n_gun02_mark01, HpWeapon01 +equip = li_n_gun02_mark01, HpWeapon02 +equip = li_n_gun06_mark01, HpWeapon03 +equip = li_n_gun06_mark01, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark01, HpMine01 +equip = li_n_gun02_mark01, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 1 + +[Loadout] +nickname = li_n_elite_loadout02 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark07, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = li_n_gun02_mark01, HpWeapon01 +equip = li_n_gun02_mark01, HpWeapon02 +equip = li_n_gun06_mark01, HpWeapon03 +equip = li_n_gun06_mark01, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark02, HpMine01 +equip = li_n_gun02_mark02, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 2 + +[Loadout] +nickname = li_n_elite_loadout03 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark08, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun06_mark02, HpWeapon03 +equip = li_n_gun06_mark02, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark02, HpMine01 +equip = li_n_gun02_mark02, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 3 + +[Loadout] +nickname = li_n_elite_loadout04 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark09, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = li_n_gun02_mark03, HpWeapon01 +equip = li_n_gun02_mark03, HpWeapon02 +equip = li_n_gun06_mark02, HpWeapon03 +equip = li_n_gun06_mark02, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 4 + +[Loadout] +nickname = li_n_elite_loadout05 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = li_n_gun02_mark03, HpWeapon01 +equip = li_n_gun02_mark03, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 15 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 5 + +[Loadout] +nickname = li_n_elite_loadout06 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = li_n_gun02_mark04, HpWeapon01 +equip = li_n_gun02_mark04, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 15 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 6 + +[Loadout] +nickname = li_n_elite_loadout07 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = li_n_gun02_mark04, HpWeapon01 +equip = li_n_gun02_mark04, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark04, HpMine01 +equip = li_n_gun02_mark04, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 7 + +[Loadout] +nickname = li_n_elite_loadout08 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark05, HpMine01 +equip = li_n_gun02_mark05, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 8 + +[Loadout] +nickname = li_n_elite_loadout09 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 9 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_elite_loadout09m +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_msl01_mk02, HpWeapon01 +equip = li_n_msl01_mk02, HpWeapon02 +cargo = li_n_msl01_mk02_ammo, 20 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 13 + +[Loadout] +nickname = li_n_elite_loadout09p +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 13 + +[Loadout] +nickname = li_n_elite_loadout10 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark03, HpWeapon05 +equip = li_n_gun01_mark03, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 10 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_elite_loadout10m +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_msl01_mk02, HpWeapon01 +equip = li_n_msl01_mk02, HpWeapon02 +cargo = li_n_msl01_mk02_ammo, 30 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark03, HpWeapon05 +equip = li_n_gun01_mark03, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 15 + +[Loadout] +nickname = li_n_elite_loadout10p +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark03, HpWeapon05 +equip = li_n_gun01_mark03, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 15 + +[Loadout] +nickname = li_n_assault_loadout01 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark07, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun06_mark01, HpWeapon03 +equip = li_n_gun06_mark01, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark02, HpMine01 +equip = li_n_gun02_mark02, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 3 + +[Loadout] +nickname = li_n_assault_loadout02 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark09, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = li_n_gun02_mark03, HpWeapon01 +equip = li_n_gun02_mark03, HpWeapon02 +equip = li_n_gun06_mark02, HpWeapon03 +equip = li_n_gun06_mark02, HpWeapon04 +equip = li_n_msl02_mk02, HpWeapon05 +equip = li_n_msl02_mk02, HpWeapon06 +cargo = li_n_msl02_mk02_ammo, 30 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 6 + +[Loadout] +nickname = li_n_assault_loadout03 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = li_n_gun02_mark04, HpWeapon01 +equip = li_n_gun02_mark04, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 15 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 9 + +[Loadout] +nickname = li_n_assault_loadout04 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_msl02_mk02, HpWeapon05 +equip = li_n_msl02_mk02, HpWeapon06 +cargo = li_n_msl02_mk02_ammo, 30 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 12 + +[Loadout] +nickname = li_n_assault_loadout05 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark03, HpWeapon05 +equip = li_n_gun01_mark03, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 15 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_defend_loadout01 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark07, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = li_n_gun02_mark01, HpWeapon01 +equip = li_n_gun02_mark01, HpWeapon02 +equip = li_n_gun06_mark01, HpWeapon03 +equip = li_n_gun06_mark01, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark02, HpMine01 +equip = li_n_gun02_mark02, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 2 + +[Loadout] +nickname = li_n_defend_loadout02 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark09, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = li_n_gun02_mark03, HpWeapon01 +equip = li_n_gun02_mark03, HpWeapon02 +equip = li_n_gun06_mark02, HpWeapon03 +equip = li_n_gun06_mark02, HpWeapon04 +equip = li_n_gun01_mark01, HpWeapon05 +equip = li_n_gun01_mark01, HpWeapon06 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 10 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 4 + +[Loadout] +nickname = li_n_defend_loadout03 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = li_n_gun02_mark04, HpWeapon01 +equip = li_n_gun02_mark04, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark03, HpMine01 +equip = li_n_gun02_mark03, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 15 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 6 + +[Loadout] +nickname = li_n_defend_loadout04 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun06_mark03, HpWeapon03 +equip = li_n_gun06_mark03, HpWeapon04 +equip = li_n_gun01_mark02, HpWeapon05 +equip = li_n_gun01_mark02, HpWeapon06 +equip = li_n_gun02_mark05, HpMine01 +equip = li_n_gun02_mark05, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 8 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_defend_loadout05 +archetype = bh_elite +equip = ge_bhe_engine_01 +equip = npc_shield01_mark10, HpCloak01 +equip = bh_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun06_mark04, HpWeapon03 +equip = li_n_gun06_mark04, HpWeapon04 +equip = li_n_gun01_mark03, HpWeapon05 +equip = li_n_gun01_mark03, HpWeapon06 +equip = li_n_gun02_mark06, HpMine01 +equip = li_n_gun02_mark06, HpCM01 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = SlowSmallBlue, HpRunningLight07 +equip = SlowSmallBlue, HpRunningLight08 +equip = SlowSmallBlue, HpRunningLight09 +equip = SlowSmallBlue, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 10 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_fighter_loadout01 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark01, HpShield01 +equip = infinite_power +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = li_n_gun02_mark01, HpWeapon01 +equip = li_n_gun02_mark01, HpWeapon02 +equip = li_n_gun06_mark01, HpWeapon03 +equip = li_n_gun06_mark01, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 1 + +[Loadout] +nickname = li_n_fighter_loadout02 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = infinite_power +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = li_n_gun06_mark01, HpWeapon01 +equip = li_n_gun06_mark01, HpWeapon02 +equip = li_n_gun02_mark02, HpWeapon03 +equip = li_n_gun02_mark02, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 2 + +[Loadout] +nickname = li_n_fighter_loadout03 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = infinite_power +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun06_mark01, HpWeapon03 +equip = li_n_gun06_mark01, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 3 + +[Loadout] +nickname = li_n_fighter_loadout04 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = li_n_gun06_mark02, HpWeapon01 +equip = li_n_gun06_mark02, HpWeapon02 +equip = li_n_gun02_mark03, HpWeapon03 +equip = li_n_gun02_mark03, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 4 + +[Loadout] +nickname = li_n_fighter_loadout05 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = li_n_gun06_mark02, HpWeapon01 +equip = li_n_gun06_mark02, HpWeapon02 +equip = li_n_gun02_mark04, HpWeapon03 +equip = li_n_gun02_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 5 + +[Loadout] +nickname = li_n_fighter_loadout06 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun06_mark02, HpWeapon03 +equip = li_n_gun06_mark02, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 6 + +[Loadout] +nickname = li_n_fighter_loadout07 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun06_mark03, HpWeapon01 +equip = li_n_gun06_mark03, HpWeapon02 +equip = li_n_gun02_mark05, HpWeapon03 +equip = li_n_gun02_mark05, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 7 + +[Loadout] +nickname = li_n_fighter_loadout08 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun06_mark03, HpWeapon01 +equip = li_n_gun06_mark03, HpWeapon02 +equip = li_n_gun02_mark06, HpWeapon03 +equip = li_n_gun02_mark06, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 8 + +[Loadout] +nickname = li_n_fighter_loadout09 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun02_mark06, HpWeapon03 +equip = li_n_gun02_mark06, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 13 +5 + +[Loadout] +nickname = li_n_fighter_loadout09m +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_msl01_mk02, HpWeapon03 +equip = li_n_msl01_mk02, HpWeapon04 +cargo = li_n_msl01_mk02_ammo, 10 +equip = li_n_gun06_mark04, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 13 + +[Loadout] +nickname = li_n_fighter_loadout09p +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun02_mark06, HpWeapon03 +equip = li_n_gun02_mark06, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 9 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_fighter_loadout10 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun06_mark04, HpWeapon01 +equip = li_n_gun06_mark04, HpWeapon02 +equip = li_n_gun02_mark06, HpWeapon03 +equip = li_n_gun02_mark06, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 15 + +[Loadout] +nickname = li_n_fighter_loadout10m +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_msl01_mk02, HpWeapon03 +equip = li_n_msl01_mk02, HpWeapon04 +cargo = li_n_msl01_mk02_ammo, 20 +equip = li_n_gun06_mark04, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 15 + +[Loadout] +nickname = li_n_fighter_loadout10p +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun06_mark04, HpWeapon01 +equip = li_n_gun06_mark04, HpWeapon02 +equip = li_n_gun02_mark06, HpWeapon03 +equip = li_n_gun02_mark06, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 10 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_escort_loadout01 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark01, HpShield01 +equip = bh_fighter_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun02_mark02, HpWeapon03 +equip = li_n_gun02_mark02, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 2 + +[Loadout] +nickname = li_n_escort_loadout02 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = bh_fighter_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun02_mark03, HpWeapon03 +equip = li_n_gun02_mark03, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 4 + +[Loadout] +nickname = li_n_escort_loadout03 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = bh_fighter_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = li_n_gun02_mark03, HpWeapon01 +equip = li_n_gun02_mark03, HpWeapon02 +equip = li_n_gun02_mark04, HpWeapon03 +equip = li_n_gun02_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 6 + +[Loadout] +nickname = li_n_escort_loadout04 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = bh_fighter_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun02_mark04, HpWeapon03 +equip = li_n_gun02_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 8 + +[Loadout] +nickname = li_n_escort_loadout05 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = bh_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun02_mark05, HpWeapon03 +equip = li_n_gun02_mark05, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 3 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 10 +cargo = commodity_li_point, 1 + +[Loadout] +nickname = li_n_scout_loadout01 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = armor_scale_-3 +equip = npc_shield01_mark01, HpShield01 +equip = bh_fighter_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun02_mark02, HpWeapon03 +equip = li_n_gun02_mark02, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 1 + +[Loadout] +nickname = li_n_scout_loadout02 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = bh_fighter_power01 +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = li_n_gun02_mark02, HpWeapon01 +equip = li_n_gun02_mark02, HpWeapon02 +equip = li_n_gun02_mark03, HpWeapon03 +equip = li_n_gun02_mark03, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 2 + +[Loadout] +nickname = li_n_scout_loadout03 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = bh_fighter_power01 +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = li_n_gun02_mark03, HpWeapon01 +equip = li_n_gun02_mark03, HpWeapon02 +equip = li_n_gun02_mark04, HpWeapon03 +equip = li_n_gun02_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 3 + +[Loadout] +nickname = li_n_scout_loadout04 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = bh_fighter_power01 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = li_n_gun02_mark05, HpWeapon01 +equip = li_n_gun02_mark05, HpWeapon02 +equip = li_n_gun02_mark04, HpWeapon03 +equip = li_n_gun02_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 4 + +[Loadout] +nickname = li_n_scout_loadout05 +archetype = bh_fighter +equip = ge_bhf_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = bh_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = li_n_gun02_mark06, HpWeapon01 +equip = li_n_gun02_mark06, HpWeapon02 +equip = li_n_gun02_mark04, HpWeapon03 +equip = li_n_gun02_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = SlowSmallBlue, HpRunningLight01 +equip = SlowSmallBlue, HpRunningLight02 +equip = SlowSmallBlue, HpRunningLight03 +equip = SlowSmallBlue, HpRunningLight04 +equip = SlowSmallBlue, HpRunningLight05 +equip = SlowSmallBlue, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_n_bounty, 5 + +[Loadout] +nickname = li_n_li_cruiser +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret01, HpTurret_L5_05 +equip = li_cruiser_turret01, HpTurret_L5_06 +equip = li_cruiser_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 60 +cargo = commodity_li_point, 24 + +[Loadout] +nickname = li_n_li_cruiser2 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret01, HpTurret_L5_01 +equip = li_cruiser_turret01, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret02, HpTurret_L5_05 +equip = li_cruiser_turret02, HpTurret_L5_06 +equip = li_cruiser_turret02, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 60 +cargo = commodity_li_point, 24 + +[Loadout] +nickname = li_n_li_cruiser3 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_turret01, HpTurret_L5_03 +equip = li_cruiser_turret01, HpTurret_L5_04 +equip = li_cruiser_missile_turret01, HpTurret_L5_05 +equip = li_cruiser_missile_turret01, HpTurret_L5_06 +equip = li_cruiser_missile_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 60 +cargo = commodity_li_point, 32 + +[Loadout] +nickname = li_n_li_cruiser4 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_turret04, HpTurret_L5_03 +equip = li_cruiser_turret04, HpTurret_L5_04 +equip = li_cruiser_missile_turret01, HpTurret_L5_05 +equip = li_cruiser_missile_turret01, HpTurret_L5_06 +equip = li_cruiser_missile_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 60 +cargo = commodity_li_point, 32 + +[Loadout] +nickname = li_n_li_cruiser5 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_missile_turret01, HpTurret_L5_01 +equip = li_cruiser_missile_turret01, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret04, HpTurret_L5_05 +equip = li_cruiser_turret04, HpTurret_L5_06 +equip = li_cruiser_turret04, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 60 +cargo = commodity_li_point, 36 + +[Loadout] +nickname = li_n_li_dreadnought +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_battleship +equip = ge_lbd_engine_01 +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_cruiser_turret02, HpTurret_LM_01 +equip = li_cruiser_turret02, HpTurret_LM_02 +equip = li_cruiser_turret02, HpTurret_LM_03 +equip = li_cruiser_turret02, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 +cargo = commodity_li_n_bounty, 175 +cargo = commodity_li_point, 100 + +[Loadout] +nickname = li_n_li_dreadnought2 +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_battleship +equip = ge_lbd_engine_01 +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_cruiser_missile_turret01, HpTurret_LM_01 +equip = li_cruiser_missile_turret01, HpTurret_LM_02 +equip = li_cruiser_missile_turret01, HpTurret_LM_03 +equip = li_cruiser_missile_turret01, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 +cargo = commodity_li_n_bounty, 175 +cargo = commodity_li_point, 100 + +[Loadout] +nickname = lr_scout_loadout01 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield03_mark01, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark01, HpWeapon01 +equip = lr_gun01_mark01, HpWeapon02 +equip = lr_gun01_mark01, HpWeapon03 +equip = lr_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 2 + +[Loadout] +nickname = lr_scout_loadout02 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield03_mark02, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark02, HpWeapon01 +equip = lr_gun01_mark02, HpWeapon02 +equip = lr_gun01_mark02, HpWeapon03 +equip = lr_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 4 + +[Loadout] +nickname = lr_scout_loadout03 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield03_mark03, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark03, HpWeapon01 +equip = lr_gun01_mark03, HpWeapon02 +equip = lr_gun01_mark04, HpWeapon03 +equip = lr_gun01_mark04, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 6 + +[Loadout] +nickname = lr_scout_loadout04 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark04, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark04, HpWeapon01 +equip = lr_gun01_mark04, HpWeapon02 +equip = lr_gun01_mark05, HpWeapon03 +equip = lr_gun01_mark05, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 8 + +[Loadout] +nickname = lr_scout_loadout05 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark05, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 3 +equip = lr_gun02_mark05, HpWeapon01 +equip = lr_gun02_mark05, HpWeapon02 +equip = lr_gun02_mark06, HpWeapon03 +equip = lr_gun02_mark06, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = lr_interceptor_loadout01 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield03_mark01, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark01, HpWeapon01 +equip = lr_gun01_mark01, HpWeapon02 +equip = lr_gun01_mark01, HpWeapon03 +equip = lr_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpThruster01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 2 + +[Loadout] +nickname = lr_interceptor_loadout02 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield03_mark02, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark02, HpWeapon01 +equip = lr_gun01_mark02, HpWeapon02 +equip = lr_gun01_mark01, HpWeapon03 +equip = lr_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpThruster01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 4 + +[Loadout] +nickname = lr_interceptor_loadout03 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield03_mark03, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark03, HpWeapon01 +equip = lr_gun01_mark03, HpWeapon02 +equip = lr_gun01_mark02, HpWeapon03 +equip = lr_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpThruster01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 3 + +[Loadout] +nickname = lr_interceptor_loadout04 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark04, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark04, HpWeapon01 +equip = lr_gun01_mark04, HpWeapon02 +equip = lr_gun01_mark02, HpWeapon03 +equip = lr_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 8 + +[Loadout] +nickname = lr_interceptor_loadout05 +archetype = ku_fighter +equip = armor_scale_1 +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark05, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 1 +equip = lr_gun01_mark05, HpWeapon01 +equip = lr_gun01_mark05, HpWeapon02 +equip = lr_gun01_mark03, HpWeapon03 +equip = lr_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = lr_fighter_loadout01 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark01, HpShield01 +equip = lr_gun01_mark01, HpTorpedo01 +equip = lr_gun01_mark01, HpWeapon01 +equip = lr_gun01_mark01, HpWeapon02 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 1 + +[Loadout] +nickname = lr_fighter_loadout02 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark02, HpShield01 +equip = lr_gun02_mark01, HpWeapon01 +equip = lr_gun02_mark01, HpWeapon02 +equip = lr_gun01_mark01, HpWeapon03 +equip = lr_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 2 + +[Loadout] +nickname = lr_fighter_loadout03 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark03, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark02, HpWeapon01 +equip = lr_gun01_mark02, HpWeapon02 +equip = lr_gun01_mark02, HpWeapon03 +equip = lr_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 3 + +[Loadout] +nickname = lr_fighter_loadout04 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark04, HpShield01 +equip = lr_gun01_mark03, HpTorpedo01 +equip = lr_gun01_mark03, HpWeapon01 +equip = lr_gun01_mark03, HpWeapon02 +equip = lr_gun01_mark02, HpWeapon03 +equip = lr_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 4 + +[Loadout] +nickname = lr_fighter_loadout05 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark05, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark04, HpWeapon01 +equip = lr_gun02_mark04, HpWeapon02 +equip = lr_gun02_mark04, HpWeapon03 +equip = lr_gun02_mark04, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 5 + +[Loadout] +nickname = lr_fighter_loadout06 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = lr_gun01_mark04, HpTorpedo01 +equip = lr_gun01_mark04, HpWeapon01 +equip = lr_gun01_mark04, HpWeapon02 +equip = lr_gun02_mark05, HpWeapon03 +equip = lr_gun02_mark05, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 6 + +[Loadout] +nickname = lr_fighter_loadout07 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark07, HpShield01 +equip = lr_gun01_mark05, HpTorpedo01 +equip = lr_gun01_mark05, HpWeapon01 +equip = lr_gun01_mark05, HpWeapon02 +equip = lr_gun01_mark05, HpWeapon03 +equip = lr_gun01_mark05, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 7 + +[Loadout] +nickname = lr_fighter_loadout08 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark08, HpShield01 +equip = lr_gun02_mark05, HpTorpedo01 +equip = lr_gun02_mark05, HpWeapon01 +equip = lr_gun02_mark05, HpWeapon02 +equip = lr_gun01_mark06, HpWeapon03 +equip = lr_gun01_mark06, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 8 + +[Loadout] +nickname = lr_fighter_loadout09 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark09, HpShield01 +equip = lr_gun01_mark05, HpTorpedo01 +equip = lr_gun01_mark05, HpWeapon01 +equip = lr_gun01_mark05, HpWeapon02 +equip = lr_gun02_mark06, HpWeapon03 +equip = lr_gun02_mark06, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 9 + +[Loadout] +nickname = lr_fighter_loadout10 +archetype = ku_fighter +equip = ge_kf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_gun01_mark06, HpTorpedo01 +equip = lr_gun01_mark06, HpWeapon01 +equip = lr_gun01_mark06, HpWeapon02 +equip = lr_gun01_mark06, HpWeapon03 +equip = lr_gun01_mark06, HpWeapon04 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallRed, HpRunningLight03 +equip = SlowSmallRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpRunningLight03 +equip = DockingLightRedSmall, HpRunningLight04 +cargo = commodity_lr_bounty, 10 + +[Loadout] +nickname = lr_assault_loadout01 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield03_mark06, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark02, HpWeapon01 +equip = lr_gun02_mark02, HpWeapon02 +equip = lr_gun02_mark01, HpWeapon03 +equip = lr_gun02_mark01, HpWeapon04 +equip = lr_gun02_mark01, HpWeapon05 +equip = lr_gun02_mark01, HpWeapon06 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 2 + +[Loadout] +nickname = lr_assault_loadout02 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield03_mark07, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark03, HpWeapon01 +equip = lr_gun02_mark03, HpWeapon02 +equip = lr_missile02, HpWeapon03 +equip = lr_missile02, HpWeapon04 +cargo = lr_missile02_ammo, 10 +equip = lr_gun02_mark03, HpWeapon05 +equip = lr_gun02_mark03, HpWeapon06 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 4 + +[Loadout] +nickname = lr_assault_loadout03 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield03_mark08, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark04, HpWeapon01 +equip = lr_gun02_mark04, HpWeapon02 +equip = lr_gun02_mark03, HpWeapon03 +equip = lr_gun02_mark03, HpWeapon04 +equip = lr_gun02_mark03, HpWeapon05 +equip = lr_gun02_mark03, HpWeapon06 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 6 + +[Loadout] +nickname = lr_assault_loadout04 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark09, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark05, HpWeapon01 +equip = lr_gun02_mark05, HpWeapon02 +equip = lr_missile02, HpWeapon03 +equip = lr_missile02, HpWeapon04 +cargo = lr_missile02_ammo, 20 +equip = lr_gun01_mark05, HpWeapon05 +equip = lr_gun01_mark05, HpWeapon06 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 8 + +[Loadout] +nickname = lr_assault_loadout05 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark06, HpWeapon01 +equip = lr_gun02_mark06, HpWeapon02 +equip = lr_gun02_mark06, HpWeapon03 +equip = lr_gun02_mark06, HpWeapon04 +equip = lr_gun02_mark05, HpWeapon05 +equip = lr_gun02_mark05, HpWeapon06 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = lr_elite_loadout01 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark01, HpWeapon01 +equip = lr_gun01_mark01, HpWeapon02 +equip = lr_gun01_mark01, HpWeapon03 +equip = lr_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 1 + +[Loadout] +nickname = lr_elite_loadout02 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark07, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark01, HpWeapon01 +equip = lr_gun01_mark01, HpWeapon02 +equip = lr_missile02, HpWeapon03 +equip = lr_missile02, HpWeapon04 +cargo = lr_missile02_ammo, 10 +equip = lr_gun01_mark02, HpWeapon05 +equip = lr_gun01_mark02, HpWeapon06 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 2 + +[Loadout] +nickname = lr_elite_loadout03 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark08, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark02, HpWeapon01 +equip = lr_gun01_mark02, HpWeapon02 +equip = lr_gun01_mark02, HpWeapon03 +equip = lr_gun01_mark02, HpWeapon04 +equip = lr_gun01_mark02, HpWeapon05 +equip = lr_gun01_mark02, HpWeapon06 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 3 + +[Loadout] +nickname = lr_elite_loadout04 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark09, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark03, HpWeapon01 +equip = lr_gun02_mark03, HpWeapon02 +equip = lr_missile02, HpWeapon03 +equip = lr_missile02, HpWeapon04 +cargo = lr_missile02_ammo, 20 +equip = lr_gun01_mark03, HpWeapon05 +equip = lr_gun01_mark03, HpWeapon06 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 4 + +[Loadout] +nickname = lr_elite_loadout05 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark04, HpWeapon01 +equip = lr_gun01_mark04, HpWeapon02 +equip = lr_gun02_mark03, HpWeapon03 +equip = lr_gun02_mark03, HpWeapon04 +equip = lr_gun01_mark04, HpWeapon05 +equip = lr_gun01_mark04, HpWeapon06 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 5 + +[Loadout] +nickname = lr_elite_loadout06 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark04, HpWeapon01 +equip = lr_gun02_mark04, HpWeapon02 +equip = lr_missile02, HpWeapon03 +equip = lr_missile02, HpWeapon04 +cargo = lr_missile02_ammo, 30 +equip = lr_gun01_mark04, HpWeapon05 +equip = lr_gun01_mark04, HpWeapon06 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 25 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 6 + +[Loadout] +nickname = lr_elite_loadout07 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark05, HpWeapon01 +equip = lr_gun02_mark05, HpWeapon02 +equip = lr_gun01_mark04, HpWeapon03 +equip = lr_gun01_mark04, HpWeapon04 +equip = lr_gun01_mark05, HpWeapon05 +equip = lr_gun01_mark05, HpWeapon06 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 25 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 7 + +[Loadout] +nickname = lr_elite_loadout08 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun02_mark06, HpWeapon01 +equip = lr_gun02_mark06, HpWeapon02 +equip = lr_missile02, HpWeapon03 +equip = lr_missile02, HpWeapon04 +cargo = lr_missile02_ammo, 40 +equip = lr_gun02_mark05, HpWeapon05 +equip = lr_gun02_mark05, HpWeapon06 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 25 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 8 + +[Loadout] +nickname = lr_elite_loadout09 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark06, HpWeapon01 +equip = lr_gun01_mark06, HpWeapon02 +equip = lr_gun01_mark05, HpWeapon03 +equip = lr_gun01_mark05, HpWeapon04 +equip = lr_gun02_mark06, HpWeapon05 +equip = lr_gun02_mark06, HpWeapon06 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 30 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 9 + +[Loadout] +nickname = lr_elite_loadout10 +archetype = ku_elite +equip = ge_ke_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = lr_missile01, HpTorpedo01 +cargo = lr_missile01_ammo, 2 +equip = lr_gun01_mark06, HpWeapon01 +equip = lr_gun01_mark06, HpWeapon02 +equip = lr_gun01_mark06, HpWeapon03 +equip = lr_gun01_mark06, HpWeapon04 +equip = lr_gun01_mark06, HpWeapon05 +equip = lr_gun01_mark06, HpWeapon06 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 30 +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallRed, HpRunningLight07 +equip = SlowSmallRed, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpRunningLight01 +equip = DockingLightRedSmall, HpRunningLight02 +cargo = commodity_lr_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = li_p_interceptor_loadout01 +archetype = li_fighter2 +equip = ge_lf_engine_02 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield01_mark01, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark01, HpWeapon01 +equip = li_p_gun01_mark01, HpWeapon02 +equip = li_p_gun01_mark01, HpWeapon03 +equip = li_p_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_interceptor_loadout02 +archetype = li_fighter2 +equip = ge_lf_engine_02 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield01_mark01, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark01, HpWeapon03 +equip = li_p_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_interceptor_loadout03 +archetype = li_fighter2 +equip = ge_lf_engine_02 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield01_mark02, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark02, HpWeapon03 +equip = li_p_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 6 + +[Loadout] +nickname = li_p_interceptor_loadout04 +archetype = li_fighter2 +equip = ge_lf_engine_02 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark02, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 8 + +[Loadout] +nickname = li_p_interceptor_loadout05 +archetype = li_fighter2 +equip = ge_lf_engine_02 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark03, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpThruster01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_scout_loadout01 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield01_mark01, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark01, HpWeapon01 +equip = li_p_gun01_mark01, HpWeapon02 +equip = li_p_gun01_mark01, HpWeapon03 +equip = li_p_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 1 + +[Loadout] +nickname = li_p_scout_loadout02 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield01_mark02, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark01, HpWeapon03 +equip = li_p_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_scout_loadout03 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield01_mark03, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark02, HpWeapon03 +equip = li_p_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 3 + +[Loadout] +nickname = li_p_scout_loadout04 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark04, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_scout_loadout05 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 5 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_escort_loadout01 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield01_mark02, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun02_mark01, HpWeapon03 +equip = li_p_gun02_mark01, HpWeapon04 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_escort_loadout02 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield01_mark04, HpShield01 +equip = li_p_gun02_mark02, HpTorpedo01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_escort_loadout03 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun03_mark03, HpWeapon03 +equip = li_p_gun03_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 6 + +[Loadout] +nickname = li_p_escort_loadout04 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_p_gun03_mark03, HpTorpedo01 +equip = li_p_gun03_mark03, HpWeapon01 +equip = li_p_gun03_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 8 + +[Loadout] +nickname = li_p_escort_loadout05 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun03_mark03, HpWeapon01 +equip = li_p_gun03_mark03, HpWeapon02 +equip = li_p_gun02_mark02, HpWeapon03 +equip = li_p_gun02_mark02, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_fighter_loadout01 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark01, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark01, HpWeapon01 +equip = li_p_gun01_mark01, HpWeapon02 +equip = li_p_gun01_mark01, HpWeapon03 +equip = li_p_gun01_mark01, HpWeapon04 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 1 + +[Loadout] +nickname = li_p_fighter_loadout02 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark02, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun02_mark01, HpWeapon03 +equip = li_p_gun02_mark01, HpWeapon04 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_fighter_loadout03 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark03, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark02, HpWeapon03 +equip = li_p_gun01_mark02, HpWeapon04 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 3 + +[Loadout] +nickname = li_p_fighter_loadout04 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark04, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_fighter_loadout05 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 5 + +[Loadout] +nickname = li_p_fighter_loadout06 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun03_mark03, HpWeapon03 +equip = li_p_gun03_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 6 + +[Loadout] +nickname = li_p_fighter_loadout07 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 7 + +[Loadout] +nickname = li_p_fighter_loadout08 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun03_mark03, HpWeapon01 +equip = li_p_gun03_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 8 + +[Loadout] +nickname = li_p_fighter_loadout09 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun03_mark03, HpWeapon03 +equip = li_p_gun03_mark03, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 9 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_fighter_loadout10 +archetype = li_fighter +equip = ge_lf_engine_01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = npc_shield01_mark05, HpShield01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = li_p_gun03_mark03, HpWeapon01 +equip = li_p_gun03_mark03, HpWeapon02 +equip = li_p_gun02_mark02, HpWeapon03 +equip = li_p_gun02_mark02, HpWeapon04 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_elite_loadout01 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = li_p_gun02_mark01, HpWeapon01 +equip = li_p_gun02_mark01, HpWeapon02 +equip = li_p_gun02_mark01, HpWeapon03 +equip = li_p_gun02_mark01, HpWeapon04 +equip = li_p_gun02_mark01, HpWeapon05 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 1 + +[Loadout] +nickname = li_p_elite_loadout02 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark02, HpWeapon03 +equip = li_p_gun02_mark01, HpWeapon04 +equip = li_p_gun02_mark01, HpWeapon05 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_elite_loadout03 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark02, HpWeapon03 +equip = li_p_gun01_mark02, HpWeapon04 +equip = li_p_gun01_mark02, HpWeapon05 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 3 + +[Loadout] +nickname = li_p_elite_loadout04 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun02_mark02, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_elite_loadout05 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 5 + +[Loadout] +nickname = li_p_elite_loadout06 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 6 + +[Loadout] +nickname = li_p_elite_loadout07 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 7 + +[Loadout] +nickname = li_p_elite_loadout08 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun02_mark02, HpWeapon04 +equip = li_p_gun02_mark02, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 8 + +[Loadout] +nickname = li_p_elite_loadout09 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 9 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_elite_loadout10 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_assault_loadout01 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = li_p_gun01_mark02, HpWeapon01 +equip = li_p_gun01_mark02, HpWeapon02 +equip = li_p_gun01_mark02, HpWeapon03 +equip = li_p_gun02_mark01, HpWeapon04 +equip = li_p_gun02_mark01, HpWeapon05 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_assault_loadout02 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun02_mark02, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_assault_loadout03 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 6 + +[Loadout] +nickname = li_p_assault_loadout04 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun02_mark02, HpWeapon04 +equip = li_p_gun02_mark02, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 8 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_assault_loadout05 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_defend_loadout01 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = li_p_gun02_mark01, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun02_mark02, HpWeapon03 +equip = li_n_msl01_mk01, HpWeapon04 +equip = li_n_msl01_mk01, HpWeapon05 +cargo = li_n_msl01_mk01_ammo, 30 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_p_gun02_mark01, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 2 + +[Loadout] +nickname = li_p_defend_loadout02 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun02_mark02, HpWeapon02 +equip = li_p_gun02_mark02, HpWeapon03 +equip = li_p_gun01_mark03, HpWeapon04 +equip = li_p_gun01_mark03, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 4 + +[Loadout] +nickname = li_p_defend_loadout03 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = li_p_gun02_mark02, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_n_msl01_mk02, HpWeapon04 +equip = li_n_msl01_mk02, HpWeapon05 +cargo = li_n_msl01_mk02_ammo, 30 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_p_gun02_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 6 + +[Loadout] +nickname = li_p_defend_loadout04 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_p_gun02_mark02, HpWeapon04 +equip = li_p_gun02_mark02, HpWeapon05 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 8 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_p_defend_loadout05 +archetype = li_elite +equip = ge_le_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = li_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = li_p_gun01_mark03, HpWeapon01 +equip = li_p_gun01_mark03, HpWeapon02 +equip = li_p_gun01_mark03, HpWeapon03 +equip = li_n_msl01_mk02, HpWeapon04 +equip = li_n_msl01_mk02, HpWeapon05 +cargo = li_n_msl01_mk02_ammo, 30 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_p_gun02_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = PoliceBlue, HpRunningLight01 +equip = PoliceRed, HpRunningLight02 +equip = PoliceBlue, HpRunningLight03 +equip = PoliceRed, HpRunningLight04 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_p_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_armored_loadout01 +archetype = li_armored2 +equip = li_at_engine_01 +equip = li_at_power01 +equip = ge_s_scanner_01 +equip = li_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_01, HpEngine01 +equip = ge_s_thruster_01, HpEngine02 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_p_gun02_mark01, HpTurret02 +equip = me_gun01_mark02, HpTurret05 +equip = me_gun01_mark02, HpTurret06 +equip = me_gun01_mark02, HpTurret07 +equip = me_gun01_mark02, HpTurret08 +equip = me_gun01_mark02, HpTurret09 +equip = li_p_gun01_mark01, HpTurret03 +equip = li_p_gun01_mark01, HpTurret04 +equip = SmallWhite, HpRunningLight01 +equip = SmallWhite, HpRunningLight02 +equip = SmallWhite, HpRunningLight03 +equip = SmallWhite, HpRunningLight04 +equip = SmallWhite, HpRunningLight05 +equip = SmallWhite, HpRunningLight06 +equip = SmallWhite, HpRunningLight07 +equip = SmallWhite, HpRunningLight08 +equip = SmallWhite, HpRunningLight09 +equip = SmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 6 + +[Loadout] +nickname = co_me_armored_loadout02 +archetype = li_armored2 +equip = li_at_engine_01 +equip = li_at_power01 +equip = ge_s_scanner_01 +equip = li_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_02, HpEngine01 +equip = ge_s_thruster_02, HpEngine02 +equip = li_p_gun02_mark01, HpTurret01 +equip = li_p_gun02_mark01, HpTurret02 +equip = nws_gun01_mark04, HpTurret05 +equip = nws_gun01_mark04, HpTurret06 +equip = nws_gun01_mark04, HpTurret07 +equip = nws_gun01_mark04, HpTurret08 +equip = nws_gun01_mark04, HpTurret09 +equip = mine02_mark02, HpTurret03 +equip = mine02_mark02, HpTurret04 +cargo = mine02_mark02_ammo, 20 +equip = SmallWhite, HpRunningLight01 +equip = SmallWhite, HpRunningLight02 +equip = SmallWhite, HpRunningLight03 +equip = SmallWhite, HpRunningLight04 +equip = SmallWhite, HpRunningLight05 +equip = SmallWhite, HpRunningLight06 +equip = SmallWhite, HpRunningLight07 +equip = SmallWhite, HpRunningLight08 +equip = SmallWhite, HpRunningLight09 +equip = SmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 12 + +[Loadout] +nickname = co_me_armored_loadout03 +archetype = li_armored2 +equip = li_at_engine_01 +equip = li_at_power01 +equip = ge_s_scanner_01 +equip = li_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_03, HpEngine01 +equip = ge_s_thruster_03, HpEngine02 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_p_gun02_mark02, HpTurret02 +equip = me_gun01_mark04, HpTurret05 +equip = me_gun01_mark04, HpTurret06 +equip = me_gun01_mark04, HpTurret07 +equip = me_gun01_mark04, HpTurret08 +equip = me_gun01_mark04, HpTurret09 +equip = li_p_gun01_mark02, HpTurret03 +equip = li_p_gun01_mark02, HpTurret04 +equip = SmallWhite, HpRunningLight01 +equip = SmallWhite, HpRunningLight02 +equip = SmallWhite, HpRunningLight03 +equip = SmallWhite, HpRunningLight04 +equip = SmallWhite, HpRunningLight05 +equip = SmallWhite, HpRunningLight06 +equip = SmallWhite, HpRunningLight07 +equip = SmallWhite, HpRunningLight08 +equip = SmallWhite, HpRunningLight09 +equip = SmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 18 + +[Loadout] +nickname = co_me_armored_loadout04 +archetype = li_armored2 +equip = armor_scale_1 +equip = li_at_engine_01 +equip = li_at_power01 +equip = ge_s_scanner_01 +equip = li_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_04, HpEngine01 +equip = ge_s_thruster_04, HpEngine02 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_p_gun02_mark02, HpTurret02 +equip = nws_gun01_mark06, HpTurret05 +equip = nws_gun01_mark06, HpTurret06 +equip = nws_gun01_mark06, HpTurret07 +equip = nws_gun01_mark06, HpTurret08 +equip = nws_gun01_mark06, HpTurret09 +equip = mine02_mark02, HpTurret03 +equip = mine02_mark02, HpTurret04 +cargo = mine02_mark02_ammo, 40 +equip = SmallWhite, HpRunningLight01 +equip = SmallWhite, HpRunningLight02 +equip = SmallWhite, HpRunningLight03 +equip = SmallWhite, HpRunningLight04 +equip = SmallWhite, HpRunningLight05 +equip = SmallWhite, HpRunningLight06 +equip = SmallWhite, HpRunningLight07 +equip = SmallWhite, HpRunningLight08 +equip = SmallWhite, HpRunningLight09 +equip = SmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 24 + +[Loadout] +nickname = co_me_armored_loadout05 +archetype = li_armored2 +equip = armor_scale_2 +equip = li_at_engine_01 +equip = li_at_power01 +equip = ge_s_scanner_01 +equip = li_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_04, HpEngine01 +equip = ge_s_thruster_04, HpEngine02 +equip = li_p_gun02_mark02, HpTurret01 +equip = li_p_gun02_mark02, HpTurret02 +equip = me_gun01_mark06, HpTurret05 +equip = me_gun01_mark06, HpTurret06 +equip = me_gun01_mark06, HpTurret07 +equip = me_gun01_mark06, HpTurret08 +equip = me_gun01_mark06, HpTurret09 +equip = li_p_gun01_mark03, HpTurret03 +equip = li_p_gun01_mark03, HpTurret04 +equip = SmallWhite, HpRunningLight01 +equip = SmallWhite, HpRunningLight02 +equip = SmallWhite, HpRunningLight03 +equip = SmallWhite, HpRunningLight04 +equip = SmallWhite, HpRunningLight05 +equip = SmallWhite, HpRunningLight06 +equip = SmallWhite, HpRunningLight07 +equip = SmallWhite, HpRunningLight08 +equip = SmallWhite, HpRunningLight09 +equip = SmallWhite, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 30 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_escort_loadout01 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = me_gun01_mark02, HpWeapon01 +equip = me_gun01_mark02, HpWeapon02 +equip = nws_gun01_mark01, HpWeapon03 +equip = nws_gun01_mark01, HpWeapon04 +equip = ss_gun01_mark02, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 2 + +[Loadout] +nickname = co_me_escort_loadout02 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = me_gun01_mark04, HpWeapon01 +equip = me_gun01_mark04, HpWeapon02 +equip = nws_gun01_mark03, HpWeapon03 +equip = nws_gun01_mark03, HpWeapon04 +equip = ss_gun01_mark03, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 4 + +[Loadout] +nickname = co_me_escort_loadout03 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = me_gun01_mark05, HpWeapon01 +equip = me_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = ss_gun01_mark04, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 6 + +[Loadout] +nickname = co_me_escort_loadout04 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark06, HpWeapon01 +equip = me_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = ss_gun01_mark05, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 8 + +[Loadout] +nickname = co_me_escort_loadout05 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark06, HpWeapon01 +equip = me_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = ss_gun01_mark06, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_scout_loadout01 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark01, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = me_gun01_mark02, HpWeapon01 +equip = me_gun01_mark02, HpWeapon02 +equip = nws_gun01_mark02, HpWeapon03 +equip = nws_gun01_mark02, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 1 + +[Loadout] +nickname = co_me_scout_loadout02 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = me_gun01_mark02, HpWeapon01 +equip = me_gun01_mark02, HpWeapon02 +equip = nws_gun01_mark03, HpWeapon03 +equip = nws_gun01_mark03, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 2 + +[Loadout] +nickname = co_me_scout_loadout03 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = me_gun01_mark03, HpWeapon01 +equip = me_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark04, HpWeapon03 +equip = nws_gun01_mark04, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 3 + +[Loadout] +nickname = co_me_scout_loadout04 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = me_gun01_mark04, HpWeapon01 +equip = me_gun01_mark04, HpWeapon02 +equip = nws_gun01_mark05, HpWeapon03 +equip = nws_gun01_mark05, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 4 + +[Loadout] +nickname = co_me_scout_loadout05 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark05, HpWeapon01 +equip = me_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = li_cruise_disruptor, HpTorpedo01 +cargo = li_cruise_disruptor_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 5 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_fighter_loadout01 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark01, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = me_gun01_mark01, HpWeapon01 +equip = me_gun01_mark01, HpWeapon02 +equip = nws_gun01_mark01, HpWeapon03 +equip = nws_gun01_mark01, HpWeapon04 +equip = me_gun01_mark01, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 1 + +[Loadout] +nickname = co_me_fighter_loadout02 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark02, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = me_gun01_mark02, HpWeapon01 +equip = me_gun01_mark02, HpWeapon02 +equip = nws_gun01_mark01, HpWeapon03 +equip = nws_gun01_mark01, HpWeapon04 +equip = me_gun01_mark02, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 2 + +[Loadout] +nickname = co_me_fighter_loadout03 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark03, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = me_gun01_mark03, HpWeapon01 +equip = me_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark02, HpWeapon03 +equip = nws_gun01_mark02, HpWeapon04 +equip = me_gun01_mark03, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 3 + +[Loadout] +nickname = co_me_fighter_loadout04 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark04, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = me_gun01_mark04, HpWeapon01 +equip = me_gun01_mark04, HpWeapon02 +equip = nws_gun01_mark03, HpWeapon03 +equip = nws_gun01_mark03, HpWeapon04 +equip = me_gun01_mark04, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 4 + +[Loadout] +nickname = co_me_fighter_loadout05 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = me_gun01_mark05, HpWeapon01 +equip = me_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark04, HpWeapon03 +equip = nws_gun01_mark04, HpWeapon04 +equip = me_gun01_mark05, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 5 + +[Loadout] +nickname = co_me_fighter_loadout06 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark05, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = me_gun01_mark05, HpWeapon01 +equip = me_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = me_gun01_mark05, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 6 + +[Loadout] +nickname = co_me_fighter_loadout07 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark05, HpWeapon01 +equip = me_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = me_gun01_mark06, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 7 + +[Loadout] +nickname = co_me_fighter_loadout08 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark06, HpWeapon01 +equip = me_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = me_gun01_mark06, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 8 + +[Loadout] +nickname = co_me_fighter_loadout09 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark06, HpWeapon01 +equip = me_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = me_gun01_mark06, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 9 + +[Loadout] +nickname = co_me_fighter_loadout10 +archetype = ge_fighter4 +equip = ge_gf4_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_01 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = me_gun01_mark06, HpWeapon01 +equip = me_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = me_gun01_mark06, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_defend_loadout01 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = ss_gun01_mark02, HpWeapon01 +equip = ss_gun01_mark02, HpWeapon02 +equip = me_gun01_mark02, HpWeapon03 +equip = me_gun01_mark02, HpWeapon04 +equip = me_gun01_mark02, HpWeapon05 +equip = me_gun01_mark03, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 2 + +[Loadout] +nickname = co_me_defend_loadout02 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = ss_gun01_mark03, HpWeapon01 +equip = ss_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark02, HpWeapon03 +equip = nws_gun01_mark02, HpWeapon04 +equip = ss_gun01_mark02, HpWeapon05 +equip = me_gun01_mark04, HpTurret01 +equip = ss_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 4 + +[Loadout] +nickname = co_me_defend_loadout03 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ss_gun01_mark03, HpWeapon01 +equip = ss_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark04, HpWeapon03 +equip = nws_gun01_mark04, HpWeapon04 +equip = ss_gun01_mark04, HpWeapon05 +equip = me_gun01_mark04, HpTurret01 +equip = ss_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 6 + +[Loadout] +nickname = co_me_defend_loadout04 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ss_gun01_mark04, HpWeapon01 +equip = ss_gun01_mark04, HpWeapon02 +equip = me_gun01_mark05, HpWeapon03 +equip = me_gun01_mark05, HpWeapon04 +equip = ss_gun01_mark05, HpWeapon05 +equip = me_gun01_mark05, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 8 +5 + +[Loadout] +nickname = co_me_defend_loadout05 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ss_gun01_mark06, HpWeapon01 +equip = ss_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark05, HpWeapon03 +equip = nws_gun01_mark05, HpWeapon04 +equip = ss_gun01_mark05, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = ss_gun01_mark06, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_elite_loadout01 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = ss_gun01_mark01, HpWeapon01 +equip = ss_gun01_mark01, HpWeapon02 +equip = nws_gun01_mark01, HpWeapon03 +equip = nws_gun01_mark01, HpWeapon04 +equip = me_gun01_mark02, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 1 + +[Loadout] +nickname = co_me_elite_loadout02 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = ss_gun01_mark02, HpWeapon01 +equip = ss_gun01_mark02, HpWeapon02 +equip = nws_gun01_mark01, HpWeapon03 +equip = nws_gun01_mark01, HpWeapon04 +equip = ss_gun01_mark01, HpWeapon05 +equip = me_gun01_mark03, HpTurret01 +equip = ss_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 2 + +[Loadout] +nickname = co_me_elite_loadout03 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark08, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ss_gun01_mark03, HpWeapon01 +equip = ss_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark02, HpWeapon03 +equip = nws_gun01_mark02, HpWeapon04 +equip = ss_gun01_mark02, HpWeapon05 +equip = me_gun01_mark04, HpTurret01 +equip = ss_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 3 + +[Loadout] +nickname = co_me_elite_loadout04 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark09, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ss_gun01_mark03, HpWeapon01 +equip = ss_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark03, HpWeapon03 +equip = nws_gun01_mark03, HpWeapon04 +equip = ss_gun01_mark03, HpWeapon05 +equip = me_gun01_mark05, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 4 + +[Loadout] +nickname = co_me_elite_loadout05 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ss_gun01_mark03, HpWeapon01 +equip = ss_gun01_mark03, HpWeapon02 +equip = nws_gun01_mark04, HpWeapon03 +equip = nws_gun01_mark04, HpWeapon04 +equip = ss_gun01_mark04, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = ss_gun01_mark04, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 5 + +[Loadout] +nickname = co_me_elite_loadout06 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ss_gun01_mark04, HpWeapon01 +equip = ss_gun01_mark04, HpWeapon02 +equip = nws_gun01_mark04, HpWeapon03 +equip = nws_gun01_mark04, HpWeapon04 +equip = ss_gun01_mark04, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 6 + +[Loadout] +nickname = co_me_elite_loadout07 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ss_gun01_mark05, HpWeapon01 +equip = ss_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark04, HpWeapon03 +equip = nws_gun01_mark04, HpWeapon04 +equip = ss_gun01_mark04, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = ss_gun01_mark05, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 7 + +[Loadout] +nickname = co_me_elite_loadout08 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ss_gun01_mark05, HpWeapon01 +equip = ss_gun01_mark05, HpWeapon02 +equip = nws_gun01_mark05, HpWeapon03 +equip = nws_gun01_mark05, HpWeapon04 +equip = ss_gun01_mark05, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 8 + +[Loadout] +nickname = co_me_elite_loadout09 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ss_gun01_mark06, HpWeapon01 +equip = ss_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark05, HpWeapon03 +equip = nws_gun01_mark05, HpWeapon04 +equip = ss_gun01_mark05, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = ss_gun01_mark06, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 9 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = co_me_elite_loadout10 +archetype = ge_fighter5 +equip = ge_gf5_engine_01 +equip = npc_shield01_mark10, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = co_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ss_gun01_mark06, HpWeapon01 +equip = ss_gun01_mark06, HpWeapon02 +equip = nws_gun01_mark06, HpWeapon03 +equip = nws_gun01_mark06, HpWeapon04 +equip = ss_gun01_mark06, HpWeapon05 +equip = me_gun01_mark06, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallWhite, HpRunningLight01 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight03 +equip = SlowSmallWhite, HpRunningLight04 +equip = SlowSmallWhite, HpRunningLight05 +equip = SlowSmallWhite, HpRunningLight06 +equip = SlowSmallWhite, HpRunningLight07 +equip = SlowSmallWhite, HpRunningLight08 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_li_co_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = li_transport_loadout01 +archetype = ge_transport +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = co_transport_turret01_mark01, HpTurret_U1_01 +equip = co_transport_turret01_mark01, HpTurret_U1_02 +equip = co_transport_turret01_mark01, HpTurret_U1_03 +equip = co_transport_turret01_mark01, HpTurret_U1_04 +equip = co_transport_turret02_mark01, HpTurret_U3_01 +equip = ge_t_engine_01 +equip = SlowMediumBlue, HpRunningLight10 +equip = SlowMediumBlue, HpRunningLight11 +equip = SlowMediumBlue, HpRunningLight12 +equip = SlowMediumBlue, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_red_point, 4 +cargo = commodity_li_co_bounty, 20 + +[Loadout] +nickname = li_transport_loadout02 +archetype = ge_transport +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = co_transport_turret01_mark02, HpTurret_U1_01 +equip = co_transport_turret01_mark02, HpTurret_U1_02 +equip = co_transport_turret01_mark02, HpTurret_U1_03 +equip = co_transport_turret01_mark02, HpTurret_U1_04 +equip = co_transport_turret02_mark02, HpTurret_U3_01 +equip = ge_t_engine_01 +equip = SlowMediumBlue, HpRunningLight10 +equip = SlowMediumBlue, HpRunningLight11 +equip = SlowMediumBlue, HpRunningLight12 +equip = SlowMediumBlue, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_red_point, 6 +cargo = commodity_li_co_bounty, 40 + +[Loadout] +nickname = li_transport_loadout03 +archetype = ge_transport +equip = armor_scale_2 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = co_transport_turret01_mark03, HpTurret_U1_01 +equip = co_transport_turret01_mark03, HpTurret_U1_02 +equip = co_transport_turret01_mark03, HpTurret_U1_03 +equip = co_transport_turret01_mark03, HpTurret_U1_04 +equip = co_transport_turret02_mark03, HpTurret_U3_01 +equip = ge_t_engine_01 +equip = SlowMediumBlue, HpRunningLight10 +equip = SlowMediumBlue, HpRunningLight11 +equip = SlowMediumBlue, HpRunningLight12 +equip = SlowMediumBlue, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_red_point, 8 +cargo = commodity_li_co_bounty, 60 + +[Loadout] +nickname = li_ltransport_loadout01 +archetype = ge_large_transport +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = ge_tl_engine_01 +equip = co_transport_turret01_mark01, HpTurret_U1_01 +equip = co_transport_turret01_mark01, HpTurret_U1_02 +equip = co_transport_turret01_mark01, HpTurret_U1_03 +equip = co_transport_turret01_mark01, HpTurret_U1_04 +equip = co_transport_turret02_mark01, HpTurret_U3_01 +equip = SlowLargeBlue, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight10 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight12 +equip = SlowLargeBlue, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_red_point, 4 +cargo = commodity_li_co_bounty, 20 + +[Loadout] +nickname = li_ltransport_loadout02 +archetype = ge_large_transport +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = ge_tl_engine_01 +equip = co_transport_turret01_mark02, HpTurret_U1_01 +equip = co_transport_turret01_mark02, HpTurret_U1_02 +equip = co_transport_turret01_mark02, HpTurret_U1_03 +equip = co_transport_turret01_mark02, HpTurret_U1_04 +equip = co_transport_turret02_mark02, HpTurret_U3_01 +equip = SlowLargeBlue, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight10 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight12 +equip = SlowLargeBlue, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_red_point, 6 +cargo = commodity_li_co_bounty, 40 + +[Loadout] +nickname = li_ltransport_loadout03 +archetype = ge_large_transport +equip = armor_scale_2 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = ge_tl_engine_01 +equip = co_transport_turret01_mark03, HpTurret_U1_01 +equip = co_transport_turret01_mark03, HpTurret_U1_02 +equip = co_transport_turret01_mark03, HpTurret_U1_03 +equip = co_transport_turret01_mark03, HpTurret_U1_04 +equip = co_transport_turret02_mark03, HpTurret_U3_01 +equip = SlowLargeBlue, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight10 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight12 +equip = SlowLargeBlue, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_red_point, 8 +cargo = commodity_li_co_bounty, 60 + +[Loadout] +nickname = rh_transport_loadout01 +archetype = rh_transport +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = rh_transport_turret01_mark01, HpTurret_U1_01 +equip = rh_transport_turret01_mark01, HpTurret_U1_02 +equip = rh_transport_turret01_mark01, HpTurret_U1_03 +equip = rh_transport_turret01_mark01, HpTurret_U1_04 +equip = rh_transport_turret02_mark01, HpTurret_U3_01 +equip = rh_t_engine_01 +equip = SlowMediumGreen, HpRunningLight10 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_lr_point, 4 +cargo = commodity_rh_co_bounty, 20 + +[Loadout] +nickname = rh_transport_loadout02 +archetype = rh_transport +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = rh_transport_turret01_mark02, HpTurret_U1_01 +equip = rh_transport_turret01_mark02, HpTurret_U1_02 +equip = rh_transport_turret01_mark02, HpTurret_U1_03 +equip = rh_transport_turret01_mark02, HpTurret_U1_04 +equip = rh_transport_turret02_mark02, HpTurret_U3_01 +equip = rh_t_engine_01 +equip = SlowMediumGreen, HpRunningLight10 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_lr_point, 6 +cargo = commodity_rh_co_bounty, 40 + +[Loadout] +nickname = rh_transport_loadout03 +archetype = rh_transport +equip = armor_scale_2 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = rh_transport_turret01_mark03, HpTurret_U1_01 +equip = rh_transport_turret01_mark03, HpTurret_U1_02 +equip = rh_transport_turret01_mark03, HpTurret_U1_03 +equip = rh_transport_turret01_mark03, HpTurret_U1_04 +equip = rh_transport_turret02_mark03, HpTurret_U3_01 +equip = rh_t_engine_01 +equip = SlowMediumGreen, HpRunningLight10 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_lr_point, 8 +cargo = commodity_rh_co_bounty, 60 + +[Loadout] +nickname = rh_ltransport_loadout01 +archetype = rh_large_transport +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = rh_tl_engine_01 +equip = rh_transport_turret01_mark01, HpTurret_U1_01 +equip = rh_transport_turret01_mark01, HpTurret_U1_02 +equip = rh_transport_turret01_mark01, HpTurret_U1_03 +equip = rh_transport_turret01_mark01, HpTurret_U1_04 +equip = rh_transport_turret02_mark01, HpTurret_U3_01 +equip = SlowLargeGreen, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight10 +equip = SlowLargeGreen, HpRunningLight11 +equip = SlowLargeGreen, HpRunningLight12 +equip = SlowLargeGreen, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_lr_point, 4 +cargo = commodity_rh_co_bounty, 20 + +[Loadout] +nickname = rh_ltransport_loadout02 +archetype = rh_large_transport +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = rh_tl_engine_01 +equip = rh_transport_turret01_mark02, HpTurret_U1_01 +equip = rh_transport_turret01_mark02, HpTurret_U1_02 +equip = rh_transport_turret01_mark02, HpTurret_U1_03 +equip = rh_transport_turret01_mark02, HpTurret_U1_04 +equip = rh_transport_turret02_mark02, HpTurret_U3_01 +equip = SlowLargeGreen, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight10 +equip = SlowLargeGreen, HpRunningLight11 +equip = SlowLargeGreen, HpRunningLight12 +equip = SlowLargeGreen, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_lr_point, 6 +cargo = commodity_rh_co_bounty, 40 + +[Loadout] +nickname = rh_ltransport_loadout03 +archetype = rh_large_transport +equip = armor_scale_2 +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = rh_tl_engine_01 +equip = rh_transport_turret01_mark03, HpTurret_U1_01 +equip = rh_transport_turret01_mark03, HpTurret_U1_02 +equip = rh_transport_turret01_mark03, HpTurret_U1_03 +equip = rh_transport_turret01_mark03, HpTurret_U1_04 +equip = rh_transport_turret02_mark03, HpTurret_U3_01 +equip = SlowLargeGreen, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight10 +equip = SlowLargeGreen, HpRunningLight11 +equip = SlowLargeGreen, HpRunningLight12 +equip = SlowLargeGreen, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 +cargo = commodity_lr_point, 8 +cargo = commodity_rh_co_bounty, 60 + +[Loadout] +nickname = rh_n_elite_loadout01 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark06, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = rh_n_gun03_mark01, HpWeapon01 +equip = rh_n_gun03_mark01, HpWeapon02 +equip = rh_n_gun01_mark01, HpWeapon03 +equip = rh_n_gun01_mark01, HpWeapon04 +equip = rh_n_gun01_mark01, HpWeapon05 +equip = rh_n_gun01_mark01, HpWeapon06 +equip = rh_n_gun03_mark02, HpCM01 +equip = rh_n_gun03_mark02, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 10 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 1 + +[Loadout] +nickname = rh_n_elite_loadout02 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark07, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = rh_n_gun03_mark02, HpWeapon01 +equip = rh_n_gun03_mark02, HpWeapon02 +equip = rh_n_gun01_mark01, HpWeapon03 +equip = rh_n_gun01_mark01, HpWeapon04 +equip = rh_n_gun01_mark02, HpWeapon05 +equip = rh_n_gun01_mark02, HpWeapon06 +equip = rh_n_gun03_mark02, HpCM01 +equip = rh_n_gun03_mark02, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 12 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 2 + +[Loadout] +nickname = rh_n_elite_loadout03 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark08, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = rh_n_gun03_mark03, HpWeapon01 +equip = rh_n_gun03_mark03, HpWeapon02 +equip = rh_n_gun02_mark01, HpWeapon03 +equip = rh_n_gun02_mark01, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun03_mark02, HpCM01 +equip = rh_n_gun03_mark02, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 14 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 3 + +[Loadout] +nickname = rh_n_elite_loadout04 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark09, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = rh_n_gun03_mark03, HpWeapon01 +equip = rh_n_gun03_mark03, HpWeapon02 +equip = rh_n_gun02_mark01, HpWeapon03 +equip = rh_n_gun02_mark01, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun03_mark03, HpCM01 +equip = rh_n_gun03_mark03, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 16 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 4 + +[Loadout] +nickname = rh_n_elite_loadout05 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = rh_n_gun03_mark04, HpWeapon01 +equip = rh_n_gun03_mark04, HpWeapon02 +equip = rh_n_gun02_mark02, HpWeapon03 +equip = rh_n_gun02_mark02, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun03_mark04, HpCM01 +equip = rh_n_gun03_mark04, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 18 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 5 + +[Loadout] +nickname = rh_n_elite_loadout06 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = rh_n_gun03_mark04, HpWeapon01 +equip = rh_n_gun03_mark04, HpWeapon02 +equip = rh_n_gun02_mark02, HpWeapon03 +equip = rh_n_gun02_mark02, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun03_mark05, HpCM01 +equip = rh_n_gun03_mark05, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 6 + +[Loadout] +nickname = rh_n_elite_loadout07 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = rh_n_gun03_mark05, HpWeapon01 +equip = rh_n_gun03_mark05, HpWeapon02 +equip = rh_n_gun02_mark02, HpWeapon03 +equip = rh_n_gun02_mark02, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark05, HpCM01 +equip = rh_n_gun03_mark05, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 4 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 7 + +[Loadout] +nickname = rh_n_elite_loadout08 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark05, HpWeapon01 +equip = rh_n_gun03_mark05, HpWeapon02 +equip = rh_n_gun02_mark03, HpWeapon03 +equip = rh_n_gun02_mark03, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark05, HpCM01 +equip = rh_n_gun03_mark05, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 4 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 8 + +[Loadout] +nickname = rh_n_elite_loadout09 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark03, HpWeapon03 +equip = rh_n_gun02_mark03, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 5 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 13 + +[Loadout] +nickname = rh_n_elite_loadout09m +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark03, HpWeapon03 +equip = rh_n_gun02_mark03, HpWeapon04 +equip = rh_n_msl01_mk02, HpWeapon05 +equip = rh_n_msl01_mk02, HpWeapon06 +cargo = rh_n_msl01_mk02, 30 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 5 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 13 + +[Loadout] +nickname = rh_n_elite_loadout09p +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark04, HpWeapon03 +equip = rh_n_gun02_mark04, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 5 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 9 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_elite_loadout10 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark04, HpWeapon03 +equip = rh_n_gun02_mark04, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 5 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 15 + +[Loadout] +nickname = rh_n_elite_loadout10m +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark04, HpWeapon03 +equip = rh_n_gun02_mark04, HpWeapon04 +equip = rh_n_msl01_mk02, HpWeapon05 +equip = rh_n_msl01_mk02, HpWeapon06 +cargo = rh_n_msl01_mk02, 30 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 5 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 15 + +[Loadout] +nickname = rh_n_elite_loadout10p +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark04, HpWeapon03 +equip = rh_n_gun02_mark04, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 5 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 10 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_assault_loadout01 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark07, HpCloak01 +equip = infinite_power +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = rh_n_gun01_mark01, HpWeapon01 +equip = rh_n_gun01_mark01, HpWeapon02 +equip = rh_n_gun02_mark01, HpWeapon03 +equip = rh_n_gun02_mark01, HpWeapon04 +equip = rh_n_gun01_mark02, HpWeapon05 +equip = rh_n_gun01_mark02, HpWeapon06 +equip = rh_n_gun03_mark02, HpCM01 +equip = rh_n_gun03_mark02, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 12 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 3 + +[Loadout] +nickname = rh_n_assault_loadout02 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark09, HpCloak01 +equip = infinite_power +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = rh_n_gun01_mark02, HpWeapon01 +equip = rh_n_gun01_mark02, HpWeapon02 +equip = rh_n_msl02_mk02, HpWeapon03 +equip = rh_n_msl02_mk02, HpWeapon04 +cargo = rh_n_msl02_mk02_ammo, 30 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun03_mark03, HpCM01 +equip = rh_n_gun03_mark03, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 16 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 6 + +[Loadout] +nickname = rh_n_assault_loadout03 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun02_mark02, HpWeapon03 +equip = rh_n_gun02_mark02, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun03_mark05, HpCM01 +equip = rh_n_gun03_mark05, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 9 + +[Loadout] +nickname = rh_n_assault_loadout04 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_msl02_mk02, HpWeapon03 +equip = rh_n_msl02_mk02, HpWeapon04 +cargo = rh_n_msl02_mk02_ammo, 30 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark05, HpCM01 +equip = rh_n_gun03_mark05, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 12 + +[Loadout] +nickname = rh_n_assault_loadout05 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_gun02_mark04, HpWeapon03 +equip = rh_n_gun02_mark04, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun03_mark06, HpCM01 +equip = rh_n_gun03_mark06, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 15 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_defend_loadout01 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark07, HpCloak01 +equip = infinite_power +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = ge_s_thruster_01, HpShield01 +equip = rh_n_gun03_mark02, HpWeapon01 +equip = rh_n_gun03_mark02, HpWeapon02 +equip = rh_n_gun02_mark01, HpWeapon03 +equip = rh_n_gun02_mark01, HpWeapon04 +equip = rh_n_gun01_mark02, HpWeapon05 +equip = rh_n_gun01_mark02, HpWeapon06 +equip = rh_n_gun01_mark01, HpCM01 +equip = rh_n_gun01_mark01, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 12 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 2 + +[Loadout] +nickname = rh_n_defend_loadout02 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark09, HpCloak01 +equip = infinite_power +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_02, HpThruster01 +equip = ge_s_thruster_02, HpShield01 +equip = rh_n_gun03_mark03, HpWeapon01 +equip = rh_n_gun03_mark03, HpWeapon02 +equip = rh_n_gun02_mark01, HpWeapon03 +equip = rh_n_gun02_mark01, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun01_mark02, HpCM01 +equip = rh_n_gun01_mark02, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 16 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 4 + +[Loadout] +nickname = rh_n_defend_loadout03 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpThruster01 +equip = ge_s_thruster_03, HpShield01 +equip = rh_n_gun03_mark04, HpWeapon01 +equip = rh_n_gun03_mark04, HpWeapon02 +equip = rh_n_gun02_mark02, HpWeapon03 +equip = rh_n_gun02_mark02, HpWeapon04 +equip = rh_n_gun01_mark03, HpWeapon05 +equip = rh_n_gun01_mark03, HpWeapon06 +equip = rh_n_gun01_mark03, HpCM01 +equip = rh_n_gun01_mark03, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 6 + +[Loadout] +nickname = rh_n_defend_loadout04 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark05, HpWeapon01 +equip = rh_n_gun03_mark05, HpWeapon02 +equip = rh_n_gun02_mark03, HpWeapon03 +equip = rh_n_gun02_mark03, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun01_mark03, HpCM01 +equip = rh_n_gun01_mark03, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 8 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_defend_loadout05 +archetype = bw_elite +equip = ge_bwe_engine_01 +equip = npc_shield02_mark10, HpCloak01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpThruster01 +equip = ge_s_thruster_04, HpShield01 +equip = rh_n_gun03_mark06, HpWeapon01 +equip = rh_n_gun03_mark06, HpWeapon02 +equip = rh_n_gun02_mark04, HpWeapon03 +equip = rh_n_gun02_mark04, HpWeapon04 +equip = rh_n_gun01_mark04, HpWeapon05 +equip = rh_n_gun01_mark04, HpWeapon06 +equip = rh_n_gun01_mark04, HpCM01 +equip = rh_n_gun01_mark04, HpMine01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark02, HpTurret01 +cargo = mine02_mark02_ammo, 20 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = SmallGreen, HpRunningLight06 +equip = SmallGreen, HpRunningLight07 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = contrail01, HpContrail03 +equip = contrail01, HpContrail04 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 10 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_fighter_loadout01 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark01, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_n_gun01_mark01, HpWeapon01 +equip = rh_n_gun01_mark01, HpWeapon02 +equip = rh_n_gun03_mark01, HpWeapon03 +equip = rh_n_gun03_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 2 + +[Loadout] +nickname = rh_n_fighter_loadout02 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_n_gun01_mark01, HpWeapon01 +equip = rh_n_gun01_mark01, HpWeapon02 +equip = rh_n_gun03_mark02, HpWeapon03 +equip = rh_n_gun03_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 2 + +[Loadout] +nickname = rh_n_fighter_loadout03 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark03, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_n_gun01_mark01, HpWeapon01 +equip = rh_n_gun01_mark01, HpWeapon02 +equip = rh_n_gun03_mark02, HpWeapon03 +equip = rh_n_gun03_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 3 + +[Loadout] +nickname = rh_n_fighter_loadout04 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_n_gun01_mark02, HpWeapon01 +equip = rh_n_gun01_mark02, HpWeapon02 +equip = rh_n_gun03_mark03, HpWeapon03 +equip = rh_n_gun03_mark03, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 4 + +[Loadout] +nickname = rh_n_fighter_loadout05 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark02, HpWeapon01 +equip = rh_n_gun01_mark02, HpWeapon02 +equip = rh_n_gun03_mark03, HpWeapon03 +equip = rh_n_gun03_mark03, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 5 + +[Loadout] +nickname = rh_n_fighter_loadout06 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark04, HpWeapon03 +equip = rh_n_gun03_mark04, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 6 + + +[Loadout] +nickname = rh_n_fighter_loadout07 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark04, HpWeapon03 +equip = rh_n_gun03_mark04, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 7 + + +[Loadout] +nickname = rh_n_fighter_loadout08 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark05, HpWeapon03 +equip = rh_n_gun03_mark05, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 8 + + +[Loadout] +nickname = rh_n_fighter_loadout09 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark06, HpWeapon03 +equip = rh_n_gun03_mark06, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 13 + +[Loadout] +nickname = rh_n_fighter_loadout09m +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_msl01_mk02, HpWeapon03 +equip = rh_n_msl01_mk02, HpWeapon04 +cargo = rh_n_msl01_mk02_ammo, 10 +equip = rh_n_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 13 + +[Loadout] +nickname = rh_n_fighter_loadout09p +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark06, HpWeapon03 +equip = rh_n_gun03_mark06, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 9 +cargo = commodity_rh_point, 1 +5 + +[Loadout] +nickname = rh_n_fighter_loadout10 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_gun03_mark06, HpWeapon03 +equip = rh_n_gun03_mark06, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 15 +5 + +[Loadout] +nickname = rh_n_fighter_loadout10m +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_msl01_mk02, HpWeapon03 +equip = rh_n_msl01_mk02, HpWeapon04 +cargo = rh_n_msl01_mk02_ammo, 20 +equip = rh_n_gun01_mark04, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 15 + +[Loadout] +nickname = rh_n_fighter_loadout10p +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark09, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_gun03_mark06, HpWeapon03 +equip = rh_n_gun03_mark06, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 10 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_escort_loadout01 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = infinite_power +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_n_gun01_mark01, HpWeapon01 +equip = rh_n_gun01_mark01, HpWeapon02 +equip = rh_n_gun03_mark02, HpWeapon03 +equip = rh_n_gun03_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 2 + +[Loadout] +nickname = rh_n_escort_loadout02 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = infinite_power +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_n_gun01_mark02, HpWeapon01 +equip = rh_n_gun01_mark02, HpWeapon02 +equip = rh_n_gun03_mark03, HpWeapon03 +equip = rh_n_gun03_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 4 + + +[Loadout] +nickname = rh_n_escort_loadout03 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = infinite_power +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark04, HpWeapon03 +equip = rh_n_gun03_mark04, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 6 + +[Loadout] +nickname = rh_n_escort_loadout04 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark05, HpWeapon03 +equip = rh_n_gun03_mark05, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 8 + +[Loadout] +nickname = rh_n_escort_loadout05 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_gun03_mark06, HpWeapon03 +equip = rh_n_gun03_mark06, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 10 +cargo = commodity_rh_point, 1 + +[Loadout] +nickname = rh_n_scout_loadout01 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = infinite_power +equip = armor_scale_-3 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_n_gun01_mark01, HpWeapon01 +equip = rh_n_gun01_mark01, HpWeapon02 +equip = rh_n_gun03_mark02, HpWeapon03 +equip = rh_n_gun03_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 1 + +[Loadout] +nickname = rh_n_scout_loadout02 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = infinite_power +equip = armor_scale_-2 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_n_gun01_mark02, HpWeapon01 +equip = rh_n_gun01_mark02, HpWeapon02 +equip = rh_n_gun03_mark03, HpWeapon03 +equip = rh_n_gun03_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 2 + + +[Loadout] +nickname = rh_n_scout_loadout03 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = infinite_power +equip = armor_scale_-1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark04, HpWeapon03 +equip = rh_n_gun03_mark04, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 3 + +[Loadout] +nickname = rh_n_scout_loadout04 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = infinite_power +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark03, HpWeapon01 +equip = rh_n_gun01_mark03, HpWeapon02 +equip = rh_n_gun03_mark05, HpWeapon03 +equip = rh_n_gun03_mark05, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 4 + +[Loadout] +nickname = rh_n_scout_loadout05 +archetype = bw_fighter +equip = ge_bwf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = infinite_power +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_n_gun01_mark04, HpWeapon01 +equip = rh_n_gun01_mark04, HpWeapon02 +equip = rh_n_gun03_mark06, HpWeapon03 +equip = rh_n_gun03_mark06, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SmallGreen, HpRunningLight02 +equip = SmallGreen, HpRunningLight03 +equip = MarkerYellow, HpRunningLight04 +equip = MarkerYellow, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_n_bounty, 5 + +[Loadout] +nickname = rh_n_gunboat_loadout01 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_turret02, HpTurret_R4_01 +equip = rh_gunboat_turret02, HpTurret_R4_02 +equip = rh_gunboat_missile_turret01, HpTurret_R4_03 +equip = rh_gunboat_missile_turret01, HpTurret_R4_04 +equip = rh_gunboat_missile_turret01, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = mine02_mark02, HpEngine01 +cargo = mine02_mark02_ammo, 50 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 50 +cargo = commodity_rh_point, 14 + +[Loadout] +nickname = rh_n_gunboat_loadout02 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_missile_turret01, HpTurret_R4_01 +equip = rh_gunboat_missile_turret01, HpTurret_R4_02 +equip = rh_gunboat_turret02, HpTurret_R4_03 +equip = rh_gunboat_turret02, HpTurret_R4_04 +equip = rh_gunboat_turret02, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = mine02_mark02, HpEngine01 +cargo = mine02_mark02_ammo, 50 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 50 +cargo = commodity_rh_point, 10 + +[Loadout] +nickname = rh_n_gunboat_loadout03 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_missile_turret01, HpTurret_R4_01 +equip = rh_gunboat_missile_turret01, HpTurret_R4_02 +equip = rh_gunboat_turret02, HpTurret_R4_03 +equip = rh_gunboat_turret02, HpTurret_R4_04 +equip = rh_gunboat_missile_turret01, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = mine02_mark02, HpEngine01 +cargo = mine02_mark02_ammo, 50 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 50 +cargo = commodity_rh_point, 14 + +[Loadout] +nickname = rh_n_gunboat_loadout04 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_missile_turret01, HpTurret_R4_01 +equip = rh_gunboat_missile_turret01, HpTurret_R4_02 +equip = rh_gunboat_turret03, HpTurret_R4_03 +equip = rh_gunboat_turret03, HpTurret_R4_04 +equip = rh_gunboat_turret02, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = mine02_mark02, HpEngine01 +cargo = mine02_mark02_ammo, 50 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 50 +cargo = commodity_rh_point, 10 + +[Loadout] +nickname = rh_n_gunboat_loadout05 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_turret03, HpTurret_R4_01 +equip = rh_gunboat_turret03, HpTurret_R4_02 +equip = rh_gunboat_missile_turret01, HpTurret_R4_03 +equip = rh_gunboat_missile_turret01, HpTurret_R4_04 +equip = rh_gunboat_turret03, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = mine02_mark02, HpEngine01 +cargo = mine02_mark02_ammo, 50 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 50 +cargo = commodity_rh_point, 12 + +[Loadout] +nickname = rh_n_cruiser_loadout01 +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_s_tractor_01 +equip = sfx_rumble_cruiser +equip = ge_rc_engine_01 +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_turret04, HpTurret_R4_01 +equip = rh_cruiser_turret04, HpTurret_R4_02 +equip = rh_cruiser_turret04, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight14 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 160 +cargo = commodity_rh_point, 100 + +[Loadout] +nickname = rh_n_cruiser_loadout02 +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_s_tractor_01 +equip = sfx_rumble_cruiser +equip = ge_rc_engine_01 +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_missile_turret01, HpTurret_R4_01 +equip = rh_cruiser_missile_turret01, HpTurret_R4_02 +equip = rh_cruiser_turret04, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight14 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 160 +cargo = commodity_rh_point, 100 + +[Loadout] +nickname = co_rs_armored_loadout01 +archetype = rh_armored2 +equip = rh_at_engine_01 +equip = rh_at_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_01, HpEngine01 +equip = ge_s_thruster_01, HpEngine02 +equip = rh_p_gun02_mark01, HpTurret01 +equip = rh_p_gun02_mark01, HpTurret02 +equip = rh_m_gun01_mark02, HpTurret05 +equip = rh_m_gun01_mark02, HpTurret06 +equip = rh_m_gun01_mark02, HpTurret07 +equip = rh_m_gun01_mark02, HpTurret08 +equip = rh_m_gun01_mark02, HpTurret09 +equip = rh_p_gun01_mark01, HpTurret03 +equip = rh_p_gun01_mark01, HpTurret04 +equip = SmallYellow, HpRunningLight01 +equip = SmallYellow, HpRunningLight02 +equip = SmallYellow, HpRunningLight03 +equip = SmallYellow, HpRunningLight04 +equip = SmallYellow, HpRunningLight05 +equip = SmallYellow, HpRunningLight06 +equip = SmallYellow, HpRunningLight07 +equip = SmallYellow, HpRunningLight08 +equip = SmallYellow, HpRunningLight09 +equip = SmallYellow, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 6 + +[Loadout] +nickname = co_rs_armored_loadout02 +archetype = rh_armored2 +equip = rh_at_engine_01 +equip = rh_at_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_02, HpEngine01 +equip = ge_s_thruster_02, HpEngine02 +equip = rh_p_gun02_mark01, HpTurret01 +equip = rh_p_gun02_mark01, HpTurret02 +equip = rs_gun01_mark04, HpTurret05 +equip = rs_gun01_mark04, HpTurret06 +equip = rs_gun01_mark04, HpTurret07 +equip = rs_gun01_mark04, HpTurret08 +equip = rs_gun01_mark04, HpTurret09 +equip = mine02_mark02, HpTurret03 +equip = mine02_mark02, HpTurret04 +cargo = mine02_mark02_ammo, 20 +equip = SmallYellow, HpRunningLight01 +equip = SmallYellow, HpRunningLight02 +equip = SmallYellow, HpRunningLight03 +equip = SmallYellow, HpRunningLight04 +equip = SmallYellow, HpRunningLight05 +equip = SmallYellow, HpRunningLight06 +equip = SmallYellow, HpRunningLight07 +equip = SmallYellow, HpRunningLight08 +equip = SmallYellow, HpRunningLight09 +equip = SmallYellow, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 12 + +[Loadout] +nickname = co_rs_armored_loadout03 +archetype = rh_armored2 +equip = rh_at_engine_01 +equip = rh_at_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_03, HpEngine01 +equip = ge_s_thruster_03, HpEngine02 +equip = rh_p_gun02_mark02, HpTurret01 +equip = rh_p_gun02_mark02, HpTurret02 +equip = rh_m_gun01_mark04, HpTurret05 +equip = rh_m_gun01_mark04, HpTurret06 +equip = rh_m_gun01_mark04, HpTurret07 +equip = rh_m_gun01_mark04, HpTurret08 +equip = rh_m_gun01_mark04, HpTurret09 +equip = rh_p_gun01_mark02, HpTurret03 +equip = rh_p_gun01_mark02, HpTurret04 +equip = SmallYellow, HpRunningLight01 +equip = SmallYellow, HpRunningLight02 +equip = SmallYellow, HpRunningLight03 +equip = SmallYellow, HpRunningLight04 +equip = SmallYellow, HpRunningLight05 +equip = SmallYellow, HpRunningLight06 +equip = SmallYellow, HpRunningLight07 +equip = SmallYellow, HpRunningLight08 +equip = SmallYellow, HpRunningLight09 +equip = SmallYellow, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 18 + +[Loadout] +nickname = co_rs_armored_loadout04 +archetype = rh_armored2 +equip = armor_scale_1 +equip = rh_at_engine_01 +equip = rh_at_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_04, HpEngine01 +equip = ge_s_thruster_04, HpEngine02 +equip = rh_p_gun02_mark02, HpTurret01 +equip = rh_p_gun02_mark02, HpTurret02 +equip = rs_gun01_mark06, HpTurret05 +equip = rs_gun01_mark06, HpTurret06 +equip = rs_gun01_mark06, HpTurret07 +equip = rs_gun01_mark06, HpTurret08 +equip = rs_gun01_mark06, HpTurret09 +equip = mine02_mark02, HpTurret03 +equip = mine02_mark02, HpTurret04 +cargo = mine02_mark02_ammo, 40 +equip = SmallYellow, HpRunningLight01 +equip = SmallYellow, HpRunningLight02 +equip = SmallYellow, HpRunningLight03 +equip = SmallYellow, HpRunningLight04 +equip = SmallYellow, HpRunningLight05 +equip = SmallYellow, HpRunningLight06 +equip = SmallYellow, HpRunningLight07 +equip = SmallYellow, HpRunningLight08 +equip = SmallYellow, HpRunningLight09 +equip = SmallYellow, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 24 + +[Loadout] +nickname = co_rs_armored_loadout05 +archetype = rh_armored2 +equip = armor_scale_2 +equip = rh_at_engine_01 +equip = rh_at_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = sfx_rumble_ut_large +equip = ge_s_thruster_04, HpEngine01 +equip = ge_s_thruster_04, HpEngine02 +equip = rh_p_gun02_mark02, HpTurret01 +equip = rh_p_gun02_mark02, HpTurret02 +equip = rh_m_gun01_mark06, HpTurret05 +equip = rh_m_gun01_mark06, HpTurret06 +equip = rh_m_gun01_mark06, HpTurret07 +equip = rh_m_gun01_mark06, HpTurret08 +equip = rh_m_gun01_mark06, HpTurret09 +equip = rh_p_gun01_mark03, HpTurret03 +equip = rh_p_gun01_mark03, HpTurret04 +equip = SmallYellow, HpRunningLight01 +equip = SmallYellow, HpRunningLight02 +equip = SmallYellow, HpRunningLight03 +equip = SmallYellow, HpRunningLight04 +equip = SmallYellow, HpRunningLight05 +equip = SmallYellow, HpRunningLight06 +equip = SmallYellow, HpRunningLight07 +equip = SmallYellow, HpRunningLight08 +equip = SmallYellow, HpRunningLight09 +equip = SmallYellow, HpRunningLight10 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 30 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = co_rs_elite_loadout01 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark06, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark01, HpWeapon01 +equip = rh_m_gun01_mark01, HpWeapon02 +equip = khc_gun01_mark01, HpWeapon03 +equip = khc_gun01_mark01, HpWeapon04 +equip = rs_gun01_mark01, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 1 + +[Loadout] +nickname = co_rs_elite_loadout02 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark07, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = khc_gun01_mark01, HpWeapon03 +equip = khc_gun01_mark01, HpWeapon04 +equip = rs_gun01_mark01, HpWeapon05 +equip = rs_gun01_mark01, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 2 + +[Loadout] +nickname = co_rs_elite_loadout03 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark08, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = khc_gun01_mark02, HpWeapon03 +equip = khc_gun01_mark02, HpWeapon04 +equip = rs_gun01_mark02, HpWeapon05 +equip = rs_gun01_mark02, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 3 + +[Loadout] +nickname = co_rs_elite_loadout04 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark09, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark03, HpWeapon01 +equip = rh_m_gun01_mark03, HpWeapon02 +equip = khc_gun01_mark02, HpWeapon03 +equip = khc_gun01_mark02, HpWeapon04 +equip = rs_gun01_mark03, HpWeapon05 +equip = rs_gun01_mark03, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 4 + + +[Loadout] +nickname = co_rs_elite_loadout05 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = khc_gun01_mark03, HpWeapon03 +equip = khc_gun01_mark03, HpWeapon04 +equip = rs_gun01_mark04, HpWeapon05 +equip = rs_gun01_mark04, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 5 + +[Loadout] +nickname = co_rs_elite_loadout06 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = khc_gun01_mark04, HpWeapon03 +equip = khc_gun01_mark04, HpWeapon04 +equip = rs_gun01_mark04, HpWeapon05 +equip = rs_gun01_mark04, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 6 + +[Loadout] +nickname = co_rs_elite_loadout07 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = khc_gun01_mark04, HpWeapon03 +equip = khc_gun01_mark04, HpWeapon04 +equip = rs_gun01_mark05, HpWeapon05 +equip = rs_gun01_mark05, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 7 + +[Loadout] +nickname = co_rs_elite_loadout08 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = khc_gun01_mark05, HpWeapon03 +equip = khc_gun01_mark05, HpWeapon04 +equip = rs_gun01_mark05, HpWeapon05 +equip = rs_gun01_mark05, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 8 + +[Loadout] +nickname = co_rs_elite_loadout09 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = khc_gun01_mark05, HpWeapon03 +equip = khc_gun01_mark05, HpWeapon04 +equip = rs_gun01_mark06, HpWeapon05 +equip = rs_gun01_mark06, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 9 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = co_rs_elite_loadout10 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = khc_gun01_mark06, HpWeapon03 +equip = khc_gun01_mark06, HpWeapon04 +equip = rs_gun01_mark06, HpWeapon05 +equip = rs_gun01_mark06, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = co_rs_defend_loadout01 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield02_mark07, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = khc_gun01_mark01, HpWeapon03 +equip = khc_gun01_mark01, HpWeapon04 +equip = rs_gun01_mark01, HpWeapon05 +equip = rs_gun01_mark01, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 2 + +[Loadout] +nickname = co_rs_defend_loadout02 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield02_mark09, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark03, HpWeapon01 +equip = rh_m_gun01_mark03, HpWeapon02 +equip = khc_gun01_mark02, HpWeapon03 +equip = khc_gun01_mark02, HpWeapon04 +equip = rs_gun01_mark03, HpWeapon05 +equip = rs_gun01_mark03, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 4 + +[Loadout] +nickname = co_rs_defend_loadout03 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = khc_gun01_mark04, HpWeapon03 +equip = khc_gun01_mark04, HpWeapon04 +equip = rs_gun01_mark04, HpWeapon05 +equip = rs_gun01_mark04, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 6 + +[Loadout] +nickname = co_rs_defend_loadout04 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = khc_gun01_mark05, HpWeapon03 +equip = khc_gun01_mark05, HpWeapon04 +equip = rs_gun01_mark05, HpWeapon05 +equip = rs_gun01_mark05, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 8 + +[Loadout] +nickname = co_rs_defend_loadout05 +archetype = co_elite +equip = ge_coe_engine_01 +equip = co_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark10, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = khc_gun01_mark06, HpWeapon03 +equip = khc_gun01_mark06, HpWeapon04 +equip = rs_gun01_mark06, HpWeapon05 +equip = rs_gun01_mark06, HpTurret01 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = co_rs_fighter_loadout01 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark01, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark01, HpWeapon01 +equip = rh_m_gun01_mark01, HpWeapon02 +equip = rs_gun01_mark01, HpWeapon03 +equip = rs_gun01_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 1 + +[Loadout] +nickname = co_rs_fighter_loadout02 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark02, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = rs_gun01_mark01, HpWeapon03 +equip = rs_gun01_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 2 + +[Loadout] +nickname = co_rs_fighter_loadout03 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark03, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = rs_gun01_mark02, HpWeapon03 +equip = rs_gun01_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 3 + +[Loadout] +nickname = co_rs_fighter_loadout04 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark03, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark03, HpWeapon01 +equip = rh_m_gun01_mark03, HpWeapon02 +equip = rs_gun01_mark02, HpWeapon03 +equip = rs_gun01_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 4 + +[Loadout] +nickname = co_rs_fighter_loadout05 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark04, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = rs_gun01_mark03, HpWeapon03 +equip = rs_gun01_mark03, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 5 + +[Loadout] +nickname = co_rs_fighter_loadout06 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark04, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = rs_gun01_mark04, HpWeapon03 +equip = rs_gun01_mark04, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 6 + +[Loadout] +nickname = co_rs_fighter_loadout07 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark04, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = rs_gun01_mark04, HpWeapon03 +equip = rs_gun01_mark04, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 7 + +[Loadout] +nickname = co_rs_fighter_loadout08 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark05, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = rs_gun01_mark05, HpWeapon03 +equip = rs_gun01_mark05, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 8 + +[Loadout] +nickname = co_rs_fighter_loadout09 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark05, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = rs_gun01_mark05, HpWeapon03 +equip = rs_gun01_mark05, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 9 + +[Loadout] +nickname = co_rs_fighter_loadout10 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = rs_gun01_mark06, HpWeapon03 +equip = rs_gun01_mark06, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = co_rs_scout_loadout01 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield02_mark02, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = rs_gun01_mark01, HpWeapon03 +equip = rs_gun01_mark01, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 1 + +[Loadout] +nickname = co_rs_scout_loadout02 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield02_mark04, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark03, HpWeapon01 +equip = rh_m_gun01_mark03, HpWeapon02 +equip = rs_gun01_mark02, HpWeapon03 +equip = rs_gun01_mark02, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 1 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 2 + +[Loadout] +nickname = co_rs_scout_loadout03 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield02_mark05, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = rs_gun01_mark04, HpWeapon03 +equip = rs_gun01_mark04, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 3 + +[Loadout] +nickname = co_rs_scout_loadout04 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = rs_gun01_mark05, HpWeapon03 +equip = rs_gun01_mark05, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 4 + +[Loadout] +nickname = co_rs_scout_loadout05 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark07, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = rs_gun01_mark06, HpWeapon03 +equip = rs_gun01_mark06, HpWeapon04 +equip = cruise_disruptor01_mark01, HpTorpedo01 +cargo = cruise_disruptor01_mark01_ammo, 2 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 5 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = co_rs_escort_loadout01 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield02_mark02, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = rh_m_gun01_mark02, HpWeapon01 +equip = rh_m_gun01_mark02, HpWeapon02 +equip = rs_gun01_mark01, HpWeapon03 +equip = rs_gun01_mark01, HpWeapon04 +equip = rh_m_gun01_mark02, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 2 + +[Loadout] +nickname = co_rs_escort_loadout02 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield02_mark04, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = rh_m_gun01_mark03, HpWeapon01 +equip = rh_m_gun01_mark03, HpWeapon02 +equip = rs_gun01_mark02, HpWeapon03 +equip = rs_gun01_mark02, HpWeapon04 +equip = rh_m_gun01_mark03, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 4 + +[Loadout] +nickname = co_rs_escort_loadout03 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield02_mark05, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = rh_m_gun01_mark04, HpWeapon01 +equip = rh_m_gun01_mark04, HpWeapon02 +equip = rs_gun01_mark04, HpWeapon03 +equip = rs_gun01_mark04, HpWeapon04 +equip = rh_m_gun01_mark04, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 6 + +[Loadout] +nickname = co_rs_escort_loadout04 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark05, HpWeapon01 +equip = rh_m_gun01_mark05, HpWeapon02 +equip = rs_gun01_mark05, HpWeapon03 +equip = rs_gun01_mark05, HpWeapon04 +equip = rh_m_gun01_mark05, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 8 + +[Loadout] +nickname = co_rs_escort_loadout05 +archetype = co_fighter +equip = ge_cof_engine_01 +equip = co_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_01 +equip = rh_s_tractor_01 +equip = npc_shield02_mark07, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = rh_m_gun01_mark06, HpWeapon01 +equip = rh_m_gun01_mark06, HpWeapon02 +equip = rs_gun01_mark06, HpWeapon03 +equip = rs_gun01_mark06, HpWeapon04 +equip = rh_m_gun01_mark06, HpTorpedo01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_co_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = red_fighter_loadout01 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark01, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark01, HpWeapon01 +equip = red_gun02_mark01, HpWeapon02 +equip = red_gun02_mark01, HpWeapon03 +equip = red_gun02_mark01, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 1 + +[Loadout] +nickname = red_fighter_loadout02 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark02, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark01, HpWeapon03 +equip = red_gun02_mark01, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 2 + +[Loadout] +nickname = red_fighter_loadout03 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark03, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark02, HpWeapon03 +equip = red_gun02_mark02, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 3 + +[Loadout] +nickname = red_fighter_loadout04 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark04, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 4 + +[Loadout] +nickname = red_fighter_loadout05 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark05, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = red_gun02_mark03, HpWeapon01 +equip = red_gun02_mark03, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 5 + +[Loadout] +nickname = red_fighter_loadout06 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark05, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark04, HpWeapon01 +equip = red_gun02_mark04, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 6 + +[Loadout] +nickname = red_fighter_loadout07 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark05, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark04, HpWeapon01 +equip = red_gun02_mark04, HpWeapon02 +equip = red_gun02_mark04, HpWeapon03 +equip = red_gun02_mark04, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 7 + +[Loadout] +nickname = red_fighter_loadout08 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark04, HpWeapon03 +equip = red_gun02_mark04, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 8 + +[Loadout] +nickname = red_fighter_loadout09 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark05, HpWeapon03 +equip = red_gun02_mark05, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 3 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 9 + +[Loadout] +nickname = red_fighter_loadout10 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark06, HpWeapon01 +equip = red_gun02_mark06, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 3 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 10 + +[Loadout] +nickname = red_scout_loadout01 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield03_mark02, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark01, HpWeapon03 +equip = red_gun02_mark01, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 5 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 2 + +[Loadout] +nickname = red_scout_loadout02 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield03_mark04, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 4 + +[Loadout] +nickname = red_scout_loadout03 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield03_mark05, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark04, HpWeapon01 +equip = red_gun02_mark04, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 6 + +[Loadout] +nickname = red_scout_loadout04 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark04, HpWeapon03 +equip = red_gun02_mark04, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 8 + +[Loadout] +nickname = red_scout_loadout05 +archetype = br_fighter +equip = armor_scale_1 +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark06, HpWeapon01 +equip = red_gun02_mark06, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 3 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = red_interceptor_loadout01 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield03_mark02, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpThruster01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark01, HpWeapon03 +equip = red_gun02_mark01, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 2 + +[Loadout] +nickname = red_interceptor_loadout02 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield03_mark04, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpThruster01 +equip = red_gun02_mark03, HpWeapon01 +equip = red_gun02_mark03, HpWeapon02 +equip = red_gun02_mark02, HpWeapon03 +equip = red_gun02_mark02, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 4 + +[Loadout] +nickname = red_interceptor_loadout03 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield03_mark05, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = red_gun02_mark04, HpWeapon01 +equip = red_gun02_mark04, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 6 + +[Loadout] +nickname = red_interceptor_loadout04 +archetype = br_fighter +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark04, HpWeapon03 +equip = red_gun02_mark04, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 8 + +[Loadout] +nickname = red_interceptor_loadout05 +archetype = br_fighter +equip = armor_scale_1 +equip = ge_bf_engine_01 +equip = br_fighter_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = red_gun02_mark06, HpWeapon01 +equip = red_gun02_mark06, HpWeapon02 +equip = red_gun02_mark05, HpWeapon03 +equip = red_gun02_mark05, HpWeapon04 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_red_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = red_elite_loadout01 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark06, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark01, HpWeapon01 +equip = red_gun02_mark01, HpWeapon02 +equip = red_gun02_mark01, HpWeapon03 +equip = red_gun02_mark01, HpWeapon04 +equip = red_gun01_mark01, HpWeapon05 +equip = red_gun01_mark01, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 1 + +[Loadout] +nickname = red_elite_loadout02 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark07, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark01, HpWeapon01 +equip = red_gun02_mark01, HpWeapon02 +equip = red_gun02_mark02, HpWeapon03 +equip = red_gun02_mark02, HpWeapon04 +equip = red_gun01_mark02, HpWeapon05 +equip = red_gun01_mark02, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 2 + +[Loadout] +nickname = red_elite_loadout03 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark08, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark02, HpWeapon01 +equip = red_gun02_mark02, HpWeapon02 +equip = red_gun02_mark03, HpWeapon03 +equip = red_gun02_mark03, HpWeapon04 +equip = red_gun01_mark02, HpWeapon05 +equip = red_gun01_mark02, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 3 + +[Loadout] +nickname = red_elite_loadout04 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark09, HpShield01 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = red_gun02_mark03, HpWeapon01 +equip = red_gun02_mark03, HpWeapon02 +equip = red_gun02_mark04, HpWeapon03 +equip = red_gun02_mark04, HpWeapon04 +equip = red_gun01_mark02, HpWeapon05 +equip = red_gun01_mark02, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 4 + +[Loadout] +nickname = red_elite_loadout05 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = red_gun02_mark04, HpWeapon01 +equip = red_gun02_mark04, HpWeapon02 +equip = red_gun02_mark05, HpWeapon03 +equip = red_gun02_mark05, HpWeapon04 +equip = red_gun01_mark03, HpWeapon05 +equip = red_gun01_mark03, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 4 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 5 + +[Loadout] +nickname = red_elite_loadout06 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_gun01_mark03, HpWeapon05 +equip = red_gun01_mark03, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 6 + +[Loadout] +nickname = red_elite_loadout07 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_gun01_mark04, HpWeapon05 +equip = red_gun01_mark04, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 7 + +[Loadout] +nickname = red_elite_loadout08 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_gun01_mark05, HpWeapon05 +equip = red_gun01_mark05, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 8 + +[Loadout] +nickname = red_elite_loadout09 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = red_gun02_mark06, HpWeapon01 +equip = red_gun02_mark06, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_gun01_mark05, HpWeapon05 +equip = red_gun01_mark05, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 25 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 9 + +[Loadout] +nickname = red_elite_loadout10 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = red_gun02_mark06, HpWeapon01 +equip = red_gun02_mark06, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_gun01_mark06, HpWeapon05 +equip = red_gun01_mark06, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 5 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 25 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 10 + +[Loadout] +nickname = red_assault_loadout01 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-3 +equip = npc_shield03_mark07, HpShield01 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = red_gun02_mark01, HpWeapon01 +equip = red_gun02_mark01, HpWeapon02 +equip = red_gun02_mark02, HpWeapon03 +equip = red_gun02_mark02, HpWeapon04 +equip = red_missile02, HpWeapon05 +equip = red_missile02, HpWeapon06 +cargo = red_missile02_ammo, 100 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 10 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 2 + +[Loadout] +nickname = red_assault_loadout02 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-2 +equip = npc_shield03_mark09, HpShield01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = red_gun02_mark03, HpWeapon01 +equip = red_gun02_mark03, HpWeapon02 +equip = red_gun02_mark04, HpWeapon03 +equip = red_gun02_mark04, HpWeapon04 +equip = red_gun01_mark02, HpWeapon05 +equip = red_gun01_mark02, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 1 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 15 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 4 + +[Loadout] +nickname = red_assault_loadout03 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = armor_scale_-1 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_missile02, HpWeapon05 +equip = red_missile02, HpWeapon06 +cargo = red_missile02_ammo, 200 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 6 + +[Loadout] +nickname = red_assault_loadout04 +archetype = br_elite +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = red_gun02_mark05, HpWeapon01 +equip = red_gun02_mark05, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_gun01_mark05, HpWeapon05 +equip = red_gun01_mark05, HpWeapon06 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 8 + +[Loadout] +nickname = red_assault_loadout05 +archetype = br_elite +equip = armor_scale_1 +equip = ge_be_engine_01 +equip = br_elite_power01 +equip = ge_s_scanner_02 +equip = pi_s_tractor_01 +equip = npc_shield03_mark10, HpShield01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = red_gun02_mark06, HpWeapon01 +equip = red_gun02_mark06, HpWeapon02 +equip = red_gun02_mark06, HpWeapon03 +equip = red_gun02_mark06, HpWeapon04 +equip = red_missile02, HpWeapon05 +equip = red_missile02, HpWeapon06 +cargo = red_missile02_ammo, 300 +equip = red_missile01, HpTorpedo01 +cargo = red_missile01_ammo, 3 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 25 +equip = SlowSmallYellow, HpRunningLight01 +equip = SlowSmallYellow, HpRunningLight02 +equip = SlowSmallYellow, HpRunningLight03 +equip = SlowSmallYellow, HpRunningLight04 +equip = SlowSmallYellow, HpRunningLight05 +equip = SlowSmallYellow, HpRunningLight06 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +cargo = commodity_red_bounty, 10 +cargo = commodity_red_point, 1 + +[Loadout] +nickname = rh_p_fighter_loadout01 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark01, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 1 + +[Loadout] +nickname = rh_p_fighter_loadout02 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_fighter_loadout03 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark03, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 3 + +[Loadout] +nickname = rh_p_fighter_loadout04 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_fighter_loadout05 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 5 + +[Loadout] +nickname = rh_p_fighter_loadout06 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 6 + +[Loadout] +nickname = rh_p_fighter_loadout07 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 7 + +[Loadout] +nickname = rh_p_fighter_loadout08 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 8 + +[Loadout] +nickname = rh_p_fighter_loadout09 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark03, HpWeapon03 +equip = rh_p_gun01_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 9 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_fighter_loadout10 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark03, HpWeapon03 +equip = rh_p_gun01_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_escort_loadout01 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_escort_loadout02 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_p_gun01_mark01, HpTorpedo01 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_escort_loadout03 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 6 + +[Loadout] +nickname = rh_p_escort_loadout04 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 8 + +[Loadout] +nickname = rh_p_escort_loadout05 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = rh_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark03, HpWeapon03 +equip = rh_p_gun01_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_interceptor_loadout01 +archetype = rh_fighter2 +equip = ge_rf_engine_02 +equip = npc_shield02_mark01, HpShield01 +equip = rh_fighter_power02 +equip = ge_s_scanner_04 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpThruster01 +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_interceptor_loadout02 +archetype = rh_fighter2 +equip = ge_rf_engine_02 +equip = npc_shield02_mark02, HpShield01 +equip = rh_fighter_power02 +equip = ge_s_scanner_04 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpThruster01 +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_interceptor_loadout03 +archetype = rh_fighter2 +equip = ge_rf_engine_02 +equip = npc_shield02_mark03, HpShield01 +equip = rh_fighter_power02 +equip = ge_s_scanner_04 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpThruster01 +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 6 + +[Loadout] +nickname = rh_p_interceptor_loadout04 +archetype = rh_fighter2 +equip = ge_rf_engine_02 +equip = npc_shield02_mark04, HpShield01 +equip = rh_fighter_power02 +equip = ge_s_scanner_04 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 1 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 8 + +[Loadout] +nickname = rh_p_interceptor_loadout05 +archetype = rh_fighter2 +equip = ge_rf_engine_02 +equip = npc_shield02_mark05, HpShield01 +equip = rh_fighter_power02 +equip = armor_scale_1 +equip = ge_s_scanner_04 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark03, HpWeapon03 +equip = rh_p_gun01_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpThruster01 +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_scout_loadout01 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark02, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_01, HpCM01 +equip = ge_s_thruster_01, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 1 + +[Loadout] +nickname = rh_p_scout_loadout02 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark04, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark01, HpWeapon03 +equip = rh_p_gun01_mark01, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = ge_s_thruster_02, HpCM01 +equip = ge_s_thruster_02, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_scout_loadout03 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark05, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = ge_s_thruster_03, HpCM01 +equip = ge_s_thruster_03, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 3 + +[Loadout] +nickname = rh_p_scout_loadout04 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark06, HpShield01 +equip = rh_fighter_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark02, HpWeapon03 +equip = rh_p_gun01_mark02, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_scout_loadout05 +archetype = rh_fighter +equip = ge_rf_engine_01 +equip = npc_shield02_mark07, HpShield01 +equip = rh_fighter_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun01_mark03, HpWeapon03 +equip = rh_p_gun01_mark03, HpWeapon04 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 3 +equip = ge_s_thruster_04, HpCM01 +equip = ge_s_thruster_04, HpMine01 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 5 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_elite_loadout01 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark06, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark01, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_p_gun01_mark01, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 1 + +[Loadout] +nickname = rh_p_elite_loadout02 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark07, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark01, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_p_gun01_mark01, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_elite_loadout03 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark08, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark01, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_p_gun01_mark01, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 3 + +[Loadout] +nickname = rh_p_elite_loadout04 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark09, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_elite_loadout05 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark02, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 5 + +[Loadout] +nickname = rh_p_elite_loadout06 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark02, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 6 + +[Loadout] +nickname = rh_p_elite_loadout07 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark02, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 7 + +[Loadout] +nickname = rh_p_elite_loadout08 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 8 + +[Loadout] +nickname = rh_p_elite_loadout09 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark03, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 9 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_elite_loadout10 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark03, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_p_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_assault_loadout01 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark07, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark01, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_p_gun01_mark01, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_assault_loadout02 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark09, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_assault_loadout03 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark02, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 6 + +[Loadout] +nickname = rh_p_assault_loadout04 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_p_gun01_mark02, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 8 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_assault_loadout05 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark03, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_p_gun01_mark03, HpTorpedo01 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 10 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_defend_loadout01 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark07, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-3 +equip = ge_s_thruster_01, HpMine01 +equip = ge_s_thruster_01, HpCM01 +equip = rh_p_gun01_mark01, HpWeapon01 +equip = rh_p_gun01_mark01, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark01, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 2 + +[Loadout] +nickname = rh_p_defend_loadout02 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark09, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-2 +equip = ge_s_thruster_02, HpMine01 +equip = ge_s_thruster_02, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark01, HpWeapon03 +equip = rh_p_gun02_mark01, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark01, HpShield01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 4 + +[Loadout] +nickname = rh_p_defend_loadout03 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = armor_scale_-1 +equip = ge_s_thruster_03, HpMine01 +equip = ge_s_thruster_03, HpCM01 +equip = rh_p_gun01_mark02, HpWeapon01 +equip = rh_p_gun01_mark02, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark02, HpShield01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 6 + +[Loadout] +nickname = rh_p_defend_loadout04 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark02, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 8 +cargo = commodity_lr_point, 1 + +[Loadout] +nickname = rh_p_defend_loadout05 +archetype = rh_elite +equip = ge_re_engine_01 +equip = npc_shield02_mark10, HpTurret01 +equip = rh_elite_power01 +equip = armor_scale_1 +equip = ge_s_scanner_02 +equip = rh_s_tractor_01 +equip = ge_s_thruster_04, HpMine01 +equip = ge_s_thruster_04, HpCM01 +equip = rh_p_gun01_mark03, HpWeapon01 +equip = rh_p_gun01_mark03, HpWeapon02 +equip = rh_p_gun02_mark02, HpWeapon03 +equip = rh_p_gun02_mark02, HpWeapon04 +equip = rh_p_gun01_mark03, HpWeapon05 +equip = rh_p_gun01_mark03, HpShield01 +equip = rh_cruise_disruptor, HpTorpedo01 +cargo = rh_cruise_disruptor_ammo, 2 +equip = mine02_mark01, HpThruster01 +cargo = mine02_mark01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallGreen, HpRunningLight01 +equip = SlowSmallGreen, HpRunningLight02 +equip = SlowSmallGreen, HpRunningLight03 +equip = SlowSmallGreen, HpRunningLight04 +equip = SlowSmallGreen, HpRunningLight05 +equip = SlowSmallGreen, HpRunningLight06 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = commodity_rh_p_bounty, 10 +cargo = commodity_lr_point, 1 \ No newline at end of file diff --git a/DATA/SHIPS/loadouts_special.ini b/DATA/SHIPS/loadouts_special.ini new file mode 100644 index 0000000..1dd894d --- /dev/null +++ b/DATA/SHIPS/loadouts_special.ini @@ -0,0 +1,668 @@ +[Loadout] +nickname = br_n_br_destroyer +archetype = br_destroyer + +[Loadout] +nickname = br_n_br_battleship +archetype = br_battleship + +[Loadout] +nickname = li_cruiser +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret01, HpTurret_L5_05 +equip = li_cruiser_turret01, HpTurret_L5_06 +equip = li_cruiser_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 20 +cargo = commodity_li_point, 10 + +[Loadout] +nickname = li_dreadnought +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = ge_lbd_engine_01 +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_cruiser_turret01, HpTurret_LM_01 +equip = li_cruiser_turret01, HpTurret_LM_02 +equip = li_cruiser_turret01, HpTurret_LM_03 +equip = li_cruiser_turret01, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 +cargo = commodity_li_n_bounty, 40 +cargo = commodity_li_point, 20 + +[Loadout] +nickname = br_gunboat +archetype = br_gunboat + +[Loadout] +nickname = br_destroyer +archetype = br_destroyer + +[Loadout] +nickname = br_battleship +archetype = br_battleship + +[Loadout] +nickname = ku_gunboat +archetype = ku_gunboat + +[Loadout] +nickname = ku_destroyer +archetype = ku_destroyer + +[Loadout] +nickname = ku_battleship +archetype = ku_battleship + +[Loadout] +nickname = rh_gunboat +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_turret02, HpTurret_R4_01 +equip = rh_gunboat_turret02, HpTurret_R4_02 +equip = rh_gunboat_missile_turret01, HpTurret_R4_03 +equip = rh_gunboat_missile_turret01, HpTurret_R4_04 +equip = rh_gunboat_turret02, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = SlowMediumYellow, HpRunningLight01 +equip = SlowMediumYellow, HpRunningLight02 +equip = SlowMediumYellow, HpRunningLight03 +equip = SlowMediumYellow, HpRunningLight06 +equip = SlowMediumYellow, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 20 +cargo = commodity_rh_point, 10 + +[Loadout] +nickname = rh_cruiser +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_cruiser +equip = ge_rc_engine_01 +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_turret04, HpTurret_R4_01 +equip = rh_cruiser_turret04, HpTurret_R4_02 +equip = rh_cruiser_turret04, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight06 +equip = SlowLargeYellow, HpRunningLight14 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 40 +cargo = commodity_rh_point, 20 + +[Loadout] +nickname = rh_battleship +archetype = rh_battleship +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = rh_battleship_turret01, HpTurret_R1_01 +equip = rh_battleship_turret01, HpTurret_R1_02 +equip = rh_battleship_turret01, HpTurret_R1_03 +equip = rh_battleship_turret01, HpTurret_R1_04 +equip = rh_battleship_turret02, HpTurret_R2_01 +equip = rh_battleship_turret02, HpTurret_R2_02 +equip = rh_battleship_turret02, HpTurret_R2_03 +equip = rh_battleship_turret02, HpTurret_R2_04 +equip = rh_battleship_turret03, HpTurret_R3_01 +equip = rh_battleship_turret03, HpTurret_R3_02 +equip = rh_battleship_turret03, HpTurret_R3_03 +equip = rh_battleship_turret03, HpTurret_R3_04 +equip = rh_battleship_turret03, HpTurret_R3_05 +equip = rh_battleship_turret03, HpTurret_R3_06 +equip = rh_battleship_turret04, HpTurret_R4_01 +equip = rh_battleship_flak_turret01, HpTurret_R4_02 +equip = rh_battleship_flak_turret01, HpTurret_R4_03 +equip = rh_battleship_turret04, HpTurret_R4_04 +equip = rh_battleship_turret04, HpTurret_R4_05 +equip = rh_battleship_turret04, HpTurret_R4_06 +equip = rh_battleship_turret04, HpTurret_R4_07 +equip = ge_rb_engine_01 +equip = armor_scale_0 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight05 + +[Loadout] +nickname = or_osiris +archetype = or_osiris +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_lb_engine_01 +equip = sfx_rumble_battleship +equip = cloak_osiris, HpCloak01 +equip = li_battleship_turret01, HpTurret_O1_01 +equip = li_battleship_turret02, HpTurret_O2_01 +equip = li_battleship_turret03, HpTurret_O3_01 +equip = li_battleship_turret03, HpTurret_O3_02 +equip = li_battleship_turret04, HpTurret_O4_01 +equip = li_battleship_turret04, HpTurret_O4_02 +equip = li_battleship_turret04, HpTurret_O4_03 +equip = li_battleship_turret04, HpTurret_O4_04 + +[Loadout] +nickname = large_transport +archetype = large_transport +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = ge_tl_engine_01 +equip = co_transport_turret01_mark01, HpTurret_U1_01 +equip = co_transport_turret01_mark01, HpTurret_U1_02 +equip = co_transport_turret01_mark01, HpTurret_U1_03 +equip = co_transport_turret01_mark01, HpTurret_U1_04 +equip = co_transport_turret02_mark01, HpTurret_U3_01 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = SlowLargeWhite, HpRunningLight13 + +[Loadout] +nickname = MSN02_Burning_Transport +archetype = mission02_burning_transport + +[Loadout] +nickname = MSN02_Burning_Heavy_Fighter +archetype = li_elite + +[Loadout] +nickname = MSN01b_Exploder +archetype = debris_tosser_200 + +[Loadout] +nickname = MSN02_Exploder +archetype = debris_tosser_200 + +[Loadout] +nickname = MSN09_Nomad_Kusari_Cruiser +archetype = ku_destroyer + +[Loadout] +nickname = MSN09_Nomad_Kusari_Gunboat +archetype = ku_gunboat + +[Loadout] +nickname = MSN09_Kusari_Battleship +archetype = ku_battleship + +[Loadout] +nickname = MSN01a_Liberty_Cruiser +archetype = li_cruiser + +[Loadout] +nickname = MSN03_Liberty_Cruiser +archetype = li_cruiser + +[Loadout] +nickname = MSN03_Walker +archetype = li_cruiser + +[Loadout] +nickname = MSN04_Walker +archetype = li_cruiser + +[Loadout] +nickname = MSN04_Liberty_Cruiser +archetype = li_cruiser + +[Loadout] +nickname = MSN11_Nomad_Liberty_Cruiser +archetype = li_cruiser + +[Loadout] +nickname = MSN11_Walker +archetype = li_cruiser + +[Loadout] +nickname = MSN03_Liberty_Dreadnought +archetype = li_dreadnought + +[Loadout] +nickname = MSN04_Battleship_Unity +archetype = li_dreadnought + +[Loadout] +nickname = MSN11_Nomad_Liberty_Dreadnought +archetype = li_dreadnought + +[Loadout] +nickname = MSN10_Nomad_Gunboat +archetype = no_gunboat + +[Loadout] +nickname = MSN12_Nomad_Gunboat +archetype = no_gunboat + +[Loadout] +nickname = MSN10_Nomad_Battleship +archetype = no_battleship + +[Loadout] +nickname = MSN12_Nomad_Battleship +archetype = no_battleship + +[Loadout] +nickname = MSN13_Nomad_Battleship +archetype = no_battleship + +[Loadout] +nickname = MSN10_Battleship_Osiris +archetype = or_osiris + +[Loadout] +nickname = MSN11_Osirus +archetype = or_osiris + +[Loadout] +nickname = MSN13_Osirus +archetype = or_osiris + +[Loadout] +nickname = MSN05_Nomad_Rheinland_Battleship +archetype = rh_battleship + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Battleship +archetype = rh_battleship + +[Loadout] +nickname = MSN10_Rheinland_Battleship +archetype = rh_battleship + +[Loadout] +nickname = MSN01a_Donau +archetype = rh_cruiser + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Cruiser +archetype = rh_cruiser + +[Loadout] +nickname = MSN07_Rheinland_Cruiser +archetype = rh_cruiser + +[Loadout] +nickname = MSN09_Rheinland_Cruiser +archetype = rh_cruiser + +[Loadout] +nickname = MSN10_Rheinland_Cruiser +archetype = rh_cruiser + +[Loadout] +nickname = MSN03_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN04_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN05_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN06_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN07_Nomad_Rheinland_Gunboat_Tradelane +archetype = rh_gunboat + +[Loadout] +nickname = MSN09_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN10_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN10_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = MSN11_Nomad_Rheinland_Gunboat +archetype = rh_gunboat + +[Loadout] +nickname = rh_n_rh_gunboat_loadout01 +archetype = rh_gunboat +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_gunvessel +equip = ge_rg_engine_01 +equip = rh_gunboat_turret01, HpTurret_R3_01 +equip = rh_gunboat_turret02, HpTurret_R4_01 +equip = rh_gunboat_turret02, HpTurret_R4_02 +equip = rh_gunboat_missile_turret01, HpTurret_R4_03 +equip = rh_gunboat_missile_turret01, HpTurret_R4_04 +equip = rh_gunboat_turret02, HpTurret_R4_05 +equip = rh_gunboat_forward_gun01, HpWeapon01 +equip = SlowMediumYellow, HpRunningLight01 +equip = SlowMediumYellow, HpRunningLight02 +equip = SlowMediumYellow, HpRunningLight03 +equip = SlowMediumYellow, HpRunningLight06 +equip = SlowMediumYellow, HpRunningLight09 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_H_fuel, 50 + +[Loadout] +nickname = br_battleship_br_01 +archetype = br_battleship + +[Loadout] +nickname = br_battleship_co_01 +archetype = br_battleship + +[Loadout] +nickname = ku_battleship_ku_01 +archetype = ku_battleship + +[Loadout] +nickname = li_dreadnought_li_01 +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_battleship_missile_turret01, HpTurret_LM_01 +equip = li_battleship_missile_turret01, HpTurret_LM_02 +equip = li_battleship_missile_turret01, HpTurret_LM_03 +equip = li_battleship_missile_turret01, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 + +[Loadout] +nickname = li_dreadnought_co_01 +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 + +[Loadout] +nickname = rh_battleship_rh_01 +archetype = rh_battleship +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = rh_battleship_turret01, HpTurret_R1_01 +equip = rh_battleship_turret01, HpTurret_R1_02 +equip = rh_battleship_turret01, HpTurret_R1_03 +equip = rh_battleship_turret01, HpTurret_R1_04 +equip = rh_battleship_turret02, HpTurret_R2_01 +equip = rh_battleship_turret02, HpTurret_R2_02 +equip = rh_battleship_turret02, HpTurret_R2_03 +equip = rh_battleship_turret02, HpTurret_R2_04 +equip = rh_battleship_turret03, HpTurret_R3_01 +equip = rh_battleship_turret03, HpTurret_R3_02 +equip = rh_battleship_turret03, HpTurret_R3_03 +equip = rh_battleship_turret03, HpTurret_R3_04 +equip = rh_battleship_turret03, HpTurret_R3_05 +equip = rh_battleship_turret03, HpTurret_R3_06 +equip = rh_battleship_turret04, HpTurret_R4_01 +equip = rh_battleship_flak_turret01, HpTurret_R4_02 +equip = rh_battleship_flak_turret01, HpTurret_R4_03 +equip = rh_battleship_turret04, HpTurret_R4_04 +equip = rh_battleship_turret04, HpTurret_R4_05 +equip = rh_battleship_turret04, HpTurret_R4_06 +equip = rh_battleship_turret04, HpTurret_R4_07 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight05 + +[Loadout] +nickname = rm_b_battleship_br_01 +archetype = br_battleship + +[Loadout] +nickname = rm_k_battleship_ku_01 +archetype = ku_battleship + +[Loadout] +nickname = rm_l_dreadnought_li_01 +archetype = li_dreadnought +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = ge_lbd_engine_01 +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_battleship_turret04, HpTurret_LM_01 +equip = li_battleship_turret04, HpTurret_LM_02 +equip = li_battleship_turret04, HpTurret_LM_03 +equip = li_battleship_turret04, HpTurret_LM_04 +equip = armor_scale_0 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 + +[Loadout] +nickname = rm_r_battleship_rh_01 +archetype = rh_battleship +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = rh_battleship_turret01, HpTurret_R1_01 +equip = rh_battleship_turret01, HpTurret_R1_02 +equip = rh_battleship_turret01, HpTurret_R1_03 +equip = rh_battleship_turret01, HpTurret_R1_04 +equip = rh_battleship_turret02, HpTurret_R2_01 +equip = rh_battleship_turret02, HpTurret_R2_02 +equip = rh_battleship_turret02, HpTurret_R2_03 +equip = rh_battleship_turret02, HpTurret_R2_04 +equip = rh_battleship_turret03, HpTurret_R3_01 +equip = rh_battleship_turret03, HpTurret_R3_02 +equip = rh_battleship_turret03, HpTurret_R3_03 +equip = rh_battleship_turret03, HpTurret_R3_04 +equip = rh_battleship_turret03, HpTurret_R3_05 +equip = rh_battleship_turret03, HpTurret_R3_06 +equip = rh_battleship_turret04, HpTurret_R4_01 +equip = rh_battleship_missile_turret01, HpTurret_R4_02 +equip = rh_battleship_missile_turret01, HpTurret_R4_03 +equip = rh_battleship_turret04, HpTurret_R4_04 +equip = rh_battleship_turret04, HpTurret_R4_05 +equip = rh_battleship_turret04, HpTurret_R4_06 +equip = rh_battleship_turret04, HpTurret_R4_07 +equip = ge_rb_engine_01 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight05 +cargo = commodity_rh_point, 20 + +[Loadout] +nickname = RTC_Lifeboat +archetype = RTC_Lifeboat +equip = ge_s_scanner_02 +equip = infinite_power +equip = RTC_Lifeboat_Tumble +equip = escape_pod_engine +equip = sfx_rumble_lifter +equip = SlowLargeRed, HpRunningLight01 +equip = SlowLargeRed, HpRunningLight02 +equip = SlowLargeRed, HpRunningLight03 +equip = SlowLargeRed, HpRunningLight04 +equip = SlowLargeRed, HpRunningLight05 + +[Loadout] +nickname = rm_r_cruiser_rh_01 +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = sfx_rumble_cruiser +equip = ge_rc_engine_01 +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_turret04, HpTurret_R4_01 +equip = rh_cruiser_missile_turret01, HpTurret_R4_02 +equip = rh_cruiser_missile_turret01, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight06 +equip = SlowLargeYellow, HpRunningLight14 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 20 +cargo = commodity_rh_point, 10 + +[Loadout] +nickname = rm_l_cruiser_li_01 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = ge_s_tractor_01 +equip = ge_lc_engine_01 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret01, HpTurret_L5_05 +equip = li_cruiser_turret01, HpTurret_L5_06 +equip = li_cruiser_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 20 +cargo = commodity_li_point, 5 + +[Loadout] +nickname = li_cruiser_unarmed +archetype = li_cruiser +cargo = commodity_li_point, 10 + +[Loadout] +nickname = li_dreadnought_unarmed +archetype = li_dreadnought +cargo = commodity_li_point, 20 + +[Loadout] +nickname = rh_cruiser_unarmed +archetype = rh_cruiser +cargo = commodity_rh_point, 15 + +[Loadout] +nickname = rh_battleship_unarmed +archetype = rh_battleship +cargo = commodity_rh_point, 25 \ No newline at end of file diff --git a/DATA/SHIPS/loadouts_utility.ini b/DATA/SHIPS/loadouts_utility.ini new file mode 100644 index 0000000..b14428f --- /dev/null +++ b/DATA/SHIPS/loadouts_utility.ini @@ -0,0 +1,173 @@ +[Loadout] +nickname = ge_transport +archetype = ge_transport +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = ge_t_engine_01 +equip = SlowMediumWhite, HpRunningLight10 +equip = SlowMediumWhite, HpRunningLight11 +equip = SlowMediumWhite, HpRunningLight12 +equip = SlowMediumWhite, HpRunningLight13 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 + +[Loadout] +nickname = ge_armored +archetype = ge_armored +equip = ge_s_scanner_02 +equip = infinite_power +equip = ge_s_tractor_01 +equip = sfx_rumble_ut_large +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +equip = ge_tl_engine_01 + +[Loadout] +nickname = ge_large_train +archetype = ge_large_train +equip = ge_s_scanner_02 +equip = infinite_power +equip = sfx_rumble_ut_large +equip = ge_t_engine_01 +equip = SlowMediumWhite, HpRunningLight01 +equip = SlowMediumWhite, HpRunningLight02 +equip = SlowMediumWhite, HpRunningLight03 +equip = SlowMediumWhite, HpRunningLight04 +equip = SlowMediumWhite, HpRunningLight05 +equip = SlowMediumWhite, HpRunningLight06 +equip = SlowMediumWhite, HpRunningLight07 +equip = SlowMediumWhite, HpRunningLight08 +equip = SlowMediumWhite, HpRunningLight09 +equip = SlowMediumWhite, HpRunningLight10 +equip = SlowMediumWhite, HpRunningLight11 +equip = SlowMediumWhite, HpRunningLight12 +equip = SlowMediumWhite, HpRunningLight13 +equip = SlowMediumWhite, HpRunningLight14 +equip = SlowMediumWhite, HpRunningLight15 +equip = SlowMediumWhite, HpRunningLight16 +equip = SlowMediumWhite, HpRunningLight17 +equip = SlowMediumWhite, HpRunningLight18 +equip = SlowMediumWhite, HpRunningLight19 +equip = DockingLightRed, HpDockLight01 +equip = DockingLightRed, HpDockLight02 +equip = DockingLightRed, HpDockLight03 + +[Loadout] +nickname = MSN01a_Lifter +archetype = ge_lifter + +[Loadout] +nickname = MSN06_Quintaine +archetype = ge_armored + +[Loadout] +nickname = MSN07_Quintaine +archetype = ge_armored + +[Loadout] +nickname = MSN13_Quintaine +archetype = ge_armored + +[Loadout] +nickname = MSN01a_Large_Transport +archetype = ge_large_transport + +[Loadout] +nickname = MSN01b_Prison_Ship +archetype = ge_prison + +[Loadout] +nickname = MSN01a_Small_Transport +archetype = ge_transport + +[Loadout] +nickname = MSN02_Ashcroft_Transport +archetype = ge_transport + +[Loadout] +nickname = MSN03_Transport +archetype = ge_transport + +[Loadout] +nickname = MSN08_Transport +archetype = ge_transport + +[Loadout] +nickname = MSN13_Doomed_Transport +archetype = ge_transport + +[Loadout] +nickname = SECRET_transport_li04 +archetype = ge_transport + +[Loadout] +nickname = SECRET_transport_rh03 +archetype = ge_transport + +[Loadout] +nickname = SECRET_transport_iw05 +archetype = ge_transport + +[Loadout] +nickname = SECRET_transport_iw06 +archetype = ge_transport + +[Loadout] +nickname = SECRET_armored_br03 +archetype = ge_armored + +[Loadout] +nickname = SECRET_armored_rh03 +archetype = ge_armored + +[Loadout] +nickname = SECRET_armored_iw04 +archetype = ge_armored + +[Loadout] +nickname = SECRET_armored_iw05 +archetype = ge_armored + +[Loadout] +nickname = SECRET_armored_bw03 +archetype = ge_armored + +[Loadout] +nickname = SECRET_large_transport_ku05 +archetype = ge_large_transport + +[Loadout] +nickname = SECRET_large_transport_iw03 +archetype = ge_large_transport + +[Loadout] +nickname = SECRET_large_transport_iw05 +archetype = ge_large_transport + +[Loadout] +nickname = SECRET_train_bw03 +archetype = ge_train + +[Loadout] +nickname = SECRET_train_bw08 +archetype = ge_train + +[Loadout] +nickname = SECRET_transport_water +archetype = ge_transport +equip = cargopod_drab, hpcargo01 +equip = cargopod_drab, hpcargo02 +cargo = commodity_water, 100, hpcargo01 +cargo = commodity_water, 100, hpcargo02 + +[Loadout] +nickname = SECRET_transport_waste +archetype = ge_transport +equip = cargopod_drab, hpcargo01 +equip = cargopod_drab, hpcargo02 +cargo = commodity_toxic_waste, 100, hpcargo01 +cargo = commodity_toxic_waste, 100, hpcargo02 \ No newline at end of file diff --git a/DATA/SHIPS/rtc_shiparch.ini b/DATA/SHIPS/rtc_shiparch.ini new file mode 100644 index 0000000..0d7d5a5 --- /dev/null +++ b/DATA/SHIPS/rtc_shiparch.ini @@ -0,0 +1,343 @@ +[Ship] +nickname = PlayerShip +LODranges = 0, 50, 100, 300, 600, 1000, 2500 +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_bh_fighter +LODranges = 0, 75, 125, 1000 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_bw_fighter +LODranges = 0, 75, 125, 1000 +DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp +material_library = ships\border_world\bw_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_bw_elite +LODranges = 0, 75, 125, 1000 +DA_archetype = ships\border_world\bw_elite\bw_elite.cmp +material_library = ships\border_world\bw_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_bw_freighter +LODranges = 0, 75, 150, 300, 1200 +DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp +material_library = ships\border_world\bw_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_l_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_juni_elite +LODranges = 0, 75, 150, 1300 +DA_archetype = ships\liberty\li_elite2\li_elite2.cmp +material_library = ships\liberty\li_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_l_elite +LODranges = 0, 75, 150, 1300 +DA_archetype = ships\liberty\li_elite\li_elite.cmp +material_library = ships\liberty\li_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_l_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_l_cruiser +LODranges = 0, 200, 400, 600, 1000, 6000 +DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp +material_library = ships\liberty\li_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_l_dreadnought +LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 +DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp +material_library = ships\liberty\li_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_b_fighter +LODranges = 0, 60, 130, 1000 +DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp +material_library = ships\bretonia\br_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_b_elite +LODranges = 0, 80, 160, 1000 +DA_archetype = ships\bretonia\br_elite\br_elite.cmp +material_library = ships\bretonia\br_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_b_freighter +LODranges = 0, 150, 240, 1200 +DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp +material_library = ships\bretonia\br_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_b_gunboat +LODranges = 0, 300, 600, 4000 +DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp +material_library = ships\bretonia\br_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_b_destroyer +LODranges = 0, 350, 550, 6000 +DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp +material_library = ships\bretonia\br_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_b_battleship +LODranges = 0, 500, 1000, 3000, 20000 +DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp +material_library = ships\bretonia\br_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_k_fighter +LODranges = 0, 40, 80, 1000 +DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_k_elite +LODranges = 0, 40, 80, 180, 1000 +DA_archetype = ships\kusari\ku_elite\ku_elite.cmp +material_library = ships\kusari\ku_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_k_freighter +LODranges = 0, 80, 160, 1200 +type = FREIGHTER +DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp +material_library = ships\kusari\ku_playerships.mat + +[Ship] +nickname = rtcprop_k_dragon +LODranges = 0, 40, 80, 180, 1000 +DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp +material_library = ships\kusari\ku_blood_dragon.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_k_gunboat +LODranges = 0, 100, 300, 500, 3000 +DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp +material_library = ships\kusari\ku_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_k_destroyer +LODranges = 0, 150, 300, 600, 6000 +DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp +material_library = ships\kusari\ku_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_k_battleship +LODranges = 0, 900, 1500, 2500, 20000 +DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp +material_library = ships\kusari\ku_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_r_fighter +LODranges = 0, 60, 140, 1000 +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_r_elite +LODranges = 0, 60, 150, 1000 +DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp +material_library = ships\rheinland\rh_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_r_freighter +LODranges = 0, 50, 150, 250, 1200 +DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp +material_library = ships\rheinland\rh_playerships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_r_gunboat +DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp +material_library = ships\rheinland\rh_capships.mat +LODranges = 0, 150, 300, 450, 4000 +type = FIGHTER + +[Ship] +nickname = rtcprop_r_cruiser +LODranges = 0, 200, 400, 700, 6000 +DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp +material_library = ships\rheinland\rh_capships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_r_battleship +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +LODranges = 0, 900, 1200, 3500, 4000, 20000 +type = FIGHTER + +[Ship] +nickname = rtcprop_p_fighter +LODranges = 0, 80, 120, 1000 +DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp +material_library = ships\corsair\co_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_p_elite +LODranges = 0, 60, 120, 1000 +DA_archetype = Ships\corsair\co_elite\co_elite.cmp +material_library = ships\corsair\co_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_p_elite_akira +LODranges = 0, 1000 +DA_archetype = ships\border_world\bw_fighter\bw_fighter_rtc.cmp +material_library = ships\border_world\bw_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_p_freighter +LODranges = 0, 60, 120, 1000 +DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp +material_library = ships\corsair\co_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_civ_fighter +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp +material_library = ships\civilian\cv_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_civ_fighter1 +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp +material_library = ships\civilian\cv_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_civ_elite +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp +material_library = ships\civilian\cv_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_civ_elite2 +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp +material_library = ships\civilian\cv_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_civ_freighter +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp +material_library = ships\civilian\cv_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_luxury_liner +LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000 +DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp +material_library = ships\utility\utility_liner.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_prison +LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000 +DA_archetype = Ships\utility\prison_liner\prison_liner.cmp +material_library = ships\utility\utility_liner.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_mining +LODranges = 0, 200, 450, 1100, 10000 +DA_archetype = ships\utility\mining\mining.cmp +material_library = ships\utility\utility_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_repair +LODranges = 0, 150, 250, 400, 1200 +DA_archetype = ships\utility\repair\repair.cmp +material_library = ships\utility\utility_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_lifter +LODranges = 0, 300, 600, 900, 4000 +DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp +material_library = ships\utility\utility_ships.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_armored_transport +LODranges = 0, 200, 300, 2000 +DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db +material_library = ships\utility\utility_misc.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_transport +LODranges = 0, 300, 900, 4500 +DA_archetype = ships\utility\transport_small\transport_small.cmp +material_library = ships\utility\utility_transport.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_large_transport +LODranges = 0, 300, 600, 4500 +DA_archetype = ships\utility\transport_large\transport_large.cmp +material_library = ships\utility\utility_transport.mat +type = FIGHTER + +[Ship] +nickname = rtcprop_csv +LODranges = 0, 60, 150, 250, 800, 1000 +DA_archetype = ships\utility\csv\csv.cmp +material_library = ships\utility\utility_ships.mat +type = FIGHTER + +[Ship] +nickname = depot +LODranges = 0, 800, 1200, 2000, 15000 +DA_archetype = solar\dockable\depot_lod.cmp +material_library = solar\solar_mat_dockable02.mat +type = FIGHTER + diff --git a/DATA/SHIPS/shiparch.ini b/DATA/SHIPS/shiparch.ini new file mode 100644 index 0000000..23102f4 --- /dev/null +++ b/DATA/SHIPS/shiparch.ini @@ -0,0 +1,14139 @@ +;Modified 7/19/2004 11:28:38 PM by FLIDMap +[Simple] +nickname = generic_pilot +DA_archetype = equipment\models\pilot\ship_pilot.3db +material_library = Equipment\models\pilots.mat +LODranges = 0, 50 +MinSpecLOD = 2 + +;=================== +;Gran Fury (AI) +;=================== +[Ship] +ids_name = 524326; !li_fighter_name +ids_info = 524327; !li_fighter_info +ids_info1 = 524328; !li_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524329; !li_fighter_info3 +ship_class = 0 +nickname = li_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 50 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 6400 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +[Simple] +nickname = li_fighter_dmg_portfin_cap +DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_portfin.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = li_fighter_dmg_starboardfin_cap +DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_starboardfin.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = li_fighter_dmg_engine_cap +DA_archetype = ships\liberty\li_fighter\li_fighter_dmg_engine.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Gran Fury (Player) +;=================== +[Ship] +ids_name = 524326; !pl_li_fighter_name +ids_info = 524327; !pl_li_fighter_info +ids_info1 = 524328; !pl_li_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524329; !pl_li_fighter_info3 +ship_class = 0 +nickname = pl_li_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 50 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 6400 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +;=================== +;Impala (AI) +;=================== +[Ship] +ids_name = 524494; !li_fighter2_name +ids_info = 524495; !li_fighter2_info +ids_info1 = 524496; !li_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524497; !li_fighter2_info3 +ship_class = 0 +nickname = li_fighter2 +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 30 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3300 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01, HpMine01, HpCM01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +;=================== +;Impala (Player) +;=================== +[Ship] +ids_name = 524494; !pl_li_fighter2_name +ids_info = 524495; !pl_li_fighter2_info +ids_info1 = 524496; !pl_li_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524497; !pl_li_fighter2_info3 +ship_class = 0 +nickname = pl_li_fighter2 +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 30 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3300 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01, HpMine01, HpCM01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +;=================== +;Implala Upgrade? Not sure +;=================== +[Ship] +ids_name = 524518; !pi_li_fighter_name +ids_info = 524519; !pi_li_fighter_info +ids_info1 = 524520; !pi_li_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524521; !pi_li_fighter_info3 +ship_class = 0 +nickname = pi_li_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 40 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3300 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +;=================== +;Caprice (AI) +;=================== +[Ship] +ids_name = 524330; !li_elite_name +ids_info = 524331; !li_elite_info +ids_info1 = 524332; !li_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524333; !li_elite_info3 +ship_class = 1 +nickname = li_elite +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\liberty\li_elite\li_elite.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_elite.ini +pilot_mesh = generic_pilot +mass = 150.000000 +hold_size = 111 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5400 +fuse = intermed_damage_smallship02, 0.000000, 3600 +fuse = intermed_damage_smallship03, 0.000000, 1800 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 8, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 8500 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01 +hp_type = hp_gun_special_2, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + + +[CollisionGroup] +obj = Li_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = li_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = Li_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = li_Spoiler_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpSpoiler +dmg_obj = li_elite_dmg_Spoiler_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Spoiler +hit_pts = 2600 +root_health_proxy = false + +[Simple] +nickname = li_elite_dmg_star_wing_cap +DA_archetype = ships\liberty\li_elite\li_elite_dmg_starboardwing.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1300 + +[Simple] +nickname = li_elite_dmg_port_wing_cap +DA_archetype = ships\liberty\li_elite\li_elite_dmg_portwing.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1300 + +[Simple] +nickname = li_elite_dmg_Spoiler_cap +DA_archetype = ships\liberty\li_elite\li_elite_dmg_spoiler.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 700 + +[Simple] +nickname = li_elite2_dmg_Spoiler_cap +DA_archetype = ships\liberty\li_elite2\li_elite2_dmg_spoiler.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1300 + +[Simple] +nickname = li_elite_dmg_Engine01_cap +DA_archetype = ships\liberty\li_elite\li_elite_dmg_engine01.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1300 + +[Simple] +nickname = li_elite_dmg_Engine02_cap +DA_archetype = ships\liberty\li_elite\li_elite_dmg_engine02.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1300 + +;=================== +;Caprice (Player) +;=================== +[Ship] +ids_name = 524330; !pl_li_elite_name +ids_info = 524331; !pl_li_elite_info +ids_info1 = 524332; !pl_li_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524333; !pl_li_elite_info3 +ship_class = 1 +nickname = pl_li_elite +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\liberty\li_elite\li_elite.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_elite.ini +pilot_mesh = generic_pilot +mass = 140.000000 +;mass = 150.000000 +hold_size = 120 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 3600 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 8, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 8500 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +;steering_torque = 42500.000000, 42500.000000, 60000.000000 +;angular_drag = 42500.000000, 42500.000000, 60000.000000 +;rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01 +hp_type = hp_gun_special_2, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + + +[CollisionGroup] +obj = Li_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = li_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2500 +;hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = Li_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2500 +;hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = li_Spoiler_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpSpoiler +dmg_obj = li_elite_dmg_Spoiler_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Spoiler +hit_pts = 3300 +;hit_pts = 2600 +root_health_proxy = false + +;=================== +;Camaro? +;=================== +[Ship] +ids_name = 237033; !li_elite2_name +ids_info = 66567; !li_elite2_info +ids_info1 = 66568; !li_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66569; !li_elite2_info3 +ship_class = 1 +nickname = li_elite2 +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\liberty\li_elite2\li_elite2.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_elite.ini +pilot_mesh = generic_pilot +mass = 150 +hold_size = 108 +linear_drag = 1.000000;1.000000 +fuse = intermed_damage_smallship01, 0.000000, 400 +fuse = intermed_damage_smallship02, 0.000000, 200 +fuse = intermed_damage_smallship03, 0.000000, 133 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 6, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5850 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 183000.000000 +angular_drag = 40000.000000, 40000.000000, 141000.000000 +rotation_inertia = 8400.000000, 8400.000000, 8400.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 400 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_elite2_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_5, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_6, HpTurret01 +hp_type = hp_turret_special_5, HpTurret01 +hp_type = hp_turret_special_4, HpTurret01 +hp_type = hp_turret_special_3, HpTurret01 +hp_type = hp_turret_special_2, HpTurret01 +hp_type = hp_turret_special_1, HpTurret01 +hp_type = hp_torpedo_special_1, HpTorpedo01 +hp_type = hp_torpedo_special_2, HpTorpedo01 + +[CollisionGroup] +obj = Li_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = li_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1900 +root_health_proxy = false + +[CollisionGroup] +obj = Li_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1900 +root_health_proxy = false + +[CollisionGroup] +obj = li_Spoiler_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpSpoiler +dmg_obj = li_elite2_dmg_Spoiler_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 1900 +root_health_proxy = false + +;=================== +;Crown Vic (AI) +;=================== +[Ship] +ids_name = 524334; !li_freighter_name +ids_info = 524335; !li_freighter_info +ids_info1 = 524336; !li_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524337; !li_freighter_info3 +ship_class = 2 +nickname = li_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Libf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 7200 +fuse = intermed_damage_smallship03, 0.000000, 3600 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 8, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +;hit_pts = 35000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 56500.000000, 56500.000000, 56500.000000 +nudge_force = 20000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 2600 +root_health_proxy = false + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2600 +root_health_proxy = false + +[Simple] +nickname = li_freighter_dmg_starboard_sidepanel_cap +DA_archetype = ships\liberty\li_freighter\li_freighter_dmg_starboard_sidepanel.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +[Simple] +nickname = li_freighter_dmg_port_sidepanel_cap +DA_archetype = ships\liberty\li_freighter\li_freighter_dmg_port_sidepanel.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +;=================== +;Crown Vic (Player) +;=================== +[Ship] +ids_name = 524334; !pl_li_freighter_name +ids_info = 524335; !pl_li_freighter_info +ids_info1 = 524336; !pl_li_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524337; !pl_li_freighter_info3 +ship_class = 2 +nickname = pl_li_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Libf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 7000 +fuse = intermed_damage_smallship02, 0.000000, 4500 +fuse = intermed_damage_smallship03, 0.000000, 2000 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 8, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +;hit_pts = 35000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 56500.000000, 56500.000000, 56500.000000 +nudge_force = 20000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 2600 +root_health_proxy = false + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2600 +root_health_proxy = false + +;=================== +;Liberty Cruiser +;=================== +[Ship] +ids_name = 237031; !li_cruiser_name +ids_info = 66565; !li_cruiser_info +nickname = li_cruiser +LODranges = 0, 200, 400, 600, 1000, 6000 +msg_id_prefix = gcs_refer_shiparch_Libc +mission_property = can_use_large_moors +type = CRUISER +DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 5000.000000 +hold_size = 1000 +hit_pts = 404125 +explosion_arch = explosion_instant +fuse = li_cruiser_body_fuse, 0.000000, 1 +fuse = li_cruiser_burning_fuse01, 0.000000, 150000 +fuse = li_cruiser_burning_fuse02, 0.000000, 75000 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 60000000.000000, 60000000.000000, 40000000.000000 +angular_drag = 264000000.000000, 264000000.000000, 264000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 150000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 4 + +[CollisionGroup] +obj = Li_cruiser_cntrltwr_lod1 +separable = true +debris_type = debris_vanish +fuse = li_cruiser_body_fuse, 1.000000, 1 +dmg_obj = l_cruiser_tower_cap +dmg_hp = DpCntrltwr +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +hit_pts = 393300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_nose_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_body_fuse, 1.000000, 1 +parent_impulse = 10.000000 +child_impulse = 60.000000 +group_dmg_hp = DpFront +group_dmg_obj = l_cruiser_front_cap +mass = 10.000000 +hit_pts = 424125 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine01_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine1_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine01_cap +dmg_hp = DpEngine01 +group_dmg_hp = DpEng01 +group_dmg_obj = l_cruiser_engine01_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 1000.000000 +hit_pts = 313300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine02_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine2_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine02_cap +dmg_hp = DpEngine02 +group_dmg_hp = DpEng02 +group_dmg_obj = l_cruiser_engine02_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 3000.000000 +hit_pts = 313300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine03_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine3_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine03_cap +dmg_hp = DpEngine03 +group_dmg_hp = DpEng03 +group_dmg_obj = l_cruiser_engine03_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 9000.000000 +hit_pts = 313300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine04_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine4_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine04_cap +dmg_hp = DpEngine04 +group_dmg_hp = DpEng04 +group_dmg_obj = l_cruiser_engine04_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +hit_pts = 313300 +root_health_proxy = false + +[Simple] +nickname = l_cruiser_tower_cap +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_cntrltwr.3db +material_library = ships\liberty\li_capships.mat +mass = 1000.000000 +hit_pts = 200 +LODranges = 0, 6000 + +[Simple] +nickname = l_cruiser_front_cap +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_front.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 200, 6000 + +[Simple] +nickname = l_cruiser_engine01_cap +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine01.3db +material_library = ships\liberty\li_capships.mat +mass = 1000.000000 +hit_pts = 200 +LODranges = 0, 6000 + +[Simple] +nickname = l_cruiser_engine02_cap +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine02.3db +material_library = ships\liberty\li_capships.mat +mass = 1000.000000 +hit_pts = 200 +LODranges = 0, 6000 + +[Simple] +nickname = l_cruiser_engine03_cap +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine03.3db +material_library = ships\liberty\li_capships.mat +mass = 1000.000000 +hit_pts = 200 +LODranges = 0, 6000 + +[Simple] +nickname = l_cruiser_engine04_cap +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_engine04.3db +material_library = ships\liberty\li_capships.mat +mass = 1000.000000 +hit_pts = 1200 +LODranges = 0, 6000 + +;=================== +;Liberty Dreadnought +;=================== +[Ship] +ids_name = 237032; !li_dreadnought_name +ids_info = 66566; !li_dreadnought_info +nickname = li_dreadnought +LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 +msg_id_prefix = gcs_refer_shiparch_Libb +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 100000.000000 +linear_drag = 1.000000;50.000000 +hold_size = 2000 +fuse = l_dreadnought_fuse, 0.500000, 1 +fuse = li_dreadnought_burning_fuse03, 0.000000, 400000 +hit_pts = 1075000 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 120000000.000000, 120000000.000000, 80000000.000000 +angular_drag = 528000000.000000, 528000000.000000, 528000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 150000 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = hanger_doors_opening +bay_doors_close_snd = hanger_doors_closing +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = Leaf01_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf02_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 300.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf03_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf04_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf05_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 600.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf06_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf07_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Leaf08_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_bottom_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +dmg_obj = li_dread_bottom_cap +dmg_hp = DpBottom +hit_pts = 1075000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cntrltwr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +dmg_obj = li_dread_tower_cap +dmg_hp = DpCntrltwr +hit_pts = 1000000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_rear_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse04, 0.000000, 173250 +dmg_obj = li_dread_rearsection_cap +dmg_hp = DpRearsection +hit_pts = 1075000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_nose_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse01, 0.000000, 173250 +group_dmg_hp = DpFrnt +group_dmg_obj = li_dread_front_cap +hit_pts = 1075000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse02, 0.000000, 173250 +dmg_obj = li_dread_midsection_cap +dmg_hp = DpMidsection +hit_pts = 1075000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_port_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_port_skid_fuse, 1.000000, 1 +dmg_obj = li_dread_port_skid_cap +dmg_hp = DpPortskid +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_starboard_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_star_skid_fuse, 1.000000, 1 +dmg_obj = li_dread_starboard_skid_cap +dmg_hp = DpStarboardskid +hit_pts = 106000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_reactor_core_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece2 +mass = 20.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 790000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_reactor_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 880000 +root_health_proxy = false + +[CollisionGroup] +obj = Li_engine_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +dmg_obj = li_dread_engine_cap +dmg_hp = DpEngine +hit_pts = 1075000 +root_health_proxy = false + +[Simple] +nickname = li_dread_bottom_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_bottom.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_tower_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_cntrltwr.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_engine_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_engine.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_front_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_front.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_midsection_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_midsection.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_port_skid_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_port_skid.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_rearsection_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_rearsection.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = li_dread_starboard_skid_cap +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_starboard_skid.3db +material_library = ships\liberty\li_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +;=================== +;Wyvern (AI) +;=================== +[Ship] +ids_name = 524454; !br_fighter_name +ids_info = 524455; !br_fighter_info +ids_info1 = 524456; !br_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524457; !br_fighter_info3 +ship_class = 0 +nickname = br_fighter +LODranges = 0, 60, 130, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp +material_library = ships\bretonia\br_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\bretonia\b_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 50 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5000 +explosion_arch = explosion_br_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 34000 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = b_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = br_fighter_tail_lod1 +separable = true +parent_impulse = 20.000000 +child_impulse = 8.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = br_fighter_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 2700 +root_health_proxy = false + +[Simple] +nickname = br_fighter_dmg_tail_cap +DA_archetype = ships\bretonia\br_fighter\br_fighter_dmg_tail.3db +material_library = ships\bretonia\br_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Wyvern (Player) +;=================== +[Ship] +ids_name = 524454; !pl_br_fighter_name +ids_info = 524455; !pl_br_fighter_info +ids_info1 = 524456; !pl_br_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524457; !pl_br_fighter_info3 +ship_class = 0 +nickname = pl_br_fighter +LODranges = 0, 60, 130, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp +material_library = ships\bretonia\br_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\bretonia\b_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 30 +fuse = intermed_damage_smallship02, 0.000000, 3000 +fuse = intermed_damage_smallship03, 0.000000, 1500 +fuse = intermed_damage_smallship04, 0.000000, 500 +max_bank_angle = 25 +camera_offset = 9, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5000 +explosion_arch = explosion_br_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 34000 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = b_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = br_fighter_tail_lod1 +separable = true +parent_impulse = 20.000000 +child_impulse = 8.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = br_fighter_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 2700 +root_health_proxy = false + +;=================== +;Wyrm (AI) +;=================== +[Ship] +ids_name = 524458; !br_elite_name +ids_info = 524459; !br_elite_info +ids_info1 = 524460; !br_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524461; !br_elite_info3 +ship_class = 1 +nickname = br_elite +msg_id_prefix = gcs_refer_shiparch_pirhf +mission_property = can_use_berths +LODranges = 0, 80, 160, 1000 +type = FIGHTER +DA_archetype = ships\bretonia\br_elite\br_elite.cmp +material_library = ships\bretonia\br_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\bretonia\b_elite.ini +pilot_mesh = generic_pilot +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 1500 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 9, 39 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 26 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 8000 +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +explosion_arch = explosion_br_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 47500.000000, 47500.000000, 60000.000000 +angular_drag = 40000.000000, 40000.000000, 60000.000000 +rotation_inertia = 20000.000000, 20000.000000, 20000.000000 +nudge_force = 30000.000000 +strafe_force = 18000 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = b_elite_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = br_port_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 20.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = br_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1500 +root_health_proxy = false + +[CollisionGroup] +obj = br_star_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 20.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = br_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1500 +root_health_proxy = false + +[CollisionGroup] +obj = br_tail_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = br_elite_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 3300 +root_health_proxy = false + +[Simple] +nickname = br_elite_dmg_port_wing_cap +DA_archetype = ships\bretonia\br_elite\br_elite_dmg_port_wing.3db +material_library = ships\bretonia\br_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = br_elite_dmg_star_wing_cap +DA_archetype = ships\bretonia\br_elite\br_elite_dmg_starboard_wing.3db +material_library = ships\bretonia\br_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = br_elite_dmg_tail_cap +DA_archetype = ships\bretonia\br_elite\br_elite_dmg_tail.3db +material_library = ships\bretonia\br_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Wyrm (Player) +;=================== +[Ship] +ids_name = 524458; !pl_br_elite_name +ids_info = 524459; !pl_br_elite_info +ids_info1 = 524460; !pl_br_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524461; !pl_br_elite_info3 +ship_class = 1 +nickname = pl_br_elite +msg_id_prefix = gcs_refer_shiparch_pirhf +mission_property = can_use_berths +LODranges = 0, 80, 160, 1000 +type = FIGHTER +DA_archetype = ships\bretonia\br_elite\br_elite.cmp +material_library = ships\bretonia\br_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\bretonia\b_elite.ini +pilot_mesh = generic_pilot +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 1500 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 9, 39 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 26 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 9000 +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +explosion_arch = explosion_br_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 60000.000000 +angular_drag = 40000.000000, 40000.000000, 60000.000000 +rotation_inertia = 22500.000000, 22500.000000, 22500.000000 +nudge_force = 30000.000000 +strafe_force = 18000 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = b_elite_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = br_port_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 20.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = br_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = br_star_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 20.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = br_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = br_tail_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = br_elite_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 3300 +root_health_proxy = false + +;=================== +;Basilisk (AI) +;=================== +[Ship] +ids_name = 524462; !br_freighter_name +ids_info = 524463; !br_freighter_info +ids_info1 = 524464; !br_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524465; !br_freighter_info3 +ship_class = 2 +nickname = br_freighter +msg_id_prefix = gcs_refer_shiparch_pirf +mission_property = can_use_berths +LODranges = 0, 150, 240, 1200 +type = FREIGHTER +DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp +material_library = ships\bretonia\br_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\bretonia\b_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 400 +fuse = intermed_damage_smallship01, 0.000000, 8200 +fuse = intermed_damage_smallship02, 0.000000, 4100 +fuse = intermed_damage_smallship03, 0.000000, 2000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 14, 54 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 35000 +explosion_arch = explosion_br_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 80000.000000, 80000.000000, 160000.000000 +rotation_inertia = 50000.000000, 50000.000000, 50000.000000 +nudge_force = 20000.000000 +strafe_force = 27500 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = b_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_freighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_mine_dropper, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = br_freighter_port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = br_freighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4900 +root_health_proxy = false + +[CollisionGroup] +obj = br_freighter_star_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = br_freighter_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4900 +root_health_proxy = false + +;=================== +;Basilisk (Player) +;=================== +[Ship] +ids_name = 524462; !pl_br_freighter_name +ids_info = 524463; !pl_br_freighter_info +ids_info1 = 524464; !pl_br_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524465; !pl_br_freighter_info3 +ship_class = 2 +nickname = pl_br_freighter +msg_id_prefix = gcs_refer_shiparch_pirf +mission_property = can_use_berths +LODranges = 0, 150, 240, 1200 +type = FREIGHTER +DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp +material_library = ships\bretonia\br_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\bretonia\b_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 400 +fuse = intermed_damage_smallship01, 0.000000, 8200 +fuse = intermed_damage_smallship02, 0.000000, 4200 +fuse = intermed_damage_smallship03, 0.000000, 2000 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 14, 54 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +explosion_arch = explosion_br_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 80000.000000, 80000.000000, 160000.000000 +rotation_inertia = 50000.000000, 50000.000000, 50000.000000 +nudge_force = 20000.000000 +strafe_force = 27500 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = b_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_freighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_mine_dropper, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = br_freighter_port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = br_freighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2900 +root_health_proxy = false + +[CollisionGroup] +obj = br_freighter_star_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = br_freighter_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2900 +root_health_proxy = false + +[Simple] +nickname = br_freighter_dmg_port_wing_cap +DA_archetype = ships\bretonia\br_freighter\br_freighter_dmg_port_wing.3db +material_library = ships\bretonia\br_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +[Simple] +nickname = br_freighter_dmg_star_wing_cap +DA_archetype = ships\bretonia\br_freighter\br_freighter_dmg_starboard_wing.3db +material_library = ships\bretonia\br_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +;=================== +;Hessian Dragon Gunboat (AI) +;=================== +[Ship] +ids_name = 237010; !br_gunboat_name +ids_info = 66514; !br_gunboat_info +nickname = br_gunboat +LODranges = 0, 300, 600, 4000 +msg_id_prefix = gcs_refer_shiparch_Breg +mission_property = can_use_large_moors +type = GUNBOAT +DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;25.000000 +mass = 1000.000000 +hold_size = 750 +hit_pts = 135000 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +fuse = br_gunship_fuse, 0.000000, 1 +fuse = br_gunship_burning_fuse01, 0.000000, 70000 +fuse = br_gunship_burning_fuse02, 0.000000, 35000 +steering_torque = 107500.000000, 107500.000000, 180000.000000 +angular_drag = 140000.000000, 140000.000000, 210000.000000 +rotation_inertia = 25000.000000, 25000.000000, 30000.000000 +nudge_force = 30000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +hp_type = hp_turret_special_8, HpTurret_B3_02, HpTurret_B3_03 +hp_type = hp_turret_special_7, HpTurret_B3_01 +hp_type = hp_turret_special_6, HpTurret_B3_01, HpTurret_B4_01, HpTurret_B4_02, HpTurret_B4_03 +hp_type = hp_thruster, HpEngine01, HpEngine02 +hp_type = hp_mine_dropper, HpShield01, HpShield02 +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = br_cntrl_twr_lod1 +separable = true +debris_type = debris_vanish +parent_impulse = 500.000000 +child_impulse = 10.000000 +mass = 200.000000 +fuse = br_gunship_fuse, 0.000000, 1 +dmg_obj = b_gunship_tower_cap +dmg_hp = DpCntrltwr +hit_pts = 13500 +root_health_proxy = false + +[CollisionGroup] +obj = br_tail_lod1 +separable = true +parent_impulse = 500.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +dmg_obj = b_gunship_tail_cap +dmg_hp = DpTail +hit_pts = 100000 +root_health_proxy = false + +[CollisionGroup] +obj = br_port_eng_lod1 +separable = true +parent_impulse = 500.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = br_gunship_fuse, 0.000000, 1 +dmg_obj = b_gunship_port_eng_cap +dmg_hp = DpPortengine +hit_pts = 120000 +root_health_proxy = false + +[CollisionGroup] +obj = br_star_eng_lod1 +separable = true +parent_impulse = 500.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = br_gunship_fuse, 0.000000, 1 +dmg_obj = b_gunship_starboard_eng_cap +dmg_hp = DpStarboardengine +hit_pts = 120000 +root_health_proxy = false + +[CollisionGroup] +obj = br_port_wing_lod1 +separable = true +parent_impulse = 0 +child_impulse = 1500.000000 +debris_type = cap_ship_piece +mass = 200.000000 +group_dmg_hp = DpPortwing +group_dmg_obj = b_gunship_port_wing_cap +hit_pts = 70000 +root_health_proxy = false + +[CollisionGroup] +obj = br_star_wing_lod1 +separable = true +parent_impulse = 0 +child_impulse = 1800.000000 +debris_type = cap_ship_piece +mass = 200.000000 +group_dmg_hp = DpStarboardwing +group_dmg_obj = b_gunship_starboard_wing_cap +hit_pts = 70000 +root_health_proxy = false + +[Simple] +nickname = b_gunship_tower_cap +DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_cntrl_twr.3db +material_library = ships\bretonia\br_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 300, 4000 + +[Simple] +nickname = b_gunship_tail_cap +DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_tail.3db +material_library = ships\bretonia\br_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 300, 4000 + +[Simple] +nickname = b_gunship_port_wing_cap +DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_port_wing.3db +material_library = ships\bretonia\br_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 300, 4000 + +[Simple] +nickname = b_gunship_starboard_wing_cap +DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_starboard_wing.3db +material_library = ships\bretonia\br_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 300, 4000 + +[Simple] +nickname = b_gunship_port_eng_cap +DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_port_engine.3db +material_library = ships\bretonia\br_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 300, 4000 + +[Simple] +nickname = b_gunship_starboard_eng_cap +DA_archetype = Ships\bretonia\br_gunship\br_gunship_dmg_starboard_engine.3db +material_library = ships\bretonia\br_capships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 300, 4000 + +;=================== +;Bretonia Destroyer? Not used +;=================== +[Ship] +ids_name = 237006; !br_destroyer_name +ids_info = 66504; !br_destroyer_info +nickname = br_destroyer +msg_id_prefix = gcs_refer_shiparch_Bred +mission_property = can_use_large_moors +LODranges = 0, 350, 550, 6000 +type = CRUISER +DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 5000.000000 +hold_size = 1000 +hit_pts = 43300 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +fuse = br_destroyer_fuse, 1.000000, 1 +fuse = br_destroyer_burning_fuse01, 0.000000, 10825 +fuse = br_destroyer_burning_fuse02, 0.000000, 5413 +steering_torque = 20000000.000000, 20000000.000000, 20000000.000000 +angular_drag = 132000000.000000, 132000000.000000, 132000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 360000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = Br_frnt_bdy_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 600.000000 +debris_type = cap_ship_piece +mass = 201.000000 +fuse = br_destroyer_fuse, 0.000000, 1 +fuse = br_destroyer_burning_fuse03, 0.000000, 10925 +fuse = br_destroyer_burning_fuse04, 0.000000, 5413 +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_frnt_bdy_top_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 201.000000 +fuse = br_destroyer_fuse, 0.000000, 1 +fuse = br_destroyer_burning_fuse03, 0.000000, 10825 +fuse = br_destroyer_burning_fuse04, 0.000000, 5413 +dmg_hp = DpFrnt_bdy_top +dmg_obj = b_destroyer_body_cap +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_wpn_platform_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 201.000000 +fuse = br_destroyer_wplat_fuse, 0.000000, 1 +fuse = br_destroyer_burning_fuse03, 0.000000, 10825 +fuse = br_destroyer_burning_fuse04, 0.000000, 5413 +dmg_obj = b_destroyer_wplat_cap +dmg_hp = DpWpn_platform +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = br_cntrl_twr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 201.000000 +fuse = br_destroyer_fuse, 0.000000, 1 +dmg_obj = b_destroyer_tower_cap +dmg_hp = DpCntrltwr +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = br_port_eng_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 201.000000 +fuse = br_destroyer_fuse, 1.000000, 1 +dmg_obj = b_destroyer_port_eng_cap +dmg_hp = DpPortengine +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = br_star_eng_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 201.000000 +fuse = br_destroyer_fuse, 1.000000, 1 +dmg_obj = b_destroyer_starboard_eng_cap +dmg_hp = DpStarboardengine +hit_pts = 43300 +root_health_proxy = true + +[Simple] +nickname = b_destroyer_tower_cap +DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_cntrl_twr.3db +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 350, 6000 +mass = 10.000000 +hit_pts = 200 + +[Simple] +nickname = b_destroyer_body_cap +DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_frnt_bdy_top.3db +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 350, 6000 +mass = 10.000000 +hit_pts = 200 + +[Simple] +nickname = b_destroyer_wplat_cap +DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_wpn_platform.3db +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 350, 6000 +mass = 10.000000 +hit_pts = 200 + +[Simple] +nickname = b_destroyer_port_eng_cap +DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_port_engine.3db +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 350, 6000 +mass = 10.000000 +hit_pts = 200 + +[Simple] +nickname = b_destroyer_starboard_eng_cap +DA_archetype = Ships\bretonia\br_destroyer\br_destroyer_dmg_starboard_engine.3db +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 350, 6000 +mass = 10.000000 +hit_pts = 200 + +;=================== +;Bretonia Battleship not used +;=================== +[Ship] +ids_name = 237005; !br_battleship_name +ids_info = 66503; !br_battleship_info +nickname = br_battleship +LODranges = 0, 500, 1000, 3000, 20000 +msg_id_prefix = gcs_refer_shiparch_Breb +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 100000.000000 +hold_size = 1000 +hit_pts = 69300 +fuse = b_battleship_body_fuse, 0.500000, 1 +fuse = br_battleship_burning_fuse02, 0.000000, 17325 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000 +angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000 +rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000 +nudge_force = 3000000.000000 +bay_door_anim = Sc_open dock1 +bay_doors_open_snd = hanger_doors_opening +bay_doors_close_snd = hanger_doors_closing +HP_bay_surface = HpRunninglight15 +HP_bay_external = HpRunninglight16 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = br_cntrl_twr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 30.000000 +dmg_hp = DpCntrltwr +dmg_obj = b_battleship_tower_cap +fuse = b_battleship_body_fuse, 0.100000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +fuse = b_battleship_body_fuse, 0.000000, 1 +fuse = br_battleship_burning_fuse01, 0.000000, 17325 +group_dmg_hp = DpNeck +group_dmg_obj = b_battleship_head_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_main_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +dmg_hp = DpMain +dmg_obj = b_battleship_neck_dmg_cap +fuse = b_battleship_body_fuse, 0.300000, 1 +fuse = br_battleship_burning_fuse01, 0.000000, 17325 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_port_gen_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 20.000000 +dmg_hp = DpPortgen +dmg_obj = b_battleship_port_gen_cap +fuse = b_battleship_port_gen_fuse, 0.000000, 1 +hit_pts = 8663 +root_health_proxy = true + +[CollisionGroup] +obj = Br_starboard_gen_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 20.000000 +dmg_hp = DpStarboardgen +dmg_obj = b_battleship_starboard_gen_cap +fuse = b_battleship_star_gen_fuse, 0.000000, 1 +hit_pts = 8663 +root_health_proxy = true + +[CollisionGroup] +obj = br_tail_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +dmg_hp = DpTail +dmg_obj = b_battleship_butt_dmg_cap +fuse = b_battleship_body_fuse, 0.750000, 1 +fuse = br_battleship_burning_fuse03, 0.000000, 17325 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_thruster_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +group_dmg_hp = DpReactor +group_dmg_obj = b_battleship_tail_dmg_cap +fuse = b_battleship_body_fuse, 0.900000, 1 +fuse = br_battleship_burning_fuse03, 0.000000, 17325 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Br_engine_lod1 +separable = true +debris_type = debris_vanish +mass = 30.000000 +dmg_hp = DpEngine +dmg_obj = b_battleship_engine_cap +fuse = b_battleship_body_fuse, 1.000000, 1 +fuse = br_battleship_burning_fuse03, 0.000000, 17325 +parent_impulse = 10.000000 +child_impulse = 10.000000 +hit_pts = 69300 +root_health_proxy = true + +[Simple] +nickname = b_battleship_head_dmg_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_neck.3db +mass = 1000.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_neck_dmg_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_main.3db +mass = 1000.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_butt_dmg_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_tail.3db +mass = 1000.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_tail_dmg_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_reactor.3db +mass = 1000.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_tower_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_cntrltwr.3db +mass = 1000.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_port_gen_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_port_gen.3db +mass = 10.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_starboard_gen_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_starboard_gen.3db +mass = 10.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +[Simple] +nickname = b_battleship_engine_cap +DA_archetype = Ships\bretonia\br_battleship\br_battleship_dmg_engine.3db +mass = 10.000000 +hit_pts = 200 +material_library = ships\bretonia\br_capships.mat +LODranges = 0, 20000 + +;=================== +;Wraith (AI) +;=================== +[Ship] +ids_name = 524466; !ku_fighter_name +ids_info = 524467; !ku_fighter_info +ids_info1 = 524468; !ku_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524469; !ku_fighter_info3 +ship_class = 0 +nickname = ku_fighter +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +LODranges = 0, 40, 80, 1000 +type = FIGHTER +DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 50 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 25 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5000 +explosion_arch = explosion_ku_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 34000 +strafe_power_usage = 0 +bay_door_anim = Sc_ku_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = k_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_7, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpWing_starboard +dmg_obj = ku_fighter_dmg_wing_starboard_cap +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpWing_port +dmg_obj = ku_fighter_dmg_wing_port_cap +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +[Simple] +nickname = ku_fighter_dmg_wing_starboard_cap +DA_archetype = Ships\kusari\ku_fighter\ku_fighter_dmg_wing_starboard.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_fighter_dmg_wing_port_cap +DA_archetype = Ships\kusari\ku_fighter\ku_fighter_dmg_wing_port.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Wraith (Player) +;=================== +[Ship] +ids_name = 524466; !pl_ku_fighter_name +ids_info = 524467; !pl_ku_fighter_info +ids_info1 = 524468; !pl_ku_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524469; !pl_ku_fighter_info3 +ship_class = 0 +nickname = pl_ku_fighter +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +LODranges = 0, 40, 80, 1000 +type = FIGHTER +DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 30 +fuse = intermed_damage_smallship02, 0.000000, 3000 +fuse = intermed_damage_smallship03, 0.000000, 1500 +fuse = intermed_damage_smallship04, 0.000000, 500 +max_bank_angle = 25 +camera_offset = 6, 25 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5000 +explosion_arch = explosion_ku_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 34000 +strafe_power_usage = 0 +bay_door_anim = Sc_ku_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = k_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_7, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpWing_starboard +dmg_obj = ku_fighter_dmg_wing_starboard_cap +type = Starboard_Fin +hit_pts = 180 +root_health_proxy = false + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpWing_port +dmg_obj = ku_fighter_dmg_wing_port_cap +type = Port_Fin +hit_pts = 180 +root_health_proxy = false + +;=================== +;Spectre (AI) +;=================== +[Ship] +ids_name = 524470; !ku_elite_name +ids_info = 524471; !ku_elite_info +ids_info1 = 524472; !ku_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524473; !ku_elite_info3 +ship_class = 1 +nickname = ku_elite +msg_id_prefix = gcs_refer_shiparch_pirhf +mission_property = can_use_berths +LODranges = 0, 40, 80, 180, 1000 +type = FIGHTER +DA_archetype = ships\kusari\ku_elite\ku_elite.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +fuse = intermed_damage_smallship01, 0.000000, 3400 +fuse = intermed_damage_smallship02, 0.000000, 2300 +fuse = intermed_damage_smallship03, 0.000000, 1200 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 6.500000, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 7500 +explosion_arch = explosion_ku_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 47500.000000, 47500.000000, 60000.000000 +angular_drag = 40000.000000, 40000.000000, 60000.000000 +rotation_inertia = 20000.000000, 20000.000000, 20000.000000 +nudge_force = 30000.000000 +strafe_force = 18000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = k_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_fighter_shield_special_7, HpShield01 +hp_type = hp_elite_shield_special_7, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = ku_elite_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 280 +root_health_proxy = false + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = ku_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 280 +root_health_proxy = false + +[CollisionGroup] +obj = tail_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = ku_elite_dmg_port_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 3000 +;hit_pts = 2600 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_spike_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard _arm rotator +dmg_obj = ku_elite_dmg_starboard_arm_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Arm +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = port_spike_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpPort _arm rotator +dmg_obj = ku_elite_dmg_port_arm_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Arm +hit_pts = 2100 +root_health_proxy = false + +[Simple] +nickname = ku_elite_dmg_starboard_wing_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_elite_dmg_port_wing_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_elite_dmg_port_tail_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_elite_dmg_starboard_arm_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_arm_rotator.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_elite_dmg_port_arm_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_arm_rotator.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Spectre (Player) +;=================== +[Ship] +ids_name = 524470; !pl_ku_elite_name +ids_info = 524471; !pl_ku_elite_info +ids_info1 = 524472; !pl_ku_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524473; !pl_ku_elite_info3 +ship_class = 1 +nickname = pl_ku_elite +msg_id_prefix = gcs_refer_shiparch_pirhf +mission_property = can_use_berths +LODranges = 0, 40, 80, 180, 1000 +type = FIGHTER +DA_archetype = ships\kusari\ku_elite\ku_elite.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +fuse = intermed_damage_smallship01, 0.000000, 3500 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 6.500000, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 9000 +explosion_arch = explosion_ku_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 60000.000000 +angular_drag = 40000.000000, 40000.000000, 60000.000000 +rotation_inertia = 22500.000000, 22500.000000, 22500.000000 +nudge_force = 30000.000000 +strafe_force = 18000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = k_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_fighter_shield_special_7, HpShield01 +hp_type = hp_elite_shield_special_7, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = ku_elite_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 480 +root_health_proxy = false + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = ku_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 480 +root_health_proxy = false + +[CollisionGroup] +obj = tail_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = ku_elite_dmg_port_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 3300 +;hit_pts = 3000 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_spike_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard _arm rotator +dmg_obj = ku_elite_dmg_starboard_arm_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Arm +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = port_spike_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpPort _arm rotator +dmg_obj = ku_elite_dmg_port_arm_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Arm +hit_pts = 2100 +root_health_proxy = false + +;=================== +;Kusari Blood Dragon? +;=================== +[Ship] +ids_name = 524450; !ku_dragon_name +ids_info = 524451; !ku_dragon_info +ids_info1 = 524452; !ku_dragon_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524453; !ku_dragon_info3 +ship_class = 1 +nickname = ku_dragon +msg_id_prefix = gcs_refer_shiparch_pirhf +mission_property = can_use_berths +LODranges = 0, 40, 80, 180, 1000 +type = FIGHTER +DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp +material_library = ships\kusari\ku_blood_dragon.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_elite.ini +pilot_mesh = generic_pilot +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 1500 +fuse = intermed_damage_smallship03, 0.000000, 750 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 7, 24 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 7200 +explosion_arch = explosion_ku_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 45000.000000, 45000.000000, 90000.000000 +rotation_inertia = 7500.000000, 7500.000000, 7500.000000 +nudge_force = 30000.000000 +strafe_force = 18000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = k_elite_shield01, HpMount, HpShield01 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = ku_dragon_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 300 +root_health_proxy = false + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = ku_dragon_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 300 +root_health_proxy = false + +[CollisionGroup] +obj = tail_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = ku_dragon_dmg_port_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 1140 +root_health_proxy = false + +[Simple] +nickname = ku_dragon_dmg_starboard_wing_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_dragon_dmg_port_wing_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ku_dragon_dmg_port_tail_cap +DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Ghost (AI) +;=================== +[Ship] +ids_name = 524474; !ku_freighter_name +ids_info = 524475; !ku_freighter_info +ids_info1 = 524476; !ku_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524477; !ku_freighter_info3 +ship_class = 2 +nickname = ku_freighter +LODranges = 0, 80, 160, 1200 +msg_id_prefix = gcs_refer_shiparch_pirf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 400 +fuse = intermed_damage_smallship01, 0.000000, 8200 +fuse = intermed_damage_smallship02, 0.000000, 4200 +fuse = intermed_damage_smallship03, 0.000000, 2000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 9, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 35000 +explosion_arch = explosion_ku_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 80000.000000, 80000.000000, 160000.000000 +rotation_inertia = 50000.000000, 50000.000000, 50000.000000 +nudge_force = 20000.000000 +strafe_force = 27500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = k_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_fighter_shield_special_7, HpShield01 +hp_type = hp_elite_shield_special_7, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_mine_dropper, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpStarboard_Wing +dmg_obj = ku_freighter_dmg_starboard_wing_cap +type = Starboard_Fin +hit_pts = 3720 +root_health_proxy = false + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = ku_freighter_dmg_port_wing_cap +type = Port_Fin +hit_pts = 3720 +root_health_proxy = false + +[Simple] +nickname = ku_freighter_dmg_starboard_wing_cap +DA_archetype = Ships\kusari\ku_freighter\ku_freighter_dmg_starboard_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +[Simple] +nickname = ku_freighter_dmg_port_wing_cap +DA_archetype = Ships\kusari\ku_freighter\ku_freighter_dmg_port_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +;=================== +;Ghost (Player) +;=================== +[Ship] +ids_name = 524474; !pl_ku_freighter_name +ids_info = 524475; !pl_ku_freighter_info +ids_info1 = 524476; !pl_ku_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524477; !pl_ku_freighter_info3 +ship_class = 2 +nickname = pl_ku_freighter +LODranges = 0, 80, 160, 1200 +msg_id_prefix = gcs_refer_shiparch_pirf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\k_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 400 +fuse = intermed_damage_smallship01, 0.000000, 8200 +fuse = intermed_damage_smallship02, 0.000000, 4200 +fuse = intermed_damage_smallship03, 0.000000, 2000 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 9, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +explosion_arch = explosion_ku_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 80000.000000, 80000.000000, 160000.000000 +rotation_inertia = 50000.000000, 50000.000000, 50000.000000 +nudge_force = 20000.000000 +strafe_force = 27500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = k_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_fighter_shield_special_7, HpShield01 +hp_type = hp_elite_shield_special_7, HpShield01 +hp_type = hp_freighter_shield_special_7, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_mine_dropper, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpStarboard_Wing +dmg_obj = ku_freighter_dmg_starboard_wing_cap +type = Starboard_Fin +hit_pts = 720 +root_health_proxy = false + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 160.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = ku_freighter_dmg_port_wing_cap +type = Port_Fin +hit_pts = 720 +root_health_proxy = false + +;=================== +;Rogue Banshee Gunboat +;=================== +[Ship] +ids_name = 237030; !ku_gunboat_name +ids_info = 66564; !ku_gunboat_info +nickname = ku_gunboat +msg_id_prefix = gcs_refer_shiparch_Kusg +mission_property = can_use_large_moors +LODranges = 0, 100, 300, 500, 3000 +type = GUNBOAT +DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;25.000000 +mass = 1000.000000 +hold_size = 1000 +hit_pts = 9000 +explosion_arch = explosion_instant +fuse = ku_gunship_body_fuse, 0.000000, 1 +fuse = ku_gunship_burning_fuse01, 0.000000, 2250 +fuse = ku_gunship_burning_fuse01, 0.000000, 1125 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 60000000.000000, 60000000.000000, 60000000.000000 +angular_drag = 120000000.000000, 120000000.000000, 120000000.000000 +rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000 +nudge_force = 150000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = ku_star_spike_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpSpkmnt_starboard +dmg_obj = ku_gunboat_dmg_star_spike_cap +debris_type = cap_ship_piece +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_port_spike_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 300.000000 +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpSpkMnt_Port +dmg_obj = ku_gunboat_dmg_port_spike_cap +debris_type = cap_ship_piece +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 600.000000 +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpWing_port +dmg_obj = ku_gunboat_dmg_port_wing_cap +debris_type = cap_ship_piece +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_star_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpWing_starboard +dmg_obj = ku_gunboat_dmg_star_wing_cap +debris_type = cap_ship_piece +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_port_eng_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpEng_port +dmg_obj = ku_gunboat_dmg_port_eng_cap +debris_type = debris_vanish +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_star_eng_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpEng_starboard +dmg_obj = ku_gunboat_dmg_star_eng_cap +debris_type = debris_vanish +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_cntrltwr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = ku_gunship_body_fuse, 0.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = ku_gunboat_dmg_tower_cap +mass = 20.000000 +hit_pts = 9000 +root_health_proxy = true + +[CollisionGroup] +obj = ku_frnt_port_lod1 +separable = true +parent_impulse = 10.000000 +child_impulse = 3000.000000 +debris_type = cap_ship_piece +fuse = ku_gunship_body_fuse, 0.000000, 1 +group_dmg_hp = DpFrnt +group_dmg_obj = ku_gunboat_dmg_front_cap +mass = 200.000000 +hit_pts = 9000 +root_health_proxy = true + +[Simple] +nickname = ku_gunboat_dmg_tower_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_cntrltwr.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 3000 + +[Simple] +nickname = ku_gunboat_dmg_port_eng_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_eng_port.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 100, 3000 + +[Simple] +nickname = ku_gunboat_dmg_star_eng_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_eng_starboard.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 100, 3000 + +[Simple] +nickname = ku_gunboat_dmg_front_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_frnt.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 100, 3000 + +[Simple] +nickname = ku_gunboat_dmg_port_spike_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_spkmnt_port.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 3000 + +[Simple] +nickname = ku_gunboat_dmg_star_spike_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_spkmnt_starboard.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 3000 + +[Simple] +nickname = ku_gunboat_dmg_port_wing_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_wing_port.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 100, 3000 + +[Simple] +nickname = ku_gunboat_dmg_star_wing_cap +DA_archetype = Ships\kusari\ku_gunship\ku_gunship_dmg_wing_starboard.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 100, 3000 + +;=================== +;Kusari Destroyer (not used) +;=================== +[Ship] +ids_name = 237026; !ku_destroyer_name +ids_info = 66554; !ku_destroyer_info +nickname = ku_destroyer +LODranges = 0, 150, 300, 600, 6000 +msg_id_prefix = gcs_refer_shiparch_Kusd +mission_property = can_use_large_moors +type = CRUISER +DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 5000.000000 +hold_size = 1000 +hit_pts = 43300 +explosion_arch = explosion_instant +fuse = ku_destroyer_body_fuse, 0.000000, 1 +fuse = ku_destroyer_burning_fuse01, 0.000000, 10825 +fuse = ku_destroyer_burning_fuse02, 0.000000, 5413 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000000.000000, 20000000.000000, 20000000.000000 +angular_drag = 132000000.000000, 132000000.000000, 132000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 300000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 + +[CollisionGroup] +obj = ku_front_lod1 +mass = 200.000000 +separable = true +parent_impulse = 0 +child_impulse = 500.000000 +fuse = ku_destroyer_body_fuse, 0.000000, 1 +fuse = ku_destroyer_burning_fuse01, 0.000000, 10825 +fuse = ku_destroyer_burning_fuse02, 0.000000, 5413 +group_dmg_hp = DpMain +group_dmg_obj = ku_destroyer_dmg_body_cap +debris_type = cap_ship_piece2 +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = ku_cntrltwr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +fuse = ku_destroyer_tower_fuse, 0.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = ku_destroyer_dmg_tower_cap +debris_type = debris_vanish +mass = 20.000000 +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = ku_eng01_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +fuse = ku_destroyer_engine_fuse, 0.000000, 1 +dmg_hp = DpEng01 +dmg_obj = ku_destroyer_dmg_top_engine_cap +debris_type = debris_vanish +mass = 20.000000 +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = ku_eng02_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +fuse = ku_destroyer_engine_fuse, 0.000000, 1 +dmg_hp = DpEng02 +dmg_obj = ku_destroyer_dmg_mid_engine_cap +debris_type = debris_vanish +mass = 20.000000 +hit_pts = 43300 +root_health_proxy = true + +[CollisionGroup] +obj = ku_eng03_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +fuse = ku_destroyer_engine_fuse, 0.000000, 1 +dmg_hp = DpEng03 +dmg_obj = ku_destroyer_dmg_low_engine_cap +debris_type = debris_vanish +mass = 20.000000 +hit_pts = 43300 +root_health_proxy = true + +[Simple] +nickname = ku_destroyer_dmg_tower_cap +DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_cntrltwr.3db +material_library = ships\kusari\ku_capships.mat +mass = 5.000000 +LODranges = 0, 150, 6000 + +[Simple] +nickname = ku_destroyer_dmg_body_cap +DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_main.3db +material_library = ships\kusari\ku_capships.mat +mass = 5.000000 +LODranges = 0, 150, 6000 + +[Simple] +nickname = ku_destroyer_dmg_top_engine_cap +DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng01.3db +material_library = ships\kusari\ku_capships.mat +mass = 5.000000 +LODranges = 0, 150, 6000 + +[Simple] +nickname = ku_destroyer_dmg_mid_engine_cap +DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng02.3db +material_library = ships\kusari\ku_capships.mat +mass = 5.000000 +LODranges = 0, 150, 6000 + +[Simple] +nickname = ku_destroyer_dmg_low_engine_cap +DA_archetype = Ships\kusari\ku_destroyer\ku_destroyer_dmg_eng03.3db +material_library = ships\kusari\ku_capships.mat +mass = 5.000000 +LODranges = 0, 150, 6000 + +;=================== +;Kusari Battleship (not used) +;=================== +[Ship] +ids_name = 237025; !ku_battleship_name +ids_info = 66553; !ku_battleship_info +nickname = ku_battleship +LODranges = 0, 900, 1500, 2500, 20000 +msg_id_prefix = gcs_refer_shiparch_Kusb +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 100000.000000 +hold_size = 1000 +hit_pts = 69300 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000 +angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000 +rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000 +nudge_force = 3000000.000000 +bay_doors_open_snd = hanger_doors_opening +bay_doors_close_snd = hanger_doors_closing +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock A +docking_camera = 0 +fuse = ku_battleship_body_fuse, 0.500000, 1 +fuse = ku_battleship_burning_fuse02, 0.500000, 17325 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 4 + +[CollisionGroup] +obj = ku_cntrltwr_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 50.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.500000, 1 +dmg_hp = DpCntrltwr +dmg_obj = ku_battleship_dmg_tower_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_nose_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.000000, 1 +fuse = ku_battleship_burning_fuse01, 0.500000, 17325 +group_dmg_obj = ku_battleship_dmg_nose_cap +group_dmg_hp = DpNose +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = ku_front_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.250000, 1 +fuse = ku_battleship_burning_fuse01, 0.500000, 17325 +dmg_obj = ku_battleship_dmg_front_cap +dmg_hp = DpFront +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_rear_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.750100, 1 +fuse = ku_battleship_burning_fuse03, 0.500000, 17325 +dmg_obj = ku_battleship_dmg_rear_cap +dmg_hp = DpRear +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_engine_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.900000, 1 +fuse = ku_battleship_burning_fuse04, 0.500000, 17325 +group_dmg_obj = ku_battleship_dmg_engine_cap +group_dmg_hp = DpEngine +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.600000, 1 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine01 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine02_lod1 +fuse = ku_battleship_engine_fuse, 0.700000, 1 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine02 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 80.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_body_fuse, 0.800000, 1 +hit_pts = 5775 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +mass = 4.000000 +fuse = ku_battleship_body_fuse, 0.300000, 1 +hit_pts = 5775 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.800000, 1 +dmg_obj = ku_battleship_dmg_starboard_engine01_cap +dmg_hp = DpStarboardengine01 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine02_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.900000, 1 +dmg_obj = ku_battleship_dmg_starboard_engine02_cap +dmg_hp = DpStarboardengine02 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.800000, 1 +mass = 2.000000 +hit_pts = 5775 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.300000, 1 +mass = 4.000000 +hit_pts = 5775 +root_health_proxy = true + +[Simple] +nickname = ku_battleship_dmg_tower_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_cntrltwr.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_nose_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_frnt.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_front_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_mid.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_rear_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_mid2.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_engine_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_rear.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_port_engine01_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_port_eng1.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_starboard_engine01_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_starboard_eng1.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = ku_battleship_dmg_starboard_engine02_cap +DA_archetype = Ships\kusari\ku_battleship\ku_battleship_dmg_starboard_eng2.3db +material_library = ships\kusari\ku_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +;=================== +;Targa (AI) +;=================== +[Ship] +ids_name = 524382; !rh_fighter_name +ids_info = 524383; !rh_fighter_info +ids_info1 = 524384; !rh_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524385; !rh_fighter_info3 +ship_class = 0 +nickname = rh_fighter +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 50 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 6400 +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2310 +root_health_proxy = false + +[Simple] +nickname = rh_fighter_dmg_port_wing_cap +DA_archetype = ships\rheinland\rh_fighter\rh_fighter_dmg_port_wing.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = rh_fighter_dmg_starboard_wing_cap +DA_archetype = ships\rheinland\rh_fighter\rh_fighter_dmg_starboard_wing.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Targa (Player) +;=================== +[Ship] +ids_name = 524382; !pl_rh_fighter_name +ids_info = 524383; !pl_rh_fighter_info +ids_info1 = 524384; !pl_rh_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524385; !pl_rh_fighter_info3 +ship_class = 0 +nickname = pl_rh_fighter +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 50 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 6400 +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2310 +root_health_proxy = false + +;=================== +;Targa Turbo (AI) +;=================== +[Ship] +ids_name = 524502; !rh_fighter2_name +ids_info = 524383; !rh_fighter2_info +ids_info1 = 524384; !rh_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524385; !rh_fighter2_info3 +ship_class = 0 +nickname = rh_fighter2 +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 30 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3630 +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1980 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1980 +root_health_proxy = false + +;=================== +;Targa Turbo (Player) +;=================== +[Ship] +ids_name = 524502; !pl_rh_fighter2_name +ids_info = 524383; !pl_rh_fighter2_info +ids_info1 = 524384; !pl_rh_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524385; !pl_rh_fighter2_info3 +ship_class = 0 +nickname = pl_rh_fighter2 +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 30 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3630 +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1980 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1980 +root_health_proxy = false + +;=================== +;Not sure +;=================== +[Ship] +ids_name = 524530; !pi_rh_fighter_name +ids_info = 524531; !pi_rh_fighter_info +ids_info1 = 524532; !pi_rh_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524533; !pi_rh_fighter_info3 +ship_class = 0 +nickname = pi_rh_fighter +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 40 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3630 +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1980 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1980 +root_health_proxy = false + +;=================== +;Quattro (AI) +;=================== +[Ship] +ids_name = 524386; !rh_elite_name +ids_info = 524387; !rh_elite_info +ids_info1 = 524388; !rh_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524389; !rh_elite_info3 +ship_class = 1 +nickname = rh_elite +LODranges = 0, 60, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +fuse = intermed_damage_smallship01, 0.000000, 5400 +fuse = intermed_damage_smallship02, 0.000000, 3600 +fuse = intermed_damage_smallship03, 0.000000, 1800 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 10, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 8800 +explosion_arch = explosion_rh_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_elite_shield01, HpMount, HpTurret01 +hp_type = hp_turret_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpShield01 +;hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01 +hp_type = hp_turret_special_2, HpWeapon03, HpWeapon04 +hp_type = hp_turret_special_6, HpWeapon05 +;hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpTurret01 +hp_type = hp_elite_shield_special_3, HpTurret01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = Rh_port_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_starboard_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_elite_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_tail_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = rh_elite_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 2860 +root_health_proxy = false + +[Simple] +nickname = rh_elite_dmg_port_wing_cap +DA_archetype = ships\rheinland\rh_elite\rh_elite_dmg_port_wing.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = rh_elite_dmg_starboard_wing_cap +DA_archetype = ships\rheinland\rh_elite\rh_elite_dmg_starboard_wing.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = rh_elite_dmg_tail_cap +DA_archetype = ships\rheinland\rh_elite\rh_elite_dmg_tail.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Quattro (Player) +;=================== +[Ship] +ids_name = 524386; !pl_rh_elite_name +ids_info = 524387; !pl_rh_elite_info +ids_info1 = 524388; !pl_rh_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524389; !pl_rh_elite_info3 +ship_class = 1 +nickname = pl_rh_elite +LODranges = 0, 60, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 140.000000 +;mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 110 +fuse = intermed_damage_smallship01, 0.000000, 3600 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 10, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 8800 +explosion_arch = explosion_rh_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_elite_shield01, HpMount, HpTurret01 +hp_type = hp_turret_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpShield01 +;hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01 +hp_type = hp_turret_special_2, HpWeapon03, HpWeapon04 +hp_type = hp_turret_special_6, HpWeapon05 +;hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpTurret01 +hp_type = hp_elite_shield_special_3, HpTurret01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = Rh_port_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2500 +;hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_starboard_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_elite_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2500 +;hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_tail_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = rh_elite_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 3300 +;hit_pts = 2820 +root_health_proxy = false + +;=================== +;Astra (AI) +;=================== +[Ship] +ids_name = 524390; !rh_freighter_name +ids_info = 524391; !rh_freighter_info +ids_info1 = 524392; !rh_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524393; !rh_freighter_info3 +ship_class = 2 +nickname = rh_freighter +LODranges = 0, 50, 150, 250, 1200 +msg_id_prefix = gcs_refer_shiparch_Rhef +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 7200 +fuse = intermed_damage_smallship03, 0.000000, 3600 +;fuse = intermed_damage_smallship04, 0.000000, 100 +hit_pts - 20000 +;hit_pts = 14300 +max_bank_angle = 15 +camera_offset = 13, 52 +camera_angular_acceleration = 0.025000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +explosion_arch = explosion_rh_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 56500.000000, 56500.000000, 56500.000000 +nudge_force = 20000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_rh_freighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = rh_port_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_side panel +dmg_obj = rh_freighter_dmg_port_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2860 +root_health_proxy = false + +[CollisionGroup] +obj = rh_star_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_side panel +dmg_obj = rh_freighter_dmg_starboard_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 2860 +root_health_proxy = false + +[Simple] +nickname = rh_freighter_dmg_port_side_panel_cap +DA_archetype = ships\rheinland\rh_freighter\rh_freighter_dmg_port_side_panel.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +[Simple] +nickname = rh_freighter_dmg_starboard_side_panel_cap +DA_archetype = ships\rheinland\rh_freighter\rh_freighter_dmg_starboard_side_panel.3db +material_library = ships\rheinland\rh_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +;=================== +;Astra (Player) +;=================== +[Ship] +ids_name = 524390; !pl_rh_freighter_name +ids_info = 524391; !pl_rh_freighter_info +ids_info1 = 524392; !pl_rh_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524393; !pl_rh_freighter_info3 +ship_class = 2 +nickname = pl_rh_freighter +LODranges = 0, 50, 150, 250, 1200 +msg_id_prefix = gcs_refer_shiparch_Rhef +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 7200 +fuse = intermed_damage_smallship03, 0.000000, 3600 +fuse = intermed_damage_smallship04, 0.000000, 100 +hit_pts = 20000 +;hit_pts = 14300 +max_bank_angle = 15 +camera_offset = 13, 52 +camera_angular_acceleration = 0.025000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +explosion_arch = explosion_rh_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 56500.000000, 56500.000000, 56500.000000 +nudge_force = 20000.000000 +strafe_force = 25000 +strafe_power_usage = 0 +bay_door_anim = Sc_rh_freighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = rh_port_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_side panel +dmg_obj = rh_freighter_dmg_port_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2820 +root_health_proxy = false + +[CollisionGroup] +obj = rh_star_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_side panel +dmg_obj = rh_freighter_dmg_starboard_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 2820 +root_health_proxy = false + +;=================== +;Rheinland Gunboat +;=================== +[Ship] +ids_name = 237054; !rh_gunboat_name +ids_info = 66607; !rh_gunboat_info +nickname = rh_gunboat +LODranges = 0, 150, 300, 450, 4000 +msg_id_prefix = gcs_refer_shiparch_Rheg +mission_property = can_use_large_moors +type = GUNBOAT +DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 1000.000000 +hold_size = 1500 +hit_pts = 309375 +fuse = rh_gunship_body_fuse, 0.000000, 1 +fuse = rh_gunship_burning_fuse01, 0.000000, 125000 +fuse = rh_gunship_burning_fuse02, 0.000000, 62500 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +linear_drag = 1.000000;25.000000 +steering_torque = 60000000.000000, 60000000.000000, 60000000.000000 +angular_drag = 132000000.000000, 132000000.000000, 132000000.000000 +rotation_inertia = 20000000.000000, 20000000.000000, 20000000.000000 +nudge_force = 150000.000000 +strafe_force = 50000 +strafe_power_usage = 0 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = Rh_front_lod1 +separable = true +parent_impulse = 0 +child_impulse = 500.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +group_dmg_hp = DpFront +group_dmg_obj = rh_gunship_dmg_front_cap +fuse = rh_gunship_body_fuse, 1.000000, 1 +hit_pts = 309375 +root_health_proxy = false + +[CollisionGroup] +obj = engine_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_vanish +dmg_hp = DpEngine +dmg_obj = rh_gunship_dmg_engine_cap +mass = 5.000000 +fuse = rh_gunship_body_fuse, 1.000000, 1 +hit_pts = 309375 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_cntrltwr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +dmg_hp = DpCntrltwr +dmg_obj = rh_gunship_dmg_tower_cap +mass = 200.000000 +fuse = rh_gunship_body_fuse, 1.000000, 1 +hit_pts = 275000 +root_health_proxy = false + +[Simple] +nickname = rh_gunship_dmg_tower_cap +DA_archetype = Ships\rheinland\rh_gunship\rh_dmg_cntrltwr.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 4000 + +[Simple] +nickname = rh_gunship_dmg_front_cap +DA_archetype = Ships\rheinland\rh_gunship\rh_dmg_frnt.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 150, 4000 + +[Simple] +nickname = rh_gunship_dmg_engine_cap +DA_archetype = ships\rheinland\rh_gunship\rh_dmg_engine.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 150, 4000 + + +;=================== +;Rheinland Cruiser +;=================== +[Ship] +ids_name = 237050; !rh_cruiser_name +ids_info = 66597; !rh_cruiser_info +nickname = rh_cruiser +LODranges = 0, 200, 400, 700, 6000 +msg_id_prefix = gcs_refer_shiparch_Rhed +mission_property = can_use_large_moors +type = CRUISER +DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 5000.000000 +hold_size = 2000 +explosion_arch = explosion_instant +fuse = rh_cruiser_body_fuse, 0.000000, 1 +fuse = rh_cruiser_burning_fuse01, 0.000000, 350000 +fuse = rh_cruiser_burning_fuse02, 0.000000, 125000 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 60000000.000000, 60000000.000000, 40000000.000000 +angular_drag = 264000000.000000, 264000000.000000, 264000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 150000 +hit_pts = 900000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = Rh_front_lod1 +separable = true +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +fuse = rh_cruiser_body_fuse, 1.000000, 1 +fuse = rh_cruiser_burning_fuse01, 0.000000, 10825 +group_dmg_hp = DpFront +group_dmg_obj = rh_cruiser_dmg_front_cap +mass = 500.000000 +hit_pts = 900000 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_cntrltwr_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 60.000000 +debris_type = debris_vanish +fuse = rh_cruiser_tower_fuse, 1.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = rh_cruiser_dmg_control_tower_cap +hit_pts = 800000 +root_health_proxy = false + +[CollisionGroup] +obj = engine_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 60.000000 +debris_type = debris_vanish +fuse = rh_cruiser_engine_fuse, 1.000000, 1 +fuse = rh_cruiser_burning_fuse04, 0.000000, 10825 +dmg_hp = DpEngine +dmg_obj = rh_cruiser_dmg_engine_cap +hit_pts = 900000 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_starboard_tower_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = rh_cruiser_starboard_tower_fuse, 1.000000, 1 +dmg_hp = DpStarboard tower +dmg_obj = rh_cruiser_dmg_starboard_tower_cap +hit_pts = 90000 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_port_tower_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = rh_cruiser_port_tower_fuse, 1.000000, 1 +dmg_hp = DPPort tower +dmg_obj = rh_cruiser_dmg_port_tower_cap +hit_pts = 90000 +root_health_proxy = false + +[Simple] +nickname = rh_cruiser_dmg_control_tower_cap +DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_cntrltwr.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 6000 + +[Simple] +nickname = rh_cruiser_dmg_front_cap +DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_frnt.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 200, 6000 + +[Simple] +nickname = rh_cruiser_dmg_engine_cap +DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_engine.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 200, 6000 + +[Simple] +nickname = rh_cruiser_dmg_port_tower_cap +DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_port_tower.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 200, 6000 + +[Simple] +nickname = rh_cruiser_dmg_starboard_tower_cap +DA_archetype = Ships\rheinland\rh_cruiser\rh_cruiser_dmg_starboard_tower.3db +material_library = ships\rheinland\rh_capships.mat +mass = 5.000000 +LODranges = 0, 200, 6000 + +;=================== +;Rheinland Battleship +;=================== +[Ship] +ids_name = 237049; !rh_battleship_name +ids_info = 66596; !rh_battleship_info +nickname = rh_battleship +LODranges = 0, 900, 1200, 3500, 4000, 20000 +msg_id_prefix = gcs_refer_shiparch_Rheb +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +hold_size = 4000 +hit_pts = 839300 +fuse = r_battleship_body_fuse, 0.500000, 1 +fuse = rh_battleship_burning_fuse02, 0.000000, 250000 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +linear_drag = 1.000000;50.000000 +mass = 100000.000000 +steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000 +angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000 +rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000 +nudge_force = 3000000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock A +docking_camera = 0 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 + +[CollisionGroup] +obj = Rh_frnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse01, 0.000000, 250000 +group_dmg_hp = DpFrnt +group_dmg_obj = rh_battleship_head_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_cntrl_twr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = rh_battleship_control_tower_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_thruster_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse03, 0.000000, 250000 +group_dmg_hp = DpReactor +group_dmg_obj = rh_battleship_tail_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_star_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_starboard_shield_fuse, 1.000000, 1 +dmg_hp = DpStarboard_shield +dmg_obj = rh_battleship_starboard_shield_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_engine_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse03, 0.000000, 250000 +dmg_hp = DpThruster +dmg_obj = rh_battleship_engine_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_port_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_port_shield_fuse, 1.000000, 1 +dmg_hp = DpPort_shield +dmg_obj = rh_battleship_port_shield_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_main_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse03, 0.000000, 250000 +dmg_hp = DpMain +dmg_obj = rh_battleship_butt_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_midfrnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse02, 0.000000, 250000 +dmg_hp = DpMidfrnt +dmg_obj = rh_battleship_neck_dmg_cap +hit_pts = 839300 +root_health_proxy = true + +[Simple] +nickname = rh_battleship_control_tower_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_cntrltwr.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_head_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_frnt.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_neck_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_midfrnt.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_butt_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_main.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_tail_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_reactor.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_engine_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_thruster.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_port_shield_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_port_shield.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +[Simple] +nickname = rh_battleship_starboard_shield_dmg_cap +DA_archetype = Ships\rheinland\rh_battleship\rh_battleship_dmg_starboard_shield.3db +material_library = ships\rheinland\rh_capships.mat +mass = 1000.000000 +LODranges = 0, 900, 20000 + +;=================== +;Challenger (AI) +;=================== +[Ship] +ids_name = 524338; !bh_fighter_name +ids_info = 524339; !bh_fighter_info +ids_info1 = 524340; !bh_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524341; !bh_fighter_info3 +ship_class = 0 +nickname = bh_fighter +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 60 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 7200 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5500.000000, 5500.000000, 5500.000000 +nudge_force = 30000.000000 +strafe_force = 24000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = bh_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +;hp_type = hp_gun_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 1900 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 1900 +root_health_proxy = false + +[Simple] +nickname = bh_fighter_dmg_topfin_cap +DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_topfin.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = bh_fighter_dmg_btmfin_cap +DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_btmfin.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = bh_fighter_dmg_port_wing_cap +DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_port_wing.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = bh_fighter_dmg_star_wing_cap +DA_archetype = ships\bounty_hunter\bh_fighter\bh_dmg_star_wing.3db +material_library = ships\liberty\li_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Challenger (Player) +;=================== +[Ship] +ids_name = 524338; !pl_bh_fighter_name +ids_info = 524339; !pl_bh_fighter_info +ids_info1 = 524340; !pl_bh_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524341; !pl_bh_fighter_info3 +ship_class = 0 +nickname = pl_bh_fighter +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 60 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 7200 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5500.000000, 5500.000000, 5500.000000 +nudge_force = 30000.000000 +strafe_force = 24000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = bh_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +;hp_type = hp_gun_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 2100 +root_health_proxy = false + +;=================== +;Sentry (AI) not used +;=================== +[Ship] +ids_name = 524498; !bh_fighter2_name +ids_info = 524499; !bh_fighter2_info +ids_info1 = 524500; !bh_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524501; !bh_fighter2_info3 +ship_class = 0 +nickname = bh_fighter2 +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 110.000000 +hold_size = 30 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 8600 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5250.000000, 5250.000000, 5250.000000 +nudge_force = 30000.000000 +strafe_force = 24000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = bh_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 2100 +root_health_proxy = false + +;=================== +;Sentry (Player) not used +;=================== +[Ship] +ids_name = 524498; !pl_bh_fighter2_name +ids_info = 524499; !pl_bh_fighter2_info +ids_info1 = 524500; !pl_bh_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524501; !pl_bh_fighter2_info3 +ship_class = 0 +nickname = pl_bh_fighter2 +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 110.000000 +hold_size = 35 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 5400 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5250.000000, 5250.000000, 5250.000000 +nudge_force = 30000.000000 +strafe_force = 24000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = bh_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 2100 +root_health_proxy = false + +;=================== +;Unsure not used +;=================== +[Ship] +ids_name = 524514; !pi_bh_fighter_name +ids_info = 524515; !pi_bh_fighter_info +ids_info1 = 524516; !pi_bh_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524517; !pi_bh_fighter_info3 +ship_class = 0 +nickname = pi_bh_fighter +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 45 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 5400 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5500.000000, 5500.000000, 5500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = bh_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 2100 +root_health_proxy = false + +;=================== +;Intruder (AI) +;=================== +[Ship] +ids_name = 524342; !bh_elite_name +ids_info = 524343; !bh_elite_info +ids_info1 = 524344; !bh_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524345; !bh_elite_info3 +ship_class = 1 +nickname = bh_elite +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 110 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5400 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 20 +camera_offset = 7, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 47500.000000, 47500.000000, 70000.000000 +angular_drag = 47500.000000, 47500.000000, 70000.000000 +rotation_inertia = 26000.000000, 26000.000000, 26000.000000 +nudge_force = 30000.000000 +strafe_force = 15500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bh_elite_shield01, HpMount, HpCloak01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01 +hp_type = hp_gun_special_2, HpWeapon05, HpWeapon06 +hp_type = hp_fighter_shield_special_1, HpCloak01 +hp_type = hp_elite_shield_special_1, HpCloak01 +hp_type = hp_thruster, HpThruster01, HpShield01 +hp_type = hp_countermeasure_dropper, HpTurret01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 4000 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 4000 +root_health_proxy = false + +[CollisionGroup] +obj = bh_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = bh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 3000 +root_health_proxy = false + +[CollisionGroup] +obj = bh_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarwing +dmg_obj = bh_fighter_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 3000 +root_health_proxy = false + +;=================== +;Intruder (Player) +;=================== +[Ship] +ids_name = 524342; !pl_bh_elite_name +ids_info = 524343; !pl_bh_elite_info +ids_info1 = 524344; !pl_bh_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524345; !pl_bh_elite_info3 +ship_class = 1 +nickname = pl_bh_elite +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 110 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5400 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 20 +camera_offset = 7, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 12000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 47500.000000, 47500.000000, 70000.000000 +angular_drag = 47500.000000, 47500.000000, 70000.000000 +rotation_inertia = 26000.000000, 26000.000000, 26000.000000 +nudge_force = 30000.000000 +strafe_force = 15500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bh_elite_shield01, HpMount, HpCloak01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01 +hp_type = hp_gun_special_2, HpWeapon05, HpWeapon06 +hp_type = hp_fighter_shield_special_1, HpCloak01 +hp_type = hp_elite_shield_special_1, HpCloak01 +hp_type = hp_thruster, HpThruster01, HpShield01 +hp_type = hp_countermeasure_dropper, HpTurret01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 4100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 4100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = bh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 3100 +root_health_proxy = false + +[CollisionGroup] +obj = bh_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarwing +dmg_obj = bh_fighter_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 3100 +root_health_proxy = false + +;=================== +;Starlifter (AI) +;=================== +[Ship] +ids_name = 524350; !bh_freighter_name +ids_info = 524351; !bh_freighter_info +ids_info1 = 524352; !bh_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524353; !bh_freighter_info3 +ship_class = 2 +nickname = bh_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Libf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 16200 +fuse = intermed_damage_smallship02, 0.000000, 10800 +fuse = intermed_damage_smallship03, 0.000000, 5400 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 8, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 21000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 72500.000000, 72500.000000, 72500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_4, HpTurret01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 4000 +root_health_proxy = false + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 4000 +root_health_proxy = false + +;=================== +;Starlifter (Player) +;=================== +[Ship] +ids_name = 524350; !pl_bh_freighter_name +ids_info = 524351; !pl_bh_freighter_info +ids_info1 = 524352; !pl_bh_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524353; !pl_bh_freighter_info3 +ship_class = 2 +nickname = pl_bh_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Libf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 400.000000 +linear_drag = 1.000000;15.000000 +hold_size = 400 +fuse = intermed_damage_smallship01, 0.000000, 16200 +fuse = intermed_damage_smallship02, 0.000000, 10800 +fuse = intermed_damage_smallship03, 0.000000, 5400 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 8, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 28000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 72500.000000, 72500.000000, 72500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_4, HpTurret01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 4000 +root_health_proxy = false + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 4000 +root_health_proxy = false + +;=================== +;Penetrator (AI) +;=================== +[Ship] +ids_name = 524346; !bh_elite2_name +ids_info = 524347; !bh_elite2_info +ids_info1 = 524348; !bh_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524349; !bh_elite2_info3 +ship_class = 3 +nickname = bh_elite2 +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_elite2.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 200.000000 +hold_size = 300 +linear_drag = 1.000000;12.500000 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 5400 +fuse = intermed_damage_smallship03, 0.000000, 2700 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 9, 35 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 32000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 77500.000000, 77500.000000, 180000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 35000.000000, 35000.000000, 30000.000000 +nudge_force = 20000.000000 +strafe_force = 10000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bh_elite_shield01, HpMount, HpCloak01 +hp_type = hp_gun_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpMine01, HpCM01 +hp_type = hp_gun_special_2, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon07 +hp_type = hp_gun_special_3, HpTorpedo01, HpWeapon05, HpWeapon06, HpWeapon07 +hp_type = hp_fighter_shield_special_1, HpCloak01 +hp_type = hp_elite_shield_special_1, HpCloak01 +hp_type = hp_freighter_shield_special_1, HpCloak01 +hp_type = hp_thruster, HpShield01 +hp_type = hp_mine_dropper, HpTurret01, HpThruster01 +hp_type = hp_countermeasure_dropper, HpTurret01, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 7200 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 7200 +root_health_proxy = false + +[CollisionGroup] +obj = bh_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = bh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = bh_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarwing +dmg_obj = bh_fighter_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4200 +root_health_proxy = false + +;=================== +;Penetrator (Player) +;=================== +[Ship] +ids_name = 524346; !pl_bh_elite2_name +ids_info = 524347; !pl_bh_elite2_info +ids_info1 = 524348; !pl_bh_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524349; !pl_bh_elite2_info3 +ship_class = 3 +nickname = pl_bh_elite2 +LODranges = 0, 80, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\bh_elite2.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 200.000000 +hold_size = 300 +linear_drag = 1.000000;12.500000 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 5400 +fuse = intermed_damage_smallship03, 0.000000, 2700 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 9, 35 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 28000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 77500.000000, 77500.000000, 180000.000000 +angular_drag = 100000.000000, 100000.000000, 180000.000000 +rotation_inertia = 40000.000000, 40000.000000, 30000.000000 +nudge_force = 20000.000000 +strafe_force = 10000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bh_elite_shield01, HpMount, HpCloak01 +hp_type = hp_gun_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpMine01, HpCM01 +hp_type = hp_gun_special_2, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon07 +hp_type = hp_gun_special_3, HpTorpedo01, HpWeapon05, HpWeapon06, HpWeapon07 +hp_type = hp_fighter_shield_special_1, HpCloak01 +hp_type = hp_elite_shield_special_1, HpCloak01 +hp_type = hp_freighter_shield_special_1, HpCloak01 +hp_type = hp_thruster, HpShield01 +hp_type = hp_mine_dropper, HpTurret01, HpThruster01 +hp_type = hp_countermeasure_dropper, HpTurret01, HpThruster01 + +[CollisionGroup] +obj = bh_topfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +mass = 5.000000 +debris_type = debris_small_ship +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separation_explosion = explosion_small_ship_breakoff +type = Top_Fin +hit_pts = 7300 +root_health_proxy = false + +[CollisionGroup] +obj = bh_btmfin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 7200 +root_health_proxy = false + +[CollisionGroup] +obj = bh_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = bh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4300 +root_health_proxy = false + +[CollisionGroup] +obj = bh_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarwing +dmg_obj = bh_fighter_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4300 +root_health_proxy = false + +;=================== +;??????? +;=================== +[Ship] +ids_name = 237045; !pi_fighter_name +ids_info = 66588; !pi_fighter_info +ids_info1 = 66589; !pi_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66590; !pi_fighter_info3 +ship_class = 0 +nickname = pi_fighter +LODranges = 0, 80, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp +material_library = ships\corsair\co_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 7200 +fuse = intermed_damage_smallship02, 0.000000, 1440 +fuse = intermed_damage_smallship03, 0.000000, 720 +max_bank_angle = 25 +camera_offset = 13, 52 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +cockpit = cockpits\corsair\corsair_fighter.ini +pilot_mesh = generic_pilot +mass = 125.000000 +linear_drag = 1.000000;5.000000 +hold_size = 65 +explosion_arch = explosion_co_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 40000.000000 +angular_drag = 17500.000000, 17500.000000, 32500.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 50000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = pi_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_2, HpTurret01 +hp_type = hp_gun_special_6, HpTurret01 +hp_type = hp_turret_special_1, HpMine01, HpCM01 +hp_type = hp_turret_special_2, HpTorpedo01 +hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_countermeasure_dropper, HpThruster01 +hp_type = hp_thruster, HpThruster01, HpEngine01, HpEngine02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = fins_mid_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +hit_pts = 720 +root_health_proxy = true + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 720 +root_health_proxy = true + +;=================== +;?????????? +;=================== +[Ship] +ids_name = 237045; !pl_pi_fighter_name +ids_info = 66588; !pl_pi_fighter_info +ids_info1 = 66589; !pl_pi_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66590; !pl_pi_fighter_info3 +ship_class = 0 +nickname = pl_pi_fighter +LODranges = 0, 80, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp +material_library = ships\corsair\co_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 7200 +fuse = intermed_damage_smallship02, 0.000000, 1440 +fuse = intermed_damage_smallship03, 0.000000, 720 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 25 +camera_offset = 13, 52 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +cockpit = cockpits\corsair\corsair_fighter.ini +pilot_mesh = generic_pilot +mass = 125.000000 +linear_drag = 1.000000;5.000000 +hold_size = 65 +explosion_arch = explosion_co_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 40000.000000 +angular_drag = 17500.000000, 17500.000000, 32500.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 50000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = pi_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon02, HpWeapon03 +hp_type = hp_gun_special_2, HpTurret01 +hp_type = hp_gun_special_6, HpTurret01 +hp_type = hp_turret_special_1, HpMine01, HpCM01 +hp_type = hp_turret_special_2, HpTorpedo01 +hp_type = hp_turret_special_6, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_countermeasure_dropper, HpThruster01 +hp_type = hp_thruster, HpThruster01, HpEngine01, HpEngine02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = fins_mid_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +hit_pts = 720 +root_health_proxy = true + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 680 +root_health_proxy = true + +;=================== +;??????????? +;=================== +[Ship] +ids_name = 237044; !pi_elite_name +ids_info = 66585; !pi_elite_info +ids_info1 = 66586; !pi_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66587; !pi_elite_info3 +ship_class = 1 +nickname = pi_elite +LODranges = 0, 60, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_pirhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\corsair\co_elite\co_elite.cmp +material_library = ships\corsair\co_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = intermed_damage_smallship01, 0.000000, 5040 +fuse = intermed_damage_smallship02, 0.000000, 2520 +fuse = intermed_damage_smallship03, 0.000000, 1260 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 20 +camera_offset = 10, 63 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 14400 +cockpit = cockpits\corsair\corsair_elite.ini +pilot_mesh = generic_pilot +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 100 +explosion_arch = explosion_co_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 40000.000000, 40000.000000, 60000.000000 +rotation_inertia = 20000.000000, 20000.000000, 20000.000000 +nudge_force = 30000.000000 +strafe_force = 19000 +strafe_power_usage = 0 +bay_door_anim = Sc_open door +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = pi_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_6, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_5, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_6, HpTurret01 +hp_type = hp_turret_special_5, HpTurret01 +hp_type = hp_turret_special_4, HpTurret01 +hp_type = hp_turret_special_3, HpTurret01 +hp_type = hp_turret_special_2, HpTurret01 +hp_type = hp_turret_special_1, HpTurret01 +hp_type = hp_torpedo_special_1, HpTorpedo01 +hp_type = hp_torpedo_special_2, HpTorpedo01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 360 +root_health_proxy = true + +[CollisionGroup] +obj = fin_starboard_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 360 +root_health_proxy = true + +[CollisionGroup] +obj = fin_port_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Fin +hit_pts = 360 +root_health_proxy = true + +[CollisionGroup] +obj = fins_lwr_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 4.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 360 +root_health_proxy = true + +;=================== +;???????? +;=================== +[Ship] +ids_name = 237046; !pi_freighter_name +ids_info = 66591; !pi_freighter_info +ids_info1 = 66592; !pi_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66593; !pi_freighter_info3 +ship_class = 2 +nickname = pi_freighter +LODranges = 0, 60, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_pirf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp +material_library = ships\corsair\co_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = intermed_damage_smallship01, 0.000000, 9000 +fuse = intermed_damage_smallship02, 0.000000, 4500 +fuse = intermed_damage_smallship03, 0.000000, 2250 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 10, 47 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 14400 +cockpit = cockpits\corsair\corsair_freighter.ini +pilot_mesh = generic_pilot +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +explosion_arch = explosion_co_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 90000.000000, 90000.000000, 180000.000000 +rotation_inertia = 54000.000000, 54000.000000, 54000.000000 +nudge_force = 20000.000000 +strafe_force = 27500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = pi_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_4, HpTurret02, HpTurret03 +hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 15.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 720 +root_health_proxy = true + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 15.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Fin +hit_pts = 720 +root_health_proxy = true + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 320.000000 +child_impulse = 15.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 183 +root_health_proxy = true + +;=================== +;Manta (AI) +;=================== +[Ship] +ids_name = 524422; !co_fighter_name +ids_info = 524423; !co_fighter_info +ids_info1 = 524424; !co_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524425; !co_fighter_info3 +ship_class = 0 +nickname = co_fighter +LODranges = 0, 75, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_lfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_fighter.ini +fuse = intermed_damage_smallship02, 0.000000, 1600 +fuse = intermed_damage_smallship03, 0.000000, 800 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 8 +camera_vertical_turn_down_angle = 28 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 6000 +pilot_mesh = generic_pilot +mass = 50.000000 +linear_drag = 1.000000;5.000000 +hold_size = 50 +explosion_arch = explosion_co_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_turret_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1980 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1980 +root_health_proxy = false + +[Simple] +nickname = corsair_wing_port_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_wing_star_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_wing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_top_fin_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_topfin.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_btm_fin_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_btmfin.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_dmg_port_heavyeng_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_heavyeng.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_dmg_star_heavyeng_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_heavyeng.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_dmg_star_heavywing_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_star_heavywing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = corsair_dmg_port_heavywing_cap +DA_archetype = ships\pirate\pi_fighter\pi_dmg_port_heavywing.3db +material_library = ships\kusari\ku_playerships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Manta (Player) +;=================== +[Ship] +ids_name = 524422; !pl_co_fighter_name +ids_info = 524423; !pl_co_fighter_info +ids_info1 = 524424; !pl_co_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524425; !pl_co_fighter_info3 +ship_class = 0 +nickname = pl_co_fighter +LODranges = 0, 75, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_lfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_fighter.ini +fuse = intermed_damage_smallship02, 0.000000, 1600 +fuse = intermed_damage_smallship03, 0.000000, 800 +fuse = intermed_damage_smallship04, 0.000000, 200 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 8 +camera_vertical_turn_down_angle = 28 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 6000 +pilot_mesh = generic_pilot +mass = 50.000000 +linear_drag = 1.000000;5.000000 +hold_size = 65 +explosion_arch = explosion_co_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_turret_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 3000 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 3000 +root_health_proxy = false + +;=================== +;?????????? +;=================== +[Ship] +ids_name = 524534; !pi_co_fighter_name +ids_info = 524535; !pi_co_fighter_info +ids_info1 = 524536; !pi_co_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524537; !pi_co_fighter_info3 +ship_class = 0 +nickname = pi_co_fighter +LODranges = 0, 75, 120, 1000 +msg_id_prefix = gcs_refer_shiparch_lfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_fighter.ini +fuse = intermed_damage_smallship02, 0.000000, 1600 +fuse = intermed_damage_smallship03, 0.000000, 800 +fuse = intermed_damage_smallship04, 0.000000, 200 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 8 +camera_vertical_turn_down_angle = 28 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 3300 +pilot_mesh = generic_pilot +mass = 50.000000 +linear_drag = 1.000000;5.000000 +hold_size = 50 +explosion_arch = explosion_co_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2310 +root_health_proxy = false + +;=================== +;Stingray (AI) +;=================== +[Ship] +ids_name = 524426; !co_elite_name +ids_info = 524427; !co_elite_info +ids_info1 = 524428; !co_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524429; !co_elite_info3 +ship_class = 1 +nickname = co_elite +LODranges = 0, 75, 200, 1000 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_elite.ini +fuse = intermed_damage_smallship01, 0.000000, 5550 +fuse = intermed_damage_smallship02, 0.000000, 3700 +fuse = intermed_damage_smallship03, 0.000000, 1850 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 11, 35 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 9000 +pilot_mesh = generic_pilot +mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 120 +explosion_arch = explosion_co_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_elite +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_elite_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01 +hp_type = hp_turret_special_3, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 2920 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 2920 +root_health_proxy = false + +[CollisionGroup] +obj = fin_top_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpFin_top +dmg_obj = corsair_top_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 1980 +root_health_proxy = false + +[CollisionGroup] +obj = fin_bottom_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DPFin_bottom +dmg_obj = corsair_btm_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 1760 +root_health_proxy = false + +;=================== +;Stingray (Player) +;=================== +[Ship] +ids_name = 524426; !pl_co_elite_name +ids_info = 524427; !pl_co_elite_info +ids_info1 = 524428; !pl_co_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524429; !pl_co_elite_info3 +ship_class = 1 +nickname = pl_co_elite +LODranges = 0, 75, 200, 1000 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_elite.ini +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 11, 35 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 9000 +pilot_mesh = generic_pilot +mass = 145.000000 +;mass = 150.000000 +linear_drag = 1.000000;10.000000 +hold_size = 130 +explosion_arch = explosion_co_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_elite +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_elite_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01 +hp_type = hp_turret_special_3, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 3960 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 3960 +root_health_proxy = false + +[CollisionGroup] +obj = fin_top_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpFin_top +dmg_obj = corsair_top_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 2310 +root_health_proxy = false + +[CollisionGroup] +obj = fin_bottom_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DPFin_bottom +dmg_obj = corsair_btm_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 1980 +root_health_proxy = false + +;=================== +;Devil Ray (AI) +;=================== +[Ship] +ids_name = 524430; !co_elite2_name +ids_info = 524431; !co_elite2_info +ids_info1 = 524432; !co_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524433; !co_elite2_info3 +ship_class = 3 +nickname = co_elite2 +LODranges = 0, 75, 150, 2000 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_elite2.ini +fuse = intermed_damage_smallship01, 0.000000, 10500 +fuse = intermed_damage_smallship02, 0.000000, 7000 +fuse = intermed_damage_smallship03, 0.000000, 3500 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 11, 33 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 14000 +pilot_mesh = generic_pilot +mass = 150.000000 +linear_drag = 1.000000;12.500000 +hold_size = 320 +explosion_arch = explosion_co_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 40000.000000, 40000.000000, 90000.000000 +angular_drag = 50000.000000, 50000.000000, 90000.000000 +rotation_inertia = 30000.000000, 30000.000000, 27500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_vheavy_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_elite2_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01 +hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_dmg_port_heavywing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 8360 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_dmg_star_heavywing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 8360 +root_health_proxy = false + +[CollisionGroup] +obj = fin_top_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpFin_top +dmg_obj = corsair_top_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 2860 +root_health_proxy = false + +[CollisionGroup] +obj = fin_bottom_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DPFin_bottom +dmg_obj = corsair_btm_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 1980 +root_health_proxy = false + +;=================== +;Devil Ray (Player) +;=================== +[Ship] +ids_name = 524430; !pl_co_elite2_name +ids_info = 524431; !pl_co_elite2_info +ids_info1 = 524432; !pl_co_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524433; !pl_co_elite2_info3 +ship_class = 3 +nickname = pl_co_elite2 +LODranges = 0, 75, 150, 2000 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\kusari\pi_elite2.ini +fuse = intermed_damage_smallship01, 0.000000, 9000 +fuse = intermed_damage_smallship02, 0.000000, 6000 +fuse = intermed_damage_smallship03, 0.000000, 3000 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 11, 33 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 18000 +pilot_mesh = generic_pilot +mass = 150.000000 +linear_drag = 1.000000;12.500000 +hold_size = 320 +explosion_arch = explosion_co_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 40000.000000, 40000.000000, 90000.000000 +angular_drag = 50000.000000, 50000.000000, 90000.000000 +rotation_inertia = 30000.000000, 30000.000000, 27500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_pi_vheavy_fighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = co_elite2_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01 +hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_mine_dropper, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 +;hp_type = hp_thruster, HpThruster01 +;hp_type = hp_mine_dropper, HpCM01, HpMine01 +;hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = wing_port_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_port +dmg_obj = corsair_dmg_port_heavywing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 8360 +root_health_proxy = false + +[CollisionGroup] +obj = wing_starboard_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpWing_starboard +dmg_obj = corsair_dmg_star_heavywing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 8360 +root_health_proxy = false + +[CollisionGroup] +obj = fin_top_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpFin_top +dmg_obj = corsair_top_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 4520 +root_health_proxy = false + +[CollisionGroup] +obj = fin_bottom_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DPFin_bottom +dmg_obj = corsair_btm_fin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Fin +hit_pts = 3380 +root_health_proxy = false + +[Simple] +nickname = cv_dmg_port_wing01_cap +DA_archetype = Ships\civilian\cv_starflier\cv_dmg_port_wing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1500 + +[Simple] +nickname = cv_dmg_starboard_wing01_cap +DA_archetype = Ships\civilian\cv_starflier\cv_dmg_starboard_wing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1500 + +[Simple] +nickname = cv_dmg_mid_wing_cap +DA_archetype = Ships\civilian\cv_starflier\cv_dmg_mid_wing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1500 + +[Simple] +nickname = cv_dmg_lwr_wing_cap +DA_archetype = Ships\civilian\cv_starflier\cv_dmg_lwr_wing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1500 + +;=================== +;??????????? +;=================== +[Ship] +ids_name = 524490; !ge_fighter_name +ids_info = 524491; !ge_fighter_info +ids_info1 = 524492; !ge_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524493; !ge_fighter_info3 +ship_class = 0 +nickname = ge_fighter +LODranges = 0, 60, 150, 250, 800, 1000 +msg_id_prefix = gcs_refer_shiparch_support +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\utility\csv\csv.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;10.000000 +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 75.000000 +hold_size = 45 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 45 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4000 +explosion_arch = shatter_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 15000.000000, 15000.000000, 58000.000000 +angular_drag = 15000.000000, 15000.000000, 43000.000000 +rotation_inertia = 2600.000000, 2600.000000, 2600.000000 +nudge_force = 30000.000000 +strafe_force = 19000 +strafe_power_usage = 0 +bay_door_anim = Sc_open door +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpRadar01 +HP_bay_external = HpRunningLight01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = csv_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpTurret01 +hp_type = hp_fighter_shield_special_10, HpShield01 +hp_type = hp_thruster, HpThruster01, HpCM01 +hp_type = hp_countermeasure_dropper, HpRadar01 + +;=================== +;??????????? +;=================== +[Ship] +ids_name = 237016; !ge_fighter2_name +ids_info = 66530; !ge_fighter2_info +ids_info1 = 66531; !ge_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66532; !ge_fighter2_info3 +ship_class = 0 +nickname = ge_fighter2 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_startracker +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 55 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 15800.000000, 15800.000000, 58000.000000 +angular_drag = 15000.000000, 15000.000000, 35000.000000 +rotation_inertia = 2800.000000, 2800.000000, 1000.000000 +nudge_force = 30000.000000 +strafe_force = 18000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01, HpMine01, HpCM01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 150 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +hit_pts = 150 +root_health_proxy = false + +[CollisionGroup] +obj = mid_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +hit_pts = 150 +root_health_proxy = false + +;=================== +;????????? +;=================== +[Ship] +ids_name = 237016; !ge_fighter3_name +ids_info = 66530; !ge_fighter3_info +ids_info1 = 66531; !ge_fighter3_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66532; !ge_fighter3_info3 +ship_class = 0 +nickname = ge_fighter3 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_startracker +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 100.000000 +linear_drag = 1.000000;5.000000 +hold_size = 55 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 15800.000000, 15800.000000, 58000.000000 +angular_drag = 15000.000000, 15000.000000, 35000.000000 +rotation_inertia = 4800.000000, 4800.000000, 2000.000000 +nudge_force = 30000.000000 +strafe_force = 19000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01, HpMine01, HpCM01 + +[CollisionGroup] +obj = port_wing_lod +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 250 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +hit_pts = 250 +root_health_proxy = false + +[CollisionGroup] +obj = mid_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +hit_pts = 250 +root_health_proxy = false + +[CollisionGroup] +obj = lwr_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpLwr_wing +dmg_obj = cv_dmg_lwr_wing_cap +hit_pts = 250 +root_health_proxy = false + +;=================== +;Lynx (AI) +;=================== +[Ship] +ids_name = 524362; !ge_fighter4_name +ids_info = 524363; !ge_fighter4_info +ids_info1 = 524364; !ge_fighter4_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524365; !ge_fighter4_info3 +ship_class = 0 +nickname = ge_fighter4 +LODranges = 0, 60, 100, 1000 +msg_id_prefix = gcs_refer_shiparch_lfighter +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 65 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 6000 +DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = cv_fighter4_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_gun_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 1800 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 1800 +root_health_proxy = false + +[Simple] +nickname = cv_fighter4_port_wing_cap +DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_pwing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = cv_fighter4_star_wing_cap +DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_swing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = cv_fighter5_top_wing_cap +DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_topfin.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = cv_fighter5_btm_wing_cap +DA_archetype = Ships\civilian\cv_fighter\cv_fighter_dmg_btmwing.3db +material_library = ships\civilian\cv_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Lynx (Player) +;=================== +[Ship] +ids_name = 524362; !pl_ge_fighter4_name +ids_info = 524363; !pl_ge_fighter4_info +ids_info1 = 524364; !pl_ge_fighter4_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524365; !pl_ge_fighter4_info3 +ship_class = 0 +nickname = pl_ge_fighter4 +LODranges = 0, 60, 100, 1000 +msg_id_prefix = gcs_refer_shiparch_lfighter +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 65 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 6000 +DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = cv_fighter4_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_gun_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 1800 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 1800 +root_health_proxy = false + +;=================== +;????????? +;=================== +[Ship] +ids_name = 524522; !pi_ge_fighter4_name +ids_info = 524523; !pi_ge_fighter4_info +ids_info1 = 524524; !pi_ge_fighter4_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524525; !pi_ge_fighter4_info3 +ship_class = 0 +nickname = pi_ge_fighter4 +LODranges = 0, 60, 100, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 50 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 3600 +DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_fighter.ini +pilot_mesh = generic_pilot +distance_render = 3000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = cv_fighter4_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_6, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 1800 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 1800 +root_health_proxy = false + +;=================== +;Puma (AI) +;=================== +[Ship] +ids_name = 524366; !ge_fighter5_name +ids_info = 524367; !ge_fighter5_info +ids_info1 = 524368; !ge_fighter5_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524369; !ge_fighter5_info3 +ship_class = 1 +nickname = ge_fighter5 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\civilian\cv_elite\cv_elite.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 120 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5850 +fuse = intermed_damage_smallship02, 0.000000, 3900 +fuse = intermed_damage_smallship03, 0.000000, 1950 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 9000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = cv_fighter5_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01, HpTorpedo01 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpTorpedo01 +hp_type = hp_gun_special_3, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 2800 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 2800 +root_health_proxy = false + +[CollisionGroup] +obj = cv_topfin_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +dmg_hp = DpDmg_topfin +dmg_obj = cv_fighter5_top_wing_cap +hit_pts = 2800 +root_health_proxy = false + +;=================== +;Puma (Player) +;=================== +[Ship] +ids_name = 524366; !pl_ge_fighter5_name +ids_info = 524367; !pl_ge_fighter5_info +ids_info1 = 524368; !pl_ge_fighter5_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524369; !pl_ge_fighter5_info3 +ship_class = 1 +nickname = pl_ge_fighter5 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\civilian\cv_elite\cv_elite.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 145.000000 +;mass = 150.000000 +hold_size = 130 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5850 +fuse = intermed_damage_smallship02, 0.000000, 3900 +fuse = intermed_damage_smallship03, 0.000000, 1950 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 9000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 42500.000000, 42500.000000, 60000.000000 +angular_drag = 42500.000000, 42500.000000, 60000.000000 +rotation_inertia = 21000.000000, 21000.000000, 21000.000000 +nudge_force = 30000.000000 +strafe_force = 17000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = cv_fighter5_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01, HpTorpedo01 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpTorpedo01 +hp_type = hp_gun_special_3, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 2100 +root_health_proxy = false + +[CollisionGroup] +obj = cv_topfin_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +dmg_hp = DpDmg_topfin +dmg_obj = cv_fighter5_top_wing_cap +hit_pts = 2100 +root_health_proxy = false + +;=================== +;Jaguar (AI) +;=================== +[Ship] +ids_name = 524370; !ge_fighter6_name +ids_info = 524371; !ge_fighter6_info +ids_info1 = 524372; !ge_fighter6_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524373; !ge_fighter6_info3 +ship_class = 3 +nickname = ge_fighter6 +LODranges = 0, 60, 100, 1000 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_vheavy.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 320 +linear_drag = 1.000000;12.500000 +fuse = intermed_damage_smallship01, 0.000000, 10500 +fuse = intermed_damage_smallship02, 0.000000, 7000 +fuse = intermed_damage_smallship03, 0.000000, 3500 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 13, 42 +camera_angular_acceleration = 0.030000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 14000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 40000.000000, 40000.000000, 90000.000000 +angular_drag = 50000.000000, 50000.000000, 90000.000000 +rotation_inertia = 30000.000000, 30000.000000, 27500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = cv_fighter6_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = cv_topfin_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +dmg_hp = DpDmg_topfin +dmg_obj = cv_fighter5_top_wing_cap +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = cv_btmwing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpDmg_btmwing +dmg_obj = cv_fighter5_btm_wing_cap +hit_pts = 1800 +root_health_proxy = false + +;=================== +;Jaguar (Player) +;=================== +[Ship] +ids_name = 524370; !pl_ge_fighter6_name +ids_info = 524371; !pl_ge_fighter6_info +ids_info1 = 524372; !pl_ge_fighter6_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524373; !pl_ge_fighter6_info3 +ship_class = 3 +nickname = pl_ge_fighter6 +LODranges = 0, 60, 100, 1000 +msg_id_prefix = gcs_refer_shiparch_hfighter +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian_vheavy.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 320 +linear_drag = 1.000000;12.500000 +fuse = intermed_damage_smallship01, 0.000000, 10500 +fuse = intermed_damage_smallship02, 0.000000, 7000 +fuse = intermed_damage_smallship03, 0.000000, 3500 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 13, 42 +camera_angular_acceleration = 0.030000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 18000 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 40000.000000, 40000.000000, 90000.000000 +angular_drag = 50000.000000, 50000.000000, 90000.000000 +rotation_inertia = 30000.000000, 30000.000000, 27500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = cv_fighter6_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpTorpedo01 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpCM01, HpMine01 +hp_type = hp_mine_dropper, HpThruster01 +hp_type = hp_countermeasure_dropper, HpThruster01 +;hp_type = hp_thruster, HpThruster01 +;hp_type = hp_mine_dropper, HpMine01, HpCM01 +;hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = cv_port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = cv_star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = cv_topfin_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +dmg_hp = DpDmg_topfin +dmg_obj = cv_fighter5_top_wing_cap +hit_pts = 4200 +root_health_proxy = false + +[CollisionGroup] +obj = cv_btmwing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpDmg_btmwing +dmg_obj = cv_fighter5_btm_wing_cap +hit_pts = 1800 +root_health_proxy = false + +;=================== +;Infiltrator (AI) +;=================== +[Ship] +ids_name = 524394; !bw_fighter_name +ids_info = 524395; !bw_fighter_info +ids_info1 = 524396; !bw_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524397; !bw_fighter_info3 +ship_class = 0 +nickname = bw_fighter +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 60 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 7200 +DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5500.000000, 5500.000000, 5500.000000 +nudge_force = 30000.000000 +strafe_force = 24000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = bw_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +;hp_type = hp_turret_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 2300 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 2300 +root_health_proxy = false + +;=================== +;Infiltrator (Player) +;=================== +[Ship] +ids_name = 524394; !pl_bw_fighter_name +ids_info = 524395; !pl_bw_fighter_info +ids_info1 = 524396; !pl_bw_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524397; !pl_bw_fighter_info3 +ship_class = 0 +nickname = pl_bw_fighter +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 60 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 7200 +DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5500.000000, 5500.000000, 5500.000000 +nudge_force = 30000.000000 +strafe_force = 24000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = bw_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +;hp_type = hp_turret_special_2, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 2300 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 2300 +root_health_proxy = false + +;=================== +;?????????? +;=================== +[Ship] +ids_name = 524526; !pi_bw_fighter_name +ids_info = 524527; !pi_bw_fighter_info +ids_info1 = 524528; !pi_bw_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524529; !pi_bw_fighter_info3 +ship_class = 0 +nickname = pi_bw_fighter +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +mass = 100.000000 +hold_size = 50 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 9, 33 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 6000 +DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 17500.000000, 17500.000000, 45000.000000 +rotation_inertia = 5500.000000, 5500.000000, 5500.000000 +nudge_force = 30000.000000 +strafe_force = 29000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = bw_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 3300 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 3300 +root_health_proxy = false + +;=================== +;Invader (AI) +;=================== +[Ship] +ids_name = 524398; !bw_elite_name +ids_info = 524399; !bw_elite_info +ids_info1 = 524400; !bw_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524401; !bw_elite_info3 +ship_class = 1 +nickname = bw_elite +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\border_world\bw_elite\bw_elite.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 110 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5400 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 7, 33 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 47500.000000, 47500.000000, 70000.000000 +angular_drag = 47500.000000, 47500.000000, 70000.000000 +rotation_inertia = 26000.000000, 26000.000000, 26000.000000 +nudge_force = 30000.000000 +strafe_force = 15000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bw_elite_shield01, HpMount, HpCloak01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01 +hp_type = hp_turret_special_2, HpWeapon05, HpWeapon06 +hp_type = hp_fighter_shield_special_3, HpCloak01 +hp_type = hp_elite_shield_special_3, HpCloak01 +hp_type = hp_thruster, HpThruster01, HpShield01 +hp_type = hp_countermeasure_dropper, HpTurret01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 3300 +root_health_proxy = false + +[CollisionGroup] +obj = bw_port_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing02 +dmg_obj = ew_dmg_portwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 3300 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 3300 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing02 +dmg_obj = ew_dmg_starwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 3300 +root_health_proxy = false + +[Simple] +nickname = ew_dmg_portwing01_cap +DA_archetype = ships\border_world\bw_elite\bw_dmg_port_wing01.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ew_dmg_portwing02_cap +DA_archetype = ships\border_world\bw_elite\bw_dmg_port_wing02.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ew_dmg_starwing01_cap +DA_archetype = ships\border_world\bw_elite\bw_dmg_star_wing01.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ew_dmg_starwing02_cap +DA_archetype = ships\border_world\bw_elite\bw_dmg_star_wing02.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ew_dmg_engine01_cap +DA_archetype = ships\border_world\bw_elite\bw_dmg_engine01.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = ew_dmg_engine02_cap +DA_archetype = ships\border_world\bw_elite\bw_dmg_engine02.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;Invader (Player) +;=================== +[Ship] +ids_name = 524398; !pl_bw_elite_name +ids_info = 524399; !pl_bw_elite_info +ids_info1 = 524400; !pl_bw_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524401; !pl_bw_elite_info3 +ship_class = 1 +nickname = pl_bw_elite +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\border_world\bw_elite\bw_elite.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 125 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 5400 +fuse = intermed_damage_smallship02, 0.000000, 2700 +fuse = intermed_damage_smallship03, 0.000000, 1350 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 7, 33 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 12000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 47500.000000, 47500.000000, 70000.000000 +angular_drag = 47500.000000, 47500.000000, 70000.000000 +rotation_inertia = 26000.000000, 26000.000000, 26000.000000 +nudge_force = 30000.000000 +strafe_force = 15000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bw_elite_shield01, HpMount, HpCloak01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01 +hp_type = hp_turret_special_2, HpWeapon05, HpWeapon06 +hp_type = hp_fighter_shield_special_3, HpCloak01 +hp_type = hp_elite_shield_special_3, HpCloak01 +hp_type = hp_thruster, HpThruster01, HpShield01 +hp_type = hp_countermeasure_dropper, HpTurret01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 3400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_port_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing02 +dmg_obj = ew_dmg_portwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 3400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 3400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing02 +dmg_obj = ew_dmg_starwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 3400 +root_health_proxy = false + +;=================== +;Marauder (AI) +;=================== +[Ship] +ids_name = 524402; !bw_elite2_name +ids_info = 524403; !bw_elite2_info +ids_info1 = 524404; !bw_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524405; !bw_elite2_info3 +ship_class = 3 +nickname = bw_elite2 +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_elite2.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 200.000000 +hold_size = 300 +linear_drag = 1.000000;12.500000 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 5400 +fuse = intermed_damage_smallship03, 0.000000, 2700 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 9, 33 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 32000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 77500.000000, 77500.000000, 180000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 35000.000000, 35000.000000, 30000.000000 +nudge_force = 20000.000000 +strafe_force = 10000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bw_vheavy_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpMine01, HpCM01 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpCloak01 +hp_type = hp_countermeasure_dropper, HpTurret01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 4400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_port_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing02 +dmg_obj = ew_dmg_portwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 4400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 4400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing02 +dmg_obj = ew_dmg_starwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 4400 +root_health_proxy = false + +;=================== +;Marauder (Player) +;=================== +[Ship] +ids_name = 524402; !pl_bw_elite2_name +ids_info = 524403; !pl_bw_elite2_info +ids_info1 = 524404; !pl_bw_elite2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524405; !pl_bw_elite2_info3 +ship_class = 3 +nickname = pl_bw_elite2 +LODranges = 0, 75, 125, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_elite2.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 200.000000 +hold_size = 350 +linear_drag = 1.000000;12.500000 +fuse = intermed_damage_smallship01, 0.000000, 10800 +fuse = intermed_damage_smallship02, 0.000000, 5400 +fuse = intermed_damage_smallship03, 0.000000, 2700 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 9, 33 +camera_angular_acceleration = 0.060000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 28000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 77500.000000, 77500.000000, 180000.000000 +angular_drag = 100000.000000, 100000.000000, 180000.000000 +rotation_inertia = 40000.000000, 40000.000000, 30000.000000 +nudge_force = 20000.000000 +strafe_force = 10000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = bw_vheavy_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpMine01, HpCM01 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpCloak01, HpTurret01 +hp_type = hp_countermeasure_dropper, HpCloak01, HpTurret01 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 4600 +root_health_proxy = false + +[CollisionGroup] +obj = bw_port_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpport_wing02 +dmg_obj = ew_dmg_portwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Wing +hit_pts = 4600 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 4600 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = dpstar_wing02 +dmg_obj = ew_dmg_starwing02_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Starboard_Wing +hit_pts = 4600 +root_health_proxy = false + +;=================== +;Facilitator (AI) +;=================== +[Ship] +ids_name = 524406; !bw_freighter_name +ids_info = 524407; !bw_freighter_info +ids_info1 = 524408; !bw_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524409; !bw_freighter_info3 +ship_class = 2 +nickname = bw_freighter +LODranges = 0, 75, 150, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Rhef +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 400.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 16200 +fuse = intermed_damage_smallship02, 0.000000, 10800 +fuse = intermed_damage_smallship03, 0.000000, 5400 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 10, 49 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 27500 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 72500.000000, 72500.000000, 72500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 +shield_link = bw_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpMine01, HpCM01 + +[CollisionGroup] +obj = bw_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = ew_freighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 4400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = dpstar_wing +dmg_obj = ew_freighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 4400 +root_health_proxy = false + +[Simple] +nickname = ew_freighter_dmg_port_wing_cap +DA_archetype = Ships\border_world\bw_freighter\bw_dmg_port_wing.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +[Simple] +nickname = ew_freighter_dmg_starboard_wing_cap +DA_archetype = Ships\border_world\bw_freighter\bw_dmg_star_wing.3db +material_library = ships\border_world\bw_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1200 + +;=================== +;Facilitator (Player) +;=================== +[Ship] +ids_name = 524406; !pl_bw_freighter_name +ids_info = 524407; !pl_bw_freighter_info +ids_info1 = 524408; !pl_bw_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524409; !pl_bw_freighter_info3 +ship_class = 2 +nickname = pl_bw_freighter +LODranges = 0, 75, 150, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Rhef +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp +material_library = ships\border_world\bw_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\corsair\bw_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300.000000 +linear_drag = 1.000000;15.000000 +hold_size = 500 +fuse = intermed_damage_smallship01, 0.000000, 16200 +fuse = intermed_damage_smallship02, 0.000000, 10800 +fuse = intermed_damage_smallship03, 0.000000, 5400 +fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 10, 49 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 35000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 45000.000000, 45000.000000, 90000.000000 +angular_drag = 95000.000000, 95000.000000, 180000.000000 +rotation_inertia = 72500.000000, 72500.000000, 72500.000000 +nudge_force = 20000.000000 +strafe_force = 17500 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 +shield_link = bw_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpMine01, HpCM01 + +[CollisionGroup] +obj = bw_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = ew_freighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 4400 +root_health_proxy = false + +[CollisionGroup] +obj = bw_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = dpstar_wing +dmg_obj = ew_freighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 4400 +root_health_proxy = false + +;=================== +;Camaro (AI) not used +;=================== +[Ship] +ids_name = 237041; !or_elite_name +ids_info = 66581; !or_elite_info +ids_info1 = 66582; !or_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 66583; !or_elite_info3 +ship_class = 1 +nickname = or_elite +LODranges = 0, 75, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Ordhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\order\or_elite\or_elite.cmp +material_library = Ships\order\or_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\or_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150.000000 +hold_size = 120 +linear_drag = 1.000000;1.000000 +fuse = intermed_damage_smallship01, 0.000000, 1050 +fuse = intermed_damage_smallship02, 0.000000, 525 +fuse = intermed_damage_smallship03, 0.000000, 350 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 12, 46 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 9000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 43000.000000, 43000.000000, 230000.000000 +angular_drag = 41000.000000, 41000.000000, 141000.000000 +rotation_inertia = 8400.000000, 8400.000000, 8400.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 +shield_link = or_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_5, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_6, HpTurret01 +hp_type = hp_turret_special_5, HpTurret01 +hp_type = hp_turret_special_4, HpTurret01 +hp_type = hp_turret_special_3, HpTurret01 +hp_type = hp_turret_special_2, HpTurret01 +hp_type = hp_turret_special_1, HpTurret01 +hp_type = hp_torpedo_special_1, HpTorpedo01 +hp_type = hp_torpedo_special_2, HpTorpedo01 + +[CollisionGroup] +obj = Or_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = or_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1900 +root_health_proxy = false + +[CollisionGroup] +obj = Or_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = or_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1900 +root_health_proxy = false + +[Simple] +nickname = or_elite_dmg_star_wing_cap +DA_archetype = ships\order\or_elite\or_elite_dmg_starboardwing.3db +material_library = Ships\order\or_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +[Simple] +nickname = or_elite_dmg_port_wing_cap +DA_archetype = ships\order\or_elite\or_elite_dmg_portwing.3db +material_library = Ships\order\or_ships.mat +mass = 5.000000 +LODranges = 0, 100, 1000 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237042; !or_elite_msn01_name +ids_info = 66613; !or_elite_msn01_info +nickname = or_elite_msn01 +LODranges = 0, 75, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Ordhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\order\or_elite\or_elite.cmp +material_library = Ships\order\or_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\or_elite.ini +pilot_mesh = generic_pilot +mass = 100.000000 +hold_size = 120 +linear_drag = 1.000000;4.500000 +fuse = intermed_damage_smallship01, 0.000000, 600 +fuse = intermed_damage_smallship02, 0.000000, 400 +fuse = intermed_damage_smallship03, 0.000000, 200 +max_bank_angle = 30 +camera_offset = 12, 46 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 9000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 43000.000000, 43000.000000, 183000.000000 +angular_drag = 41000.000000, 41000.000000, 141000.000000 +rotation_inertia = 8400.000000, 8400.000000, 8400.000000 +nudge_force = 10000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 3 +shield_link = or_elite_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06 +hp_type = hp_elite_shield_special_10, HpShield01 +hp_type = hp_elite_shield_special_9, HpShield01 +hp_type = hp_elite_shield_special_8, HpShield01 +hp_type = hp_elite_shield_special_7, HpShield01 +hp_type = hp_elite_shield_special_6, HpShield01 +hp_type = hp_elite_shield_special_5, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 +hp_type = hp_turret_special_10, HpTurret01 +hp_type = hp_turret_special_9, HpTurret01 +hp_type = hp_turret_special_8, HpTurret01 +hp_type = hp_turret_special_7, HpTurret01 +hp_type = hp_turret_special_6, HpTurret01 +hp_type = hp_turret_special_5, HpTurret01 +hp_type = hp_turret_special_4, HpTurret01 +hp_type = hp_turret_special_3, HpTurret01 +hp_type = hp_turret_special_2, HpTurret01 +hp_type = hp_turret_special_1, HpTurret01 +hp_type = hp_torpedo_special_1, HpTorpedo01, HpTorpedo02 +hp_type = hp_torpedo_special_2, HpTorpedo01, HpTorpedo02 + +[CollisionGroup] +obj = Or_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = or_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1900 +root_health_proxy = false + +[CollisionGroup] +obj = Or_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = or_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1900 +root_health_proxy = false + +;=================== +;not used +;=================== +[Ship] +ids_name = 237043; !or_osiris_name +ids_info = 66584; !or_osiris_info +nickname = or_osiris +LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 +msg_id_prefix = gcs_refer_shiparch_Ordb +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = ships\order\or_osiris\or_osiris.cmp +material_library = Ships\order\or_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +explosion_arch = explosion_instant +fuse = o_osiris_fuse, 0.500000, 1 +fuse = or_osiris_burning_fuse03, 0.000000, 17325 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 250000000.000000, 250000000.000000, 250000000.000000 +rotation_inertia = 2540999936.000000, 25806999552.000000, 638700032.000000 +angular_drag = 4000000000.000000, 4000000000.000000, 4000000000.000000 +linear_drag = 1.000000;50.000000 +nudge_force = 360000.000000 +mass = 100000.000000 +hold_size = 1000000 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = hanger_doors_opening +bay_doors_close_snd = hanger_doors_closing +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +hit_pts = 69300 + +[CollisionGroup] +obj = Leaf01_d1_lod1 +parent_impulse = 10.000000 +child_impulse = 30.000000 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf02_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf03_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf04_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf05_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf06_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf07_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf08_d1_lod1 +separable = true +debris_type = cap_ship_piece +mass = 5.000000 +parent_impulse = 10.000000 +child_impulse = 30.000000 +fuse = o_osiris_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_nose_lod1 +separable = true +debris_type = cap_ship_piece +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 80.000000 +fuse = o_osiris_fuse, 0.000000, 1 +fuse = or_osiris_burning_fuse01, 0.000000, 17325 +group_dmg_hp = DpNose +group_dmg_obj = or_osiris_head_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_interior_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 50.000000 +fuse = o_osiris_fuse, 0.000000, 1 +fuse = or_osiris_burning_fuse01, 0.000000, 17325 +group_dmg_hp = DpNose +group_dmg_obj = or_osiris_head_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_front_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +fuse = o_osiris_fuse, 0.250000, 1 +fuse = or_osiris_burning_fuse02, 0.000000, 17325 +dmg_hp = DpFront +dmg_obj = or_osiris_neck_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_rear_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +fuse = o_osiris_fuse, 0.750000, 1 +fuse = or_osiris_burning_fuse04, 0.000000, 17325 +dmg_hp = DpRear +dmg_obj = or_osiris_butt_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_cntrltwr_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +dmg_hp = DpCntrltwr +dmg_obj = or_osiris_tower_cap +fuse = o_osiris_fuse, 0.500000, 1 +fuse = or_osiris_burning_fuse03, 0.000000, 17325 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_shield_generator_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +fuse = o_osiris_fuse, 0.500000, 1 +fuse = or_osiris_burning_fuse02, 0.000000, 17325 +dmg_hp = DpShieldgen +dmg_obj = or_osiris_shield_gen_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_reactor_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +fuse = o_osiris_fuse, 1.000000, 1 +fuse = or_osiris_burning_fuse04, 0.000000, 17325 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_reactor_core_lod1 +separable = true +debris_type = cap_ship_piece +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 300.000000 +fuse = o_osiris_fuse, 1.000000, 1 +fuse = or_osiris_burning_fuse04, 0.000000, 17325 +group_dmg_hp = DpEngine +group_dmg_obj = or_osiris_engine_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = osiris_engine_lod1 +separable = true +debris_type = debris_vanish +mass = 10.000000 +parent_impulse = 10.000000 +child_impulse = 50.000000 +fuse = o_osiris_fuse, 1.000000, 1 +fuse = or_osiris_burning_fuse04, 0.000000, 17325 +hit_pts = 69300 +root_health_proxy = true + +[Simple] +nickname = or_osiris_head_dmg_cap +DA_archetype = ships\order\or_osiris\or_osiris_dmg_nose.3db +material_library = Ships\order\or_ships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = or_osiris_neck_dmg_cap +DA_archetype = ships\order\or_osiris\or_osiris_dmg_front.3db +material_library = Ships\order\or_ships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = or_osiris_butt_dmg_cap +DA_archetype = ships\order\or_osiris\or_osiris_dmg_rear.3db +material_library = Ships\order\or_ships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = or_osiris_tower_cap +DA_archetype = ships\order\or_osiris\or_osiris_dmg_cntrltwr.3db +material_library = Ships\order\or_ships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = or_osiris_shield_gen_cap +DA_archetype = ships\order\or_osiris\or_osiris_dmg_shield_generator.3db +material_library = Ships\order\or_ships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +[Simple] +nickname = or_osiris_engine_cap +DA_archetype = ships\order\or_osiris\or_osiris_dmg_engine.3db +material_library = Ships\order\or_ships.mat +mass = 10.000000 +hit_pts = 200 +LODranges = 0, 20000 + +;=================== +;See Admin Ship at bottom +;=================== +[Ship] +ids_name = 237039; !no_fighter_name +ids_info = 66579; !no_fighter_info +nickname = no_fighter +LODranges = 0, 80, 120, 1000 +type = FIGHTER +DA_archetype = ships\nomad\no_fighter\no_fighter.3db +material_library = ships\nomad\nomad_fx.txm +nomad = true +cockpit = cockpits\liberty\l_elite.ini +mass = 150.000000 +hold_size = 800 +linear_drag = 1.000000;1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 2700 +fuse = intermed_damage_smallship02, 0.000000, 1800 +fuse = intermed_damage_smallship03, 0.000000, 900 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +explosion_arch = explosion_no_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +HP_tractor_source = HpMount +num_exhaust_nozzles = 1 +hit_pts = 4000000000 +hp_type = hp_thruster, HpThruster01 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237040; !no_gunboat_name +ids_info = 66580; !no_gunboat_info +nickname = no_gunboat +LODranges = 0, 300, 500, 5000 +type = GUNBOAT +DA_archetype = ships\nomad\no_gunship\no_gunship.3db +material_library = ships\nomad\nomad_fx.txm +nomad = true +mass = 1000.000000 +hold_size = 800 +explosion_arch = explosion_no_gunboat +fuse = fuse_no_gunboat_death, 0.000000, 1 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +linear_drag = 1.000000;1.000000 +steering_torque = 60000000.000000, 60000000.000000, 60000000.000000 +angular_drag = 120000000.000000, 120000000.000000, 120000000.000000 +rotation_inertia = 16800000.000000, 16800000.000000, 16800000.000000 +nudge_force = 150000.000000 +HP_tractor_source = HpMount +num_exhaust_nozzles = 1 +hit_pts = 10000 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237038; !no_battleship_name +ids_info = 66578; !no_battleship_info +nickname = no_battleship +LODranges = 0, 1100, 1500, 2000, 15000 +type = CAPITAL +DA_archetype = ships\nomad\no_battleship\no_battleship.3db +material_library = ships\nomad\nomad_fx.txm +nomad = true +hold_size = 800 +explosion_arch = explosion_no_battleship +fuse = fuse_no_battleship_death, 0.000000, 1 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +linear_drag = 1.000000;1.000000 +mass = 100000.000000 +steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000 +angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000 +rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000 +nudge_force = 3000000.000000 +HP_tractor_source = HpMount +num_exhaust_nozzles = 1 +hit_pts = 69300 + +;=================== +;not used except for admin base +;=================== +[Ship] +ids_name = 237036; !ge_liner_name +ids_info = 66576; !ge_liner_info +nickname = ge_liner +LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000 +msg_id_prefix = gcs_refer_shiparch_luxliner +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp +material_library = ships\utility\utility_liner.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 5000.000000 +hold_size = 1000000 +hit_pts = 69300 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000000.000000, 20000000.000000, 20000000.000000 +angular_drag = 132000000.000000, 132000000.000000, 132000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 360000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +bay_door_anim = Sc_open bay +bay_doors_open_snd = hanger_doors_opening +bay_doors_close_snd = hanger_doors_closing +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +fuse = fuse_ge_liner_death, 0.000000, 1 + +[CollisionGroup] +obj = liner_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +group_dmg_hp = DpFrnt +group_dmg_obj = ge_luxury_frnt_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = liner_mid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = debris_vanish +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +dmg_hp = DpMid +dmg_obj = ge_luxury_mid_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = liner_rear_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = debris_vanish +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +dmg_hp = DpRear +dmg_obj = ge_luxury_rear_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = liner_reactor_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +group_dmg_hp = DpReactor +group_dmg_obj = ge_luxury_reactor_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[Simple] +nickname = ge_luxury_frnt_dmg_cap +DA_archetype = Ships\utility\luxury_liner\liner_dmg_frnt.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +[Simple] +nickname = ge_luxury_mid_dmg_cap +DA_archetype = Ships\utility\luxury_liner\liner_dmg_mid.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +[Simple] +nickname = ge_luxury_reactor_dmg_cap +DA_archetype = Ships\utility\luxury_liner\liner_dmg_reactor.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +[Simple] +nickname = ge_luxury_rear_dmg_cap +DA_archetype = Ships\utility\luxury_liner\liner_dmg_rear.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237047; !ge_prison_name +ids_info = 66594; !ge_prison_info +nickname = ge_prison +LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000 +msg_id_prefix = gcs_refer_shiparch_pliner +mission_property = can_use_large_moors +type = CAPITAL +DA_archetype = Ships\utility\prison_liner\prison_liner.cmp +material_library = ships\utility\utility_liner.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 5000.000000 +hold_size = 1000000 +hit_pts = 69300 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000000.000000, 20000000.000000, 20000000.000000 +angular_drag = 132000000.000000, 132000000.000000, 132000000.000000 +rotation_inertia = 40000000.000000, 40000000.000000, 40000000.000000 +nudge_force = 1.000000 +bay_door_anim = Sc_prison_liner +bay_doors_open_snd = hanger_doors_opening +bay_doors_close_snd = hanger_doors_closing +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +fuse = prison_burning_fuse, 0.000000, -1 +fuse = prison_m01b_damage_fuse, 0.000000, -1 +fuse = fuse_ge_prison_death, 0.000000, 1 + +[CollisionGroup] +obj = prison_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +group_dmg_hp = DpFrnt +group_dmg_obj = ge_prison_frnt_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = prison_mid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = debris_vanish +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +dmg_hp = DpMid +dmg_obj = ge_prison_mid_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = prison_rear_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = debris_vanish +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +dmg_hp = DpRear +dmg_obj = ge_prison_rear_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = prison_reactor_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = fuse_ge_prison_death, 0.000000, 1 +group_dmg_hp = DpReactor +group_dmg_obj = ge_prison_reactor_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[Simple] +nickname = ge_prison_frnt_dmg_cap +DA_archetype = Ships\utility\prison_liner\prison_dmg_frnt.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +[Simple] +nickname = ge_prison_mid_dmg_cap +DA_archetype = Ships\utility\prison_liner\prison_dmg_mid.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +[Simple] +nickname = ge_prison_reactor_dmg_cap +DA_archetype = Ships\utility\prison_liner\prison_dmg_reactor.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +[Simple] +nickname = ge_prison_rear_dmg_cap +DA_archetype = Ships\utility\prison_liner\prison_dmg_rear.3db +material_library = ships\utility\utility_liner.mat +mass = 1000.000000 +LODranges = 0, 20000 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237037; !ge_miner_name +ids_info = 66577; !ge_miner_info +nickname = ge_miner +LODranges = 0, 200, 450, 1100, 10000 +msg_id_prefix = gcs_refer_shiparch_mining +mission_property = can_use_large_moors +type = MINING +DA_archetype = ships\utility\mining\mining.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 50000.000000 +hold_size = 1000000 +hit_pts = 43300 +explosion_arch = explosion_asteroid_miner +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 9100000.000000, 9100000.000000, 9100000.000000 +angular_drag = 40000000.000000, 40000000.000000, 40000000.000000 +rotation_inertia = 2540999936.000000, 25806999552.000000, 638700032.000000 +nudge_force = 360000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +fuse = miner_death_fuse, 0.000000, 1 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237048; !ge_repair_name +ids_info = 66595; !ge_repair_info +nickname = ge_repair +LODranges = 0, 150, 250, 400, 1200 +msg_id_prefix = gcs_refer_shiparch_repair +mission_property = can_use_med_moors +type = FREIGHTER +DA_archetype = ships\utility\repair\repair.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 400.000000 +hold_size = 1000000 +hit_pts = 1600 +explosion_arch = shatter_utility_small +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 25000.000000 +angular_drag = 100000.000000, 100000.000000, 100000.000000 +rotation_inertia = 48000.000000, 48000.000000, 48000.000000 +nudge_force = 3000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237024; !ge_lifter_name +ids_info = 66552; !ge_lifter_info +nickname = ge_lifter +LODranges = 0, 300, 600, 900, 4000 +msg_id_prefix = gcs_refer_shiparch_hlifter +mission_property = can_use_med_moors +type = FIGHTER +DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 1000.000000 +hold_size = 1000000 +hit_pts = 1600 +explosion_arch = shatter_utility +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 25000.000000 +angular_drag = 100000.000000, 100000.000000, 100000.000000 +rotation_inertia = 48000.000000, 48000.000000, 48000.000000 +nudge_force = 100000.000000 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +fuse = lifter_death_fuse, 0.000000, 1 + +[CollisionGroup] +obj = lifter_clamp01_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = lifter_death_fuse, 0.000000, 1 +hit_pts = 400 +root_health_proxy = true + +;=================== +;not used +;=================== +[Ship] +ids_name = 237001; !ge_armored_name +ids_info = 66493; !ge_armored_info +nickname = ge_armored +LODranges = 0, 200, 300, 2000 +msg_id_prefix = gcs_refer_shiparch_atransport +mission_property = can_use_berths +type = TRANSPORT +DA_archetype = ships\utility\transport_armored\transport_armored.cmp +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;25.000000 +mass = 300.000000 +hold_size = 1000 +explosion_arch = explosion_ge_atransport +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 50000.000000 +angular_drag = 100000.000000, 100000.000000, 100000.000000 +rotation_inertia = 60000.000000, 60000.000000, 60000.000000 +nudge_force = 150000.000000 +bay_door_anim = Sc_open +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +hit_pts = 2600 +fuse = intermed_atransport01, 0.000000, 650 +fuse = intermed_atransport01, 0.000000, 325 +fuse = intermed_atransport01, 0.000000, 217 + +;=================== +;Liberty AT +;=================== +[Ship] +ids_name = 237001; !li_armored_name +ids_info = 66493; !li_armored_info +ids_info1 = 0; !li_armored_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 0; !li_armored_info3 +ship_class = 2 +nickname = li_armored +LODranges = 0, 200, 300, 2000 +msg_id_prefix = gcs_refer_shiparch_atransport +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\utility\transport_armored\transport_armored.cmp +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_armored.ini +pilot_mesh = generic_pilot +max_bank_angle = 15 +camera_offset = 12, 65 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000 +mass = 1000 +hold_size = 1000 +hit_pts = 125000 +explosion_arch = explosion_ge_atransport +fuse = intermed_atransport01, 0.000000, 27500 +fuse = intermed_atransport02, 0.000000, 15000 +fuse = intermed_atransport03, 0.000000, 5000 +fuse = intermed_atransport04, 0.000000, 100 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 70000.000000, 70000.000000, 140000.000000 +angular_drag = 280000.000000, 280000.000000, 560000.000000 +rotation_inertia = 40000.000000, 40000.000000, 40000.000000 +nudge_force = 20000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09 +hp_type = hp_thruster, HpEngine01, HpEngine02 +hp_type = hp_mine_dropper, HpTurret03, HpTurret04 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +;=================== +;LI AT +;=================== +[Ship] +ids_name = 237001; !li_armored2_name +ids_info = 66493; !li_armored2_info +ids_info1 = 0; !li_armored2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 0; !li_armored2_info3 +ship_class = 2 +nickname = li_armored2 +LODranges = 0, 200, 300, 2000 +msg_id_prefix = gcs_refer_shiparch_atransport +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\utility\transport_armored\transport_armored.cmp +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_armored.ini +pilot_mesh = generic_pilot +max_bank_angle = 15 +camera_offset = 12, 65 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000 +mass = 1000 +hold_size = 1000 +hit_pts = 125000 +explosion_arch = explosion_ge_atransport +fuse = intermed_atransport01, 0.000000, 50000 +fuse = intermed_atransport02, 0.000000, 25000 +fuse = intermed_atransport03, 0.000000, 12500 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 70000.000000, 70000.000000, 140000.000000 +angular_drag = 280000.000000, 280000.000000, 560000.000000 +rotation_inertia = 40000.000000, 40000.000000, 40000.000000 +nudge_force = 20000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09 +hp_type = hp_thruster, HpEngine01, HpEngine02 +hp_type = hp_mine_dropper, HpTurret03, HpTurret04 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +;=================== +;Rheinland AT +;=================== +[Ship] +ids_name = 237001; !rh_armored_name +ids_info = 66493; !rh_armored_info +ids_info1 = 0; !rh_armored_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 0; !rh_armored_info3 +ship_class = 2 +nickname = rh_armored +LODranges = 0, 200, 300, 2000 +msg_id_prefix = gcs_refer_shiparch_atransport +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\utility\transport_armored\transport_armored.cmp +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_armored.ini +pilot_mesh = generic_pilot +max_bank_angle = 15 +camera_offset = 12, 65 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000 +mass = 1000 +hold_size = 1000 +hit_pts = 125000 +explosion_arch = explosion_ge_atransport +fuse = intermed_atransport01, 0.000000, 50000 +fuse = intermed_atransport02, 0.000000, 25000 +fuse = intermed_atransport03, 0.000000 , 12500 +fuse = intermed_atransport04, 0.000000, 100 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 70000.000000, 70000.000000, 140000.000000 +angular_drag = 280000.000000, 280000.000000, 560000.000000 +rotation_inertia = 40000.000000, 40000.000000, 40000.000000 +nudge_force = 20000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09 +hp_type = hp_thruster, HpEngine01, HpEngine02 +hp_type = hp_mine_dropper, HpTurret03, HpTurret04 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +;=================== +;RH AT +;=================== +[Ship] +ids_name = 237001; !rh_armored2_name +ids_info = 66493; !rh_armored2_info +ids_info1 = 0; !rh_armored2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 0; !rh_armored2_info3 +ship_class = 2 +nickname = rh_armored2 +LODranges = 0, 200, 300, 2000 +msg_id_prefix = gcs_refer_shiparch_atransport +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\utility\transport_armored\transport_armored.cmp +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_armored.ini +pilot_mesh = generic_pilot +max_bank_angle = 15 +camera_offset = 12, 65 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 5.000000 +mass = 1000.000000 +hold_size = 1000 +hit_pts = 125000 +explosion_arch = explosion_ge_atransport +fuse = intermed_atransport01, 0.000000, 50000 +fuse = intermed_atransport02, 0.000000, 25000 +fuse = intermed_atransport03, 0.000000, 12500 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 70000.000000, 70000.000000, 140000.000000 +angular_drag = 280000.000000, 280000.000000, 560000.000000 +rotation_inertia = 40000.000000, 40000.000000, 40000.000000 +nudge_force = 20000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09 +hp_type = hp_thruster, HpEngine01, HpEngine02 +hp_type = hp_mine_dropper, HpTurret03, HpTurret04 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +;=================== +;Burro +;=================== +[Ship] +ids_name = 524374; !ge_transport_name +ids_info = 524375; !ge_transport_info +nickname = ge_transport +msg_id_prefix = gcs_refer_shiparch_htransport +mission_property = can_use_med_moors +LODranges = 0, 300, 900, 4500 +type = TRANSPORT +DA_archetype = ships\utility\transport_small\transport_small.cmp +material_library = ships\utility\utility_transport.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = transport_death_fuse, 0.000000, 1 +fuse = intermed_damage_transport01, 0.500000, 25000 +fuse = intermed_damage_transport02, 0.000000, 15000 +linear_drag = 1.000000;50.000000 +mass = 15000.000000 +hold_size = 2000 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 7000000.000000, 7000000.000000, 3000000.000000 +angular_drag = 25000000.000000, 25000000.000000, 25000000.000000 +rotation_inertia = 12000000.000000, 12000000.000000, 12000000.000000 +nudge_force = 1500000.000000 +strafe_force = 1500000.000000 +strafe_power_usage = 0 +HP_bay_surface = HpRunningLight08 +HP_bay_external = HpMount +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 5 +hit_pts = 250000 +hp_type = hp_turret_special_4, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01 +hp_type = hp_turret_special_5, HpTurret_U3_01 +hp_type = hp_cargo_pod, HpCargo01, HpCargo02 + +[CollisionGroup] +obj = trans_frnt_lod1 +mass = 800.000000 +separable = true +parent_impulse = 60 +child_impulse = 400 +group_dmg_hp = DpFrnt +group_dmg_obj = transport_dmg_frnt_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 250000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_rear_lod1 +mass = 800.000000 +separable = true +parent_impulse = 60 +child_impulse = 200 +group_dmg_hp = DpMain +group_dmg_obj = transport_dmg_main_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 200000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +mass = 50 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 20000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_vanish +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 200000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_port_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 20000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_star_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 20000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_tail_fin_lod1 +mass = 20.000000 +separable = true +child_impulse = 2000.000000 +parent_impulse = 12000.000000 +debris_type = debris_vanish +dmg_hp = DpTail +dmg_obj = transport_dmg_fin_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 2000 +root_health_proxy = false + +[Simple] +nickname = transport_dmg_twr_cap +DA_archetype = Ships\utility\transport_small\trans_cntrl_twr_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 250.000000 +LODranges = 0, 4500 + +[Simple] +nickname = transport_dmg_frnt_cap +DA_archetype = Ships\utility\transport_small\trans_mid_frnt_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 2500.000000 +LODranges = 0, 4500 + +[Simple] +nickname = transport_dmg_fin_cap +DA_archetype = Ships\utility\transport_small\trans_tail_fin_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 5.000000 +LODranges = 0, 4500 + +[Simple] +nickname = transport_dmg_main_cap +DA_archetype = Ships\utility\transport_small\trans_mid_rear_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 2500.000000 +LODranges = 0, 4500 + +[Simple] +nickname = transport_dmg_port_eng_cap +DA_archetype = Ships\utility\transport_small\trans_port_eng_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 500.000000 +LODranges = 0, 4500 + +[Simple] +nickname = transport_dmg_star_eng_cap +DA_archetype = Ships\utility\transport_small\trans_star_eng_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 500.000000 +LODranges = 0, 4500 + +[Simple] +nickname = transport_dmg_eng_cap +DA_archetype = Ships\utility\transport_small\trans_eng_dmg.3db +material_library = ships\utility\utility_transport.mat +mass = 2500.000000 +LODranges = 0, 4500 + +;=================== +;Narwhal +;=================== +[Ship] +ids_name = 524434; !rh_transport_name +ids_info = 524435; !rh_transport_info +nickname = rh_transport +msg_id_prefix = gcs_refer_shiparch_htransport +mission_property = can_use_med_moors +LODranges = 0, 300, 900, 4500 +type = TRANSPORT +DA_archetype = ships\utility\transport_small\transport_small.cmp +material_library = ships\utility\utility_transport.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = transport_death_fuse, 0.000000, 1 +fuse = intermed_damage_transport01, 0.500000, 50000 +fuse = intermed_damage_transport02, 0.000000, 25000 +linear_drag = 1.000000;50.000000 +mass = 15000.000000 +hold_size = 2000 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 7000000.000000, 7000000.000000, 3000000.000000 +angular_drag = 25000000.000000, 25000000.000000, 25000000.000000 +rotation_inertia = 12000000.000000, 12000000.000000, 12000000.000000 +nudge_force = 1500000.000000 +strafe_force = 1500000.000000 +strafe_power_usage = 0 +HP_bay_surface = HpRunningLight08 +HP_bay_external = HpMount +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 5 +hit_pts = 250000 +hp_type = hp_turret_special_4, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01 +hp_type = hp_turret_special_5, HpTurret_U3_01 +hp_type = hp_cargo_pod, HpCargo01, HpCargo02 + +[CollisionGroup] +obj = trans_frnt_lod1 +mass = 800.000000 +separable = true +parent_impulse = 60 +child_impulse = 400 +group_dmg_hp = DpFrnt +group_dmg_obj = transport_dmg_frnt_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 220000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_rear_lod1 +mass = 800.000000 +separable = true +parent_impulse = 60 +child_impulse = 200 +group_dmg_hp = DpMain +group_dmg_obj = transport_dmg_main_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 200000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +mass = 50 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 20000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_vanish +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 200000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_port_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 20000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_star_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 20000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_tail_fin_lod1 +mass = 20.000000 +separable = true +child_impulse = 2000.000000 +parent_impulse = 12000.000000 +debris_type = debris_vanish +dmg_hp = DpTail +dmg_obj = transport_dmg_fin_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 2000 +root_health_proxy = false + +;=================== +;Clydesdale +;=================== +[Ship] +ids_name = 524378; !ge_large_transport_name +ids_info = 524379; !ge_large_transport_info +nickname = ge_large_transport +LODranges = 0, 300, 600, 4500 +msg_id_prefix = gcs_refer_shiparch_stransport +mission_property = can_use_med_moors +type = TRANSPORT +DA_archetype = ships\utility\transport_large\transport_large.cmp +material_library = ships\utility\utility_transport.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = transport_death_fuse, 0.500000, 1 +fuse = intermed_damage_transport01, 0.000000, 100000 +fuse = intermed_damage_transport02, 0.000000, 50000 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 10000000.000000, 10000000.000000, 5000000.000000 +angular_drag = 50000000.000000, 50000000.000000, 50000000.000000 +rotation_inertia = 24240000.000000, 24240000.000000, 24240000.000000 +linear_drag = 1.000000;50.000000 +nudge_force = 1500000.000000 +strafe_force = 1500000.000000 +strafe_power_usage = 0 +mass = 20000.000000 +hold_size = 4000 +HP_bay_surface = HpRunningLight08 +HP_bay_external = HpMount +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 5 +hit_pts = 400000 +hp_type = hp_turret_special_4, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01 +hp_type = hp_turret_special_5, HpTurret_U3_01 +hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04 + +[CollisionGroup] +obj = trans_frnt_lod1 +mass = 80.000000 +separable = true +parent_impulse = 60.000000 +child_impulse = 400.000000 +group_dmg_hp = DpFrnt +group_dmg_obj = transport_dmg_frnt_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 400000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_rear_lod1 +separable = true +parent_impulse = 60 +child_impulse = 200 +group_dmg_hp = DpMain +group_dmg_obj = transport_dmg_main_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 400000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +mass = 50 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 40000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_vanish +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +fuse = transport_death_fuse, 0.000000, 1 +root_health_proxy = true +hit_pts = 400000 + +[CollisionGroup] +obj = trans_port_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 40000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_star_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 40000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_tail_fin_lod1 +mass = 20.000000 +separable = true +child_impulse = 2000.000000 +parent_impulse = 12000.000000 +debris_type = debris_vanish +dmg_hp = DpTail +dmg_obj = transport_dmg_fin_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 4000 +root_health_proxy = false + +;=================== +;Orca +;=================== +[Ship] +ids_name = 524438; !rh_large_transport_name +ids_info = 524439; !rh_large_transport_info +nickname = rh_large_transport +LODranges = 0, 300, 600, 4500 +msg_id_prefix = gcs_refer_shiparch_stransport +mission_property = can_use_med_moors +type = TRANSPORT +DA_archetype = ships\utility\transport_large\transport_large.cmp +material_library = ships\utility\utility_transport.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = transport_death_fuse, 0.500000, 1 +fuse = intermed_damage_transport01, 0.000000, 100000 +fuse = intermed_damage_transport02, 0.000000, 50000 +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 10000000.000000, 10000000.000000, 5000000.000000 +angular_drag = 50000000.000000, 50000000.000000, 50000000.000000 +rotation_inertia = 24240000.000000, 24240000.000000, 24240000.000000 +linear_drag = 1.000000;50.000000 +nudge_force = 1500000.000000 +strafe_force = 1500000.000000 +strafe_power_usage = 0 +mass = 20000.000000 +hold_size = 4000 +HP_bay_surface = HpRunningLight08 +HP_bay_external = HpMount +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 5 +hit_pts = 400000 +hp_type = hp_turret_special_4, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01 +hp_type = hp_turret_special_5, HpTurret_U3_01 +hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04 + +[CollisionGroup] +obj = trans_frnt_lod1 +mass = 80.000000 +separable = true +parent_impulse = 60.000000 +child_impulse = 400.000000 +group_dmg_hp = DpFrnt +group_dmg_obj = transport_dmg_frnt_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 400000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_rear_lod1 +separable = true +parent_impulse = 60 +child_impulse = 200 +group_dmg_hp = DpMain +group_dmg_obj = transport_dmg_main_cap +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 400000 +root_health_proxy = true + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +mass = 50 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 40000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_vanish +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +fuse = transport_death_fuse, 0.000000, 1 +root_health_proxy = true +hit_pts = 400000 + +[CollisionGroup] +obj = trans_port_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 40000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_star_eng_lod1 +mass = 150 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 40000 +root_health_proxy = false + +[CollisionGroup] +obj = trans_tail_fin_lod1 +mass = 20.000000 +separable = true +child_impulse = 2000.000000 +parent_impulse = 12000.000000 +debris_type = debris_vanish +dmg_hp = DpTail +dmg_obj = transport_dmg_fin_cap +separation_explosion = explosion_small_ship_breakoff +hit_pts = 4000 +root_health_proxy = false + +;=================== +;not used +;=================== +[Ship] +ids_name = 237055; !ge_train_name +ids_info = 66609; !ge_train_info +nickname = ge_train +LODranges = 0, 300, 450, 750, 950, 4500 +msg_id_prefix = gcs_refer_shiparch_ctransport +mission_property = can_use_med_moors +type = TRANSPORT +DA_archetype = ships\utility\freight_train\freight_trainx2.3db +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 500.000000 +hold_size = 1000000 +explosion_arch = explosion_cap_ship1 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +hp_type = hp_turret, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04 +steering_torque = 190000.000000, 190000.000000, 90000.000000 +angular_drag = 900000.000000, 900000.000000, 900000.000000 +rotation_inertia = 600000.000000, 600000.000000, 600000.000000 +nudge_force = 150000.000000 +HP_bay_surface = HpCargo01 +HP_bay_external = HpCargo02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +fuse = train_transport_death_fuse, 0.000000, 1 +fuse = intermed_damage_train01, 0.000000, 2625 +fuse = intermed_damage_train02, 0.000000, 1313 +hit_pts = 10500 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237056; !ge_large_train_name +ids_info = 66610; !ge_large_train_info +nickname = ge_large_train +LODranges = 0, 300, 450, 750, 950, 4500 +msg_id_prefix = gcs_refer_shiparch_ctransport +mission_property = can_use_med_moors +type = TRANSPORT +DA_archetype = ships\utility\freight_train\freight_trainx3.3db +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;50.000000 +mass = 1000.000000 +hold_size = 1000000 +explosion_arch = explosion_cap_ship1 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +hp_type = hp_turret, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_cargo_pod, HpCargo01, HpCargo02, HpCargo03, HpCargo04, HpCargo05, HpCargo06 +steering_torque = 190000.000000, 190000.000000, 90000.000000 +angular_drag = 900000.000000, 900000.000000, 900000.000000 +rotation_inertia = 600000.000000, 600000.000000, 600000.000000 +nudge_force = 150000.000000 +HP_bay_surface = HpCargo01 +HP_bay_external = HpCargo02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +fuse = train_transport_death_fuse, 0.000000, 1 +fuse = intermed_damage_train01, 0.000000, 2625 +fuse = intermed_damage_train02, 0.000000, 1313 +hit_pts = 10500 + +;=================== +;Bobcat? +;=================== +[Ship] +ids_name = 524490; !ge_csv_name +ids_info = 524491; !ge_csv_info +ids_info1 = 524492; !ge_csv_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524493; !ge_csv_info3 +ship_class = 0 +nickname = ge_csv +LODranges = 0, 60, 150, 250, 800, 1000 +msg_id_prefix = gcs_refer_shiparch_support +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\utility\csv\csv.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;10.000000 +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 75.000000 +hold_size = 40 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 45 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4000 +explosion_arch = shatter_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 15000.000000, 15000.000000, 58000.000000 +angular_drag = 15000.000000, 15000.000000, 43000.000000 +rotation_inertia = 2600.000000, 2600.000000, 2600.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open door +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpRadar01 +HP_bay_external = HpRunningLight01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = csv_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpTurret01 +hp_type = hp_fighter_shield_special_10, HpShield01 +hp_type = hp_thruster, HpThruster01, HpCM01 +hp_type = hp_countermeasure_dropper, HpRadar01 + +;=================== +;?????????? +;=================== +[Ship] +ids_name = 237015; !msn_playership_name +ids_info = 66527; !msn_playership_info +nickname = msn_playership +LODranges = 0, 60, 150, 250, 800, 1000 +msg_id_prefix = gcs_refer_shiparch_support +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\utility\csv\csv.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;10.000000 +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 75.000000 +hold_size = 40 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +;fuse = intermed_damage_smallship04, 0.000000, 100 +max_bank_angle = 45 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4000 +explosion_arch = shatter_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 15000.000000, 15000.000000, 58000.000000 +angular_drag = 15000.000000, 15000.000000, 43000.000000 +rotation_inertia = 2600.000000, 2600.000000, 2600.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open door +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpRadar01 +HP_bay_external = HpRunningLight01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = csv_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpTurret01 +hp_type = hp_fighter_shield_special_10, HpShield01 +hp_type = hp_thruster, HpThruster01, HpCM01 +hp_type = hp_countermeasure_dropper, HpRadar01 + +;=================== +;???????????? +;=================== +[Ship] +ids_name = 237034; !li_fighter_indestr_name +ids_info = 66570; !li_fighter_indestr_info +nickname = li_fighter_indestr +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 50.000000 +hold_size = 200 +linear_drag = 1.000000;7.500000 +camera_offset = 6, 29 +hit_pts = 10000 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 36000.000000, 15000.000000, 15000.000000 +angular_drag = 15000.000000, 15000.000000, 15000.000000 +rotation_inertia = 2800.000000, 2800.000000, 2800.000000 +nudge_force = 2900.000000 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_generator, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 1600 + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 1600 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237034; !li_fighter_King_name +ids_info = 66570; !li_fighter_King_info +nickname = li_fighter_King +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100.010002 +hold_size = 200 +linear_drag = 1.000000;1.000000 +max_bank_angle = 30 +camera_offset = 6, 29 +hit_pts = 1600 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 36000.000000, 15000.000000, 15000.000000 +angular_drag = 15000.000000, 15000.000000, 15000.000000 +rotation_inertia = 2800.000000, 2800.000000, 2800.000000 +nudge_force = 30000.000000 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_generator, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01 +hp_type = hp_countermeasure_dropper, HpCM01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 200 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 200 +root_health_proxy = false + +;=================== +;not used +;=================== +[Ship] +ids_name = 237058; !large_transport_m03_name +ids_info = 66612; !large_transport_m03_info +nickname = large_transport_m03 +LODranges = 0, 300, 600, 4500 +msg_id_prefix = gcs_refer_shiparch_stransport +mission_property = can_use_med_moors +type = TRANSPORT +DA_archetype = ships\utility\transport_large\transport_large.cmp +material_library = ships\utility\utility_transport.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +explosion_arch = explosion_instant +hp_type = hp_turret, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 1001900.000000, 1001900.000000, 701900.000000 +angular_drag = 3200000.000000, 3200000.000000, 3200000.000000 +rotation_inertia = 2424000.000000, 2424000.000000, 2424000.000000 +linear_drag = 1.000000;16750.000000 +nudge_force = 240000.000000 +mass = 32000.000000 +hold_size = 100000 +HP_bay_surface = HpRunningLight08 +HP_bay_external = HpMount +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +fuse = transport_death_fuse, 0.000000, 1 +fuse = intermed_damage_transport01, 0.000000, 10000 +fuse = intermed_damage_transport02, 0.000000, 5000 +hit_pts = 4000000 + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +[CollisionGroup] +obj = trans_frnt_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +[CollisionGroup] +obj = trans_rear_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = cap_ship_piece +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +[CollisionGroup] +obj = trans_port_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +[CollisionGroup] +obj = trans_star_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +[CollisionGroup] +obj = trans_tail_fin_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 60.000000 +debris_type = debris_normal +fuse = transport_death_fuse, 0.000000, 1 +hit_pts = 30000 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237033; !mission02_burning_l_elite_name +ids_info = 66567; !mission02_burning_l_elite_info +nickname = mission02_burning_l_elite +LODranges = 0, 75, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\liberty\li_elite\li_elite.cmp +material_library = ships\liberty\li_playerships.mat +cockpit = cockpits\liberty\l_elite.ini +pilot_mesh = generic_pilot +fuse = mission02_burning_fighter_fuse, 0.000000, 5000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 1010.000000, 1010.000000, 455.000000 +angular_drag = 900.000000, 900.000000, 350.000000 +rotation_inertia = 576.964294, 551.207703, 163.893600 +linear_drag = 1.000000;4.010000 +nudge_force = 5000.000000 +mass = 125.000000 +hold_size = 500 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_elite_shield01, HpMount, HpShield01 +hit_pts = 3600 + +[CollisionGroup] +obj = Li_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = li_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +hit_pts = 1800 + +[CollisionGroup] +obj = Li_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +hit_pts = 1800 + +[CollisionGroup] +obj = li_Spoiler_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 700 +debris_type = debris_small_ship +dmg_hp = DpSpoiler +dmg_obj = li_elite_dmg_Spoiler_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +hit_pts = 1800 + +[CollisionGroup] +obj = li_Engine01_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpEngine01 +dmg_obj = li_elite_dmg_Engine01_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +hit_pts = 1800 + +[CollisionGroup] +obj = li_Engine02_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpEngine02 +dmg_obj = li_elite_dmg_Engine02_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +hit_pts = 1800 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237057; !mission02_burning_transport_name +ids_info = 66611; !mission02_burning_transport_info +nickname = mission02_burning_transport +LODranges = 0, 300, 900, 4500 +msg_id_prefix = gcs_refer_shiparch_htransport +mission_property = can_use_med_moors +type = TRANSPORT +DA_archetype = ships\utility\transport_small\transport_small.cmp +material_library = ships\utility\utility_transport.mat +explosion_arch = shatter_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 48000000.000000, 4800000.000000, 6000000.000000 +angular_drag = 400000000.000000, 400000000.000000, 400000000.000000 +rotation_inertia = 144029968.000000, 144004288.000000, 14596292.000000 +linear_drag = 1.000000;9850.000000 +nudge_force = 170000.000000 +mass = 20021.000000 +hold_size = 100000 +HP_bay_surface = HpRunningLight08 +HP_bay_external = HpMount +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +hit_pts = 20000 +fuse = mission02_burning_trasport_fuse, 0.000000, 20100 + +[CollisionGroup] +obj = trans_frnt_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = debris_normal +group_dmg_hp = DpFrnt +group_dmg_obj = transport_dmg_frnt_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_rear_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = cap_ship_piece +dmg_hp = DpMain +dmg_obj = transport_dmg_main_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = debris_normal +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = debris_normal +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_port_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = debris_normal +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_star_eng_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = debris_normal +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_tail_fin_lod1 +separable = true +child_impulse = 1.000000 +parent_impulse = 250.000000 +debris_type = debris_normal +dmg_hp = DpTail +dmg_obj = transport_dmg_fin_cap +hit_pts = 15000 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237034; !debris_tosser_200_name +ids_info = 66570; !debris_tosser_200_info +nickname = debris_tosser_200 +LODranges = 0, 1, 2, 3, 4, 5 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +explosion_arch = explosion_toss_debris_200 +fuse = instant_kill_fuse, 0.000000, 1000 +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 800.000000, 800.000000, 372.000000 +angular_drag = 1250.000000, 1250.000000, 300.000000 +rotation_inertia = 571.770752, 573.764893, 74.587044 +linear_drag = 1.000000;7.420000 +nudge_force = 1900.000000 +mass = 87.500000 +hold_size = 200 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = l_fighter_shield01, HpMount, HpShield01 +hit_pts = 900 + +[CollisionGroup] +obj = engine_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpEngine +dmg_obj = li_fighter_dmg_engine_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +hit_pts = 550 + +;=================== +;not used +;=================== +[Ship] +ids_name = 237001; !ge_armored_nobay_name +ids_info = 66493; !ge_armored_nobay_info +nickname = ge_armored_nobay +LODranges = 0, 200, 300, 2000 +msg_id_prefix = gcs_refer_shiparch_atransport +mission_property = can_use_berths +type = TRANSPORT +DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db +material_library = ships\utility\utility_misc.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;20000.000000 +mass = 4000.000000 +hold_size = 100000 +explosion_arch = explosion_ge_atransport +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 5000000, 5000000, 5000000 +angular_drag = 100000.000000, 100000.000000, 100000.000000 +rotation_inertia = 60000.000000, 60000.000000, 60000.000000 +nudge_force = 300000.000000 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +hit_pts = 10000 + +[Ship] +ids_name = 1 +ids_info = 1 +nickname = RTC_Lifeboat +LODranges = 10000 +type = FREIGHTER +DA_archetype = Solar\misc\space_lifeboat.cmp +material_library = Solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +linear_drag = 1.000000;184.000000 +mass = 400.000000 +hold_size = 100000 +hit_pts = 10000 +explosion_arch = shatter_utility_small +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 25000.000000 +angular_drag = 100000.000000, 100000.000000, 100000.000000 +rotation_inertia = 48000.000000, 48000.000000, 48000.000000 +nudge_force = 3000.000000 +num_exhaust_nozzles = 1 + +;=================== +;Viper (AI) +;=================== +[Ship] +ids_name = 524290; !lsf_fighter_name +ids_info = 524291; !lsf_fighter_info +ids_info1 = 524292; !lsf_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524293; !lsf_fighter_info3 +ship_class = 0 +nickname = lsf_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100 +hold_size = 30 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5000 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 160 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 160 +root_health_proxy = false + +;=================== +;Viper (Player) +;=================== +[Ship] +ids_name = 524290; !pl_lsf_fighter_name +ids_info = 524291; !pl_lsf_fighter_info +ids_info1 = 524292; !pl_lsf_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524293; !pl_lsf_fighter_info3 +ship_class = 0 +nickname = pl_lsf_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +msg_id_prefix = gcs_refer_shiparch_Liblf +mission_property = can_use_berths +type = FIGHTER +mass = 100 +hold_size = 30 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;5.000000 +fuse = li_fighter_gas01, 0.000000, -1 +fuse = li_fighter_smoke01, 0.000000, -1 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 6, 22 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 5000 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_li_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +num_exhaust_nozzles = 1 +HP_tractor_source = HpTractor_Source +shield_link = l_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +mass = 5.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +type = Port_Fin +hit_pts = 160 +root_health_proxy = false + +[CollisionGroup] +obj = star fin_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Fin +hit_pts = 160 +root_health_proxy = false + +;=================== +;Cobra (AI) +;=================== +[Ship] +ids_name = 524294; !lsf_elite_name +ids_info = 524295; !lsf_elite_info +ids_info1 = 524296; !lsf_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524297; !lsf_elite_info3 +ship_class = 1 +nickname = lsf_elite +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\liberty\li_elite2\li_elite2.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_elite.ini +pilot_mesh = generic_pilot +mass = 150 +hold_size = 90 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 6000 +fuse = intermed_damage_smallship02, 0.000000, 3000 +fuse = intermed_damage_smallship03, 0.000000, 1500 +max_bank_angle = 30 +camera_offset = 6, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 13000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 45000.000000, 45000.000000, 90000.000000 +rotation_inertia = 7500.000000, 7500.000000, 7500.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_elite2_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTorpedo01, HpTurret01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpMine01, HpCM01 + +[CollisionGroup] +obj = Li_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = li_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = Li_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = li_Spoiler_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpSpoiler +dmg_obj = li_elite2_dmg_Spoiler_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 4800 +root_health_proxy = false + +;=================== +;Cobra (Player) +;=================== +[Ship] +ids_name = 524294; !pl_lsf_elite_name +ids_info = 524295; !pl_lsf_elite_info +ids_info1 = 524296; !pl_lsf_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524297; !pl_lsf_elite_info3 +ship_class = 1 +nickname = pl_lsf_elite +msg_id_prefix = gcs_refer_shiparch_Libhf +mission_property = can_use_berths +LODranges = 0, 75, 150, 1300 +type = FIGHTER +DA_archetype = ships\liberty\li_elite2\li_elite2.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_elite.ini +pilot_mesh = generic_pilot +mass = 150 +hold_size = 90 +nanobot_limit = 0 +shield_battery_limit = 10000 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 6000 +fuse = intermed_damage_smallship02, 0.000000, 3000 +fuse = intermed_damage_smallship03, 0.000000, 1500 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 6, 29 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 10 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 13000 +explosion_arch = explosion_li_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 45000.000000, 45000.000000, 90000.000000 +rotation_inertia = 7500.000000, 7500.000000, 7500.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_elite2_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTorpedo01, HpTurret01 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpMine01, HpCM01 + +[CollisionGroup] +obj = Li_star_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardwing +dmg_obj = li_elite_dmg_star_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = Li_port_wing_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = li_Spoiler_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpSpoiler +dmg_obj = li_elite2_dmg_Spoiler_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Top_Fin +hit_pts = 4800 +root_health_proxy = false + +;=================== +;Anaconda (AI) +;=================== +[Ship] +ids_name = 524298; !lsf_freighter_name +ids_info = 524299; !lsf_freighter_info +ids_info1 = 524300; !lsf_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524301; !lsf_freighter_info3 +ship_class = 2 +nickname = lsf_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Libf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300 +linear_drag = 1.000000;15.000000 +hold_size = 300 +fuse = intermed_damage_smallship01, 0.000000, 10000 +fuse = intermed_damage_smallship02, 0.000000, 5000 +fuse = intermed_damage_smallship03, 0.000000, 2500 +max_bank_angle = 15 +camera_offset = 8, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 24000.000000, 24000.000000, 48000.000000 +angular_drag = 60000.000000, 60000.000000, 60000.000000 +rotation_inertia = 12000.000000, 12000.000000, 12000.000000 +nudge_force = 30000.000000 +strafe_force = 40000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts =2800 +root_health_proxy = false + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2800 +root_health_proxy = false + +;=================== +;Anaconda (Player) +;=================== +[Ship] +ids_name = 524298; !pl_lsf_freighter_name +ids_info = 524299; !pl_lsf_freighter_info +ids_info1 = 524300; !pl_lsf_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524301; !pl_lsf_freighter_info3 +ship_class = 2 +nickname = pl_lsf_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +msg_id_prefix = gcs_refer_shiparch_Libf +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\liberty\l_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300 +linear_drag = 1.000000;15.000000 +hold_size = 300 +fuse = intermed_damage_smallship01, 0.000000, 10000 +fuse = intermed_damage_smallship02, 0.000000, 5000 +fuse = intermed_damage_smallship03, 0.000000, 2500 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 15 +camera_offset = 8, 45 +camera_angular_acceleration = 0.035000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 20000 +explosion_arch = explosion_li_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 24000.000000, 24000.000000, 48000.000000 +angular_drag = 60000.000000, 60000.000000, 60000.000000 +rotation_inertia = 12000.000000, 12000.000000, 12000.000000 +nudge_force = 30000.000000 +strafe_force = 40000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = l_freighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05 +hp_type = hp_fighter_shield_special_1, HpShield01 +hp_type = hp_elite_shield_special_1, HpShield01 +hp_type = hp_freighter_shield_special_1, HpShield01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts =2800 +root_health_proxy = false + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +separable = true +parent_impulse = 240.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2800 +root_health_proxy = false + +;=================== +;Kestrel (AI) +;=================== +[Ship] +ids_name = 524302; !bund_fighter_name +ids_info = 524303; !bund_fighter_info +ids_info1 = 524304; !bund_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524305; !bund_fighter_info3 +ship_class = 0 +nickname = bund_fighter +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +mass = 100 +hold_size = 30 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 5000 +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1200 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1200 +root_health_proxy = false + +;=================== +;Kestrel (Player) +;=================== +[Ship] +ids_name = 524302; !pl_bund_fighter_name +ids_info = 524303; !pl_bund_fighter_info +ids_info1 = 524304; !pl_bund_fighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524305; !pl_bund_fighter_info3 +ship_class = 0 +nickname = pl_bund_fighter +LODranges = 0, 60, 140, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhelf +mission_property = can_use_berths +type = FIGHTER +mass = 100 +hold_size = 30 +linear_drag = 1.000000;5.000000 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 11, 34 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +nanobot_limit = 0 +shield_battery_limit = 10000 +hit_pts = 5000 +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_fighter.ini +pilot_mesh = generic_pilot +explosion_arch = explosion_rh_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 20000.000000, 20000.000000, 40000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 5000.000000, 5000.000000, 5000.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = r_fighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 1200 +root_health_proxy = false + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 1200 +root_health_proxy = false + +;=================== +;Cormorant (AI) +;=================== +[Ship] +ids_name = 524306; !bund_elite_name +ids_info = 524307; !bund_elite_info +ids_info1 = 524308; !bund_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524309; !bund_elite_info3 +ship_class = 1 +nickname = bund_elite +LODranges = 0, 60, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150 +hold_size = 90 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 6000 +fuse = intermed_damage_smallship02, 0.000000, 3000 +fuse = intermed_damage_smallship03, 0.000000, 1500 +max_bank_angle = 30 +camera_offset = 10, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 13000 +explosion_arch = explosion_rh_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 45000.000000, 45000.000000, 90000.000000 +rotation_inertia = 7500.000000, 7500.000000, 7500.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = r_elite_shield01, HpMount, HpTurret01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpTurret01 +hp_type = hp_elite_shield_special_3, HpTurret01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = Rh_port_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_starboard_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_elite_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_tail_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = rh_elite_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 4800 +root_health_proxy = false + +;=================== +;Cormorant (Player) +;=================== +[Ship] +ids_name = 524306; !pl_bund_elite_name +ids_info = 524307; !pl_bund_elite_info +ids_info1 = 524308; !pl_bund_elite_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524309; !pl_bund_elite_info3 +ship_class = 1 +nickname = pl_bund_elite +LODranges = 0, 60, 150, 1000 +msg_id_prefix = gcs_refer_shiparch_Rhehf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_elite.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 150 +hold_size = 90 +linear_drag = 1.000000;10.000000 +fuse = intermed_damage_smallship01, 0.000000, 6000 +fuse = intermed_damage_smallship02, 0.000000, 3000 +fuse = intermed_damage_smallship03, 0.000000, 1500 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 30 +camera_offset = 10, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 17 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 25 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 13000 +explosion_arch = explosion_rh_elite +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 50000.000000, 50000.000000, 100000.000000 +angular_drag = 45000.000000, 45000.000000, 90000.000000 +rotation_inertia = 7500.000000, 7500.000000, 7500.000000 +nudge_force = 30000.000000 +strafe_force = 20000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = r_elite_shield01, HpMount, HpTurret01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01, HpTorpedo01 +hp_type = hp_fighter_shield_special_3, HpTurret01 +hp_type = hp_elite_shield_special_3, HpTurret01 +hp_type = hp_thruster, HpThruster01 +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 + +[CollisionGroup] +obj = Rh_port_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_Wing +dmg_obj = rh_elite_dmg_port_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_starboard_wing_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_Wing +dmg_obj = rh_elite_dmg_starboard_wing_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +hit_pts = 4800 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_tail_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 7.000000 +debris_type = debris_small_ship +dmg_hp = DpTail +dmg_obj = rh_elite_dmg_tail_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Tail +hit_pts = 4800 +root_health_proxy = false + +;=================== +;Albatross (AI) +;=================== +[Ship] +ids_name = 524310; !bund_freighter_name +ids_info = 524311; !bund_freighter_info +ids_info1 = 524312; !bund_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524313; !bund_freighter_info3 +ship_class = 2 +nickname = bund_freighter +LODranges = 0, 50, 150, 250, 1200 +msg_id_prefix = gcs_refer_shiparch_Rhef +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300 +linear_drag = 1.000000;15.000000 +hold_size = 300 +fuse = intermed_damage_smallship01, 0.000000, 10000 +fuse = intermed_damage_smallship02, 0.000000, 5000 +fuse = intermed_damage_smallship03, 0.000000, 2500 +hit_pts = 20000 +max_bank_angle = 15 +camera_offset = 13, 52 +camera_angular_acceleration = 0.025000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +explosion_arch = explosion_rh_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 24000.000000, 24000.000000, 48000.000000 +angular_drag = 60000.000000, 60000.000000, 60000.000000 +rotation_inertia = 12000.000000, 12000.000000, 12000.000000 +nudge_force = 30000.000000 +strafe_force = 40000 +strafe_power_usage = 0 +bay_door_anim = Sc_rh_freighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpTurret01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01, +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = rh_port_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_side panel +dmg_obj = rh_freighter_dmg_port_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2800 +root_health_proxy = false + +[CollisionGroup] +obj = rh_star_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_side panel +dmg_obj = rh_freighter_dmg_starboard_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 2800 +root_health_proxy = false + +;=================== +;Albatross (Player) +;=================== +[Ship] +ids_name = 524310; !pl_bund_freighter_name +ids_info = 524311; !pl_bund_freighter_info +ids_info1 = 524312; !pl_bund_freighter_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524313; !pl_bund_freighter_info3 +ship_class = 2 +nickname = pl_bund_freighter +LODranges = 0, 50, 150, 250, 1200 +msg_id_prefix = gcs_refer_shiparch_Rhef +mission_property = can_use_berths +type = FREIGHTER +DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp +material_library = ships\rheinland\rh_playerships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\rheinland\r_freighter.ini +pilot_mesh = generic_pilot +nanobot_limit = 0 +shield_battery_limit = 10000 +mass = 300 +linear_drag = 1.000000;15.000000 +hold_size = 300 +fuse = intermed_damage_smallship01, 0.000000, 10000 +fuse = intermed_damage_smallship02, 0.000000, 5000 +fuse = intermed_damage_smallship03, 0.000000, 2500 +fuse = intermed_damage_smallship05, 0.000000, 100 +hit_pts = 20000 +max_bank_angle = 15 +camera_offset = 13, 52 +camera_angular_acceleration = 0.025000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 20 +camera_turn_look_ahead_slerp_amount = 1.000000 +explosion_arch = explosion_rh_freighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 24000.000000, 24000.000000, 48000.000000 +angular_drag = 60000.000000, 60000.000000, 60000.000000 +rotation_inertia = 12000.000000, 12000.000000, 12000.000000 +nudge_force = 30000.000000 +strafe_force = 40000 +strafe_power_usage = 0 +bay_door_anim = Sc_rh_freighter +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +shield_link = r_freighter_shield01, HpMount, HpShield01 +hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06 +hp_type = hp_fighter_shield_special_3, HpShield01 +hp_type = hp_elite_shield_special_3, HpTurret01 +hp_type = hp_freighter_shield_special_3, HpShield01 +hp_type = hp_thruster, HpThruster01, +hp_type = hp_mine_dropper, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpCM01, HpMine01 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 + +[CollisionGroup] +obj = rh_port_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpPort_side panel +dmg_obj = rh_freighter_dmg_port_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Port_Side_Panel +hit_pts = 2800 +root_health_proxy = false + +[CollisionGroup] +obj = rh_star_side_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 11.000000 +debris_type = debris_small_ship +dmg_hp = DpStarboard_side panel +dmg_obj = rh_freighter_dmg_starboard_side_panel_cap +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Side_Panel +hit_pts = 2800 +root_health_proxy = false + +;=================== +;Courser (AI) +;=================== +[Ship] +ids_name = 524314; !xeno_fighter1_name +ids_info = 524315; !xeno_fighter1_info +ids_info1 = 524316; !xeno_fighter1_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524317; !xeno_fighter1_info3 +ship_class = 0 +nickname = xeno_fighter1 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 75 +linear_drag = 1.000000;5.000000 +hold_size = 20 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 2000 +fuse = intermed_damage_smallship02, 0.000000, 1000 +fuse = intermed_damage_smallship03, 0.000000, 500 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3500 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 6000.000000, 6000.000000, 6000.000000 +nudge_force = 30000.000000 +strafe_force = 40000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 200 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +type = Starboard_Wing +hit_pts = 200 +root_health_proxy = false + +;=================== +;Courser (Player) +;=================== +[Ship] +ids_name = 524314; !pl_xeno_fighter1_name +ids_info = 524315; !pl_xeno_fighter1_info +ids_info1 = 524316; !pl_xeno_fighter1_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524317; !pl_xeno_fighter1_info3 +ship_class = 0 +nickname = pl_xeno_fighter1 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 75 +linear_drag = 1.000000;5.000000 +hold_size = 20 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 2000 +fuse = intermed_damage_smallship02, 0.000000, 1000 +fuse = intermed_damage_smallship03, 0.000000, 500 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 3500 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 25000.000000, 25000.000000, 50000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 6000.000000, 6000.000000, 6000.000000 +nudge_force = 30000.000000 +strafe_force = 40000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 200 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +type = Starboard_Wing +hit_pts = 200 +root_health_proxy = false + +;=================== +;Charger (AI) +;=================== +[Ship] +ids_name = 524318; !xeno_fighter2_name +ids_info = 524319; !xeno_fighter2_info +ids_info1 = 524320; !xeno_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524321; !xeno_fighter2_info3 +ship_class = 0 +nickname = xeno_fighter2 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 100 +linear_drag = 1.000000;5.000000 +hold_size = 40 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4500 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 24000.000000, 24000.000000, 48000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 7800.000000, 7800.000000, 7800.000000 +nudge_force = 30000.000000 +strafe_force = 35000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 300 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +hit_pts = 300 +root_health_proxy = false + +[CollisionGroup] +obj = mid_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +hit_pts = 600 +root_health_proxy = false + +;=================== +;Charger (Player) +;=================== +[Ship] +ids_name = 524318; !pl_xeno_fighter2_name +ids_info = 524319; !pl_xeno_fighter2_info +ids_info1 = 524320; !pl_xeno_fighter2_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524321; !pl_xeno_fighter2_info3 +ship_class = 0 +nickname = pl_xeno_fighter2 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 100 +linear_drag = 1.000000;5.000000 +hold_size = 40 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 4500 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 24000.000000, 24000.000000, 48000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 7800.000000, 7800.000000, 7800.000000 +nudge_force = 30000.000000 +strafe_force = 35000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 1 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 300 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +hit_pts = 300 +root_health_proxy = false + +[CollisionGroup] +obj = mid_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +hit_pts = 600 +root_health_proxy = false + +;=================== +;Warhorse (AI) +;=================== +[Ship] +ids_name = 524322; !xeno_fighter3_name +ids_info = 524323; !xeno_fighter3_info +ids_info1 = 524324; !xeno_fighter3_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524325; !xeno_fighter3_info3 +ship_class = 0 +nickname = xeno_fighter3 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 125 +linear_drag = 1.000000;5.000000 +hold_size = 60 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 6500 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 23000.000000, 23000.000000, 46000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 7800.000000, 7800.000000, 7800.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_elite_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 400 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +hit_pts = 400 +root_health_proxy = false + +[CollisionGroup] +obj = mid_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +hit_pts = 800 +root_health_proxy = false + +[CollisionGroup] +obj = lwr_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpLwr_wing +dmg_obj = cv_dmg_lwr_wing_cap +hit_pts = 200 +root_health_proxy = false + +;=================== +;Warhorse (Player) +;=================== +[Ship] +ids_name = 524322; !pl_xeno_fighter3_name +ids_info = 524323; !pl_xeno_fighter3_info +ids_info1 = 524324; !pl_xeno_fighter3_info1 +ids_info2 = 524289; !ship_stat_info +ids_info3 = 524325; !pl_xeno_fighter3_info3 +ship_class = 0 +nickname = pl_xeno_fighter3 +LODranges = 0, 60, 120, 250, 500, 1000 +msg_id_prefix = gcs_refer_shiparch_pirlf +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp +material_library = ships\civilian\cv_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +cockpit = cockpits\civilian\civilian.ini +pilot_mesh = generic_pilot +mass = 125 +linear_drag = 1.000000;5.000000 +hold_size = 60 +nanobot_limit = 0 +shield_battery_limit = 10000 +fuse = intermed_damage_smallship01, 0.000000, 3000 +fuse = intermed_damage_smallship02, 0.000000, 2000 +fuse = intermed_damage_smallship03, 0.000000, 1000 +fuse = intermed_damage_smallship05, 0.000000, 100 +max_bank_angle = 35 +camera_offset = 13, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 20 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +hit_pts = 6500 +explosion_arch = explosion_cv_fighter +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03 +surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03 +steering_torque = 23000.000000, 23000.000000, 46000.000000 +angular_drag = 15000.000000, 15000.000000, 30000.000000 +rotation_inertia = 7800.000000, 7800.000000, 7800.000000 +nudge_force = 30000.000000 +strafe_force = 30000 +strafe_power_usage = 0 +bay_door_anim = Sc_open baydoor +bay_doors_open_snd = cargo_doors_open +bay_doors_close_snd = cargo_doors_close +HP_bay_surface = HpBayDoor01 +HP_bay_external = HpBayDoor02 +HP_tractor_source = HpTractor_Source +num_exhaust_nozzles = 2 +shield_link = cv_fighter_shield01, HpMount, HpShield01 +hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04 +hp_type = hp_fighter_shield_special_5, HpShield01 +hp_type = hp_elite_shield_special_5, HpShield01 +hp_type = hp_thruster, HpMine01, HpCM01 +hp_type = hp_countermeasure_dropper, HpThruster01 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +type = Port_Wing +hit_pts = 400 +root_health_proxy = false + +[CollisionGroup] +obj = star_wing_lod1 +separable = true +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Starboard_Wing +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +hit_pts = 400 +root_health_proxy = false + +[CollisionGroup] +obj = mid_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +hit_pts = 800 +root_health_proxy = false + +[CollisionGroup] +obj = lwr_wing_lod1 +parent_impulse = 120.000000 +child_impulse = 60.000000 +debris_type = debris_small_ship +separation_explosion = explosion_small_ship_breakoff +mass = 5.000000 +type = Middle_Wing +dmg_hp = DpLwr_wing +dmg_obj = cv_dmg_lwr_wing_cap +hit_pts = 200 +root_health_proxy = false + +;=================== +;Admin Ship +;=================== +[Ship] +ids_name = 237039; !admin_fighter_name +ids_info = 66579; !admin_fighter_info +nickname = admin_fighter +LODranges = 0, 80, 120, 1000 +mission_property = can_use_berths +type = FIGHTER +DA_archetype = ships\nomad\no_fighter\no_fighter.3db +material_library = ships\nomad\nomad_fx.txm +nomad = true +cockpit = cockpits\liberty\l_elite.ini +mass = 150.000000 +hold_size = 8000 +linear_drag = 1.000000;1.000000 +nanobot_limit = 0 +shield_battery_limit = 1 +max_bank_angle = 45 +camera_offset = 16, 42 +camera_angular_acceleration = 0.050000 +camera_horizontal_turn_angle = 23 +camera_vertical_turn_up_angle = 5 +camera_vertical_turn_down_angle = 30 +camera_turn_look_ahead_slerp_amount = 1.000000 +explosion_arch = explosion_no_elite +steering_torque = 25000.000000, 25000.000000, 40000.000000 +angular_drag = 20000.000000, 20000.000000, 30000.000000 +rotation_inertia = 4500.000000, 4500.000000, 4500.000000 +nudge_force = 40000.000000 +strafe_force = 45000 +strafe_power_usage = 0 +HP_tractor_source = HpMount +num_exhaust_nozzles = 1 +hit_pts = 999999 +hp_type = hp_thruster, HpThruster01, HpEngine01 diff --git a/DATA/SOLAR/ASTEROIDS/Iw01_Bering_debris_field.ini b/DATA/SOLAR/ASTEROIDS/Iw01_Bering_debris_field.ini new file mode 100644 index 0000000..18eafa6 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Iw01_Bering_debris_field.ini @@ -0,0 +1,86 @@ +[TexturePanels] +file = solar\asteroids\debris_shapes.ini + +[Field] +cube_size = 1000 +fill_dist = 2000 +diffuse_color = 100, 100, 80 +ambient_color = 212, 180, 128 +ambient_increase = 30, 20, 10 +empty_cube_frequency = 0.500000 + +[properties] +flag = debris_objects +flag = object_density_medium + +[Exclusion Zones] +exclusion = Zone_Iw01_sun_exclusion +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 +exclusion = Zone_Iw01_to_Li04_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_to_Li04_hole1_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_to_Li04_hole2_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_to_Rh02_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_to_Rh02_hole1_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_to_Rh02_hole2_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_02_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_04_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_05_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_06_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_10_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_11_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_li_tradepath01_exclude +exclude_billboards = 1 +exclusion = Zone_Iw01_li_tradepath02_exclude +exclude_billboards = 1 +exclusion = Zone_Iw01_rh_tradepath01_exclude +exclude_billboards = 1 +exclusion = Zone_Iw01_rh_tradepath02_exclude +exclude_billboards = 1 + +[Cube] +asteroid = debris_med1, -0.700000, 0.300000, 0.200000, 0, 20, 190 +asteroid = debris_large1, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = debris_small1, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = debris_med2, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = debris_small2, 0.000000, -0.900000, -0.800000, 35, 110, 60 + +[AsteroidBillboards] +count = 100 +start_dist = 2000 +fade_dist_percent = 0.200000 +shape = debris_tri +color_shift = 1, 1, 1 +ambient_intensity = 0.900000 +size = 60, 150 + +[DynamicAsteroids] +asteroid = dasteroid_debris_small1 +count = 15 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 5.000000 +color_shift = 1.000000, 0.950000, 0.900000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_metal +asteroid_loot_commodity = commodity_scrap_metal +dynamic_loot_container = lootcrate_ast_loot_metal +dynamic_loot_commodity = commodity_scrap_metal +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 2 +asteroid_loot_difficulty = 80 +dynamic_loot_difficulty = 10 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Iw01_Bering_mine_field.ini b/DATA/SOLAR/ASTEROIDS/Iw01_Bering_mine_field.ini new file mode 100644 index 0000000..f822dad --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Iw01_Bering_mine_field.ini @@ -0,0 +1,37 @@ +[TexturePanels] +file = solar\asteroids\mine_shapes.ini +;file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 900 +fill_dist = 1800 +diffuse_color = 160, 160, 125 +ambient_color = 255, 255, 255 +ambient_increase = 35, 32, 20 +empty_cube_frequency = 0.250000 + +[properties] +flag = debris_objects +flag = object_density_medium +;flag = mine_danger_objects +;flag = danger_density_med + +[Exclusion Zones] +exclusion = Zone_Iw01_sun_exclusion +exclude_billboards = 1 + +[Cube] +asteroid = mine_spike_minedout, 0.000000, 0.850000, 0.100000, 150, 15, 12, mine +asteroid = mine_spike_minedout, -0.100000, 0.050000, 0.900000, 30, 50, 60, mine +asteroid = mine_spike_minedout, -0.900000, 0.000000, 0.050000, 110, 0, 10, mine +asteroid = mine_spike_minedout, 0.750000, 0.100000, 0.000000, 0, 45, 20, mine +asteroid = mine_spike_minedout, 0.050000, -0.750000, -0.100000, 50, 35, 40, mine +asteroid = mine_spike_minedout, 0.100000, 0.000000, -0.850000, 40, 0, 50, mine + +[AsteroidBillboards] +count = 10 +start_dist = 2000 +fade_dist_percent = 0.250000 +shape = spike_mine_tri +size = 200, 200 + diff --git a/DATA/SOLAR/ASTEROIDS/Iw01_gas_pocket.ini b/DATA/SOLAR/ASTEROIDS/Iw01_gas_pocket.ini new file mode 100644 index 0000000..d3c77ed --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Iw01_gas_pocket.ini @@ -0,0 +1,27 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 750 +fill_dist = 1500 +diffuse_color = 128, 96, 48 +ambient_color = 128,64, 32 +ambient_increase = 24, 16, 8 +empty_cube_frequency = 0.500000 +max_alpha = 0.150000 + +[properties] +flag = danger_density_med +flag = gas_danger_objects + +[Exclusion Zones] +exclusion = Zone_Iw01_10_exclusion +exclude_billboards = 1 +exclusion = Zone_Iw01_11_exclusion +exclude_billboards = 1 + +[Cube] +asteroid = mine_oxygen_bw09, -0.600000, -0.700000, -0.200000, 35, 10, 20, mine +asteroid = mine_oxygen_bw09, -0.200000, 0.100000, -0.600000, 105, 160, 25, mine +asteroid = mine_oxygen_bw09, 0.600000, 0.200000, -0.200000, 35, 10, 20, mine + diff --git a/DATA/SOLAR/ASTEROIDS/Li01_rock_asteroid_belt.ini b/DATA/SOLAR/ASTEROIDS/Li01_rock_asteroid_belt.ini new file mode 100644 index 0000000..a815451 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li01_rock_asteroid_belt.ini @@ -0,0 +1,44 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1200 +diffuse_color = 255, 255, 255 +ambient_color = 40, 40, 40 +ambient_increase = 60, 60, 60 +empty_cube_frequency = 0.250000 + +[properties] +flag = rock_objects +flag = object_density_med + +[Exclusion Zones] +exclusion = Zone_Li01_11_Asteroid_Exclusion +exclude_billboards = 1 + +[Cube] +asteroid = planet_frag_asteroid10, 0.600000, 0.200000, -0.200000, 35, 10, 20 +asteroid = planet_frag_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = planet_frag_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = planet_frag_asteroid30, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = planet_frag_asteroid30, 0.500000, -0.200000, -0.600000, 75, 30, 70 + +[AsteroidBillboards] +count = 100 +start_dist = 2000 +fade_dist_percent = 0.500000 +shape = asteroid_planet_frag +color_shift = 1, 1, 1 +ambient_intensity = 1 +size = 40, 110 + +[DynamicAsteroids] +asteroid = DAsteroid_planet_frag_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 2.000000 +color_shift = 1, 1, 1 + diff --git a/DATA/SOLAR/ASTEROIDS/Li01_rock_asteroid_field.ini b/DATA/SOLAR/ASTEROIDS/Li01_rock_asteroid_field.ini new file mode 100644 index 0000000..516ec3d --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li01_rock_asteroid_field.ini @@ -0,0 +1,55 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1200 +diffuse_color = 255, 255, 255 +ambient_color = 40, 40, 40 +ambient_increase = 60, 60, 60 +empty_cube_frequency = 0.750000 + +[properties] +flag = rock_objects +flag = object_density_med + +[Exclusion Zones] +exclusion = Zone_Li01_10_Asteroid_Exclusion +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +[Cube] +asteroid = rock_asteroid30, 0.700000, 0.200000, -0.200000, 35, 10, 20 +asteroid = rock_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = rock_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = rock_asteroid10, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = rock_asteroid60, 0.500000, 0.500000, -0.400000, 75, 30, 70 + +[Band] +render_parts = 4 +shape = asteroid_belt_04 +height = 6000 +offset_dist = 2000 +fade = 1.000000, 1.350000, 10, 14 +texture_aspect = 1.000000 +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 100 +start_dist = 1500 +fade_dist_percent = 0.350000 +shape = roid_rock_tri +color_shift = 0.900000, 0.900000, 0.900000 +ambient_intensity = 1.500000 +size = 40, 100 + +[DynamicAsteroids] +asteroid = dasteroid_rock_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 75.000000 +max_velocity = 10.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Li04_Alcatraz_field.ini b/DATA/SOLAR/ASTEROIDS/Li04_Alcatraz_field.ini new file mode 100644 index 0000000..6350d25 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li04_Alcatraz_field.ini @@ -0,0 +1,62 @@ +[TexturePanels] +file = solar\asteroids\ice_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +empty_cube_frequency = 0.400000 + +[Exclusion Zones] +exclusion = Zone_Li04_Alcatraz_Asteroid_Exclusion +exclude_billboards = 1 + +[properties] +flag = ice_objects +flag = Object_density_high + +[Cube] +asteroid = ice_asteroid90, 0.600000, 0.200000, -0.200000, 35, 10, 20 +asteroid = ice_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = ice_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = ice_asteroid90, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = ice_asteroid90, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = ice_asteroid60, -0.700000, 0.400000, -0.400000, 75, 30, 70 + +[Band] +render_parts = 4 +shape = asteroid_icebelt_04 +height = 3000 +offset_dist = 1000 +fade = 1.000000, 1.350000, 11, 14 +texture_aspect = 1.000000 +color_shift = 0.800000, 0.800000, 0.800000 +ambient_intensity = 1.100000 +vert_increase = 2 + +[AsteroidBillboards] +count = 175 +start_dist = 1000 +fade_dist_percent = 0.400000 +shape = asteroid_ice_4 +color_shift = 0.800000, 0.800000, 0.800000 +ambient_intensity = 1.000000 +size = 80, 120 + +[DynamicAsteroids] +asteroid = DAsteroid_ice_small1 +count = 5 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_water +asteroid_loot_commodity = commodity_water +dynamic_loot_container = lootcrate_ast_loot_water +dynamic_loot_commodity = commodity_water +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 10 +asteroid_loot_difficulty = 60 +dynamic_loot_difficulty = 10 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Li04_Newark_mine_field.ini b/DATA/SOLAR/ASTEROIDS/Li04_Newark_mine_field.ini new file mode 100644 index 0000000..3ff85cb --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li04_Newark_mine_field.ini @@ -0,0 +1,49 @@ +[TexturePanels] +file = solar\asteroids\mine_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +diffuse_color = 110, 110, 100 +ambient_color = 255, 255, 255 +ambient_increase = 30, 30, 40 +empty_cube_frequency = 0.100000 + +[properties] +flag = mine_danger_objects +flag = danger_density_high + +[Exclusion Zones] +exclusion = Zone_Li04_newark_exclusion +exclude_billboards = 1 +exclusion = Zone_Li04_newark_access +exclude_billboards = 1 + +[Cube] +xaxis_rotation = 8, 40, 90, 158 +yaxis_rotation = 5, 45, 100, 135 +zaxis_rotation = 355, 45, 78, 145 +asteroid = mine_spike1, -0.900000, 0.000000, 0.050000, 110, 0, 10, mine +asteroid = mine_spike1, 0.750000, 0.100000, 0.000000, 0, 45, 20, mine +asteroid = mine_spike1, 0.050000, -0.750000, -0.100000, 50, 35, 40, mine +asteroid = mine_spike1, 0.000000, 0.850000, 0.100000, 150, 15, 12, mine +asteroid = mine_spike1, 0.100000, 0.000000, -0.850000, 40, 0, 50, mine +;asteroid = mine_spike1, -0.100000, 0.050000, 0.900000, 30, 15, 60, mine + +[Band] +render_parts = 4 +shape = asteroid_belt_mines +height = 7500 +offset_dist = 1000 +fade = 0.750000, 1.000000, 9, 11 +texture_aspect = 1.000000 +color_shift = 0.600000, 0.600000, 0.700000 +vert_increase = 1 + +[AsteroidBillboards] +count = 100 +start_dist = 2000 +fade_dist_percent = 0.200000 +shape = spike_mine_tri +size = 200, 200 + diff --git a/DATA/SOLAR/ASTEROIDS/Li04_Ouray_field.ini b/DATA/SOLAR/ASTEROIDS/Li04_Ouray_field.ini new file mode 100644 index 0000000..32a827d --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li04_Ouray_field.ini @@ -0,0 +1,62 @@ +[TexturePanels] +file = solar\asteroids\ice_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +empty_cube_frequency = 0.650000 + +[Exclusion Zones] +exclusion = Zone_Li04_Ouray_Asteroid_Exclusion +exclude_billboards = 1 + +[properties] +flag = ice_objects +flag = Object_density_high + +[Cube] +asteroid = ice_asteroid90, 0.600000, 0.200000, -0.200000, 35, 10, 20 +asteroid = ice_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = ice_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +;asteroid = ice_asteroid30, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = ice_asteroid90, -0.200000, -0.100000, -0.600000, 105, 160, 25 +;asteroid = ice_asteroid60, -0.700000, 0.400000, -0.400000, 75, 30, 70 + +[Band] +render_parts = 6 +shape = asteroid_icebelt_04 +height = 3000 +offset_dist = 1000 +fade = 1.000000, 1.350000, 11, 14 +texture_aspect = 1.000000 +color_shift = 0.800000, 0.800000, 0.800000 +ambient_intensity = 1.300000 +vert_increase = 2 + +[AsteroidBillboards] +count = 200 +start_dist = 1000 +fade_dist_percent = 0.350000 +shape = asteroid_ice_4 +color_shift = 0.800000, 0.800000, 0.800000 +ambient_intensity = 1.000000 +size = 80, 120 + +[DynamicAsteroids] +asteroid = DAsteroid_ice_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_water +asteroid_loot_commodity = commodity_water +dynamic_loot_container = lootcrate_ast_loot_water +dynamic_loot_commodity = commodity_water +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 5 +asteroid_loot_difficulty = 60 +dynamic_loot_difficulty = 20 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Li04_Pittsburgh_debris_field.ini b/DATA/SOLAR/ASTEROIDS/Li04_Pittsburgh_debris_field.ini new file mode 100644 index 0000000..1a54d3f --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li04_Pittsburgh_debris_field.ini @@ -0,0 +1,53 @@ +[TexturePanels] +file = solar\asteroids\debris_shapes.ini + +[Field] +cube_size = 1000 +fill_dist = 2000 +diffuse_color = 100, 100, 80 +ambient_color = 255, 255, 255 +ambient_increase = 20, 20, 30 +empty_cube_frequency = 0.750000 + +[Exclusion Zones] +exclusion = Zone_Li04_Iw01_hole1_exclusion +exclude_billboards = 1 + +[properties] +flag = object_density_medium +flag = debris_objects + +[Cube] +asteroid = debris_med1, -0.700000, 0.300000, 0.200000, 0, 20, 190 +asteroid = debris_med2, 0.400000, -0.800000, -0.200000, 15, 90, 120 +asteroid = debris_large1, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = debris_small2, 0.000000, -0.800000, -0.800000, 35, 110, 60 + +[AsteroidBillboards] +count = 75 +start_dist = 2000 +fade_dist_percent = 0.500000 +shape = debris_tri +color_shift = 1, 1, 1 +ambient_intensity = 1.000000 +size = 70, 160 + +[DynamicAsteroids] +asteroid = dasteroid_debris_small1 +count = 15 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 3.000000 +color_shift = 1, 1, 1 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_metal +asteroid_loot_commodity = commodity_scrap_metal +dynamic_loot_container = lootcrate_ast_loot_metal +dynamic_loot_commodity = commodity_scrap_metal +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 40 +dynamic_loot_difficulty = 4 + diff --git a/DATA/SOLAR/ASTEROIDS/Li04_Texas_asteroids.ini b/DATA/SOLAR/ASTEROIDS/Li04_Texas_asteroids.ini new file mode 100644 index 0000000..b0e81da --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li04_Texas_asteroids.ini @@ -0,0 +1,54 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1600 +diffuse_color = 255, 230, 140 +ambient_color = 140, 140, 140 +ambient_increase = 50, 50, 120 +empty_cube_frequency = 0.600000 + +[Exclusion Zones] +exclusion = Zone_Li04_Iw01_hole2_exclusion +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +[properties] +flag = rock_objects +flag = object_density_med + +[Cube] +asteroid = minedout_asteroid60, 0.600000, 0.200000, -0.200000, 35, 119, 20 +asteroid = minedout_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = minedout_asteroid30, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = minedout_asteroid60, -0.700000, 0.400000, -0.400000, 0, 30, 170 + +[Band] +render_parts = 4 +shape = asteroid_belt_04 +height = 8000 +offset_dist = 5000 +fade = 1.000000, 1.350000, 15, 17 +texture_aspect = 1.000000 +color_shift = 1, 1, 1 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 200 +start_dist = 1200 +fade_dist_percent = 0.400000 +shape = mine_rock_tri +color_shift = 0.800000, 0.800000, 0.800000 +ambient_intensity = 1.000000 +size = 75, 120 + +[DynamicAsteroids] +asteroid = DAsteroid_mineable_small1 +count = 15 +placement_radius = 130.000000 +placement_offset = 90.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Li04_Texas_gold_field.ini b/DATA/SOLAR/ASTEROIDS/Li04_Texas_gold_field.ini new file mode 100644 index 0000000..06570fd --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Li04_Texas_gold_field.ini @@ -0,0 +1,60 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1600 +diffuse_color = 255, 230, 140 +ambient_color = 140, 140, 140 +ambient_increase = 50, 50, 120 +empty_cube_frequency = 0.600000 + +[properties] +flag = rock_objects +flag = object_density_med + +[Cube] +asteroid = minedout_asteroid60, 0.600000, 0.200000, -0.200000, 35, 119, 20 +asteroid = minedout_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = minedout_asteroid30, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = minedout_asteroid60, -0.700000, 0.400000, -0.400000, 0, 30, 170 + +[Band] +render_parts = 4 +shape = asteroid_belt_04 +height = 8000 +offset_dist = 5000 +fade = 1.000000, 1.350000, 15, 17 +texture_aspect = 1.000000 +color_shift = 1, 1, 1 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 200 +start_dist = 1200 +fade_dist_percent = 0.400000 +shape = mine_rock_tri +color_shift = 0.800000, 0.800000, 0.800000 +ambient_intensity = 1.000000 +size = 75, 120 + +[DynamicAsteroids] +asteroid = DAsteroid_mineable_small1 +count = 15 +placement_radius = 130.000000 +placement_offset = 90.000000 +max_velocity = 15.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_gold +asteroid_loot_commodity = commodity_gold +dynamic_loot_container = lootcrate_ast_loot_gold +dynamic_loot_commodity = commodity_gold +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 70 +dynamic_loot_difficulty = 10 + diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_FreitalToxicField.ini b/DATA/SOLAR/ASTEROIDS/Rh02_FreitalToxicField.ini new file mode 100644 index 0000000..bd1d4e0 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_FreitalToxicField.ini @@ -0,0 +1,19 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 600 +fill_dist = 1800 +diffuse_color = 48, 192, 48 +ambient_color = 32, 128, 32 +ambient_increase = 0, 0, 0 +empty_cube_frequency = 0.500000 +max_alpha = 0.200000 + +[properties] +flag = object_density_low + +[Cube] +asteroid = mine_toxic_gas, -0.600000, -0.700000, -0.200000, 35, 10, 20, mine +asteroid = mine_toxic_gas, -0.200000, 0.100000, -0.600000, 105, 160, 25, mine +asteroid = mine_toxic_gas, 0.600000, 0.200000, -0.200000, 35, 10, 20, mine \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_FreitalToxicLoot.ini b/DATA/SOLAR/ASTEROIDS/Rh02_FreitalToxicLoot.ini new file mode 100644 index 0000000..425fd39 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_FreitalToxicLoot.ini @@ -0,0 +1,29 @@ +[TexturePanels] +file = solar\asteroids\debris_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +diffuse_color = 255, 255, 255 +ambient_color = 40, 30, 20 +ambient_increase = 50, 50, 50 +empty_cube_frequency = 0.750000 + +[DynamicAsteroids] +asteroid = dasteroid_debris_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 5.000000 +color_shift = 1.000000, 0.950000, 0.900000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_metal +asteroid_loot_commodity = commodity_toxic_waste +dynamic_loot_container = lootcrate_ast_loot_metal +dynamic_loot_commodity = commodity_toxic_waste +asteroid_loot_count = 0, 0 +dynamic_loot_count = 1, 4 +asteroid_loot_difficulty = 80 +dynamic_loot_difficulty = 5 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_Koln_ice_fragments.ini b/DATA/SOLAR/ASTEROIDS/Rh02_Koln_ice_fragments.ini new file mode 100644 index 0000000..d6e7a1e --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_Koln_ice_fragments.ini @@ -0,0 +1,27 @@ +[TexturePanels] +file = solar\asteroids\ice_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +diffuse_color = 220, 220, 255 +ambient_color = 45, 45, 50 +ambient_increase = 5, 10, 20 +empty_cube_frequency = 0.250000 + +[Exclusion Zones] +exclusion = Zone_Rh02_Planet_Koln_Exclusion +exclude_billboards = 1 +exclude_dynamic_asteroids = 1 + +[properties] +flag = ice_objects + +[DynamicAsteroids] +asteroid = DAsteroid_ice_crystal_small1 +count = 100 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 20.000000 +max_angular_velocity = 5.000000 +color_shift = 1.000000, 1.000000, 1.000000 diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_Nordriemen_planetary_fragments.ini b/DATA/SOLAR/ASTEROIDS/Rh02_Nordriemen_planetary_fragments.ini new file mode 100644 index 0000000..8f1398f --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_Nordriemen_planetary_fragments.ini @@ -0,0 +1,56 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1400 +diffuse_color = 255, 255, 255 +ambient_color = 40, 30, 20 +ambient_increase = 50, 50, 50 +empty_cube_frequency = 0.400000 + +[Exclusion Zones] +exclusion = Zone_Rh02_to_Iw01_hole1_exclusion +exclude_billboards = 1 + +[properties] +flag = rock_objects +flag = Object_density_med + +[Cube] +asteroid = planet_frag_asteroid10, 0.600000, 0.200000, -0.200000, 35, 10, 20 +asteroid = planet_frag_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = planet_frag_asteroid10, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = planet_frag_asteroid30, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = planet_frag_asteroid90, -0.500000, -0.500000, -0.600000, 105, 160, 25 +asteroid = planet_frag_asteroid60, -0.700000, 0.400000, -0.400000, 75, 30, 70 + +[AsteroidBillboards] +count = 400 +start_dist = 1100 +fade_dist_percent = 0.500000 +shape = asteroid_planet_frag +color_shift = 1, 1, 1 +ambient_intensity = 1 +size = 40, 110 + +[DynamicAsteroids] +asteroid = DAsteroid_planet_frag_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 2.000000 +color_shift = 1, 1, 1 + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 3000 +offset_dist = 1000 +fade = 0.800000, 1.250000, 15, 17 +texture_aspect = 1.000000 +color_shift = 0.500000, 0.500000, 0.500000 +ambient_intensity = 1 +vert_increase = 2 + diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_Schlectewolke_lavafeld1.ini b/DATA/SOLAR/ASTEROIDS/Rh02_Schlectewolke_lavafeld1.ini new file mode 100644 index 0000000..793c8bd --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_Schlectewolke_lavafeld1.ini @@ -0,0 +1,56 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +diffuse_color = 255, 255, 255 +ambient_color = 40, 40, 40 +ambient_increase = 60, 60, 60 +empty_cube_frequency = 0.350000 + +[properties] +flag = rock_objects +flag = object_density_med + +[Exclusion Zones] +exclusion = Zone_Rh02_04_exclusion +exclude_billboards = 1 +exclusion = Zone_Rh02_12_exclusion +exclude_billboards = 1 + +[Cube] +asteroid = rock_asteroid30, 0.700000, 0.200000, -0.200000, 35, 10, 20 +asteroid = rock_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = rock_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = rock_asteroid10, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = rock_asteroid60, 0.500000, 0.500000, -0.400000, 75, 30, 70 + +[Band] +render_parts = 4 +shape = asteroid_belt_04 +height = 6000 +offset_dist = 2000 +fade = 1.000000, 1.350000, 10, 14 +texture_aspect = 1.000000 +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 100 +start_dist = 1500 +fade_dist_percent = 0.350000 +shape = roid_rock_tri +color_shift = 0.900000, 0.900000, 0.900000 +ambient_intensity = 1.500000 +size = 40, 100 + +[DynamicAsteroids] +asteroid = dasteroid_rock_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 75.000000 +max_velocity = 10.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 \ No newline at end of file diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_Schlectewolke_lavafeld2.ini b/DATA/SOLAR/ASTEROIDS/Rh02_Schlectewolke_lavafeld2.ini new file mode 100644 index 0000000..c1c01c3 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_Schlectewolke_lavafeld2.ini @@ -0,0 +1,67 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 400 +fill_dist = 1200 +diffuse_color = 255, 255, 255 +ambient_color = 40, 40, 40 +ambient_increase = 60, 60, 60 +empty_cube_frequency = 0.350000 + +[properties] +flag = rock_objects +flag = object_density_med + +[Exclusion Zones] +exclusion = Zone_Rh02_04_exclusion +exclude_billboards = 1 +exclusion = Zone_Rh02_12_exclusion +exclude_billboards = 1 + +[Cube] +asteroid = rock_asteroid30, 0.700000, 0.200000, -0.200000, 35, 10, 20 +asteroid = rock_asteroid60, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = rock_asteroid60, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = rock_asteroid10, -0.200000, -0.100000, -0.600000, 105, 160, 25 +asteroid = rock_asteroid60, 0.500000, 0.500000, -0.400000, 75, 30, 70 + +[Band] +render_parts = 4 +shape = asteroid_belt_04 +height = 6000 +offset_dist = 2000 +fade = 1.000000, 1.350000, 10, 14 +texture_aspect = 1.000000 +color_shift = 1.000000, 1.000000, 1.000000 +ambient_intensity = 1.000000 +vert_increase = 2 + +[AsteroidBillboards] +count = 100 +start_dist = 1500 +fade_dist_percent = 0.350000 +shape = roid_rock_tri +color_shift = 0.900000, 0.900000, 0.900000 +ambient_intensity = 1.500000 +size = 40, 100 + +[DynamicAsteroids] +asteroid = dasteroid_rock_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 75.000000 +max_velocity = 10.000000 +max_angular_velocity = 3.000000 +color_shift = 1.000000, 1.000000, 1.000000 + +[LootableZone] +asteroid_loot_container = lootcrate_ast_loot_diamonds +asteroid_loot_commodity = commodity_diamonds +dynamic_loot_container = lootcrate_ast_loot_diamonds +dynamic_loot_commodity = commodity_diamonds +asteroid_loot_count = 1, 1 +dynamic_loot_count = 1, 1 +asteroid_loot_difficulty = 70 +dynamic_loot_difficulty = 10 + diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_Sudriemen_planetary_fragments.ini b/DATA/SOLAR/ASTEROIDS/Rh02_Sudriemen_planetary_fragments.ini new file mode 100644 index 0000000..85095fb --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_Sudriemen_planetary_fragments.ini @@ -0,0 +1,54 @@ +[TexturePanels] +file = solar\asteroids\rock_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +diffuse_color = 255, 255, 255 +ambient_color = 40, 40, 40 +ambient_increase = 60, 60, 60 +empty_cube_frequency = 0.400000 + +[Exclusion Zones] +exclusion = Zone_Rh02_to_Iw01_hole2_exclusion + +[properties] +flag = rock_objects +flag = Object_density_med + +[Cube] +asteroid = planet_frag_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0 +asteroid = planet_frag_asteroid10, 0.400000, -0.700000, -0.200000, 15, 90, 120 +asteroid = planet_frag_asteroid30, -0.300000, -0.300000, 0.800000, 85, 0, 185 +asteroid = planet_frag_asteroid90, -0.500000, -0.500000, -0.600000, 105, 160, 25 +asteroid = planet_frag_asteroid60, -0.700000, 0.400000, -0.400000, 75, 30, 70 + +[AsteroidBillboards] +count = 300 +start_dist = 1100 +fade_dist_percent = 0.500000 +shape = asteroid_planet_frag +color_shift = 1, 1, 1 +ambient_intensity = 1 +size = 40, 110 + +[DynamicAsteroids] +asteroid = DAsteroid_planet_frag_small1 +count = 10 +placement_radius = 150.000000 +placement_offset = 90.000000 +max_velocity = 10.000000 +max_angular_velocity = 2.000000 +color_shift = 1, 1, 1 + +[Band] +render_parts = 6 +shape = asteroid_belt_04 +height = 3000 +offset_dist = 1000 +fade = 0.800000, 1.250000, 15, 17 +texture_aspect = 1.000000 +color_shift = 0.500000, 0.500000, 0.500000 +ambient_intensity = 1 +vert_increase = 2 + diff --git a/DATA/SOLAR/ASTEROIDS/Rh02_Todeszone_minefield.ini b/DATA/SOLAR/ASTEROIDS/Rh02_Todeszone_minefield.ini new file mode 100644 index 0000000..2c96846 --- /dev/null +++ b/DATA/SOLAR/ASTEROIDS/Rh02_Todeszone_minefield.ini @@ -0,0 +1,50 @@ +[TexturePanels] +file = solar\asteroids\mine_shapes.ini + +[Field] +cube_size = 500 +fill_dist = 1500 +diffuse_color = 110, 110, 100 +ambient_color = 255, 255, 255 +ambient_increase = 30, 30, 40 +empty_cube_frequency = 0.100000 + +[properties] +flag = MINE_DANGER_OBJECTS +flag = Object_density_high +flag = DANGER_DENSITY_HIGH + +[Exclusion Zones] +exclusion = Zone_Rh02_Todeszone_exclusion +exclude_billboards = 1 +exclusion = Zone_Rh02_Todeszone_access +exclude_billboards = 1 + +[Cube] +xaxis_rotation = 8, 40, 90, 158 +yaxis_rotation = 5, 45, 100, 135 +zaxis_rotation = 355, 45, 78, 145 +asteroid = mine_spike1, -0.900000, 0.000000, 0.050000, 110, 0, 10, mine +asteroid = mine_spike1, 0.750000, 0.100000, 0.000000, 0, 45, 20, mine +asteroid = mine_spike1, 0.050000, -0.750000, -0.100000, 50, 35, 40, mine +asteroid = mine_spike1, 0.000000, 0.850000, 0.100000, 150, 15, 12, mine +asteroid = mine_spike1, 0.100000, 0.000000, -0.850000, 40, 0, 50, mine +;asteroid = mine_spike1, -0.100000, 0.050000, 0.900000, 30, 15, 60, mine + +[Band] +render_parts = 4 +shape = asteroid_belt_mines +height = 2000 +offset_dist = 500 +fade = 0.800000, 1.000000, 10, 11 +texture_aspect = 0.750000 +color_shift = 0.800000, 0.800000, 1.000000 +vert_increase = 1 + +[AsteroidBillboards] +count = 100 +start_dist = 1000 +fade_dist_percent = 0.500000 +shape = spike_mine_tri +size = 190, 190 + diff --git a/DATA/SOLAR/NEBULA/Li01_black_nebula.ini b/DATA/SOLAR/NEBULA/Li01_black_nebula.ini new file mode 100644 index 0000000..b9d0700 --- /dev/null +++ b/DATA/SOLAR/NEBULA/Li01_black_nebula.ini @@ -0,0 +1,62 @@ +[TexturePanels] +file = solar\nebula\generic_shapes.ini + +[properties] +flag = nebula + +[Fog] +fog_enabled = 1 +near = 125 +distance = 1500 +color = 30, 10, 7 + +[Exterior] +shape = generic_exterior1 +shape = generic_exterior2 +shape = generic_exterior3 +shape = generic_exterior4 +shape_weights = 1, 1, 1, 1 +fill_shape = nebula_circle2 +plane_slices = 3 +bit_radius = 10000 +bit_radius_random_variation = 0.200000 +min_bits = 5 +max_bits = 8 +move_bit_percent = 0.750000 +equator_bias = 0.500000 +color = 60, 20, 14 + +[NebulaLight] +ambient = 45, 15, 11 + +[Clouds] +max_distance = 300 +puff_count = 10 +puff_radius = 100 +puff_colora = 30, 20, 7 +puff_colorb = 60, 40, 14 +puff_max_alpha = 0.500000 +puff_shape = generic_cloud1 +puff_shape = generic_cloud2 +puff_shape = generic_cloud3 +puff_shape = generic_cloud4 +puff_weights = 1, 1, 1, 1 +puff_drift = 1.000000 +near_fade_distance = 125, 200 +lightning_intensity = 1.000000 +lightning_color = 65, 45, 15 +lightning_gap = 5.000000 +lightning_duration = 0.500000 + +[BackgroundLightning] +duration = 0.750000 +gap = 3.000000 +color = 45, 40, 15 + +[DynamicLightning] +gap = 1 +duration = 0.400000 +color = 60, 40, 20 +ambient_intensity = 1 +intensity_increase = 1 + diff --git a/DATA/SOLAR/NEBULA/Li04_ice_nebula.ini b/DATA/SOLAR/NEBULA/Li04_ice_nebula.ini new file mode 100644 index 0000000..bd7b08f --- /dev/null +++ b/DATA/SOLAR/NEBULA/Li04_ice_nebula.ini @@ -0,0 +1,60 @@ +[TexturePanels] +file = solar\rings\shapes.ini +file = solar\nebula\generic_shapes.ini + +[Fog] +fog_enabled = 1 +near = 0 +distance = 1750 +color = 56, 80, 128 + +[properties] +flag = nebula + +[Exclusion Zones] + +[Exterior] +shape = generic_exterior1 +shape = generic_exterior2 +shape = generic_exterior3 +shape = generic_exterior4 +shape_weights = 1, 1, 1, 1 +fill_shape = nebula_circle2 +plane_slices = 3 +bit_radius = 10000 +bit_radius_random_variation = 0.10000 +min_bits = 1 +max_bits = 12 +move_bit_percent = 0.500000 +equator_bias = 0.750000 +color = 96, 112, 208 + +[NebulaLight] +ambient = 50, 70, 100 +sun_burnthrough_intensity = 0.750000 +sun_burnthrough_scaler = 1.100000 + +[Clouds] +max_distance = 500 +puff_count = 10 +puff_radius = 100 +puff_colora = 100, 105, 190 +puff_colorb = 200, 200, 255 +puff_max_alpha = 0.500000 +puff_shape = rock_wisp1 +puff_shape = rock_wisp2 +puff_shape = rock_wisp3 +puff_shape = rock_wisp4 +puff_weights = 1, 1, 1, 1 +puff_drift = 1.000000 +near_fade_distance = 125, 200 +lightning_intensity = 1.000000 +lightning_color = 10, 10, 10 +lightning_gap = 20.000000 +lightning_duration = 0.500000 + +[BackgroundLightning] +duration = 0.500000 +gap = 10.000000 +color = 20, 20, 20 + diff --git a/DATA/SOLAR/NEBULA/Rh02_Schlectewolke1.ini b/DATA/SOLAR/NEBULA/Rh02_Schlectewolke1.ini new file mode 100644 index 0000000..fb91dac --- /dev/null +++ b/DATA/SOLAR/NEBULA/Rh02_Schlectewolke1.ini @@ -0,0 +1,57 @@ +[TexturePanels] +file = solar\nebula\walker_shapes.ini + +[Fog] +fog_enabled = 1 +near = 0 +distance = 2000 +color = 150, 90, 20 + +[properties] +flag = nebula + +[Exterior] +shape = walker_exterior1 +shape = walker_exterior2 +shape = walker_exterior3 +shape = walker_exterior4 +shape_weights = 1, 1, 1, 1 +fill_shape = walker_circle +plane_slices = 3 +bit_radius = 6000 +bit_radius_random_variation = 0.200000 +min_bits = 5 +max_bits = 8 +move_bit_percent = 0.500000 +equator_bias = 0.500000 +color = 255, 255, 255 + +[NebulaLight] +ambient = 100, 70, 25 +sun_burnthrough_intensity = 0.500000 +sun_burnthrough_scaler = 1 + +[Clouds] +max_distance = 300 +puff_count = 20 +puff_radius = 100 +puff_colora = 255, 200, 0 +puff_colorb = 70, 40, 0 +puff_max_alpha = 0.700000 +puff_shape = walker_cloud1 +puff_shape = walker_cloud2 +puff_shape = walker_cloud3 +puff_shape = walker_cloud4 +puff_weights = 1, 1, 1, 1 +puff_drift = 1.000000 +near_fade_distance = 125, 200 +lightning_intensity = 1.000000 +lightning_color = 150, 100, 0 +lightning_gap = 3.000000 +lightning_duration = 0.400000 + +[BackgroundLightning] +duration = 0.550000 +gap = 4.000000 +color = 40, 20, 10 + diff --git a/DATA/SOLAR/RINGS/Aso.ini b/DATA/SOLAR/RINGS/Aso.ini new file mode 100644 index 0000000..06404af --- /dev/null +++ b/DATA/SOLAR/RINGS/Aso.ini @@ -0,0 +1,30 @@ +[TexturePanels] +file = solar\rings\shapes.ini + +[Exterior] +shape = ring3 +detail_shape = ringdetail +detail_tile = 25, 5 +color = 255, 255, 255 +opacity = 0.700000 +thickness_edge = 0.900000 +outer_edge = 0.300000 +inner_edge = 0.100000 +num_segments = 64 +transition_dist = 100 + +[Clouds] +max_distance = 800 +puff_count = 40 +puff_radius = 80 +puff_colora = 175, 150, 255 +puff_colorb = 200, 200, 255 +puff_max_alpha = 1 +puff_shape = rock_wisp1 +puff_shape = rock_wisp2 +puff_shape = rock_wisp3 +puff_shape = rock_wisp4 +puff_weights = 3, 1, 1, 1 +puff_drift = 1.000000 +near_fade_distance = 175, 300 + diff --git a/DATA/SOLAR/SolarArch.ini b/DATA/SOLAR/SolarArch.ini new file mode 100644 index 0000000..8f35111 --- /dev/null +++ b/DATA/SOLAR/SolarArch.ini @@ -0,0 +1,8466 @@ +[Solar] +nickname = blackhole_core +type = PLANET +DA_archetype = solar\blackhole\blackhole_core.3db +material_library = solar\blackhole\blackhole.txm +solar_radius = 5000 +mass = 500000000 + +[Solar] +nickname = blackhole +type = PLANET +DA_archetype = solar\misc\blackhole.3db +solar_radius = 100000 +mass = 500000000000 + +[Solar] +nickname = planet_earth_3000 +ids_name = 60203; !planet_earth_3000_name +ids_info = 60204; !planet_earth_3000_info +type = PLANET +DA_archetype = solar\planets\planet_earth\planet_earth_3000.sph +material_library = solar\planets\planet_earth.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_earth\planet_earth.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_earthgrncld_4000 +ids_name = 60203; !planet_earthgrncld_4000_name +ids_info = 60204; !planet_earthgrncld_4000_info +type = PLANET +DA_archetype = solar\planets\planet_earthgrncld\planet_earthgrncld_4000.sph +material_library = solar\planets\planet_earthgrncld.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_earthgrncld\planet_earthgrncld.mat +mass = 1000000 +solar_radius = 4000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_earthcity_3000 +ids_name = 60203; !planet_earthcity_3000_name +ids_info = 60204; !planet_earthcity_3000_info +type = PLANET +DA_archetype = solar\planets\planet_earthcity\planet_earthcity_3000.sph +material_library = solar\planets\planet_earthcity.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\detailmaps\detailmap_city.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_earthcity\planet_earthcity.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_earthsnwcld_2500 +ids_name = 60203; !planet_earthsnwcld_2500_name +ids_info = 60204; !planet_earthsnwcld_2500_info +type = PLANET +DA_archetype = solar\planets\planet_earthsnwcld\planet_earthsnwcld_2500.sph +material_library = solar\planets\planet_earthsnwcld.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_earthsnwcld\planet_earthsnwcld.mat +mass = 1000000 +solar_radius = 2500 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_earthgaia_1500 +ids_name = 60203; !planet_earthgaia_1500_name +ids_info = 60204; !planet_earthgaia_1500_info +type = PLANET +DA_archetype = solar\planets\planet_earthgaia\planet_earthgaia_1500.sph +material_library = solar\planets\planet_earthgaia.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_earthgaia\planet_earthgaia.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_earthgrnice_3000 +ids_name = 60203; !planet_earthgrnice_3000_name +ids_info = 60204; !planet_earthgrnice_3000_info +type = PLANET +DA_archetype = solar\planets\planet_earthgrnice\planet_earthgrnice_3000.sph +material_library = solar\planets\planet_earthgaia.txm +material_library = solar\planets\planet_earthgaiacap.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_earthgrnice\planet_earthgrnice.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_crater_800 +ids_name = 60203; !planet_crater_800_name +ids_info = 60204; !planet_crater_800_info +type = PLANET +DA_archetype = solar\planets\planet_crater\planet_crater_800.sph +material_library = solar\planets\cratermoon.txm +material_library = solar\planets\detailmaps\detailmap_crater_mid.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_crater\planet_crater.mat +mass = 1000000 +solar_radius = 800 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_crater_1000 +ids_name = 60203; !planet_crater_1000_name +ids_info = 60204; !planet_crater_1000_info +type = PLANET +DA_archetype = solar\planets\planet_crater\planet_crater_1000.sph +material_library = solar\planets\cratermoon.txm +material_library = solar\planets\detailmaps\detailmap_crater_mid.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_crater\planet_crater.mat +mass = 1000000 +solar_radius = 1000 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_rckdes_1000 +ids_name = 60203; !planet_rckdes_1000_name +ids_info = 60204; !planet_rckdes_1000_info +type = PLANET +DA_archetype = solar\planets\planet_rckdes\planet_rckdes_1000.sph +material_library = solar\planets\planet_rckdes.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\detailmaps\detailmap_lava.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_rckdes\planet_rckdes.mat +mass = 1000000 +solar_radius = 1000 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_rckmnt_1500 +ids_name = 60203; !planet_rckmnt_1500_name +ids_info = 60204; !planet_rckmnt_1500_info +type = PLANET +DA_archetype = solar\planets\planet_rckmnt\planet_rckmnt_1500.sph +material_library = solar\planets\planet_rckmnt.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_rckmnt\planet_rckmnt.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_rckbrn_2000 +ids_name = 60203; !planet_rckbrn_2000_name +ids_info = 60204; !planet_rckbrn_2000_info +type = PLANET +DA_archetype = solar\planets\planet_rckbrn\planet_rckbrn_2000.sph +material_library = solar\planets\planet_rckbrn.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_rckbrn\planet_rckbrn.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_moonblu_1000 +ids_name = 60203; !planet_moonblu_1000_name +ids_info = 60204; !planet_moonblu_1000_info +type = PLANET +DA_archetype = solar\planets\planet_moonblu\planet_moonblu_1000.sph +material_library = solar\planets\planet_moonblu.txm +material_library = solar\planets\detailmaps\detailmap_crater_low.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_moonblu\planet_moonblu.mat +mass = 1000000 +solar_radius = 1000 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_moonblu_2000 +ids_name = 60203; !planet_moonblu_2000_name +ids_info = 60204; !planet_moonblu_2000_info +type = PLANET +DA_archetype = solar\planets\planet_moonblu\planet_moonblu_2000.sph +material_library = solar\planets\planet_moonblu.txm +material_library = solar\planets\detailmaps\detailmap_crater_low.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_moonblu\planet_moonblu.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_moonred_1500 +ids_name = 60203; !planet_moonred_1500_name +ids_info = 60204; !planet_moonred_1500_info +type = PLANET +DA_archetype = solar\planets\planet_moonred\planet_moonred_1500.sph +material_library = solar\planets\planet_moonred.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\detailmaps\detailmap_lava.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_moonred\planet_moonred.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_neutron_800 +ids_name = 60203; !planet_neutron_800_name +ids_info = 60204; !planet_neutron_800_info +type = PLANET +DA_archetype = solar\planets\planet_neutron\planet_neutron_800.sph +material_library = solar\planets\planet_neutron.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_neutron\planet_neutron.mat +mass = 1000000 +solar_radius = 800 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_desert_600 +ids_name = 60203; !planet_desert_600_name +ids_info = 60204; !planet_desert_600_info +type = PLANET +DA_archetype = solar\planets\planet_desert\planet_desert_600.sph +material_library = solar\planets\desert.txm +material_library = solar\planets\detailmaps\detailmap_crater_low.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desert\planet_desert.mat +mass = 1000000 +solar_radius = 600 +shape_name = NNM_SM_SMALL_DESERT_MOON + +[Solar] +nickname = planet_desert_800 +ids_name = 60203; !planet_desert_800_name +ids_info = 60204; !planet_desert_800_info +type = PLANET +DA_archetype = solar\planets\planet_desert\planet_desert_800.sph +material_library = solar\planets\desert.txm +material_library = solar\planets\detailmaps\detailmap_crater_low.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desert\planet_desert.mat +mass = 1000000 +solar_radius = 800 +shape_name = NNM_SM_SMALL_DESERT_MOON + +[Solar] +nickname = planet_desorcld_500 +ids_name = 60203; !planet_desorcld_500_name +ids_info = 60204; !planet_desorcld_500_info +type = PLANET +DA_archetype = solar\planets\planet_desorcld\planet_desorcld_500.sph +material_library = solar\planets\planet_desorcld.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desorcld\planet_desorcld.mat +mass = 1000000 +solar_radius = 500 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_desorcld_800 +ids_name = 60203; !planet_desorcld_800_name +ids_info = 60204; !planet_desorcld_800_info +type = PLANET +DA_archetype = solar\planets\planet_desorcld\planet_desorcld_800.sph +material_library = solar\planets\planet_desorcld.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desorcld\planet_desorcld.mat +mass = 1000000 +solar_radius = 800 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_desorgrck_2000 +ids_name = 60203; !planet_desorgrck_2000_name +ids_info = 60204; !planet_desorgrck_2000_info +type = PLANET +DA_archetype = solar\planets\planet_desorgrck\planet_desorgrck_2000.sph +material_library = solar\planets\planet_desorgrck.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desorgrck\planet_desorgrck.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_desored_1500 +ids_name = 60203; !planet_desored_1500_name +ids_info = 60204; !planet_desored_1500_info +type = PLANET +DA_archetype = solar\planets\planet_desored\planet_desored_1500.sph +material_library = solar\planets\planet_desored.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desored\planet_desored.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_desored_2000 +ids_name = 60203; !planet_desored_2000_name +ids_info = 60204; !planet_desored_2000_info +type = PLANET +DA_archetype = solar\planets\planet_desored\planet_desored_2000.sph +material_library = solar\planets\planet_desored.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desored\planet_desored.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_desormed_4000 +ids_name = 60203; !planet_desormed_4000_name +ids_info = 60204; !planet_desormed_4000_info +type = PLANET +DA_archetype = solar\planets\planet_desormed\planet_desormed_4000.sph +material_library = solar\planets\planet_desormed.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_desormed\planet_desormed.mat +mass = 1000000 +solar_radius = 4000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_ice_200 +ids_name = 60203; !planet_ice_200_name +ids_info = 60204; !planet_ice_200_info +type = PLANET +DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_200.sph +material_library = solar\planets\icegrey.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat +mass = 1000000 +solar_radius = 200 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_ice_1000 +ids_name = 60203; !planet_ice_1000_name +ids_info = 60204; !planet_ice_1000_info +type = PLANET +DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_1000.sph +material_library = solar\planets\icegrey.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat +mass = 1000000 +solar_radius = 1000 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_ice_blue_2000 +ids_name = 60203; !planet_ice_blue_2000_name +ids_info = 60204; !planet_ice_blue_2000_info +type = PLANET +DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2000.sph +material_library = solar\planets\icewhiteblue.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_ice_blue_2500 +ids_name = 60203; !planet_ice_blue_2500_name +ids_info = 60204; !planet_ice_blue_2500_info +type = PLANET +DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2500.sph +material_library = solar\planets\icewhiteblue.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat +mass = 1000000 +solar_radius = 2500 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icemntcld_2000 +ids_name = 60203; !planet_icemntcld_2000_name +ids_info = 60204; !planet_icemntcld_2000_info +type = PLANET +DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2000.sph +material_library = solar\planets\planet_icemntcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icemntcld_2500 +ids_name = 60203; !planet_icemntcld_2500_name +ids_info = 60204; !planet_icemntcld_2500_info +type = PLANET +DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2500.sph +material_library = solar\planets\planet_icemntcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat +mass = 1000000 +solar_radius = 2500 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icewatind_3000 +ids_name = 60203; !planet_icewatind_3000_name +ids_info = 60204; !planet_icewatind_3000_info +type = PLANET +DA_archetype = solar\planets\planet_icewatind\planet_icewatind_3000.sph +material_library = solar\planets\planet_icewatind.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icewatind\planet_icewatind.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icelndwat_3000 +ids_name = 60203; !planet_icelndwat_3000_name +ids_info = 60204; !planet_icelndwat_3000_info +type = PLANET +DA_archetype = solar\planets\planet_icelndwat\planet_icelndwat_3000.sph +material_library = solar\planets\planet_icelndwat.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icelndwat\planet_icelndwat.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icemoon_800 +ids_name = 60203; !planet_icemoon_800_name +ids_info = 60204; !planet_icemoon_800_info +type = PLANET +DA_archetype = solar\planets\planet_icemoon\planet_icemoon_800.sph +material_library = solar\planets\planet_icemoon.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icemoon\planet_icemoon.mat +mass = 1000000 +solar_radius = 800 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icemoon_1500 +ids_name = 60203; !planet_icemoon_1500_name +ids_info = 60204; !planet_icemoon_1500_info +type = PLANET +DA_archetype = solar\planets\planet_icemoon\planet_icemoon_1500.sph +material_library = solar\planets\planet_icemoon.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icemoon\planet_icemoon.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_icemoon_2000 +ids_name = 60203; !planet_icemoon_2000_name +ids_info = 60204; !planet_icemoon_2000_info +type = PLANET +DA_archetype = solar\planets\planet_icemoon\planet_icemoon_2000.sph +material_library = solar\planets\planet_icemoon.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_icemoon\planet_icemoon.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_ice_purple_200 +ids_name = 60203; !planet_ice_purple_200_name +ids_info = 60204; !planet_ice_purple_200_info +type = PLANET +DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_200.sph +material_library = solar\planets\icepurple.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat +mass = 1000000 +solar_radius = 200 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_ice_purple_1500 +ids_name = 60203; !planet_ice_purple_1500_name +ids_info = 60204; !planet_ice_purple_1500_info +type = PLANET +DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_1500.sph +material_library = solar\planets\icepurple.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_SMALL_ICE_MOON + +[Solar] +nickname = planet_mercury_200 +ids_name = 60203; !planet_mercury_200_name +ids_info = 60204; !planet_mercury_200_info +type = PLANET +DA_archetype = solar\planets\planet_mercury\planet_mercury_200.sph +material_library = solar\planets\mercury.txm +material_library = solar\planets\detailmaps\detailmap_crater_mid.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_mercury\planet_mercury.mat +mass = 1000000 +solar_radius = 200 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_mercury_800 +ids_name = 60203; !planet_mercury_800_name +ids_info = 60204; !planet_mercury_800_info +type = PLANET +DA_archetype = solar\planets\planet_mercury\planet_mercury_800.sph +material_library = solar\planets\mercury.txm +material_library = solar\planets\detailmaps\detailmap_crater_mid.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_mercury\planet_mercury.mat +mass = 1000000 +solar_radius = 800 +shape_name = NNM_SM_MEDIUM_ROCKY_MOON + +[Solar] +nickname = planet_watblucld_1500 +ids_name = 60203; !planet_watblucld_1500_name +ids_info = 60204; !planet_watblucld_1500_info +type = PLANET +DA_archetype = solar\planets\planet_watblucld\planet_watblucld_1500.sph +material_library = solar\planets\planet_watblucld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watblucld\planet_watblucld.mat +mass = 1000000 +solar_radius = 1500 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_watblucld_2000 +ids_name = 60203; !planet_watblucld_2000_name +ids_info = 60204; !planet_watblucld_2000_info +type = PLANET +DA_archetype = solar\planets\planet_watblucld\planet_watblucld_2000.sph +material_library = solar\planets\planet_watblucld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watblucld\planet_watblucld.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_watblucld_3000 +ids_name = 60203; !planet_watblucld_3000_name +ids_info = 60204; !planet_watblucld_3000_info +type = PLANET +DA_archetype = solar\planets\planet_watblucld\planet_watblucld_3000.sph +material_library = solar\planets\planet_watblucld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watblucld\planet_watblucld.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_watbluislcld_4000 +ids_name = 60203; !planet_watbluislcld_4000_name +ids_info = 60204; !planet_watbluislcld_4000_info +type = PLANET +DA_archetype = solar\planets\planet_watbluislcld\planet_watbluislcld_4000.sph +material_library = solar\planets\planet_watbluislcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_ground01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watbluislcld\planet_watbluislcld.mat +mass = 1000000 +solar_radius = 4000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_watdrkcld_4000 +ids_name = 60203; !planet_watdrkcld_4000_name +ids_info = 60204; !planet_watdrkcld_4000_info +type = PLANET +DA_archetype = solar\planets\planet_watdrkcld\planet_watdrkcld_4000.sph +material_library = solar\planets\planet_watdrkcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watdrkcld\planet_watdrkcld.mat +mass = 1000000 +solar_radius = 4000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_watgrncld_3000 +ids_name = 60203; !planet_watgrncld_3000_name +ids_info = 60204; !planet_watgrncld_3000_info +type = PLANET +DA_archetype = solar\planets\planet_watgrncld\planet_watgrncld_3000.sph +material_library = solar\planets\planet_watgrncld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watgrncld\planet_watgrncld.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_watblusmlcld_2000 +ids_name = 60203; !planet_watblusmlcld_2000_name +ids_info = 60204; !planet_watblusmlcld_2000_info +type = PLANET +DA_archetype = solar\planets\planet_watblusmlcld\planet_watblusmlcld_2000.sph +material_library = solar\planets\planet_watblusmlcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\detailmaps\detailmap_rock01.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_watblusmlcld\planet_watblusmlcld.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasblucld_1000 +ids_name = 60203; !planet_gasblucld_1000_name +ids_info = 60204; !planet_gasblucld_1000_info +type = PLANET +DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_1000.sph +material_library = solar\planets\planet_gasblucld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat +mass = 1000000 +solar_radius = 1000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasblucld_3000 +ids_name = 60203; !planet_gasblucld_3000_name +ids_info = 60204; !planet_gasblucld_3000_info +type = PLANET +DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_3000.sph +material_library = solar\planets\planet_gasblucld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasblucld_5000 +ids_name = 60203; !planet_gasblucld_5000_name +ids_info = 60204; !planet_gasblucld_5000_info +type = PLANET +DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_5000.sph +material_library = solar\planets\planet_gasblucld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat +mass = 1000000 +solar_radius = 5000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasgrncld_3000 +ids_name = 60203; !planet_gasgrncld_3000_name +ids_info = 60204; !planet_gasgrncld_3000_info +type = PLANET +DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_3000.sph +material_library = solar\planets\planet_gasgrncld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasgrncld_5000 +ids_name = 60203; !planet_gasgrncld_5000_name +ids_info = 60204; !planet_gasgrncld_5000_info +type = PLANET +DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_5000.sph +material_library = solar\planets\planet_gasgrncld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat +mass = 1000000 +solar_radius = 5000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasorgcld_5000 +ids_name = 60203; !planet_gasorgcld_5000_name +ids_info = 60204; !planet_gasorgcld_5000_info +type = PLANET +DA_archetype = solar\planets\planet_gasorgcld\planet_gasorgcld_5000.sph +material_library = solar\planets\planet_gasorgcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasorgcld\planet_gasorgcld.mat +mass = 1000000 +solar_radius = 5000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gaspurcld_3000 +ids_name = 60203; !planet_gaspurcld_3000_name +ids_info = 60204; !planet_gaspurcld_3000_info +type = PLANET +DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_3000.sph +material_library = solar\planets\planet_gaspurcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat +mass = 1000000 +solar_radius = 3000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gaspurcld_5000 +ids_name = 60203; !planet_gaspurcld_5000_name +ids_info = 60204; !planet_gaspurcld_5000_info +type = PLANET +DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_5000.sph +material_library = solar\planets\planet_gaspurcld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat +mass = 1000000 +solar_radius = 5000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = planet_gasicecld_2000 +ids_name = 60203; !planet_gasicecld_2000_name +ids_info = 60204; !planet_gasicecld_2000_info +type = PLANET +DA_archetype = solar\planets\planet_gasicecld\planet_gasicecld_2000.sph +material_library = solar\planets\planet_gasicecld.txm +material_library = solar\planets\detailmaps\detailmap_ocean.txm +material_library = solar\planets\atmosphere.txm +material_library = solar\planets\planet_gasicecld\planet_gasicecld.mat +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_MEDIUM_FOREST_MOON + +[Solar] +nickname = sun_1000 +ids_name = 60201; !sun_1000_name +ids_info = 60202; !sun_1000_info +type = SUN +DA_archetype = solar\suns\sun.sph +mass = 1000000 +solar_radius = 1000 +shape_name = NNM_SM_SUN + +[Solar] +nickname = sun_2000 +ids_name = 60201; !sun_2000_name +ids_info = 60202; !sun_2000_info +type = SUN +DA_archetype = solar\suns\sun.sph +mass = 1000000 +solar_radius = 2000 +shape_name = NNM_SM_SUN + +[Solar] +nickname = dock_ring +ids_name = 261158; !dock_ring_name +ids_info = 66141; !dock_ring_info +type = DOCKING_RING +DA_archetype = solar\dockable\docking_ringX2_lod.cmp +material_library = solar\Solar_mat_ring.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +loadout = DOCKING_RING +open_sound = ring_open_sound +close_sound = ring_close_sound +docking_sphere = ring, HpDockMountA, 40, Sc_open dock a +docking_sphere = ring, HpDockMountB, 40, Sc_open dock b +solar_radius = 600 +shape_name = NAV_dockingrings +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = destructable_dock_ring +ids_name = 261158; !destructable_dock_ring_name +ids_info = 66141; !destructable_dock_ring_info +type = DOCKING_RING +DA_archetype = solar\dockable\docking_ringX2_lod.cmp +material_library = solar\Solar_mat_ring.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 20000 +mass = 10000.000000 +loadout = DOCKING_RING +open_sound = ring_open_sound +close_sound = ring_close_sound +docking_sphere = ring, HpDockMountA, 40, Sc_open dock a +docking_sphere = ring, HpDockMountB, 40, Sc_open dock b +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +solar_radius = 600 +shape_name = NAV_dockingrings +destructible = true +hit_pts = 100000000 +fuse = fuse_docking_ring, 0.000000, 1 +explosion_arch = explosion_docking_ring + +[CollisionGroup] +obj = dock1a_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 300000.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +fuse = fuse_docking_ring, 0.000000, 1 +hit_pts = 50000 + +[CollisionGroup] +obj = dock1b_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 90000.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +fuse = fuse_docking_ring, 0.000000, 1 +hit_pts = 50000 + +[CollisionGroup] +obj = dock2a_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 50000.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +fuse = fuse_docking_ring, 0.000000, 1 +hit_pts = 50000 + +[CollisionGroup] +obj = dock2b_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 100000.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +fuse = fuse_docking_ring, 0.000000, 1 +hit_pts = 50000 + +[Solar] +nickname = docking_fixture +ids_name = 261158; !docking_fixture_name +ids_info = 66141; !docking_fixture_info +type = STATION +DA_archetype = solar\dockable\space_docking_fixture.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 6000 +mass = 10000.000000 +loadout = docking_fixture +docking_sphere = moor_medium, HpDockMountA, 5.000000 +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 5.000000 +solar_radius = 300 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = jumpgate +ids_name = 60209; !jumpgate_name +ids_info = 66145; !jumpgate_info +type = JUMP_GATE +DA_archetype = solar\dockable\jump_gateL.cmp +material_library = solar\Solar_mat_ring.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 8000, 12000, 18000, 22000, 50000 +mass = 10000.000000 +loadout = jumpgate +open_anim = Sc_open dock +open_sound = gate_open_sound +close_sound = gate_close_sound +jump_out_hp = HpFX7 +solar_radius = 600 +shape_name = NAV_jumpgate +docking_sphere = jump, HpDockMountA, 225 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = jumpgate_nodock +ids_name = 60209; !jumpgate_nodock_name +ids_info = 66145; !jumpgate_nodock_info +type = SATELLITE +DA_archetype = solar\dockable\jump_gateL.cmp +material_library = solar\Solar_mat_ring.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 8000, 12000, 18000, 22000, 50000 +mass = 10000.000000 +loadout = jumpgate +solar_radius = 600 +shape_name = NAV_jumpgate + +[Solar] +nickname = jumphole +ids_name = 60211; !jumphole_name +ids_info = 66146; !jumphole_info +type = JUMP_HOLE +DA_archetype = solar\dockable\jump_hole.3db +material_library = solar\Solar_mat_misc02.mat +mass = 10000.000000 +loadout = jumphole +jump_out_hp = Hporient +solar_radius = 600 +shape_name = NAV_jumphole +docking_sphere = jump, HpDockMountA, 150 +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = jumphole_green +ids_name = 60211; !jumphole_green_name +ids_info = 66146; !jumphole_green_info +type = JUMP_HOLE +DA_archetype = solar\dockable\jump_hole.3db +material_library = solar\Solar_mat_misc02.mat +mass = 10000.000000 +loadout = jumphole_green +jump_out_hp = Hporient +solar_radius = 600 +shape_name = NAV_jumphole +docking_sphere = jump, HpDockMountA, 150 +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = jumphole_red +ids_name = 60211; !jumphole_red_name +ids_info = 66146; !jumphole_red_info +type = JUMP_HOLE +DA_archetype = solar\dockable\jump_hole.3db +material_library = solar\Solar_mat_misc02.mat +mass = 10000.000000 +loadout = jumphole_red +jump_out_hp = Hporient +solar_radius = 600 +shape_name = NAV_jumphole +docking_sphere = jump, HpDockMountA, 150 +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = jumphole_orange +ids_name = 60211; !jumphole_orange_name +ids_info = 66146; !jumphole_orange_info +type = JUMP_HOLE +DA_archetype = solar\dockable\jump_hole.3db +material_library = solar\Solar_mat_misc02.mat +mass = 10000.000000 +loadout = jumphole_orange +jump_out_hp = Hporient +solar_radius = 600 +shape_name = NAV_jumphole +docking_sphere = jump, HpDockMountA, 150 +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = jumphole_light +ids_name = 60211; !jumphole_light_name +ids_info = 66146; !jumphole_light_info +type = JUMP_HOLE +DA_archetype = solar\dockable\jump_hole.3db +material_library = solar\Solar_mat_misc02.mat +mass = 10000.000000 +loadout = jumphole_light +jump_out_hp = Hporient +solar_radius = 600 +shape_name = NAV_jumphole +docking_sphere = jump, HpDockMountA, 150 +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = nomad_gate +ids_name = 60211; !nomad_gate_name +ids_info = 66146; !nomad_gate_info +type = JUMP_GATE +DA_archetype = solar\dockable\nomad_gate.3db +material_library = solar\Solar_mat_dyson_city.mat +LODranges = 0, 5000, 60000 +mass = 10000.000000 +loadout = nomad_gate +jump_out_hp = HpDockMountA +solar_radius = 600 +shape_name = NAV_jumpgate +docking_sphere = jump, HpDockMountA, 225 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = track_ring +ids_name = 60200; !track_ring_info; !track_ring_name +ids_info = 60200; !track_ring_info; !track_ring_name +type = SATELLITE +DA_archetype = solar\dockable\track_ring.3db +material_library = solar\Solar_mat_misc02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +loadout = track_ring +solar_radius = 600 +shape_name = NAV_jumphole +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = mplatform +LODranges = 0, 1000, 2000, 8000 +ids_name = 60213; !mplatform_name +ids_info = 60214; !mplatform_info +type = STATION +DA_archetype = solar\dockable\manufacturing_platform_lod.cmp +material_library = solar\Solar_mat_misc01.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_MPLATFORM +destructible = false +hit_pts = 250000.000000 +;explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 + +[Solar] +nickname = depot +ids_name = 261161; !depot_name +ids_info = 66150; !depot_info +type = STATION +DA_archetype = solar\dockable\depot_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 800, 1200, 2000, 15000 +mass = 10000.000000 +loadout = depot +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open +docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_medium, HpDockMountE, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = smallstation1 +LODranges = 0, 2000, 4000, 5000, 10000, 20000 +ids_name = 60217; !smallstation1_name +ids_info = 60218; !smallstation1_info +type = STATION +DA_archetype = solar\dockable\station_small_b_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10.000000 +loadout = smallstation +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_smallstation +docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3 +docking_sphere = moor_medium, HpDockMountD, 10.000000 +docking_sphere = moor_medium, HpDockMountE, 10.000000 +docking_sphere = moor_medium, HpDockMountF, 10.000000 +docking_sphere = moor_medium, HpDockMountG, 5.000000 +docking_sphere = moor_medium, HpDockMountH, 5.000000 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_sphere = moor_large, HpDockMountJ, 5.000000 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = largestation1 +ids_name = 60219; !largestation1_name +ids_info = 60220; !largestation1_info +type = STATION +DA_archetype = solar\dockable\station_large_b_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 4000, 7000, 40000 +mass = 10000.000000 +loadout = space_station +docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3 +docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4 +docking_sphere = moor_large, HpDockMountE, 10.000000 +docking_sphere = moor_large, HpDockMountF, 10.000000 +docking_sphere = moor_medium, HpDockMountG, 5.000000 +docking_sphere = moor_medium, HpDockMountH, 5.000000 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_sphere = moor_medium, HpDockMountJ, 5.000000 +docking_sphere = moor_medium, HpDockMountK, 5.000000 +docking_sphere = moor_medium, HpDockMountL, 5.000000 +docking_sphere = moor_medium, HpDockMountM, 5.000000 +docking_sphere = moor_medium, HpDockMountN, 5.000000 +docking_sphere = moor_medium, HpDockMountO, 5.000000 +docking_sphere = moor_medium, HpDockMountP, 5.000000 +docking_sphere = moor_medium, HpDockMountQ, 5.000000 +docking_sphere = moor_medium, HpDockMountR, 5.000000 +docking_camera = 0 +solar_radius = 800 +shape_name = NAV_largestation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = smallstation1_old +ids_name = 60217; !smallstation1_old_name +ids_info = 60218; !smallstation1_old_info +type = STATION +DA_archetype = solar\dockable\station_small_a_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 4000, 9000, 14000, 20000 +mass = 10.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_smallstation +docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3 +docking_sphere = moor_medium, HpDockMountD, 10.000000 +docking_sphere = moor_medium, HpDockMountE, 10.000000 +docking_sphere = moor_medium, HpDockMountF, 10.000000 +docking_sphere = moor_medium, HpDockMountG, 5.000000 +docking_sphere = moor_medium, HpDockMountH, 5.000000 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_sphere = moor_medium, HpDockMountJ, 5.000000 +docking_sphere = moor_medium, HpDockMountK, 5.000000 +docking_sphere = moor_large, HpDockMountL, 5.000000 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = smallstation1_old_nodock +ids_name = 60217; !smallstation1_old_nodock_name +ids_info = 60218; !smallstation1_old_nodock_info +type = MISSION_SATELLITE +DA_archetype = solar\dockable\station_small_a_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 4000, 9000, 14000, 20000 +mass = 10.000000 +solar_radius = 600 +shape_name = NAV_smallstation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = largestation1_old +ids_name = 60219; !largestation1_old_name +ids_info = 60220; !largestation1_old_info +type = STATION +DA_archetype = solar\dockable\station_large_a_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 6000, 20000 +mass = 10000.000000 +docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3 +docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4 +docking_sphere = moor_large, HpDockMountE, 10.000000 +docking_sphere = moor_large, HpDockMountF, 10.000000 +docking_sphere = moor_medium, HpDockMountG, 5.000000 +docking_sphere = moor_medium, HpDockMountH, 5.000000 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_sphere = moor_medium, HpDockMountJ, 5.000000 +docking_sphere = moor_medium, HpDockMountK, 5.000000 +docking_sphere = moor_medium, HpDockMountL, 5.000000 +docking_sphere = moor_medium, HpDockMountM, 5.000000 +docking_sphere = moor_medium, HpDockMountN, 5.000000 +docking_sphere = moor_medium, HpDockMountO, 5.000000 +docking_sphere = moor_medium, HpDockMountP, 5.000000 +docking_sphere = moor_medium, HpDockMountQ, 5.000000 +docking_sphere = moor_medium, HpDockMountR, 5.000000 +docking_camera = 0 +solar_radius = 800 +shape_name = NAV_largestation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = outpost +ids_name = 60221; !outpost_name +ids_info = 60222; !outpost_info +type = STATION +DA_archetype = solar\dockable\trading_outpost_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1200, 3000, 5000, 20000 +mass = 10000.000000 +loadout = trading_outpost +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 +docking_sphere = berth, HpDockMountD, 2.500000, Sc_open dock4 +docking_sphere = berth, HpDockMountE, 2.500000, Sc_open dock5 +docking_sphere = berth, HpDockMountF, 2.500000, Sc_open dock6 +docking_sphere = berth, HpDockMountG, 2.500000, Sc_open dock7 +docking_sphere = berth, HpDockMountH, 2.500000, Sc_open dock8 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_sphere = moor_medium, HpDockMountJ, 5.000000 +docking_sphere = moor_medium, HpDockMountK, 5.000000 +docking_sphere = moor_medium, HpDockMountL, 5.000000 +docking_sphere = moor_large, HpDockMountO, 10.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_outpost +hit_pts = 999999961690316250000000000000000000.000000 +fuse = fuse_outpost_burning, 0.000000, -1 + +[Solar] +nickname = military_icebase1 +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\military_icebase1.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_ice.mat +LODranges = 0, 5000, 8000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dockC +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_medium, HpDockMountE, 5.000000 +docking_sphere = moor_large, HpDockMountF, 10.000000 +docking_sphere = moor_large, HpDockMountG, 10.000000 +docking_sphere = moor_large, HpDockMountH, 10.000000 +docking_sphere = moor_large, HpDockMountI, 10.000000 +docking_sphere = moor_large, HpDockMountJ, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_small_ice +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_small_ice.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_ice.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 +fuse = miningbase_small_ice_burning_fuse, 0, 0 + +[Solar] +nickname = miningbase_ice_block +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_ice_block.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_ice.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_small_rock +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_small_rock.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_rock.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_badlands +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_badlands.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_badlands.mat +LODranges = 0, 3000 +mass = 10000.000000 +loadout = miningbase_badlands +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_FragA +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_FragA.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_fragments.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_FragB +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_FragB.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_fragments.mat +LODranges = 0, 7000 +mass = 10000.000000 +loadout = miningbase_FragB +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_FragC +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_FragC.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_fragments.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_mineableA +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_mineableA.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_mineable.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_mineableB +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_mineableB.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_mineable.mat +LODranges = 0, 7000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_nomad +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\miningbase_nomad.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_nomad.mat +LODranges = 0, 3000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = co_base_rock_large01 +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\co_base_rock_large01.cmp +material_library = solar\Solar_mat_co_base.mat +LODranges = 0, 20000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_large, HpDockMountE, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = co_base_rock_large02 +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\co_base_rock_large02.cmp +material_library = solar\Solar_mat_co_base.mat +LODranges = 0, 20000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_large, HpDockMountE, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = co_base_ice_large02 +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\co_base_ice_large02.cmp +material_library = solar\Solar_mat_co_base.mat +LODranges = 0, 20000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_large, HpDockMountE, 10.000000 +docking_camera = 0 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = gas_miner +ids_name = 261160; !gas_miner_name +ids_info = 66143; !gas_miner_info +type = STATION +DA_archetype = solar\dockable\gas_miner_lod.cmp +material_library = solar\Solar_mat_misc01.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 7500, 25000 +mass = 10000.000000 +loadout = gasminer +solar_radius = 248.356003 +shape_name = NNM_SM_MINING +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2 +docking_sphere = moor_medium, HpDockMountC, 2.500000 +docking_sphere = moor_medium, HpDockMountD, 2.500000 +docking_sphere = moor_medium, HpDockMountE, 2.500000 +docking_sphere = moor_medium, HpDockMountF, 2.500000 +docking_camera = 0 +hit_pts = 999999961690316250000000000000000000.000000 +fuse = fuse_gas_miner_burning, 0.000000, -1 + +[Solar] +nickname = gas_miner_nodock +ids_name = 261160; !gas_miner_nodock_name +ids_info = 66143; !gas_miner_nodock_info +type = STATION +DA_archetype = solar\dockable\gas_miner_lod.cmp +material_library = solar\Solar_mat_misc01.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 7500, 25000 +mass = 10000.000000 +solar_radius = 248.356003 +shape_name = NNM_SM_MINING +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = moor_medium, HpDockMountC, 2.500000 +docking_sphere = moor_medium, HpDockMountD, 2.500000 +docking_sphere = moor_medium, HpDockMountE, 2.500000 +docking_sphere = moor_medium, HpDockMountF, 2.500000 +docking_camera = 0 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = gas_miner_old +ids_name = 261160; !gas_miner_old_name +ids_info = 66143; !gas_miner_old_info +type = STATION +DA_archetype = solar\dockable\gas_miner_a_lod.3db +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 1800, 25000 +mass = 10000.000000 +solar_radius = 248.356003 +shape_name = NNM_SM_MINING +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = moor_medium, HpDockMountC, 2.500000 +docking_sphere = moor_medium, HpDockMountD, 2.500000 +docking_sphere = moor_medium, HpDockMountE, 2.500000 +docking_sphere = moor_medium, HpDockMountF, 2.500000 +docking_sphere = moor_large, HpDockMountG, 2.000000 +docking_camera = 0 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\space_arch.cmp +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 7000, 25000, 150000 +mass = 10000.000000 +loadout = space_arch +solar_radius = 7000 +shape_name = NNM_SM_MINING +open_sound = depot_open_sound +close_sound = depot_close_sound +shield_link = space_arch_shield01, HpShield01, HpShieldGen01 +docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dockA +docking_sphere = moor_medium, HpDockMountB, 5 +docking_sphere = moor_medium, HpDockMountC, 5 +docking_sphere = moor_large, HpDockMountD, 2.000000 +docking_sphere = moor_large, HpDockMountE, 2.000000 +docking_sphere = moor_large, HpDockMountF, 2.000000 +docking_sphere = moor_large, HpDockMountG, 2.000000 +docking_camera = 0 +hit_pts = 999999961690316250000000000000000000.000000 +fuse = fuse_space_arch_shield_offline, 0.000000, -1 +fuse = fuse_space_arch_burning, 0.000000, -1 + +[Solar] +nickname = space_arch_asteroid +ids_name = 1 +ids_info = 1 +type = STATION +DA_archetype = solar\dockable\space_arch_asteroid.cmp +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 7000, 25000, 150000 +mass = 10000.000000 +loadout = space_arch_asteroid +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_generator +ids_name = 1 +ids_info = 1 +type = SATELLITE +DA_archetype = solar\asteroids\models\mine_radiate1.3db +material_library = solar\ast_mines.mat +loadout = space_arch_generator +LODranges = 0, 5000 +solar_radius = 100 +shape_name = NNM_SM_ROCK_ASTEROID +explosion_arch = explosion_space_arch_generator +destructible = true +hit_pts = 20000 +fuse = fuse_lair_shieldgen_death, 0.000000, 0 + +[Solar] +nickname = space_arch_chunk1a +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk1a.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 100000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk1b +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk1b.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 100000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk2a +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk2a.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk2b +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk2b.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk3a +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk3a.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk3b +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk3b.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk3c +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk3c.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk3d +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk3d.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_arch_chunk3e +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\space_arch_chunk3e.3db +material_library = solar\Solar_mat_dockable01.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 7000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = li_battleship_debris_frnt +type = NON_TARGETABLE +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_front.3db +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = li_battleship_debris_rear +type = NON_TARGETABLE +DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_midsection.3db +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = li_cruiser_debris +type = NON_TARGETABLE +DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_front.3db +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 200, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = rh_battleship_debris_frnt +type = NON_TARGETABLE +DA_archetype = solar\misc\rh_battleship_debris_frnt.3db +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = rh_battleship_debris_rear +type = NON_TARGETABLE +DA_archetype = solar\misc\rh_battleship_debris_rear.3db +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = rh_cruiser_debris +type = NON_TARGETABLE +DA_archetype = solar\misc\rh_cruiser_debris.3db +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 3000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = rh_cruiser_debris_frnt +type = NON_TARGETABLE +DA_archetype = solar\misc\rh_cruiser_debris_frnt.3db +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 3000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = rh_cruiser_debris_rear +type = NON_TARGETABLE +DA_archetype = solar\misc\rh_cruiser_debris_rear.3db +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 3000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_eng +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_eng.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_hull01 +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_hull01.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_hull02 +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_hull02.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_hull03 +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_hull03.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_hull04 +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_hull04.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_hull05 +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_hull05.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = br_debris_hull06 +type = NON_TARGETABLE +DA_archetype = solar\misc\br_debris_hull06.3db +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Roid_Miner +ids_name = 261159; !Roid_Miner_name +ids_info = 66140; !Roid_Miner_info +type = SATELLITE +DA_archetype = Ships\utility\mining\mining.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1300, 2000, 12000 +mass = 10000.000000 +solar_radius = 350 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Roid_Miner2 +ids_name = 261159; !Roid_Miner2_name +ids_info = 66140; !Roid_Miner2_info +type = STATION +DA_archetype = Ships\utility\mining\mining.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1300, 2000, 12000 +mass = 10000.000000 +solar_radius = 350 +shape_name = NNM_SM_MINING +docking_sphere = moor_medium, HpDockMountA, 5 +docking_sphere = moor_large, HpDockMountB, 5.000000 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = l_dreadnought +type = STATION +DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 10, Sc_open baydoor +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = l_dreadnought_nodock +ids_name = 237032; !l_dreadnought_nodock_name +ids_info = 66566; !l_dreadnought_nodock_info +type = STATION;WEAPONS_PLATFORM +DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse03, 0.000000, 17325 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +mass = 100000.000000 +solar_radius = 400 +shape_name = NAV_surpriseX +destructible = true +hit_pts = 1000000 + +[CollisionGroup] +obj = Leaf01_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 1000.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf02_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 300.000000 +debris_type = cap_ship_piece +mass = 1000.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 769300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf03_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 1000.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf04_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 1000.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf05_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 600.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf06_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf07_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf08_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece +mass = 10.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_bottom_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +dmg_obj = li_dread_bottom_cap +dmg_hp = DpBottom +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cntrltwr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +dmg_obj = li_dread_tower_cap +dmg_hp = DpCntrltwr +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_rear_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse04, 0.000000, 17325 +dmg_obj = li_dread_rearsection_cap +dmg_hp = DpRearsection +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_nose_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse01, 0.000000, 17325 +group_dmg_hp = DpFrnt +group_dmg_obj = li_dread_front_cap +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +fuse = li_dreadnought_burning_fuse02, 0.000000, 17325 +dmg_obj = li_dread_midsection_cap +dmg_hp = DpMidsection +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_port_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +;fuse = l_dreadnought_port_skid_fuse, 1.000000, 1 +dmg_obj = li_dread_port_skid_cap +dmg_hp = DpPortskid +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_starboard_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +;fuse = l_dreadnought_star_skid_fuse, 1.000000, 1 +dmg_obj = li_dread_starboard_skid_cap +dmg_hp = DpStarboardskid +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_reactor_core_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece2 +mass = 20.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_reactor_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +;fuse = l_dreadnought_fuse, 1.000000, 1 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_engine_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 1 +dmg_obj = li_dread_engine_cap +dmg_hp = DpEngine +hit_pts = 750000 +root_health_proxy = true + +[Solar] +nickname = l_cruiser_nodock +ids_name = 237031; !l_cruiser_nodock_name +ids_info = 66565; !l_cruiser_nodock_info +type = STATION;WEAPONS_PLATFORM +DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 200, 400, 600, 1000, 6000 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +mass = 100000.000000 +explosion_arch = explosion_instant +fuse = li_cruiser_body_fuse, 0.000000, 1 +fuse = li_cruiser_burning_fuse01, 0.000000, 10825 +fuse = li_cruiser_burning_fuse02, 0.000000, 5413 +solar_radius = 20 +shape_name = NAV_surpriseX +destructible = true +hit_pts = 403300 + +[CollisionGroup] +obj = Li_cruiser_cntrltwr_lod1 +separable = true +debris_type = debris_vanish +fuse = li_cruiser_body_fuse, 1.000000, 1 +dmg_obj = l_cruiser_tower_cap +dmg_hp = DpCntrltwr +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +hit_pts = 383300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_nose_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_body_fuse, 1.000000, 1 +parent_impulse = 10.000000 +child_impulse = 60.000000 +group_dmg_hp = DpFront +group_dmg_obj = l_cruiser_front_cap +mass = 10.000000 +hit_pts = 383300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine01_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine1_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine01_cap +dmg_hp = DpEngine01 +group_dmg_hp = DpEng01 +group_dmg_obj = l_cruiser_engine01_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 1000.000000 +hit_pts = 293300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine02_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine2_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine02_cap +dmg_hp = DpEngine02 +group_dmg_hp = DpEng02 +group_dmg_obj = l_cruiser_engine02_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 3000.000000 +hit_pts = 293300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine03_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine3_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine03_cap +dmg_hp = DpEngine03 +group_dmg_hp = DpEng03 +group_dmg_obj = l_cruiser_engine03_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 9000.000000 +hit_pts = 293300 +root_health_proxy = false + +[CollisionGroup] +obj = Li_cruiser_engine04_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine4_fuse, 1.000000, 1 +dmg_obj = l_cruiser_engine04_cap +dmg_hp = DpEngine04 +group_dmg_hp = DpEng04 +group_dmg_obj = l_cruiser_engine04_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +hit_pts = 293300 +root_health_proxy = false + +[Solar] +nickname = b_battleship +type = STATION +DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 1000, 4000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock1 +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = k_battleship +type = STATION +DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 2000, 3000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock a +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = r_battleship +type = STATION +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1200, 3500, 4000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock a +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = r_battleship_nodock +type = STATION;WEAPONS_PLATFORM +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1200, 3500, 4000, 20000 +fuse = r_battleship_body_fuse, 0.500000, 1 +fuse = rh_battleship_burning_fuse02, 0.000000, 17325 +explosion_arch = explosion_rh_battleship +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +mass = 100000.000000 +solar_radius = 400 +shape_name = NAV_surpriseX +destructible = true +hit_pts = 1000000 + +[CollisionGroup] +obj = Rh_frnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 2000.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse01, 0.000000, 17325 +group_dmg_hp = DpFrnt +group_dmg_obj = rh_battleship_head_dmg_cap +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_cntrl_twr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +;fuse = r_battleship_body_fuse, 1.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = rh_battleship_control_tower_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_thruster_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse03, 0.000000, 17325 +group_dmg_hp = DpReactor +group_dmg_obj = rh_battleship_tail_dmg_cap +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_star_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_starboard_shield_fuse, 1.000000, 1 +dmg_hp = DpStarboard_shield +dmg_obj = rh_battleship_starboard_shield_dmg_cap +hit_pts = 75000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_engine_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse03, 0.000000, 17325 +dmg_hp = DpThruster +dmg_obj = rh_battleship_engine_dmg_cap +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_port_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_port_shield_fuse, 1.000000, 1 +dmg_hp = DpPort_shield +dmg_obj = rh_battleship_port_shield_dmg_cap +hit_pts = 75000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_main_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse03, 0.000000, 17325 +dmg_hp = DpMain +dmg_obj = rh_battleship_butt_dmg_cap +hit_pts = 750000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_midfrnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 1 +fuse = rh_battleship_burning_fuse02, 0.000000, 17325 +dmg_hp = DpMidfrnt +dmg_obj = rh_battleship_neck_dmg_cap +hit_pts = 750000 +root_health_proxy = true + +[Solar] +nickname = r_cruiser_nodock +ids_name = 237050; !r_cruiser_nodock_name +ids_info = 66597; !r_cruiser_nodock_info +type = STATION;WEAPONS_PLATFORM +DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 200, 400, 700, 6000 +explosion_arch = explosion_instant +fuse = rh_cruiser_body_fuse, 0.000000, 1 +fuse = rh_cruiser_burning_fuse01, 0.000000, 100000 +fuse = rh_cruiser_burning_fuse02, 0.000000, 50000 +surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 +mass = 100000.000000 +solar_radius = 20 +shape_name = NAV_surpriseX +destructible = true +hit_pts = 783300 + +[CollisionGroup] +obj = Rh_front_lod1 +separable = true +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +fuse = rh_cruiser_body_fuse, 1.000000, 1 +fuse = rh_cruiser_burning_fuse01, 0.000000, 10825 +group_dmg_hp = DpFront +group_dmg_obj = rh_cruiser_dmg_front_cap +mass = 500.000000 +hit_pts = 783300 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_cntrltwr_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 60.000000 +debris_type = debris_vanish +fuse = rh_cruiser_tower_fuse, 1.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = rh_cruiser_dmg_control_tower_cap +hit_pts = 693300 +root_health_proxy = false + +[CollisionGroup] +obj = engine_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 60.000000 +debris_type = debris_vanish +fuse = rh_cruiser_engine_fuse, 1.000000, 1 +fuse = rh_cruiser_burning_fuse04, 0.000000, 10825 +dmg_hp = DpEngine +dmg_obj = rh_cruiser_dmg_engine_cap +hit_pts = 753300 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_starboard_tower_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = rh_cruiser_starboard_tower_fuse, 1.000000, 1 +dmg_hp = DpStarboard tower +dmg_obj = rh_cruiser_dmg_starboard_tower_cap +hit_pts = 73330 +root_health_proxy = false + +[CollisionGroup] +obj = Rh_port_tower_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = rh_cruiser_port_tower_fuse, 1.000000, 1 +dmg_hp = DPPort tower +dmg_obj = rh_cruiser_dmg_port_tower_cap +hit_pts = 73330 +root_health_proxy = false + +[Solar] +nickname = o_osiris +ids_info = 66227; !o_osiris_info +type = STATION +DA_archetype = ships\order\or_osiris\or_osiris.cmp +material_library = Ships\order\or_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 600, 1200, 2000, 2800, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +loadout = or_osiris +docking_sphere = berth, HpDockMountA, 5, Sc_open baydoor +docking_sphere = moor_large, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 5.000000 +docking_sphere = moor_large, HpDockMountE, 5.000000 +docking_sphere = moor_medium, HpDockMountF, 5.000000 +docking_camera = 0 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 100000 + +[Solar] +nickname = luxury_liner +type = STATION +DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp +material_library = ships\utility\utility_liner.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 1000, 1500, 1800, 2500, 3000, 15000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 2, Sc_open bay +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = prison +LODranges = 0, 1000, 2500, 6000, 20000 +ids_name = 60215; !prison_name +ids_info = 60216; !prison_info +type = STATION +DA_archetype = solar\dockable\prison_lod.cmp +material_library = solar\Solar_mat_dockable01.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +loadout = prison +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 10.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = large_transport +type = NON_TARGETABLE +DA_archetype = ships\utility\transport_large\transport_large.cmp +material_library = ships\utility\utility_transport.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 300, 600, 7000 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = shipyard +ids_name = 60231; !shipyard_name +ids_info = 60232; !shipyard_info +type = NON_TARGETABLE +DA_archetype = solar\dockable\shipyard_a.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 15000 +mass = 10000.000000 +loadout = shipyard +solar_radius = 27.370001 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = shipyard_2x +ids_name = 60231; !shipyard_2x_name +ids_info = 60232; !shipyard_2x_info +type = NON_TARGETABLE +DA_archetype = solar\dockable\shipyard_2x.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 15000 +mass = 10000.000000 +loadout = shipyard +solar_radius = 27.370001 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = telescope +ids_name = 60233; !telescope_name +ids_info = 66169; !telescope_info +type = SATELLITE +DA_archetype = solar\misc\telescope.3db +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 100, 400, 1000, 3000, 5000 +mass = 10000.000000 +loadout = telescope +solar_radius = 27.370001 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = com_sat +ids_name = 261165; !com_sat_name +ids_info = 66148; !com_sat_info +type = SATELLITE +DA_archetype = solar\misc\commsat.3db +material_library = solar\Solar_mat_misc01.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 100, 300, 2400 +mass = 10000.000000 +loadout = com_sat +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = blhazard +ids_name = 60239; !blhazard_name +ids_info = 60240; !blhazard_info +type = NON_TARGETABLE +DA_archetype = solar\misc\blhazardbox.3db +mass = 10000.000000 +loadout = blhazard +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = baxter_hazard +ids_name = 60239; !baxter_hazard_name +ids_info = 60240; !baxter_hazard_info +type = NON_TARGETABLE +DA_archetype = solar\misc\blhazardbox.3db +mass = 10000.000000 +loadout = baxter_mission5 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = gravity_buoy +type = SATELLITE +DA_archetype = solar\misc\gravity_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 50, 100, 400, 1500, 5000 +mass = 10000.000000 +loadout = gravity_buoy +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = nav_buoy +ids_name = 261162; !nav_buoy_name +ids_info = 66147; !nav_buoy_info +type = SATELLITE +DA_archetype = solar\misc\nav_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 1000, 5000 +mass = 10000.000000 +loadout = trade_lane_buoy_light +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = li_nav_buoy +ids_name = 261162; !li_nav_buoy_name +ids_info = 66147; !li_nav_buoy_info +type = NON_TARGETABLE +DA_archetype = solar\misc\nav_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 1000, 5000 +mass = 10000.000000 +loadout = trade_lane_buoy_light_li +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = m10_buoy +ids_name = 261162; !m10_buoy_name +ids_info = 66147; !m10_buoy_info +type = NON_TARGETABLE +DA_archetype = solar\misc\M10_navbouy.3db +material_library = solar\Solar_mat_misc02.mat +mass = 1000 +loadout = nomad_buoy_light +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = hazard_buoy +ids_name = 261163; !hazard_buoy_name +ids_info = 66144; !hazard_buoy_info +type = SATELLITE +DA_archetype = solar\misc\nav_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 1000, 5000 +mass = 10000.000000 +loadout = hazard_buoy_light +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = MSN03_Buoy +ids_name = 261163; !MSN03_Buoy_name +ids_info = 66144; !MSN03_Buoy_info +type = MISSION_SATELLITE +DA_archetype = solar\misc\nav_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 1000, 5000 +mass = 10000.000000 +loadout = hazard_buoy_light +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = wplatform +LODranges = 0, 200, 400, 4000 +ids_name = 261164; !wplatform_name +ids_info = 66171; !wplatform_info +type = WEAPONS_PLATFORM +DA_archetype = solar\misc\weapons_platform_lod.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +loadout = weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +hit_pts = 180000 + +[Solar] +nickname = small_wplatform +LODranges = 0, 200, 500, 1000, 1800 +ids_name = 261164; !small_wplatform_name +ids_info = 66171; !small_wplatform_info +type = WEAPONS_PLATFORM +DA_archetype = solar\misc\weapons_platform_small.3db +material_library = solar\Solar_mat_misc02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +loadout = small_weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_small_wplat +hit_pts = 64000 + +[Solar] +nickname = wplatform_rock2 +ids_name = 261164; !wplatform_rock2_name +ids_info = 66171; !wplatform_rock2_info +type = WEAPONS_PLATFORM +DA_archetype = solar\asteroids\models\ast_rock02_platform.3db +material_library = solar\ast_rock.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000 +mass = 10000.000000 +loadout = pirate_weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_rock_wplatform +fuse = fuse_rock_wplatform, 0.000000, 1 +hit_pts = 76000 + +[Solar] +nickname = wplatform_mineable +ids_name = 261164; !wplatform_mineable_name +ids_info = 66171; !wplatform_mineable_info +type = WEAPONS_PLATFORM +DA_archetype = solar\asteroids\models\ast_mineable_platform.3db +material_library = solar\ast_mineable.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000 +mass = 10000.000000 +loadout = pirate_weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +fuse = fuse_rock_wplatform, 0.000000, 1 +hit_pts = 76000 + +[Solar] +nickname = wplatform_planet_frag +ids_name = 261164; !wplatform_planet_frag_name +ids_info = 66171; !wplatform_planet_frag_info +type = WEAPONS_PLATFORM +DA_archetype = solar\asteroids\models\ast_planet_frag_platform.3db +material_library = solar\ast_fragments.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000 +mass = 10000.000000 +loadout = pirate_weapon_platform2 +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +fuse = fuse_rock_wplatform, 0.000000, 1 +hit_pts = 76000 + +[Solar] +nickname = wplatform_rock +ids_name = 261164; !wplatform_rock_name +ids_info = 66171; !wplatform_rock_info +type = WEAPONS_PLATFORM +DA_archetype = solar\asteroids\models\ast_rock_platform.3db +material_library = solar\ast_rock.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000 +mass = 10000.000000 +loadout = pirate_weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +fuse = fuse_rock_wplatform, 0.000000, 1 +hit_pts = 76000 + +[Solar] +nickname = wplatform_ice +ids_name = 261164; !wplatform_ice_name +ids_info = 66171; !wplatform_ice_info +type = WEAPONS_PLATFORM +DA_archetype = solar\asteroids\models\ast_ice_platform.3db +material_library = solar\ast_ice.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000 +mass = 10000.000000 +loadout = pirate_weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +fuse = fuse_ice_wplatform, 0.000000, 1 +hit_pts = 76000 + +[Solar] +nickname = wplatform_nomad +ids_name = 261164; !wplatform_nomad_name +ids_info = 66171; !wplatform_nomad_info +type = WEAPONS_PLATFORM +DA_archetype = solar\asteroids\models\ast_nomad01_platform.3db +material_library = solar\ast_nomad.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000 +mass = 10000.000000 +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +hit_pts = 76000 + +[Solar] +nickname = Trade_Lane_Ring +DA_archetype = solar\dockable\TLR_lod.3db +material_library = solar\Solar_mat_TLR.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1500, 2200, 3000, 13000 +ids_name = 60245; !Trade_Lane_Ring_name +ids_info = 60246; !Trade_Lane_Ring_info +type = TRADELANE_RING +mass = 10000.000000 +loadout = Trade_Lane_Ring +solar_radius = 300 +shape_name = NAV_tradelanering +shield_link = TLR_shield01, HpMount, HpShield01 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Trade_Lane_Ring_Construct_A +DA_archetype = solar\dockable\TLR_construct_a.3db +material_library = solar\Solar_mat_TLR.mat +LODranges = 0, 1500, 3000, 13000 +ids_name = 60245; !Trade_Lane_Ring_Construct_A_name +ids_info = 60246; !Trade_Lane_Ring_Construct_A_info +type = NON_TARGETABLE +mass = 10000.000000 +solar_radius = 102.443001 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Trade_Lane_Ring_Construct_A1 +DA_archetype = solar\dockable\TLR_construct_a.3db +material_library = solar\Solar_mat_TLR.mat +LODranges = 0, 1500, 3000, 13000 +ids_name = 60245; !Trade_Lane_Ring_Construct_A1_name +ids_info = 60246; !Trade_Lane_Ring_Construct_A1_info +type = MISSION_SATELLITE +mass = 10000.000000 +solar_radius = 102.443001 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Trade_Lane_Ring_Construct_B +DA_archetype = solar\dockable\TLR_construct_b.3db +material_library = solar\Solar_mat_TLR.mat +LODranges = 0, 1500, 3000, 13000 +ids_name = 60245; !Trade_Lane_Ring_Construct_B_name +ids_info = 60246; !Trade_Lane_Ring_Construct_B_info +type = NON_TARGETABLE +mass = 10000.000000 +solar_radius = 102.443001 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Trade_Lane_Ring_Damage_A +DA_archetype = solar\dockable\TLR_damage_a.3db +material_library = solar\Solar_mat_TLR.mat +LODranges = 0, 1500, 3000, 13000 +ids_name = 60245; !Trade_Lane_Ring_Damage_A_name +ids_info = 60246; !Trade_Lane_Ring_Damage_A_info +type = NON_TARGETABLE +mass = 10000.000000 +solar_radius = 102.443001 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Trade_Lane_Ring_Damage_B +LODranges = 0, 1500, 3000, 13000 +DA_archetype = solar\dockable\TLR_damage_b.3db +material_library = solar\Solar_mat_TLR.mat +ids_name = 60245; !Trade_Lane_Ring_Damage_B_name +ids_info = 60246; !Trade_Lane_Ring_Damage_B_info +type = NON_TARGETABLE +mass = 10000.000000 +solar_radius = 102.443001 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = debris_large01 +ids_name = 60247; !debris_large01_name +ids_info = 60248; !debris_large01_info +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\debriszone_large01.3db +material_library = solar\ast_debris.mat +LODranges = 0, 1500, 6000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = debris_xlarge01 +ids_name = 60247; !debris_xlarge01_name +ids_info = 60248; !debris_xlarge01_info +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\debriszone_xlarge01.3db +material_library = solar\ast_debris.mat +LODranges = 0, 1000, 9000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = debris_med01 +ids_name = 60247; !debris_med01_name +ids_info = 60248; !debris_med01_info +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\debriszone_med01.3db +material_library = solar\ast_debris.mat +LODranges = 0, 5000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = debris_med02 +ids_name = 60247; !debris_med02_name +ids_info = 60248; !debris_med02_info +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\debriszone_med02.3db +material_library = solar\ast_debris.mat +LODranges = 0, 5000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = fuchu_core +type = PLANET +DA_archetype = solar\asteroids\models\ast_rock_10.3db +material_library = solar\ast_rock.mat +LODranges = 0, 1 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_nomad01_largeA +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_nomad01_largeA.3db +material_library = solar\ast_nomad.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_nomad01_largeB +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_nomad01_largeB.3db +material_library = solar\ast_nomad.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_icecrystal_largeA +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_icecrystal_largeA.3db +material_library = solar\ast_ice.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_icecrystal_largeB +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_icecrystal_largeB.3db +material_library = solar\ast_ice.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_lava02_largeA +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_lava02_largeA.3db +material_library = solar\ast_lava.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_lava02_largeB +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_lava02_largeB.3db +material_library = solar\ast_lava.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_mineable_largeA +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_mineable_plain_largeA.3db +material_library = solar\ast_mineable.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_mineable_largeB +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_mineable_plain_largeB.3db +material_library = solar\ast_mineable.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_ice_largeA +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_ice_largeA.3db +material_library = solar\ast_ice.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_ice_largeB +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_ice_largeB.3db +material_library = solar\ast_ice.mat +LODranges = 0, 3000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_mineable_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_mineable_60.3db +material_library = solar\ast_mineable.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_mineable2_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_mineable02_60.3db +material_library = solar\ast_mineable.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_beryllium_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_beryl_60.3db +material_library = solar\ast_berylium.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_ice_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_ice_60.3db +material_library = solar\ast_ice.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_iceblock_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_ice_block_60.3db +material_library = solar\ast_ice.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_icecarbon_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db +material_library = solar\ast_ice.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = ast_solar_lava02_60 +type = NON_TARGETABLE +DA_archetype = solar\asteroids\models\ast_lava02_60.3db +material_library = solar\ast_lava.mat +LODranges = 0, 2000 +solar_radius = 10 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = d_depot +ids_name = 60215; !d_depot_name +ids_info = 60216; !d_depot_info +type = STATION +DA_archetype = solar\dockable\depot_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 800, 1200, 2000, 15000 +mass = 10000.000000 +loadout = depot +open_sound = depot_open_sound +close_sound = depot_close_sound +solar_radius = 300 +shape_name = NAV_lootabledepot +destructible = true +explosion_arch = explosion_pirate_depot +hit_pts = 400000 +fuse = pirate_base_explode_fuse, 0.000000, 1 +docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open +docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_medium, HpDockMountE, 5.000000 +docking_camera = 0 + +[Solar] +nickname = wplatform_m01b +type = WEAPONS_PLATFORM +DA_archetype = solar\misc\weapons_platform_lod.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 200, 400, 7000 +mass = 10000.000000 +loadout = weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +hit_pts = 3000 + +[Solar] +nickname = waypoint +type = waypoint +DA_archetype = interface\hud\3dnavpoint.3db +LODranges = 0, 20000 +mass = 10000.000000 +solar_radius = 24 + +[Solar] +nickname = dyson_city +ids_name = 10913; !dyson_city_name +ids_info = 10914; !dyson_city_info +type = SATELLITE +DA_archetype = solar\misc\dyson_city.3db +material_library = solar\Solar_mat_dyson_city.mat +loadout = dyson_city +LODranges = 0, 100000 +solar_radius = 100000 +shape_name = NNM_SM_ROCK_ASTEROID +shield_link = dyson_city_shield01, HpMount, HpShield01 +hit_pts = 999999961690316250000000000000000000.000000 +fuse = fuse_dyson_city_wormhole_start, 0.000000, 1 +fuse = fuse_dyson_city_generator_01_offline, 0.000000, 1 +fuse = fuse_dyson_city_generator_02_offline, 0.000000, 1 +fuse = fuse_dyson_city_generator_03_offline, 0.000000, 1 +fuse = fuse_dyson_city_generator_04_offline, 0.000000, 1 +fuse = fuse_dyson_city_generator_05_offline, 0.000000, 1 + +[Solar] +nickname = dyson_city_platform +ids_name = 10913; !dyson_city_platform_name +ids_info = 10914; !dyson_city_platform_info +type = SATELLITE +DA_archetype = solar\misc\dyson_platform.3db +material_library = solar\Solar_mat_dyson_city.mat +LODranges = 0, 100000 +solar_radius = 100000 +shape_name = NNM_SM_ROCK_ASTEROID +explosion_arch = explosion_dyson_city_platform +destructible = true +hit_pts = 150000 +fuse = dyson_generator_fuse, 0.000000, 1 + +[Solar] +nickname = dyson_city_generator +ids_name = 10913; !dyson_city_generator_name +ids_info = 10914; !dyson_city_generator_info +type = SATELLITE +DA_archetype = solar\misc\dyson_generator.3db +material_library = solar\Solar_mat_dyson_city.mat +loadout = dyson_city_generator +LODranges = 0, 100000 +solar_radius = 100000 +shape_name = NNM_SM_ROCK_ASTEROID +explosion_arch = explosion_dyson_city_generator +destructible = true +hit_pts = 75000 +fuse = dyson_generator_fuse, 0.000000, 1 + +[Solar] +nickname = dyson +ids_name = 10913; !dyson_name +ids_info = 10914; !dyson_info +type = NON_TARGETABLE +DA_archetype = solar\misc\dyson_scape.cmp +material_library = solar\Solar_mat_dyson.mat +LODranges = 0, 100000 +solar_radius = 100000 +shape_name = NNM_SM_ROCK_ASTEROID +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = dyson_airlock +ids_name = 10917; !dyson_airlock_name +ids_info = 10918; !dyson_airlock_info +type = AIRLOCK_GATE +DA_archetype = solar\misc\dyson_door.cmp +material_library = solar\Solar_mat_dyson.mat +LODranges = 0, 20000 +mass = 10000.000000 +open_anim = Sc_open dock +open_sound = gate_open_sound +close_sound = gate_close_sound +jump_out_hp = HpDockMountA +solar_radius = 600 +shape_name = NAV_jumpgate +docking_sphere = airlock, HpDockMountA, 233 +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = dyson_generator +ids_name = 10915; !dyson_generator_name +ids_info = 10916; !dyson_generator_info +type = SATELLITE +DA_archetype = solar\misc\dyson_shield_gen.3db +material_library = solar\Solar_mat_dyson.mat +LODranges = 0, 20000 +loadout = dyson_generator +mass = 10000.000000 +animated_textures = true +fuse = fuse_dyson_scape_shieldgen_death, 0, 1 +destructible = true +hit_pts = 50000 + +[Solar] +nickname = dyson_door_shield +ids_name = 10915; !dyson_door_shield_name +ids_info = 10916; !dyson_door_shield_info +type = NON_TARGETABLE +DA_archetype = solar\misc\dyson_door_shield.3db +material_library = solar\Solar_mat_dyson.mat +material_library = ships\nomad\nomad_fx.txm +LODranges = 0, 50000 +mass = 10000.000000 +hit_pts = 5000000 + +[Solar] +nickname = dyson_airlock_inside +ids_name = 10917; !dyson_airlock_inside_name +ids_info = 10918; !dyson_airlock_inside_info +type = AIRLOCK_GATE +DA_archetype = solar\dockable\jump_hole2.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 20000 +mass = 10000.000000 +jump_out_hp = HpDockMountA +solar_radius = 600 +shape_name = NAV_jumpgate +docking_sphere = airlock, HpDockMountA, 100 +hit_pts = 999999961690316250000000000000000000.000000 +phantom_physics = true + +[Solar] +nickname = lair +ids_name = 10901; !lair_name +ids_info = 10902; !lair_info +type = SATELLITE +DA_archetype = solar\dockable\nomad_lair.cmp +material_library = solar\nomad_lair.mat +LODranges = 0, 50000 +mass = 10000.000000 +solar_radius = 3000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = lair_core +ids_name = 10911; !lair_core_name +ids_info = 10912; !lair_core_info +type = NON_TARGETABLE +DA_archetype = solar\dockable\nomad_lair_core.cmp +material_library = solar\nomad.mat +LODranges = 0, 20000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +loadout = lair_core +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = lair_power_cell +ids_name = 217200; !lair_power_cell_name +ids_info = 217200; !lair_power_cell_info +type = SATELLITE +DA_archetype = Solar\Dockable\nomad_power_cell.3db +material_library = ships\nomad\nomad_fx.txm +LODranges = 0, 2000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = lair_platform +ids_name = 10903; !lair_platform_name +ids_info = 10904; !lair_platform_info +type = NON_TARGETABLE +DA_archetype = solar\dockable\nomad_platform.3db +material_library = solar\nomad.mat +LODranges = 0, 20000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = lair_shield_gen +ids_name = 10903; !lair_shield_gen_name +ids_info = 10904; !lair_shield_gen_info +type = SATELLITE +DA_archetype = solar\dockable\nomad_lair_shield_gen.3db +material_library = solar\nomad_lair.mat +LODranges = 0, 20000 +mass = 10000.000000 +solar_radius = 1000 +shape_name = NNM_SM_MINING +destructible = true +hit_pts = 50000 +fuse = fuse_lair_shieldgen_activate, 0.000000, -1 +fuse = fuse_lair_shieldgen_death, 0.000000, 0 +explosion_arch = explosion_instant + +[Solar] +nickname = nomad_dome_shield +ids_name = 10903; !nomad_dome_shield_name +ids_info = 10904; !nomad_dome_shield_info +type = NON_TARGETABLE +DA_archetype = solar\dockable\nomad_dome_shield.3db +LODranges = 0, 10000 +mass = 10000.000000 +solar_radius = 250 +shape_name = NNM_SM_MINING +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_shipping01 +ids_name = 60215; !space_shipping01_name +ids_info = 60216; !space_shipping01_info +type = STATION +DA_archetype = solar\dockable\space_shipping01.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +loadout = space_shipping01 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3 +docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4 +docking_sphere = berth, HpDockMountE, 4.500000, Sc_open dock5 +docking_sphere = berth, HpDockMountF, 4.500000, Sc_open dock6 +docking_sphere = berth, HpDockMountG, 4.500000, Sc_open dock7 +docking_sphere = berth, HpDockMountH, 4.500000, Sc_open dock8 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_sphere = moor_medium, HpDockMountJ, 5.000000 +docking_sphere = moor_medium, HpDockMountK, 5.000000 +docking_sphere = moor_large, HpDockMountL, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_shipping02 +ids_name = 60215; !space_shipping02_name +ids_info = 60216; !space_shipping02_info +type = STATION +DA_archetype = solar\dockable\space_shipping01.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +loadout = space_shipping01 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3 +docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4 +docking_sphere = moor_medium, HpDockMountI, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_freeport01 +ids_name = 60215; !space_freeport01_name +ids_info = 60216; !space_freeport01_info +type = STATION +DA_archetype = solar\dockable\space_freeport01.cmp +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3 +docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4 +docking_sphere = moor_medium, HpDockMountE, 5.000000 +docking_sphere = moor_medium, HpDockMountF, 5.000000 +docking_sphere = moor_large, HpDockMountG, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_port_dmg +ids_name = 60215; !space_port_dmg_name +ids_info = 60216; !space_port_dmg_info +type = STATION +DA_archetype = solar\dockable\space_port_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 12000 +mass = 10000.000000 +loadout = space_port_dmg +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_mining01 +ids_name = 60215; !space_mining01_name +ids_info = 60216; !space_mining01_info +type = STATION +DA_archetype = solar\dockable\space_mining01.cmp +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_police01 +ids_name = 60215; !space_police01_name +ids_info = 60216; !space_police01_info +type = STATION +DA_archetype = solar\dockable\space_police01.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_large, HpDockMountD, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_factory01 +ids_name = 60215; !space_factory01_name +ids_info = 60216; !space_factory01_info +type = STATION +DA_archetype = solar\dockable\space_factory01.cmp +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +loadout = space_factory01 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_medium, HpDockMountE, 5.000000 +docking_sphere = moor_large, HpDockMountF, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 +fuse = station_burning_fuse, 0.000000, -1 + +[Solar] +nickname = space_factory02 +ids_name = 60215; !space_factory02_name +ids_info = 60216; !space_factory02_info +type = STATION +DA_archetype = solar\dockable\space_factory02.cmp +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 +docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 +docking_sphere = moor_medium, HpDockMountC, 5.000000 +docking_sphere = moor_medium, HpDockMountD, 5.000000 +docking_sphere = moor_medium, HpDockMountE, 5.000000 +docking_sphere = moor_large, HpDockMountF, 5.000000 +docking_camera = 0 +solar_radius = 600 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 +fuse = station_burning_fuse, 0.000000, -1 + +[Solar] +nickname = space_dome +ids_name = 60235; !space_dome_name +ids_info = 60236; !space_dome_info +type = NON_TARGETABLE ;STATION +DA_archetype = solar\misc\space_dome_dmg.cmp +material_library = solar\freeport7.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 19999, 20000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +solar_radius = 24 +shape_name = NNM_SM_COMMUNICATIONS +destructible = true +hit_pts = 175000 +fuse = freeport7_dome_fuse, 0.000000, 1 +fuse = freeport7_dome_fuse2, 0.000000, 1 +explosion_arch = explosion_space_dome_dmg +loadout = space_dome + +[CollisionGroup] +obj = tanks_lod1 +separable = true +child_impulse = 25.000000 +debris_type = debris_exploding_spacetank +separation_explosion = explosion_station_breakoff +mass = 50.000000 +hit_pts = 95000 +root_health_proxy = true + +[CollisionGroup] +obj = dome01_lod1 +separable = true +child_impulse = 25.000000 +debris_type = FP7_debris_large_chunk +separation_explosion = explosion_station_breakoff +mass = 10.000000 +hit_pts = 145000 +root_health_proxy = true + +[CollisionGroup] +obj = dome02_lod1 +separable = true +child_impulse = 25.000000 +debris_type = FP7_debris_large_chunk +separation_explosion = explosion_station_breakoff +mass = 10.000000 +hit_pts = 145000 +root_health_proxy = true + +[CollisionGroup] +obj = glass01_lod1 +separable = true +child_impulse = 25.000000 +debris_type = FP7_debris_large_chunk +separation_explosion = explosion_station_breakoff +mass = 10.000000 +hit_pts = 145000 +root_health_proxy = true + +[CollisionGroup] +obj = glass02_lod1 +separable = true +child_impulse = 25.000000 +debris_type = FP7_debris_large_chunk +separation_explosion = explosion_station_breakoff +mass = 10.000000 +hit_pts = 145000 +root_health_proxy = true + +[CollisionGroup] +obj = glass03_lod1 +separable = true +child_impulse = 25.000000 +debris_type = FP7_debris_large_chunk +separation_explosion = explosion_station_breakoff +mass = 10.000000 +hit_pts = 145000 +root_health_proxy = true + +[Solar] +nickname = space_industrial +ids_name = 60235; !space_industrial_name +ids_info = 60236; !space_industrial_info +type = SATELLITE +DA_archetype = solar\misc\space_industrial.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_industrial01 +ids_name = 60235; !space_industrial01_name +ids_info = 60236; !space_industrial01_info +type = SATELLITE +DA_archetype = solar\misc\space_industrial01.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_industrial02 +ids_name = 60235; !space_industrial02_name +ids_info = 60236; !space_industrial02_info +type = SATELLITE +DA_archetype = solar\misc\space_industrial02.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_habitat_wide +ids_name = 60235; !space_habitat_wide_name +ids_info = 60236; !space_habitat_wide_info +type = SATELLITE +DA_archetype = solar\misc\space_habitat_wide.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_habitat_tall +ids_name = 60235; !space_habitat_tall_name +ids_info = 60236; !space_habitat_tall_info +type = SATELLITE +DA_archetype = solar\misc\space_habitat_tall.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_research +ids_name = 60235; !space_research_name +ids_info = 60236; !space_research_info +type = SATELLITE +DA_archetype = solar\misc\space_research.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl2 +ids_name = 60235; !space_tankl2_name +ids_info = 60236; !space_tankl2_info +type = SATELLITE +DA_archetype = solar\misc\space_tankl2.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl2x2 +ids_name = 60235; !space_tankl2x2_name +ids_info = 60236; !space_tankl2x2_info +type = SATELLITE +DA_archetype = solar\misc\space_tankl2x2.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl4 +ids_name = 60235; !space_tankl4_name +ids_info = 60236; !space_tankl4_info +type = SATELLITE +DA_archetype = solar\misc\space_tankl4.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl4x4 +ids_name = 60235; !space_tankl4x4_name +ids_info = 60236; !space_tankl4x4_info +type = SATELLITE +DA_archetype = solar\misc\space_tankl4x4.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanklx4 +ids_name = 60235; !space_tanklx4_name +ids_info = 60236; !space_tanklx4_info +type = SATELLITE +DA_archetype = solar\misc\space_tanklx4.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanks4 +ids_name = 60235; !space_tanks4_name +ids_info = 60236; !space_tanks4_info +type = SATELLITE +DA_archetype = solar\misc\space_tanks4.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanksx4 +ids_name = 60235; !space_tanksx4_name +ids_info = 60236; !space_tanksx4_info +type = SATELLITE +DA_archetype = solar\misc\space_tanksx4.3db +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_beaml_dmg +ids_name = 60235; !space_beaml_dmg_name +ids_info = 60236; !space_beaml_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_beaml_dmg.3db +material_library = solar\Solar_mat_space_dmg.mat +LODranges = 0, 3000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_beamx_dmg +ids_name = 60235; !space_beamx_dmg_name +ids_info = 60236; !space_beamx_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_beamx_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 6000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_habitat_dmg +ids_name = 60235; !space_habitat_dmg_name +ids_info = 60236; !space_habitat_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_habitat_dmg.3db +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 4000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_police_dmg +ids_name = 60235; !space_police_dmg_name +ids_info = 60236; !space_police_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_police_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 4000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = Ithaca_station +ids_name = 60235; !Ithaca_station_name +ids_info = 60236; !Ithaca_station_info +type = MISSION_SATELLITE +DA_archetype = solar\misc\space_police_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 4000 +mass = 10000.000000 +solar_radius = 500 +shape_name = NAV_depot +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_industrial_dmg +ids_name = 60235; !space_industrial_dmg_name +ids_info = 60236; !space_industrial_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_industrial_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 7000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl4x4_dmg +ids_name = 60235; !space_tankl4x4_dmg_name +ids_info = 60236; !space_tankl4x4_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tankl4x4_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 7000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl4_dmg +ids_name = 60235; !space_tankl4_dmg_name +ids_info = 60236; !space_tankl4_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tankl4_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 7000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanklx4_dmg +ids_name = 60235; !space_tanklx4_dmg_name +ids_info = 60236; !space_tanklx4_dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tanklx4_dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 7000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl_3dmg +ids_name = 60235; !space_tankl_3dmg_name +ids_info = 60236; !space_tankl_3dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tankl_3dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 7000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl_2dmg +ids_name = 60235; !space_tankl_2dmg_name +ids_info = 60236; !space_tankl_2dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tankl_2dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 7000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tankl_1dmg +ids_name = 60235; !space_tankl_1dmg_name +ids_info = 60236; !space_tankl_1dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tankl_1dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1000, 6000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanks_3dmg +ids_name = 60235; !space_tanks_3dmg_name +ids_info = 60236; !space_tanks_3dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tanks_3dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 2000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanks_2dmg +ids_name = 60235; !space_tanks_2dmg_name +ids_info = 60236; !space_tanks_2dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tanks_2dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 2000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_tanks_1dmg +ids_name = 60235; !space_tanks_1dmg_name +ids_info = 60236; !space_tanks_1dmg_info +type = NON_TARGETABLE +DA_archetype = solar\misc\space_tanks_1dmg.cmp +material_library = solar\Solar_mat_space_dmg.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 300, 1000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_solar_pnl +ids_name = 60235; !space_solar_pnl_name +ids_info = 60236; !space_solar_pnl_info +type = SATELLITE +DA_archetype = solar\misc\space_solar_pnl.cmp +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 1500, 5000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = space_solar_plant +ids_name = 60235; !space_solar_plant_name +ids_info = 60236; !space_solar_plant_info +type = SATELLITE +DA_archetype = solar\misc\space_solar_plant.cmp +material_library = solar\Solar_mat_space_tank.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 3000, 8000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = hispania_sleeper_ship +LODranges = 0, 2000, 3500, 5500, 8000, 10000 +ids_name = 60235; !hispania_sleeper_ship_name +ids_info = 60236; !hispania_sleeper_ship_info +type = MISSION_SATELLITE +DA_archetype = solar\misc\hispania_liner.3db +material_library = ships\utility\utility_liner.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = depot_li_points +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_liberty_points +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_rh_points +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_rheinland_points +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_lr_points +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_rogue_points +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_water +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_water +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_food +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_food +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_boron +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_boron +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_beryllium +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_beryllium +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_cobalt +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_cobalt +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_toxic_waste +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_toxic_waste +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_scrap_metal +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_scrap_metal +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_polymers +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_polymers +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_hydrocarbons +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_hydrocarbons +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_copper +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_copper +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_oxygen +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_oxygen +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_fertilizers +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_fertilizers +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_Hfuel +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_Hfuel +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_basic_alloys +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_basic_alloys +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_super_alloys +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_super_alloys +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_high_temp_alloys +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_high_temp_alloys +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_superconductors +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_superconductors +shape_name = NAV_lootabledepot + +[Solar] +nickname = surprise_superconductors +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 800 +loadout = surprise_superconductors +shape_name = NAV_surpriseX + +[Solar] +nickname = surprise_machinery +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = surprise_machinery +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_optical_chips +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_optical_chips +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_optronics +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_optronics +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_construction_machinery +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_construction_machinery +shape_name = NNM_SM_COMMUNICATIONS + +[Solar] +nickname = depot_mining_machinery +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_mining_machinery +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_consumer_goods +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_consumer_goods +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_pharmaceuticals +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_pharmaceuticals +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_ship_hull_panels +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_ship_hull_panels +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_lsf +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_lsf +shape_name = NAV_lootabledepot + +[Solar] +nickname = depot_bund +type = DESTROYABLE_DEPOT +DA_archetype = solar\dockable\space_depot_frame.3db +material_library = solar\Solar_mat_tink.mat +LODranges = 0, 1800 +mass = 10000.000000 +solar_radius = 300 +loadout = depot_bund +shape_name = NAV_lootabledepot + +[Solar] +nickname = planet_storm_5000 +type = NON_TARGETABLE +DA_archetype = solar\misc\gravity_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 1, 2, 3, 4, 5 +distance_render = 5000 +mass = 10000.000000 +loadout = planet_storm_5000 +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = neutron_star +type = NON_TARGETABLE +DA_archetype = solar\misc\nav_buoy.3db +material_library = solar\Solar_mat_misc02.mat +LODranges = 0, 1, 2, 3, 4, 20000 +distance_render = 5000 +mass = 10000.000000 +loadout = neutron_star +solar_radius = 2.443000 +shape_name = NNM_SM_NAVBUOY +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = miningbase_abandoned +ids_name = 1 +ids_info = 1 +type = NON_TARGETABLE +DA_archetype = solar\dockable\miningbase_mineableB.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_mineable.mat +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +hit_pts = 999999961690316250000000000000000000.000000 + +[Solar] +nickname = freeport7 +ids_name = 60221; !freeport7_name +ids_info = 60222; !freeport7_info +type = SATELLITE +DA_archetype = solar\dockable\freeport7_dmg.cmp +material_library = solar\freeport7.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 19999, 20000 +mass = 10000.000000 +loadout = freeport7 +open_sound = depot_open_sound +close_sound = depot_close_sound +solar_radius = 600 +shape_name = NAV_outpost +destructible = true +hit_pts = 100000 +explosion_arch = explosion_instant +fuse = freeport7_main_fuse1, 0.000000, 1 + +[CollisionGroup] +obj = trading_outpost_btmtwr_lod1 +separable = true +child_impulse = 700.000000 +debris_type = debris_station_piece +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = trading_outpost_toptwr_lod1 +separable = true +child_impulse = 700.000000 +debris_type = debris_station_piece2 +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = tink01_lod1 +separable = true +child_impulse = 100.000000 +debris_type = FP7_debris_large_chunk +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = hab01_lod1 +separable = true +child_impulse = 1500.000000 +debris_type = FP7_debris_habitat +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = hab02_lod1 +separable = true +child_impulse = 1500.000000 +debris_type = FP7_debris_habitat +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect01_lod1 +separable = true +child_impulse = 100.000000 +debris_type = FP7_debris_large_chunk +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect02_lod1 +separable = true +child_impulse = 150.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect03_lod1 +separable = true +child_impulse = 120.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect04_lod1 +separable = true +child_impulse = 90.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect05_lod1 +separable = true +child_impulse = 90.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect06_lod1 +separable = true +child_impulse = 110.000000 +debris_type = FP7_debris_large_chunk +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dmg_sect07_lod1 +separable = true +child_impulse = 90.000000 +debris_type = FP7_debris_large_chunk +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock1_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock2_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock3_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock4_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock5_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock6_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock7_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dock8_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = ant01_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = ant02_lod1 +separable = true +child_impulse = 700.000000 +debris_type = cap_ship_piece2 +mass = 5.000000 +hit_pts = 55000 + +[Solar] +nickname = freeport7_space_dome +ids_name = 60221; !freeport7_space_dome_name +ids_info = 60222; !freeport7_space_dome_info +type = SATELLITE +DA_archetype = solar\misc\space_dome_dmg.cmp +material_library = solar\freeport7.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 19999, 20000 +mass = 10000.000000 +open_sound = depot_open_sound +close_sound = depot_close_sound +solar_radius = 600 +shape_name = NAV_outpost +destructible = true +hit_pts = 100000 +fuse = freeport7_dome_fuse, 0.000000, 1 +fuse = freeport7_dome_fuse2, 0.000000, 1 +explosion_arch = explosion_space_dome_dmg + +[CollisionGroup] +obj = tanks_lod1 +separable = true +child_impulse = 75.000000 +debris_type = debris_exploding_spacetank +mass = 50.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dome01_lod1 +separable = true +child_impulse = 1700.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = dome02_lod1 +separable = true +child_impulse = 1700.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = glass01_lod1 +separable = true +child_impulse = 1700.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = glass02_lod1 +separable = true +child_impulse = 1700.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[CollisionGroup] +obj = glass03_lod1 +separable = true +child_impulse = 1700.000000 +debris_type = FP7_debris_large_chunk +mass = 10.000000 +hit_pts = 55000 + +[Solar] +nickname = d_n_battleship +ids_name = 237038; !d_n_battleship_name +ids_info = 66578; !d_n_battleship_info +type = MISSION_SATELLITE +DA_archetype = ships\nomad\no_battleship\no_battleship.3db +material_library = ships\nomad\nomad_fx.txm +nomad = true +LODranges = 0, 1100, 1500, 2000, 15000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 120000 +fuse = fuse_no_battleship_death, 0.000000, 1 +explosion_arch = explosion_no_battleship +destructible = true + +[Solar] +nickname = MSN_d_r_battleship +type = MISSION_SATELLITE +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1200, 3500, 4000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock a +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 69300 +fuse = r_battleship_body_fuse, 0.500000, 500 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Rh_frnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.000000, 500 +group_dmg_hp = DpFrnt +group_dmg_obj = rh_battleship_head_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_cntrl_twr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.000000, 500 +dmg_hp = DpCntrltwr +dmg_obj = rh_battleship_control_tower_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_thruster_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 500 +group_dmg_hp = DpReactor +group_dmg_obj = rh_battleship_tail_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_star_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_starboard_shield_fuse, 0.000000, 500 +dmg_hp = DpStarboard_shield +dmg_obj = rh_battleship_starboard_shield_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_engine_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 500 +dmg_hp = DpThruster +dmg_obj = rh_battleship_engine_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_port_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_port_shield_fuse, 0.000000, 500 +dmg_hp = DpPort_shield +dmg_obj = rh_battleship_port_shield_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_main_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.750000, 500 +dmg_hp = DpMain +dmg_obj = rh_battleship_butt_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_midfrnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.400000, 500 +dmg_hp = DpMidfrnt +dmg_obj = rh_battleship_neck_dmg_cap +hit_pts = 69300 +root_health_proxy = true + +[Solar] +nickname = MSN_d_l_dreadnought +ids_name = 329685; !MSN_d_l_dreadnought_info; !MSN_d_l_dreadnought_name +ids_info = 329685; !MSN_d_l_dreadnought_info; !MSN_d_l_dreadnought_name +type = MISSION_SATELLITE +DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 69300 +fuse = l_dreadnought_fuse, 0.500000, 1 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Leaf01_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf02_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 300.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf03_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf04_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf05_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 600.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf06_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf07_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf08_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_bottom_lod1 +separable = true +parent_impulse = 6000 +child_impulse = 1000 +debris_type = debris_vanish +mass = 20000 +fuse = l_dreadnought_fuse, 0.500000, 500 +dmg_obj = li_dread_bottom_cap +dmg_hp = DpBottom +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cntrltwr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 0.500000, 500 +dmg_obj = li_dread_tower_cap +dmg_hp = DpCntrltwr +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_rear_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 0.750000, 500 +dmg_obj = li_dread_rearsection_cap +dmg_hp = DpRearsection +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_nose_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = l_dreadnought_fuse, 0.000000, 500 +group_dmg_hp = DpFrnt +group_dmg_obj = li_dread_front_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 0.250000, 500 +dmg_obj = li_dread_midsection_cap +dmg_hp = DpMidsection +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_port_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_port_skid_fuse, 0.000000, 500 +dmg_obj = li_dread_port_skid_cap +dmg_hp = DpPortskid +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_starboard_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_star_skid_fuse, 0.000000, 500 +dmg_obj = li_dread_starboard_skid_cap +dmg_hp = DpStarboardskid +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_reactor_core_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece2 +mass = 20.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_reactor_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Li_engine_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +dmg_obj = li_dread_engine_cap +dmg_hp = DpEngine +hit_pts = 69300 +root_health_proxy = true + +[Solar] +nickname = MSN_d_k_battleship +ids_name = 329684; !MSN_d_k_battleship_info; !MSN_d_k_battleship_name +ids_info = 329684; !MSN_d_k_battleship_info; !MSN_d_k_battleship_name +type = MISSION_SATELLITE +DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1500, 2500, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 69300 +fuse = ku_battleship_body_fuse, 0.500000, 500 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Ku_cntrltwr_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 50.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.500000, 500 +dmg_hp = DpCntrltwr +dmg_obj = ku_battleship_dmg_tower_cap +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_nose_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.000000, 500 +group_dmg_obj = ku_battleship_dmg_nose_cap +group_dmg_hp = DpNose +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_front_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.250000, 500 +dmg_obj = ku_battleship_dmg_front_cap +dmg_hp = DpFront +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_rear_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.750100, 500 +dmg_obj = ku_battleship_dmg_rear_cap +dmg_hp = DpRear +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_engine_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.900000, 500 +group_dmg_obj = ku_battleship_dmg_engine_cap +group_dmg_hp = DpEngine +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.600000, 500 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine01 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine02_lod1 +fuse = ku_battleship_engine_fuse, 0.700000, 500 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine02 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 80.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_body_fuse, 0.800000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +mass = 4.000000 +fuse = ku_battleship_body_fuse, 0.300000, 500 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.800000, 500 +dmg_obj = ku_battleship_dmg_starboard_engine01_cap +dmg_hp = DpStarboardengine01 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine02_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.900000, 500 +dmg_obj = ku_battleship_dmg_starboard_engine02_cap +dmg_hp = DpStarboardengine02 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.800000, 500 +mass = 2.000000 +hit_pts = 69300 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.300000, 500 +mass = 4.000000 +hit_pts = 69300 +root_health_proxy = true + +[Solar] +nickname = d_r_battleship +type = STATION +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1200, 3500, 4000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +docking_sphere = berth, HpDockMountA, 2, Sc_open dock a +docking_sphere = moor_medium, HpDockMountB, 5.000000 +docking_sphere = moor_large, HpDockMountC, 5.000000 +docking_camera = 0 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 50607 +fuse = r_battleship_body_fuse, 0.500000, 500 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Rh_frnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.000000, 500 +group_dmg_hp = DpFrnt +group_dmg_obj = rh_battleship_head_dmg_cap +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_cntrl_twr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.000000, 500 +dmg_hp = DpCntrltwr +dmg_obj = rh_battleship_control_tower_dmg_cap +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_thruster_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 500 +group_dmg_hp = DpReactor +group_dmg_obj = rh_battleship_tail_dmg_cap +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_star_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_starboard_shield_fuse, 0.000000, 500 +dmg_hp = DpStarboard_shield +dmg_obj = rh_battleship_starboard_shield_dmg_cap +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_engine_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 500 +dmg_hp = DpThruster +dmg_obj = rh_battleship_engine_dmg_cap +hit_pts = 50607 + +[CollisionGroup] +obj = Rh_port_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_port_shield_fuse, 0.000000, 500 +dmg_hp = DpPort_shield +dmg_obj = rh_battleship_port_shield_dmg_cap +hit_pts = 50607 + +[CollisionGroup] +obj = Rh_main_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.750000, 500 +dmg_hp = DpMain +dmg_obj = rh_battleship_butt_dmg_cap +hit_pts = 50607 + +[CollisionGroup] +obj = Rh_midfrnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.400000, 500 +dmg_hp = DpMidfrnt +dmg_obj = rh_battleship_neck_dmg_cap +hit_pts = 50607 + +[Solar] +nickname = d_k_battleship +ids_name = 329684; !d_k_battleship_info; !d_k_battleship_name +ids_info = 329684; !d_k_battleship_info; !d_k_battleship_name +type = STATION +DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1500, 2500, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 50607 +fuse = ku_battleship_body_fuse, 0.500000, 1 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Ku_cntrltwr_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 50.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.500000, 1 +dmg_hp = DpCntrltwr +dmg_obj = ku_battleship_dmg_tower_cap +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_nose_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.000000, 1 +group_dmg_obj = ku_battleship_dmg_nose_cap +group_dmg_hp = DpNose +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_front_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.250000, 1 +dmg_obj = ku_battleship_dmg_front_cap +dmg_hp = DpFront +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_rear_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.750100, 1 +dmg_obj = ku_battleship_dmg_rear_cap +dmg_hp = DpRear +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_engine_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.900000, 1 +group_dmg_obj = ku_battleship_dmg_engine_cap +group_dmg_hp = DpEngine +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.600000, 1 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine01 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine02_lod1 +fuse = ku_battleship_engine_fuse, 0.700000, 1 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine02 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 80.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_body_fuse, 0.800000, 1 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +mass = 4.000000 +fuse = ku_battleship_body_fuse, 0.300000, 1 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.800000, 1 +dmg_obj = ku_battleship_dmg_starboard_engine01_cap +dmg_hp = DpStarboardengine01 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine02_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.900000, 1 +dmg_obj = ku_battleship_dmg_starboard_engine02_cap +dmg_hp = DpStarboardengine02 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.800000, 1 +mass = 2.000000 +hit_pts = 50607 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.300000, 1 +mass = 4.000000 +hit_pts = 50607 +root_health_proxy = true + +[Solar] +nickname = suprise_li_elite +type = MISSION_SATELLITE +DA_archetype = ships\liberty\li_elite\li_elite.cmp +material_library = ships\liberty\li_playerships.mat +LODranges = 0, 75, 150, 1300 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_li_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = Li_port_wing_lod1 +dmg_hp = DpPortwing +dmg_obj = li_elite_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = li_Spoiler_lod1 +dmg_hp = DpSpoiler +dmg_obj = li_elite_dmg_Spoiler_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = li_Engine01_lod1 +dmg_hp = DpEngine01 +dmg_obj = li_elite_dmg_Engine01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = li_Engine02_lod1 +dmg_hp = DpEngine02 +dmg_obj = li_elite_dmg_Engine02_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = li_glass_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +nickname = suprise_transport +type = NON_TARGETABLE;MISSION_SATELLITE +DA_archetype = ships\utility\transport_small\transport_small.cmp +material_library = ships\utility\utility_transport.mat +LODranges = 0, 300, 900, 4500 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_instant +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_transport, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_port_eng_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_star_eng_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +hit_pts = 15000 + +[Solar] +nickname = suprise_transport_large +type = MISSION_SATELLITE +DA_archetype = ships\utility\transport_large\transport_large.cmp +material_library = ships\utility\utility_transport.mat +LODranges = 0, 300, 600, 4500 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_instant +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_transport, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = trans_cntrl_twr_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpCntrl_twr +dmg_obj = transport_dmg_twr_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_eng_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpEng +dmg_obj = transport_dmg_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_port_eng_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpPort_eng +dmg_obj = transport_dmg_port_eng_cap +hit_pts = 15000 + +[CollisionGroup] +obj = trans_star_eng_lod1 +separable = true +child_impulse = 0 +parent_impulse = 0 +debris_type = debris_vanish +dmg_hp = DpStar_eng +dmg_obj = transport_dmg_star_eng_cap +hit_pts = 15000 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_li_fighter +LODranges = 0, 40, 60, 140, 300, 1000 +DA_archetype = ships\liberty\li_fighter\li_fighter.cmp +material_library = ships\liberty\li_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_li_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = port fin_lod1 +dmg_hp = DpPortfin +dmg_obj = li_fighter_dmg_portfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = star fin_lod1 +dmg_hp = DpStarboardfin +dmg_obj = li_fighter_dmg_starboardfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_li_freighter +LODranges = 0, 80, 120, 200, 300, 1200 +DA_archetype = ships\liberty\li_freighter\li_freighter.cmp +material_library = ships\liberty\li_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_li_freighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = li_starboard_sidepanel_lod1 +dmg_hp = DpStarboardsidepanel +dmg_obj = li_freighter_dmg_starboard_sidepanel_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = li_port_sidepanel_lod1 +dmg_hp = DpPortsidepanel +dmg_obj = li_freighter_dmg_port_sidepanel_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_br_fighter +LODranges = 0, 60, 130, 1000 +DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp +material_library = ships\bretonia\br_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_br_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = br_fighter_tail_lod1 +dmg_hp = DpTail +dmg_obj = br_fighter_dmg_tail_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_br_elite +LODranges = 0, 80, 160, 1000 +DA_archetype = ships\bretonia\br_elite\br_elite.cmp +material_library = ships\bretonia\br_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_br_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = br_port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = br_elite_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = br_star_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = br_elite_dmg_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = br_tail_lod1 +dmg_hp = DpTail +dmg_obj = br_elite_dmg_tail_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_br_freighter +LODranges = 0, 150, 240, 1200 +DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp +material_library = ships\bretonia\br_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_br_freighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = br_freighter_port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = br_freighter_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = br_freighter_star_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = br_freighter_dmg_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ku_fighter +LODranges = 0, 40, 80, 1000 +DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ku_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = wing_starboard_lod1 +dmg_hp = DpWing_starboard +dmg_obj = ku_fighter_dmg_wing_starboard_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = wing_port_lod1 +dmg_hp = DpWing_port +dmg_obj = ku_fighter_dmg_wing_port_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ku_elite +LODranges = 0, 40, 80, 180, 1000 +DA_archetype = ships\kusari\ku_elite\ku_elite.cmp +material_library = ships\kusari\ku_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ku_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = starboard_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = ku_elite_dmg_starboard_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = ku_elite_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = tail_lod1 +dmg_hp = DpTail +dmg_obj = ku_elite_dmg_port_tail_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = starboard_spike_lod1 +dmg_hp = DpStarboard _arm rotator +dmg_obj = ku_elite_dmg_starboard_arm_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = port_spike_lod1 +dmg_hp = DpPort _arm rotator +dmg_obj = ku_elite_dmg_port_arm_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ku_freighter +LODranges = 0, 80, 160, 1200 +DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp +material_library = ships\kusari\ku_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ku_freighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = starboard_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = ku_freighter_dmg_starboard_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = ku_freighter_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_rh_fighter +LODranges = 0, 60, 140, 1000 +DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp +material_library = ships\rheinland\rh_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_rh_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = rh_fighter_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = starboard_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = rh_fighter_dmg_starboard_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_rh_elite +LODranges = 0, 60, 150, 1000 +DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp +material_library = ships\rheinland\rh_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_rh_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = Rh_port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = rh_elite_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = Rh_starboard_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = rh_elite_dmg_starboard_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = Rh_tail_lod1 +dmg_hp = DpTail +dmg_obj = rh_elite_dmg_tail_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_rh_freighter +LODranges = 0, 50, 150, 250, 1200 +DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp +material_library = ships\rheinland\rh_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_rh_freighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = rh_port_side_lod1 +dmg_hp = DpPort_side panel +dmg_obj = rh_freighter_dmg_port_side_panel_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = rh_star_side_lod1 +dmg_hp = DpStarboard_side panel +dmg_obj = rh_freighter_dmg_starboard_side_panel_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bh_fighter +LODranges = 0, 80, 150, 1000 +DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp +material_library = ships\liberty\li_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bh_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bh_topfin_lod1 +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_btmfin_lod1 +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bh_elite +LODranges = 0, 80, 150, 1000 +DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp +material_library = ships\liberty\li_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bh_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bh_topfin_lod1 +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_btmfin_lod1 +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_port_wing_lod1 +dmg_hp = DpPortwing +dmg_obj = bh_fighter_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_star_wing_lod1 +dmg_hp = DpStarwing +dmg_obj = bh_fighter_dmg_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bh_elite2 +LODranges = 0, 80, 150, 1000 +DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp +material_library = ships\liberty\li_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bh_elite2, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bh_topfin_lod1 +dmg_hp = Dptopfin +dmg_obj = bh_fighter_dmg_topfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_btmfin_lod1 +dmg_hp = DpBtmfin +dmg_obj = bh_fighter_dmg_btmfin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_port_wing_lod1 +dmg_hp = DpPortwing +dmg_obj = bh_fighter_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bh_star_wing_lod1 +dmg_hp = DpStarwing +dmg_obj = bh_fighter_dmg_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_pi_fighter +LODranges = 0, 80, 120, 1000 +DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp +material_library = ships\corsair\co_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_pi_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = fins_mid_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_pi_elite +LODranges = 0, 60, 120, 1000 +DA_archetype = Ships\corsair\co_elite\co_elite.cmp +material_library = ships\corsair\co_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_pi_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fin_starboard_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fin_port_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fins_lwr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_pi_freighter +LODranges = 0, 60, 120, 1000 +DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp +material_library = ships\corsair\co_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_pi_freighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = starboard_wing_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = port_wing_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fins_top_lod1 +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_co_fighter +LODranges = 0, 75, 120, 1000 +DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_co_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = wing_port_lod1 +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = wing_starboard_lod1 +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_co_elite +LODranges = 0, 75, 200, 1000 +DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp +material_library = ships\kusari\ku_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_co_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = wing_port_lod1 +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = wing_starboard_lod1 +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fin_top_lod1 +dmg_hp = DpFin_top +dmg_obj = corsair_top_fin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fin_bottom_lod1 +dmg_hp = DPFin_bottom +dmg_obj = corsair_btm_fin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_co_elite2 +LODranges = 0, 75, 150, 2000 +DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp +material_library = ships\kusari\ku_playerships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_co_elite2, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = wing_port_lod1 +dmg_hp = DpWing_port +dmg_obj = corsair_wing_port_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = wing_starboard_lod1 +dmg_hp = DpWing_starboard +dmg_obj = corsair_wing_star_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fin_top_lod1 +dmg_hp = DpFin_top +dmg_obj = corsair_top_fin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = fin_bottom_lod1 +dmg_hp = DPFin_bottom +dmg_obj = corsair_btm_fin_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_fighter +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp +material_library = ships\civilian\cv_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ge_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = star_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_fighter2 +LODranges = 0, 60, 120, 250, 500, 1000 +DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp +material_library = ships\civilian\cv_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ge_fighter2, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = cv_dmg_port_wing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = star_wing_lod1 +dmg_hp = DpStarboard_Wing +dmg_obj = cv_dmg_starboard_wing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = mid_wing_lod1 +dmg_hp = DpMid_wing +dmg_obj = cv_dmg_mid_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_fighter4 +LODranges = 0, 60, 100, 1000 +DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp +material_library = ships\civilian\cv_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ge_fighter4, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = cv_port_wing_lod1 +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = cv_star_wing_lod1 +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_fighter5 +DA_archetype = ships\civilian\cv_elite\cv_elite.cmp +material_library = ships\civilian\cv_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ge_fighter5, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = cv_port_wing_lod1 +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = cv_star_wing_lod1 +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = cv_topfin_lod1 +dmg_hp = DpDmg_topfin +dmg_obj = cv_fighter4_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_fighter6 +LODranges = 0, 60, 100, 1000 +DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp +material_library = ships\civilian\cv_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_ge_fighter6, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = cv_port_wing_lod1 +dmg_hp = DpDmg_portwing +dmg_obj = cv_fighter4_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = cv_star_wing_lod1 +dmg_hp = DpDmg_starwing +dmg_obj = cv_fighter4_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = cv_topfin_lod1 +dmg_hp = DpDmg_topfin +dmg_obj = cv_fighter4_star_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bw_fighter +LODranges = 0, 75, 125, 1000 +DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp +material_library = ships\border_world\bw_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bw_fighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_star_wing01_lod1 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bw_elite +LODranges = 0, 75, 125, 1000 +DA_archetype = ships\border_world\bw_elite\bw_elite.cmp +material_library = ships\border_world\bw_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bw_elite, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_port_wing02_lod1 +dmg_hp = dpport_wing02 +dmg_obj = ew_dmg_portwing02_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_star_wing01_lod1 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_star_wing02_lod1 +dmg_hp = dpstar_wing02 +dmg_obj = ew_dmg_starwing02_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_eng01_lod1 +dmg_hp = dpeng01 +dmg_obj = ew_dmg_engine01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_eng02_lod1 +dmg_hp = dpeng02 +dmg_obj = ew_dmg_engine02_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bw_elite2 +LODranges = 0, 75, 125, 1000 +DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp +material_library = ships\border_world\bw_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bw_elite2, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bw_port_wing01_lod1 +dmg_hp = dpport_wing01 +dmg_obj = ew_dmg_portwing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_port_wing02_lod1 +dmg_hp = dpport_wing02 +dmg_obj = ew_dmg_portwing02_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_star_wing01_lod1 +dmg_hp = dpstar_wing01 +dmg_obj = ew_dmg_starwing01_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_star_wing02_lod1 +dmg_hp = dpstar_wing02 +dmg_obj = ew_dmg_starwing02_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_bw_freighter +LODranges = 0, 75, 150, 300, 1200 +DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp +material_library = ships\border_world\bw_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_bw_freighter, 0.000000, 3601 +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[CollisionGroup] +obj = bw_port_wing_lod1 +dmg_hp = DpPort_Wing +dmg_obj = ew_freighter_dmg_port_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[CollisionGroup] +obj = bw_star_wing_lod1 +dmg_hp = dpstar_wing +dmg_obj = ew_freighter_dmg_starboard_wing_cap +separable = true +parent_impulse = 0 +child_impulse = 0 +debris_type = debris_small_ship +hit_pts = 1800 + +[Solar] +ids_name = 1 +ids_info = 1 +type = MISSION_SATELLITE +nickname = suprise_no_fighter +LODranges = 0, 80, 120, 1000 +DA_archetype = ships\nomad\no_fighter\no_fighter.3db +material_library = ships\nomad\nomad_fx.txm +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_armored +LODranges = 0, 200, 300, 2000 +DA_archetype = ships\utility\transport_armored\transport_armored.cmp +material_library = ships\utility\utility_misc.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_train +LODranges = 0, 300, 450, 750, 950, 4500 +DA_archetype = ships\utility\freight_train\freight_trainx2.3db +material_library = ships\utility\utility_misc.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[Solar] +type = MISSION_SATELLITE +nickname = suprise_ge_csv +LODranges = 0, 60, 150, 250, 800, 1000 +DA_archetype = ships\utility\csv\csv.cmp +material_library = ships\utility\utility_ships.mat +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 800 +shape_name = NAV_surpriseX +explosion_arch = explosion_li_elite +hit_pts = 3600 +destructible = true +fuse = fuse_suprise_drop_loot, 0.000000, 3590 + +[Solar] +nickname = rm_miningbase_small_ice +ids_name = 329690; !rm_miningbase_small_ice_info; !rm_miningbase_small_ice_name +ids_info = 329690; !rm_miningbase_small_ice_info; !rm_miningbase_small_ice_name +type = MISSION_SATELLITE +DA_archetype = solar\dockable\miningbase_small_ice.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_ice.mat +LODranges = 0, 7000 +mass = 100000000 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +explosion_arch = explosion_rock_base +destructible = true +hit_pts = 480000 +fuse = fuse_miningbase_small_rock, 0.000000, 1 + +[Solar] +nickname = rm_miningbase_small_rock +ids_name = 329690; !rm_miningbase_small_rock_info; !rm_miningbase_small_rock_name +ids_info = 329690; !rm_miningbase_small_rock_info; !rm_miningbase_small_rock_name +type = MISSION_SATELLITE +DA_archetype = solar\dockable\miningbase_small_rock.cmp +material_library = solar\asteroid_dock.mat +material_library = solar\ast_rock.mat +LODranges = 0, 7000 +mass = 100000000 +solar_radius = 500 +shape_name = NNM_SM_DEPOT +explosion_arch = explosion_rock_base +destructible = true +hit_pts = 480000 +fuse = fuse_miningbase_small_rock, 0.000000, 1 + +[Solar] +nickname = rm_Roid_Miner +LODranges = 0, 1300, 2000, 12000 +ids_name = 329687; !rm_Roid_Miner_info; !rm_Roid_Miner_name +ids_info = 329687; !rm_Roid_Miner_info; !rm_Roid_Miner_name +type = MISSION_SATELLITE +DA_archetype = Ships\utility\mining\mining.cmp +material_library = ships\utility\utility_ships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +solar_radius = 350 +shape_name = NNM_SM_MINING +explosion_arch = explosion_asteroid_miner +destructible = true +hit_pts = 480000 +fuse = miner_death_fuse, 0.000000, 1 + +[Solar] +nickname = rm_space_police01 +ids_name = 329691; !rm_space_police01_info; !rm_space_police01_name +ids_info = 329691; !rm_space_police01_info; !rm_space_police01_name +type = MISSION_SATELLITE +DA_archetype = solar\dockable\space_police01.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +solar_radius = 600 +shape_name = NAV_depot +explosion_arch = explosion_space_mod_base +destructible = true +hit_pts = 480000 +fuse = fuse_space_police01, 0.000000, 1 + +[Solar] +nickname = rm_wplatform +LODranges = 0, 200, 400, 4000 +ids_name = 329680; !rm_wplatform_info; !rm_wplatform_name +ids_info = 329680; !rm_wplatform_info; !rm_wplatform_name +type = MISSION_SATELLITE +DA_archetype = solar\misc\weapons_platform_lod.cmp +material_library = solar\Solar_mat_dockable03.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +mass = 10000.000000 +loadout = weapon_platform +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_wplatform +hit_pts = 160000 + +[Solar] +nickname = rm_wplatform_rock +ids_name = 329680; !rm_wplatform_rock_info; !rm_wplatform_rock_name +ids_info = 329680; !rm_wplatform_rock_info; !rm_wplatform_rock_name +type = MISSION_SATELLITE +DA_archetype = solar\asteroids\models\ast_rock02_platform.3db +material_library = solar\ast_rock.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_rock_wplatform +fuse = fuse_rock_wplatform, 0.000000, 1 +hit_pts = 160000 + +[Solar] +nickname = rm_wplatform_ice +ids_name = 329680; !rm_wplatform_ice_info; !rm_wplatform_ice_name +ids_info = 329680; !rm_wplatform_ice_info; !rm_wplatform_ice_name +type = MISSION_SATELLITE +DA_archetype = solar\asteroids\models\ast_ice_platform.3db +material_library = solar\ast_ice.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 5000 +mass = 10000.000000 +solar_radius = 300 +shape_name = NAV_weaponplatform +destructible = true +explosion_arch = explosion_ice_wplatform +fuse = fuse_ice_wplatform, 0.000000, 1 +hit_pts = 160000 + +[Solar] +nickname = rm_space_mining01 +ids_name = 329688; !rm_space_mining01_info; !rm_space_mining01_name +ids_info = 329688; !rm_space_mining01_info; !rm_space_mining01_name +type = MISSION_SATELLITE +DA_archetype = solar\dockable\space_mining01.cmp +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +solar_radius = 600 +shape_name = NAV_depot +explosion_arch = explosion_space_mod_base +destructible = true +hit_pts = 480000 +fuse = fuse_space_mining01, 0.000000, 1 + +[Solar] +nickname = rm_space_freeport01 +ids_name = 329689; !rm_space_freeport01_info; !rm_space_freeport01_name +ids_info = 329689; !rm_space_freeport01_info; !rm_space_freeport01_name +type = MISSION_SATELLITE +DA_archetype = solar\dockable\space_freeport01.cmp +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 15000 +mass = 10000.000000 +solar_radius = 600 +shape_name = NAV_depot +explosion_arch = explosion_space_mod_base +destructible = true +hit_pts = 480000 +fuse = fuse_space_mining01, 0.000000, 1 + +[Solar] +nickname = rm_depot +ids_name = 329682; !rm_depot_info; !rm_depot_name +ids_info = 329682; !rm_depot_info; !rm_depot_name +type = MISSION_SATELLITE +DA_archetype = solar\dockable\depot_lod.cmp +material_library = solar\Solar_mat_dockable02.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 800, 1200, 2000, 15000 +mass = 10000.000000 +solar_radius = 300 +destructible = true +explosion_arch = explosion_pirate_depot +hit_pts = 480000 +fuse = pirate_base_explode_fuse, 0.000000, 1 + +[Solar] +nickname = rm_r_battleship +ids_name = 329686; !rm_r_battleship_info; !rm_r_battleship_name +ids_info = 329686; !rm_r_battleship_info; !rm_r_battleship_name +type = MISSION_SATELLITE +DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1200, 3500, 4000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 506070 +fuse = r_battleship_body_fuse, 0.500000, 500 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Rh_frnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.000000, 500 +group_dmg_hp = DpFrnt +group_dmg_obj = rh_battleship_head_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_cntrl_twr_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.000000, 500 +dmg_hp = DpCntrltwr +dmg_obj = rh_battleship_control_tower_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_thruster_lod1 +separable = true +parent_impulse = 0 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 500 +group_dmg_hp = DpReactor +group_dmg_obj = rh_battleship_tail_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_star_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_starboard_shield_fuse, 0.000000, 500 +dmg_hp = DpStarboard_shield +dmg_obj = rh_battleship_starboard_shield_dmg_cap +hit_pts = 506070 + +[CollisionGroup] +obj = Rh_engine_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 1.000000, 500 +dmg_hp = DpThruster +dmg_obj = rh_battleship_engine_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_port_shield_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_port_shield_fuse, 0.000000, 500 +dmg_hp = DpPort_shield +dmg_obj = rh_battleship_port_shield_dmg_cap +hit_pts = 506070 + +[CollisionGroup] +obj = Rh_main_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.750000, 500 +dmg_hp = DpMain +dmg_obj = rh_battleship_butt_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_midfrnt_lod1 +separable = true +parent_impulse = 0 +child_impulse = 30.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = r_battleship_body_fuse, 0.400000, 500 +dmg_hp = DpMidfrnt +dmg_obj = rh_battleship_neck_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[Solar] +ids_name = 237050; !rm_r_cruiser_name +ids_info = 66597; !rm_r_cruiser_info +nickname = rm_r_cruiser +LODranges = 0, 200, 400, 700, 6000 +type = MISSION_SATELLITE +DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp +material_library = ships\rheinland\rh_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +fuse = rh_cruiser_body_fuse, 0.000000, 1 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 600 +hit_pts = 433000 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Rh_front_lod1 +separable = true +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +fuse = rh_cruiser_body_fuse, 0.000000, 1 +group_dmg_hp = DpFront +group_dmg_obj = rh_cruiser_dmg_front_cap +mass = 500.000000 +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_cntrltwr_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 60.000000 +debris_type = debris_vanish +fuse = rh_cruiser_tower_fuse, 0.000000, 1 +dmg_hp = DpCntrltwr +dmg_obj = rh_cruiser_dmg_control_tower_cap +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = engine_lod1 +separable = true +parent_impulse = 90.000000 +child_impulse = 60.000000 +debris_type = debris_vanish +fuse = rh_cruiser_engine_fuse, 0.000000, 1 +dmg_hp = DpEngine +dmg_obj = rh_cruiser_dmg_engine_cap +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_starboard_tower_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = rh_cruiser_starboard_tower_fuse, 0.000000, 1 +dmg_hp = DpStarboard tower +dmg_obj = rh_cruiser_dmg_starboard_tower_cap +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Rh_port_tower_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 30.000000 +debris_type = debris_vanish +fuse = rh_cruiser_port_tower_fuse, 0.000000, 1 +dmg_hp = DPPort tower +dmg_obj = rh_cruiser_dmg_port_tower_cap +hit_pts = 433000 +root_health_proxy = true + +[Solar] +ids_name = 237031; !rm_l_cruiser_name +ids_info = 66565; !rm_l_cruiser_info +nickname = rm_l_cruiser +LODranges = 0, 200, 400, 600, 1000, 6000 +DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +explosion_arch = explosion_instant +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 400 +shape_name = NAV_smallstation +hit_pts = 433000 +fuse = li_cruiser_body_fuse, 0.000000, 1 +destructible = true + +[CollisionGroup] +obj = Li_cruiser_cntrltwr_lod1 +separable = true +debris_type = debris_vanish +fuse = li_cruiser_body_fuse, 0.500000, 1 +dmg_obj = l_cruiser_tower_cap +dmg_hp = DpCntrltwr +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 10.000000 +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cruiser_nose_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_body_fuse, 0.000000, 1 +parent_impulse = 10.000000 +child_impulse = 60.000000 +group_dmg_hp = DpFront +group_dmg_obj = l_cruiser_front_cap +mass = 10.000000 +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cruiser_engine01_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine1_fuse, 0.000000, 1 +dmg_obj = l_cruiser_engine01_cap +dmg_hp = DpEngine01 +group_dmg_hp = DpEng01 +group_dmg_obj = l_cruiser_engine01_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 1000.000000 +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cruiser_engine02_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine2_fuse, 0.000000, 1 +dmg_obj = l_cruiser_engine02_cap +dmg_hp = DpEngine02 +group_dmg_hp = DpEng02 +group_dmg_obj = l_cruiser_engine02_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 3000.000000 +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cruiser_engine03_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine3_fuse, 0.000000, 1 +dmg_obj = l_cruiser_engine03_cap +dmg_hp = DpEngine03 +group_dmg_hp = DpEng03 +group_dmg_obj = l_cruiser_engine03_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 9000.000000 +hit_pts = 433000 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cruiser_engine04_lod1 +separable = true +debris_type = cap_ship_piece +fuse = li_cruiser_engine4_fuse, 0.000000, 1 +dmg_obj = l_cruiser_engine04_cap +dmg_hp = DpEngine04 +group_dmg_hp = DpEng04 +group_dmg_obj = l_cruiser_engine04_cap +mass = 100.000000 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +hit_pts = 433000 +root_health_proxy = true + +[Solar] +nickname = rm_l_dreadnought +ids_name = 329685; !rm_l_dreadnought_info; !rm_l_dreadnought_name +ids_info = 329685; !rm_l_dreadnought_info; !rm_l_dreadnought_name +type = MISSION_SATELLITE +DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp +material_library = ships\liberty\li_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 506070 +fuse = l_dreadnought_fuse, 0.500000, 1 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Leaf01_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf02_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 300.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf03_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf04_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf05_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 600.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf06_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf07_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Leaf08_d1_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece +mass = 10.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_bottom_lod1 +separable = true +parent_impulse = 6000 +child_impulse = 1000 +debris_type = debris_vanish +mass = 20000 +fuse = l_dreadnought_fuse, 0.500000, 500 +dmg_obj = li_dread_bottom_cap +dmg_hp = DpBottom +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_cntrltwr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 0.500000, 500 +dmg_obj = li_dread_tower_cap +dmg_hp = DpCntrltwr +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_rear_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 0.750000, 500 +dmg_obj = li_dread_rearsection_cap +dmg_hp = DpRearsection +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_nose_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 2000.000000 +debris_type = cap_ship_piece2 +mass = 50.000000 +fuse = l_dreadnought_fuse, 0.000000, 500 +group_dmg_hp = DpFrnt +group_dmg_obj = li_dread_front_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 0.250000, 500 +dmg_obj = li_dread_midsection_cap +dmg_hp = DpMidsection +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_port_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_port_skid_fuse, 0.000000, 500 +dmg_obj = li_dread_port_skid_cap +dmg_hp = DpPortskid +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_starboard_skid_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_star_skid_fuse, 0.000000, 500 +dmg_obj = li_dread_starboard_skid_cap +dmg_hp = DpStarboardskid +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_reactor_core_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = cap_ship_piece2 +mass = 20.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_reactor_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Li_engine_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +fuse = l_dreadnought_fuse, 1.000000, 500 +dmg_obj = li_dread_engine_cap +dmg_hp = DpEngine +hit_pts = 506070 +root_health_proxy = true + +[Solar] +nickname = rm_b_battleship +ids_name = 329683; !rm_b_battleship_info; !rm_b_battleship_name +ids_info = 329683; !rm_b_battleship_info; !rm_b_battleship_name +type = MISSION_SATELLITE +DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp +material_library = ships\bretonia\br_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 500, 1000, 3000, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 506070 +fuse = b_battleship_body_fuse, 0.500000, 500 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Br_cntrl_twr_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 30.000000 +dmg_hp = DpCntrltwr +dmg_obj = b_battleship_tower_cap +fuse = b_battleship_body_fuse, 0.100000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Br_frnt_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +fuse = b_battleship_body_fuse, 0.000000, 500 +group_dmg_hp = DpNeck +group_dmg_obj = b_battleship_head_dmg_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Br_main_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +dmg_hp = DpMain +dmg_obj = b_battleship_neck_dmg_cap +fuse = b_battleship_body_fuse, 0.300000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Br_port_gen_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 20.000000 +dmg_hp = DpPortgen +dmg_obj = b_battleship_port_gen_cap +fuse = b_battleship_port_gen_fuse, 0.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Br_starboard_gen_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 20.000000 +dmg_hp = DpStarboardgen +dmg_obj = b_battleship_starboard_gen_cap +fuse = b_battleship_star_gen_fuse, 0.000000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = br_tail_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 200.000000 +dmg_hp = DpTail +dmg_obj = b_battleship_butt_dmg_cap +fuse = b_battleship_body_fuse, 0.750000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Br_thruster_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece +mass = 200.000000 +group_dmg_hp = DpReactor +group_dmg_obj = b_battleship_tail_dmg_cap +fuse = b_battleship_body_fuse, 0.900000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Br_engine_lod1 +separable = true +debris_type = debris_vanish +mass = 30.000000 +dmg_hp = DpEngine +dmg_obj = b_battleship_engine_cap +fuse = b_battleship_body_fuse, 1.000000, 500 +parent_impulse = 10.000000 +child_impulse = 10.000000 +hit_pts = 506070 +root_health_proxy = true + +[Solar] +nickname = rm_k_battleship +ids_name = 329684; !rm_k_battleship_info; !rm_k_battleship_name +ids_info = 329684; !rm_k_battleship_info; !rm_k_battleship_name +type = MISSION_SATELLITE +DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp +material_library = ships\kusari\ku_capships.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 900, 1500, 2500, 20000 +surface_hit_effects = 0, small_hull_hit +mass = 100000.000000 +solar_radius = 4000 +shape_name = NAV_smallstation +hit_pts = 506070 +fuse = ku_battleship_body_fuse, 0.500000, 500 +explosion_arch = explosion_rh_battleship +destructible = true + +[CollisionGroup] +obj = Ku_cntrltwr_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 50.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.500000, 500 +dmg_hp = DpCntrltwr +dmg_obj = ku_battleship_dmg_tower_cap +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_nose_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.000000, 500 +group_dmg_obj = ku_battleship_dmg_nose_cap +group_dmg_hp = DpNose +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_front_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.250000, 500 +dmg_obj = ku_battleship_dmg_front_cap +dmg_hp = DpFront +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_rear_lod1 +parent_impulse = 10.000000 +child_impulse = 10.000000 +debris_type = debris_vanish +mass = 80.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.750100, 500 +dmg_obj = ku_battleship_dmg_rear_cap +dmg_hp = DpRear +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_engine_lod1 +parent_impulse = 10.000000 +child_impulse = 5000.000000 +debris_type = cap_ship_piece2 +mass = 200.000000 +separable = true +fuse = ku_battleship_body_fuse, 0.900000, 500 +group_dmg_obj = ku_battleship_dmg_engine_cap +group_dmg_hp = DpEngine +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.600000, 500 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine01 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_engine02_lod1 +fuse = ku_battleship_engine_fuse, 0.700000, 500 +dmg_obj = ku_battleship_dmg_port_engine01_cap +dmg_hp = DpPortengine02 +separable = true +parent_impulse = 600.000000 +child_impulse = 300.000000 +debris_type = debris_vanish +mass = 3.000000 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 80.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_body_fuse, 0.800000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_port_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +mass = 4.000000 +fuse = ku_battleship_body_fuse, 0.300000, 500 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine01_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.800000, 500 +dmg_obj = ku_battleship_dmg_starboard_engine01_cap +dmg_hp = DpStarboardengine01 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_engine02_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +mass = 3.000000 +fuse = ku_battleship_engine_fuse, 0.900000, 500 +dmg_obj = ku_battleship_dmg_starboard_engine02_cap +dmg_hp = DpStarboardengine02 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_fan_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 100.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.800000, 500 +mass = 2.000000 +hit_pts = 506070 +root_health_proxy = true + +[CollisionGroup] +obj = Ku_star_spikemount_lod1 +separable = true +parent_impulse = 600.000000 +child_impulse = 150.000000 +debris_type = cap_ship_piece +fuse = ku_battleship_body_fuse, 0.300000, 500 +mass = 4.000000 +hit_pts = 506070 +root_health_proxy = true + +[Solar] +nickname = MSN10_shipyard +ids_name = 60235; !MSN10_shipyard_name +ids_info = 60236; !MSN10_shipyard_info +type = NON_TARGETABLE +DA_archetype = solar\dockable\shipyard_2x.3db +material_library = solar\Solar_mat_tink.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 2000, 3000, 15000 +mass = 10000.000000 +solar_radius = 24.822001 +shape_name = NNM_SM_COMMUNICATIONS +hit_pts = 4000000000.000000 +fuse = fuse_MSN10_Shipyard, 0.000000, 1 +explosion_arch = explosion_shipyard +destructible = true + +[Solar] +nickname = gas_collector +ids_name = 60237; !gas_collector_name +ids_info = 60238; !gas_collector_info +type = SATELLITE +DA_archetype = solar\misc\gas_collector.cmp +material_library = solar\Solar_mat_misc01.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 800, 1600, 2750, 15000 +mass = 10000.000000 +loadout = gas_collector +solar_radius = 300 +shape_name = NNM_SM_MINING +hit_pts = 60000 +fuse = fuse_gas_collector, 0.000000, 1 +fuse = fuse_gas_collector_burning, 0.000000, 30000 +explosion_arch = explosion_docking_ring +destructible = true + +[CollisionGroup] +obj = disc_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 20000.000000 +debris_type = debris_gas_collector_disk +mass = 20.000000 +hit_pts = 150000 +root_health_proxy = true + +[CollisionGroup] +obj = dish_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +hit_pts = 150000 +root_health_proxy = true + +[CollisionGroup] +obj = panel_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +hit_pts = 150000 +root_health_proxy = true + +[CollisionGroup] +obj = tail_lod1 +separable = true +parent_impulse = 60.000000 +child_impulse = 500.000000 +debris_type = debris_dockring_piece +mass = 20.000000 +hit_pts = 150000 +root_health_proxy = true diff --git a/DATA/SOLAR/StarArch.ini b/DATA/SOLAR/StarArch.ini new file mode 100644 index 0000000..aa5b9dc --- /dev/null +++ b/DATA/SOLAR/StarArch.ini @@ -0,0 +1,1199 @@ +[Texture] +file = fx\sun.txm +tex_shape = sunglow +tex_shape = glow2 +tex_shape = glow2_ring +tex_shape = ice_halo +tex_shape = lenscircle +tex_shape = lenscircle2 +tex_shape = hexagon +tex_shape = lensglow1 +tex_shape = LensGlowSpike +tex_shape = stripe_narrow +tex_shape = stripe_flare +tex_shape = suncircle + +[star] +nickname = li01_sun +star_glow = li01_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0.500000 +intensity_fade_out = 0.500000 +zone_occlusion_fade_in = 0.500000 +zone_occlusion_fade_out = 0.500000 +radius = 12000.000000 + +[star] +nickname = iw01_sun +star_glow = iw01_starglow +star_center = orange_starcenter +lens_flare = hex_red_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0.500000 +intensity_fade_out = 0.500000 +zone_occlusion_fade_in = 0.500000 +zone_occlusion_fade_out = 0.500000 +radius = 12000.000000 + +[star] +nickname = med_yellow_sun +star_glow = yellow_starglow +star_center = yellow_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +spines = yellow6_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = med_orange_sun +star_glow = orange2_starglow +star_center = yellow_starcenter +lens_flare = hex_red_lens_flare +lens_glow = default_lens_glow +spines = orange4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = med_blue_sun +star_glow = blue_starglow +star_center = blue_starcenter +lens_flare = circle_blue_lens_flare +lens_glow = default_lens_glow +spines = blue4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = med_white_sun +star_glow = default_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = white12_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = red_giant_sun +star_glow = orange3_starglow +star_center = red_giant_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 6000.000000 + +[star] +nickname = green_giant_sun +star_glow = green_starglow2 +star_center = default_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 5000.000000 + +[star] +nickname = lg_white_sun +star_glow = li04_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 4000.000000 + +[star] +nickname = sm_red_sun +star_glow = red_starglow +star_center = red_starcenter +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = sm_blue_sun2 +star_glow = blue_starglow +star_center = blue2_starcenter +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = sm_white_sun +star_glow = turquoise_ring_starglow +star_center = Bw09_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = white12_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = sm_blue_sun +star_glow = blue_starglow +star_center = blue_starcenter +lens_flare = circle_blue_lens_flare +lens_glow = default_lens_glow +spines = blue4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1000.000000 + +[star] +nickname = Li02_sun +star_glow = Li02_starglow +star_center = default_starcenter +lens_glow = default_lens_glow +spines = blue2_spines +lens_flare = hex_white_lens_flare +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 4000.000000 + +[star] +nickname = Li04_sun +star_glow = rainbow_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = blue4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 7500.000000 + +[star] +nickname = Br01_sun +star_glow = Br01_starglow +star_center = default_starcenter +lens_glow = default_lens_glow +spines = yellow6_spines +lens_flare = hex_white_lens_flare +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = Br04_sun +star_glow = Br04_starglow +star_center = yellow_starcenter +lens_glow = Br04_lens_glow +spines = Br04_wide_6_spines +lens_flare = hex_rainbow_lens_flare +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 4000.000000 + +[star] +nickname = Ku01_sun +star_glow = Ku01_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 5000.000000 + +[star] +nickname = ku02_sun +star_glow = ku02_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = ku04_sun +star_glow = ku04_starglow +star_center = default_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 5000.000000 + +[star] +nickname = ku03_sun1 +star_glow = blue_starglow +star_center = blue_starcenter +lens_flare = circle_blue_lens_flare +lens_glow = default_lens_glow +spines = blue4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = ku03_sun2 +star_glow = green_starglow +star_center = yellow_starcenter +lens_flare = circle_green_lens_flare +lens_glow = green_lens_glow +spines = green4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = ku05_sun +star_glow = orange_starglow +star_center = yellow_starcenter +lens_flare = circle_blue_lens_flare +lens_glow = Br04_lens_glow +spines = yellow4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = ku07_sun +star_glow = ku07_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = white4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = rh04_sun +star_glow = blue3_starglow +star_center = blue_starcenter +lens_flare = hex_blue_lens_flare +lens_glow = default_lens_glow +spines = blue12_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = rh05_sun +star_glow = rh05_starglow +star_center = yellow_starcenter +lens_flare = hex_red_lens_flare +lens_glow = Br04_lens_glow +spines = yellow6_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 3000.000000 + +[star] +nickname = St03_sun +star_glow = St03_starglow +radius = 2000.000000 + +[star] +nickname = St01_yellow_sun +star_glow = yellow2_starglow +radius = 6000.000000 + +[star] +nickname = edge_sun +star_glow = edge_starglow +star_center = yellow_starcenter +lens_flare = circle_green_lens_flare +lens_glow = default_lens_glow +spines = yellow6_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = bw05_sun1 +star_glow = blue3_starglow +star_center = blue_starcenter +lens_glow = blue_lens_glow +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1500.000000 + +[star] +nickname = bw05_sun2 +star_glow = green2_starglow +star_center = blue_starcenter +lens_glow = sm_red_lens_glow +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1000.000000 + +[star] +nickname = Bw06_sun3 +star_glow = blue_starglow +star_center = default_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1200.000000 + +[star] +nickname = Bw06_sun2 +star_glow = sm_green_starglow +star_center = blue_starcenter +lens_flare = circle_green_lens_flare +lens_glow = default_lens_glow +spines = yellow6_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 800.000000 + +[star] +nickname = Bw09_sun +star_glow = orange_starglow +star_center = yellow_starcenter +lens_flare = hex_red_lens_flare +lens_glow = default_lens_glow +spines = orange4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1500.000000 + +[star] +nickname = bw10_sun +star_glow = rainbow_starglow +star_center = default_starcenter +lens_flare = circle_rainbow_lens_flare +lens_glow = default_lens_glow +spines = white12_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 2000.000000 + +[star] +nickname = ew04_yellow_sun +star_glow = ew04_starglow +star_center = yellow_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +spines = yellow4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1500.000000 + +[star] +nickname = ew01_yellow_sun +star_glow = ew01_starglow +star_center = yellow_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +spines = yellow4_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1500.000000 + +[star] +nickname = ew05_sun +star_glow = purple_starglow +star_center = orange_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = yellow_lens_glow +spines = orange2_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 800.000000 + +[star] +nickname = proto_sun1 +star_glow = blue2_starglow +star_center = default_starcenter +lens_flare = hex_rainbow_lens_flare +lens_glow = default_lens_glow +spines = Ku01_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 1200.000000 + +[star] +nickname = proto_sun2 +star_glow = sm_green_starglow +star_center = blue_starcenter +lens_flare = circle_green_lens_flare +lens_glow = default_lens_glow +spines = orange2_spines +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 800.000000 + +[star] +nickname = ew06_sun2 +star_glow = ew06_green_starglow +star_center = blue_starcenter +lens_flare = circle_green_lens_flare +lens_glow = default_lens_glow +intensity_fade_in = 0 +intensity_fade_out = 0 +zone_occlusion_fade_in = 1.000000 +zone_occlusion_fade_out = 1.000000 +radius = 6000.000000 + +[star_glow] +nickname = default_starglow +shape = glow2 +scale = 5 +inner_color = 0.900000, 1, 1 +outer_color = 0.800000, 0.900000, 1 + +[star_glow] +nickname = St03_starglow +shape = glow2_ring +scale = 2 +inner_color = 0.950000, 80, 0.690000 +outer_color = 0.720000, 0.920000, 0.690000 + +[star_glow] +nickname = default_starcenter +shape = LensGlowSpike +scale = 2 +inner_color = 1, 1, 1 +outer_color = 1, 1, 1 + +[star_glow] +nickname = Bw09_starcenter +shape = LensGlowSpike +scale = 4 +inner_color = 1, 1, 1 +outer_color = 0.500000, 1, 1 + +[star_glow] +nickname = blue_starcenter +shape = LensGlowSpike +scale = 2 +inner_color = 1, 1, 1 +outer_color = 0.600000, 0.700000, 1 + +[star_glow] +nickname = yellow_starcenter +shape = LensGlowSpike +scale = 2 +inner_color = 1, 1, 1 +outer_color = 1, 1, 0.700000 + +[star_glow] +nickname = orange_starcenter +shape = LensGlowSpike +scale = 2 +inner_color = 1, 0.700000, 0.300000 +outer_color = 1, 0.400000, 0 + +[star_glow] +nickname = Br04_starcenter +shape = LensGlowSpike +scale = 2 +inner_color = 1, 0.800000, 0.200000 +outer_color = 1, 0.800000, 0.200000 + +[star_glow] +nickname = Ku03_starcenter +shape = LensGlowSpike +scale = 2 +inner_color = 1, 1, 1 +outer_color = 0.300000, 1, 0.700000 + +[star_glow] +nickname = red_starcenter +shape = lenscircle +scale = 1 +inner_color = 1, 0.500000, 0.200000 +outer_color = 1, 0.200000, 0 + +[star_glow] +nickname = blue2_starcenter +shape = lenscircle +scale = 1 +inner_color = 0.400000, 0.800000, 1 +outer_color = 0, 0.200000, 1 + +[star_glow] +nickname = red_giant_starcenter +shape = suncircle +scale = 1 +inner_color = 1, 0.500000, 0.200000 +outer_color = 1, 0.200000, 0 + +[star_glow] +nickname = green_giant_starcenter +shape = suncircle +scale = 1 +inner_color = 0, 1, 0 +outer_color = 0, 1, 0 + +[star_glow] +nickname = turquoise_ring_starglow +shape = glow2_ring +scale = 7 +inner_color = 0, 1, 1 +outer_color = 0, 0.800000, 1 + +[star_glow] +nickname = sm_blue_starglow +shape = glow2_ring +scale = 3 +inner_color = 0.650000, 0.600000, 1 +outer_color = 0, 0, 1 + +[star_glow] +nickname = purple_starglow +shape = glow2_ring +scale = 8 +inner_color = 0.500000, 0.500000, 1 +outer_color = 0.500000, 0, 1 + +[star_glow] +nickname = blue_starglow +shape = glow2_ring +scale = 6 +inner_color = 0.650000, 0.600000, 1 +outer_color = 0, 0, 1 + +[star_glow] +nickname = blue2_starglow +shape = LensGlowSpike +scale = 6 +inner_color = 0.650000, 0.600000, 1 +outer_color = 0, 0, 1 + +[star_glow] +nickname = blue3_starglow +shape = glow2 +scale = 5 +inner_color = 0.300000, 0.600000, 1 +outer_color = 0, 0, 1 + +[star_glow] +nickname = Ku01_starglow +shape = glow2 +scale = 6 +inner_color = 0.600000, 0.600000, 1 +outer_color = 0, 5, 1 + +[star_glow] +nickname = rainbow_starglow +shape = ice_halo +scale = 6 +inner_color = 1, 1, 1 +outer_color = 1, 1, 1 + +[star_glow] +nickname = ku04_starglow +shape = ice_halo +scale = 7 +inner_color = 0.300000, 0.500000, 1 +outer_color = 0.500000, 0.500000, 1 + +[star_glow] +nickname = green_starglow +shape = glow2_ring +scale = 5 +inner_color = 0, 1, 1 +outer_color = 0, 0.300000, 0.800000 + +[star_glow] +nickname = green_starglow2 +shape = glow2_ring +scale = 4 +inner_color = 0, 1, 0 +outer_color = 0.500000, 1, 0 + +[star_glow] +nickname = Li02_starglow +shape = glow2_ring +scale = 5 +inner_color = 0.500000, 0.700000, 1 +outer_color = 0.500000, 0.500000, 1 + +[star_glow] +nickname = yellow_starglow +shape = glow2 +scale = 8 +inner_color = 1, 0.800000, 0.300000 +outer_color = 0.900000, 0.500000, 0.300000 + +[star_glow] +nickname = yellow2_starglow +shape = glow2 +scale = 10 +inner_color = 1, 0.900000, 0.300000 +outer_color = 0.900000, 0.700000, 0.300000 + +[star_glow] +nickname = ew04_starglow +shape = glow2_ring +scale = 5 +inner_color = 1, 1, 0 +outer_color = 1, 0.600000, 0 + +[star_glow] +nickname = ew01_starglow +shape = glow2 +scale = 5 +inner_color = 1, 1, 0 +outer_color = 1, 0.800000, 0 + +[star_glow] +nickname = violet_starglow +shape = glow2 +scale = 8 +inner_color = 1, 0.400000, 0.700000 +outer_color = 0.900000, 0.200000, 0.700000 + +[star_glow] +nickname = green2_starglow +shape = LensGlowSpike +scale = 6 +inner_color = 0.200000, 0.800000, 0.300000 +outer_color = 0, 0.500000, 0.300000 + +[star_glow] +nickname = ku02_starglow +shape = glow2 +scale = 8 +inner_color = 1, 0.700000, 0.900000 +outer_color = 0.900000, 0, 0.600000 + +[star_glow] +nickname = red_starglow +shape = LensGlowSpike +scale = 8 +inner_color = 1, 0.300000, 0.100000 +outer_color = 1, 0.300000, 0 + +[star_glow] +nickname = sm_red_starglow +shape = glow2_ring +scale = 4 +inner_color = 1, 0.400000, 0.100000 +outer_color = 1, 0.300000, 0 + +[star_glow] +nickname = orange_starglow +shape = glow2 +scale = 8 +inner_color = 1, 0.500000, 0.100000 +outer_color = 1, 0.200000, 0 + +[star_glow] +nickname = orange2_starglow +shape = glow2_ring +scale = 7 +inner_color = 1, 0.500000, 0.100000 +outer_color = 1, 0.200000, 0 + +[star_glow] +nickname = orange3_starglow +shape = glow2_ring +scale = 5 +inner_color = 1, 0.500000, 0.100000 +outer_color = 0, 0.500000, 1 + +;[star_glow] +;nickname = orange3_starglow +;shape = glow2 +;scale = 4 +;inner_color = 1, 0.500000, 0.100000 +;outer_color = 1, 0.200000, 0 + +[star_glow] +nickname = rh05_starglow +shape = glow2_ring +scale = 4 +inner_color = 1, 0.500000, 0 +outer_color = 1, 0.300000, 0 + +[star_glow] +nickname = Br04_starglow +shape = glow2_ring +scale = 5 +inner_color = 1, 0.600000, 0.300000 +outer_color = 0.700000, 0.300000, 0.100000 + +[star_glow] +nickname = edge_starglow +shape = glow2_ring +scale = 5 +inner_color = 0.800000, 1, 0.300000 +outer_color = 0, 1, 0.200000 + +[star_glow] +nickname = sm_green_starglow +shape = glow2 +scale = 4 +inner_color = 0.400000, 1, 0.300000 +outer_color = 0.200000, 1, 0.200000 + +[star_glow] +nickname = Br01_starglow +shape = glow2_ring +scale = 5 +inner_color = 1, 0.900000, 0.600000 +outer_color = 0.400000, 0.200000, 0.200000 + +[star_glow] +nickname = ew06_green_starglow +shape = glow2_ring +scale = 10 +inner_color = 0, 0.900000, 0.800000 +outer_color = 0, 0.800000, 0.200000 + +[star_glow] +nickname = ku07_starglow +shape = glow2 +scale = 6 +inner_color = 1, 1, 1 +outer_color = 1, 1, 1 + +[star_glow] +nickname = li01_starglow +shape = glow2_ring +scale = 2 +inner_color = 1, 1, 1 +outer_color = 0.50, 0.40, 0.20 + +[star_glow] +nickname = li04_starglow +shape = glow2_ring +scale = 1 +inner_color = 1, 0.85, 0.70 +outer_color = 0.70, 0.50, 0.30 + +[star_glow] +nickname = iw01_starglow +shape = glow2_ring +scale = 3 +inner_color = 1, 0.75, 0 +outer_color = 1, 0.15, 0.00 + +[lens_flare] +nickname = hex_blue_lens_flare +shape = hexagon +min_radius = 10 +max_radius = 150 +bead = 0.150000, 0.500000, 0, 0.200000, 0.800000, 0.050000 +bead = 0.200000, 0.300000, 0, 0.200000, 0.800000, 0.020000 +bead = 0.250000, 0.400000, 0, 0.200000, 0.900000, 0.070000 +bead = 0.300000, 0.200000, 0, 0.200000, 0.900000, 0.050000 +bead = 0.330000, 0.400000, 0, 0.300000, 0.900000, 0.060000 +bead = 0.500000, 0.500000, 0, 0.100000, 0.600000, 0.040000 +bead = 0.600000, 0.700000, 0, 0.200000, 0.700000, 0.030000 + +[lens_flare] +nickname = hex_red_lens_flare +shape = hexagon +min_radius = 10 +max_radius = 150 +bead = 0.150000, 0.100000, 0.800000, 0.200000, 0.100000, 0.070000 +bead = 0.200000, 0.300000, 0.900000, 0.500000, 0.100000, 0.050000 +bead = 0.250000, 0.400000, 0.700000, 0.100000, 0.200000, 0.050000 +bead = 0.300000, 0.200000, 0.800000, 0.200000, 0.300000, 0.040000 +bead = 0.330000, 0.400000, 0.800000, 0.300000, 0.200000, 0.050000 +bead = 0.500000, 0.200000, 0.800000, 0.100000, 0.200000, 0.080000 +bead = 0.600000, 0.400000, 0.700000, 0.200000, 0.100000, 0.040000 + +[lens_flare] +nickname = circle_rainbow_lens_flare +shape = lenscircle2 +min_radius = 10 +max_radius = 150 +bead = 0.100000, 1, 1, 0.400000, 0.400000, 0.100000 +bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.100000 +bead = 0.210000, 1.300000, 0.300000, 0.300000, 0.800000, 0.100000 +bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.100000 +bead = 0.330000, 0.300000, 0.900000, 0.500000, 0.500000, 0.100000 +bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.100000 +bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.100000 +bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.100000 +bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.100000 + +[lens_flare] +nickname = hex_rainbow_lens_flare +shape = hexagon +min_radius = 10 +max_radius = 150 +bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000 +bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000 +bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000 +bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000 +bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000 +bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000 +bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000 +bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000 +bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000 + +[lens_flare] +nickname = hex_white_lens_flare +shape = hexagon +min_radius = 10 +max_radius = 150 +bead = 0.100000, 0.300000, 1, 1, 1, 0.020000 +bead = 0.200000, 0.400000, 1, 1, 1, 0.020000 +bead = 0.210000, 0.600000, 1, 1, 1, 0.020000 +bead = 0.320000, 0.500000, 1, 1, 1, 0.010000 +bead = 0.330000, 0.800000, 1, 1, 1, 0.050000 +bead = 0.470000, 0.300000, 1, 1, 1, 0.040000 +bead = 0.500000, 0.400000, 1, 1, 1, 0.040000 +bead = 0.600000, 0.300000, 1, 1, 1, 0.040000 +bead = 0.580000, 0.500000, 1, 1, 1, 0.030000 + +[lens_flare] +nickname = circle_blue_lens_flare +shape = lenscircle2 +min_radius = 15 +max_radius = 140 +bead = 0.130000, 1.500000, 0, 0, 0.400000, 0.050000 +bead = 0.140000, 0.900000, 0.900000, 0.300000, 2, 0.050000 +bead = 0.210000, 1.200000, 0.200000, 0.300000, 0.800000, 0.050000 +bead = 0.220000, 1, 0.900000, 0.300000, 0.500000, 0.100000 +bead = 0.330000, 1.900000, 0.500000, 0.500000, 0.900000, 0.100000 +bead = 0.470000, 1, 1, 0.200000, 0.800000, 0.100000 +bead = 0.550000, 0.600000, 0.200000, 0.400000, 0.900000, 0.050000 +bead = 0.570000, 1.500000, 0.400000, 0.400000, 0.800000, 0.100000 +bead = 0.580000, 1.500000, 0.400000, 0.400000, 0.800000, 0.100000 +bead = 0.650000, 0.500000, 0.400000, 0.400000, 1, 0.050000 + +[lens_flare] +nickname = circle_green_lens_flare +shape = lenscircle2 +min_radius = 15 +max_radius = 100 +bead = 0.130000, 1, 0, 1, 0.400000, 0.050000 +bead = 0.140000, 0.900000, 0, 0.300000, 2, 0.050000 +bead = 0.210000, 1.200000, 0.200000, 0.800000, 0.300000, 0.050000 +bead = 0.220000, 0.500000, 0.300000, 0.900000, 0.500000, 0.100000 +bead = 0.330000, 0.900000, 0.000000, 0.900000, 0.500000, 0.100000 +bead = 0.470000, 0.400000, 0.200000, 1, 0.800000, 0.100000 +bead = 0.550000, 0.600000, 0.200000, 0.900000, 0.400000, 0.050000 +bead = 0.570000, 1.500000, 0.400000, 0.800000, 0.200000, 0.100000 +bead = 0.580000, 0.500000, 0.400000, 0.800000, 0.200000, 0.100000 +bead = 0.650000, 0.500000, 0.400000, 1, 0.200000, 0.050000 + +[lens_glow] +nickname = default_lens_glow +shape = LensGlowSpike +radius_scale = 2.000000 +inner_color = 1, 1, 1 +outer_color = 1, 1, 1 +glow_fade_in_seconds = 0.250000 +glow_fade_out_seconds = 0.250000 + +[lens_glow] +nickname = Br04_lens_glow +shape = LensGlowSpike +radius_scale = 2.000000 +inner_color = 1, 1, 1 +outer_color = 1, 0.800000, 0.300000 +glow_fade_in_seconds = 0.250000 +glow_fade_out_seconds = 0.250000 + +[lens_glow] +nickname = red_lens_glow +shape = LensGlowSpike +radius_scale = 2.000000 +inner_color = 1, 0.900000, 0.700000 +outer_color = 1, 0.700000, 0.300000 +glow_fade_in_seconds = 0.250000 +glow_fade_out_seconds = 0.250000 + +[lens_glow] +nickname = green_lens_glow +shape = LensGlowSpike +radius_scale = 4.000000 +inner_color = 1, 1, 1 +outer_color = 0, 1, 0.500000 +glow_fade_in_seconds = 0.250000 +glow_fade_out_seconds = 0.250000 + +[lens_glow] +nickname = yellow_lens_glow +shape = LensGlowSpike +radius_scale = 4.000000 +inner_color = 1, 1, 0.700000 +outer_color = 1, 0.500000, 0.200000 +glow_fade_in_seconds = 0.250000 +glow_fade_out_seconds = 0.250000 + +[spines] +nickname = white12_spines +radius_scale = 1 +shape = stripe_flare +min_radius = 15 +max_radius = 110 +spine = 9, 0.750000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.160000 +spine = 3, 0.500000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 +spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 +spine = 4, 0.400000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.100000 +spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 +spine = 3, 0.400000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 +spine = 9, 0.750000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.160000 +spine = 3, 0.600000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 +spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 +spine = 2, 0.700000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.100000 +spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 +spine = 5, 0.400000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 + +[spines] +nickname = Ku01_spines +radius_scale = 1 +shape = stripe_flare +min_radius = 15 +max_radius = 110 +spine = 7, 0.400000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.160000 +spine = 3, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 +spine = 6, 0.400000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 +spine = 3, 0.200000, 0.900000, 0.900000, 0.300000, 0.300000, 1, 1, 0.100000 +spine = 6, 0.400000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 +spine = 3, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 +spine = 6, 0.400000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.160000 +spine = 3, 0.100000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 +spine = 6, 0.500000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 +spine = 2, 0.300000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.100000 +spine = 6, 0.500000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 +spine = 5, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 + +[spines] +nickname = blue12_spines +radius_scale = 1 +shape = stripe_flare +min_radius = 15 +max_radius = 110 +spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.160000 +spine = 4, 0.500000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 +spine = 9, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 +spine = 5, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 +spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 +spine = 3, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 +spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.160000 +spine = 4, 0.600000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 +spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 +spine = 3, 0.700000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 +spine = 9, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 +spine = 4, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 + +[spines] +nickname = blue6_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 30 +max_radius = 110 +spine = 9, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 +spine = 7, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 +spine = 9, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 +spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.300000 +spine = 7, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 +spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.300000 + +[spines] +nickname = yellow6_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 30 +max_radius = 110 +spine = 11, 0.400000, 1, 0.900000, 0.800000, 1, 0.600000, 0.200000, 0.120000 +spine = 8, 0.250000, 1, 0.950000, 0.800000, 0.800000, 0.600000, 0.100000, 0.100000 +spine = 10, 0.450000, 1, 1, 0.750000, 0.900000, 0.500000, 0.200000, 0.130000 +spine = 5, 0.100000, 1, 1, 0.800000, 0.700000, 0.400000, 0.200000, 0.080000 +spine = 10, 0.500000, 1, 1, 0.700000, 0.800000, 0.600000, 0.300000, 0.110000 +spine = 5, 0.300000, 1, 0.950000, 0.800000, 0.800000, 0.400000, 0.200000, 0.100000 + +[spines] +nickname = Br04_wide_6_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 30 +max_radius = 110 +spine = 10, 1.500000, 1, 1, 1, 0, 0, 1, 0.350000 +spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 +spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 +spine = 10, 1.500000, 1, 1, 1, 0, 0, 1, 0.350000 +spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 +spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 + +[spines] +nickname = green4_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 25 +max_radius = 80 +spine = 7, 0.500000, 0.500000, 1, 1, 0, 1, 0.500000, 0.600000 +spine = 7, 0.300000, 0.500000, 1, 1, 0, 1, 0.500000, 0.100000 +spine = 6, 0.500000, 0.500000, 1, 1, 0, 1, 0.500000, 0.500000 +spine = 5, 0.300000, 0.500000, 1, 1, 0, 1, 0.500000, 0.200000 + +[spines] +nickname = green4_spines_large +radius_scale = 1 +shape = stripe_narrow +min_radius = 30 +max_radius = 70 +spine = 7, 1, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.600000 +spine = 7, 0.800000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.100000 +spine = 6, 0.700000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.500000 +spine = 5, 0.500000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.200000 + +[spines] +nickname = yellow4_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 25 +max_radius = 80 +spine = 7, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.200000 +spine = 7, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.200000 +spine = 6, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.400000 +spine = 5, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.300000 + +[spines] +nickname = orange4_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 25 +max_radius = 80 +spine = 8, 0.500000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.400000 +spine = 3, 0.200000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.200000 +spine = 8, 0.500000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.400000 +spine = 3, 0.200000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.200000 + +[spines] +nickname = orange2_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 25 +max_radius = 80 +spine = 15, 1.000000, 1, 0.600000, 0.200000, 1, 0.300000, 0, 0.400000 +spine = 15, 1.000000, 1, 0.600000, 0.200000, 1, 0.300000, 0, 0.400000 + +[spines] +nickname = white4_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 25 +max_radius = 80 +spine = 9, 0.500000, 1, 1, 1, 1, 0.500000, 0, 0.400000 +spine = 8, 0.300000, 1, 1, 1, 1, 0.500000, 0, 0.100000 +spine = 9, 0.500000, 1, 1, 1, 1, 0.500000, 0, 0.400000 +spine = 8, 0.300000, 1, 1, 1, 1, 0.500000, 0, 0.100000 + +[spines] +nickname = blue4_spines +radius_scale = 1 +shape = stripe_narrow +spine = 5, 0.500000, 1, 1, 1, 0, 0.200000, 1, 0.400000 +spine = 7, 0.600000, 1, 1, 1, 0, 0.200000, 1, 0.300000 +spine = 5, 0.500000, 1, 1, 1, 0, 0.200000, 1, 0.500000 +spine = 7, 0.600000, 1, 1, 1, 0, 0.200000, 1, 0.500000 + +[spines] +nickname = blue2_spines +radius_scale = 1 +shape = stripe_narrow +min_radius = 25 +max_radius = 80 +spine = 15, 1.500000, 1, 1, 1, 0, 0, 1, 0.500000 +spine = 15, 1.500000, 1, 1, 1, 0, 0, 1, 0.500000 + +;[spines] +;nickname = orange2_spines +;radius_scale = 1 +;shape = stripe_narrow +;min_radius = 25 +;max_radius = 80 +;spine = 15, 1.500000, 1, 0.500000, 0, 0, 0, 1, 0.500000 +;spine = 15, 1.500000, 1, 0.500000, 0, 0, 0, 1, 0.500000 + +[spines] +nickname = red4_spines +radius_scale = 1 +shape = stripe_narrow +spine = 15, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.600000 +spine = 10, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.100000 +spine = 15, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.500000 +spine = 10, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.200000 + diff --git a/DATA/SOLAR/asteroidarch.ini b/DATA/SOLAR/asteroidarch.ini new file mode 100644 index 0000000..07f8791 --- /dev/null +++ b/DATA/SOLAR/asteroidarch.ini @@ -0,0 +1,695 @@ +[Asteroid] +nickname = rock_asteroid10 +DA_archetype = solar\asteroids\models\ast_rock_10.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = rock_asteroid30 +DA_archetype = solar\asteroids\models\ast_rock_30.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = rock_asteroid60 +DA_archetype = solar\asteroids\models\ast_rock_60.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = rock_asteroid90 +DA_archetype = solar\asteroids\models\ast_rock_90.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = nonmineable_asteroid10 +DA_archetype = solar\asteroids\models\ast_mineable_plain_10.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = nonmineable_asteroid30 +DA_archetype = solar\asteroids\models\ast_mineable_plain_30.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = nonmineable_asteroid60 +DA_archetype = solar\asteroids\models\ast_mineable_plain_60.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = nonmineable_asteroid90 +DA_archetype = solar\asteroids\models\ast_mineable_plain_90.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable1_asteroid10 +DA_archetype = solar\asteroids\models\ast_mineable_10.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable1_asteroid30 +DA_archetype = solar\asteroids\models\ast_mineable_30.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable1_asteroid60 +DA_archetype = solar\asteroids\models\ast_mineable_60.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable1_asteroid90 +DA_archetype = solar\asteroids\models\ast_mineable_90.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable2_asteroid10 +DA_archetype = solar\asteroids\models\ast_mineable02_10.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable2_asteroid30 +DA_archetype = solar\asteroids\models\ast_mineable02_30.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable2_asteroid60 +DA_archetype = solar\asteroids\models\ast_mineable02_60.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = mineable2_asteroid90 +DA_archetype = solar\asteroids\models\ast_mineable02_90.3db +material_library = solar\ast_mineable.mat + +[Asteroid] +nickname = beryl_asteroid10 +DA_archetype = solar\asteroids\models\ast_beryl_10.3db +material_library = solar\ast_berylium.mat + +[Asteroid] +nickname = beryl_asteroid30 +DA_archetype = solar\asteroids\models\ast_beryl_30.3db +material_library = solar\ast_berylium.mat + +[Asteroid] +nickname = beryl_asteroid60 +DA_archetype = solar\asteroids\models\ast_beryl_60.3db +material_library = solar\ast_berylium.mat + +[Asteroid] +nickname = beryl_asteroid90 +DA_archetype = solar\asteroids\models\ast_beryl_90.3db +material_library = solar\ast_berylium.mat + +[Asteroid] +nickname = minedout_asteroid10 +DA_archetype = solar\asteroids\models\ast_minedout_10.3db +material_library = solar\ast_minedout.mat + +[Asteroid] +nickname = minedout_asteroid30 +DA_archetype = solar\asteroids\models\ast_minedout_30.3db +material_library = solar\ast_minedout.mat + +[Asteroid] +nickname = minedout_asteroid60 +DA_archetype = solar\asteroids\models\ast_minedout_60.3db +material_library = solar\ast_minedout.mat + +[Asteroid] +nickname = minedout_asteroid90 +DA_archetype = solar\asteroids\models\ast_minedout_90.3db +material_library = solar\ast_minedout.mat + +[Asteroid] +nickname = toxic_waste_asteroid +DA_archetype = solar\asteroids\models\pumice.3db +material_library = solar\ast_toxic.mat + +[Asteroid] +nickname = ice_crystal_asteroid40 +DA_archetype = solar\asteroids\models\ast_icecrystal_40.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_crystal_asteroid80 +DA_archetype = solar\asteroids\models\ast_icecrystal_80.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_crystal_asteroid120 +DA_archetype = solar\asteroids\models\ast_icecrystal_120.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_asteroid10 +DA_archetype = solar\asteroids\models\ast_ice_10.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_asteroid30 +DA_archetype = solar\asteroids\models\ast_ice_30.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_asteroid60 +DA_archetype = solar\asteroids\models\ast_ice_60.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_asteroid90 +DA_archetype = solar\asteroids\models\ast_ice_90.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_block_asteroid10 +DA_archetype = solar\asteroids\models\ast_ice_block_10.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_block_asteroid15 +DA_archetype = solar\asteroids\models\ast_ice_block_15.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_block_asteroid30 +DA_archetype = solar\asteroids\models\ast_ice_block_30.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_block_asteroid60 +DA_archetype = solar\asteroids\models\ast_ice_block_60.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_spike_asteroid50 +DA_archetype = solar\asteroids\models\ast_ice_spike_50.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_spike_asteroid125 +DA_archetype = solar\asteroids\models\ast_ice_spike_125.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_spike_asteroid200 +DA_archetype = solar\asteroids\models\ast_ice_spike_200.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_carbon_asteroid10 +DA_archetype = solar\asteroids\models\ast_ice_carbon_10.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_carbon_asteroid30 +DA_archetype = solar\asteroids\models\ast_ice_carbon_30.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_carbon_asteroid60 +DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = ice_carbon_asteroid90 +DA_archetype = solar\asteroids\models\ast_ice_carbon_90.3db +material_library = solar\ast_ice.mat + +[Asteroid] +nickname = lava01_asteroid10 +DA_archetype = solar\asteroids\models\ast_lava01_10.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava01_asteroid30 +DA_archetype = solar\asteroids\models\ast_lava01_30.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava01_asteroid60 +DA_archetype = solar\asteroids\models\ast_lava01_60.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava01_asteroid90 +DA_archetype = solar\asteroids\models\ast_lava01_90.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava02_asteroid10 +DA_archetype = solar\asteroids\models\ast_lava02_10.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava02_asteroid30 +DA_archetype = solar\asteroids\models\ast_lava02_30.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava02_asteroid60 +DA_archetype = solar\asteroids\models\ast_lava02_60.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = lava02_asteroid90 +DA_archetype = solar\asteroids\models\ast_lava02_90.3db +material_library = solar\ast_lava.mat + +[Asteroid] +nickname = uranium_asteroid10 +DA_archetype = solar\asteroids\models\ast_uranium_10.3db +material_library = solar\ast_uranium.mat + +[Asteroid] +nickname = uranium_asteroid30 +DA_archetype = solar\asteroids\models\ast_uranium_30.3db +material_library = solar\ast_uranium.mat + +[Asteroid] +nickname = uranium_asteroid60 +DA_archetype = solar\asteroids\models\ast_uranium_60.3db +material_library = solar\ast_uranium.mat + +[Asteroid] +nickname = uranium_asteroid90 +DA_archetype = solar\asteroids\models\ast_uranium_90.3db +material_library = solar\ast_uranium.mat + +[Asteroid] +nickname = nomad01_asteroid10 +DA_archetype = solar\asteroids\models\ast_nomad01_10.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad01_asteroid30 +DA_archetype = solar\asteroids\models\ast_nomad01_30.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad01_asteroid60 +DA_archetype = solar\asteroids\models\ast_nomad01_60.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad01_asteroid90 +DA_archetype = solar\asteroids\models\ast_nomad01_90.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad01_asteroid200 +DA_archetype = solar\asteroids\models\ast_nomad01_200.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad02_asteroid10 +DA_archetype = solar\asteroids\models\ast_nomad02_10.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad02_asteroid30 +DA_archetype = solar\asteroids\models\ast_nomad02_30.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad02_asteroid60 +DA_archetype = solar\asteroids\models\ast_nomad02_60.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad02_asteroid90 +DA_archetype = solar\asteroids\models\ast_nomad02_90.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = nomad02_asteroid200 +DA_archetype = solar\asteroids\models\ast_nomad02_200.3db +material_library = solar\ast_nomad.mat + +[Asteroid] +nickname = planet_frag_asteroid10 +DA_archetype = solar\asteroids\models\ast_planet_frag_10.3db +material_library = solar\ast_fragments.mat + +[Asteroid] +nickname = planet_frag_asteroid30 +DA_archetype = solar\asteroids\models\ast_planet_frag_30.3db +material_library = solar\ast_fragments.mat + +[Asteroid] +nickname = planet_frag_asteroid60 +DA_archetype = solar\asteroids\models\ast_planet_frag_60.3db +material_library = solar\ast_fragments.mat + +[Asteroid] +nickname = planet_frag_asteroid90 +DA_archetype = solar\asteroids\models\ast_planet_frag_90.3db +material_library = solar\ast_fragments.mat + +[Asteroid] +nickname = debris_small1 +DA_archetype = solar\asteroids\models\debris_small01.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = debris_small2 +DA_archetype = solar\asteroids\models\debris_small02.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = debris_med1 +DA_archetype = solar\asteroids\models\debris_medium01.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = debris_med2 +DA_archetype = solar\asteroids\models\debris_medium02.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = debris_large1 +DA_archetype = solar\asteroids\models\debris_large01.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = debris_large2 +DA_archetype = solar\asteroids\models\debris_large02.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = debris_large3 +DA_archetype = solar\asteroids\models\debris_large03.3db +material_library = solar\ast_debris.mat + +[Asteroid] +nickname = badlands_large1 +DA_archetype = solar\asteroids\models\badlands_large.3db +material_library = solar\ast_badlands.mat +explosion_arch = explosion_large_mine +recharge_time = 2.000000 + +[Asteroid] +nickname = badlands_medium1 +DA_archetype = solar\asteroids\models\badlands_medium01.3db +material_library = solar\ast_badlands.mat +explosion_arch = explosion_large_mine +recharge_time = 2.000000 + +[Asteroid] +nickname = badlands_medium2 +DA_archetype = solar\asteroids\models\badlands_medium02.3db +material_library = solar\ast_badlands.mat +explosion_arch = explosion_large_mine +recharge_time = 2.000000 + +[Asteroid] +nickname = badlands_small1 +DA_archetype = solar\asteroids\models\badlands_small.3db +material_library = solar\ast_badlands.mat +explosion_arch = explosion_large_mine +recharge_time = 2.000000 + +[AsteroidMine] +nickname = mine_radiate +DA_archetype = solar\asteroids\models\mine_radiate1.3db +material_library = solar\ast_mines.mat +explosion_arch = explosion_nomad_mine +detect_radius = 35 +explosion_offset = 10 +recharge_time = 2.000000 + +[AsteroidMine] +nickname = mine_spike_minedout +DA_archetype = solar\asteroids\models\mine_spike_minedout.3db +material_library = solar\ast_minedout.mat +explosion_arch = explosion_large_mine3 +detect_radius = 50 +explosion_offset = 10 +recharge_time = 10.000000 + +[AsteroidMine] +nickname = mine_spike_minedout2 +DA_archetype = solar\asteroids\models\mine_spike_minedout.3db +material_library = solar\ast_minedout.mat +explosion_arch = explosion_large_mine2 +detect_radius = 50 +explosion_offset = 10 +recharge_time = 10.000000 + +[AsteroidMine] +nickname = mine_spike_mineable +DA_archetype = solar\asteroids\models\mine_spike_mineable.3db +material_library = solar\ast_mineable.mat +explosion_arch = explosion_large_mine3 +detect_radius = 80 +explosion_offset = 10 +recharge_time = 2.000000 + +[AsteroidMine] +nickname = mine_explosive1 +DA_archetype = solar\asteroids\models\mine_explosive1.3db +material_library = solar\ast_mines.mat +explosion_arch = explosion_large_mine +detect_radius = 100 +explosion_offset = 10 +recharge_time = 2.000000 + +[AsteroidMine] +nickname = mine_spike1 +DA_archetype = solar\asteroids\models\mine_spike1.3db +material_library = solar\ast_mines.mat +explosion_arch = explosion_large_mine +detect_radius = 150 +explosion_offset = 10 +recharge_time = 2.000000 + +[AsteroidMine] +nickname = mine_toxic_gas +DA_archetype = solar\asteroids\models\mine_gas.3db +material_library = solar\ast_gas_mine.mat +explosion_arch = explosion_toxic +explosion_impulse = 1000 +detect_radius = 80 +explosion_offset = 20 +recharge_time = 3.000000 +phantom_physics = true + +[AsteroidMine] +nickname = mine_oxygen +DA_archetype = solar\asteroids\models\mine_gas.3db +material_library = solar\ast_gas_mine.mat +explosion_arch = explosion_oxygen +explosion_impulse = 1000 +detect_radius = 80 +explosion_offset = 20 +recharge_time = 2.000000 +phantom_physics = true + +[AsteroidMine] +nickname = mine_oxygen_bw09 +DA_archetype = solar\asteroids\models\mine_gas.3db +material_library = solar\ast_gas_mine.mat +explosion_arch = explosion_oxygen_bw09 +explosion_impulse = 100 +detect_radius = 80 +explosion_offset = 20 +recharge_time = 3.000000 +phantom_physics = true + +[AsteroidMine] +nickname = mine_oxygen2 +DA_archetype = solar\asteroids\models\mine_gas.3db +material_library = solar\ast_gas_mine.mat +explosion_arch = explosion_oxygen2 +explosion_impulse = 1000 +detect_radius = 80 +explosion_offset = 20 +recharge_time = 1.500000 +phantom_physics = true + +[DynamicAsteroid] +nickname = DAsteroid_badlands_small1 +DA_archetype = solar\asteroids\models\badlands_dynamic.3db +material_library = solar\ast_badlands.mat +explosion_arch = dast_badlands_explosion +particle_effect = gf_blsmallasteroid + +[DynamicAsteroid] +nickname = DAsteroid_mineable_small1 +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_uranium +DA_archetype = solar\asteroids\models\ast_uranium_dynamic.3db +material_library = solar\ast_uranium.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_rock_small1 +DA_archetype = solar\asteroids\models\ast_rock_3.3db +material_library = solar\ast_rock.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_nomad_small1 +DA_archetype = solar\asteroids\models\ast_nomad01_dynamic.3db +material_library = solar\ast_nomad.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_nomad_small2 +DA_archetype = solar\asteroids\models\ast_nomad02_dynamic.3db +material_library = solar\ast_nomad.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_planet_frag_small1 +DA_archetype = solar\asteroids\models\ast_planet_frag_dynamic.3db +material_library = solar\ast_fragments.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_ice_small1 +DA_archetype = solar\asteroids\models\ast_ice_dynamic.3db +material_library = solar\ast_ice.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_lava01 +DA_archetype = solar\asteroids\models\ast_lava01_dynamic.3db +material_library = solar\ast_lava.mat +explosion_arch = dast_asteroid_explosion +particle_effect = gf_dynamiclavaast + +[DynamicAsteroid] +nickname = DAsteroid_lava02 +DA_archetype = solar\asteroids\models\ast_lava02_dynamic.3db +material_library = solar\ast_lava.mat +explosion_arch = dast_asteroid_explosion +particle_effect = gf_dynamiclavaast + +[DynamicAsteroid] +nickname = DAsteroid_toxic_waste +DA_archetype = solar\asteroids\models\ast_toxic_dynamic.3db +material_library = solar\ast_toxic.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_ice_crystal_small1 +DA_archetype = solar\asteroids\models\ast_icecrystal_dynamic.3db +material_library = solar\ast_ice.mat +explosion_arch = dast_badlands_explosion + +[DynamicAsteroid] +nickname = DAsteroid_water +DA_archetype = solar\asteroids\models\ast_icecrystal_dynamic.3db +material_library = solar\ast_ice.mat +explosion_arch = dast_badlands_explosion + +[DynamicAsteroid] +nickname = DAsteroid_oxygen +DA_archetype = solar\asteroids\models\ast_icecrystal_dynamic.3db +material_library = solar\ast_ice.mat +explosion_arch = dast_badlands_explosion + +[DynamicAsteroid] +nickname = DAsteroid_debris_small1 +DA_archetype = solar\asteroids\models\debris_tiny01.3db +material_library = solar\ast_debris.mat +explosion_arch = dast_debris_explosion + +[DynamicAsteroid] +nickname = DAsteroid_debris_small2 +DA_archetype = solar\asteroids\models\debris_tiny02.3db +material_library = solar\ast_debris.mat +explosion_arch = dast_debris_explosion + +[DynamicAsteroid] +nickname = DAsteroid_niobium +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_gold +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_silver +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_copper +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_cobalt +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_hydrocarbons +DA_archetype = solar\asteroids\models\ast_uranium_dynamic.3db +material_library = solar\ast_uranium.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_diamonds +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_beryllium +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_artifacts +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[DynamicAsteroid] +nickname = DAsteroid_organisms +DA_archetype = solar\asteroids\models\ast_mineable_dynamic.3db +material_library = solar\ast_mineable.mat +explosion_arch = dast_asteroid_explosion + +[Asteroid] +nickname = $terrain_dyna_01 +DA_archetype = solar\asteroids\models\ast_rock_3.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = $terrain_dyna_02 +DA_archetype = solar\asteroids\models\ast_rock_3.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = $terrain_tiny +DA_archetype = solar\asteroids\models\ast_rock_10.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = $terrain_sml +DA_archetype = solar\asteroids\models\ast_rock_30.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = $terrain_mdm +DA_archetype = solar\asteroids\models\ast_rock_60.3db +material_library = solar\ast_rock.mat + +[Asteroid] +nickname = $terrain_lrg +DA_archetype = solar\asteroids\models\ast_rock_90.3db +material_library = solar\ast_rock.mat + diff --git a/DATA/SOLAR/loadouts.ini b/DATA/SOLAR/loadouts.ini new file mode 100644 index 0000000..555f8ed --- /dev/null +++ b/DATA/SOLAR/loadouts.ini @@ -0,0 +1,7307 @@ +[Loadout] +nickname = li_cruiser_static +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret01, HpTurret_L5_01 +equip = li_cruiser_turret01, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret02, HpTurret_L5_05 +equip = li_cruiser_turret02, HpTurret_L5_06 +equip = li_cruiser_turret02, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 160 +cargo = commodity_li_point, 16 + +[Loadout] +nickname = li_cruiser_static2 +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret03, HpTurret_L5_01 +equip = li_cruiser_turret03, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret01, HpTurret_L5_05 +equip = li_cruiser_turret01, HpTurret_L5_06 +equip = li_cruiser_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_li_n_bounty, 160 +cargo = commodity_li_point, 20 + +[Loadout] +nickname = lsf_cruiser_static +archetype = li_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_cruiser +equip = li_cruiser_forward_gun01, HpWeapon01 +equip = li_cruiser_turret02, HpTurret_L5_01 +equip = li_cruiser_turret02, HpTurret_L5_02 +equip = li_cruiser_missile_turret01, HpTurret_L5_03 +equip = li_cruiser_missile_turret01, HpTurret_L5_04 +equip = li_cruiser_turret01, HpTurret_L5_05 +equip = li_cruiser_turret01, HpTurret_L5_06 +equip = li_cruiser_turret01, HpTurret_L5_07 +equip = LargeWhiteSpecial, HpHeadLight01 +equip = LargeWhiteSpecial, HpHeadLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +cargo = commodity_sidearms, 50 + +[Loadout] +nickname = bund_cruiser_static +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_cruiser +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_turret04, HpTurret_R4_01 +equip = rh_cruiser_turret04, HpTurret_R4_02 +equip = rh_cruiser_turret04, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight06 +equip = SlowLargeYellow, HpRunningLight14 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_sidearms, 50 + +[Loadout] +nickname = rh_cruiser_static +archetype = rh_cruiser +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_cruiser +equip = rh_cruiser_turret01, HpTurret_R1_01 +equip = rh_cruiser_turret02, HpTurret_R2_01 +equip = rh_cruiser_turret02, HpTurret_R2_02 +equip = rh_cruiser_turret02, HpTurret_R2_03 +equip = rh_cruiser_turret02, HpTurret_R2_04 +equip = rh_cruiser_turret02, HpTurret_R2_05 +equip = rh_cruiser_turret02, HpTurret_R2_06 +equip = rh_cruiser_turret03, HpTurret_R3_01 +equip = rh_cruiser_turret03, HpTurret_R3_02 +equip = rh_cruiser_turret04, HpTurret_R4_01 +equip = rh_cruiser_turret04, HpTurret_R4_02 +equip = rh_cruiser_turret04, HpTurret_R4_03 +equip = rh_cruiser_turret04, HpTurret_R4_04 +equip = rh_cruiser_turret04, HpTurret_R4_05 +equip = rh_cruiser_turret04, HpTurret_R4_06 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight06 +equip = SlowLargeYellow, HpRunningLight14 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpHeadLight01 +cargo = commodity_rh_n_bounty, 320 +cargo = commodity_rh_point, 80 + +[Loadout] +nickname = docking_ring +equip = infinite_power +equip = ge_s_scanner_03 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 + +[Loadout] +nickname = docking_fixture +equip = MediumWhite, HpRunningLight01 +equip = MediumWhite, HpRunningLight02 +equip = MediumWhite, HpRunningLight03 +equip = MediumWhite, HpRunningLight04 +equip = MediumWhite, HpRunningLight05 +equip = MediumWhite, HpRunningLight06 +equip = MediumWhite, HpRunningLight07 +equip = MediumWhite, HpRunningLight08 + +[Loadout] +nickname = jumpgate +equip = infinite_power +equip = ge_s_scanner_03 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 +equip = Small_station_turret, HpTurret_S1_09 +equip = Small_station_turret, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumphole +equip = jumphole_effect, HpFX1 + +[Loadout] +nickname = jumphole_green +equip = jumphole_effect_green, HpFX1 + +[Loadout] +nickname = jumphole_orange +equip = jumphole_effect_orange, HpFX1 + +[Loadout] +nickname = jumphole_red +equip = jumphole_effect_red, HpFX1 + +[Loadout] +nickname = jumphole_light +equip = jumphole_effect_light, HpFX1 + +[Loadout] +nickname = nomad_gate +equip = infinite_power +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 + +[Loadout] +nickname = blhazard +equip = blhazard_effect, HpFX01 + +[Loadout] +nickname = baxter_mission5 +equip = rtc_mis5view_effect, HpFX01 + +[Loadout] +nickname = track_ring +equip = TrackGreen, HpRunningLight01 +equip = TrackGreen, HpRunningLight02 +equip = TrackGreen, HpRunningLight03 +equip = TrackGreen, HpRunningLight04 +equip = MedTrackGreen, HpRunningLight09 +equip = MedTrackGreen, HpRunningLight10 +equip = MedTrackGreen, HpRunningLight11 +equip = MedTrackGreen, HpRunningLight12 +equip = FastTrackRed, HpRunningLight05 +equip = FastTrackRed, HpRunningLight06 +equip = FastTrackRed, HpRunningLight07 +equip = FastTrackRed, HpRunningLight08 + +[Loadout] +nickname = gasminer +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight04 +equip = SlowMediumGreen, HpRunningLight05 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight07 +equip = SlowMediumGreen, HpRunningLight08 +equip = SlowMediumGreen, HpRunningLight09 +equip = SlowMediumGreen, HpRunningLight10 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = SlowMediumGreen, HpRunningLight15 +equip = SlowMediumGreen, HpRunningLight16 +equip = SlowMediumGreen, HpRunningLight17 +equip = SlowMediumGreen, HpRunningLight18 +equip = SlowMediumGreen, HpRunningLight19 +equip = SlowMediumGreen, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight21 +equip = sfx_rumble_gas_miner +equip = gasminer_exhaust, HpFX01 +equip = gasminer_exhaust, HpFX02 +equip = gasminer_intake, HpFX03 +equip = gasminer_intake, HpFX04 +equip = gasminer_intake, HpFX05 +equip = gasminer_intake, HpFX06 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 + +[Loadout] +nickname = smallstation +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = Small_station_turret, HpTurret_S1_01 +equip = Large_station_turret, HpTurret_S2_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Large_station_turret, HpTurret_S2_08 +equip = Large_station_turret, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 + +[Loadout] +nickname = space_station +equip = infinite_power +equip = sfx_rumble_station_large +equip = ge_s_scanner_03 +equip = Large_station_turret, HpTurret_S2_01 +equip = Large_station_turret, HpTurret_S2_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 +equip = Small_station_turret, HpTurret_S1_09 +equip = Large_station_turret, HpTurret_S2_10 +equip = Small_station_turret, HpTurret_S1_11 +equip = Small_station_turret, HpTurret_S1_12 +equip = Small_station_turret, HpTurret_S1_13 +equip = Large_station_turret, HpTurret_S2_14 +equip = Small_station_turret, HpTurret_S1_15 +equip = Small_station_turret, HpTurret_S1_16 +equip = Small_station_turret, HpTurret_S1_17 +equip = Small_station_turret, HpTurret_S1_18 +equip = SlowXLargeRed, Hp_RunningLight01 +equip = SlowXLargeRed, Hp_RunningLight02 +equip = SlowXLargeBlue, Hp_RunningLight03 +equip = SlowXLargeBlue, Hp_RunningLight04 +equip = SlowXLargeBlue, Hp_RunningLight05 +equip = SlowXLargeBlue, Hp_RunningLight06 +equip = SlowXLargeBlue, Hp_RunningLight07 +equip = SlowXLargeBlue, Hp_RunningLight08 +equip = SlowXLargeBlue, Hp_RunningLight09 +equip = SlowXLargeBlue, Hp_RunningLight11 +equip = SlowXLargeBlue, Hp_RunningLight12 +equip = SlowXLargeBlue, Hp_RunningLight13 +equip = SlowXLargeBlue, Hp_RunningLight14 +equip = SlowXLargeBlue, Hp_RunningLight15 +equip = SlowXLargeBlue, Hp_RunningLight16 +equip = SlowXLargeBlue, Hp_RunningLight17 +equip = SlowXLargeBlue, Hp_RunningLight20 +equip = SlowXLargeRed, Hp_RunningLight21 +equip = SlowXLargeRed, Hp_RunningLight22 +equip = SlowXLargeRed, Hp_RunningLight33 +equip = SlowXLargeRed, Hp_RunningLight34 +equip = SlowXLargeRed, Hp_RunningLight35 +equip = SlowXLargeRed, Hp_RunningLight36 +equip = SlowXLargeRed, Hp_RunningLight37 +equip = SlowXLargeRed, Hp_RunningLight38 +equip = SlowXLargeRed, Hp_RunningLight39 +equip = SlowXLargeRed, Hp_RunningLight40 +equip = SlowXLargeRed, Hp_RunningLight42 +equip = SlowXLargeRed, Hp_RunningLight43 +equip = SlowXLargeRed, Hp_RunningLight44 + +[Loadout] +nickname = prison +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = Large_station_turret, HpTurret_S2_01 +equip = Large_station_turret, HpTurret_S2_02 +equip = Large_station_turret, HpTurret_S2_03 +equip = Large_station_turret, HpTurret_S2_04 +equip = Large_station_turret, HpTurret_S2_05 +equip = Large_station_turret, HpTurret_S2_06 +equip = Large_station_turret, HpTurret_S2_07 +equip = Large_station_turret, HpTurret_S2_08 +equip = Large_station_turret, HpTurret_S2_09 +equip = Large_station_turret, HpTurret_S2_10 +equip = Large_station_turret, HpTurret_S2_11 +equip = Large_station_turret, HpTurret_S2_12 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 +equip = SlowXLargeRed, HpRunningLight19 +equip = SlowXLargeRed, HpRunningLight20 +equip = SlowXLargeRed, HpRunningLight21 +equip = SlowXLargeRed, HpRunningLight22 +equip = SlowXLargeRed, HpRunningLight23 +equip = SlowXLargeRed, HpRunningLight24 +equip = SlowXLargeRed, HpRunningLight25 +equip = SlowXLargeRed, HpRunningLight26 +equip = SlowXLargeRed, HpRunningLight27 +equip = SlowXLargeRed, HpRunningLight28 +equip = SlowXLargeRed, HpRunningLight29 +equip = SlowXLargeRed, HpRunningLight30 +equip = SlowXLargeRed, HpRunningLight31 +equip = SlowXLargeRed, HpRunningLight32 + +[Loadout] +nickname = miningbase_badlands +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = Large_station_turret, HpTurret_S2_01 +equip = Large_station_turret, HpTurret_S2_02 +equip = Large_station_turret, HpTurret_S2_03 +equip = Large_station_turret, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragB +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = Large_station_turret, HpTurret_S2_01 +equip = Large_station_turret, HpTurret_S2_02 +equip = Large_station_turret, HpTurret_S2_03 +equip = Large_station_turret, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = trading_outpost +equip = sfx_rumble_trading_outpost +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = SlowLargeWhite, HpRunningLight09 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 +equip = Large_station_turret, HpTurret_S2_01 +equip = Large_station_turret, HpTurret_S2_02 +equip = Large_station_turret, HpTurret_S2_03 +equip = Large_station_turret, HpTurret_S2_04 +equip = Large_station_turret, HpTurret_S2_05 +equip = Large_station_turret, HpTurret_S2_06 +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = depot +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 + +[Loadout] +nickname = mplatform_red +equip = infinite_power +equip = ge_s_scanner_03 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_red, HpExhaust01 +equip = mplatform_smoke_red, HpExhaust02 +equip = mplatform_smoke_red, HpExhaust03 + +[Loadout] +nickname = weapon_platform_1 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeRed, HpRunningLight02 +equip = SlowLargeRed, HpRunningLight03 +equip = SlowLargeRed, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeRed, HpRunningLight06 +equip = SlowLargeRed, HpRunningLight07 +equip = SlowLargeRed, HpRunningLight08 +equip = SlowLargeRed, HpRunningLight09 +equip = SlowLargeRed, HpRunningLight10 +equip = li_wp_turret01, HpTurret01 +equip = li_wp_turret01, HpTurret02 +equip = li_wp_turret01, HpTurret03 +equip = li_wp_turret01, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 + +[Loadout] +nickname = weapon_platform +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeRed, HpRunningLight02 +equip = SlowLargeRed, HpRunningLight03 +equip = SlowLargeRed, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeRed, HpRunningLight06 +equip = SlowLargeRed, HpRunningLight07 +equip = SlowLargeRed, HpRunningLight08 +equip = SlowLargeRed, HpRunningLight09 +equip = SlowLargeRed, HpRunningLight10 +equip = li_wp_turret01, HpTurret01 +equip = li_wp_turret02, HpTurret02 +equip = li_wp_turret01, HpTurret03 +equip = li_wp_turret02, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 + +[Loadout] +nickname = weapon_platform_m08 +archetype = wplatform +equip = infinite_power +equip = armor_scale_17 +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeRed, HpRunningLight02 +equip = SlowLargeRed, HpRunningLight03 +equip = SlowLargeRed, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeRed, HpRunningLight06 +equip = SlowLargeRed, HpRunningLight07 +equip = SlowLargeRed, HpRunningLight08 +equip = SlowLargeRed, HpRunningLight09 +equip = SlowLargeRed, HpRunningLight10 +equip = ku_wp_turret01_mark03, HpTurret01 +equip = ku_wp_turret02_mark03, HpTurret02 +equip = ku_wp_turret01_mark03, HpTurret03 +equip = ku_wp_turret02_mark03, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 + +[Loadout] +nickname = weapon_platform_m11 +archetype = wplatform +equip = infinite_power +equip = MSN11_armor_scale_wplatform +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeRed, HpRunningLight02 +equip = SlowLargeRed, HpRunningLight03 +equip = SlowLargeRed, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeRed, HpRunningLight06 +equip = SlowLargeRed, HpRunningLight07 +equip = SlowLargeRed, HpRunningLight08 +equip = SlowLargeRed, HpRunningLight09 +equip = SlowLargeRed, HpRunningLight10 +equip = li_wp_turret01_mark04, HpTurret01 +equip = li_wp_turret02_mark04, HpTurret02 +equip = li_wp_turret01_mark04, HpTurret03 +equip = li_wp_turret02_mark04, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 + +[Loadout] +nickname = pirate_weapon_platform +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark01, HpTurret01 +equip = pi_wp_turret02_mark01, HpTurret02 + +[Loadout] +nickname = pirate_weapon_platform2 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark02, HpTurret01 +equip = pi_wp_turret02_mark02, HpTurret02 + +[Loadout] +nickname = pirate_weapon_platform3 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = pi_wp_turret02_mark03, HpTurret02 + +[Loadout] +nickname = small_weapon_platform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = ge_wps_gun_01, HpLaserLeft01 +equip = ge_wps_gun_01, HpLaserLeft02 +equip = ge_wps_gun_01, HpLaserLeft03 +equip = ge_wps_gun_01, HpLaserLeft04 +equip = ge_wps_gun_01, HpLaserRight01 +equip = ge_wps_gun_01, HpLaserRight02 +equip = ge_wps_gun_01, HpLaserRight03 +equip = ge_wps_gun_01, HpLaserRight04 +equip = ge_wps_mlauncher_01, HpMissle03 +equip = ge_wps_mlauncher_01, HpMissle06 + +[Loadout] +nickname = trade_lane_ring +equip = ge_s_scanner_03 +equip = basic_trade_lane_eq +equip = infinite_power +equip = TLR_shield_gen01, HpShield01 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = telescope +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = SlowMediumBlue, HpRunningLight04 +equip = SlowMediumBlue, HpRunningLight05 +equip = SlowMediumRed, HpRunningLight06 +equip = SlowMediumRed, HpRunningLight07 +equip = SlowMediumRed, HpRunningLight08 +equip = SmallWhite, HpRunningLight09 +equip = SmallWhite, HpRunningLight10 + +[Loadout] +nickname = com_sat +equip = SlowXLargeRed, HpRunningLight01 +equip = FastSmallBlue, HpRunningLight02 +equip = FastSmallBlue, HpRunningLight03 +equip = FastSmallBlue, HpRunningLight04 +equip = SlowMediumwhite, HpRunningLight05 +equip = SlowMediumwhite, HpRunningLight06 +equip = SlowMediumwhite, HpRunningLight07 +equip = FastSmallYellow, HpRunningLight08 +equip = FastSmallYellow, HpRunningLight09 +equip = FastSmallYellow, HpRunningLight10 + +[Loadout] +nickname = gas_collector +equip = sfx_rumble_gas_collector +equip = gas_collector_animate1 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 + +[Loadout] +nickname = gravity_buoy +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = SlowMediumBlue, HpRunningLight04 +equip = SlowMediumBlue, HpRunningLight05 + +[Loadout] +nickname = trade_lane_buoy_light +equip = LargeRedTrade, HpRunningLight01 +equip = LargeRedTrade, HpRunningLight02 +equip = LargeWhiteStrobe, HpRunningLight03 +equip = LargeWhiteStrobe, HpRunningLight04 + +[Loadout] +nickname = trade_lane_buoy_light_li +equip = SmallBlue, HpRunningLight01 +equip = SmallBlue, HpRunningLight02 +equip = FastLargeBlue, HpRunningLight03 +equip = FastLargeBlue, HpRunningLight04 + +[Loadout] +nickname = hazard_buoy_light +equip = LargeOrangeStrobe, HpRunningLight01 +equip = LargeOrangeStrobe, HpRunningLight02 + +[Loadout] +nickname = nomad_buoy_light +equip = LargeOrange, HpRunningLight01 +equip = LargeOrange, HpRunningLight02 + +[Loadout] +nickname = shipyard +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 + +[Loadout] +nickname = lair_platform01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = lair_turret01, HpTurret + +[Loadout] +nickname = lair_platform02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = lair_turret02, HpTurret + +[Loadout] +nickname = lair_core +equip = fx_nomadlair_shield, HpFX01 +equip = fx_nomadlair_powersource, HpFX01 +equip = lair_chamber_animate + +[Loadout] +nickname = lair_shield_gen +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = nomad_dome_shield +equip = infinite_power +equip = ge_s_scanner_03 +equip = fx_dysonscape_shield, HpFX01 + +[Loadout] +nickname = dyson_city +equip = infinite_power +equip = ge_s_scanner_03 +equip = fx_dyson_city_mainbeam, HpFx13 +equip = fx_dyson_city_beam, HpFX02 +equip = fx_dyson_city_beam, HpFX03 +equip = fx_dyson_city_beam, HpFX04 +equip = fx_dyson_city_beam, HpFX05 +equip = fx_dyson_city_beam, HpFX06 +equip = fx_dyson_city_shield, HpShield01 +equip = dyson_city_shield_gen01, HpShield01 + +[Loadout] +nickname = dyson_city_generator +equip = fx_dyson_city_reactorglow, HpConnect + +[Loadout] +nickname = dyson_city_platform +equip = infinite_power +equip = ge_s_scanner_03 +equip = nomad_dyson_turret01, hpturret_d1_01 +equip = nomad_dyson_turret01, hpturret_d1_02 +equip = nomad_dyson_turret01, hpturret_d1_03 +equip = nomad_dyson_turret01, hpturret_d1_04 +equip = nomad_dyson_turret01, hpturret_d1_05 +equip = nomad_dyson_turret01, hpturret_d1_06 +equip = nomad_dyson_turret01, hpturret_d1_07 +equip = nomad_dyson_turret01, hpturret_d1_08 + +[Loadout] +nickname = space_port_dmg +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_factory01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 + +[Loadout] +nickname = depot_lsf +equip = LargeRed, HpRunningLight01 +equip = cargopod_blue, HpCargo01 +equip = cargopod_blue, HpCargo02 +equip = cargopod_blue, HpCargo03 +equip = cargopod_blue, HpCargo04 +cargo = commodity_sidearms, 10, HpCargo01 +cargo = commodity_sidearms, 10, HpCargo02 +cargo = commodity_sidearms, 10, HpCargo03 +cargo = commodity_sidearms, 10, HpCargo04 + +[Loadout] +nickname = depot_bund +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_sidearms, 10, HpCargo01 +cargo = commodity_sidearms, 10, HpCargo02 +cargo = commodity_sidearms, 10, HpCargo03 +cargo = commodity_sidearms, 10, HpCargo04 + +[Loadout] +nickname = depot_liberty_points +equip = cargopod_blue, HpCargo01 +equip = cargopod_blue, HpCargo02 +equip = cargopod_blue, HpCargo03 +equip = cargopod_blue, HpCargo04 +cargo = commodity_li_point, 1, HpCargo01 +cargo = commodity_li_point, 1, HpCargo02 +cargo = commodity_li_point, 1, HpCargo03 +cargo = commodity_li_point, 1, HpCargo04 + +[Loadout] +nickname = depot_rheinland_points +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_rh_point, 1, HpCargo01 +cargo = commodity_rh_point, 1, HpCargo02 +cargo = commodity_rh_point, 1, HpCargo03 +cargo = commodity_rh_point, 1, HpCargo04 + +[Loadout] +nickname = depot_rogue_points +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_lr_point, 1, HpCargo01 +cargo = commodity_lr_point, 1, HpCargo02 +cargo = commodity_lr_point, 1, HpCargo03 +cargo = commodity_lr_point, 1, HpCargo04 + +[Loadout] +nickname = depot_hessian_points +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_red_point, 1, HpCargo01 +cargo = commodity_red_point, 1, HpCargo02 +cargo = commodity_red_point, 1, HpCargo03 +cargo = commodity_red_point, 1, HpCargo04 + +[Loadout] +nickname = depot_water +equip = LargeRed, HpRunningLight01 +equip = cargopod_white, HpCargo01 +equip = cargopod_white, HpCargo02 +equip = cargopod_white, HpCargo03 +equip = cargopod_white, HpCargo04 +cargo = commodity_water, 63, HpCargo01 +cargo = commodity_water, 63, HpCargo02 +cargo = commodity_water, 63, HpCargo03 +cargo = commodity_water, 63, HpCargo04 + +[Loadout] +nickname = depot_oxygen +equip = LargeRed, HpRunningLight01 +equip = cargopod_white, HpCargo01 +equip = cargopod_white, HpCargo02 +equip = cargopod_white, HpCargo03 +equip = cargopod_white, HpCargo04 +cargo = commodity_oxygen, 163, HpCargo01 +cargo = commodity_oxygen, 163, HpCargo02 +cargo = commodity_oxygen, 163, HpCargo03 +cargo = commodity_oxygen, 163, HpCargo04 + +[Loadout] +nickname = depot_beryllium +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_beryllium, 13, HpCargo01 +cargo = commodity_beryllium, 13, HpCargo02 +cargo = commodity_beryllium, 13, HpCargo03 +cargo = commodity_beryllium, 13, HpCargo04 + +[Loadout] +nickname = depot_copper +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_copper, 21, HpCargo01 +cargo = commodity_copper, 21, HpCargo02 +cargo = commodity_copper, 21, HpCargo03 +cargo = commodity_copper, 21, HpCargo04 + +[Loadout] +nickname = depot_food +equip = LargeRed, HpRunningLight01 +equip = cargopod_red, HpCargo01 +equip = cargopod_red, HpCargo02 +equip = cargopod_red, HpCargo03 +equip = cargopod_red, HpCargo04 +cargo = commodity_food, 63, HpCargo01 +cargo = commodity_food, 63, HpCargo02 +cargo = commodity_food, 63, HpCargo03 +cargo = commodity_food, 63, HpCargo04 + +[Loadout] +nickname = depot_boron +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_boron, 13, HpCargo01 +cargo = commodity_boron, 13, HpCargo02 +cargo = commodity_boron, 13, HpCargo03 +cargo = commodity_boron, 13, HpCargo04 + +[Loadout] +nickname = depot_cobalt +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_cobalt, 13, HpCargo01 +cargo = commodity_cobalt, 13, HpCargo02 +cargo = commodity_cobalt, 13, HpCargo03 +cargo = commodity_cobalt, 13, HpCargo04 + +[Loadout] +nickname = depot_toxic_waste +equip = LargeRed, HpRunningLight01 +equip = cargopod_yellow, HpCargo01 +equip = cargopod_yellow, HpCargo02 +equip = cargopod_yellow, HpCargo03 +equip = cargopod_yellow, HpCargo04 +cargo = commodity_toxic_waste, 13, HpCargo01 +cargo = commodity_toxic_waste, 13, HpCargo02 +cargo = commodity_toxic_waste, 13, HpCargo03 +cargo = commodity_toxic_waste, 13, HpCargo04 + +[Loadout] +nickname = depot_scrap_metal +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_scrap_metal, 112, HpCargo01 +cargo = commodity_scrap_metal, 112, HpCargo02 +cargo = commodity_scrap_metal, 112, HpCargo03 +cargo = commodity_scrap_metal, 112, HpCargo04 + +[Loadout] +nickname = depot_polymers +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_polymers, 15, HpCargo01 +cargo = commodity_polymers, 15, HpCargo02 +cargo = commodity_polymers, 15, HpCargo03 +cargo = commodity_polymers, 15, HpCargo04 + +[Loadout] +nickname = depot_hydrocarbons +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_hydrocarbons, 36, HpCargo01 +cargo = commodity_hydrocarbons, 36, HpCargo02 +cargo = commodity_hydrocarbons, 36, HpCargo03 +cargo = commodity_hydrocarbons, 36, HpCargo04 + +[Loadout] +nickname = depot_fertilizers +equip = LargeRed, HpRunningLight01 +equip = cargopod_drab, HpCargo01 +equip = cargopod_drab, HpCargo02 +equip = cargopod_drab, HpCargo03 +equip = cargopod_drab, HpCargo04 +cargo = commodity_fertilizers, 42, HpCargo01 +cargo = commodity_fertilizers, 42, HpCargo02 +cargo = commodity_fertilizers, 42, HpCargo03 +cargo = commodity_fertilizers, 42, HpCargo04 + +[Loadout] +nickname = depot_Hfuel +equip = LargeRed, HpRunningLight01 +equip = cargopod_white, HpCargo01 +equip = cargopod_white, HpCargo02 +equip = cargopod_white, HpCargo03 +equip = cargopod_white, HpCargo04 +cargo = commodity_H_fuel, 16, HpCargo01 +cargo = commodity_H_fuel, 16, HpCargo02 +cargo = commodity_H_fuel, 16, HpCargo03 +cargo = commodity_H_fuel, 16, HpCargo04 + +[Loadout] +nickname = depot_basic_alloys +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_basic_alloys, 31, HpCargo01 +cargo = commodity_basic_alloys, 31, HpCargo02 +cargo = commodity_basic_alloys, 31, HpCargo03 +cargo = commodity_basic_alloys, 31, HpCargo04 + +[Loadout] +nickname = depot_super_alloys +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_super_alloys, 13, HpCargo01 +cargo = commodity_super_alloys, 13, HpCargo02 +cargo = commodity_super_alloys, 13, HpCargo03 +cargo = commodity_super_alloys, 13, HpCargo04 + +[Loadout] +nickname = depot_high_temp_alloys +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_high_temp_alloys, 13, HpCargo01 +cargo = commodity_high_temp_alloys, 13, HpCargo02 +cargo = commodity_high_temp_alloys, 13, HpCargo03 +cargo = commodity_high_temp_alloys, 13, HpCargo04 + +[Loadout] +nickname = depot_superconductors +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_superconductors, 14, HpCargo01 +cargo = commodity_superconductors, 14, HpCargo02 +cargo = commodity_superconductors, 14, HpCargo03 +cargo = commodity_superconductors, 14, HpCargo04 + +[Loadout] +nickname = surprise_superconductors +equip = cargopod_green, HpCargo04 +cargo = commodity_superconductors, 40, HpCargo04 + +[Loadout] +nickname = depot_optical_chips +equip = LargeRed, HpRunningLight01 +equip = cargopod_blue, HpCargo01 +equip = cargopod_blue, HpCargo02 +equip = cargopod_blue, HpCargo03 +equip = cargopod_blue, HpCargo04 +cargo = commodity_optical_chips, 16, HpCargo01 +cargo = commodity_optical_chips, 16, HpCargo02 +cargo = commodity_optical_chips, 16, HpCargo03 +cargo = commodity_optical_chips, 16, HpCargo04 + +[Loadout] +nickname = depot_optronics +equip = LargeRed, HpRunningLight01 +equip = cargopod_grey, HpCargo01 +equip = cargopod_grey, HpCargo02 +equip = cargopod_grey, HpCargo03 +equip = cargopod_grey, HpCargo04 +cargo = commodity_optronics, 13, HpCargo01 +cargo = commodity_optronics, 13, HpCargo02 +cargo = commodity_optronics, 13, HpCargo03 +cargo = commodity_optronics, 13, HpCargo04 + +[Loadout] +nickname = depot_construction_machinery +equip = LargeRed, HpRunningLight01 +equip = cargopod_blue, HpCargo01 +equip = cargopod_blue, HpCargo02 +equip = cargopod_blue, HpCargo03 +equip = cargopod_blue, HpCargo04 +cargo = commodity_construction_machinery, 13, HpCargo01 +cargo = commodity_construction_machinery, 13, HpCargo02 +cargo = commodity_construction_machinery, 13, HpCargo03 +cargo = commodity_construction_machinery, 13, HpCargo04 + +[Loadout] +nickname = surprise_machinery +equip = cargopod_blue, HpCargo01 +cargo = commodity_construction_machinery, 50, HpCargo01 + +[Loadout] +nickname = depot_mining_machinery +equip = LargeRed, HpRunningLight01 +equip = cargopod_blue, HpCargo01 +equip = cargopod_blue, HpCargo02 +equip = cargopod_blue, HpCargo03 +equip = cargopod_blue, HpCargo04 +cargo = commodity_mining_machinery, 13, HpCargo01 +cargo = commodity_mining_machinery, 13, HpCargo02 +cargo = commodity_mining_machinery, 13, HpCargo03 +cargo = commodity_mining_machinery, 13, HpCargo04 + +[Loadout] +nickname = depot_consumer_goods +equip = LargeRed, HpRunningLight01 +equip = cargopod_red, HpCargo01 +equip = cargopod_red, HpCargo02 +equip = cargopod_red, HpCargo03 +equip = cargopod_red, HpCargo04 +cargo = commodity_consumer_goods, 17, HpCargo01 +cargo = commodity_consumer_goods, 17, HpCargo02 +cargo = commodity_consumer_goods, 17, HpCargo03 +cargo = commodity_consumer_goods, 17, HpCargo04 + +[Loadout] +nickname = depot_pharmaceuticals +equip = LargeRed, HpRunningLight01 +equip = cargopod_red, HpCargo01 +equip = cargopod_red, HpCargo02 +equip = cargopod_red, HpCargo03 +equip = cargopod_red, HpCargo04 +cargo = commodity_pharm, 14, HpCargo01 +cargo = commodity_pharm, 14, HpCargo02 +cargo = commodity_pharm, 14, HpCargo03 +cargo = commodity_pharm, 14, HpCargo04 + +[Loadout] +nickname = depot_ship_hull_panels +equip = LargeRed, HpRunningLight01 +equip = cargopod_green, HpCargo01 +equip = cargopod_green, HpCargo02 +equip = cargopod_green, HpCargo03 +equip = cargopod_green, HpCargo04 +cargo = commodity_ship_hull_panels, 14, HpCargo01 +cargo = commodity_ship_hull_panels, 14, HpCargo02 +cargo = commodity_ship_hull_panels, 14, HpCargo03 +cargo = commodity_ship_hull_panels, 14, HpCargo04 + +[Loadout] +nickname = space_shipping01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 +equip = Small_station_turret, HpTurret_S1_09 +equip = Small_station_turret, HpTurret_S1_10 +equip = Small_station_turret, HpTurret_S1_11 +equip = Small_station_turret, HpTurret_S1_12 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_arch +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = infinite_power +equip = ge_s_scanner_03 +equip = space_arch_shield_gen01, HpShieldGen01 +equip = outer_sanctum_shield, HpShieldFx + +[Loadout] +nickname = space_arch_asteroid +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 +equip = SlowXLargeRed, HpRunningLight19 +equip = SlowXLargeRed, HpRunningLight20 +equip = infinite_power +equip = ge_s_scanner_03 +equip = outer_sanctum_lightning, HpFX01 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_01 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_02 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_03 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_04 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_05 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_06 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_07 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_08 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_09 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_10 +equip = ku_Large_station_turret01_mark01, HpTurret_S2_11 + +[Loadout] +nickname = space_arch_generator +equip = outer_sanctum_shieldgen, HpFX01 + +[Loadout] +nickname = null_loadout +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = dyson_generator +equip = infinite_power +equip = ge_s_scanner_03 +equip = fx_dyson_shieldgen, HpFX01 + +[Loadout] +nickname = planet_storm_5000 +equip = planet_storm_5000, HpRunningLight01 + +[Loadout] +nickname = neutron_star +equip = neutron_star, HpRunningLight01 + +[Loadout] +nickname = freeport7 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = d_space_police01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = Small_station_turret, HpTurret_S1_01 +equip = Small_station_turret, HpTurret_S1_02 +equip = Small_station_turret, HpTurret_S1_03 +equip = Small_station_turret, HpTurret_S1_04 +equip = Small_station_turret, HpTurret_S1_05 +equip = Small_station_turret, HpTurret_S1_06 +equip = Small_station_turret, HpTurret_S1_07 +equip = Small_station_turret, HpTurret_S1_08 + +[Loadout] +nickname = docking_ring_br_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = br_Small_station_turret01_mark02, HpTurret_S1_01 +equip = br_Small_station_turret01_mark02, HpTurret_S1_02 +equip = br_Small_station_turret01_mark02, HpTurret_S1_03 +equip = br_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_li_01 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_ku_01 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_02 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_03 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_rh_01 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_co_01 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_co_02 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_co_03 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = docking_ring_pi_01 +equip = FastMediumGreen, HpRunningLight01 +equip = FastMediumGreen, HpRunningLight02 +equip = FastMediumGreen, HpRunningLight03 +equip = FastMediumGreen, HpRunningLight04 +equip = FastMediumGreen, HpRunningLight23 +equip = FastMediumGreen, HpRunningLight26 +equip = FastMediumGreen, HpRunningLight29 +equip = FastMediumGreen, HpRunningLight30 +equip = MediumWhite, HpRunningLight12 +equip = MediumWhite, HpRunningLight13 +equip = MediumWhite, HpRunningLight14 +equip = MediumWhite, HpRunningLight15 +equip = MediumWhite, HpRunningLight16 +equip = MediumWhite, HpRunningLight17 +equip = MediumWhite, HpRunningLight18 +equip = MediumWhite, HpRunningLight19 +equip = MediumWhite, HpRunningLight20 +equip = MediumWhite, HpRunningLight21 +equip = MediumWhite, HpRunningLight24 +equip = MediumWhite, HpRunningLight25 +equip = MediumWhite, HpRunningLight27 +equip = MediumWhite, HpRunningLight28 +equip = MediumWhite, HpRunningLight31 +equip = MediumWhite, HpRunningLight32 +equip = SlowMediumRed, HpRunningLight11 +equip = SlowMediumRed, HpRunningLight22 +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = jumpgate_br_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = br_Small_station_turret01_mark02, HpTurret_S1_01 +equip = br_Small_station_turret01_mark02, HpTurret_S1_02 +equip = br_Small_station_turret01_mark02, HpTurret_S1_03 +equip = br_Small_station_turret01_mark02, HpTurret_S1_04 +equip = br_Small_station_turret01_mark02, HpTurret_S1_05 +equip = br_Small_station_turret01_mark02, HpTurret_S1_06 +equip = br_Small_station_turret01_mark02, HpTurret_S1_07 +equip = br_Small_station_turret01_mark02, HpTurret_S1_08 +equip = br_Small_station_turret01_mark02, HpTurret_S1_09 +equip = br_Small_station_turret01_mark02, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_br_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = br_Small_station_turret01_mark03, HpTurret_S1_01 +equip = br_Small_station_turret01_mark03, HpTurret_S1_02 +equip = br_Small_station_turret01_mark03, HpTurret_S1_03 +equip = br_Small_station_turret01_mark03, HpTurret_S1_04 +equip = br_Small_station_turret01_mark03, HpTurret_S1_05 +equip = br_Small_station_turret01_mark03, HpTurret_S1_06 +equip = br_Small_station_turret01_mark03, HpTurret_S1_07 +equip = br_Small_station_turret01_mark03, HpTurret_S1_08 +equip = br_Small_station_turret01_mark03, HpTurret_S1_09 +equip = br_Small_station_turret01_mark03, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = li_Small_station_turret01_mark01, HpTurret_S1_08 +equip = li_Small_station_turret01_mark01, HpTurret_S1_09 +equip = li_Small_station_turret01_mark01, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_li_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 +equip = li_Small_station_turret01_mark02, HpTurret_S1_05 +equip = li_Small_station_turret01_mark02, HpTurret_S1_06 +equip = li_Small_station_turret01_mark02, HpTurret_S1_07 +equip = li_Small_station_turret01_mark02, HpTurret_S1_08 +equip = li_Small_station_turret01_mark02, HpTurret_S1_09 +equip = li_Small_station_turret01_mark02, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_li_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 +equip = li_Small_station_turret01_mark03, HpTurret_S1_07 +equip = li_Small_station_turret01_mark03, HpTurret_S1_08 +equip = li_Small_station_turret01_mark03, HpTurret_S1_09 +equip = li_Small_station_turret01_mark03, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_ku_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_02 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_03 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_04 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_05 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_06 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_07 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_08 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_09 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_ku_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_02 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_03 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_04 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_05 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_06 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_07 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_08 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_09 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_09 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark01, HpTurret_S1_04 +equip = co_Small_station_turret01_mark01, HpTurret_S1_05 +equip = co_Small_station_turret01_mark01, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = co_Small_station_turret01_mark01, HpTurret_S1_08 +equip = co_Small_station_turret01_mark02, HpTurret_S1_09 +equip = co_Small_station_turret01_mark01, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark02, HpTurret_S1_09 +equip = co_Small_station_turret01_mark03, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = jumpgate_co_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark03, HpTurret_S1_09 +equip = co_Small_station_turret01_mark03, HpTurret_S1_10 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 + +[Loadout] +nickname = gasminer_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowMediumGreen, HpRunningLight01 +equip = SlowMediumGreen, HpRunningLight02 +equip = SlowMediumGreen, HpRunningLight03 +equip = SlowMediumGreen, HpRunningLight04 +equip = SlowMediumGreen, HpRunningLight05 +equip = SlowMediumGreen, HpRunningLight06 +equip = SlowMediumGreen, HpRunningLight07 +equip = SlowMediumGreen, HpRunningLight08 +equip = SlowMediumGreen, HpRunningLight09 +equip = SlowMediumGreen, HpRunningLight10 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = SlowMediumGreen, HpRunningLight15 +equip = SlowMediumGreen, HpRunningLight16 +equip = SlowMediumGreen, HpRunningLight17 +equip = SlowMediumGreen, HpRunningLight18 +equip = SlowMediumGreen, HpRunningLight19 +equip = SlowMediumGreen, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight21 +equip = sfx_rumble_gas_miner +equip = gasminer_exhaust, HpFX01 +equip = gasminer_exhaust, HpFX02 +equip = gasminer_intake, HpFX03 +equip = gasminer_intake, HpFX04 +equip = gasminer_intake, HpFX05 +equip = gasminer_intake, HpFX06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 + +[Loadout] +nickname = gas_miner_old_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowMediumGreen, HpRunningLight18 +equip = SlowMediumGreen, HpRunningLight17 +equip = SlowMediumGreen, HpRunningLight19 +equip = SlowMediumGreen, HpRunningLight20 +equip = SlowSmallWhite, HpRunningLight02 +equip = SlowSmallWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = sfx_rumble_gas_miner +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark03, HpTurret_S1_09 + +[Loadout] +nickname = smallstation_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Large_station_turret01_mark01, HpTurret_S2_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = li_Large_station_turret01_mark01, HpTurret_S2_08 +equip = li_Large_station_turret01_mark01, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 + +[Loadout] +nickname = smallstation_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = rh_Small_station_turret01_mark01, HpTurret_S1_01 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_02 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_07 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_08 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 + +[Loadout] +nickname = smallstation_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Large_station_turret01_mark02, HpTurret_S2_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = co_Large_station_turret01_mark02, HpTurret_S2_08 +equip = co_Large_station_turret01_mark02, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 + +[Loadout] +nickname = smallstation_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Large_station_turret01_mark03, HpTurret_S2_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Large_station_turret01_mark03, HpTurret_S2_08 +equip = co_Large_station_turret01_mark03, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 + +[Loadout] +nickname = smallstation_old_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = li_Large_station_turret01_mark01, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 +equip = Small_Station_E3_2001, HPDock04 +equip = Small_Station_E3_2001, HPDock05 +equip = Small_Station_E3_2001, HPDock06 +equip = Small_Station_E3_2001, HPDock07 +equip = Small_Station_E3_2001, HPDock08 +equip = Small_Station_E3_2001, HPDock09 + +[Loadout] +nickname = smallstation_old_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Large_station_turret01_mark03, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 +equip = Small_Station_E3_2001, HPDock04 +equip = Small_Station_E3_2001, HPDock05 +equip = Small_Station_E3_2001, HPDock06 +equip = Small_Station_E3_2001, HPDock07 +equip = Small_Station_E3_2001, HPDock08 +equip = Small_Station_E3_2001, HPDock09 + +[Loadout] +nickname = space_station_co_01 +equip = infinite_power +equip = sfx_rumble_station_large +equip = ge_s_scanner_03 +equip = co_Large_station_turret01_mark01, HpTurret_S2_01 +equip = co_Large_station_turret01_mark02, HpTurret_S2_02 +equip = co_Small_station_turret01_mark01, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark01, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark01, HpTurret_S1_07 +equip = co_Small_station_turret01_mark02, HpTurret_S1_08 +equip = co_Small_station_turret01_mark01, HpTurret_S1_09 +equip = co_Large_station_turret01_mark02, HpTurret_S2_10 +equip = co_Small_station_turret01_mark01, HpTurret_S1_11 +equip = co_Small_station_turret01_mark02, HpTurret_S1_12 +equip = co_Small_station_turret01_mark01, HpTurret_S1_13 +equip = co_Large_station_turret01_mark02, HpTurret_S2_14 +equip = co_Small_station_turret01_mark01, HpTurret_S1_15 +equip = co_Small_station_turret01_mark02, HpTurret_S1_16 +equip = co_Small_station_turret01_mark01, HpTurret_S1_17 +equip = co_Small_station_turret01_mark02, HpTurret_S1_18 +equip = SlowXLargeRed, Hp_RunningLight01 +equip = SlowXLargeRed, Hp_RunningLight02 +equip = SlowXLargeBlue, Hp_RunningLight03 +equip = SlowXLargeBlue, Hp_RunningLight04 +equip = SlowXLargeBlue, Hp_RunningLight05 +equip = SlowXLargeBlue, Hp_RunningLight06 +equip = SlowXLargeBlue, Hp_RunningLight07 +equip = SlowXLargeBlue, Hp_RunningLight08 +equip = SlowXLargeBlue, Hp_RunningLight09 +equip = SlowXLargeBlue, Hp_RunningLight11 +equip = SlowXLargeBlue, Hp_RunningLight12 +equip = SlowXLargeBlue, Hp_RunningLight13 +equip = SlowXLargeBlue, Hp_RunningLight14 +equip = SlowXLargeBlue, Hp_RunningLight15 +equip = SlowXLargeBlue, Hp_RunningLight16 +equip = SlowXLargeBlue, Hp_RunningLight17 +equip = SlowXLargeBlue, Hp_RunningLight20 +equip = SlowXLargeRed, Hp_RunningLight21 +equip = SlowXLargeRed, Hp_RunningLight22 +equip = SlowXLargeRed, Hp_RunningLight33 +equip = SlowXLargeRed, Hp_RunningLight34 +equip = SlowXLargeRed, Hp_RunningLight35 +equip = SlowXLargeRed, Hp_RunningLight36 +equip = SlowXLargeRed, Hp_RunningLight37 +equip = SlowXLargeRed, Hp_RunningLight38 +equip = SlowXLargeRed, Hp_RunningLight39 +equip = SlowXLargeRed, Hp_RunningLight40 +equip = SlowXLargeRed, Hp_RunningLight42 +equip = SlowXLargeRed, Hp_RunningLight43 +equip = SlowXLargeRed, Hp_RunningLight44 + +[Loadout] +nickname = space_station_co_02 +equip = infinite_power +equip = sfx_rumble_station_large +equip = ge_s_scanner_03 +equip = co_Large_station_turret01_mark02, HpTurret_S2_01 +equip = co_Large_station_turret01_mark03, HpTurret_S2_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark02, HpTurret_S1_09 +equip = co_Large_station_turret01_mark03, HpTurret_S2_10 +equip = co_Small_station_turret01_mark02, HpTurret_S1_11 +equip = co_Small_station_turret01_mark03, HpTurret_S1_12 +equip = co_Small_station_turret01_mark02, HpTurret_S1_13 +equip = co_Large_station_turret01_mark03, HpTurret_S2_14 +equip = co_Small_station_turret01_mark02, HpTurret_S1_15 +equip = co_Small_station_turret01_mark03, HpTurret_S1_16 +equip = co_Small_station_turret01_mark02, HpTurret_S1_17 +equip = co_Small_station_turret01_mark03, HpTurret_S1_18 +equip = SlowXLargeRed, Hp_RunningLight01 +equip = SlowXLargeRed, Hp_RunningLight02 +equip = SlowXLargeBlue, Hp_RunningLight03 +equip = SlowXLargeBlue, Hp_RunningLight04 +equip = SlowXLargeBlue, Hp_RunningLight05 +equip = SlowXLargeBlue, Hp_RunningLight06 +equip = SlowXLargeBlue, Hp_RunningLight07 +equip = SlowXLargeBlue, Hp_RunningLight08 +equip = SlowXLargeBlue, Hp_RunningLight09 +equip = SlowXLargeBlue, Hp_RunningLight11 +equip = SlowXLargeBlue, Hp_RunningLight12 +equip = SlowXLargeBlue, Hp_RunningLight13 +equip = SlowXLargeBlue, Hp_RunningLight14 +equip = SlowXLargeBlue, Hp_RunningLight15 +equip = SlowXLargeBlue, Hp_RunningLight16 +equip = SlowXLargeBlue, Hp_RunningLight17 +equip = SlowXLargeBlue, Hp_RunningLight20 +equip = SlowXLargeRed, Hp_RunningLight21 +equip = SlowXLargeRed, Hp_RunningLight22 +equip = SlowXLargeRed, Hp_RunningLight33 +equip = SlowXLargeRed, Hp_RunningLight34 +equip = SlowXLargeRed, Hp_RunningLight35 +equip = SlowXLargeRed, Hp_RunningLight36 +equip = SlowXLargeRed, Hp_RunningLight37 +equip = SlowXLargeRed, Hp_RunningLight38 +equip = SlowXLargeRed, Hp_RunningLight39 +equip = SlowXLargeRed, Hp_RunningLight40 +equip = SlowXLargeRed, Hp_RunningLight42 +equip = SlowXLargeRed, Hp_RunningLight43 +equip = SlowXLargeRed, Hp_RunningLight44 + +[Loadout] +nickname = space_station_old_co_01 +equip = infinite_power +equip = sfx_rumble_station_large +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark03, HpTurret_S1_09 +equip = co_Small_station_turret01_mark03, HpTurret_S1_11 +equip = co_Small_station_turret01_mark03, HpTurret_S1_12 +equip = co_Small_station_turret01_mark03, HpTurret_S1_13 +equip = co_Small_station_turret01_mark03, HpTurret_S1_15 +equip = co_Small_station_turret01_mark03, HpTurret_S1_16 +equip = co_Small_station_turret01_mark03, HpTurret_S1_17 +equip = co_Small_station_turret01_mark03, HpTurret_S1_18 +equip = SlowXLargeRed, Hp_RunningLight01 +equip = SlowXLargeRed, Hp_RunningLight02 +equip = SlowXLargeBlue, Hp_RunningLight03 +equip = SlowXLargeBlue, Hp_RunningLight04 +equip = SlowXLargeBlue, Hp_RunningLight05 +equip = SlowXLargeBlue, Hp_RunningLight06 +equip = SlowXLargeBlue, Hp_RunningLight07 +equip = SlowXLargeBlue, Hp_RunningLight08 +equip = SlowXLargeBlue, Hp_RunningLight09 +equip = SlowXLargeBlue, Hp_RunningLight10 +equip = SlowXLargeBlue, Hp_RunningLight11 +equip = SlowXLargeBlue, Hp_RunningLight12 +equip = SlowXLargeBlue, Hp_RunningLight13 +equip = SlowXLargeBlue, Hp_RunningLight14 +equip = SlowXLargeBlue, Hp_RunningLight15 +equip = SlowXLargeBlue, Hp_RunningLight16 +equip = SlowXLargeBlue, Hp_RunningLight17 +equip = SlowXLargeBlue, Hp_RunningLight18 +equip = SlowXLargeBlue, Hp_RunningLight19 +equip = SlowXLargeBlue, Hp_RunningLight20 +equip = SlowXLargeRed, Hp_RunningLight21 +equip = SlowXLargeRed, Hp_RunningLight22 +equip = SlowXLargeRed, Hp_RunningLight23 +equip = SlowXLargeRed, Hp_RunningLight24 +equip = SlowXLargeRed, Hp_RunningLight25 +equip = SlowXLargeRed, Hp_RunningLight26 +equip = SlowXLargeRed, Hp_RunningLight27 +equip = SlowXLargeRed, Hp_RunningLight28 +equip = SlowXLargeRed, Hp_RunningLight29 +equip = SlowXLargeRed, Hp_RunningLight30 +equip = SlowXLargeRed, Hp_RunningLight31 +equip = SlowXLargeRed, Hp_RunningLight32 +equip = SlowXLargeRed, Hp_RunningLight33 +equip = SlowXLargeRed, Hp_RunningLight34 +equip = SlowXLargeRed, Hp_RunningLight35 +equip = SlowXLargeRed, Hp_RunningLight36 +equip = SlowXLargeRed, Hp_RunningLight37 +equip = SlowXLargeRed, Hp_RunningLight38 +equip = SlowXLargeRed, Hp_RunningLight39 +equip = SlowXLargeRed, Hp_RunningLight40 +equip = SlowXLargeRed, Hp_RunningLight41 +equip = SlowXLargeRed, Hp_RunningLight42 +equip = SlowXLargeRed, Hp_RunningLight43 +equip = SlowXLargeRed, Hp_RunningLight44 + +[Loadout] +nickname = prison_br_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = br_Large_station_turret01_mark02, HpTurret_S2_01 +equip = br_Large_station_turret01_mark02, HpTurret_S2_02 +equip = br_Large_station_turret01_mark02, HpTurret_S2_03 +equip = br_Large_station_turret01_mark02, HpTurret_S2_04 +equip = br_Large_station_turret01_mark02, HpTurret_S2_05 +equip = br_Large_station_turret01_mark02, HpTurret_S2_06 +equip = br_Large_station_turret01_mark02, HpTurret_S2_07 +equip = br_Large_station_turret01_mark02, HpTurret_S2_08 +equip = br_Large_station_turret01_mark02, HpTurret_S2_09 +equip = br_Large_station_turret01_mark02, HpTurret_S2_10 +equip = br_Large_station_turret01_mark02, HpTurret_S2_11 +equip = br_Large_station_turret01_mark02, HpTurret_S2_12 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 +equip = SlowXLargeRed, HpRunningLight19 +equip = SlowXLargeRed, HpRunningLight20 +equip = SlowXLargeRed, HpRunningLight21 +equip = SlowXLargeRed, HpRunningLight22 +equip = SlowXLargeRed, HpRunningLight23 +equip = SlowXLargeRed, HpRunningLight24 +equip = SlowXLargeRed, HpRunningLight25 +equip = SlowXLargeRed, HpRunningLight26 +equip = SlowXLargeRed, HpRunningLight27 +equip = SlowXLargeRed, HpRunningLight28 +equip = SlowXLargeRed, HpRunningLight29 +equip = SlowXLargeRed, HpRunningLight30 +equip = SlowXLargeRed, HpRunningLight31 +equip = SlowXLargeRed, HpRunningLight32 + +[Loadout] +nickname = prison_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = li_Large_station_turret01_mark01, HpTurret_S2_01 +equip = li_Large_station_turret01_mark01, HpTurret_S2_02 +equip = li_Large_station_turret01_mark01, HpTurret_S2_03 +equip = li_Large_station_turret01_mark01, HpTurret_S2_04 +equip = li_Large_station_turret01_mark01, HpTurret_S2_05 +equip = li_Large_station_turret01_mark01, HpTurret_S2_06 +equip = li_Large_station_turret01_mark01, HpTurret_S2_07 +equip = li_Large_station_turret01_mark01, HpTurret_S2_08 +equip = li_Large_station_turret01_mark01, HpTurret_S2_09 +equip = li_Large_station_turret01_mark01, HpTurret_S2_10 +equip = li_Large_station_turret01_mark01, HpTurret_S2_11 +equip = li_Large_station_turret01_mark01, HpTurret_S2_12 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 +equip = SlowXLargeRed, HpRunningLight19 +equip = SlowXLargeRed, HpRunningLight20 +equip = SlowXLargeRed, HpRunningLight21 +equip = SlowXLargeRed, HpRunningLight22 +equip = SlowXLargeRed, HpRunningLight23 +equip = SlowXLargeRed, HpRunningLight24 +equip = SlowXLargeRed, HpRunningLight25 +equip = SlowXLargeRed, HpRunningLight26 +equip = SlowXLargeRed, HpRunningLight27 +equip = SlowXLargeRed, HpRunningLight28 +equip = SlowXLargeRed, HpRunningLight29 +equip = SlowXLargeRed, HpRunningLight30 +equip = SlowXLargeRed, HpRunningLight31 +equip = SlowXLargeRed, HpRunningLight32 + +[Loadout] +nickname = prison_ku_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = ku_Large_station_turret01_mark02, HpTurret_S2_01 +equip = ku_Large_station_turret01_mark03, HpTurret_S2_02 +equip = ku_Large_station_turret01_mark02, HpTurret_S2_03 +equip = ku_Large_station_turret01_mark03, HpTurret_S2_04 +equip = ku_Large_station_turret01_mark02, HpTurret_S2_05 +equip = ku_Large_station_turret01_mark03, HpTurret_S2_06 +equip = ku_Large_station_turret01_mark02, HpTurret_S2_07 +equip = ku_Large_station_turret01_mark03, HpTurret_S2_08 +equip = ku_Large_station_turret01_mark02, HpTurret_S2_09 +equip = ku_Large_station_turret01_mark03, HpTurret_S2_10 +equip = ku_Large_station_turret01_mark02, HpTurret_S2_11 +equip = ku_Large_station_turret01_mark03, HpTurret_S2_12 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 +equip = SlowXLargeRed, HpRunningLight19 +equip = SlowXLargeRed, HpRunningLight20 +equip = SlowXLargeRed, HpRunningLight21 +equip = SlowXLargeRed, HpRunningLight22 +equip = SlowXLargeRed, HpRunningLight23 +equip = SlowXLargeRed, HpRunningLight24 +equip = SlowXLargeRed, HpRunningLight25 +equip = SlowXLargeRed, HpRunningLight26 +equip = SlowXLargeRed, HpRunningLight27 +equip = SlowXLargeRed, HpRunningLight28 +equip = SlowXLargeRed, HpRunningLight29 +equip = SlowXLargeRed, HpRunningLight30 +equip = SlowXLargeRed, HpRunningLight31 +equip = SlowXLargeRed, HpRunningLight32 + +[Loadout] +nickname = prison_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = rh_Large_station_turret01_mark03, HpTurret_S2_01 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_02 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_03 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_04 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_05 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_06 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_07 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_08 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_09 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_10 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_11 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_12 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 +equip = SlowXLargeRed, HpRunningLight19 +equip = SlowXLargeRed, HpRunningLight20 +equip = SlowXLargeRed, HpRunningLight21 +equip = SlowXLargeRed, HpRunningLight22 +equip = SlowXLargeRed, HpRunningLight23 +equip = SlowXLargeRed, HpRunningLight24 +equip = SlowXLargeRed, HpRunningLight25 +equip = SlowXLargeRed, HpRunningLight26 +equip = SlowXLargeRed, HpRunningLight27 +equip = SlowXLargeRed, HpRunningLight28 +equip = SlowXLargeRed, HpRunningLight29 +equip = SlowXLargeRed, HpRunningLight30 +equip = SlowXLargeRed, HpRunningLight31 +equip = SlowXLargeRed, HpRunningLight32 + +[Loadout] +nickname = military_icebase1_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = li_Large_station_turret01_mark01, HpTurret_S2_01 +equip = li_Large_station_turret01_mark01, HpTurret_S2_02 +equip = li_Large_station_turret01_mark01, HpTurret_S2_03 +equip = li_Large_station_turret01_mark01, HpTurret_S2_04 +equip = li_Large_station_turret01_mark01, HpTurret_S2_05 +equip = li_Large_station_turret01_mark01, HpTurret_S2_07 +equip = li_Large_station_turret01_mark01, HpTurret_S2_08 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight10 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 +equip = SlowXLargeBlue, HpRunningLight15 +equip = SlowXLargeBlue, HpRunningLight16 +equip = SlowXLargeBlue, HpRunningLight17 +equip = SlowXLargeBlue, HpRunningLight18 + +[Loadout] +nickname = military_icebase1_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark01, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = pi_large_station_turret01_mark03, HpTurret_S2_05 +equip = pi_large_station_turret01_mark02, HpTurret_S2_07 +equip = pi_large_station_turret01_mark01, HpTurret_S2_08 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeRed, HpRunningLight03 +equip = SlowXLargeRed, HpRunningLight04 +equip = SlowXLargeRed, HpRunningLight05 +equip = SlowXLargeRed, HpRunningLight06 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowXLargeRed, HpRunningLight09 +equip = SlowXLargeRed, HpRunningLight10 +equip = SlowXLargeRed, HpRunningLight11 +equip = SlowXLargeRed, HpRunningLight12 +equip = SlowXLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = SlowXLargeRed, HpRunningLight15 +equip = SlowXLargeRed, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight17 +equip = SlowXLargeRed, HpRunningLight18 + +[Loadout] +nickname = miningbase_small_ice_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight10 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_small_ice_pi_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight10 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_small_ice_pi_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight10 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_ice_block_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight10 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_small_rock_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark01, HpTurret_S2_01 +equip = pi_large_station_turret01_mark01, HpTurret_S2_02 +equip = pi_large_station_turret01_mark01, HpTurret_S2_03 +equip = pi_large_station_turret01_mark01, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_small_rock_pi_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_small_rock_pi_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_badlands_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark01, HpTurret_S2_01 +equip = pi_large_station_turret01_mark01, HpTurret_S2_02 +equip = pi_large_station_turret01_mark01, HpTurret_S2_03 +equip = pi_large_station_turret01_mark01, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragA_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragA_pi_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragB_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = co_Large_station_turret01_mark03, HpTurret_S2_01 +equip = co_Large_station_turret01_mark03, HpTurret_S2_02 +equip = co_Large_station_turret01_mark03, HpTurret_S2_03 +equip = co_Large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragB_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragC_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_FragC_pi_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_mineableA_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = co_Large_station_turret01_mark03, HpTurret_S2_01 +equip = co_Large_station_turret01_mark03, HpTurret_S2_02 +equip = co_Large_station_turret01_mark03, HpTurret_S2_03 +equip = co_Large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_mineableA_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark01, HpTurret_S2_01 +equip = pi_large_station_turret01_mark01, HpTurret_S2_02 +equip = pi_large_station_turret01_mark01, HpTurret_S2_03 +equip = pi_large_station_turret01_mark01, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_mineableB_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_mineableB_pi_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = miningbase_nomad_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = SlowXLargeBlue, HpRunningLight03 +equip = SlowXLargeBlue, HpRunningLight04 +equip = SlowXLargeBlue, HpRunningLight05 +equip = SlowXLargeBlue, HpRunningLight06 +equip = SlowXLargeBlue, HpRunningLight07 +equip = SlowXLargeBlue, HpRunningLight08 +equip = SlowXLargeBlue, HpRunningLight09 +equip = SlowXLargeBlue, HpRunningLight11 +equip = SlowXLargeBlue, HpRunningLight12 +equip = SlowXLargeBlue, HpRunningLight13 +equip = SlowXLargeBlue, HpRunningLight14 + +[Loadout] +nickname = co_base_rock_large01_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = pi_large_station_turret01_mark02, HpTurret_S2_05 +equip = pi_large_station_turret01_mark03, HpTurret_S2_06 +equip = pi_large_station_turret01_mark02, HpTurret_S2_07 +equip = pi_large_station_turret01_mark03, HpTurret_S2_08 +equip = pi_large_station_turret01_mark02, HpTurret_S2_09 +equip = SlowXLargeRed, HpRunningLight43 +equip = SlowXLargeRed, HpRunningLight44 +equip = SlowXLargeBlue, HpRunningLight45 +equip = SlowXLargeBlue, HpRunningLight46 +equip = SlowXLargeBlue, HpRunningLight47 +equip = SlowXLargeBlue, HpRunningLight48 +equip = SlowXLargeBlue, HpRunningLight49 +equip = SlowXLargeBlue, HpRunningLight50 +equip = SlowXLargeBlue, HpRunningLight51 +equip = SlowXLargeBlue, HpRunningLight52 +equip = SlowXLargeBlue, HpRunningLight53 +equip = SlowXLargeBlue, HpRunningLight54 +equip = SlowXLargeBlue, HpRunningLight55 +equip = SlowXLargeBlue, HpRunningLight56 +equip = SlowXLargeBlue, HpRunningLight57 +equip = SlowXLargeBlue, HpRunningLight58 +equip = SlowXLargeBlue, HpRunningLight59 +equip = SlowXLargeBlue, HpRunningLight60 + +[Loadout] +nickname = co_base_rock_large02_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = pi_large_station_turret01_mark03, HpTurret_S2_05 +equip = pi_large_station_turret01_mark03, HpTurret_S2_06 +equip = pi_large_station_turret01_mark03, HpTurret_S2_07 +equip = pi_large_station_turret01_mark03, HpTurret_S2_08 +equip = pi_large_station_turret01_mark03, HpTurret_S2_09 +equip = SlowXLargeRed, HpRunningLight43 +equip = SlowXLargeRed, HpRunningLight44 +equip = SlowXLargeBlue, HpRunningLight45 +equip = SlowXLargeBlue, HpRunningLight46 +equip = SlowXLargeBlue, HpRunningLight47 +equip = SlowXLargeBlue, HpRunningLight48 +equip = SlowXLargeBlue, HpRunningLight49 +equip = SlowXLargeBlue, HpRunningLight50 +equip = SlowXLargeBlue, HpRunningLight51 +equip = SlowXLargeBlue, HpRunningLight52 +equip = SlowXLargeBlue, HpRunningLight53 +equip = SlowXLargeBlue, HpRunningLight54 +equip = SlowXLargeBlue, HpRunningLight55 +equip = SlowXLargeBlue, HpRunningLight56 +equip = SlowXLargeBlue, HpRunningLight57 +equip = SlowXLargeBlue, HpRunningLight58 +equip = SlowXLargeBlue, HpRunningLight59 +equip = SlowXLargeBlue, HpRunningLight60 +equip = SlowXLargeBlue, HpRunningLight61 +equip = SlowXLargeBlue, HpRunningLight62 +equip = SlowXLargeBlue, HpRunningLight63 +equip = SlowXLargeBlue, HpRunningLight64 +equip = SlowXLargeBlue, HpRunningLight65 +equip = SlowXLargeBlue, HpRunningLight66 +equip = SlowXLargeBlue, HpRunningLight67 +equip = SlowXLargeBlue, HpRunningLight68 +equip = SlowXLargeBlue, HpRunningLight69 +equip = SlowXLargeBlue, HpRunningLight70 +equip = SlowXLargeBlue, HpRunningLight71 +equip = SlowXLargeBlue, HpRunningLight72 +equip = SlowXLargeBlue, HpRunningLight73 +equip = SlowXLargeBlue, HpRunningLight74 + +[Loadout] +nickname = co_base_ice_large02_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = pi_large_station_turret01_mark03, HpTurret_S2_05 +equip = pi_large_station_turret01_mark03, HpTurret_S2_06 +equip = pi_large_station_turret01_mark03, HpTurret_S2_07 +equip = pi_large_station_turret01_mark03, HpTurret_S2_08 +equip = pi_large_station_turret01_mark03, HpTurret_S2_09 +equip = SlowXLargeRed, HpRunningLight43 +equip = SlowXLargeRed, HpRunningLight44 +equip = SlowXLargeBlue, HpRunningLight45 +equip = SlowXLargeBlue, HpRunningLight46 +equip = SlowXLargeBlue, HpRunningLight47 +equip = SlowXLargeBlue, HpRunningLight48 +equip = SlowXLargeBlue, HpRunningLight49 +equip = SlowXLargeBlue, HpRunningLight50 +equip = SlowXLargeBlue, HpRunningLight51 +equip = SlowXLargeBlue, HpRunningLight52 +equip = SlowXLargeBlue, HpRunningLight53 +equip = SlowXLargeBlue, HpRunningLight54 +equip = SlowXLargeBlue, HpRunningLight55 +equip = SlowXLargeBlue, HpRunningLight56 +equip = SlowXLargeBlue, HpRunningLight57 +equip = SlowXLargeBlue, HpRunningLight58 +equip = SlowXLargeBlue, HpRunningLight59 +equip = SlowXLargeBlue, HpRunningLight60 +equip = SlowXLargeBlue, HpRunningLight61 +equip = SlowXLargeBlue, HpRunningLight62 +equip = SlowXLargeBlue, HpRunningLight63 +equip = SlowXLargeBlue, HpRunningLight64 +equip = SlowXLargeBlue, HpRunningLight65 +equip = SlowXLargeBlue, HpRunningLight66 +equip = SlowXLargeBlue, HpRunningLight67 +equip = SlowXLargeBlue, HpRunningLight68 +equip = SlowXLargeBlue, HpRunningLight69 +equip = SlowXLargeBlue, HpRunningLight70 +equip = SlowXLargeBlue, HpRunningLight71 +equip = SlowXLargeBlue, HpRunningLight72 +equip = SlowXLargeBlue, HpRunningLight73 +equip = SlowXLargeBlue, HpRunningLight74 + +[Loadout] +nickname = trading_outpost_li_01 +equip = sfx_rumble_trading_outpost +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = SlowLargeWhite, HpRunningLight09 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = li_Small_station_turret01_mark01, HpTurret_S1_08 +equip = li_Large_station_turret01_mark01, HpTurret_S2_01 +equip = li_Large_station_turret01_mark01, HpTurret_S2_02 +equip = li_Large_station_turret01_mark01, HpTurret_S2_03 +equip = li_Large_station_turret01_mark01, HpTurret_S2_04 +equip = li_Large_station_turret01_mark01, HpTurret_S2_05 +equip = li_Large_station_turret01_mark01, HpTurret_S2_06 +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = trading_outpost_co_01 +equip = sfx_rumble_trading_outpost +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = SlowLargeWhite, HpRunningLight09 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost +equip = co_Small_station_turret01_mark01, HpTurret_S1_01 +equip = co_Small_station_turret01_mark01, HpTurret_S1_02 +equip = co_Small_station_turret01_mark01, HpTurret_S1_03 +equip = co_Small_station_turret01_mark01, HpTurret_S1_04 +equip = co_Small_station_turret01_mark01, HpTurret_S1_05 +equip = co_Small_station_turret01_mark01, HpTurret_S1_06 +equip = co_Small_station_turret01_mark01, HpTurret_S1_07 +equip = co_Small_station_turret01_mark01, HpTurret_S1_08 +equip = co_Large_station_turret01_mark01, HpTurret_S2_01 +equip = co_Large_station_turret01_mark01, HpTurret_S2_02 +equip = co_Large_station_turret01_mark01, HpTurret_S2_03 +equip = co_Large_station_turret01_mark01, HpTurret_S2_04 +equip = co_Large_station_turret01_mark01, HpTurret_S2_05 +equip = co_Large_station_turret01_mark01, HpTurret_S2_06 +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = trading_outpost_co_02 +equip = sfx_rumble_trading_outpost +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = SlowLargeWhite, HpRunningLight09 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = co_Small_station_turret01_mark02, HpTurret_S1_08 +equip = co_Large_station_turret01_mark02, HpTurret_S2_01 +equip = co_Large_station_turret01_mark02, HpTurret_S2_02 +equip = co_Large_station_turret01_mark02, HpTurret_S2_03 +equip = co_Large_station_turret01_mark02, HpTurret_S2_04 +equip = co_Large_station_turret01_mark02, HpTurret_S2_05 +equip = co_Large_station_turret01_mark02, HpTurret_S2_06 +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = trading_outpost_co_03 +equip = sfx_rumble_trading_outpost +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = SlowLargeWhite, HpRunningLight09 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Large_station_turret01_mark03, HpTurret_S2_01 +equip = co_Large_station_turret01_mark03, HpTurret_S2_02 +equip = co_Large_station_turret01_mark03, HpTurret_S2_03 +equip = co_Large_station_turret01_mark03, HpTurret_S2_04 +equip = co_Large_station_turret01_mark03, HpTurret_S2_05 +equip = co_Large_station_turret01_mark03, HpTurret_S2_06 +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = depot_br_01 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = br_Small_station_turret01_mark02, HpTurret_S1_01 +equip = br_Small_station_turret01_mark02, HpTurret_S1_02 +equip = br_Small_station_turret01_mark02, HpTurret_S1_03 +equip = br_Small_station_turret01_mark02, HpTurret_S1_04 +equip = br_Small_station_turret01_mark02, HpTurret_S1_05 +equip = br_Small_station_turret01_mark02, HpTurret_S1_06 +equip = br_Small_station_turret01_mark02, HpTurret_S1_07 + +[Loadout] +nickname = depot_co_01 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 + +[Loadout] +nickname = depot_co_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 + +[Loadout] +nickname = depot_rh_01 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_07 + +[Loadout] +nickname = depot_pi_01 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_07 + +[Loadout] +nickname = depot_pi_02 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 + +[Loadout] +nickname = mplatform_red_co_01 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = co_Small_station_turret01_mark01, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark01, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark01, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_red, HpExhaust01 +equip = mplatform_smoke_red, HpExhaust02 +equip = mplatform_smoke_red, HpExhaust03 + +[Loadout] +nickname = mplatform_red_co_02 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_black, HpExhaust01 +equip = mplatform_smoke_black, HpExhaust02 +equip = mplatform_smoke_black, HpExhaust03 + +[Loadout] +nickname = mplatform_Stokes_co_02 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_red, HpExhaust01 +equip = mplatform_smoke_red, HpExhaust02 +equip = mplatform_smoke_red, HpExhaust03 + +[Loadout] +nickname = mplatform_red_co_03 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_black, HpExhaust01 +equip = mplatform_smoke_black, HpExhaust02 +equip = mplatform_smoke_black, HpExhaust03 + +[Loadout] +nickname = mplatform_white_co_03 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_white, HpExhaust01 +equip = mplatform_smoke_white, HpExhaust02 +equip = mplatform_smoke_white, HpExhaust03 + +[Loadout] +nickname = mplatform_red_li_01 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_black, HpExhaust01 +equip = mplatform_smoke_black, HpExhaust02 +equip = mplatform_smoke_black, HpExhaust03 + +[Loadout] +nickname = mplatform_red_ku_01 +equip = mplatform_animate1 +equip = sfx_rumble_platform +equip = ku_Small_station_turret01_mark02, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_02 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_03 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_04 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_05 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_06 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_07 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight17 +equip = mplatform_smoke_black, HpExhaust01 +equip = mplatform_smoke_black, HpExhaust02 +equip = mplatform_smoke_black, HpExhaust03 + +[Loadout] +nickname = weapon_platform_li_01 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeBlue, HpRunningLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight07 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight10 +equip = li_wp_turret02_mark01, HpTurret01 +equip = li_wp_turret02_mark01, HpTurret02 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_li_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_li_02 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeBlue, HpRunningLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight07 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight10 +equip = li_wp_turret02_mark02, HpTurret03 +equip = li_wp_turret02_mark02, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_li_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_li_03 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeBlue, HpRunningLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight07 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight10 +equip = li_wp_turret02_mark03, HpTurret03 +equip = li_wp_turret02_mark03, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_li_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_li_04 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeBlue, HpRunningLight02 +equip = SlowLargeBlue, HpRunningLight03 +equip = SlowLargeBlue, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeBlue, HpRunningLight06 +equip = SlowLargeBlue, HpRunningLight07 +equip = SlowLargeBlue, HpRunningLight08 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight10 +equip = li_wp_turret02_mark03, HpTurret01 +equip = li_wp_turret02_mark03, HpTurret02 +equip = li_wp_turret02_mark03, HpTurret03 +equip = li_wp_turret02_mark03, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_li_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_rh_01 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeGreen, HpRunningLight02 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = SlowLargeGreen, HpRunningLight09 +equip = SlowLargeGreen, HpRunningLight10 +equip = rh_wp_turret02_mark01, HpTurret01 +equip = rh_wp_turret02_mark01, HpTurret02 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_rh_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_rh_02 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeGreen, HpRunningLight02 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = SlowLargeGreen, HpRunningLight09 +equip = SlowLargeGreen, HpRunningLight10 +equip = rh_wp_turret02_mark02, HpTurret03 +equip = rh_wp_turret02_mark02, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_rh_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_rh_03 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeGreen, HpRunningLight02 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = SlowLargeGreen, HpRunningLight09 +equip = SlowLargeGreen, HpRunningLight10 +equip = rh_wp_turret02_mark03, HpTurret01 +equip = rh_wp_turret02_mark03, HpTurret02 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_rh_n_bounty, 10 + +[Loadout] +nickname = weapon_platform_rh_04 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeGreen, HpRunningLight02 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = SlowLargeGreen, HpRunningLight09 +equip = SlowLargeGreen, HpRunningLight10 +equip = rh_wp_turret02_mark03, HpTurret01 +equip = rh_wp_turret02_mark03, HpTurret02 +equip = rh_wp_turret02_mark03, HpTurret03 +equip = rh_wp_turret02_mark03, HpTurret04 +equip = weapon_platform_tower1 +equip = weapon_platform_tower2 +equip = weapon_platform_radar1 +equip = weapon_platform_radar2 +cargo = commodity_rh_n_bounty, 10 + +[Loadout] +nickname = trade_lane_ring_br_01 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = br_Small_station_turret01_mark02, HpTurret_S1_01 +equip = br_Small_station_turret01_mark02, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = trade_lane_ring_br_02 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = br_Small_station_turret01_mark03, HpTurret_S1_01 +equip = br_Small_station_turret01_mark03, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = trade_lane_ring_li_01 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = trade_lane_ring_li_02 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = trade_lane_ring_li_03 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 + +[Loadout] +nickname = trade_lane_ring_ku_01 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = trade_lane_ring_rh_01 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = trade_lane_ring_co_01 +equip = basic_trade_lane_eq +equip = infinite_power +equip = ge_s_scanner_03 +equip = TLR_shield_gen01, HpShield01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = SlowXLargeRed, HpGreenLight01 +equip = SlowXLargeRed, HpGreenLight02 +equip = SlowXLargeRed, HpGreenLight03 +equip = SlowXLargeRed, HpGreenLight04 +equip = SlowXLargeRed, HpGreenLight05 +equip = SlowXLargeRed, HpGreenLight06 +equip = SlowXLargeRed, HpGreenLight07 +equip = SlowXLargeRed, HpGreenLight08 +equip = SlowXLargeGreen, HpRedLight01 +equip = SlowXLargeGreen, HpRedLight02 +equip = SlowXLargeGreen, HpRedLight03 +equip = SlowXLargeGreen, HpRedLight04 +equip = SlowXLargeGreen, HpRedLight05 +equip = SlowXLargeGreen, HpRedLight06 +equip = SlowXLargeGreen, HpRedLight07 +equip = SlowXLargeGreen, HpRedLight08 + +[Loadout] +nickname = space_police01_br_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = br_Small_station_turret01_mark02, HpTurret_S1_01 +equip = br_Small_station_turret01_mark02, HpTurret_S1_02 +equip = br_Small_station_turret01_mark02, HpTurret_S1_03 +equip = br_Small_station_turret01_mark02, HpTurret_S1_04 +equip = br_Small_station_turret01_mark02, HpTurret_S1_05 +equip = br_Small_station_turret01_mark02, HpTurret_S1_06 +equip = br_Small_station_turret01_mark02, HpTurret_S1_07 +equip = br_Small_station_turret01_mark02, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_police01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = li_Small_station_turret01_mark01, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_police01_ku_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_02 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_03 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_04 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_05 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_06 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_07 +equip = ku_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_police01_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_police01_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_factory01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 + +[Loadout] +nickname = space_factory01_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = space_factory01_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark01, HpTurret_S1_01 +equip = co_Small_station_turret01_mark01, HpTurret_S1_02 +equip = co_Small_station_turret01_mark01, HpTurret_S1_03 +equip = co_Small_station_turret01_mark01, HpTurret_S1_04 + +[Loadout] +nickname = space_factory01_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = space_factory01_co_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = space_factory02_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = space_mining01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = sfx_rumble_trading_depot +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 + +[Loadout] +nickname = space_mining01_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = space_mining01_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = space_freeport01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = sfx_rumble_trading_depot +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 + +[Loadout] +nickname = space_freeport01_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 + +[Loadout] +nickname = space_freeport01_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = space_freeport01_co_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = sfx_rumble_trading_depot +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = space_shipping01_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = co_Small_station_turret01_mark01, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark01, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 +equip = co_Small_station_turret01_mark01, HpTurret_S1_05 +equip = co_Small_station_turret01_mark02, HpTurret_S1_06 +equip = co_Small_station_turret01_mark01, HpTurret_S1_07 +equip = co_Small_station_turret01_mark02, HpTurret_S1_08 +equip = co_Small_station_turret01_mark01, HpTurret_S1_09 +equip = co_Small_station_turret01_mark02, HpTurret_S1_10 +equip = co_Small_station_turret01_mark01, HpTurret_S1_11 +equip = co_Small_station_turret01_mark02, HpTurret_S1_12 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_shipping01_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark02, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark02, HpTurret_S1_09 +equip = co_Small_station_turret01_mark03, HpTurret_S1_10 +equip = co_Small_station_turret01_mark02, HpTurret_S1_11 +equip = co_Small_station_turret01_mark03, HpTurret_S1_12 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_shipping01_co_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 +equip = co_Small_station_turret01_mark03, HpTurret_S1_05 +equip = co_Small_station_turret01_mark03, HpTurret_S1_06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_07 +equip = co_Small_station_turret01_mark03, HpTurret_S1_08 +equip = co_Small_station_turret01_mark03, HpTurret_S1_09 +equip = co_Small_station_turret01_mark03, HpTurret_S1_10 +equip = co_Small_station_turret01_mark03, HpTurret_S1_11 +equip = co_Small_station_turret01_mark03, HpTurret_S1_12 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_shipping01_ku_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_01 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_02 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_03 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_04 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_05 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_06 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_07 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_08 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_09 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_10 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_11 +equip = ku_Small_station_turret01_mark02, HpTurret_S1_12 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_dome +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 + +[Loadout] +nickname = space_dome_lsf +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 + +[Loadout] +nickname = space_dome_bund +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeGreen, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 + +[Loadout] +nickname = space_dome_li +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 + +[Loadout] +nickname = space_dome_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 + +[Loadout] +nickname = space_dome_li_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = space_dome_li_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = space_dome_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = co_Small_station_turret01_mark01, HpTurret_S1_01 +equip = co_Small_station_turret01_mark01, HpTurret_S1_02 +equip = co_Small_station_turret01_mark01, HpTurret_S1_03 +equip = co_Small_station_turret01_mark01, HpTurret_S1_04 + +[Loadout] +nickname = space_dome_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = co_Small_station_turret01_mark02, HpTurret_S1_01 +equip = co_Small_station_turret01_mark02, HpTurret_S1_02 +equip = co_Small_station_turret01_mark02, HpTurret_S1_03 +equip = co_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = space_dome_co_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = co_Small_station_turret01_mark03, HpTurret_S1_01 +equip = co_Small_station_turret01_mark03, HpTurret_S1_02 +equip = co_Small_station_turret01_mark03, HpTurret_S1_03 +equip = co_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = space_port_dmg_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark01, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_port_dmg_pi_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark02, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_port_dmg_pi_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_port_dmg_pi_04 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = space_port_dmg_pi_05 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = pirate_weapon_platform_pi_01 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark01, HpTurret01 +equip = pi_wp_turret01_mark01, HpTurret02 +equip = armor_scale_1 + +[Loadout] +nickname = pirate_weapon_platform_pi_02 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark02, HpTurret01 +equip = pi_wp_turret01_mark02, HpTurret02 +equip = armor_scale_5 + +[Loadout] +nickname = pirate_weapon_platform_pi_03 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = pi_wp_turret01_mark03, HpTurret02 +equip = armor_scale_9 + +[Loadout] +nickname = pirate_weapon_platform_pi_04 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = pi_wp_turret01_mark03, HpTurret02 +equip = armor_scale_13 + +[Loadout] +nickname = pirate_weapon_platform_pi_05 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = pi_wp_turret01_mark03, HpTurret02 +equip = armor_scale_17 + +[Loadout] +nickname = pirate_weapon_platform2_pi_01 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark01, HpTurret01 +equip = armor_scale_1 + +[Loadout] +nickname = pirate_weapon_platform2_pi_02 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark02, HpTurret01 +equip = armor_scale_5 + +[Loadout] +nickname = pirate_weapon_platform2_pi_03 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = armor_scale_9 + +[Loadout] +nickname = pirate_weapon_platform2_pi_04 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = armor_scale_13 + +[Loadout] +nickname = pirate_weapon_platform2_pi_05 +archetype = wplatform +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_wp_turret01_mark03, HpTurret01 +equip = armor_scale_17 + +[Loadout] +nickname = small_weapon_platform_br_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = armor_scale_1 +equip = br_wps_gun01_mark01, HpLaserLeft01 +equip = br_wps_gun01_mark01, HpLaserLeft02 +equip = br_wps_gun01_mark01, HpLaserLeft03 +equip = br_wps_gun01_mark01, HpLaserLeft04 +equip = br_wps_gun01_mark01, HpLaserRight01 +equip = br_wps_gun01_mark01, HpLaserRight02 +equip = br_wps_gun01_mark01, HpLaserRight03 +equip = br_wps_gun01_mark01, HpLaserRight04 +equip = br_wps_mlauncher01_mark01, HpMissle03 +equip = br_wps_mlauncher01_mark01, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_br_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = armor_scale_5 +equip = br_wps_gun01_mark02, HpLaserLeft01 +equip = br_wps_gun01_mark02, HpLaserLeft02 +equip = br_wps_gun01_mark02, HpLaserLeft03 +equip = br_wps_gun01_mark02, HpLaserLeft04 +equip = br_wps_gun01_mark02, HpLaserRight01 +equip = br_wps_gun01_mark02, HpLaserRight02 +equip = br_wps_gun01_mark02, HpLaserRight03 +equip = br_wps_gun01_mark02, HpLaserRight04 +equip = br_wps_mlauncher01_mark02, HpMissle03 +equip = br_wps_mlauncher01_mark02, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = co_wps_gun01_mark01, HpLaserLeft01 +equip = co_wps_gun01_mark01, HpLaserLeft02 +equip = co_wps_gun01_mark01, HpLaserLeft03 +equip = co_wps_gun01_mark01, HpLaserLeft04 +equip = co_wps_gun01_mark01, HpLaserRight01 +equip = co_wps_gun01_mark01, HpLaserRight02 +equip = co_wps_gun01_mark01, HpLaserRight03 +equip = co_wps_gun01_mark01, HpLaserRight04 +equip = co_wps_mlauncher01_mark01, HpMissle03 +equip = co_wps_mlauncher01_mark01, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = co_wps_gun01_mark02, HpLaserLeft01 +equip = co_wps_gun01_mark02, HpLaserLeft02 +equip = co_wps_gun01_mark02, HpLaserLeft03 +equip = co_wps_gun01_mark02, HpLaserLeft04 +equip = co_wps_gun01_mark02, HpLaserRight01 +equip = co_wps_gun01_mark02, HpLaserRight02 +equip = co_wps_gun01_mark02, HpLaserRight03 +equip = co_wps_gun01_mark02, HpLaserRight04 +equip = co_wps_mlauncher01_mark02, HpMissle03 +equip = co_wps_mlauncher01_mark02, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_co_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = co_wps_gun01_mark02, HpLaserLeft01 +equip = co_wps_gun01_mark03, HpLaserLeft02 +equip = co_wps_gun01_mark02, HpLaserLeft03 +equip = co_wps_gun01_mark03, HpLaserLeft04 +equip = co_wps_gun01_mark02, HpLaserRight01 +equip = co_wps_gun01_mark03, HpLaserRight02 +equip = co_wps_gun01_mark02, HpLaserRight03 +equip = co_wps_gun01_mark03, HpLaserRight04 +equip = co_wps_mlauncher01_mark02, HpMissle03 +equip = co_wps_mlauncher01_mark03, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_co_04 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = co_wps_gun01_mark03, HpLaserLeft01 +equip = co_wps_gun01_mark03, HpLaserLeft02 +equip = co_wps_gun01_mark03, HpLaserLeft03 +equip = co_wps_gun01_mark03, HpLaserLeft04 +equip = co_wps_gun01_mark03, HpLaserRight01 +equip = co_wps_gun01_mark03, HpLaserRight02 +equip = co_wps_gun01_mark03, HpLaserRight03 +equip = co_wps_gun01_mark03, HpLaserRight04 +equip = co_wps_mlauncher01_mark03, HpMissle03 +equip = co_wps_mlauncher01_mark03, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_ku_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = armor_scale_1 +equip = ku_wps_gun01_mark01, HpLaserLeft01 +equip = ku_wps_gun01_mark01, HpLaserLeft02 +equip = ku_wps_gun01_mark01, HpLaserLeft03 +equip = ku_wps_gun01_mark01, HpLaserLeft04 +equip = ku_wps_gun01_mark01, HpLaserRight01 +equip = ku_wps_gun01_mark01, HpLaserRight02 +equip = ku_wps_gun01_mark01, HpLaserRight03 +equip = ku_wps_gun01_mark01, HpLaserRight04 +equip = ku_wps_mlauncher01_mark01, HpMissle03 +equip = ku_wps_mlauncher01_mark01, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_ku_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = armor_scale_5 +equip = ku_wps_gun01_mark02, HpLaserLeft01 +equip = ku_wps_gun01_mark02, HpLaserLeft02 +equip = ku_wps_gun01_mark02, HpLaserLeft03 +equip = ku_wps_gun01_mark02, HpLaserLeft04 +equip = ku_wps_gun01_mark02, HpLaserRight01 +equip = ku_wps_gun01_mark02, HpLaserRight02 +equip = ku_wps_gun01_mark02, HpLaserRight03 +equip = ku_wps_gun01_mark02, HpLaserRight04 +equip = ku_wps_mlauncher01_mark02, HpMissle03 +equip = ku_wps_mlauncher01_mark02, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_ku_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = armor_scale_9 +equip = ku_wps_gun01_mark03, HpLaserLeft01 +equip = ku_wps_gun01_mark03, HpLaserLeft02 +equip = ku_wps_gun01_mark03, HpLaserLeft03 +equip = ku_wps_gun01_mark03, HpLaserLeft04 +equip = ku_wps_gun01_mark03, HpLaserRight01 +equip = ku_wps_gun01_mark03, HpLaserRight02 +equip = ku_wps_gun01_mark03, HpLaserRight03 +equip = ku_wps_gun01_mark03, HpLaserRight04 +equip = ku_wps_mlauncher01_mark03, HpMissle03 +equip = ku_wps_mlauncher01_mark03, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = li_wps_gun01_mark01, HpLaserLeft01 +equip = li_wps_gun01_mark01, HpLaserLeft02 +equip = li_wps_gun01_mark01, HpLaserLeft03 +equip = li_wps_gun01_mark01, HpLaserLeft04 +equip = li_wps_gun01_mark01, HpLaserRight01 +equip = li_wps_gun01_mark01, HpLaserRight02 +equip = li_wps_gun01_mark01, HpLaserRight03 +equip = li_wps_gun01_mark01, HpLaserRight04 +equip = li_wps_mlauncher01_mark01, HpMissle03 +equip = li_wps_mlauncher01_mark01, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_li_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = li_wps_gun01_mark02, HpLaserLeft01 +equip = li_wps_gun01_mark02, HpLaserLeft02 +equip = li_wps_gun01_mark02, HpLaserLeft03 +equip = li_wps_gun01_mark02, HpLaserLeft04 +equip = li_wps_gun01_mark02, HpLaserRight01 +equip = li_wps_gun01_mark02, HpLaserRight02 +equip = li_wps_gun01_mark02, HpLaserRight03 +equip = li_wps_gun01_mark02, HpLaserRight04 +equip = li_wps_mlauncher01_mark02, HpMissle03 +equip = li_wps_mlauncher01_mark02, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_pi_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeRed, HpRunningLightFront01 +equip = LargeRed, HpRunningLightFront02 +equip = LargeRed, HpRunningLightFront03 +equip = LargeRed, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = pi_wps_gun01_mark01, HpLaserLeft01 +equip = pi_wps_gun01_mark01, HpLaserLeft02 +equip = pi_wps_gun01_mark01, HpLaserLeft03 +equip = pi_wps_gun01_mark01, HpLaserLeft04 +equip = pi_wps_gun01_mark01, HpLaserRight01 +equip = pi_wps_gun01_mark01, HpLaserRight02 +equip = pi_wps_gun01_mark01, HpLaserRight03 +equip = pi_wps_gun01_mark01, HpLaserRight04 +equip = pi_wps_mlauncher01_mark01, HpMissle03 +equip = pi_wps_mlauncher01_mark01, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_pi_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeRed, HpRunningLightFront01 +equip = LargeRed, HpRunningLightFront02 +equip = LargeRed, HpRunningLightFront03 +equip = LargeRed, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = pi_wps_gun01_mark02, HpLaserLeft01 +equip = pi_wps_gun01_mark02, HpLaserLeft02 +equip = pi_wps_gun01_mark02, HpLaserLeft03 +equip = pi_wps_gun01_mark02, HpLaserLeft04 +equip = pi_wps_gun01_mark02, HpLaserRight01 +equip = pi_wps_gun01_mark02, HpLaserRight02 +equip = pi_wps_gun01_mark02, HpLaserRight03 +equip = pi_wps_gun01_mark02, HpLaserRight04 +equip = pi_wps_mlauncher01_mark02, HpMissle03 +equip = pi_wps_mlauncher01_mark02, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = rh_wps_gun01_mark01, HpLaserLeft01 +equip = rh_wps_gun01_mark01, HpLaserLeft02 +equip = rh_wps_gun01_mark01, HpLaserLeft03 +equip = rh_wps_gun01_mark01, HpLaserLeft04 +equip = rh_wps_gun01_mark01, HpLaserRight01 +equip = rh_wps_gun01_mark01, HpLaserRight02 +equip = rh_wps_gun01_mark01, HpLaserRight03 +equip = rh_wps_gun01_mark01, HpLaserRight04 +equip = rh_wps_mlauncher01_mark01, HpMissle03 +equip = rh_wps_mlauncher01_mark01, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_rh_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = rh_wps_gun01_mark02, HpLaserLeft01 +equip = rh_wps_gun01_mark02, HpLaserLeft02 +equip = rh_wps_gun01_mark02, HpLaserLeft03 +equip = rh_wps_gun01_mark02, HpLaserLeft04 +equip = rh_wps_gun01_mark02, HpLaserRight01 +equip = rh_wps_gun01_mark02, HpLaserRight02 +equip = rh_wps_gun01_mark02, HpLaserRight03 +equip = rh_wps_gun01_mark02, HpLaserRight04 +equip = rh_wps_mlauncher01_mark02, HpMissle03 +equip = rh_wps_mlauncher01_mark02, HpMissle06 + +[Loadout] +nickname = small_weapon_platform_rh_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = SlowLargeYellow, HpRunningLightFront01 +equip = SlowLargeYellow, HpRunningLightFront02 +equip = SlowLargeYellow, HpRunningLightFront03 +equip = SlowLargeYellow, HpRunningLightFront04 +equip = SlowSmallRed, HpRunningLightTip01 +equip = SlowSmallRed, HpRunningLightTip02 +equip = SlowSmallRed, HpRunningLightTip03 +equip = SlowSmallRed, HpRunningLightTip04 +equip = rh_wps_gun01_mark03, HpLaserLeft01 +equip = rh_wps_gun01_mark03, HpLaserLeft02 +equip = rh_wps_gun01_mark03, HpLaserLeft03 +equip = rh_wps_gun01_mark03, HpLaserLeft04 +equip = rh_wps_gun01_mark03, HpLaserRight01 +equip = rh_wps_gun01_mark03, HpLaserRight02 +equip = rh_wps_gun01_mark03, HpLaserRight03 +equip = rh_wps_gun01_mark03, HpLaserRight04 +equip = rh_wps_mlauncher01_mark03, HpMissle03 +equip = rh_wps_mlauncher01_mark03, HpMissle06 + +[Loadout] +nickname = mining_co_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = mining_ship_enhaust, HpExhaust01 +equip = mining_ship_enhaust, HpExhaust02 +equip = mining_ship_dust01, HpDust01 +equip = mining_ship_dust02, HpDust02 +equip = mining_ship_armhit01, HpDust01 +equip = mining_ship_armhit02, HpDust02 +equip = mining_ship_hitsparks, HpDust01 +equip = mining_ship_sucking01, HpSuck01 +equip = mining_ship_sucking02, HpSuck02 +equip = mining_ship_arms +equip = co_miner_turret01, HpTurret_U1_01 +equip = co_miner_turret01, HpTurret_U1_02 +equip = co_miner_turret01, HpTurret_U1_03 +equip = co_miner_turret01, HpTurret_U1_04 +equip = co_miner_turret02, HpTurret_U2_01 +equip = co_miner_turret02, HpTurret_U2_02 +equip = co_miner_turret02, HpTurret_U2_03 +equip = co_miner_turret02, HpTurret_U2_04 +equip = co_miner_turret03, HpTurret_U3_01 +equip = co_miner_turret03, HpTurret_U3_02 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = LargeWhiteSpecial, HpRunningLight09 +equip = LargeWhiteSpecial, HpRunningLight10 +equip = mining_ship_engine_sound + +[Loadout] +nickname = mining_co_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = mining_ship_enhaust, HpExhaust01 +equip = mining_ship_enhaust, HpExhaust02 +equip = mining_ship_dust01, HpDust01 +equip = mining_ship_dust02, HpDust02 +equip = mining_ship_armhit01, HpDust01 +equip = mining_ship_armhit02, HpDust02 +equip = mining_ship_hitsparks, HpDust01 +equip = mining_ship_sucking01, HpSuck01 +equip = mining_ship_sucking02, HpSuck02 +equip = mining_ship_arms +equip = co_miner_turret01, HpTurret_U1_01 +equip = co_miner_turret01, HpTurret_U1_02 +equip = co_miner_turret01, HpTurret_U1_03 +equip = co_miner_turret01, HpTurret_U1_04 +equip = co_miner_turret02, HpTurret_U2_01 +equip = co_miner_turret02, HpTurret_U2_02 +equip = co_miner_turret02, HpTurret_U2_03 +equip = co_miner_turret02, HpTurret_U2_04 +equip = co_miner_turret03, HpTurret_U3_01 +equip = co_miner_turret03, HpTurret_U3_02 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = LargeWhiteSpecial, HpRunningLight09 +equip = LargeWhiteSpecial, HpRunningLight10 +equip = mining_ship_engine_sound + +[Loadout] +nickname = rm_depot_li_01 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_wp_turret02_mark01, HpTurret_S1_01 +equip = li_wp_turret02_mark01, HpTurret_S1_02 +equip = li_wp_turret02_mark01, HpTurret_S1_03 +equip = li_wp_turret02_mark01, HpTurret_S1_04 +equip = li_wp_turret02_mark01, HpTurret_S1_05 +equip = li_wp_turret02_mark01, HpTurret_S1_06 +equip = li_wp_turret02_mark01, HpTurret_S1_07 +cargo = commodity_li_n_bounty, 25 + +[Loadout] +nickname = rm_depot_rh_01 +equip = sfx_rumble_trading_depot +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_wp_turret02_mark01, HpTurret_S1_01 +equip = rh_wp_turret02_mark01, HpTurret_S1_02 +equip = rh_wp_turret02_mark01, HpTurret_S1_03 +equip = rh_wp_turret02_mark01, HpTurret_S1_04 +equip = rh_wp_turret02_mark01, HpTurret_S1_05 +equip = rh_wp_turret02_mark01, HpTurret_S1_06 +equip = rh_wp_turret02_mark01, HpTurret_S1_07 +cargo = commodity_rh_n_bounty, 25 + +[Loadout] +nickname = rm_space_police01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_wp_turret02_mark01, HpTurret_S1_01 +equip = li_wp_turret02_mark01, HpTurret_S1_02 +equip = li_wp_turret02_mark01, HpTurret_S1_03 +equip = li_wp_turret02_mark01, HpTurret_S1_04 +equip = li_wp_turret02_mark01, HpTurret_S1_05 +equip = li_wp_turret02_mark01, HpTurret_S1_06 +equip = li_wp_turret02_mark01, HpTurret_S1_07 +equip = li_wp_turret02_mark01, HpTurret_S1_08 +equip = sfx_rumble_trading_depot +cargo = commodity_li_n_bounty, 25 + +[Loadout] +nickname = rm_space_police01_li_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_wp_turret02_mark02, HpTurret_S1_01 +equip = li_wp_turret02_mark02, HpTurret_S1_02 +equip = li_wp_turret02_mark02, HpTurret_S1_03 +equip = li_wp_turret02_mark02, HpTurret_S1_04 +equip = li_wp_turret02_mark02, HpTurret_S1_05 +equip = li_wp_turret02_mark02, HpTurret_S1_06 +equip = li_wp_turret02_mark02, HpTurret_S1_07 +equip = li_wp_turret02_mark02, HpTurret_S1_08 +equip = sfx_rumble_trading_depot +cargo = commodity_li_n_bounty, 50 + +[Loadout] +nickname = rm_space_police01_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_wp_turret02_mark01, HpTurret_S1_01 +equip = rh_wp_turret02_mark01, HpTurret_S1_02 +equip = rh_wp_turret02_mark01, HpTurret_S1_03 +equip = rh_wp_turret02_mark01, HpTurret_S1_04 +equip = rh_wp_turret02_mark01, HpTurret_S1_05 +equip = rh_wp_turret02_mark01, HpTurret_S1_06 +equip = rh_wp_turret02_mark01, HpTurret_S1_07 +equip = rh_wp_turret02_mark01, HpTurret_S1_08 +equip = sfx_rumble_trading_depot +cargo = commodity_rh_n_bounty, 50 + +[Loadout] +nickname = rm_space_police01_rh_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_wp_turret02_mark02, HpTurret_S1_01 +equip = rh_wp_turret02_mark02, HpTurret_S1_02 +equip = rh_wp_turret02_mark02, HpTurret_S1_03 +equip = rh_wp_turret02_mark02, HpTurret_S1_04 +equip = rh_wp_turret02_mark02, HpTurret_S1_05 +equip = rh_wp_turret02_mark02, HpTurret_S1_06 +equip = rh_wp_turret02_mark02, HpTurret_S1_07 +equip = rh_wp_turret02_mark02, HpTurret_S1_08 +equip = sfx_rumble_trading_depot +cargo = commodity_rh_n_bounty, 50 + +[Loadout] +nickname = rm_space_mining01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_wp_turret02_mark01, HpTurret_S1_01 +equip = li_wp_turret02_mark01, HpTurret_S1_02 +equip = li_wp_turret02_mark01, HpTurret_S1_03 +equip = li_wp_turret02_mark01, HpTurret_S1_04 +equip = li_wp_turret02_mark01, HpTurret_S1_05 +equip = li_wp_turret02_mark01, HpTurret_S1_06 +cargo = commodity_li_n_bounty, 25 + +[Loadout] +nickname = rm_space_mining01_li_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_wp_turret02_mark02, HpTurret_S1_01 +equip = li_wp_turret02_mark02, HpTurret_S1_02 +equip = li_wp_turret02_mark02, HpTurret_S1_03 +equip = li_wp_turret02_mark02, HpTurret_S1_04 +equip = li_wp_turret02_mark02, HpTurret_S1_05 +equip = li_wp_turret02_mark02, HpTurret_S1_06 +cargo = commodity_li_n_bounty, 50 + +[Loadout] +nickname = rm_space_mining01_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_wp_turret02_mark01, HpTurret_S1_01 +equip = rh_wp_turret02_mark01, HpTurret_S1_02 +equip = rh_wp_turret02_mark01, HpTurret_S1_03 +equip = rh_wp_turret02_mark01, HpTurret_S1_04 +equip = rh_wp_turret02_mark01, HpTurret_S1_05 +equip = rh_wp_turret02_mark01, HpTurret_S1_06 +cargo = commodity_rh_n_bounty, 25 + +[Loadout] +nickname = rm_space_mining01_rh_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_wp_turret02_mark02, HpTurret_S1_01 +equip = rh_wp_turret02_mark02, HpTurret_S1_02 +equip = rh_wp_turret02_mark02, HpTurret_S1_03 +equip = rh_wp_turret02_mark02, HpTurret_S1_04 +equip = rh_wp_turret02_mark02, HpTurret_S1_05 +equip = rh_wp_turret02_mark02, HpTurret_S1_06 +cargo = commodity_rh_n_bounty, 50 + +[Loadout] +nickname = rm_space_freeport01_li_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_wp_turret02_mark01, HpTurret_S1_01 +equip = li_wp_turret02_mark01, HpTurret_S1_02 +equip = li_wp_turret02_mark01, HpTurret_S1_03 +equip = li_wp_turret02_mark01, HpTurret_S1_04 +equip = li_wp_turret02_mark01, HpTurret_S1_05 +equip = li_wp_turret02_mark01, HpTurret_S1_06 +cargo = commodity_li_n_bounty, 25 + +[Loadout] +nickname = rm_space_freeport01_li_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_wp_turret02_mark02, HpTurret_S1_01 +equip = li_wp_turret02_mark02, HpTurret_S1_02 +equip = li_wp_turret02_mark02, HpTurret_S1_03 +equip = li_wp_turret02_mark02, HpTurret_S1_04 +equip = li_wp_turret02_mark02, HpTurret_S1_05 +equip = li_wp_turret02_mark02, HpTurret_S1_06 +cargo = commodity_li_n_bounty, 50 + +[Loadout] +nickname = rm_space_freeport01_li_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_wp_turret02_mark03, HpTurret_S1_01 +equip = li_wp_turret02_mark03, HpTurret_S1_02 +equip = li_wp_turret02_mark03, HpTurret_S1_03 +equip = li_wp_turret02_mark03, HpTurret_S1_04 +equip = li_wp_turret02_mark03, HpTurret_S1_05 +equip = li_wp_turret02_mark03, HpTurret_S1_06 +cargo = commodity_li_n_bounty, 75 + +[Loadout] +nickname = rm_space_freeport01_li_04 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_wp_turret02_mark03, HpTurret_S1_01 +equip = li_wp_turret02_mark03, HpTurret_S1_02 +equip = li_wp_turret02_mark03, HpTurret_S1_03 +equip = li_wp_turret02_mark03, HpTurret_S1_04 +equip = li_wp_turret02_mark03, HpTurret_S1_05 +equip = li_wp_turret02_mark03, HpTurret_S1_06 +cargo = commodity_li_n_bounty, 100 + +[Loadout] +nickname = rm_space_freeport01_rh_01 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_wp_turret02_mark01, HpTurret_S1_01 +equip = rh_wp_turret02_mark01, HpTurret_S1_02 +equip = rh_wp_turret02_mark01, HpTurret_S1_03 +equip = rh_wp_turret02_mark01, HpTurret_S1_04 +equip = rh_wp_turret02_mark01, HpTurret_S1_05 +equip = rh_wp_turret02_mark01, HpTurret_S1_06 +cargo = commodity_rh_n_bounty, 25 + +[Loadout] +nickname = rm_space_freeport01_rh_02 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_wp_turret02_mark02, HpTurret_S1_01 +equip = rh_wp_turret02_mark02, HpTurret_S1_02 +equip = rh_wp_turret02_mark02, HpTurret_S1_03 +equip = rh_wp_turret02_mark02, HpTurret_S1_04 +equip = rh_wp_turret02_mark02, HpTurret_S1_05 +equip = rh_wp_turret02_mark02, HpTurret_S1_06 +cargo = commodity_rh_n_bounty, 50 + +[Loadout] +nickname = rm_space_freeport01_rh_03 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_wp_turret02_mark03, HpTurret_S1_01 +equip = rh_wp_turret02_mark03, HpTurret_S1_02 +equip = rh_wp_turret02_mark03, HpTurret_S1_03 +equip = rh_wp_turret02_mark03, HpTurret_S1_04 +equip = rh_wp_turret02_mark03, HpTurret_S1_05 +equip = rh_wp_turret02_mark03, HpTurret_S1_06 +cargo = commodity_rh_n_bounty, 75 + +[Loadout] +nickname = rm_space_freeport01_rh_04 +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_wp_turret02_mark03, HpTurret_S1_01 +equip = rh_wp_turret02_mark03, HpTurret_S1_02 +equip = rh_wp_turret02_mark03, HpTurret_S1_03 +equip = rh_wp_turret02_mark03, HpTurret_S1_04 +equip = rh_wp_turret02_mark03, HpTurret_S1_05 +equip = rh_wp_turret02_mark03, HpTurret_S1_06 +cargo = commodity_rh_n_bounty, 100 + +[Loadout] +nickname = trading_outpost_rh_01 +equip = sfx_rumble_trading_outpost +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight03 +equip = SlowLargeWhite, HpRunningLight04 +equip = SlowLargeWhite, HpRunningLight05 +equip = SlowLargeWhite, HpRunningLight06 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = SlowLargeWhite, HpRunningLight09 +equip = SlowLargeWhite, HpRunningLight10 +equip = SlowLargeWhite, HpRunningLight11 +equip = SlowLargeWhite, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost +equip = rh_Small_station_turret01_mark01, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_08 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_01 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_02 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_03 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_04 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_05 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_06 +equip = infinite_power +equip = ge_s_scanner_03 + +[Loadout] +nickname = loadout_rochester +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight07 +equip = LargeWhite, HpRunningLight08 +equip = LargeWhite, HpRunningLight09 +equip = br_Small_station_turret01_mark01, HpTurret_S1_01 +equip = br_Small_station_turret01_mark01, HpTurret_S1_02 +equip = br_Small_station_turret01_mark01, HpTurret_S1_03 +equip = br_Small_station_turret01_mark01, HpTurret_S1_04 +equip = br_Small_station_turret01_mark01, HpTurret_S1_05 +equip = br_Small_station_turret01_mark01, HpTurret_S1_06 +equip = br_Small_station_turret01_mark01, HpTurret_S1_07 +equip = br_Small_station_turret01_mark01, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_newark +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_01 +equip = li_Small_station_turret01_mark01, HpTurret_S1_02 +equip = li_Small_station_turret01_mark01, HpTurret_S1_03 +equip = li_Small_station_turret01_mark01, HpTurret_S1_04 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = li_Small_station_turret01_mark01, HpTurret_S1_05 +equip = li_Small_station_turret01_mark01, HpTurret_S1_06 +equip = li_Small_station_turret01_mark01, HpTurret_S1_07 +equip = li_Small_station_turret01_mark01, HpTurret_S1_08 +equip = li_Small_station_turret01_mark01, HpTurret_S1_09 +equip = li_Small_station_turret01_mark01, HpTurret_S1_10 +equip = li_Small_station_turret01_mark01, HpTurret_S1_11 +equip = li_Small_station_turret01_mark01, HpTurret_S1_12 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_frieburg +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeRed, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeRed, HpRunningLight07 +equip = LargeRed, HpRunningLight08 +equip = LargeGreen, HpRunningLight09 +equip = LargeGreen, HpRunningLight10 +equip = LargeGreen, HpRunningLight11 +equip = LargeGreen, HpRunningLight12 +equip = LargeGreen, HpRunningLight13 +equip = LargeGreen, HpRunningLight14 +equip = LargeGreen, HpRunningLight15 +equip = LargeGreen, HpRunningLight16 +equip = LargeGreen, HpRunningLight17 +equip = LargeGreen, HpRunningLight18 +equip = LargeGreen, HpRunningLight20 +equip = LargeGreen, HpRunningLight21 +equip = LargeGreen, HpRunningLight22 +equip = LargeGreen, HpRunningLight23 +equip = LargeGreen, HpRunningLight24 +equip = LargeGreen, HpRunningLight25 +equip = LargeGreen, HpRunningLight26 +equip = LargeGreen, HpRunningLight27 +equip = sfx_rumble_trading_depot +equip = rh_Small_station_turret01_mark02, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_04 + +[Loadout] +nickname = loadout_darmstadt +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_small +equip = rh_Small_station_turret01_mark02, HpTurret_S1_01 +;equip = rh_Large_station_turret01_mark02, HpTurret_S2_02 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_07 +;equip = rh_Large_station_turret01_mark02, HpTurret_S2_08 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_01 +equip = LargeWhite, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeGreen, HpRunningLight10 +equip = LargeGreen, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = SlowMediumGreen, HpRunningLight11 +equip = SlowMediumGreen, HpRunningLight12 +equip = SlowMediumGreen, HpRunningLight13 +equip = SlowMediumGreen, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 + +[Loadout] +nickname = loadout_missouri +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_battleship +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_cruiser_missile_turret01, HpTurret_LM_01 +equip = li_cruiser_missile_turret01, HpTurret_LM_02 +equip = li_cruiser_missile_turret01, HpTurret_LM_03 +equip = li_cruiser_missile_turret01, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 + +[Loadout] +nickname = loadout_bonn +equip = sfx_rumble_trading_outpost +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_08 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_01 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_02 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_03 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_04 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_05 +equip = rh_Large_station_turret01_mark01, HpTurret_S2_06 +equip = SlowLargeGreen, HpRunningLight01 +equip = SlowLargeGreen, HpRunningLight02 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeGreen, HpRunningLight05 +equip = SlowLargeGreen, HpRunningLight06 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight08 +equip = SlowLargeGreen, HpRunningLight09 +equip = SlowLargeGreen, HpRunningLight10 +equip = SlowLargeGreen, HpRunningLight11 +equip = SlowLargeGreen, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = FastLargeBlue, HpRunningLight14 +equip = trading_outpost + +[Loadout] +nickname = loadout_trenton +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 +equip = li_Small_station_turret01_mark02, HpTurret_S1_05 +equip = li_Small_station_turret01_mark02, HpTurret_S1_06 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_bush +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 +equip = li_Small_station_turret01_mark02, HpTurret_S1_05 +equip = li_Small_station_turret01_mark02, HpTurret_S1_06 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_buffalo +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark01, HpTurret_S2_01 +equip = pi_large_station_turret01_mark01, HpTurret_S2_02 +equip = pi_large_station_turret01_mark01, HpTurret_S2_03 +equip = pi_large_station_turret01_mark01, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = LargeRed, HpRunningLight03 +equip = LargeRed, HpRunningLight04 +equip = LargeRed, HpRunningLight05 +equip = LargeRed, HpRunningLight06 +equip = LargeRed, HpRunningLight07 +equip = LargeRed, HpRunningLight08 +equip = LargeRed, HpRunningLight09 +equip = LargeRed, HpRunningLight11 +equip = LargeRed, HpRunningLight12 +equip = LargeRed, HpRunningLight13 +equip = LargeRed, HpRunningLight14 + +[Loadout] +nickname = loadout_huntsville +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = li_Large_station_turret01_mark03, HpTurret_S2_01 +equip = li_Large_station_turret01_mark03, HpTurret_S2_02 +equip = li_Large_station_turret01_mark03, HpTurret_S2_03 +equip = li_Large_station_turret01_mark03, HpTurret_S2_04 +equip = li_Large_station_turret01_mark03, HpTurret_S2_05 +equip = li_Large_station_turret01_mark03, HpTurret_S2_06 +equip = li_Large_station_turret01_mark03, HpTurret_S2_07 +equip = li_Large_station_turret01_mark03, HpTurret_S2_08 +equip = li_Large_station_turret01_mark03, HpTurret_S2_09 +equip = li_Large_station_turret01_mark03, HpTurret_S2_10 +equip = li_Large_station_turret01_mark03, HpTurret_S2_11 +equip = li_Large_station_turret01_mark03, HpTurret_S2_12 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 + +[Loadout] +nickname = loadout_dawson +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 +equip = li_Small_station_turret01_mark03, HpTurret_S1_07 +equip = li_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_stokes +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight07 +equip = LargeWhite, HpRunningLight08 +equip = LargeWhite, HpRunningLight09 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight11 +equip = LargeWhite, HpRunningLight12 +equip = LargeWhite, HpRunningLight13 +equip = LargeWhite, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = LargeWhite, HpRunningLight16 +equip = LargeWhite, HpRunningLight17 +equip = LargeWhite, HpRunningLight18 +equip = LargeWhite, HpRunningLight20 +equip = LargeWhite, HpRunningLight21 +equip = LargeWhite, HpRunningLight22 +equip = LargeWhite, HpRunningLight23 +equip = LargeWhite, HpRunningLight24 +equip = LargeWhite, HpRunningLight25 +equip = LargeWhite, HpRunningLight26 +equip = LargeWhite, HpRunningLight27 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_ouray +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = LargeYellow, HpRunningLight10 +equip = LargeYellow, HpRunningLight11 +equip = LargeYellow, HpRunningLight12 +equip = LargeYellow, HpRunningLight13 +equip = LargeYellow, HpRunningLight14 + +[Loadout] +nickname = loadout_pueblo +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight07 +equip = LargeWhite, HpRunningLight08 +equip = LargeWhite, HpRunningLight09 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight11 +equip = LargeWhite, HpRunningLight12 +equip = LargeWhite, HpRunningLight13 +equip = LargeWhite, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = LargeWhite, HpRunningLight16 +equip = LargeWhite, HpRunningLight17 +equip = LargeWhite, HpRunningLight18 +equip = LargeWhite, HpRunningLight20 +equip = LargeWhite, HpRunningLight21 +equip = LargeWhite, HpRunningLight22 +equip = LargeWhite, HpRunningLight23 +equip = LargeWhite, HpRunningLight24 +equip = LargeWhite, HpRunningLight25 +equip = LargeWhite, HpRunningLight26 +equip = LargeWhite, HpRunningLight27 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_norfolk +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 + +[Loadout] +nickname = loadout_west_point +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 +equip = li_Small_station_turret01_mark03, HpTurret_S1_07 +equip = li_Small_station_turret01_mark03, HpTurret_S1_08 +equip = li_Small_station_turret01_mark03, HpTurret_S1_09 +equip = li_Small_station_turret01_mark03, HpTurret_S1_10 +equip = li_Small_station_turret01_mark03, HpTurret_S1_11 +equip = li_Small_station_turret01_mark03, HpTurret_S1_12 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = LargeBlue, HpRunningLight19 +equip = LargeBlue, HpRunningLight20 +equip = LargeBlue, HpRunningLight21 +equip = LargeBlue, HpRunningLight22 +equip = LargeBlue, HpRunningLight23 +equip = LargeBlue, HpRunningLight24 +equip = LargeBlue, HpRunningLight25 +equip = LargeBlue, HpRunningLight26 +equip = LargeBlue, HpRunningLight27 +equip = LargeBlue, HpRunningLight28 +equip = LargeBlue, HpRunningLight29 +equip = LargeBlue, HpRunningLight30 +equip = LargeBlue, HpRunningLight31 +equip = LargeBlue, HpRunningLight32 +equip = LargeBlue, HpRunningLight33 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_detroit +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 +equip = li_Small_station_turret01_mark02, HpTurret_S1_05 +equip = li_Small_station_turret01_mark02, HpTurret_S1_06 +equip = li_Small_station_turret01_mark02, HpTurret_S1_07 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_beaumont +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_01 +equip = li_Small_station_turret01_mark02, HpTurret_S1_02 +equip = li_Small_station_turret01_mark02, HpTurret_S1_03 +equip = li_Small_station_turret01_mark02, HpTurret_S1_04 +equip = li_Small_station_turret01_mark02, HpTurret_S1_05 +equip = li_Small_station_turret01_mark02, HpTurret_S1_06 +equip = li_Small_station_turret01_mark02, HpTurret_S1_07 +equip = li_Small_station_turret01_mark02, HpTurret_S1_08 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_willard +equip = infinite_power +equip = ge_s_scanner_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight07 +equip = LargeWhite, HpRunningLight08 +equip = LargeWhite, HpRunningLight09 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight11 +equip = LargeWhite, HpRunningLight12 +equip = LargeWhite, HpRunningLight13 +equip = LargeWhite, HpRunningLight14 +equip = LargeWhite, HpRunningLight15 +equip = LargeWhite, HpRunningLight16 +equip = LargeWhite, HpRunningLight17 +equip = LargeWhite, HpRunningLight18 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_alcatraz +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_01 +equip = pi_large_station_turret01_mark03, HpTurret_S2_02 +equip = pi_large_station_turret01_mark03, HpTurret_S2_03 +equip = pi_large_station_turret01_mark03, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = LargeRed, HpRunningLight03 +equip = LargeRed, HpRunningLight04 +equip = LargeRed, HpRunningLight05 +equip = LargeRed, HpRunningLight06 +equip = LargeRed, HpRunningLight07 +equip = LargeRed, HpRunningLight08 +equip = LargeRed, HpRunningLight09 +equip = LargeRed, HpRunningLight10 +equip = LargeRed, HpRunningLight11 +equip = LargeRed, HpRunningLight12 +equip = LargeRed, HpRunningLight13 +equip = LargeRed, HpRunningLight14 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_mississippi +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_battleship +equip = li_battleship_turret01, HpTurret_L1_01 +equip = li_battleship_turret01, HpTurret_L2_01 +equip = li_battleship_turret03, HpTurret_L3_01 +equip = li_battleship_turret04, HpTurret_L4_01 +equip = li_battleship_turret04, HpTurret_L4_02 +equip = li_battleship_turret04, HpTurret_L4_03 +equip = li_battleship_turret04, HpTurret_L4_04 +equip = li_battleship_turret04, HpTurret_L4_05 +equip = li_battleship_turret04, HpTurret_L4_06 +equip = li_battleship_turret04, HpTurret_L4_07 +equip = li_cruiser_turret01, HpTurret_LM_01 +equip = li_cruiser_turret01, HpTurret_LM_02 +equip = li_cruiser_turret01, HpTurret_LM_03 +equip = li_cruiser_turret01, HpTurret_LM_04 +equip = SlowLargeBlue, HpRunningLight15 +equip = SlowLargeBlue, HpRunningLight17 +equip = SlowLargeBlue, HpRunningLight33 +equip = SlowLargeBlue, HpRunningLight09 +equip = SlowLargeBlue, HpRunningLight11 +equip = SlowLargeBlue, HpRunningLight34 + +[Loadout] +nickname = loadout_padua +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = LargeRed, HpRunningLight01 +equip = LargeRed, HpRunningLight02 +equip = LargeRed, HpRunningLight03 +equip = LargeRed, HpRunningLight04 +equip = LargeRed, HpRunningLight05 +equip = LargeRed, HpRunningLight06 +equip = LargeRed, HpRunningLight07 +equip = LargeRed, HpRunningLight08 +equip = LargeRed, HpRunningLight09 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_westfalen +equip = infinite_power +equip = ge_s_scanner_02 +equip = sfx_rumble_battleship +equip = rh_battleship_turret01, HpTurret_R1_01 +equip = rh_battleship_turret01, HpTurret_R1_02 +equip = rh_battleship_turret01, HpTurret_R1_03 +equip = rh_battleship_turret01, HpTurret_R1_04 +equip = rh_battleship_turret02, HpTurret_R2_01 +equip = rh_battleship_turret02, HpTurret_R2_02 +equip = rh_battleship_turret02, HpTurret_R2_03 +equip = rh_battleship_turret02, HpTurret_R2_04 +equip = rh_battleship_turret03, HpTurret_R3_01 +equip = rh_battleship_turret03, HpTurret_R3_02 +equip = rh_battleship_turret03, HpTurret_R3_03 +equip = rh_battleship_turret03, HpTurret_R3_04 +equip = rh_battleship_turret03, HpTurret_R3_05 +equip = rh_battleship_turret03, HpTurret_R3_06 +equip = rh_battleship_turret04, HpTurret_R4_01 +equip = rh_cruiser_missile_turret01, HpTurret_R4_02 +equip = rh_cruiser_missile_turret01, HpTurret_R4_03 +equip = rh_battleship_turret04, HpTurret_R4_04 +equip = rh_battleship_turret04, HpTurret_R4_05 +equip = rh_battleship_turret04, HpTurret_R4_06 +equip = rh_battleship_turret04, HpTurret_R4_07 +equip = SlowLargeGreen, HpRunningLight03 +equip = SlowLargeGreen, HpRunningLight04 +equip = SlowLargeGreen, HpRunningLight08 +equip = SlowLargeGreen, HpRunningLight07 +equip = SlowLargeGreen, HpRunningLight05 + +[Loadout] +nickname = loadout_douglas +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = loadout_brandenburg +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = loadout_ronneburg +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeRed, HpRunningLight01 +equip = LargeRed, HpRunningLight02 +equip = LargeRed, HpRunningLight03 +equip = LargeRed, HpRunningLight04 +equip = LargeRed, HpRunningLight05 +equip = LargeRed, HpRunningLight06 +equip = LargeRed, HpRunningLight07 +equip = LargeRed, HpRunningLight08 +equip = LargeRed, HpRunningLight09 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_kreuzberg +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_falkland +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_07 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_station_small + +[Loadout] +nickname = loadout_briesen +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeYellow, HpRunningLight01 +equip = LargeYellow, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_vierlande +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_small +equip = rh_Large_station_turret01_mark03, HpTurret_S2_01 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_02 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_03 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_04 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_05 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_06 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_07 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_08 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_09 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_10 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_11 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_12 +equip = LargeGreen, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeGreen, HpRunningLight07 +equip = LargeGreen, HpRunningLight08 +equip = LargeGreen, HpRunningLight09 +equip = LargeGreen, HpRunningLight10 +equip = LargeGreen, HpRunningLight11 +equip = LargeGreen, HpRunningLight12 +equip = LargeGreen, HpRunningLight13 +equip = LargeGreen, HpRunningLight14 +equip = LargeGreen, HpRunningLight15 +equip = LargeGreen, HpRunningLight16 +equip = LargeGreen, HpRunningLight17 +equip = LargeGreen, HpRunningLight18 +equip = LargeGreen, HpRunningLight19 +equip = LargeGreen, HpRunningLight20 +equip = LargeGreen, HpRunningLight21 +equip = LargeGreen, HpRunningLight22 +equip = LargeGreen, HpRunningLight23 +equip = LargeGreen, HpRunningLight24 +equip = LargeGreen, HpRunningLight25 +equip = LargeGreen, HpRunningLight26 +equip = LargeGreen, HpRunningLight27 +equip = LargeGreen, HpRunningLight28 +equip = LargeGreen, HpRunningLight29 +equip = LargeGreen, HpRunningLight30 +equip = LargeGreen, HpRunningLight31 +equip = LargeGreen, HpRunningLight32 + +[Loadout] +nickname = loadout_vogtland +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark02, HpTurret_S2_01 +equip = pi_large_station_turret01_mark02, HpTurret_S2_02 +equip = pi_large_station_turret01_mark02, HpTurret_S2_03 +equip = pi_large_station_turret01_mark02, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight07 +equip = LargeWhite, HpRunningLight08 +equip = LargeWhite, HpRunningLight09 +equip = LargeWhite, HpRunningLight11 +equip = LargeWhite, HpRunningLight12 +equip = LargeWhite, HpRunningLight13 +equip = LargeWhite, HpRunningLight14 + +[Loadout] +nickname = loadout_altona +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_08 +equip = LargeYellow, HpRunningLight01 +equip = LargeYellow, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = LargeYellow, HpRunningLight10 +equip = LargeYellow, HpRunningLight11 +equip = LargeYellow, HpRunningLight12 +equip = LargeYellow, HpRunningLight13 +equip = LargeYellow, HpRunningLight14 +equip = LargeYellow, HpRunningLight15 +equip = LargeYellow, HpRunningLight16 +equip = LargeYellow, HpRunningLight17 +equip = LargeYellow, HpRunningLight18 +equip = LargeYellow, HpRunningLight19 +equip = sfx_rumble_trading_outpost + +[Loadout] +nickname = loadout_mainz +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = LargeYellow, HpRunningLight01 +equip = LargeYellow, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = LargeYellow, HpRunningLight10 +equip = LargeYellow, HpRunningLight11 +equip = LargeYellow, HpRunningLight12 +equip = LargeYellow, HpRunningLight13 +equip = LargeYellow, HpRunningLight14 +equip = LargeYellow, HpRunningLight15 +equip = LargeYellow, HpRunningLight16 +equip = LargeYellow, HpRunningLight17 +equip = LargeYellow, HpRunningLight18 +equip = LargeYellow, HpRunningLight19 +equip = sfx_rumble_trading_outpost + +[Loadout] +nickname = loadout_dortmund +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark02, HpTurret_S1_08 +equip = LargeYellow, HpRunningLight01 +equip = LargeYellow, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_rugen +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = LargeGreen, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeGreen, HpRunningLight07 +equip = LargeGreen, HpRunningLight08 +equip = LargeGreen, HpRunningLight09 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_oder +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_station_large + +[Loadout] +nickname = loadout_fulda +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = LargeGreen, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeGreen, HpRunningLight07 +equip = LargeGreen, HpRunningLight08 +equip = LargeGreen, HpRunningLight09 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_alster +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark01, HpTurret_S1_08 +equip = LargeYellow, HpRunningLight01 +equip = LargeYellow, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = sfx_rumble_trading_depot + +[Loadout] +nickname = loadout_freital +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_station_large +equip = pi_large_station_turret01_mark01, HpTurret_S2_01 +equip = pi_large_station_turret01_mark01, HpTurret_S2_02 +equip = pi_large_station_turret01_mark01, HpTurret_S2_03 +equip = pi_large_station_turret01_mark01, HpTurret_S2_04 +equip = SlowXLargeRed, HpRunningLight01 +equip = SlowXLargeRed, HpRunningLight02 +equip = LargeWhite, HpRunningLight03 +equip = LargeWhite, HpRunningLight04 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight07 +equip = LargeWhite, HpRunningLight08 +equip = LargeWhite, HpRunningLight09 +equip = LargeWhite, HpRunningLight11 +equip = LargeWhite, HpRunningLight12 +equip = LargeWhite, HpRunningLight13 +equip = LargeWhite, HpRunningLight14 + +[Loadout] +nickname = loadout_mannheim +equip = infinite_power +equip = ge_s_scanner_03 +equip = smallstation_animate1 +equip = smallstation_animate2 +equip = sfx_rumble_station_large +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S2_01 +equip = LargeGreen, HpLight01 +equip = SlowLargeRed, HpRunningLight01 +equip = LargeWhite, HpRunningLight05 +equip = LargeWhite, HpRunningLight06 +equip = LargeWhite, HpRunningLight10 +equip = LargeWhite, HpRunningLight16 +equip = SlowXLargeRed, HpRunningLight07 +equip = SlowXLargeRed, HpRunningLight08 +equip = SlowLargeYellow, HpRunningLight03 +equip = SlowLargeYellow, HpRunningLight04 +equip = SlowLargeYellow, HpRunningLight09 +equip = SlowLargeYellow, HpRunningLight17 +equip = SlowLargeYellow, HpRunningLight18 +equip = SlowLargeYellow, HpRunningLight20 +equip = MediumYellow, HpRunningLight11 +equip = MediumYellow, HpRunningLight12 +equip = MediumYellow, HpRunningLight13 +equip = MediumYellow, HpRunningLight14 +equip = LargeGreen, HpRunningLight15 +equip = Small_Station_E3_2001, HPDock01 +equip = Small_Station_E3_2001, HPDock02 +equip = Small_Station_E3_2001, HPDock03 +equip = Small_Station_E3_2001, HPDock04 +equip = Small_Station_E3_2001, HPDock05 +equip = Small_Station_E3_2001, HPDock06 +equip = Small_Station_E3_2001, HPDock07 +equip = Small_Station_E3_2001, HPDock08 +equip = Small_Station_E3_2001, HPDock09 + +[Loadout] +nickname = loadout_hegoland +equip = sfx_rumble_station_large +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_01 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_02 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_03 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_04 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_05 +equip = rh_Large_station_turret01_mark02, HpTurret_S2_06 +equip = LargeYellow, HpRunningLight01 +equip = LargeYellow, HpRunningLight02 +equip = LargeYellow, HpRunningLight03 +equip = LargeYellow, HpRunningLight04 +equip = LargeYellow, HpRunningLight05 +equip = LargeYellow, HpRunningLight06 +equip = LargeYellow, HpRunningLight07 +equip = LargeYellow, HpRunningLight08 +equip = LargeYellow, HpRunningLight09 +equip = LargeYellow, HpRunningLight10 +equip = LargeYellow, HpRunningLight11 +equip = LargeYellow, HpRunningLight12 +equip = FastLargeRed, HpRunningLight13 +equip = SlowXLargeRed, HpRunningLight14 +equip = trading_outpost + +[Loadout] +nickname = loadout_freistadt +equip = infinite_power +equip = sfx_rumble_station_large +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_09 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_11 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_12 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_13 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_15 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_16 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_17 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_18 +equip = SlowXLargeRed, Hp_RunningLight01 +equip = SlowXLargeRed, Hp_RunningLight02 +equip = LargeYellow, Hp_RunningLight03 +equip = LargeYellow, Hp_RunningLight04 +equip = LargeYellow, Hp_RunningLight05 +equip = LargeYellow, Hp_RunningLight06 +equip = LargeYellow, Hp_RunningLight07 +equip = LargeYellow, Hp_RunningLight08 +equip = LargeYellow, Hp_RunningLight09 +equip = LargeYellow, Hp_RunningLight10 +equip = LargeYellow, Hp_RunningLight11 +equip = LargeYellow, Hp_RunningLight12 +equip = LargeYellow, Hp_RunningLight13 +equip = LargeYellow, Hp_RunningLight14 +equip = LargeYellow, Hp_RunningLight15 +equip = LargeYellow, Hp_RunningLight16 +equip = LargeYellow, Hp_RunningLight17 +equip = LargeYellow, Hp_RunningLight18 +equip = LargeYellow, Hp_RunningLight19 +equip = LargeYellow, Hp_RunningLight20 +equip = SlowXLargeRed, Hp_RunningLight21 +equip = SlowXLargeRed, Hp_RunningLight22 +equip = SlowXLargeRed, Hp_RunningLight23 +equip = SlowXLargeRed, Hp_RunningLight24 +equip = SlowXLargeRed, Hp_RunningLight25 +equip = SlowXLargeRed, Hp_RunningLight26 +equip = SlowXLargeRed, Hp_RunningLight27 +equip = SlowXLargeRed, Hp_RunningLight28 +equip = SlowXLargeRed, Hp_RunningLight29 +equip = SlowXLargeRed, Hp_RunningLight30 +equip = SlowXLargeRed, Hp_RunningLight31 +equip = SlowXLargeRed, Hp_RunningLight32 +equip = SlowXLargeRed, Hp_RunningLight33 +equip = SlowXLargeRed, Hp_RunningLight34 +equip = SlowXLargeRed, Hp_RunningLight35 +equip = SlowXLargeRed, Hp_RunningLight36 +equip = SlowXLargeRed, Hp_RunningLight37 +equip = SlowXLargeRed, Hp_RunningLight38 +equip = SlowXLargeRed, Hp_RunningLight39 +equip = SlowXLargeRed, Hp_RunningLight40 +equip = SlowXLargeRed, Hp_RunningLight41 +equip = SlowXLargeRed, Hp_RunningLight42 +equip = SlowXLargeRed, Hp_RunningLight43 +equip = SlowXLargeRed, Hp_RunningLight44 + +[Loadout] +nickname = loadout_thames +equip = infinite_power +equip = ge_s_scanner_03 +equip = sfx_rumble_trading_depot +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = LargeBlue, HpRunningLight10 +equip = LargeBlue, HpRunningLight11 +equip = LargeBlue, HpRunningLight12 +equip = LargeBlue, HpRunningLight13 +equip = LargeBlue, HpRunningLight14 +equip = LargeBlue, HpRunningLight15 +equip = LargeBlue, HpRunningLight16 +equip = LargeBlue, HpRunningLight17 +equip = LargeBlue, HpRunningLight18 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 + +[Loadout] +nickname = loadout_pirna +equip = sfx_rumble_trading_outpost +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_01 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_02 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_03 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_04 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_05 +equip = rh_Large_station_turret01_mark03, HpTurret_S2_06 +equip = LargeGreen, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeGreen, HpRunningLight07 +equip = LargeGreen, HpRunningLight08 +equip = LargeGreen, HpRunningLight09 +equip = LargeGreen, HpRunningLight10 +equip = LargeGreen, HpRunningLight11 +equip = LargeGreen, HpRunningLight12 +equip = LargeOrangeStrobe, HpRunningLight13 +equip = LargeOrangeStrobe, HpRunningLight14 +equip = trading_outpost + +[Loadout] +nickname = loadout_pacifica +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeBlue, HpRunningLight01 +equip = LargeBlue, HpRunningLight02 +equip = LargeBlue, HpRunningLight03 +equip = LargeBlue, HpRunningLight04 +equip = LargeBlue, HpRunningLight05 +equip = LargeBlue, HpRunningLight06 +equip = LargeBlue, HpRunningLight07 +equip = LargeBlue, HpRunningLight08 +equip = LargeBlue, HpRunningLight09 +equip = li_Small_station_turret01_mark03, HpTurret_S1_01 +equip = li_Small_station_turret01_mark03, HpTurret_S1_02 +equip = li_Small_station_turret01_mark03, HpTurret_S1_03 +equip = li_Small_station_turret01_mark03, HpTurret_S1_04 +equip = li_Small_station_turret01_mark03, HpTurret_S1_05 +equip = li_Small_station_turret01_mark03, HpTurret_S1_06 +equip = li_Small_station_turret01_mark03, HpTurret_S1_07 +equip = li_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_ld14 +equip = infinite_power +equip = ge_s_scanner_03 +equip = LargeGreen, HpRunningLight01 +equip = LargeGreen, HpRunningLight02 +equip = LargeGreen, HpRunningLight03 +equip = LargeGreen, HpRunningLight04 +equip = LargeGreen, HpRunningLight05 +equip = LargeGreen, HpRunningLight06 +equip = LargeGreen, HpRunningLight07 +equip = LargeGreen, HpRunningLight08 +equip = LargeGreen, HpRunningLight09 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_01 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_02 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_03 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_04 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_05 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_06 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_07 +equip = rh_Small_station_turret01_mark03, HpTurret_S1_08 +equip = sfx_rumble_cruiser + +[Loadout] +nickname = loadout_hawaii +archetype = ge_liner +equip = ge_s_scanner_03 +equip = infinite_power +equip = sfx_rumble_liner +;equip = co_liner_turret01, HpTurret_Liner_01 +;equip = co_liner_turret01, HpTurret_Liner_02 +;equip = co_liner_turret01, HpTurret_Liner_03 +;equip = co_liner_turret01, HpTurret_Liner_04 +;equip = co_liner_turret01, HpTurret_Liner_05 +;equip = co_liner_turret01, HpTurret_Liner_06 +;equip = co_liner_turret01, HpTurret_Liner_07 +;equip = co_liner_turret01, HpTurret_Liner_08 +;equip = co_liner_turret01, HpTurret_Liner_09 +;equip = co_liner_turret01, HpTurret_Liner_10 +;equip = co_liner_turret01, HpTurret_Liner_11 +equip = LargeWhite, HpRunningLight12 +equip = LargeWhite, HpRunningLight13 +equip = LargeWhite, HpRunningLight01 +equip = LargeWhite, HpRunningLight02 + +[Loadout] +nickname = loadout_freeport_bh +equip = infinite_power +equip = ge_s_scanner_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_01 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_02 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_03 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_04 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_05 +equip = pi_Small_station_turret01_mark03, HpTurret_S1_06 +equip = LargeOrange, HpRunningLight01 +equip = LargeOrange, HpRunningLight02 +equip = LargeOrange, HpRunningLight03 +equip = LargeOrange, HpRunningLight04 +equip = LargeOrange, HpRunningLight05 +equip = LargeOrange, HpRunningLight06 +equip = LargeOrange, HpRunningLight07 +equip = LargeOrange, HpRunningLight08 +equip = LargeOrange, HpRunningLight09 +equip = LargeOrange, HpRunningLight10 +equip = LargeOrange, HpRunningLight11 +equip = LargeOrange, HpRunningLight12 +equip = LargeOrange, HpRunningLight13 +equip = LargeOrange, HpRunningLight14 +equip = LargeOrange, HpRunningLight15 +equip = LargeOrange, HpRunningLight16 +equip = LargeOrange, HpRunningLight17 +equip = LargeOrange, HpRunningLight18 +equip = mining_ship_engine_sound + +[Loadout] +nickname = li_miner +equip = infinite_power +equip = ge_s_scanner_03 +equip = mining_ship_enhaust, HpExhaust01 +equip = mining_ship_enhaust, HpExhaust02 +equip = mining_ship_dust01, HpDust01 +equip = mining_ship_dust02, HpDust02 +equip = mining_ship_armhit01, HpDust01 +equip = mining_ship_armhit02, HpDust02 +equip = mining_ship_hitsparks, HpDust01 +equip = mining_ship_sucking01, HpSuck01 +equip = mining_ship_sucking02, HpSuck02 +equip = mining_ship_arms +equip = co_transport_turret01_mark02, HpTurret_U1_01 +equip = co_transport_turret01_mark02, HpTurret_U1_02 +equip = co_transport_turret01_mark02, HpTurret_U1_03 +equip = co_transport_turret01_mark02, HpTurret_U1_04 +equip = co_transport_turret02_mark02, HpTurret_U2_01 +equip = co_transport_turret02_mark02, HpTurret_U2_02 +equip = co_transport_turret02_mark02, HpTurret_U2_03 +equip = co_transport_turret02_mark02, HpTurret_U2_04 +equip = co_transport_turret02_mark03, HpTurret_U3_01 +equip = co_transport_turret02_mark03, HpTurret_U3_02 +equip = SlowLargeWhite, HpRunningLight01 +equip = SlowLargeWhite, HpRunningLight02 +equip = SlowLargeWhite, HpRunningLight07 +equip = SlowLargeWhite, HpRunningLight08 +equip = LargeWhiteSpecial, HpRunningLight09 +equip = LargeWhiteSpecial, HpRunningLight10 +equip = mining_ship_engine_sound + +[Loadout] +nickname = rh_miner +equip = infinite_power +equip = ge_s_scanner_03 +equip = mining_ship_enhaust, HpExhaust01 +equip = mining_ship_enhaust, HpExhaust02 +equip = mining_ship_dust01, HpDust01 +equip = mining_ship_dust02, HpDust02 +equip = mining_ship_armhit01, HpDust01 +equip = mining_ship_armhit02, HpDust02 +equip = mining_ship_hitsparks, HpDust01 +equip = mining_ship_sucking01, HpSuck01 +equip = mining_ship_sucking02, HpSuck02 +equip = mining_ship_arms +equip = rh_transport_turret01_mark02, HpTurret_U1_01 +equip = rh_transport_turret01_mark02, HpTurret_U1_02 +equip = rh_transport_turret01_mark02, HpTurret_U1_03 +equip = rh_transport_turret01_mark02, HpTurret_U1_04 +equip = rh_transport_turret02_mark02, HpTurret_U2_01 +equip = rh_transport_turret02_mark02, HpTurret_U2_02 +equip = rh_transport_turret02_mark02, HpTurret_U2_03 +equip = rh_transport_turret02_mark02, HpTurret_U2_04 +equip = rh_transport_turret02_mark03, HpTurret_U3_01 +equip = rh_transport_turret02_mark03, HpTurret_U3_02 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeYellow, HpRunningLight02 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpRunningLight09 +equip = LargeWhiteSpecial, HpRunningLight10 +equip = mining_ship_engine_sound + +[Loadout] +nickname = rh_miner2 +equip = infinite_power +equip = ge_s_scanner_03 +equip = rh_transport_turret01_mark02, HpTurret_U1_01 +equip = rh_transport_turret01_mark02, HpTurret_U1_02 +equip = rh_transport_turret01_mark02, HpTurret_U1_03 +equip = rh_transport_turret01_mark02, HpTurret_U1_04 +equip = rh_transport_turret02_mark02, HpTurret_U2_01 +equip = rh_transport_turret02_mark02, HpTurret_U2_02 +equip = rh_transport_turret02_mark02, HpTurret_U2_03 +equip = rh_transport_turret02_mark02, HpTurret_U2_04 +equip = rh_transport_turret02_mark03, HpTurret_U3_01 +equip = rh_transport_turret02_mark03, HpTurret_U3_02 +equip = SlowLargeYellow, HpRunningLight01 +equip = SlowLargeYellow, HpRunningLight02 +equip = SlowLargeYellow, HpRunningLight07 +equip = SlowLargeYellow, HpRunningLight08 +equip = LargeWhiteSpecial, HpRunningLight09 +equip = LargeWhiteSpecial, HpRunningLight10 +equip = mining_ship_engine_sound \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro1_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro1_cityscape.ini new file mode 100644 index 0000000..59ae785 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro1_cityscape.ini @@ -0,0 +1,6 @@ +[Room_Info] +scene = ambient, Scripts\Intro\intro_waterplanet.thn + +[Room_Sound] +music = music_anticipation_more_forboding + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro2_volcano.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro2_volcano.ini new file mode 100644 index 0000000..f37aa3e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro2_volcano.ini @@ -0,0 +1,6 @@ +[Room_Info] +scene = ambient, Scripts\Intro\Intro_volcanoplanet.thn + +[Room_Sound] +music = music_br_space + diff --git a/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro3_planetchunks.ini b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro3_planetchunks.ini new file mode 100644 index 0000000..cb221f0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/INTRO/BASES/ROOMS/intro3_planetchunks.ini @@ -0,0 +1,5 @@ +[Room_Info] +scene = ambient, Scripts\Intro\Intro_planetchunks.thn + +[Room_Sound] +music = music_upcoming_action_light \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_01_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_01_Base.ini new file mode 100644 index 0000000..4793cb0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_01_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Iw01_01_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_01_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_01_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_01_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_02_Base.ini new file mode 100644 index 0000000..949320a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_02_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw01_02_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_02_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_02_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_03_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_03_Base.ini new file mode 100644 index 0000000..f331f9b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_03_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_04_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_04_Base.ini new file mode 100644 index 0000000..ab96b8c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_04_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_04_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_05_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_05_Base.ini new file mode 100644 index 0000000..eed02bd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_05_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_05_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_06_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_06_Base.ini new file mode 100644 index 0000000..4dcd1ae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_06_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_06_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_07_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_07_Base.ini new file mode 100644 index 0000000..9565d33 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_07_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw01_07_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_07_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_07_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_08_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_08_Base.ini new file mode 100644 index 0000000..fd037ca --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_08_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_08_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_08_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_09_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_09_Base.ini new file mode 100644 index 0000000..fb32a9d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_09_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_09_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_09_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_10_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_10_Base.ini new file mode 100644 index 0000000..17fd495 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_10_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_10_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_10_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_11_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_11_Base.ini new file mode 100644 index 0000000..b41ed16 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_11_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_11_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_11_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_12_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_12_Base.ini new file mode 100644 index 0000000..2fb3cf7 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_12_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Iw01_12_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_12_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_12_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_13_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_13_Base.ini new file mode 100644 index 0000000..7c75dbb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_13_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Iw01_13_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_13_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_13_Deck2.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_13_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_lcruiser_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_lcruiser_Base.ini new file mode 100644 index 0000000..fa41d61 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_lcruiser_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_lcruiser_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_rcruiser_Base.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_rcruiser_Base.ini new file mode 100644 index 0000000..f715504 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/Iw01_rcruiser_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Iw01_rcruiser_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Iw01\Bases\Rooms\Iw01_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_Bar.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_Bar.ini new file mode 100644 index 0000000..dc38def --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_Bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li01 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_Deck.ini new file mode 100644 index 0000000..ed5334f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_Deck.ini @@ -0,0 +1,105 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_deck2.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_deck2.ini new file mode 100644 index 0000000..334105c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_01_deck2.ini @@ -0,0 +1,23 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_Deck.ini new file mode 100644 index 0000000..7922a1d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_Deck.ini @@ -0,0 +1,168 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_Deck2.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_Deck2.ini new file mode 100644 index 0000000..0e5f96d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_Deck2.ini @@ -0,0 +1,106 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_02_shipdealer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_03_Bar.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_03_Bar.ini new file mode 100644 index 0000000..0e7042d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_03_Bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\rh_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_br02 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\rh_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_03_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_03_Deck.ini new file mode 100644 index 0000000..cf9c650 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_03_Deck.ini @@ -0,0 +1,113 @@ +[Room_Info] +set_script = Scripts\Bases\rh_04_Deck_HardPoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\rh_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 200, 200, 200 +scale = 1 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_04_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_04_Deck.ini new file mode 100644 index 0000000..ce9b77a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_04_Deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_05_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_05_Deck.ini new file mode 100644 index 0000000..7d59d46 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_05_Deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_06_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_06_Deck.ini new file mode 100644 index 0000000..912c947 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_06_Deck.ini @@ -0,0 +1,74 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_06_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_06_shipdealer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_07_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_07_Deck.ini new file mode 100644 index 0000000..b19603b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_07_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_07_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_07_shipdealer.ini new file mode 100644 index 0000000..76399d0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_07_shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\Br_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_08_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_08_Deck.ini new file mode 100644 index 0000000..ce9b77a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_08_Deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_09_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_09_Deck.ini new file mode 100644 index 0000000..7d59d46 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_09_Deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_10_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_10_Deck.ini new file mode 100644 index 0000000..912c947 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_10_Deck.ini @@ -0,0 +1,74 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_11_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_11_Deck.ini new file mode 100644 index 0000000..7d59d46 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_11_Deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_12_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_12_Deck.ini new file mode 100644 index 0000000..38895fb --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_12_Deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_12_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_12_shipdealer.ini new file mode 100644 index 0000000..76399d0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_12_shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\Br_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_Deck.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_Deck.ini new file mode 100644 index 0000000..48f48f6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_Deck.ini @@ -0,0 +1,178 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_Deck2.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_Deck2.ini new file mode 100644 index 0000000..0e5f96d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_Deck2.ini @@ -0,0 +1,106 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_shipdealer.ini new file mode 100644 index 0000000..4c60600 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/Iw01_13_shipdealer.ini @@ -0,0 +1,54 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_bar.ini new file mode 100644 index 0000000..a90dc51 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/IW01/BASES/ROOMS/iw01_02_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/IW01/Iw01.ini b/DATA/UNIVERSE/SYSTEMS/IW01/Iw01.ini new file mode 100644 index 0000000..b27cfdc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/IW01/Iw01.ini @@ -0,0 +1,4065 @@ +;Modified 7/15/2004 12:36:37 AM by FLIDMap +;Modified 7/14/2004 3:07:59 PM by FLIDMap +[SystemInfo] +name = Iw01 +space_color = 0, 0, 0 +local_faction = gd_z_grp + +[Archetype] +ship = ge_transport +ship = ge_large_transport +simple = transport_dmg_twr_cap +simple = transport_dmg_frnt_cap +simple = transport_dmg_fin_cap +simple = transport_dmg_main_cap +simple = transport_dmg_port_eng_cap +simple = transport_dmg_star_eng_cap +simple = transport_dmg_eng_cap +ship = bh_fighter +simple = bh_fighter_dmg_topfin_cap +simple = bh_fighter_dmg_btmfin_cap +simple = bh_fighter_dmg_port_wing_cap +simple = bh_fighter_dmg_star_wing_cap +ship = bh_elite +ship = bh_freighter +equipment = ge_s_thruster_01 +equipment = ge_s_thruster_02 +equipment = ge_s_thruster_03 +equipment = ge_s_thruster_04 +equipment = mine02_mark01 + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = area_bomber +filename = missions\encounters\area_bomber.ini + +[EncounterParameters] +nickname = patrolp_bomber +filename = missions\encounters\patrolp_bomber.ini + +[EncounterParameters] +nickname = area_interceptor +filename = missions\encounters\area_interceptor.ini + +[EncounterParameters] +nickname = area_li_capships +filename = missions\encounters\area_li_capships.ini + +[EncounterParameters] +nickname = area_li_capships2 +filename = missions\encounters\area_li_capships2.ini + +[EncounterParameters] +nickname = patrolp_li_capships +filename = missions\encounters\patrolp_li_capships.ini + +[EncounterParameters] +nickname = area_rh_capships +filename = missions\encounters\area_rh_capships.ini + +[EncounterParameters] +nickname = area_rh_capships2 +filename = missions\encounters\area_rh_capships2.ini + +[EncounterParameters] +nickname = patrolp_rh_capships +filename = missions\encounters\patrolp_rh_capships.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_pirate +filename = missions\encounters\area_pirate.ini + +[EncounterParameters] +nickname = patrolp_pirate +filename = missions\encounters\area_pirate.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_upcoming_action_light +danger = music_upcoming_action_heavy +battle = music_dangerous_chase +;liberty = music_bering_li +;rheinland = music_bering_rh + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Iw01_Bering_debris_field.ini +zone = Zone_Iw01_Bering_debris_field + +[Asteroids] +file = solar\asteroids\Iw01_Bering_mine_field.ini +zone = Zone_Iw01_mine_field01 + +[Asteroids] +file = solar\asteroids\Iw01_Bering_mine_field.ini +zone = Zone_Iw01_mine_field02 + +[Asteroids] +file = solar\asteroids\Iw01_Bering_mine_field.ini +zone = Zone_Iw01_mine_field03 + +[Asteroids] +file = solar\asteroids\Iw01_Bering_mine_field.ini +zone = Zone_Iw01_mine_field04 + +[Asteroids] +file = solar\asteroids\Iw01_gas_pocket.ini +zone = Zone_Iw01_10_gas_field1 + +[Asteroids] +file = solar\asteroids\Iw01_gas_pocket.ini +zone = Zone_Iw01_10_gas_field2 + +[Asteroids] +file = solar\asteroids\Iw01_gas_pocket.ini +zone = Zone_Iw01_11_gas_field1 + +[Asteroids] +file = solar\asteroids\Iw01_gas_pocket.ini +zone = Zone_Iw01_11_gas_field2 + +[Ambient] +color = 20, 10, 4 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_noband.cmp +nebulae = solar\starsphere\starsphere_br04.cmp + +[LightSource] +nickname = Iw01_system_light +pos = 0, 0, 0 +color = 192, 136, 48 +range = 250000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Iw01_Sun +ids_name = 261032; !Iw01_Sun_name +pos = 0, 0, 0 +ambient_color = 255, 160, 32 +archetype = sun_2000 +star = iw01_Sun +ids_info = 66163; !Iw01_Sun_info +atmosphere_range = 14000 +burn_color = 255, 96, 16 + +[zone] +nickname = Zone_Iw01_sun_death +pos = 0, 0, 0 +shape = SPHERE +size = 9000 +damage = 100000 +sort = 99.400000 +density = 0 +visit = 128 + +[zone] +nickname = Zone_Iw01_sun_radiation +pos = 0, 0, 0 +shape = SPHERE +size = 20000 +damage = 20 +sort = 99.500000 +density = 0 +visit = 128 + +[zone] +nickname = Zone_Iw01_sun_radiation2 +pos = 0, 0, 0 +shape = SPHERE +size = 35000 +damage = 10 +sort = 99.600000 +density = 0 +visit = 128 + +[Zone] +nickname = Zone_Iw01_sun_exclusion +pos = 0, 0, 0 +shape = SPHERE +size = 50000 +damage = 4 +property_flags = 131072 +visit = 128 +sort = 99.400000 + +[Zone] +nickname = Zone_Iw01_Bering_debris_field +pos = 0, 0, 0 +shape = SPHERE +size = 200000 +damage = 2 +ids_name = 0 +property_flags = 128 +visit = 128 +sort = 99 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field01 +pos = -14148, -1000, 47098 +shape = SPHERE +size = 10000 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field02 +pos = 51120, 1000, 10786 +shape = SPHERE +size = 10000 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field03 +pos = 7683, -1500, -55401 +shape = SPHERE +size = 10000 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field04 +pos = -46324, 1500, -9208 +shape = SPHERE +size = 10000 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field05 +pos = 37383, 7500, -95735 +rotate = 0, 51, 0 +shape = ELLIPSOID +size = 26696, 26696, 15016 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field06 +pos = -24350, -7500, 107821 +rotate = 0, 54, 0 +shape = ELLIPSOID +size = 30589, 30589, 14182 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field07 +pos = -76876, -2500, 82888 +rotate = 0, -27, 0 +shape = ELLIPSOID +size = 29059, 29059, 11929 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_mine_field08 +pos = -86969, 2500, -89327 +rotate = 0, 58, 0 +shape = ELLIPSOID +size = 26306, 26306, 12541 +damage = 2 +ids_name = 0 +property_flags = 4128 +visit = 128 +sort = 99.1 +toughness = 5 + +[Object] +nickname = Iw01_07 +ids_name = 196707; !Iw01_07_name +pos = 15000, 50000, 15000 +rotate = 0, 0, 0 +archetype = luxury_liner +ids_info = 601012; !Iw01_07_info +dock_with = Iw01_07_Base +base = Iw01_07_Base +reputation = fc_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = li_newscaster_head_gen, br_kaitlyn_body +difficulty_level = 10 +loadout = loadout_hawaii +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_to_Li04 +ids_name = 260796; !Iw01_to_Li04_name +pos = -87163, 0, 9890 +rotate = 0, -95, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Li04 +jump_effect = jump_effect_bretonia +ids_info = 66145; !Iw01_to_Li04_info +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 1 +goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw01_to_Li04_exclusion +pos = -87163, 0, 9890 +shape = SPHERE +size = 2500 +property_flags = 131072 +sort = 99.500000 + +[Object] +nickname = Iw01_to_Li04_l_cruiser_1 +ids_name = 237031; !Iw01_to_Li04_l_cruiser_1_name +ids_info = 66565; !Iw01_to_Li04_l_cruiser_1_info +pos = -86100, 300, 9900 +rotate = 0, 275, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_to_Li04_l_cruiser_2 +ids_name = 237031; !Iw01_to_Li04_l_cruiser_2_name +ids_info = 66565; !Iw01_to_Li04_l_cruiser_2_info +pos = -86175, 50, 10350 +rotate = 0, 280, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_to_Li04_l_cruiser_3 +ids_name = 237031; !Iw01_to_Li04_l_cruiser_3_name +ids_info = 66565; !Iw01_to_Li04_l_cruiser_3_info +pos = -86150, 125, 9400 +rotate = 0, 270, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_to_Li04_l_cruiser_4 +ids_name = 237031; !Iw01_to_Li04_l_cruiser_4_name +ids_info = 66565; !Iw01_to_Li04_l_cruiser_4_info +pos = -89250, 250, 9900 +rotate = 0, 285, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Zone] +nickname = Zone_Iw01_to_Li04_pop +pos = -87163, 0, 9890 +shape = SPHERE +size = 10000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 12 +pop_type = jumpgate +relief_time = 30 +population_additive = false +visit = 128 +music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 20 +faction_weight = li_p_grp, 10 +encounter = area_defend, 4, 0.150000 +faction = li_n_grp, 0.500000 +faction = li_p_grp, 0.500000 +encounter = area_defend, 5, 0.250000 +faction = li_n_grp, 0.500000 +faction = li_p_grp, 0.500000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.200000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Iw01_to_Li04_extended +pos = -87163, 0, 9890 +shape = SPHERE +size = 25000 +sort = 10 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 6 +pop_type = background +relief_time = 20 +population_additive = false +visit = 128 +music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 10 +faction_weight = li_p_grp, 10 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 0.450000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 4, 0.300000 +faction = li_p_grp, 0.450000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 5, 0.400000 +faction = li_p_grp, 0.450000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 + +[Zone] +nickname = Zone_Iw01_li_tradepath01_exclude +pos = -78627, 0, -8039 +rotate = -90, -25, 0 +shape = CYLINDER +size = 1500, 35366 +property_flags = 131072 +sort = 99.500000 + +[Zone] +nickname = Zone_Iw01_li_tradepath01 +pos = -78627, 0, -8039 +rotate = -90, -25, 0 +shape = CYLINDER +size = 750, 35366 +damage = 2 +sort = 90 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = li_tradepath01, 1 +usage = trade +mission_eligible = false +population_additive = true +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +music = music_bering_li +density_restriction = 1, patroller +encounter = tradep_trade_transport, 4, 0.250000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.250000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = patrolp_defend, 4, 0.100000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.250000 +faction = co_ss_grp, 0.250000 +faction = co_nws_grp, 0.250000 +encounter = patrolp_defend, 5, 0.100000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.250000 +faction = co_ss_grp, 0.250000 +faction = co_nws_grp, 0.250000 + +[Zone] +nickname = Zone_Iw01_li_tradepath01_raiders +pos = -79929, 0, -5446 +shape = SPHERE +size = 9965 +sort = 60 +toughness = 5 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 90 +mission_eligible = false +population_additive = True +density_restriction = 4, unlawfuls +faction_weight = fc_lr_grp, 10 +visit = 128 +encounter = area_interceptor, 4, 0.300000 +faction = fc_lr_grp, 1.000000 +encounter = area_interceptor, 5, 0.400000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 4, 0.250000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 5, 0.300000 +faction = fc_lr_grp, 1.000000 + +[Zone] +nickname = Zone_Iw01_li_tradepath02_exclude +pos = -60159, 0, 22581 +rotate = 90, -65, 180 +shape = CYLINDER +size = 1500, 55535 +property_flags = 131072 +sort = 99.500000 + +[Zone] +nickname = Zone_Iw01_li_tradepath02 +pos = -60159, 0, 22581 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 55535 +damage = 2 +sort = 90 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = li_tradepath02, 1 +usage = trade +mission_eligible = false +population_additive = true +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +music = music_bering_li +density_restriction = 1, patroller +encounter = tradep_trade_transport, 4, 0.250000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.250000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = patrolp_defend, 4, 0.100000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.250000 +faction = co_ss_grp, 0.250000 +faction = co_nws_grp, 0.250000 +encounter = patrolp_defend, 5, 0.100000 +faction = li_n_grp, 0.250000 +faction = co_me_grp, 0.250000 +faction = co_ss_grp, 0.250000 +faction = co_nws_grp, 0.250000 + +[Zone] +nickname = Zone_Iw01_li_tradepath02_raiders +pos = -62442, 0, 21255 +rotate = 0, -23, 0 +shape = ELLIPSOID +size = 20307, 10906, 10906 +sort = 60 +toughness = 5 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 90 +mission_eligible = false +population_additive = True +density_restriction = 4, unlawfuls +faction_weight = fc_lr_grp, 10 +faction_weight = rh_n_grp, 10 +visit = 128 +encounter = area_interceptor, 4, 0.200000 +faction = fc_lr_grp, 1.000000 +encounter = area_assault, 4, 0.250000 +faction = rh_n_grp, 1.000000 +encounter = area_interceptor, 5, 0.300000 +faction = fc_lr_grp, 1.000000 +encounter = area_assault, 5, 0.250000 +faction = rh_n_grp, 1.000000 + +[Object] +nickname = Iw01_to_Li04_hole1 +ids_name = 260916; !Iw01_to_Li04_hole1_name +pos = -70000, -500, -71000 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66146; !Iw01_to_Li04_hole1_info +jump_effect = jump_effect_hole +goto = Li04, Li04_to_Iw01_hole1, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw01_to_Li04_hole1_exclusion +pos = -71000, -500, -71000 +shape = SPHERE +size = 1000 +property_flags = 131072 +interference = 0.500000 +sort = 99.500000 + +[Object] +nickname = Iw01_to_Li04_hole2 +ids_name = 260916; !Iw01_to_Li04_hole2_name +pos = -69743, 0, 67597 +rotate = 0, 180, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Li04 +ids_info = 66146; !Iw01_to_Li04_hole2_info +jump_effect = jump_effect_hole +goto = Li04, Li04_to_Iw01_hole2, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw01_to_Li04_hole2_exclusion +pos = -69743, 0, 67597 +shape = SPHERE +size = 1000 +property_flags = 131072 +interference = 0.500000 +sort = 99.500000 + +[Object] +nickname = Iw01_to_Rh02 +ids_name = 260797; !Iw01_to_Rh02_name +pos = 85838, 0, -8047 +rotate = 0, 80, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Rh02 +jump_effect = jump_effect_bretonia +ids_info = 66145; !Iw01_to_Rh02_info +reputation = rh_n_grp +behavior = NOTHING +difficulty_level = 1 +goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Iw01_to_Rh02_exclusion +pos = 85838, 0, -8047 +shape = SPHERE +size = 1000 +property_flags = 131072 +sort = 99.500000 + +[Object] +nickname = Iw01_to_Rh02_r_cruiser_1 +ids_name = 237050; !Iw01_to_Rh02_r_cruiser_1_name +ids_info = 66597; !Iw01_to_Rh02_r_cruiser_1_info +pos = 84575, -75, -7750 +rotate = 0, 85, 0 +Archetype = r_cruiser_nodock +loadout = rh_cruiser_static +reputation = rh_n_grp +behavior = NOTHING +base = Iw01_rcruiser_Base +dock_with = Iw01_rcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_to_Rh02_r_cruiser_2 +ids_name = 237050; !Iw01_to_Rh02_r_cruiser_2_name +ids_info = 66597; !Iw01_to_Rh02_r_cruiser_2_info +pos = 84550, 75, -8375 +rotate = 0, 80, 0 +Archetype = r_cruiser_nodock +loadout = rh_cruiser_static +reputation = rh_n_grp +behavior = NOTHING +base = Iw01_rcruiser_Base +dock_with = Iw01_rcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_to_Rh02_r_cruiser_3 +ids_name = 237050; !Iw01_to_Rh02_r_cruiser_3_name +ids_info = 66597; !Iw01_to_Rh02_r_cruiser_3_info +pos = 86750, 175, -8050 +rotate = 0, 80, 0 +Archetype = r_cruiser_nodock +loadout = rh_cruiser_static +reputation = rh_n_grp +behavior = NOTHING +base = Iw01_rcruiser_Base +dock_with = Iw01_rcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Zone] +nickname = Zone_Iw01_to_Rh02_pop +pos = 85838, 0, -8047 +shape = SPHERE +size = 10000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 12 +pop_type = jumpgate +relief_time = 15 +population_additive = false +visit = 128 +music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 20 +encounter = area_defend, 3, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_defend, 4, 0.150000 +faction = rh_n_grp, 0.600000 +faction = rh_p_grp, 0.400000 +encounter = area_defend, 5, 0.150000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_transport, 5, 0.200000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 + +[Zone] +nickname = Zone_Iw01_to_Rh02_extended +pos = 85838, 0, -8047 +shape = SPHERE +size = 25000 +sort = 10 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 6 +pop_type = background +relief_time = 20 +population_additive = false +visit = 128 +music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 10 +faction_weight = rh_p_grp, 10 +encounter = area_scout, 3, 0.200000 +faction = rh_p_grp, 0.450000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 4, 0.300000 +faction = rh_p_grp, 0.450000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.400000 +faction = rh_p_grp, 0.450000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 + + +[Zone] +nickname = Zone_Iw01_rh_tradepath01 +pos = 60487, 0, -20786 +rotate = -90, 64, 0 +shape = CYLINDER +size = 750, 53715 +damage = 2 +sort = 90 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 12 +pop_type = trade_path +relief_time = 40 +path_label = rh_tradepath01, 1 +usage = trade +mission_eligible = false +faction_weight = rh_n_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +faction_weight = rh_m_grp, 10 +music = music_bering_rh +density_restriction = 1, patroller +encounter = tradep_trade_transport, 4, 0.250000 +faction = rh_m_grp, 0.333334 +faction = co_rs_grp, 0.333333 +faction = co_khc_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.250000 +faction = rh_m_grp, 0.333334 +faction = co_rs_grp, 0.333333 +faction = co_khc_grp, 0.333333 +encounter = area_trade_armored, 4, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = patrolp_defend, 4, 0.100000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.250000 +faction = co_rs_grp, 0.250000 +faction = co_khc_grp, 0.250000 +encounter = patrolp_defend, 5, 0.100000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.250000 +faction = co_rs_grp, 0.250000 +faction = co_khc_grp, 0.250000 + +[Zone] +nickname = Zone_Iw01_rh_tradepath01_raiders +pos = 63356, 0, -19362 +rotate = 0, -23, 0 +shape = ELLIPSOID +size = 19442, 9721, 9721 +sort = 60 +toughness = 3 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = true +density_restriction = 4, unlawfuls +faction_weight = fc_rh_grp, 10 +faction_weight = li_n_grp, 10 +visit = 128 +encounter = area_interceptor, 4, 0.300000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 5, 0.400000 +faction = fc_rh_grp, 1.000000 +encounter = area_assault, 4, 0.250000 +faction = li_n_grp, 1.000000 +encounter = area_assault, 5, 0.300000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Iw01_rh_tradepath01_exclude +pos = 60487, 0, -20786 +rotate = -90, 64, 0 +shape = CYLINDER +size = 1500, 53715 +property_flags = 131072 +sort = 99.500000 + +[Zone] +nickname = Zone_Iw01_rh_tradepath02 +pos = 77504, 0, 8431 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 33726 +damage = 2 +sort = 90 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 12 +pop_type = trade_path +relief_time = 40 +path_label = rh_tradepath02, 1 +usage = trade +mission_eligible = false +faction_weight = rh_n_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +faction_weight = rh_m_grp, 10 +music = music_bering_rh +density_restriction = 1, patroller +encounter = tradep_trade_transport, 4, 0.250000 +faction = rh_m_grp, 0.333334 +faction = co_rs_grp, 0.333333 +faction = co_khc_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.250000 +faction = rh_m_grp, 0.333334 +faction = co_rs_grp, 0.333333 +faction = co_khc_grp, 0.333333 +encounter = area_trade_armored, 4, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = patrolp_defend, 4, 0.100000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.250000 +faction = co_rs_grp, 0.250000 +faction = co_khc_grp, 0.250000 +encounter = patrolp_defend, 5, 0.100000 +faction = rh_n_grp, 0.250000 +faction = rh_m_grp, 0.250000 +faction = co_rs_grp, 0.250000 +faction = co_khc_grp, 0.250000 + +[Zone] +nickname = Zone_Iw01_rh_tradepath02_raiders +pos = 78869, 0, 5251 +shape = SPHERE +size = 9514 +sort = 60 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = true +density_restriction = 4, unlawfuls +faction_weight = fc_rh_grp, 10 +visit = 128 +encounter = area_interceptor, 4, 0.300000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 5, 0.400000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 4, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 5, 0.300000 +faction = fc_rh_grp, 1.000000 + +[Zone] +nickname = Zone_Iw01_rh_tradepath02_exclude +pos = 77504, 0, 8431 +rotate = 90, 25, 180 +shape = CYLINDER +size = 1500, 33726 +property_flags = 131072 +sort = 99.500000 + +[Object] +nickname = Iw01_to_Rh02_hole1 +ids_name = 260798; !Iw01_to_Rh02_hole1_name +pos = 69743, 0, -67597 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Rh02 +ids_info = 66146; !Iw01_to_Rh02_hole1_info +jump_effect = jump_effect_hole +goto = Rh02, Rh02_to_Iw01_hole1, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw01_to_Rh02_hole1_exclusion +pos = 69743, 0, -67597 +shape = SPHERE +size = 1000 +property_flags = 131072 +interference = 0.500000 +sort = 99.500000 + +[Object] +nickname = Iw01_to_Rh02_hole2 +ids_name = 260798; !Iw01_to_Rh02_hole2_name +pos = 70000, -500, 71000 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Rh02 +ids_info = 66146; !Iw01_to_Rh02_hole2_info +jump_effect = jump_effect_hole +goto = Rh02, Rh02_to_Iw01_hole2, gate_tunnel_bretonia + +[zone] +nickname = Zone_Iw01_to_Rh02_hole2_exclusion +pos = 71000, -500, 71000 +shape = SPHERE +size = 1000 +property_flags = 131072 +sort = 99.500000 + +[Object] +nickname = Iw01_01 +ids_name = 196795; !Iw01_01_name +pos = -34000, 500, 35000 +rotate = 0, 280, 0 +archetype = l_dreadnought +ids_info = 601000; !Iw01_01_info +base = Iw01_01_Base +dock_with = Iw01_01_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_captain_head, li_male_elite_body +difficulty_level = 5 +loadout = loadout_mississippi +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_01b +ids_name = 196684; !Iw01_01b_name +pos = -34500, 750, 34500 +rotate = 0, 280, 0 +archetype = l_dreadnought +ids_info = 601000; !Iw01_01b_info +base = Iw01_01_Base +dock_with = Iw01_01_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_captain_head, li_male_elite_body +difficulty_level = 5 +loadout = loadout_missouri +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_01c +ids_name = 196783; !Iw01_01c_name +pos = -34750, 800, 35500 +rotate = 0, 280, 0 +archetype = l_dreadnought +ids_info = 601000; !Iw01_01c_info +base = Iw01_01_Base +dock_with = Iw01_01_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_captain_head, li_male_elite_body +difficulty_level = 5 +loadout = loadout_missouri +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_01_l_cruiser_1 +ids_name = 237031; !Iw01_01_l_cruiser_1_name +ids_info = 66565; !Iw01_01_l_cruiser_1_info +pos = -34250, 1500, 35000 +rotate = 0, 280, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Iw01_01_l_cruiser_2 +ids_name = 237031; !Iw01_01_l_cruiser_2_name +ids_info = 66565; !Iw01_01_l_cruiser_2_info +pos = -33750, -750, 34750 +rotate = 0, 280, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Zone] +nickname = Zone_Iw01_01_pop +pos = -34000, 500, 35000 +shape = SPHERE +size = 7500 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 8 +pop_type = li_n_grp, single_base_law +relief_time = 30 +population_additive = true +visit = 128 +;music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 20 +encounter = area_defend, 4, 0.200000 +faction = li_n_grp, 1.000000 +encounter = area_defend, 5, 0.300000 +faction = li_n_grp, 1.000000 +encounter = area_scout, 4, 0.200000 +faction = li_n_grp, 1.000000 +encounter = area_scout, 5, 0.300000 +faction = li_n_grp, 1.000000 + +[Object] +nickname = Iw01_02 +ids_name = 196734; !Iw01_02_name +pos = -70966, 0, -71203 +rotate = 0, 0, 0 +archetype = space_port_dmg +ids_info = 601002; !Iw01_02_info +base = Iw01_02_Base +dock_with = Iw01_02_Base +reputation = fc_lr_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = sh_male2_head, pi_pirate8_body, prop_neuralnet_F_right +difficulty_level = 5 +loadout = loadout_padua +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_02_tanks1 +pos = -70421, 0, -71002 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Iw01_02 + +[Object] +nickname = Iw01_02_tanks2 +pos = -70421, 0, -71405 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Iw01_02 + +[Object] +nickname = Iw01_02_tanks3 +pos = -71510, 1, -71003 +rotate = 0, 0, 0 +Archetype = space_tankl4_dmg +parent = Iw01_02 + +[Object] +nickname = Iw01_02_tanks4 +pos = -71512, -85, -71333 +rotate = 0, 0, 0 +Archetype = space_tankl_3dmg +parent = Iw01_02 + +[Object] +nickname = Iw01_02_industrial1 +pos = -70421, 0, -71203 +rotate = 0, -90, 0 +Archetype = space_industrial +parent = Iw01_02 + +[Object] +nickname = Iw01_02_industrial2 +pos = -71511, 0, -71203 +rotate = 0, 90, 0 +Archetype = space_industrial +parent = Iw01_02 + +[Zone] +nickname = Zone_Iw01_02_exclusion +pos = -70966, 0, -71203 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.600000 + +[Zone] +nickname = Zone_Iw01_02_pop +pos = -70966, 0, -71203 +shape = SPHERE +size = 5000 +sort = 11 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 15 +population_additive = true +density_restriction = 4, lawfuls +visit = 128 +faction_weight = fc_lr_grp, 20 +encounter = area_pirate, 3, 0.250000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 5, 0.450000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 2, 0.100000 +faction = fc_lr_grp, 0.800000 +faction = rh_n_grp, 0.200000 +encounter = area_scout, 4, 0.200000 +faction = fc_lr_grp, 0.800000 +faction = rh_n_grp, 0.200000 + +[Zone] +nickname = Zone_Iw01_02_pop_extend +pos = -70966, 0, -71203 +shape = SPHERE +size = 20000 +sort = 52 +toughness = 1 +density = 4 +repop_time = 30 +max_battle_size = 12 +pop_type = background +relief_time = 60 +population_additive = false +visit = 128 +music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 5 +faction_weight = fc_lr_grp, 10 +encounter = area_scout, 3, 0.250000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 4, 0.500000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = fc_lr_grp, 1.000000 + +[Object] +nickname = Iw01_03 +ids_name = 196813; !Iw01_03_name +pos = 24500, 5000, 1500 +rotate = 0, 80, 0 +archetype = r_battleship +ids_info = 601004; !Iw01_03_info +dock_with = Iw01_03_Base +base = Iw01_03_Base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female2_head, rh_female_elite_body +difficulty_level = 5 +loadout = loadout_westfalen +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_03b +ids_name = 601017; !Iw01_03b_name +pos = 25000, 5500, 1750 +rotate = 0, 80, 0 +archetype = r_battleship +ids_info = 601004; !Iw01_03b_info +dock_with = Iw01_03_Base +base = Iw01_03_Base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female2_head, rh_female_elite_body +difficulty_level = 5 +loadout = loadout_westfalen +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_03_r_cruiser_1 +ids_name = 237050; !Iw01_03_r_cruiser_1_name +ids_info = 66597; !Iw01_03_r_cruiser_1_info +pos = 24000, 4000, 1000 +rotate = 0, 80, 0 +Archetype = r_cruiser_nodock +loadout = rh_cruiser_static +reputation = rh_n_grp +behavior = NOTHING +base = Iw01_rcruiser_Base +dock_with = Iw01_rcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_03_r_cruiser_2 +ids_name = 237050; !Iw01_03_r_cruiser_2_name +ids_info = 66597; !Iw01_03_r_cruiser_2_info +pos = 25000, 6000, 2000 +rotate = 0, 80, 0 +Archetype = r_cruiser_nodock +loadout = rh_cruiser_static +reputation = rh_n_grp +behavior = NOTHING +base = Iw01_rcruiser_Base +dock_with = Iw01_rcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Zone] +nickname = Zone_Iw01_03_pop +pos = 24500, 5000, 1500 +shape = SPHERE +size = 7500 +sort = 12 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 8 +pop_type = rh_n_grp, single_base_law +relief_time = 30 +population_additive = true +visit = 128 +;music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 20 +encounter = area_defend, 4, 0.200000 +faction = rh_n_grp, 1.000000 +encounter = area_defend, 5, 0.300000 +faction = rh_n_grp, 1.000000 +encounter = area_scout, 4, 0.200000 +faction = rh_n_grp, 1.000000 +encounter = area_scout, 5, 0.300000 +faction = rh_n_grp, 1.000000 + +[Object] +nickname = Iw01_04 +ids_name = 196693; !Iw01_04_name +pos = -69854, 0, -25409 +rotate = 0, 90, 0 +archetype = space_freeport01 +ids_info = 601006; !Iw01_04_info +base = Iw01_04_Base +dock_with = Iw01_04_Base +reputation = co_nws_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_D +difficulty_level = 5 +loadout = loadout_douglas +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_04_tanks1 +pos = -69854, -103, -25180 +Archetype = space_tankl4_dmg +parent = Iw01_04 + +[Object] +nickname = Iw01_04_tanks2 +pos = -69854, -190, -25568 +Archetype = space_tankl_3dmg +parent = Iw01_04 + +[Object] +nickname = Iw01_04_habitat1 +pos = -69854, 0, -24994 +rotate = 90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_04 + +[Object] +nickname = Iw01_04_habitat2 +pos = -69854, 0, -25822 +rotate = 90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_04 + +[Object] +nickname = Iw01_04_depot_1 +ids_name = 261161; !Iw01_04_depot_1_name +pos = -69854, -58, -25149 +Archetype = depot_scrap_metal +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Iw01_04_depot_1_info + +[Object] +nickname = Iw01_04_depot_2 +ids_name = 261161; !Iw01_04_depot_2_name +pos = -69854, -58, -25669 +Archetype = depot_scrap_metal +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Iw01_04_depot_2_info + +[Object] +nickname = Iw01_04_l_cruiser_1 +ids_name = 237031; !Iw01_04_l_cruiser_1_name +ids_info = 66565; !Iw01_04_l_cruiser_1_info +pos = -69654, -375, -25609 +rotate = 0, 275, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Object] +nickname = Iw01_04_l_cruiser_2 +ids_name = 237031; !Iw01_04_l_cruiser_2_name +ids_info = 66565; !Iw01_04_l_cruiser_2_info +pos = -69994, -390, -25209 +rotate = 0, 280, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Iw01_lcruiser_Base +dock_with = Iw01_lcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Zone] +nickname = Zone_Iw01_04_exclusion +pos = -69854, 0, -25409 +shape = SPHERE +size = 2500 +property_flags = 131072 +visit = 128 +sort = 99.600000 + +[Zone] +nickname = Zone_Iw01_04_pop +pos = -70000, 0, -35000 +shape = SPHERE +size = 20000 +sort = 12 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = li_n_grp, single_base_law +relief_time = 30 +population_additive = true +visit = 128 +music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 20 +encounter = area_defend, 4, 0.100000 +faction = li_n_grp, 0.400000 +faction = co_me_grp, 0.150000 +faction = co_ss_grp, 0.300000 +faction = co_nws_grp, 0.150000 +encounter = area_defend, 5, 0.200000 +faction = li_n_grp, 0.400000 +faction = co_me_grp, 0.150000 +faction = co_ss_grp, 0.300000 +faction = co_nws_grp, 0.150000 +encounter = area_scout, 3, 0.100000 +faction = li_n_grp, 0.800000 +faction = fc_lr_grp, 0.200000 +encounter = area_scout, 5, 0.150000 +faction = li_n_grp, 0.800000 +faction = fc_lr_grp, 0.200000 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Object] +nickname = Iw01_05 +ids_name = 196808; !Iw01_05_name +pos = 69854, 0, 25180 +Archetype = space_freeport01 +ids_info = 601008; !Iw01_05_info +dock_with = Iw01_05_Base +base = Iw01_05_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = loadout_brandenburg +pilot = pilot_solar_hard + +[Object] +nickname = Iw01_05_part1 +pos = 70113, 157, 25180 +Archetype = space_habitat_dmg +parent = Iw01_05 + +[Object] +nickname = Iw01_05_part2 +pos = 69594, 157, 25180 +Archetype = space_habitat_dmg +parent = Iw01_05 +rotate = 0, 0, 3 + +[Object] +nickname = Iw01_05_depot_1 +ids_name = 261161; !Iw01_05_depot_1_name +pos = 69594, -58, 25180 +Archetype = depot_scrap_metal +reputation = rh_n_grp +behavior = NOTHING +ids_info = 66150; !Iw01_05_depot_1_info + +[Object] +nickname = Iw01_05_depot_2 +ids_name = 261161; !Iw01_05_depot_2_name +pos = 70114, -58, 25180 +Archetype = depot_scrap_metal +reputation = rh_n_grp +behavior = NOTHING +ids_info = 66150; !Iw01_05_depot_2_info + +[Object] +nickname = Iw01_05_r_cruiser_1 +ids_name = 237050; !Iw01_05_r_cruiser_1_name +ids_info = 66597; !Iw01_05_r_cruiser_1_info +pos = 69750, -290, 25085 +rotate = 0, 83, 0 +Archetype = r_cruiser_nodock +loadout = rh_cruiser_static +reputation = rh_n_grp +behavior = NOTHING +base = Iw01_rcruiser_Base +dock_with = Iw01_rcruiser_Base +pilot = pilot_solar_hardest +difficulty_level = 11 + +[Zone] +nickname = Zone_Iw01_05_exclusion +pos = 69854, 0, 25180 +shape = SPHERE +size = 2500 +property_flags = 131072 +visit = 128 +sort = 99.600000 + +[Zone] +nickname = Zone_Iw01_05_pop +pos = 70000, 0, 35000 +shape = SPHERE +size = 20000 +sort = 12 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 12 +pop_type = co_rs_grp, single_base_law +relief_time = 30 +population_additive = true +visit = 128 +music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 20 +encounter = area_defend, 4, 0.100000 +faction = rh_n_grp, 0.500000 +faction = co_rs_grp, 0.300000 +faction = co_khc_grp, 0.100000 +faction = rh_m_grp, 0.100000 +encounter = area_defend, 5, 0.200000 +faction = rh_n_grp, 0.500000 +faction = co_rs_grp, 0.300000 +faction = co_khc_grp, 0.100000 +faction = rh_m_grp, 0.100000 +encounter = area_scout, 3, 0.150000 +faction = rh_n_grp, 0.400000 +faction = co_rs_grp, 0.200000 +faction = co_khc_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = fc_rh_grp, 0.200000 +encounter = area_scout, 5, 0.150000 +faction = rh_n_grp, 0.400000 +faction = co_rs_grp, 0.200000 +faction = co_khc_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = fc_rh_grp, 0.200000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 + +[Object] +nickname = Iw01_06 +ids_name = 196696; !Iw01_06_name +pos = 70966, 0, 71203 +rotate = 0, 90, 0 +archetype = space_police01 +ids_info = 601010; !Iw01_06_info +base = Iw01_06_Base +dock_with = Iw01_06_Base +reputation = fc_rh_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate3_head, pi_pirate2_body, prop_neuralnet_E_right +difficulty_level = 5 +loadout = loadout_ronneburg +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_06_part1 +pos = 70966, 59, 70794 +Archetype = space_police_dmg +parent = Iw01_06 +rotate = 0, -90, -15 + +[Object] +nickname = Iw01_06_part2 +pos = 70966, 5, 71605 +Archetype = space_police_dmg +parent = Iw01_06 +rotate = -5, 90, 0 + +[Object] +nickname = Iw01_06_part3 +pos = 70966, 7, 70995 +Archetype = space_beaml_dmg +parent = Iw01_06 +rotate = 15, 0, 0 + +[Object] +nickname = Iw01_06_part4 +pos = 70967, -11, 71406 +Archetype = space_beaml_dmg +parent = Iw01_06 +rotate = 5, 0, 0 + +[Object] +nickname = Iw01_06_part5 +pos = 70966, -169, 71203 +Archetype = space_tanklx4 +parent = Iw01_06 + +[Object] +nickname = Iw01_06_part6 +pos = 70966, -212, 71345 +Archetype = space_tankl_3dmg +parent = Iw01_06 +rotate = -4, 0, 0 + +[Object] +nickname = Iw01_06_part7 +pos = 70966, -216, 71063 +Archetype = space_tankl_2dmg +parent = Iw01_06 +rotate = 10, 90, 0 + +[Object] +nickname = Iw01_06_part8 +pos = 71203, -139, 71203 +Archetype = space_habitat_tall +parent = Iw01_06 +rotate = 0, 0, -90 + +[Object] +nickname = Iw01_06_part9 +pos = 70729, -139, 71203 +Archetype = space_habitat_tall +parent = Iw01_06 +rotate = 0, 0, 90 + +[Zone] +nickname = Zone_Iw01_06_exclusion +pos = 70966, 0, 71203 +shape = SPHERE +size = 1000 +property_flags = 131072 +visit = 128 +sort = 99.600000 + +[Zone] +nickname = Zone_Iw01_06_pop +pos = 70966, 0, 71203 +shape = SPHERE +size = 5000 +sort = 11 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = fc_rh_grp, single_base_unlaw +relief_time = 30 +population_additive = true +density_restriction = 4, lawfuls +visit = 128 +faction_weight = fc_rh_grp, 20 +encounter = area_pirate, 3, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 5, 0.450000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 2, 0.100000 +faction = fc_rh_grp, 0.800000 +faction = li_n_grp, 0.200000 +encounter = area_scout, 4, 0.200000 +faction = fc_rh_grp, 0.800000 +faction = li_n_grp, 0.200000 + +[Zone] +nickname = Zone_Iw01_06_pop_extend +pos = 70966, 0, 71203 +shape = SPHERE +size = 20000 +sort = 52 +toughness = 1 +density = 4 +repop_time = 20 +max_battle_size = 12 +pop_type = background +relief_time = 40 +population_additive = false +visit = 128 +music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 5 +faction_weight = fc_rh_grp, 10 +encounter = area_scout, 3, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 4, 0.500000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = fc_rh_grp, 1.000000 + +[Object] +nickname = Iw01_08 +ids_name = 196663; !Iw01_08_name +pos = -33500, -300, 35500 +rotate = 0, 90, 0 +archetype = space_freeport01 +ids_info = 601020; !Iw01_08_info +base = Iw01_08_Base +dock_with = Iw01_08_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate3_head, li_male_elite_body +difficulty_level = 5 +loadout = loadout_thames +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Space_Habitat8_1 +pos = -33325, -404, 35500 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +parent = Iw01_08 + +[Object] +nickname = Iw01_Space_Habitat8_2 +pos = -33673, -404, 35500 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +parent = Iw01_08 + +[Object] +nickname = Iw01_Space_Habitat8_3 +pos = -33500, -405, 35325 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_08 + +[Object] +nickname = Iw01_Space_Habitat8_4 +pos = -33500, -405, 35673 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_08 + +[Object] +nickname = Iw01_Small_WPlatform8_1 +ids_name = 261164 +ids_info = 66171 +pos = -33500, -405, 35246 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform8_2 +ids_name = 261164 +ids_info = 66171 +pos = -33245, -404, 35500 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform8_3 +ids_name = 261164 +ids_info = 66171 +pos = -33500, -405, 35754 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform8_4 +ids_name = 261164 +ids_info = 66171 +pos = -33754, -404, 35500 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Iw01_08_pop +pos = -33500, -300, 35500 +shape = SPHERE +size = 5000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 4 +pop_type = li_n_grp, single_base_law +relief_time = 15 +population_additive = false +visit = 128 +music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = li_n_grp, 20 +encounter = area_scout, 3, 0.100000 +faction = li_n_grp, 1.000000 +encounter = area_scout, 4, 0.250000 +faction = li_n_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = li_n_grp, 1.000000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Object] +nickname = Iw01_09 +ids_name = 196832; !Iw01_09_name +pos = 35000, -200, -32500 +rotate = 0, 0, 0 +archetype = space_freeport01 +ids_info = 601022; !Iw01_09_info +base = Iw01_09_Base +dock_with = Iw01_09_Base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 5 +loadout = loadout_pirna +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Space_Habitat9_1 +pos = 35000, -305, -32944 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_09 + +[Object] +nickname = Iw01_Space_Habitat9_2 +pos = 35000, -305, -32058 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_09 + +[Object] +nickname = Iw01_Space_Tanks9_1 +pos = 35000, -305, -32270 +rotate = 0, 0, 0 +Archetype = space_tankl4x4 +parent = Iw01_09 + +[Object] +nickname = Iw01_Space_Tanks9_2 +pos = 35000, -305, -32731 +rotate = 0, 0, 0 +Archetype = space_tankl4x4 +parent = Iw01_09 + +[Object] +nickname = Iw01_Small_WPlatform9_1 +ids_name = 261164 +ids_info = 66171 +pos = 35339, -200, -32500 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = rh_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform9_2 +ids_name = 261164 +ids_info = 66171 +pos = 34660, -200, -32500 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = rh_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform9_3 +ids_name = 261164 +ids_info = 66171 +pos = 35000, -305, -33024 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = rh_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform9_4 +ids_name = 261164 +ids_info = 66171 +pos = 35000, -305, -31976 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = rh_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_02 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Iw01_09_pop +pos = 35000, -200, -32500 +shape = SPHERE +size = 5000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 4 +pop_type = rh_n_grp, single_base_law +relief_time = 15 +population_additive = false +visit = 128 +music = music_bering_rh +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 20 +encounter = area_scout, 3, 0.100000 +faction = rh_n_grp, 1.000000 +encounter = area_scout, 4, 0.250000 +faction = rh_n_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 + +[Object] +nickname = Iw01_10 +ids_name = 196723; !Iw01_10_name +pos = -11000, 0, -57000 +rotate = 0, 0, 0 +archetype = space_police01 +ids_info = 601024; !Iw01_10_info +base = Iw01_10_Base +dock_with = Iw01_10_Base +reputation = co_me_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 5 +loadout = loadout_pacifica +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Space_Habitat10_1 +pos = -10446, 0, -56664 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_Habitat10_2 +pos = -10446, 0, -57337 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_Habitat10_3 +pos = -10244, 0, -57000 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_Habitat10_4 +pos = -10445, 237, -57163 +rotate = 0, 0, 0 +Archetype = space_habitat_tall +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_Habitat10_4 +pos = -10445, 237, -56837 +rotate = 0, 0, 0 +Archetype = space_habitat_tall +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_Industrial10_1 +pos = -10446, 0, -57000 +rotate = 0, -90, 0 +Archetype = space_industrial +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_tank10_1 +pos = -10446, -30, -57163 +rotate = 0, 0, 0 +Archetype = space_tanklx4 +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_tank10_2 +pos = -10446, -30, -56837 +rotate = 0, 0, 0 +Archetype = space_tanklx4 +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_tank10_3 +pos = -10676, 0, -57163 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_tank10_4 +pos = -10216, 0, -57163 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_tank10_5 +pos = -10676, 0, -56837 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_10 + +[Object] +nickname = Iw01_Space_tank10_6 +pos = -10216, 0, -56837 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_10 + +[Object] +nickname = Iw01_Small_WPlatform10_1 +ids_name = 261164 +ids_info = 66171 +pos = -10164, 0, -57000 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform10_2 +ids_name = 261164 +ids_info = 66171 +pos = -10446, 0, -57418 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform10_3 +ids_name = 261164 +ids_info = 66171 +pos = -10446, 0, -56582 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Iw01_10_exclusion +pos = -11000, 0, -57000 +shape = SPHERE +size = 1000 +property_flags = 131072 +sort = 99.500000 + +[Zone] +nickname = Zone_Iw01_10_pop +pos = -11000, 0, -57000 +shape = SPHERE +size = 5000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 4 +pop_type = co_me_grp, single_base_law +relief_time = 15 +population_additive = false +visit = 128 +music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = co_me_grp, 20 +encounter = area_scout, 4, 0.200000 +faction = co_me_grp, 1.000000 +encounter = area_scout, 5, 0.200000 +faction = co_me_grp, 1.000000 +encounter = area_defend, 5, 0.300000 +faction = li_n_grp, 0.500000 +faction = co_me_grp, 0.500000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_me_grp, 0.500000 +encounter = area_trade_transport, 5, 0.200000 +faction = co_nws_grp, 0.500000 +faction = co_me_grp, 0.500000 + +[Zone] +nickname = Zone_Iw01_10_gas_field1 +pos = -20000, -1000, -64000 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 35000, 3000, 15000 +ids_name = 0 +property_flags = 16658 +damage = 5 +interference = 0.500000 +spacedust = leedsdust +spacedust_maxparticles = 100 +visit = 128 +sort = 99 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_10_gas_field2 +pos = -13000, 1500, -60000 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 25000, 3000, 10000 +ids_name = 0 +property_flags = 16658 +damage = 5 +interference = 0.500000 +spacedust = leedsdust +spacedust_maxparticles = 100 +visit = 128 +sort = 99 +toughness = 5 + +[Object] +nickname = Iw01_11 +ids_name = 196679; !Iw01_11_name +pos = 11000, 0, 57000 +rotate = 0, 0, 0 +archetype = space_police01 +ids_info = 601026; !Iw01_11_info +base = Iw01_11_Base +dock_with = Iw01_11_Base +reputation = co_khc_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 5 +loadout = loadout_ld14 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Space_Habitat11_1 +pos = 10827, -295, 57000 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_Habitat11_2 +pos = 11175, -295, 57000 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_Habitat11_3 +pos = 11000, -120, 57000 +rotate = 0, 0, 0 +Archetype = space_habitat_wide +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_Industrial11_1 +pos = 11554, 0, 57001 +rotate = 0, -90, 0 +Archetype = space_industrial02 +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_tank11_1 +pos = 11000, -325, 57000 +rotate = 0, 0, 0 +Archetype = space_tanklx4 +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_tank11_2 +pos = 11553, 1, 57202 +rotate = 0, 0, 0 +Archetype = space_tankl4x4 +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_tank11_3 +pos = 11553, 1, 56800 +rotate = 0, 0, 0 +Archetype = space_tankl4x4 +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_tank11_4 +pos = 10613, -295, 57000 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +parent = Iw01_11 + +[Object] +nickname = Iw01_Space_tank11_5 +pos = 11387, -295, 57000 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +parent = Iw01_11 + +[Object] +nickname = Iw01_Small_WPlatform11_1 +ids_name = 261164 +ids_info = 66171 +pos = 10475, -295, 57000 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = co_khc_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform11_2 +ids_name = 261164 +ids_info = 66171 +pos = 11525, -295, 57000 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +reputation = co_khc_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_02 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Iw01_11_gas_field1 +pos = 20000, -1000, 64000 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 35000, 3000, 15000 +ids_name = 0 +property_flags = 16658 +damage = 5 +interference = 0.500000 +spacedust = leedsdust +spacedust_maxparticles = 100 +visit = 128 +sort = 99 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_11_gas_field2 +pos = 13000, 1500, 60000 +rotate = 0, 10, 0 +shape = ELLIPSOID +size = 25000, 3000, 10000 +ids_name = 0 +property_flags = 16658 +damage = 5 +interference = 0.500000 +spacedust = leedsdust +spacedust_maxparticles = 100 +visit = 128 +sort = 99 +toughness = 5 + +[Zone] +nickname = Zone_Iw01_11_exclusion +pos = 11000, 0, 57000 +shape = SPHERE +size = 1000 +property_flags = 131072 +sort = 99.500000 + +[Zone] +nickname = Zone_Iw01_11_pop +pos = 11000, 0, 57000 +shape = SPHERE +size = 5000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 4 +pop_type = co_khc_grp, single_base_law +relief_time = 15 +population_additive = false +visit = 128 +music = music_bering_li +density_restriction = 4, unlawfuls +faction_weight = co_me_grp, 20 +encounter = area_scout, 4, 0.200000 +faction = co_khc_grp, 1.000000 +encounter = area_scout, 5, 0.200000 +faction = co_khc_grp, 1.000000 +encounter = area_defend, 5, 0.300000 +faction = rh_n_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_transport, 3, 0.100000 +faction = co_rs_grp, 0.500000 +faction = co_khc_grp, 0.500000 +encounter = area_trade_transport, 5, 0.200000 +faction = rh_m_grp, 0.500000 +faction = co_khc_grp, 0.500000 + +[Object] +nickname = Iw01_12 +ids_name = 196809; !Iw01_12_name +pos = 70000, 0, -69000 +rotate = 0, 0, 0 +archetype = space_police01 +ids_info = 601028; !Iw01_12_info +base = Iw01_12_Base +dock_with = Iw01_12_Base +reputation = fc_q_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_hassler_head, pi_pirate2_body +difficulty_level = 5 +loadout = loadout_kreuzberg +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_12_tanks1 +pos = 69789, 0, -69000 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_12 + +[Object] +nickname = Iw01_12_tanks2 +pos = 70211, 0, -69000 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_12 + +[Object] +nickname = Iw01_12_tanks3 +pos = 70480, 1, -69000 +rotate = 0, 90, 0 +Archetype = space_tankl4_dmg +parent = Iw01_12 + +[Object] +nickname = Iw01_02_tanks4 +pos = 69613, -77, -69002 +rotate = 0, -90, 0 +Archetype = space_tankl_3dmg +parent = Iw01_12 + +[Object] +nickname = Iw01_12_industrial1 +pos = 70000, -520, -69000 +rotate = -90, 0, 0 +Archetype = space_industrial +parent = Iw01_12 + +[Object] +nickname = Iw01_Small_WPlatform12_1 +ids_name = 261164 +ids_info = 66171 +pos = 70001, -520, -69070 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_q_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform12_2 +ids_name = 261164 +ids_info = 66171 +pos = 70071, -520, -69000 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_q_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform12_3 +ids_name = 261164 +ids_info = 66171 +pos = 70001, -520, -68931 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_q_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform12_4 +ids_name = 261164 +ids_info = 66171 +pos = 69930, -520, -69000 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_q_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Iw01_12_pop +pos = 70000, 0, -69000 +shape = SPHERE +size = 20000 +sort = 10 +toughness = 5 +density = 8 +repop_time = 15 +max_battle_size = 12 +pop_type = fc_q_grp, single_base_unlaw +relief_time = 15 +population_additive = false +visit = 128 +density_restriction = 2, lawfuls +faction_weight = fc_q_grp, 20 +encounter = area_pirate, 4, 0.250000 +faction = fc_q_grp, 1.000000 +encounter = area_pirate, 5, 0.250000 +faction = fc_q_grp, 1.000000 +encounter = area_scout, 3, 0.250000 +faction = fc_q_grp, 0.900000 +faction = rh_p_grp, 0.100000 +encounter = area_scout, 5, 0.250000 +faction = fc_q_grp, 0.900000 +faction = rh_p_grp, 0.100000 + +[Object] +nickname = Iw01_13 +ids_name = 196718; !Iw01_13_name +pos = -69000, 0, 67000 +rotate = 0, 0, 0 +archetype = space_police01 +ids_info = 601030; !Iw01_13_info +base = Iw01_13_Base +dock_with = Iw01_13_Base +reputation = fc_f_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female2_head, pl_female1_peasant_body +difficulty_level = 5 +loadout = loadout_falkland +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_13_tanks1 +pos = -68447, -2, 67201 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Iw01_13 + +[Object] +nickname = Iw01_13_tanks2 +pos = -68799, -520, 67000 +rotate = 0, -90, 0 +Archetype = space_tankl4 +parent = Iw01_13 + +[Object] +nickname = Iw01_13_tanks3 +pos = -68446, 6, 66802 +rotate = 15, 0, 0 +Archetype = space_tankl4_dmg +parent = Iw01_13 + +[Object] +nickname = Iw01_02_tanks4 +pos = -69107, -596, 67000 +rotate = 0, -90, 0 +Archetype = space_tankl_3dmg +parent = Iw01_13 + +[Object] +nickname = Iw01_13_industrial1 +pos = -68446, 0, 67000 +rotate = 0, -90, 0 +Archetype = space_industrial +parent = Iw01_13 + +[Object] +nickname = Iw01_13_industrial2 +pos = -69000, -520, 67000 +rotate = -90, 0, 0 +Archetype = space_industrial +parent = Iw01_13 + +[Object] +nickname = Iw01_Small_WPlatform13_1 +ids_name = 261164 +ids_info = 66171 +pos = -68999, -520, 66929 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_f_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform13_2 +ids_name = 261164 +ids_info = 66171 +pos = -68999, -520, 67070 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_f_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform13_3 +ids_name = 261164 +ids_info = 66171 +pos = -68318, 0, 67000 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_f_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Iw01_Small_WPlatform13_4 +ids_name = 261164 +ids_info = 66171 +pos = -68447, -2, 67339 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_f_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Iw01_13_pop +pos = -69000, 0, 67000 +rotate = 0, -60, 0 +shape = SPHERE +size = 20000 +sort = 10 +toughness = 1 +density = 8 +repop_time = 15 +max_battle_size = 12 +pop_type = fc_f_grp, single_base_unlaw +relief_time = 15 +population_additive = false +visit = 128 +density_restriction = 2, lawfuls +faction_weight = fc_f_grp, 20 +encounter = area_pirate, 4, 0.250000 +faction = fc_f_grp, 1.000000 +encounter = area_pirate, 5, 0.250000 +faction = fc_f_grp, 1.000000 +encounter = area_scout, 3, 0.250000 +faction = fc_f_grp, 0.900000 +faction = li_p_grp, 0.100000 +encounter = area_scout, 5, 0.250000 +faction = fc_f_grp, 0.900000 +faction = li_p_grp, 0.100000 + +[Zone] +nickname = Zone_Iw01_scout_pop +pos = 0, 0, 0 +rotate = 0, 0, 0 +shape = SPHERE +size = 200000 +sort = 51 +toughness = 1 +density = 3 +repop_time = 10 +max_battle_size = 6 +pop_type = background +relief_time = 20 +population_additive = false +visit = 128 +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 10 +faction_weight = li_n_grp, 10 +encounter = area_scout, 4, 0.500000 +faction = rh_n_grp, 0.500000 +faction = li_n_grp, 0.500000 +encounter = area_scout, 5, 0.500000 +faction = rh_n_grp, 0.500000 +faction = li_n_grp, 0.500000 + +[Zone] +nickname = Zone_Iw01_assault_pop +pos = 0, 0, 0 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 80000, 50000, 50000 +sort = 50 +toughness = 2 +density = 10 +repop_time = 10 +max_battle_size = 2 +pop_type = background +relief_time = 15 +population_additive = false +visit = 128 +density_restriction = 4, unlawfuls +faction_weight = rh_n_grp, 20 +faction_weight = li_n_grp, 20 +encounter = area_scout, 4, 0.100000 +faction = rh_n_grp, 0.500000 +faction = li_n_grp, 0.500000 +encounter = area_scout, 5, 0.100000 +faction = li_n_grp, 0.500000 +faction = rh_n_grp, 0.500000 +encounter = area_assault, 4, 0.200000 +faction = rh_n_grp, 0.500000 +faction = li_n_grp, 0.500000 +encounter = area_assault, 5, 0.200000 +faction = li_n_grp, 0.500000 +faction = rh_n_grp, 0.500000 +encounter = area_li_capships, 5, 0.150000 +faction = li_n_grp, 1.000000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.150000 +faction = li_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Iw01_assault_pop_02 +pos = 16759, 0, 87841 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 41084, 41084, 14435 +sort = 49 +toughness = 2 +density = 8 +repop_time = 15 +max_battle_size = 4 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 10 +encounter = area_assault, 4, 0.250000 +faction = rh_n_grp, 1.000000 +encounter = area_assault, 5, 0.250000 +faction = rh_n_grp, 1.000000 +encounter = area_scout, 4, 0.250000 +faction = rh_n_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Iw01_assault_pop_03 +pos = -11369, 0, -97962 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 48116, 48116, 18506 +sort = 49 +toughness = 2 +density = 8 +repop_time = 15 +max_battle_size = 4 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_n_grp, 10 +encounter = area_assault, 4, 0.250000 +faction = li_n_grp, 1.000000 +encounter = area_assault, 5, 0.250000 +faction = li_n_grp, 1.000000 +encounter = area_scout, 4, 0.250000 +faction = li_n_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Iw01_destroy_vignette_01 +pos = -26287, 0, -25751 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_02 +pos = -34871, 0, -9656 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_03 +pos = -9656, 0, -36481 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_04 +pos = -27360, 0, -17167 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_05 +pos = -15021, 0, -26287 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_06 +pos = -34335, 0, 7510 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_07 +pos = 8583, 0, -35408 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_08 +pos = 26824, 0, 25214 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_09 +pos = 34871, 0, 11266 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_10 +pos = 11802, 0, 33262 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_11 +pos = 25751, 0, 15021 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_12 +pos = 16631, 0, 24678 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_13 +pos = 33798, 0, -8047 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_14 +pos = -9120, 0, 32725 +shape = SPHERE +size = 10000 +sort = 99.500000 +mission_type = lawful, unlawful +vignette_type = exclusion + +[Zone] +nickname = Zone_Iw01_destroy_vignette_15 +pos = -67597, 0, 0 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_16 +pos = -80473, 0, -11266 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_17 +pos = -68134, 0, 17704 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_18 +pos = 68134, 0, 0 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_19 +pos = 66524, 0, -19850 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_20 +pos = 86911, 0, 9120 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = 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Zone_Iw01_destroy_vignette_124 +pos = 7255, 0, 89078 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_125 +pos = 22168, 0, 81017 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_126 +pos = 33051, 0, 63685 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_127 +pos = 51190, 0, 60057 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_128 +pos = 70134, 0, 62475 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_129 +pos = 62072, 0, 47562 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_130 +pos = 82227, 0, 92705 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_131 +pos = 90288, 0, 62878 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_132 +pos = 80211, 0, 46352 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_133 +pos = 34664, 0, 116083 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_134 +pos = 4434, 0, 108022 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_135 +pos = -84589, 0, 27196 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_136 +pos = -102033, 0, 20876 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_137 +pos = -103549, 0, 399 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_138 +pos = -84589, 6000, 27196 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_139 +pos = -102033, 6000, 20876 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_140 +pos = -103549, 6000, 399 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_141 +pos = -84589, -6000, 27196 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_142 +pos = -102033, -6000, 20876 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Iw01_destroy_vignette_143 +pos = -103549, -6000, 399 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Object] +nickname = Iw01_space_police_dmg_1 +pos = -38521, 250, 30554 +rotate = 10, 0, 5 +archetype = space_police_dmg + +[Object] +nickname = Iw01_space_industrial_dmg_1 +pos = -38893, 20, 30064 +rotate = 110, 5, -25 +archetype = space_industrial_dmg + +[Object] +nickname = Iw01_space_beamx_dmg_1 +pos = -38942, 95, 30432 +rotate = 20, 0, 65 +archetype = space_beamx_dmg + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_01_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_01_base.ini new file mode 100644 index 0000000..b56419b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_01_base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Li01_01_Base +start_room = Cityscape + +[Room] +nickname = Cityscape +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_cityscape.ini + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_bar.ini + +[Room] +nickname = Trader +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_trader.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_shipdealer.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Li01\Bases\Rooms\Li01_01_equipment.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_02_Base.ini new file mode 100644 index 0000000..e2ab200 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_02_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_03_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_03_base.ini new file mode 100644 index 0000000..6f44407 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_03_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li01_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_03_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li01\Bases\Rooms\Li01_03_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_04_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_04_Base.ini new file mode 100644 index 0000000..dfb365e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_04_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_04_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_04_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Li01\Bases\Rooms\Li01_04_Planetscape.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_05_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_05_Base.ini new file mode 100644 index 0000000..26d06c8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_05_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_06_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_06_base.ini new file mode 100644 index 0000000..de008d6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_06_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_07_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_07_Base.ini new file mode 100644 index 0000000..92f8424 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_07_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_07_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_07_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_07_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_08_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_08_base.ini new file mode 100644 index 0000000..89462de --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_08_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_08_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_08_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_08_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_09_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_09_base.ini new file mode 100644 index 0000000..fa4f126 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_09_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li01_09_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_09_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_09_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_10_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_10_base.ini new file mode 100644 index 0000000..e50791a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_10_base.ini @@ -0,0 +1,20 @@ +[BaseInfo] +nickname = Li01_10_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_10_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_10_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li01\Bases\Rooms\Li01_10_Deck2.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li01\Bases\Rooms\Li01_10_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_11_base.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_11_base.ini new file mode 100644 index 0000000..6162b9e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/Li01_11_base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li01_11_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li01\Bases\Rooms\Li01_11_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li01\Bases\Rooms\Li01_11_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li01\Bases\Rooms\Li01_11_shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_bar.ini new file mode 100644 index 0000000..5006bda --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_cityscape.ini new file mode 100644 index 0000000..de536a6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_cityscape.ini @@ -0,0 +1,435 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Li_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Li_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_harris, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Li_01_cityscape_land_01.thn +launching_script = Scripts\Bases\Li_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 235, 181, 13 +scale = 1.000000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightB01 +hardpoint = HpLightB03 +hardpoint = HpLightB05 +hardpoint = HpLightB07 +hardpoint = HpLightB09 +hardpoint = HpLightB11 +hardpoint = HpLightB13 +hardpoint = HpLightB15 +hardpoint = HpLightB17 +hardpoint = HpLightB19 +hardpoint = HpLightB21 + +[FlashlightSet] +icolor = 10, 80, 60 +scale = 0.750000 +blink = 2.000000 +endpause = 2.500000 +hardpoint = HpLightB02 +hardpoint = HpLightB04 +hardpoint = HpLightB06 +hardpoint = HpLightB08 +hardpoint = HpLightB10 +hardpoint = HpLightB12 +hardpoint = HpLightB14 +hardpoint = HpLightB16 +hardpoint = HpLightB18 +hardpoint = HpLightB20 + +[FlashlightSet] +icolor = 235, 181, 13 +scale = 1.000000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightC01 +hardpoint = HpLightC03 +hardpoint = HpLightC05 +hardpoint = HpLightC07 +hardpoint = HpLightC09 +hardpoint = HpLightC11 +hardpoint = HpLightC13 +hardpoint = HpLightC15 +hardpoint = HpLightC17 +hardpoint = HpLightC19 +hardpoint = HpLightC21 + +[FlashlightSet] +icolor = 10, 80, 60 +scale = 0.750000 +blink = 2.000000 +endpause = 2.500000 +hardpoint = HpLightC02 +hardpoint = HpLightC04 +hardpoint = HpLightC06 +hardpoint = HpLightC08 +hardpoint = HpLightC10 +hardpoint = HpLightC12 +hardpoint = HpLightC14 +hardpoint = HpLightC16 +hardpoint = HpLightC18 +hardpoint = HpLightC20 + +[FlashlightSet] +icolor = 138, 178, 92 +scale = 4.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 130, 190, 150 +scale = 4.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightE01 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 214, 193, 106 +scale = 6.500000 +blink = 0.600000 +endpause = 3.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 + +[FlashlightSet] +icolor = 135, 180, 80 +scale = 1.500000 +blink = 1.500000 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 +hardpoint = HpLightG17 + +[FlashlightSet] +icolor = 80, 180, 135 +scale = 2.500000 +blink = 3.500000 +hardpoint = HpLightG01 +hardpoint = HpLightG03 +hardpoint = HpLightG05 +hardpoint = HpLightG07 +hardpoint = HpLightG09 +hardpoint = HpLightG11 +hardpoint = HpLightG13 +hardpoint = HpLightG15 +hardpoint = HpLightG17 + +[FlashlightSet] +icolor = 232, 105, 172 +scale = 4.000000 +blink = 0.600000 +endpause = 0.750000 +hardpoint = HpLightH01 +hardpoint = HpLightH02 +hardpoint = HpLightH03 +hardpoint = HpLightH04 +hardpoint = HpLightH05 +hardpoint = HpLightH06 + +[FlashlightSet] +icolor = 125, 40, 30 +scale = 1.500000 +blink = 1.500000 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 +hardpoint = HpLightI08 +hardpoint = HpLightI09 +hardpoint = HpLightI10 +hardpoint = HpLightI11 +hardpoint = HpLightI12 +hardpoint = HpLightI13 +hardpoint = HpLightI14 + +[FlashlightSet] +icolor = 202, 95, 167 +scale = 4.000000 +blink = 0.600000 +endpause = 0.750000 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 + +[FlashlightSet] +icolor = 185, 167, 101 +scale = 0.750000 +blink = 1.500000 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 +hardpoint = HpLightL06 +hardpoint = HpLightL07 +hardpoint = HpLightL08 +hardpoint = HpLightL09 +hardpoint = HpLightL10 +hardpoint = HpLightL11 +hardpoint = HpLightL12 +hardpoint = HpLightL13 +hardpoint = HpLightL14 +hardpoint = HpLightL15 +hardpoint = HpLightL16 +hardpoint = HpLightL17 +hardpoint = HpLightL18 +hardpoint = HpLightL19 +hardpoint = HpLightL20 + +[FlashlightSet] +icolor = 65, 110, 55 +scale = 0.750000 +blink = 1.500000 +hardpoint = HpLightL20 +hardpoint = HpLightL19 +hardpoint = HpLightL18 +hardpoint = HpLightL17 +hardpoint = HpLightL16 +hardpoint = HpLightL15 +hardpoint = HpLightL14 +hardpoint = HpLightL13 +hardpoint = HpLightL12 +hardpoint = HpLightL11 +hardpoint = HpLightL10 +hardpoint = HpLightL09 +hardpoint = HpLightL08 +hardpoint = HpLightL07 +hardpoint = HpLightL06 +hardpoint = HpLightL05 +hardpoint = HpLightL04 +hardpoint = HpLightL03 +hardpoint = HpLightL02 +hardpoint = HpLightL01 + +[FlashlightSet] +icolor = 157, 168, 30 +scale = 1.000000 +blink = 3.000000 +endpause = 1.500000 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 + +[FlashlightSet] +icolor = 135, 180, 80 +scale = 1.500000 +blink = 0.600000 +endpause = 2.000000 +hardpoint = HpLightN + +[FlashlightSet] +icolor = 233, 190, 73 +scale = 10.000000 +blink = 0.600000 +hardpoint = HpLightO + +[FlashlightSet] +icolor = 138, 178, 92 +scale = 10.000000 +blink = 0.300000 +hardpoint = HpLightO + +[FlashlightSet] +icolor = 60, 200, 20 +scale = 3.000000 +blink = 4.000000 +endpause = 3.500000 +hardpoint = HpLightP01 +hardpoint = HpLightP02 +hardpoint = HpLightP03 +hardpoint = HpLightP04 +hardpoint = HpLightP05 +hardpoint = HpLightP06 +hardpoint = HpLightP07 + +[FlashlightSet] +icolor = 220, 10, 30 +scale = 4.000000 +blink = 4.000000 +endpause = 3.500000 +hardpoint = HpLightQ01 +hardpoint = HpLightQ02 +hardpoint = HpLightQ03 +hardpoint = HpLightQ04 +hardpoint = HpLightQ05 +hardpoint = HpLightQ06 +hardpoint = HpLightQ07 + +[FlashlightSet] +icolor = 60, 200, 20 +scale = 3.000000 +blink = 4.000000 +endpause = 3.500000 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 +hardpoint = HpLightR05 +hardpoint = HpLightR06 +hardpoint = HpLightR07 + +[FlashlightSet] +icolor = 220, 10, 30 +scale = 4.000000 +blink = 4.000000 +endpause = 3.500000 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 + +[FlashlightSet] +icolor = 180, 170, 100 +scale = 1.500000 +blink = 1.500000 +hardpoint = HpLightT01 +hardpoint = HpLightT02 + +[FlashlightSet] +icolor = 180, 205, 105 +scale = 1.500000 +blink = 1.500000 +hardpoint = HpLightU01 +hardpoint = HpLightU02 +hardpoint = HpLightU03 +hardpoint = HpLightU04 +hardpoint = HpLightU05 +hardpoint = HpLightU06 +hardpoint = HpLightU07 +hardpoint = HpLightU08 +hardpoint = HpLightU09 +hardpoint = HpLightU10 +hardpoint = HpLightU11 +hardpoint = HpLightU12 +hardpoint = HpLightU13 +hardpoint = HpLightU14 + +[FlashlightSet] +icolor = 220, 210, 5 +scale = 0.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightV01 +hardpoint = HpLightV02 +hardpoint = HpLightV03 +hardpoint = HpLightV04 +hardpoint = HpLightV05 +hardpoint = HpLightV06 +hardpoint = HpLightV07 +hardpoint = HpLightV08 +hardpoint = HpLightV07 +hardpoint = HpLightV06 +hardpoint = HpLightV05 +hardpoint = HpLightV04 +hardpoint = HpLightV03 +hardpoint = HpLightV02 +hardpoint = HpLightV01 + +[FlashlightSet] +icolor = 220, 210, 5 +scale = 0.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightW01 +hardpoint = HpLightW02 +hardpoint = HpLightW03 +hardpoint = HpLightW04 +hardpoint = HpLightW05 +hardpoint = HpLightW06 +hardpoint = HpLightW07 +hardpoint = HpLightW08 +hardpoint = HpLightW07 +hardpoint = HpLightW06 +hardpoint = HpLightW05 +hardpoint = HpLightW04 +hardpoint = HpLightW03 +hardpoint = HpLightW02 +hardpoint = HpLightW01 + +[FlashlightSet] +icolor = 50, 105, 105 +scale = 1.500000 +blink = 1.500000 +hardpoint = HpLightX01 +hardpoint = HpLightX03 +hardpoint = HpLightX05 +hardpoint = HpLightX07 +hardpoint = HpLightX09 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_equipment.ini new file mode 100644 index 0000000..6f1abe9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_equipment.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = scripts\bases\Li_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_01_equipment_carts_01.thn + +[Spiels] +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_shipdealer.ini new file mode 100644 index 0000000..b5ae65a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_trader.ini new file mode 100644 index 0000000..690b067 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_01_trader.ini @@ -0,0 +1,54 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_Trader_ambi_int_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_02_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_02_Bar.ini new file mode 100644 index 0000000..fd2ddc0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_02_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li01_09.thn + +[Room_Sound] +music = music_bar_rh02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_02_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_02_Deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_02_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_bar.ini new file mode 100644 index 0000000..f1f7d27 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_bar_space +music = music_bar_li01 + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_05_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_deck.ini new file mode 100644 index 0000000..220f462 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_deck.ini @@ -0,0 +1,112 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_deck2.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_deck2.ini new file mode 100644 index 0000000..334105c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_03_deck2.ini @@ -0,0 +1,23 @@ +[Room_Info] +set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn +scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_04_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_04_Bar.ini new file mode 100644 index 0000000..bf030ae --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_04_Bar.ini @@ -0,0 +1,92 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_12_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\ku_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.750000 +blink = 2.000000 +endpause = 2.000000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.750000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_04_Planetscape.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_04_Planetscape.ini new file mode 100644 index 0000000..3fb2e0e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_04_Planetscape.ini @@ -0,0 +1,259 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_12_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_12_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_12_pad_land_01.thn +launching_script = scripts\bases\Pl_12_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 155, 155, 155 +scale = 1.750000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 + +[FlashlightSet] +icolor = 125, 125, 155 +scale = 2.200000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 + +[FlashlightSet] +icolor = 55, 255, 140 +scale = 0.750000 +blink = 2.000000 +endpause = 2.000000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 + +[FlashlightSet] +icolor = 155, 155, 140 +scale = 1.150000 +gap = 0.000000 +blink = 1.000000 +endpause = 3.000000 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 +hardpoint = HpLightC04 +hardpoint = HpLightC05 +hardpoint = HpLightC06 + +[FlashlightSet] +icolor = 155, 155, 40 +scale = 1.750000 +gap = 0.250000 +blink = 0.750000 +endpause = 0.250000 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 +hardpoint = HpLightD04 +hardpoint = HpLightD05 +hardpoint = HpLightD06 +hardpoint = HpLightD07 +hardpoint = HpLightD08 +hardpoint = HpLightD09 +hardpoint = HpLightD10 +hardpoint = HpLightD11 +hardpoint = HpLightD12 + +[FlashlightSet] +icolor = 255, 0, 0 +scale = 2.150000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightE01 +hardpoint = HpLightE02 + +[FlashlightSet] +icolor = 15, 115, 40 +scale = 0.750000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1.500000 +gap = 0.000000 +blink = 0.600000 +endpause = 1.000000 +hardpoint = HpLightG01 +hardpoint = HpLightG02 +hardpoint = HpLightG03 +hardpoint = HpLightG04 +hardpoint = HpLightG05 +hardpoint = HpLightG06 +hardpoint = HpLightG07 +hardpoint = HpLightG08 +hardpoint = HpLightG09 +hardpoint = HpLightG10 +hardpoint = HpLightG11 +hardpoint = HpLightG12 +hardpoint = HpLightG13 +hardpoint = HpLightG14 +hardpoint = HpLightG15 +hardpoint = HpLightG16 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_05_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_05_Bar.ini new file mode 100644 index 0000000..888dfd1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_05_Bar.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\rh_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_rh03 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\rh_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_05_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_05_Deck.ini new file mode 100644 index 0000000..cf9c650 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_05_Deck.ini @@ -0,0 +1,113 @@ +[Room_Info] +set_script = Scripts\Bases\rh_04_Deck_HardPoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\rh_04_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + +[FlashlightSet] +icolor = 200, 200, 200 +scale = 1 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_06_bar.ini new file mode 100644 index 0000000..02f4bed --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_06_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_li03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_06_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_06_deck.ini new file mode 100644 index 0000000..453e68e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_06_deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_07_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_07_Bar.ini new file mode 100644 index 0000000..0f996d6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_07_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\rh_06_bar_ambi_Rh03_03.thn + +[Room_Sound] +music = music_bar_rh02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_07_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_07_Deck.ini new file mode 100644 index 0000000..46316bf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_07_Deck.ini @@ -0,0 +1,156 @@ +[Room_Info] +set_script = Scripts\Bases\rh_06_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_06_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.250000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.250000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_08_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_08_bar.ini new file mode 100644 index 0000000..19a176e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_08_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_07_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_08_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_08_deck.ini new file mode 100644 index 0000000..e8884c1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_08_deck.ini @@ -0,0 +1,152 @@ +[Room_Info] +set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.250000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.250000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_09_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_09_bar.ini new file mode 100644 index 0000000..407b71e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_09_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = Scripts\Bases\li_07_bar_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\li_07_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li01 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_07_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_09_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_09_deck.ini new file mode 100644 index 0000000..d815ae9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_09_deck.ini @@ -0,0 +1,152 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_07_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 0, 155, 255 +scale = 0.250000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 255, 255, 55 +scale = 0.250000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_bar.ini new file mode 100644 index 0000000..9459954 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_bar.ini @@ -0,0 +1,55 @@ +[Room_Info] +;set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +;scene = ambient, scripts\bases\li_09_bar_ambi_Li01_12.thn +set_script = scripts\bases\rh_08_Bar_hardpoint_R5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Iw01_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic03 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_deck.ini new file mode 100644 index 0000000..d2ea9bf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_deck.ini @@ -0,0 +1,178 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_deck2.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_deck2.ini new file mode 100644 index 0000000..e042cd6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_deck2.ini @@ -0,0 +1,111 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_shipdealer.ini new file mode 100644 index 0000000..9cb9e70 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_10_shipdealer.ini @@ -0,0 +1,59 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_bar.ini new file mode 100644 index 0000000..fd123fa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Ew03_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_generic04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_deck.ini new file mode 100644 index 0000000..586332b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_deck.ini @@ -0,0 +1,89 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +music = music_solemn_and_grave, oneshot +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_shipdealer.ini new file mode 100644 index 0000000..9cb9e70 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/Li01_11_shipdealer.ini @@ -0,0 +1,59 @@ +[Room_Info] +set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape.ini new file mode 100644 index 0000000..f22c4b8 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape2.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape2.ini new file mode 100644 index 0000000..2a86e80 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_02_planetscape2.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_deck.ini new file mode 100644 index 0000000..457af6b Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_04_deck.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_bar.ini new file mode 100644 index 0000000..1d6856f Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI01/BASES/ROOMS/li01_12_deck.ini 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b/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini @@ -0,0 +1,4273 @@ +;Modified 7/23/2004 11:12:14 PM by FLIDMap +;Modified 7/19/2004 11:28:40 PM by FLIDMap +[SystemInfo] +name = Li01 +space_color = 0, 0, 0 +local_faction = li_lsf_grp + +[Archetype] +ship = lsf_fighter +simple = li_fighter_dmg_portfin_cap +simple = li_fighter_dmg_starboardfin_cap +simple = li_fighter_dmg_engine_cap +ship = lsf_elite +simple = li_elite_dmg_star_wing_cap +simple = li_elite_dmg_port_wing_cap +simple = li_elite_dmg_Spoiler_cap +simple = li_elite2_dmg_Spoiler_cap +simple = li_elite_dmg_Engine01_cap +simple = li_elite_dmg_Engine02_cap +ship = lsf_freighter +simple = li_freighter_dmg_starboard_sidepanel_cap +simple = li_freighter_dmg_port_sidepanel_cap +ship = bund_fighter +simple = rh_fighter_dmg_port_wing_cap +simple = rh_fighter_dmg_starboard_wing_cap +ship = bund_elite +simple = rh_elite_dmg_port_wing_cap +simple = rh_elite_dmg_starboard_wing_cap +simple = rh_elite_dmg_tail_cap +ship = bund_freighter +simple = rh_freighter_dmg_port_side_panel_cap +simple = rh_freighter_dmg_starboard_side_panel_cap +ship = xeno_fighter1 +simple = cv_dmg_port_wing01_cap +simple = cv_dmg_starboard_wing01_cap +ship = xeno_fighter2 +simple = cv_dmg_mid_wing_cap +ship = xeno_fighter3 +simple = cv_dmg_lwr_wing_cap +solar = wplatform_m01b +equipment = li_small_station_turret01_mark01 +equipment = li_large_station_turret01_mark01 +equipment = rh_small_station_turret01_mark01 +equipment = rh_large_station_turret01_mark01 +equipment = ge_s_thruster_01 +equipment = ge_s_cm_01 +equipment = lsf_gun01_mark01 +equipment = lsf_gun01_mark02 +equipment = lsf_gun01_mark03 +equipment = lsf_gun02_mark01 +equipment = lsf_gun02_mark02 +equipment = lsf_gun02_mark03 +equipment = lsf_gun03_mark01 +equipment = lsf_gun03_mark02 +equipment = lsf_gun03_mark03 +equipment = xeno_gun01_mark01 +equipment = xeno_gun01_mark02 +equipment = xeno_gun01_mark03 +equipment = xeno_gun02_mark01 +equipment = xeno_gun02_mark02 +equipment = xeno_gun02_mark03 +equipment = bund_gun01_mark01 +equipment = bund_gun01_mark02 +equipment = bund_gun01_mark03 +equipment = bund_gun02_mark01 +equipment = bund_gun02_mark02 +equipment = bund_gun02_mark03 +snd = engine_li_fighter_start +snd = engine_li_fighter_loop +snd = engine_li_fighter_kill +snd = engine_li_cruise_start +snd = engine_li_cruise_loop +snd = engine_li_cruise_stop +snd = engine_pi_fighter_start +snd = engine_pi_fighter_loop +snd = engine_pi_fighter_kill +snd = engine_rh_cruise_start +snd = engine_rh_cruise_loop +snd = engine_rh_cruise_stop + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_interceptor +filename = missions\encounters\area_interceptor.ini + +[EncounterParameters] +nickname = patrolp_defend +filename = missions\encounters\patrolp_defend.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_scout +filename = missions\encounters\patrolp_scout.ini + +[EncounterParameters] +nickname = area_trade_freighter +filename = missions\encounters\area_trade_freighter.ini + +[EncounterParameters] +nickname = tradep_trade_freighter +filename = missions\encounters\tradep_trade_freighter.ini + +[EncounterParameters] +nickname = area_pirate +filename = missions\encounters\area_pirate.ini + +[EncounterParameters] +nickname = patrolp_pirate +filename = missions\encounters\patrolp_pirate.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Dust] +spacedust = Dust + +[Music] +space = music_tau_space +danger = music_tau_danger +battle = music_tau_battle + +[Ambient] +color = 25, 35, 40 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_walker.cmp +complex_stars = solar\starsphere\starsphere_li04_stars.cmp +nebulae = solar\starsphere\starsphere_ew03.cmp + +[Asteroids] +file = solar\asteroids\Li01_rock_asteroid_belt.ini +zone = Zone_Li01_Frag_Field1 + +[Asteroids] +file = solar\asteroids\Li01_rock_asteroid_belt.ini +zone = Zone_Li01_Frag_Field2 + +[Asteroids] +file = solar\asteroids\Li01_rock_asteroid_belt.ini +zone = Zone_Li01_Frag_Field3 + +[Asteroids] +file = solar\asteroids\Li01_rock_asteroid_belt.ini +zone = Zone_Li01_Frag_Field4 + +[Asteroids] +file = solar\asteroids\Li01_rock_asteroid_belt.ini +zone = Zone_Li01_Frag_Field5 + +[Asteroids] +file = solar\asteroids\Li01_rock_asteroid_field.ini +zone = Zone_Li01_Asteroid_Field + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula1 + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula2 + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula3 + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula4 + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula5 + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula6 + +[Nebula] +file = solar\nebula\Li01_black_nebula.ini +zone = Zone_Li01_Nebula7 + +[LightSource] +nickname = Li01_System_Light +pos = 0, 2, 0 +color = 255, 237, 219 +range = 180000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Manhattan_Light +pos = -16489, -450, -53595 +color = 184, 194, 218 +range = 200000 +type = POINT +attenuation = 1, 0, 0.000000 + +[LightSource] +nickname = Baden_Baden_Light +pos = -3218, -250, 85147 +color = 95, 120, 86 +range = 200000 +type = POINT +attenuation = 1, 0, 0.000002 + +[Object] +nickname = Sun_Li01 +ids_name = 261008; !Sun_Li01_name +pos = 0, 0, 0 +ambient_color = 255, 247, 239 +Archetype = sun_2000 +ids_info = 66162; !Sun_Li01_info +star = li01_sun +atmosphere_range = 13000 +burn_color = 255, 237, 219 + +[zone] +nickname = Zone_Li01_Sun_Death +pos = 0, 0, 0 +shape = SPHERE +size = 12000 +damage = 1000000 +sort = 99.500000 + +[Zone] +nickname = Zone_Sun_Li01_Radiation1 +pos = 0, 0, 0 +shape = SPHERE +size = 15000 +damage = 50 +sort = 98 + +[Zone] +nickname = Zone_Sun_Li01_Radiation2 +pos = 0, 0, 0 +shape = SPHERE +size = 20000 +damage = 25 +sort = 97 + +[Zone] +nickname = Zone_Li01_Frag_Field1 +ids_name = 261209; !Zone_Li01_Frag_Field1_name +pos = -19637, 1000, 19603 +rotate = 0, -46, 0 +shape = ELLIPSOID +size = 19316, 2000, 7863 +property_flags = 66 +ids_info = 589843; !Zone_Li01_Frag_Field1_info +visit = 32 +sort = 1 +toughness = 19 + +[Zone] +nickname = Zone_Li01_Frag_Field2 +ids_name = 261209; !Zone_Li01_Frag_Field2_name +pos = -26645, 1500, 11740 +rotate = 0, -75, 0 +shape = ELLIPSOID +size = 16239, 1000, 6153 +property_flags = 66 +ids_info = 589843; !Zone_Li01_Frag_Field2_info +visit = 32 +sort = 2 +toughness = 19 + +[Zone] +nickname = Zone_Li01_Frag_Field3 +ids_name = 261209; !Zone_Li01_Frag_Field3_name +pos = -10235, 1500, 27295 +rotate = 0, -16, 0 +shape = ELLIPSOID +size = 17094, 1000, 7008 +property_flags = 66 +ids_info = 589843; !Zone_Li01_Frag_Field3_info +visit = 32 +sort = 3 +toughness = 19 + +[Zone] +nickname = Zone_Li01_Frag_Field4 +ids_name = 261209; !Zone_Li01_Frag_Field4_name +pos = -28697, 1750, -8089 +rotate = 0, 73, 0 +shape = ELLIPSOID +size = 11965, 500, 3247 +property_flags = 66 +ids_info = 589843; !Zone_Li01_Frag_Field4_info +visit = 32 +sort = 4 +toughness = 19 + +[Zone] +nickname = Zone_Li01_Frag_Field5 +ids_name = 261209; !Zone_Li01_Frag_Field5_name +pos = 11132, 1750, 27979 +rotate = 0, 14, 0 +shape = ELLIPSOID +size = 13846, 500, 4444 +property_flags = 66 +ids_info = 589843; !Zone_Li01_Frag_Field5_info +visit = 32 +sort = 5 +toughness = 19 + +[Zone] +nickname = Zone_Li01_Asteroid_Field +ids_name = 261210; !Zone_Li01_Asteroid_Field_name +pos = 95495, 0, 30579 +rotate = 0, 53, 0 +shape = ELLIPSOID +size = 48000, 4000, 32000 +property_flags = 66 +ids_info = 589845; !Zone_Li01_Asteroid_Field_info +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 25 +sort = 6 +toughness = 19 +Music = zone_field_asteroid_rock + +[Zone] +nickname = Zone_Li01_Nebula1 +ids_name = 261208; !Zone_Li01_Nebula1_name +ids_info = 589841; !Zone_Li01_Nebula1_info +pos = -75000, -500, -41000 +rotate = 0, 42, 0 +shape = ELLIPSOID +size = 20000, 20000, 32000 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 7 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Zone] +nickname = Zone_Li01_Nebula2 +ids_name = 261208; !Zone_Li01_Nebula2_name +ids_info = 589841; !Zone_Li01_Nebula2_info +pos = -75500, 0, 0 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 45000, 30000, 21500 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 8 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Zone] +nickname = Zone_Li01_Nebula3 +ids_name = 261208; !Zone_Li01_Nebula3_name +ids_info = 589841; !Zone_Li01_Nebula3_info +pos = -67500, 2000, 42000 +rotate = 0, -38, 0 +shape = ELLIPSOID +size = 44000, 12000, 20000 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 9 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Zone] +nickname = Zone_Li01_Nebula4 +ids_name = 261208; !Zone_Li01_Nebula4_name +ids_info = 589841; !Zone_Li01_Nebula4_info +pos = -55500, 30000, 0 +rotate = 0, -90, 0 +shape = ELLIPSOID +size = 55000, 10000, 31500 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 10 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Zone] +nickname = Zone_Li01_Nebula5 +ids_name = 261208; !Zone_Li01_Nebula5_name +ids_info = 589841; !Zone_Li01_Nebula5_info +pos = -25500, 35000, 0 +rotate = 0, -60, 0 +shape = ELLIPSOID +size = 55000, 10000, 31500 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 11 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Zone] +nickname = Zone_Li01_Nebula6 +ids_name = 261208; !Zone_Li01_Nebula6_name +ids_info = 589841; !Zone_Li01_Nebula6_info +pos = -57500, -10000, 32000 +rotate = 0, -38, 0 +shape = ELLIPSOID +size = 44000, 6000, 20000 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 12 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Zone] +nickname = Zone_Li01_Nebula7 +ids_name = 261208; !Zone_Li01_Nebula7_name +ids_info = 589841; !Zone_Li01_Nebula7_info +pos = -37500, -12000, 36000 +rotate = 0, -38, 0 +shape = ELLIPSOID +size = 44000, 5000, 20000 +property_flags = 32768 +property_fog_color = 40.000000, 20.000000, 5.000000 +visit = 32 +damage = 40 +sort = 13 +toughness = 19 +interference = 0.500000 +Music = zone_badlands + +[Object] +nickname = Li01_01 +ids_name = 196766; !Li01_01_name +spin = 0, 0.001000, 0 +pos = -16489, -100, -57895 +archetype = planet_earthgrncld_4000 +atmosphere_range = 4250 +burn_color = 255, 222, 160 +ids_info = 589829; !Li01_01_info +base = Li01_01_Base +reputation = li_lsf_grp +visit = 1 + +[zone] +nickname = Manhattan_Death +pos = -16489, -100, -57895 +shape = SPHERE +size = 4100 +damage = 10000000 +sort = 99.500000 +density = 0 + +[Object] +nickname = Manhattan_Dock_Ring +ids_name = 261168; !Manhattan_Dock_Ring_name +pos = -16489, -100, -53595 +Archetype = dock_ring +ids_info = 66141; !Manhattan_Dock_Ring_info +dock_with = Li01_01_Base +base = Li01_01_Base +voice = atc_leg_f01a +space_costume = , robot_body_A +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 1 +loadout = docking_ring_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Cruiser1_1 +ids_name = 237031; !Li01_Cruiser1_1_name +ids_info = 66565; !Li01_Cruiser1_1_info +pos = -17000, 400, -51250 +rotate = 0, 260, 0 +Archetype = l_cruiser_nodock +behavior = NOTHING +dock_with = Li01_01_Base +base = Li01_01_Base +visit = 32 +reputation = li_lsf_grp +difficulty_level = 5 +loadout = lsf_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser1_2 +ids_name = 237031; !Li01_Cruiser1_2_name +ids_info = 66565; !Li01_Cruiser1_2_info +pos = -17200, 300, -51700 +rotate = 0, 270, 0 +Archetype = l_cruiser_nodock +behavior = NOTHING +dock_with = Li01_01_Base +base = Li01_01_Base +visit = 32 +reputation = li_lsf_grp +difficulty_level = 5 +loadout = lsf_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_WPlatform1_1 +ids_name = 261164; !Li01_WPlatform1_1_name +ids_info = 66171; !Li01_WPlatform1_1_info +pos = -16489, 100, -53595 +rotate = 0, 180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_lsf_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_WPlatform1_2 +ids_name = 261164; !Li01_WPlatform1_2_name +ids_info = 66171; !Li01_WPlatform1_2_info +pos = -16489, -300, -53595 +rotate = 0, 180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_lsf_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Manhattan_Pop +pos = -16489, -100, -53595 +rotate = 0, 0, 0 +shape = SPHERE +size = 10000 +sort = 14 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = fc_b_grp, single_base_law +relief_time = 30 +visit = 128 +faction_weight = li_lsf_grp, 20 +density_restriction = 3, unlawfuls +encounter = area_defend, 3, 0.150000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 4, 0.200000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 5, 0.150000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 3, 0.250000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 5, 0.250000 +faction = li_lsf_grp, 1.000000 + +[Object] +nickname = Maine +ids_name = 261119; !Maine_name +spin = 0.000000, 0.000000, 0.000000 +pos = -5627, 300, -70002 +archetype = planet_icemoon_800 +atmosphere_range = 825 +burn_color = 255, 222, 160 +ids_info = 0; !Maine_info +visit = 1 + +[zone] +nickname = Maine_Death +pos = -5627, 300, -70002 +shape = SPHERE +size = 820 +damage = 10000000 +sort = 99.500000 +density = 0 + +[Object] +nickname = Li01_02 +ids_name = 196823; !Li01_02_name +pos = -44329, 0, 76725 +rotate = 0, 20, 0 +archetype = smallstation1_old +ids_info = 589839; !Li01_02_info +dock_with = Li01_02_Base +base = Li01_02_Base +reputation = fc_b_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = pl_female5_head, pl_female2_peasant_body +difficulty_level = 12 +loadout = loadout_darmstadt +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Darmstadt_Pop +pos = -44329, 0, 76725 +rotate = 0, 0, 0 +shape = SPHERE +size = 5000 +sort = 28 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = fc_b_grp, single_base_law +relief_time = 60 +visit = 128 +density_restriction = 3, unlawfuls +encounter = area_defend, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 3, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.200000 +faction = fc_b_grp, 1.000000 + +[Object] +nickname = Li01_03 +ids_name = 196768; !Li01_03_name +pos = -42250, -100, 1800 +rotate = 0, 200, 0 +Archetype = l_dreadnought +ids_info = 589833; !Li01_03_info +base = Li01_03_base +dock_with = Li01_03_base +space_costume = pl_female4_head, li_hatcher_body +voice = atc_leg_f01 +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 5 +loadout = loadout_missouri +pilot = pilot_solar_hard + +[Object] +nickname = Li01_Cruiser3_1 +ids_name = 237031; !Li01_Cruiser3_1_name +ids_info = 66565; !Li01_Cruiser3_1_info +pos = -42000, 200, 1000 +rotate = 0, 200, 0 +Archetype = l_cruiser_nodock +behavior = NOTHING +base = Li01_03_base +dock_with = Li01_03_base +visit = 32 +reputation = li_lsf_grp +difficulty_level = 5 +loadout = lsf_cruiser_static +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Missouri_Pop +pos = -41750, 0, 1100 +rotate = 0, 0, 0 +shape = SPHERE +size = 5000 +sort = 16 +toughness = 19 +density = 8 +repop_time = 30 +max_battle_size = 16 +pop_type = li_lsf_grp, single_base_law +relief_time = 60 +visit = 128 +faction_weight = li_lsf_grp, 20 +density_restriction = 4, unlawful +encounter = area_defend, 2, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 3, 0.250000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 4, 0.200000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 5, 0.150000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.200000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.100000 +faction = li_lsf_grp, 1.000000 + +[Object] +nickname = Li01_04 +ids_name = 196819; !Li01_04_name +pos = -3218, 100, 87447 +archetype = planet_watblucld_2000 +ids_info = 589837; !Li01_04_info +spin = 0, 0.002000, 0 +atmosphere_range = 2150 +burn_color = 255, 222, 160 +base = Li01_04_Base +reputation = fc_b_grp +visit = 1 + +[zone] +nickname = Baden_Death +pos = -3218, 100, 87447 +shape = SPHERE +size = 2100 +damage = 10000000 +sort = 99.500000 +density = 0 + +[Object] +nickname = Baden_Dock_Ring +ids_name = 261184; !Baden_Dock_Ring_name +archetype = dock_ring +ids_info = 66141; !Baden_Dock_Ring_info +behavior = NOTHING +dock_with = Li01_04_Base +base = Li01_04_Base +pos = -3218, 100, 85147 +rotate = 0, 180, 0 +space_costume = , robot_body_b +voice = atc_leg_f01a +reputation = fc_b_grp +difficulty_level = 2 +loadout = docking_ring_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Cruiser4_1 +ids_name = 237050; !Li01_Cruiser4_1_name +ids_info = 66597; !Li01_Cruiser4_1_info +pos = -3400, 100, 84000 +rotate = 0, 345, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_04_Base +base = Li01_04_Base +visit = 32 +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser4_2 +ids_name = 237050; !Li01_Cruiser4_2_name +ids_info = 66597; !Li01_Cruiser4_2_info +pos = -3350, 300, 84250 +rotate = 0, 345, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_04_Base +base = Li01_04_Base +visit = 32 +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_WPlatform4_1 +ids_name = 261164; !Li01_WPlatform4_1_name +ids_info = 66171; !Li01_WPlatform4_1_info +pos = -3218, 300, 85147 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_b_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_01 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_WPlatform4_2 +ids_name = 261164; !Li01_WPlatform4_2_name +ids_info = 66171; !Li01_WPlatform4_2_info +pos = -3218, -100, 85147 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_b_grp +difficulty_level = 3 +loadout = small_weapon_platform_rh_01 +pilot = pilot_solar_easy + +[zone] +nickname = Zone_Baden_Pop +pos = -3218, 100, 87447 +rotate = 0, 0, 0 +shape = SPHERE +size = 10000 +sort = 15 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = fc_b_grp, single_base_law +relief_time = 30 +visit = 128 +faction_weight = fc_b_grp, 20 +density_restriction = 3, unlawfuls +encounter = area_defend, 3, 0.300000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 5, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.250000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.250000 +faction = fc_b_grp, 1.000000 + +[Object] +nickname = Li01_05 +ids_name = 196805; !Li01_05_name +pos = -3863, 300, 51637 +rotate = 0, 20, 0 +Archetype = outpost +ids_info = 589836; !Li01_05_info +dock_with = Li01_05_Base +base = Li01_05_Base +reputation = fc_b_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = li_newscaster_head_gen, br_karina_body +difficulty_level = 12 +loadout = loadout_bonn +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser5_1 +ids_name = 237050; !Li01_Cruiser5_1_name +ids_info = 66597; !Li01_Cruiser5_1_info +pos = -3600, 100, 50000 +rotate = 0, 30, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_05_Base +base = Li01_05_Base +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser5_2 +ids_name = 237050; !Li01_Cruiser5_2_name +ids_info = 66597; !Li01_Cruiser5_2_info +pos = -3700, 0, 50500 +rotate = 0, 45, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_05_Base +base = Li01_05_Base +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser5_3 +ids_name = 237050; !Li01_Cruiser5_3_name +ids_info = 66597; !Li01_Cruiser5_3_info +pos = -3400, -150, 51200 +rotate = 0, 45, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_05_Base +base = Li01_05_Base +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Depot5_1 +ids_name = 261161; !Li01_Depot5_1_name +pos = -3500, 100, 51500 +Archetype = depot_bund +reputation = fc_b_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot5_1_info + +[Object] +nickname = Li01_Depot5_2 +ids_name = 261161; !Li01_Depot5_2_name +pos = -3500, 100, 51550 +Archetype = depot_bund +reputation = fc_b_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot5_2_info + +[Object] +nickname = Li01_Depot5_3 +ids_name = 261161; !Li01_Depot5_3_name +pos = -3550, 100, 51500 +Archetype = depot_bund +reputation = fc_b_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot5_3_info + +[Object] +nickname = Li01_Depot5_4 +ids_name = 261161; !Li01_Depot5_4_name +pos = -3550, 100, 51550 +Archetype = depot_bund +reputation = fc_b_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot5_4_info + +[zone] +nickname = Zone_Bonn_Pop +pos = -3863, 300, 51637 +rotate = 0, 0, 0 +shape = SPHERE +size = 5000 +sort = 26 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = fc_b_grp, single_base_law +relief_time = 60 +visit = 128 +density_restriction = 3, unlawfuls +encounter = area_scout, 2, 0.050000 +faction = fc_b_grp, 0.400000 +faction = fc_x_grp, 0.600000 +encounter = area_scout, 3, 0.030000 +faction = fc_b_grp, 0.500000 +faction = fc_x_grp, 0.500000 +encounter = area_scout, 4, 0.020000 +faction = fc_b_grp, 0.600000 +faction = fc_x_grp, 0.400000 +encounter = area_defend, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 3, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 3, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 5, 0.200000 +faction = fc_b_grp, 1.000000 + +[Object] +nickname = Li01_06 +ids_name = 196771; !Li01_06_name +pos = -5527, 0, -68502 +rotate = 0, 0, 0 +Archetype = space_mining01 +ids_info = 589831; !Li01_06_info +base = Li01_06_base +dock_with = Li01_06_base +voice = atc_leg_m01 +space_costume = pl_male1_head, li_tilton_body +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 3 +loadout = loadout_trenton +pilot = pilot_solar_easy + +[Object] +nickname = Li01_MPlatform6_1 +ids_name = 196771; !Li01_MPlatform6_1_name +pos = -5294, -178, -68131 +rotate = 0, -90, 0 +archetype = mplatform +visit = 128 +base = Li01_06_base +dock_with = Li01_06_base +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 3 +loadout = mplatform_red_co_02 +pilot = pilot_solar_easy + +[Object] +nickname = Li01_Space_Industrial6_1 +pos = -4982, -157, -67875 +rotate = 0, -90, 0 +archetype = space_industrial +parent = Li01_06 + +[Object] +nickname = Li01_Space_Industrial6_2 +pos = -6071, -156, -67875 +rotate = 0, 90, 0 +archetype = space_industrial +parent = Li01_06 + +[Object] +nickname = Li01_Space_Tank6_1 +pos = -5727, -156, -68127 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Li01_06 + +[zone] +nickname = Zone_Trenton_Pop +pos = -5527, 0, -68502 +rotate = 0, 0, 0 +shape = SPHERE +size = 7500 +sort = 17 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 16 +pop_type = li_lsf_grp, single_base_law +relief_time = 60 +visit = 128 +faction_weight = li_lsf_grp, 20 +density_restriction = 3, unlawfuls +encounter = area_defend, 2, 0.150000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 4, 0.300000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.150000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.150000 +faction = li_lsf_grp, 1.000000 + +[Object] +nickname = Li01_07 +ids_name = 196820; !Li01_07_name +pos = 35408, 10, 53648 +rotate = 0, 90, 0 +archetype = space_factory02 +ids_info = 589838; !Li01_07_info +dock_with = Li01_07_Base +base = Li01_07_Base +reputation = fc_b_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_sales_head, rh_reichman_body +difficulty_level = 12 +loadout = loadout_frieburg +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Space_Habitat7_1 +pos = 35864, 10, 53154 +rotate = -90, 90, 0 +Archetype = space_habitat_wide +parent = Li01_07 + +[Object] +nickname = Li01_Space_Habitat7_2 +pos = 34954, 10, 53153 +rotate = -90, 90, 0 +Archetype = space_habitat_wide +parent = Li01_07 + +[Object] +nickname = Li01_Space_Tank7_1 +pos = 35156, 9, 53356 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Li01_07 + +[Object] +nickname = Li01_Space_Tank7_2 +pos = 35156, 9, 52952 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Li01_07 + +[Object] +nickname = Li01_Space_Tank7_3 +pos = 35660, 9, 52952 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Li01_07 + +[Object] +nickname = Li01_Space_Tank7_4 +pos = 35659, 9, 53356 +rotate = 0, 0, 0 +Archetype = space_tankl4 +parent = Li01_07 + +[Object] +nickname = Li01_Space_Dome7_1 +pos = 34574, 6, 53153 +rotate = 0, 0, 0 +Archetype = space_dome +loadout = space_dome_bund +parent = Li01_07 +visit = 128 + +[Object] +nickname = Li01_Space_Dome7_2 +pos = 35156, 5, 52515 +rotate = 0, -90, 0 +Archetype = space_dome +loadout = space_dome_bund +parent = Li01_07 +visit = 128 + +[Object] +nickname = Li01_Space_Dome7_3 +pos = 35661, 5, 52515 +rotate = 0, -90, 0 +Archetype = space_dome +loadout = space_dome_bund +parent = Li01_07 +visit = 128 + +[Object] +nickname = Li01_Space_Dome7_4 +pos = 36246, 6, 53154 +rotate = 0, 180, 0 +Archetype = space_dome +loadout = space_dome_bund +parent = Li01_07 +visit = 128 + +[Object] +nickname = Li01_Cruiser7_1 +ids_name = 237050; !Li01_Cruiser7_1_name +ids_info = 66597; !Li01_Cruiser7_1_info +pos = 35200, 265, 53210 +rotate = 0, 30, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_07_Base +base = Li01_07_Base +visit = 32 +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser7_2 +ids_name = 237050; !Li01_Cruiser7_2_name +ids_info = 66597; !Li01_Cruiser7_2_info +pos = 35559, -370, 52979 +rotate = 0, 60, 0 +Archetype = r_cruiser_nodock +behavior = NOTHING +dock_with = Li01_07_Base +base = Li01_07_Base +visit = 32 +reputation = fc_b_grp +difficulty_level = 5 +loadout = bund_cruiser_static +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Freiburg_Pop +pos = 35408, 10, 53648 +rotate = 0, 0, 0 +shape = SPHERE +size = 5000 +sort = 27 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = fc_b_grp, single_base_law +relief_time = 60 +visit = 128 +density_restriction = 3, unlawfuls +encounter = area_scout, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 5, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 2, 0.150000 +faction = fc_b_grp, 1.000000 +encounter = area_defend, 4, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.200000 +faction = fc_b_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.250000 +faction = fc_b_grp, 1.000000 + +[Object] +nickname = Li01_08 +ids_name = 196773; !Li01_08_name +pos = 69000, 0, -33000 +rotate = 0, 90, 0 +Archetype = space_shipping01 +ids_info = 589832; !Li01_08_info +base = Li01_08_base +dock_with = Li01_08_base +voice = atc_leg_f01 +space_costume = br_karina_head, br_karina_body +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 3 +loadout = loadout_newark +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Space_Habitat8_1 +pos = 69000, -104, -33643 +rotate = 0, 0, 0 +Archetype = space_habitat_wide +parent = Li01_08 + +[Object] +nickname = Li01_Space_Industrial8_1 +pos = 69000, 0, -34148 +rotate = 0, 0, 0 +archetype = space_industrial +parent = Li01_08 + +[Object] +nickname = Li01_Space_Industrial8_2 +pos = 69000, 0, -31850 +rotate = 0, 180, 0 +archetype = space_industrial +reputation = li_lsf_grp +parent = Li01_08 + +[Object] +nickname = Li01_Space_Dome8_1 +pos = 69370, -4, -31850 +rotate = 0, -180, 0 +archetype = space_dome +loadout = space_dome_lsf +parent = Li01_08 +visit = 128 + +[Object] +nickname = Li01_Space_Dome8_2 +pos = 69370, -4, -34148 +rotate = 0, -180, 0 +archetype = space_dome +loadout = space_dome_lsf +parent = Li01_08 +visit = 128 + +[Object] +nickname = Li01_Space_Dome8_3 +pos = 68630, -4, -34148 +rotate = 0, 0, 0 +archetype = space_dome +loadout = space_dome_lsf +parent = Li01_08 +visit = 128 + +[Object] +nickname = Li01_Space_Dome8_4 +pos = 68631, -4, -31850 +rotate = 0, -360, 0 +archetype = space_dome +loadout = space_dome_lsf +parent = Li01_08 +visit = 128 + +[Object] +nickname = Li01_Space_Tank8_1 +pos = 69162, 1, -33642 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Li01_08 + +[Object] +nickname = Li01_Space_Tank8_2 +pos = 68838, 0, -33643 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Li01_08 + +[Object] +nickname = Li01_Cruiser8_1 +ids_name = 237031; !Li01_Cruiser8_1_name +ids_info = 66565; !Li01_Cruiser8_1_info +pos = 68538, -240, -33543 +rotate = 0, 30, 0 +Archetype = l_cruiser_nodock +behavior = NOTHING +base = Li01_08_base +dock_with = Li01_08_base +visit = 32 +reputation = li_lsf_grp +difficulty_level = 5 +loadout = lsf_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Cruiser8_2 +ids_name = 237031; !Li01_Cruiser8_2_name +ids_info = 66565; !Li01_Cruiser8_2_info +pos = 68708, -290, -33003 +rotate = 0, 35, 0 +Archetype = l_cruiser_nodock +behavior = NOTHING +base = Li01_08_base +dock_with = Li01_08_base +visit = 32 +reputation = li_lsf_grp +difficulty_level = 5 +loadout = lsf_cruiser_static +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Newark_Pop +pos = 69000, 0, -33000 +rotate = 0, 0, 0 +shape = SPHERE +size = 5000 +sort = 18 +toughness = 19 +density = 8 +repop_time = 50 +max_battle_size = 16 +pop_type = li_lsf_grp, single_base_law +relief_time = 100 +visit = 128 +faction_weight = li_lsf_grp, 20 +density_restriction = 3, unlawfuls +encounter = area_scout, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 5, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 2, 0.150000 +faction = li_lsf_grp, 1.000000 +encounter = area_defend, 4, 0.200000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.200000 +faction = li_lsf_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.250000 +faction = li_lsf_grp, 1.000000 + +[Object] +nickname = Li01_09 +ids_name = 196776; !Li01_09_name +pos = -40750, 300, 1200 +rotate = 0, -90, 0 +Archetype = space_freeport01 +ids_info = 589830; !Li01_09_info +base = Li01_09_Base +dock_with = Li01_09_Base +voice = atc_leg_f01 +space_costume = br_karina_head_gen, li_female_guard_body +reputation = li_lsf_grp +behavior = NOTHING +difficulty_level = 2 +loadout = loadout_bush +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_Space_Industrial9_2 +rotate = 0, 90, 0 +pos = -41221, 196, 1200 +archetype = space_industrial +parent = Li01_09 + +[Object] +nickname = Li01_Space_Habitat9_1 +rotate = 0, 90, 0 +pos = -41221, 390, 1200 +archetype = space_habitat_tall +parent = Li01_09 + +[Object] +nickname = Li01_Space_Habitat9_2 +rotate = 0, 0, 0 +pos = -41220, 75, 1200 +archetype = space_habitat_wide +parent = Li01_09 + +[Object] +nickname = Li01_Space_Tank9_1 +rotate = 0, 90, 0 +pos = -40589, 123, 1200 +archetype = space_tankl2 +parent = Li01_09 + +[Object] +nickname = Li01_Space_Solar_Pnl9_1 +rotate = 0, 0, -180 +pos = -40750, 187, 1200 +archetype = space_solar_pnl +parent = Li01_09 + +[Object] +nickname = Li01_Space_Tankl9_1 +rotate = 0, 0, 0 +pos = -40750, 123, 1361 +archetype = space_tankl2 +parent = Li01_09 + +[Object] +nickname = Li01_Space_Tankl9_2 +rotate = 0, 0, 0 +pos = -40750, 123, 1038 +archetype = space_tankl2 +parent = Li01_09 + +[Object] +nickname = Li01_Depot9_1 +ids_name = 261161; !Li01_Depot9_1_name +pos = -41250, -200, 1300 +Archetype = depot_lsf +reputation = li_lsf_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot9_1_info + +[Object] +nickname = Li01_Depot9_2 +ids_name = 261161; !Li01_Depot9_2_name +pos = -41250, -200, 1350 +Archetype = depot_lsf +reputation = li_lsf_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot9_2_info + +[Object] +nickname = Li01_Depot9_3 +ids_name = 261161; !Li01_Depot9_3_name +pos = -41250, -200, 1400 +Archetype = depot_lsf +reputation = li_lsf_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot9_3_info + +[Object] +nickname = Li01_Depot9_4 +ids_name = 261161; !Li01_Depot9_4_name +pos = -41250, -200, 1450 +Archetype = depot_lsf +reputation = li_lsf_grp +behavior = NOTHING +ids_info = 66150; !Li01_Depot9_4_info + +[Object] +nickname = Li01_Cruiser9_1 +ids_name = 237031; !Li01_Cruiser9_1_name +ids_info = 66565; !Li01_Cruiser9_1_info +pos = -40250, 180, 1000 +rotate = 0, 200, 0 +Archetype = l_cruiser_nodock +behavior = NOTHING +base = Li01_09_base +dock_with = Li01_09_base +visit = 32 +reputation = li_lsf_grp +difficulty_level = 5 +loadout = lsf_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Li01_10 +ids_name = 196777; !Li01_10_name +pos = 109000, -250, 37000 +Archetype = miningbase_small_rock +ids_info = 589834; !Li01_10_info +base = Li01_10_base +dock_with = Li01_10_base +voice = atc_leg_m01 +space_costume = pi_pirate2_head, pi_pirate8_body, prop_neuralnet_B +reputation = fc_x_grp +behavior = NOTHING +difficulty_level = 4 +loadout = loadout_buffalo +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Li01_10_Asteroid_Exclusion +pos = 109000, -250, 37000 +shape = SPHERE +size = 500 +property_flags = 129 +ids_info = 0 +visit = 128 +sort = 99.500000 + +[Zone] +nickname = Zone_Buffalo_pop +pos = 109000, -250, 37000 +rotate = 0, 0, 0 +shape = SPHERE +size = 15000 +sort = 23 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = fc_x_grp, single_base_unlaw +relief_time = 90 +population_additive = True +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_defend, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_defend, 3, 0.250000 +faction = fc_x_grp, 1.000000 +encounter = area_defend, 4, 0.250000 +faction = fc_x_grp, 1.000000 +encounter = area_defend, 5, 0.200000 +faction = fc_x_grp, 1.000000 +encounter = area_trade_freighter, 4, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_trade_freighter, 2, 0.100000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Buffalo_South_Pop +pos = 73500, 0, 59000 +rotate = 0, 0, 0 +shape = SPHERE +size = 25250 +sort = 24 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = True +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_pirate, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 3, 0.150000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 4, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 5, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 4, 0.300000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 5, 0.300000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Buffalo_North_Pop +pos = 102500, 0, -900 +rotate = 0, 0, 0 +shape = SPHERE +size = 33250 +sort = 25 +toughness = 19 +density = 8 +repop_time = 80 +max_battle_size = 12 +pop_type = Background +relief_time = 160 +population_additive = True +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_pirate, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 3, 0.150000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 4, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 5, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 4, 0.300000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 5, 0.300000 +faction = fc_x_grp, 1.000000 + +[Object] +nickname = Li01_11 +ids_name = 196778; !Li01_11_name +pos = -22250, -250, 25750 +rotate = 0, 45, 0 +Archetype = space_police01 +ids_info = 0; !Li01_11_info +base = Li01_11_base +dock_with = Li01_11_base +loadout = loadout_rochester +voice = atc_leg_f01a +space_costume = , robot_body_A +reputation = gd_bh_grp +behavior = NOTHING + +[Zone] +nickname = Zone_Li01_11_Asteroid_Exclusion +pos = -22250, -250, 25750 +shape = SPHERE +size = 500 +property_flags = 129 +ids_info = 0 +visit = 128 +sort = 99.500000 + +[Object] +nickname = Li01_Space_Habitat11_1 +pos = -22141, -252, 25641 +rotate = -90, -45, 0 +Archetype = space_habitat_wide +parent = Li01_11 + +[Object] +nickname = Li01_Space_Habitat11_2 +pos = -22389, -251, 25881 +rotate = -90, 135, 0 +Archetype = space_habitat_dmg +parent = Li01_11 + +[Object] +nickname = Li01_Space_Industrial11_1 +pos = -22250, -770, 25750 +rotate = -90, 45, 0 +Archetype = space_industrial +parent = Li01_11 + +[Object] +nickname = Li01_Space_Solar_Pnl11_1 +pos = -22250, -894, 25750 +rotate = -180, 45, 0 +Archetype = space_solar_pnl +parent = Li01_11 + +[Object] +nickname = Li01_Space_Tank11_1 +pos = -22108, -770, 25893 +rotate = 0, 45, 0 +Archetype = space_tankl4 +parent = Li01_11 + +[Object] +nickname = Li01_Space_Tank11_2 +pos = -22108, -770, 25607 +rotate = 0, -45, 0 +Archetype = space_tankl4 +parent = Li01_11 + +[Object] +nickname = Li01_Space_Tank11_3 +pos = -22391, -767, 25892 +rotate = 0, -45, 0 +Archetype = space_tankl4_dmg +parent = Li01_11 + +[Object] +nickname = Li01_Space_Tank11_4 +pos = -22389, -765, 25609 +rotate = 15, 45, 0 +Archetype = space_tankl4_dmg +parent = Li01_11 + +[Zone] +nickname = Zone_Newark_Manhattan_Pop +pos = 19500, 0, -45000 +rotate = 0, -16, 0 +shape = ELLIPSOID +size = 26000, 15000, 15000 +sort = 19 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 2, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 3, 0.090000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 4, 0.010000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 2, 0.140000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 3, 0.150000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 4, 0.010000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 3, 0.250000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Newark_Baden_Pop +pos = 50054, 0, 16721 +rotate = 0, 61, 0 +shape = ELLIPSOID +size = 38267, 14040, 14040 +sort = 20 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = True +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 2, 0.010000 +faction = li_lsf_grp, 0.100000 +faction = fc_b_grp, 0.200000 +faction = fc_x_grp, 0.700000 +encounter = area_scout, 3, 0.050000 +faction = li_lsf_grp, 0.100000 +faction = fc_b_grp, 0.200000 +faction = fc_x_grp, 0.700000 +encounter = area_scout, 4, 0.050000 +faction = li_lsf_grp, 0.100000 +faction = fc_b_grp, 0.200000 +faction = fc_x_grp, 0.700000 +encounter = area_scout, 5, 0.010000 +faction = li_lsf_grp, 0.100000 +faction = fc_b_grp, 0.200000 +faction = fc_x_grp, 0.700000 +encounter = area_assault, 2, 0.010000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_assault, 3, 0.010000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_assault, 4, 0.010000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_assault, 5, 0.010000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_pirate, 3, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 4, 0.150000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 5, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 4, 0.250000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 5, 0.200000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Manhattan_Xeno_Pop +pos = -29820, 0, -76331 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 26000, 15000, 15000 +sort = 21 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 2, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 3, 0.090000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 4, 0.010000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 2, 0.140000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 3, 0.150000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 4, 0.010000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 5, 0.250000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Bush_Manhattan_Pop +pos = -39500, 0, -19500 +rotate = 0, 57, 0 +shape = ELLIPSOID +size = 15750, 10000, 8000 +sort = 22 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 2, 0.100000 +faction = li_lsf_grp, 0.300000 +faction = fc_x_grp, 0.700000 +encounter = area_scout, 3, 0.100000 +faction = li_lsf_grp, 0.400000 +faction = fc_x_grp, 0.600000 +encounter = area_scout, 4, 0.050000 +faction = li_lsf_grp, 0.500000 +faction = fc_x_grp, 0.500000 +encounter = area_pirate, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 3, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Bush_Bonn_pop +pos = -28970, 0, 37017 +rotate = 0, -45, 0 +shape = ELLIPSOID +size = 17704, 10193, 10193 +sort = 29 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +visit = 128 +population_additive = false +faction_weight = li_lsf_grp, 10 +faction_weight = fc_b_grp, 10 +faction_weight = fc_x_grp, 10 +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = area_assault, 2, 0.120000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_assault, 3, 0.230000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_assault, 4, 0.150000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 +encounter = area_assault, 5, 0.050000 +faction = li_lsf_grp, 0.500000 +faction = fc_b_grp, 0.500000 + +[Zone] +nickname = Zone_Bund_West_Pop +pos = -17704, 0, 68134 +rotate = 0, 43, 0 +shape = ELLIPSOID +size = 16094, 13948, 13948 +sort = 30 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = extend_law +relief_time = 120 +visit = 128 +population_additive = false +faction_weight = fc_b_grp, 20 +encounter = area_scout, 2, 0.200000 +faction = fc_b_grp, 0.500000 +faction = fc_x_grp, 0.500000 +encounter = area_scout, 4, 0.200000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Bund_East_Pop +pos = 17167, 0, 61696 +rotate = 0, -53, 0 +shape = ELLIPSOID +size = 22532, 10729, 10729 +sort = 31 +toughness = 19 +density = 8 +repop_time = 60 +max_battle_size = 12 +pop_type = extend_law +relief_time = 120 +visit = 128 +population_additive = false +faction_weight = fc_b_grp, 20 +encounter = area_scout, 2, 0.200000 +faction = fc_b_grp, 0.500000 +faction = fc_x_grp, 0.500000 +encounter = area_scout, 4, 0.200000 +faction = fc_b_grp, 1.000000 + +[Object] +nickname = Li01_Debris_1 +pos = -27158, 0, 21313 +rotate = 70, -65, 0 +Archetype = debris_large01 + +[Object] +nickname = Li01_Debris_2 +pos = -28355, -20, 20459 +Archetype = debris_med01 + +[Object] +nickname = Li01_Debris_3 +pos = -27158, 50, 22339 +Archetype = debris_xlarge01 + +[Object] +nickname = Li01_Debris_4 +pos = -28868, 10, 21313 +rotate = 75, 75, 0 +Archetype = debris_med02 + +[Object] +nickname = Li01_Debris_5 +pos = -26133, -30, 22852 +rotate = 65, -85, 0 +Archetype = debris_med01 + +[Object] +nickname = Li01_Debris_6 +pos = -30064, -50, 19604 +Archetype = debris_med02 + +[Object] +nickname = Li01_Debris_7 +pos = -29209, 20, 20288 +rotate = -76, 5, 161 +Archetype = debris_med02 + +[Zone] +nickname = Zone_Li01_path_lsf1_1 +pos = -8790, 0, -59155 +rotate = -90, -33, 0 +shape = CYLINDER +size = 750, 14456 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = lsf1, 1 +usage = patrol +mission_eligible = True +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = tradep_trade_freighter, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 5, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 4, 0.050000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf2_1 +pos = -29784, 0, -26267 +rotate = 90, 24, 180 +shape = CYLINDER +size = 750, 55738 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = lsf2, 1 +usage = patrol +mission_eligible = True +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +encounter = tradep_trade_freighter, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 5, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 4, 0.050000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf3_1 +pos = 25647, 0, -42298 +rotate = 90, -77, 180 +shape = CYLINDER +size = 750, 82473 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = lsf3, 1 +usage = patrol +mission_eligible = True +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +encounter = tradep_trade_freighter, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 5, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 4, 0.050000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf4_1 +pos = 31542, 0, -50055 +rotate = 90, -65, 180 +shape = CYLINDER +size = 750, 78110 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = lsf4, 1 +usage = patrol +mission_eligible = True +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +encounter = tradep_trade_freighter, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = tradep_trade_freighter, 5, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_defend, 4, 0.050000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf5_1 +pos = -35662, 0, 29208 +rotate = 90, -13, 180 +shape = CYLINDER +size = 750, 51639 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf5, 1, 6 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf5_2 +pos = -17340, 0, 52375 +rotate = -90, -80, 0 +shape = CYLINDER +size = 750, 25143 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf5, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf5_3 +pos = -2804, 0, 46318 +rotate = -90, -27, 0 +shape = CYLINDER +size = 750, 9210 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf5, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf5_4 +pos = -15523, 0, 34053 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 33884 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf5, 4 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf5_5 +pos = -35056, 0, 15126 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 23461 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf5, 5 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf6_1 +pos = 92860, 0, -22740 +rotate = 90, -68, 180 +shape = CYLINDER +size = 750, 48566 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf6, 1, 6 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf6_2 +pos = 111030, 0, -4708 +rotate = 90, 25, 180 +shape = CYLINDER +size = 750, 20191 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf6, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf6_3 +pos = 85152, 0, 11809 +rotate = 90, 70, 180 +shape = CYLINDER +size = 750, 45448 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf6, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf6_4 +pos = 52253, 0, 12910 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 26124 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf6, 4 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_lsf6_5 +pos = 54042, 0, -12692 +rotate = -90, -34, 0 +shape = CYLINDER +size = 750, 46732 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = lsf6, 5 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = li_lsf_grp, 10 +density_restriction = 1, patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 4, 0.100000 +faction = li_lsf_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund1 +pos = -24917, 0, 80394 +rotate = -90, 81, 0 +shape = CYLINDER +size = 750, 37003 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = bund1, 1 +usage = trade +mission_eligible = True +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_defend, 2, 0.030000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 3, 0.070000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 4, 0.040000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 2, 0.150000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.150000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund2 +pos = -3758, 0, 67083 +rotate = -90, 0, 0 +shape = CYLINDER +size = 750, 29123 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = bund2, 1 +usage = trade +mission_eligible = True +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_defend, 2, 0.030000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 3, 0.070000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 4, 0.040000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 2, 0.150000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.150000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund3 +pos = 16491, 0, 68563 +rotate = -90, -51, 0 +shape = CYLINDER +size = 750, 46015 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = bund3, 1 +usage = trade +mission_eligible = True +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_defend, 2, 0.030000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 3, 0.070000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 4, 0.040000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 2, 0.150000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.150000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund4 +pos = -24235, 0, 63784 +rotate = 90, 57, 180 +shape = CYLINDER +size = 750, 44744 +sort = 99 +toughness = 19 +density = 4 +repop_time = 90 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = bund4, 1 +usage = trade +mission_eligible = True +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_defend, 2, 0.030000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 3, 0.070000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 4, 0.040000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 2, 0.150000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.150000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund5 +pos = 15922, 0, 51726 +rotate = 90, -87, 180 +shape = CYLINDER +size = 750, 36892 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = bund5, 1 +usage = trade +mission_eligible = True +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +encounter = patrolp_defend, 2, 0.030000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 3, 0.070000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 4, 0.040000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_defend, 5, 0.010000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 2, 0.150000 +faction = fc_b_grp, 1.000000 +encounter = tradep_trade_freighter, 4, 0.150000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund6_1 +pos = -20822, 0, 47516 +rotate = -90, 77, 0 +shape = CYLINDER +size = 750, 30576 +sort = 99 +attack_ids = Li01_03 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund6, 1, 5 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund6_2 +pos = -40048, 0, 23284 +rotate = -90, 11, 0 +shape = CYLINDER +size = 750, 42525 +sort = 99 +attack_ids = Li01_03 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund6, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund6_3 +pos = -34018, 0, 17483 +rotate = 90, -34, 180 +shape = CYLINDER +size = 750, 36479 +sort = 99 +attack_ids = Li01_03 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund6, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund6_4 +pos = -13882, 0, 41032 +rotate = 90, -48, 180 +shape = CYLINDER +size = 750, 25962 +sort = 99 +attack_ids = Li01_03 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund6, 4 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund7 +pos = 56874, 0, 66743 +rotate = 90, -56, 180 +shape = CYLINDER +size = 750, 48464 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund7, 1, 7 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund7_2 +pos = 82243, 0, 70724 +rotate = -90, -28, 0 +shape = CYLINDER +size = 750, 21281 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund7, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund7_3 +pos = 78148, 0, 54684 +rotate = -90, 53, 0 +shape = CYLINDER +size = 750, 22800 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund7, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund7_4 +pos = 66430, 0, 33639 +rotate = -90, 9, 0 +shape = CYLINDER +size = 750, 29101 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund7, 4 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund7_5 +pos = 52438, 0, 13161 +rotate = -90, 61, 0 +shape = CYLINDER +size = 750, 26058 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund7, 5 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_bund7_6 +pos = 38331, 0, 29429 +rotate = 90, 6, 180 +shape = CYLINDER +size = 750, 45126 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = bund7, 6 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_b_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_assault, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 3, 0.100000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 4, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = patrolp_assault, 5, 0.010000 +faction = fc_b_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos1_1 +pos = 97909, 0, 50429 +rotate = 90, 45, 180 +shape = CYLINDER +size = 750, 30729 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos1, 1, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 5, 0.100000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos1_2 +pos = 61964, 0, 56599 +rotate = -90, 79, 0 +shape = CYLINDER +size = 750, 50720 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos1, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 5, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos2_1 +pos = 109478, 0, 19652 +rotate = -90, 10, 0 +shape = CYLINDER +size = 750, 31321 +attack_ids = Li01_08 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos2, 1, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 5, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 4, 0.350000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 5, 0.300000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos2_2 +pos = 87591, 0, -13934 +rotate = -90, 46, 0 +shape = CYLINDER +size = 750, 52772 +attack_ids = Li01_08 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos2, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 5, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 4, 0.300000 +faction = fc_x_grp, 1.000000 +encounter = area_interceptor, 5, 0.200000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_1 +pos = 69283, 0, 40299 +rotate = 90, 86, 180 +shape = CYLINDER +size = 750, 76694 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 1, 8 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_2 +pos = 43955, 0, 35757 +rotate = -90, -61, 0 +shape = CYLINDER +size = 750, 29442 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_3 +pos = 48911, 0, 18000 +rotate = -90, 36, 0 +shape = CYLINDER +size = 750, 26760 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_4 +pos = 54830, 0, 6987 +rotate = -90, -88, 0 +shape = CYLINDER +size = 750, 27811 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 4 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_5 +pos = 55518, 0, -4575 +rotate = -90, 49, 0 +shape = CYLINDER +size = 750, 34758 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 5 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_6 +pos = 54003, 0, -17100 +rotate = -90, -83, 0 +shape = CYLINDER +size = 750, 23531 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 6 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos3_7 +pos = 87453, 0, 8502 +rotate = 90, -39, 180 +shape = CYLINDER +size = 750, 69093 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos3, 7 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos4_1 +pos = 78919, 0, 25846 +rotate = -90, 68, 0 +shape = CYLINDER +size = 750, 60938 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos4, 1, 6 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 4, 0.050000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos4_2 +pos = 24272, 0, 33554 +rotate = 90, 54, 180 +shape = CYLINDER +size = 750, 64710 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos4, 2 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos4_3 +pos = -3671, 0, 68380 +rotate = 90, 5, 180 +shape = CYLINDER +size = 750, 32105 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos4, 3 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos4_4 +pos = 15186, 0, 69344 +rotate = -90, -53, 0 +shape = CYLINDER +size = 750, 50823 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos4, 4 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.100000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_path_xenos4_5 +pos = 71485, 0, 46631 +rotate = -90, -77, 0 +shape = CYLINDER +size = 750, 73220 +attack_ids = Li01_07 +sort = 99 +toughness = 19 +density = 6 +repop_time = 60 +max_battle_size = 12 +pop_type = attack_patrol +relief_time = 120 +path_label = xenos4, 5 +usage = patrol +mission_eligible = True +visit = 128 +faction_weight = fc_x_grp, 10 +density_restriction = 1, patroller +density_restriction = 1, police_patroller +density_restriction = 1, pirate_patroller +density_restriction = 4, lawfuls +density_restriction = 3, unlawfuls +encounter = patrolp_pirate, 2, 0.070000 +faction = fc_x_grp, 1.000000 +encounter = patrolp_pirate, 3, 0.130000 +faction = fc_x_grp, 1.000000 + +[zone] +nickname = zone_li01_destroy_vignette_1 +pos = 5364, 0, -35408 +shape = SPHERE +size = 10000 +mission_type = unlawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_2 +pos = -32725, 0, -31652 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_3 +pos = -44528, 0, -47211 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_4 +pos = -40236, 0, 23605 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_6 +pos = 107297, 0, -23069 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_8 +pos = -45316, 0, -11857 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_9 +pos = -51502, 0, -29506 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_10 +pos = 30043, 0, -34335 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_11 +pos = 81616, 0, 26364 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_12 +pos = -46992, 0, 19898 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_13 +pos = 71889, 0, 78326 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_14 +pos = -22532, 0, 67061 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_15 +pos = 20386, 0, -33798 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_16 +pos = 110516, 0, -3219 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_17 +pos = 91202, 0, -37018 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_18 +pos = 59949, 0, -48367 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_19 +pos = 46754, 0, -48633 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_20 +pos = 53025, 0, -38521 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_21 +pos = 46885, 0, -24284 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_22 +pos = 34212, 0, -30005 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_23 +pos = 53591, 0, -7516 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_24 +pos = 91877, 0, 14350 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = zone_Li01_destroy_vignette_25 +pos = 107394, 0, 7343 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_26 +pos = 71700, 0, 38634 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_27 +pos = 69743, 0, 57940 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_28 +pos = 86910, 0, 67060 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_29 +pos = -17704, 0, 43455 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_30 +pos = 67060, 0, 24141 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_31 +pos = 16445, 0, 50362 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_32 +pos = 6124, 0, 43310 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_33 +pos = 50429, 0, 24142 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_34 +pos = 78863, 0, 11265 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_35 +pos = 85838, 0, 49892 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_36 +pos = 123928, 0, 8583 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_37 +pos = -19313, 0, 51502 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_38 +pos = -40236, 0, -20386 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_39 +pos = -34335, 0, 30043 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_40 +pos = -27360, 0, -36481 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_41 +pos = -9656, 0, -34871 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_42 +pos = -27360, 0, 41846 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_43 +pos = 72606, 0, 88182 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_44 +pos = 45065, 0, 0 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_45 +pos = 43455, 0, 15021 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_46 +pos = 61696, 0, 9120 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_47 +pos = 73499, 0, -6974 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_48 +pos = 62768, 0, -2146 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_49 +pos = 124465, 0, -10730 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_50 +pos = 99250, 0, -11803 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_51 +pos = 54721, 0, 71352 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_52 +pos = 58476, 0, 52575 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_53 +pos = 52575, 0, 13411 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_54 +pos = 88520, 0, -17705 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_55 +pos = 43991, 0, -15558 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_56 +pos = 61696, 0, -17168 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_57 +pos = 16094, 0, 42382 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_58 +pos = 91739, 0, 535 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[zone] +nickname = zone_li01_destroy_vignette_59 +pos = 54721, 0, 37016 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_60 +pos = 24272, 0, 37928 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_61 +pos = 36273, 0, 38050 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[zone] +nickname = zone_li01_destroy_vignette_62 +pos = 37017, 0, 26823 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_63 +pos = 61093, 0, 81925 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_64 +pos = 48329, 0, 59150 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_65 +pos = 70854, 0, 49890 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = zone_Li01_destroy_vignette_66 +pos = 79614, 0, 58649 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_67 +pos = 22352, 0, 63758 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_68 +pos = 19054, 0, 66323 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_69 +pos = 24550, 0, 70720 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_70 +pos = -17588, 0, 66690 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_71 +pos = -19787, 0, 74018 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_72 +pos = 14290, 0, 56796 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_73 +pos = 33345, 0, 16855 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_74 +pos = 38108, 0, -7328 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = zone_Li01_destroy_vignette_75 +pos = 81366, 0, 40379 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_76 +pos = -38766, 0, 100218 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li01_destroy_vignette_77 +pos = -31804, 0, 104249 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_78 +pos = -21910, 0, 108280 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_79 +pos = -46827, 0, 92523 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_80 +pos = -39499, 0, 93622 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_81 +pos = -30338, 0, 95821 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_82 +pos = -18979, 0, 101317 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_83 +pos = -10917, 0, 109379 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li01_destroy_vignette_84 +pos = -18350, 0, -87613 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li01_destroy_vignette_85 +pos = -21923, 0, -77647 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li01_destroy_vignette_86 +pos = -29820, 0, -69937 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li01_destroy_vignette_87 +pos = -40726, 0, -64672 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li01_destroy_vignette_88 +pos = -36966, 0, -74826 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li01_destroy_vignette_89 +pos = -28880, 0, -83100 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + + +[Zone] +nickname = Zone_Li01_Xeno_Pop1 +pos = 0, 0, 0 +rotate = 0, 0, 0 +shape = ELLIPSOID +size = 110000, 60000, 60000 +sort = 32 +toughness = 19 +density = 1 +repop_time = 120 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 1, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 2, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 3, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 4, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 5, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 6, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 7, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 8, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 9, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 10, 0.001000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_Xeno_Pop2 +pos = -28883, 0, 100585 +rotate = 0, -25, 0 +shape = ELLIPSOID +size = 30000, 15000, 15000 +sort = 33 +toughness = 19 +density = 1 +repop_time = 120 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = fc_x_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 1, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 2, 0.050000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 3, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 4, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 5, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 6, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 7, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 8, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 9, 0.001000 +faction = fc_x_grp, 1.000000 +encounter = area_scout, 10, 0.001000 +faction = fc_x_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_LSF_Pop +pos = 6436, 0, -19313 +rotate = 0, 0, 0 +shape = SPHERE +size = 100000 +sort = 34 +toughness = 19 +density = 1 +repop_time = 120 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = li_lsf_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 1, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 2, 0.050000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 3, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 4, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 5, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 6, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 7, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 8, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 9, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 10, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 11, 0.001000 +faction = li_lsf_grp, 1.000000 +encounter = area_scout, 12, 0.001000 +faction = li_lsf_grp, 1.000000 + +[Zone] +nickname = Zone_Li01_Bundschuh_Pop +pos = 0, 0, 50000 +rotate = 0, 0, 0 +shape = SPHERE +size = 100000 +sort = 35 +toughness = 19 +density = 1 +repop_time = 120 +max_battle_size = 12 +pop_type = Background +relief_time = 120 +population_additive = true +visit = 128 +faction_weight = fc_b_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 1, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 2, 0.050000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 3, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 4, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 5, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 6, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 7, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 8, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 9, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 10, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 11, 0.001000 +faction = fc_b_grp, 1.000000 +encounter = area_scout, 12, 0.001000 +faction = fc_b_grp, 1.000000 diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_01_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_01_Base.ini new file mode 100644 index 0000000..4899da5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_01_Base.ini @@ -0,0 +1,24 @@ +[BaseInfo] +nickname = Li04_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_Bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_Cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_Trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_Equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_01_Shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_02_Base.ini new file mode 100644 index 0000000..0b01842 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_02_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li04_02_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_03_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_03_base.ini new file mode 100644 index 0000000..98cafc6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_03_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li04_03_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_04_base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_04_base.ini new file mode 100644 index 0000000..1eccc3b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_04_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li04_04_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_04_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_05_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_05_Base.ini new file mode 100644 index 0000000..703b81b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_05_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_06_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_06_Base.ini new file mode 100644 index 0000000..2f7c78f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_06_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_06_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_06_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_07_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_07_Base.ini new file mode 100644 index 0000000..27dd954 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_07_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li04_07_Base +start_room = Planetscape + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_07_Bar.ini + +[Room] +nickname = Planetscape +file = Universe\Systems\Li04\Bases\Rooms\Li04_07_Planetscape.ini + +[Room] +nickname = Planetscape2 +file = Universe\Systems\Li04\Bases\Rooms\Li04_07_Planetscape2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_08_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_08_Base.ini new file mode 100644 index 0000000..60c494e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_08_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_08_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_08_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_08_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_09_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_09_Base.ini new file mode 100644 index 0000000..1b41dde --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_09_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li04_09_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_09_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_09_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_09_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_10_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_10_Base.ini new file mode 100644 index 0000000..b31a331 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_10_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li04_10_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_10_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_11_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_11_Base.ini new file mode 100644 index 0000000..0d27fd9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_11_Base.ini @@ -0,0 +1,11 @@ +[BaseInfo] +nickname = Li04_11_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_11_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_11_ShipDealer.ini \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_12_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_12_Base.ini new file mode 100644 index 0000000..022d074 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_12_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_12_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_12_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_12_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_13_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_13_Base.ini new file mode 100644 index 0000000..5465baf --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_13_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li04_13_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_13_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_13_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_13_Shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_14_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_14_Base.ini new file mode 100644 index 0000000..7eb5a30 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_14_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li04_14_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_14_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_15_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_15_Base.ini new file mode 100644 index 0000000..2e11995 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_15_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li04_15_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_15_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_15_Deck.ini + +[Room] +nickname = Deck2 +file = Universe\Systems\Li04\Bases\Rooms\Li04_15_Deck2.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_17_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_17_Base.ini new file mode 100644 index 0000000..28ce6d5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_17_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Li04_17_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_17_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_17_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Li04\Bases\Rooms\Li04_17_Shipdealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_18_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_18_Base.ini new file mode 100644 index 0000000..ac613d3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_18_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_18_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_18_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_18_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_19_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_19_Base.ini new file mode 100644 index 0000000..33d6fa0 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_19_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Li04_19_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_19_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_20_Base.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_20_Base.ini new file mode 100644 index 0000000..428f0aa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/Li04_20_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Li04_20_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Li04\Bases\Rooms\Li04_20_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Li04\Bases\Rooms\Li04_20_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Bar.ini new file mode 100644 index 0000000..746d2d9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Li_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic01 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Li_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Cityscape.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Cityscape.ini new file mode 100644 index 0000000..66cc213 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Cityscape.ini @@ -0,0 +1,312 @@ +[Room_Info] +set_script = Scripts\Bases\Li_04_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\Li_04_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Li_04_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_cambridge, oneshot +ambient = ambience_cityscape_medium + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\Li_04_cityscape_land_01.thn +launching_script = Scripts\Bases\Li_04_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1.000000 +blink = 1.000000 +endpause = 1.400000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1.000000 +blink = 1.000000 +endpause = 1.250000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1.000000 +gap = 0.000000 +blink = 1.000000 +endpause = 1.000000 +hardpoint = HpLightC01 +hardpoint = HpLightD01 + +[FlashlightSet] +icolor = 217, 155, 0 +scale = 1.000000 +blink = 0.500000 +endpause = 1.500000 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 +hardpoint = HpLightE04 +hardpoint = HpLightE05 +hardpoint = HpLightE06 +hardpoint = HpLightE07 +hardpoint = HpLightE08 +hardpoint = HpLightE09 +hardpoint = HpLightE10 +hardpoint = HpLightE11 +hardpoint = HpLightE12 +hardpoint = HpLightE13 +hardpoint = HpLightE14 +hardpoint = HpLightE15 +hardpoint = HpLightE16 +hardpoint = HpLightE17 +hardpoint = HpLightE18 + +[FlashlightSet] +icolor = 255, 55, 0 +scale = 1.000000 +blink = 0.500000 +endpause = 2.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 + +[FlashlightSet] +icolor = 151, 207, 204 +scale = 1.000000 +gap = 0.000000 +blink = 0.500000 +endpause = 2.000000 +hardpoint = HpLightG01 +hardpoint = HpLightH01 +hardpoint = HpLightI01 + +[FlashlightSet] +icolor = 255, 80, 30 +scale = 1.750000 +blink = 0.575000 +endpause = 2.000000 +hardpoint = HpLightJ01 +hardpoint = HpLightJ02 +hardpoint = HpLightJ03 +hardpoint = HpLightJ04 +hardpoint = HpLightJ05 +hardpoint = HpLightJ06 +hardpoint = HpLightJ07 +hardpoint = HpLightJ08 +hardpoint = HpLightJ09 +hardpoint = HpLightJ10 +hardpoint = HpLightJ11 + +[FlashlightSet] +icolor = 255, 80, 30 +scale = 1.750000 +blink = 0.500000 +endpause = 2.000000 +hardpoint = HpLightK01 + +[FlashlightSet] +icolor = 100, 170, 255 +scale = 2.500000 +blink = 1.000000 +endpause = 2.000000 +hardpoint = HpLightL01 +hardpoint = HpLightL02 +hardpoint = HpLightL03 +hardpoint = HpLightL04 +hardpoint = HpLightL05 + +[FlashlightSet] +icolor = 100, 170, 255 +scale = 1.250000 +blink = 1.000000 +endpause = 2.000000 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 + +[FlashlightSet] +icolor = 100, 170, 255 +scale = 2.500000 +blink = 1.000000 +endpause = 2.000000 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightN04 +hardpoint = HpLightN05 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 +hardpoint = HpLightO04 +hardpoint = HpLightO05 +hardpoint = HpLightO06 +hardpoint = HpLightO07 +hardpoint = HpLightO08 +hardpoint = HpLightO09 +hardpoint = HpLightO10 +hardpoint = HpLightO11 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightO12 +hardpoint = HpLightO13 +hardpoint = HpLightO14 +hardpoint = HpLightO15 +hardpoint = HpLightO16 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightO17 +hardpoint = HpLightO18 +hardpoint = HpLightO19 +hardpoint = HpLightO20 +hardpoint = HpLightO21 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightO22 +hardpoint = HpLightO23 +hardpoint = HpLightO24 +hardpoint = HpLightO25 +hardpoint = HpLightO26 + +[FlashlightSet] +icolor = 182, 122, 64 +scale = 1.500000 +blink = 1.500000 +endpause = 2.000000 +hardpoint = HpLightO27 +hardpoint = HpLightO28 +hardpoint = HpLightO29 +hardpoint = HpLightO30 +hardpoint = HpLightO31 + +[FlashlightSet] +icolor = 255, 254, 173 +scale = 4.000000 +blink = 0.500000 +endpause = 2.000000 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 45, 225, 40 +scale = 1.000000 +blink = 0.500000 +endpause = 2.000000 +hardpoint = HpLightQ01 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 4.000000 +blink = 2.750000 +endpause = 2.000000 +hardpoint = HpLightR01 + +[FlashlightSet] +icolor = 120, 200, 190 +scale = 0.750000 +blink = 3.250000 +endpause = 2.000000 +hardpoint = HpLightS01 + +[FlashlightSet] +icolor = 145, 80, 150 +scale = 5.000000 +blink = 3.500000 +endpause = 4.000000 +hardpoint = HpLightT01 + +[FlashlightSet] +icolor = 190, 150, 0 +scale = 3.500000 +blink = 3.500000 +endpause = 0.100000 +hardpoint = HpLightU01 + +[FlashlightSet] +icolor = 15, 225, 225 +scale = 0.750000 +blink = 2.500000 +endpause = 0.050000 +hardpoint = HpLightV01 + +[FlashlightSet] +icolor = 145, 100, 115 +scale = 5.000000 +blink = 0.500000 +endpause = 2.000000 +hardpoint = HpLightW01 +hardpoint = HpLightW02 +hardpoint = HpLightW03 +hardpoint = HpLightW04 +hardpoint = HpLightW05 +hardpoint = HpLightW06 +hardpoint = HpLightW07 +hardpoint = HpLightW08 +hardpoint = HpLightW09 +hardpoint = HpLightW10 +hardpoint = HpLightW11 +hardpoint = HpLightW12 +hardpoint = HpLightW13 +hardpoint = HpLightW14 +hardpoint = HpLightW15 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Equipment.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Equipment.ini new file mode 100644 index 0000000..2fae67c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Equipment.ini @@ -0,0 +1,64 @@ +[Room_Info] +set_script = scripts\bases\Li_02_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_02_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Li_02_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Shipdealer.ini new file mode 100644 index 0000000..b5ae65a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Shipdealer.ini @@ -0,0 +1,67 @@ +[Room_Info] +set_script = Scripts\Bases\Li_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Trader.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Trader.ini new file mode 100644 index 0000000..51f0a4b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_01_Trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\Bases\Li_04_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_04_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\Bases\Li_04_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_02_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_02_Deck.ini new file mode 100644 index 0000000..0d21c6c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_02_Deck.ini @@ -0,0 +1,77 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_03_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_03_Deck.ini new file mode 100644 index 0000000..912c947 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_03_Deck.ini @@ -0,0 +1,74 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_04_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_04_Deck.ini new file mode 100644 index 0000000..a15894b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_04_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Bar.ini new file mode 100644 index 0000000..fe20fb4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li03_03.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_li05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_09_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Deck.ini new file mode 100644 index 0000000..29265a6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Deck.ini @@ -0,0 +1,78 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_05_Shipdealer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_06_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_06_Bar.ini new file mode 100644 index 0000000..1d785ce --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_06_Bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_li03 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_06_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_06_Deck.ini new file mode 100644 index 0000000..fd9aaa3 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_06_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Bar.ini new file mode 100644 index 0000000..c63257c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li02 +ambient = ambience_bar_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Pl_01_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Planetscape +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Planetscape.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Planetscape.ini new file mode 100644 index 0000000..391f47c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Planetscape.ini @@ -0,0 +1,117 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel +ShipDealer = pittsburgh_ship_spiel + +[Room_Sound] +ambient = ambience_planetscape_rocky +music = music_leeds, oneshot + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = scripts\bases\Pl_01_pad_land_01.thn +launching_script = scripts\bases\Pl_01_pad_launch_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Planetscape + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Planetscape2.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Planetscape2.ini new file mode 100644 index 0000000..d424074 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_07_Planetscape2.ini @@ -0,0 +1,24 @@ +[Room_Info] +set_script = Scripts\Bases\Pl_01_pad_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\Pl_01_pad_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +ambient = ambience_planetscape_rocky + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_PLANETSCAPE +behavior = ExitDoor +room_switch = Planetscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_08_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_08_Deck.ini new file mode 100644 index 0000000..125e998 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_08_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_08_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_08_Shipdealer.ini new file mode 100644 index 0000000..7c60e67 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_08_Shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Bar.ini new file mode 100644 index 0000000..6a01273 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn + +[Room_Sound] +music = music_bar_li01 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\li_09_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Deck.ini new file mode 100644 index 0000000..7f8f803 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Shipdealer.ini new file mode 100644 index 0000000..48bfc54 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_09_Shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_10_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_10_Bar.ini new file mode 100644 index 0000000..62df5df --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_10_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn + +[Room_Sound] +music = music_bar_generic05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_10_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_10_Deck.ini new file mode 100644 index 0000000..5175f9f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_10_Deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_11_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_11_Deck.ini new file mode 100644 index 0000000..ed3a094 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_11_Deck.ini @@ -0,0 +1,83 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_11_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_11_Shipdealer.ini new file mode 100644 index 0000000..7c60e67 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_11_Shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_12_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_12_Bar.ini new file mode 100644 index 0000000..625b049 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_12_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn + +[Room_Sound] +music = music_bar_li04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_12_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_12_Deck.ini new file mode 100644 index 0000000..09b1524 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_12_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Bar.ini new file mode 100644 index 0000000..29762fa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Bar.ini @@ -0,0 +1,53 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn + +[Room_Sound] +music = music_bar_ku02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\Cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Deck.ini new file mode 100644 index 0000000..9e715f6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Shipdealer.ini new file mode 100644 index 0000000..48bfc54 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_13_Shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_14_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_14_Deck.ini new file mode 100644 index 0000000..52cacc9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_14_Deck.ini @@ -0,0 +1,74 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Bar.ini new file mode 100644 index 0000000..ae64aa8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Bar.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_li05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\br_08_bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Deck.ini new file mode 100644 index 0000000..bfed9fc --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Deck.ini @@ -0,0 +1,173 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel +EquipmentDealer = manhattan_equipment_spiel + +[Room_Sound] +ambient = ambience_deck_space_larger + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Deck2.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Deck2.ini new file mode 100644 index 0000000..e042cd6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Deck2.ini @@ -0,0 +1,111 @@ +[Room_Info] +scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn +set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[FlashlightSet] +icolor = 255, 200, 100 +scale = 0.500000 +gap = 0.000000 +blink = 0.050000 +endpause = 0.000000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 +hardpoint = HpLightA04 +hardpoint = HpLightA05 +hardpoint = HpLightA06 +hardpoint = HpLightA07 +hardpoint = HpLightA08 +hardpoint = HpLightA09 +hardpoint = HpLightA10 +hardpoint = HpLightA11 +hardpoint = HpLightA12 +hardpoint = HpLightA13 +hardpoint = HpLightA14 +hardpoint = HpLightA15 +hardpoint = HpLightA16 +hardpoint = HpLightA17 +hardpoint = HpLightA18 +hardpoint = HpLightA19 +hardpoint = HpLightA20 +hardpoint = HpLightA21 +hardpoint = HpLightA22 +hardpoint = HpLightA23 +hardpoint = HpLightA24 +hardpoint = HpLightA25 +hardpoint = HpLightA26 +hardpoint = HpLightA27 +hardpoint = HpLightA28 +hardpoint = HpLightA29 +hardpoint = HpLightA30 +hardpoint = HpLightB15 +hardpoint = HpLightB16 +hardpoint = HpLightB17 +hardpoint = HpLightB18 +hardpoint = HpLightB19 +hardpoint = HpLightB20 +hardpoint = HpLightB21 +hardpoint = HpLightB22 +hardpoint = HpLightB23 +hardpoint = HpLightB24 +hardpoint = HpLightB25 +hardpoint = HpLightB26 + +[FlashlightSet] +icolor = 200, 255, 50 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +hardpoint = HpLightA31 +hardpoint = HpLightA32 +hardpoint = HpLightA33 +hardpoint = HpLightA34 +hardpoint = HpLightA35 +hardpoint = HpLightA36 +hardpoint = HpLightA37 +hardpoint = HpLightA38 +hardpoint = HpLightA39 +hardpoint = HpLightA40 + +[FlashlightSet] +icolor = 100, 200, 200 +scale = 0.500000 +gap = 0.000000 +blink = 0.000000 +endpause = 0.000000 +numlights = 26 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 +hardpoint = HpLightB04 +hardpoint = HpLightB05 +hardpoint = HpLightB06 +hardpoint = HpLightB07 +hardpoint = HpLightB08 +hardpoint = HpLightB09 +hardpoint = HpLightB10 +hardpoint = HpLightB11 +hardpoint = HpLightB12 +hardpoint = HpLightB13 +hardpoint = HpLightB14 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_15_Shipdealer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Bar.ini new file mode 100644 index 0000000..db4912d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\li_09_bar_ambi_Li03_03.thn + +[Room_Sound] +music = music_bar_li04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Li_09_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Deck.ini new file mode 100644 index 0000000..9e715f6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_smaller + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Shipdealer.ini new file mode 100644 index 0000000..48bfc54 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_17_Shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\li_08_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_18_Bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_18_Bar.ini new file mode 100644 index 0000000..0ad2f6f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_18_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Li04_02.thn + +[Room_Sound] +music = music_bar_ku02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_18_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_18_Deck.ini new file mode 100644 index 0000000..09b1524 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_18_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_19_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_19_Deck.ini new file mode 100644 index 0000000..a15894b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_19_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_20_Deck.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_20_Deck.ini new file mode 100644 index 0000000..09b1524 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_20_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_20_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_20_bar.ini new file mode 100644 index 0000000..8a116b6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/Li04_20_bar.ini @@ -0,0 +1,44 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_li05 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\br_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_bar.ini new file mode 100644 index 0000000..34330bb Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_02_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_bar.ini new file mode 100644 index 0000000..f36fcc3 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_03_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_bar.ini new file mode 100644 index 0000000..9ce14e8 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_04_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck02.ini b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck02.ini new file mode 100644 index 0000000..b13bc39 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/LI04/BASES/ROOMS/li04_06_deck02.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/LI04/Li04.ini b/DATA/UNIVERSE/SYSTEMS/LI04/Li04.ini new file mode 100644 index 0000000..d7c87a6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/LI04/Li04.ini @@ -0,0 +1,5741 @@ +;Modified 7/19/2004 11:28:40 PM by FLIDMap +[SystemInfo] +name = Li04 +space_color = 0, 0, 0 +local_faction = li_p_grp + +[Archetype] +ship = ge_transport +ship = ge_large_transport +simple = transport_dmg_twr_cap +simple = transport_dmg_frnt_cap +simple = transport_dmg_fin_cap +simple = transport_dmg_main_cap +simple = transport_dmg_port_eng_cap +simple = transport_dmg_star_eng_cap +simple = transport_dmg_eng_cap +ship = li_fighter +simple = li_fighter_dmg_portfin_cap +simple = li_fighter_dmg_starboardfin_cap +simple = li_fighter_dmg_engine_cap +ship = li_elite +simple = li_elite_dmg_star_wing_cap +simple = li_elite_dmg_port_wing_cap +simple = li_elite_dmg_Spoiler_cap +simple = li_elite2_dmg_Spoiler_cap +simple = li_elite_dmg_Engine01_cap +simple = li_elite_dmg_Engine02_cap +ship = li_freighter +simple = li_freighter_dmg_starboard_sidepanel_cap +simple = li_freighter_dmg_port_sidepanel_cap +ship = bh_fighter +simple = bh_fighter_dmg_topfin_cap +simple = bh_fighter_dmg_btmfin_cap +simple = bh_fighter_dmg_port_wing_cap +simple = bh_fighter_dmg_star_wing_cap +ship = bh_elite +ship = bh_freighter +ship = ku_fighter +simple = ku_fighter_dmg_wing_starboard_cap +simple = ku_fighter_dmg_wing_port_cap +ship = ku_elite +simple = ku_elite_dmg_starboard_wing_cap +simple = ku_elite_dmg_port_wing_cap +simple = ku_elite_dmg_port_tail_cap +simple = ku_elite_dmg_starboard_arm_cap +simple = ku_elite_dmg_port_arm_cap +ship = ge_fighter4 +simple = cv_fighter4_port_wing_cap +simple = cv_fighter4_star_wing_cap +simple = cv_fighter5_top_wing_cap +simple = cv_fighter5_btm_wing_cap +ship = ge_fighter5 +equipment = ge_s_thruster_01 +equipment = ge_s_thruster_02 +equipment = ge_s_thruster_03 +equipment = ge_s_thruster_04 +equipment = mine02_mark01 +equipment = cruise_disruptor01_mark01 +equipment = co_transport_turret01_mark01 +equipment = co_transport_turret01_mark02 +equipment = co_transport_turret01_mark03 +equipment = co_transport_turret02_mark01 +equipment = co_transport_turret02_mark02 +equipment = co_transport_turret02_mark03 +equipment = li_p_gun01_mark01 +equipment = li_p_gun01_mark02 +equipment = li_p_gun01_mark03 +equipment = li_p_gun02_mark01 +equipment = li_p_gun02_mark02 +equipment = li_p_gun03_mark01 +equipment = li_p_gun03_mark02 +equipment = li_p_gun03_mark03 +equipment = li_n_gun01_mark01 +equipment = li_n_gun01_mark02 +equipment = li_n_gun01_mark03 +equipment = li_n_gun02_mark01 +equipment = li_n_gun02_mark02 +equipment = li_n_gun02_mark03 +equipment = li_n_gun02_mark04 +equipment = li_n_gun02_mark05 +equipment = li_n_gun02_mark06 +equipment = li_n_gun03_mark01 +equipment = li_n_gun03_mark02 +equipment = li_n_gun04_mark01 +equipment = li_n_gun04_mark02 +equipment = lr_gun01_mark01 +equipment = lr_gun01_mark02 +equipment = lr_gun01_mark03 +equipment = lr_gun01_mark04 +equipment = lr_gun01_mark05 +equipment = lr_gun01_mark06 +equipment = lr_gun02_mark01 +equipment = lr_gun02_mark02 +equipment = lr_gun02_mark03 +equipment = lr_gun02_mark04 +equipment = lr_gun02_mark05 +equipment = lr_gun02_mark06 +snd = engine_li_fighter_start +snd = engine_li_fighter_loop +snd = engine_li_fighter_kill +snd = engine_li_cruise_start +snd = engine_li_cruise_loop +snd = engine_li_cruise_stop + +[EncounterParameters] +nickname = area_fc_ln +filename = missions\encounters\area_fc_ln.ini + +[EncounterParameters] +nickname = area_li_capships +filename = missions\encounters\area_li_capships.ini + +[EncounterParameters] +nickname = area_li_capships2 +filename = missions\encounters\area_li_capships2.ini + +[EncounterParameters] +nickname = patrolp_li_capships +filename = missions\encounters\patrolp_li_capships.ini + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_interceptor +filename = missions\encounters\area_interceptor.ini + +[EncounterParameters] +nickname = patrolp_defend +filename = missions\encounters\patrolp_defend.ini + +[EncounterParameters] +nickname = patrolp_assault +filename = missions\encounters\patrolp_assault.ini + +[EncounterParameters] +nickname = patrolp_scout +filename = missions\encounters\patrolp_scout.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = area_pirate +filename = missions\encounters\area_pirate.ini + +[EncounterParameters] +nickname = patrolp_pirate +filename = missions\encounters\patrolp_pirate.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_anticipation_more_forboding +danger = music_anticipation_motivated +battle = music_no_ally_battle + +[Dust] +spacedust = Dust + +[Asteroids] +file = solar\asteroids\Li04_Pittsburgh_debris_field.ini +zone = Zone_Li04_Pittsburgh_Debris_Field + +[Asteroids] +file = solar\asteroids\Li04_Newark_mine_field.ini +zone = Zone_Li04_Newark_Mine_Field + +[Asteroids] +file = solar\asteroids\Li04_Alcatraz_field.ini +zone = Zone_Li04_Alcatraz_Asteroid_Field_North + +[Asteroids] +file = solar\asteroids\Li04_Alcatraz_field.ini +zone = Zone_Li04_Alcatraz_Asteroid_Field_South + +[Asteroids] +file = solar\asteroids\Li04_Ouray_field.ini +zone = Zone_Li04_Ouray_Asteroid_Field + +[Asteroids] +file = solar\asteroids\Li04_Texas_asteroids.ini +zone = Zone_Li04_Texas_Asteroids + +[Asteroids] +file = solar\asteroids\Li04_Texas_gold_field.ini +zone = Zone_Li04_Texas_Gold_Field + +[Nebula] +file = solar\nebula\Li04_ice_nebula.ini +zone = Zone_Li04_Nebula1 + +[Nebula] +file = solar\nebula\Li04_ice_nebula.ini +zone = Zone_Li04_Nebula2 + +[Nebula] +file = solar\nebula\Li04_ice_nebula.ini +zone = Zone_Li04_Nebula3 + +[Ambient] +color = 16, 16, 24 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_crow.cmp +complex_stars = solar\starsphere\starsphere_li03_stars.cmp +nebulae = solar\starsphere\starsphere_li03.cmp + +[LightSource] +nickname = Li04_System_Light +pos = 0, 0, 0 +color = 236, 236, 208 +range = 200000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[LightSource] +nickname = Houston_Light +pos = 32431, -350, -15776 +color = 72, 80, 96 +range = 12000 +type = POINT +attenuation = 1, 0, 0.000000 + +[LightSource] +nickname = Harris_Light +pos = 16239, -250, -50353 +color = 125, 109, 90 +range = 5000 +type = POINT +attenuation = 1, 0, 0.000001 + +[LightSource] +nickname = Dallas_Light +pos = -43186, -250, -16244 +color = 108, 109, 112 +range = 6000 +type = POINT +attenuation = 1, 0, 0.000000 + +[LightSource] +nickname = SanAntonio_Light +pos = 833, 0, 40429 +color = 128, 89, 132 +range = 6000 +type = POINT +attenuation = 1, 0, 0.000000 + +[Object] +nickname = Li04_Sun +ids_name = 261011; !Li04_Sun_name +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +archetype = sun_2000 +star = li04_sun +ids_info = 66163; !Li04_Sun_info +atmosphere_range = 14000 +burn_color = 160, 222, 245 + +[zone] +nickname = Zone_Li04_Sun_Death +pos = 0, 0, 0 +shape = SPHERE +size = 13000 +damage = 1000000 +sort = 99.500000 + +[zone] +nickname = Zone_Li04_Sun_Radiation2 +pos = 0, 0, 0 +shape = SPHERE +size = 25000 +damage = 4 +sort = 99.600000 + +[zone] +nickname = Zone_Li04_Sun_Radiation3 +pos = 0, 0, 0 +shape = SPHERE +size = 50000 +damage = 2 +sort = 99.700000 + +[Object] +nickname = Li04_to_Iw01 +ids_name = 260630; !Li04_to_Iw01_name +pos = 76000, 0, 0 +rotate = 0, 90, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw01 +jump_effect = jump_effect_bretonia +ids_info = 66145; !Li04_to_Iw01_info +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +goto = Iw01, Iw01_to_Li04, gate_tunnel_bretonia +loadout = jumpgate_li_01 +pilot = pilot_solar_hard + +[Zone] +nickname = Zone_Li04_to_Iw01_pop +pos = 76000, 0, 0 +shape = SPHERE +size = 11710 +sort = 11 +toughness = 4 +density = 8 +repop_time = 20 +max_battle_size = 16 +pop_type = jumpgate +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_n_grp, 10 +faction_weight = li_p_grp, 10 +encounter = area_defend, 4, 0.100000 +faction = li_n_grp, 0.500000 +faction = li_p_grp, 0.500000 +encounter = area_defend, 5, 0.200000 +faction = li_n_grp, 0.500000 +faction = li_p_grp, 0.500000 +encounter = area_interceptor, 4, 0.050000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.050000 +faction = li_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.200000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Object] +nickname = Li04_to_Iw01_Hole1 +ids_name = 260760; !Li04_to_Iw01_Hole1_name +pos = 45600, 0, -89600 +rotate = 0, 290, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Iw01 +ids_info = 66146; !Li04_to_Iw01_Hole1_info +jump_effect = jump_effect_hole +goto = Iw01, Iw01_to_Li04_hole1, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li04_Iw01_Hole1_Exclusion +pos = 45600, 0, -89600 +shape = SPHERE +size = 500 +property_flags = 131072 +damage = 50 +interference = 0.500000 +sort = 99.500000 + +[Zone] +nickname = Zone_Li04_Iw01_Hole1_Pop +pos = 45600, 0, -89600 +shape = SPHERE +size = 5000 +sort = 17 +toughness = 5 +density = 4 +repop_time = 15 +max_battle_size = 8 +pop_type = Background +relief_time = 15 +population_additive = false +visit = 128 +faction_weight = fc_lr_grp, 20 +density_restriction = 4, lawfuls +encounter = area_interceptor, 3, 0.150000 +faction = fc_lr_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 2, 0.200000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 4, 0.200000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 3, 0.100000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 5, 0.200000 +faction = fc_lr_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_Pittsburgh_Debris_Field +pos = 45600, 0, -89600 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 10000, 2500, 7500 +ids_name = 261211; !Zone_Li04_Pittsburgh_Debris_Field_name +property_flags = 128 +spacedust = debrisdust +spacedust_maxparticles = 25 +visit = 36 +sort = 99 + +[Object] +nickname = Li04_Space_Police_Dmg_1 +pos = 44012, 100, -87941 +rotate = 0, 24, 0 +archetype = space_police_dmg + +[Object] +nickname = Li04_Space_Habitat_Dmg_1 +pos = 44120, -50, -88159 +rotate = 110, 30, 0 +archetype = space_habitat_dmg + +[Object] +nickname = Li04_Space_industrial_Dmg_1 +pos = 44066, 20, -87614 +rotate = 15, 230, 0 +archetype = space_industrial_dmg + +[Object] +nickname = Li04_Space_Tank_Dmg_1 +pos = 43630, -30, -87342 +rotate = -20, 170, 0 +archetype = space_tankl4_dmg + +[Object] +nickname = Li04_Debris_1 +rotate = 10, 0, 202 +pos = 43685, -40, -87723 +archetype = debris_med01 + +[Object] +nickname = Li04_Debris_2 +rotate = 290, 0, 15 +pos = 44284, 30, -87886 +archetype = debris_med02 + +[Object] +nickname = Li04_Debris_3 +rotate = 42, 0, 0 +pos = 43848, -10, -88431 +archetype = debris_med02 + +[Object] +nickname = Li04_to_Iw01_Hole2 +ids_name = 260760; !Li04_to_Iw01_Hole2_name +pos = 44000, 0, 69250 +rotate = 0, 80, 0 +archetype = jumphole_light +msg_id_prefix = gcs_refer_system_Iw01 +ids_info = 66146; !Li04_to_Iw01_Hole2_info +jump_effect = jump_effect_hole +goto = Iw01, Iw01_to_Li04_hole2, gate_tunnel_bretonia + +[zone] +nickname = Zone_Li04_Iw01_Hole2_Exclusion +pos = 44000, 0, 69250 +shape = SPHERE +size = 500 +property_flags = 131072 +damage = 50 +interference = 0.500000 +sort = 99.500000 +visit = 128 + +[Zone] +nickname = Zone_Li04_Iw01_Hole2_Pop +pos = 44000, 0, 69250 +shape = SPHERE +size = 5000 +sort = 17 +toughness = 5 +density = 4 +repop_time = 15 +max_battle_size = 8 +pop_type = Background +relief_time = 15 +population_additive = false +visit = 128 +faction_weight = fc_f_grp, 20 +density_restriction = 4, lawfuls +encounter = area_interceptor, 3, 0.150000 +faction = fc_f_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = fc_f_grp, 1.000000 +encounter = area_scout, 2, 0.200000 +faction = fc_f_grp, 1.000000 +encounter = area_scout, 4, 0.200000 +faction = fc_f_grp, 1.000000 +encounter = area_pirate, 3, 0.100000 +faction = fc_f_grp, 1.000000 +encounter = area_pirate, 5, 0.200000 +faction = fc_f_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_Nebula1 +ids_name = 261214; !Zone_Li04_Nebula_name +ids_info = 590040; !Zone_Li04_Nebula_info +pos = -132680, 0, -5190 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 20000, 12000, 20000 +property_flags = 32768 +property_fog_color = 80.000000, 85.000000, 140.000000 +edge_fraction = 0.250000 +sort = 20 +toughness = 19 +interference = 0.500000 +visit = 128 + +[Zone] +nickname = Zone_Li04_Nebula2 +ids_name = 261214; !Zone_Li04_Nebula_name +ids_info = 590040; !Zone_Li04_Nebula_info +pos = -124685, 5000, -40167 +rotate = 0, 53, 0 +shape = ELLIPSOID +size = 45500, 6000, 16000 +property_flags = 32768 +property_fog_color = 80.000000, 85.000000, 140.000000 +edge_fraction = 0.250000 +sort = 21 +toughness = 19 +interference = 0.500000 +visit = 128 + +[Zone] +nickname = Zone_Li04_Nebula3 +ids_name = 261214; !Zone_Li04_Nebula_name +ids_info = 590040; !Zone_Li04_Nebula_info +pos = -122353, -5000, 19126 +rotate = 0, -50, 0 +shape = ELLIPSOID +size = 35000, 9000, 15500 +property_flags = 32768 +property_fog_color = 80.000000, 85.000000, 140.000000 +edge_fraction = 0.250000 +sort = 22 +toughness = 19 +interference = 0.500000 +visit = 128 + +[Object] +nickname = Planet_San_Antonio +ids_name = 196781; !Planet_San_Antonio_name +pos = 967, 0, 45533 +Archetype = planet_gaspurcld_5000 +ids_info = 590036; !Planet_San_Antonio_info +spin = 0, 0.006000, 0 +atmosphere_range = 5200 +burn_color = 255, 222, 160 +visit = 1 + +[zone] +nickname = Zone_San_Antonio_Death +pos = 967, 0, 45533 +shape = SPHERE +size = 5100 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Planet_Dallas +ids_name = 196787; !Planet_Dallas_name +pos = -45591, -250, -17365 +Archetype = planet_ice_blue_2500 +ids_info = 590038; !Planet_Dallas_info +spin = 0, 0.003000, 0 +atmosphere_range = 2700 +burn_color = 160, 222, 245 +visit = 1 + +[zone] +nickname = Zone_Dallas_Death +pos = -45591, -250, -17365 +shape = SPHERE +size = 2550 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Li04_01 +ids_name = 196793; !Li04_01_name +pos = 35697, 0, -18496 +archetype = planet_earthgrncld_4000 +base = Li04_01_Base +ids_info = 590000; !Li04_01_info +atmosphere_range = 4200 +reputation = li_p_grp +visit = 1 + +[zone] +nickname = Zone_Houston_Death +pos = 35697, 0, -18496 +shape = SPHERE +size = 4100 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Houston_Dock_Ring +ids_name = 261173; !Houston_Dock_Ring_name +archetype = dock_ring +ids_info = 66141; !Houston_Dock_Ring_info +behavior = NOTHING +loadout = docking_ring_li_01 +pilot = pilot_solar_hardest +base = Li04_01_Base +dock_with = Li04_01_Base +pos = 32837, 0, -15351 +rotate = 0, -42, 0 +difficulty_level = 1 +space_costume = li_hatcher_head, pl_female2_peasant_body +voice = atc_leg_f01 +reputation = li_p_grp + +[Object] +nickname = Li04_01_Small_WPlatform1_1 +ids_name = 261164; !Li04_01_Small_WPlatform1_1_name +ids_info = 66171; !Li04_01_Small_WPlatform1_1_info +pos = 32837, 200, -15351 +rotate = 0, -222, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_01_Small_WPlatform1_2 +ids_name = 261164; !Li04_01_Small_WPlatform1_2_name +ids_info = 66171; !Li04_01_Small_WPlatform1_2_info +pos = 32837, -200, -15351 +rotate = 0, -222, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Cruiser1_1 +ids_name = 237031; !Li04_Cruiser1_1_name +ids_info = 66565; !Li04_Cruiser1_1_info +pos = 32050, 400, -14900 +rotate = 0, 110, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li001_Cruiser1_2 +ids_name = 237031; !Li001_Cruiser1_2_name +ids_info = 66565; !Li001_Cruiser1_2_info +pos = 32450, 250, -14650 +rotate = 0, 120, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li001_Cruiser1_3 +ids_name = 237031; !Li001_Cruiser1_3_name +ids_info = 66565; !Li001_Cruiser1_3_info +pos = 32200, -250, -14770 +rotate = 0, 120, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Zone] +nickname = Zone_Li04_01_pop_01 +pos = 29805, 0, -12778 +rotate = 0, -34, 0 +shape = ELLIPSOID +size = 7111, 3821, 3821 +sort = 11 +toughness = 2 +density = 8 +repop_time = 10 +max_battle_size = 16 +pop_type = li_p_grp, base_cluster_law +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.100000 +faction = li_p_grp, 0.700000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.250000 +faction = li_p_grp, 0.700000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 4, 0.100000 +faction = li_p_grp, 0.500000 +faction = li_n_grp, 0.500000 +encounter = area_interceptor, 5, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_li_capships, 5, 0.025000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.025000 +faction = li_n_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_01_pop_02 +pos = 28441, 0, -25057 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 6854, 4481, 4481 +sort = 11 +toughness = 2 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.150000 +faction = li_p_grp, 0.700000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.150000 +faction = li_p_grp, 0.700000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 0.700000 +faction = li_n_grp, 0.300000 +encounter = area_scout, 5, 0.200000 +faction = li_p_grp, 0.700000 +faction = li_n_grp, 0.300000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_01_pop_03 +pos = 43203, 0, -12140 +rotate = 0, 3, 0 +shape = ELLIPSOID +size = 6788, 4086, 4086 +sort = 11 +toughness = 2 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.150000 +faction = li_p_grp, 0.700000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.150000 +faction = li_p_grp, 0.700000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 0.700000 +faction = li_n_grp, 0.300000 +encounter = area_scout, 5, 0.200000 +faction = li_p_grp, 0.700000 +faction = li_n_grp, 0.300000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 1.000000 + +[Object] +nickname = Li04_02 +ids_name = 196794; !Li04_02_name +pos = 28793, 0, -12764 +rotate = 0, 45, 0 +archetype = prison +ids_info = 590002; !Li04_02_info +base = Li04_02_Base +dock_with = Li04_02_Base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male3_head, li_male_guard_body +difficulty_level = 4 +loadout = loadout_huntsville +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Industrial2_1 +pos = 28793, -514, -12764 +rotate = -90, 0, 0 +Archetype = space_industrial +parent = Li04_02 + +[Object] +nickname = Li04_Depot2_1 +ids_name = 261161; !Li04_Depot2_1_name +pos = 28793, -656, -12764 +Archetype = depot_food +reputation = li_p_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot2_1_info + +[Object] +nickname = Li04_Space_Habitat2_1 +pos = 28793, -514, -12910 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Li04_02 + +[Object] +nickname = Li04_Space_Habitat2_2 +pos = 28938, -514, -12764 +rotate = -90, -90, 0 +Archetype = space_habitat_wide +parent = Li04_02 + +[Object] +nickname = Li04_Space_Habitat2_3 +pos = 28792, -515, -12620 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Li04_02 + +[Object] +nickname = Li04_Space_Habitat2_4 +pos = 28648, -514, -12764 +rotate = -90, 90, 0 +Archetype = space_habitat_wide +parent = Li04_02 + +[Object] +nickname = Li04_Small_WPlatform2_1 +ids_name = 261164; !Li04_Small_WPlatform2_1_name +ids_info = 66171; !Li04_Small_WPlatform2_1_info +pos = 28793, -514, -12989 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform2_2 +ids_name = 261164; !Li04_Small_WPlatform2_2_name +ids_info = 66171; !Li04_Small_WPlatform2_2_info +pos = 29017, -514, -12764 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform2_3 +ids_name = 261164; !Li04_Small_WPlatform2_3_name +ids_info = 66171; !Li04_Small_WPlatform2_3_info +pos = 28792, -515, -12540 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform2_4 +ids_name = 261164; !Li04_Small_WPlatform2_4_name +ids_info = 66171; !Li04_Small_WPlatform2_4_info +pos = 28569, -514, -12764 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_03 +ids_name = 196669; !Li04_03_name +pos = -1500, 100, -54500 +archetype = space_police01 +ids_info = 590004; !Li04_03_info +base = Li04_03_Base +dock_with = Li04_03_Base +reputation = li_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male3_head, li_male_guard_body +difficulty_level = 9 +loadout = loadout_dawson +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Habitat3_1 +pos = -1655, 100, -54500 +rotate = 90, -90, 0 +Archetype = space_habitat_wide +parent = Li04_03 + +[Object] +nickname = Li04_Space_Habitat3_2 +pos = -1345, 100, -54500 +rotate = 90, 90, 0 +Archetype = space_habitat_wide +parent = Li04_03 + +[Object] +nickname = Li04_Small_WPlatform3_1 +ids_name = 261164; !Li04_Small_WPlatform3_1_name +ids_info = 66171; !Li04_Small_WPlatform3_1_info +pos = -1264, 100, -54500 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform3_2 +ids_name = 261164; !Li04_Small_WPlatform3_2_name +ids_info = 66171; !Li04_Small_WPlatform3_2_info +pos = -1736, 100, -54500 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Depot3_1 +ids_name = 261161; !Li04_Depot3_1_name +pos = -1500, 40, -54500 +Archetype = depot_optronics +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot3_1_info + +[Object] +nickname = Li04_04 +ids_name = 196676; !Li04_04_name +pos = 94000, 0, 94000 +archetype = space_factory01 +ids_info = 590006; !Li04_04_info +base = Li04_04_Base +dock_with = Li04_04_Base +reputation = co_me_grp +behavior = NOTHING +space_costume = br_bartender_head, pi_pirate6_body +voice = atc_leg_m01 +difficulty_level = 9 +loadout = loadout_stokes +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Tank4_1 +pos = 94293, 0, 94252 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_04 + +[Object] +nickname = Li04_Space_Tank4_2 +pos = 94293, 0, 93748 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_04 + +[Object] +nickname = Li04_Space_Tank4_3 +pos = 94695, 0, 94252 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_04 + +[Object] +nickname = Li04_Space_Tank4_4 +pos = 94695, 0, 93749 +rotate = 0, -90, 0 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_04 + +[Object] +nickname = Li04_Space_Industrial4_1 +pos = 94494, -546, 94000 +rotate = -90, 0, 0 +Archetype = space_industrial +parent = Li04_04 + +[Object] +nickname = Li04_Space_Habitat4_1 +pos = 94494, -546, 94144 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Li04_04 + +[Object] +nickname = Li04_Space_Habitat4_2 +pos = 94640, -547, 94000 +rotate = -90, -90, 0 +Archetype = space_habitat_wide +parent = Li04_04 + +[Object] +nickname = Li04_Space_Habitat4_3 +pos = 94495, -546, 93854 +rotate = -90, 0, 0 +Archetype = space_habitat_wide +parent = Li04_04 + +[Object] +nickname = Li04_Space_Habitat4_4 +pos = 94348, -546, 94000 +rotate = -90, 90, 0 +Archetype = space_habitat_wide +parent = Li04_04 + +[Object] +nickname = Li04_Small_WPlatform4_1 +ids_name = 261164; !Li04_Small_WPlatform4_1_name +ids_info = 66171; !Li04_Small_WPlatform4_1_info +pos = 94494, -546, 93774 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform4_2 +ids_name = 261164; !Li04_Small_WPlatform4_2_name +ids_info = 66171; !Li04_Small_WPlatform4_2_info +pos = 94720, -546, 94000 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform4_3 +ids_name = 261164; !Li04_Small_WPlatform4_3_name +ids_info = 66171; !Li04_Small_WPlatform4_3_info +pos = 94494, -546, 94225 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform4_4 +ids_name = 261164; !Li04_Small_WPlatform4_4_name +ids_info = 66171; !Li04_Small_WPlatform4_4_info +pos = 94267, -546, 94000 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Roid_Miner_1 +ids_name = 60225; !Li04_Roid_Miner_1_name +pos = 105000, 0, 100000 +rotate = 0, -50, 0 +archetype = Roid_Miner +ids_info = 66140; !Li04_Roid_Miner_1_info +reputation = co_me_grp +dock_with = co_me_gold_miner +base = co_me_gold_miner +difficulty_level = 13 +loadout = li_miner +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Li04_Roid_Miner_2 +ids_name = 60225; !Li04_Roid_Miner_2_name +pos = 107000, 0, 103000 +rotate = 0, -115, 0 +archetype = Roid_Miner +ids_info = 66140; !Li04_Roid_Miner_2_info +reputation = co_me_grp +dock_with = co_me_gold_miner +base = co_me_gold_miner +difficulty_level = 13 +loadout = li_miner +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Li04_Roid_Miner_3 +ids_name = 60225; !Li04_Roid_Miner_3_name +pos = 104000, 0, 102000 +rotate = 0, 180, 0 +archetype = Roid_Miner +ids_info = 66140; !Li04_Roid_Miner_3_info +reputation = co_me_grp +dock_with = co_me_gold_miner +base = co_me_gold_miner +difficulty_level = 13 +loadout = li_miner +pilot = pilot_solar_hardest +behavior = NOTHING + +[Zone] +nickname = Zone_Li04_04_pop_01 +pos = 93973, 0, 93570 +rotate = 0, 0, 0 +shape = SPHERE +size = 19420 +sort = 11 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = co_me_grp, 20 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_scout, 3, 0.100000 +faction = fc_lr_grp, 0.600000 +faction = co_me_grp, 0.300000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 4, 0.100000 +faction = fc_lr_grp, 0.600000 +faction = co_me_grp, 0.300000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_defend, 3, 0.200000 +faction = co_me_grp, 0.800000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.200000 +faction = co_me_grp, 0.800000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_04_pop_02 +pos = 68689, 0, 52897 +rotate = 0, 71, 0 +shape = ELLIPSOID +size = 37009, 17955, 17955 +sort = 11 +toughness = 3 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = co_me_grp, 20 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 2, lawfuls +encounter = area_scout, 2, 0.200000 +faction = fc_lr_grp, 0.600000 +faction = co_me_grp, 0.300000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 3, 0.300000 +faction = fc_lr_grp, 0.600000 +faction = co_me_grp, 0.300000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 4, 0.300000 +faction = fc_lr_grp, 0.600000 +faction = co_me_grp, 0.300000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 5, 0.200000 +faction = fc_lr_grp, 0.400000 +faction = co_me_grp, 0.300000 +faction = co_ss_grp, 0.150000 +faction = co_nws_grp, 0.150000 + +[Object] +nickname = Li04_05 +ids_name = 196789; !Li04_05_name +pos = -33750, 0, 69000 +rotate = 0, 0, 0 +Archetype = miningbase_small_ice +ids_info = 590008; !Li04_05_info +base = Li04_05_Base +dock_with = Li04_05_Base +reputation = fc_lr_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male3_head, pi_pirate5_body +difficulty_level = 4 +loadout = loadout_ouray +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Space_Habitat5_1 +pos = -33750, 256, 68431 +rotate = 0, 0, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_05 + +[Object] +nickname = Li04_Space_Habitat5_2 +pos = -33750, -120, 68155 +rotate = -90, 0, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_05 + +[Object] +nickname = Li04_Shipyard5_1 +pos = -33751, -151, 68432 +rotate = 0, -90, 0 +Archetype = shipyard +visit = 128 +parent = Li04_05 + +[Object] +nickname = Li04_Space_Tank5_1 +pos = -33751, -122, 68702 +rotate = 0, 0, -90 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_05 + +[Object] +nickname = Li04_Space_Tank5_2 +pos = -33750, 48, 68172 +rotate = 0, 0, -90 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_05 + +[Object] +nickname = Li04_Space_Industrial5_1 +pos = -33751, 48, 68431 +rotate = 0, 0, 0 +Archetype = space_industrial +parent = Li04_05 + +[Object] +nickname = Li04_Small_WPlatform5_1 +ids_name = 261164 +ids_info = 66171 +pos = -33681, 48, 68431 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform5_2 +ids_name = 261164 +ids_info = 66171 +pos = -33821, 48, 68431 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform5_3 +ids_name = 261164 +ids_info = 66171 +pos = -33751, 48, 68033 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform5_4 +ids_name = 261164 +ids_info = 66171 +pos = -33750, -122, 68842 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 5 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Ouray_Pop +pos = -33750, 0, 69000 +shape = SPHERE +size = 10000 +sort = 10 +toughness = 4 +density = 9 +repop_time = 15 +max_battle_size = 12 +population_additive = false +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 30 +visit = 128 +faction_weight = fc_lr_grp, 20 +density_restriction = 4, lawfuls +encounter = area_scout, 3, 0.550000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 5, 0.150000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 3, 0.400000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 5, 0.200000 +faction = fc_lr_grp, 1.000000 + +[Object] +nickname = Li04_Ice_WPlatform05_1 +ids_name = 261164; !Li04_Ice_WPlatform05_1_name +ids_info = 66171; !Li04_Ice_WPlatform05_1_info +pos = -32684, 250, 68196 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_2 +ids_name = 261164; !Li04_Ice_WPlatform05_2_name +ids_info = 66171; !Li04_Ice_WPlatform05_2_info +pos = -32684, -250, 70030 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_3 +ids_name = 261164; !Li04_Ice_WPlatform05_3_name +ids_info = 66171; !Li04_Ice_WPlatform05_3_info +pos = -34710, 275, 68293 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_4 +ids_name = 261164; !Li04_Ice_WPlatform05_4_name +ids_info = 66171; !Li04_Ice_WPlatform05_4_info +pos = -34807, -275, 70030 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_5 +ids_name = 261164; !Li04_Ice_WPlatform05_5_name +ids_info = 66171; !Li04_Ice_WPlatform05_5_info +pos = -31430, 200, 60766 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_6 +ids_name = 261164; !Li04_Ice_WPlatform05_6_name +ids_info = 66171; !Li04_Ice_WPlatform05_6_info +pos = -33842, -200, 77846 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_7 +ids_name = 261164; !Li04_Ice_WPlatform05_7_name +ids_info = 66171; !Li04_Ice_WPlatform05_7_info +pos = -42430, 300, 66170 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform05_8 +ids_name = 261164; !Li04_Ice_WPlatform05_8_name +ids_info = 66171; !Li04_Ice_WPlatform05_8_info +pos = -24675, -300, 71767 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_06 +ids_name = 196790; !Li04_06_name +pos = -68000, 0, -20500 +rotate = 0, 180, 0 +Archetype = space_factory01 +ids_info = 590010; !Li04_06_info +base = Li04_06_Base +dock_with = Li04_06_Base +reputation = co_nws_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_rockford_head, sc_scientist2_body +difficulty_level = 3 +loadout = loadout_pueblo +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Depot6_1 +ids_name = 261161; !Li04_Depot6_1_name +pos = -68392, -26, -20500 +Archetype = depot_optical_chips +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot6_1_info + +[Object] +nickname = Li04_Depot6_2 +ids_name = 261161; !Li04_Depot6_2_name +pos = -68193, -26, -20500 +Archetype = depot_construction_machinery +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot6_2_info + +[Object] +nickname = Li04_Depot6_3 +ids_name = 261161; !Li04_Depot6_3_name +pos = -68260, -26, -20500 +Archetype = depot_mining_machinery +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot6_3_info + +[Object] +nickname = Li04_Depot6_4 +ids_name = 261161; !Li04_Depot6_4_name +pos = -68326, -26, -20500 +Archetype = depot_basic_alloys +reputation = co_nws_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot6_4_info + +[Object] +nickname = Li04_Space_Tank6_1 +pos = -68695, 0, -20249 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Tank6_2 +pos = -68293, 0, -20248 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Tank6_3 +pos = -68695, 0, -20752 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Tank6_4 +pos = -68293, 0, -20752 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Tank6_5 +pos = -68695, 0, -20500 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Tank6_6 +pos = -68494, 0, -19990 +rotate = 0, 0, 0 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Tank6_7 +pos = -68494, 0, -21013 +rotate = 0, 0, 0 +Archetype = space_tankl4x4 +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Habitat6_1 +pos = -68494, -143, -20248 +rotate = 0, -90, 0 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_Space_Habitat6_2 +pos = -68494, -143, -20752 +rotate = 0, -90, 0 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_06 + +[Object] +nickname = Li04_WPlatform6_1 +ids_name = 261164; !Li04_WPlatform6_1_name +ids_info = 66171; !Li04_WPlatform6_1_info +pos = -68494, 0, -21152 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_WPlatform6_2 +ids_name = 261164; !Li04_WPlatform6_2_name +ids_info = 66171; !Li04_WPlatform6_2_info +pos = -68494, 0, -19851 +rotate = 0, 180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_MPlant6_1 +ids_name = 196791; !Li04_MPlant6_1_name +pos = -68727, 222, -20500 +rotate = 0, 90, 0 +Archetype = mplatform +base = Li04_06_Base +dock_with = Li04_06_Base +reputation = co_nws_grp +behavior = NOTHING +difficulty_level = 3 +loadout = mplatform_white_co_03 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_suprise_transport6_1 +pos = -71623, -75, -23804 +rotate = 10, 30, -40 +archetype = suprise_transport +loadout = SECRET_transport_water +visit = 128 + +[Object] +nickname = Li04_suprise_transport6_2 +pos = -70318, 250, -23659 +rotate = -20, 15, 50 +archetype = suprise_transport +loadout = SECRET_transport_water +visit = 128 + +[Zone] +nickname = Zone_Li04_06_pop_01 +pos = -62298, 0, -20693 +rotate = 0, 42, 0 +shape = ELLIPSOID +size = 16938, 9168, 9168 +sort = 11 +toughness = 3 +density = 6 +repop_time = 20 +max_battle_size = 6 +pop_type = li_p_grp, single_base_law +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 4, lawfuls +density_restriction = 4, unlawfuls +encounter = area_scout, 2, 0.150000 +faction = fc_lr_grp, 0.400000 +faction = li_p_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 4, 0.200000 +faction = fc_lr_grp, 0.400000 +faction = li_p_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_pirate, 3, 0.200000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 4, 0.300000 +faction = fc_lr_grp, 1.000000 +encounter = area_trade_transport, 4, 0.050000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.050000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.050000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_06_pop_02 +pos = -45807, 0, -76266 +rotate = 0, 67, 0 +shape = ELLIPSOID +size = 43910, 22712, 22712 +sort = 11 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 2, lawfuls +encounter = area_scout, 2, 0.200000 +faction = fc_lr_grp, 0.500000 +faction = li_p_grp, 0.300000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 3, 0.300000 +faction = fc_lr_grp, 0.500000 +faction = li_p_grp, 0.300000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 4, 0.300000 +faction = fc_lr_grp, 0.500000 +faction = li_p_grp, 0.300000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 5, 0.200000 +faction = fc_lr_grp, 0.200000 +faction = li_p_grp, 0.600000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 + +[Zone] +nickname = Zone_Li04_06_pop_03 +pos = -76696, 0, 9738 +rotate = 0, -25, 0 +shape = ELLIPSOID +size = 25438, 16958, 16958 +sort = 11 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 2, lawfuls +encounter = area_scout, 2, 0.200000 +faction = fc_lr_grp, 0.700000 +faction = li_p_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 3, 0.300000 +faction = fc_lr_grp, 0.700000 +faction = li_p_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 4, 0.300000 +faction = fc_lr_grp, 0.700000 +faction = li_p_grp, 0.100000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 5, 0.200000 +faction = fc_lr_grp, 0.300000 +faction = li_p_grp, 0.500000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 + +[Object] +nickname = Li04_07 +ids_name = 196715; !Li04_07_name +pos = 16871, 100, -51932 +rotate = 0, 0, 20 +Archetype = planet_desored_1500 +ids_info = 590012; !Li04_07_info +spin = 0, 0.002000, 0 +atmosphere_range = 1650 +burn_color = 255, 222, 160 +base = Li04_07_Base +Ambient = 35, 35, 45 +reputation = co_me_grp +visit = 1 + +[zone] +nickname = Zone_Harris_Death +pos = 16871, 100, -51932 +shape = SPHERE +size = 1600 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Harris_Dock_Ring +ids_name = 261189; !Harris_Dock_Ring_name +archetype = dock_ring +ids_info = 66141; !Harris_Dock_Ring_info +behavior = NOTHING +loadout = docking_ring_co_03 +pilot = pilot_solar_hardest +base = Li04_07_Base +dock_with = Li04_07_Base +pos = 15996, 100, -50474 +rotate = 0, -30, 0 +difficulty_level = 1 +space_costume = ,robot_body_e +voice = atc_leg_f01a +reputation = co_me_grp + +[Object] +nickname = Li04Li04_Damage_Station7_1 +ids_name = 196770; !Li04Li04_Damage_Station7_1_name +pos = 18581, 0, -50926 +Archetype = space_police_dmg +ids_info = 65757; !Li04Li04_Damage_Station7_1_info + +[Object] +nickname = Li04_Space_Habitat7_1 +pos = 18743, 30, -50928 +rotate = 85, 90, 0 +Archetype = space_habitat_dmg +parent = Li04_Damage_Station7_1 + +[Object] +nickname = Li04_Space_Tank7_1 +pos = 18584, -50, -50861 +Archetype = space_tankl4_dmg +parent = Li04_Damage_Station7_1 + +[Object] +nickname = Li04_Small_WPlatform7_1 +ids_name = 261164; !Li04_Small_WPlatform7_1_name +ids_info = 66171; !Li04_Small_WPlatform7_1_info +pos = 15996, 300, -50474 +rotate = 0, 150, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform7_2 +ids_name = 261164; !Li04_Small_WPlatform7_2_name +ids_info = 66171; !Li04_Small_WPlatform7_2_info +pos = 15996, -100, -50474 +rotate = 0, 150, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Cruiser7_1 +ids_name = 237031; !Li04_Cruiser7_1_name +ids_info = 66565; !Li04_Cruiser7_1_info +pos = 15750, 300, -49750 +rotate = 0, 110, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = li_n_grp +behavior = NOTHING +base = Li04_07_Base +dock_with = Li04_07_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li001_Cruiser7_2 +ids_name = 237031; !Li001_Cruiser7_2_name +ids_info = 66565; !Li001_Cruiser7_2_info +pos = 15650, -200, -49800 +rotate = 0, 120, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Li04_07_Base +dock_with = Li04_07_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Zone] +nickname = Zone_Li04_07_pop_01 +pos = 14583, 0, -49204 +rotate = 0, -29, 0 +shape = ELLIPSOID +size = 4241, 1860, 1860 +sort = 11 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = li_p_grp, base_cluster_law +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 15 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 3, 0.200000 +faction = li_p_grp, 0.400000 +faction = co_me_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.200000 +faction = li_p_grp, 0.400000 +faction = co_me_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_interceptor, 4, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_07_pop_02 +pos = 14089, 0, -56435 +rotate = 0, 44, 0 +shape = ELLIPSOID +size = 5356, 3466, 3466 +sort = 11 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 15 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.150000 +faction = li_p_grp, 0.400000 +faction = co_me_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.150000 +faction = li_p_grp, 0.400000 +faction = co_me_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 1.000000 +encounter = area_scout, 5, 0.200000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_07_pop_03 +pos = 21831, 0, -51574 +rotate = 0, 40, 0 +shape = ELLIPSOID +size = 4636, 2475, 2475 +sort = 11 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 15 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.150000 +faction = li_p_grp, 0.400000 +faction = co_me_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_defend, 5, 0.150000 +faction = li_p_grp, 0.400000 +faction = co_me_grp, 0.400000 +faction = co_ss_grp, 0.100000 +faction = co_nws_grp, 0.100000 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 1.000000 +encounter = area_scout, 5, 0.200000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_07_pop_04 +pos = 11957, 0, -89644 +rotate = 0, -62, 0 +shape = ELLIPSOID +size = 30198, 30198, 20063 +sort = 11 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = li_n_grp, 15 +faction_weight = fc_lr_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_assault, 3, 0.150000 +faction = li_p_grp, 0.700000 +faction = li_n_grp, 0.300000 +encounter = area_assault, 5, 0.150000 +faction = li_p_grp, 0.700000 +faction = li_n_grp, 0.300000 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 0.800000 +faction = fc_lr_grp, 0.200000 +encounter = area_scout, 5, 0.200000 +faction = li_p_grp, 0.800000 +faction = fc_lr_grp, 0.200000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 0.800000 +faction = fc_lr_grp, 0.200000 + +[Object] +nickname = Li04_08 +ids_name = 196772; !Li04_08_name +pos = -15000, 100, -55000 +rotate = 0, 40, 0 +Archetype = space_factory01 +ids_info = 590014; !Li04_08_info +base = Li04_08_base +dock_with = Li04_08_base +voice = atc_leg_m01 +space_costume = ge_male6_head, li_male_elite_body +reputation = fc_ln_grp +behavior = NOTHING +difficulty_level = 3 +loadout = loadout_norfolk +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Norfolk_Pop +pos = -15000, 100, -55000 +rotate = 0, 0, 0 +shape = SPHERE +size = 7500 +sort = 14 +toughness = 19 +density = 12 +repop_time = 15 +max_battle_size = 12 +population_additive = false +pop_type = fc_ln_grp, single_base_law +relief_time = 15 +visit = 128 +faction_weight = fc_ln_grp, 20 +density_restriction = 4, unlawfuls +encounter = area_defend, 4, 0.400000 +faction = fc_ln_grp, 1.000000 +encounter = area_defend, 5, 0.400000 +faction = fc_ln_grp, 1.000000 + +[Object] +nickname = Li04_Space_Tank8_1 +pos = -14468, 100, -55447 +rotate = 0, 130, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Space_Habitat8_1 +pos = -14783, 307, -55511 +rotate = 0, 130, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Space_Habitat8_2 +pos = -14459, 307, -55125 +rotate = 0, 130, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Shipyard8_1 +pos = -14951, 100, -55709 +rotate = 0, 130, 0 +Archetype = shipyard +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Shipyard8_2 +pos = -14290, 100, -54924 +rotate = 0, 130, 0 +Archetype = shipyard +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Shipyard8_3 +pos = -14459, -94, -55125 +rotate = 0, 130, 0 +Archetype = shipyard +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Shipyard8_4 +pos = -14784, -94, -55511 +rotate = 0, 130, 0 +Archetype = shipyard +visit = 128 +parent = Li04_08 + +[Object] +nickname = Li04_Drydock8_1 +ids_name = 237031; !Li04_Drydock8_1_name +ids_info = 66565; !Li04_Drydock8_1_info +pos = -15082, 145, -55552 +rotate = 0, 130, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_unarmed +reputation = fc_ln_grp +base = Li04_08_base +dock_with = Li04_08_base + +[Object] +nickname = Li04_Drydock8_2 +ids_name = 237031; !Li04_Drydock8_2_name +ids_info = 66565; !Li04_Drydock8_2_info +pos = -15049, 124, -55680 +rotate = 0, 130, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_unarmed +reputation = fc_ln_grp +base = Li04_08_base +dock_with = Li04_08_base + + +[Object] +nickname = Li04_Drydock8_3 +ids_name = 237032; !Li04_Drydock8_3_name +ids_info = 66566; !Li04_Drydock8_3_info +pos = -14762, -90, -55529 +rotate = 0, -50, 0 +Archetype = l_dreadnought_nodock +loadout = li_dreadnought_unarmed +reputation = fc_ln_grp +base = Li04_08_base +dock_with = Li04_08_base + +[Object] +nickname = Li04_Cruiser8_1 +ids_name = 237031; !Li04_Cruiser8_1_name +ids_info = 66565; !Li04_Cruiser8_1_info +pos = -6200, 250, -55000 +rotate = 0, -55, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = fc_ln_grp +behavior = NOTHING +base = Li04_08_base +dock_with = Li04_08_base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li04_Cruiser8_2 +ids_name = 237031; !Li04_Cruiser8_2_name +ids_info = 66565; !Li04_Cruiser8_2_info +pos = -6100, 50, -54000 +rotate = 0, -60, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = fc_ln_grp +behavior = NOTHING +base = Li04_08_base +dock_with = Li04_08_base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li04_Cruiser8_3 +ids_name = 237031; !Li04_Cruiser8_3_name +ids_info = 66565; !Li04_Cruiser8_3_info +pos = -14150, 350, -56000 +rotate = 0, 110, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = fc_ln_grp +behavior = NOTHING +base = Li04_08_base +dock_with = Li04_08_base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li04_Battleship8_1 +ids_name = 237032; !Li04_Battleship8_1_name +ids_info = 66566; !Li04_Battleship8_1_info +pos = -6050, 400, -54500 +rotate = 0, -50, 0 +Archetype = l_dreadnought_nodock +loadout = li_dreadnought_li_01 +reputation = fc_ln_grp +behavior = NOTHING +base = Li04_08_base +dock_with = Li04_08_base +pilot = pilot_solar_hardest +difficulty_level = 13 + +[Object] +nickname = Li04_Battleship8_2 +ids_name = 237032; !Li04_Battleship8_2_name +ids_info = 66566; !Li04_Battleship8_2_info +pos = -14050, 500, -56500 +rotate = 0, 95, 0 +Archetype = l_dreadnought_nodock +loadout = li_dreadnought_li_01 +reputation = fc_ln_grp +behavior = NOTHING +base = Li04_08_base +dock_with = Li04_08_base +pilot = pilot_solar_hardest +difficulty_level = 13 + +[Object] +nickname = Li04_Depot8_1 +ids_name = 261161; !Li04_Depot8_1_name +pos = -13500, 0, -56000 +Archetype = depot_li_points +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot8_1_info + +[Object] +nickname = Li04_Depot8_2 +ids_name = 261161; !Li04_Depot8_2_name +pos = -13500, 0, -56050 +Archetype = depot_li_points +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot8_2_info + +[Object] +nickname = Li04_Depot8_3 +ids_name = 261161; !Li04_Depot8_3_name +pos = -13500, 0, -56100 +Archetype = depot_li_points +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot8_3_info + +[Object] +nickname = Li04_Depot8_4 +ids_name = 261161; !Li04_Depot8_4_name +pos = -13500, 0, -56150 +Archetype = depot_li_points +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot8_4_info + +[Object] +nickname = Li04_Small_WPlatform8_1 +ids_name = 261164; !Li04_Small_WPlatform8_1_name +ids_info = 66171; !Li04_Small_WPlatform8_1_info +pos = -13500, 150, -56060 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_ln_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform8_2 +ids_name = 261164; !Li04_Small_WPlatform8_2_name +ids_info = 66171; !Li04_Small_WPlatform8_2_info +pos = -13500, -150, -56060 +rotate = 0, 270, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_ln_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform8_3 +ids_name = 261164; !Li04_Small_WPlatform8_3_name +ids_info = 66171; !Li04_Small_WPlatform8_3_info +pos = -4000, 100, -54000 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_ln_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform8_4 +ids_name = 261164; !Li04_Small_WPlatform8_4_name +ids_info = 66171; !Li04_Small_WPlatform8_4_info +pos = -4000, 100, -56000 +rotate = 0, 180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_ln_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform8_5 +ids_name = 261164; !Li04_Small_WPlatform8_5_name +ids_info = 66171; !Li04_Small_WPlatform8_5_info +pos = -4500, 100, -54000 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_ln_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform8_6 +ids_name = 261164; !Li04_Small_WPlatform8_6_name +ids_info = 66171; !Li04_Small_WPlatform8_6_info +pos = -4500, 100, -56000 +rotate = 0, 180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_ln_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Li04_Newark_Mine_Field +ids_name = 261212; !Zone_Li04_Newark_Mine_Field_name +pos = -15000, 100, -55000 +shape = SPHERE +size = 12000 +property_flags = 4128 +Music = music_awe_and_wonderment +ids_info = 66000; !Zone_Li04_Newark_Mine_Field_info +visit = 32 +sort = 99 + +[zone] +nickname = Zone_Li04_Newark_Exclusion +pos = -15000, 100, -55000 +shape = SPHERE +size = 9000 +property_flags = 131072 +sort = 99.500000 + +[zone] +nickname = Zone_Li04_Newark_Access +pos = -4000, 100, -55000 +rotate = 0, 90, 0 +shape = BOX +size = 2000, 2000, 6000 +property_flags = 131072 +sort = 99.500000 + +[Object] +nickname = Li04_Access_Buoy_1 +ids_name = 261163; !Li04_Access_Buoy_1_name +pos = -2000, 1100, -54000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_2 +ids_name = 261163; !Li04_Access_Buoy_2_name +pos = -2000, 1100, -56000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_3 +ids_name = 261163; !Li04_Access_Buoy_3_name +pos = -2000, -900, -54000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_4 +ids_name = 261163; !Li04_Access_Buoy_4_name +pos = -2000, -900, -56000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_5 +ids_name = 261163; !Li04_Access_Buoy_5_name +pos = -6500, 1100, -54000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_6 +ids_name = 261163; !Li04_Access_Buoy_6_name +pos = -6500, 1100, -56000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_7 +ids_name = 261163; !Li04_Access_Buoy_7_name +pos = -6500, -900, -54000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_8 +ids_name = 261163; !Li04_Access_Buoy_8_name +pos = -6500, -900, -56000 +archetype = hazard_buoy + +[Object] +nickname = Li04_Access_Buoy_9 +ids_name = 261163; !Li04_Access_Buoy_9_name +pos = -2000, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_10 +ids_name = 261163; !Li04_Access_Buoy_10_name +pos = -2500, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_11 +ids_name = 261163; !Li04_Access_Buoy_11_name +pos = -3000, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_12 +ids_name = 261163; !Li04_Access_Buoy_12_name +pos = -3500, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_13 +ids_name = 261163; !Li04_Access_Buoy_13_name +pos = -4000, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_14 +ids_name = 261163; !Li04_Access_Buoy_14_name +pos = -4500, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_15 +ids_name = 261163; !Li04_Access_Buoy_15_name +pos = -5000, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_Access_Buoy_16 +ids_name = 261163; !Li04_Access_Buoy_16_name +pos = -5500, 100, -55000 +archetype = nav_buoy + +[Object] +nickname = Li04_09 +ids_name = 196774; !Li04_09_name +pos = -45266, 0, -12807 +rotate = 0, 0, 0 +Archetype = space_shipping01 +ids_info = 590016; !Li04_09_info +base = Li04_09_base +dock_with = Li04_09_base +voice = atc_leg_f01a +space_costume = ,robot_body_B +reputation = li_n_grp +behavior = NOTHING +difficulty_level = 3 +loadout = loadout_west_point +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Habitat9_1 +pos = -44624, -207, -12958 +rotate = 0, 0, -180 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_2 +pos = -44624, -207, -12655 +rotate = 0, 0, -180 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_3 +pos = -44883, 183, -12807 +rotate = 0, 0, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_4 +pos = -45211, 183, -12807 +rotate = 0, 0, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_5 +pos = -44210, 0, -12960 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_6 +pos = -44623, -105, -12807 +rotate = 0, 0, 0 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_7 +pos = -44210, 0, -12655 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_8 +pos = -45540, -521, -12661 +rotate = 90, 0, 0 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Habitat9_9 +pos = -45539, -521, -12951 +rotate = 90, 0, 0 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Tank9_1 +pos = -44423, 1, -12655 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Tank9_2 +pos = -44423, 1, -12959 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Tank9_3 +pos = -45338, -521, -12807 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Tank9_4 +pos = -45741, -521, -12807 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Industrial9_1 +pos = -44624, 0, -12655 +rotate = 0, 0, 0 +Archetype = space_industrial +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Industrial9_2 +pos = -44623, 0, -12959 +rotate = 0, -180, 0 +Archetype = space_industrial +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Space_Industrial9_3 +pos = -45539, -521, -12807 +rotate = -90, -180, 0 +Archetype = space_industrial +visit = 128 +parent = Li04_09 + +[Object] +nickname = Li04_Small_WPlatform9_1 +ids_name = 261164; !Li04_Small_WPlatform9_1_name +ids_info = 66171; !Li04_Small_WPlatform9_1_info +pos = -45947, 0, -12807 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform9_2 +ids_name = 261164; !Li04_Small_WPlatform9_2_name +ids_info = 66171; !Li04_Small_WPlatform9_2_info +pos = -44129, 0, -12655 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform9_3 +ids_name = 261164; !Li04_Small_WPlatform9_3_name +ids_info = 66171; !Li04_Small_WPlatform9_3_info +pos = -44129, 0, -12959 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform9_4 +ids_name = 261164; !Li04_Small_WPlatform9_4_name +ids_info = 66171; !Li04_Small_WPlatform9_4_info +pos = -44623, 0, -13441 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform9_5 +ids_name = 261164; !Li04_Small_WPlatform9_5_name +ids_info = 66171; !Li04_Small_WPlatform9_5_info +pos = -44623, 0, -12173 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform9_6 +ids_name = 261164; !Li04_Small_WPlatform9_6_name +ids_info = 66171; !Li04_Small_WPlatform9_6_info +pos = -45540, -521, -13033 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform9_7 +ids_name = 261164; !Li04_Small_WPlatform9_7_name +ids_info = 66171; !Li04_Small_WPlatform9_7_info +pos = -45540, -521, -12580 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_n_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Depot9_1 +ids_name = 261161; !Li04_Depot9_1_name +pos = -44623, -26, -12418 +rotate = 0, 0, 0 +Archetype = depot_optronics +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot9_1_info + +[Object] +nickname = Li04_Depot9_2 +ids_name = 261161; !Li04_Depot9_2_name +pos = -44623, -26, -12295 +rotate = 0, 0, 0 +Archetype = depot_superconductors +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot9_2_info + +[Object] +nickname = Li04_Depot9_3 +ids_name = 261161; !Li04_Depot9_3_name +pos = -44623, -26, -13175 +rotate = 0, 0, 0 +Archetype = depot_superconductors +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot9_3_info + +[Object] +nickname = Li04_Depot9_4 +ids_name = 261161; !Li04_Depot9_4_name +pos = -44623, -26, -13317 +rotate = 0, 0, 0 +Archetype = depot_optronics +reputation = li_n_grp +behavior = NOTHING +ids_info = 66150; !Li04_Depot9_4_info + +[Zone] +nickname = Zone_Li04_09_pop_01 +pos = -44828, 0, -12793 +rotate = 0, 25, 0 +shape = ELLIPSOID +size = 6635, 6635, 1832 +sort = 11 +toughness = 4 +density = 8 +repop_time = 10 +max_battle_size = 12 +pop_type = li_n_grp, single_base_law +relief_time = 20 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = li_n_grp, 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.100000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.200000 +encounter = area_defend, 5, 0.200000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.200000 +encounter = area_scout, 3, 0.050000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.200000 +encounter = area_scout, 5, 0.100000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.200000 +encounter = area_interceptor, 4, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_li_capships, 5, 0.025000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.025000 +faction = li_n_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_09_pop_02 +pos = -47037, 0, -1049 +rotate = 0, 29, 0 +shape = ELLIPSOID +size = 9912, 9912, 8421 +sort = 11 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 8 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = li_n_grp, 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.100000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.200000 +encounter = area_defend, 5, 0.100000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.200000 +encounter = area_scout, 3, 0.300000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.100000 +faction = fc_lr_grp, 0.100000 +encounter = area_scout, 5, 0.300000 +faction = li_n_grp, 0.800000 +faction = li_p_grp, 0.100000 +faction = fc_lr_grp, 0.100000 +encounter = area_interceptor, 4, 0.200000 +faction = li_p_grp, 0.800000 +faction = fc_lr_grp, 0.200000 + +[Object] +nickname = Li04_10 +ids_name = 196775; !Li04_10_name +pos = 41250, 200, 24500 +Archetype = depot +ids_info = 590018; !Li04_10_info +base = Li04_10_base +dock_with = Li04_10_base +voice = atc_leg_f01 +space_costume = pl_female5_head, sc_female1_body +reputation = co_me_grp +behavior = NOTHING +difficulty_level = 3 +loadout = loadout_detroit +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Space_Industrial9_1 +pos = 41250, -296, 24501 +rotate = -90, 0, 0 +Archetype = space_industrial +visit = 128 +parent = Li04_10 + +[Object] +nickname = Li04_Space_Habitat10_1 +pos = 41395, -297, 24500 +rotate = 0, 0, -90 +archetype = space_habitat_wide +parent = Li04_10 + +[Object] +nickname = Li04_Space_Habitat10_2 +pos = 41106, -296, 24500 +rotate = 0, 0, -90 +archetype = space_habitat_wide +parent = Li04_10 + +[Object] +nickname = Li04_Space_Habitat10_3 +pos = 41250, -561, 24500 +rotate = 0, 0, -180 +archetype = space_habitat_tall +parent = Li04_10 + +[Object] +nickname = Li04_Small_WPlatform10_1 +ids_name = 261164; !Li04_Small_WPlatform10_1_name +ids_info = 66171; !Li04_Small_WPlatform10_1_info +pos = 41250, -296, 24430 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Small_WPlatform10_2 +ids_name = 261164; !Li04_Small_WPlatform10_2_name +ids_info = 66171; !Li04_Small_WPlatform10_2_info +pos = 41250, -296, 24571 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_me_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Cruiser10_1 +ids_name = 237031; !Li04_Cruiser10_1_name +ids_info = 66565; !Li04_Cruiser10_1_info +pos = 41500, 250, 24750 +rotate = 0, 110, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li001_Cruiser10_2 +ids_name = 237031; !Li001_Cruiser10_2_name +ids_info = 66565; !Li001_Cruiser10_2_info +pos = 41000, -250, 24000 +rotate = 0, 120, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Zone] +nickname = Zone_Li04_10_pop +pos = 41141, 0, 25088 +rotate = 0, 0, 0 +shape = SPHERE +size = 6500 +sort = 11 +toughness = 2 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = li_p_grp, single_base_law +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_me_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.150000 +faction = li_p_grp, 0.500000 +faction = co_me_grp, 0.250000 +faction = co_nws_grp, 0.250000 +encounter = area_defend, 5, 0.150000 +faction = li_p_grp, 0.500000 +faction = co_me_grp, 0.250000 +faction = co_nws_grp, 0.250000 +encounter = area_interceptor, 4, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Object] +nickname = Li04_11 +ids_name = 196779; !Li04_11_name +pos = 41750, -100, 25500 +rotate = 0, 0, 0 +Archetype = space_factory01 +ids_info = 590020; !Li04_11_info +base = Li04_11_base +dock_with = Li04_11_base +voice = atc_leg_f01a +space_costume = ,robot_body_C +reputation = co_nws_grp +behavior = NOTHING +difficulty_level = 2 +loadout = loadout_stokes +pilot = pilot_solar_easy + +[Object] +nickname = Li04_Shipyard11_1 +rotate = 0, 0, 0 +pos = 42244, -302, 25937 +archetype = shipyard +parent = Li04_11 + +[Object] +nickname = Li04_Shipyard11_2 +rotate = 0, 180, 0 +pos = 42244, -302, 25067 +archetype = shipyard +parent = Li04_11 + +[Object] +nickname = Li04_Space_Habitat11_1 +pos = 42244, 45, 25752 +archetype = space_habitat_wide +parent = Li04_11 + +[Object] +nickname = Li04_Space_Habitat11_2 +pos = 42244, 45, 25248 +archetype = space_habitat_wide +parent = Li04_11 + +[Object] +nickname = Li04_Space_Habitat11_3 +pos = 42244, 107, 25500 +archetype = space_habitat_tall +parent = Li04_11 + +[Object] +nickname = Li04_Small_WPlatform11_1 +ids_name = 261164; !Li04_Small_WPlatform11_1_name +ids_info = 66171; !Li04_Small_WPlatform11_1_info +pos = 42244, -100, 25121 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Small_WPlatform11_2 +ids_name = 261164; !Li04_Small_WPlatform11_2_name +ids_info = 66171; !Li04_Small_WPlatform11_2_info +pos = 42244, -100, 25882 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_12 +ids_name = 196796; !Li04_12_name +pos = -42211, 0, -19807 +rotate = 0, 90, 0 +archetype = space_police01 +ids_info = 590022; !Li04_12_info +base = Li04_12_Base +dock_with = Li04_12_Base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = ,robot_body_B +difficulty_level = 7 +loadout = loadout_beaumont +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Dome12_1 +pos = -42211, -4, -20177 +archetype = space_dome +loadout = space_dome_li +parent = Li04_12 +visit = 128 +rotate = 0, -90, 0 + +[Object] +nickname = Li04_Space_Dome12_2 +pos = -42211, -4, -19437 +rotate = 0, -270, 0 +archetype = space_dome +loadout = space_dome_li +parent = Li04_12 +visit = 128 + +[Object] +nickname = Li04_Small_WPlatform12_1 +ids_name = 261164; !Li04_Small_WPlatform12_1_name +ids_info = 66171; !Li04_Small_WPlatform12_1_info +pos = -42211, 0, -20307 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Small_WPlatform12_2 +ids_name = 261164; !Li04_Small_WPlatform12_2_name +ids_info = 66171; !Li04_Small_WPlatform12_2_info +pos = -42211, 0, -19307 +rotate = 0, -180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Cruiser12_1 +ids_name = 237031; !Li04_Cruiser12_1_name +ids_info = 66565; !Li04_Cruiser12_1_info +pos = -41803, -229, -19603 +rotate = 0, 30, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li001_Cruiser12_2 +ids_name = 237031; !Li001_Cruiser12_2_name +ids_info = 66565; !Li001_Cruiser12_2_info +pos = -42560, 174, -20113 +rotate = 0, 15, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = li_n_grp +behavior = NOTHING +base = Li04_01_Base +dock_with = Li04_01_Base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Zone] +nickname = Zone_Li04_12_pop_01 +pos = -42211, 0, -19807 +shape = SPHERE +size = 2000 +sort = 11 +toughness = 3 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = li_p_grp, single_base_law +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.250000 +faction = li_p_grp, 1.000000 +encounter = area_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = area_scout, 3, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_scout, 5, 0.100000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_12_pop_02 +pos = -27392, 0, -26263 +rotate = 0, -60, 0 +shape = ELLIPSOID +size = 21319, 21319, 12843 +sort = 11 +toughness = 4 +density = 6 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_defend, 3, 0.100000 +faction = li_p_grp, 0.550000 +faction = co_me_grp, 0.150000 +faction = co_ss_grp, 0.150000 +faction = co_nws_grp, 0.150000 +encounter = area_defend, 5, 0.100000 +faction = li_p_grp, 0.550000 +faction = co_me_grp, 0.150000 +faction = co_ss_grp, 0.150000 +faction = co_nws_grp, 0.150000 +encounter = area_scout, 3, 0.300000 +faction = li_p_grp, 0.300000 +faction = fc_lr_grp, 0.700000 +encounter = area_scout, 5, 0.200000 +faction = li_p_grp, 0.600000 +faction = fc_lr_grp, 0.400000 +encounter = area_interceptor, 4, 0.300000 +faction = li_p_grp, 0.400000 +faction = fc_lr_grp, 0.600000 + +[Object] +nickname = Li04_13 +ids_name = 196784; !Li04_13_name +pos = -239, 0, 38280 +rotate = 0, -90, 0 +Archetype = space_freeport01 +ids_info = 590024; !Li04_13_info +base = Li04_13_Base +voice = atc_leg_m01 +space_costume = pl_male1_head, sc_scientist1_body +dock_with = Li04_13_Base +reputation = co_ss_grp +behavior = NOTHING +difficulty_level = 4 +loadout = loadout_willard +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Tank13_1 +pos = -239, -104, 38510 +rotate = 0, 0, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_13 + +[Object] +nickname = Li04_Space_Tank13_2 +pos = -239, -104, 38049 +rotate = 0, 0, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_13 + +[Object] +nickname = Li04_Space_Tank13_3 +pos = -469, -104, 38280 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_13 + +[Object] +nickname = Li04_Space_Tank13_4 +pos = -9, -104, 38280 +rotate = 0, -90, 0 +Archetype = space_tankl4 +visit = 128 +parent = Li04_13 + +[Object] +nickname = Li04_Space_Habitat13_1 +pos = -133, 0, 38280 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_13 + +[Object] +nickname = Li04_Space_Habitat13_2 +pos = -344, 0, 38280 +rotate = 0, 0, -90 +Archetype = space_habitat_wide +visit = 128 +parent = Li04_13 + +[Object] +nickname = Li04_WPlatform13_1 +ids_name = 261164; !Li04_WPlatform13_1_name +ids_info = 66171; !Li04_WPlatform13_1_info +pos = -52, 0, 38280 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_ss_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_WPlatform13_2 +ids_name = 261164; !Li04_WPlatform13_2_name +ids_info = 66171; !Li04_WPlatform13_2_info +pos = -426, 0, 38280 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_ss_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_02 +pilot = pilot_solar_hard + +[Zone] +nickname = Zone_Li04_13_pop +pos = 183, 0, 36364 +shape = SPHERE +size = 4000 +sort = 11 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = co_ss_grp, single_base_law +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 15 +faction_weight = co_ss_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 3, 0.250000 +faction = li_p_grp, 0.250000 +faction = co_ss_grp, 0.750000 +encounter = area_defend, 5, 0.300000 +faction = li_p_grp, 0.250000 +faction = co_ss_grp, 0.750000 +encounter = area_interceptor, 5, 0.150000 +faction = li_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.150000 +faction = co_ss_grp, 0.700000 +faction = co_me_grp, 0.150000 +faction = co_nws_grp, 0.150000 +encounter = area_trade_armored, 4, 0.150000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_13_pop_01 +pos = 3302, 0, 78340 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 27648, 27648, 16655 +sort = 11 +toughness = 2 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 20 +density_restriction = 2, unlawfuls +encounter = area_assault, 3, 0.400000 +faction = li_p_grp, 1.000000 +encounter = area_assault, 5, 0.300000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 4, 0.150000 +faction = li_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = li_p_grp, 1.000000 + +;[Zone] +;nickname = Zone_Li04_13_pop_02 +;pos = -21872, 0, 28819 +;rotate = 0, -45, 0 +;shape = ELLIPSOID +;size = 15767, 19271, 19271 +;sort = 11 +;toughness = 3 +;density = 4 +;repop_time = 20 +;max_battle_size = 8 +;pop_type = Background +;relief_time = 40 +;population_additive = false +;visit = 128 +;faction_weight = fc_lr_grp, 20 +;density_restriction = 1, unlawfuls +;density_restriction = 1, lawfuls +;encounter = area_scout, 3, 0.500000 +;faction = fc_lr_grp, 1.000000 +;encounter = area_scout, 5, 0.300000 +;faction = fc_lr_grp, 1.000000 +;encounter = area_interceptor, 5, 0.200000 +;faction = fc_lr_grp, 1.000000 + +;[Zone] +;nickname = Zone_Li04_13_pop_03 +;pos = 25179, 0, 42585 +;rotate = 0, -53, 0 +;shape = ELLIPSOID +;size = 23275, 23275, 15767 +;sort = 11 +;toughness = 3 +;density = 4 +;repop_time = 20 +;max_battle_size = 8 +;pop_type = Background +;relief_time = 40 +;population_additive = false +;visit = 128 +;faction_weight = fc_lr_grp, 20 +;density_restriction = 1, unlawfuls +;density_restriction = 1, lawfuls +;encounter = area_scout, 3, 0.500000 +;faction = fc_lr_grp, 1.000000 +;encounter = area_scout, 5, 0.300000 +;faction = fc_lr_grp, 1.000000 +;encounter = area_interceptor, 5, 0.200000 +;faction = fc_lr_grp, 1.000000 + +[Object] +nickname = Li04_14 +ids_name = 196785; !Li04_14_name +pos = 75000, 0, 750 +rotate = 0, 90, 0 +Archetype = space_police01 +ids_info = 590026; !Li04_14_info +reputation = li_p_grp +base = Li04_14_base +dock_with = Li04_14_base +voice = atc_leg_f01a +space_costume = ,robot_body_A +behavior = NOTHING +difficulty_level = 4 +loadout = loadout_beaumont +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Habitat14_1 +pos = 75000, -183, 750 +rotate = 180, 0, 0 +Archetype = space_habitat_tall +visit = 128 +parent = Li04_14 + +[Object] +nickname = Li04_Small_WPlatform14_1 +ids_name = 261164; !Li04_Small_WPlatform14_1_name +ids_info = 66171; !Li04_Small_WPlatform14_1_info +pos = 75000, -175, 725 +rotate = 0, 0, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Small_WPlatform14_2 +ids_name = 261164; !Li04_Small_WPlatform14_2_name +ids_info = 66171; !Li04_Small_WPlatform14_2_info +pos = 75000, -175, 775 +rotate = 0, 180, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = li_p_grp +difficulty_level = 3 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Cruiser14_1 +ids_name = 237031; !Li04_Cruiser14_1_name +ids_info = 66565; !Li04_Cruiser14_1_info +pos = 73750, 300, 250 +rotate = 0, -65, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = li_n_grp +behavior = NOTHING +base = Li04_14_base +dock_with = Li04_14_base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li04_Cruiser14_2 +ids_name = 237031; !Li04_Cruiser14_2_name +ids_info = 66565; !Li04_Cruiser14_2_info +pos = 74100, 400, -250 +rotate = 0, -60, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static2 +reputation = li_n_grp +behavior = NOTHING +base = Li04_14_base +dock_with = Li04_14_base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li04_Cruiser14_3 +ids_name = 237031; !Li04_Cruiser14_3_name +ids_info = 66565; !Li04_Cruiser14_3_info +pos = 77000, -250, 0 +rotate = 0, -75, 0 +Archetype = l_cruiser_nodock +loadout = li_cruiser_static +reputation = li_n_grp +behavior = NOTHING +base = Li04_14_base +dock_with = Li04_14_base +pilot = pilot_solar_hardest +difficulty_level = 12 + +[Object] +nickname = Li04_Battleship14_1 +ids_name = 237032; !Li04_Battleship14_1_name +ids_info = 66566; !Li04_Battleship14_1_info +pos = 74000, 500, 0 +rotate = 0, -70, 0 +Archetype = l_dreadnought_nodock +loadout = li_dreadnought_li_01 +reputation = li_n_grp +behavior = NOTHING +base = Li04_14_base +dock_with = Li04_14_base +pilot = pilot_solar_hardest +difficulty_level = 13 + +[Object] +nickname = Li04_15 +ids_name = 196786; !Li04_15_name +pos = -86000, 0, -33250 +Archetype = miningbase_small_ice +ids_info = 590028; !Li04_15_info +base = Li04_15_base +dock_with = Li04_15_base +voice = atc_leg_m01 +space_costume = pi_pirate1_head, pi_pirate8_body, prop_neuralnet_E_right +reputation = fc_lr_grp +behavior = NOTHING +difficulty_level = 19 +loadout = loadout_alcatraz +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Alcatraz_Pop +pos = -86436, 0, -33251 +rotate = 0, 11, 0 +shape = ELLIPSOID +size = 18170, 12416, 12416 +sort = 17 +toughness = 19 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = fc_lr_grp, single_base_unlaw +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = fc_lr_grp, 20 +density_restriction = 4, lawfuls +encounter = area_pirate, 4, 0.250000 +faction = fc_lr_grp, 1.000000 +encounter = area_pirate, 5, 0.250000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 4, 0.250000 +faction = fc_lr_grp, 1.000000 +encounter = area_scout, 5, 0.250000 +faction = fc_lr_grp, 1.000000 + +[Object] +nickname = Li04_Ice_WPlatform15_1 +ids_name = 261164 +ids_info = 66171 +pos = -85500, 500, -33000 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_2 +ids_name = 261164 +ids_info = 66171 +pos = -85750, -500, -34000 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_3 +ids_name = 261164 +ids_info = 66171 +pos = -86500, 300, -32750 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_4 +ids_name = 261164 +ids_info = 66171 +pos = -86600, -200, -34100 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_5 +ids_name = 261164 +ids_info = 66171 +pos = -79532, 500, -29196 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_6 +ids_name = 261164 +ids_info = 66171 +pos = -82353, 0, -41982 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_7 +ids_name = 261164 +ids_info = 66171 +pos = -92883, -500, -28256 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_8 +ids_name = 261164 +ids_info = 66171 +pos = -73703, 500, -38410 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_9 +ids_name = 261164 +ids_info = 66171 +pos = -68237, 500, -38072 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_10 +ids_name = 261164 +ids_info = 66171 +pos = -98805, -500, -21620 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_11 +ids_name = 261164 +ids_info = 66171 +pos = -76500, 300, -27750 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_12 +ids_name = 261164 +ids_info = 66171 +pos = -87873, 500, -20240 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_13 +ids_name = 261164 +ids_info = 66171 +pos = -67707, -500, -30430 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_14 +ids_name = 261164 +ids_info = 66171 +pos = -57729, 500, -34463 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_15 +ids_name = 261164 +ids_info = 66171 +pos = -82883, -500, -25256 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Ice_WPlatform15_16 +ids_name = 261164 +ids_info = 66171 +pos = -73226, 500, -46245 +rotate = 0, 0, 0 +Archetype = wplatform_ice +behavior = NOTHING +visit = 32 +reputation = fc_lr_grp +difficulty_level = 3 +loadout = pirate_weapon_platform2 +pilot = pilot_solar_hard + +[Object] +nickname = Li04_17 +ids_name = 196716; !Li04_17_name +pos = 14250, 0, -50516 +rotate = 0, 120, 0 +Archetype = space_police01 +ids_info = 590030; !Li04_17_info +base = Li04_17_Base +dock_with = Li04_17_Base +reputation = li_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male1_head, sh_male1_body +difficulty_level = 10 +loadout = loadout_beaumont +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Space_Industrial17_1 +rotate = 0, 30, 0 +pos = 14048, 0, -50866 +archetype = space_industrial +parent = Li04_17 + +[Object] +nickname = Li04_Space_Tank17_1 +rotate = 0, -60, 0 +pos = 13933, -73, -50800 +archetype = space_tankl2 +parent = Li04_17 + +[Object] +nickname = Li04_Space_Tank17_2 +rotate = 0, -60, 0 +pos = 14163, -73, -50932 +archetype = space_tankl2 +parent = Li04_17 + +[Object] +nickname = Li04_Space_Tank17_3 +rotate = 0, 30, 0 +pos = 13953, -73, -51030 +archetype = space_tankl2 +parent = Li04_17 + +[Object] +nickname = Li04_Space_Habitat17_1 +rotate = 0, 30, 0 +pos = 14250, -115, -50516 +archetype = space_habitat_wide +parent = Li04_17 + +[Object] +nickname = Li04_18 +ids_name = 196664; !Li04_18_name +pos = 31437, 300, -12518 +archetype = space_factory01 +ids_info = 590032; !Li04_18_info +base = Li04_18_Base +dock_with = Li04_18_Base +reputation = co_ss_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pl_male4_head, pl_male1_peasant_body +difficulty_level = 7 +loadout = loadout_stokes +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_Shipyard18_1 +rotate = 0, 0, 0 +pos = 31931, 99, -12085 +archetype = shipyard +parent = Li04_18 + +[Object] +nickname = Li04_Shipyard18_2 +rotate = 0, -180, 0 +pos = 31931, 99, -12948 +archetype = shipyard +parent = Li04_18 + +[Object] +nickname = Li04_Space_Dome18_1 +rotate = 0, 180, 0 +pos = 32300, 295, -12518 +archetype = space_dome +parent = Li04_18 + +[Object] +nickname = Li04_Space_Tank18_1 +pos = 31437, 133, -12518 +archetype = space_tanklx4 +parent = Li04_18 + +[Object] +nickname = Li04_Space_Tank18_2 +rotate = 0, -90, 0 +pos = 31667, 162, -12518 +archetype = space_tankl4 +parent = Li04_18 + +[Object] +nickname = Li04_Space_Tank18_3 +rotate = 0, -90, 0 +pos = 31207, 162, -12518 +archetype = space_tankl4x4 +parent = Li04_18 + +[Object] +nickname = Li04_19 +ids_name = 196689; !Li04_19_name +pos = -53486, 0, 35967 +archetype = space_shipping01 +ids_info = 590034; !Li04_19_info +dock_with = Li04_19_Base +base = Li04_19_Base +reputation = co_nws_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = li_rockford_head, pl_male2_peasant_body +difficulty_level = 7 +loadout = loadout_west_point +pilot = pilot_solar_hard + +[Object] +nickname = Li04_Space_Dome19_1 +ids_name = 1301; !Li04_Space_Dome19_1_name +ids_info = 0 +rotate = 0, 90, 0 +pos = -52844, -4, 36243 +archetype = space_dome +parent = Li04_19 + +[Object] +nickname = Li04_Space_Dome19_2 +ids_name = 1302; !Li04_Space_Dome19_2_name +ids_info = 0 +rotate = 0, -90, 0 +pos = -52844, -4, 35691 +archetype = space_dome +parent = Li04_19 + +[Object] +nickname = Li04_Space_Tank19_1 +ids_name = 1303; !Li04_Space_Tank19_1_name +ids_info = 0 +rotate = 0, -90, 0 +pos = -52684, 0, 35967 +archetype = space_tankl4 +parent = Li04_19 + +[Object] +nickname = Li04_01_Small_WPlatform19_1 +ids_name = 261164; !Li04_01_Small_WPlatform19_1_name +ids_info = 66171; !Li04_01_Small_WPlatform19_1_info +pos = -51986, 0, 35967 +rotate = 0, -222, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 19 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_01_Small_WPlatform19_2 +ids_name = 261164; !Li04_01_Small_WPlatform19_2_name +ids_info = 66171; !Li04_01_Small_WPlatform19_2_info +pos = -54986, 0, 35967 +rotate = 0, -222, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 19 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_01_Small_WPlatform19_3 +ids_name = 261164; !Li04_01_Small_WPlatform19_3_name +ids_info = 66171; !Li04_01_Small_WPlatform19_3_info +pos = -53586, 0, 34967 +rotate = 0, -222, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 19 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Object] +nickname = Li04_01_Small_WPlatform19_4 +ids_name = 261164; !Li04_01_Small_WPlatform19_4_name +ids_info = 66171; !Li04_01_Small_WPlatform19_4_info +pos = -53586, 0, 36967 +rotate = 0, -222, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = co_nws_grp +difficulty_level = 19 +loadout = small_weapon_platform_li_01 +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Li04_19_pop +pos = -53486, 0, 35967 +shape = SPHERE +size = 4000 +sort = 11 +toughness = 3 +density = 6 +repop_time = 20 +max_battle_size = 6 +pop_type = li_p_grp, single_base_law +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_scout, 2, 0.100000 +faction = co_nws_grp, 0.500000 +faction = li_p_grp, 0.300000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +encounter = area_scout, 4, 0.300000 +faction = co_nws_grp, 0.500000 +faction = li_p_grp, 0.300000 +faction = co_me_grp, 0.100000 +faction = co_ss_grp, 0.100000 +encounter = area_trade_transport, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_transport, 5, 0.300000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_ss_grp, 0.500000 +faction = co_nws_grp, 0.500000 + +[Zone] +nickname = Zone_Li04_Alcatraz_Asteroid_Field_South +ids_name = 261213; !Zone_Li04_Alcatraz_Asteroid_Field_South_name +pos = -76717, 0, 10193 +rotate = 0, -39, 0 +shape = ELLIPSOID +size = 30000, 5000, 19750 +damage = 1 +property_flags = 258 +interference = 0.500000 +ids_info = 590046; !Zone_Li04_Alcatraz_Asteroid_Field_South_info +visit = 36 +sort = 21 +toughness = 19 +Music = music_anticipation_light + +[Zone] +nickname = Zone_Li04_Alcatraz_Asteroid_Field_North +ids_name = 261214; !Zone_Li04_Alcatraz_Asteroid_Field_North_name +pos = -69500, 0, -66500 +rotate = 0, 39, 0 +shape = ELLIPSOID +size = 60000, 6500, 36500 +damage = 1 +property_flags = 258 +interference = 0.500000 +ids_info = 590044; !Zone_Li04_Alcatraz_Asteroid_Field_North_info +visit = 36 +sort = 21 +toughness = 19 +Music = music_anticipation_light + +[Zone] +nickname = Zone_Li04_Alcatraz_Asteroid_Exclusion +pos = -86000, 0, -33250 +shape = SPHERE +size = 750 +property_flags = 129 +interference = 0.500000 +sort = 22 +toughness = 19 +Music = music_anticipation_light + +[Zone] +nickname = Zone_Li04_Ouray_Asteroid_Field +ids_name = 261215; !Zone_Li04_Ouray_Asteroid_Field_name +pos = -33750, 0, 69000 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 40000, 5000, 20000 +damage = 1 +property_flags = 258 +ids_info = 590048; !Zone_Li04_Ouray_Asteroid_Field_info +visit = 36 +interference = 0.500000 +sort = 23 +toughness = 19 +Music = music_anticipation_light + +[Zone] +nickname = Zone_Li04_Ouray_Asteroid_Exclusion +pos = -33750, 0, 69000 +shape = SPHERE +size = 750 +property_flags = 129 +interference = 0.500000 +sort = 24 +toughness = 19 +Music = music_anticipation_light + +[zone] +nickname = Zone_Li04_Texas_Asteroids +ids_name = 261216; !Zone_Li04_Texas_Asteroids_name +pos = 50361, 0, 76236 +rotate = 0, 45, 0 +shape = ELLIPSOID +size = 42000, 18000, 18000 +property_flags = 66 +ids_info = 590050; !Zone_Li04_Texas_Asteroids_info +visit = 32 +spacedust = asteroiddust +spacedust_maxparticles = 25 +sort = 25 + +[zone] +nickname = Zone_Li04_Texas_Gold_Field +ids_name = 261217; !Zone_Li04_Texas_Gold_Field_name +pos = 105000, 0, 105000 +rotate = 0, 30, 0 +shape = ELLIPSOID +size = 15000, 12000, 12000 +property_flags = 66 +spacedust = golddust +spacedust_maxparticles = 50 +ids_info = 590052; !Zone_Li04_Texas_Gold_Field_info +visit = 36 +sort = 26 + +[Zone] +nickname = Zone_Li04_scout_pop +pos = 0, 0, 0 +shape = SPHERE +size = 200000 +damage = 1 +sort = 10 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 6 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = li_p_grp, 10 +faction_weight = li_n_grp, 10 +faction_weight = fc_lr_grp, 10 +density_restriction = 2, lawfuls +density_restriction = 1, unlawfuls +encounter = area_scout, 2, 0.200000 +faction = li_p_grp, 0.400000 +faction = fc_lr_grp, 0.250000 +faction = li_n_grp, 0.200000 +faction = co_me_grp, 0.050000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 3, 0.200000 +faction = li_p_grp, 0.400000 +faction = fc_lr_grp, 0.250000 +faction = li_n_grp, 0.200000 +faction = co_me_grp, 0.050000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 4, 0.250000 +faction = li_p_grp, 0.250000 +faction = fc_lr_grp, 0.400000 +faction = li_n_grp, 0.200000 +faction = co_me_grp, 0.050000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_scout, 5, 0.150000 +faction = li_p_grp, 0.400000 +faction = fc_lr_grp, 0.250000 +faction = li_n_grp, 0.200000 +faction = co_me_grp, 0.050000 +faction = co_ss_grp, 0.050000 +faction = co_nws_grp, 0.050000 +encounter = area_interceptor, 4, 0.100000 +faction = li_p_grp, 0.600000 +faction = fc_lr_grp, 0.400000 +encounter = area_interceptor, 5, 0.100000 +faction = li_p_grp, 0.600000 +faction = fc_lr_grp, 0.400000 + +[Zone] +nickname = Zone_Li04_tradepath01_01 +pos = 53415, 0, -7190 +rotate = 90, -73, 180 +shape = CYLINDER +size = 750, 43125 +damage = 1 +sort = 99 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Li04_tradepath01, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.300000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.350000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_tradepath02_01 +pos = 35120, 0, 6230 +rotate = 90, -15, 180 +shape = CYLINDER +size = 750, 37939 +damage = 1 +sort = 99 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Li04_tradepath02, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.300000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.350000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_tradepath03_01 +pos = 22848, 0, -31650 +rotate = -90, 23, 0 +shape = CYLINDER +size = 750, 38455 +damage = 1 +sort = 99 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Li04_tradepath03, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.300000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.350000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_tradepath04_01 +pos = -6385, 0, -16552 +rotate = -90, 84, 0 +shape = CYLINDER +size = 750, 69010 +damage = 1 +sort = 99 +toughness = 1 +density = 4 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Li04_tradepath04, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.300000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.350000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_tradepath05_01 +pos = 58108, 0, 12553 +rotate = 90, 53, 180 +shape = CYLINDER +size = 750, 39463 +damage = 1 +sort = 99 +toughness = 1 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = trade_path +relief_time = 40 +path_label = Li04_tradepath05, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.300000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.350000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +;[Zone] +;nickname = Zone_Li04_tradepath06_01 +;pos = 20581, 0, 31788 +;rotate = -90, -72, 0 +;shape = CYLINDER +;size = 750, 39426 +;sort = 99 +;toughness = 1 +;density = 6 +;repop_time = 30 +;max_battle_size = 12 +;pop_type = trade_path +;relief_time = 60 +;path_label = Li04_tradepath06, 1 +;usage = patrol +;mission_eligible = false +;faction_weight = li_p_grp, 10 +;faction_weight = co_me_grp, 10 +;faction_weight = co_ss_grp, 10 +;faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +;encounter = patrolp_defend, 5, 0.250000 +;faction = li_p_grp, 1.000000 +;encounter = tradep_trade_transport, 4, 0.300000 +;faction = co_me_grp, 0.333334 +;faction = co_ss_grp, 0.333333 +;faction = co_nws_grp, 0.333333 +;encounter = tradep_trade_transport, 5, 0.350000 +;faction = co_me_grp, 0.333334 +;faction = co_ss_grp, 0.333333 +;faction = co_nws_grp, 0.333333 +;encounter = area_li_capships, 5, 0.050000 +;faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +;[Zone] +;nickname = Zone_Li04_tradepath07_01 +;pos = -21373, 0, 9365 +;rotate = 90, -35, 180 +;shape = CYLINDER +;size = 750, 70335 +;sort = 99 +;toughness = 1 +;density = 6 +;repop_time = 20 +;max_battle_size = 12 +;pop_type = trade_path +;relief_time = 40 +;path_label = Li04_tradepath07, 1 +;usage = patrol +;mission_eligible = false +;faction_weight = li_p_grp, 10 +;faction_weight = co_me_grp, 10 +;faction_weight = co_ss_grp, 10 +;faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +;encounter = patrolp_defend, 5, 0.250000 +;faction = li_p_grp, 1.000000 +;encounter = tradep_trade_transport, 4, 0.300000 +;faction = co_me_grp, 0.333334 +;faction = co_ss_grp, 0.333333 +;faction = co_nws_grp, 0.333333 +;encounter = tradep_trade_transport, 5, 0.350000 +;faction = co_me_grp, 0.333334 +;faction = co_ss_grp, 0.333333 +;faction = co_nws_grp, 0.333333 +;encounter = area_li_capships, 5, 0.050000 +;faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_tradepath08_01 +pos = -13452, 0, -35104 +rotate = 90, 63, 180 +shape = CYLINDER +size = 750, 62547 +damage = 1 +sort = 99 +toughness = 1 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Li04_tradepath08, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 5, 0.250000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.300000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.350000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_tradepath09_01 +pos = -54999, 0, -20591 +rotate = -90, 89, 0 +shape = CYLINDER +size = 750, 23759 +damage = 1 +sort = 99 +toughness = 1 +density = 6 +repop_time = 30 +max_battle_size = 12 +pop_type = trade_path +relief_time = 60 +path_label = Li04_tradepath09, 1 +usage = patrol +mission_eligible = false +faction_weight = li_p_grp, 10 +faction_weight = co_me_grp, 10 +faction_weight = co_ss_grp, 10 +faction_weight = co_nws_grp, 10 +;density_restriction = 1, patroller +encounter = patrolp_defend, 3, 0.400000 +faction = li_p_grp, 1.000000 +encounter = patrolp_defend, 4, 0.400000 +faction = li_p_grp, 1.000000 +encounter = tradep_trade_transport, 4, 0.100000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = tradep_trade_transport, 5, 0.100000 +faction = co_me_grp, 0.333334 +faction = co_ss_grp, 0.333333 +faction = co_nws_grp, 0.333333 +encounter = area_li_capships, 5, 0.050000 +faction = li_n_grp, 1.000000 +encounter = area_li_capships2, 5, 0.050000 +faction = li_n_grp, 1.000000 + +[Zone] +nickname = Zone_Li04_destroy_vignette_01 +pos = 63750, 0, -70808 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_02 +pos = 44434, 0, -70979 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_03 +pos = 76400, 0, -76620 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_04 +pos = 65631, 0, -83458 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_05 +pos = 2701, 0, -80839 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_06 +pos = 8844, 0, -96538 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_07 +pos = -5261, 0, -92671 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_08 +pos = 14760, 0, -85617 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_09 +pos = -32791, 0, -36017 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_10 +pos = -16865, 0, -30784 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_11 +pos = -76474, 0, 44298 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_12 +pos = -88761, 0, 48393 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_13 +pos = -87850, 0, 58404 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_14 +pos = -39616, 0, 19271 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_15 +pos = -12086, 0, 106867 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_16 +pos = -3441, 0, 91623 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_17 +pos = -938, 0, 75469 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_18 +pos = 5432, 0, 104592 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_19 +pos = 9300, 0, 84115 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_20 +pos = 12258, 0, 68870 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_21 +pos = 35009, 0, 49076 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_22 +pos = 64815, 0, 34060 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_23 +pos = -68511, 0, 58859 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_24 +pos = -69876, 0, 77971 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_25 +pos = -80115, 0, 69780 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_26 +pos = 63750, 7500, -70808 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_27 +pos = 44434, 7500, -70979 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_28 +pos = 76400, 7500, -76620 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_29 +pos = 65631, 7500, -83458 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_30 +pos = 2701, 7500, -80839 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_31 +pos = 8844, 7500, -96538 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_32 +pos = -5261, 7500, -92671 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_33 +pos = 14760, 7500, -85617 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_34 +pos = -32791, 7500, -36017 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_35 +pos = -16865, 7500, -30784 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_36 +pos = -76474, 7500, 44298 +shape = SPHERE 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Zone_Li04_destroy_vignette_42 +pos = -938, 7500, 75469 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_43 +pos = 5432, 7500, 104592 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_44 +pos = 9300, 7500, 84115 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_45 +pos = 12258, 7500, 68870 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_46 +pos = 35009, 7500, 49076 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_47 +pos = 64815, 7500, 34060 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_48 +pos = -68511, 7500, 58859 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_49 +pos = -69876, 7500, 77971 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_50 +pos = -80115, 7500, 69780 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_51 +pos = 63750, -7500, -70808 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_52 +pos = 44434, -7500, -70979 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_53 +pos = 76400, -7500, -76620 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_54 +pos = 65631, -7500, -83458 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_55 +pos = 2701, -7500, -80839 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_56 +pos = 8844, -7500, -96538 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_57 +pos = -5261, -7500, -92671 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_58 +pos = 14760, -7500, -85617 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_59 +pos = -32791, -7500, -36017 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_60 +pos = -16865, -7500, -30784 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_61 +pos = -76474, -7500, 44298 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_62 +pos = -88761, -7500, 48393 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_63 +pos = -87850, -7500, 58404 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_64 +pos = -39616, -7500, 19271 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_65 +pos = -12086, -7500, 106867 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_66 +pos = -3441, -7500, 91623 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_67 +pos = -938, -7500, 75469 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_68 +pos = 5432, -7500, 104592 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_69 +pos = 9300, -7500, 84115 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_70 +pos = 12258, -7500, 68870 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_71 +pos = 35009, -7500, 49076 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_72 +pos = 64815, -7500, 34060 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_73 +pos = -68511, -7500, 58859 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_74 +pos = -69876, -7500, 77971 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_75 +pos = -80115, -7500, 69780 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_76 +pos = -53648, 0, -53648 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_77 +pos = -56972, 0, -67737 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_78 +pos = -40729, 0, -66361 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_79 +pos = -35223, 0, -80401 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_80 +pos = -51466, 0, -84531 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_81 +pos = -38802, 0, -95543 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_82 +pos = -106251, 0, -57000 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_83 +pos = -94688, 0, -63883 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_84 +pos = -84226, 0, -68838 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_85 +pos = -90008, 0, -3316 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_86 +pos = -80648, 0, 2189 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_87 +pos = -70462, 0, 10724 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_88 +pos = -81474, 0, 12926 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_89 +pos = -67984, 0, 21185 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_90 +pos = -31644, 0, 40456 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_91 +pos = -38251, 0, 47614 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_92 +pos = -28616, 0, 49817 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_93 +pos = -33847, 0, 97719 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_94 +pos = -39904, 0, 89184 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_95 +pos = -27515, 0, 90010 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_96 +pos = 31399, 0, 95516 +shape = SPHERE +size = 10000 +mission_type = unlawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_97 +pos = 39383, 0, 88359 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_98 +pos = 61407, 0, 72116 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_99 +pos = 66638, 0, 60278 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = field + +[Zone] +nickname = Zone_Li04_destroy_vignette_100 +pos = 53428, 0, -52166 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_101 +pos = 64165, 0, -38125 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_102 +pos = 62513, 0, -48587 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_103 +pos = 43242, 0, -42806 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_104 +pos = 65817, 0, -22708 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_105 +pos = 13234, 0, 22715 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_106 +pos = 23145, 0, 16383 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_107 +pos = 61962, 0, 18310 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_108 +pos = 53428, 7500, -52166 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_109 +pos = 64165, 7500, -38125 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_110 +pos = 62513, 7500, -48587 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_111 +pos = 43242, 7500, -42806 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_112 +pos = 65817, 7500, -22708 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_113 +pos = 13234, 7500, 22715 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_114 +pos = 23145, 7500, 16383 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_115 +pos = 61962, 7500, 18310 +shape = SPHERE +size = 10000 +sort = 99.550000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_116 +pos = 53428, -7500, -52166 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_117 +pos = 64165, -7500, -38125 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_118 +pos = 62513, -7500, -48587 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_119 +pos = 43242, -7500, -42806 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_120 +pos = 65817, -7500, -22708 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_121 +pos = 13234, -7500, 22715 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_122 +pos = 23145, -7500, 16383 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.450000 +vignette_type = open + +[Zone] +nickname = Zone_Li04_destroy_vignette_123 +pos = 61962, -7500, 18310 +shape = SPHERE +size = 10000 +sort = 99.450000 +vignette_type = open diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/co_me_gold_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/co_me_gold_miner.ini new file mode 100644 index 0000000..8d50eba --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/co_me_gold_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = co_me_gold_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/MINERS/rh_m_diamond_miner.ini b/DATA/UNIVERSE/SYSTEMS/MINERS/rh_m_diamond_miner.ini new file mode 100644 index 0000000..11c5aed --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/MINERS/rh_m_diamond_miner.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = rh_m_diamond_miner +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Li05\Bases\Rooms\Li05_01_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh01_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh01_01_cityscape.ini new file mode 100644 index 0000000..5799b23 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh01_01_cityscape.ini @@ -0,0 +1,381 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\bases\Rh_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\bases\Rh_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_newberlin, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\bases\Rh_01_cityscape_land_01.thn +launching_script = Scripts\bases\Rh_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightG01 +hardpoint = HpLightG02 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 2.500000 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightJ01 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightL01 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 +hardpoint = HpLightM10 +hardpoint = HpLightM11 +hardpoint = HpLightM12 +hardpoint = HpLightM13 +hardpoint = HpLightM14 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP02 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP04 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP05 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP06 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ01 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ02 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ04 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ05 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ06 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR01 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR02 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR04 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR05 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR06 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 +hardpoint = HpLightS09 +hardpoint = HpLightS10 +hardpoint = HpLightS11 +hardpoint = HpLightS12 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 +hardpoint = HpLightT07 +hardpoint = HpLightT08 +hardpoint = HpLightT09 +hardpoint = HpLightT10 +hardpoint = HpLightT11 +hardpoint = HpLightT12 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightU01 +hardpoint = HpLightV01 +hardpoint = HpLightW01 +hardpoint = HpLightX01 +hardpoint = HpLightX02 +hardpoint = HpLightX03 +hardpoint = HpLightX04 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightZ01 +hardpoint = HpLightZ02 +hardpoint = HpLightZ03 +hardpoint = HpLightZ04 +hardpoint = HpLightZ05 +hardpoint = HpLightZ06 +hardpoint = HpLightZ07 +hardpoint = HpLightZ08 +hardpoint = HpLightZ09 +hardpoint = HpLightZ10 +hardpoint = HpLightZ11 +hardpoint = HpLightZ12 +hardpoint = HpLightZ13 +hardpoint = HpLightZ14 +hardpoint = HpLightZ15 +hardpoint = HpLightZ16 +hardpoint = HpLightZ17 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_bar.ini new file mode 100644 index 0000000..0417321 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_Bar_hardpoint_01.thn +animation = Sc_rh_bizmark_bar +scene = all, ambient, Scripts\bases\Rh_01_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_generic02 +ambient = ambience_bar_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_cityscape.ini new file mode 100644 index 0000000..8c70bee --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_cityscape.ini @@ -0,0 +1,381 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\bases\Rh_02_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\bases\Rh_02_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_newberlin, oneshot +ambient = ambience_cityscape_heavy + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\bases\Rh_01_cityscape_land_01.thn +launching_script = Scripts\bases\Rh_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 55, 55, 255 +scale = 1 +blink = 0.600000 +endpause = 2.500000 +hardpoint = HpLightA01 +hardpoint = HpLightA02 +hardpoint = HpLightA03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightB01 +hardpoint = HpLightB02 +hardpoint = HpLightB03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 1 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightC01 +hardpoint = HpLightC02 +hardpoint = HpLightC03 + +[FlashlightSet] +icolor = 255, 55, 55 +scale = 3 +blink = 3.000000 +endpause = 2.500000 +hardpoint = HpLightD01 +hardpoint = HpLightD02 +hardpoint = HpLightD03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightE01 +hardpoint = HpLightE02 +hardpoint = HpLightE03 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightG01 +hardpoint = HpLightG02 + +[FlashlightSet] +icolor = 100, 100, 255 +scale = 2.500000 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightH01 +hardpoint = HpLightI01 +hardpoint = HpLightI02 +hardpoint = HpLightI03 +hardpoint = HpLightI04 +hardpoint = HpLightI05 +hardpoint = HpLightI06 +hardpoint = HpLightI07 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightJ01 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightL01 +hardpoint = HpLightM01 +hardpoint = HpLightM02 +hardpoint = HpLightM03 +hardpoint = HpLightM04 +hardpoint = HpLightM05 +hardpoint = HpLightM06 +hardpoint = HpLightM07 +hardpoint = HpLightM08 +hardpoint = HpLightM09 +hardpoint = HpLightM10 +hardpoint = HpLightM11 +hardpoint = HpLightM12 +hardpoint = HpLightM13 +hardpoint = HpLightM14 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 1 +blink = 0.250000 +endpause = 1 +hardpoint = HpLightN01 +hardpoint = HpLightN02 +hardpoint = HpLightN03 +hardpoint = HpLightO01 +hardpoint = HpLightO02 +hardpoint = HpLightO03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP01 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP02 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP04 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP05 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightP06 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ01 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ02 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ04 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ05 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightQ06 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR01 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR02 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR03 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR04 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR05 + +[FlashlightSet] +icolor = 255, 255, 255 +scale = 1 +gap = 0.250000 +blink = 1.000000 +endpause = 2.500000 +hardpoint = HpLightR06 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 +hardpoint = HpLightS07 +hardpoint = HpLightS08 +hardpoint = HpLightS09 +hardpoint = HpLightS10 +hardpoint = HpLightS11 +hardpoint = HpLightS12 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 +hardpoint = HpLightT07 +hardpoint = HpLightT08 +hardpoint = HpLightT09 +hardpoint = HpLightT10 +hardpoint = HpLightT11 +hardpoint = HpLightT12 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightU01 +hardpoint = HpLightV01 +hardpoint = HpLightW01 +hardpoint = HpLightX01 +hardpoint = HpLightX02 +hardpoint = HpLightX03 +hardpoint = HpLightX04 + +[FlashlightSet] +icolor = 171, 228, 136 +scale = 3.000000 + +[FlashlightSet] +icolor = 255, 255, 100 +scale = 2.000000 +blink = 5.000000 +hardpoint = HpLightY01 +hardpoint = HpLightY02 +hardpoint = HpLightY03 +hardpoint = HpLightY04 +blink = 0.600000 +endpause = 1.500000 +hardpoint = HpLightZ01 +hardpoint = HpLightZ02 +hardpoint = HpLightZ03 +hardpoint = HpLightZ04 +hardpoint = HpLightZ05 +hardpoint = HpLightZ06 +hardpoint = HpLightZ07 +hardpoint = HpLightZ08 +hardpoint = HpLightZ09 +hardpoint = HpLightZ10 +hardpoint = HpLightZ11 +hardpoint = HpLightZ12 +hardpoint = HpLightZ13 +hardpoint = HpLightZ14 +hardpoint = HpLightZ15 +hardpoint = HpLightZ16 +hardpoint = HpLightZ17 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_equipment.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_equipment.ini new file mode 100644 index 0000000..e6f03b8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_equipment.ini @@ -0,0 +1,65 @@ +[Room_Info] +set_script = scripts\bases\Rh_01_equipment_hardpoint_01.thn +animation = Sc_rh_bizmark_equip +scene = all, ambient, Scripts\bases\Rh_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\Rh_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_larger + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_shipdealer.ini new file mode 100644 index 0000000..ad240e2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_shipdealer.ini @@ -0,0 +1,63 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_shipdealer_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Rh_01_shipdealer_ambi_int_01.thn + +[Spiels] +ShipDealer = test_ship_dealer + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_shipdealer_enter_01.thn + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[ForSaleShipPlacement] +name = X/Shipcentre/02 + +[ForSaleShipPlacement] +name = X/Shipcentre/03 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_trader.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_trader.ini new file mode 100644 index 0000000..416c71d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_01_trader.ini @@ -0,0 +1,51 @@ +[Room_Info] +set_script = Scripts\bases\Rh_01_Trader_hardpoint_01.thn +scene = all, ambient, Scripts\bases\Rh_01_Trader_ambi_int_01.thn + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\Rh_01_Trader_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_02_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_02_Bar.ini new file mode 100644 index 0000000..d98b4e6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_02_Bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh01_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_02_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_02_Deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_02_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_03_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_03_Bar.ini new file mode 100644 index 0000000..a6b95ff --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_03_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_06_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\rh_06_bar_ambi_Rh02_03.thn + +[Room_Sound] +music = music_bar_rh03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_06_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_03_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_03_Deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_03_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_bar.ini new file mode 100644 index 0000000..57582f8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_Bar_ambi_int_01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\bw_01_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_cityscape.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_cityscape.ini new file mode 100644 index 0000000..4565b7d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_cityscape.ini @@ -0,0 +1,217 @@ +[Room_Info] +set_script = Scripts\Bases\bw_01_cityscape_hardpoint_01.thn +animation = Sc_loop +scene = all, ambient, Scripts\Bases\bw_01_cityscape_ambi_day_01.thn +scene = all, ambient, Scripts\Bases\bw_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY + +[Room_Sound] +music = music_vogtland, oneshot +ambient = ambience_cave + +[Camera] +name = Camera_0 + +[PlayerShipPlacement] +name = X/Shipcentre/01 +landing_script = Scripts\Bases\bw_01_cityscape_land_01.thn +launching_script = Scripts\Bases\bw_01_cityscape_launch_01.thn + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[FlashlightSet] +icolor = 204, 249, 22 +scale = 1.150000 +blink = 1.250000 +endpause = 0.500000 +hardpoint = HpShipPark01 +hardpoint = HpShipPark02 +hardpoint = HpShipPark03 +hardpoint = HpShipPark04 +hardpoint = HpShipPark05 +hardpoint = HpShipPark06 +hardpoint = HpShipPark07 +hardpoint = HpShipPark08 +hardpoint = HpShipPark09 +hardpoint = HpShipPark10 +hardpoint = HpShipPark11 +hardpoint = HpShipPark12 +hardpoint = HpShipPark13 + +[FlashlightSet] +icolor = 204, 249, 22 +scale = 1.150000 +blink = 1.250000 +endpause = 0.500000 +hardpoint = HpShipPark15 +hardpoint = HpShipPark16 +hardpoint = HpShipPark16 +hardpoint = HpShipPark18 +hardpoint = HpShipPark19 +hardpoint = HpShipPark20 +hardpoint = HpShipPark21 +hardpoint = HpShipPark22 +hardpoint = HpShipPark23 +hardpoint = HpShipPark24 +hardpoint = HpShipPark25 +hardpoint = HpShipPark26 +hardpoint = HpShipPark27 +hardpoint = HpShipPark28 +hardpoint = HpShipPark29 + +[FlashlightSet] +icolor = 44, 209, 252 +scale = 2.500000 +blink = 10.000000 +endpause = 1.000000 +hardpoint = HpShipLand01 +hardpoint = HpShipLand02 +hardpoint = HpShipLand03 +hardpoint = HpShipLand04 +hardpoint = HpShipLand05 +hardpoint = HpShipLand06 +hardpoint = HpShipLand07 +hardpoint = HpShipLand08 +hardpoint = HpShipLand09 +hardpoint = HpShipLand10 +hardpoint = HpShipLand11 +hardpoint = HpShipLand12 +hardpoint = HpShipLand13 +hardpoint = HpShipLand14 +hardpoint = HpShipLand15 + +[FlashlightSet] +icolor = 254, 245, 250 +scale = 0.750000 +blink = 3.000000 +endpause = 0.150000 +hardpoint = HpRunLightA01 +hardpoint = HpRunLightA02 +hardpoint = HpRunLightA03 +hardpoint = HpRunLightA04 +hardpoint = HpRunLightA05 +hardpoint = HpRunLightA06 + +[FlashlightSet] +icolor = 51, 225, 133 +scale = 1.550000 +blink = 0.750000 +endpause = 3.000000 +hardpoint = HpRunLightD01 +hardpoint = HpRunLightD02 +hardpoint = HpRunLightD03 +hardpoint = HpRunLightD04 +hardpoint = HpRunLightD05 +hardpoint = HpRunLightD06 +hardpoint = HpRunLightD07 +hardpoint = HpRunLightD08 +hardpoint = HpRunLightD09 +hardpoint = HpRunLightD10 +hardpoint = HpRunLightD11 +hardpoint = HpRunLightD12 +hardpoint = HpRunLightD13 +hardpoint = HpRunLightD14 +hardpoint = HpRunLightD14 +hardpoint = HpRunLightD16 +hardpoint = HpRunLightD17 +hardpoint = HpRunLightD18 +hardpoint = HpRunLightD19 +hardpoint = HpRunLightD20 +hardpoint = HpRunLightD21 +hardpoint = HpRunLightD22 + +[FlashlightSet] +icolor = 151, 125, 253 +scale = 1.250000 +blink = 0.750000 +endpause = 1.000000 +hardpoint = HpLightS01 +hardpoint = HpLightS02 +hardpoint = HpLightS03 +hardpoint = HpLightS04 +hardpoint = HpLightS05 +hardpoint = HpLightS06 + +[FlashlightSet] +icolor = 121, 155, 253 +scale = 1.250000 +blink = 0.750000 +endpause = 1.000000 +hardpoint = HpLightT01 +hardpoint = HpLightT02 +hardpoint = HpLightT03 +hardpoint = HpLightT04 +hardpoint = HpLightT05 +hardpoint = HpLightT06 + +[FlashlightSet] +icolor = 51, 225, 233 +scale = 1.150000 +blink = 0.750000 +endpause = 3.000000 +hardpoint = HpLightF01 +hardpoint = HpLightF02 +hardpoint = HpLightF03 +hardpoint = HpLightF04 +hardpoint = HpLightF05 +hardpoint = HpLightF06 +hardpoint = HpLightF07 +hardpoint = HpLightF08 +hardpoint = HpLightF09 +hardpoint = HpLightF10 +hardpoint = HpLightF11 +hardpoint = HpLightF12 +hardpoint = HpLightF13 + +[FlashlightSet] +icolor = 251, 225, 133 +scale = 1.000000 +blink = 0.750000 +endpause = 3.000000 +hardpoint = HpLightK01 +hardpoint = HpLightK02 +hardpoint = HpLightK03 + +[FlashlightSet] +icolor = 255, 160, 26 +scale = 1.500000 +blink = 0.750000 +endpause = 3.200000 +hardpoint = HpLightK04 +hardpoint = HpLightK05 +hardpoint = HpLightK06 +hardpoint = HpLightK07 +hardpoint = HpLightK08 +hardpoint = HpLightK09 + +[FlashlightSet] +icolor = 204, 249, 222 +scale = 2.500000 +blink = 0.250000 +endpause = 2.000000 +hardpoint = HpLightR01 +hardpoint = HpLightR02 +hardpoint = HpLightR03 +hardpoint = HpLightR04 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_equipment.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_equipment.ini new file mode 100644 index 0000000..b3f15c1 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_equipment.ini @@ -0,0 +1,59 @@ +[Room_Info] +set_script = scripts\bases\bw_01_equipment_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\bw_01_equipment_ambi_int_01.thn +goodscart_script = scripts\bases\bw_01_equipment_carts_01.thn + +[Room_Sound] +ambient = ambience_equip_ground_smaller + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_shipdealer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_trader.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_trader.ini new file mode 100644 index 0000000..f2fc339 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_04_trader.ini @@ -0,0 +1,48 @@ +[Room_Info] +set_script = Scripts\Bases\Bw_02_Equipment_hardpoint_Trdr.thn +scene = all, ambient, Scripts\Bases\Bw_02_Equipment_ambi_int_Trdr.thn + +[Spiels] +CommodityDealer = manhattan_commodity_spiel + +[Room_Sound] +ambient = ambience_comm + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[Hotspot] +name = IDS_HOTSPOT_EXIT +behavior = ExitDoor +room_switch = Cityscape + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Equipment + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_05_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_05_Bar.ini new file mode 100644 index 0000000..9d03f6a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_05_Bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L5.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh02_05.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_05_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_05_Deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_05_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_06_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_06_Deck.ini new file mode 100644 index 0000000..467f324 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_06_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_07_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_07_deck.ini new file mode 100644 index 0000000..8caa6dd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_07_deck.ini @@ -0,0 +1,74 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_08_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_08_deck.ini new file mode 100644 index 0000000..4fe2b79 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_08_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_08_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_08_shipdealer.ini new file mode 100644 index 0000000..eefbb8b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_08_shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_09_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_09_deck.ini new file mode 100644 index 0000000..8caa6dd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_09_deck.ini @@ -0,0 +1,74 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_10_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_10_deck.ini new file mode 100644 index 0000000..2abdc74 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_10_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_10_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_10_shipdealer.ini new file mode 100644 index 0000000..eefbb8b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_10_shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_11_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_11_deck.ini new file mode 100644 index 0000000..2abdc74 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_11_deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_11_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_11_shipdealer.ini new file mode 100644 index 0000000..eefbb8b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_11_shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_bar.ini new file mode 100644 index 0000000..85b72bd --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_bar.ini @@ -0,0 +1,49 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_R6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Bw04_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh04 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_12_shipdealer.ini new file mode 100644 index 0000000..e69de29 diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_13_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_13_Deck.ini new file mode 100644 index 0000000..467f324 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_13_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_14_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_14_Deck.ini new file mode 100644 index 0000000..2abdc74 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_14_Deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_14_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_14_shipdealer.ini new file mode 100644 index 0000000..eefbb8b --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_14_shipdealer.ini @@ -0,0 +1,57 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_15_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_15_Bar.ini new file mode 100644 index 0000000..8effa92 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_15_Bar.ini @@ -0,0 +1,54 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh05_02.thn +scene = ambient, scripts\bases\Ambi_Terrain_Static_D01.thn +scene = ambient, scripts\bases\Ambi_Terrain_Dynamic.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_15_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_15_Deck.ini new file mode 100644 index 0000000..96531a4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_15_Deck.ini @@ -0,0 +1,95 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = VirtualRoom +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 +virtual_room = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = ShipDealer \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_16_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_16_Bar.ini new file mode 100644 index 0000000..d98b4e6 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_16_Bar.ini @@ -0,0 +1,46 @@ +[Room_Info] +set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn +scene = ambient, scripts\bases\cv_01_bar_ambi_Rh01_06.thn +scene = ambient, scripts\bases\Ambi_Terrain_Distant.thn + +[Room_Sound] +music = music_bar_rh05 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\cv_01_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_16_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_16_Deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_16_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_17_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_17_Bar.ini new file mode 100644 index 0000000..69a56c8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_17_Bar.ini @@ -0,0 +1,45 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh02_06.thn + +[Room_Sound] +music = music_bar_rh03 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_17_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_17_Deck.ini new file mode 100644 index 0000000..53242b9 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_17_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_Bar.ini new file mode 100644 index 0000000..7d802f5 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_Bar.ini @@ -0,0 +1,50 @@ +[Room_Info] +set_script = scripts\bases\rh_08_Bar_hardpoint_L6.thn +scene = ambient, scripts\bases\rh_08_bar_ambi_Rh02_06.thn + +[Room_Sound] +music = music_bar_br02 +ambient = ambience_deck_space_smaller + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = Scripts\Bases\rh_08_bar_enter_01.thn + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_Deck.ini new file mode 100644 index 0000000..a6f879a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_Deck.ini @@ -0,0 +1,84 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_shipdealer.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_shipdealer.ini new file mode 100644 index 0000000..9969a0a --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_18_shipdealer.ini @@ -0,0 +1,62 @@ +[Room_Info] +set_script = Scripts\Bases\rh_07_Deck_hardpoint_SDlr.thn +scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn + +[Spiels] +ShipDealer = manhattan_ship_spiel + +[Camera] +name = Camera_0 + +[Room_Sound] +ambient = ambience_shipbuy + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand + +[ForSaleShipPlacement] +name = X/Shipcentre/01 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER_ROOM +behavior = ExitDoor +room_switch = ShipDealer + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 + +[Hotspot] +name = IDS_HOTSPOT_SHIPDEALER +behavior = StartShipDealer +state_read = 2 +state_send = 1 + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_19_Bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_19_Bar.ini new file mode 100644 index 0000000..ddb9bfa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_19_Bar.ini @@ -0,0 +1,44 @@ +[Room_Info] +set_script = Scripts\Bases\br_04_Bar_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_04_Bar_ambi_int_01.thn + +[Room_Sound] +music = music_bar_rh04 +ambient = ambience_bar_space + +[Camera] +name = Camera_0 + +[CharacterPlacement] +name = Zg/PC/Player/01/A/Stand +start_script = scripts\bases\br_04_Bar_enter_01.thn + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = ExitDoor +room_switch = Deck +set_virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_NEWSVENDOR +behavior = NewsVendor + +[Hotspot] +name = IDS_HOTSPOT_MISSIONVENDOR +behavior = MissionVendor \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_19_Deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_19_Deck.ini new file mode 100644 index 0000000..09b1524 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/Rh02_19_Deck.ini @@ -0,0 +1,79 @@ +[Room_Info] +set_script = Scripts\Bases\br_07_Deck_hardpoint_01.thn +scene = all, ambient, Scripts\Bases\br_07_Deck_ambi_int_01.thn +animation = Sc_loop + +[Room_Sound] +ambient = ambience_deck_space_larger + +[PlayerShipPlacement] +name = X/Shipcentre/01 + +[Camera] +name = Camera_0 + +[Hotspot] +name = IDS_HOTSPOT_DECK +behavior = ExitDoor +room_switch = Deck + +[Hotspot] +name = IDS_HOTSPOT_BAR +behavior = ExitDoor +room_switch = Bar + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER_ROOM +behavior = VirtualRoom +room_switch = Trader + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM +behavior = VirtualRoom +room_switch = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Deck + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Trader + +[Hotspot] +name = IDS_HOTSPOT_COMMODITYTRADER +behavior = StartDealer +state_read = 2 +state_send = 1 +virtual_room = Trader + +[Hotspot] +name = IDS_DEALER_FRONT_DESK +behavior = FrontDesk +state_read = 1 +state_send = 2 +virtual_room = Equipment + +[Hotspot] +name = IDS_HOTSPOT_EQUIPMENTDEALER +behavior = StartEquipDealer +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_EQUIPMENT_ROOM_RIGHT +behavior = MoveRight +state_read = 2 +state_send = 1 +virtual_room = Equipment + +[Hotspot] +name = IDS_NN_REPAIR_YOUR_SHIP +behavior = Repair +virtual_room = Equipment + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_deck.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_deck.ini new file mode 100644 index 0000000..c5895fa Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_04_deck.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_bar.ini new file mode 100644 index 0000000..0dd0630 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_06_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_bar.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_bar.ini new file mode 100644 index 0000000..aded58e Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_bar.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck2.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck2.ini new file mode 100644 index 0000000..814ecc4 Binary files /dev/null and b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/ROOMS/rh02_07_deck2.ini differ diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_01_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_01_base.ini new file mode 100644 index 0000000..382aa1d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_01_base.ini @@ -0,0 +1,23 @@ +[BaseInfo] +nickname = Rh02_01_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_cityscape.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_equipment.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_shipdealer.ini + +[Room] +nickname = Trader +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_01_trader.ini \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_02_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_02_Base.ini new file mode 100644 index 0000000..e910e4c --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_02_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_02_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_02_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_02_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_03_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_03_Base.ini new file mode 100644 index 0000000..d52f87f --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_03_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_03_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_03_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_03_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_04_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_04_base.ini new file mode 100644 index 0000000..66ca0d2 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_04_base.ini @@ -0,0 +1,19 @@ +[BaseInfo] +nickname = Rh02_04_Base +start_room = Cityscape + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_04_bar.ini + +[Room] +nickname = Cityscape +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_04_cityscape.ini + +[Room] +nickname = Trader +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_04_trader.ini + +[Room] +nickname = Equipment +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_04_equipment.ini \ No newline at end of file diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_05_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_05_Base.ini new file mode 100644 index 0000000..b697601 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_05_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_05_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_05_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_05_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_06_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_06_Base.ini new file mode 100644 index 0000000..d713afa --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_06_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Rh02_06_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_06_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_07_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_07_base.ini new file mode 100644 index 0000000..5470479 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_07_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Rh02_07_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_07_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_08_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_08_base.ini new file mode 100644 index 0000000..791faa4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_08_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_08_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_08_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_08_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_09_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_09_base.ini new file mode 100644 index 0000000..b196850 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_09_base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Rh02_09_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_09_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_10_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_10_base.ini new file mode 100644 index 0000000..3648b96 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_10_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_10_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_10_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_10_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_11_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_11_base.ini new file mode 100644 index 0000000..32fd59d --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_11_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_11_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_11_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_11_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_12_base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_12_base.ini new file mode 100644 index 0000000..82d9481 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_12_base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_12_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_12_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_12_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_13_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_13_Base.ini new file mode 100644 index 0000000..cc88425 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_13_Base.ini @@ -0,0 +1,8 @@ +[BaseInfo] +nickname = Rh02_13_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_13_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_14_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_14_Base.ini new file mode 100644 index 0000000..ee6375e --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_14_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_14_Base +start_room = Deck + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_14_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_14_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_15_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_15_Base.ini new file mode 100644 index 0000000..df78c62 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_15_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_15_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_15_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_15_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_16_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_16_Base.ini new file mode 100644 index 0000000..f5932c8 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_16_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_16_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_16_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_16_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_17_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_17_Base.ini new file mode 100644 index 0000000..a8b9f29 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_17_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_17_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_17_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_17_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_18_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_18_Base.ini new file mode 100644 index 0000000..93507ac --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_18_Base.ini @@ -0,0 +1,16 @@ +[BaseInfo] +nickname = Rh02_18_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_18_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_18_Deck.ini + +[Room] +nickname = ShipDealer +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_18_ShipDealer.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_19_Base.ini b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_19_Base.ini new file mode 100644 index 0000000..3ef31ce --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/BASES/Rh02_19_Base.ini @@ -0,0 +1,12 @@ +[BaseInfo] +nickname = Rh02_19_Base +start_room = Deck + +[Room] +nickname = Bar +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_19_Bar.ini + +[Room] +nickname = Deck +file = Universe\Systems\Rh02\Bases\Rooms\Rh02_19_Deck.ini + diff --git a/DATA/UNIVERSE/SYSTEMS/RH02/Rh02.ini b/DATA/UNIVERSE/SYSTEMS/RH02/Rh02.ini new file mode 100644 index 0000000..427d9d4 --- /dev/null +++ b/DATA/UNIVERSE/SYSTEMS/RH02/Rh02.ini @@ -0,0 +1,5431 @@ +;Modified 7/19/2004 11:28:40 PM by FLIDMap +[SystemInfo] +name = Rh02 +space_color = 0, 0, 0 +local_faction = rh_p_grp + +[Archetype] +ship = bw_fighter +simple = ew_dmg_portwing01_cap +simple = ew_dmg_portwing02_cap +simple = ew_dmg_starwing01_cap +simple = ew_dmg_starwing02_cap +simple = ew_dmg_engine01_cap +simple = ew_dmg_engine02_cap +ship = bw_elite +ship = rh_fighter +ship = rh_elite +ship = br_fighter +ship = br_elite +ship = co_fighter +ship = co_elite +ship = ge_transport +ship = ge_large_transport +simple = transport_dmg_twr_cap +simple = transport_dmg_frnt_cap +simple = transport_dmg_fin_cap +simple = transport_dmg_main_cap +simple = transport_dmg_port_eng_cap +simple = transport_dmg_star_eng_cap +simple = transport_dmg_eng_cap +equipment = ge_s_thruster_01 +equipment = ge_s_thruster_02 +equipment = ge_s_thruster_03 +equipment = ge_s_thruster_04 +equipment = mine02_mark01 +snd = engine_rh_cruise_start +snd = engine_rh_cruise_loop +snd = engine_rh_cruise_stop +snd = engine_br_cruise_start +snd = engine_br_cruise_loop +snd = engine_br_cruise_stop + +[EncounterParameters] +nickname = area_defend +filename = missions\encounters\area_defend.ini + +[EncounterParameters] +nickname = patrolp_defend +filename = missions\encounters\patrolp_defend.ini + +[EncounterParameters] +nickname = area_assault +filename = missions\encounters\area_assault.ini + +[EncounterParameters] +nickname = area_scout +filename = missions\encounters\area_scout.ini + +[EncounterParameters] +nickname = area_interceptor +filename = missions\encounters\area_interceptor.ini + +[EncounterParameters] +nickname = area_pirate +filename = missions\encounters\area_pirate.ini + +[EncounterParameters] +nickname = area_trade_armored +filename = missions\encounters\area_trade_armored.ini + +[EncounterParameters] +nickname = area_trade_transport +filename = missions\encounters\area_trade_transport.ini + +[EncounterParameters] +nickname = tradep_trade_transport +filename = missions\encounters\tradep_trade_transport.ini + +[EncounterParameters] +nickname = area_rh_capships +filename = missions\encounters\area_rh_capships.ini + +[EncounterParameters] +nickname = area_rh_capships2 +filename = missions\encounters\area_rh_capships2.ini + +[TexturePanels] +file = universe\heavens\shapes.ini + +[Music] +space = music_br_space +danger = music_br_danger +battle = music_br_battle + +[Dust] +spacedust = Dust + +[Nebula] +file = solar\nebula\Rh02_Schlectewolke1.ini +zone = Zone_Rh02_Schlectewolke1 + +[Nebula] +file = solar\nebula\Rh02_Schlectewolke1.ini +zone = Zone_Rh02_Schlectewolke2 + +[Nebula] +file = solar\nebula\Rh02_Schlectewolke1.ini +zone = Zone_Rh02_Schlectewolke3 + +[Asteroids] +file = solar\asteroids\Rh02_Schlectewolke_lavafeld1.ini +zone = Zone_Rh02_Schlectewolke_asteroids1 + +[Asteroids] +file = solar\asteroids\Rh02_Schlectewolke_lavafeld2.ini +zone = Zone_Rh02_Schlectewolke_asteroids2 + +[Asteroids] +file = solar\asteroids\Rh02_Schlectewolke_lavafeld1.ini +zone = Zone_Rh02_Schlectewolke_asteroids3 + +[Asteroids] +file = solar\asteroids\Rh02_Schlectewolke_lavafeld1.ini +zone = Zone_Rh02_Schlectewolke_asteroids4 + +[Asteroids] +file = solar\asteroids\Rh02_Todeszone_minefield.ini +zone = Zone_Rh02_Todeszone_minefield + +[Asteroids] +file = solar\asteroids\Rh02_FreitalToxicField.ini +zone = Zone_Rh02_06_waste + +[Asteroids] +file = solar\asteroids\Rh02_FreitalToxicLoot.ini +zone = Zone_Rh02_06_wasteloot + +[Asteroids] +file = solar\asteroids\Rh02_Sudriemen_planetary_fragments.ini +zone = Zone_Rh02_Sudriemen + +[Asteroids] +file = solar\asteroids\Rh02_Nordriemen_planetary_fragments.ini +zone = Zone_Rh02_Nordriemen + +[Asteroids] +file = solar\asteroids\Rh02_Koln_ice_fragments.ini +zone = Zone_Rh02_Planet_Koln_Asteroids + +[Ambient] +color = 30, 30, 30 + +[Background] +basic_stars = solar\starsphere\starsphere_stars_basic.cmp +complex_stars = solar\starsphere\starsphere_rh02_stars.cmp +nebulae = solar\starsphere\starsphere_rh02.cmp + +[LightSource] +nickname = Rh02_System_Light +pos = 0, 0, 0 +color = 230, 200, 100 +range = 250000 +type = DIRECTIONAL +atten_curve = DYNAMIC_DIRECTION + +[Object] +nickname = Rh02_to_Iw01 +ids_name = 260759; !Rh02_to_Iw01_name +pos = -51454, 0, 5563 +rotate = 0, 270, 0 +archetype = jumpgate +msg_id_prefix = gcs_refer_system_Iw01 +jump_effect = jump_effect_bretonia +ids_info = 66145; !Rh02_to_Iw01_info +reputation = rh_p_grp +behavior = NOTHING +difficulty_level = 11 +goto = Iw01, Iw01_to_Rh02, gate_tunnel_bretonia +loadout = jumpgate_rh_01 +pilot = pilot_solar_hard + +[Zone] +nickname = Zone_Rh02_to_Iw01_pop +pos = -48701, 0, 5365 +rotate = 0, 0, 0 +shape = SPHERE +size = 14711 +sort = 51 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = jumpgate +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 10 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.200000 +faction = rh_p_grp, 0.700000 +faction = rh_n_grp, 0.300000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.700000 +faction = rh_n_grp, 0.300000 +encounter = area_interceptor, 4, 0.050000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.050000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Object] +nickname = Rh02_to_Iw01_hole1 +ids_name = 260760; !Rh02_to_Iw01_hole1_name +pos = 16254, 0, -98384 +rotate = 0, 60, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Iw01 +ids_info = 66146; !Rh02_to_Iw01_hole1_info +jump_effect = jump_effect_hole +goto = Iw01, Iw01_to_Rh02_hole1, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh02_to_Iw01_hole1_exclusion +pos = 16254, 0, -98384 +shape = SPHERE +size = 500 +property_flags = 131072 +damage = 50 +interference = 0.500000 +sort = 99.500000 + +[Zone] +nickname = Zone_Rh02_to_Iw01_hole1_Pop +pos = 16254, 0, -98384 +shape = SPHERE +size = 5000 +sort = 17 +toughness = 5 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = Background +relief_time = 15 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +faction_weight = fc_q_grp, 20 +density_restriction = 2, lawfuls +encounter = area_interceptor, 3, 0.150000 +faction = fc_q_grp, 0.900000 +faction = rh_p_grp, 0.100000 +encounter = area_interceptor, 5, 0.150000 +faction = fc_q_grp, 0.900000 +faction = rh_p_grp, 0.100000 +encounter = area_scout, 2, 0.200000 +faction = fc_q_grp, 1.000000 +encounter = area_scout, 4, 0.200000 +faction = fc_q_grp, 1.000000 +encounter = area_pirate, 3, 0.100000 +faction = fc_q_grp, 1.000000 +encounter = area_pirate, 5, 0.200000 +faction = fc_q_grp, 1.000000 + +[Object] +nickname = Rh02_to_Iw01_hole2 +ids_name = 260760; !Rh02_to_Iw01_hole2_name +pos = -50672, 0, 100034 +rotate = 0, 180, 0 +archetype = jumphole_green +msg_id_prefix = gcs_refer_system_Iw01 +ids_info = 66146; !Rh02_to_Iw01_hole2_info +jump_effect = jump_effect_hole +goto = Iw01, Iw01_to_Rh02_hole2, gate_tunnel_bretonia + +[zone] +nickname = Zone_Rh02_to_Iw01_hole2_exclusion +pos = -50672, 0, 100034 +shape = SPHERE +size = 500 +property_flags = 131072 +damage = 50 +interference = 0.500000 +sort = 99.500000 + +[Zone] +nickname = Zone_Rh02_to_Iw01_hole2_Pop +pos = -50672, 0, 100034 +shape = SPHERE +size = 5000 +sort = 17 +toughness = 5 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = Background +relief_time = 15 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 20 +density_restriction = 4, lawfuls +encounter = area_interceptor, 3, 0.150000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 2, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 4, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 3, 0.100000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 5, 0.200000 +faction = fc_rh_grp, 1.000000 + +[Object] +nickname = Rh02_Sun1 +ids_name = 261017; !Rh02_Sun1_name +pos = 0, 0, 0 +ambient_color = 255, 255, 255 +Archetype = sun_2000 +star = med_yellow_sun +atmosphere_range = 16000 +burn_color = 160, 222, 245 +ids_info = 66163; !Rh02_Sun1_info + +[Object] +nickname = Rh02_sun2 +ids_name = 261040; !Rh02_sun2_name +pos = 5200, 0, 11386 +archetype = sun_1000 +star = Bw06_sun2 +atmosphere_range = 12000 +ids_info = 66152; !Rh02_sun2_info + +[Object] +nickname = Rh02_sun3 +ids_name = 261041; !Rh02_sun3_name +pos = 17028, 0, 11113 +archetype = sun_1000 +star = Bw06_sun3 +atmosphere_range = 11000 +ids_info = 66151; !Rh02_sun3_info + +[zone] +nickname = Zone_Rh02_sun1_death +pos = 0, 0, 0 +shape = SPHERE +size = 11000 +damage = 1000000 +sort = 99.500000 + +[zone] +nickname = Zone_Rh02_sun2_death +pos = 5187, 0, 11358 +shape = SPHERE +size = 6000 +damage = 1000000 +sort = 99.500000 + +[zone] +nickname = Zone_Rh02_sun3_death +pos = 17030, 0, 11173 +shape = SPHERE +size = 6000 +damage = 1000000 +sort = 99.500000 + +[zone] +nickname = Zone_Rh02_sun_damage +pos = 6215, 0, 4027 +rotate = 0, 0, 0 +shape = SPHERE +size = 15000 +damage = 50 +sort = 99.600000 + +[zone] +nickname = Zone_Rh02_sun_damage2 +pos = 6215, 0, 4027 +rotate = 0, 0, 0 +shape = SPHERE +size = 25000 +damage = 4 +sort = 99.700000 + +[zone] +nickname = Zone_Rh02_sun_damage3 +pos = 6215, 0, 4027 +rotate = 0, 0, 0 +shape = SPHERE +size = 50000 +damage = 2 +sort = 99.800000 + +[Object] +nickname = Rh02_Planet_Weiden +ids_name = 196818; !Rh02_Planet_Weiden_name +pos = -19411, 0, -104932 +archetype = planet_desert_600 +ids_info = 600036; !Rh02_Planet_Weiden_info +spin = 0.000000, 0.000000, 0.000000 +atmosphere_range = 675 +burn_color = 160, 222, 245 +visit = 1 + +[zone] +nickname = Zone_Rh02_Weiden_death +pos = -19411, 0, -104932 +shape = SPHERE +size = 650 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Rh02_Planet_Karlsruhe +ids_name = 196824 +pos = -17547, 0, -22780 +Archetype = planet_mercury_800 +ids_info = 600038 +spin = 0.000000, 0.000000, 0.000000 +atmosphere_range = 1000 +burn_color = 160, 222, 245 +visit = 1 + +[zone] +nickname = Zone_Rh02_Karlsruhe_death +pos = -17547, 0, -22780 +shape = SPHERE +size = 950 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Rh02_Planet_Koln +ids_name = 261140; !Rh02_Planet_Koln_name +pos = 57715, 0, 64778 +rotate = -10, 0, 0 +archetype = planet_gasblucld_5000 +ids_info = 600040; !Rh02_Planet_Koln_info +spin = 0.000000, 0.000000, 0.000000 +atmosphere_range = 5400 +burn_color = 255, 222, 160 +visit = 1 +ring = Zone_Rh02_Koln_ring, solar\rings\aso.ini + +[zone] +nickname = Zone_Rh02_Koln_ring +pos = 57715, 0, 64778 +rotate = -10, 0, 0 +shape = ring +size = 16000, 6000, 100 +;size = 6000, 16000, 200 +sort = 98.000000 + +[zone] +nickname = Zone_Rh02_Planet_Koln_death +pos = 57715, 0, 64778 +shape = SPHERE +size = 5350 +damage = 2000000 +sort = 99.500000 + +[zone] +nickname = Zone_Rh02_Planet_Koln_Exclusion +pos = 57715, 0, 64778 +shape = SPHERE +size = 6250 +sort = 99 + +[zone] +nickname = Zone_Rh02_Planet_Koln_Asteroids +pos = 57715, 0, 64778 +rotate = -10, 0, 0 +shape = ELLIPSOID +size = 16000, 150, 16000 +damage = 1 +property_flags = 66 +visit = 128 +sort = 25 + +[Object] +nickname = Rh02_Planet_Nrnburg +ids_name = 600041; !Rh02_Planet_Nrnburg_name +pos = 17855, 0, -56344 +spin = 0.000000, 0.000000, 0.000000 +archetype = planet_gasorgcld_5000 +ids_info = 600042; !Rh02_Planet_Nrnburg_info +atmosphere_range = 5300 +burn_color = 255, 222, 160 +visit = 1 + +[zone] +nickname = Rh02_Planet_Nrnburg_death +pos = 17855, 0, -56344 +shape = SPHERE +size = 5250 +damage = 200000 +sort = 99.500000 +density = 0 +repop_time = 0 + +[Object] +nickname = Rh02_01 +ids_name = 196802; !Rh02_01_name +pos = -22254, 0, 48836 +rotate = 0, 0, 0 +Archetype = planet_earthgrnice_3000 +ids_info = 600000; !Rh02_01_info +spin = 0, 0, 0 +atmosphere_range = 3200 +burn_color = 160, 222, 245 +base = Rh02_01_Base +reputation = rh_p_grp +visit = 1 + +[zone] +nickname = Zone_Rh02_Berlin_death +pos = -22254, 0, 48836 +shape = SPHERE +size = 3100 +damage = 2000000 +sort = 99.500000 + +[Object] +nickname = Rh02_01_dock_ring +ids_name = 261181; !Rh02_01_dock_ring_name +pos = -20578, 0, 46075 +rotate = 0, 145, 0 +Archetype = dock_ring +dock_with = Rh02_01_Base +base = Rh02_01_Base +ids_info = 66141; !Rh02_01_dock_ring_info +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 10 +loadout = docking_ring_rh_01 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_small_wplatform1_1 +reputation = rh_p_grp +pos = -20578, 150, 46075 +rotate = 0, 325, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_small_wplatform1_1_name +ids_info = 66171; !Rh02_small_wplatform1_1_info +behavior = NOTHING +loadout = small_weapon_platform_rh_03 +difficulty_level = 5 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_small_wplatform1_2 +reputation = rh_p_grp +pos = -20578, -150, 46075 +rotate = 0, 325, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_small_wplatform1_2_name +ids_info = 66171; !Rh02_small_wplatform1_2_info +behavior = NOTHING +loadout = small_weapon_platform_rh_03 +difficulty_level = 5 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser1_1 +ids_name = 237050; !Rh02_rh_cruiser1_1_name +ids_info = 66597; !Rh02_rh_cruiser1_1_info +pos = -20819, -70, 45348 +rotate = 0, 0, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_01_Base +base = Rh02_01_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser1_2 +ids_name = 237050; !Rh02_rh_cruiser1_2_name +ids_info = 66597; !Rh02_rh_cruiser1_2_info +pos = -19532, 80, 45913 +rotate = 0, -60, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_01_Base +base = Rh02_01_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Rh02_01_pop_01 +pos = -20086, 0, 40919 +rotate = 0, -16, 0 +shape = ELLIPSOID +size = 12500, 12500, 5500 +sort = 51 +toughness = 2 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = co_khc_grp, 5 +faction_weight = co_rs_grp, 5 +faction_weight = rh_m_grp, 5 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.150000 +faction = rh_p_grp, 0.400000 +faction = rh_m_grp, 0.200000 +faction = co_rs_grp, 0.200000 +faction = co_khc_grp, 0.200000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.400000 +faction = rh_m_grp, 0.200000 +faction = co_rs_grp, 0.200000 +faction = co_khc_grp, 0.200000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Zone] +nickname = Zone_Rh02_01_pop_02 +pos = -11997, 0, 75624 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 28718, 28718, 14530 +sort = 51 +toughness = 3 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 10 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_scout, 3, 0.100000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.600000 +encounter = area_scout, 4, 0.100000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.600000 +encounter = area_assault, 3, 0.200000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.400000 +encounter = area_assault, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.400000 +encounter = area_interceptor, 4, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = rh_p_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_01_pop_03 +pos = -61056, 0, 44855 +rotate = 0, -1, 0 +shape = ELLIPSOID +size = 31453, 31453, 14530 +sort = 51 +toughness = 3 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 10 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_scout, 3, 0.100000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.600000 +encounter = area_scout, 4, 0.100000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.600000 +encounter = area_assault, 3, 0.200000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.400000 +encounter = area_assault, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.400000 +encounter = area_interceptor, 4, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = rh_p_grp, 1.000000 + +[Object] +nickname = Rh02_02 +ids_name = 196698; !Rh02_02_name +pos = -17154, 0, -104369 +rotate = 0, 90, 0 +Archetype = depot +ids_info = 600002; !Rh02_02_info +dock_with = Rh02_02_Base +base = Rh02_02_Base +reputation = co_khc_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_sales_head, li_shipdealer_body +difficulty_level = 12 +loadout = loadout_briesen +pilot = pilot_solar_hard + +[Zone] +nickname = Zone_Rh02_02_pop +pos = -17411, 0, -96046 +rotate = 0, 69, 0 +shape = ELLIPSOID +size = 11887, 11887, 5519 +sort = 51 +toughness = 4 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = co_khc_grp, 5 +faction_weight = co_rs_grp, 5 +faction_weight = rh_m_grp, 10 +faction_weight = rh_p_grp, 5 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.150000 +faction = rh_p_grp, 0.200000 +faction = rh_m_grp, 0.600000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.200000 +faction = rh_m_grp, 0.600000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = rh_m_grp, 0.600000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.200000 +encounter = area_trade_transport, 5, 0.100000 +faction = rh_m_grp, 0.600000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.200000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Object] +nickname = Rh02_03 +ids_name = 196814 +pos = -19944, 0, -22117 +rotate = 0, 180, 0 +archetype = prison +ids_info = 600004 +dock_with = Rh02_03_Base +base = Rh02_03_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male4_head, rh_male_guard_body +difficulty_level = 11 +loadout = loadout_vierlande +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser3_1 +ids_name = 237050 +ids_info = 66597 +pos = -20181, 50, -21521 +rotate = 0, 75, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_03_Base +base = Rh02_03_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Rh02_03_pop +pos = -21202, 0, -21817 +rotate = 0, 0, 0 +shape = SPHERE +size = 6220 +sort = 51 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_scout, 2, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_scout, 4, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_defend, 3, 0.250000 +faction = rh_p_grp, 1.000000 +encounter = area_defend, 5, 0.300000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 4, 0.150000 +faction = rh_p_grp, 1.000000 + +[Object] +nickname = Rh02_04 +ids_name = 196833; !Rh02_04_name +pos = 94924, 0, -48189 +rotate = 0, 0, 0 +archetype = miningbase_small_rock +ids_info = 600006; !Rh02_04_info +dock_with = Rh02_04_Base +base = Rh02_04_Base +reputation = fc_rh_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B +difficulty_level = 13 +loadout = loadout_vogtland +pilot = pilot_solar_hardest + + +[Object] +nickname = Rh02_space_industrial4_1 +pos = 94924, 41, -48768 +rotate = 0, 0, 0 +archetype = space_industrial02 +parent = Rh02_04 +visit = 128 + +[Object] +nickname = Rh02_Shipyard4_1 +pos = 94925, 11, -49029 +rotate = 0, -90, 0 +Archetype = shipyard +parent = Rh02_04 +visit = 128 + +[Object] +nickname = Rh02_Habitat4_1 +pos = 94925, 248, -48768 +rotate = 0, 0, 0 +Archetype = space_habitat_tall +parent = Rh02_04 +visit = 128 + +[Object] +nickname = Rh02_Habitat4_2 +pos = 94779, 41, -48768 +rotate = 0, 0, 90 +Archetype = space_habitat_wide +parent = Rh02_04 +visit = 128 + +[Object] +nickname = Rh02_Habitat4_3 +pos = 95068, 41, -48768 +rotate = 0, 0, 90 +Archetype = space_habitat_wide +parent = Rh02_04 +visit = 128 + +[Object] +nickname = Rh02_space_tankl4_1 +pos = 94924, -84, -48768 +rotate = 0, 0, 0 +archetype = space_tanksx4 +parent = Rh02_04 +visit = 128 + +[Object] +nickname = Rh02_space_dome4_1 +pos = 94924, -58, -48405 +rotate = 0, 90, 0 +archetype = space_dome +parent = Rh02_04 +reputation = fc_rh_grp +visit = 128 + +[Object] +nickname = Rh02_04_Small_WPlatform1_1 +ids_name = 261164 +ids_info = 66171 +pos = 95153, 41, -48768 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_rh_grp +difficulty_level = 3 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_04_Small_WPlatform1_2 +ids_name = 261164 +ids_info = 66171 +pos = 94696, 41, -48769 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_rh_grp +difficulty_level = 3 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_04_Small_WPlatform1_3 +ids_name = 261164 +ids_info = 66171 +pos = 95304, 136, -49029 +rotate = 0, -90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_rh_grp +difficulty_level = 3 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_04_Small_WPlatform1_4 +ids_name = 261164 +ids_info = 66171 +pos = 94781, 119, -49031 +rotate = 0, 90, 0 +Archetype = small_wplatform +behavior = NOTHING +visit = 32 +reputation = fc_rh_grp +difficulty_level = 3 +loadout = small_weapon_platform_pi_02 +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh02_04_exclusion +pos = 94924, 0, -48189 +shape = SPHERE +size = 750 +property_flags = 65536 +property_fog_color = 150.000000, 90.000000, 20.000000 +edge_fraction = 0.200000 +visit = 128 +sort = 99.500000 + +[Object] +nickname = Rh02_Rock_WPlatform04_1 +ids_name = 261164 +ids_info = 66171 +pos = 94925, 2150, -48180 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_2 +ids_name = 261164 +ids_info = 66171 +pos = 94920, -2150, -48190 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_3 +ids_name = 261164 +ids_info = 66171 +pos = 97000, 200, -48180 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_4 +ids_name = 261164 +ids_info = 66171 +pos = 92800, -200, -48190 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_5 +ids_name = 261164 +ids_info = 66171 +pos = 94925, 50, -46000 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_6 +ids_name = 261164 +ids_info = 66171 +pos = 94920, -50, -50300 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_7 +ids_name = 261164 +ids_info = 66171 +pos = 91922, 250, -44208 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_8 +ids_name = 261164 +ids_info = 66171 +pos = 94203, -250, -43068 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_9 +ids_name = 261164 +ids_info = 66171 +pos = 97800, 250, -45349 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_10 +ids_name = 261164 +ids_info = 66171 +pos = 93414, -250, -51050 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_11 +ids_name = 261164 +ids_info = 66171 +pos = 97010, 250, -51752 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_12 +ids_name = 261164 +ids_info = 66171 +pos = 90256, -250, -46664 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_13 +ids_name = 261164 +ids_info = 66171 +pos = 93888, 500, -59531 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_14 +ids_name = 261164 +ids_info = 66171 +pos = 100575, -500, -50615 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_15 +ids_name = 261164 +ids_info = 66171 +pos = 91659, 500, -39258 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_16 +ids_name = 261164 +ids_info = 66171 +pos = 89430, -500, -50721 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_17 +ids_name = 261164 +ids_info = 66171 +pos = 94949, 500, -38196 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_18 +ids_name = 261164 +ids_info = 66171 +pos = 86352, -500, -49235 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_19 +ids_name = 261164 +ids_info = 66171 +pos = 84759, 500, -45414 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_20 +ids_name = 261164 +ids_info = 66171 +pos = 100787, -500, -45626 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_21 +ids_name = 261164 +ids_info = 66171 +pos = 97709, 500, -39894 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_22 +ids_name = 261164 +ids_info = 66171 +pos = 91553, -500, -54330 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_23 +ids_name = 261164 +ids_info = 66171 +pos = 87944, 500, -42866 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform04_24 +ids_name = 261164 +ids_info = 66171 +pos = 95161, -500, -54117 +rotate = 0, 0, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Zone] +nickname = Zone_Rh02_04_pop_01 +pos = 90397, 0, -65900 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 33862, 17894, 17894 +sort = 51 +toughness = 3 +density = 8 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +density_restriction = 2, lawfuls +encounter = area_scout, 2, 0.150000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 4, 0.150000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 3, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 5, 0.300000 +faction = fc_rh_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_04_pop_02 +pos = 16254, 0, -98384 +shape = SPHERE +size = 10000 +sort = 51 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +density_restriction = 2, lawfuls +encounter = area_scout, 2, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 4, 0.300000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 3, 0.300000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 5, 0.200000 +faction = fc_rh_grp, 1.000000 + +[Object] +nickname = Rh02_05 +ids_name = 196816; !Rh02_05_name +pos = 97022, 0, 67429 +rotate = 0, 90, 0 +Archetype = space_shipping01 +ids_info = 600008; !Rh02_05_info +dock_with = Rh02_05_Base +base = Rh02_05_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_bartender_head, rh_reichman_body +difficulty_level = 11 +loadout = loadout_altona +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_mplatform5_1 +ids_name = 60213; !Rh02_mplatform5_1_name +ids_info = 60214; !Rh02_mplatform5_1_info +pos = 97022, 0, 68463 +rotate = 0, 270, 0 +dock_with = Rh02_05_Base +base = Rh02_05_Base +Archetype = mplatform +difficulty_level = 12 +loadout = mplatform_red_co_03 +pilot = pilot_solar_hard +reputation = co_rs_grp + +[Object] +nickname = Rh02_Depot5_1 +ids_name = 261161; !Rh02_Depot5_1_name +pos = 97022, 60, 68029 +Archetype = depot_optical_chips +reputation = co_rs_grp +behavior = NOTHING +ids_info = 66150; !Rh02_Depot5_1_info +rotate = -180, 0, 0 + +[Object] +nickname = Rh02_Depot5_2 +ids_name = 261161; !Rh02_Depot5_2_name +pos = 97022, -60, 67046 +Archetype = depot_construction_machinery +reputation = co_rs_grp +behavior = NOTHING +ids_info = 66150; !Rh02_Depot5_2_info + +[Object] +nickname = Rh02_Depot5_3 +ids_name = 261161; !Rh02_Depot5_3_name +pos = 97022, -60, 68029 +Archetype = depot_mining_machinery +reputation = co_rs_grp +behavior = NOTHING +ids_info = 66150; !Rh02_Depot5_3_info + +[Object] +nickname = Rh02_Depot5_4 +ids_name = 261161; !Rh02_Depot5_4_name +pos = 97022, 60, 67046 +Archetype = depot_basic_alloys +reputation = co_rs_grp +behavior = NOTHING +ids_info = 66150; !Rh02_Depot5_4_info +rotate = -180, 0, 0 + +[Object] +nickname = Rh02_space_solar_pnl5_1 +pos = 97022, -43, 67374 +rotate = -180, 0, 0 +archetype = space_solar_pnl +parent = Rh02_05 + +[Object] +nickname = Rh02_space_solar_pnl5_2 +pos = 97022, -43, 67702 +rotate = -180, 0, 0 +archetype = space_solar_pnl +parent = Rh02_05 + +[Object] +nickname = Rh02_space_industrial5_1 +pos = 97022, 521, 67702 +rotate = 90, 0, 0 +archetype = space_industrial02 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_industrial5_2 +pos = 97022, 521, 67374 +rotate = 90, 0, 0 +archetype = space_industrial02 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_1 +pos = 96820, 521, 67701 +rotate = 0, 90, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_2 +pos = 97225, 521, 67700 +rotate = 0, 90, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_3 +pos = 97225, 520, 67373 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_4 +pos = 96820, 520, 67373 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_5 +pos = 97184, 0, 66786 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_6 +pos = 96860, 0, 66786 +rotate = 0, -90, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_tankl5_7 +pos = 97022, 0, 68241 +rotate = 0, 0, 0 +archetype = space_tankl4 +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_dome5_1 +pos = 97021, 516, 68072 +rotate = 0, 90, 0 +archetype = space_dome +parent = Rh02_05 +visit = 128 + +[Object] +nickname = Rh02_space_dome5_2 +pos = 97022, 516, 67003 +rotate = 0, -90, 0 +archetype = space_dome +parent = Rh02_05 +visit = 128 + +[Zone] +nickname = Zone_Rh02_05_pop +pos = 97022, 0, 67429 +shape = SPHERE +size = 5000 +sort = 52 +toughness = 2 +density = 6 +repop_time = 20 +max_battle_size = 16 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = co_rs_grp, 10 +density_restriction = 2, lawfuls +density_restriction = 2, unlawfuls +encounter = area_scout, 3, 0.150000 +faction = rh_p_grp, 0.150000 +faction = co_rs_grp, 0.150000 +faction = fc_rh_grp, 0.700000 +encounter = area_scout, 5, 0.150000 +faction = rh_p_grp, 0.450000 +faction = co_rs_grp, 0.350000 +faction = fc_rh_grp, 0.200000 +encounter = area_defend, 2, 0.250000 +faction = rh_p_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_defend, 3, 0.300000 +faction = rh_p_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_pirate, 2, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 4, 0.300000 +faction = fc_rh_grp, 1.000000 + +[Object] +nickname = Rh02_06 +ids_name = 196806; !Rh02_06_name +pos = 10240, 0, -52311 +rotate = 0, -180, 0 +Archetype = space_police01 +ids_info = 600010; !Rh02_06_info +dock_with = Rh02_06_Base +base = Rh02_06_Base +reputation = co_khc_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_gruenwald_head_gen, sc_female1_body +difficulty_level = 12 +loadout = loadout_dortmund +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_space_industrial6_1 +rotate = 0, -90, 0 +pos = 10678, 0, -52311 +archetype = space_industrial02 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_industrial6_2 +rotate = 0, -180, 0 +pos = 10678, 0, -52056 +archetype = space_industrial02 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_industrial6_3 +rotate = 0, 0, 0 +pos = 10677, 0, -52584 +archetype = space_industrial02 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_industrial6_4 +rotate = 0, 90, 0 +pos = 9693, 0, -52311 +archetype = space_industrial02 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_dome6_1 +rotate = 0, -90, 0 +pos = 9693, -5, -52671 +archetype = space_dome +parent = Rh02_06 + +[Object] +nickname = Rh02_space_dome6_2 +rotate = 0, 90, 0 +pos = 9694, -4, -51951 +archetype = space_dome +parent = Rh02_06 + +[Object] +nickname = Rh02_space_dome6_3 +rotate = 0, 0, 0 +pos = 9277, -5, -52311 +archetype = space_dome +parent = Rh02_06 + +[Object] +nickname = Rh02_space_tankl6_1 +rotate = 0, 90, 0 +pos = 10867, -1, -52311 +archetype = space_tankl2x2 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_tankl6_2 +rotate = 0, 90, 0 +pos = 10811, -1, -52584 +archetype = space_tankl2x2 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_tankl6_3 +rotate = 0, 90, 0 +pos = 10811, -1, -52057 +archetype = space_tankl2x2 +parent = Rh02_06 + +[Object] +nickname = Rh02_space_habitat6_1 +rotate = 0, 90, 0 +pos = 9694, 179, -52311 +archetype = space_habitat_tall +parent = Rh02_06 + +[Object] +nickname = Rh02_space_habitat6_2 +rotate = 0, 90, 0 +pos = 10677, 202, -52311 +archetype = space_habitat_tall +parent = Rh02_06 + +[Zone] +nickname = Zone_Rh02_06_pop +pos = 15584, 0, -39878 +rotate = 0, -64, 0 +shape = ELLIPSOID +size = 17396, 5487, 5487 +sort = 51 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = co_khc_grp, 5 +faction_weight = co_rs_grp, 5 +faction_weight = rh_m_grp, 5 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.150000 +faction = rh_p_grp, 0.400000 +faction = rh_m_grp, 0.200000 +faction = co_rs_grp, 0.200000 +faction = co_khc_grp, 0.200000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.400000 +faction = rh_m_grp, 0.200000 +faction = co_rs_grp, 0.200000 +faction = co_khc_grp, 0.200000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Zone] +nickname = Zone_Rh02_06_waste +pos = 26533, 0, -88488 +rotate = 0, 34, 0 +shape = ELLIPSOID +size = 13500, 3000, 7500 +ids_name = 0 +property_flags = 16658 +spacedust = leedsdust +spacedust_maxparticles = 100 +visit = 128 +sort = 99 +toughness = 5 +damage = 2 + +[Zone] +nickname = Zone_Rh02_06_wasteloot +pos = 26533, 0, -88488 +rotate = 0, 34, 0 +shape = ELLIPSOID +size = 10000, 2000, 6500 +ids_name = 0 +property_flags = 16658 +visit = 128 +sort = 99 + +[Object] +nickname = Rh02_suprise_ge_transport6_1 +pos = 23555, 0, -79640 +visit = 128 +rotate = 10, 48, -23 +archetype = suprise_transport +loadout = SECRET_transport_waste +visit = 128 + +[Object] +nickname = Rh02_suprise_ge_transport6_2 +pos = 24000, 500, -79500 +visit = 128 +rotate = 40, -18, 73 +archetype = suprise_transport +loadout = SECRET_transport_waste +visit = 128 + +[Object] +nickname = Rh02_suprise_ge_transport6_3 +pos = 24200, -300, -80000 +visit = 128 +rotate = 70, 38, 225 +archetype = suprise_transport +loadout = SECRET_transport_waste +visit = 128 + +[Object] +nickname = Rh02_07 +ids_name = 196692; !Rh02_07_name +pos = -39053, 0, -50926 +Archetype = space_police01 +ids_info = 600012; !Rh02_07_info +dock_with = Rh02_07_base +base = Rh02_07_base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_hassler_head, rh_shipdealer_body +difficulty_level = 12 +loadout = loadout_rugen +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser7_1 +ids_name = 237050; !Rh02_rh_cruiser7_1_name +ids_info = 66597; !Rh02_rh_cruiser7_1_info +pos = -38170, 0, -52931 +rotate = 0, -90, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_07_base +base = Rh02_07_base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform7_1 +pos = -38302, 0, -52035 +rotate = 0, -90, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform7_1_name +ids_info = 66171; !Rh02_wplatform7_1_info +behavior = NOTHING +loadout = small_weapon_platform_rh_03 +difficulty_level = 5 +reputation = fc_rn_grp +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Rh02_07_pop +pos = -35679, 0, -51990 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 11642, 4386, 4386 +sort = 51 +toughness = 5 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 10 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.150000 +faction = rh_p_grp, 0.500000 +faction = rh_n_grp, 0.500000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.200000 +faction = rh_n_grp, 0.800000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.050000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.800000 +encounter = area_trade_transport, 5, 0.050000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.800000 +encounter = area_rh_capships, 5, 0.075000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.075000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Object] +nickname = Rh02_08 +ids_name = 196803; !Rh02_08_name +pos = -51437, 0, -50459 +Archetype = space_police01 +ids_info = 600014; !Rh02_08_info +dock_with = Rh02_08_Base +base = Rh02_08_Base +reputation = fc_rn_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_newscaster_head_gen, rh_female_elite_body +difficulty_level = 12 +loadout = loadout_oder +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Rh02_08_pop +pos = -52000, 0, -52000 +shape = SPHERE +size = 8500 +sort = 51 +toughness = 5 +density = 8 +repop_time = 10 +max_battle_size = 16 +pop_type = Background +relief_time = 20 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 10 +faction_weight = fc_rn_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_defend, 4, 0.250000 +faction = fc_rn_grp, 0.500000 +faction = rh_n_grp, 0.500000 +encounter = area_defend, 5, 0.600000 +faction = fc_rn_grp, 0.800000 +faction = rh_n_grp, 0.200000 +encounter = area_rh_capships, 5, 0.075000 +faction = fc_rn_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.075000 +faction = rh_n_grp, 1.000000 + +[Object] +nickname = Rh02_rh_cruiser8_1 +ids_name = 237050; !Rh02_rh_cruiser8_1_name +ids_info = 66597; !Rh02_rh_cruiser8_1_info +pos = -48658, 0, -50959 +rotate = 0, -90, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_08_Base +base = Rh02_08_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser8_2 +ids_name = 237050; !Rh02_rh_cruiser8_2_name +ids_info = 66597; !Rh02_rh_cruiser8_2_info +pos = -48255, 0, -51464 +rotate = 0, -90, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_08_Base +base = Rh02_08_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform8_1 +reputation = fc_rn_grp +pos = -50945, 0, -50914 +rotate = 0, -90, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform8_1_name +ids_info = 66171; !Rh02_wplatform8_1_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 10 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform8_2 +reputation = fc_rn_grp +pos = -50981, 0, -49841 +rotate = 0, -90, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform8_2_name +ids_info = 66171; !Rh02_wplatform8_2_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 10 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform8_3 +reputation = fc_rn_grp +pos = -52930, 0, -48822 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform8_3_name +ids_info = 66171; !Rh02_wplatform8_3_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 10 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform8_4 +reputation = fc_rn_grp +pos = -54843, 0, -50449 +rotate = 0, -90, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform8_4_name +ids_info = 66171; !Rh02_wplatform8_4_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 10 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform8_5 +reputation = fc_rn_grp +pos = -52876, 0, -52041 +rotate = 0, 0, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform8_5_name +ids_info = 66171; !Rh02_wplatform8_5_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 10 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_space_industrial8_1 +pos = -51930, 0, -50459 +rotate = 0, 90, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_2 +pos = -51930, 0, -50711 +rotate = 0, 0, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_3 +pos = -51930, 0, -50205 +rotate = 0, -180, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_4 +pos = -53921, 0, -50459 +rotate = 0, 90, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_5 +pos = -52266, 0, -51165 +rotate = 0, 45, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_6 +pos = -52264, 0, -49750 +rotate = 0, 135, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_7 +pos = -52803, 0, -49542 +rotate = 0, 105, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_8 +pos = -52808, 0, -51372 +rotate = 0, 75, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_9 +pos = -53044, 0, -51372 +rotate = 0, 285, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_10 +pos = -53040, 0, -49544 +rotate = 0, 255, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_11 +pos = -53921, 0, -50709 +rotate = 0, 360, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_12 +pos = -53920, 0, -50207 +rotate = 0, -180, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_13 +pos = -53580, 0, -49752 +rotate = 0, 225, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_industrial8_14 +pos = -53585, 0, -51165 +rotate = 0, -45, 0 +archetype = space_industrial02 +parent = Rh02_08 + +[Object] +nickname = Rh02_space_habitat8_1 +pos = -51930, 203, -50711 +rotate = 0, 180, 0 +archetype = space_habitat_tall +parent = Rh02_08 + +[Object] +nickname = Rh02_space_habitat8_2 +pos = -51930, 203, -50205 +rotate = 0, 0, 0 +archetype = space_habitat_tall +parent = Rh02_08 + +[Object] +nickname = Rh02_space_solar_pnl8_1 +pos = -52924, 0, -51412 +rotate = -90, 0, 90 +archetype = space_solar_pnl +parent = Rh02_08 + +[Object] +nickname = Rh02_space_solar_pnl8_2 +pos = -52924, 0, -49506 +rotate = 90, 0, 90 +archetype = space_solar_pnl +parent = Rh02_08 + +[Object] +nickname = Rh02_space_dome8_1 +pos = -53837, 0, -51416 +rotate = 0, -45, 0 +archetype = space_dome +parent = Rh02_08 + +[Object] +nickname = Rh02_space_dome8_2 +pos = -53832, 0, -49501 +rotate = 0, -315, 0 +archetype = space_dome +parent = Rh02_08 + +[Object] +nickname = Rh02_space_dome8_3 +pos = -52014, 0, -51417 +rotate = 0, -135, 0 +archetype = space_dome +parent = Rh02_08 + +[Object] +nickname = Rh02_space_dome8_4 +pos = -52013, 0, -49498 +rotate = 0, 135, 0 +archetype = space_dome +parent = Rh02_08 + +[Object] +nickname = Rh02_mplatform1_1 +ids_name = 196804; !Rh02_mplatform1_1_name +ids_info = 60214; !Rh02_mplatform1_1_info +pos = -53645, -21, -50459 +rotate = 0, -90, 0 +dock_with = Rh02_08_Base +base = Rh02_08_Base +Archetype = mplatform +difficulty_level = 12 +loadout = mplatform_red_co_03 +pilot = pilot_solar_hard +reputation = fc_rn_grp + +[Object] +nickname = Rh02_shipyard8_1 +rotate = 0, 90, 0 +pos = -53921, -298, -50209 +archetype = shipyard_2x +parent = Rh02_08 + +[Object] +nickname = Rh02_shipyard8_2 +rotate = 0, -90, 0 +pos = -54104, -202, -50708 +archetype = shipyard +parent = Rh02_08 + +[Object] +nickname = Rh02_09 +ids_name = 196817; !Rh02_09_name +pos = -50683, 0, 7214 +rotate = 0, -90, 0 +archetype = space_police01 +ids_info = 600016; !Rh02_09_info +dock_with = Rh02_09_Base +base = Rh02_09_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01a +space_costume = , robot_body_C +difficulty_level = 11 +loadout = loadout_fulda +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_space_habitat9_1 +pos = -50683, -183, 7214 +rotate = 0, 0, -180 +archetype = space_habitat_tall +parent = Rh02_09 + +[Object] +nickname = Rh02_small_wplatform9_1 +reputation = rh_p_grp +pos = -50683, 0, 7134 +rotate = 0, 0, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_small_wplatform9_1_name +ids_info = 66171; !Rh02_small_wplatform9_1_info +behavior = NOTHING +loadout = small_weapon_platform_rh_03 +difficulty_level = 5 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_small_wplatform9_2 +reputation = rh_p_grp +pos = -50683, 0, 7294 +rotate = 0, -180, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_small_wplatform9_2_name +ids_info = 66171; !Rh02_small_wplatform9_2_info +behavior = NOTHING +loadout = small_weapon_platform_rh_03 +difficulty_level = 5 +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser9_1 +ids_name = 237050; !Rh02_rh_cruiser9_1_name +ids_info = 66597; !Rh02_rh_cruiser9_1_info +pos = -50000, -200, 5200 +rotate = 0, -91, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_09_Base +base = Rh02_09_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser9_2 +ids_name = 237050; !Rh02_rh_cruiser9_2_name +ids_info = 66597; !Rh02_rh_cruiser9_2_info +pos = -50000, 50, 5000 +rotate = 0, -90, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_09_Base +base = Rh02_09_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser9_3 +ids_name = 237050; !Rh02_rh_cruiser9_3_name +ids_info = 66597; !Rh02_rh_cruiser9_3_info +pos = -49750, 150, 5100 +rotate = 0, -89, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_09_Base +base = Rh02_09_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser9_4 +ids_name = 237050; !Rh02_rh_cruiser9_3_name +ids_info = 66597; !Rh02_rh_cruiser9_3_info +pos = -52500, -175, 5600 +rotate = 0, -89, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_09_Base +base = Rh02_09_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_10 +ids_name = 196815; !Rh02_10_name +pos = -19915, 200, 42818 +archetype = space_police01 +ids_info = 600018; !Rh02_10_info +dock_with = Rh02_10_Base +base = Rh02_10_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = sh_male1_head, rh_reichman_body +difficulty_level = 11 +loadout = loadout_alster +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_space_industrial10_1 +pos = -20462, 200, 42819 +rotate = 0, 90, 0 +archetype = space_industrial02 +parent = Rh02_10 + +[Object] +nickname = Rh02_space_industrial10_2 +pos = -20461, 200, 43231 +rotate = 0, 180, 0 +archetype = space_industrial02 +parent = Rh02_10 + +[Object] +nickname = Rh02_space_industrial10_3 +pos = -19367, 200, 42818 +rotate = 0, 270, 0 +archetype = space_industrial02 +parent = Rh02_10 + +[Object] +nickname = Rh02_shipyard10_1 +pos = -20460, -3, 43023 +rotate = 0, 0, 180 +archetype = shipyard_2x +parent = Rh02_10 + +[Object] +nickname = Rh02_shipyard10_2 +pos = -19369, -2, 43008 +rotate = 0, 0, 0 +archetype = shipyard +parent = Rh02_10 + +[Object] +nickname = Rh02_11 +ids_name = 196699; !Rh02_11_name +pos = 77315, 0, -22351 +archetype = space_police01 +ids_info = 600020; !Rh02_11_info +dock_with = Rh02_11_Base +base = Rh02_11_Base +reputation = rh_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = pi_pirate4_head, li_shipdealer_body +difficulty_level = 13 +loadout = loadout_dortmund +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_space_tankl11_1 +pos = 76507, -73, -22488 +archetype = space_tankl2 +parent = Rh02_11 + +[Object] +nickname = Rh02_space_tankl11_2 +pos = 76507, -73, -22217 +archetype = space_tankl2 +parent = Rh02_11 + +[Object] +nickname = Rh02_space_tankl11_3 +pos = 76761, -73, -22217 +archetype = space_tankl2 +parent = Rh02_11 + +[Object] +nickname = Rh02_space_tankl11_4 +pos = 76761, -73, -22488 +archetype = space_tankl2 +parent = Rh02_11 + +[Object] +nickname = Rh02_space_industrial11_1 +pos = 76761, 0, -22352 +rotate = 0, 90, 0 +archetype = space_industrial02 +parent = Rh02_11 + +[Object] +nickname = Rh02_space_industrial11_2 +pos = 76507, 0, -22352 +rotate = 0, 90, 0 +archetype = space_industrial02 +parent = Rh02_11 + +[Object] +nickname = Rh02_Roid_Miner_11a +ids_name = 60225; !Rh02_Roid_Miner_11a_name +pos = 76976, -43, -22243 +rotate = 0, 50, 0 +archetype = Roid_Miner2 +ids_info = 66140; !Rh02_Roid_Miner_11a_info +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = rh_miner2 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh02_Roid_Miner_11b +ids_name = 60225; !Rh02_Roid_Miner_11b_name +pos = 76983, -57, -22456 +rotate = 0, 115, 0 +archetype = Roid_Miner2 +ids_info = 66140; !Rh02_Roid_Miner_11b_info +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = rh_miner2 +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh02_Roid_Miner_1 +ids_name = 60225; !Rh02_Roid_Miner_1_name +pos = 96359, 0, -11664 +rotate = 0, 50, 0 +archetype = Roid_Miner2 +ids_info = 66140; !Rh02_Roid_Miner_1_info +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = rh_miner +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh02_Roid_Miner_1rock +pos = 96244, -40, -11771 +rotate = -5, 50, -5 +archetype = ast_solar_mineable_60 +parent = Rh02_Roid_Miner_1 + +[Object] +nickname = Rh02_Roid_Miner_2 +ids_name = 60225; !Rh02_Roid_Miner_2_name +pos = 96736, 0, -9892 +rotate = 0, 115, 0 +archetype = Roid_Miner2 +ids_info = 66140; !Rh02_Roid_Miner_2_info +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = rh_miner +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh02_Roid_Miner_2rock +pos = 96594, -45, -9840 +rotate = 10, 85, 0 +archetype = ast_solar_mineable_60 +parent = Rh02_Roid_Miner_2 + +[Object] +nickname = Rh02_Roid_Miner_3 +ids_name = 60225; !Rh02_Roid_Miner_3_name +pos = 95722, 0, -8794 +rotate = 0, -180, 0 +archetype = Roid_Miner2 +ids_info = 66140; !Rh02_Roid_Miner_3_info +reputation = rh_m_grp +dock_with = rh_m_diamond_miner +base = rh_m_diamond_miner +difficulty_level = 13 +loadout = rh_miner +pilot = pilot_solar_hardest +behavior = NOTHING + +[Object] +nickname = Rh02_Roid_Miner_3rock +pos = 95711, -48, -8635 +rotate = 0, -180, 10 +archetype = ast_solar_mineable_60 +parent = Rh02_Roid_Miner_3 + +[Object] +nickname = Rh02_12 +ids_name = 196701; !Rh02_12_name +pos = 90875, 0, 90389 +archetype = miningbase_small_rock +ids_info = 600022; !Rh02_12_info +dock_with = Rh02_12_Base +base = Rh02_12_Base +reputation = fc_rh_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B +difficulty_level = 14 +loadout = loadout_freital +pilot = pilot_solar_hardest + +[zone] +nickname = Zone_Rh02_12_exclusion +pos = 90875, 0, 90389 +shape = SPHERE +size = 500 +property_flags = 131072 +visit = 128 +sort = 99.500000 + +[Object] +nickname = Rh02_Rock_WPlatform12_1 +ids_name = 261164; !Rh02_Rock_WPlatform12_1_name +ids_info = 66171; !Rh02_Rock_WPlatform12_1_info +pos = 90875, 750, 90389 +rotate = 0, 30, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform12_2 +ids_name = 261164; !Rh02_Rock_WPlatform12_2_name +ids_info = 66171; !Rh02_Rock_WPlatform12_2_info +pos = 90875, -1000, 90389 +rotate = 0, 60, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform12_3 +ids_name = 261164; !Rh02_Rock_WPlatform12_3_name +ids_info = 66171; !Rh02_Rock_WPlatform12_3_info +pos = 91514, -50, 91162 +rotate = 0, 330, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform12_4 +ids_name = 261164; !Rh02_Rock_WPlatform12_4_name +ids_info = 66171; !Rh02_Rock_WPlatform12_4_info +pos = 90262, 0, 89570 +rotate = 0, 120, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform12_5 +ids_name = 261164; !Rh02_Rock_WPlatform12_5_name +ids_info = 66171; !Rh02_Rock_WPlatform12_5_info +pos = 90298, -150, 90786 +rotate = 0, 220, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_Rock_WPlatform12_6 +ids_name = 261164; !Rh02_Rock_WPlatform12_6_name +ids_info = 66171; !Rh02_Rock_WPlatform12_6_info +pos = 91389, 180, 89946 +rotate = 0, 70, 0 +Archetype = wplatform_rock +behavior = NOTHING +reputation = fc_rh_grp +difficulty_level = 3 +loadout = pirate_weapon_platform3 +pilot = pilot_solar_hard + +[Zone] +nickname = Zone_Rh02_12_pop_01 +pos = 90875, 0, 90389 +shape = SPHERE +size = 12000 +sort = 51 +toughness = 4 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +density_restriction = 4, lawfuls +encounter = area_scout, 3, 0.100000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 4, 0.100000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 3, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 5, 0.300000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 4, 0.150000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = fc_rh_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_12_pop_02 +pos = 104528, 0, 45853 +rotate = 0, 75, 0 +shape = ELLIPSOID +size = 33846, 24444, 24444 +sort = 51 +toughness = 2 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +density_restriction = 4, lawfuls +encounter = area_scout, 2, 0.100000 +faction = fc_rh_grp, 1.000000 +encounter = area_scout, 3, 0.100000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 2, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 4, 0.300000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 3, 0.150000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 4, 0.150000 +faction = fc_rh_grp, 1.000000 + +[Object] +nickname = Rh02_13 +ids_name = 196826; !Rh02_13_name +pos = -17902, -300, 45351 +rotate = 0, 330, 0 +Archetype = smallstation1_old +ids_info = 600024; !Rh02_13_info +dock_with = Rh02_13_Base +base = Rh02_13_Base +reputation = rh_m_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male1_head, rh_reichman_body +difficulty_level = 12 +loadout = loadout_mannheim +pilot = pilot_solar_hard + +[Object] +nickname = Rh02_14 +ids_name = 196825; !Rh02_14_name +pos = 54505, 0, 528 +rotate = 0, 0, 0 +Archetype = space_shipping01 +ids_info = 600026; !Rh02_14_info +dock_with = Rh02_14_Base +base = Rh02_14_Base +reputation = co_rs_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = ge_male4_head, li_shipdealer_body +difficulty_level = 12 +loadout = loadout_mainz +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_space_industrial14_1 +pos = 54888, -520, 528 +rotate = -90, 0, 0 +archetype = space_industrial02 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_industrial14_2 +pos = 54560, -520, 528 +rotate = -90, 0, 0 +archetype = space_industrial02 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_industrial14_3 +pos = 54232, -520, 528 +rotate = -90, 0, 0 +archetype = space_industrial02 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_industrial14_4 +pos = 53905, -520, 528 +rotate = -90, 0, 0 +archetype = space_industrial02 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_1 +pos = 54887, -519, 327 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_2 +pos = 54559, -519, 327 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_3 +pos = 54233, -519, 327 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_4 +pos = 53904, -519, 327 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_5 +pos = 53904, -519, 731 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_6 +pos = 54230, -519, 731 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_7 +pos = 54559, -519, 731 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_8 +pos = 54886, -519, 731 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_9 +pos = 54886, -519, 999 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_10 +pos = 54887, -519, 57 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_11 +pos = 54559, -519, 999 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_12 +pos = 54559, -519, 57 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_13 +pos = 54230, -519, 999 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_14 +pos = 54233, -519, 57 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_15 +pos = 53904, -519, 999 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_tank14_16 +pos = 53904, -519, 57 +rotate = 0, 0, 0 +archetype = space_tankl4x4 +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_dome14_1 +pos = 53526, -4, 528 +rotate = 0, 0, 0 +archetype = space_dome +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_dome14_2 +pos = 55477, -4, 528 +rotate = 0, -180, 0 +archetype = space_dome +parent = Rh02_14 +visit = 128 + +[Object] +nickname = Rh02_space_solar_pnl14_1 +pos = 55148, 0, 501 +rotate = -90, 0, 0 +archetype = space_solar_pnl +parent = Rh02_14 + +[Object] +nickname = Rh02_space_solar_pnl14_2 +pos = 55147, 0, 555 +rotate = 90, 0, 0 +archetype = space_solar_pnl +parent = Rh02_14 + +[Zone] +nickname = Zone_Rh02_14_pop_01 +pos = 68648, 0, -7684 +rotate = 0, 15, 0 +shape = ELLIPSOID +size = 42797, 21023, 21023 +sort = 51 +toughness = 2 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = Background +relief_time = 40 +population_additive = false +visit = 128 +faction_weight = co_khc_grp, 5 +faction_weight = co_rs_grp, 5 +faction_weight = rh_m_grp, 5 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.150000 +faction = rh_p_grp, 0.200000 +faction = rh_m_grp, 0.300000 +faction = co_rs_grp, 0.300000 +faction = co_khc_grp, 0.200000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.200000 +faction = rh_m_grp, 0.300000 +faction = co_rs_grp, 0.300000 +faction = co_khc_grp, 0.200000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Object] +nickname = Rh02_15 +ids_name = 196831; !Rh02_15_name +pos = 26373, 0, -55778 +rotate = 0, 90, 0 +archetype = space_police01 +ids_info = 600028; !Rh02_15_info +dock_with = Rh02_15_Base +base = Rh02_15_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = br_sales_head, li_shipdealer_body +difficulty_level = 12 +loadout = loadout_fulda +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_space_industrial15_1 +pos = 26373, -521, -55778 +rotate = -90, 0, 0 +archetype = space_industrial02 +parent = Rh02_15 + +[Object] +nickname = Rh02_space_habitat15_1 +pos = 26373, -786, -55778 +rotate = -180, 0, 0 +archetype = space_habitat_tall +parent = Rh02_15 + +[Object] +nickname = Rh02_space_habitat15_2 +pos = 26373, -521, -55986 +rotate = -90, 0, 0 +archetype = space_habitat_tall +parent = Rh02_15 + +[Object] +nickname = Rh02_space_habitat15_3 +pos = 26373, -521, -55570 +rotate = 90, 0, 0 +archetype = space_habitat_tall +parent = Rh02_15 + +[Object] +nickname = Rh02_space_solar_pnl15_1 +pos = 26373, 0, -55854 +rotate = -90, 0, 0 +archetype = space_solar_pnl +parent = Rh02_15 + +[Object] +nickname = Rh02_space_solar_pnl15_2 +pos = 26373, 0, -55702 +rotate = 90, 0, 0 +archetype = space_solar_pnl +parent = Rh02_15 + +[Object] +nickname = Rh02_wplatform15_1 +pos = 26443, -521, -55776 +rotate = 0, -90, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform15_1_name +ids_info = 66171; !Rh02_wplatform15_1_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 5 +reputation = rh_p_grp +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_wplatform15_2 +pos = 26303, -521, -55778 +rotate = 0, 90, 0 +archetype = small_wplatform +ids_name = 261164; !Rh02_wplatform15_2_name +ids_info = 66171; !Rh02_wplatform15_2_info +behavior = NOTHING +loadout = small_weapon_platform_rh_02 +difficulty_level = 5 +reputation = rh_p_grp +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Rh02_15_pop +pos = 45151, 0, -79831 +rotate = 0, 71, 0 +shape = ELLIPSOID +size = 41367, 18239, 18239 +sort = 51 +toughness = 2 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = co_khc_grp, 5 +faction_weight = co_rs_grp, 5 +faction_weight = rh_m_grp, 5 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.300000 +faction = rh_p_grp, 0.700000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_defend, 5, 0.350000 +faction = rh_p_grp, 0.700000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_interceptor, 4, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_rh_capships, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.025000 +faction = rh_n_grp, 1.000000 + +[Object] +nickname = Rh02_16 +ids_name = 196807 +pos = 70485, 0, -6629 +rotate = 0, 90, 0 +archetype = outpost +ids_info = 600030 +dock_with = Rh02_16_Base +base = Rh02_16_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_captain_head, rh_shipdealer_body +difficulty_level = 12 +loadout = loadout_hegoland +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_17 +ids_name = 196703 +pos = 51648, 0, 57752 +rotate = 0, 45, 0 +Archetype = outpost +ids_info = 600032 +dock_with = Rh02_17_Base +base = Rh02_17_Base +reputation = rh_p_grp +behavior = NOTHING +voice = atc_leg_f01 +space_costume = rh_newscaster_head, rh_greunwald_body +difficulty_level = 12 +loadout = loadout_hegoland +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_18 +ids_name = 196697 +pos = 47351, -500, 70801 +rotate = 0, 90, 0 +archetype = largestation1_old +ids_info = 600034 +dock_with = Rh02_18_Base +base = Rh02_18_Base +reputation = rh_n_grp +behavior = NOTHING +voice = atc_leg_m01 +space_costume = rh_sales_head, sh_male1_body +difficulty_level = 12 +loadout = loadout_freistadt +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser18_1 +ids_name = 237050 +ids_info = 66597 +pos = 46290, -750, 71360 +rotate = 0, 80, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_18_Base +base = Rh02_18_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Object] +nickname = Rh02_rh_cruiser18_2 +ids_name = 237050 +ids_info = 66597 +pos = 45290, -250, 70360 +rotate = 0, 70, 0 +Archetype = r_cruiser_nodock +dock_with = Rh02_18_Base +base = Rh02_18_Base +reputation = rh_n_grp +behavior = NOTHING +visit = 32 +difficulty_level = 5 +loadout = rh_cruiser_static +pilot = pilot_solar_hardest + +[Zone] +nickname = Zone_Rh02_18_pop_01 +pos = 48373, 0, 52869 +rotate = 0, 32, 0 +shape = ELLIPSOID +size = 23544, 23544, 9359 +sort = 51 +toughness = 3 +density = 8 +repop_time = 15 +max_battle_size = 16 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 15 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_defend, 4, 0.150000 +faction = rh_p_grp, 0.300000 +faction = rh_n_grp, 0.700000 +encounter = area_defend, 5, 0.200000 +faction = rh_p_grp, 0.300000 +faction = rh_n_grp, 0.700000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 1.000000 +encounter = area_trade_transport, 4, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.100000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.025000 +faction = rh_n_grp, 1.000000 +encounter = area_trade_armored, 4, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 +encounter = area_trade_armored, 5, 0.100000 +faction = co_khc_grp, 0.500000 +faction = co_rs_grp, 0.500000 + +[Zone] +nickname = Zone_Rh02_18_pop_02 +pos = 47551, 0, 111529 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 44677, 44677, 19856 +sort = 51 +toughness = 3 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = Background +relief_time = 30 +population_additive = false +visit = 128 +faction_weight = rh_n_grp, 15 +faction_weight = rh_p_grp, 10 +density_restriction = 2, unlawfuls +encounter = area_assault, 4, 0.300000 +faction = rh_p_grp, 0.300000 +faction = rh_n_grp, 0.700000 +encounter = area_assault, 5, 0.400000 +faction = rh_p_grp, 0.300000 +faction = rh_n_grp, 0.700000 +encounter = area_interceptor, 4, 0.150000 +faction = rh_p_grp, 1.000000 +encounter = area_interceptor, 5, 0.150000 +faction = rh_p_grp, 1.000000 + +[zone] +nickname = Zone_Rh02_Sudriemen +ids_name = 261218; !Zone_Rh02_Sudriemen_name +ids_info = 600044; !Zone_Rh02_Sudriemen_info +pos = -59963, 0, 85927 +rotate = 0, -50, 0 +shape = ELLIPSOID +size = 30000, 7000, 20000 +property_flags = 66 +visit = 32 +sort = 15 +toughness = 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Rh02_Nordriemen +ids_name = 261219; !Zone_Rh02_Nordriemen_name +ids_info = 600046; !Zone_Rh02_Nordriemen_info +pos = 15454, 0, -98292 +rotate = 0, 0, 0 +shape = ELLIPSOID +size = 30000, 10000, 20000 +property_flags = 66 +visit = 32 +sort = 16 +toughness = 1 +Music = zone_field_debris + +[zone] +nickname = Zone_Rh02_Schlectewolke1 +ids_name = 261220; !Zone_Rh02_Schlectewolke_name +ids_info = 600048; !Zone_Rh02_Schlectewolke_info +pos = 90000, 20000, -65000 +rotate = 0, 345, 0 +shape = ELLIPSOID +size = 30000, 15000, 45000 +property_flags = 32768 +property_fog_color = 150.000000, 90.000000, 20.000000 +visit = 128 +interference = 0.500000 +damage = 10 +sort = 17 +toughness = 1 + +[zone] +nickname = Zone_Rh02_Schlectewolke_asteroids1 +ids_name = 261221; !Zone_Rh02_Schlectewolke_asteroids1_name +ids_info = 600050; !Zone_Rh02_Schlectewolke_asteroids1_info +pos = 90000, 0, -65000 +rotate = 0, 5, 0 +shape = ELLIPSOID +size = 20000, 10000, 40000 +damage = 1 +property_flags = 66 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 32 +interference = 0.600000 +sort = 99.500000 +Music = zone_field_debris + +[zone] +nickname = Zone_Rh02_Schlectewolke2 +ids_name = 261220; !Zone_Rh02_Schlectewolke_name +ids_info = 600048; !Zone_Rh02_Schlectewolke_info +pos = 100816, 24000, -8583 +rotate = 0, 0, 0 +shape = ELLIPSOID +size = 22000, 10000, 30000 +property_flags = 32768 +property_fog_color = 150.000000, 90.000000, 20.000000 +visit = 128 +interference = 0.500000 +damage = 10 +sort = 18 +toughness = 1 + +[zone] +nickname = Zone_Rh02_Schlectewolke_asteroids2 +ids_name = 261222; !Zone_Rh02_Schlectewolke_asteroids2_name +ids_info = 600054; !Zone_Rh02_Schlectewolke_asteroids2_info +pos = 101353, 0, -8047 +rotate = 0, 0, 0 +shape = ELLIPSOID +size = 12000, 8000, 17500 +damage = 1 +property_flags = 66 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 32 +interference = 0.600000 +sort = 99.500000 +Music = zone_field_debris + +[zone] +nickname = Zone_Rh02_Schlectewolke3 +ids_name = 261220; !Zone_Rh02_Schlectewolke_name +ids_info = 600048; !Zone_Rh02_Schlectewolke_info +pos = 105811, 28000, 38773 +rotate = 0, 90, 0 +shape = ELLIPSOID +size = 28000, 5000, 20000 +property_flags = 32768 +property_fog_color = 150.000000, 90.000000, 20.000000 +visit = 128 +interference = 0.500000 +damage = 10 +sort = 19 +toughness = 1 + +[zone] +nickname = Zone_Rh02_Schlectewolke_asteroids3 +ids_name = 261223; !Zone_Rh02_Schlectewolke_asteroids3_name +ids_info = 600056; !Zone_Rh02_Schlectewolke_asteroids3_info +pos = 105811, 0, 38773 +rotate = 0, 355, 0 +shape = ELLIPSOID +size = 12000, 4000, 26000 +damage = 1 +property_flags = 66 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 32 +interference = 0.600000 +sort = 99.500000 +Music = zone_field_debris + +[zone] +nickname = Zone_Rh02_Schlectewolke_asteroids4 +ids_name = 261224; !Zone_Rh02_Schlectewolke_asteroids4_name +ids_info = 600058; !Zone_Rh02_Schlectewolke_asteroids4_info +pos = 90500, 0, 90250 +rotate = 0, -315, 0 +shape = ELLIPSOID +size = 20000, 8000, 13000 +damage = 1 +property_flags = 66 +spacedust = asteroiddust +spacedust_maxparticles = 25 +visit = 32 +interference = 0.600000 +sort = 99.500000 +Music = zone_field_debris + +[zone] +nickname = Zone_Rh02_Todeszone_minefield +ids_name = 261225; !Zone_Rh02_Todeszone_minefield_name +ids_info = 600052; !Zone_Rh02_Todeszone_minefield_info +pos = -52000, 0, -52000 +shape = SPHERE +size = 12000 +damage = 1 +property_flags = 4132 +visit = 32 +sort = 99.000000 +Music = zone_field_mine + +[zone] +nickname = Zone_Rh02_Todeszone_exclusion +pos = -52000, 0, -52000 +shape = SPHERE +size = 9000 +damage = 1 +property_flags = 131072 +sort = 99.500000 + +[zone] +nickname = Zone_Rh02_Todeszone_access +pos = -42000, 0, -52000 +rotate = 0, 90, 0 +shape = BOX +size = 2000, 2000, 6000 +damage = 1 +property_flags = 131072 +sort = 99.500000 + +[Object] +nickname = Rh02_access_buoy_1 +ids_name = 261163; !Rh02_access_buoy_1_name +pos = -38500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_2 +ids_name = 261163; !Rh02_access_buoy_2_name +pos = -39000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_3 +ids_name = 261163; !Rh02_access_buoy_3_name +pos = -39500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_4 +ids_name = 261163; !Rh02_access_buoy_4_name +pos = -40000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_5 +ids_name = 261163; !Rh02_access_buoy_5_name +pos = -40500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_6 +ids_name = 261163; !Rh02_access_buoy_6_name +pos = -41000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_7 +ids_name = 261163; !Rh02_access_buoy_7_name +pos = -41500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_8 +ids_name = 261163; !Rh02_access_buoy_8_name +pos = -42000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_9 +ids_name = 261163; !Rh02_access_buoy_9_name +pos = -42500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_10 +ids_name = 261163; !Rh02_access_buoy_10_name +pos = -43000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_11 +ids_name = 261163; !Rh02_access_buoy_11_name +pos = -43500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_12 +ids_name = 261163; !Rh02_access_buoy_12_name +pos = -44000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_13 +ids_name = 261163; !Rh02_access_buoy_13_name +pos = -44500, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_14 +ids_name = 261163; !Rh02_access_buoy_14_name +pos = -45000, 0, -52000 +archetype = hazard_buoy + +[Object] +nickname = Rh02_access_buoy_15 +ids_name = 261163; !Rh02_access_buoy_15_name +pos = -45500, 0, -52000 +archetype = hazard_buoy + +[Zone] +nickname = Zone_Rh02_Pop1 +pos = 0, 0, 0 +shape = SPHERE +size = 200000 +damage = 1 +sort = 21 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 6 +pop_type = Background +relief_time = 60 +population_additive = false +visit = 128 +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +faction_weight = fc_rh_grp, 10 +density_restriction = 2, lawfuls +density_restriction = 1, unlawfuls +encounter = area_scout, 2, 0.200000 +faction = fc_rh_grp, 0.250000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.200000 +faction = rh_m_grp, 0.050000 +faction = co_rs_grp, 0.050000 +faction = co_khc_grp, 0.050000 +encounter = area_scout, 3, 0.200000 +faction = fc_rh_grp, 0.250000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.200000 +faction = rh_m_grp, 0.050000 +faction = co_rs_grp, 0.050000 +faction = co_khc_grp, 0.050000 +encounter = area_scout, 4, 0.200000 +faction = fc_rh_grp, 0.350000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.200000 +faction = rh_m_grp, 0.050000 +faction = co_rs_grp, 0.050000 +faction = co_khc_grp, 0.050000 +encounter = area_scout, 5, 0.200000 +faction = fc_rh_grp, 0.150000 +faction = rh_p_grp, 0.400000 +faction = rh_n_grp, 0.200000 +faction = rh_m_grp, 0.050000 +faction = co_rs_grp, 0.050000 +faction = co_khc_grp, 0.050000 +encounter = area_interceptor, 4, 0.100000 +faction = rh_p_grp, 0.500000 +faction = fc_rh_grp, 0.500000 +encounter = area_interceptor, 5, 0.100000 +faction = rh_p_grp, 0.700000 +faction = fc_rh_grp, 0.300000 + +[Zone] +nickname = Zone_Rh02_tradepath_01 +pos = -35726, 0, 24877 +rotate = 90, -35, 180 +shape = CYLINDER +size = 1250, 45982 +damage = 1 +sort = 99 +toughness = 0 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Rh02_tradepath_01, 1 +usage = trade +mission_eligible = false +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_scout, 3, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_trade_transport, 4, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_tradepath_02 +pos = -19928, 0, -23085 +rotate = -90, -46, 0 +shape = CYLINDER +size = 1250, 81117 +damage = 1 +sort = 99 +toughness = 0 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Rh02_tradepath_02, 1 +usage = trade +mission_eligible = false +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_scout, 3, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_trade_transport, 4, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_tradepath_03 +pos = 32882, 0, -26069 +rotate = 90, -40, 180 +shape = CYLINDER +size = 1250, 65898 +damage = 1 +sort = 99 +toughness = 0 +density = 6 +repop_time = 20 +max_battle_size = 12 +pop_type = trade_path +relief_time = 40 +path_label = Rh02_tradepath_03, 1 +usage = trade +mission_eligible = false +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_scout, 3, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_trade_transport, 4, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_tradepath_04 +pos = 53189, 0, 28741 +rotate = 90, 2, 180 +shape = CYLINDER +size = 1250, 54979 +damage = 1 +sort = 99 +toughness = 0 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = trade_path +relief_time = 40 +path_label = Rh02_tradepath_04, 1 +usage = trade +mission_eligible = false +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_scout, 3, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_trade_transport, 4, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_tradepath_05 +pos = 15583, 0, 50741 +rotate = -90, 78, 0 +shape = CYLINDER +size = 1250, 68479 +damage = 1 +sort = 99 +toughness = 0 +density = 6 +repop_time = 15 +max_battle_size = 12 +pop_type = trade_path +relief_time = 30 +path_label = Rh02_tradepath_05, 1 +usage = trade +mission_eligible = false +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_scout, 3, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.300000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_trade_transport, 4, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_tradepath_06 +pos = 75031, 0, 61832 +rotate = 90, -77, 180 +shape = CYLINDER +size = 1250, 43043 +damage = 1 +sort = 99 +toughness = 0 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = trade_path +relief_time = 40 +path_label = Rh02_tradepath_06, 1 +usage = trade +mission_eligible = false +faction_weight = rh_p_grp, 10 +faction_weight = rh_n_grp, 10 +faction_weight = rh_m_grp, 10 +faction_weight = co_rs_grp, 10 +faction_weight = co_khc_grp, 10 +density_restriction = 1, unlawfuls +encounter = area_scout, 3, 0.400000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_scout, 5, 0.400000 +faction = rh_p_grp, 0.600000 +faction = rh_n_grp, 0.100000 +faction = rh_m_grp, 0.100000 +faction = co_rs_grp, 0.100000 +faction = co_khc_grp, 0.100000 +encounter = area_trade_transport, 4, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_trade_transport, 5, 0.150000 +faction = rh_m_grp, 0.200000 +faction = co_khc_grp, 0.200000 +faction = co_rs_grp, 0.600000 +encounter = area_rh_capships, 5, 0.050000 +faction = rh_n_grp, 1.000000 +encounter = area_rh_capships2, 5, 0.050000 +faction = rh_n_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_raider_pop_01 +pos = 53407, 0, 27508 +rotate = 0, 0, 0 +shape = SPHERE +size = 10296 +sort = 51 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 60 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_interceptor, 3, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 4, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 3, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 4, 0.300000 +faction = fc_rh_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_raider_pop_02 +pos = -26611, 0, 10743 +rotate = 0, 80, 0 +shape = ELLIPSOID +size = 24226, 7433, 7433 +sort = 51 +toughness = 2 +density = 4 +repop_time = 20 +max_battle_size = 8 +pop_type = Background +relief_time = 60 +population_additive = false +visit = 128 +faction_weight = fc_rh_grp, 10 +density_restriction = 4, unlawfuls +encounter = area_interceptor, 3, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_interceptor, 4, 0.250000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 3, 0.200000 +faction = fc_rh_grp, 1.000000 +encounter = area_pirate, 4, 0.300000 +faction = fc_rh_grp, 1.000000 + +[Zone] +nickname = Zone_Rh02_destroy_vignette_01 +pos = -16359, 0, 20545 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_02 +pos = 985, 0, 34586 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_03 +pos = 21908, 0, 32108 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_04 +pos = -44990, 0, 34311 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_05 +pos = -42788, 0, 52481 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_06 +pos = -55176, 0, 44222 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_07 +pos = -32051, 0, 63493 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_08 +pos = -15533, 0, 64043 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_09 +pos = -23792, 0, 78359 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_10 +pos = -72245, 0, 49177 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_11 +pos = -24067, 0, 95978 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_12 +pos = -9476, 0, 87169 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_13 +pos = 434, 0, 74505 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_14 +pos = -61508, 0, 27152 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_15 +pos = 35122, 0, 20818 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_16 +pos = 34571, 0, 34583 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_17 +pos = 37049, 0, 6227 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_18 +pos = 21081, 0, 75604 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_19 +pos = 36222, 0, 77806 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_20 +pos = 51639, 0, 80284 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_21 +pos = 68983, 0, 77806 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_22 +pos = 81923, 0, 64041 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_23 +pos = 81097, 0, 44494 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_24 +pos = 80546, 0, 23021 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_25 +pos = 59348, 0, 97077 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_26 +pos = 79720, 0, 3474 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_27 +pos = 59072, 0, -45804 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_28 +pos = 45307, 0, -53788 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_29 +pos = 54943, 0, -63148 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_30 +pos = 56044, 0, -77739 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_31 +pos = 37874, 0, -71131 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_32 +pos = 58246, 0, -93431 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_33 +pos = 54667, 0, -111051 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_34 +pos = 71461, 0, -106921 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_35 +pos = -12780, 0, -73886 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_36 +pos = -25168, 0, -87651 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_37 +pos = -32602, 0, -101691 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_38 +pos = -51048, 0, -21853 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_39 +pos = -68391, 0, -31489 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_40 +pos = -69493, 0, -11667 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_41 +pos = -16359, 10000, 20545 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_42 +pos = 985, 10000, 34586 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_43 +pos = 21908, 10000, 32108 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_44 +pos = -44990, 10000, 34311 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_45 +pos = -42788, 10000, 52481 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_46 +pos = -55176, 10000, 44222 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_47 +pos = -32051, 10000, 63493 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_48 +pos = -15533, 10000, 64043 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_49 +pos = -23792, 10000, 78359 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_50 +pos = -72245, 10000, 49177 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_51 +pos = -24067, 10000, 95978 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_52 +pos = -9476, 10000, 87169 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_53 +pos = 434, 10000, 74505 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_54 +pos = -61508, 10000, 27152 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_55 +pos = 35122, 10000, 20818 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_56 +pos = 34571, 10000, 34583 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_57 +pos = 37049, 10000, 6227 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_58 +pos = 21081, 10000, 75604 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_59 +pos = 36222, 10000, 77806 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_60 +pos = 51639, 10000, 80284 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_61 +pos = 68983, 10000, 77806 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_62 +pos = 81923, 10000, 64041 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_63 +pos = 81097, 10000, 44494 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = 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10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_166 +pos = 36655, 10000, -125684 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_167 +pos = 15496, 10000, -128187 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_168 +pos = -6801, 10000, -125684 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_169 +pos = 7760, 10000, -68120 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_170 +pos = -27505, 10000, -120906 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_171 +pos = 36655, -10000, -125684 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_172 +pos = 15496, -10000, -128187 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_173 +pos = -6801, -10000, -125684 +shape = SPHERE +size = 10000 +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_174 +pos = 7760, -10000, -68120 +shape = SPHERE +size = 10000 +mission_type = unlawful, lawful +sort = 99.500000 +vignette_type = open + +[Zone] +nickname = Zone_Rh02_destroy_vignette_175 +pos = -27505, -10000, -120906 +shape = SPHERE +size = 10000 +mission_type = lawful, unlawful +sort = 99.500000 +vignette_type = open \ No newline at end of file diff --git a/DATA/UNIVERSE/shortest_illegal_path.ini b/DATA/UNIVERSE/shortest_illegal_path.ini new file mode 100644 index 0000000..e2c1efb --- /dev/null +++ b/DATA/UNIVERSE/shortest_illegal_path.ini @@ -0,0 +1,19 @@ +[SystemConnections] +Path = Li01, Li01, Li01 + +[SystemConnections] +Path = Li04, Li04, Li04 +Path = Li04, Iw01, Li04, Iw01 +Path = Li04, Rh02, Li04, Iw01, Rh02 + +[SystemConnections] +Path = Rh02, Rh02, Rh02 +Path = Rh02, Iw01, Rh02, Iw01 +Path = Rh02, Li04, Rh02, Iw01, Li04 + +[SystemConnections] +Path = Iw01, Iw01, Iw01 +Path = Iw01, Rh02, Iw01, Rh02 +Path = Iw01, Li04, Iw01, Li04 + + diff --git a/DATA/UNIVERSE/shortest_legal_path.ini b/DATA/UNIVERSE/shortest_legal_path.ini new file mode 100644 index 0000000..e2c1efb --- /dev/null +++ b/DATA/UNIVERSE/shortest_legal_path.ini @@ -0,0 +1,19 @@ +[SystemConnections] +Path = Li01, Li01, Li01 + +[SystemConnections] +Path = Li04, Li04, Li04 +Path = Li04, Iw01, Li04, Iw01 +Path = Li04, Rh02, Li04, Iw01, Rh02 + +[SystemConnections] +Path = Rh02, Rh02, Rh02 +Path = Rh02, Iw01, Rh02, Iw01 +Path = Rh02, Li04, Rh02, Iw01, Li04 + +[SystemConnections] +Path = Iw01, Iw01, Iw01 +Path = Iw01, Rh02, Iw01, Rh02 +Path = Iw01, Li04, Iw01, Li04 + + diff --git a/DATA/UNIVERSE/systems_shortest_path.ini b/DATA/UNIVERSE/systems_shortest_path.ini new file mode 100644 index 0000000..e2c1efb --- /dev/null +++ b/DATA/UNIVERSE/systems_shortest_path.ini @@ -0,0 +1,19 @@ +[SystemConnections] +Path = Li01, Li01, Li01 + +[SystemConnections] +Path = Li04, Li04, Li04 +Path = Li04, Iw01, Li04, Iw01 +Path = Li04, Rh02, Li04, Iw01, Rh02 + +[SystemConnections] +Path = Rh02, Rh02, Rh02 +Path = Rh02, Iw01, Rh02, Iw01 +Path = Rh02, Li04, Rh02, Iw01, Li04 + +[SystemConnections] +Path = Iw01, Iw01, Iw01 +Path = Iw01, Rh02, Iw01, Rh02 +Path = Iw01, Li04, Iw01, Li04 + + diff --git a/DATA/UNIVERSE/universe.ini b/DATA/UNIVERSE/universe.ini new file mode 100644 index 0000000..d6b7bca --- /dev/null +++ b/DATA/UNIVERSE/universe.ini @@ -0,0 +1,551 @@ +[Time] +seconds_per_day = 180000 + +[Base] +nickname = Li01_01_Base +system = Li01 +strid_name = 196766; !Li01_01_Base_name +file = Universe\Systems\Li01\Bases\Li01_01_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li01_02_Base +system = Li01 +strid_name = 196823; !Li01_02_Base_name +file = Universe\Systems\Li01\Bases\Li01_02_Base.ini +BGCS_base_run_by = W02bF11 + +[Base] +nickname = Li01_03_Base +system = Li01 +strid_name = 196768; !Li01_03_Base_name +file = Universe\Systems\Li01\Bases\Li01_03_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Li01_04_Base +system = Li01 +strid_name = 196819; !Li01_04_Base_name +file = Universe\Systems\Li01\Bases\Li01_04_Base.ini +BGCS_base_run_by = W02bF11 + +[Base] +nickname = Li01_05_Base +system = Li01 +strid_name = 196805; !Li01_05_Base_name +file = Universe\Systems\Li01\Bases\Li01_05_Base.ini +BGCS_base_run_by = W02bF11 + +[Base] +nickname = Li01_06_Base +system = Li01 +strid_name = 196771; !Li01_06_Base_name +file = Universe\Systems\Li01\Bases\Li01_06_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li01_07_Base +system = Li01 +strid_name = 196820; !Li01_07_Base_name +file = Universe\Systems\Li01\Bases\Li01_07_Base.ini +BGCS_base_run_by = W02bF11 + +[Base] +nickname = Li01_08_Base +system = Li01 +strid_name = 196773; !Li01_08_Base_name +file = Universe\Systems\Li01\Bases\Li01_08_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li01_09_Base +system = Li01 +strid_name = 196776; !Li01_09_Base_name +file = Universe\Systems\Li01\Bases\Li01_09_Base.ini +BGCS_base_run_by = W02bF34 + +[Base] +nickname = Li01_10_Base +system = Li01 +strid_name = 196777; !Li01_10_Base_name +file = Universe\Systems\Li01\Bases\Li01_10_Base.ini +BGCS_base_run_by = W02bF51 +terrain_tiny = rock_asteroid60 +terrain_sml = rock_asteroid60 +terrain_mdm = rock_asteroid60 +terrain_lrg = rock_asteroid60 +terrain_dyna_01 = rock_asteroid10 +terrain_dyna_02 = rock_asteroid10 + +[Base] +nickname = Li01_11_Base +system = Li01 +strid_name = 196778; !Li01_11_Base_name +file = Universe\Systems\Li01\Bases\Li01_11_Base.ini +BGCS_base_run_by = W02bF05 +terrain_tiny = planet_frag_asteroid10 +terrain_sml = planet_frag_asteroid30 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid90 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Li04_01_Base +system = Li04 +strid_name = 196793; !Li04_01_Base_name +file = Universe\Systems\Li04\Bases\Li04_01_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li04_02_Base +system = Li04 +strid_name = 196794; !Li04_02_Base_name +file = Universe\Systems\Li04\Bases\Li04_02_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Li04_03_Base +system = Li04 +strid_name = 196669; !Li04_03_Base_name +file = Universe\Systems\Li04\Bases\Li04_03_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Li04_04_Base +system = Li04 +strid_name = 196676; !Li04_04_Base_name +file = Universe\Systems\Li04\Bases\Li04_04_Base.ini +BGCS_base_run_by = W02bF15 + +[Base] +nickname = Li04_05_Base +system = Li04 +strid_name = 196789; !Li04_05_Base_name +file = Universe\Systems\Li04\Bases\Li04_05_Base.ini +BGCS_base_run_by = W02bF36 +terrain_tiny = ice_asteroid90 +terrain_sml = ice_asteroid90 +terrain_mdm = ice_asteroid60 +terrain_lrg = ice_asteroid60 +terrain_dyna_01 = ice_crystal_asteroid40 +terrain_dyna_02 = ice_crystal_asteroid40 + +[Base] +nickname = Li04_06_Base +system = Li04 +strid_name = 196790; !Li04_06_Base_name +file = Universe\Systems\Li04\Bases\Li04_06_Base.ini +BGCS_base_run_by = W02bF19 + +[Base] +nickname = Li04_07_Base +system = Li04 +strid_name = 196715; !Li04_07_Base_name +file = Universe\Systems\Li04\Bases\Li04_07_Base.ini +BGCS_base_run_by = W02bF15 + +[Base] +nickname = Li04_08_Base +system = Li04 +strid_name = 196772; !Li04_08_Base_name +file = Universe\Systems\Li04\Bases\Li04_08_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Li04_09_Base +system = Li04 +strid_name = 196774; !Li04_09_Base_name +file = Universe\Systems\Li04\Bases\Li04_09_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Li04_10_Base +system = Li04 +strid_name = 196775; !Li04_10_Base_name +file = Universe\Systems\Li04\Bases\Li04_10_Base.ini +BGCS_base_run_by = W02bF15 + +[Base] +nickname = Li04_11_Base +system = Li04 +strid_name = 196779; !Li04_11_Base_name +file = Universe\Systems\Li04\Bases\Li04_11_Base.ini +BGCS_base_run_by = W02bF19 + +[Base] +nickname = Li04_12_Base +system = Li04 +strid_name = 196796; !Li04_12_Base_name +file = Universe\Systems\Li04\Bases\Li04_12_Base.ini +BGCS_base_run_by = W02bF34 + +[Base] +nickname = Li04_13_Base +system = Li04 +strid_name = 196784; !Li04_13_Base_name +file = Universe\Systems\Li04\Bases\Li04_13_Base.ini +BGCS_base_run_by = W02bF50 + +[Base] +nickname = Li04_14_Base +system = Li04 +strid_name = 196785; !Li04_14_Base_name +file = Universe\Systems\Li04\Bases\Li04_14_Base.ini +BGCS_base_run_by = W02bF34 + +[Base] +nickname = Li04_15_Base +system = Li04 +strid_name = 196786; !Li04_15_Base_name +file = Universe\Systems\Li04\Bases\Li04_15_Base.ini +BGCS_base_run_by = W02bF36 +terrain_tiny = ice_asteroid90 +terrain_sml = ice_asteroid90 +terrain_mdm = ice_asteroid60 +terrain_lrg = ice_asteroid60 +terrain_dyna_01 = ice_crystal_asteroid40 +terrain_dyna_02 = ice_crystal_asteroid40 + +[Base] +nickname = Li04_17_Base +system = Li04 +strid_name = 196716; !Li04_17_Base_name +file = Universe\Systems\Li04\Bases\Li04_17_Base.ini +BGCS_base_run_by = W02bF34 + +[Base] +nickname = Li04_18_Base +system = Li04 +strid_name = 196664; !Li04_18_Base_name +file = Universe\Systems\Li04\Bases\Li04_18_Base.ini +BGCS_base_run_by = W02bF50 + +[Base] +nickname = Li04_19_Base +system = Li04 +strid_name = 196689; !Li04_19_Base_name +file = Universe\Systems\Li04\Bases\Li04_19_Base.ini +BGCS_base_run_by = W02bF19 + +[Base] +nickname = Iw01_01_Base +system = Iw01 +strid_name = 196795; !Iw01_01_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_01_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Iw01_02_Base +system = Iw01 +strid_name = 196734; !Iw01_02_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_02_Base.ini +BGCS_base_run_by = W02bF36 + +[Base] +nickname = Iw01_03_Base +system = Iw01 +strid_name = 196813; !Iw01_03_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_03_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Iw01_04_Base +system = Iw01 +strid_name = 196693; !Iw01_04_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_04_Base.ini +BGCS_base_run_by = W02bF19 + +[Base] +nickname = Iw01_05_Base +system = Iw01 +strid_name = 196808; !Iw01_05_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_05_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Iw01_06_Base +system = Iw01 +strid_name = 196696; !Iw01_06_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_06_Base.ini +BGCS_base_run_by = W02bF42 + +[Base] +nickname = Iw01_07_Base +system = Iw01 +strid_name = 196707; !Iw01_07_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_06_Base.ini +BGCS_base_run_by = W02bF53 + +[Base] +nickname = Iw01_08_Base +system = Iw01 +strid_name = 196663; !Iw01_08_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_08_Base.ini +BGCS_base_run_by = W02bF32 + +[Base] +nickname = Iw01_09_Base +system = Iw01 +strid_name = 196832; !Iw01_09_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_09_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Iw01_10_Base +system = Iw01 +strid_name = 196723; !Iw01_10_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_10_Base.ini +BGCS_base_run_by = W02bF15 + +[Base] +nickname = Iw01_11_Base +system = Iw01 +strid_name = 196679; !Iw01_11_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_11_Base.ini +BGCS_base_run_by = W02bF14 + +[Base] +nickname = Iw01_12_Base +system = Iw01 +strid_name = 196809; !Iw01_12_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_12_Base.ini +BGCS_base_run_by = W02bF42 + +[Base] +nickname = Iw01_13_Base +system = Iw01 +strid_name = 196718; !Iw01_13_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_13_Base.ini +BGCS_base_run_by = W02bF36 + +[Base] +nickname = Rh02_01_Base +system = Rh02 +strid_name = 196802; !Rh02_01_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_01_Base.ini +BGCS_base_run_by = W02bF26 + +[Base] +nickname = Rh02_02_Base +system = Rh02 +strid_name = 196698; !Rh02_02_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_02_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Rh02_03_Base +system = Rh02 +strid_name = 196814; !Rh02_03_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_03_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh02_04_Base +system = Rh02 +strid_name = 196833; !Rh02_04_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_04_Base.ini +BGCS_base_run_by = W02bF42 + +[Base] +nickname = Rh02_05_Base +system = Rh02 +strid_name = 196816; !Rh02_05_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_05_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Rh02_06_Base +system = Rh02 +strid_name = 196806; !Rh02_06_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_06_Base.ini +BGCS_base_run_by = W02bF02 + +[Base] +nickname = Rh02_07_Base +system = Rh02 +strid_name = 196692; !Rh02_07_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_07_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Rh02_08_Base +system = Rh02 +strid_name = 196803; !Rh02_08_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_08_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Rh02_09_Base +system = Rh02 +strid_name = 196817; !Rh02_09_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_09_Base.ini +BGCS_base_run_by = W02bF46 + +[Base] +nickname = Rh02_10_Base +system = Rh02 +strid_name = 196815; !Rh02_10_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_10_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Rh02_11_Base +system = Rh02 +strid_name = 196699; !Rh02_11_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_11_Base.ini +BGCS_base_run_by = W02bF26 +terrain_tiny = lava01_asteroid60 +terrain_sml = lava01_asteroid60 +terrain_mdm = lava01_asteroid60 +terrain_lrg = lava01_asteroid60 +terrain_dyna_01 = lava01_asteroid10 +terrain_dyna_02 = lava02_asteroid10 + +[Base] +nickname = Rh02_12_Base +system = Rh02 +strid_name = 196701; !Rh02_12_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_12_Base.ini +BGCS_base_run_by = W02bF42 +terrain_tiny = planet_frag_asteroid60 +terrain_sml = planet_frag_asteroid90 +terrain_mdm = planet_frag_asteroid60 +terrain_lrg = planet_frag_asteroid60 +terrain_dyna_01 = planet_frag_asteroid10 +terrain_dyna_02 = planet_frag_asteroid10 + +[Base] +nickname = Rh02_13_Base +system = Rh02 +strid_name = 196826; !Rh02_13_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_13_Base.ini +BGCS_base_run_by = W02bF02 + +[Base] +nickname = Rh02_14_Base +system = Rh02 +strid_name = 196825; !Rh02_14_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_14_Base.ini +BGCS_base_run_by = W02bF43 + +[Base] +nickname = Rh02_15_Base +system = Rh02 +strid_name = 196831; !Rh02_15_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_15_Base.ini +BGCS_base_run_by = W02bF26 + +[Base] +nickname = Rh02_16_Base +system = Rh02 +strid_name = 196807; !Rh02_16_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_16_Base.ini +BGCS_base_run_by = W02bF26 + +[Base] +nickname = Rh02_17_Base +system = Rh02 +strid_name = 196703; !Rh02_17_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_17_Base.ini +BGCS_base_run_by = W02bF26 + +[Base] +nickname = Rh02_18_Base +system = Rh02 +strid_name = 196697; !Rh02_18_Base_name +file = Universe\Systems\Rh02\Bases\Rh02_18_Base.ini +BGCS_base_run_by = W02bF45 + +[Base] +nickname = Iw01_lcruiser_Base +system = Iw01 +strid_name = 196795; !Iw01_lcruiser_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_lcruiser_Base.ini +;BGCS_base_run_by = W02bF33 + +[Base] +nickname = Iw01_rcruiser_Base +system = Iw01 +strid_name = 196813; !Iw01_rcruiser_Base_name +file = Universe\Systems\Iw01\Bases\Iw01_rcruiser_Base.ini +;BGCS_base_run_by = W02bF45 + +[Base] +nickname = co_me_gold_miner +system = Li04 +strid_name = 60225; !co_me_gold_miner_name +file = Universe\Systems\miners\co_me_gold_miner.ini + +[Base] +nickname = rh_m_diamond_miner +system = Rh02 +strid_name = 60225; !rh_m_diamond_miner_name +file = Universe\Systems\miners\rh_m_diamond_miner.ini + +[Base] +nickname = Intro1_Base +system = Li01 +strid_name = 196766; !Intro1_Base_name +file = Universe\Systems\Intro\Bases\Intro1_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Intro2_Base +system = Li01 +strid_name = 196766; !Intro2_Base_name +file = Universe\Systems\Intro\Bases\Intro2_Base.ini +BGCS_base_run_by = W02bF35 + +[Base] +nickname = Intro3_Base +system = Li01 +strid_name = 196766; !Intro3_Base_name +file = Universe\Systems\Intro\Bases\Intro3_Base.ini +BGCS_base_run_by = W02bF35 + +[system] +nickname = Li01 +file = Systems\Li01\Li01.ini +pos = 7, 5 +msg_id_prefix = gcs_refer_system_Li01 +visit = 128 +strid_name = 196609; !Li01_name +ids_info = 0; !Li01_info + +[system] +nickname = Li04 +file = systems\Li04\Li04.ini +pos = 1, 6 +msg_id_prefix = gcs_refer_system_Li04 +visit = 0 +strid_name = 196612; !Li04_name +ids_info = 0; !Li04_info + +[system] +nickname = Rh02 +file = systems\Rh02\Rh02.ini +pos = 14, 7 +msg_id_prefix = gcs_refer_system_Rh02 +visit = 0 +strid_name = 196621; !Rh02_name +ids_info = 0; !Rh02_info + +[system] +nickname = Iw01 +file = systems\Iw01\Iw01.ini +pos = 7, 12 +msg_id_prefix = gcs_refer_system_Iw01 +visit = 0 +strid_name = 196643; !Iw01_name +ids_info = 0; !Iw01_info +NavMapScale = 0.900000 + +[system] +nickname = FP7_system +file = systems\FP7\FP7_system.ini +pos = 16, 16 +visit = 128 +strid_name = 196657; !FP7_system_name +ids_info = 66115; !FP7_system_info +NavMapScale = 3 diff --git a/DATA/constants.ini b/DATA/constants.ini new file mode 100644 index 0000000..89064f4 --- /dev/null +++ b/DATA/constants.ini @@ -0,0 +1,45 @@ +[Constants] +COLLISION_DAMAGE_FACTOR = 2.000000 +MUSIC_CROSS_FADE_DELAY = 10.000000 +MUZZLE_CONE_ANGLE = 10 +PLAYER_COLLISION_GROUP_HIT_PTS_SCALE = 1.000000 +PLAYER_ATTACHED_EQUIP_HIT_PTS_SCALE = 1.100000 +MAX_PLAYER_AMMO = 100000 + +[EngineEquipConsts] +CRUISE_DISRUPT_TIME = 10 +MAX_DELTA_FX_THROTTLE = 1.000000 +THROTTLE_STEADY_TIME = 1.000000 +THROTTLE_ATTEN_MOD_RANGE = 8.000000 +DELTA_THROTTLE_ATTEN_MOD_CHANGING = 8.000000 +DELTA_THROTTLE_ATTEN_MOD_STEADY = -2.000000 +CRUISE_STEADY_TIME = 20.000000 +DELTA_CRUISE_ATTEN_MOD_STEADY = -1.000000 +CRUISE_ATTEN_MOD_RANGE = 8.000000 +CRUISING_SPEED = 350 + +[ShieldEquipConsts] +HULL_DAMAGE_FACTOR = 0.175000 + +[PhySysConsts] +MATERIAL_FRICTION = 0.150000 +MATERIAL_ELASTICITY = 0.900000 +DEFAULT_LINEAR_DAMPING = 0.750000 +DEFAULT_ANGULAR_DAMPING = 0.250000, 0.250000, 0.250000 +ANOM_LIMITS_MAX_VELOCITY = 1500 + +[CommConsts] +COMM_PLAYER_FAR_DIST = 6000.000000 +COMM_PLAYER_FAR_DIST_ATTEN = 0.000000 +CHATTER_MAX_DIST = 5000.000000 +CHATTER_MAX_DIST_ATTEN = -16.000000 +CHATTER_START_ATTEN = -2.000000 +COMM_CONFLICT_PRIORITY_CUTOFF = -3 +WALLA_MAX_DIST = 3000.000000 +WALLA_MAX_DIST_ATTEN = -24.000000 +WALLA_START_ATTEN = -8.000000 +WALLA_PRIORITY_CUTOFF = -3 + +[AsteroidConsts] +MAX_ASTEROID_LOOT_DAMAGE = 20000.000000 +MAX_LOOT_PER_ASTEROID = 10 \ No newline at end of file diff --git a/DATA/initialworld.ini b/DATA/initialworld.ini new file mode 100644 index 0000000..0011131 --- /dev/null +++ b/DATA/initialworld.ini @@ -0,0 +1,3371 @@ +;@#Group File + +[locked_gates] +;locked_gate = 2954500111 ; Li04_to_Iw01 (Liberty Owned) +;locked_gate = 3073659015 ; Iw01_to_Li04 (Liberty Owned) +;locked_gate = 3009716810 ; Iw01_to_Rh02 (Rheinland Owned) +;locked_gate = 2983002509 ; Rh02_to_Iw01 (Rheinland Owned) +;locked_gate = 2685527299 ; Iw01_to_Li04_hole1 +;locked_gate = 2148636931 ; Iw01_to_Li04_hole2 +;locked_gate = 2890905866 ; Li04_to_Iw01_Hole1 +;locked_gate = 2354038026 ; Li04_to_Iw01_Hole2 +;locked_gate = 2811913993 ; Iw01_to_Rh02_hole1 +;locked_gate = 2275023625 ; Iw01_to_Rh02_hole2 +;locked_gate = 2850532288 ; Rh02_to_Iw01_hole1 +;locked_gate = 2313672640 ; Rh02_to_Iw01_hole2 + +[Group] +nickname = li_n_grp +ids_name = 196846 +ids_info = 602004 +ids_short_name = 196895 +rep = 0.92, li_n_grp +rep = 0, li_lsf_grp +rep = 0.92, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = -0.91, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.92, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0.92, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.92, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = -0.91, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0.65, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0.92, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = li_lsf_grp +ids_name = 196847 +ids_info = 602000 +ids_short_name = 196896 +rep = 0, li_n_grp +rep = 0.91, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.91, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.91, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = li_p_grp +ids_name = 196848 +ids_info = 602002 +ids_short_name = 196897 +rep = 0.91, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = -0.91, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = -0.91, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.20, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = br_n_grp +ids_name = 196849 +ids_info = 131356 +ids_short_name = 196898 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = br_p_grp +ids_name = 131343 +ids_info = 131344 +ids_short_name = 131345 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = ku_n_grp +ids_name = 196851 +ids_info = 131359 +ids_short_name = 196900 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = ku_p_grp +ids_name = 131346 +ids_info = 131347 +ids_short_name = 131348 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = rh_n_grp +ids_name = 196853 +ids_info = 602012 +ids_short_name = 196902 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = -0.91, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = -0.91, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = 0.65, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = -0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = rh_p_grp +ids_name = 196854 +ids_info = 602010 +ids_short_name = 196903 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = -0.91, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = -0.91, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.20, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = -0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_alg_grp +ids_name = 196869 +ids_info = 66173 +ids_short_name = 196918 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_be_grp +ids_name = 196860 +ids_info = 66176 +ids_short_name = 196909 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = br_m_grp +ids_name = 196858 +ids_info = 66174 +ids_short_name = 196907 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_nws_grp +ids_name = 196871 +ids_info = 602018 +ids_short_name = 196920 +rep = 0.91, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.30, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_hsp_grp +ids_name = 196868 +ids_info = 66181 +ids_short_name = 196917 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ic_grp +ids_name = 196866 +ids_info = 66193 +ids_short_name = 196915 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_khc_grp +ids_name = 196856 +ids_info = 602024 +ids_short_name = 196905 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.30, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_kt_grp +ids_name = 196857 +ids_info = 66196 +ids_short_name = 196906 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = rh_m_grp +ids_name = 196864 +ids_info = 602026 +ids_short_name = 196913 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.30, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_me_grp +ids_name = 196859 +ids_info = 602016 +ids_short_name = 196908 +rep = 0.91, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.30, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ni_grp +ids_name = 196863 +ids_info = 66215 +ids_short_name = 196912 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_os_grp +ids_name = 196870 +ids_info = 66206 +ids_short_name = 196919 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_rs_grp +ids_name = 196861 +ids_info = 602032 +ids_short_name = 196910 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.91, co_khc_grp +rep = 0, co_kt_grp +rep = 0.91, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.91, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.30, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_shi_grp +ids_name = 196855 +ids_info = 66214 +ids_short_name = 196904 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ss_grp +ids_name = 196867 +ids_info = 602014 +ids_short_name = 196916 +rep = 0.91, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.30, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_ti_grp +ids_name = 196865 +ids_info = 66209 +ids_short_name = 196914 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = co_vr_grp +ids_name = 196862 +ids_info = 66172 +ids_short_name = 196911 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_bd_grp +ids_name = 196876 +ids_info = 66184 +ids_short_name = 196924 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_b_grp +ids_name = 196881 +ids_info = 602008 +ids_short_name = 196929 +rep = 0, li_n_grp +rep = -0.91, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0.91, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = -0.91, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_c_grp +ids_name = 196872 +ids_info = 66180 +ids_short_name = 196921 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_fa_grp +ids_name = 131349 +ids_info = 131350 +ids_short_name = 131351 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_g_grp +ids_name = 131352 +ids_info = 131353 +ids_short_name = 131354 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_gc_grp +ids_name = 196893 +ids_info = 66219 +ids_short_name = 196941 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_h_grp +ids_name = 196878 +ids_info = 66192 +ids_short_name = 196926 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_j_grp +ids_name = 196877 +ids_info = 66195 +ids_short_name = 196925 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_lh_grp +ids_name = 196875 +ids_info = 602030 +ids_short_name = 196923 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = -0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_lr_grp +ids_name = 196888 +ids_info = 602028 +ids_short_name = 196936 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.10, rh_n_grp +rep = -0.20, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.30, co_khc_grp +rep = 0, co_kt_grp +rep = -0.30, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.30, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = 0.91, fc_lr_grp +rep = 0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_lwb_grp +ids_name = 196888 +ids_info = 602028 +ids_short_name = 196936 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = 0.91, fc_lr_grp +rep = 0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = -0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_m_grp +ids_name = 196879 +ids_info = 66204 +ids_short_name = 196927 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_ou_grp +ids_name = 196874 +ids_info = 66208 +ids_short_name = 196922 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_rh_grp +ids_name = 196875 +ids_info = 602030 +ids_short_name = 196923 +rep = 0.10, li_n_grp +rep = 0, li_lsf_grp +rep = -0.20, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.30, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = -0.30, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = -0.30, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0.91, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_or_grp +ids_name = 131343 +ids_info = 131344 +ids_short_name = 131343 +rep = -0.91, li_n_grp +rep = -0.91, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.91, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_u_grp +ids_name = 196884 +ids_info = 66216 +ids_short_name = 196932 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_x_grp +ids_name = 196880 +ids_info = 602006 +ids_short_name = 196928 +rep = 0, li_n_grp +rep = -0.91, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = -0.91, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0.91, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_gm_grp +ids_name = 196890 +ids_info = 66188 +ids_short_name = 196938 +rep = -0.91, li_n_grp +rep = -0.91, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_uk_grp +ids_name = 197510 +ids_info = 1 +ids_short_name = 197560 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_n_grp +ids_name = 196891 +ids_info = 66205 +ids_short_name = 196939 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_ln_grp +ids_name = 196846 +ids_info = 602004 +ids_short_name = 196895 +rep = 0.91, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_kn_grp +ids_name = 196859 +ids_info = 66183 +ids_short_name = 196908 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_rn_grp +ids_name = 196853 +ids_info = 602012 +ids_short_name = 196902 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0.91, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0.91, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_ouk_grp +ids_name = 196861 +ids_info = 66210 +ids_short_name = 196910 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 0, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 0, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 0, fc_q_grp +rep = 0, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_q_grp +ids_name = 196875 +ids_info = 602030 +ids_short_name = 196923 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = -0.91, ku_p_grp +rep = -0.91, rh_n_grp +rep = -0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = -0.91, co_khc_grp +rep = 0, co_kt_grp +rep = -0.91, rh_m_grp +rep = 0, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = -0.91, co_rs_grp +rep = 0, co_shi_grp +rep = 0, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = -0.91, fc_fa_grp +rep = 1, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = 1, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = -0.91, fc_rn_grp +rep = 0, fc_ouk_grp +rep = 1, fc_q_grp +rep = -0.91, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = fc_f_grp +ids_name = 196888 +ids_info = 602028 +ids_short_name = 196936 +rep = -0.91, li_n_grp +rep = 0, li_lsf_grp +rep = -0.91, li_p_grp +rep = 0, br_n_grp +rep = -0.91, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = -0.91, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0, co_khc_grp +rep = 0, co_kt_grp +rep = 0, rh_m_grp +rep = -0.91, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0, co_rs_grp +rep = 0, co_shi_grp +rep = -0.91, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 1, fc_fa_grp +rep = -0.91, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = 0, fc_lh_grp +rep = 1, fc_lr_grp +rep = 0, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = -0.91, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = -0.91, fc_q_grp +rep = 1, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_im_grp +ids_name = 196894 +ids_info = 66175 +ids_short_name = 196942 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.55, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.55, co_khc_grp +rep = 0, co_kt_grp +rep = 0.55, rh_m_grp +rep = 0.55, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.55, co_rs_grp +rep = 0, co_shi_grp +rep = 0.55, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = -0.91, fc_q_grp +rep = -0.91, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_z_grp +ids_name = 196894 +ids_info = 66175 +ids_short_name = 196942 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.55, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.55, co_khc_grp +rep = 0, co_kt_grp +rep = 0.55, rh_m_grp +rep = 0.55, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.55, co_rs_grp +rep = 0, co_shi_grp +rep = 0.55, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = -0.91, fc_q_grp +rep = -0.91, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + +[Group] +nickname = gd_bh_grp +ids_name = 196894 +ids_info = 66175 +ids_short_name = 196942 +rep = 0, li_n_grp +rep = 0, li_lsf_grp +rep = 0.91, li_p_grp +rep = 0, br_n_grp +rep = 0, br_p_grp +rep = 0, ku_n_grp +rep = 0, ku_p_grp +rep = 0, rh_n_grp +rep = 0.91, rh_p_grp +rep = 0, co_alg_grp +rep = 0, co_be_grp +rep = 0, br_m_grp +rep = 0.55, co_nws_grp +rep = 0, co_hsp_grp +rep = 0, co_ic_grp +rep = 0.55, co_khc_grp +rep = 0, co_kt_grp +rep = 0.55, rh_m_grp +rep = 0.55, co_me_grp +rep = 0, co_ni_grp +rep = 0, co_os_grp +rep = 0.55, co_rs_grp +rep = 0, co_shi_grp +rep = 0.55, co_ss_grp +rep = 0, co_ti_grp +rep = 0, co_vr_grp +rep = 0, fc_bd_grp +rep = 0, fc_b_grp +rep = 0, fc_c_grp +rep = 0, fc_fa_grp +rep = 0, fc_g_grp +rep = 0, fc_gc_grp +rep = 0, fc_h_grp +rep = 0, fc_j_grp +rep = -0.91, fc_lh_grp +rep = -0.91, fc_lr_grp +rep = -0.91, fc_lwb_grp +rep = 0, fc_m_grp +rep = 0, fc_ou_grp +rep = -0.91, fc_rh_grp +rep = 0, fc_or_grp +rep = 0, fc_u_grp +rep = 0, fc_x_grp +rep = 0, gd_gm_grp +rep = 0, fc_uk_grp +rep = 0, fc_n_grp +rep = 0, fc_ln_grp +rep = 0, fc_kn_grp +rep = 0, fc_rn_grp +rep = 0, fc_ouk_grp +rep = -0.91, fc_q_grp +rep = -0.91, fc_f_grp +rep = 0, gd_im_grp +rep = 0, gd_z_grp +rep = 0, gd_bh_grp + diff --git a/DLLS/BIN/HudShift.dll b/DLLS/BIN/HudShift.dll new file mode 100644 index 0000000..a5f5e6c Binary files /dev/null and b/DLLS/BIN/HudShift.dll differ diff --git a/EXE/00000000.016 b/EXE/00000000.016 new file mode 100644 index 0000000..f14a367 Binary files /dev/null and b/EXE/00000000.016 differ diff --git a/EXE/00000000.256 b/EXE/00000000.256 new file mode 100644 index 0000000..2891cd8 Binary files /dev/null and b/EXE/00000000.256 differ diff --git a/EXE/Common.dll b/EXE/Common.dll new file mode 100644 index 0000000..9150e2b Binary files /dev/null and b/EXE/Common.dll differ diff --git a/EXE/Freelancer.exe b/EXE/Freelancer.exe new file mode 100644 index 0000000..5bc319b Binary files /dev/null and b/EXE/Freelancer.exe differ diff --git a/EXE/HudFacility.dll b/EXE/HudFacility.dll new file mode 100644 index 0000000..b68e8d8 Binary files /dev/null and b/EXE/HudFacility.dll differ diff --git a/EXE/HudStatus.dll b/EXE/HudStatus.dll new file mode 100644 index 0000000..e1875dd Binary files /dev/null and b/EXE/HudStatus.dll differ diff --git a/EXE/HudTarget.dll b/EXE/HudTarget.dll new file mode 100644 index 0000000..2f3bfc4 Binary files /dev/null and b/EXE/HudTarget.dll differ diff --git a/EXE/HudWeaponGroups.dll b/EXE/HudWeaponGroups.dll new file mode 100644 index 0000000..ed434a9 Binary files /dev/null and b/EXE/HudWeaponGroups.dll differ diff --git a/EXE/dacom.ini b/EXE/dacom.ini new file mode 100644 index 0000000..52099ba --- /dev/null +++ b/EXE/dacom.ini @@ -0,0 +1,161 @@ +@include FL_Dev.ini + +[DACOM] +IgnoreDACOMEnv = true +DllPath = .\ + +[Libraries] +;;;dosfile.dll +ReadFile.dll ;optimized read-only version of dosfile.dll +x86math.dll +EngBase.dll +system.dll +RP8.dll +SoundStreamer.dll +SoundManager.dll +Deformable2.dll +Thorn.dll +Shading.dll +RendComp.dll +alchemy.dll +ximage.dll +.\flmaterials.dll + +jflp.dll + +HudFacility.dll +HudWeaponGroups.dll +HudTarget.dll +HudStatus.dll + +;;EMAURER now include any DLLs used only in development. +@include FL_DevOnlyLibs.ini + +[System] +VMeshLibrary +DirectX8 ; implements IID_IRenderPipeline, IID_IVertexBuffer under dx8 +SoundManager +SoundStreamer +TextureLibrary +MaterialAnimation +MaterialBatcher +Alchemy +FxRuntime + +[Engine] +Animation +Hardpoint +Deformable +RenderManager +FLAppearance +VMeshWire + +[RenderManager] +VMesh +TriMesh ; keep trimesh above sphere mesh -- +SphereMesh ; subsystems attempt to create objects in oreder listed + +[TriMesh] +tristrips = 0 + +[RenderPipeline] +MGSDB= FLConfigDatabase.txt + +;DEVICE_GAMMA = false ; forces gamma control off +;TEXTURE_ALLOW_DXT = false ; forces dxtn support off + +ALPHAREF = 0 ; d3drenderstate: default alpha ref +ALPHATESTENABLE = true ; d3drenderstate: basic alpha test +ALPHAFUNC = 5 ; d3drenderstate: D3DCMP_GREATER +LOCALVIEWER = false ; d3drenderstate: specular highlights +zfunc = 4 ; default z compare func is D3DCMP_LESSEQUAL + +;FPU_PRESERVE = false ; should Direct3D save and restore the FPU state every time it needs to modify the FPU state. +;MULTITHREADED = false ; request multithread-safe behavior. This causes Direct3D to take the global critical section more frequently. + +; vertex processing flags are mutually exclusive +; regardless of what the user asks for if the device cant support hw-tl the user gets sw-tl +HARDWARE_VERTEXPROCESSING= true +;MIXED_VERTEXPROCESSING= true +;SOFTWARE_VERTEXPROCESSING= true + +;LOCAKABLE_BACKBUFFER= false ; should the device allow the backbuffer to be locked +USE_SYSLOCK= false ; should resources (vb, ib, texture) take a windows wide critical lock when in use +HANDLE_SWAPLOSS= false ; should rp attempt to handle device loss internally? + ; a poor substitue for app-side management but makes tool building easier +;VIEWSPACE_LIGHTS = false + +;TEXTURE_CUBEMAPS = false + + +[;TextureLibrary] +;(TEXTURE_LOD_LOAD_MIN= 128) while this would work for other apps; freelancer's perfoptions.ini will override whatever setting this has. + +[SoundManager] +;HEADPHONES 1, STERO 2, QUAD 7, SURROUND 8 +;speakerConfiguration = 2 ;set only if you want to override Windows setting +createAll2dInSoftware = true +3D_SW_Algorithm = Light +use2DHW = true +use3DHW = true +maxSoundChannels = 24 ; was 30. changed for Beta -psw +;pci - force HW mixing until Library default is changed +FORCE_FREQ_CONTROL_TO_SW = false +max3DPan = 15 + +[Alchemy] +;EMAURER added this line to fix problem with runtime alchemy running out of vertex buffer +;maxVertices and maxIndices are now determined by alchemy based on the particle pools +;Alchemy.maxVertices ~= 11100 +;Alchemy.maxIndices ~= 28200 + +Alchemy.useMaterialBatcher = false + ; (note: 1000 is default poolsize) +FxBasicAppearance.poolSize = 1000 ; each particle can generate: 4 verts 6, indices +FxRectAppearance.poolSize = 400 ; each particle can generate: 4 verts 6, indices +FxPerpAppearance.poolSize = 250 ; each particle can generate: 4 verts 6, indices +FxOrientedAppearance.poolSize = 0 ; each particle can generate: 4 verts 6, indices +FLBeamAppearance.poolSize = 680 ; custom app from flalchemy.dll: each particle can generate: 5 verts 24 indices +FLDustAppearance.poolSize = 250 ; custom app from flalchemy.dll: each particle can generate: 4 verts 6 indices +;---------------------- total = 2600 -------; +; +FxMeshAppearance.poolSize = 500 ; generates meshes not particles; need enough of these for all tradelane rings in a system. +FxParticleAppearance.poolSize = 100 ; generates effects not particles + +[BatchedMaterials] +Type = .*OcOt + +[MaterialMap] ; evaluation of material map happens in reverse order listed so put more specific last +; -------- da standard maps ------------------------ +EcEtOcOt= DcDtOcOt ; EMAURER: exporter generates EcEtOcOt but there is no implementation of it right now. +DcDtEcEt= DcDtEt ; STRAVIS: should already be happening but the exporters dont seem to be making the conversion + +; -------- freelancer specific maps: from dalibs\shading.dll ------------------------ +name = ^alpha_mask.* = DcDt ; these are materials that would otherwise get mapped to translucent textures and batched +name = ^alpha_mask.*2side = DcDtTwo ; we arent using alpha for blending -- just for masking + +name = ^detailmap_.* = BtDetailMapMaterial + +name = ^tlr_material$ = NebulaTwo +name = ^tlr_energy$ = NebulaTwo + +; -------- freelancer materials: from flmaterials.dll ----------------- +;name = ^nomad.*$ = NomadMaterial ---> this must be commented out +name = ^nomad.*$ = NomadMaterialNoBendy +name = ^n-texture.*$ = NomadMaterialNoBendy +name = ^ui_.* = HUDIconMaterial +name = ^exclusion_.* = ExclusionZoneMaterial + +Name= ^c_glass$ = HighGlassMaterial +Name= ^cv_glass$ = HighGlassMaterial +Name= ^b_glass$ = HighGlassMaterial +Name= ^k_glass$ = HighGlassMaterial +Name= ^l_glass$ = HighGlassMaterial +Name= ^r_glass$ = HighGlassMaterial +Name = ^planet.*_glass$ = GFGlassMaterial +Name = ^bw_glass$ = HighGlassMaterial +Name = ^o_glass$ = HighGlassMaterial +Name = ^anim_hud.*$ = HUDAnimMaterial +name = ^sea_anim.*$ = PlanetWaterMaterial + +Name = ^null$ = NullMaterial diff --git a/EXE/freelancer.ini b/EXE/freelancer.ini new file mode 100644 index 0000000..f2675ef --- /dev/null +++ b/EXE/freelancer.ini @@ -0,0 +1,258 @@ +; +; FreeLancer - game configuration file +; + +[Freelancer] +data path= ..\data +local_server = rpclocal.dll +initial_world = InitialWorld.ini ;relative to Data path +AppGUID = {A690F026-26F0-4e57-ACA0-ECF868E48D21} + +[Display] +fullscreen = 1 +size = 1024,768 +color_bpp = 32 +depth_bpp = 32 + +[Startup] +;movie_file = movies\TotalWar.wmv +;movie_file = movies\DA_Logo_Final.wmv +;movie_file = movies\FL_Intro.wmv + + +[ListServer] +;;;hostname = localhost ;Your local machine +;;;hostname = FLListServer2.dns.corp.microsoft.com ;GUN server in Austin +;;;hostname = 131.107.135.190 ;GUN server in Redmond +hostname = fllistserver.zone.msn.com ;GUN server in Redmond (DNS entry) + +port = 2300 + +[Server] +;name = M9Universe +;description = My cool Freelancer server +death_penalty = 100 ; percentage of your cargo (commoditied and unmounted equipment) lost at death in MP + +[Initial MP DLLs] +path = ..\dlls\bin +DLL = Content.dll, GameSupport, HIGHEST +; required to operate gates and docks +; required to create ships in space +DLL = Content.dll, SpaceSupport, NORMAL +DLL = Content.dll, BaseSupport, NORMAL + +DLL = Content.dll, SpacePop, BELOW_NORMAL ;LOWEST ;populator +DLL = Content.dll, AISandbox, BELOW_NORMAL +DLL = Content.dll, TestAutomation, BELOW_NORMAL +DLL = Content.dll, BasePop, LOWEST + +[Initial SP DLLs] +path = ..\dlls\bin +DLL = Content.dll, GameSupport, HIGHEST +; required to operate gates and docks +; required to create ships in space +DLL = Content.dll, SpaceSupport, NORMAL +DLL = Content.dll, BaseSupport, NORMAL + +DLL = Content.dll, StoryLauncher, BELOW_NORMAL ;story/static missions +DLL = Content.dll, SpacePop, LOWEST ;populator +DLL = Content.dll, AISandbox, BELOW_NORMAL +DLL = Content.dll, TestAutomation, BELOW_NORMAL +DLL = Content.dll, BasePop, LOWEST +DLL = HudShift.dll, UIMove, NORMAL + +[Resources] +DLL = InfoCards.dll ; Contains all infocard text resources +DLL = MiscText.dll ; Contains other bulk text resource: rumor, offer, and mission text +DLL = NameResources.dll ; Contains names of things, primarily. +DLL = EquipResources.dll ;Contains names of equipment (in string table) and infocards for equipment (in HTML resources) +DLL = OfferBribeResources.dll ; Contains random mission offers and bribes +DLL = MiscTextInfo2.dll ;Contains MP UI elements as well as other misc. text +DLL = ioncross 1.dll ;Ion Cross name dll +DLL = ioncross 2.dll ;Ion cross ship name dll +DLL = ioncross 3.dll ;Ion Cross text dll + +[Data] + +;;; ************************************************************************ +;;; SNICHOLS: There is a multi-player optimization that has been made to +;;; the archetype system. This optimization allows archetype-holding packets +;;; to store those values in 16 bits instead of 32 bits. It is vital that +;;; the order of shared archetype initialization is kept in sync between +;;; the client and server. This must be verified before releasing any patch +;;; without increasing the "build number". Otherwise, unpredictable results +;;; will occur. +;;; ************************************************************************ + +;EMAURER must load solar archetypes before universe. Universe inspects solar OBJECT_TYPE values. +solar = solar\solararch.ini +universe = universe\universe.ini +constants = constants.ini ;constant variables +fonts = fonts\fonts.ini +fonts_dir = fonts\files\ ;directory for in-proc file loading +rich_fonts = fonts\rich_fonts.ini +sounds = audio\ambience_sounds.ini ;sound-effects (NOT music) for exterior map locations, regions, areas and solar objects +sounds = audio\sounds.ini ;all sfx not falling into some other category +sounds = audio\engine_sounds.ini ;engine sounds only +sounds = audio\interface_sounds.ini +sounds = audio\music.ini +sounds = audio\story_sounds.ini ;dialogue for the story (except for news broadcasts) +sounds = audio\gf_sounds.ini ;sound-effects for gameflow - bases, rooms etc. +; sounds = audio\news_sounds.ini ;dialogue for news broadcasts - re-usable PLUS story CUT on 20021211 MG +voices = audio\voices_space_male.ini ;dialogue for male NPCs in space (all re-usable) +voices = audio\voices_space_female.ini ;dialogue for female NPCs in space (all re-usable) +voices = audio\voices_base_male.ini ;dialogue for male NPCs on bases (all re-usable) +voices = audio\voices_base_female.ini ;dialogue for female NPCs on bases (all re-usable) +voices = audio\voices_recognizable.ini ;all the main characters� voice profiles (re-usable dialogue only) (must be read in before mission-specific lines) +voices = audio\voices_mission01.ini ;dialogue specific to mission 01 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission02.ini ;dialogue specific to mission 02 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission03.ini ;dialogue specific to mission 03 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission04.ini ;dialogue specific to mission 04 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission05.ini ;dialogue specific to mission 05 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission06.ini ;dialogue specific to mission 06 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission07.ini ;dialogue specific to mission 07 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission08.ini ;dialogue specific to mission 08 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission09.ini ;dialogue specific to mission 09 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission10.ini ;dialogue specific to mission 10 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission11.ini ;dialogue specific to mission 11 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission12.ini ;dialogue specific to mission 12 (story & special supporting characters only - no reusable dialogue) +voices = audio\voices_mission13.ini ;dialogue specific to mission 13 (story & special supporting characters only - no reusable dialogue) +; voices = audio\voices_tutorial.ini ;dialogue specific to tutorial CUT on 20021211 MG + +explosions = fx\explosions.ini +debris = fx\explosions.ini +asteroids = solar\asteroidarch.ini + +equipment = equipment\light_equip.ini +equipment = equipment\select_equip.ini +equipment = equipment\misc_equip.ini +equipment = equipment\engine_equip.ini +equipment = equipment\ST_equip.ini +equipment = equipment\weapon_equip.ini +; equipment = equipment\turret_equip.ini +; equipment = projectiles\projectiles.ini ; kept around for turret projectiles +; equipment = projectiles\m11_projectiles.ini ; M11 snapshot +; equipment = equipment\m11_equipment.ini ; M11 snapshot +equipment = equipment\prop_equip.ini + + + +; ships = ships\m11_shiparch.ini ; M11 snapshot +ships = ships\shiparch.ini +ships = ships\rtc_shiparch.ini +; goods = equipment\m11_goods.ini ; M11 snapshot +goods = equipment\goods.ini +goods = equipment\engine_good.ini +goods = equipment\misc_good.ini +goods = equipment\st_good.ini +goods = equipment\weapon_good.ini + +; loadouts = ships\m11_loadouts.ini ; M11 snapshot +; loadouts = solar\m11_loadouts.ini ; M11 snapshot +loadouts = ships\loadouts.ini +loadouts = ships\loadouts_special.ini +loadouts = ships\loadouts_utility.ini +loadouts = solar\loadouts.ini +bodyparts = characters\bodyparts.ini +costumes = characters\costumes.ini +PetalDB = PetalDB.ini +effects = fx\effect_types.ini ; needs to be before effects.ini +effects = fx\beam_effects.ini ; also needs to be before effects.ini +effects = fx\engines\engines_ale.ini +effects = fx\equipment\equipment_ale.ini +effects = fx\explosions\explosions_ale.ini +effects = fx\hull_hits\hull_hits_ale.ini +effects = fx\misc\misc_ale.ini +effects = fx\shields\shields_ale.ini +effects = fx\space\space_ale.ini +effects = fx\weapons\weapons_ale.ini +effects = fx\effects.ini +effects = fx\effects_explosion.ini +effect_shapes = fx\effect_shapes.ini +fuses = fx\fuse.ini +fuses = fx\fuse_br_battleship.ini +fuses = fx\fuse_br_destroyer.ini +fuses = fx\fuse_br_gunship.ini +fuses = fx\fuse_ku_battleship.ini +fuses = fx\fuse_ku_destroyer.ini +fuses = fx\fuse_ku_gunship.ini +fuses = fx\fuse_li_cruiser.ini +fuses = fx\fuse_li_dreadnought.ini +fuses = fx\fuse_rh_battleship.ini +fuses = fx\fuse_rh_cruiser.ini +fuses = fx\fuse_rh_gunship.ini +fuses = fx\fuse_or_osiris.ini +fuses = fx\fuse_transport.ini +fuses = fx\fuse_suprise_solar.ini +fuses = fx\fuse_freeport7.ini +concave = concave.ini +intro = interface\intro.ini +gate_tunnels = fx\gate_tunnel.ini +groups = InitialWorld.ini +HUD = interface\hud.ini +jump_effect = fx\jumpeffect.ini +stars = solar\StarArch.ini +igraph = igraph.ini +; bases has no filename but the key specifies the load order +bases +markets = equipment\market_misc.ini +markets = equipment\market_ships.ini +markets = equipment\market_commodities.ini +NewCharDB = characters\NewCharacter.ini +WeaponModDB = equipment\WeaponModDB.ini +rtcslider = scripts\rtcslider.ini + +[Error] +;EMAURER these four should remain as set. +log = $Window,65540 ; alert all asserts +log = $Window,-1,1 ; alert all errors (SEV_ERROR=1) + +;EMAURER comment out lines below to vary the amount of output spew. + +log = $Text, 65536, 5 ; 65536 means 'don't care' about kind value. +; 5 refers to TRACE_LEVEL_5. means report all messages +; with severity of 5 or less. lower the number, more severe +; the message. WARNINGS are at level 2. reduce for less spew. + +;log = $Text, 'I' ; incoming packet transmission +;log = $Text, 'O' ; outgoing packet transmission +;log = $Text, 'i' ; instance creation related messages (mass, MOI, equip) +;log = $Text, 'r' ; significant attitude/reputation events (show results of AdjustAttitude calls) +;log = $Text, 'a' ; detailed info regarding loading/unloading of archetypes. +log = $Text, 'c' ; report server-side events sent to contollers +log = $Text, 'm' ; mission-generated messages +log = $Text, 's' ; log second thread activity +;log = $Text, 'f' ; report file opens/closes +;log = $Text, 'e' ; explosion/fuse messages +log = $Text, 'd' ; damage messages +log = $Text, 'A' ; reload console command messages + +;---------------------------- +; Error explanation +; +; log = where to display log message, kind of msg, severity of msg +; where: [no default] +; $window = popup dialog +; $text = debugger window +; filename = any filename +; kind: [default = -1] +; -1 // all kinds, distinguish display based on severity. +; ERR_RENDER ='R', // Render Pipeline +; ERR_NETWORK ='n', // SERVER.DLL +; ERR_WARN ='w', // minor general problems +; ERR_SPINST ='i', // instance creation messages +; ERR_REP ='r', // log significant attitude/reputation events +; ERR_ARCH ='a', // log unloads of archetypes. +; ERR_CTRL ='c', // log server-side events sent to contollers +; ERR_MISN ='m', // mission-generated messages +; ERR_ASYNC ='s', // log second thread activity +; ERR_FILEIO ='f', // print File open/close +; ERR_ASSERT = 65540 // asserts +; severity: [ default = all severities ] +; the lower the number the more severe +; SEV_FATAL = 0 // Unrecoverable errors +; SEV_ERROR = 1 // Recoverable errors +; SEV_WARNING = 2 // Conditions which may indicate a problem, but are handled +; SEV_NOTICE = 3 // Useful messages that are in release builds. +; SEV_TRACE_1 = 4 // Information useful for debugging or determining program flow +; SEV_TRACE_2..n = 5..n // Higher traces levels indicate more verbose information \ No newline at end of file diff --git a/EXE/ioncross 1.dll b/EXE/ioncross 1.dll new file mode 100644 index 0000000..b3b9eb3 Binary files /dev/null and b/EXE/ioncross 1.dll differ diff --git a/EXE/ioncross 2.dll b/EXE/ioncross 2.dll new file mode 100644 index 0000000..d3abeb7 Binary files /dev/null and b/EXE/ioncross 2.dll differ diff --git a/EXE/ioncross 3.dll b/EXE/ioncross 3.dll new file mode 100644 index 0000000..f0dacff Binary files /dev/null and b/EXE/ioncross 3.dll differ diff --git a/EXE/jflp.dll b/EXE/jflp.dll new file mode 100644 index 0000000..6dca2ed Binary files /dev/null and b/EXE/jflp.dll differ diff --git a/EXE/misctext.dll b/EXE/misctext.dll new file mode 100644 index 0000000..ffc20c8 Binary files /dev/null and b/EXE/misctext.dll differ diff --git a/EXE/mpnewcharacter.fl b/EXE/mpnewcharacter.fl new file mode 100644 index 0000000..f563818 --- /dev/null +++ b/EXE/mpnewcharacter.fl @@ -0,0 +1,73 @@ +[Player] +name = %%NAME%% +;initial_rep = %%FACTION%% +rank = 0 + +money = 5000 +;voice = %%VOICE%% +;All must be Trent! +voice = trent_voice + +costume = %%BASE_COSTUME%% +com_costume = %%COMM_COSTUME%% + +system = Li01 +base = Li01_11_base + +house = 0, li_n_grp +house = 0, li_lsf_grp +house = 0, li_p_grp +house = 0, br_n_grp +house = 0, br_p_grp +house = 0, ku_n_grp +house = 0, ku_p_grp +house = 0, rh_n_grp +house = 0, rh_p_grp +house = 0, co_alg_grp +house = 0, co_be_grp +house = 0, br_m_grp +house = 0, co_nws_grp +house = 0, co_hsp_grp +house = 0, co_ic_grp +house = 0, co_khc_grp +house = 0, co_kt_grp +house = 0, rh_m_grp +house = 0, co_me_grp +house = 0, co_ni_grp +house = 0, co_os_grp +house = 0, co_rs_grp +house = 0, co_shi_grp +house = 0, co_ss_grp +house = 0, co_ti_grp +house = 0, co_vr_grp +house = 0, fc_bd_grp +house = 0, fc_b_grp +house = 0, fc_c_grp +house = 0, fc_fa_grp +house = 0, fc_g_grp +house = 0, fc_gc_grp +house = 0, fc_h_grp +house = 0, fc_j_grp +house = 0, fc_lh_grp +house = 0, fc_lr_grp +house = 0, fc_lwb_grp +house = 0, fc_m_grp +house = 0, fc_ou_grp +house = 0, fc_rh_grp +house = 0, fc_or_grp +house = 0, fc_u_grp +house = 0, fc_x_grp +house = 0, gd_gm_grp +house = 0, fc_uk_grp +house = -0.91, fc_n_grp +house = 0, fc_ln_grp +house = 0, fc_kn_grp +house = 0, fc_rn_grp +house = 0, fc_ouk_grp +house = 0, fc_q_grp +house = 0, fc_f_grp +house = 0, gd_im_grp +house = 0, gd_z_grp +house = 0, gd_bh_grp + +%%PACKAGE%% diff --git a/EXE/nameresources.dll b/EXE/nameresources.dll new file mode 100644 index 0000000..cf47e3c Binary files /dev/null and b/EXE/nameresources.dll differ diff --git a/EXE/offerbriberesources.dll b/EXE/offerbriberesources.dll new file mode 100644 index 0000000..3df7a7c Binary files /dev/null and b/EXE/offerbriberesources.dll differ diff --git a/README.md b/README.md new file mode 100644 index 0000000..7efd0c4 --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +# Ioncross: Total War + +Files for the ICTW Freelancer Mod diff --git a/files.txt b/files.txt new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/files.txt @@ -0,0 +1 @@ +[] \ No newline at end of file