[EncounterFormation] ship_by_class = 1, 1, sc_assaulters pilot_job = assault_leader_job make_class = wanderer ship_by_class = 0, 2, sc_assaulters, -1 pilot_job = assault_job make_class = wanderer ship_by_class = 1, 1, sc_escorts, -1 pilot_job = escort_leader_job ship_by_class = 2, 4, sc_escorts, -1 pilot_job = escort_job formation_by_class = fighters behavior = wander arrival = all allow_simultaneous_creation = yes zone_creation_distance = 1000 times_to_create = infinite [EncounterFormation] ship_by_class = 1, 1, sc_assaulters pilot_job = assault_leader_job make_class = wanderer ship_by_class = 1, 2, sc_assaulters, -1 pilot_job = assault_job ship_by_class = 1, 1, sc_escorts, -1 pilot_job = escort_leader_job ship_by_class = 0, 2, sc_escorts, -1 pilot_job = escort_job formation_by_class = fighters behavior = wander arrival = all allow_simultaneous_creation = yes zone_creation_distance = 1000 times_to_create = infinite [EncounterFormation] ship_by_class = 1, 1, sc_scouts pilot_job = assault_leader_job make_class = wanderer ship_by_class = 0, 1, sc_scouts pilot_job = assault_job make_class = wanderer ship_by_class = 1, 2, sc_scouts, -1 pilot_job = assault_job make_class = wanderer formation_by_class = fighters behavior = wander arrival = all allow_simultaneous_creation = yes zone_creation_distance = 1500 times_to_create = infinite [Creation] permutation = 0, 3 permutation = 0, 3 permutation = 1, 1