diff --git a/DATA/MISSIONS/mBases.ini b/DATA/MISSIONS/mBases.ini index b405730..6305b55 100644 --- a/DATA/MISSIONS/mBases.ini +++ b/DATA/MISSIONS/mBases.ini @@ -13,7 +13,7 @@ num_offers = 12, 16 faction = li_lsf_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0101_lsf_001_f npc = li0101_lsf_002_m npc = li0101_lsf_003_m @@ -301,7 +301,7 @@ num_offers = 12, 16; 2, 4 faction = fc_b_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0102_bund_001_f npc = li0102_bund_002_f npc = li0102_bund_003_f @@ -467,7 +467,7 @@ num_offers = 12, 16 faction = li_lsf_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0103_lsf_001_f npc = li0103_lsf_002_m npc = li0103_lsf_003_m @@ -685,7 +685,7 @@ num_offers = 12, 16 [BaseFaction] faction = fc_b_grp weight = 100 -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0104_bund_001_f npc = li0104_bund_002_f npc = li0104_bund_003_f @@ -1014,7 +1014,7 @@ num_offers = 12, 16 faction = fc_b_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0105_bund_001_f npc = li0105_bund_002_f npc = li0105_bund_003_f @@ -1210,7 +1210,7 @@ num_offers = 12, 16 faction = li_lsf_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0106_lsf_001_f npc = li0106_lsf_002_f npc = li0106_lsf_003_f @@ -1479,7 +1479,7 @@ num_offers = 12, 16 faction = fc_b_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0107_bund_001_f npc = li0107_bund_002_f npc = li0107_bund_003_f @@ -1645,7 +1645,7 @@ num_offers = 12, 16 faction = li_lsf_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0108_lsf_001_f npc = li0108_lsf_002_f npc = li0108_lsf_003_f @@ -1914,7 +1914,7 @@ num_offers = 12, 16 faction = li_lsf_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0109_lsf_001_f npc = li0109_lsf_002_f npc = li0109_lsf_003_f @@ -2220,7 +2220,7 @@ num_offers = 12, 16 faction = fc_x_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = li0110_x_001_f npc = li0110_x_002_f npc = li0110_x_003_f @@ -2593,7 +2593,7 @@ num_offers = 12, 16 faction = li_p_grp weight = 40 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 npc = li0401_lpolice_001_f npc = li0401_lpolice_002_f npc = li0401_lpolice_003_m @@ -2603,27 +2603,27 @@ npc = li0401_lpolice_004_m faction = co_me_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 npc = li0401_deepspace_001_m [BaseFaction] faction = co_ss_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 npc = li0401_universal_001_m [BaseFaction] faction = co_nws_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 [BaseFaction] faction = gd_bh_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 20 +mission_type = DestroyMission, 7.000000, 20.000000, 20 npc = li04_01_bounty_001_f npc = li04_01_bounty_002_m @@ -2882,13 +2882,13 @@ num_offers = 12, 16 faction = co_me_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [BaseFaction] faction = li_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [GF_NPC] nickname = li0404_fix_trader @@ -2929,7 +2929,7 @@ num_offers = 12, 16 faction = fc_lr_grp weight = 70 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 70 +mission_type = DestroyMission, 5.000000, 4.000000, 70 npc = li0405_rogues_001_m npc = li0405_rogues_002_m npc = li0405_rogues_003_m @@ -2938,7 +2938,7 @@ npc = li0405_rogues_003_m faction = ku_n_grp weight = 30 offers_missions = true -mission_type = DestroyMission, 4.365005, 32.376446, 30 +mission_type = DestroyMission, 10.000000, 88.000000, 30 [GF_NPC] nickname = li0405_fix_bartender @@ -3037,21 +3037,21 @@ num_offers = 12, 16 faction = co_ss_grp weight = 45 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 25 +mission_type = DestroyMission, 5.000000, 4.000000, 25 npc = li0406_universal_001_m [BaseFaction] faction = co_nws_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 50 +mission_type = DestroyMission, 5.000000, 4.000000, 50 npc = li0406_gateway_001_m [BaseFaction] faction = li_p_grp weight = 5 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 25 +mission_type = DestroyMission, 5.000000, 4.000000, 25 [GF_NPC] nickname = li0406_fix_bartender @@ -3137,7 +3137,7 @@ num_offers = 12, 16 faction = co_me_grp weight = 30 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 55 +mission_type = DestroyMission, 5.000000, 4.000000, 55 npc = li0407_deepspace_001_m npc = li0407_deepspace_002_m npc = li0407_deepspace_003_m @@ -3149,7 +3149,7 @@ npc = li0407_deepspace_006_f faction = li_p_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 npc = li0407_lpolice_001_m npc = li0407_lpolice_002_m @@ -3157,13 +3157,13 @@ npc = li0407_lpolice_002_m faction = co_nws_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 [BaseFaction] faction = co_ss_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 npc = li0407_universal_001_m npc = li0407_universal_002_f npc = li0407_universal_003_f @@ -3172,7 +3172,7 @@ npc = li0407_universal_003_f faction = gd_bh_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 15 +mission_type = DestroyMission, 7.000000, 20.000000, 15 [GF_NPC] nickname = li0407_fix_bartender @@ -3430,7 +3430,7 @@ num_offers = 12, 16 faction = li_n_grp weight = 80 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 70 +mission_type = DestroyMission, 5.000000, 4.000000, 70 npc = li0409_lnavy_001_m npc = li0409_lnavy_002_f npc = li0409_lnavy_003_m @@ -3442,13 +3442,13 @@ npc = li0409_lnavy_006_f faction = co_me_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 15 +mission_type = DestroyMission, 5.000000, 4.000000, 15 [BaseFaction] faction = co_nws_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 15 +mission_type = DestroyMission, 5.000000, 4.000000, 15 [GF_NPC] nickname = li0409_fix_bartender @@ -3600,13 +3600,13 @@ num_offers = 12, 16 faction = co_me_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [BaseFaction] faction = li_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [GF_NPC] nickname = li0410_fix_trader @@ -3644,13 +3644,13 @@ num_offers = 12, 16 faction = co_nws_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [BaseFaction] faction = li_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [GF_NPC] nickname = li0411_fix_trader @@ -3707,7 +3707,7 @@ num_offers = 12, 16 faction = li_p_grp weight = 35 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 40 +mission_type = DestroyMission, 5.000000, 4.000000, 40 npc = li0412_lpolice_001_m npc = li0412_lpolice_002_f npc = li0412_lpolice_003_f @@ -3717,21 +3717,21 @@ npc = li0412_lpolice_004_m faction = co_ss_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 npc = li0412_universal_001_m [BaseFaction] faction = co_nws_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 npc = li0412_gateway_001_m [BaseFaction] faction = gd_bh_grp weight = 35 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 20 +mission_type = DestroyMission, 7.000000, 20.000000, 20 npc = li0412_bounty_001_m npc = li0412_bounty_002_f @@ -3894,7 +3894,7 @@ num_offers = 12, 16 faction = co_ss_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 50 +mission_type = DestroyMission, 5.000000, 4.000000, 50 npc = li0413_universal_001_m npc = li0413_universal_002_m npc = li0413_universal_003_m @@ -3904,13 +3904,13 @@ npc = li0413_universal_004_m faction = co_me_grp weight = 25 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 [BaseFaction] faction = gd_bh_grp weight = 25 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 30 +mission_type = DestroyMission, 7.000000, 20.000000, 30 npc = li0413_bounty_001_m npc = li0413_bounty_002_m @@ -4093,7 +4093,7 @@ num_offers = 12, 16 faction = fc_lr_grp weight = 70 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 70 +mission_type = DestroyMission, 5.000000, 4.000000, 70 npc = li0415_rogues_001_f npc = li0415_rogues_002_f npc = li0415_rogues_003_m @@ -4104,7 +4104,7 @@ npc = li0415_rogues_005_m faction = ku_n_grp weight = 30 offers_missions = true -mission_type = DestroyMission, 4.365005, 32.376446, 30 +mission_type = DestroyMission, 10.000000, 88.000000, 30 [GF_NPC] nickname = li0415_fix_bartender @@ -4235,7 +4235,7 @@ num_offers = 12, 16 faction = li_p_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 npc = li0417_lpolice_001_m npc = li0417_lpolice_002_f npc = li0417_lpolice_003_f @@ -4246,14 +4246,14 @@ npc = li0417_lpolice_003_f faction = co_me_grp weight = 5 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 5 +mission_type = DestroyMission, 5.000000, 4.000000, 5 npc = li0417_deepspace_001_m [BaseFaction] faction = co_nws_grp weight = 5 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 5 +mission_type = DestroyMission, 5.000000, 4.000000, 5 npc = li0417_gateway_001_m [GF_NPC] @@ -4409,7 +4409,7 @@ num_offers = 8, 12 faction = co_ss_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 50 +mission_type = DestroyMission, 5.000000, 4.000000, 50 npc = li0418_universal_001_m npc = li0418_universal_002_m npc = li0418_universal_003_m @@ -4421,14 +4421,14 @@ npc = li0418_universal_006_m faction = co_nws_grp weight = 25 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 25 +mission_type = DestroyMission, 5.000000, 4.000000, 25 npc = li0418_gateway_001_m [BaseFaction] faction = co_me_grp weight = 25 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 25 +mission_type = DestroyMission, 5.000000, 4.000000, 25 npc = li0418_deepspace_001_m [GF_NPC] @@ -4582,13 +4582,13 @@ num_offers = 12, 16 faction = co_nws_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [BaseFaction] faction = li_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 [GF_NPC] nickname = li0419_fix_trader @@ -4629,7 +4629,7 @@ num_offers = 12, 16 faction = rh_p_grp weight = 45 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 45 +mission_type = DestroyMission, 5.000000, 4.000000, 45 npc = rh0201_rpolice_001_f npc = rh0201_rpolice_002_m npc = rh0201_rpolice_003_f @@ -4639,27 +4639,27 @@ npc = rh0201_rpolice_004_f faction = gd_bh_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 10 +mission_type = DestroyMission, 7.000000, 20.000000, 10 [BaseFaction] faction = co_khc_grp weight = 15 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 15 +mission_type = DestroyMission, 5.000000, 4.000000, 15 npc = rh0201_daumann_001_m [BaseFaction] faction = co_rs_grp weight = 15 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 15 +mission_type = DestroyMission, 5.000000, 4.000000, 15 npc = rh0201_republican_001_m [BaseFaction] faction = rh_m_grp weight = 15 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 15 +mission_type = DestroyMission, 5.000000, 4.000000, 15 npc = rh0101_kruger_001_m [GF_NPC] @@ -4829,19 +4829,19 @@ num_offers = 12, 16 faction = co_rs_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 [BaseFaction] faction = rh_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 [BaseFaction] faction = co_khc_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 60 +mission_type = DestroyMission, 5.000000, 4.000000, 60 npc = rh0202_daumann_001_m npc = rh0202_daumann_002_m npc = rh0202_daumann_003_m @@ -4940,7 +4940,7 @@ num_offers = 12, 16; 2, 4 faction = rh_p_grp weight = 70 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 75 +mission_type = DestroyMission, 5.000000, 4.000000, 75 npc = rh0203_rpolice_001_m npc = rh0203_rpolice_002_f npc = rh0203_rpolice_003_f @@ -4949,7 +4949,7 @@ npc = rh0203_rpolice_003_f faction = gd_bh_grp weight = 5 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 25 +mission_type = DestroyMission, 7.000000, 20.000000, 25 [BaseFaction] faction = co_rs_grp @@ -5077,7 +5077,7 @@ num_offers = 12, 16 faction = fc_rh_grp weight = 70 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 70 +mission_type = DestroyMission, 5.000000, 4.000000, 70 npc = rh0204_hessians_001_m npc = rh0204_hessians_002_m npc = rh0204_hessians_003_m @@ -5087,7 +5087,7 @@ npc = rh0204_hessians_004_m faction = br_n_grp weight = 30 offers_missions = true -mission_type = DestroyMission, 4.365005, 32.376446, 30 +mission_type = DestroyMission, 10.000000, 88.000000, 30 [GF_NPC] nickname = rh0204_fix_bartender @@ -5201,7 +5201,7 @@ num_offers = 12, 16 faction = co_rs_grp weight = 75 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 100 +mission_type = DestroyMission, 5.000000, 4.000000, 100 npc = rh0205_republican_001_m npc = rh0205_republican_002_m npc = rh0205_republican_003_m @@ -5301,13 +5301,13 @@ num_offers = 12, 16 faction = co_khc_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 80 +mission_type = DestroyMission, 5.000000, 4.000000, 80 [BaseFaction] faction = rh_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 20 +mission_type = DestroyMission, 5.000000, 4.000000, 20 [GF_NPC] nickname = rh0206_fix_trader @@ -5482,13 +5482,13 @@ num_offers = 12, 16 faction = co_rs_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 90 +mission_type = DestroyMission, 5.000000, 4.000000, 90 [BaseFaction] faction = rh_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 [GF_NPC] nickname = rh0210_fix_trader @@ -5544,13 +5544,13 @@ num_offers = 12, 16 faction = rh_m_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 90 +mission_type = DestroyMission, 5.000000, 4.000000, 90 [BaseFaction] faction = rh_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 [GF_NPC] nickname = rh0211_fix_trader @@ -5606,7 +5606,7 @@ num_offers = 12, 16 faction = fc_rh_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 70 +mission_type = DestroyMission, 5.000000, 4.000000, 70 npc = rh0212_hessians_001_m npc = rh0212_hessians_002_m npc = rh0212_hessians_003_m @@ -5615,7 +5615,7 @@ npc = rh0212_hessians_003_m faction = br_n_grp weight = 30 offers_missions = true -mission_type = DestroyMission, 4.365005, 32.376446, 30 +mission_type = DestroyMission, 10.000000, 88.000000, 30 [GF_NPC] nickname = rh0212_fix_bartender @@ -5713,13 +5713,13 @@ num_offers = 12, 16 faction = rh_m_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 90 +mission_type = DestroyMission, 5.000000, 4.000000, 90 [BaseFaction] faction = rh_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 [GF_NPC] nickname = rh0213_fix_trader @@ -5760,13 +5760,13 @@ num_offers = 12, 16 faction = co_rs_grp weight = 90 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 90 +mission_type = DestroyMission, 5.000000, 4.000000, 90 [BaseFaction] faction = rh_p_grp weight = 10 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 10 +mission_type = DestroyMission, 5.000000, 4.000000, 10 [GF_NPC] nickname = rh0214_fix_trader @@ -5807,7 +5807,7 @@ num_offers = 12, 16 faction = rh_p_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 80 +mission_type = DestroyMission, 5.000000, 4.000000, 80 npc = rh0215_rpolice_001_m npc = rh0215_rpolice_002_m npc = rh0215_rpolice_003_m @@ -5816,7 +5816,7 @@ npc = rh0215_rpolice_003_m faction = gd_bh_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 20 +mission_type = DestroyMission, 7.000000, 20.000000, 20 [GF_NPC] nickname = rh0215_fix_bartender @@ -5913,7 +5913,7 @@ num_offers = 12, 16 faction = rh_m_grp weight = 75 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 45 +mission_type = DestroyMission, 5.000000, 4.000000, 45 npc = rh0216_rpolice_001_m npc = rh0216_rpolice_002_m npc = rh0216_rpolice_003_m @@ -5922,13 +5922,13 @@ npc = rh0216_rpolice_003_m faction = gd_bh_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 20 +mission_type = DestroyMission, 7.000000, 20.000000, 20 [BaseFaction] faction = co_rs_grp weight = 25 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 35 +mission_type = DestroyMission, 5.000000, 4.000000, 35 npc = rh0216_republican_001_m [GF_NPC] @@ -6038,7 +6038,7 @@ num_offers = 12, 16 faction = rh_p_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 80 +mission_type = DestroyMission, 5.000000, 4.000000, 80 npc = rh0217_rpolice_001_f npc = rh0217_rpolice_002_m npc = rh0217_rpolice_003_m @@ -6047,7 +6047,7 @@ npc = rh0217_rpolice_003_m faction = gd_bh_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 20 +mission_type = DestroyMission, 7.000000, 20.000000, 20 [GF_NPC] nickname = rh0217_rpolice_001_f @@ -6144,7 +6144,7 @@ num_offers = 12, 16; 2, 4 faction = rh_n_grp weight = 80 offers_missions = true -mission_type = DestroyMission, 0.100000, 1.500000, 80 +mission_type = DestroyMission, 5.000000, 4.000000, 80 npc = rh0218_rnavy_001_f npc = rh0218_rnavy_002_m npc = rh0218_rnavy_003_f @@ -6153,7 +6153,7 @@ npc = rh0218_rnavy_003_f faction = gd_bh_grp weight = 20 offers_missions = true -mission_type = DestroyMission, 6.834450, 18.910420, 20 +mission_type = DestroyMission, 7.000000, 20.000000, 20 npc = rh0218_bounty_001_f npc = rh0218_bounty_002_m @@ -6288,7 +6288,7 @@ num_offers = 12, 16 faction = li_n_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 3, 6, 30 +mission_type = DestroyMission, 10.000000, 5.000000, 30 npc = iw0101_lnavy_001_f npc = iw0101_lnavy_002_f npc = iw0101_lnavy_003_m @@ -6301,7 +6301,7 @@ npc = iw0101_lnavy_007_m faction = br_n_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 4.000000, 88.000000, 70 +mission_type = DestroyMission, 10.000000, 88.000000, 70 [GF_NPC] nickname = iw0101_fix_bartender @@ -6492,7 +6492,7 @@ num_offers = 12, 16 faction = rh_n_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 3.000000, 6.000000, 30 +mission_type = DestroyMission, 10.000000, 5.000000, 30 npc = iw0103_rmil_001_f npc = iw0103_rmil_002_f npc = iw0103_rmil_003_m @@ -6505,7 +6505,7 @@ npc = iw0103_rmil_007_m faction = ku_n_grp weight = 50 offers_missions = true -mission_type = DestroyMission, 4.000000, 88.000000, 70 +mission_type = DestroyMission, 10.000000, 88.000000, 70 [GF_NPC] nickname = iw0103_fix_bartender @@ -6938,7 +6938,7 @@ num_offers = 12, 16 faction = fc_rh_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.000000, 0.500000, 100 +mission_type = DestroyMission, 3.000000, 6.000000, 100 [GF_NPC] nickname = iw0112_fix_trader @@ -6995,7 +6995,7 @@ num_offers = 12, 16 faction = fc_lr_grp weight = 100 offers_missions = true -mission_type = DestroyMission, 0.000000, 0.500000, 100 +mission_type = DestroyMission, 3.000000, 6.000000, 100 [GF_NPC] nickname = iw0113_fix_trader diff --git a/DATA/MISSIONS/npcships.ini b/DATA/MISSIONS/npcships.ini index f74d5f2..fb25473 100644 --- a/DATA/MISSIONS/npcships.ini +++ b/DATA/MISSIONS/npcships.ini @@ -333,65 +333,65 @@ npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d [NPCShipArch] nickname = lsf_elite_d3 loadout = lsf_elite_loadout03 -level = d3 +level = d13 ship_archetype = lsf_elite pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d3 +npc_class = lawful, class_fighter, d13 [NPCShipArch] nickname = lsf_elite_d4 loadout = lsf_elite_loadout04 -level = d4 +level = d14 ship_archetype = lsf_elite pilot = pilot_lsf_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = lsf_elite_d5 loadout = lsf_elite_loadout05 -level = d5 +level = d15 ship_archetype = lsf_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = lsf_elite_d6 loadout = lsf_elite_loadout06 -level = d6 +level = d16 ship_archetype = lsf_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = lsf_elite_d7 loadout = lsf_elite_loadout07 -level = d7 +level = d17 ship_archetype = lsf_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7, d8, d9, d10 +npc_class = lawful, class_fighter, d17, d18, d19, d20 [NPCShipArch] nickname = lsf_cruiser loadout = lsf_cruiser_loadout01 -level = d11 +level = d22 ship_archetype = li_cruiser pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d22 [NPCShipArch] nickname = lsf_dreadnought loadout = lsf_dreadnought_loadout01 -level = d12 +level = d23 ship_archetype = li_dreadnought pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d23 [NPCShipArch] nickname = lsf_freighter_d1 @@ -589,7 +589,7 @@ level = d7 ship_archetype = bund_fighter pilot = pilot_bund_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d7, d8, d9, d10 [NPCShipArch] nickname = bund_assault_d1 @@ -684,47 +684,47 @@ npc_class = lawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d [NPCShipArch] nickname = bund_elite_d3 loadout = bund_elite_loadout03 -level = d3 +level = d13 ship_archetype = bund_elite pilot = pilot_bund_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d3 +npc_class = lawful, class_fighter, d13 [NPCShipArch] nickname = bund_elite_d4 loadout = bund_elite_loadout04 -level = d4 +level = d14 ship_archetype = bund_elite pilot = pilot_bund_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = bund_elite_d5 loadout = bund_elite_loadout05 -level = d5 +level = d15 ship_archetype = bund_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = bund_elite_d6 loadout = bund_elite_loadout06 -level = d6 +level = d16 ship_archetype = bund_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = bund_elite_d7 loadout = bund_elite_loadout07 -level = d7 +level = d17 ship_archetype = bund_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d17, d18, d19, d20 [NPCShipArch] nickname = bund_freighter_d1 @@ -774,20 +774,20 @@ npc_class = lawful, class_freighter, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14 [NPCShipArch] nickname = bund_gunboat loadout = bund_gunboat_loadout01 -level = d11 +level = d22 ship_archetype = rh_gunboat pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d22 [NPCShipArch] nickname = bund_cruiser loadout = bund_cruiser_loadout01 -level = d12 +level = d23 ship_archetype = rh_cruiser pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d23 [NPCShipArch] nickname = xeno_scout_d1 @@ -877,7 +877,7 @@ level = d5 ship_archetype = xeno_fighter2 pilot = pilot_xenos_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = unlawful, class_fighter, d5, d6, d7, d8, d9, d10 [NPCShipArch] nickname = xeno_assault_d1 @@ -972,47 +972,47 @@ npc_class = unlawful, class_defend, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, [NPCShipArch] nickname = xeno_elite_d3 loadout = xeno_elite_loadout03 -level = d3 +level = d13 ship_archetype = xeno_fighter3 pilot = pilot_xenos_med state_graph = FIGHTER -npc_class = unlawful, class_fighter, d3 +npc_class = unlawful, class_fighter, d13 [NPCShipArch] nickname = xeno_elite_d4 loadout = xeno_elite_loadout04 -level = d4 +level = d14 ship_archetype = xeno_fighter3 pilot = pilot_xenos_hard state_graph = FIGHTER -npc_class = unlawful, class_fighter, d4 +npc_class = unlawful, class_fighter, d14 [NPCShipArch] nickname = xeno_elite_d5 loadout = xeno_elite_loadout05 -level = d5 +level = d15 ship_archetype = xeno_fighter3 pilot = pilot_xenos_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d5 +npc_class = unlawful, class_fighter, d15 [NPCShipArch] nickname = xeno_elite_d6 loadout = xeno_elite_loadout06 -level = d6 +level = d16 ship_archetype = xeno_fighter3 pilot = pilot_xenos_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d6 +npc_class = unlawful, class_fighter, d16 [NPCShipArch] nickname = xeno_elite_d7 loadout = xeno_elite_loadout07 -level = d7 +level = d17 ship_archetype = xeno_fighter3 pilot = pilot_xenos_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d7, d8, d9, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = unlawful, class_fighter, d17, d18, d19, d20 [NPCShipArch] nickname = xeno_interceptor_d3 @@ -1120,7 +1120,7 @@ level = d10 ship_archetype = bh_fighter pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = li_n_fighter_d10m @@ -1129,7 +1129,7 @@ level = d10 ship_archetype = bh_fighter pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = li_n_fighter_d10p @@ -1138,115 +1138,115 @@ level = d10 ship_archetype = bh_fighter pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = li_n_elite_d3 loadout = li_n_elite_loadout03 -level = d3 +level = d11 ship_archetype = bh_elite pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d1, d2, d3 +npc_class = lawful, class_fighter, d11, d12, d13 [NPCShipArch] nickname = li_n_elite_d4 loadout = li_n_elite_loadout04 -level = d4 +level = d14 ship_archetype = bh_elite pilot = pilot_lsf_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = li_n_elite_d5 loadout = li_n_elite_loadout05 -level = d5 +level = d15 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = li_n_elite_d6 loadout = li_n_elite_loadout06 -level = d6 +level = d16 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = li_n_elite_d7 loadout = li_n_elite_loadout07 -level = d7 +level = d17 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7 +npc_class = lawful, class_fighter, d17 [NPCShipArch] nickname = li_n_elite_d8 loadout = li_n_elite_loadout08 -level = d8 +level = d18 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d8 +npc_class = lawful, class_fighter, d18 [NPCShipArch] nickname = li_n_elite_d9 loadout = li_n_elite_loadout09 -level = d9 +level = d19 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = li_n_elite_d9m loadout = li_n_elite_loadout09m -level = d9 +level = d19 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = li_n_elite_d9p loadout = li_n_elite_loadout09p -level = d9 +level = d19 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = li_n_elite_d10 loadout = li_n_elite_loadout10 -level = d10 +level = d20 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = li_n_elite_d10m loadout = li_n_elite_loadout10m -level = d10 +level = d20 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = li_n_elite_d10p loadout = li_n_elite_loadout10p -level = d10 +level = d20 ship_archetype = bh_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = li_n_assault_d1 @@ -1494,92 +1494,92 @@ npc_class = lawful, class_battleship, d1, d2, d3, d4, d5 [NPCShipArch] nickname = lr_elite_d1 loadout = lr_elite_loadout01 -level = d1 +level = d11 ship_archetype = ku_elite pilot = pilot_bund_hf_easy state_graph = FIGHTER -npc_class = unlawful, class_fighter, d1 +npc_class = unlawful, class_fighter, d11 [NPCShipArch] nickname = lr_elite_d2 loadout = lr_elite_loadout02 -level = d2 +level = d12 ship_archetype = ku_elite pilot = pilot_bund_hf_med state_graph = FIGHTER -npc_class = unlawful, class_fighter, d2 +npc_class = unlawful, class_fighter, d12 [NPCShipArch] nickname = lr_elite_d3 loadout = lr_elite_loadout03 -level = d3 +level = d13 ship_archetype = ku_elite pilot = pilot_bund_hf_med state_graph = FIGHTER -npc_class = unlawful, class_fighter, d3 +npc_class = unlawful, class_fighter, d13 [NPCShipArch] nickname = lr_elite_d4 loadout = lr_elite_loadout04 -level = d4 +level = d14 ship_archetype = ku_elite pilot = pilot_bund_hf_hard state_graph = FIGHTER -npc_class = unlawful, class_fighter, d4 +npc_class = unlawful, class_fighter, d14 [NPCShipArch] nickname = lr_elite_d5 loadout = lr_elite_loadout05 -level = d5 +level = d15 ship_archetype = ku_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d5 +npc_class = unlawful, class_fighter, d15 [NPCShipArch] nickname = lr_elite_d6 loadout = lr_elite_loadout06 -level = d6 +level = d16 ship_archetype = ku_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d6 +npc_class = unlawful, class_fighter, d16 [NPCShipArch] nickname = lr_elite_d7 loadout = lr_elite_loadout07 -level = d7 +level = d17 ship_archetype = ku_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d7 +npc_class = unlawful, class_fighter, d17 [NPCShipArch] nickname = lr_elite_d8 loadout = lr_elite_loadout08 -level = d8 +level = d18 ship_archetype = ku_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d8 +npc_class = unlawful, class_fighter, d18 [NPCShipArch] nickname = lr_elite_d9 loadout = lr_elite_loadout09 -level = d9 +level = d19 ship_archetype = ku_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d9 +npc_class = unlawful, class_fighter, d19 [NPCShipArch] nickname = lr_elite_d10 loadout = lr_elite_loadout10 -level = d10 +level = d20 ship_archetype = ku_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = unlawful, class_fighter, d20 [NPCShipArch] nickname = lr_assault_d1 @@ -1714,7 +1714,7 @@ level = d10 ship_archetype = ku_fighter pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = unlawful, class_fighter, d10 [NPCShipArch] nickname = lr_scout_d1 @@ -1876,7 +1876,7 @@ level = d10 ship_archetype = li_fighter pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = li_p_interceptor_d1 @@ -2016,74 +2016,74 @@ npc_class = lawful, class_escort, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, d [NPCShipArch] nickname = li_p_elite_d3 loadout = li_p_elite_loadout03 -level = d3 +level = d13 ship_archetype = li_elite pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d1, d2, d3 +npc_class = lawful, class_fighter, d11, d12, d13 [NPCShipArch] nickname = li_p_elite_d4 loadout = li_p_elite_loadout04 -level = d4 +level = d14 ship_archetype = li_elite pilot = pilot_lsf_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = li_p_elite_d5 loadout = li_p_elite_loadout05 -level = d5 +level = d15 ship_archetype = li_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = li_p_elite_d6 loadout = li_p_elite_loadout06 -level = d6 +level = d16 ship_archetype = li_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = li_p_elite_d7 loadout = li_p_elite_loadout07 -level = d7 +level = d17 ship_archetype = li_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7 +npc_class = lawful, class_fighter, d17 [NPCShipArch] nickname = li_p_elite_d8 loadout = li_p_elite_loadout08 -level = d8 +level = d18 ship_archetype = li_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d8 +npc_class = lawful, class_fighter, d18 [NPCShipArch] nickname = li_p_elite_d9 loadout = li_p_elite_loadout09 -level = d9 +level = d19 ship_archetype = li_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = li_p_elite_d10 loadout = li_p_elite_loadout10 -level = d10 +level = d20 ship_archetype = li_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = li_p_assault_d1 @@ -2263,7 +2263,7 @@ level = d10 ship_archetype = ge_fighter4 pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = co_me_scout_d1 @@ -2403,92 +2403,92 @@ npc_class = lawful, class_armored, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, [NPCShipArch] nickname = co_me_elite_d1 loadout = co_me_elite_loadout01 -level = d1 +level = d11 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_easy state_graph = FIGHTER -npc_class = lawful, class_fighter, d1 +npc_class = lawful, class_fighter, d11 [NPCShipArch] nickname = co_me_elite_d2 loadout = co_me_elite_loadout02 -level = d2 +level = d12 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_easy state_graph = FIGHTER -npc_class = lawful, class_fighter, d2 +npc_class = lawful, class_fighter, d12 [NPCShipArch] nickname = co_me_elite_d3 loadout = co_me_elite_loadout03 -level = d3 +level = d13 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d3 +npc_class = lawful, class_fighter, d13 [NPCShipArch] nickname = co_me_elite_d4 loadout = co_me_elite_loadout04 -level = d4 +level = d14 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = co_me_elite_d5 loadout = co_me_elite_loadout05 -level = d5 +level = d15 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = co_me_elite_d6 loadout = co_me_elite_loadout06 -level = d6 +level = d16 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = co_me_elite_d7 loadout = co_me_elite_loadout07 -level = d7 +level = d17 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7 +npc_class = lawful, class_fighter, d17 [NPCShipArch] nickname = co_me_elite_d8 loadout = co_me_elite_loadout08 -level = d8 +level = d18 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d8 +npc_class = lawful, class_fighter, d18 [NPCShipArch] nickname = co_me_elite_d9 loadout = co_me_elite_loadout09 -level = d9 +level = d19 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = co_me_elite_d10 loadout = co_me_elite_loadout10 -level = d10 +level = d20 ship_archetype = ge_fighter5 pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = co_me_defend_d1 @@ -2628,110 +2628,110 @@ npc_class = lawful, class_ltransport, d5, d6, d7, d8, d9, d10, d11, d12, d13, d1 [NPCShipArch] nickname = rh_n_elite_d3 loadout = rh_n_elite_loadout03 -level = d3 +level = d13 ship_archetype = bw_elite pilot = pilot_bund_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d1, d2, d3 +npc_class = lawful, class_fighter, d11, d12, d13 [NPCShipArch] nickname = rh_n_elite_d4 loadout = rh_n_elite_loadout04 -level = d4 +level = d14 ship_archetype = bw_elite pilot = pilot_bund_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = rh_n_elite_d5 loadout = rh_n_elite_loadout05 -level = d5 +level = d15 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = rh_n_elite_d6 loadout = rh_n_elite_loadout06 -level = d6 +level = d16 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = rh_n_elite_d7 loadout = rh_n_elite_loadout07 -level = d7 +level = d17 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7 +npc_class = lawful, class_fighter, d17 [NPCShipArch] nickname = rh_n_elite_d8 loadout = rh_n_elite_loadout08 -level = d8 +level = d18 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d8 +npc_class = lawful, class_fighter, d18 [NPCShipArch] nickname = rh_n_elite_d9 loadout = rh_n_elite_loadout09 -level = d9 +level = d19 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = rh_n_elite_d9m loadout = rh_n_elite_loadout09m -level = d9 +level = d19 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = rh_n_elite_d9p loadout = rh_n_elite_loadout09p -level = d9 +level = d19 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = rh_n_elite_d10 loadout = rh_n_elite_loadout10 -level = d10 +level = d20 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = rh_n_elite_d10m loadout = rh_n_elite_loadout10m -level = d10 +level = d20 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = rh_n_elite_d10p loadout = rh_n_elite_loadout10p -level = d10 +level = d20 ship_archetype = bw_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = rh_n_assault_d1 @@ -2911,7 +2911,7 @@ level = d10 ship_archetype = bw_fighter pilot = pilot_bund_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = rh_n_fighter_d10m @@ -2920,7 +2920,7 @@ level = d10 ship_archetype = bw_fighter pilot = pilot_bund_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = rh_n_fighter_d10p @@ -2929,7 +2929,7 @@ level = d10 ship_archetype = bw_fighter pilot = pilot_bund_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = rh_n_scout_d1 @@ -3262,7 +3262,7 @@ level = d10 ship_archetype = co_fighter pilot = pilot_bund_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = co_rs_scout_d1 @@ -3402,92 +3402,92 @@ npc_class = lawful, class_armored, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, [NPCShipArch] nickname = co_rs_elite_d1 loadout = co_rs_elite_loadout01 -level = d1 +level = d11 ship_archetype = co_elite pilot = pilot_lsf_hf_easy state_graph = FIGHTER -npc_class = lawful, class_fighter, d1 +npc_class = lawful, class_fighter, d11 [NPCShipArch] nickname = co_rs_elite_d2 loadout = co_rs_elite_loadout02 -level = d2 +level = d12 ship_archetype = co_elite pilot = pilot_lsf_hf_easy state_graph = FIGHTER -npc_class = lawful, class_fighter, d2 +npc_class = lawful, class_fighter, d12 [NPCShipArch] nickname = co_rs_elite_d3 loadout = co_rs_elite_loadout03 -level = d3 +level = d13 ship_archetype = co_elite pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d3 +npc_class = lawful, class_fighter, d13 [NPCShipArch] nickname = co_rs_elite_d4 loadout = co_rs_elite_loadout04 -level = d4 +level = d14 ship_archetype = co_elite pilot = pilot_lsf_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = co_rs_elite_d5 loadout = co_rs_elite_loadout05 -level = d5 +level = d15 ship_archetype = co_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = co_rs_elite_d6 loadout = co_rs_elite_loadout06 -level = d6 +level = d16 ship_archetype = co_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = co_rs_elite_d7 loadout = co_rs_elite_loadout07 -level = d7 +level = d17 ship_archetype = co_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7 +npc_class = lawful, class_fighter, d17 [NPCShipArch] nickname = co_rs_elite_d8 loadout = co_rs_elite_loadout08 -level = d8 +level = d18 ship_archetype = co_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d8 +npc_class = lawful, class_fighter, d18 [NPCShipArch] nickname = co_rs_elite_d9 loadout = co_rs_elite_loadout09 -level = d9 +level = d19 ship_archetype = co_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = co_rs_elite_d10 loadout = co_rs_elite_loadout10 -level = d10 +level = d20 ship_archetype = co_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d20 [NPCShipArch] nickname = co_rs_defend_d1 @@ -3622,7 +3622,7 @@ level = d10 ship_archetype = br_fighter pilot = pilot_lsf_lf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = unlawful, class_fighter, d10 [NPCShipArch] nickname = red_interceptor_d1 @@ -3717,92 +3717,92 @@ npc_class = unlawful, class_scout, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, [NPCShipArch] nickname = red_elite_d1 loadout = red_elite_loadout01 -level = d1 +level = d11 ship_archetype = br_elite pilot = pilot_lsf_hf_easy state_graph = FIGHTER -npc_class = unlawful, class_fighter, d1 +npc_class = unlawful, class_fighter, d11 [NPCShipArch] nickname = red_elite_d2 loadout = red_elite_loadout02 -level = d2 +level = d12 ship_archetype = br_elite pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = unlawful, class_fighter, d2 +npc_class = unlawful, class_fighter, d12 [NPCShipArch] nickname = red_elite_d3 loadout = red_elite_loadout03 -level = d3 +level = d13 ship_archetype = br_elite pilot = pilot_lsf_hf_med state_graph = FIGHTER -npc_class = unlawful, class_fighter, d3 +npc_class = unlawful, class_fighter, d13 [NPCShipArch] nickname = red_elite_d4 loadout = red_elite_loadout04 -level = d4 +level = d14 ship_archetype = br_elite pilot = pilot_lsf_hf_hard state_graph = FIGHTER -npc_class = unlawful, class_fighter, d4 +npc_class = unlawful, class_fighter, d14 [NPCShipArch] nickname = red_elite_d5 loadout = red_elite_loadout05 -level = d5 +level = d15 ship_archetype = br_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d5 +npc_class = unlawful, class_fighter, d15 [NPCShipArch] nickname = red_elite_d6 loadout = red_elite_loadout06 -level = d6 +level = d16 ship_archetype = br_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d6 +npc_class = unlawful, class_fighter, d16 [NPCShipArch] nickname = red_elite_d7 loadout = red_elite_loadout07 -level = d7 +level = d17 ship_archetype = br_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d7 +npc_class = unlawful, class_fighter, d17 [NPCShipArch] nickname = red_elite_d8 loadout = red_elite_loadout08 -level = d8 +level = d18 ship_archetype = br_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d8 +npc_class = unlawful, class_fighter, d18 [NPCShipArch] nickname = red_elite_d9 loadout = red_elite_loadout09 -level = d9 +level = d19 ship_archetype = br_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d9 +npc_class = unlawful, class_fighter, d19 [NPCShipArch] nickname = red_elite_d10 loadout = red_elite_loadout10 -level = d10 +level = d20 ship_archetype = br_elite pilot = pilot_lsf_hf_ace state_graph = FIGHTER -npc_class = unlawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = unlawful, class_fighter, d20 [NPCShipArch] nickname = red_assault_d1 @@ -4054,7 +4054,7 @@ level = d10 ship_archetype = rh_fighter pilot = pilot_bund_lf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 +npc_class = lawful, class_fighter, d10 [NPCShipArch] nickname = rh_p_defend_d1 @@ -4149,71 +4149,71 @@ npc_class = lawful, class_assault, d5, d6, d7, d8, d9, d10, d11, d12, d13, d14, [NPCShipArch] nickname = rh_p_elite_d3 loadout = rh_p_elite_loadout03 -level = d3 +level = d13 ship_archetype = rh_elite pilot = pilot_bund_hf_med state_graph = FIGHTER -npc_class = lawful, class_fighter, d1, d2, d3 +npc_class = lawful, class_fighter, d11, d12, d13 [NPCShipArch] nickname = rh_p_elite_d4 loadout = rh_p_elite_loadout04 -level = d4 +level = d14 ship_archetype = rh_elite pilot = pilot_bund_hf_hard state_graph = FIGHTER -npc_class = lawful, class_fighter, d4 +npc_class = lawful, class_fighter, d14 [NPCShipArch] nickname = rh_p_elite_d5 loadout = rh_p_elite_loadout05 -level = d5 +level = d15 ship_archetype = rh_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d5 +npc_class = lawful, class_fighter, d15 [NPCShipArch] nickname = rh_p_elite_d6 loadout = rh_p_elite_loadout06 -level = d6 +level = d16 ship_archetype = rh_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d6 +npc_class = lawful, class_fighter, d16 [NPCShipArch] nickname = rh_p_elite_d7 loadout = rh_p_elite_loadout07 -level = d7 +level = d17 ship_archetype = rh_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d7 +npc_class = lawful, class_fighter, d17 [NPCShipArch] nickname = rh_p_elite_d8 loadout = rh_p_elite_loadout08 -level = d8 +level = d18 ship_archetype = rh_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d8 +npc_class = lawful, class_fighter, d18 [NPCShipArch] nickname = rh_p_elite_d9 loadout = rh_p_elite_loadout09 -level = d9 +level = d19 ship_archetype = rh_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d9 +npc_class = lawful, class_fighter, d19 [NPCShipArch] nickname = rh_p_elite_d10 loadout = rh_p_elite_loadout10 -level = d10 +level = d20 ship_archetype = rh_elite pilot = pilot_bund_hf_ace state_graph = FIGHTER -npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16, d17, d18, d19 \ No newline at end of file +npc_class = lawful, class_fighter, d20 diff --git a/DATA/RANDOMMISSIONS/Diff2Money.ini b/DATA/RANDOMMISSIONS/Diff2Money.ini index 58fcabe..659a563 100644 --- a/DATA/RANDOMMISSIONS/Diff2Money.ini +++ b/DATA/RANDOMMISSIONS/Diff2Money.ini @@ -1,25 +1,5 @@ [Diff2Money] Diff2Money = 0, 1015 -Diff2Money = 0.082100, 1350 -Diff2Money = 0.112380, 1650 -Diff2Money = 0.205130, 1991 -Diff2Money = 0.351000, 2414 -Diff2Money = 0.480490, 2939 -Diff2Money = 0.657740, 3594 -Diff2Money = 0.900380, 4415 -Diff2Money = 1.232530, 5448 -Diff2Money = 1.687200, 6751 -Diff2Money = 2.309610, 8401 -Diff2Money = 3.161630, 10495 -Diff2Money = 4.327960, 13163 -Diff2Money = 5.924540, 16570 -Diff2Money = 8.110100, 20928 -Diff2Money = 11.101920, 26517 -Diff2Money = 15.197410, 33696 -Diff2Money = 20.803740, 42935 -Diff2Money = 28.478239, 57246 -Diff2Money = 38.983860, 73118 -Diff2Money = 53.365002, 93597 -Diff2Money = 73.051361, 120051 -Diff2Money = 100.000000, 146192 +Diff2Money = 2.5, 2500 +Diff2Money = 100.000000, 150000 diff --git a/DATA/RANDOMMISSIONS/NpcRankToDiff.ini b/DATA/RANDOMMISSIONS/NpcRankToDiff.ini index c002d57..0a7e30c 100644 --- a/DATA/RANDOMMISSIONS/NpcRankToDiff.ini +++ b/DATA/RANDOMMISSIONS/NpcRankToDiff.ini @@ -1,27 +1,22 @@ [RankAndFormationSizeToDifficulty] -NpcRank = 1, 0.009850, 0.035690, 0.077540, 0.135390, 0.209230, 0.299080, 0.404930, 0.526770 -NpcRank = 2, 0.018450, 0.066880, 0.145300, 0.253700, 0.392080, 0.560440, 0.758790, 0.987120 -NpcRank = 3, 0.034570, 0.125330, 0.272280, 0.475400, 0.734710, 1.050210, 1.421880, 1.849740 -NpcRank = 4, 0.064790, 0.234860, 0.510210, 0.890850, 1.376770, 1.967970, 2.664450, 3.466210 -NpcRank = 5, 0.121410, 0.440100, 0.956080, 1.669350, 2.579900, 3.687750, 4.992870, 6.495290 -NpcRank = 6, 0.227500, 0.824700, 1.791590, 3.128170, 4.834450, 6.910420, 9.356080, 12.171400 -NpcRank = 7, 0.426320, 1.545400, 3.357240, 5.861840, 9.059210, 12.949300, 17.532200, 22.807899 -NpcRank = 8, 0.798870, 2.895900, 6.291090, 10.984400, 16.975901, 24.265600, 32.853401, 42.739399 -NpcRank = 9, 1.496990, 5.426580, 11.788700, 20.583500, 31.811001, 45.471001, 61.563599, 80.088799 -NpcRank = 10, 2.805190, 10.168800, 22.090799, 38.571301, 59.610199, 85.207497 -NpcRank = 11, 10.168800, 22.090799, 38.571301, 59.610199, 85.207497 -NpcRank = 12, 22.090799, 38.571301, 59.610199, 85.207497 -NpcRank = 13, 38.571301, 59.610199, 85.207497 -NpcRank = 14, 38.571301, 59.610199, 85.207497 -NpcRank = 15, 38.571301, 59.610199, 85.207497 -NpcRank = 16, 38.571301, 59.610199, 85.207497 -NpcRank = 17, 38.571301, 59.610199, 85.207497 -NpcRank = 18, 38.571301, 59.610199, 85.207497 -NpcRank = 19, 38.571301, 59.610199, 85.207497 -NpcRank = 20, 38.571301, 59.610199, 85.207497 -NpcRank = 21, 38.571301, 59.610199, 85.207497 -NpcRank = 22, 38.571301, 59.610199, 85.207497 -NpcRank = 23, 38.571301, 59.610199, 85.207497 -NpcRank = 24, 38.571301, 59.610199, 85.207497 -NpcRank = 25, 38.571301, 59.610199, 85.207497 - +NpcRank = 1, 2.544, 2.544, 5.088, 7.632, 10.176, 12.720, 15.264, 17.808 +NpcRank = 2, 2.544, 2.544, 5.088, 7.632, 10.176, 12.720, 15.264, 17.808 +NpcRank = 3, 2.544, 2.544, 5.088, 7.632, 10.176, 12.720, 15.264, 17.808 +NpcRank = 4, 3.072, 3.072, 6.144, 9.216, 12.288, 15.360, 18.432, 21.504 +NpcRank = 5, 3.264, 3.264, 6.528, 9.792, 13.056, 16.320, 19.584, 22.848 +NpcRank = 6, 3.488, 3.488, 6.976, 10.464, 13.952, 17.440, 20.928, 24.416 +NpcRank = 7, 3.904, 3.904, 7.808, 11.712, 15.616, 19.520, 23.424, 27.328 +NpcRank = 8, 4.160, 4.160, 8.320, 12.480, 16.640, 20.800, 24.960, 29.120 +NpcRank = 9, 4.400, 4.400, 9.064, 13.096, 17.128, 22.160, 26.192, 30.224 +NpcRank = 10, 4.672, 4.672, 9.344, 14.016, 18.688, 23.360, 28.032, 32.704 +NpcRank = 11, 7.096, 7.096, 14.192, 21.288, 28.384, 35.480, 42.576, 49.672 +NpcRank = 12, 7.096, 7.096, 14.192, 21.288, 28.384, 35.480, 42.576, 49.672 +NpcRank = 13, 7.096, 7.096, 14.192, 21.288, 28.384, 35.480, 42.576, 49.672 +NpcRank = 14, 7.480, 7.480, 14.960, 22.440, 29.920, 37.400, 44.880, 52.360 +NpcRank = 15, 9.120, 9.120, 18.240, 27.360, 36.480, 45.600, 54.720, 63.840 +NpcRank = 16, 9.312, 9.312, 18.624, 27.936, 37.248, 46.560, 55.872, 65.184 +NpcRank = 17, 9.504, 9.504, 19.008, 28.512, 38.016, 47.520, 57.024, 66.528 +NpcRank = 18, 9.952, 9.952, 19.904, 29.856, 39.808, 49.760, 59.712, 69.664 +NpcRank = 19, 10.976, 10.976, 21.952, 32.928, 43.904, 54.880, 65.856, 76.832 +NpcRank = 20, 12.688, 12.688, 25.376, 38.064, 50.752, 63.440, 76.128, 88.816 +NpcRank = 21, 15.000, 15.000, 30.000, 50.000, 70.00