[EncounterFormation] ship_by_class = 1, 1, sc_armoreds pilot_job = job_gunboat_a ship_by_class = 3, 3, sc_armoreds, -1 pilot_job = job_gunboat_b ship_by_class = 1, 1, sc_escorts pilot_job = escort_leader_job ship_by_class = 3, 3, sc_escorts, -1 pilot_job = escort_job formation_by_class = armoreds behavior = trade arrival = all allow_simultaneous_creation = no zone_creation_distance = 1500 times_to_create = infinite [EncounterFormation] ship_by_class = 1, 1, sc_armoreds pilot_job = job_gunboat_a ship_by_class = 0, 3, sc_armoreds, -1 pilot_job = job_gunboat_b ship_by_class = 1, 1, sc_escorts pilot_job = escort_leader_job ship_by_class = 0, 3, sc_escorts, -1 pilot_job = escort_job formation_by_class = armoreds behavior = trade arrival = all allow_simultaneous_creation = yes zone_creation_distance = 1500 times_to_create = infinite [Creation] permutation = 0, 5 permutation = 1, 1