[Solar] nickname = blackhole_core type = PLANET DA_archetype = solar\blackhole\blackhole_core.3db material_library = solar\blackhole\blackhole.txm solar_radius = 5000 mass = 500000000 [Solar] nickname = blackhole type = PLANET DA_archetype = solar\misc\blackhole.3db solar_radius = 100000 mass = 500000000000 [Solar] nickname = planet_earth_3000 ids_name = 60203; !planet_earth_3000_name ids_info = 60204; !planet_earth_3000_info type = PLANET DA_archetype = solar\planets\planet_earth\planet_earth_3000.sph material_library = solar\planets\planet_earth.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earth\planet_earth.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthgrncld_4000 ids_name = 60203; !planet_earthgrncld_4000_name ids_info = 60204; !planet_earthgrncld_4000_info type = PLANET DA_archetype = solar\planets\planet_earthgrncld\planet_earthgrncld_4000.sph material_library = solar\planets\planet_earthgrncld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthgrncld\planet_earthgrncld.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthcity_3000 ids_name = 60203; !planet_earthcity_3000_name ids_info = 60204; !planet_earthcity_3000_info type = PLANET DA_archetype = solar\planets\planet_earthcity\planet_earthcity_3000.sph material_library = solar\planets\planet_earthcity.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\detailmaps\detailmap_city.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthcity\planet_earthcity.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthsnwcld_2500 ids_name = 60203; !planet_earthsnwcld_2500_name ids_info = 60204; !planet_earthsnwcld_2500_info type = PLANET DA_archetype = solar\planets\planet_earthsnwcld\planet_earthsnwcld_2500.sph material_library = solar\planets\planet_earthsnwcld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthsnwcld\planet_earthsnwcld.mat mass = 1000000 solar_radius = 2500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthgaia_1500 ids_name = 60203; !planet_earthgaia_1500_name ids_info = 60204; !planet_earthgaia_1500_info type = PLANET DA_archetype = solar\planets\planet_earthgaia\planet_earthgaia_1500.sph material_library = solar\planets\planet_earthgaia.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthgaia\planet_earthgaia.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_earthgrnice_3000 ids_name = 60203; !planet_earthgrnice_3000_name ids_info = 60204; !planet_earthgrnice_3000_info type = PLANET DA_archetype = solar\planets\planet_earthgrnice\planet_earthgrnice_3000.sph material_library = solar\planets\planet_earthgaia.txm material_library = solar\planets\planet_earthgaiacap.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_earthgrnice\planet_earthgrnice.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_crater_800 ids_name = 60203; !planet_crater_800_name ids_info = 60204; !planet_crater_800_info type = PLANET DA_archetype = solar\planets\planet_crater\planet_crater_800.sph material_library = solar\planets\cratermoon.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_crater\planet_crater.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_crater_1000 ids_name = 60203; !planet_crater_1000_name ids_info = 60204; !planet_crater_1000_info type = PLANET DA_archetype = solar\planets\planet_crater\planet_crater_1000.sph material_library = solar\planets\cratermoon.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_crater\planet_crater.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_rckdes_1000 ids_name = 60203; !planet_rckdes_1000_name ids_info = 60204; !planet_rckdes_1000_info type = PLANET DA_archetype = solar\planets\planet_rckdes\planet_rckdes_1000.sph material_library = solar\planets\planet_rckdes.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\detailmaps\detailmap_lava.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_rckdes\planet_rckdes.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_rckmnt_1500 ids_name = 60203; !planet_rckmnt_1500_name ids_info = 60204; !planet_rckmnt_1500_info type = PLANET DA_archetype = solar\planets\planet_rckmnt\planet_rckmnt_1500.sph material_library = solar\planets\planet_rckmnt.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_rckmnt\planet_rckmnt.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_rckbrn_2000 ids_name = 60203; !planet_rckbrn_2000_name ids_info = 60204; !planet_rckbrn_2000_info type = PLANET DA_archetype = solar\planets\planet_rckbrn\planet_rckbrn_2000.sph material_library = solar\planets\planet_rckbrn.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_rckbrn\planet_rckbrn.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_moonblu_1000 ids_name = 60203; !planet_moonblu_1000_name ids_info = 60204; !planet_moonblu_1000_info type = PLANET DA_archetype = solar\planets\planet_moonblu\planet_moonblu_1000.sph material_library = solar\planets\planet_moonblu.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_moonblu\planet_moonblu.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_moonblu_2000 ids_name = 60203; !planet_moonblu_2000_name ids_info = 60204; !planet_moonblu_2000_info type = PLANET DA_archetype = solar\planets\planet_moonblu\planet_moonblu_2000.sph material_library = solar\planets\planet_moonblu.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_moonblu\planet_moonblu.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_moonred_1500 ids_name = 60203; !planet_moonred_1500_name ids_info = 60204; !planet_moonred_1500_info type = PLANET DA_archetype = solar\planets\planet_moonred\planet_moonred_1500.sph material_library = solar\planets\planet_moonred.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_lava.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_moonred\planet_moonred.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_neutron_800 ids_name = 60203; !planet_neutron_800_name ids_info = 60204; !planet_neutron_800_info type = PLANET DA_archetype = solar\planets\planet_neutron\planet_neutron_800.sph material_library = solar\planets\planet_neutron.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_neutron\planet_neutron.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_desert_600 ids_name = 60203; !planet_desert_600_name ids_info = 60204; !planet_desert_600_info type = PLANET DA_archetype = solar\planets\planet_desert\planet_desert_600.sph material_library = solar\planets\desert.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desert\planet_desert.mat mass = 1000000 solar_radius = 600 shape_name = NNM_SM_SMALL_DESERT_MOON [Solar] nickname = planet_desert_800 ids_name = 60203; !planet_desert_800_name ids_info = 60204; !planet_desert_800_info type = PLANET DA_archetype = solar\planets\planet_desert\planet_desert_800.sph material_library = solar\planets\desert.txm material_library = solar\planets\detailmaps\detailmap_crater_low.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desert\planet_desert.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_SMALL_DESERT_MOON [Solar] nickname = planet_desorcld_500 ids_name = 60203; !planet_desorcld_500_name ids_info = 60204; !planet_desorcld_500_info type = PLANET DA_archetype = solar\planets\planet_desorcld\planet_desorcld_500.sph material_library = solar\planets\planet_desorcld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desorcld\planet_desorcld.mat mass = 1000000 solar_radius = 500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desorcld_800 ids_name = 60203; !planet_desorcld_800_name ids_info = 60204; !planet_desorcld_800_info type = PLANET DA_archetype = solar\planets\planet_desorcld\planet_desorcld_800.sph material_library = solar\planets\planet_desorcld.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desorcld\planet_desorcld.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desorgrck_2000 ids_name = 60203; !planet_desorgrck_2000_name ids_info = 60204; !planet_desorgrck_2000_info type = PLANET DA_archetype = solar\planets\planet_desorgrck\planet_desorgrck_2000.sph material_library = solar\planets\planet_desorgrck.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desorgrck\planet_desorgrck.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desored_1500 ids_name = 60203; !planet_desored_1500_name ids_info = 60204; !planet_desored_1500_info type = PLANET DA_archetype = solar\planets\planet_desored\planet_desored_1500.sph material_library = solar\planets\planet_desored.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desored\planet_desored.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desored_2000 ids_name = 60203; !planet_desored_2000_name ids_info = 60204; !planet_desored_2000_info type = PLANET DA_archetype = solar\planets\planet_desored\planet_desored_2000.sph material_library = solar\planets\planet_desored.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desored\planet_desored.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_desormed_4000 ids_name = 60203; !planet_desormed_4000_name ids_info = 60204; !planet_desormed_4000_info type = PLANET DA_archetype = solar\planets\planet_desormed\planet_desormed_4000.sph material_library = solar\planets\planet_desormed.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_desormed\planet_desormed.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_ice_200 ids_name = 60203; !planet_ice_200_name ids_info = 60204; !planet_ice_200_info type = PLANET DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_200.sph material_library = solar\planets\icegrey.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat mass = 1000000 solar_radius = 200 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_1000 ids_name = 60203; !planet_ice_1000_name ids_info = 60204; !planet_ice_1000_info type = PLANET DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_1000.sph material_library = solar\planets\icegrey.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_blue_2000 ids_name = 60203; !planet_ice_blue_2000_name ids_info = 60204; !planet_ice_blue_2000_info type = PLANET DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2000.sph material_library = solar\planets\icewhiteblue.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_blue_2500 ids_name = 60203; !planet_ice_blue_2500_name ids_info = 60204; !planet_ice_blue_2500_info type = PLANET DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2500.sph material_library = solar\planets\icewhiteblue.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat mass = 1000000 solar_radius = 2500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemntcld_2000 ids_name = 60203; !planet_icemntcld_2000_name ids_info = 60204; !planet_icemntcld_2000_info type = PLANET DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2000.sph material_library = solar\planets\planet_icemntcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemntcld_2500 ids_name = 60203; !planet_icemntcld_2500_name ids_info = 60204; !planet_icemntcld_2500_info type = PLANET DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2500.sph material_library = solar\planets\planet_icemntcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat mass = 1000000 solar_radius = 2500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icewatind_3000 ids_name = 60203; !planet_icewatind_3000_name ids_info = 60204; !planet_icewatind_3000_info type = PLANET DA_archetype = solar\planets\planet_icewatind\planet_icewatind_3000.sph material_library = solar\planets\planet_icewatind.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icewatind\planet_icewatind.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icelndwat_3000 ids_name = 60203; !planet_icelndwat_3000_name ids_info = 60204; !planet_icelndwat_3000_info type = PLANET DA_archetype = solar\planets\planet_icelndwat\planet_icelndwat_3000.sph material_library = solar\planets\planet_icelndwat.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icelndwat\planet_icelndwat.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemoon_800 ids_name = 60203; !planet_icemoon_800_name ids_info = 60204; !planet_icemoon_800_info type = PLANET DA_archetype = solar\planets\planet_icemoon\planet_icemoon_800.sph material_library = solar\planets\planet_icemoon.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemoon\planet_icemoon.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemoon_1500 ids_name = 60203; !planet_icemoon_1500_name ids_info = 60204; !planet_icemoon_1500_info type = PLANET DA_archetype = solar\planets\planet_icemoon\planet_icemoon_1500.sph material_library = solar\planets\planet_icemoon.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemoon\planet_icemoon.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_icemoon_2000 ids_name = 60203; !planet_icemoon_2000_name ids_info = 60204; !planet_icemoon_2000_info type = PLANET DA_archetype = solar\planets\planet_icemoon\planet_icemoon_2000.sph material_library = solar\planets\planet_icemoon.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_icemoon\planet_icemoon.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_purple_200 ids_name = 60203; !planet_ice_purple_200_name ids_info = 60204; !planet_ice_purple_200_info type = PLANET DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_200.sph material_library = solar\planets\icepurple.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat mass = 1000000 solar_radius = 200 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_ice_purple_1500 ids_name = 60203; !planet_ice_purple_1500_name ids_info = 60204; !planet_ice_purple_1500_info type = PLANET DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_1500.sph material_library = solar\planets\icepurple.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_SMALL_ICE_MOON [Solar] nickname = planet_mercury_200 ids_name = 60203; !planet_mercury_200_name ids_info = 60204; !planet_mercury_200_info type = PLANET DA_archetype = solar\planets\planet_mercury\planet_mercury_200.sph material_library = solar\planets\mercury.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_mercury\planet_mercury.mat mass = 1000000 solar_radius = 200 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_mercury_800 ids_name = 60203; !planet_mercury_800_name ids_info = 60204; !planet_mercury_800_info type = PLANET DA_archetype = solar\planets\planet_mercury\planet_mercury_800.sph material_library = solar\planets\mercury.txm material_library = solar\planets\detailmaps\detailmap_crater_mid.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_mercury\planet_mercury.mat mass = 1000000 solar_radius = 800 shape_name = NNM_SM_MEDIUM_ROCKY_MOON [Solar] nickname = planet_watblucld_1500 ids_name = 60203; !planet_watblucld_1500_name ids_info = 60204; !planet_watblucld_1500_info type = PLANET DA_archetype = solar\planets\planet_watblucld\planet_watblucld_1500.sph material_library = solar\planets\planet_watblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblucld\planet_watblucld.mat mass = 1000000 solar_radius = 1500 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watblucld_2000 ids_name = 60203; !planet_watblucld_2000_name ids_info = 60204; !planet_watblucld_2000_info type = PLANET DA_archetype = solar\planets\planet_watblucld\planet_watblucld_2000.sph material_library = solar\planets\planet_watblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblucld\planet_watblucld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watblucld_3000 ids_name = 60203; !planet_watblucld_3000_name ids_info = 60204; !planet_watblucld_3000_info type = PLANET DA_archetype = solar\planets\planet_watblucld\planet_watblucld_3000.sph material_library = solar\planets\planet_watblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblucld\planet_watblucld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watbluislcld_4000 ids_name = 60203; !planet_watbluislcld_4000_name ids_info = 60204; !planet_watbluislcld_4000_info type = PLANET DA_archetype = solar\planets\planet_watbluislcld\planet_watbluislcld_4000.sph material_library = solar\planets\planet_watbluislcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_ground01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watbluislcld\planet_watbluislcld.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watdrkcld_4000 ids_name = 60203; !planet_watdrkcld_4000_name ids_info = 60204; !planet_watdrkcld_4000_info type = PLANET DA_archetype = solar\planets\planet_watdrkcld\planet_watdrkcld_4000.sph material_library = solar\planets\planet_watdrkcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watdrkcld\planet_watdrkcld.mat mass = 1000000 solar_radius = 4000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watgrncld_3000 ids_name = 60203; !planet_watgrncld_3000_name ids_info = 60204; !planet_watgrncld_3000_info type = PLANET DA_archetype = solar\planets\planet_watgrncld\planet_watgrncld_3000.sph material_library = solar\planets\planet_watgrncld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watgrncld\planet_watgrncld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_watblusmlcld_2000 ids_name = 60203; !planet_watblusmlcld_2000_name ids_info = 60204; !planet_watblusmlcld_2000_info type = PLANET DA_archetype = solar\planets\planet_watblusmlcld\planet_watblusmlcld_2000.sph material_library = solar\planets\planet_watblusmlcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\detailmaps\detailmap_rock01.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_watblusmlcld\planet_watblusmlcld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasblucld_1000 ids_name = 60203; !planet_gasblucld_1000_name ids_info = 60204; !planet_gasblucld_1000_info type = PLANET DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_1000.sph material_library = solar\planets\planet_gasblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasblucld_3000 ids_name = 60203; !planet_gasblucld_3000_name ids_info = 60204; !planet_gasblucld_3000_info type = PLANET DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_3000.sph material_library = solar\planets\planet_gasblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasblucld_5000 ids_name = 60203; !planet_gasblucld_5000_name ids_info = 60204; !planet_gasblucld_5000_info type = PLANET DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_5000.sph material_library = solar\planets\planet_gasblucld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasgrncld_3000 ids_name = 60203; !planet_gasgrncld_3000_name ids_info = 60204; !planet_gasgrncld_3000_info type = PLANET DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_3000.sph material_library = solar\planets\planet_gasgrncld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasgrncld_5000 ids_name = 60203; !planet_gasgrncld_5000_name ids_info = 60204; !planet_gasgrncld_5000_info type = PLANET DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_5000.sph material_library = solar\planets\planet_gasgrncld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasorgcld_5000 ids_name = 60203; !planet_gasorgcld_5000_name ids_info = 60204; !planet_gasorgcld_5000_info type = PLANET DA_archetype = solar\planets\planet_gasorgcld\planet_gasorgcld_5000.sph material_library = solar\planets\planet_gasorgcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasorgcld\planet_gasorgcld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gaspurcld_3000 ids_name = 60203; !planet_gaspurcld_3000_name ids_info = 60204; !planet_gaspurcld_3000_info type = PLANET DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_3000.sph material_library = solar\planets\planet_gaspurcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat mass = 1000000 solar_radius = 3000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gaspurcld_5000 ids_name = 60203; !planet_gaspurcld_5000_name ids_info = 60204; !planet_gaspurcld_5000_info type = PLANET DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_5000.sph material_library = solar\planets\planet_gaspurcld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat mass = 1000000 solar_radius = 5000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = planet_gasicecld_2000 ids_name = 60203; !planet_gasicecld_2000_name ids_info = 60204; !planet_gasicecld_2000_info type = PLANET DA_archetype = solar\planets\planet_gasicecld\planet_gasicecld_2000.sph material_library = solar\planets\planet_gasicecld.txm material_library = solar\planets\detailmaps\detailmap_ocean.txm material_library = solar\planets\atmosphere.txm material_library = solar\planets\planet_gasicecld\planet_gasicecld.mat mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_MEDIUM_FOREST_MOON [Solar] nickname = sun_1000 ids_name = 60201; !sun_1000_name ids_info = 60202; !sun_1000_info type = SUN DA_archetype = solar\suns\sun.sph mass = 1000000 solar_radius = 1000 shape_name = NNM_SM_SUN [Solar] nickname = sun_2000 ids_name = 60201; !sun_2000_name ids_info = 60202; !sun_2000_info type = SUN DA_archetype = solar\suns\sun.sph mass = 1000000 solar_radius = 2000 shape_name = NNM_SM_SUN [Solar] nickname = dock_ring ids_name = 261158; !dock_ring_name ids_info = 66141; !dock_ring_info type = DOCKING_RING DA_archetype = solar\dockable\docking_ringX2_lod.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 loadout = DOCKING_RING open_sound = ring_open_sound close_sound = ring_close_sound docking_sphere = ring, HpDockMountA, 40, Sc_open dock a docking_sphere = ring, HpDockMountB, 40, Sc_open dock b solar_radius = 600 shape_name = NAV_dockingrings hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = destructable_dock_ring ids_name = 261158; !destructable_dock_ring_name ids_info = 66141; !destructable_dock_ring_info type = DOCKING_RING DA_archetype = solar\dockable\docking_ringX2_lod.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 20000 mass = 10000.000000 loadout = DOCKING_RING open_sound = ring_open_sound close_sound = ring_close_sound docking_sphere = ring, HpDockMountA, 40, Sc_open dock a docking_sphere = ring, HpDockMountB, 40, Sc_open dock b docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_medium, HpDockMountD, 5.000000 solar_radius = 600 shape_name = NAV_dockingrings destructible = true hit_pts = 100000000 fuse = fuse_docking_ring, 0.000000, 1 explosion_arch = explosion_docking_ring [CollisionGroup] obj = dock1a_lod1 separable = true parent_impulse = 60.000000 child_impulse = 300000.000000 debris_type = debris_dockring_piece mass = 20.000000 fuse = fuse_docking_ring, 0.000000, 1 hit_pts = 50000 [CollisionGroup] obj = dock1b_lod1 separable = true parent_impulse = 60.000000 child_impulse = 90000.000000 debris_type = debris_dockring_piece mass = 20.000000 fuse = fuse_docking_ring, 0.000000, 1 hit_pts = 50000 [CollisionGroup] obj = dock2a_lod1 separable = true parent_impulse = 60.000000 child_impulse = 50000.000000 debris_type = debris_dockring_piece mass = 20.000000 fuse = fuse_docking_ring, 0.000000, 1 hit_pts = 50000 [CollisionGroup] obj = dock2b_lod1 separable = true parent_impulse = 60.000000 child_impulse = 100000.000000 debris_type = debris_dockring_piece mass = 20.000000 fuse = fuse_docking_ring, 0.000000, 1 hit_pts = 50000 [Solar] nickname = docking_fixture ids_name = 261158; !docking_fixture_name ids_info = 66141; !docking_fixture_info type = STATION DA_archetype = solar\dockable\space_docking_fixture.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 6000 mass = 10000.000000 loadout = docking_fixture docking_sphere = moor_medium, HpDockMountA, 5.000000 docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 5.000000 solar_radius = 300 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = jumpgate ids_name = 60209; !jumpgate_name ids_info = 66145; !jumpgate_info type = JUMP_GATE DA_archetype = solar\dockable\jump_gateL.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 8000, 12000, 18000, 22000, 50000 mass = 10000.000000 loadout = jumpgate open_anim = Sc_open dock open_sound = gate_open_sound close_sound = gate_close_sound jump_out_hp = HpFX7 solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = jump, HpDockMountA, 225 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = jumpgate_nodock ids_name = 60209; !jumpgate_nodock_name ids_info = 66145; !jumpgate_nodock_info type = SATELLITE DA_archetype = solar\dockable\jump_gateL.cmp material_library = solar\Solar_mat_ring.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 8000, 12000, 18000, 22000, 50000 mass = 10000.000000 loadout = jumpgate solar_radius = 600 shape_name = NAV_jumpgate [Solar] nickname = jumphole ids_name = 60211; !jumphole_name ids_info = 66146; !jumphole_info type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.000000 loadout = jumphole jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 150 hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = jumphole_green ids_name = 60211; !jumphole_green_name ids_info = 66146; !jumphole_green_info type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.000000 loadout = jumphole_green jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 150 hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = jumphole_red ids_name = 60211; !jumphole_red_name ids_info = 66146; !jumphole_red_info type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.000000 loadout = jumphole_red jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 150 hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = jumphole_orange ids_name = 60211; !jumphole_orange_name ids_info = 66146; !jumphole_orange_info type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.000000 loadout = jumphole_orange jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 150 hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = jumphole_light ids_name = 60211; !jumphole_light_name ids_info = 66146; !jumphole_light_info type = JUMP_HOLE DA_archetype = solar\dockable\jump_hole.3db material_library = solar\Solar_mat_misc02.mat mass = 10000.000000 loadout = jumphole_light jump_out_hp = Hporient solar_radius = 600 shape_name = NAV_jumphole docking_sphere = jump, HpDockMountA, 150 hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = nomad_gate ids_name = 60211; !nomad_gate_name ids_info = 66146; !nomad_gate_info type = JUMP_GATE DA_archetype = solar\dockable\nomad_gate.3db material_library = solar\Solar_mat_dyson_city.mat LODranges = 0, 5000, 60000 mass = 10000.000000 loadout = nomad_gate jump_out_hp = HpDockMountA solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = jump, HpDockMountA, 225 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = track_ring ids_name = 60200; !track_ring_info; !track_ring_name ids_info = 60200; !track_ring_info; !track_ring_name type = SATELLITE DA_archetype = solar\dockable\track_ring.3db material_library = solar\Solar_mat_misc02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 loadout = track_ring solar_radius = 600 shape_name = NAV_jumphole hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = mplatform LODranges = 0, 1000, 2000, 8000 ids_name = 60213; !mplatform_name ids_info = 60214; !mplatform_info type = STATION DA_archetype = solar\dockable\manufacturing_platform_lod.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_MPLATFORM destructible = false hit_pts = 250000.000000 ;explosion_arch = explosion_rh_battleship surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 [Solar] nickname = depot ids_name = 261161; !depot_name ids_info = 66150; !depot_info type = STATION DA_archetype = solar\dockable\depot_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1200, 2000, 15000 mass = 10000.000000 loadout = depot open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open docking_sphere = moor_large, HpDockMountC, 5.000000 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_medium, HpDockMountE, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = smallstation1 LODranges = 0, 2000, 4000, 5000, 10000, 20000 ids_name = 60217; !smallstation1_name ids_info = 60218; !smallstation1_info type = STATION DA_archetype = solar\dockable\station_small_b_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10.000000 loadout = smallstation docking_camera = 0 solar_radius = 600 shape_name = NAV_smallstation docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 10.000000 docking_sphere = moor_medium, HpDockMountE, 10.000000 docking_sphere = moor_medium, HpDockMountF, 10.000000 docking_sphere = moor_medium, HpDockMountG, 5.000000 docking_sphere = moor_medium, HpDockMountH, 5.000000 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_sphere = moor_large, HpDockMountJ, 5.000000 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = largestation1 ids_name = 60219; !largestation1_name ids_info = 60220; !largestation1_info type = STATION DA_archetype = solar\dockable\station_large_b_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 4000, 7000, 40000 mass = 10000.000000 loadout = space_station docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3 docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4 docking_sphere = moor_large, HpDockMountE, 10.000000 docking_sphere = moor_large, HpDockMountF, 10.000000 docking_sphere = moor_medium, HpDockMountG, 5.000000 docking_sphere = moor_medium, HpDockMountH, 5.000000 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_sphere = moor_medium, HpDockMountJ, 5.000000 docking_sphere = moor_medium, HpDockMountK, 5.000000 docking_sphere = moor_medium, HpDockMountL, 5.000000 docking_sphere = moor_medium, HpDockMountM, 5.000000 docking_sphere = moor_medium, HpDockMountN, 5.000000 docking_sphere = moor_medium, HpDockMountO, 5.000000 docking_sphere = moor_medium, HpDockMountP, 5.000000 docking_sphere = moor_medium, HpDockMountQ, 5.000000 docking_sphere = moor_medium, HpDockMountR, 5.000000 docking_camera = 0 solar_radius = 800 shape_name = NAV_largestation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = smallstation1_old ids_name = 60217; !smallstation1_old_name ids_info = 60218; !smallstation1_old_info type = STATION DA_archetype = solar\dockable\station_small_a_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 4000, 9000, 14000, 20000 mass = 10.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_smallstation docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 10.000000 docking_sphere = moor_medium, HpDockMountE, 10.000000 docking_sphere = moor_medium, HpDockMountF, 10.000000 docking_sphere = moor_medium, HpDockMountG, 5.000000 docking_sphere = moor_medium, HpDockMountH, 5.000000 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_sphere = moor_medium, HpDockMountJ, 5.000000 docking_sphere = moor_medium, HpDockMountK, 5.000000 docking_sphere = moor_large, HpDockMountL, 5.000000 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = smallstation1_old_nodock ids_name = 60217; !smallstation1_old_nodock_name ids_info = 60218; !smallstation1_old_nodock_info type = MISSION_SATELLITE DA_archetype = solar\dockable\station_small_a_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 4000, 9000, 14000, 20000 mass = 10.000000 solar_radius = 600 shape_name = NAV_smallstation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = largestation1_old ids_name = 60219; !largestation1_old_name ids_info = 60220; !largestation1_old_info type = STATION DA_archetype = solar\dockable\station_large_a_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 6000, 20000 mass = 10000.000000 docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3 docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4 docking_sphere = moor_large, HpDockMountE, 10.000000 docking_sphere = moor_large, HpDockMountF, 10.000000 docking_sphere = moor_medium, HpDockMountG, 5.000000 docking_sphere = moor_medium, HpDockMountH, 5.000000 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_sphere = moor_medium, HpDockMountJ, 5.000000 docking_sphere = moor_medium, HpDockMountK, 5.000000 docking_sphere = moor_medium, HpDockMountL, 5.000000 docking_sphere = moor_medium, HpDockMountM, 5.000000 docking_sphere = moor_medium, HpDockMountN, 5.000000 docking_sphere = moor_medium, HpDockMountO, 5.000000 docking_sphere = moor_medium, HpDockMountP, 5.000000 docking_sphere = moor_medium, HpDockMountQ, 5.000000 docking_sphere = moor_medium, HpDockMountR, 5.000000 docking_camera = 0 solar_radius = 800 shape_name = NAV_largestation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = outpost ids_name = 60221; !outpost_name ids_info = 60222; !outpost_info type = STATION DA_archetype = solar\dockable\trading_outpost_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1200, 3000, 5000, 20000 mass = 10000.000000 loadout = trading_outpost open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 docking_sphere = berth, HpDockMountD, 2.500000, Sc_open dock4 docking_sphere = berth, HpDockMountE, 2.500000, Sc_open dock5 docking_sphere = berth, HpDockMountF, 2.500000, Sc_open dock6 docking_sphere = berth, HpDockMountG, 2.500000, Sc_open dock7 docking_sphere = berth, HpDockMountH, 2.500000, Sc_open dock8 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_sphere = moor_medium, HpDockMountJ, 5.000000 docking_sphere = moor_medium, HpDockMountK, 5.000000 docking_sphere = moor_medium, HpDockMountL, 5.000000 docking_sphere = moor_large, HpDockMountO, 10.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_outpost hit_pts = 999999961690316250000000000000000000.000000 fuse = fuse_outpost_burning, 0.000000, -1 [Solar] nickname = military_icebase1 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\military_icebase1.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 5000, 8000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dockC docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_medium, HpDockMountE, 5.000000 docking_sphere = moor_large, HpDockMountF, 10.000000 docking_sphere = moor_large, HpDockMountG, 10.000000 docking_sphere = moor_large, HpDockMountH, 10.000000 docking_sphere = moor_large, HpDockMountI, 10.000000 docking_sphere = moor_large, HpDockMountJ, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_small_ice ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_small_ice.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 fuse = miningbase_small_ice_burning_fuse, 0, 0 [Solar] nickname = miningbase_ice_block ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_ice_block.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_small_rock ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_small_rock.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_rock.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_badlands ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_badlands.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_badlands.mat LODranges = 0, 3000 mass = 10000.000000 loadout = miningbase_badlands open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_FragA ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_FragA.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_fragments.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_FragB ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_FragB.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_fragments.mat LODranges = 0, 7000 mass = 10000.000000 loadout = miningbase_FragB open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_FragC ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_FragC.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_fragments.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_mineableA ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_mineableA.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_mineable.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_mineableB ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_mineableB.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_mineable.mat LODranges = 0, 7000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_nomad ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\miningbase_nomad.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_nomad.mat LODranges = 0, 3000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = co_base_rock_large01 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\co_base_rock_large01.cmp material_library = solar\Solar_mat_co_base.mat LODranges = 0, 20000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_large, HpDockMountE, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = co_base_rock_large02 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\co_base_rock_large02.cmp material_library = solar\Solar_mat_co_base.mat LODranges = 0, 20000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_large, HpDockMountE, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = co_base_ice_large02 ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\co_base_ice_large02.cmp material_library = solar\Solar_mat_co_base.mat LODranges = 0, 20000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_large, HpDockMountE, 10.000000 docking_camera = 0 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = gas_miner ids_name = 261160; !gas_miner_name ids_info = 66143; !gas_miner_info type = STATION DA_archetype = solar\dockable\gas_miner_lod.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 7500, 25000 mass = 10000.000000 loadout = gasminer solar_radius = 248.356003 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 2.500000 docking_sphere = moor_medium, HpDockMountD, 2.500000 docking_sphere = moor_medium, HpDockMountE, 2.500000 docking_sphere = moor_medium, HpDockMountF, 2.500000 docking_camera = 0 hit_pts = 999999961690316250000000000000000000.000000 fuse = fuse_gas_miner_burning, 0.000000, -1 [Solar] nickname = gas_miner_nodock ids_name = 261160; !gas_miner_nodock_name ids_info = 66143; !gas_miner_nodock_info type = STATION DA_archetype = solar\dockable\gas_miner_lod.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 7500, 25000 mass = 10000.000000 solar_radius = 248.356003 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = moor_medium, HpDockMountC, 2.500000 docking_sphere = moor_medium, HpDockMountD, 2.500000 docking_sphere = moor_medium, HpDockMountE, 2.500000 docking_sphere = moor_medium, HpDockMountF, 2.500000 docking_camera = 0 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = gas_miner_old ids_name = 261160; !gas_miner_old_name ids_info = 66143; !gas_miner_old_info type = STATION DA_archetype = solar\dockable\gas_miner_a_lod.3db material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1800, 25000 mass = 10000.000000 solar_radius = 248.356003 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = moor_medium, HpDockMountC, 2.500000 docking_sphere = moor_medium, HpDockMountD, 2.500000 docking_sphere = moor_medium, HpDockMountE, 2.500000 docking_sphere = moor_medium, HpDockMountF, 2.500000 docking_sphere = moor_large, HpDockMountG, 2.000000 docking_camera = 0 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\space_arch.cmp material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 7000, 25000, 150000 mass = 10000.000000 loadout = space_arch solar_radius = 7000 shape_name = NNM_SM_MINING open_sound = depot_open_sound close_sound = depot_close_sound shield_link = space_arch_shield01, HpShield01, HpShieldGen01 docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dockA docking_sphere = moor_medium, HpDockMountB, 5 docking_sphere = moor_medium, HpDockMountC, 5 docking_sphere = moor_large, HpDockMountD, 2.000000 docking_sphere = moor_large, HpDockMountE, 2.000000 docking_sphere = moor_large, HpDockMountF, 2.000000 docking_sphere = moor_large, HpDockMountG, 2.000000 docking_camera = 0 hit_pts = 999999961690316250000000000000000000.000000 fuse = fuse_space_arch_shield_offline, 0.000000, -1 fuse = fuse_space_arch_burning, 0.000000, -1 [Solar] nickname = space_arch_asteroid ids_name = 1 ids_info = 1 type = STATION DA_archetype = solar\dockable\space_arch_asteroid.cmp material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 7000, 25000, 150000 mass = 10000.000000 loadout = space_arch_asteroid solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_generator ids_name = 1 ids_info = 1 type = SATELLITE DA_archetype = solar\asteroids\models\mine_radiate1.3db material_library = solar\ast_mines.mat loadout = space_arch_generator LODranges = 0, 5000 solar_radius = 100 shape_name = NNM_SM_ROCK_ASTEROID explosion_arch = explosion_space_arch_generator destructible = true hit_pts = 20000 fuse = fuse_lair_shieldgen_death, 0.000000, 0 [Solar] nickname = space_arch_chunk1a ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk1a.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 100000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk1b ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk1b.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 100000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk2a ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk2a.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk2b ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk2b.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk3a ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3a.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk3b ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3b.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk3c ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3c.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk3d ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3d.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_arch_chunk3e ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\space_arch_chunk3e.3db material_library = solar\Solar_mat_dockable01.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 7000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = li_battleship_debris_frnt type = NON_TARGETABLE DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_front.3db material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = li_battleship_debris_rear type = NON_TARGETABLE DA_archetype = Ships\liberty\li_dreadnought\li_dreadnought_dmg_midsection.3db material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = li_cruiser_debris type = NON_TARGETABLE DA_archetype = Ships\liberty\li_cruiser\li_dmg_cruiser_front.3db material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 200, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = rh_battleship_debris_frnt type = NON_TARGETABLE DA_archetype = solar\misc\rh_battleship_debris_frnt.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = rh_battleship_debris_rear type = NON_TARGETABLE DA_archetype = solar\misc\rh_battleship_debris_rear.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = rh_cruiser_debris type = NON_TARGETABLE DA_archetype = solar\misc\rh_cruiser_debris.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = rh_cruiser_debris_frnt type = NON_TARGETABLE DA_archetype = solar\misc\rh_cruiser_debris_frnt.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = rh_cruiser_debris_rear type = NON_TARGETABLE DA_archetype = solar\misc\rh_cruiser_debris_rear.3db material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_eng type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_eng.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_hull01 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull01.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_hull02 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull02.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_hull03 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull03.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_hull04 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull04.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_hull05 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull05.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = br_debris_hull06 type = NON_TARGETABLE DA_archetype = solar\misc\br_debris_hull06.3db material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Roid_Miner ids_name = 261159; !Roid_Miner_name ids_info = 66140; !Roid_Miner_info type = SATELLITE DA_archetype = Ships\utility\mining\mining.cmp material_library = ships\utility\utility_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1300, 2000, 12000 mass = 10000.000000 solar_radius = 350 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Roid_Miner2 ids_name = 261159; !Roid_Miner2_name ids_info = 66140; !Roid_Miner2_info type = STATION DA_archetype = Ships\utility\mining\mining.cmp material_library = ships\utility\utility_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1300, 2000, 12000 mass = 10000.000000 solar_radius = 350 shape_name = NNM_SM_MINING docking_sphere = moor_medium, HpDockMountA, 5 docking_sphere = moor_large, HpDockMountB, 5.000000 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = l_dreadnought type = STATION DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 10, Sc_open baydoor docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = l_dreadnought_nodock ids_name = 237032; !l_dreadnought_nodock_name ids_info = 66566; !l_dreadnought_nodock_info type = STATION;WEAPONS_PLATFORM DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1200, 2000, 3000, 6000, 20000 fuse = l_dreadnought_fuse, 1.000000, 1 fuse = li_dreadnought_burning_fuse03, 0.000000, 17325 explosion_arch = explosion_rh_battleship surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 mass = 100000.000000 solar_radius = 400 shape_name = NAV_surpriseX destructible = true hit_pts = 1000000 [CollisionGroup] obj = Leaf01_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 1000.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf02_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 300.000000 debris_type = cap_ship_piece mass = 1000.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 769300 root_health_proxy = true [CollisionGroup] obj = Leaf03_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 1000.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf04_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 1000.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf05_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 600.000000 debris_type = cap_ship_piece mass = 10.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf06_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf07_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf08_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = cap_ship_piece mass = 10.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_bottom_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 1 dmg_obj = li_dread_bottom_cap dmg_hp = DpBottom hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Li_cntrltwr_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 dmg_obj = li_dread_tower_cap dmg_hp = DpCntrltwr hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_rear_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 1 fuse = li_dreadnought_burning_fuse04, 0.000000, 17325 dmg_obj = li_dread_rearsection_cap dmg_hp = DpRearsection hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Li_nose_lod1 separable = true parent_impulse = 60.000000 child_impulse = 2000.000000 debris_type = cap_ship_piece2 mass = 50.000000 fuse = l_dreadnought_fuse, 1.000000, 1 fuse = li_dreadnought_burning_fuse01, 0.000000, 17325 group_dmg_hp = DpFrnt group_dmg_obj = li_dread_front_cap hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Li_frnt_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 1 fuse = li_dreadnought_burning_fuse02, 0.000000, 17325 dmg_obj = li_dread_midsection_cap dmg_hp = DpMidsection hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Li_port_skid_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 ;fuse = l_dreadnought_port_skid_fuse, 1.000000, 1 dmg_obj = li_dread_port_skid_cap dmg_hp = DpPortskid hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_starboard_skid_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 ;fuse = l_dreadnought_star_skid_fuse, 1.000000, 1 dmg_obj = li_dread_starboard_skid_cap dmg_hp = DpStarboardskid hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_reactor_core_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = cap_ship_piece2 mass = 20.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_reactor_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 ;fuse = l_dreadnought_fuse, 1.000000, 1 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_engine_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 1 dmg_obj = li_dread_engine_cap dmg_hp = DpEngine hit_pts = 750000 root_health_proxy = true [Solar] nickname = l_cruiser_nodock ids_name = 237031; !l_cruiser_nodock_name ids_info = 66565; !l_cruiser_nodock_info type = STATION;WEAPONS_PLATFORM DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 200, 400, 600, 1000, 6000 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 mass = 100000.000000 explosion_arch = explosion_instant fuse = li_cruiser_body_fuse, 0.000000, 1 fuse = li_cruiser_burning_fuse01, 0.000000, 10825 fuse = li_cruiser_burning_fuse02, 0.000000, 5413 solar_radius = 20 shape_name = NAV_surpriseX destructible = true hit_pts = 403300 [CollisionGroup] obj = Li_cruiser_cntrltwr_lod1 separable = true debris_type = debris_vanish fuse = li_cruiser_body_fuse, 1.000000, 1 dmg_obj = l_cruiser_tower_cap dmg_hp = DpCntrltwr mass = 100.000000 parent_impulse = 10.000000 child_impulse = 10.000000 hit_pts = 383300 root_health_proxy = false [CollisionGroup] obj = Li_cruiser_nose_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_body_fuse, 1.000000, 1 parent_impulse = 10.000000 child_impulse = 60.000000 group_dmg_hp = DpFront group_dmg_obj = l_cruiser_front_cap mass = 10.000000 hit_pts = 383300 root_health_proxy = false [CollisionGroup] obj = Li_cruiser_engine01_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine1_fuse, 1.000000, 1 dmg_obj = l_cruiser_engine01_cap dmg_hp = DpEngine01 group_dmg_hp = DpEng01 group_dmg_obj = l_cruiser_engine01_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 1000.000000 hit_pts = 293300 root_health_proxy = false [CollisionGroup] obj = Li_cruiser_engine02_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine2_fuse, 1.000000, 1 dmg_obj = l_cruiser_engine02_cap dmg_hp = DpEngine02 group_dmg_hp = DpEng02 group_dmg_obj = l_cruiser_engine02_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 3000.000000 hit_pts = 293300 root_health_proxy = false [CollisionGroup] obj = Li_cruiser_engine03_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine3_fuse, 1.000000, 1 dmg_obj = l_cruiser_engine03_cap dmg_hp = DpEngine03 group_dmg_hp = DpEng03 group_dmg_obj = l_cruiser_engine03_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 9000.000000 hit_pts = 293300 root_health_proxy = false [CollisionGroup] obj = Li_cruiser_engine04_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine4_fuse, 1.000000, 1 dmg_obj = l_cruiser_engine04_cap dmg_hp = DpEngine04 group_dmg_hp = DpEng04 group_dmg_obj = l_cruiser_engine04_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 5000.000000 hit_pts = 293300 root_health_proxy = false [Solar] nickname = b_battleship type = STATION DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 4000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 2, Sc_open dock1 docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = k_battleship type = STATION DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 2000, 3000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 2, Sc_open dock a docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = r_battleship type = STATION DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 2, Sc_open dock a docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = r_battleship_nodock type = STATION;WEAPONS_PLATFORM DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 fuse = r_battleship_body_fuse, 0.500000, 1 fuse = rh_battleship_burning_fuse02, 0.000000, 17325 explosion_arch = explosion_rh_battleship surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 mass = 100000.000000 solar_radius = 400 shape_name = NAV_surpriseX destructible = true hit_pts = 1000000 [CollisionGroup] obj = Rh_frnt_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 2000.000000 fuse = r_battleship_body_fuse, 1.000000, 1 fuse = rh_battleship_burning_fuse01, 0.000000, 17325 group_dmg_hp = DpFrnt group_dmg_obj = rh_battleship_head_dmg_cap hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Rh_cntrl_twr_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 ;fuse = r_battleship_body_fuse, 1.000000, 1 dmg_hp = DpCntrltwr dmg_obj = rh_battleship_control_tower_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_thruster_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 1 fuse = rh_battleship_burning_fuse03, 0.000000, 17325 group_dmg_hp = DpReactor group_dmg_obj = rh_battleship_tail_dmg_cap hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Rh_star_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_starboard_shield_fuse, 1.000000, 1 dmg_hp = DpStarboard_shield dmg_obj = rh_battleship_starboard_shield_dmg_cap hit_pts = 75000 root_health_proxy = true [CollisionGroup] obj = Rh_engine_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 1 fuse = rh_battleship_burning_fuse03, 0.000000, 17325 dmg_hp = DpThruster dmg_obj = rh_battleship_engine_dmg_cap hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Rh_port_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_port_shield_fuse, 1.000000, 1 dmg_hp = DpPort_shield dmg_obj = rh_battleship_port_shield_dmg_cap hit_pts = 75000 root_health_proxy = true [CollisionGroup] obj = Rh_main_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 1 fuse = rh_battleship_burning_fuse03, 0.000000, 17325 dmg_hp = DpMain dmg_obj = rh_battleship_butt_dmg_cap hit_pts = 750000 root_health_proxy = true [CollisionGroup] obj = Rh_midfrnt_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 1 fuse = rh_battleship_burning_fuse02, 0.000000, 17325 dmg_hp = DpMidfrnt dmg_obj = rh_battleship_neck_dmg_cap hit_pts = 750000 root_health_proxy = true [Solar] nickname = r_cruiser_nodock ids_name = 237050; !r_cruiser_nodock_name ids_info = 66597; !r_cruiser_nodock_info type = STATION;WEAPONS_PLATFORM DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 200, 400, 700, 6000 explosion_arch = explosion_instant fuse = rh_cruiser_body_fuse, 0.000000, 1 fuse = rh_cruiser_burning_fuse01, 0.000000, 100000 fuse = rh_cruiser_burning_fuse02, 0.000000, 50000 surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03 mass = 100000.000000 solar_radius = 20 shape_name = NAV_surpriseX destructible = true hit_pts = 783300 [CollisionGroup] obj = Rh_front_lod1 separable = true parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 fuse = rh_cruiser_body_fuse, 1.000000, 1 fuse = rh_cruiser_burning_fuse01, 0.000000, 10825 group_dmg_hp = DpFront group_dmg_obj = rh_cruiser_dmg_front_cap mass = 500.000000 hit_pts = 783300 root_health_proxy = false [CollisionGroup] obj = Rh_cntrltwr_lod1 separable = true parent_impulse = 90.000000 child_impulse = 60.000000 debris_type = debris_vanish fuse = rh_cruiser_tower_fuse, 1.000000, 1 dmg_hp = DpCntrltwr dmg_obj = rh_cruiser_dmg_control_tower_cap hit_pts = 693300 root_health_proxy = false [CollisionGroup] obj = engine_lod1 separable = true parent_impulse = 90.000000 child_impulse = 60.000000 debris_type = debris_vanish fuse = rh_cruiser_engine_fuse, 1.000000, 1 fuse = rh_cruiser_burning_fuse04, 0.000000, 10825 dmg_hp = DpEngine dmg_obj = rh_cruiser_dmg_engine_cap hit_pts = 753300 root_health_proxy = false [CollisionGroup] obj = Rh_starboard_tower_lod1 separable = true parent_impulse = 60.000000 child_impulse = 30.000000 debris_type = debris_vanish fuse = rh_cruiser_starboard_tower_fuse, 1.000000, 1 dmg_hp = DpStarboard tower dmg_obj = rh_cruiser_dmg_starboard_tower_cap hit_pts = 73330 root_health_proxy = false [CollisionGroup] obj = Rh_port_tower_lod1 separable = true parent_impulse = 60.000000 child_impulse = 30.000000 debris_type = debris_vanish fuse = rh_cruiser_port_tower_fuse, 1.000000, 1 dmg_hp = DPPort tower dmg_obj = rh_cruiser_dmg_port_tower_cap hit_pts = 73330 root_health_proxy = false [Solar] nickname = o_osiris ids_info = 66227; !o_osiris_info type = STATION DA_archetype = ships\order\or_osiris\or_osiris.cmp material_library = Ships\order\or_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 1200, 2000, 2800, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 loadout = or_osiris docking_sphere = berth, HpDockMountA, 5, Sc_open baydoor docking_sphere = moor_large, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 5.000000 docking_sphere = moor_large, HpDockMountE, 5.000000 docking_sphere = moor_medium, HpDockMountF, 5.000000 docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 100000 [Solar] nickname = luxury_liner type = STATION DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp material_library = ships\utility\utility_liner.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 1500, 1800, 2500, 3000, 15000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 2, Sc_open bay docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = prison LODranges = 0, 1000, 2500, 6000, 20000 ids_name = 60215; !prison_name ids_info = 60216; !prison_info type = STATION DA_archetype = solar\dockable\prison_lod.cmp material_library = solar\Solar_mat_dockable01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 loadout = prison open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 10.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = large_transport type = NON_TARGETABLE DA_archetype = ships\utility\transport_large\transport_large.cmp material_library = ships\utility\utility_transport.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 300, 600, 7000 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = shipyard ids_name = 60231; !shipyard_name ids_info = 60232; !shipyard_info type = NON_TARGETABLE DA_archetype = solar\dockable\shipyard_a.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 mass = 10000.000000 loadout = shipyard solar_radius = 27.370001 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = shipyard_2x ids_name = 60231; !shipyard_2x_name ids_info = 60232; !shipyard_2x_info type = NON_TARGETABLE DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 mass = 10000.000000 loadout = shipyard solar_radius = 27.370001 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = telescope ids_name = 60233; !telescope_name ids_info = 66169; !telescope_info type = SATELLITE DA_archetype = solar\misc\telescope.3db material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 100, 400, 1000, 3000, 5000 mass = 10000.000000 loadout = telescope solar_radius = 27.370001 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = com_sat ids_name = 261165; !com_sat_name ids_info = 66148; !com_sat_info type = SATELLITE DA_archetype = solar\misc\commsat.3db material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 100, 300, 2400 mass = 10000.000000 loadout = com_sat solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = blhazard ids_name = 60239; !blhazard_name ids_info = 60240; !blhazard_info type = NON_TARGETABLE DA_archetype = solar\misc\blhazardbox.3db mass = 10000.000000 loadout = blhazard hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = baxter_hazard ids_name = 60239; !baxter_hazard_name ids_info = 60240; !baxter_hazard_info type = NON_TARGETABLE DA_archetype = solar\misc\blhazardbox.3db mass = 10000.000000 loadout = baxter_mission5 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = gravity_buoy type = SATELLITE DA_archetype = solar\misc\gravity_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 50, 100, 400, 1500, 5000 mass = 10000.000000 loadout = gravity_buoy solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = nav_buoy ids_name = 261162; !nav_buoy_name ids_info = 66147; !nav_buoy_info type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 5000 mass = 10000.000000 loadout = trade_lane_buoy_light solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = li_nav_buoy ids_name = 261162; !li_nav_buoy_name ids_info = 66147; !li_nav_buoy_info type = NON_TARGETABLE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 5000 mass = 10000.000000 loadout = trade_lane_buoy_light_li solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = m10_buoy ids_name = 261162; !m10_buoy_name ids_info = 66147; !m10_buoy_info type = NON_TARGETABLE DA_archetype = solar\misc\M10_navbouy.3db material_library = solar\Solar_mat_misc02.mat mass = 1000 loadout = nomad_buoy_light solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = hazard_buoy ids_name = 261163; !hazard_buoy_name ids_info = 66144; !hazard_buoy_info type = SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 5000 mass = 10000.000000 loadout = hazard_buoy_light solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = MSN03_Buoy ids_name = 261163; !MSN03_Buoy_name ids_info = 66144; !MSN03_Buoy_info type = MISSION_SATELLITE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1000, 5000 mass = 10000.000000 loadout = hazard_buoy_light solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = wplatform LODranges = 0, 200, 400, 4000 ids_name = 261164; !wplatform_name ids_info = 66171; !wplatform_info type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 loadout = weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform hit_pts = 180000 [Solar] nickname = small_wplatform LODranges = 0, 200, 500, 1000, 1800 ids_name = 261164; !small_wplatform_name ids_info = 66171; !small_wplatform_info type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_small.3db material_library = solar\Solar_mat_misc02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 loadout = small_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_small_wplat hit_pts = 64000 [Solar] nickname = wplatform_rock2 ids_name = 261164; !wplatform_rock2_name ids_info = 66171; !wplatform_rock2_info type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_rock02_platform.3db material_library = solar\ast_rock.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 mass = 10000.000000 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_rock_wplatform fuse = fuse_rock_wplatform, 0.000000, 1 hit_pts = 76000 [Solar] nickname = wplatform_mineable ids_name = 261164; !wplatform_mineable_name ids_info = 66171; !wplatform_mineable_info type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_mineable_platform.3db material_library = solar\ast_mineable.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 mass = 10000.000000 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform fuse = fuse_rock_wplatform, 0.000000, 1 hit_pts = 76000 [Solar] nickname = wplatform_planet_frag ids_name = 261164; !wplatform_planet_frag_name ids_info = 66171; !wplatform_planet_frag_info type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_planet_frag_platform.3db material_library = solar\ast_fragments.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 mass = 10000.000000 loadout = pirate_weapon_platform2 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform fuse = fuse_rock_wplatform, 0.000000, 1 hit_pts = 76000 [Solar] nickname = wplatform_rock ids_name = 261164; !wplatform_rock_name ids_info = 66171; !wplatform_rock_info type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_rock_platform.3db material_library = solar\ast_rock.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 mass = 10000.000000 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform fuse = fuse_rock_wplatform, 0.000000, 1 hit_pts = 76000 [Solar] nickname = wplatform_ice ids_name = 261164; !wplatform_ice_name ids_info = 66171; !wplatform_ice_info type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_ice_platform.3db material_library = solar\ast_ice.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 mass = 10000.000000 loadout = pirate_weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform fuse = fuse_ice_wplatform, 0.000000, 1 hit_pts = 76000 [Solar] nickname = wplatform_nomad ids_name = 261164; !wplatform_nomad_name ids_info = 66171; !wplatform_nomad_info type = WEAPONS_PLATFORM DA_archetype = solar\asteroids\models\ast_nomad01_platform.3db material_library = solar\ast_nomad.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000 mass = 10000.000000 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform hit_pts = 76000 [Solar] nickname = Trade_Lane_Ring DA_archetype = solar\dockable\TLR_lod.3db material_library = solar\Solar_mat_TLR.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1500, 2200, 3000, 13000 ids_name = 60245; !Trade_Lane_Ring_name ids_info = 60246; !Trade_Lane_Ring_info type = TRADELANE_RING mass = 10000.000000 loadout = Trade_Lane_Ring solar_radius = 300 shape_name = NAV_tradelanering shield_link = TLR_shield01, HpMount, HpShield01 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Trade_Lane_Ring_Construct_A DA_archetype = solar\dockable\TLR_construct_a.3db material_library = solar\Solar_mat_TLR.mat LODranges = 0, 1500, 3000, 13000 ids_name = 60245; !Trade_Lane_Ring_Construct_A_name ids_info = 60246; !Trade_Lane_Ring_Construct_A_info type = NON_TARGETABLE mass = 10000.000000 solar_radius = 102.443001 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Trade_Lane_Ring_Construct_A1 DA_archetype = solar\dockable\TLR_construct_a.3db material_library = solar\Solar_mat_TLR.mat LODranges = 0, 1500, 3000, 13000 ids_name = 60245; !Trade_Lane_Ring_Construct_A1_name ids_info = 60246; !Trade_Lane_Ring_Construct_A1_info type = MISSION_SATELLITE mass = 10000.000000 solar_radius = 102.443001 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Trade_Lane_Ring_Construct_B DA_archetype = solar\dockable\TLR_construct_b.3db material_library = solar\Solar_mat_TLR.mat LODranges = 0, 1500, 3000, 13000 ids_name = 60245; !Trade_Lane_Ring_Construct_B_name ids_info = 60246; !Trade_Lane_Ring_Construct_B_info type = NON_TARGETABLE mass = 10000.000000 solar_radius = 102.443001 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Trade_Lane_Ring_Damage_A DA_archetype = solar\dockable\TLR_damage_a.3db material_library = solar\Solar_mat_TLR.mat LODranges = 0, 1500, 3000, 13000 ids_name = 60245; !Trade_Lane_Ring_Damage_A_name ids_info = 60246; !Trade_Lane_Ring_Damage_A_info type = NON_TARGETABLE mass = 10000.000000 solar_radius = 102.443001 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Trade_Lane_Ring_Damage_B LODranges = 0, 1500, 3000, 13000 DA_archetype = solar\dockable\TLR_damage_b.3db material_library = solar\Solar_mat_TLR.mat ids_name = 60245; !Trade_Lane_Ring_Damage_B_name ids_info = 60246; !Trade_Lane_Ring_Damage_B_info type = NON_TARGETABLE mass = 10000.000000 solar_radius = 102.443001 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = debris_large01 ids_name = 60247; !debris_large01_name ids_info = 60248; !debris_large01_info type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_large01.3db material_library = solar\ast_debris.mat LODranges = 0, 1500, 6000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = debris_xlarge01 ids_name = 60247; !debris_xlarge01_name ids_info = 60248; !debris_xlarge01_info type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_xlarge01.3db material_library = solar\ast_debris.mat LODranges = 0, 1000, 9000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = debris_med01 ids_name = 60247; !debris_med01_name ids_info = 60248; !debris_med01_info type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_med01.3db material_library = solar\ast_debris.mat LODranges = 0, 5000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = debris_med02 ids_name = 60247; !debris_med02_name ids_info = 60248; !debris_med02_info type = NON_TARGETABLE DA_archetype = solar\asteroids\models\debriszone_med02.3db material_library = solar\ast_debris.mat LODranges = 0, 5000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = fuchu_core type = PLANET DA_archetype = solar\asteroids\models\ast_rock_10.3db material_library = solar\ast_rock.mat LODranges = 0, 1 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_nomad01_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_nomad01_largeA.3db material_library = solar\ast_nomad.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_nomad01_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_nomad01_largeB.3db material_library = solar\ast_nomad.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_icecrystal_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_icecrystal_largeA.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_icecrystal_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_icecrystal_largeB.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_lava02_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_lava02_largeA.3db material_library = solar\ast_lava.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_lava02_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_lava02_largeB.3db material_library = solar\ast_lava.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_mineable_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable_plain_largeA.3db material_library = solar\ast_mineable.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_mineable_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable_plain_largeB.3db material_library = solar\ast_mineable.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_ice_largeA type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_largeA.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_ice_largeB type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_largeB.3db material_library = solar\ast_ice.mat LODranges = 0, 3000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_mineable_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable_60.3db material_library = solar\ast_mineable.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_mineable2_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_mineable02_60.3db material_library = solar\ast_mineable.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_beryllium_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_beryl_60.3db material_library = solar\ast_berylium.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_ice_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_60.3db material_library = solar\ast_ice.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_iceblock_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_block_60.3db material_library = solar\ast_ice.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_icecarbon_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db material_library = solar\ast_ice.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = ast_solar_lava02_60 type = NON_TARGETABLE DA_archetype = solar\asteroids\models\ast_lava02_60.3db material_library = solar\ast_lava.mat LODranges = 0, 2000 solar_radius = 10 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = d_depot ids_name = 60215; !d_depot_name ids_info = 60216; !d_depot_info type = STATION DA_archetype = solar\dockable\depot_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1200, 2000, 15000 mass = 10000.000000 loadout = depot open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 300 shape_name = NAV_lootabledepot destructible = true explosion_arch = explosion_pirate_depot hit_pts = 400000 fuse = pirate_base_explode_fuse, 0.000000, 1 docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open docking_sphere = moor_large, HpDockMountC, 5.000000 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_medium, HpDockMountE, 5.000000 docking_camera = 0 [Solar] nickname = wplatform_m01b type = WEAPONS_PLATFORM DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 200, 400, 7000 mass = 10000.000000 loadout = weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform hit_pts = 3000 [Solar] nickname = waypoint type = waypoint DA_archetype = interface\hud\3dnavpoint.3db LODranges = 0, 20000 mass = 10000.000000 solar_radius = 24 [Solar] nickname = dyson_city ids_name = 10913; !dyson_city_name ids_info = 10914; !dyson_city_info type = SATELLITE DA_archetype = solar\misc\dyson_city.3db material_library = solar\Solar_mat_dyson_city.mat loadout = dyson_city LODranges = 0, 100000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID shield_link = dyson_city_shield01, HpMount, HpShield01 hit_pts = 999999961690316250000000000000000000.000000 fuse = fuse_dyson_city_wormhole_start, 0.000000, 1 fuse = fuse_dyson_city_generator_01_offline, 0.000000, 1 fuse = fuse_dyson_city_generator_02_offline, 0.000000, 1 fuse = fuse_dyson_city_generator_03_offline, 0.000000, 1 fuse = fuse_dyson_city_generator_04_offline, 0.000000, 1 fuse = fuse_dyson_city_generator_05_offline, 0.000000, 1 [Solar] nickname = dyson_city_platform ids_name = 10913; !dyson_city_platform_name ids_info = 10914; !dyson_city_platform_info type = SATELLITE DA_archetype = solar\misc\dyson_platform.3db material_library = solar\Solar_mat_dyson_city.mat LODranges = 0, 100000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID explosion_arch = explosion_dyson_city_platform destructible = true hit_pts = 150000 fuse = dyson_generator_fuse, 0.000000, 1 [Solar] nickname = dyson_city_generator ids_name = 10913; !dyson_city_generator_name ids_info = 10914; !dyson_city_generator_info type = SATELLITE DA_archetype = solar\misc\dyson_generator.3db material_library = solar\Solar_mat_dyson_city.mat loadout = dyson_city_generator LODranges = 0, 100000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID explosion_arch = explosion_dyson_city_generator destructible = true hit_pts = 75000 fuse = dyson_generator_fuse, 0.000000, 1 [Solar] nickname = dyson ids_name = 10913; !dyson_name ids_info = 10914; !dyson_info type = NON_TARGETABLE DA_archetype = solar\misc\dyson_scape.cmp material_library = solar\Solar_mat_dyson.mat LODranges = 0, 100000 solar_radius = 100000 shape_name = NNM_SM_ROCK_ASTEROID hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = dyson_airlock ids_name = 10917; !dyson_airlock_name ids_info = 10918; !dyson_airlock_info type = AIRLOCK_GATE DA_archetype = solar\misc\dyson_door.cmp material_library = solar\Solar_mat_dyson.mat LODranges = 0, 20000 mass = 10000.000000 open_anim = Sc_open dock open_sound = gate_open_sound close_sound = gate_close_sound jump_out_hp = HpDockMountA solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = airlock, HpDockMountA, 233 hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = dyson_generator ids_name = 10915; !dyson_generator_name ids_info = 10916; !dyson_generator_info type = SATELLITE DA_archetype = solar\misc\dyson_shield_gen.3db material_library = solar\Solar_mat_dyson.mat LODranges = 0, 20000 loadout = dyson_generator mass = 10000.000000 animated_textures = true fuse = fuse_dyson_scape_shieldgen_death, 0, 1 destructible = true hit_pts = 50000 [Solar] nickname = dyson_door_shield ids_name = 10915; !dyson_door_shield_name ids_info = 10916; !dyson_door_shield_info type = NON_TARGETABLE DA_archetype = solar\misc\dyson_door_shield.3db material_library = solar\Solar_mat_dyson.mat material_library = ships\nomad\nomad_fx.txm LODranges = 0, 50000 mass = 10000.000000 hit_pts = 5000000 [Solar] nickname = dyson_airlock_inside ids_name = 10917; !dyson_airlock_inside_name ids_info = 10918; !dyson_airlock_inside_info type = AIRLOCK_GATE DA_archetype = solar\dockable\jump_hole2.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 20000 mass = 10000.000000 jump_out_hp = HpDockMountA solar_radius = 600 shape_name = NAV_jumpgate docking_sphere = airlock, HpDockMountA, 100 hit_pts = 999999961690316250000000000000000000.000000 phantom_physics = true [Solar] nickname = lair ids_name = 10901; !lair_name ids_info = 10902; !lair_info type = SATELLITE DA_archetype = solar\dockable\nomad_lair.cmp material_library = solar\nomad_lair.mat LODranges = 0, 50000 mass = 10000.000000 solar_radius = 3000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = lair_core ids_name = 10911; !lair_core_name ids_info = 10912; !lair_core_info type = NON_TARGETABLE DA_archetype = solar\dockable\nomad_lair_core.cmp material_library = solar\nomad.mat LODranges = 0, 20000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING loadout = lair_core hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = lair_power_cell ids_name = 217200; !lair_power_cell_name ids_info = 217200; !lair_power_cell_info type = SATELLITE DA_archetype = Solar\Dockable\nomad_power_cell.3db material_library = ships\nomad\nomad_fx.txm LODranges = 0, 2000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = lair_platform ids_name = 10903; !lair_platform_name ids_info = 10904; !lair_platform_info type = NON_TARGETABLE DA_archetype = solar\dockable\nomad_platform.3db material_library = solar\nomad.mat LODranges = 0, 20000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = lair_shield_gen ids_name = 10903; !lair_shield_gen_name ids_info = 10904; !lair_shield_gen_info type = SATELLITE DA_archetype = solar\dockable\nomad_lair_shield_gen.3db material_library = solar\nomad_lair.mat LODranges = 0, 20000 mass = 10000.000000 solar_radius = 1000 shape_name = NNM_SM_MINING destructible = true hit_pts = 50000 fuse = fuse_lair_shieldgen_activate, 0.000000, -1 fuse = fuse_lair_shieldgen_death, 0.000000, 0 explosion_arch = explosion_instant [Solar] nickname = nomad_dome_shield ids_name = 10903; !nomad_dome_shield_name ids_info = 10904; !nomad_dome_shield_info type = NON_TARGETABLE DA_archetype = solar\dockable\nomad_dome_shield.3db LODranges = 0, 10000 mass = 10000.000000 solar_radius = 250 shape_name = NNM_SM_MINING hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_shipping01 ids_name = 60215; !space_shipping01_name ids_info = 60216; !space_shipping01_info type = STATION DA_archetype = solar\dockable\space_shipping01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 loadout = space_shipping01 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3 docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4 docking_sphere = berth, HpDockMountE, 4.500000, Sc_open dock5 docking_sphere = berth, HpDockMountF, 4.500000, Sc_open dock6 docking_sphere = berth, HpDockMountG, 4.500000, Sc_open dock7 docking_sphere = berth, HpDockMountH, 4.500000, Sc_open dock8 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_sphere = moor_medium, HpDockMountJ, 5.000000 docking_sphere = moor_medium, HpDockMountK, 5.000000 docking_sphere = moor_large, HpDockMountL, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_shipping02 ids_name = 60215; !space_shipping02_name ids_info = 60216; !space_shipping02_info type = STATION DA_archetype = solar\dockable\space_shipping01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 loadout = space_shipping01 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3 docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4 docking_sphere = moor_medium, HpDockMountI, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_freeport01 ids_name = 60215; !space_freeport01_name ids_info = 60216; !space_freeport01_info type = STATION DA_archetype = solar\dockable\space_freeport01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3 docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4 docking_sphere = moor_medium, HpDockMountE, 5.000000 docking_sphere = moor_medium, HpDockMountF, 5.000000 docking_sphere = moor_large, HpDockMountG, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_port_dmg ids_name = 60215; !space_port_dmg_name ids_info = 60216; !space_port_dmg_info type = STATION DA_archetype = solar\dockable\space_port_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 12000 mass = 10000.000000 loadout = space_port_dmg open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_mining01 ids_name = 60215; !space_mining01_name ids_info = 60216; !space_mining01_info type = STATION DA_archetype = solar\dockable\space_mining01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_police01 ids_name = 60215; !space_police01_name ids_info = 60216; !space_police01_info type = STATION DA_archetype = solar\dockable\space_police01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_large, HpDockMountD, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_factory01 ids_name = 60215; !space_factory01_name ids_info = 60216; !space_factory01_info type = STATION DA_archetype = solar\dockable\space_factory01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 loadout = space_factory01 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_medium, HpDockMountE, 5.000000 docking_sphere = moor_large, HpDockMountF, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 fuse = station_burning_fuse, 0.000000, -1 [Solar] nickname = space_factory02 ids_name = 60215; !space_factory02_name ids_info = 60216; !space_factory02_info type = STATION DA_archetype = solar\dockable\space_factory02.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1 docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2 docking_sphere = moor_medium, HpDockMountC, 5.000000 docking_sphere = moor_medium, HpDockMountD, 5.000000 docking_sphere = moor_medium, HpDockMountE, 5.000000 docking_sphere = moor_large, HpDockMountF, 5.000000 docking_camera = 0 solar_radius = 600 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 fuse = station_burning_fuse, 0.000000, -1 [Solar] nickname = space_dome ids_name = 60235; !space_dome_name ids_info = 60236; !space_dome_info type = NON_TARGETABLE ;STATION DA_archetype = solar\misc\space_dome_dmg.cmp material_library = solar\freeport7.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 19999, 20000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 24 shape_name = NNM_SM_COMMUNICATIONS destructible = true hit_pts = 175000 fuse = freeport7_dome_fuse, 0.000000, 1 fuse = freeport7_dome_fuse2, 0.000000, 1 explosion_arch = explosion_space_dome_dmg loadout = space_dome [CollisionGroup] obj = tanks_lod1 separable = true child_impulse = 25.000000 debris_type = debris_exploding_spacetank separation_explosion = explosion_station_breakoff mass = 50.000000 hit_pts = 95000 root_health_proxy = true [CollisionGroup] obj = dome01_lod1 separable = true child_impulse = 25.000000 debris_type = FP7_debris_large_chunk separation_explosion = explosion_station_breakoff mass = 10.000000 hit_pts = 145000 root_health_proxy = true [CollisionGroup] obj = dome02_lod1 separable = true child_impulse = 25.000000 debris_type = FP7_debris_large_chunk separation_explosion = explosion_station_breakoff mass = 10.000000 hit_pts = 145000 root_health_proxy = true [CollisionGroup] obj = glass01_lod1 separable = true child_impulse = 25.000000 debris_type = FP7_debris_large_chunk separation_explosion = explosion_station_breakoff mass = 10.000000 hit_pts = 145000 root_health_proxy = true [CollisionGroup] obj = glass02_lod1 separable = true child_impulse = 25.000000 debris_type = FP7_debris_large_chunk separation_explosion = explosion_station_breakoff mass = 10.000000 hit_pts = 145000 root_health_proxy = true [CollisionGroup] obj = glass03_lod1 separable = true child_impulse = 25.000000 debris_type = FP7_debris_large_chunk separation_explosion = explosion_station_breakoff mass = 10.000000 hit_pts = 145000 root_health_proxy = true [Solar] nickname = space_industrial ids_name = 60235; !space_industrial_name ids_info = 60236; !space_industrial_info type = SATELLITE DA_archetype = solar\misc\space_industrial.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_industrial01 ids_name = 60235; !space_industrial01_name ids_info = 60236; !space_industrial01_info type = SATELLITE DA_archetype = solar\misc\space_industrial01.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_industrial02 ids_name = 60235; !space_industrial02_name ids_info = 60236; !space_industrial02_info type = SATELLITE DA_archetype = solar\misc\space_industrial02.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_habitat_wide ids_name = 60235; !space_habitat_wide_name ids_info = 60236; !space_habitat_wide_info type = SATELLITE DA_archetype = solar\misc\space_habitat_wide.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_habitat_tall ids_name = 60235; !space_habitat_tall_name ids_info = 60236; !space_habitat_tall_info type = SATELLITE DA_archetype = solar\misc\space_habitat_tall.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_research ids_name = 60235; !space_research_name ids_info = 60236; !space_research_info type = SATELLITE DA_archetype = solar\misc\space_research.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl2 ids_name = 60235; !space_tankl2_name ids_info = 60236; !space_tankl2_info type = SATELLITE DA_archetype = solar\misc\space_tankl2.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl2x2 ids_name = 60235; !space_tankl2x2_name ids_info = 60236; !space_tankl2x2_info type = SATELLITE DA_archetype = solar\misc\space_tankl2x2.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl4 ids_name = 60235; !space_tankl4_name ids_info = 60236; !space_tankl4_info type = SATELLITE DA_archetype = solar\misc\space_tankl4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl4x4 ids_name = 60235; !space_tankl4x4_name ids_info = 60236; !space_tankl4x4_info type = SATELLITE DA_archetype = solar\misc\space_tankl4x4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanklx4 ids_name = 60235; !space_tanklx4_name ids_info = 60236; !space_tanklx4_info type = SATELLITE DA_archetype = solar\misc\space_tanklx4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanks4 ids_name = 60235; !space_tanks4_name ids_info = 60236; !space_tanks4_info type = SATELLITE DA_archetype = solar\misc\space_tanks4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanksx4 ids_name = 60235; !space_tanksx4_name ids_info = 60236; !space_tanksx4_info type = SATELLITE DA_archetype = solar\misc\space_tanksx4.3db material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_beaml_dmg ids_name = 60235; !space_beaml_dmg_name ids_info = 60236; !space_beaml_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_beaml_dmg.3db material_library = solar\Solar_mat_space_dmg.mat LODranges = 0, 3000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_beamx_dmg ids_name = 60235; !space_beamx_dmg_name ids_info = 60236; !space_beamx_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_beamx_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 6000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_habitat_dmg ids_name = 60235; !space_habitat_dmg_name ids_info = 60236; !space_habitat_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_habitat_dmg.3db material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 4000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_police_dmg ids_name = 60235; !space_police_dmg_name ids_info = 60236; !space_police_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_police_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 4000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = Ithaca_station ids_name = 60235; !Ithaca_station_name ids_info = 60236; !Ithaca_station_info type = MISSION_SATELLITE DA_archetype = solar\misc\space_police_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 4000 mass = 10000.000000 solar_radius = 500 shape_name = NAV_depot hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_industrial_dmg ids_name = 60235; !space_industrial_dmg_name ids_info = 60236; !space_industrial_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_industrial_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl4x4_dmg ids_name = 60235; !space_tankl4x4_dmg_name ids_info = 60236; !space_tankl4x4_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl4x4_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl4_dmg ids_name = 60235; !space_tankl4_dmg_name ids_info = 60236; !space_tankl4_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl4_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanklx4_dmg ids_name = 60235; !space_tanklx4_dmg_name ids_info = 60236; !space_tanklx4_dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tanklx4_dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl_3dmg ids_name = 60235; !space_tankl_3dmg_name ids_info = 60236; !space_tankl_3dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl_3dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl_2dmg ids_name = 60235; !space_tankl_2dmg_name ids_info = 60236; !space_tankl_2dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl_2dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 7000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tankl_1dmg ids_name = 60235; !space_tankl_1dmg_name ids_info = 60236; !space_tankl_1dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tankl_1dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1000, 6000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanks_3dmg ids_name = 60235; !space_tanks_3dmg_name ids_info = 60236; !space_tanks_3dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tanks_3dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 2000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanks_2dmg ids_name = 60235; !space_tanks_2dmg_name ids_info = 60236; !space_tanks_2dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tanks_2dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 2000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_tanks_1dmg ids_name = 60235; !space_tanks_1dmg_name ids_info = 60236; !space_tanks_1dmg_info type = NON_TARGETABLE DA_archetype = solar\misc\space_tanks_1dmg.cmp material_library = solar\Solar_mat_space_dmg.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 300, 1000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_solar_pnl ids_name = 60235; !space_solar_pnl_name ids_info = 60236; !space_solar_pnl_info type = SATELLITE DA_archetype = solar\misc\space_solar_pnl.cmp material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 1500, 5000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = space_solar_plant ids_name = 60235; !space_solar_plant_name ids_info = 60236; !space_solar_plant_info type = SATELLITE DA_archetype = solar\misc\space_solar_plant.cmp material_library = solar\Solar_mat_space_tank.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 3000, 8000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = hispania_sleeper_ship LODranges = 0, 2000, 3500, 5500, 8000, 10000 ids_name = 60235; !hispania_sleeper_ship_name ids_info = 60236; !hispania_sleeper_ship_info type = MISSION_SATELLITE DA_archetype = solar\misc\hispania_liner.3db material_library = ships\utility\utility_liner.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = depot_li_points type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_liberty_points shape_name = NAV_lootabledepot [Solar] nickname = depot_rh_points type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_rheinland_points shape_name = NAV_lootabledepot [Solar] nickname = depot_lr_points type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_rogue_points shape_name = NAV_lootabledepot [Solar] nickname = depot_water type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_water shape_name = NAV_lootabledepot [Solar] nickname = depot_food type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_food shape_name = NAV_lootabledepot [Solar] nickname = depot_boron type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_boron shape_name = NAV_lootabledepot [Solar] nickname = depot_beryllium type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_beryllium shape_name = NAV_lootabledepot [Solar] nickname = depot_cobalt type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_cobalt shape_name = NAV_lootabledepot [Solar] nickname = depot_toxic_waste type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_toxic_waste shape_name = NAV_lootabledepot [Solar] nickname = depot_scrap_metal type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_scrap_metal shape_name = NAV_lootabledepot [Solar] nickname = depot_polymers type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_polymers shape_name = NAV_lootabledepot [Solar] nickname = depot_hydrocarbons type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_hydrocarbons shape_name = NAV_lootabledepot [Solar] nickname = depot_copper type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_copper shape_name = NAV_lootabledepot [Solar] nickname = depot_oxygen type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_oxygen shape_name = NAV_lootabledepot [Solar] nickname = depot_fertilizers type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_fertilizers shape_name = NAV_lootabledepot [Solar] nickname = depot_Hfuel type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_Hfuel shape_name = NAV_lootabledepot [Solar] nickname = depot_basic_alloys type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_basic_alloys shape_name = NAV_lootabledepot [Solar] nickname = depot_super_alloys type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_super_alloys shape_name = NAV_lootabledepot [Solar] nickname = depot_high_temp_alloys type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_high_temp_alloys shape_name = NAV_lootabledepot [Solar] nickname = depot_superconductors type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_superconductors shape_name = NAV_lootabledepot [Solar] nickname = surprise_superconductors type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 800 loadout = surprise_superconductors shape_name = NAV_surpriseX [Solar] nickname = surprise_machinery type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = surprise_machinery shape_name = NAV_lootabledepot [Solar] nickname = depot_optical_chips type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_optical_chips shape_name = NAV_lootabledepot [Solar] nickname = depot_optronics type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_optronics shape_name = NAV_lootabledepot [Solar] nickname = depot_construction_machinery type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_construction_machinery shape_name = NNM_SM_COMMUNICATIONS [Solar] nickname = depot_mining_machinery type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_mining_machinery shape_name = NAV_lootabledepot [Solar] nickname = depot_consumer_goods type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_consumer_goods shape_name = NAV_lootabledepot [Solar] nickname = depot_pharmaceuticals type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_pharmaceuticals shape_name = NAV_lootabledepot [Solar] nickname = depot_ship_hull_panels type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_ship_hull_panels shape_name = NAV_lootabledepot [Solar] nickname = depot_lsf type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_lsf shape_name = NAV_lootabledepot [Solar] nickname = depot_bund type = DESTROYABLE_DEPOT DA_archetype = solar\dockable\space_depot_frame.3db material_library = solar\Solar_mat_tink.mat LODranges = 0, 1800 mass = 10000.000000 solar_radius = 300 loadout = depot_bund shape_name = NAV_lootabledepot [Solar] nickname = planet_storm_5000 type = NON_TARGETABLE DA_archetype = solar\misc\gravity_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1, 2, 3, 4, 5 distance_render = 5000 mass = 10000.000000 loadout = planet_storm_5000 solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = neutron_star type = NON_TARGETABLE DA_archetype = solar\misc\nav_buoy.3db material_library = solar\Solar_mat_misc02.mat LODranges = 0, 1, 2, 3, 4, 20000 distance_render = 5000 mass = 10000.000000 loadout = neutron_star solar_radius = 2.443000 shape_name = NNM_SM_NAVBUOY hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = miningbase_abandoned ids_name = 1 ids_info = 1 type = NON_TARGETABLE DA_archetype = solar\dockable\miningbase_mineableB.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_mineable.mat LODranges = 0, 5000 mass = 10000.000000 solar_radius = 500 shape_name = NNM_SM_DEPOT hit_pts = 999999961690316250000000000000000000.000000 [Solar] nickname = freeport7 ids_name = 60221; !freeport7_name ids_info = 60222; !freeport7_info type = SATELLITE DA_archetype = solar\dockable\freeport7_dmg.cmp material_library = solar\freeport7.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 19999, 20000 mass = 10000.000000 loadout = freeport7 open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 600 shape_name = NAV_outpost destructible = true hit_pts = 100000 explosion_arch = explosion_instant fuse = freeport7_main_fuse1, 0.000000, 1 [CollisionGroup] obj = trading_outpost_btmtwr_lod1 separable = true child_impulse = 700.000000 debris_type = debris_station_piece mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = trading_outpost_toptwr_lod1 separable = true child_impulse = 700.000000 debris_type = debris_station_piece2 mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = tink01_lod1 separable = true child_impulse = 100.000000 debris_type = FP7_debris_large_chunk mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = hab01_lod1 separable = true child_impulse = 1500.000000 debris_type = FP7_debris_habitat mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = hab02_lod1 separable = true child_impulse = 1500.000000 debris_type = FP7_debris_habitat mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect01_lod1 separable = true child_impulse = 100.000000 debris_type = FP7_debris_large_chunk mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect02_lod1 separable = true child_impulse = 150.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect03_lod1 separable = true child_impulse = 120.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect04_lod1 separable = true child_impulse = 90.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect05_lod1 separable = true child_impulse = 90.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect06_lod1 separable = true child_impulse = 110.000000 debris_type = FP7_debris_large_chunk mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = dmg_sect07_lod1 separable = true child_impulse = 90.000000 debris_type = FP7_debris_large_chunk mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = dock1_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock2_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock3_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock4_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock5_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock6_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock7_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = dock8_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = ant01_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [CollisionGroup] obj = ant02_lod1 separable = true child_impulse = 700.000000 debris_type = cap_ship_piece2 mass = 5.000000 hit_pts = 55000 [Solar] nickname = freeport7_space_dome ids_name = 60221; !freeport7_space_dome_name ids_info = 60222; !freeport7_space_dome_info type = SATELLITE DA_archetype = solar\misc\space_dome_dmg.cmp material_library = solar\freeport7.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 19999, 20000 mass = 10000.000000 open_sound = depot_open_sound close_sound = depot_close_sound solar_radius = 600 shape_name = NAV_outpost destructible = true hit_pts = 100000 fuse = freeport7_dome_fuse, 0.000000, 1 fuse = freeport7_dome_fuse2, 0.000000, 1 explosion_arch = explosion_space_dome_dmg [CollisionGroup] obj = tanks_lod1 separable = true child_impulse = 75.000000 debris_type = debris_exploding_spacetank mass = 50.000000 hit_pts = 55000 [CollisionGroup] obj = dome01_lod1 separable = true child_impulse = 1700.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = dome02_lod1 separable = true child_impulse = 1700.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = glass01_lod1 separable = true child_impulse = 1700.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = glass02_lod1 separable = true child_impulse = 1700.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [CollisionGroup] obj = glass03_lod1 separable = true child_impulse = 1700.000000 debris_type = FP7_debris_large_chunk mass = 10.000000 hit_pts = 55000 [Solar] nickname = d_n_battleship ids_name = 237038; !d_n_battleship_name ids_info = 66578; !d_n_battleship_info type = MISSION_SATELLITE DA_archetype = ships\nomad\no_battleship\no_battleship.3db material_library = ships\nomad\nomad_fx.txm nomad = true LODranges = 0, 1100, 1500, 2000, 15000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 120000 fuse = fuse_no_battleship_death, 0.000000, 1 explosion_arch = explosion_no_battleship destructible = true [Solar] nickname = MSN_d_r_battleship type = MISSION_SATELLITE DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 2, Sc_open dock a docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 69300 fuse = r_battleship_body_fuse, 0.500000, 500 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Rh_frnt_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 fuse = r_battleship_body_fuse, 0.000000, 500 group_dmg_hp = DpFrnt group_dmg_obj = rh_battleship_head_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_cntrl_twr_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.000000, 500 dmg_hp = DpCntrltwr dmg_obj = rh_battleship_control_tower_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_thruster_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 500 group_dmg_hp = DpReactor group_dmg_obj = rh_battleship_tail_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_star_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_starboard_shield_fuse, 0.000000, 500 dmg_hp = DpStarboard_shield dmg_obj = rh_battleship_starboard_shield_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_engine_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 500 dmg_hp = DpThruster dmg_obj = rh_battleship_engine_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_port_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_port_shield_fuse, 0.000000, 500 dmg_hp = DpPort_shield dmg_obj = rh_battleship_port_shield_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_main_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.750000, 500 dmg_hp = DpMain dmg_obj = rh_battleship_butt_dmg_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Rh_midfrnt_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.400000, 500 dmg_hp = DpMidfrnt dmg_obj = rh_battleship_neck_dmg_cap hit_pts = 69300 root_health_proxy = true [Solar] nickname = MSN_d_l_dreadnought ids_name = 329685; !MSN_d_l_dreadnought_info; !MSN_d_l_dreadnought_name ids_info = 329685; !MSN_d_l_dreadnought_info; !MSN_d_l_dreadnought_name type = MISSION_SATELLITE DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 69300 fuse = l_dreadnought_fuse, 0.500000, 1 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Leaf01_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf02_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 300.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf03_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf04_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf05_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 600.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf06_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf07_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Leaf08_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_bottom_lod1 separable = true parent_impulse = 6000 child_impulse = 1000 debris_type = debris_vanish mass = 20000 fuse = l_dreadnought_fuse, 0.500000, 500 dmg_obj = li_dread_bottom_cap dmg_hp = DpBottom hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_cntrltwr_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 0.500000, 500 dmg_obj = li_dread_tower_cap dmg_hp = DpCntrltwr hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_rear_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 0.750000, 500 dmg_obj = li_dread_rearsection_cap dmg_hp = DpRearsection hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_nose_lod1 separable = true parent_impulse = 60.000000 child_impulse = 2000.000000 debris_type = cap_ship_piece2 mass = 50.000000 fuse = l_dreadnought_fuse, 0.000000, 500 group_dmg_hp = DpFrnt group_dmg_obj = li_dread_front_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_frnt_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 0.250000, 500 dmg_obj = li_dread_midsection_cap dmg_hp = DpMidsection hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_port_skid_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_port_skid_fuse, 0.000000, 500 dmg_obj = li_dread_port_skid_cap dmg_hp = DpPortskid hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_starboard_skid_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_star_skid_fuse, 0.000000, 500 dmg_obj = li_dread_starboard_skid_cap dmg_hp = DpStarboardskid hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_reactor_core_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = cap_ship_piece2 mass = 20.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_reactor_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Li_engine_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 500 dmg_obj = li_dread_engine_cap dmg_hp = DpEngine hit_pts = 69300 root_health_proxy = true [Solar] nickname = MSN_d_k_battleship ids_name = 329684; !MSN_d_k_battleship_info; !MSN_d_k_battleship_name ids_info = 329684; !MSN_d_k_battleship_info; !MSN_d_k_battleship_name type = MISSION_SATELLITE DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1500, 2500, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 69300 fuse = ku_battleship_body_fuse, 0.500000, 500 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Ku_cntrltwr_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 50.000000 separable = true fuse = ku_battleship_body_fuse, 0.500000, 500 dmg_hp = DpCntrltwr dmg_obj = ku_battleship_dmg_tower_cap hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_nose_lod1 parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 separable = true fuse = ku_battleship_body_fuse, 0.000000, 500 group_dmg_obj = ku_battleship_dmg_nose_cap group_dmg_hp = DpNose hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_front_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 80.000000 separable = true fuse = ku_battleship_body_fuse, 0.250000, 500 dmg_obj = ku_battleship_dmg_front_cap dmg_hp = DpFront hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_rear_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 80.000000 separable = true fuse = ku_battleship_body_fuse, 0.750100, 500 dmg_obj = ku_battleship_dmg_rear_cap dmg_hp = DpRear hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_engine_lod1 parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 separable = true fuse = ku_battleship_body_fuse, 0.900000, 500 group_dmg_obj = ku_battleship_dmg_engine_cap group_dmg_hp = DpEngine hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_port_engine01_lod1 separable = true parent_impulse = 600.000000 child_impulse = 300.000000 debris_type = debris_vanish mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.600000, 500 dmg_obj = ku_battleship_dmg_port_engine01_cap dmg_hp = DpPortengine01 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_port_engine02_lod1 fuse = ku_battleship_engine_fuse, 0.700000, 500 dmg_obj = ku_battleship_dmg_port_engine01_cap dmg_hp = DpPortengine02 separable = true parent_impulse = 600.000000 child_impulse = 300.000000 debris_type = debris_vanish mass = 3.000000 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_port_fan_lod1 separable = true parent_impulse = 600.000000 child_impulse = 80.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_body_fuse, 0.800000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_port_spikemount_lod1 separable = true parent_impulse = 600.000000 child_impulse = 150.000000 debris_type = cap_ship_piece mass = 4.000000 fuse = ku_battleship_body_fuse, 0.300000, 500 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_star_engine01_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.800000, 500 dmg_obj = ku_battleship_dmg_starboard_engine01_cap dmg_hp = DpStarboardengine01 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_star_engine02_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.900000, 500 dmg_obj = ku_battleship_dmg_starboard_engine02_cap dmg_hp = DpStarboardengine02 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_star_fan_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece fuse = ku_battleship_body_fuse, 0.800000, 500 mass = 2.000000 hit_pts = 69300 root_health_proxy = true [CollisionGroup] obj = Ku_star_spikemount_lod1 separable = true parent_impulse = 600.000000 child_impulse = 150.000000 debris_type = cap_ship_piece fuse = ku_battleship_body_fuse, 0.300000, 500 mass = 4.000000 hit_pts = 69300 root_health_proxy = true [Solar] nickname = d_r_battleship type = STATION DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 docking_sphere = berth, HpDockMountA, 2, Sc_open dock a docking_sphere = moor_medium, HpDockMountB, 5.000000 docking_sphere = moor_large, HpDockMountC, 5.000000 docking_camera = 0 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 50607 fuse = r_battleship_body_fuse, 0.500000, 500 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Rh_frnt_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 fuse = r_battleship_body_fuse, 0.000000, 500 group_dmg_hp = DpFrnt group_dmg_obj = rh_battleship_head_dmg_cap hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Rh_cntrl_twr_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.000000, 500 dmg_hp = DpCntrltwr dmg_obj = rh_battleship_control_tower_dmg_cap hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Rh_thruster_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 500 group_dmg_hp = DpReactor group_dmg_obj = rh_battleship_tail_dmg_cap hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Rh_star_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_starboard_shield_fuse, 0.000000, 500 dmg_hp = DpStarboard_shield dmg_obj = rh_battleship_starboard_shield_dmg_cap hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Rh_engine_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 500 dmg_hp = DpThruster dmg_obj = rh_battleship_engine_dmg_cap hit_pts = 50607 [CollisionGroup] obj = Rh_port_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_port_shield_fuse, 0.000000, 500 dmg_hp = DpPort_shield dmg_obj = rh_battleship_port_shield_dmg_cap hit_pts = 50607 [CollisionGroup] obj = Rh_main_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.750000, 500 dmg_hp = DpMain dmg_obj = rh_battleship_butt_dmg_cap hit_pts = 50607 [CollisionGroup] obj = Rh_midfrnt_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.400000, 500 dmg_hp = DpMidfrnt dmg_obj = rh_battleship_neck_dmg_cap hit_pts = 50607 [Solar] nickname = d_k_battleship ids_name = 329684; !d_k_battleship_info; !d_k_battleship_name ids_info = 329684; !d_k_battleship_info; !d_k_battleship_name type = STATION DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1500, 2500, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 50607 fuse = ku_battleship_body_fuse, 0.500000, 1 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Ku_cntrltwr_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 50.000000 separable = true fuse = ku_battleship_body_fuse, 0.500000, 1 dmg_hp = DpCntrltwr dmg_obj = ku_battleship_dmg_tower_cap hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_nose_lod1 parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 separable = true fuse = ku_battleship_body_fuse, 0.000000, 1 group_dmg_obj = ku_battleship_dmg_nose_cap group_dmg_hp = DpNose hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_front_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 80.000000 separable = true fuse = ku_battleship_body_fuse, 0.250000, 1 dmg_obj = ku_battleship_dmg_front_cap dmg_hp = DpFront hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_rear_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 80.000000 separable = true fuse = ku_battleship_body_fuse, 0.750100, 1 dmg_obj = ku_battleship_dmg_rear_cap dmg_hp = DpRear hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_engine_lod1 parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 separable = true fuse = ku_battleship_body_fuse, 0.900000, 1 group_dmg_obj = ku_battleship_dmg_engine_cap group_dmg_hp = DpEngine hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_port_engine01_lod1 separable = true parent_impulse = 600.000000 child_impulse = 300.000000 debris_type = debris_vanish mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.600000, 1 dmg_obj = ku_battleship_dmg_port_engine01_cap dmg_hp = DpPortengine01 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_port_engine02_lod1 fuse = ku_battleship_engine_fuse, 0.700000, 1 dmg_obj = ku_battleship_dmg_port_engine01_cap dmg_hp = DpPortengine02 separable = true parent_impulse = 600.000000 child_impulse = 300.000000 debris_type = debris_vanish mass = 3.000000 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_port_fan_lod1 separable = true parent_impulse = 600.000000 child_impulse = 80.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_body_fuse, 0.800000, 1 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_port_spikemount_lod1 separable = true parent_impulse = 600.000000 child_impulse = 150.000000 debris_type = cap_ship_piece mass = 4.000000 fuse = ku_battleship_body_fuse, 0.300000, 1 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_star_engine01_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.800000, 1 dmg_obj = ku_battleship_dmg_starboard_engine01_cap dmg_hp = DpStarboardengine01 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_star_engine02_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.900000, 1 dmg_obj = ku_battleship_dmg_starboard_engine02_cap dmg_hp = DpStarboardengine02 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_star_fan_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece fuse = ku_battleship_body_fuse, 0.800000, 1 mass = 2.000000 hit_pts = 50607 root_health_proxy = true [CollisionGroup] obj = Ku_star_spikemount_lod1 separable = true parent_impulse = 600.000000 child_impulse = 150.000000 debris_type = cap_ship_piece fuse = ku_battleship_body_fuse, 0.300000, 1 mass = 4.000000 hit_pts = 50607 root_health_proxy = true [Solar] nickname = suprise_li_elite type = MISSION_SATELLITE DA_archetype = ships\liberty\li_elite\li_elite.cmp material_library = ships\liberty\li_playerships.mat LODranges = 0, 75, 150, 1300 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_li_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = Li_port_wing_lod1 dmg_hp = DpPortwing dmg_obj = li_elite_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = li_Spoiler_lod1 dmg_hp = DpSpoiler dmg_obj = li_elite_dmg_Spoiler_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = li_Engine01_lod1 dmg_hp = DpEngine01 dmg_obj = li_elite_dmg_Engine01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = li_Engine02_lod1 dmg_hp = DpEngine02 dmg_obj = li_elite_dmg_Engine02_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = li_glass_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] nickname = suprise_transport type = NON_TARGETABLE;MISSION_SATELLITE DA_archetype = ships\utility\transport_small\transport_small.cmp material_library = ships\utility\utility_transport.mat LODranges = 0, 300, 900, 4500 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_instant hit_pts = 3600 destructible = true fuse = fuse_suprise_transport, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = trans_cntrl_twr_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpCntrl_twr dmg_obj = transport_dmg_twr_cap hit_pts = 15000 [CollisionGroup] obj = trans_eng_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpEng dmg_obj = transport_dmg_eng_cap hit_pts = 15000 [CollisionGroup] obj = trans_port_eng_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpPort_eng dmg_obj = transport_dmg_port_eng_cap hit_pts = 15000 [CollisionGroup] obj = trans_star_eng_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpStar_eng dmg_obj = transport_dmg_star_eng_cap hit_pts = 15000 [Solar] nickname = suprise_transport_large type = MISSION_SATELLITE DA_archetype = ships\utility\transport_large\transport_large.cmp material_library = ships\utility\utility_transport.mat LODranges = 0, 300, 600, 4500 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_instant hit_pts = 3600 destructible = true fuse = fuse_suprise_transport, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = trans_cntrl_twr_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpCntrl_twr dmg_obj = transport_dmg_twr_cap hit_pts = 15000 [CollisionGroup] obj = trans_eng_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpEng dmg_obj = transport_dmg_eng_cap hit_pts = 15000 [CollisionGroup] obj = trans_port_eng_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpPort_eng dmg_obj = transport_dmg_port_eng_cap hit_pts = 15000 [CollisionGroup] obj = trans_star_eng_lod1 separable = true child_impulse = 0 parent_impulse = 0 debris_type = debris_vanish dmg_hp = DpStar_eng dmg_obj = transport_dmg_star_eng_cap hit_pts = 15000 [Solar] type = MISSION_SATELLITE nickname = suprise_li_fighter LODranges = 0, 40, 60, 140, 300, 1000 DA_archetype = ships\liberty\li_fighter\li_fighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_li_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = port fin_lod1 dmg_hp = DpPortfin dmg_obj = li_fighter_dmg_portfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = star fin_lod1 dmg_hp = DpStarboardfin dmg_obj = li_fighter_dmg_starboardfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_li_freighter LODranges = 0, 80, 120, 200, 300, 1200 DA_archetype = ships\liberty\li_freighter\li_freighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_li_freighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = li_starboard_sidepanel_lod1 dmg_hp = DpStarboardsidepanel dmg_obj = li_freighter_dmg_starboard_sidepanel_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = li_port_sidepanel_lod1 dmg_hp = DpPortsidepanel dmg_obj = li_freighter_dmg_port_sidepanel_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_br_fighter LODranges = 0, 60, 130, 1000 DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp material_library = ships\bretonia\br_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_br_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = br_fighter_tail_lod1 dmg_hp = DpTail dmg_obj = br_fighter_dmg_tail_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_br_elite LODranges = 0, 80, 160, 1000 DA_archetype = ships\bretonia\br_elite\br_elite.cmp material_library = ships\bretonia\br_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_br_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = br_port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = br_elite_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = br_star_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = br_elite_dmg_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = br_tail_lod1 dmg_hp = DpTail dmg_obj = br_elite_dmg_tail_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_br_freighter LODranges = 0, 150, 240, 1200 DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp material_library = ships\bretonia\br_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_br_freighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = br_freighter_port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = br_freighter_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = br_freighter_star_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = br_freighter_dmg_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ku_fighter LODranges = 0, 40, 80, 1000 DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ku_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = wing_starboard_lod1 dmg_hp = DpWing_starboard dmg_obj = ku_fighter_dmg_wing_starboard_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = wing_port_lod1 dmg_hp = DpWing_port dmg_obj = ku_fighter_dmg_wing_port_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ku_elite LODranges = 0, 40, 80, 180, 1000 DA_archetype = ships\kusari\ku_elite\ku_elite.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ku_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = starboard_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = ku_elite_dmg_starboard_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = ku_elite_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = tail_lod1 dmg_hp = DpTail dmg_obj = ku_elite_dmg_port_tail_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = starboard_spike_lod1 dmg_hp = DpStarboard _arm rotator dmg_obj = ku_elite_dmg_starboard_arm_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = port_spike_lod1 dmg_hp = DpPort _arm rotator dmg_obj = ku_elite_dmg_port_arm_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ku_freighter LODranges = 0, 80, 160, 1200 DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ku_freighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = starboard_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = ku_freighter_dmg_starboard_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = ku_freighter_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_rh_fighter LODranges = 0, 60, 140, 1000 DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp material_library = ships\rheinland\rh_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_rh_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = rh_fighter_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = starboard_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = rh_fighter_dmg_starboard_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_rh_elite LODranges = 0, 60, 150, 1000 DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp material_library = ships\rheinland\rh_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_rh_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = Rh_port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = rh_elite_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = Rh_starboard_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = rh_elite_dmg_starboard_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = Rh_tail_lod1 dmg_hp = DpTail dmg_obj = rh_elite_dmg_tail_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_rh_freighter LODranges = 0, 50, 150, 250, 1200 DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp material_library = ships\rheinland\rh_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_rh_freighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = rh_port_side_lod1 dmg_hp = DpPort_side panel dmg_obj = rh_freighter_dmg_port_side_panel_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = rh_star_side_lod1 dmg_hp = DpStarboard_side panel dmg_obj = rh_freighter_dmg_starboard_side_panel_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bh_fighter LODranges = 0, 80, 150, 1000 DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bh_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bh_topfin_lod1 dmg_hp = Dptopfin dmg_obj = bh_fighter_dmg_topfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_btmfin_lod1 dmg_hp = DpBtmfin dmg_obj = bh_fighter_dmg_btmfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bh_elite LODranges = 0, 80, 150, 1000 DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bh_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bh_topfin_lod1 dmg_hp = Dptopfin dmg_obj = bh_fighter_dmg_topfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_btmfin_lod1 dmg_hp = DpBtmfin dmg_obj = bh_fighter_dmg_btmfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_port_wing_lod1 dmg_hp = DpPortwing dmg_obj = bh_fighter_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_star_wing_lod1 dmg_hp = DpStarwing dmg_obj = bh_fighter_dmg_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bh_elite2 LODranges = 0, 80, 150, 1000 DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp material_library = ships\liberty\li_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bh_elite2, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bh_topfin_lod1 dmg_hp = Dptopfin dmg_obj = bh_fighter_dmg_topfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_btmfin_lod1 dmg_hp = DpBtmfin dmg_obj = bh_fighter_dmg_btmfin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_port_wing_lod1 dmg_hp = DpPortwing dmg_obj = bh_fighter_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bh_star_wing_lod1 dmg_hp = DpStarwing dmg_obj = bh_fighter_dmg_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_pi_fighter LODranges = 0, 80, 120, 1000 DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp material_library = ships\corsair\co_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_pi_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = fins_mid_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fins_top_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_pi_elite LODranges = 0, 60, 120, 1000 DA_archetype = Ships\corsair\co_elite\co_elite.cmp material_library = ships\corsair\co_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_pi_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = fins_top_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fin_starboard_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fin_port_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fins_lwr_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_pi_freighter LODranges = 0, 60, 120, 1000 DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp material_library = ships\corsair\co_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_pi_freighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = starboard_wing_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = port_wing_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fins_top_lod1 separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_co_fighter LODranges = 0, 75, 120, 1000 DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_co_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = wing_port_lod1 dmg_hp = DpWing_port dmg_obj = corsair_wing_port_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = wing_starboard_lod1 dmg_hp = DpWing_starboard dmg_obj = corsair_wing_star_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_co_elite LODranges = 0, 75, 200, 1000 DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_co_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = wing_port_lod1 dmg_hp = DpWing_port dmg_obj = corsair_wing_port_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = wing_starboard_lod1 dmg_hp = DpWing_starboard dmg_obj = corsair_wing_star_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fin_top_lod1 dmg_hp = DpFin_top dmg_obj = corsair_top_fin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fin_bottom_lod1 dmg_hp = DPFin_bottom dmg_obj = corsair_btm_fin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_co_elite2 LODranges = 0, 75, 150, 2000 DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp material_library = ships\kusari\ku_playerships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_co_elite2, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = wing_port_lod1 dmg_hp = DpWing_port dmg_obj = corsair_wing_port_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = wing_starboard_lod1 dmg_hp = DpWing_starboard dmg_obj = corsair_wing_star_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fin_top_lod1 dmg_hp = DpFin_top dmg_obj = corsair_top_fin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = fin_bottom_lod1 dmg_hp = DPFin_bottom dmg_obj = corsair_btm_fin_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter LODranges = 0, 60, 120, 250, 500, 1000 DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ge_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = cv_dmg_port_wing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = star_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = cv_dmg_starboard_wing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter2 LODranges = 0, 60, 120, 250, 500, 1000 DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ge_fighter2, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = cv_dmg_port_wing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = star_wing_lod1 dmg_hp = DpStarboard_Wing dmg_obj = cv_dmg_starboard_wing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = mid_wing_lod1 dmg_hp = DpMid_wing dmg_obj = cv_dmg_mid_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter4 LODranges = 0, 60, 100, 1000 DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ge_fighter4, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = cv_port_wing_lod1 dmg_hp = DpDmg_portwing dmg_obj = cv_fighter4_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = cv_star_wing_lod1 dmg_hp = DpDmg_starwing dmg_obj = cv_fighter4_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter5 DA_archetype = ships\civilian\cv_elite\cv_elite.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ge_fighter5, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = cv_port_wing_lod1 dmg_hp = DpDmg_portwing dmg_obj = cv_fighter4_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = cv_star_wing_lod1 dmg_hp = DpDmg_starwing dmg_obj = cv_fighter4_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = cv_topfin_lod1 dmg_hp = DpDmg_topfin dmg_obj = cv_fighter4_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_fighter6 LODranges = 0, 60, 100, 1000 DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp material_library = ships\civilian\cv_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_ge_fighter6, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = cv_port_wing_lod1 dmg_hp = DpDmg_portwing dmg_obj = cv_fighter4_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = cv_star_wing_lod1 dmg_hp = DpDmg_starwing dmg_obj = cv_fighter4_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = cv_topfin_lod1 dmg_hp = DpDmg_topfin dmg_obj = cv_fighter4_star_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_fighter LODranges = 0, 75, 125, 1000 DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bw_fighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bw_port_wing01_lod1 dmg_hp = dpport_wing01 dmg_obj = ew_dmg_portwing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_star_wing01_lod1 dmg_hp = dpstar_wing01 dmg_obj = ew_dmg_starwing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_elite LODranges = 0, 75, 125, 1000 DA_archetype = ships\border_world\bw_elite\bw_elite.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bw_elite, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bw_port_wing01_lod1 dmg_hp = dpport_wing01 dmg_obj = ew_dmg_portwing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_port_wing02_lod1 dmg_hp = dpport_wing02 dmg_obj = ew_dmg_portwing02_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_star_wing01_lod1 dmg_hp = dpstar_wing01 dmg_obj = ew_dmg_starwing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_star_wing02_lod1 dmg_hp = dpstar_wing02 dmg_obj = ew_dmg_starwing02_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_eng01_lod1 dmg_hp = dpeng01 dmg_obj = ew_dmg_engine01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_eng02_lod1 dmg_hp = dpeng02 dmg_obj = ew_dmg_engine02_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_elite2 LODranges = 0, 75, 125, 1000 DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bw_elite2, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bw_port_wing01_lod1 dmg_hp = dpport_wing01 dmg_obj = ew_dmg_portwing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_port_wing02_lod1 dmg_hp = dpport_wing02 dmg_obj = ew_dmg_portwing02_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_star_wing01_lod1 dmg_hp = dpstar_wing01 dmg_obj = ew_dmg_starwing01_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_star_wing02_lod1 dmg_hp = dpstar_wing02 dmg_obj = ew_dmg_starwing02_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] type = MISSION_SATELLITE nickname = suprise_bw_freighter LODranges = 0, 75, 150, 300, 1200 DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp material_library = ships\border_world\bw_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_bw_freighter, 0.000000, 3601 fuse = fuse_suprise_drop_loot, 0.000000, 3590 [CollisionGroup] obj = bw_port_wing_lod1 dmg_hp = DpPort_Wing dmg_obj = ew_freighter_dmg_port_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [CollisionGroup] obj = bw_star_wing_lod1 dmg_hp = dpstar_wing dmg_obj = ew_freighter_dmg_starboard_wing_cap separable = true parent_impulse = 0 child_impulse = 0 debris_type = debris_small_ship hit_pts = 1800 [Solar] ids_name = 1 ids_info = 1 type = MISSION_SATELLITE nickname = suprise_no_fighter LODranges = 0, 80, 120, 1000 DA_archetype = ships\nomad\no_fighter\no_fighter.3db material_library = ships\nomad\nomad_fx.txm surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_drop_loot, 0.000000, 3590 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_armored LODranges = 0, 200, 300, 2000 DA_archetype = ships\utility\transport_armored\transport_armored.cmp material_library = ships\utility\utility_misc.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_drop_loot, 0.000000, 3590 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_train LODranges = 0, 300, 450, 750, 950, 4500 DA_archetype = ships\utility\freight_train\freight_trainx2.3db material_library = ships\utility\utility_misc.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_drop_loot, 0.000000, 3590 [Solar] type = MISSION_SATELLITE nickname = suprise_ge_csv LODranges = 0, 60, 150, 250, 800, 1000 DA_archetype = ships\utility\csv\csv.cmp material_library = ships\utility\utility_ships.mat surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 800 shape_name = NAV_surpriseX explosion_arch = explosion_li_elite hit_pts = 3600 destructible = true fuse = fuse_suprise_drop_loot, 0.000000, 3590 [Solar] nickname = rm_miningbase_small_ice ids_name = 329690; !rm_miningbase_small_ice_info; !rm_miningbase_small_ice_name ids_info = 329690; !rm_miningbase_small_ice_info; !rm_miningbase_small_ice_name type = MISSION_SATELLITE DA_archetype = solar\dockable\miningbase_small_ice.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_ice.mat LODranges = 0, 7000 mass = 100000000 solar_radius = 500 shape_name = NNM_SM_DEPOT explosion_arch = explosion_rock_base destructible = true hit_pts = 480000 fuse = fuse_miningbase_small_rock, 0.000000, 1 [Solar] nickname = rm_miningbase_small_rock ids_name = 329690; !rm_miningbase_small_rock_info; !rm_miningbase_small_rock_name ids_info = 329690; !rm_miningbase_small_rock_info; !rm_miningbase_small_rock_name type = MISSION_SATELLITE DA_archetype = solar\dockable\miningbase_small_rock.cmp material_library = solar\asteroid_dock.mat material_library = solar\ast_rock.mat LODranges = 0, 7000 mass = 100000000 solar_radius = 500 shape_name = NNM_SM_DEPOT explosion_arch = explosion_rock_base destructible = true hit_pts = 480000 fuse = fuse_miningbase_small_rock, 0.000000, 1 [Solar] nickname = rm_Roid_Miner LODranges = 0, 1300, 2000, 12000 ids_name = 329687; !rm_Roid_Miner_info; !rm_Roid_Miner_name ids_info = 329687; !rm_Roid_Miner_info; !rm_Roid_Miner_name type = MISSION_SATELLITE DA_archetype = Ships\utility\mining\mining.cmp material_library = ships\utility\utility_ships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 solar_radius = 350 shape_name = NNM_SM_MINING explosion_arch = explosion_asteroid_miner destructible = true hit_pts = 480000 fuse = miner_death_fuse, 0.000000, 1 [Solar] nickname = rm_space_police01 ids_name = 329691; !rm_space_police01_info; !rm_space_police01_name ids_info = 329691; !rm_space_police01_info; !rm_space_police01_name type = MISSION_SATELLITE DA_archetype = solar\dockable\space_police01.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 solar_radius = 600 shape_name = NAV_depot explosion_arch = explosion_space_mod_base destructible = true hit_pts = 480000 fuse = fuse_space_police01, 0.000000, 1 [Solar] nickname = rm_wplatform LODranges = 0, 200, 400, 4000 ids_name = 329680; !rm_wplatform_info; !rm_wplatform_name ids_info = 329680; !rm_wplatform_info; !rm_wplatform_name type = MISSION_SATELLITE DA_archetype = solar\misc\weapons_platform_lod.cmp material_library = solar\Solar_mat_dockable03.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic mass = 10000.000000 loadout = weapon_platform solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_wplatform hit_pts = 160000 [Solar] nickname = rm_wplatform_rock ids_name = 329680; !rm_wplatform_rock_info; !rm_wplatform_rock_name ids_info = 329680; !rm_wplatform_rock_info; !rm_wplatform_rock_name type = MISSION_SATELLITE DA_archetype = solar\asteroids\models\ast_rock02_platform.3db material_library = solar\ast_rock.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_rock_wplatform fuse = fuse_rock_wplatform, 0.000000, 1 hit_pts = 160000 [Solar] nickname = rm_wplatform_ice ids_name = 329680; !rm_wplatform_ice_info; !rm_wplatform_ice_name ids_info = 329680; !rm_wplatform_ice_info; !rm_wplatform_ice_name type = MISSION_SATELLITE DA_archetype = solar\asteroids\models\ast_ice_platform.3db material_library = solar\ast_ice.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 5000 mass = 10000.000000 solar_radius = 300 shape_name = NAV_weaponplatform destructible = true explosion_arch = explosion_ice_wplatform fuse = fuse_ice_wplatform, 0.000000, 1 hit_pts = 160000 [Solar] nickname = rm_space_mining01 ids_name = 329688; !rm_space_mining01_info; !rm_space_mining01_name ids_info = 329688; !rm_space_mining01_info; !rm_space_mining01_name type = MISSION_SATELLITE DA_archetype = solar\dockable\space_mining01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 solar_radius = 600 shape_name = NAV_depot explosion_arch = explosion_space_mod_base destructible = true hit_pts = 480000 fuse = fuse_space_mining01, 0.000000, 1 [Solar] nickname = rm_space_freeport01 ids_name = 329689; !rm_space_freeport01_info; !rm_space_freeport01_name ids_info = 329689; !rm_space_freeport01_info; !rm_space_freeport01_name type = MISSION_SATELLITE DA_archetype = solar\dockable\space_freeport01.cmp material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 15000 mass = 10000.000000 solar_radius = 600 shape_name = NAV_depot explosion_arch = explosion_space_mod_base destructible = true hit_pts = 480000 fuse = fuse_space_mining01, 0.000000, 1 [Solar] nickname = rm_depot ids_name = 329682; !rm_depot_info; !rm_depot_name ids_info = 329682; !rm_depot_info; !rm_depot_name type = MISSION_SATELLITE DA_archetype = solar\dockable\depot_lod.cmp material_library = solar\Solar_mat_dockable02.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1200, 2000, 15000 mass = 10000.000000 solar_radius = 300 destructible = true explosion_arch = explosion_pirate_depot hit_pts = 480000 fuse = pirate_base_explode_fuse, 0.000000, 1 [Solar] nickname = rm_r_battleship ids_name = 329686; !rm_r_battleship_info; !rm_r_battleship_name ids_info = 329686; !rm_r_battleship_info; !rm_r_battleship_name type = MISSION_SATELLITE DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1200, 3500, 4000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 506070 fuse = r_battleship_body_fuse, 0.500000, 500 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Rh_frnt_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 fuse = r_battleship_body_fuse, 0.000000, 500 group_dmg_hp = DpFrnt group_dmg_obj = rh_battleship_head_dmg_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Rh_cntrl_twr_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.000000, 500 dmg_hp = DpCntrltwr dmg_obj = rh_battleship_control_tower_dmg_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Rh_thruster_lod1 separable = true parent_impulse = 0 child_impulse = 5000.000000 debris_type = cap_ship_piece mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 500 group_dmg_hp = DpReactor group_dmg_obj = rh_battleship_tail_dmg_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Rh_star_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_starboard_shield_fuse, 0.000000, 500 dmg_hp = DpStarboard_shield dmg_obj = rh_battleship_starboard_shield_dmg_cap hit_pts = 506070 [CollisionGroup] obj = Rh_engine_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 1.000000, 500 dmg_hp = DpThruster dmg_obj = rh_battleship_engine_dmg_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Rh_port_shield_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_port_shield_fuse, 0.000000, 500 dmg_hp = DpPort_shield dmg_obj = rh_battleship_port_shield_dmg_cap hit_pts = 506070 [CollisionGroup] obj = Rh_main_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.750000, 500 dmg_hp = DpMain dmg_obj = rh_battleship_butt_dmg_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Rh_midfrnt_lod1 separable = true parent_impulse = 0 child_impulse = 30.000000 debris_type = debris_vanish mass = 200.000000 fuse = r_battleship_body_fuse, 0.400000, 500 dmg_hp = DpMidfrnt dmg_obj = rh_battleship_neck_dmg_cap hit_pts = 506070 root_health_proxy = true [Solar] ids_name = 237050; !rm_r_cruiser_name ids_info = 66597; !rm_r_cruiser_info nickname = rm_r_cruiser LODranges = 0, 200, 400, 700, 6000 type = MISSION_SATELLITE DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp material_library = ships\rheinland\rh_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic fuse = rh_cruiser_body_fuse, 0.000000, 1 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 600 hit_pts = 433000 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Rh_front_lod1 separable = true parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 fuse = rh_cruiser_body_fuse, 0.000000, 1 group_dmg_hp = DpFront group_dmg_obj = rh_cruiser_dmg_front_cap mass = 500.000000 hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Rh_cntrltwr_lod1 separable = true parent_impulse = 90.000000 child_impulse = 60.000000 debris_type = debris_vanish fuse = rh_cruiser_tower_fuse, 0.000000, 1 dmg_hp = DpCntrltwr dmg_obj = rh_cruiser_dmg_control_tower_cap hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = engine_lod1 separable = true parent_impulse = 90.000000 child_impulse = 60.000000 debris_type = debris_vanish fuse = rh_cruiser_engine_fuse, 0.000000, 1 dmg_hp = DpEngine dmg_obj = rh_cruiser_dmg_engine_cap hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Rh_starboard_tower_lod1 separable = true parent_impulse = 60.000000 child_impulse = 30.000000 debris_type = debris_vanish fuse = rh_cruiser_starboard_tower_fuse, 0.000000, 1 dmg_hp = DpStarboard tower dmg_obj = rh_cruiser_dmg_starboard_tower_cap hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Rh_port_tower_lod1 separable = true parent_impulse = 60.000000 child_impulse = 30.000000 debris_type = debris_vanish fuse = rh_cruiser_port_tower_fuse, 0.000000, 1 dmg_hp = DPPort tower dmg_obj = rh_cruiser_dmg_port_tower_cap hit_pts = 433000 root_health_proxy = true [Solar] ids_name = 237031; !rm_l_cruiser_name ids_info = 66565; !rm_l_cruiser_info nickname = rm_l_cruiser LODranges = 0, 200, 400, 600, 1000, 6000 DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic explosion_arch = explosion_instant surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 400 shape_name = NAV_smallstation hit_pts = 433000 fuse = li_cruiser_body_fuse, 0.000000, 1 destructible = true [CollisionGroup] obj = Li_cruiser_cntrltwr_lod1 separable = true debris_type = debris_vanish fuse = li_cruiser_body_fuse, 0.500000, 1 dmg_obj = l_cruiser_tower_cap dmg_hp = DpCntrltwr mass = 100.000000 parent_impulse = 10.000000 child_impulse = 10.000000 hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Li_cruiser_nose_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_body_fuse, 0.000000, 1 parent_impulse = 10.000000 child_impulse = 60.000000 group_dmg_hp = DpFront group_dmg_obj = l_cruiser_front_cap mass = 10.000000 hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Li_cruiser_engine01_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine1_fuse, 0.000000, 1 dmg_obj = l_cruiser_engine01_cap dmg_hp = DpEngine01 group_dmg_hp = DpEng01 group_dmg_obj = l_cruiser_engine01_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 1000.000000 hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Li_cruiser_engine02_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine2_fuse, 0.000000, 1 dmg_obj = l_cruiser_engine02_cap dmg_hp = DpEngine02 group_dmg_hp = DpEng02 group_dmg_obj = l_cruiser_engine02_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 3000.000000 hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Li_cruiser_engine03_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine3_fuse, 0.000000, 1 dmg_obj = l_cruiser_engine03_cap dmg_hp = DpEngine03 group_dmg_hp = DpEng03 group_dmg_obj = l_cruiser_engine03_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 9000.000000 hit_pts = 433000 root_health_proxy = true [CollisionGroup] obj = Li_cruiser_engine04_lod1 separable = true debris_type = cap_ship_piece fuse = li_cruiser_engine4_fuse, 0.000000, 1 dmg_obj = l_cruiser_engine04_cap dmg_hp = DpEngine04 group_dmg_hp = DpEng04 group_dmg_obj = l_cruiser_engine04_cap mass = 100.000000 parent_impulse = 10.000000 child_impulse = 5000.000000 hit_pts = 433000 root_health_proxy = true [Solar] nickname = rm_l_dreadnought ids_name = 329685; !rm_l_dreadnought_info; !rm_l_dreadnought_name ids_info = 329685; !rm_l_dreadnought_info; !rm_l_dreadnought_name type = MISSION_SATELLITE DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp material_library = ships\liberty\li_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 506070 fuse = l_dreadnought_fuse, 0.500000, 1 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Leaf01_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf02_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 300.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf03_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf04_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf05_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 600.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf06_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf07_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Leaf08_d1_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = cap_ship_piece mass = 10.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_bottom_lod1 separable = true parent_impulse = 6000 child_impulse = 1000 debris_type = debris_vanish mass = 20000 fuse = l_dreadnought_fuse, 0.500000, 500 dmg_obj = li_dread_bottom_cap dmg_hp = DpBottom hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_cntrltwr_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 0.500000, 500 dmg_obj = li_dread_tower_cap dmg_hp = DpCntrltwr hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_rear_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 0.750000, 500 dmg_obj = li_dread_rearsection_cap dmg_hp = DpRearsection hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_nose_lod1 separable = true parent_impulse = 60.000000 child_impulse = 2000.000000 debris_type = cap_ship_piece2 mass = 50.000000 fuse = l_dreadnought_fuse, 0.000000, 500 group_dmg_hp = DpFrnt group_dmg_obj = li_dread_front_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_frnt_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 0.250000, 500 dmg_obj = li_dread_midsection_cap dmg_hp = DpMidsection hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_port_skid_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_port_skid_fuse, 0.000000, 500 dmg_obj = li_dread_port_skid_cap dmg_hp = DpPortskid hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_starboard_skid_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_star_skid_fuse, 0.000000, 500 dmg_obj = li_dread_starboard_skid_cap dmg_hp = DpStarboardskid hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_reactor_core_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = cap_ship_piece2 mass = 20.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_reactor_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Li_engine_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 fuse = l_dreadnought_fuse, 1.000000, 500 dmg_obj = li_dread_engine_cap dmg_hp = DpEngine hit_pts = 506070 root_health_proxy = true [Solar] nickname = rm_b_battleship ids_name = 329683; !rm_b_battleship_info; !rm_b_battleship_name ids_info = 329683; !rm_b_battleship_info; !rm_b_battleship_name type = MISSION_SATELLITE DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp material_library = ships\bretonia\br_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 500, 1000, 3000, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 506070 fuse = b_battleship_body_fuse, 0.500000, 500 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Br_cntrl_twr_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 30.000000 dmg_hp = DpCntrltwr dmg_obj = b_battleship_tower_cap fuse = b_battleship_body_fuse, 0.100000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Br_frnt_lod1 separable = true parent_impulse = 60.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 fuse = b_battleship_body_fuse, 0.000000, 500 group_dmg_hp = DpNeck group_dmg_obj = b_battleship_head_dmg_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Br_main_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 dmg_hp = DpMain dmg_obj = b_battleship_neck_dmg_cap fuse = b_battleship_body_fuse, 0.300000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Br_port_gen_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 20.000000 dmg_hp = DpPortgen dmg_obj = b_battleship_port_gen_cap fuse = b_battleship_port_gen_fuse, 0.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Br_starboard_gen_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 20.000000 dmg_hp = DpStarboardgen dmg_obj = b_battleship_starboard_gen_cap fuse = b_battleship_star_gen_fuse, 0.000000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = br_tail_lod1 separable = true parent_impulse = 60.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 200.000000 dmg_hp = DpTail dmg_obj = b_battleship_butt_dmg_cap fuse = b_battleship_body_fuse, 0.750000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Br_thruster_lod1 separable = true parent_impulse = 60.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece mass = 200.000000 group_dmg_hp = DpReactor group_dmg_obj = b_battleship_tail_dmg_cap fuse = b_battleship_body_fuse, 0.900000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Br_engine_lod1 separable = true debris_type = debris_vanish mass = 30.000000 dmg_hp = DpEngine dmg_obj = b_battleship_engine_cap fuse = b_battleship_body_fuse, 1.000000, 500 parent_impulse = 10.000000 child_impulse = 10.000000 hit_pts = 506070 root_health_proxy = true [Solar] nickname = rm_k_battleship ids_name = 329684; !rm_k_battleship_info; !rm_k_battleship_name ids_info = 329684; !rm_k_battleship_info; !rm_k_battleship_name type = MISSION_SATELLITE DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp material_library = ships\kusari\ku_capships.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 900, 1500, 2500, 20000 surface_hit_effects = 0, small_hull_hit mass = 100000.000000 solar_radius = 4000 shape_name = NAV_smallstation hit_pts = 506070 fuse = ku_battleship_body_fuse, 0.500000, 500 explosion_arch = explosion_rh_battleship destructible = true [CollisionGroup] obj = Ku_cntrltwr_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 50.000000 separable = true fuse = ku_battleship_body_fuse, 0.500000, 500 dmg_hp = DpCntrltwr dmg_obj = ku_battleship_dmg_tower_cap hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_nose_lod1 parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 separable = true fuse = ku_battleship_body_fuse, 0.000000, 500 group_dmg_obj = ku_battleship_dmg_nose_cap group_dmg_hp = DpNose hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_front_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 80.000000 separable = true fuse = ku_battleship_body_fuse, 0.250000, 500 dmg_obj = ku_battleship_dmg_front_cap dmg_hp = DpFront hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_rear_lod1 parent_impulse = 10.000000 child_impulse = 10.000000 debris_type = debris_vanish mass = 80.000000 separable = true fuse = ku_battleship_body_fuse, 0.750100, 500 dmg_obj = ku_battleship_dmg_rear_cap dmg_hp = DpRear hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_engine_lod1 parent_impulse = 10.000000 child_impulse = 5000.000000 debris_type = cap_ship_piece2 mass = 200.000000 separable = true fuse = ku_battleship_body_fuse, 0.900000, 500 group_dmg_obj = ku_battleship_dmg_engine_cap group_dmg_hp = DpEngine hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_port_engine01_lod1 separable = true parent_impulse = 600.000000 child_impulse = 300.000000 debris_type = debris_vanish mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.600000, 500 dmg_obj = ku_battleship_dmg_port_engine01_cap dmg_hp = DpPortengine01 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_port_engine02_lod1 fuse = ku_battleship_engine_fuse, 0.700000, 500 dmg_obj = ku_battleship_dmg_port_engine01_cap dmg_hp = DpPortengine02 separable = true parent_impulse = 600.000000 child_impulse = 300.000000 debris_type = debris_vanish mass = 3.000000 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_port_fan_lod1 separable = true parent_impulse = 600.000000 child_impulse = 80.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_body_fuse, 0.800000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_port_spikemount_lod1 separable = true parent_impulse = 600.000000 child_impulse = 150.000000 debris_type = cap_ship_piece mass = 4.000000 fuse = ku_battleship_body_fuse, 0.300000, 500 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_star_engine01_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.800000, 500 dmg_obj = ku_battleship_dmg_starboard_engine01_cap dmg_hp = DpStarboardengine01 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_star_engine02_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece mass = 3.000000 fuse = ku_battleship_engine_fuse, 0.900000, 500 dmg_obj = ku_battleship_dmg_starboard_engine02_cap dmg_hp = DpStarboardengine02 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_star_fan_lod1 separable = true parent_impulse = 600.000000 child_impulse = 100.000000 debris_type = cap_ship_piece fuse = ku_battleship_body_fuse, 0.800000, 500 mass = 2.000000 hit_pts = 506070 root_health_proxy = true [CollisionGroup] obj = Ku_star_spikemount_lod1 separable = true parent_impulse = 600.000000 child_impulse = 150.000000 debris_type = cap_ship_piece fuse = ku_battleship_body_fuse, 0.300000, 500 mass = 4.000000 hit_pts = 506070 root_health_proxy = true [Solar] nickname = MSN10_shipyard ids_name = 60235; !MSN10_shipyard_name ids_info = 60236; !MSN10_shipyard_info type = NON_TARGETABLE DA_archetype = solar\dockable\shipyard_2x.3db material_library = solar\Solar_mat_tink.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 2000, 3000, 15000 mass = 10000.000000 solar_radius = 24.822001 shape_name = NNM_SM_COMMUNICATIONS hit_pts = 4000000000.000000 fuse = fuse_MSN10_Shipyard, 0.000000, 1 explosion_arch = explosion_shipyard destructible = true [Solar] nickname = gas_collector ids_name = 60237; !gas_collector_name ids_info = 60238; !gas_collector_info type = SATELLITE DA_archetype = solar\misc\gas_collector.cmp material_library = solar\Solar_mat_misc01.mat material_library = fx\envmapbasic.mat envmap_material = envmapbasic LODranges = 0, 800, 1600, 2750, 15000 mass = 10000.000000 loadout = gas_collector solar_radius = 300 shape_name = NNM_SM_MINING hit_pts = 60000 fuse = fuse_gas_collector, 0.000000, 1 fuse = fuse_gas_collector_burning, 0.000000, 30000 explosion_arch = explosion_docking_ring destructible = true [CollisionGroup] obj = disc_lod1 separable = true parent_impulse = 60.000000 child_impulse = 20000.000000 debris_type = debris_gas_collector_disk mass = 20.000000 hit_pts = 150000 root_health_proxy = true [CollisionGroup] obj = dish_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = debris_dockring_piece mass = 20.000000 hit_pts = 150000 root_health_proxy = true [CollisionGroup] obj = panel_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = debris_dockring_piece mass = 20.000000 hit_pts = 150000 root_health_proxy = true [CollisionGroup] obj = tail_lod1 separable = true parent_impulse = 60.000000 child_impulse = 500.000000 debris_type = debris_dockring_piece mass = 20.000000 hit_pts = 150000 root_health_proxy = true