[Global] BonusLootDropChance = 0.250000 [RMBonusLoot] archetype = ge_s_battery_01 num_to_drop = 1, 2 faction = all difficulty_range = 0, 100 weight = 3 [RMBonusLoot] archetype = commodity_alien_artifacts num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 21, 56 weight = 1 [RMBonusLoot] archetype = commodity_alien_organisms num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 31 weight = 1 [RMBonusLoot] archetype = commodity_basic_alloys num_to_drop = 1, 5 faction = fc_n_grp difficulty_range = 0, 21 weight = 1 [RMBonusLoot] archetype = commodity_beryllium num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 31 weight = 1 [RMBonusLoot] archetype = commodity_boron num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 31 weight = 1 [RMBonusLoot] archetype = commodity_cardamine num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 31, 61 weight = 1 [RMBonusLoot] archetype = commodity_cobalt num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 31 weight = 1 [RMBonusLoot] archetype = commodity_construction_machinery num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 31 weight = 1 [RMBonusLoot] archetype = commodity_consumer_goods num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 21 weight = 1 [RMBonusLoot] archetype = commodity_copper num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 16 weight = 1 [RMBonusLoot] archetype = commodity_diamonds num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 26, 61 weight = 1 [RMBonusLoot] archetype = commodity_engine_components num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 41 weight = 1 [RMBonusLoot] archetype = commodity_fertilizers num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 11 weight = 1 [RMBonusLoot] archetype = commodity_food num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 16 weight = 1 [RMBonusLoot] archetype = commodity_gold num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 16, 51 weight = 1 [RMBonusLoot] archetype = commodity_H_fuel num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 46 weight = 1 [RMBonusLoot] archetype = commodity_high_temp_alloys num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 26 weight = 1 [RMBonusLoot] archetype = commodity_hydrocarbons num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 21 weight = 1 [RMBonusLoot] archetype = commodity_luxury_consumer_goods num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 41 weight = 1 [RMBonusLoot] archetype = commodity_luxury_food num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 36 weight = 1 [RMBonusLoot] archetype = commodity_mox_fuel num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 46 weight = 1 [RMBonusLoot] archetype = commodity_mining_machinery num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 36 weight = 1 [RMBonusLoot] archetype = commodity_niobium num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 51 weight = 1 [RMBonusLoot] archetype = commodity_optical_chips num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 31 weight = 1 [RMBonusLoot] archetype = commodity_optronics num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 46 weight = 1 [RMBonusLoot] archetype = commodity_oxygen num_to_drop = 1, 6 faction = fc_n_grp difficulty_range = 0, 11 weight = 1 [RMBonusLoot] archetype = commodity_pharm num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 41 weight = 1 [RMBonusLoot] archetype = commodity_polymers num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 21 weight = 1 [RMBonusLoot] archetype = commodity_scrap_metal num_to_drop = 1, 15 faction = fc_n_grp difficulty_range = 0, 11 weight = 1 [RMBonusLoot] archetype = commodity_ship_hull_panels num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 0, 26 weight = 1 [RMBonusLoot] archetype = commodity_sidearms num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 46 weight = 1 [RMBonusLoot] archetype = commodity_silver num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 46 weight = 1 [RMBonusLoot] archetype = commodity_super_alloys num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 36 weight = 1 [RMBonusLoot] archetype = commodity_superconductors num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 6, 31 weight = 1 [RMBonusLoot] archetype = commodity_terraforming_gases num_to_drop = 1, 8 faction = fc_n_grp difficulty_range = 0, 11 weight = 1 [RMBonusLoot] archetype = commodity_toxic_waste num_to_drop = 1, 7 faction = fc_n_grp difficulty_range = 0, 11 weight = 1 [RMBonusLoot] archetype = commodity_tradelane_parts num_to_drop = 1, 2 faction = fc_n_grp difficulty_range = 11, 41 weight = 1 [RMBonusLoot] archetype = commodity_water num_to_drop = 1, 7 faction = fc_n_grp difficulty_range = 0, 21 weight = 1 [RMBonusLoot] archetype = bund_gun01_mark01 num_to_drop = 1 faction = fc_b_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = bund_gun01_mark02 num_to_drop = 1 faction = fc_b_grp difficulty_range = 9, 26 weight = 1 [RMBonusLoot] archetype = bund_gun01_mark03 num_to_drop = 1 faction = fc_b_grp difficulty_range = 17, 100 weight = 1 [RMBonusLoot] archetype = bund_gun02_mark01 num_to_drop = 1 faction = fc_b_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = bund_gun02_mark02 num_to_drop = 1 faction = fc_b_grp difficulty_range = 9, 26 weight = 1 [RMBonusLoot] archetype = bund_gun02_mark03 num_to_drop = 1 faction = fc_b_grp difficulty_range = 17, 100 weight = 1 [RMBonusLoot] archetype = lsf_gun01_mark01 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = lsf_gun01_mark02 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 9, 26 weight = 1 [RMBonusLoot] archetype = lsf_gun01_mark03 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 17, 100 weight = 1 [RMBonusLoot] archetype = lsf_gun02_mark01 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = lsf_gun02_mark02 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 9, 26 weight = 1 [RMBonusLoot] archetype = lsf_gun02_mark03 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 17, 100 weight = 1 [RMBonusLoot] archetype = lsf_gun03_mark01 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = lsf_gun03_mark02 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 9, 26 weight = 1 [RMBonusLoot] archetype = lsf_gun03_mark03 num_to_drop = 1 faction = li_lsf_grp difficulty_range = 17, 100 weight = 1 [RMBonusLoot] archetype = xeno_gun01_mark01 num_to_drop = 1 faction = fc_x_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = xeno_gun01_mark02 num_to_drop = 1 faction = fc_x_grp difficulty_range = 9, 26 weight = 1 [RMBonusLoot] archetype = xeno_gun01_mark03 num_to_drop = 1 faction = fc_x_grp difficulty_range = 17, 100 weight = 1 [RMBonusLoot] archetype = xeno_gun02_mark01 num_to_drop = 1 faction = fc_x_grp difficulty_range = 4, 18 weight = 1 [RMBonusLoot] archetype = xeno_gun02_mark02 num_to_drop = 1 faction = fc_x_grp difficulty_range = 9, 16 weight = 1 [RMBonusLoot] archetype = xeno_gun02_mark03 num_to_drop = 1 faction = fc_x_grp difficulty_range = 17, 100 weight = 1