[mShipProps] archetype_id = msn_playership prop = can_use_berths [mShipProps] archetype_id = br_elite prop = can_use_berths [mShipProps] archetype_id = br_fighter prop = can_use_berths [mShipProps] archetype_id = br_freighter prop = can_use_berths [mShipProps] archetype_id = li_elite prop = can_use_berths [mShipProps] archetype_id = li_fighter prop = can_use_berths [mShipProps] archetype_id = li_fighter2 prop = can_use_berths [mShipProps] archetype_id = li_fighter_King prop = can_use_berths [mShipProps] archetype_id = li_freighter prop = can_use_berths [mShipProps] archetype_id = rh_elite prop = can_use_berths [mShipProps] archetype_id = rh_fighter prop = can_use_berths [mShipProps] archetype_id = rh_fighter2 prop = can_use_berths [mShipProps] archetype_id = rh_freighter prop = can_use_berths [mShipProps] archetype_id = ge_fighter prop = can_use_berths [mShipProps] archetype_id = ge_fighter2 prop = can_use_berths [mShipProps] archetype_id = ge_fighter3 prop = can_use_berths [mShipProps] archetype_id = ge_fighter4 prop = can_use_berths [mShipProps] archetype_id = ge_fighter5 prop = can_use_berths [mShipProps] archetype_id = ge_fighter6 prop = can_use_berths [mShipProps] archetype_id = bw_fighter prop = can_use_berths [mShipProps] archetype_id = bw_elite prop = can_use_berths [mShipProps] archetype_id = bw_elite2 prop = can_use_berths [mShipProps] archetype_id = bw_freighter prop = can_use_berths [mShipProps] archetype_id = bh_fighter prop = can_use_berths [mShipProps] archetype_id = bh_fighter2 prop = can_use_berths [mShipProps] archetype_id = bh_elite prop = can_use_berths [mShipProps] archetype_id = bh_elite2 prop = can_use_berths [mShipProps] archetype_id = bh_freighter prop = can_use_berths [mShipProps] archetype_id = ku_fighter prop = can_use_berths [mShipProps] archetype_id = ku_freighter prop = can_use_berths [mShipProps] archetype_id = ku_elite prop = can_use_berths [mShipProps] archetype_id = ge_transport prop = can_use_med_moors [mShipProps] archetype_id = ge_large_transport prop = can_use_med_moors [mShipProps] archetype_id = ge_armored prop = can_use_berths [mShipProps] archetype_id = li_armored prop = can_use_berths [mShipProps] archetype_id = li_armored2 prop = can_use_berths [mShipProps] archetype_id = rh_armored prop = can_use_berths [mShipProps] archetype_id = rh_armored2 prop = can_use_berths [mShipProps] archetype_id = or_elite prop = can_use_berths [mShipProps] archetype_id = pi_fighter prop = can_use_berths [mShipProps] archetype_id = pi_elite prop = can_use_berths [mShipProps] archetype_id = pi_freighter prop = can_use_berths [mShipProps] archetype_id = ge_repair prop = can_use_med_moors [mShipProps] archetype_id = lsf_elite prop = can_use_berths [mShipProps] archetype_id = lsf_fighter prop = can_use_berths [mShipProps] archetype_id = lsf_freighter prop = can_use_berths [mShipProps] archetype_id = bund_elite prop = can_use_berths [mShipProps] archetype_id = bund_fighter prop = can_use_berths [mShipProps] archetype_id = bund_freighter prop = can_use_berths [mShipProps] archetype_id = xeno_fighter prop = can_use_berths [mShipProps] archetype_id = xeno_fighter2 prop = can_use_berths [mShipProps] archetype_id = xeno_fighter3 prop = can_use_berths