;Modified 7/15/2004 12:36:37 AM by FLIDMap ;Modified 7/14/2004 3:07:59 PM by FLIDMap [SystemInfo] name = Iw01 space_color = 0, 0, 0 local_faction = gd_z_grp [Archetype] ship = ge_transport ship = ge_large_transport simple = transport_dmg_twr_cap simple = transport_dmg_frnt_cap simple = transport_dmg_fin_cap simple = transport_dmg_main_cap simple = transport_dmg_port_eng_cap simple = transport_dmg_star_eng_cap simple = transport_dmg_eng_cap ship = bh_fighter simple = bh_fighter_dmg_topfin_cap simple = bh_fighter_dmg_btmfin_cap simple = bh_fighter_dmg_port_wing_cap simple = bh_fighter_dmg_star_wing_cap ship = bh_elite ship = bh_freighter equipment = ge_s_thruster_01 equipment = ge_s_thruster_02 equipment = ge_s_thruster_03 equipment = ge_s_thruster_04 equipment = mine02_mark01 [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = area_bomber filename = missions\encounters\area_bomber.ini [EncounterParameters] nickname = patrolp_bomber filename = missions\encounters\patrolp_bomber.ini [EncounterParameters] nickname = area_interceptor filename = missions\encounters\area_interceptor.ini [EncounterParameters] nickname = area_li_capships filename = missions\encounters\area_li_capships.ini [EncounterParameters] nickname = area_li_capships2 filename = missions\encounters\area_li_capships2.ini [EncounterParameters] nickname = patrolp_li_capships filename = missions\encounters\patrolp_li_capships.ini [EncounterParameters] nickname = area_rh_capships filename = missions\encounters\area_rh_capships.ini [EncounterParameters] nickname = area_rh_capships2 filename = missions\encounters\area_rh_capships2.ini [EncounterParameters] nickname = patrolp_rh_capships filename = missions\encounters\patrolp_rh_capships.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_pirate filename = missions\encounters\area_pirate.ini [EncounterParameters] nickname = patrolp_pirate filename = missions\encounters\area_pirate.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_upcoming_action_light danger = music_upcoming_action_heavy battle = music_dangerous_chase ;liberty = music_bering_li ;rheinland = music_bering_rh [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Iw01_Bering_debris_field.ini zone = Zone_Iw01_Bering_debris_field [Asteroids] file = solar\asteroids\Iw01_Bering_mine_field.ini zone = Zone_Iw01_mine_field01 [Asteroids] file = solar\asteroids\Iw01_Bering_mine_field.ini zone = Zone_Iw01_mine_field02 [Asteroids] file = solar\asteroids\Iw01_Bering_mine_field.ini zone = Zone_Iw01_mine_field03 [Asteroids] file = solar\asteroids\Iw01_Bering_mine_field.ini zone = Zone_Iw01_mine_field04 [Asteroids] file = solar\asteroids\Iw01_gas_pocket.ini zone = Zone_Iw01_10_gas_field1 [Asteroids] file = solar\asteroids\Iw01_gas_pocket.ini zone = Zone_Iw01_10_gas_field2 [Asteroids] file = solar\asteroids\Iw01_gas_pocket.ini zone = Zone_Iw01_11_gas_field1 [Asteroids] file = solar\asteroids\Iw01_gas_pocket.ini zone = Zone_Iw01_11_gas_field2 [Ambient] color = 20, 10, 4 [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp nebulae = solar\starsphere\starsphere_br04.cmp [LightSource] nickname = Iw01_system_light pos = 0, 0, 0 color = 192, 136, 48 range = 250000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw01_Sun ids_name = 261032; !Iw01_Sun_name pos = 0, 0, 0 ambient_color = 255, 160, 32 archetype = sun_2000 star = iw01_Sun ids_info = 66163; !Iw01_Sun_info atmosphere_range = 14000 burn_color = 255, 96, 16 [zone] nickname = Zone_Iw01_sun_death pos = 0, 0, 0 shape = SPHERE size = 9000 damage = 100000 sort = 99.400000 density = 0 visit = 128 [zone] nickname = Zone_Iw01_sun_radiation pos = 0, 0, 0 shape = SPHERE size = 20000 damage = 20 sort = 99.500000 density = 0 visit = 128 [zone] nickname = Zone_Iw01_sun_radiation2 pos = 0, 0, 0 shape = SPHERE size = 35000 damage = 10 sort = 99.600000 density = 0 visit = 128 [Zone] nickname = Zone_Iw01_sun_exclusion pos = 0, 0, 0 shape = SPHERE size = 50000 damage = 4 property_flags = 131072 visit = 128 sort = 99.400000 [Zone] nickname = Zone_Iw01_Bering_debris_field pos = 0, 0, 0 shape = SPHERE size = 200000 damage = 2 ids_name = 0 property_flags = 128 visit = 128 sort = 99 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field01 pos = -14148, -1000, 47098 shape = SPHERE size = 10000 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field02 pos = 51120, 1000, 10786 shape = SPHERE size = 10000 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field03 pos = 7683, -1500, -55401 shape = SPHERE size = 10000 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field04 pos = -46324, 1500, -9208 shape = SPHERE size = 10000 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field05 pos = 37383, 7500, -95735 rotate = 0, 51, 0 shape = ELLIPSOID size = 26696, 26696, 15016 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field06 pos = -24350, -7500, 107821 rotate = 0, 54, 0 shape = ELLIPSOID size = 30589, 30589, 14182 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field07 pos = -76876, -2500, 82888 rotate = 0, -27, 0 shape = ELLIPSOID size = 29059, 29059, 11929 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Zone] nickname = Zone_Iw01_mine_field08 pos = -86969, 2500, -89327 rotate = 0, 58, 0 shape = ELLIPSOID size = 26306, 26306, 12541 damage = 2 ids_name = 0 property_flags = 4128 visit = 128 sort = 99.1 toughness = 5 [Object] nickname = Iw01_07 ids_name = 196707; !Iw01_07_name pos = 15000, 50000, 15000 rotate = 0, 0, 0 archetype = luxury_liner ids_info = 601012; !Iw01_07_info dock_with = Iw01_07_Base base = Iw01_07_Base reputation = fc_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = li_newscaster_head_gen, br_kaitlyn_body difficulty_level = 10 loadout = loadout_hawaii pilot = pilot_solar_hardest [Object] nickname = Iw01_to_Li04 ids_name = 260796; !Iw01_to_Li04_name pos = -87163, 0, 9890 rotate = 0, -95, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li04 jump_effect = jump_effect_bretonia ids_info = 66145; !Iw01_to_Li04_info reputation = li_n_grp behavior = NOTHING difficulty_level = 1 goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia loadout = jumpgate_li_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Iw01_to_Li04_exclusion pos = -87163, 0, 9890 shape = SPHERE size = 2500 property_flags = 131072 sort = 99.500000 [Object] nickname = Iw01_to_Li04_l_cruiser_1 ids_name = 237031; !Iw01_to_Li04_l_cruiser_1_name ids_info = 66565; !Iw01_to_Li04_l_cruiser_1_info pos = -86100, 300, 9900 rotate = 0, 275, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_to_Li04_l_cruiser_2 ids_name = 237031; !Iw01_to_Li04_l_cruiser_2_name ids_info = 66565; !Iw01_to_Li04_l_cruiser_2_info pos = -86175, 50, 10350 rotate = 0, 280, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_to_Li04_l_cruiser_3 ids_name = 237031; !Iw01_to_Li04_l_cruiser_3_name ids_info = 66565; !Iw01_to_Li04_l_cruiser_3_info pos = -86150, 125, 9400 rotate = 0, 270, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_to_Li04_l_cruiser_4 ids_name = 237031; !Iw01_to_Li04_l_cruiser_4_name ids_info = 66565; !Iw01_to_Li04_l_cruiser_4_info pos = -89250, 250, 9900 rotate = 0, 285, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Zone] nickname = Zone_Iw01_to_Li04_pop pos = -87163, 0, 9890 shape = SPHERE size = 10000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 12 pop_type = jumpgate relief_time = 30 population_additive = false visit = 128 music = music_bering_li density_restriction = 4, unlawfuls faction_weight = li_n_grp, 20 faction_weight = li_p_grp, 10 encounter = area_defend, 4, 0.150000 faction = li_n_grp, 0.500000 faction = li_p_grp, 0.500000 encounter = area_defend, 5, 0.250000 faction = li_n_grp, 0.500000 faction = li_p_grp, 0.500000 encounter = area_trade_transport, 4, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_transport, 5, 0.200000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 4, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 [Zone] nickname = Zone_Iw01_to_Li04_extended pos = -87163, 0, 9890 shape = SPHERE size = 25000 sort = 10 toughness = 3 density = 4 repop_time = 15 max_battle_size = 6 pop_type = background relief_time = 20 population_additive = false visit = 128 music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = li_n_grp, 10 faction_weight = li_p_grp, 10 encounter = area_scout, 3, 0.200000 faction = li_p_grp, 0.450000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = co_nws_grp, 0.100000 encounter = area_scout, 4, 0.300000 faction = li_p_grp, 0.450000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = co_nws_grp, 0.100000 encounter = area_scout, 5, 0.400000 faction = li_p_grp, 0.450000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.100000 faction = co_ss_grp, 0.100000 faction = co_nws_grp, 0.100000 [Zone] nickname = Zone_Iw01_li_tradepath01_exclude pos = -78627, 0, -8039 rotate = -90, -25, 0 shape = CYLINDER size = 1500, 35366 property_flags = 131072 sort = 99.500000 [Zone] nickname = Zone_Iw01_li_tradepath01 pos = -78627, 0, -8039 rotate = -90, -25, 0 shape = CYLINDER size = 750, 35366 damage = 2 sort = 90 toughness = 3 density = 4 repop_time = 20 max_battle_size = 12 pop_type = trade_path relief_time = 60 path_label = li_tradepath01, 1 usage = trade mission_eligible = false population_additive = true faction_weight = co_me_grp, 10 faction_weight = co_ss_grp, 10 faction_weight = co_nws_grp, 10 music = music_bering_li density_restriction = 1, patroller encounter = tradep_trade_transport, 4, 0.250000 faction = co_me_grp, 0.333334 faction = co_ss_grp, 0.333333 faction = co_nws_grp, 0.333333 encounter = tradep_trade_transport, 5, 0.250000 faction = co_me_grp, 0.333334 faction = co_ss_grp, 0.333333 faction = co_nws_grp, 0.333333 encounter = area_trade_armored, 4, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = patrolp_defend, 4, 0.100000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.250000 faction = co_ss_grp, 0.250000 faction = co_nws_grp, 0.250000 encounter = patrolp_defend, 5, 0.100000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.250000 faction = co_ss_grp, 0.250000 faction = co_nws_grp, 0.250000 [Zone] nickname = Zone_Iw01_li_tradepath01_raiders pos = -79929, 0, -5446 shape = SPHERE size = 9965 sort = 60 toughness = 5 density = 4 repop_time = 15 max_battle_size = 12 pop_type = Background relief_time = 90 mission_eligible = false population_additive = True density_restriction = 4, unlawfuls faction_weight = fc_lr_grp, 10 visit = 128 encounter = area_interceptor, 4, 0.300000 faction = fc_lr_grp, 1.000000 encounter = area_interceptor, 5, 0.400000 faction = fc_lr_grp, 1.000000 encounter = area_pirate, 4, 0.250000 faction = fc_lr_grp, 1.000000 encounter = area_pirate, 5, 0.300000 faction = fc_lr_grp, 1.000000 [Zone] nickname = Zone_Iw01_li_tradepath02_exclude pos = -60159, 0, 22581 rotate = 90, -65, 180 shape = CYLINDER size = 1500, 55535 property_flags = 131072 sort = 99.500000 [Zone] nickname = Zone_Iw01_li_tradepath02 pos = -60159, 0, 22581 rotate = 90, -65, 180 shape = CYLINDER size = 750, 55535 damage = 2 sort = 90 toughness = 3 density = 4 repop_time = 20 max_battle_size = 12 pop_type = trade_path relief_time = 60 path_label = li_tradepath02, 1 usage = trade mission_eligible = false population_additive = true faction_weight = co_me_grp, 10 faction_weight = co_ss_grp, 10 faction_weight = co_nws_grp, 10 music = music_bering_li density_restriction = 1, patroller encounter = tradep_trade_transport, 4, 0.250000 faction = co_me_grp, 0.333334 faction = co_ss_grp, 0.333333 faction = co_nws_grp, 0.333333 encounter = tradep_trade_transport, 5, 0.250000 faction = co_me_grp, 0.333334 faction = co_ss_grp, 0.333333 faction = co_nws_grp, 0.333333 encounter = area_trade_armored, 4, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = patrolp_defend, 4, 0.100000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.250000 faction = co_ss_grp, 0.250000 faction = co_nws_grp, 0.250000 encounter = patrolp_defend, 5, 0.100000 faction = li_n_grp, 0.250000 faction = co_me_grp, 0.250000 faction = co_ss_grp, 0.250000 faction = co_nws_grp, 0.250000 [Zone] nickname = Zone_Iw01_li_tradepath02_raiders pos = -62442, 0, 21255 rotate = 0, -23, 0 shape = ELLIPSOID size = 20307, 10906, 10906 sort = 60 toughness = 5 density = 4 repop_time = 15 max_battle_size = 12 pop_type = Background relief_time = 90 mission_eligible = false population_additive = True density_restriction = 4, unlawfuls faction_weight = fc_lr_grp, 10 faction_weight = rh_n_grp, 10 visit = 128 encounter = area_interceptor, 4, 0.200000 faction = fc_lr_grp, 1.000000 encounter = area_assault, 4, 0.250000 faction = rh_n_grp, 1.000000 encounter = area_interceptor, 5, 0.300000 faction = fc_lr_grp, 1.000000 encounter = area_assault, 5, 0.250000 faction = rh_n_grp, 1.000000 [Object] nickname = Iw01_to_Li04_hole1 ids_name = 260916; !Iw01_to_Li04_hole1_name pos = -70000, -500, -71000 rotate = 0, 180, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Li04 ids_info = 66146; !Iw01_to_Li04_hole1_info jump_effect = jump_effect_hole goto = Li04, Li04_to_Iw01_hole1, gate_tunnel_bretonia [zone] nickname = Zone_Iw01_to_Li04_hole1_exclusion pos = -71000, -500, -71000 shape = SPHERE size = 1000 property_flags = 131072 interference = 0.500000 sort = 99.500000 [Object] nickname = Iw01_to_Li04_hole2 ids_name = 260916; !Iw01_to_Li04_hole2_name pos = -69743, 0, 67597 rotate = 0, 180, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Li04 ids_info = 66146; !Iw01_to_Li04_hole2_info jump_effect = jump_effect_hole goto = Li04, Li04_to_Iw01_hole2, gate_tunnel_bretonia [zone] nickname = Zone_Iw01_to_Li04_hole2_exclusion pos = -69743, 0, 67597 shape = SPHERE size = 1000 property_flags = 131072 interference = 0.500000 sort = 99.500000 [Object] nickname = Iw01_to_Rh02 ids_name = 260797; !Iw01_to_Rh02_name pos = 85838, 0, -8047 rotate = 0, 80, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145; !Iw01_to_Rh02_info reputation = rh_n_grp behavior = NOTHING difficulty_level = 1 goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia loadout = jumpgate_rh_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Iw01_to_Rh02_exclusion pos = 85838, 0, -8047 shape = SPHERE size = 1000 property_flags = 131072 sort = 99.500000 [Object] nickname = Iw01_to_Rh02_r_cruiser_1 ids_name = 237050; !Iw01_to_Rh02_r_cruiser_1_name ids_info = 66597; !Iw01_to_Rh02_r_cruiser_1_info pos = 84575, -75, -7750 rotate = 0, 85, 0 Archetype = r_cruiser_nodock loadout = rh_cruiser_static reputation = rh_n_grp behavior = NOTHING base = Iw01_rcruiser_Base dock_with = Iw01_rcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_to_Rh02_r_cruiser_2 ids_name = 237050; !Iw01_to_Rh02_r_cruiser_2_name ids_info = 66597; !Iw01_to_Rh02_r_cruiser_2_info pos = 84550, 75, -8375 rotate = 0, 80, 0 Archetype = r_cruiser_nodock loadout = rh_cruiser_static reputation = rh_n_grp behavior = NOTHING base = Iw01_rcruiser_Base dock_with = Iw01_rcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_to_Rh02_r_cruiser_3 ids_name = 237050; !Iw01_to_Rh02_r_cruiser_3_name ids_info = 66597; !Iw01_to_Rh02_r_cruiser_3_info pos = 86750, 175, -8050 rotate = 0, 80, 0 Archetype = r_cruiser_nodock loadout = rh_cruiser_static reputation = rh_n_grp behavior = NOTHING base = Iw01_rcruiser_Base dock_with = Iw01_rcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Zone] nickname = Zone_Iw01_to_Rh02_pop pos = 85838, 0, -8047 shape = SPHERE size = 10000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 12 pop_type = jumpgate relief_time = 15 population_additive = false visit = 128 music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 20 encounter = area_defend, 3, 0.100000 faction = rh_p_grp, 1.000000 encounter = area_defend, 4, 0.150000 faction = rh_n_grp, 0.600000 faction = rh_p_grp, 0.400000 encounter = area_defend, 5, 0.150000 faction = rh_n_grp, 1.000000 encounter = area_trade_transport, 3, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_transport, 5, 0.200000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 4, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 [Zone] nickname = Zone_Iw01_to_Rh02_extended pos = 85838, 0, -8047 shape = SPHERE size = 25000 sort = 10 toughness = 3 density = 4 repop_time = 15 max_battle_size = 6 pop_type = background relief_time = 20 population_additive = false visit = 128 music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 10 faction_weight = rh_p_grp, 10 encounter = area_scout, 3, 0.200000 faction = rh_p_grp, 0.450000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_khc_grp, 0.100000 encounter = area_scout, 4, 0.300000 faction = rh_p_grp, 0.450000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_khc_grp, 0.100000 encounter = area_scout, 5, 0.400000 faction = rh_p_grp, 0.450000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.100000 faction = co_rs_grp, 0.100000 faction = co_khc_grp, 0.100000 [Zone] nickname = Zone_Iw01_rh_tradepath01 pos = 60487, 0, -20786 rotate = -90, 64, 0 shape = CYLINDER size = 750, 53715 damage = 2 sort = 90 toughness = 3 density = 4 repop_time = 20 max_battle_size = 12 pop_type = trade_path relief_time = 40 path_label = rh_tradepath01, 1 usage = trade mission_eligible = false faction_weight = rh_n_grp, 10 faction_weight = co_rs_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 music = music_bering_rh density_restriction = 1, patroller encounter = tradep_trade_transport, 4, 0.250000 faction = rh_m_grp, 0.333334 faction = co_rs_grp, 0.333333 faction = co_khc_grp, 0.333333 encounter = tradep_trade_transport, 5, 0.250000 faction = rh_m_grp, 0.333334 faction = co_rs_grp, 0.333333 faction = co_khc_grp, 0.333333 encounter = area_trade_armored, 4, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = patrolp_defend, 4, 0.100000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_khc_grp, 0.250000 encounter = patrolp_defend, 5, 0.100000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_khc_grp, 0.250000 [Zone] nickname = Zone_Iw01_rh_tradepath01_raiders pos = 63356, 0, -19362 rotate = 0, -23, 0 shape = ELLIPSOID size = 19442, 9721, 9721 sort = 60 toughness = 3 density = 4 repop_time = 15 max_battle_size = 12 pop_type = Background relief_time = 30 population_additive = true density_restriction = 4, unlawfuls faction_weight = fc_rh_grp, 10 faction_weight = li_n_grp, 10 visit = 128 encounter = area_interceptor, 4, 0.300000 faction = fc_rh_grp, 1.000000 encounter = area_interceptor, 5, 0.400000 faction = fc_rh_grp, 1.000000 encounter = area_assault, 4, 0.250000 faction = li_n_grp, 1.000000 encounter = area_assault, 5, 0.300000 faction = li_n_grp, 1.000000 [Zone] nickname = Zone_Iw01_rh_tradepath01_exclude pos = 60487, 0, -20786 rotate = -90, 64, 0 shape = CYLINDER size = 1500, 53715 property_flags = 131072 sort = 99.500000 [Zone] nickname = Zone_Iw01_rh_tradepath02 pos = 77504, 0, 8431 rotate = 90, 25, 180 shape = CYLINDER size = 750, 33726 damage = 2 sort = 90 toughness = 3 density = 4 repop_time = 20 max_battle_size = 12 pop_type = trade_path relief_time = 40 path_label = rh_tradepath02, 1 usage = trade mission_eligible = false faction_weight = rh_n_grp, 10 faction_weight = co_rs_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 music = music_bering_rh density_restriction = 1, patroller encounter = tradep_trade_transport, 4, 0.250000 faction = rh_m_grp, 0.333334 faction = co_rs_grp, 0.333333 faction = co_khc_grp, 0.333333 encounter = tradep_trade_transport, 5, 0.250000 faction = rh_m_grp, 0.333334 faction = co_rs_grp, 0.333333 faction = co_khc_grp, 0.333333 encounter = area_trade_armored, 4, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = patrolp_defend, 4, 0.100000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_khc_grp, 0.250000 encounter = patrolp_defend, 5, 0.100000 faction = rh_n_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_khc_grp, 0.250000 [Zone] nickname = Zone_Iw01_rh_tradepath02_raiders pos = 78869, 0, 5251 shape = SPHERE size = 9514 sort = 60 toughness = 3 density = 4 repop_time = 20 max_battle_size = 12 pop_type = Background relief_time = 40 population_additive = true density_restriction = 4, unlawfuls faction_weight = fc_rh_grp, 10 visit = 128 encounter = area_interceptor, 4, 0.300000 faction = fc_rh_grp, 1.000000 encounter = area_interceptor, 5, 0.400000 faction = fc_rh_grp, 1.000000 encounter = area_pirate, 4, 0.250000 faction = fc_rh_grp, 1.000000 encounter = area_pirate, 5, 0.300000 faction = fc_rh_grp, 1.000000 [Zone] nickname = Zone_Iw01_rh_tradepath02_exclude pos = 77504, 0, 8431 rotate = 90, 25, 180 shape = CYLINDER size = 1500, 33726 property_flags = 131072 sort = 99.500000 [Object] nickname = Iw01_to_Rh02_hole1 ids_name = 260798; !Iw01_to_Rh02_hole1_name pos = 69743, 0, -67597 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146; !Iw01_to_Rh02_hole1_info jump_effect = jump_effect_hole goto = Rh02, Rh02_to_Iw01_hole1, gate_tunnel_bretonia [zone] nickname = Zone_Iw01_to_Rh02_hole1_exclusion pos = 69743, 0, -67597 shape = SPHERE size = 1000 property_flags = 131072 interference = 0.500000 sort = 99.500000 [Object] nickname = Iw01_to_Rh02_hole2 ids_name = 260798; !Iw01_to_Rh02_hole2_name pos = 70000, -500, 71000 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146; !Iw01_to_Rh02_hole2_info jump_effect = jump_effect_hole goto = Rh02, Rh02_to_Iw01_hole2, gate_tunnel_bretonia [zone] nickname = Zone_Iw01_to_Rh02_hole2_exclusion pos = 71000, -500, 71000 shape = SPHERE size = 1000 property_flags = 131072 sort = 99.500000 [Object] nickname = Iw01_01 ids_name = 196795; !Iw01_01_name pos = -34000, 500, 35000 rotate = 0, 280, 0 archetype = l_dreadnought ids_info = 601000; !Iw01_01_info base = Iw01_01_Base dock_with = Iw01_01_Base reputation = li_n_grp behavior = NOTHING voice = atc_leg_m01 space_costume = li_captain_head, li_male_elite_body difficulty_level = 5 loadout = loadout_mississippi pilot = pilot_solar_hardest [Object] nickname = Iw01_01b ids_name = 196684; !Iw01_01b_name pos = -34500, 750, 34500 rotate = 0, 280, 0 archetype = l_dreadnought ids_info = 601000; !Iw01_01b_info base = Iw01_01_Base dock_with = Iw01_01_Base reputation = li_n_grp behavior = NOTHING voice = atc_leg_m01 space_costume = li_captain_head, li_male_elite_body difficulty_level = 5 loadout = loadout_missouri pilot = pilot_solar_hardest [Object] nickname = Iw01_01c ids_name = 196783; !Iw01_01c_name pos = -34750, 800, 35500 rotate = 0, 280, 0 archetype = l_dreadnought ids_info = 601000; !Iw01_01c_info base = Iw01_01_Base dock_with = Iw01_01_Base reputation = li_n_grp behavior = NOTHING voice = atc_leg_m01 space_costume = li_captain_head, li_male_elite_body difficulty_level = 5 loadout = loadout_missouri pilot = pilot_solar_hardest [Object] nickname = Iw01_01_l_cruiser_1 ids_name = 237031; !Iw01_01_l_cruiser_1_name ids_info = 66565; !Iw01_01_l_cruiser_1_info pos = -34250, 1500, 35000 rotate = 0, 280, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 12 [Object] nickname = Iw01_01_l_cruiser_2 ids_name = 237031; !Iw01_01_l_cruiser_2_name ids_info = 66565; !Iw01_01_l_cruiser_2_info pos = -33750, -750, 34750 rotate = 0, 280, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 12 [Zone] nickname = Zone_Iw01_01_pop pos = -34000, 500, 35000 shape = SPHERE size = 7500 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 8 pop_type = li_n_grp, single_base_law relief_time = 30 population_additive = true visit = 128 ;music = music_bering_li density_restriction = 4, unlawfuls faction_weight = li_n_grp, 20 encounter = area_defend, 4, 0.200000 faction = li_n_grp, 1.000000 encounter = area_defend, 5, 0.300000 faction = li_n_grp, 1.000000 encounter = area_scout, 4, 0.200000 faction = li_n_grp, 1.000000 encounter = area_scout, 5, 0.300000 faction = li_n_grp, 1.000000 [Object] nickname = Iw01_02 ids_name = 196734; !Iw01_02_name pos = -70966, 0, -71203 rotate = 0, 0, 0 archetype = space_port_dmg ids_info = 601002; !Iw01_02_info base = Iw01_02_Base dock_with = Iw01_02_Base reputation = fc_lr_grp behavior = NOTHING voice = atc_leg_m01 space_costume = sh_male2_head, pi_pirate8_body, prop_neuralnet_F_right difficulty_level = 5 loadout = loadout_padua pilot = pilot_solar_hard [Object] nickname = Iw01_02_tanks1 pos = -70421, 0, -71002 rotate = 0, 0, 0 Archetype = space_tankl4 parent = Iw01_02 [Object] nickname = Iw01_02_tanks2 pos = -70421, 0, -71405 rotate = 0, 0, 0 Archetype = space_tankl4 parent = Iw01_02 [Object] nickname = Iw01_02_tanks3 pos = -71510, 1, -71003 rotate = 0, 0, 0 Archetype = space_tankl4_dmg parent = Iw01_02 [Object] nickname = Iw01_02_tanks4 pos = -71512, -85, -71333 rotate = 0, 0, 0 Archetype = space_tankl_3dmg parent = Iw01_02 [Object] nickname = Iw01_02_industrial1 pos = -70421, 0, -71203 rotate = 0, -90, 0 Archetype = space_industrial parent = Iw01_02 [Object] nickname = Iw01_02_industrial2 pos = -71511, 0, -71203 rotate = 0, 90, 0 Archetype = space_industrial parent = Iw01_02 [Zone] nickname = Zone_Iw01_02_exclusion pos = -70966, 0, -71203 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.600000 [Zone] nickname = Zone_Iw01_02_pop pos = -70966, 0, -71203 shape = SPHERE size = 5000 sort = 11 toughness = 1 density = 8 repop_time = 15 max_battle_size = 16 pop_type = fc_lr_grp, single_base_unlaw relief_time = 15 population_additive = true density_restriction = 4, lawfuls visit = 128 faction_weight = fc_lr_grp, 20 encounter = area_pirate, 3, 0.250000 faction = fc_lr_grp, 1.000000 encounter = area_pirate, 5, 0.450000 faction = fc_lr_grp, 1.000000 encounter = area_scout, 2, 0.100000 faction = fc_lr_grp, 0.800000 faction = rh_n_grp, 0.200000 encounter = area_scout, 4, 0.200000 faction = fc_lr_grp, 0.800000 faction = rh_n_grp, 0.200000 [Zone] nickname = Zone_Iw01_02_pop_extend pos = -70966, 0, -71203 shape = SPHERE size = 20000 sort = 52 toughness = 1 density = 4 repop_time = 30 max_battle_size = 12 pop_type = background relief_time = 60 population_additive = false visit = 128 music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 5 faction_weight = fc_lr_grp, 10 encounter = area_scout, 3, 0.250000 faction = fc_lr_grp, 1.000000 encounter = area_scout, 4, 0.500000 faction = fc_lr_grp, 1.000000 encounter = area_scout, 5, 0.250000 faction = fc_lr_grp, 1.000000 [Object] nickname = Iw01_03 ids_name = 196813; !Iw01_03_name pos = 24500, 5000, 1500 rotate = 0, 80, 0 archetype = r_battleship ids_info = 601004; !Iw01_03_info dock_with = Iw01_03_Base base = Iw01_03_Base reputation = rh_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = pl_female2_head, rh_female_elite_body difficulty_level = 5 loadout = loadout_westfalen pilot = pilot_solar_hardest [Object] nickname = Iw01_03b ids_name = 601017; !Iw01_03b_name pos = 25000, 5500, 1750 rotate = 0, 80, 0 archetype = r_battleship ids_info = 601004; !Iw01_03b_info dock_with = Iw01_03_Base base = Iw01_03_Base reputation = rh_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = pl_female2_head, rh_female_elite_body difficulty_level = 5 loadout = loadout_westfalen pilot = pilot_solar_hardest [Object] nickname = Iw01_03_r_cruiser_1 ids_name = 237050; !Iw01_03_r_cruiser_1_name ids_info = 66597; !Iw01_03_r_cruiser_1_info pos = 24000, 4000, 1000 rotate = 0, 80, 0 Archetype = r_cruiser_nodock loadout = rh_cruiser_static reputation = rh_n_grp behavior = NOTHING base = Iw01_rcruiser_Base dock_with = Iw01_rcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_03_r_cruiser_2 ids_name = 237050; !Iw01_03_r_cruiser_2_name ids_info = 66597; !Iw01_03_r_cruiser_2_info pos = 25000, 6000, 2000 rotate = 0, 80, 0 Archetype = r_cruiser_nodock loadout = rh_cruiser_static reputation = rh_n_grp behavior = NOTHING base = Iw01_rcruiser_Base dock_with = Iw01_rcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Zone] nickname = Zone_Iw01_03_pop pos = 24500, 5000, 1500 shape = SPHERE size = 7500 sort = 12 toughness = 1 density = 8 repop_time = 15 max_battle_size = 8 pop_type = rh_n_grp, single_base_law relief_time = 30 population_additive = true visit = 128 ;music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 20 encounter = area_defend, 4, 0.200000 faction = rh_n_grp, 1.000000 encounter = area_defend, 5, 0.300000 faction = rh_n_grp, 1.000000 encounter = area_scout, 4, 0.200000 faction = rh_n_grp, 1.000000 encounter = area_scout, 5, 0.300000 faction = rh_n_grp, 1.000000 [Object] nickname = Iw01_04 ids_name = 196693; !Iw01_04_name pos = -69854, 0, -25409 rotate = 0, 90, 0 archetype = space_freeport01 ids_info = 601006; !Iw01_04_info base = Iw01_04_Base dock_with = Iw01_04_Base reputation = co_nws_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 5 loadout = loadout_douglas pilot = pilot_solar_hard [Object] nickname = Iw01_04_tanks1 pos = -69854, -103, -25180 Archetype = space_tankl4_dmg parent = Iw01_04 [Object] nickname = Iw01_04_tanks2 pos = -69854, -190, -25568 Archetype = space_tankl_3dmg parent = Iw01_04 [Object] nickname = Iw01_04_habitat1 pos = -69854, 0, -24994 rotate = 90, 0, 0 Archetype = space_habitat_wide parent = Iw01_04 [Object] nickname = Iw01_04_habitat2 pos = -69854, 0, -25822 rotate = 90, 0, 0 Archetype = space_habitat_wide parent = Iw01_04 [Object] nickname = Iw01_04_depot_1 ids_name = 261161; !Iw01_04_depot_1_name pos = -69854, -58, -25149 Archetype = depot_scrap_metal reputation = li_n_grp behavior = NOTHING ids_info = 66150; !Iw01_04_depot_1_info [Object] nickname = Iw01_04_depot_2 ids_name = 261161; !Iw01_04_depot_2_name pos = -69854, -58, -25669 Archetype = depot_scrap_metal reputation = li_n_grp behavior = NOTHING ids_info = 66150; !Iw01_04_depot_2_info [Object] nickname = Iw01_04_l_cruiser_1 ids_name = 237031; !Iw01_04_l_cruiser_1_name ids_info = 66565; !Iw01_04_l_cruiser_1_info pos = -69654, -375, -25609 rotate = 0, 275, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Object] nickname = Iw01_04_l_cruiser_2 ids_name = 237031; !Iw01_04_l_cruiser_2_name ids_info = 66565; !Iw01_04_l_cruiser_2_info pos = -69994, -390, -25209 rotate = 0, 280, 0 Archetype = l_cruiser_nodock loadout = li_cruiser_static reputation = li_n_grp behavior = NOTHING base = Iw01_lcruiser_Base dock_with = Iw01_lcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Zone] nickname = Zone_Iw01_04_exclusion pos = -69854, 0, -25409 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 99.600000 [Zone] nickname = Zone_Iw01_04_pop pos = -70000, 0, -35000 shape = SPHERE size = 20000 sort = 12 toughness = 1 density = 8 repop_time = 15 max_battle_size = 16 pop_type = li_n_grp, single_base_law relief_time = 30 population_additive = true visit = 128 music = music_bering_li density_restriction = 4, unlawfuls faction_weight = li_n_grp, 20 encounter = area_defend, 4, 0.100000 faction = li_n_grp, 0.400000 faction = co_me_grp, 0.150000 faction = co_ss_grp, 0.300000 faction = co_nws_grp, 0.150000 encounter = area_defend, 5, 0.200000 faction = li_n_grp, 0.400000 faction = co_me_grp, 0.150000 faction = co_ss_grp, 0.300000 faction = co_nws_grp, 0.150000 encounter = area_scout, 3, 0.100000 faction = li_n_grp, 0.800000 faction = fc_lr_grp, 0.200000 encounter = area_scout, 5, 0.150000 faction = li_n_grp, 0.800000 faction = fc_lr_grp, 0.200000 encounter = area_li_capships, 5, 0.050000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 3, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_transport, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 4, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 [Object] nickname = Iw01_05 ids_name = 196808; !Iw01_05_name pos = 69854, 0, 25180 Archetype = space_freeport01 ids_info = 601008; !Iw01_05_info dock_with = Iw01_05_Base base = Iw01_05_Base reputation = co_rs_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = loadout_brandenburg pilot = pilot_solar_hard [Object] nickname = Iw01_05_part1 pos = 70113, 157, 25180 Archetype = space_habitat_dmg parent = Iw01_05 [Object] nickname = Iw01_05_part2 pos = 69594, 157, 25180 Archetype = space_habitat_dmg parent = Iw01_05 rotate = 0, 0, 3 [Object] nickname = Iw01_05_depot_1 ids_name = 261161; !Iw01_05_depot_1_name pos = 69594, -58, 25180 Archetype = depot_scrap_metal reputation = rh_n_grp behavior = NOTHING ids_info = 66150; !Iw01_05_depot_1_info [Object] nickname = Iw01_05_depot_2 ids_name = 261161; !Iw01_05_depot_2_name pos = 70114, -58, 25180 Archetype = depot_scrap_metal reputation = rh_n_grp behavior = NOTHING ids_info = 66150; !Iw01_05_depot_2_info [Object] nickname = Iw01_05_r_cruiser_1 ids_name = 237050; !Iw01_05_r_cruiser_1_name ids_info = 66597; !Iw01_05_r_cruiser_1_info pos = 69750, -290, 25085 rotate = 0, 83, 0 Archetype = r_cruiser_nodock loadout = rh_cruiser_static reputation = rh_n_grp behavior = NOTHING base = Iw01_rcruiser_Base dock_with = Iw01_rcruiser_Base pilot = pilot_solar_hardest difficulty_level = 11 [Zone] nickname = Zone_Iw01_05_exclusion pos = 69854, 0, 25180 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 99.600000 [Zone] nickname = Zone_Iw01_05_pop pos = 70000, 0, 35000 shape = SPHERE size = 20000 sort = 12 toughness = 1 density = 8 repop_time = 15 max_battle_size = 12 pop_type = co_rs_grp, single_base_law relief_time = 30 population_additive = true visit = 128 music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 20 encounter = area_defend, 4, 0.100000 faction = rh_n_grp, 0.500000 faction = co_rs_grp, 0.300000 faction = co_khc_grp, 0.100000 faction = rh_m_grp, 0.100000 encounter = area_defend, 5, 0.200000 faction = rh_n_grp, 0.500000 faction = co_rs_grp, 0.300000 faction = co_khc_grp, 0.100000 faction = rh_m_grp, 0.100000 encounter = area_scout, 3, 0.150000 faction = rh_n_grp, 0.400000 faction = co_rs_grp, 0.200000 faction = co_khc_grp, 0.100000 faction = rh_m_grp, 0.100000 faction = fc_rh_grp, 0.200000 encounter = area_scout, 5, 0.150000 faction = rh_n_grp, 0.400000 faction = co_rs_grp, 0.200000 faction = co_khc_grp, 0.100000 faction = rh_m_grp, 0.100000 faction = fc_rh_grp, 0.200000 encounter = area_rh_capships, 5, 0.050000 faction = rh_n_grp, 1.000000 encounter = area_trade_transport, 3, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_transport, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 4, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 [Object] nickname = Iw01_06 ids_name = 196696; !Iw01_06_name pos = 70966, 0, 71203 rotate = 0, 90, 0 archetype = space_police01 ids_info = 601010; !Iw01_06_info base = Iw01_06_Base dock_with = Iw01_06_Base reputation = fc_rh_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pi_pirate3_head, pi_pirate2_body, prop_neuralnet_E_right difficulty_level = 5 loadout = loadout_ronneburg pilot = pilot_solar_hardest [Object] nickname = Iw01_06_part1 pos = 70966, 59, 70794 Archetype = space_police_dmg parent = Iw01_06 rotate = 0, -90, -15 [Object] nickname = Iw01_06_part2 pos = 70966, 5, 71605 Archetype = space_police_dmg parent = Iw01_06 rotate = -5, 90, 0 [Object] nickname = Iw01_06_part3 pos = 70966, 7, 70995 Archetype = space_beaml_dmg parent = Iw01_06 rotate = 15, 0, 0 [Object] nickname = Iw01_06_part4 pos = 70967, -11, 71406 Archetype = space_beaml_dmg parent = Iw01_06 rotate = 5, 0, 0 [Object] nickname = Iw01_06_part5 pos = 70966, -169, 71203 Archetype = space_tanklx4 parent = Iw01_06 [Object] nickname = Iw01_06_part6 pos = 70966, -212, 71345 Archetype = space_tankl_3dmg parent = Iw01_06 rotate = -4, 0, 0 [Object] nickname = Iw01_06_part7 pos = 70966, -216, 71063 Archetype = space_tankl_2dmg parent = Iw01_06 rotate = 10, 90, 0 [Object] nickname = Iw01_06_part8 pos = 71203, -139, 71203 Archetype = space_habitat_tall parent = Iw01_06 rotate = 0, 0, -90 [Object] nickname = Iw01_06_part9 pos = 70729, -139, 71203 Archetype = space_habitat_tall parent = Iw01_06 rotate = 0, 0, 90 [Zone] nickname = Zone_Iw01_06_exclusion pos = 70966, 0, 71203 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.600000 [Zone] nickname = Zone_Iw01_06_pop pos = 70966, 0, 71203 shape = SPHERE size = 5000 sort = 11 toughness = 1 density = 8 repop_time = 15 max_battle_size = 16 pop_type = fc_rh_grp, single_base_unlaw relief_time = 30 population_additive = true density_restriction = 4, lawfuls visit = 128 faction_weight = fc_rh_grp, 20 encounter = area_pirate, 3, 0.250000 faction = fc_rh_grp, 1.000000 encounter = area_pirate, 5, 0.450000 faction = fc_rh_grp, 1.000000 encounter = area_scout, 2, 0.100000 faction = fc_rh_grp, 0.800000 faction = li_n_grp, 0.200000 encounter = area_scout, 4, 0.200000 faction = fc_rh_grp, 0.800000 faction = li_n_grp, 0.200000 [Zone] nickname = Zone_Iw01_06_pop_extend pos = 70966, 0, 71203 shape = SPHERE size = 20000 sort = 52 toughness = 1 density = 4 repop_time = 20 max_battle_size = 12 pop_type = background relief_time = 40 population_additive = false visit = 128 music = music_bering_li density_restriction = 4, unlawfuls faction_weight = li_n_grp, 5 faction_weight = fc_rh_grp, 10 encounter = area_scout, 3, 0.250000 faction = fc_rh_grp, 1.000000 encounter = area_scout, 4, 0.500000 faction = fc_rh_grp, 1.000000 encounter = area_scout, 5, 0.250000 faction = fc_rh_grp, 1.000000 [Object] nickname = Iw01_08 ids_name = 196663; !Iw01_08_name pos = -33500, -300, 35500 rotate = 0, 90, 0 archetype = space_freeport01 ids_info = 601020; !Iw01_08_info base = Iw01_08_Base dock_with = Iw01_08_Base reputation = li_n_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pi_pirate3_head, li_male_elite_body difficulty_level = 5 loadout = loadout_thames pilot = pilot_solar_hardest [Object] nickname = Iw01_Space_Habitat8_1 pos = -33325, -404, 35500 rotate = 0, 0, -90 Archetype = space_habitat_wide parent = Iw01_08 [Object] nickname = Iw01_Space_Habitat8_2 pos = -33673, -404, 35500 rotate = 0, 0, -90 Archetype = space_habitat_wide parent = Iw01_08 [Object] nickname = Iw01_Space_Habitat8_3 pos = -33500, -405, 35325 rotate = -90, 0, 0 Archetype = space_habitat_wide parent = Iw01_08 [Object] nickname = Iw01_Space_Habitat8_4 pos = -33500, -405, 35673 rotate = -90, 0, 0 Archetype = space_habitat_wide parent = Iw01_08 [Object] nickname = Iw01_Small_WPlatform8_1 ids_name = 261164 ids_info = 66171 pos = -33500, -405, 35246 rotate = 0, 0, 0 Archetype = small_wplatform behavior = NOTHING reputation = li_n_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform8_2 ids_name = 261164 ids_info = 66171 pos = -33245, -404, 35500 rotate = 0, -90, 0 Archetype = small_wplatform behavior = NOTHING reputation = li_n_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform8_3 ids_name = 261164 ids_info = 66171 pos = -33500, -405, 35754 rotate = 0, -180, 0 Archetype = small_wplatform behavior = NOTHING reputation = li_n_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform8_4 ids_name = 261164 ids_info = 66171 pos = -33754, -404, 35500 rotate = 0, 90, 0 Archetype = small_wplatform behavior = NOTHING reputation = li_n_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_Iw01_08_pop pos = -33500, -300, 35500 shape = SPHERE size = 5000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 4 pop_type = li_n_grp, single_base_law relief_time = 15 population_additive = false visit = 128 music = music_bering_li density_restriction = 4, unlawfuls faction_weight = li_n_grp, 20 encounter = area_scout, 3, 0.100000 faction = li_n_grp, 1.000000 encounter = area_scout, 4, 0.250000 faction = li_n_grp, 1.000000 encounter = area_scout, 5, 0.250000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 3, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_transport, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 4, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_ss_grp, 0.500000 faction = co_nws_grp, 0.500000 [Object] nickname = Iw01_09 ids_name = 196832; !Iw01_09_name pos = 35000, -200, -32500 rotate = 0, 0, 0 archetype = space_freeport01 ids_info = 601022; !Iw01_09_info base = Iw01_09_Base dock_with = Iw01_09_Base reputation = rh_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 5 loadout = loadout_pirna pilot = pilot_solar_hardest [Object] nickname = Iw01_Space_Habitat9_1 pos = 35000, -305, -32944 rotate = -90, 0, 0 Archetype = space_habitat_wide parent = Iw01_09 [Object] nickname = Iw01_Space_Habitat9_2 pos = 35000, -305, -32058 rotate = -90, 0, 0 Archetype = space_habitat_wide parent = Iw01_09 [Object] nickname = Iw01_Space_Tanks9_1 pos = 35000, -305, -32270 rotate = 0, 0, 0 Archetype = space_tankl4x4 parent = Iw01_09 [Object] nickname = Iw01_Space_Tanks9_2 pos = 35000, -305, -32731 rotate = 0, 0, 0 Archetype = space_tankl4x4 parent = Iw01_09 [Object] nickname = Iw01_Small_WPlatform9_1 ids_name = 261164 ids_info = 66171 pos = 35339, -200, -32500 rotate = 0, -90, 0 Archetype = small_wplatform behavior = NOTHING reputation = rh_n_grp difficulty_level = 3 loadout = small_weapon_platform_rh_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform9_2 ids_name = 261164 ids_info = 66171 pos = 34660, -200, -32500 rotate = 0, 90, 0 Archetype = small_wplatform behavior = NOTHING reputation = rh_n_grp difficulty_level = 3 loadout = small_weapon_platform_rh_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform9_3 ids_name = 261164 ids_info = 66171 pos = 35000, -305, -33024 rotate = 0, 0, 0 Archetype = small_wplatform behavior = NOTHING reputation = rh_n_grp difficulty_level = 3 loadout = small_weapon_platform_rh_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform9_4 ids_name = 261164 ids_info = 66171 pos = 35000, -305, -31976 rotate = 0, -180, 0 Archetype = small_wplatform behavior = NOTHING reputation = rh_n_grp difficulty_level = 3 loadout = small_weapon_platform_rh_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_Iw01_09_pop pos = 35000, -200, -32500 shape = SPHERE size = 5000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 4 pop_type = rh_n_grp, single_base_law relief_time = 15 population_additive = false visit = 128 music = music_bering_rh density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 20 encounter = area_scout, 3, 0.100000 faction = rh_n_grp, 1.000000 encounter = area_scout, 4, 0.250000 faction = rh_n_grp, 1.000000 encounter = area_scout, 5, 0.250000 faction = rh_n_grp, 1.000000 encounter = area_trade_transport, 3, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_transport, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 4, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_armored, 5, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 [Object] nickname = Iw01_10 ids_name = 196723; !Iw01_10_name pos = -11000, 0, -57000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 601024; !Iw01_10_info base = Iw01_10_Base dock_with = Iw01_10_Base reputation = co_me_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 5 loadout = loadout_pacifica pilot = pilot_solar_hardest [Object] nickname = Iw01_Space_Habitat10_1 pos = -10446, 0, -56664 rotate = -90, 0, 0 Archetype = space_habitat_wide parent = Iw01_10 [Object] nickname = Iw01_Space_Habitat10_2 pos = -10446, 0, -57337 rotate = -90, 0, 0 Archetype = space_habitat_wide parent = Iw01_10 [Object] nickname = Iw01_Space_Habitat10_3 pos = -10244, 0, -57000 rotate = 0, 0, -90 Archetype = space_habitat_wide parent = Iw01_10 [Object] nickname = Iw01_Space_Habitat10_4 pos = -10445, 237, -57163 rotate = 0, 0, 0 Archetype = space_habitat_tall parent = Iw01_10 [Object] nickname = Iw01_Space_Habitat10_4 pos = -10445, 237, -56837 rotate = 0, 0, 0 Archetype = space_habitat_tall parent = Iw01_10 [Object] nickname = Iw01_Space_Industrial10_1 pos = -10446, 0, -57000 rotate = 0, -90, 0 Archetype = space_industrial parent = Iw01_10 [Object] nickname = Iw01_Space_tank10_1 pos = -10446, -30, -57163 rotate = 0, 0, 0 Archetype = space_tanklx4 parent = Iw01_10 [Object] nickname = Iw01_Space_tank10_2 pos = -10446, -30, -56837 rotate = 0, 0, 0 Archetype = space_tanklx4 parent = Iw01_10 [Object] nickname = Iw01_Space_tank10_3 pos = -10676, 0, -57163 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_10 [Object] nickname = Iw01_Space_tank10_4 pos = -10216, 0, -57163 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_10 [Object] nickname = Iw01_Space_tank10_5 pos = -10676, 0, -56837 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_10 [Object] nickname = Iw01_Space_tank10_6 pos = -10216, 0, -56837 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_10 [Object] nickname = Iw01_Small_WPlatform10_1 ids_name = 261164 ids_info = 66171 pos = -10164, 0, -57000 rotate = 0, -90, 0 Archetype = small_wplatform behavior = NOTHING reputation = co_me_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform10_2 ids_name = 261164 ids_info = 66171 pos = -10446, 0, -57418 rotate = 0, 0, 0 Archetype = small_wplatform behavior = NOTHING reputation = co_me_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform10_3 ids_name = 261164 ids_info = 66171 pos = -10446, 0, -56582 rotate = 0, -180, 0 Archetype = small_wplatform behavior = NOTHING reputation = co_me_grp difficulty_level = 3 loadout = small_weapon_platform_li_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_Iw01_10_exclusion pos = -11000, 0, -57000 shape = SPHERE size = 1000 property_flags = 131072 sort = 99.500000 [Zone] nickname = Zone_Iw01_10_pop pos = -11000, 0, -57000 shape = SPHERE size = 5000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 4 pop_type = co_me_grp, single_base_law relief_time = 15 population_additive = false visit = 128 music = music_bering_li density_restriction = 4, unlawfuls faction_weight = co_me_grp, 20 encounter = area_scout, 4, 0.200000 faction = co_me_grp, 1.000000 encounter = area_scout, 5, 0.200000 faction = co_me_grp, 1.000000 encounter = area_defend, 5, 0.300000 faction = li_n_grp, 0.500000 faction = co_me_grp, 0.500000 encounter = area_trade_transport, 3, 0.100000 faction = co_ss_grp, 0.500000 faction = co_me_grp, 0.500000 encounter = area_trade_transport, 5, 0.200000 faction = co_nws_grp, 0.500000 faction = co_me_grp, 0.500000 [Zone] nickname = Zone_Iw01_10_gas_field1 pos = -20000, -1000, -64000 rotate = 0, 10, 0 shape = ELLIPSOID size = 35000, 3000, 15000 ids_name = 0 property_flags = 16658 damage = 5 interference = 0.500000 spacedust = leedsdust spacedust_maxparticles = 100 visit = 128 sort = 99 toughness = 5 [Zone] nickname = Zone_Iw01_10_gas_field2 pos = -13000, 1500, -60000 rotate = 0, 15, 0 shape = ELLIPSOID size = 25000, 3000, 10000 ids_name = 0 property_flags = 16658 damage = 5 interference = 0.500000 spacedust = leedsdust spacedust_maxparticles = 100 visit = 128 sort = 99 toughness = 5 [Object] nickname = Iw01_11 ids_name = 196679; !Iw01_11_name pos = 11000, 0, 57000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 601026; !Iw01_11_info base = Iw01_11_Base dock_with = Iw01_11_Base reputation = co_khc_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 5 loadout = loadout_ld14 pilot = pilot_solar_hardest [Object] nickname = Iw01_Space_Habitat11_1 pos = 10827, -295, 57000 rotate = 0, 0, -90 Archetype = space_habitat_wide parent = Iw01_11 [Object] nickname = Iw01_Space_Habitat11_2 pos = 11175, -295, 57000 rotate = 0, 0, -90 Archetype = space_habitat_wide parent = Iw01_11 [Object] nickname = Iw01_Space_Habitat11_3 pos = 11000, -120, 57000 rotate = 0, 0, 0 Archetype = space_habitat_wide parent = Iw01_11 [Object] nickname = Iw01_Space_Industrial11_1 pos = 11554, 0, 57001 rotate = 0, -90, 0 Archetype = space_industrial02 parent = Iw01_11 [Object] nickname = Iw01_Space_tank11_1 pos = 11000, -325, 57000 rotate = 0, 0, 0 Archetype = space_tanklx4 parent = Iw01_11 [Object] nickname = Iw01_Space_tank11_2 pos = 11553, 1, 57202 rotate = 0, 0, 0 Archetype = space_tankl4x4 parent = Iw01_11 [Object] nickname = Iw01_Space_tank11_3 pos = 11553, 1, 56800 rotate = 0, 0, 0 Archetype = space_tankl4x4 parent = Iw01_11 [Object] nickname = Iw01_Space_tank11_4 pos = 10613, -295, 57000 rotate = 0, -90, 0 Archetype = space_tankl4x4 parent = Iw01_11 [Object] nickname = Iw01_Space_tank11_5 pos = 11387, -295, 57000 rotate = 0, -90, 0 Archetype = space_tankl4x4 parent = Iw01_11 [Object] nickname = Iw01_Small_WPlatform11_1 ids_name = 261164 ids_info = 66171 pos = 10475, -295, 57000 rotate = 0, 90, 0 Archetype = small_wplatform behavior = NOTHING reputation = co_khc_grp difficulty_level = 3 loadout = small_weapon_platform_rh_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform11_2 ids_name = 261164 ids_info = 66171 pos = 11525, -295, 57000 rotate = 0, -90, 0 Archetype = small_wplatform behavior = NOTHING reputation = co_khc_grp difficulty_level = 3 loadout = small_weapon_platform_rh_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_Iw01_11_gas_field1 pos = 20000, -1000, 64000 rotate = 0, 15, 0 shape = ELLIPSOID size = 35000, 3000, 15000 ids_name = 0 property_flags = 16658 damage = 5 interference = 0.500000 spacedust = leedsdust spacedust_maxparticles = 100 visit = 128 sort = 99 toughness = 5 [Zone] nickname = Zone_Iw01_11_gas_field2 pos = 13000, 1500, 60000 rotate = 0, 10, 0 shape = ELLIPSOID size = 25000, 3000, 10000 ids_name = 0 property_flags = 16658 damage = 5 interference = 0.500000 spacedust = leedsdust spacedust_maxparticles = 100 visit = 128 sort = 99 toughness = 5 [Zone] nickname = Zone_Iw01_11_exclusion pos = 11000, 0, 57000 shape = SPHERE size = 1000 property_flags = 131072 sort = 99.500000 [Zone] nickname = Zone_Iw01_11_pop pos = 11000, 0, 57000 shape = SPHERE size = 5000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 4 pop_type = co_khc_grp, single_base_law relief_time = 15 population_additive = false visit = 128 music = music_bering_li density_restriction = 4, unlawfuls faction_weight = co_me_grp, 20 encounter = area_scout, 4, 0.200000 faction = co_khc_grp, 1.000000 encounter = area_scout, 5, 0.200000 faction = co_khc_grp, 1.000000 encounter = area_defend, 5, 0.300000 faction = rh_n_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_transport, 3, 0.100000 faction = co_rs_grp, 0.500000 faction = co_khc_grp, 0.500000 encounter = area_trade_transport, 5, 0.200000 faction = rh_m_grp, 0.500000 faction = co_khc_grp, 0.500000 [Object] nickname = Iw01_12 ids_name = 196809; !Iw01_12_name pos = 70000, 0, -69000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 601028; !Iw01_12_info base = Iw01_12_Base dock_with = Iw01_12_Base reputation = fc_q_grp behavior = NOTHING voice = atc_leg_m01 space_costume = rh_hassler_head, pi_pirate2_body difficulty_level = 5 loadout = loadout_kreuzberg pilot = pilot_solar_hardest [Object] nickname = Iw01_12_tanks1 pos = 69789, 0, -69000 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_12 [Object] nickname = Iw01_12_tanks2 pos = 70211, 0, -69000 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_12 [Object] nickname = Iw01_12_tanks3 pos = 70480, 1, -69000 rotate = 0, 90, 0 Archetype = space_tankl4_dmg parent = Iw01_12 [Object] nickname = Iw01_02_tanks4 pos = 69613, -77, -69002 rotate = 0, -90, 0 Archetype = space_tankl_3dmg parent = Iw01_12 [Object] nickname = Iw01_12_industrial1 pos = 70000, -520, -69000 rotate = -90, 0, 0 Archetype = space_industrial parent = Iw01_12 [Object] nickname = Iw01_Small_WPlatform12_1 ids_name = 261164 ids_info = 66171 pos = 70001, -520, -69070 rotate = 0, 0, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_q_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform12_2 ids_name = 261164 ids_info = 66171 pos = 70071, -520, -69000 rotate = 0, -90, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_q_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform12_3 ids_name = 261164 ids_info = 66171 pos = 70001, -520, -68931 rotate = 0, -180, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_q_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform12_4 ids_name = 261164 ids_info = 66171 pos = 69930, -520, -69000 rotate = 0, 90, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_q_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_Iw01_12_pop pos = 70000, 0, -69000 shape = SPHERE size = 20000 sort = 10 toughness = 5 density = 8 repop_time = 15 max_battle_size = 12 pop_type = fc_q_grp, single_base_unlaw relief_time = 15 population_additive = false visit = 128 density_restriction = 2, lawfuls faction_weight = fc_q_grp, 20 encounter = area_pirate, 4, 0.250000 faction = fc_q_grp, 1.000000 encounter = area_pirate, 5, 0.250000 faction = fc_q_grp, 1.000000 encounter = area_scout, 3, 0.250000 faction = fc_q_grp, 0.900000 faction = rh_p_grp, 0.100000 encounter = area_scout, 5, 0.250000 faction = fc_q_grp, 0.900000 faction = rh_p_grp, 0.100000 [Object] nickname = Iw01_13 ids_name = 196718; !Iw01_13_name pos = -69000, 0, 67000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 601030; !Iw01_13_info base = Iw01_13_Base dock_with = Iw01_13_Base reputation = fc_f_grp behavior = NOTHING voice = atc_leg_f01 space_costume = pl_female2_head, pl_female1_peasant_body difficulty_level = 5 loadout = loadout_falkland pilot = pilot_solar_hardest [Object] nickname = Iw01_13_tanks1 pos = -68447, -2, 67201 rotate = 0, 0, 0 Archetype = space_tankl4 parent = Iw01_13 [Object] nickname = Iw01_13_tanks2 pos = -68799, -520, 67000 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Iw01_13 [Object] nickname = Iw01_13_tanks3 pos = -68446, 6, 66802 rotate = 15, 0, 0 Archetype = space_tankl4_dmg parent = Iw01_13 [Object] nickname = Iw01_02_tanks4 pos = -69107, -596, 67000 rotate = 0, -90, 0 Archetype = space_tankl_3dmg parent = Iw01_13 [Object] nickname = Iw01_13_industrial1 pos = -68446, 0, 67000 rotate = 0, -90, 0 Archetype = space_industrial parent = Iw01_13 [Object] nickname = Iw01_13_industrial2 pos = -69000, -520, 67000 rotate = -90, 0, 0 Archetype = space_industrial parent = Iw01_13 [Object] nickname = Iw01_Small_WPlatform13_1 ids_name = 261164 ids_info = 66171 pos = -68999, -520, 66929 rotate = 0, 0, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_f_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform13_2 ids_name = 261164 ids_info = 66171 pos = -68999, -520, 67070 rotate = 0, -180, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_f_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform13_3 ids_name = 261164 ids_info = 66171 pos = -68318, 0, 67000 rotate = 0, -90, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_f_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Object] nickname = Iw01_Small_WPlatform13_4 ids_name = 261164 ids_info = 66171 pos = -68447, -2, 67339 rotate = 0, -180, 0 Archetype = small_wplatform behavior = NOTHING visit = 32 reputation = fc_f_grp difficulty_level = 5 loadout = small_weapon_platform_pi_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_Iw01_13_pop pos = -69000, 0, 67000 rotate = 0, -60, 0 shape = SPHERE size = 20000 sort = 10 toughness = 1 density = 8 repop_time = 15 max_battle_size = 12 pop_type = fc_f_grp, single_base_unlaw relief_time = 15 population_additive = false visit = 128 density_restriction = 2, lawfuls faction_weight = fc_f_grp, 20 encounter = area_pirate, 4, 0.250000 faction = fc_f_grp, 1.000000 encounter = area_pirate, 5, 0.250000 faction = fc_f_grp, 1.000000 encounter = area_scout, 3, 0.250000 faction = fc_f_grp, 0.900000 faction = li_p_grp, 0.100000 encounter = area_scout, 5, 0.250000 faction = fc_f_grp, 0.900000 faction = li_p_grp, 0.100000 [Zone] nickname = Zone_Iw01_scout_pop pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 200000 sort = 51 toughness = 1 density = 3 repop_time = 10 max_battle_size = 6 pop_type = background relief_time = 20 population_additive = false visit = 128 density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 10 faction_weight = li_n_grp, 10 encounter = area_scout, 4, 0.500000 faction = rh_n_grp, 0.500000 faction = li_n_grp, 0.500000 encounter = area_scout, 5, 0.500000 faction = rh_n_grp, 0.500000 faction = li_n_grp, 0.500000 [Zone] nickname = Zone_Iw01_assault_pop pos = 0, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 80000, 50000, 50000 sort = 50 toughness = 2 density = 10 repop_time = 10 max_battle_size = 2 pop_type = background relief_time = 15 population_additive = false visit = 128 density_restriction = 4, unlawfuls faction_weight = rh_n_grp, 20 faction_weight = li_n_grp, 20 encounter = area_scout, 4, 0.100000 faction = rh_n_grp, 0.500000 faction = li_n_grp, 0.500000 encounter = area_scout, 5, 0.100000 faction = li_n_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_assault, 4, 0.200000 faction = rh_n_grp, 0.500000 faction = li_n_grp, 0.500000 encounter = area_assault, 5, 0.200000 faction = li_n_grp, 0.500000 faction = rh_n_grp, 0.500000 encounter = area_li_capships, 5, 0.150000 faction = li_n_grp, 1.000000 encounter = area_rh_capships, 5, 0.050000 faction = rh_n_grp, 1.000000 encounter = area_li_capships2, 5, 0.150000 faction = li_n_grp, 1.000000 encounter = area_rh_capships2, 5, 0.050000 faction = rh_n_grp, 1.000000 [Zone] nickname = Zone_Iw01_assault_pop_02 pos = 16759, 0, 87841 rotate = 0, 90, 0 shape = ELLIPSOID size = 41084, 41084, 14435 sort = 49 toughness = 2 density = 8 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false visit = 128 faction_weight = rh_n_grp, 10 encounter = area_assault, 4, 0.250000 faction = rh_n_grp, 1.000000 encounter = area_assault, 5, 0.250000 faction = rh_n_grp, 1.000000 encounter = area_scout, 4, 0.250000 faction = rh_n_grp, 1.000000 encounter = area_scout, 5, 0.250000 faction = rh_n_grp, 1.000000 [Zone] nickname = Zone_Iw01_assault_pop_03 pos = -11369, 0, -97962 rotate = 0, 90, 0 shape = ELLIPSOID size = 48116, 48116, 18506 sort = 49 toughness = 2 density = 8 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false visit = 128 faction_weight = li_n_grp, 10 encounter = area_assault, 4, 0.250000 faction = li_n_grp, 1.000000 encounter = area_assault, 5, 0.250000 faction = li_n_grp, 1.000000 encounter = area_scout, 4, 0.250000 faction = li_n_grp, 1.000000 encounter = area_scout, 5, 0.250000 faction = li_n_grp, 1.000000 [Zone] nickname = Zone_Iw01_destroy_vignette_01 pos = -26287, 0, -25751 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_02 pos = -34871, 0, -9656 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_03 pos = -9656, 0, -36481 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_04 pos = -27360, 0, -17167 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_05 pos = -15021, 0, -26287 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_06 pos = -34335, 0, 7510 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_07 pos = 8583, 0, -35408 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_08 pos = 26824, 0, 25214 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_09 pos = 34871, 0, 11266 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_10 pos = 11802, 0, 33262 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_11 pos = 25751, 0, 15021 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_12 pos = 16631, 0, 24678 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_13 pos = 33798, 0, -8047 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_14 pos = -9120, 0, 32725 shape = SPHERE size = 10000 sort = 99.500000 mission_type = lawful, unlawful vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_15 pos = -67597, 0, 0 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_16 pos = -80473, 0, -11266 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_17 pos = -68134, 0, 17704 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_18 pos = 68134, 0, 0 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_19 pos = 66524, 0, -19850 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_20 pos = 86911, 0, 9120 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_21 pos = -29506, 0, -54185 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_22 pos = -44528, 0, -42382 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_23 pos = -58477, 0, -28433 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_24 pos = -7510, 0, -72962 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_25 pos = 4291, 0, -86374 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_26 pos = 11802, 0, -105151 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_27 pos = -64915, 0, -48820 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_28 pos = -48820, 0, -62232 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_29 pos = -16631, 0, -91739 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_30 pos = -6974, 0, -106761 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_31 pos = -77254, 0, -34335 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_32 pos = 2682, 0, -125001 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_33 pos = -55846, 0, 71521 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_34 pos = -19313, 0, 66524 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_35 pos = 59550, 0, -77254 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_36 pos = 80473, 0, -57404 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_37 pos = -65988, 0, -13948 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_38 pos = -57404, 0, 8047 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_39 pos = 55794, 0, -9120 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_40 pos = 71889, 0, 13412 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_42 pos = 77254, 0, -75108 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_43 pos = -21459, 0, 18777 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_44 pos = 19313, 0, -20923 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_45 pos = -32189, 0, 15558 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_46 pos = -16631, 0, 26287 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_47 pos = 10729, 0, -26824 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_48 pos = 26824, 0, -14485 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_Iw01_destroy_vignette_49 pos = -50966, 0, 24678 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_51 pos = -76035, 0, 52341 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_52 pos = 27360, 0, -52575 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_53 pos = 54721, 0, -32725 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_54 pos = 48284, 0, -52575 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_55 pos = -67597, 6000, 0 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_56 pos = -80473, 6000, -11266 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_57 pos = -68134, 6000, 17704 shape = SPHERE size = 12000 mission_type = unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_58 pos = 68134, 6000, 0 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_59 pos = 66524, 6000, -19850 shape = SPHERE size = 12000 mission_type = unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_60 pos = 86911, 6000, 9120 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_61 pos = -29506, 6000, -54185 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_62 pos = -44528, 6000, -42382 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_63 pos = -58477, 6000, -28433 shape = SPHERE size = 12000 sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_64 pos = -7510, 6000, -72962 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_65 pos = 4291, 6000, -86374 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_66 pos = 11802, 6000, -105151 shape = SPHERE size = 12000 sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_67 pos = -64915, 6000, -48820 shape = SPHERE size = 12000 mission_type = unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_68 pos = -48820, 6000, -62232 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_69 pos = -16631, 6000, -91739 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_70 pos = -6974, 6000, -106761 shape = SPHERE size = 12000 mission_type = unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_71 pos = -77254, 6000, -34335 shape = SPHERE size = 12000 sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_72 pos = 2682, 6000, -125001 shape = SPHERE size = 12000 sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_73 pos = -55846, 6000, 71521 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_74 pos = -19313, 6000, 66524 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_75 pos = 59550, 6000, -77254 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_76 pos = 80473, 6000, -57404 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_77 pos = -65988, 6000, -13948 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_78 pos = -57404, 6000, 8047 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_79 pos = 55794, 6000, -9120 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_80 pos = 71889, 6000, 13412 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_82 pos = 77254, 6000, -75108 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_83 pos = -50966, 6000, 24678 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_85 pos = -76035, 6000, 52341 shape = SPHERE size = 12000 sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_86 pos = 27360, 6000, -52575 shape = SPHERE size = 12000 mission_type = unlawful, lawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_87 pos = 54721, 6000, -32725 shape = SPHERE size = 12000 mission_type = lawful, unlawful sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_88 pos = 48284, 6000, -52575 shape = SPHERE size = 12000 sort = 99.550000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_89 pos = -67597, -6000, 0 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_90 pos = -80473, -6000, -11266 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_91 pos = -68134, -6000, 17704 shape = SPHERE size = 8000 mission_type = unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_92 pos = 68134, -6000, 0 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_93 pos = 66524, -6000, -19850 shape = SPHERE size = 8000 mission_type = unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_94 pos = 86911, -6000, 9120 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_95 pos = -29506, -6000, -54185 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_96 pos = -44528, -6000, -42382 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_97 pos = -58477, -6000, -28433 shape = SPHERE size = 8000 sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_98 pos = -7510, -6000, -72962 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_99 pos = 4291, -6000, -86374 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_100 pos = 11802, -6000, -105151 shape = SPHERE size = 8000 sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_101 pos = -64915, -6000, -48820 shape = SPHERE size = 8000 mission_type = unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_102 pos = -48820, -6000, -62232 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_103 pos = -16631, -6000, -91739 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_104 pos = -6974, -6000, -106761 shape = SPHERE size = 8000 mission_type = unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_105 pos = -77254, -6000, -34335 shape = SPHERE size = 8000 sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_106 pos = 2682, -6000, -125001 shape = SPHERE size = 8000 sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_107 pos = -55846, -6000, 71521 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_108 pos = -19313, -6000, 66524 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_109 pos = 59550, -6000, -77254 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_110 pos = 80473, -6000, -57404 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_111 pos = -65988, -6000, -13948 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_112 pos = -57404, -6000, 8047 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_113 pos = 55794, -6000, -9120 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_114 pos = 71889, -6000, 13412 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_116 pos = 77254, -6000, -75108 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_117 pos = -50966, -6000, 24678 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_119 pos = -76035, -6000, 52341 shape = SPHERE size = 8000 sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_120 pos = 27360, -6000, -52575 shape = SPHERE size = 8000 mission_type = unlawful, lawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_121 pos = 54721, -6000, -32725 shape = SPHERE size = 8000 mission_type = lawful, unlawful sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_122 pos = 48284, -6000, -52575 shape = SPHERE size = 8000 sort = 99.450000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_123 pos = 21765, 0, 102379 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_124 pos = 7255, 0, 89078 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_125 pos = 22168, 0, 81017 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_126 pos = 33051, 0, 63685 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_127 pos = 51190, 0, 60057 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_128 pos = 70134, 0, 62475 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_129 pos = 62072, 0, 47562 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_130 pos = 82227, 0, 92705 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_131 pos = 90288, 0, 62878 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_132 pos = 80211, 0, 46352 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_133 pos = 34664, 0, 116083 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_134 pos = 4434, 0, 108022 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_135 pos = -84589, 0, 27196 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_136 pos = -102033, 0, 20876 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_137 pos = -103549, 0, 399 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_138 pos = -84589, 6000, 27196 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_139 pos = -102033, 6000, 20876 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_140 pos = -103549, 6000, 399 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_141 pos = -84589, -6000, 27196 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_142 pos = -102033, -6000, 20876 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Iw01_destroy_vignette_143 pos = -103549, -6000, 399 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Object] nickname = Iw01_space_police_dmg_1 pos = -38521, 250, 30554 rotate = 10, 0, 5 archetype = space_police_dmg [Object] nickname = Iw01_space_industrial_dmg_1 pos = -38893, 20, 30064 rotate = 110, 5, -25 archetype = space_industrial_dmg [Object] nickname = Iw01_space_beamx_dmg_1 pos = -38942, 95, 30432 rotate = 20, 0, 65 archetype = space_beamx_dmg