[TexturePanels] file = solar\asteroids\debris_shapes.ini [Field] cube_size = 500 fill_dist = 1500 diffuse_color = 255, 255, 255 ambient_color = 40, 30, 20 ambient_increase = 50, 50, 50 empty_cube_frequency = 0.750000 [DynamicAsteroids] asteroid = dasteroid_debris_small1 count = 10 placement_radius = 150.000000 placement_offset = 90.000000 max_velocity = 10.000000 max_angular_velocity = 5.000000 color_shift = 1.000000, 0.950000, 0.900000 [LootableZone] asteroid_loot_container = lootcrate_ast_loot_metal asteroid_loot_commodity = commodity_toxic_waste dynamic_loot_container = lootcrate_ast_loot_metal dynamic_loot_commodity = commodity_toxic_waste asteroid_loot_count = 0, 0 dynamic_loot_count = 1, 4 asteroid_loot_difficulty = 80 dynamic_loot_difficulty = 5