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666 lines
12 KiB
INI
666 lines
12 KiB
INI
[fuse]
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name = transport_death_fuse
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lifetime = 2.500000
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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hardpoint = HpFX05
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at_t = 0.000000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large05
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hardpoint = HpFX05
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at_t = 0.300000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large04
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hardpoint = HpFX05
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at_t = 0.400000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpFX05
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at_t = 0.700000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional01
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hardpoint = HpFX05
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at_t = 0.990000
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attached = false
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpCargo01
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at_t = 0.500000
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attached = true
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[destroy_hp_attachment]
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hardpoint = HpCargo01
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at_t = 0.510000
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fate = debris
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo02
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at_t = 0.550000
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attached = true
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[destroy_hp_attachment]
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hardpoint = HpCargo02
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at_t = 0.560000
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpCargo03
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at_t = 0.600000
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attached = true
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[destroy_hp_attachment]
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hardpoint = HpCargo03
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at_t = 0.610000
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpCargo04
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at_t = 0.625000
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attached = true
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[destroy_hp_attachment]
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hardpoint = HpCargo04
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at_t = 0.635000
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fate = debris
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[destroy_group]
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at_t = 0.000000
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group_name = trans_tail_fin_lod1
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fate = disappear
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[destroy_group]
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at_t = 0.250000
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group_name = trans_port_eng_lod1
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fate = disappear
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[destroy_group]
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at_t = 0.300000
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group_name = trans_star_eng_lod1
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fate = disappear
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = DpPort_eng
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at_t = 0.200000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = DpStar_eng
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at_t = 0.250000
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attached = true
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[destroy_group]
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at_t = 0.700000
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group_name = trans_cntrl_twr_lod1
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = Dpcntrl_twr
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at_t = 0.700000
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attached = true
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[destroy_group]
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at_t = 0.990000
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group_name = trans_frnt_lod1
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fate = debris
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[destroy_group]
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at_t = 0.990000
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group_name = trans_rear_lod1
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fate = debris
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[destroy_group]
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at_t = 0.990000
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group_name = trans_eng_lod1
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fate = debris
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[destroy_hp_attachment]
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at_t = 0.000000
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hardpoint = HpTurret_u1_04
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpTurret_u1_04
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at_t = 0.000000
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attached = true
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[destroy_hp_attachment]
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at_t = 0.100000
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hardpoint = HpTurret_u3_01
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpTurret_u3_01
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at_t = 0.100000
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attached = true
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[destroy_hp_attachment]
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at_t = 0.800000
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hardpoint = HpTurret_u1_01
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpTurret_u1_01
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at_t = 0.900000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpFx02
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at_t = 0.100000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpFx03
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at_t = 0.200000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpFx02
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at_t = 0.300000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx03
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at_t = 0.500000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpFx04
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hardpoint = HpFX05
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hardpoint = HpFx06
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hardpoint = HpFx07
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at_t = 0.400000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpFx04
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hardpoint = HpFX05
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hardpoint = HpFx06
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hardpoint = HpFx07
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at_t = 0.500000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx04
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hardpoint = HpFX05
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hardpoint = HpFx06
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hardpoint = HpFx07
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at_t = 0.600000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpFx04
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hardpoint = HpFX05
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hardpoint = HpFx06
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hardpoint = HpFx07
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at_t = 0.700000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx08
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at_t = 0.800000
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pos_offset = 0, 0, -15
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpFx09
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at_t = 0.900000
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pos_offset = 0, 0, -10
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx10
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at_t = 0.900000
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pos_offset = 0, 0, -20
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx04
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFX05
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx06
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpFx07
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo01
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo02
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo03
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at_t = 0.920000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo04
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at_t = 0.920000
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attached = true
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[destroy_group]
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at_t = 0.980000
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group_name = trans_frnt_lod1
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fate = debris
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[destroy_group]
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at_t = 0.980000
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group_name = trans_rear_lod1
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fate = debris
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[destroy_root]
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at_t = 1.000000
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[fuse]
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name = train_transport_death_fuse
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lifetime = 2.500000
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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hardpoint = HpRunningLight06
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at_t = 0.000000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large05
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hardpoint = HpRunningLight03
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at_t = 0.300000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large04
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hardpoint = HpRunningLight08
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at_t = 0.400000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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hardpoint = HpRunningLight12
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at_t = 0.700000
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional01
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hardpoint = HpRunningLight16
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at_t = 0.990000
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attached = false
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[destroy_hp_attachment]
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at_t = 0.000000
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hardpoint = HpTurret01
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpTurret01
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at_t = 0.000000
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attached = true
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[destroy_hp_attachment]
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at_t = 0.100000
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hardpoint = HpTurret03
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpTurret03
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at_t = 0.100000
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attached = true
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[destroy_hp_attachment]
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at_t = 0.200000
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hardpoint = HpTurret05
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpTurret05
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at_t = 0.200000
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attached = true
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[destroy_hp_attachment]
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at_t = 0.300000
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hardpoint = HpTurret04
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpTurret04
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at_t = 0.300000
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attached = true
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[destroy_hp_attachment]
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at_t = 0.900000
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hardpoint = HpTurret06
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fate = debris
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpTurret06
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at_t = 0.900000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight01
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at_t = 0.000000
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight02
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at_t = 0.000000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpRunningLight03
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at_t = 0.100000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpRunningLight04
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at_t = 0.200000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpRunningLight05
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at_t = 0.300000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight06
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at_t = 0.500000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpCargo01
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hardpoint = HpCargo02
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hardpoint = HpCargo03
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hardpoint = HpCargo04
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hardpoint = HpCargo05
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hardpoint = HpCargo06
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pos_offset = 0, -10, 0
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at_t = 0.400000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship01
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hardpoint = HpCargo01
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hardpoint = HpCargo02
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hardpoint = HpCargo03
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hardpoint = HpCargo04
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hardpoint = HpCargo05
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hardpoint = HpCargo06
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pos_offset = 0, -10, 0
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at_t = 0.500000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo01
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hardpoint = HpCargo02
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hardpoint = HpCargo03
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hardpoint = HpCargo04
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hardpoint = HpCargo05
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hardpoint = HpCargo06
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pos_offset = 0, -10, 0
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at_t = 0.600000
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpCargo01
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hardpoint = HpCargo02
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hardpoint = HpCargo03
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hardpoint = HpCargo04
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hardpoint = HpCargo05
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hardpoint = HpCargo06
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pos_offset = 0, -10, 0
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at_t = 0.700000
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpCargo01
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hardpoint = HpCargo02
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hardpoint = HpCargo03
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hardpoint = HpCargo04
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hardpoint = HpCargo05
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hardpoint = HpCargo06
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at_t = 0.800000
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pos_offset = 0, -10, 0
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attached = true
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[start_effect]
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effect = gf_explosion_smallship02
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hardpoint = HpCargo01
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hardpoint = HpCargo02
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hardpoint = HpCargo03
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hardpoint = HpCargo04
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hardpoint = HpCargo05
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hardpoint = HpCargo06
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at_t = 0.900000
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pos_offset = 0, -10, 0
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attached = true
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpTurret06
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at_t = 0.900000
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attached = true
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|
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[start_effect]
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effect = gf_li_capexplosion03popper
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hardpoint = HpRunningLight01
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at_t = 0.920000
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attached = true
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|
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[start_effect]
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effect = gf_li_capexplosion03popper
|
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hardpoint = HpRunningLight02
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at_t = 0.920000
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attached = true
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|
|
[start_effect]
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effect = gf_li_capexplosion03popper
|
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hardpoint = HpRunningLight03
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at_t = 0.920000
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attached = true
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|
|
[start_effect]
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effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight05
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|
at_t = 0.920000
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attached = true
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|
|
[start_effect]
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|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight06
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at_t = 0.920000
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attached = true
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|
|
[start_effect]
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|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight07
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at_t = 0.920000
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attached = true
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|
|
[start_effect]
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|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight09
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|
at_t = 0.920000
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attached = true
|
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|
|
[start_effect]
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|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight011
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|
at_t = 0.920000
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attached = true
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|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight12
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|
at_t = 0.920000
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attached = true
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|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight14
|
|
at_t = 0.920000
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attached = true
|
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|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight16
|
|
at_t = 0.920000
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attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpRunningLight18
|
|
at_t = 0.920000
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpTurret01
|
|
at_t = 0.920000
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpCargo02
|
|
at_t = 0.920000
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpCargo04
|
|
at_t = 0.920000
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpCargo06
|
|
at_t = 0.920000
|
|
attached = true
|
|
|
|
[destroy_root]
|
|
at_t = 1.000000
|
|
|
|
[fuse]
|
|
name = transport_port_eng_fuse
|
|
lifetime = 0.500000
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = DpPort_eng
|
|
at_t = 0.000000
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpEngine05
|
|
at_t = 0.000000
|
|
attached = false
|
|
|
|
[destroy_group]
|
|
at_t = 0.200000
|
|
group_name = trans_port_eng_lod1
|
|
fate = disappear
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large03
|
|
hardpoint = DpPort_eng
|
|
at_t = 0.200000
|
|
attached = true
|
|
|
|
[fuse]
|
|
name = transport_star_eng_fuse
|
|
lifetime = 0.500000
|
|
death_fuse = false
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = DpStar_eng
|
|
at_t = 0.000000
|
|
attached = true
|
|
|
|
[start_effect]
|
|
effect = gf_li_capexplosion03popper
|
|
hardpoint = HpEngine04
|
|
at_t = 0.000000
|
|
attached = false
|
|
|
|
[destroy_group]
|
|
at_t = 0.200000
|
|
group_name = trans_star_eng_lod1
|
|
fate = disappear
|
|
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large03
|
|
hardpoint = DpStar_eng
|
|
at_t = 0.200000
|
|
attached = true
|
|
|