diff --git a/DATA/EQUIPMENT/st_equip.ini b/DATA/EQUIPMENT/st_equip.ini index 569b8b5..3473f72 100644 --- a/DATA/EQUIPMENT/st_equip.ini +++ b/DATA/EQUIPMENT/st_equip.ini @@ -1,5065 +1,5065 @@ -[Thruster] -nickname = ge_s_thruster_01 -ids_name = 458753 -ids_info = 458754 -DA_archetype = equipment\models\st\ku_thruster.3db -material_library = equipment\models\ku_equip.mat -HP_child = HpConnect -hit_pts = 10000 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -max_force = 28000 -particles = gf_ge_s_thruster_01 -hp_particles = hpthrust -power_usage = 14 -lootable = true -separation_explosion = sever_debris -LODranges = 0, 20 - -[Thruster] -nickname = ge_s_thruster_02 -ids_name = 458755 -ids_info = 458756 -DA_archetype = equipment\models\st\ku_thruster.3db -material_library = equipment\models\ku_equip.mat -HP_child = HpConnect -hit_pts = 8000 -explosion_resistance = 0.700000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -max_force = 37000 -particles = gf_ge_s_thruster_01 -hp_particles = hpthrust -power_usage = 22 -lootable = true -separation_explosion = sever_debris -LODranges = 0, 20 - -[Thruster] -nickname = ge_s_thruster_03 -ids_name = 458757 -ids_info = 458758 -DA_archetype = equipment\models\st\ku_thruster.3db -material_library = equipment\models\ku_equip.mat -HP_child = HpConnect -hit_pts = 6000 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 40 -volume = 0.000000 -mass = 10 -max_force = 46000 -particles = gf_ge_s_thruster_02 -hp_particles = hpthrust -power_usage = 29 -lootable = true -separation_explosion = sever_debris -LODranges = 0, 20 - -[Thruster] -nickname = ge_s_thruster_04 -ids_name = 458759 -ids_info = 458760 -DA_archetype = equipment\models\st\ku_thruster.3db -material_library = equipment\models\ku_equip.mat -HP_child = HpConnect -hit_pts = 4000 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -max_force = 55000 -particles = gf_ge_s_thruster_02 -hp_particles = hpthrust -power_usage = 32 -lootable = true -separation_explosion = sever_debris -LODranges = 0, 20 - -[Thruster] -nickname = order_thruster -ids_name = 458761 -ids_info = 458762 -DA_archetype = equipment\models\st\ku_thruster.3db -material_library = equipment\models\ku_equip.mat -HP_child = HpConnect -hit_pts = 2000 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 50 -max_force = 64000 -particles = gf_ge_s_thruster_03 -hp_particles = hpthrust -power_usage = 36 -lootable = true -separation_explosion = sever_debris -LODranges = 0, 20 - -[Thruster] -nickname = no_thruster -ids_name = 263742 -ids_info = 264742 -DA_archetype = equipment\models\st\no_thruster.3db -HP_child = HpConnect -hit_pts = 8000 -explosion_resistance = 0.000000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -max_force = 90000 -particles = gf_ge_s_thruster_01 -hp_particles = hpthrust -power_usage = 1000 -lootable = false -indestructible = true -separation_explosion = sever_debris -LODranges = 0, 20 - -[ShieldGenerator] -nickname = npc_shield01_mark01 -ids_name = 263759 -ids_info = 264759 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 20 -max_capacity = 550 -toughness = 10.000000 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 18 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark02 -ids_name = 263760 -ids_info = 264760 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 30 -max_capacity = 825 -toughness = 15.000000 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 18 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark03 -ids_name = 263761 -ids_info = 264761 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 40 -max_capacity = 1100 -toughness = 20.000000 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 17 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark04 -ids_name = 263762 -ids_info = 264762 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1375 -toughness = 25.000000 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 16 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark05 -ids_name = 263763 -ids_info = 264763 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 60 -max_capacity = 1650 -toughness = 30.000000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 16 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark06 -ids_name = 263764 -ids_info = 264764 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 70 -max_capacity = 1925 -toughness = 35.000000 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 14 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark07 -ids_name = 263765 -ids_info = 264765 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 80 -max_capacity = 2200 -toughness = 40.000000 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 13 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark08 -ids_name = 263766 -ids_info = 264766 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 90 -max_capacity = 2475 -toughness = 45.000000 -hp_type = hp_fighter_shield_special_8 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark09 -ids_name = 263767 -ids_info = 264767 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 2750 -toughness = 50.000000 -hp_type = hp_fighter_shield_special_9 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield01_mark10 -ids_name = 263768 -ids_info = 264768 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 110 -max_capacity = 3300 -toughness = 60.000000 -hp_type = hp_fighter_shield_special_10 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark01 -ids_name = 263769 -ids_info = 264769 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 20 -max_capacity = 550 -toughness = 10.000000 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 18 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark02 -ids_name = 263770 -ids_info = 264770 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 30 -max_capacity = 825 -toughness = 15.000000 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 18 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark03 -ids_name = 263771 -ids_info = 264771 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 40 -max_capacity = 1100 -toughness = 20.000000 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 17 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark04 -ids_name = 263772 -ids_info = 264772 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1375 -toughness = 25.000000 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 16 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark05 -ids_name = 263773 -ids_info = 264773 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 60 -max_capacity = 1650 -toughness = 30.000000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 16 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark06 -ids_name = 263774 -ids_info = 264774 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 70 -max_capacity = 1925 -toughness = 35.000000 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 14 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark07 -ids_name = 263775 -ids_info = 264775 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 80 -max_capacity = 2200 -toughness = 40.000000 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 13 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark08 -ids_name = 263776 -ids_info = 264776 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 90 -max_capacity = 2475 -toughness = 45.000000 -hp_type = hp_fighter_shield_special_8 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark09 -ids_name = 263777 -ids_info = 264777 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 2750 -toughness = 50.000000 -hp_type = hp_fighter_shield_special_9 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield02_mark10 -ids_name = 263778 -ids_info = 264778 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 110 -max_capacity = 3300 -toughness = 60.000000 -hp_type = hp_fighter_shield_special_10 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark01 -ids_name = 263779 -ids_info = 264779 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 24 -max_capacity = 396 -toughness = 10.000000 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 13 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark02 -ids_name = 263780 -ids_info = 264780 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 36 -max_capacity = 594 -toughness = 15.000000 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 13 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark03 -ids_name = 263781 -ids_info = 264781 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 48 -max_capacity = 792 -toughness = 20.000000 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 13 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark04 -ids_name = 263782 -ids_info = 264782 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 60 -max_capacity = 990 -toughness = 25.000000 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark05 -ids_name = 263783 -ids_info = 264783 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 72 -max_capacity = 1188 -toughness = 30.000000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 12 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark06 -ids_name = 263784 -ids_info = 264784 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 84 -max_capacity = 1386 -toughness = 35.000000 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 11 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark07 -ids_name = 263785 -ids_info = 264785 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 96 -max_capacity = 1584 -toughness = 40.000000 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 11 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark08 -ids_name = 263786 -ids_info = 264786 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 108 -max_capacity = 1782 -toughness = 45.000000 -hp_type = hp_fighter_shield_special_8 -offline_rebuild_time = 10 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark09 -ids_name = 263787 -ids_info = 264787 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 120 -max_capacity = 1980 -toughness = 50.000000 -hp_type = hp_fighter_shield_special_9 -offline_rebuild_time = 10 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = npc_shield03_mark10 -ids_name = 263788 -ids_info = 264788 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 132 -max_capacity = 2376 -toughness = 60.000000 -hp_type = hp_fighter_shield_special_10 -offline_rebuild_time = 10 -offline_threshold = 0.05 -constant_power_draw = 0 -rebuild_power_draw = 10 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -; ============================= -; LIBERTY SHIELD - DEFENDER A -; ============================= -[ShieldGenerator] -nickname = li_gov_shield_mark01_lf -ids_name = 458763 -ids_info = 458764 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 500 -toughness = 10 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 30 -rebuild_power_draw = 90 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================== -; LIBERTY SHIELD - PROTECTOR A -; ============================== -[ShieldGenerator] -nickname = li_gov_shield_mark02_lf -ids_name = 458765 -ids_info = 458766 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 750 -toughness = 20 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 75 -rebuild_power_draw = 150 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================== -; LIBERTY SHIELD - CHAMPION A -; ============================== -[ShieldGenerator] -nickname = li_gov_shield_mark03_lf -ids_name = 458767 -ids_info = 458768 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1000 -toughness = 40 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 6 -offline_threshold = 0.200000 -constant_power_draw = 140 -rebuild_power_draw = 210 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================= -; LIBERTY SHIELD - GUARDIAN A -; ============================= -[ShieldGenerator] -nickname = li_gov_shield_mark04_lf -ids_name = 458769 -ids_info = 458770 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1250 -toughness = 80 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 225 -rebuild_power_draw = 270 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; =============================== -; LIBERTY SHIELD - VINDICATOR A -; =============================== -[ShieldGenerator] -nickname = li_gov_shield_mark05_lf -ids_name = 458771 -ids_info = 458772 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 1500 -toughness = 160 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 4 -offline_threshold = 0.150000 -constant_power_draw = 330 -rebuild_power_draw = 330 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark01_hf -ids_name = 458773 -ids_info = 458774 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 1000 -toughness = 10 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 10 -offline_threshold = 0.150000 -constant_power_draw = 90 -rebuild_power_draw = 90 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark02_hf -ids_name = 458775 -ids_info = 458776 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1500 -toughness = 20 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 9 -offline_threshold = 0.150000 -constant_power_draw = 175 -rebuild_power_draw = 150 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark03_hf -ids_name = 458777 -ids_info = 458778 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 2000 -toughness = 40 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 8 -offline_threshold = 0.150000 -constant_power_draw = 280 -rebuild_power_draw = 210 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark04_hf -ids_name = 458779 -ids_info = 458780 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 2500 -toughness = 80 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 7 -offline_threshold = 0.150000 -constant_power_draw = 405 -rebuild_power_draw = 270 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark05_hf -ids_name = 458781 -ids_info = 458782 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 3000 -toughness = 160 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 6 -offline_threshold = 0.150000 -constant_power_draw = 550 -rebuild_power_draw = 330 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark01_fr -ids_name = 458783 -ids_info = 458784 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 2500 -toughness = 10 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 10 -offline_threshold = 0.100000 -constant_power_draw = 150 -rebuild_power_draw = 180 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark02_fr -ids_name = 458785 -ids_info = 458786 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 3000 -toughness = 20 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 9 -offline_threshold = 0.100000 -constant_power_draw = 275 -rebuild_power_draw = 300 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark03_fr -ids_name = 458787 -ids_info = 458788 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 3500 -toughness = 40 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 8 -offline_threshold = 0.100000 -constant_power_draw = 420 -rebuild_power_draw = 420 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark04_fr -ids_name = 458789 -ids_info = 458790 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 4000 -toughness = 80 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 7 -offline_threshold = 0.100000 -constant_power_draw = 585 -rebuild_power_draw = 540 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark05_fr -ids_name = 458791 -ids_info = 458792 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 4500 -toughness = 160 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 6 -offline_threshold = 0.100000 -constant_power_draw = 770 -rebuild_power_draw = 660 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ==================================== -; LIBERTY SHIELD - PRICKLY PAIR 1000 -; ==================================== -[ShieldGenerator] -nickname = li_civ_shield_mark01_lf -ids_name = 458793 -ids_info = 458794 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 250 -toughness = 5 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 10 -offline_threshold = 0.300000 -constant_power_draw = 30 -rebuild_power_draw = 60 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ================================= -; LIBERTY SHIELD - ARMADILLO 1000 -; ================================= -[ShieldGenerator] -nickname = li_civ_shield_mark02_lf -ids_name = 458795 -ids_info = 458796 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 375 -toughness = 10 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 9 -offline_threshold = 0.300000 -constant_power_draw = 75 -rebuild_power_draw = 100 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; =================================== -; LIBERTY SHIELD - CROCODILE 1000 -; =================================== -[ShieldGenerator] -nickname = li_civ_shield_mark03_lf -ids_name = 458797 -ids_info = 458798 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 500 -toughness = 20 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 140 -rebuild_power_draw = 140 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ================================== -; LIBERTY SHIELD - BULL MOOSE 1000 -; ================================== -[ShieldGenerator] -nickname = li_civ_shield_mark04_lf -ids_name = 458799 -ids_info = 458800 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 625 -toughness = 40 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 225 -rebuild_power_draw = 180 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================= -; LIBERTY SHIELD - RHINO 1000 -; ============================= -[ShieldGenerator] -nickname = li_civ_shield_mark05_lf -ids_name = 458801 -ids_info = 458802 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 750 -toughness = 80 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 6 -offline_threshold = 0.200000 -constant_power_draw = 330 -rebuild_power_draw = 220 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark01_hf -ids_name = 458803 -ids_info = 458804 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 500 -toughness = 5 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 12 -offline_threshold = 0.250000 -constant_power_draw = 90 -rebuild_power_draw = 60 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark02_hf -ids_name = 458805 -ids_info = 458806 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 750 -toughness = 10 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 11 -offline_threshold = 0.500000 -constant_power_draw = 175 -rebuild_power_draw = 100 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark03_hf -ids_name = 458807 -ids_info = 458808 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1000 -toughness = 20 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 280 -rebuild_power_draw = 140 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark04_hf -ids_name = 458809 -ids_info = 458810 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1250 -toughness = 40 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 9 -offline_threshold = 0.250000 -constant_power_draw = 405 -rebuild_power_draw = 180 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark05_hf -ids_name = 458811 -ids_info = 458812 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 1500 -toughness = 80 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 550 -rebuild_power_draw = 220 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark01_fr -ids_name = 458813 -ids_info = 458814 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1250 -toughness = 5 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 12 -offline_threshold = 0.200000 -constant_power_draw = 150 -rebuild_power_draw = 60 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark02_fr -ids_name = 458815 -ids_info = 458816 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1500 -toughness = 10 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 11 -offline_threshold = 0.200000 -constant_power_draw = 275 -rebuild_power_draw = 100 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark03_fr -ids_name = 458817 -ids_info = 458818 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1750 -toughness = 20 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 10 -offline_threshold = 0.200000 -constant_power_draw = 420 -rebuild_power_draw = 140 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark04_fr -ids_name = 458819 -ids_info = 458820 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 2000 -toughness = 40 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 9 -offline_threshold = 0.200000 -constant_power_draw = 585 -rebuild_power_draw = 180 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark05_fr -ids_name = 458821 -ids_info = 458822 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 2250 -toughness = 80 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 8 -offline_threshold = 0.200000 -constant_power_draw = 770 -rebuild_power_draw = 220 -shield_type = S_Graviton01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RHEINLAND SHIELD - L/1 Kormet Schild -; ===================================== -[ShieldGenerator] -nickname = rh_gov_shield_mark01_lf -ids_name = 458823 -ids_info = 458824 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 500 -toughness = 10 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 30 -rebuild_power_draw = 90 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RHEINLAND SHIELD - L/2 Nova Schild -; ===================================== -[ShieldGenerator] -nickname = rh_gov_shield_mark02_lf -ids_name = 458825 -ids_info = 458826 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 750 -toughness = 20 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 75 -rebuild_power_draw = 150 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RHEINLAND SHIELD - L/3 Pulsar Schild -; ===================================== -[ShieldGenerator] -nickname = rh_gov_shield_mark03_lf -ids_name = 458827 -ids_info = 458828 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1000 -toughness = 40 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 6 -offline_threshold = 0.200000 -constant_power_draw = 140 -rebuild_power_draw = 210 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RHEINLAND SHIELD - L/4 Quasar Schild -; ===================================== -[ShieldGenerator] -nickname = rh_gov_shield_mark04_lf -ids_name = 458829 -ids_info = 458830 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1250 -toughness = 80 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 225 -rebuild_power_draw = 270 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; =========================================== -; RHEINLAND SHIELD - L/5 Singulariat Schild -; =========================================== -[ShieldGenerator] -nickname = rh_gov_shield_mark05_lf -ids_name = 458831 -ids_info = 458832 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 1500 -toughness = 160 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 4 -offline_threshold = 0.150000 -constant_power_draw = 330 -rebuild_power_draw = 330 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark01_hf -ids_name = 458833 -ids_info = 458834 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 1000 -toughness = 10 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 10 -offline_threshold = 0.150000 -constant_power_draw = 90 -rebuild_power_draw = 90 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark02_hf -ids_name = 458835 -ids_info = 458836 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1500 -toughness = 20 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 9 -offline_threshold = 0.150000 -constant_power_draw = 175 -rebuild_power_draw = 150 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark03_hf -ids_name = 458837 -ids_info = 458838 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 2000 -toughness = 40 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 8 -offline_threshold = 0.150000 -constant_power_draw = 280 -rebuild_power_draw = 210 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark04_hf -ids_name = 458839 -ids_info = 458840 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 2500 -toughness = 80 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 7 -offline_threshold = 0.150000 -constant_power_draw = 405 -rebuild_power_draw = 270 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark05_hf -ids_name = 458841 -ids_info = 458842 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 3000 -toughness = 160 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 6 -offline_threshold = 0.150000 -constant_power_draw = 550 -rebuild_power_draw = 330 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark01_fr -ids_name = 458843 -ids_info = 458844 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 2500 -toughness = 10 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 10 -offline_threshold = 0.100000 -constant_power_draw = 150 -rebuild_power_draw = 180 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark02_fr -ids_name = 458845 -ids_info = 458846 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 3000 -toughness = 20 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 9 -offline_threshold = 0.100000 -constant_power_draw = 275 -rebuild_power_draw = 300 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark03_fr -ids_name = 458847 -ids_info = 458848 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 3500 -toughness = 40 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 8 -offline_threshold = 0.100000 -constant_power_draw = 420 -rebuild_power_draw = 420 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark04_fr -ids_name = 458849 -ids_info = 458850 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 4000 -toughness = 80 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 7 -offline_threshold = 0.100000 -constant_power_draw = 585 -rebuild_power_draw = 540 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark05_fr -ids_name = 458851 -ids_info = 458852 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 4500 -toughness = 160 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 6 -offline_threshold = 0.100000 -constant_power_draw = 770 -rebuild_power_draw = 660 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ========================================== -; RHEINLAND SHIELD - Zv-L/1 Elektron Schild -; ========================================== -[ShieldGenerator] -nickname = rh_civ_shield_mark01_lf -ids_name = 458853 -ids_info = 458854 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 250 -toughness = 5 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 10 -offline_threshold = 0.300000 -constant_power_draw = 30 -rebuild_power_draw = 60 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ========================================== -; RHEINLAND SHIELD - Zv-L/2 Neutron Schild -; ========================================== -[ShieldGenerator] -nickname = rh_civ_shield_mark02_lf -ids_name = 458855 -ids_info = 458856 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 375 -toughness = 10 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 9 -offline_threshold = 0.300000 -constant_power_draw = 75 -rebuild_power_draw = 100 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ========================================== -; RHEINLAND SHIELD - Zv-L/3 Proton Schild -; ========================================== -[ShieldGenerator] -nickname = rh_civ_shield_mark03_lf -ids_name = 458857 -ids_info = 458858 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 500 -toughness = 20 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 140 -rebuild_power_draw = 140 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ========================================== -; RHEINLAND SHIELD - Zv-L/4 Positron Schild -; ========================================== -[ShieldGenerator] -nickname = rh_civ_shield_mark04_lf -ids_name = 458859 -ids_info = 458860 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 625 -toughness = 40 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 225 -rebuild_power_draw = 180 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================================ -; RHEINLAND SHIELD - Zv-L/5 Antiproton Schild -; ============================================ -[ShieldGenerator] -nickname = rh_civ_shield_mark05_lf -ids_name = 458861 -ids_info = 458862 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 750 -toughness = 80 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 6 -offline_threshold = 0.200000 -constant_power_draw = 330 -rebuild_power_draw = 220 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark01_hf -ids_name = 458863 -ids_info = 458864 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 500 -toughness = 5 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 12 -offline_threshold = 0.250000 -constant_power_draw = 90 -rebuild_power_draw = 60 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark02_hf -ids_name = 458865 -ids_info = 458866 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 750 -toughness = 10 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 11 -offline_threshold = 0.250000 -constant_power_draw = 175 -rebuild_power_draw = 100 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark03_hf -ids_name = 458867 -ids_info = 458868 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1000 -toughness = 20 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 280 -rebuild_power_draw = 140 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark04_hf -ids_name = 458869 -ids_info = 458870 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1250 -toughness = 40 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 9 -offline_threshold = 0.250000 -constant_power_draw = 405 -rebuild_power_draw = 180 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark05_hf -ids_name = 458871 -ids_info = 458872 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 1500 -toughness = 80 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 550 -rebuild_power_draw = 220 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark01_fr -ids_name = 458873 -ids_info = 458874 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1250 -toughness = 5 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 12 -offline_threshold = 0.200000 -constant_power_draw = 150 -rebuild_power_draw = 60 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark02_fr -ids_name = 458875 -ids_info = 458876 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1500 -toughness = 10 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 11 -offline_threshold = 0.200000 -constant_power_draw = 275 -rebuild_power_draw = 100 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark03_fr -ids_name = 458877 -ids_info = 458878 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1750 -toughness = 20 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 10 -offline_threshold = 0.200000 -constant_power_draw = 420 -rebuild_power_draw = 140 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark04_fr -ids_name = 458879 -ids_info = 458880 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 2000 -toughness = 40 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 9 -offline_threshold = 0.200000 -constant_power_draw = 585 -rebuild_power_draw = 180 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark05_fr -ids_name = 458881 -ids_info = 458882 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 2250 -toughness = 80 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 8 -offline_threshold = 0.200000 -constant_power_draw = 770 -rebuild_power_draw = 220 -shield_type = S_Molecular01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark01_lf -ids_name = 458883 -ids_info = 458884 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 15 -max_capacity = 500 -toughness = 6.000000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 40 -rebuild_power_draw = 30 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark02_lf -ids_name = 458885 -ids_info = 458886 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 30 -max_capacity = 750 -toughness = 11.200000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 9 -offline_threshold = 0.200000 -constant_power_draw = 60 -rebuild_power_draw = 60 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark03_lf -ids_name = 458887 -ids_info = 458888 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 45 -max_capacity = 1000 -toughness = 21.100000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 8 -offline_threshold = 0.200000 -constant_power_draw = 80 -rebuild_power_draw = 90 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark04_lf -ids_name = 458889 -ids_info = 458890 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 60 -max_capacity = 1250 -toughness = 39.500000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 7 -offline_threshold = 0.200000 -constant_power_draw = 100 -rebuild_power_draw = 120 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark05_lf -ids_name = 458891 -ids_info = 458892 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1500 -toughness = 74.000000 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 6 -offline_threshold = 0.200000 -constant_power_draw = 250 -rebuild_power_draw = 200 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = false - -[ShieldGenerator] -nickname = zo_shield_mark01_hf -ids_name = 458893 -ids_info = 458894 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 15 -max_capacity = 1500 -toughness = 6.500000 -hp_type = hp_elite_shield_special_5 -offline_rebuild_time = 12 -offline_threshold = 0.200000 -constant_power_draw = 45 -rebuild_power_draw = 60 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark02_hf -ids_name = 458895 -ids_info = 458896 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 1750 -toughness = 12.300000 -hp_type = hp_elite_shield_special_5 -offline_rebuild_time = 11 -offline_threshold = 0.200000 -constant_power_draw = 88 -rebuild_power_draw = 100 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark03_hf -ids_name = 458897 -ids_info = 458898 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 35 -max_capacity = 2000 -toughness = 23.000000 -hp_type = hp_elite_shield_special_5 -offline_rebuild_time = 10 -offline_threshold = 0.200000 -constant_power_draw = 140 -rebuild_power_draw = 140 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark04_hf -ids_name = 458899 -ids_info = 458900 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 45 -max_capacity = 2250 -toughness = 43.000000 -hp_type = hp_elite_shield_special_5 -offline_rebuild_time = 9 -offline_threshold = 0.200000 -constant_power_draw = 203 -rebuild_power_draw = 180 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark05_hf -ids_name = 458901 -ids_info = 458902 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 55 -max_capacity = 2500 -toughness = 80.599998 -hp_type = hp_elite_shield_special_5 -offline_rebuild_time = 8 -offline_threshold = 0.200000 -constant_power_draw = 275 -rebuild_power_draw = 220 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark01_fr -ids_name = 458903 -ids_info = 458904 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 15 -max_capacity = 2500 -toughness = 10.500000 -hp_type = hp_freighter_shield_special_5 -offline_rebuild_time = 12 -offline_threshold = 0.200000 -constant_power_draw = 75 -rebuild_power_draw = 60 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark02_fr -ids_name = 458905 -ids_info = 458906 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 2750 -toughness = 19.600000 -hp_type = hp_freighter_shield_special_5 -offline_rebuild_time = 11 -offline_threshold = 0.200000 -constant_power_draw = 138 -rebuild_power_draw = 100 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark03_fr -ids_name = 458907 -ids_info = 458908 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 35 -max_capacity = 3000 -toughness = 36.799999 -hp_type = hp_freighter_shield_special_5 -offline_rebuild_time = 10 -offline_threshold = 0.200000 -constant_power_draw = 210 -rebuild_power_draw = 140 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark04_fr -ids_name = 458909 -ids_info = 458910 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 45 -max_capacity = 3250 -toughness = 68.900002 -hp_type = hp_freighter_shield_special_5 -offline_rebuild_time = 9 -offline_threshold = 0.200000 -constant_power_draw = 293 -rebuild_power_draw = 180 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark05_fr -ids_name = 458911 -ids_info = 458912 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 55 -max_capacity = 3500 -toughness = 129.100006 -hp_type = hp_freighter_shield_special_5 -offline_rebuild_time = 8 -offline_threshold = 0.200000 -constant_power_draw = 385 -rebuild_power_draw = 220 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RED HESSIAN SHIELD - BRONZE SCALE 1 -; ===================================== -[ShieldGenerator] -nickname = red_shield_mark01_lf -ids_name = 458913 -ids_info = 458914 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 250 -toughness = 5 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 15 -rebuild_power_draw = 60 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RED HESSIAN SHIELD - COPPER SCALE 1 -; ===================================== -[ShieldGenerator] -nickname = red_shield_mark02_lf -ids_name = 458915 -ids_info = 458916 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 375 -toughness = 10 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 75 -rebuild_power_draw = 100 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RED HESSIAN SHIELD - SILVER SCALE 1 -; ===================================== -[ShieldGenerator] -nickname = red_shield_mark03_lf -ids_name = 458917 -ids_info = 458918 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 500 -toughness = 15 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 6 -offline_threshold = 0.250000 -constant_power_draw = 70 -rebuild_power_draw = 140 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ===================================== -; RED HESSIAN SHIELD - GOLD SCALE 1 -; ===================================== -[ShieldGenerator] -nickname = red_shield_mark04_lf -ids_name = 458919 -ids_info = 458920 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 625 -toughness = 20 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 113 -rebuild_power_draw = 180 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ====================================== -; RED HESSIAN SHIELD - PLATINUM SCALE 1 -; ====================================== -[ShieldGenerator] -nickname = red_shield_mark05_lf -ids_name = 458921 -ids_info = 458922 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 750 -toughness = 25 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 4 -offline_threshold = 0.200000 -constant_power_draw = 165 -rebuild_power_draw = 220 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark01_hf -ids_name = 458923 -ids_info = 458924 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 500 -toughness = 5 -hp_type = hp_elite_shield_special_6 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 45 -rebuild_power_draw = 60 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark02_hf -ids_name = 458925 -ids_info = 458926 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 750 -toughness = 10 -hp_type = hp_elite_shield_special_6 -offline_rebuild_time = 9 -offline_threshold = 0.250000 -constant_power_draw = 88 -rebuild_power_draw = 100 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark03_hf -ids_name = 458927 -ids_info = 458928 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1000 -toughness = 15 -hp_type = hp_elite_shield_special_6 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 140 -rebuild_power_draw = 140 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark04_hf -ids_name = 458929 -ids_info = 458930 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1250 -toughness = 20 -hp_type = hp_elite_shield_special_6 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 203 -rebuild_power_draw = 180 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark05_hf -ids_name = 458931 -ids_info = 458932 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 1500 -toughness = 25 -hp_type = hp_elite_shield_special_6 -offline_rebuild_time = 6 -offline_threshold = 0.250000 -constant_power_draw = 275 -rebuild_power_draw = 220 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark01_fr -ids_name = 458933 -ids_info = 458934 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1250 -toughness = 5 -hp_type = hp_freighter_shield_special_6 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 75 -rebuild_power_draw = 60 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark02_fr -ids_name = 458935 -ids_info = 458936 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1500 -toughness = 10 -hp_type = hp_freighter_shield_special_6 -offline_rebuild_time = 9 -offline_threshold = 0.250000 -constant_power_draw = 138 -rebuild_power_draw = 100 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark03_fr -ids_name = 458937 -ids_info = 458938 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1750 -toughness = 15 -hp_type = hp_freighter_shield_special_6 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 210 -rebuild_power_draw = 140 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark04_fr -ids_name = 458939 -ids_info = 458940 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 2000 -toughness = 20 -hp_type = hp_freighter_shield_special_6 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 293 -rebuild_power_draw = 180 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark05_fr -ids_name = 458941 -ids_info = 458942 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 2250 -toughness = 25 -hp_type = hp_freighter_shield_special_6 -offline_rebuild_time = 6 -offline_threshold = 0.250000 -constant_power_draw = 385 -rebuild_power_draw = 220 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ======================================= -; LIBERTY ROGUEs SHIELD - RUNE SHIELD 1 -; ======================================= -[ShieldGenerator] -nickname = lr_shield_mark01_lf -ids_name = 458943 -ids_info = 458944 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 250 -toughness = 5 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 15 -rebuild_power_draw = 60 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ======================================= -; LIBERTY ROGUEs SHIELD - GLYPH SHIELD 1 -; ======================================= -[ShieldGenerator] -nickname = lr_shield_mark02_lf -ids_name = 458945 -ids_info = 458946 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 375 -toughness = 10 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 75 -rebuild_power_draw = 100 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ========================================== -; LIBERTY ROGUES SHIELD - TALISMAN SHIELD 1 -; ========================================== -[ShieldGenerator] -nickname = lr_shield_mark03_lf -ids_name = 458947 -ids_info = 458948 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 500 -toughness = 15 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 6 -offline_threshold = 0.250000 -constant_power_draw = 70 -rebuild_power_draw = 140 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ======================================= -; LIBERTY ROGUEs SHIELD - SKULL SHIELD 1 -; ======================================= -[ShieldGenerator] -nickname = lr_shield_mark04_lf -ids_name = 458949 -ids_info = 458950 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 625 -toughness = 20 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 113 -rebuild_power_draw = 180 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================================ -; LIBERTY ROGUEs SHIELD - CROSSBONES SHIELD 1 -; ============================================ -[ShieldGenerator] -nickname = lr_shield_mark05_lf -ids_name = 458951 -ids_info = 458952 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 750 -toughness = 25 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 4 -offline_threshold = 0.200000 -constant_power_draw = 165 -rebuild_power_draw = 220 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark01_hf -ids_name = 458953 -ids_info = 458954 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 548 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 500 -toughness = 5 -hp_type = hp_elite_shield_special_7 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 45 -rebuild_power_draw = 60 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark02_hf -ids_name = 458955 -ids_info = 458956 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1026 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 750 -toughness = 10 -hp_type = hp_elite_shield_special_7 -offline_rebuild_time = 9 -offline_threshold = 0.250000 -constant_power_draw = 88 -rebuild_power_draw = 100 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark03_hf -ids_name = 458957 -ids_info = 458958 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1923 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1000 -toughness = 15 -hp_type = hp_elite_shield_special_7 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 140 -rebuild_power_draw = 140 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark04_hf -ids_name = 458959 -ids_info = 458960 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1250 -toughness = 20 -hp_type = hp_elite_shield_special_7 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 203 -rebuild_power_draw = 180 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark05_hf -ids_name = 458961 -ids_info = 458962 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.900000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 1500 -toughness = 25 -hp_type = hp_elite_shield_special_7 -offline_rebuild_time = 6 -offline_threshold = 0.250000 -constant_power_draw = 275 -rebuild_power_draw = 220 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark01_fr -ids_name = 458963 -ids_info = 458964 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 400 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 50 -max_capacity = 1250 -toughness = 5 -hp_type = hp_freighter_shield_special_7 -offline_rebuild_time = 10 -offline_threshold = 0.250000 -constant_power_draw = 75 -rebuild_power_draw = 60 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark02_fr -ids_name = 458965 -ids_info = 458966 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 750 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 75 -max_capacity = 1500 -toughness = 10 -hp_type = hp_freighter_shield_special_7 -offline_rebuild_time = 9 -offline_threshold = 0.250000 -constant_power_draw = 138 -rebuild_power_draw = 100 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark03_fr -ids_name = 458967 -ids_info = 458968 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 1405 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 100 -max_capacity = 1750 -toughness = 15 -hp_type = hp_freighter_shield_special_7 -offline_rebuild_time = 8 -offline_threshold = 0.250000 -constant_power_draw = 210 -rebuild_power_draw = 140 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark04_fr -ids_name = 458969 -ids_info = 458970 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 125 -max_capacity = 2000 -toughness = 20 -hp_type = hp_freighter_shield_special_7 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 293 -rebuild_power_draw = 180 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark05_fr -ids_name = 458971 -ids_info = 458972 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 2250 -toughness = 25 -hp_type = hp_freighter_shield_special_7 -offline_rebuild_time = 6 -offline_threshold = 0.250000 -constant_power_draw = 385 -rebuild_power_draw = 220 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ============================ -; LIBERTY SHIELD - PALADIN A -; ============================ -[ShieldGenerator] -nickname = li_gov_shield_mark06_lf -ids_name = 458973 -ids_info = 458974 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 1750 -toughness = 320 -hp_type = hp_fighter_shield_special_1 -offline_rebuild_time = 3 -offline_threshold = 0.120000 -constant_power_draw = 390 -rebuild_power_draw = 390 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; =========================================== -; RHEINLAND SHIELD - RFR-L/6 Quanten Schild -; =========================================== -[ShieldGenerator] -nickname = rh_gov_shield_mark06_lf -ids_name = 458979 -ids_info = 458980 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 1750 -toughness = 320 -hp_type = hp_fighter_shield_special_3 -offline_rebuild_time = 3 -offline_threshold = 0.120000 -constant_power_draw = 396 -rebuild_power_draw = 330 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark06_lf -ids_name = 458985 -ids_info = 458986 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 90 -max_capacity = 1250 -toughness = 320 -hp_type = hp_fighter_shield_special_5 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 225 -rebuild_power_draw = 180 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ========================================= -; RED HESSIAN SHIELD - ADAMANTIUM SCALE 1 -; ========================================= -[ShieldGenerator] -nickname = red_shield_mark06_lf -ids_name = 458991 -ids_info = 458992 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 875 -toughness = 30 -hp_type = hp_fighter_shield_special_6 -offline_rebuild_time = 3 -offline_threshold = 0.150000 -constant_power_draw = 225 -rebuild_power_draw = 180 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -; ======================================= -; LIBERTY ROGUES SHIELD - JOLLY ROGER 1 -; ======================================= -[ShieldGenerator] -nickname = lr_shield_mark06_lf -ids_name = 458997 -ids_info = 458998 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 875 -toughness = 30 -hp_type = hp_fighter_shield_special_7 -offline_rebuild_time = 3 -offline_threshold = 0.150000 -constant_power_draw = 225 -rebuild_power_draw = 180 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_gov_shield_mark06_hf -ids_name = 458975 -ids_info = 458976 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 3500 -toughness = 320 -hp_type = hp_elite_shield_special_1 -offline_rebuild_time = 5 -offline_threshold = 0.100000 -constant_power_draw = 650 -rebuild_power_draw = 390 -shield_type = S_Graviton03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_gov_shield_mark06_hf -ids_name = 458981 -ids_info = 458982 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 3500 -toughness = 320 -hp_type = hp_elite_shield_special_3 -offline_rebuild_time = 5 -offline_threshold = 0.100000 -constant_power_draw = 660 -rebuild_power_draw = 330 -shield_type = S_Molecular03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark06_hf -ids_name = 458987 -ids_info = 458988 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 45 -max_capacity = 2250 -toughness = 12.300000 -hp_type = hp_elite_shield_special_5 -offline_rebuild_time = 7 -offline_threshold = 0.200000 -constant_power_draw = 405 -rebuild_power_draw = 180 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark06_hf -ids_name = 458993 -ids_info = 458994 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 1750 -toughness = 30 -hp_type = hp_elite_shield_special_6 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 405 -rebuild_power_draw = 180 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark06_hf -ids_name = 458999 -ids_info = 459000 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 4215 -explosion_resistance = 0.800000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 150 -max_capacity = 1750 -toughness = 30 -hp_type = hp_elite_shield_special_7 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 405 -rebuild_power_draw = 180 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = li_civ_shield_mark06_fr -ids_name = 458977 -ids_info = 458978 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 2500 -toughness = 160 -hp_type = hp_freighter_shield_special_1 -offline_rebuild_time = 7 -offline_threshold = 0.450000 -constant_power_draw = 910 -rebuild_power_draw = 260 -shield_type = S_Graviton02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_li_shield01 -shield_hit_effects = 100, gf_li_shield02 -shield_hit_effects = 500, gf_li_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = rh_civ_shield_mark06_fr -ids_name = 458983 -ids_info = 458984 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 6752 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 2500 -toughness = 160 -hp_type = hp_freighter_shield_special_3 -offline_rebuild_time = 7 -offline_threshold = 0.150000 -constant_power_draw = 913 -rebuild_power_draw = 220 -shield_type = S_Molecular02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_rh_shield01 -shield_hit_effects = 100, gf_rh_shield02 -shield_hit_effects = 500, gf_rh_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = zo_shield_mark06_fr -ids_name = 458989 -ids_info = 458990 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.100000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 2500 -toughness = 14.300000 -hp_type = hp_freighter_shield_special_5 -offline_rebuild_time = 7 -offline_threshold = 0.250000 -constant_power_draw = 585 -rebuild_power_draw = 180 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = red_shield_mark06_fr -ids_name = 458995 -ids_info = 458996 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 2500 -toughness = 30 -hp_type = hp_freighter_shield_special_6 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 585 -rebuild_power_draw = 180 -shield_type = S_Positron02 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_pi_shield01 -shield_hit_effects = 100, gf_pi_shield02 -shield_hit_effects = 500, gf_pi_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = lr_shield_mark06_fr -ids_name = 459001 -ids_info = 459002 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 2632 -explosion_resistance = 0.600000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 175 -max_capacity = 2500 -toughness = 30 -hp_type = hp_freighter_shield_special_7 -offline_rebuild_time = 5 -offline_threshold = 0.200000 -constant_power_draw = 585 -rebuild_power_draw = 180 -shield_type = S_Positron03 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_br_shield01 -shield_hit_effects = 100, gf_br_shield02 -shield_hit_effects = 500, gf_br_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 -lootable = true - -[ShieldGenerator] -nickname = fng_shield -ids_name = 459071 -ids_info = 459072 -DA_archetype = equipment\models\st\li_refractor_shield.3db -material_library = equipment\models\li_equip.mat -HP_child = HpConnect -hit_pts = 800 -explosion_resistance = 0.500000 -debris_type = debris_normal -parent_impulse = 20 -child_impulse = 80 -volume = 0.000000 -mass = 10 -regeneration_rate = 25 -max_capacity = 1250 -toughness = 10 -hp_type = hp_fighter_shield_special_10 -offline_rebuild_time = 5 -offline_threshold = 0.100000 -constant_power_draw = 48 -rebuild_power_draw = 40 -shield_type = S_Positron01 -shield_collapse_sound = shield_offline -shield_rebuilt_sound = shield_rebuilt -shield_hit_effects = 0, gf_ku_shield01 -shield_hit_effects = 100, gf_ku_shield02 -shield_hit_effects = 500, gf_ku_shield03 -separation_explosion = sever_debris -LODranges = 0, 20 - +[Thruster] +nickname = ge_s_thruster_01 +ids_name = 458753 +ids_info = 458754 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 28000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 14 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = ge_s_thruster_02 +ids_name = 458755 +ids_info = 458756 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 8000 +explosion_resistance = 0.700000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 37000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 22 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = ge_s_thruster_03 +ids_name = 458757 +ids_info = 458758 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 6000 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 40 +volume = 0.000000 +mass = 10 +max_force = 46000 +particles = gf_ge_s_thruster_02 +hp_particles = hpthrust +power_usage = 29 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = ge_s_thruster_04 +ids_name = 458759 +ids_info = 458760 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 55000 +particles = gf_ge_s_thruster_02 +hp_particles = hpthrust +power_usage = 32 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = order_thruster +ids_name = 458761 +ids_info = 458762 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 2000 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 50 +max_force = 64000 +particles = gf_ge_s_thruster_03 +hp_particles = hpthrust +power_usage = 36 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[Thruster] +nickname = no_thruster +ids_name = 263742 +ids_info = 264742 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 8000 +explosion_resistance = 0.000000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 90000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 1000 +lootable = false +indestructible = true +separation_explosion = sever_debris +LODranges = 0, 20 + +[ShieldGenerator] +nickname = npc_shield01_mark01 +ids_name = 263759 +ids_info = 264759 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 20 +max_capacity = 550 +toughness = 10.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 18 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark02 +ids_name = 263760 +ids_info = 264760 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 30 +max_capacity = 825 +toughness = 15.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 18 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark03 +ids_name = 263761 +ids_info = 264761 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 40 +max_capacity = 1100 +toughness = 20.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 17 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark04 +ids_name = 263762 +ids_info = 264762 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1375 +toughness = 25.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 16 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark05 +ids_name = 263763 +ids_info = 264763 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 60 +max_capacity = 1650 +toughness = 30.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 16 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark06 +ids_name = 263764 +ids_info = 264764 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 70 +max_capacity = 1925 +toughness = 35.000000 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 14 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark07 +ids_name = 263765 +ids_info = 264765 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 80 +max_capacity = 2200 +toughness = 40.000000 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 13 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark08 +ids_name = 263766 +ids_info = 264766 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 2475 +toughness = 45.000000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark09 +ids_name = 263767 +ids_info = 264767 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 2750 +toughness = 50.000000 +hp_type = hp_fighter_shield_special_9 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark10 +ids_name = 263768 +ids_info = 264768 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 3300 +toughness = 60.000000 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark01 +ids_name = 263769 +ids_info = 264769 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 20 +max_capacity = 550 +toughness = 10.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 18 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark02 +ids_name = 263770 +ids_info = 264770 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 30 +max_capacity = 825 +toughness = 15.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 18 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark03 +ids_name = 263771 +ids_info = 264771 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 40 +max_capacity = 1100 +toughness = 20.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 17 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark04 +ids_name = 263772 +ids_info = 264772 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1375 +toughness = 25.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 16 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark05 +ids_name = 263773 +ids_info = 264773 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 60 +max_capacity = 1650 +toughness = 30.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 16 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark06 +ids_name = 263774 +ids_info = 264774 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 70 +max_capacity = 1925 +toughness = 35.000000 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 14 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark07 +ids_name = 263775 +ids_info = 264775 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 80 +max_capacity = 2200 +toughness = 40.000000 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 13 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark08 +ids_name = 263776 +ids_info = 264776 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 2475 +toughness = 45.000000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark09 +ids_name = 263777 +ids_info = 264777 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 2750 +toughness = 50.000000 +hp_type = hp_fighter_shield_special_9 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark10 +ids_name = 263778 +ids_info = 264778 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 3300 +toughness = 60.000000 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark01 +ids_name = 263779 +ids_info = 264779 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 24 +max_capacity = 396 +toughness = 10.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 13 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark02 +ids_name = 263780 +ids_info = 264780 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 36 +max_capacity = 594 +toughness = 15.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 13 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark03 +ids_name = 263781 +ids_info = 264781 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 48 +max_capacity = 792 +toughness = 20.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 13 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark04 +ids_name = 263782 +ids_info = 264782 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 60 +max_capacity = 990 +toughness = 25.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark05 +ids_name = 263783 +ids_info = 264783 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 72 +max_capacity = 1188 +toughness = 30.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 12 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark06 +ids_name = 263784 +ids_info = 264784 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 84 +max_capacity = 1386 +toughness = 35.000000 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 11 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark07 +ids_name = 263785 +ids_info = 264785 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 96 +max_capacity = 1584 +toughness = 40.000000 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 11 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark08 +ids_name = 263786 +ids_info = 264786 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 108 +max_capacity = 1782 +toughness = 45.000000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 10 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark09 +ids_name = 263787 +ids_info = 264787 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 120 +max_capacity = 1980 +toughness = 50.000000 +hp_type = hp_fighter_shield_special_9 +offline_rebuild_time = 10 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark10 +ids_name = 263788 +ids_info = 264788 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 132 +max_capacity = 2376 +toughness = 60.000000 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 10 +offline_threshold = 0.05 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +; ============================= +; LIBERTY SHIELD - DEFENDER A +; ============================= +[ShieldGenerator] +nickname = li_gov_shield_mark01_lf +ids_name = 458763 +ids_info = 458764 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 10 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 30 +rebuild_power_draw = 90 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================== +; LIBERTY SHIELD - PROTECTOR A +; ============================== +[ShieldGenerator] +nickname = li_gov_shield_mark02_lf +ids_name = 458765 +ids_info = 458766 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 20 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 150 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================== +; LIBERTY SHIELD - CHAMPION A +; ============================== +[ShieldGenerator] +nickname = li_gov_shield_mark03_lf +ids_name = 458767 +ids_info = 458768 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 40 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 140 +rebuild_power_draw = 210 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================= +; LIBERTY SHIELD - GUARDIAN A +; ============================= +[ShieldGenerator] +nickname = li_gov_shield_mark04_lf +ids_name = 458769 +ids_info = 458770 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 80 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 225 +rebuild_power_draw = 270 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =============================== +; LIBERTY SHIELD - VINDICATOR A +; =============================== +[ShieldGenerator] +nickname = li_gov_shield_mark05_lf +ids_name = 458771 +ids_info = 458772 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 160 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 4 +offline_threshold = 0.150000 +constant_power_draw = 330 +rebuild_power_draw = 330 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark01_hf +ids_name = 458773 +ids_info = 458774 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1000 +toughness = 10 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 90 +rebuild_power_draw = 90 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark02_hf +ids_name = 458775 +ids_info = 458776 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1500 +toughness = 20 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.150000 +constant_power_draw = 175 +rebuild_power_draw = 150 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark03_hf +ids_name = 458777 +ids_info = 458778 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 2000 +toughness = 40 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.150000 +constant_power_draw = 280 +rebuild_power_draw = 210 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark04_hf +ids_name = 458779 +ids_info = 458780 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 2500 +toughness = 80 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.150000 +constant_power_draw = 405 +rebuild_power_draw = 270 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark05_hf +ids_name = 458781 +ids_info = 458782 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 3000 +toughness = 160 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.150000 +constant_power_draw = 550 +rebuild_power_draw = 330 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark01_fr +ids_name = 458783 +ids_info = 458784 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 2500 +toughness = 10 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.100000 +constant_power_draw = 150 +rebuild_power_draw = 180 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark02_fr +ids_name = 458785 +ids_info = 458786 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 3000 +toughness = 20 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.100000 +constant_power_draw = 275 +rebuild_power_draw = 300 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark03_fr +ids_name = 458787 +ids_info = 458788 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 3500 +toughness = 40 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.100000 +constant_power_draw = 420 +rebuild_power_draw = 420 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark04_fr +ids_name = 458789 +ids_info = 458790 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 4000 +toughness = 80 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.100000 +constant_power_draw = 585 +rebuild_power_draw = 540 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark05_fr +ids_name = 458791 +ids_info = 458792 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 4500 +toughness = 160 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.100000 +constant_power_draw = 770 +rebuild_power_draw = 660 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ==================================== +; LIBERTY SHIELD - PRICKLY PAIR 1000 +; ==================================== +[ShieldGenerator] +nickname = li_civ_shield_mark01_lf +ids_name = 458793 +ids_info = 458794 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.300000 +constant_power_draw = 30 +rebuild_power_draw = 60 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ================================= +; LIBERTY SHIELD - ARMADILLO 1000 +; ================================= +[ShieldGenerator] +nickname = li_civ_shield_mark02_lf +ids_name = 458795 +ids_info = 458796 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.300000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =================================== +; LIBERTY SHIELD - CROCODILE 1000 +; =================================== +[ShieldGenerator] +nickname = li_civ_shield_mark03_lf +ids_name = 458797 +ids_info = 458798 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 20 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ================================== +; LIBERTY SHIELD - BULL MOOSE 1000 +; ================================== +[ShieldGenerator] +nickname = li_civ_shield_mark04_lf +ids_name = 458799 +ids_info = 458800 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 40 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================= +; LIBERTY SHIELD - RHINO 1000 +; ============================= +[ShieldGenerator] +nickname = li_civ_shield_mark05_lf +ids_name = 458801 +ids_info = 458802 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 80 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 330 +rebuild_power_draw = 220 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark01_hf +ids_name = 458803 +ids_info = 458804 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.250000 +constant_power_draw = 90 +rebuild_power_draw = 60 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark02_hf +ids_name = 458805 +ids_info = 458806 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.500000 +constant_power_draw = 175 +rebuild_power_draw = 100 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark03_hf +ids_name = 458807 +ids_info = 458808 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 20 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 280 +rebuild_power_draw = 140 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark04_hf +ids_name = 458809 +ids_info = 458810 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 40 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark05_hf +ids_name = 458811 +ids_info = 458812 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 80 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 550 +rebuild_power_draw = 220 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark01_fr +ids_name = 458813 +ids_info = 458814 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 150 +rebuild_power_draw = 60 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark02_fr +ids_name = 458815 +ids_info = 458816 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 275 +rebuild_power_draw = 100 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark03_fr +ids_name = 458817 +ids_info = 458818 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 20 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 420 +rebuild_power_draw = 140 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark04_fr +ids_name = 458819 +ids_info = 458820 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 40 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark05_fr +ids_name = 458821 +ids_info = 458822 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 80 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 770 +rebuild_power_draw = 220 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/1 Kormet Schild +; ===================================== +[ShieldGenerator] +nickname = rh_gov_shield_mark01_lf +ids_name = 458823 +ids_info = 458824 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 10 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 30 +rebuild_power_draw = 90 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/2 Nova Schild +; ===================================== +[ShieldGenerator] +nickname = rh_gov_shield_mark02_lf +ids_name = 458825 +ids_info = 458826 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 20 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 150 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/3 Pulsar Schild +; ===================================== +[ShieldGenerator] +nickname = rh_gov_shield_mark03_lf +ids_name = 458827 +ids_info = 458828 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 40 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 140 +rebuild_power_draw = 210 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RHEINLAND SHIELD - L/4 Quasar Schild +; ===================================== +[ShieldGenerator] +nickname = rh_gov_shield_mark04_lf +ids_name = 458829 +ids_info = 458830 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 80 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 225 +rebuild_power_draw = 270 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =========================================== +; RHEINLAND SHIELD - L/5 Singulariat Schild +; =========================================== +[ShieldGenerator] +nickname = rh_gov_shield_mark05_lf +ids_name = 458831 +ids_info = 458832 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 160 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 4 +offline_threshold = 0.150000 +constant_power_draw = 330 +rebuild_power_draw = 330 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark01_hf +ids_name = 458833 +ids_info = 458834 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1000 +toughness = 10 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 90 +rebuild_power_draw = 90 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark02_hf +ids_name = 458835 +ids_info = 458836 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1500 +toughness = 20 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.150000 +constant_power_draw = 175 +rebuild_power_draw = 150 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark03_hf +ids_name = 458837 +ids_info = 458838 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 2000 +toughness = 40 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.150000 +constant_power_draw = 280 +rebuild_power_draw = 210 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark04_hf +ids_name = 458839 +ids_info = 458840 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 2500 +toughness = 80 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.150000 +constant_power_draw = 405 +rebuild_power_draw = 270 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark05_hf +ids_name = 458841 +ids_info = 458842 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 3000 +toughness = 160 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.150000 +constant_power_draw = 550 +rebuild_power_draw = 330 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark01_fr +ids_name = 458843 +ids_info = 458844 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 2500 +toughness = 10 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.100000 +constant_power_draw = 150 +rebuild_power_draw = 180 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark02_fr +ids_name = 458845 +ids_info = 458846 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 3000 +toughness = 20 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.100000 +constant_power_draw = 275 +rebuild_power_draw = 300 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark03_fr +ids_name = 458847 +ids_info = 458848 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 3500 +toughness = 40 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.100000 +constant_power_draw = 420 +rebuild_power_draw = 420 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark04_fr +ids_name = 458849 +ids_info = 458850 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 4000 +toughness = 80 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.100000 +constant_power_draw = 585 +rebuild_power_draw = 540 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark05_fr +ids_name = 458851 +ids_info = 458852 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 4500 +toughness = 160 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.100000 +constant_power_draw = 770 +rebuild_power_draw = 660 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/1 Elektron Schild +; ========================================== +[ShieldGenerator] +nickname = rh_civ_shield_mark01_lf +ids_name = 458853 +ids_info = 458854 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.300000 +constant_power_draw = 30 +rebuild_power_draw = 60 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/2 Neutron Schild +; ========================================== +[ShieldGenerator] +nickname = rh_civ_shield_mark02_lf +ids_name = 458855 +ids_info = 458856 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.300000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/3 Proton Schild +; ========================================== +[ShieldGenerator] +nickname = rh_civ_shield_mark03_lf +ids_name = 458857 +ids_info = 458858 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 20 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; RHEINLAND SHIELD - Zv-L/4 Positron Schild +; ========================================== +[ShieldGenerator] +nickname = rh_civ_shield_mark04_lf +ids_name = 458859 +ids_info = 458860 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 40 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================================ +; RHEINLAND SHIELD - Zv-L/5 Antiproton Schild +; ============================================ +[ShieldGenerator] +nickname = rh_civ_shield_mark05_lf +ids_name = 458861 +ids_info = 458862 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 80 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 330 +rebuild_power_draw = 220 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark01_hf +ids_name = 458863 +ids_info = 458864 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.250000 +constant_power_draw = 90 +rebuild_power_draw = 60 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark02_hf +ids_name = 458865 +ids_info = 458866 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 11 +offline_threshold = 0.250000 +constant_power_draw = 175 +rebuild_power_draw = 100 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark03_hf +ids_name = 458867 +ids_info = 458868 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 20 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 280 +rebuild_power_draw = 140 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark04_hf +ids_name = 458869 +ids_info = 458870 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 40 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark05_hf +ids_name = 458871 +ids_info = 458872 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 80 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 550 +rebuild_power_draw = 220 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark01_fr +ids_name = 458873 +ids_info = 458874 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 150 +rebuild_power_draw = 60 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark02_fr +ids_name = 458875 +ids_info = 458876 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 275 +rebuild_power_draw = 100 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark03_fr +ids_name = 458877 +ids_info = 458878 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 20 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 420 +rebuild_power_draw = 140 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark04_fr +ids_name = 458879 +ids_info = 458880 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 40 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark05_fr +ids_name = 458881 +ids_info = 458882 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 80 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 770 +rebuild_power_draw = 220 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark01_lf +ids_name = 458883 +ids_info = 458884 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 500 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 40 +rebuild_power_draw = 30 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark02_lf +ids_name = 458885 +ids_info = 458886 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 30 +max_capacity = 750 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 60 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark03_lf +ids_name = 458887 +ids_info = 458888 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 1000 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 80 +rebuild_power_draw = 90 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark04_lf +ids_name = 458889 +ids_info = 458890 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 60 +max_capacity = 1250 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.200000 +constant_power_draw = 100 +rebuild_power_draw = 120 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark05_lf +ids_name = 458891 +ids_info = 458892 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1500 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 6 +offline_threshold = 0.200000 +constant_power_draw = 250 +rebuild_power_draw = 200 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = zo_shield_mark01_hf +ids_name = 458893 +ids_info = 458894 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 1500 +toughness = 6.500000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 45 +rebuild_power_draw = 60 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark02_hf +ids_name = 458895 +ids_info = 458896 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1750 +toughness = 12.300000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 88 +rebuild_power_draw = 100 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark03_hf +ids_name = 458897 +ids_info = 458898 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 2000 +toughness = 23.000000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark04_hf +ids_name = 458899 +ids_info = 458900 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 2250 +toughness = 43.000000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 203 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark05_hf +ids_name = 458901 +ids_info = 458902 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 55 +max_capacity = 2500 +toughness = 80.599998 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 275 +rebuild_power_draw = 220 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark01_fr +ids_name = 458903 +ids_info = 458904 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 2500 +toughness = 10.500000 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 12 +offline_threshold = 0.200000 +constant_power_draw = 75 +rebuild_power_draw = 60 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark02_fr +ids_name = 458905 +ids_info = 458906 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 2750 +toughness = 19.600000 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 11 +offline_threshold = 0.200000 +constant_power_draw = 138 +rebuild_power_draw = 100 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark03_fr +ids_name = 458907 +ids_info = 458908 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 3000 +toughness = 36.799999 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 10 +offline_threshold = 0.200000 +constant_power_draw = 210 +rebuild_power_draw = 140 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark04_fr +ids_name = 458909 +ids_info = 458910 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 3250 +toughness = 68.900002 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 9 +offline_threshold = 0.200000 +constant_power_draw = 293 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark05_fr +ids_name = 458911 +ids_info = 458912 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 55 +max_capacity = 3500 +toughness = 129.100006 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 8 +offline_threshold = 0.200000 +constant_power_draw = 385 +rebuild_power_draw = 220 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - BRONZE SCALE 1 +; ===================================== +[ShieldGenerator] +nickname = red_shield_mark01_lf +ids_name = 458913 +ids_info = 458914 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 15 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - COPPER SCALE 1 +; ===================================== +[ShieldGenerator] +nickname = red_shield_mark02_lf +ids_name = 458915 +ids_info = 458916 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - SILVER SCALE 1 +; ===================================== +[ShieldGenerator] +nickname = red_shield_mark03_lf +ids_name = 458917 +ids_info = 458918 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 15 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 70 +rebuild_power_draw = 140 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ===================================== +; RED HESSIAN SHIELD - GOLD SCALE 1 +; ===================================== +[ShieldGenerator] +nickname = red_shield_mark04_lf +ids_name = 458919 +ids_info = 458920 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 20 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 113 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ====================================== +; RED HESSIAN SHIELD - PLATINUM SCALE 1 +; ====================================== +[ShieldGenerator] +nickname = red_shield_mark05_lf +ids_name = 458921 +ids_info = 458922 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 25 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 4 +offline_threshold = 0.200000 +constant_power_draw = 165 +rebuild_power_draw = 220 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark01_hf +ids_name = 458923 +ids_info = 458924 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 45 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark02_hf +ids_name = 458925 +ids_info = 458926 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 88 +rebuild_power_draw = 100 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark03_hf +ids_name = 458927 +ids_info = 458928 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 15 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark04_hf +ids_name = 458929 +ids_info = 458930 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 20 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 203 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark05_hf +ids_name = 458931 +ids_info = 458932 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 25 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 275 +rebuild_power_draw = 220 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark01_fr +ids_name = 458933 +ids_info = 458934 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 60 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark02_fr +ids_name = 458935 +ids_info = 458936 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 138 +rebuild_power_draw = 100 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark03_fr +ids_name = 458937 +ids_info = 458938 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 15 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 210 +rebuild_power_draw = 140 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark04_fr +ids_name = 458939 +ids_info = 458940 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 20 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 293 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark05_fr +ids_name = 458941 +ids_info = 458942 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 25 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 385 +rebuild_power_draw = 220 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUEs SHIELD - RUNE SHIELD 1 +; ======================================= +[ShieldGenerator] +nickname = lr_shield_mark01_lf +ids_name = 458943 +ids_info = 458944 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 250 +toughness = 5 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 15 +rebuild_power_draw = 60 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUEs SHIELD - GLYPH SHIELD 1 +; ======================================= +[ShieldGenerator] +nickname = lr_shield_mark02_lf +ids_name = 458945 +ids_info = 458946 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 375 +toughness = 10 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 100 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================== +; LIBERTY ROGUES SHIELD - TALISMAN SHIELD 1 +; ========================================== +[ShieldGenerator] +nickname = lr_shield_mark03_lf +ids_name = 458947 +ids_info = 458948 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 500 +toughness = 15 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 70 +rebuild_power_draw = 140 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUEs SHIELD - SKULL SHIELD 1 +; ======================================= +[ShieldGenerator] +nickname = lr_shield_mark04_lf +ids_name = 458949 +ids_info = 458950 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 625 +toughness = 20 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 113 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================================ +; LIBERTY ROGUEs SHIELD - CROSSBONES SHIELD 1 +; ============================================ +[ShieldGenerator] +nickname = lr_shield_mark05_lf +ids_name = 458951 +ids_info = 458952 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 750 +toughness = 25 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 4 +offline_threshold = 0.200000 +constant_power_draw = 165 +rebuild_power_draw = 220 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark01_hf +ids_name = 458953 +ids_info = 458954 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 548 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 500 +toughness = 5 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 45 +rebuild_power_draw = 60 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark02_hf +ids_name = 458955 +ids_info = 458956 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1026 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 750 +toughness = 10 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 88 +rebuild_power_draw = 100 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark03_hf +ids_name = 458957 +ids_info = 458958 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1923 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1000 +toughness = 15 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 140 +rebuild_power_draw = 140 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark04_hf +ids_name = 458959 +ids_info = 458960 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1250 +toughness = 20 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 203 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark05_hf +ids_name = 458961 +ids_info = 458962 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.900000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 1500 +toughness = 25 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 275 +rebuild_power_draw = 220 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark01_fr +ids_name = 458963 +ids_info = 458964 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 400 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 50 +max_capacity = 1250 +toughness = 5 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 10 +offline_threshold = 0.250000 +constant_power_draw = 75 +rebuild_power_draw = 60 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark02_fr +ids_name = 458965 +ids_info = 458966 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 750 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 75 +max_capacity = 1500 +toughness = 10 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 9 +offline_threshold = 0.250000 +constant_power_draw = 138 +rebuild_power_draw = 100 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark03_fr +ids_name = 458967 +ids_info = 458968 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1405 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 100 +max_capacity = 1750 +toughness = 15 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 8 +offline_threshold = 0.250000 +constant_power_draw = 210 +rebuild_power_draw = 140 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark04_fr +ids_name = 458969 +ids_info = 458970 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 125 +max_capacity = 2000 +toughness = 20 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 293 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark05_fr +ids_name = 458971 +ids_info = 458972 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 2250 +toughness = 25 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 6 +offline_threshold = 0.250000 +constant_power_draw = 385 +rebuild_power_draw = 220 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ============================ +; LIBERTY SHIELD - PALADIN A +; ============================ +[ShieldGenerator] +nickname = li_gov_shield_mark06_lf +ids_name = 458973 +ids_info = 458974 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 320 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 3 +offline_threshold = 0.120000 +constant_power_draw = 390 +rebuild_power_draw = 390 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; =========================================== +; RHEINLAND SHIELD - RFR-L/6 Quanten Schild +; =========================================== +[ShieldGenerator] +nickname = rh_gov_shield_mark06_lf +ids_name = 458979 +ids_info = 458980 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 320 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 3 +offline_threshold = 0.120000 +constant_power_draw = 396 +rebuild_power_draw = 330 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark06_lf +ids_name = 458985 +ids_info = 458986 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 1250 +toughness = 320 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ========================================= +; RED HESSIAN SHIELD - ADAMANTIUM SCALE 1 +; ========================================= +[ShieldGenerator] +nickname = red_shield_mark06_lf +ids_name = 458991 +ids_info = 458992 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 875 +toughness = 30 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 3 +offline_threshold = 0.150000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +; ======================================= +; LIBERTY ROGUES SHIELD - JOLLY ROGER 1 +; ======================================= +[ShieldGenerator] +nickname = lr_shield_mark06_lf +ids_name = 458997 +ids_info = 458998 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 875 +toughness = 30 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 3 +offline_threshold = 0.150000 +constant_power_draw = 225 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_gov_shield_mark06_hf +ids_name = 458975 +ids_info = 458976 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 3500 +toughness = 320 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 5 +offline_threshold = 0.100000 +constant_power_draw = 650 +rebuild_power_draw = 390 +shield_type = S_Graviton03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_gov_shield_mark06_hf +ids_name = 458981 +ids_info = 458982 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 3500 +toughness = 320 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 5 +offline_threshold = 0.100000 +constant_power_draw = 660 +rebuild_power_draw = 330 +shield_type = S_Molecular03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark06_hf +ids_name = 458987 +ids_info = 458988 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 45 +max_capacity = 2250 +toughness = 12.300000 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.200000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark06_hf +ids_name = 458993 +ids_info = 458994 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 30 +hp_type = hp_elite_shield_special_6 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark06_hf +ids_name = 458999 +ids_info = 459000 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4215 +explosion_resistance = 0.800000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 150 +max_capacity = 1750 +toughness = 30 +hp_type = hp_elite_shield_special_7 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 405 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = li_civ_shield_mark06_fr +ids_name = 458977 +ids_info = 458978 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 160 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 7 +offline_threshold = 0.450000 +constant_power_draw = 910 +rebuild_power_draw = 260 +shield_type = S_Graviton02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = rh_civ_shield_mark06_fr +ids_name = 458983 +ids_info = 458984 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 6752 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 160 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 7 +offline_threshold = 0.150000 +constant_power_draw = 913 +rebuild_power_draw = 220 +shield_type = S_Molecular02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = zo_shield_mark06_fr +ids_name = 458989 +ids_info = 458990 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.100000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 14.300000 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 7 +offline_threshold = 0.250000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = red_shield_mark06_fr +ids_name = 458995 +ids_info = 458996 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 30 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Positron02 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = lr_shield_mark06_fr +ids_name = 459001 +ids_info = 459002 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2632 +explosion_resistance = 0.600000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 175 +max_capacity = 2500 +toughness = 30 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 5 +offline_threshold = 0.200000 +constant_power_draw = 585 +rebuild_power_draw = 180 +shield_type = S_Positron03 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = true + +[ShieldGenerator] +nickname = fng_shield +ids_name = 459071 +ids_info = 459072 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 25 +max_capacity = 1250 +toughness = 10 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 5 +offline_threshold = 0.100000 +constant_power_draw = 48 +rebuild_power_draw = 40 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 20 + diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index e6f3b06..8f3422a 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -1192,7 +1192,7 @@ time_to_lock = 0 seeker_range = 2250 seeker_fov_deg = 100 max_angular_velocity = 2.750000 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -1559,7 +1559,7 @@ time_to_lock = 0 seeker_range = 2500 seeker_fov_deg = 135 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -1902,7 +1902,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -2137,7 +2137,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -2500,7 +2500,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -2789,7 +2789,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -2965,7 +2965,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -3328,7 +3328,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -3984,7 +3984,7 @@ time_to_lock = 0 seeker_range = 2500 seeker_fov_deg = 90 max_angular_velocity = 2.000000 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -4270,7 +4270,7 @@ time_to_lock = 0 seeker_range = 2250 seeker_fov_deg = 110 max_angular_velocity = 2.750000 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -4637,7 +4637,7 @@ time_to_lock = 0 seeker_range = 2500 seeker_fov_deg = 90 max_angular_velocity = 2.853330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 @@ -5000,7 +5000,7 @@ time_to_lock = 0 seeker_range = 1500 seeker_fov_deg = 35 max_angular_velocity = 2.903330 -cruise_disruptor = true +cruise_disruptor = false DA_archetype = equipment\models\weapons\li_rad_missile.3db material_library = equipment\models\li_equip.mat mass = 1 diff --git a/DATA/FONTS/fonts.ini b/DATA/FONTS/fonts.ini index 3b53dc4..944274d 100644 --- a/DATA/FONTS/fonts.ini +++ b/DATA/FONTS/fonts.ini @@ -1,105 +1,105 @@ -[TrueType] -nickname = ButtonText -font = Agency FB -fixed_height = 0.043500 - -[TrueType] -nickname = PageHeader -font = Agency FB -fixed_height = 0.045000 - -[TrueType] -nickname = SubHeader -font = Agency FB -fixed_height = 0.038500 - -[TrueType] -nickname = ItemName -font = Agency FB -fixed_height = 0.035000 - -[TrueType] -nickname = ListText -font = Arial Unicode MS -fixed_height = 0.030000 - -[TrueType] -nickname = ToolTip -font = Arial Unicode MS -fixed_height = 0.030000 - -[TrueType] -nickname = Rollover -font = Arial Unicode MS -fixed_height = 0.026000 - -[TrueType] -nickname = HudSmall -font = Agency FB -fixed_height = 0.025 - -[TrueType] -nickname = MissionObjective -font = Agency FB -fixed_height = 0.060000 - -[TrueType] -nickname = Normal -font = Agency FB -fixed_height = 0.025 - -[TrueType] -nickname = NewsMission -font = Agency FB -fixed_height = 0.030000 - -[TrueType] -nickname = NewsTicker -font = Agency FB -fixed_height = 0.045000 - -[TrueType] -nickname = PlayerName -font = Arial Unicode MS -fixed_height = 0.025000 - -[TrueType] -nickname = TradePlayerName -font = Arial Unicode MS -fixed_height = 0.025000 - -[TrueType] -nickname = DebugText -font = FixedSys -fixed_height = 0.030000 - -[TrueType] -nickname = ConfirmPlayerText -font = Arial Unicode MS -fixed_height = 0.040000 - -[TrueType] -nickname = ConfirmText -font = Agency FB -fixed_height = 0.040000 - -[TrueType] -nickname = NavMap1600 -font = Agency FB -fixed_height = 0.015000 - -[TrueType] -nickname = NavMap1024 -font = Agency FB -fixed_height = 0.024000 - -[TrueType] -nickname = NavMap1280 -font = Agency FB -fixed_height = 0.022500 - -[TrueType] -nickname = NavMap800 -font = Agency FB -fixed_height = 0.027500 - +[TrueType] +nickname = ButtonText +font = Agency FB +fixed_height = 0.043500 + +[TrueType] +nickname = PageHeader +font = Agency FB +fixed_height = 0.045000 + +[TrueType] +nickname = SubHeader +font = Agency FB +fixed_height = 0.038500 + +[TrueType] +nickname = ItemName +font = Agency FB +fixed_height = 0.035000 + +[TrueType] +nickname = ListText +font = Arial Unicode MS +fixed_height = 0.030000 + +[TrueType] +nickname = ToolTip +font = Arial Unicode MS +fixed_height = 0.030000 + +[TrueType] +nickname = Rollover +font = Arial Unicode MS +fixed_height = 0.026000 + +[TrueType] +nickname = HudSmall +font = Agency FB +fixed_height = 0.025 + +[TrueType] +nickname = MissionObjective +font = Agency FB +fixed_height = 0.060000 + +[TrueType] +nickname = Normal +font = Agency FB +fixed_height = 0.025 + +[TrueType] +nickname = NewsMission +font = Agency FB +fixed_height = 0.030000 + +[TrueType] +nickname = NewsTicker +font = Agency FB +fixed_height = 0.045000 + +[TrueType] +nickname = PlayerName +font = Arial Unicode MS +fixed_height = 0.025000 + +[TrueType] +nickname = TradePlayerName +font = Arial Unicode MS +fixed_height = 0.025000 + +[TrueType] +nickname = DebugText +font = FixedSys +fixed_height = 0.030000 + +[TrueType] +nickname = ConfirmPlayerText +font = Arial Unicode MS +fixed_height = 0.040000 + +[TrueType] +nickname = ConfirmText +font = Agency FB +fixed_height = 0.040000 + +[TrueType] +nickname = NavMap1600 +font = Agency FB +fixed_height = 0.015000 + +[TrueType] +nickname = NavMap1024 +font = Agency FB +fixed_height = 0.024000 + +[TrueType] +nickname = NavMap1280 +font = Agency FB +fixed_height = 0.022500 + +[TrueType] +nickname = NavMap800 +font = Agency FB +fixed_height = 0.027500 + diff --git a/DATA/MISSIONS/empathy.ini b/DATA/MISSIONS/empathy.ini index 6649bc4..5a3b245 100644 --- a/DATA/MISSIONS/empathy.ini +++ b/DATA/MISSIONS/empathy.ini @@ -52,7 +52,7 @@ empathy_rate = fc_uk_grp, 0 empathy_rate = fc_n_grp, 0 empathy_rate = fc_ln_grp, 0 empathy_rate = fc_kn_grp, 0 -empathy_rate = fc_rn_grp, -0.0005 +empathy_rate = fc_rn_grp, -0.0010 empathy_rate = fc_ouk_grp, 0 empathy_rate = fc_q_grp, 0 empathy_rate = gd_im_grp, 0 @@ -477,7 +477,7 @@ empathy_rate = fc_or_grp, 0 empathy_rate = gd_gm_grp, 0 empathy_rate = fc_uk_grp, 0 empathy_rate = fc_n_grp, 0 -empathy_rate = fc_ln_grp, -0.0005 +empathy_rate = fc_ln_grp, -0.0010 empathy_rate = fc_kn_grp, 0 empathy_rate = fc_rn_grp, 0 empathy_rate = fc_ouk_grp, 0