diff --git a/optional.json b/optional.json index 15be8d3..bf79a69 100644 --- a/optional.json +++ b/optional.json @@ -267,32 +267,32 @@ "DATA/SOLAR/solar_mat_space_tank.mat", "DATA/SOLAR/solar_mat_tink.mat", "DATA/SOLAR/solar_mat_tlr.mat", -"DATA/AUDIO/music_anticipation_light.wav", -"DATA/AUDIO/music_anticipation_moref.wav", -"DATA/AUDIO/music_anticipation_motiv.wav", -"DATA/AUDIO/music_awe_and_wonderment.wav", -"DATA/AUDIO/music_bar_br02.wav", -"DATA/AUDIO/music_bar_generic01.wav", -"DATA/AUDIO/music_bar_generic02.wav", -"DATA/AUDIO/music_bar_generic04.wav", -"DATA/AUDIO/music_bar_li01.wav", -"DATA/AUDIO/music_bar_li02.wav", -"DATA/AUDIO/music_bar_li03.wav", -"DATA/AUDIO/music_bar_li05.wav", -"DATA/AUDIO/music_bar_rh02.wav", -"DATA/AUDIO/music_bar_rh03.wav", -"DATA/AUDIO/music_bar_rh04.wav", -"DATA/AUDIO/music_bar_rh05.wav", -"DATA/AUDIO/music_bering_li.wav", -"DATA/AUDIO/music_bering_rh.wav", -"DATA/AUDIO/music_br_battle.wav", -"DATA/AUDIO/music_br_danger.wav", -"DATA/AUDIO/music_br_space.wav", -"DATA/AUDIO/music_dangerous_chase.wav", -"DATA/AUDIO/music_no_ally_battle.wav", -"DATA/AUDIO/music_tau_battle.wav", -"DATA/AUDIO/music_tau_danger.wav", -"DATA/AUDIO/music_tau_space.wav", -"DATA/AUDIO/music_upcoming_action_heavy.wav", -"DATA/AUDIO/music_upcoming_action_light.wav" +"DATA/AUDIO/MUSIC/music_anticipation_light.wav", +"DATA/AUDIO/MUSIC/music_anticipation_moref.wav", +"DATA/AUDIO/MUSIC/music_anticipation_motiv.wav", +"DATA/AUDIO/MUSIC/music_awe_and_wonderment.wav", +"DATA/AUDIO/MUSIC/music_bar_br02.wav", +"DATA/AUDIO/MUSIC/music_bar_generic01.wav", +"DATA/AUDIO/MUSIC/music_bar_generic02.wav", +"DATA/AUDIO/MUSIC/music_bar_generic04.wav", +"DATA/AUDIO/MUSIC/music_bar_li01.wav", +"DATA/AUDIO/MUSIC/music_bar_li02.wav", +"DATA/AUDIO/MUSIC/music_bar_li03.wav", +"DATA/AUDIO/MUSIC/music_bar_li05.wav", +"DATA/AUDIO/MUSIC/music_bar_rh02.wav", +"DATA/AUDIO/MUSIC/music_bar_rh03.wav", +"DATA/AUDIO/MUSIC/music_bar_rh04.wav", +"DATA/AUDIO/MUSIC/music_bar_rh05.wav", +"DATA/AUDIO/MUSIC/music_bering_li.wav", +"DATA/AUDIO/MUSIC/music_bering_rh.wav", +"DATA/AUDIO/MUSIC/music_br_battle.wav", +"DATA/AUDIO/MUSIC/music_br_danger.wav", +"DATA/AUDIO/MUSIC/music_br_space.wav", +"DATA/AUDIO/MUSIC/music_dangerous_chase.wav", +"DATA/AUDIO/MUSIC/music_no_ally_battle.wav", +"DATA/AUDIO/MUSIC/music_tau_battle.wav", +"DATA/AUDIO/MUSIC/music_tau_danger.wav", +"DATA/AUDIO/MUSIC/music_tau_space.wav", +"DATA/AUDIO/MUSIC/music_upcoming_action_heavy.wav", +"DATA/AUDIO/MUSIC/music_upcoming_action_light.wav" ]