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Ioncross-Total-War/DATA/EQUIPMENT/select_equip.ini

4085 lines
100 KiB
INI

;Modified 7/19/2004 10:30:40 AM by FLIDMap
[Commodity]
nickname = upgrade_lf_pirate
ids_name = 524518
ids_info = 589906
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhf_pirate
ids_name = 524514
ids_info = 589906
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf4_pirate
ids_name = 524522
ids_info = 589906
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_rf_pirate
ids_name = 524530
ids_info = 589906
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwf_pirate
ids_name = 524526
ids_info = 589906
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_cof_pirate
ids_name = 524534
ids_info = 589906
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhf_engine
ids_name = 603007
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhe_engine
ids_name = 603008
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhe2_engine
ids_name = 603009
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwf_engine
ids_name = 603021
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwe_engine
ids_name = 603022
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwe2_engine
ids_name = 603023
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhf_power
ids_name = 603036
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhe_power
ids_name = 603037
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bhe2_power
ids_name = 603038
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwf_power
ids_name = 603050
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwe_power
ids_name = 603051
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_bwe2_power
ids_name = 603052
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf4_engine
ids_name = 603011
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf5_engine
ids_name = 603012
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf6_engine
ids_name = 603013
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_cof_engine
ids_name = 603025
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_coe_engine
ids_name = 603026
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_coe2_engine
ids_name = 603027
ids_info = 603000
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf4_power
ids_name = 603040
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf5_power
ids_name = 603041
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_gf6_power
ids_name = 603042
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_cof_power
ids_name = 603054
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_coe_power
ids_name = 603055
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Commodity]
nickname = upgrade_coe2_power
ids_name = 603056
ids_info = 603001
decay_per_second = 75
volume = 0
hit_pts = 150
[Armor]
nickname = MSN_battleship_armor
hit_pts_scale = 1
[Armor]
nickname = MSN11_armor_scale_wplatform
hit_pts_scale = 1
[Armor]
nickname = armor_scale_invincible
hit_pts_scale = 1000000015047466200000000000000.000000
[Armor]
nickname = armor_scale_-5
hit_pts_scale = 0.6
[Armor]
nickname = armor_scale_-4
hit_pts_scale = 0.6
[Armor]
nickname = armor_scale_-3
hit_pts_scale = 0.7
[Armor]
nickname = armor_scale_-2
hit_pts_scale = 0.8
[Armor]
nickname = armor_scale_-1
hit_pts_scale = 0.9
[Armor]
nickname = armor_scale_0
hit_pts_scale = 1
[Armor]
nickname = armor_scale_1
hit_pts_scale = 1.1
[Armor]
nickname = armor_scale_2
hit_pts_scale = 1.2
[Armor]
nickname = armor_scale_3
hit_pts_scale = 1
[Armor]
nickname = armor_scale_4
hit_pts_scale = 1
[Armor]
nickname = armor_scale_5
hit_pts_scale = 1
[Armor]
nickname = armor_scale_6
hit_pts_scale = 1
[Armor]
nickname = armor_scale_7
hit_pts_scale = 1
[Armor]
nickname = armor_scale_8
hit_pts_scale = 1
[Armor]
nickname = armor_scale_9
hit_pts_scale = 1
[Armor]
nickname = armor_scale_10
hit_pts_scale = 1
[Armor]
nickname = armor_scale_11
hit_pts_scale = 1
[Armor]
nickname = armor_scale_12
hit_pts_scale = 1
[Armor]
nickname = armor_scale_13
hit_pts_scale = 1
[Armor]
nickname = armor_scale_17
hit_pts_scale = 1
[Armor]
nickname = armor_scale_21
hit_pts_scale = 1
[CargoPod]
nickname = attached_research
LODranges = 0, 5000
DA_archetype = solar\misc\space_research.3db
material_library = solar\Solar_mat_tink.mat
hit_pts = -294967296
mass = 25
HP_child = HpConnect01
parent_impulse = 200
child_impulse = 200
debris_type = debris_research
[CargoPod]
nickname = attached_shipyard
LODranges = 0, 5000
DA_archetype = solar\dockable\shipyard_a.3db
material_library = solar\Solar_mat_tink.mat
hit_pts = -294967296
mass = 25
HP_child = HpConnect01
parent_impulse = 200
child_impulse = 100
debris_type = cap_ship_piece
[CargoPod]
nickname = attached_shipyard2
LODranges = 0, 5000
DA_archetype = solar\dockable\shipyard_a.3db
material_library = solar\Solar_mat_tink.mat
hit_pts = -294967296
mass = 25
HP_child = HpConnect01
parent_impulse = 0.010000
child_impulse = 0.010000
debris_type = debris_shipyard
[CargoPod]
nickname = attached_space_dome01
LODranges = 0, 5000
DA_archetype = solar\misc\space_dome.cmp
material_library = solar\Solar_mat_dockable03.mat
hit_pts = 40000000
mass = 25
HP_child = HpConnect02
explosion_arch = explosion_large_debris
parent_impulse = 200
child_impulse = 200
debris_type = cap_ship_piece
[CargoPod]
nickname = attached_space_tanks2
LODranges = 0, 5000
DA_archetype = solar\misc\space_tanks4.3db
material_library = solar\Solar_mat_space_tank.mat
hit_pts = 40000000
mass = 5
HP_child = HpConnect01
explosion_arch = explosion_large_debris
parent_impulse = 100
child_impulse = 100
debris_type = cap_ship_piece
[CargoPod]
nickname = attached_space_tankl2x2
LODranges = 0, 5000
DA_archetype = solar\misc\space_tankl2x2.3db
material_library = solar\Solar_mat_space_tank.mat
hit_pts = 40000000
mass = 5
HP_child = HpConnect01
explosion_arch = explosion_large_debris
parent_impulse = 100
child_impulse = 100
debris_type = cap_ship_piece
[CargoPod]
nickname = attached_escape_pod
LODranges = 0, 5000
DA_archetype = equipment\models\turret\li_turret01.cmp
material_library = equipment\models\li_turret.mat
HP_child = HpConnect
hit_pts = 40000000
mass = 25
explosion_arch = explosion_large_debris
parent_impulse = 0.100000
child_impulse = 0.100000
debris_type = cap_ship_piece
[CargoPod]
nickname = cargopod_hanging
DA_archetype = solar\dockable\space_depot_crate.3db
hit_pts = 4000
mass = 2000
HP_child = HpConnect
explosion_arch = explosion_large_debris
[CargoPod]
nickname = cargopod_blue
DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_blue
debris_type = debris_pod_blue
[CargoPod]
nickname = cargopod_green
DA_archetype = Equipment\models\commodities\crates\pod_green.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_green
debris_type = debris_pod_green
[CargoPod]
nickname = cargopod_yellow
DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_yellow
debris_type = debris_pod_yellow
[CargoPod]
nickname = cargopod_red
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_red
debris_type = debris_pod_red
[CargoPod]
nickname = cargopod_grey
DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_grey
debris_type = debris_pod_grey
[CargoPod]
nickname = cargopod_white
DA_archetype = Equipment\models\commodities\crates\pod_white.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_white
debris_type = debris_pod_white
[CargoPod]
nickname = cargopod_drab
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
LODranges = 0, 1500
HP_child = HpConnect
hit_pts = 10000
mass = 2000
explosion_arch = explosion_pod_drab
debris_type = debris_pod_drab
[LootCrate]
nickname = lootcrate_blue
DA_archetype = Equipment\models\commodities\crates\crate_blue.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_green
DA_archetype = Equipment\models\commodities\crates\crate_green.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_point
DA_archetype = Equipment\models\commodities\crates\crate_white.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_yellow
DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_red
DA_archetype = Equipment\models\commodities\crates\crate_red.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_grey
DA_archetype = Equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_white
DA_archetype = Equipment\models\commodities\crates\crate_white.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_drab
DA_archetype = Equipment\models\commodities\crates\crate_drab.3db
LODranges = 0, 150
hit_pts = 75
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_stock
DA_archetype = Equipment\models\commodities\crates\crate_red.3db
LODranges = 0, 150
hit_pts = 1
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_lair_power_cell
DA_archetype = Solar\Dockable\nomad_power_cell.3db
material_library = ships\nomad\nomad_fx.txm
LODranges = 0, 150
hit_pts = 1000
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_escape_pod
DA_archetype = Ships\utility\escape_pod\esc_pod.3db
material_library = ships\utility\utility_misc.mat
LODranges = 0, 150
hit_pts = 1000
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_lifeboat
DA_archetype = Solar\misc\space_lifeboat.3db
material_library = Solar\Solar_mat_space_dmg.mat
LODranges = 0, 3500
hit_pts = 1000
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_beryl
DA_archetype = solar\asteroids\models\ast_loot_beryl.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_organisms
DA_archetype = solar\asteroids\models\ast_loot_organism.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_diamonds
DA_archetype = solar\asteroids\models\ast_loot_diamonds.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_copper
DA_archetype = solar\asteroids\models\ast_loot_copper.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_cobalt
DA_archetype = solar\asteroids\models\ast_loot_cobalt.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_artifacts
DA_archetype = solar\asteroids\models\ast_loot_artifact.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_silver
DA_archetype = solar\asteroids\models\ast_loot_silver.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_coal
DA_archetype = solar\asteroids\models\ast_loot_coal.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_gold
DA_archetype = solar\asteroids\models\ast_loot_gold.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_metal
DA_archetype = solar\asteroids\models\ast_loot_metal.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_niobium
DA_archetype = solar\asteroids\models\ast_loot_niobium.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_oxygen
DA_archetype = solar\asteroids\models\ast_loot_oxygen.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[LootCrate]
nickname = lootcrate_ast_loot_water
DA_archetype = solar\asteroids\models\ast_loot_water.3db
material_library = solar\ast_loot.mat
hit_pts = 250
mass = 10
explosion_arch = debris_normal
[Commodity]
nickname = commodity_li_interceptor
ids_name = 589903; !commodity_li_interceptor_name
ids_info = 589904; !commodity_li_interceptor_info
units_per_container = 1
loot_appearance = lootcrate_yellow
decay_per_second = 25
volume = 25
hit_pts = 50
[Commodity]
nickname = commodity_rh_interceptor
ids_name = 589905; !commodity_rh_interceptor_name
ids_info = 589904; !commodity_rh_interceptor_info
units_per_container = 1
loot_appearance = lootcrate_yellow
decay_per_second = 25
volume = 25
hit_pts = 50
[Commodity]
nickname = lair_power_cell
ids_name = 217200; !lair_power_cell_name
ids_info = 217200; !lair_power_cell_name
units_per_container = 1
loot_appearance = lootcrate_lair_power_cell
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = escape_pod
ids_name = 216207; !escape_pod_name
ids_info = 216207; !escape_pod_name
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = escape_lifeboat
ids_name = 216207; !escape_lifeboat_name
ids_info = 216207; !escape_lifeboat_name
units_per_container = 1
loot_appearance = lootcrate_lifeboat
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = admin_westfalen
ids_name = 196813; !admin_westfalen_name
ids_info = 65625; !admin_westfalen_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = admin_mississippi
ids_name = 196795; !admin_mississippi_name
ids_info = 65869; !admin_mississippi_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = admin_alcatraz
ids_name = 196786; !admin_alcatraz_name
ids_info = 65547; !admin_alcatraz_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = admin_vogtland
ids_name = 196833; !admin_vogtland_name
ids_info = 65587; !admin_vogtland_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = admin_rochester
ids_name = 196778; !admin_rochester_name
ids_info = 589835; !admin_rochester_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = admin_houston
ids_name = 196793; !admin_houston_name
ids_info = 65873; !admin_houston_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = admin_berlin
ids_name = 196802; !admin_berlin_name
ids_info = 65705; !admin_berlin_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 1
volume = 0
hit_pts = 30
[Commodity]
nickname = commodity_life
ids_name = 589825; !commodity_life_name
ids_info = 589826; !commodity_life_info
units_per_container = 1
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_li_point
ids_name = 589869; !commodity_li_point_name
ids_info = 589870; !commodity_li_point_info
units_per_container = 200
pod_appearance = cargopod_white
loot_appearance = lootcrate_point
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_li_epoint
ids_name = 589871; !commodity_li_epoint_name
ids_info = 589872; !commodity_li_epoint_info
units_per_container = 200
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_rh_point
ids_name = 589877; !commodity_rh_point_name
ids_info = 589878; !commodity_rh_point_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_point
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_rh_epoint
ids_name = 589879; !commodity_rh_epoint_name
ids_info = 589880; !commodity_rh_epoint_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_lr_point
ids_name = 589873; !commodity_lr_point_name
ids_info = 589874; !commodity_lr_point_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_point
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_lr_epoint
ids_name = 589875; !commodity_lr_epoint_name
ids_info = 589876; !commodity_lr_epoint_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_red_point
ids_name = 589881; !commodity_red_point_name
ids_info = 589882; !commodity_red_point_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_point
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_red_epoint
ids_name = 589883; !commodity_red_epoint_name
ids_info = 589884; !commodity_red_epoint_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_zo_point
ids_name = 589827; !commodity_zo_point_name
ids_info = 589828; !commodity_zo_point_info
units_per_container = 100
pod_appearance = cargopod_white
loot_appearance = lootcrate_point
decay_per_second = 0
volume = 0
hit_pts = 150
[Commodity]
nickname = commodity_bh_bounty3
ids_name = 196942; !commodity_bh_bounty3_name
ids_info = 0; !commodity_bh_bounty_info
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1
hit_pts = 500
[Commodity]
nickname = commodity_bh_bounty4
ids_name = 196942; !commodity_bh_bounty4_name
ids_info = 0; !commodity_bh_bounty_info
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1
hit_pts = 500
[Commodity]
nickname = commodity_bh_bounty5
ids_name = 196942; !commodity_bh_bounty5_name
ids_info = 0; !commodity_bh_bounty_info
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1
hit_pts = 500
[Commodity]
nickname = commodity_lsf_bounty
ids_name = 589849; !commodity_lsf_bounty_name
ids_info = 589850; !commodity_lsf_bounty_info
units_per_container = 10
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_bund_bounty
ids_name = 589851; !commodity_bund_bounty_name
ids_info = 589852; !commodity_bund_bounty_info
units_per_container = 10
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_xeno_bounty
ids_name = 589853; !commodity_xeno_bounty_name
ids_info = 589854; !commodity_xeno_bounty_info
units_per_container = 10
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_li_n_bounty
ids_name = 589855; !commodity_li_n_bounty_name
ids_info = 589856; !commodity_li_n_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_li_p_bounty
ids_name = 589857; !commodity_li_p_bounty_name
ids_info = 589858; !commodity_li_p_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_li_co_bounty
ids_name = 589859; !commodity_li_co_bounty_name
ids_info = 589860; !commodity_li_co_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_lr_bounty
ids_name = 589861; !commodity_lr_bounty_name
ids_info = 589862; !commodity_lr_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_rh_n_bounty
ids_name = 589863; !commodity_rh_n_bounty_name
ids_info = 589864; !commodity_rh_n_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_rh_p_bounty
ids_name = 589885; !commodity_rh_p_bounty_name
ids_info = 589886; !commodity_rh_p_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_rh_co_bounty
ids_name = 589865; !commodity_rh_co_bounty_name
ids_info = 589866; !commodity_rh_co_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_red_bounty
ids_name = 589867; !commodity_red_bounty_name
ids_info = 589868; !commodity_red_bounty_info
units_per_container = 100
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 0.1
hit_pts = 150
[Commodity]
nickname = commodity_ss_stock
ids_name = 589891; !commodity_ss_stock_name
ids_info = 589892; !commodity_ss_stock_info
units_per_container = 1000
loot_appearance = lootcrate_stock
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_nws_stock
ids_name = 589893; !commodity_nws_stock_name
ids_info = 589892; !commodity_nws_stock_info
units_per_container = 1000
loot_appearance = lootcrate_stock
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_me_stock
ids_name = 589895; !commodity_me_stock_name
ids_info = 589892; !commodity_me_stock_info
units_per_container = 1000
loot_appearance = lootcrate_stock
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_rs_stock
ids_name = 589897; !commodity_rs_stock_name
ids_info = 589892; !commodity_rs_stock_info
units_per_container = 1000
loot_appearance = lootcrate_stock
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_khc_stock
ids_name = 589899; !commodity_khc_stock_name
ids_info = 589892; !commodity_khc_stock_info
units_per_container = 1000
loot_appearance = lootcrate_stock
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_rhm_stock
ids_name = 589901; !commodity_rhm_stock_name
ids_info = 589892; !commodity_rhm_stock_info
units_per_container = 1000
loot_appearance = lootcrate_stock
decay_per_second = 0
volume = 0
hit_pts = 1
[Commodity]
nickname = commodity_vips
ids_name = 261647; !commodity_vips_name
ids_info = 65887; !commodity_vips_info
units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_prisoners
ids_name = 261646; !commodity_prisoners_name
ids_info = 65887; !commodity_prisoners_info
units_per_container = 5
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_boron
ids_name = 261608; !commodity_boron_name
ids_info = 65887; !commodity_boron_info
units_per_container = 20
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_beryllium
ids_name = 261609; !commodity_beryllium_name
ids_info = 65886; !commodity_beryllium_info
units_per_container = 30
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_gold
ids_name = 261610; !commodity_gold_name
ids_info = 65898; !commodity_gold_info
units_per_container = 20
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_cobalt
ids_name = 261611; !commodity_cobalt_name
ids_info = 65889; !commodity_cobalt_info
units_per_container = 30
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_silver
ids_name = 261612; !commodity_silver_name
ids_info = 65916; !commodity_silver_info
units_per_container = 30
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_toxic_waste
ids_name = 261613; !commodity_toxic_waste_name
ids_info = 65920; !commodity_toxic_waste_info
units_per_container = 5
pod_appearance = cargopod_yellow
loot_appearance = lootcrate_yellow
decay_per_second = 0
volume = 1
hit_pts = 100
[Commodity]
nickname = commodity_scrap_metal
ids_name = 261614; !commodity_scrap_metal_name
ids_info = 65915; !commodity_scrap_metal_info
units_per_container = 30
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 2
hit_pts = 250
[Commodity]
nickname = commodity_hydrocarbons
ids_name = 261615; !commodity_hydrocarbons_name
ids_info = 65902; !commodity_hydrocarbons_info
units_per_container = 30
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_niobium
ids_name = 261616; !commodity_niobium_name
ids_info = 65909; !commodity_niobium_info
units_per_container = 30
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_copper
ids_name = 261617; !commodity_copper_name
ids_info = 65892; !commodity_copper_info
units_per_container = 30
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_oxygen
ids_name = 261618; !commodity_oxygen_name
ids_info = 65897; !commodity_oxygen_info
units_per_container = 30
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_water
ids_name = 261619; !commodity_water_name
ids_info = 65921; !commodity_water_info
units_per_container = 30
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_diamonds
ids_name = 261620; !commodity_diamonds_name
ids_info = 65893; !commodity_diamonds_info
units_per_container = 18
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_alien_organisms
ids_name = 261621; !commodity_alien_organisms_name
ids_info = 65910; !commodity_alien_organisms_info
units_per_container = 30
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 1
volume = 1
hit_pts = 100
[Commodity]
nickname = commodity_food
ids_name = 261622; !commodity_food_name
ids_info = 65896; !commodity_food_info
units_per_container = 30
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_luxury_food
ids_name = 261623; !commodity_luxury_food_name
ids_info = 65906; !commodity_luxury_food_info
units_per_container = 17
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 1
volume = 1
hit_pts = 100
[Commodity]
nickname = commodity_fertilizers
ids_name = 261624; !commodity_fertilizers_name
ids_info = 65895; !commodity_fertilizers_info
units_per_container = 30
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_H_fuel
ids_name = 261625; !commodity_H_fuel_name
ids_info = 65899; !commodity_H_fuel_info
units_per_container = 50
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 10
volume = 1
hit_pts = 75
[Commodity]
nickname = commodity_mox_fuel
ids_name = 261626; !commodity_mox_fuel_name
ids_info = 65908; !commodity_mox_fuel_info
units_per_container = 50
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 10
volume = 1
hit_pts = 75
[Commodity]
nickname = commodity_basic_alloys
ids_name = 261627; !commodity_basic_alloys_name
ids_info = 65885; !commodity_basic_alloys_info
units_per_container = 30
pod_appearance = cargopod_green
loot_appearance = lootcrate_green
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_super_alloys
ids_name = 261628; !commodity_super_alloys_name
ids_info = 65917; !commodity_super_alloys_info
units_per_container = 30
pod_appearance = cargopod_green
loot_appearance = lootcrate_green
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_high_temp_alloys
ids_name = 261629; !commodity_high_temp_alloys_name
ids_info = 65900; !commodity_high_temp_alloys_info
units_per_container = 30
pod_appearance = cargopod_green
loot_appearance = lootcrate_green
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_superconductors
ids_name = 261630; !commodity_superconductors_name
ids_info = 65918; !commodity_superconductors_info
units_per_container = 30
pod_appearance = cargopod_green
loot_appearance = lootcrate_green
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_optical_chips
ids_name = 261631; !commodity_optical_chips_name
ids_info = 65911; !commodity_optical_chips_info
units_per_container = 30
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_mining_machinery
ids_name = 261632; !commodity_mining_machinery_name
ids_info = 65907; !commodity_mining_machinery_info
units_per_container = 30
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 10
hit_pts = 250
[Commodity]
nickname = commodity_construction_machinery
ids_name = 261633; !commodity_construction_machinery_name
ids_info = 65890; !commodity_construction_machinery_info
units_per_container = 30
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 20
hit_pts = 250
[Commodity]
nickname = commodity_pharm
ids_name = 261634; !commodity_pharm_name
ids_info = 65913; !commodity_pharm_info
units_per_container = 30
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_ship_hull_panels
ids_name = 261635; !commodity_ship_hull_panels_name
ids_info = 65901; !commodity_ship_hull_panels_info
units_per_container = 30
pod_appearance = cargopod_green
loot_appearance = lootcrate_green
decay_per_second = 0
volume = 4
hit_pts = 250
[Commodity]
nickname = commodity_polymers
ids_name = 261636; !commodity_polymers_name
ids_info = 65914; !commodity_polymers_info
units_per_container = 30
pod_appearance = cargopod_green
loot_appearance = lootcrate_green
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_optronics
ids_name = 261637; !commodity_optronics_name
ids_info = 65912; !commodity_optronics_info
units_per_container = 30
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_consumer_goods
ids_name = 261638; !commodity_consumer_goods_name
ids_info = 65891; !commodity_consumer_goods_info
units_per_container = 30
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_luxury_consumer_goods
ids_name = 261639; !commodity_luxury_consumer_goods_name
ids_info = 65905; !commodity_luxury_consumer_goods_info
units_per_container = 19
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_engine_components
ids_name = 261640; !commodity_engine_components_name
ids_info = 65894; !commodity_engine_components_info
units_per_container = 19
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_terraforming_gases
ids_name = 261641; !commodity_terraforming_gases_name
ids_info = 65919; !commodity_terraforming_gases_info
units_per_container = 30
pod_appearance = cargopod_white
loot_appearance = lootcrate_white
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_cardamine
ids_name = 261642; !commodity_cardamine_name
ids_info = 65888; !commodity_cardamine_info
units_per_container = 14
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_alien_artifacts
ids_name = 261643; !commodity_alien_artifacts_name
ids_info = 65884; !commodity_alien_artifacts_info
units_per_container = 18
pod_appearance = cargopod_red
loot_appearance = lootcrate_red
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_sidearms
ids_name = 261644; !commodity_sidearms_name
ids_info = 65904; !commodity_sidearms_info
units_per_container = 30
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_li_sidearms
ids_name = 261644; !commodity_li_sidearms_name
ids_info = 65904; !commodity_li_sidearms_info
units_per_container = 30
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_rh_sidearms
ids_name = 261644; !commodity_rh_sidearms_name
ids_info = 65904; !commodity_rh_sidearms_info
units_per_container = 30
pod_appearance = cargopod_grey
loot_appearance = lootcrate_grey
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = commodity_tradelane_parts
ids_name = 261645; !commodity_tradelane_parts_name
ids_info = 65903; !commodity_tradelane_parts_info
units_per_container = 18
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 1
hit_pts = 250
[Commodity]
nickname = rm_escape_pod
ids_name = 330680; !rm_escape_pod_name
ids_info = 330680; !rm_escape_pod_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_fusion_weapon_components
ids_name = 330681; !rm_fusion_weapon_components_name
ids_info = 330681; !rm_fusion_weapon_components_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_biotoxic_nanobots
ids_name = 330682; !rm_biotoxic_nanobots_name
ids_info = 330682; !rm_biotoxic_nanobots_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_anti-personnel_weapons
ids_name = 330683; !rm_anti-personnel_weapons_name
ids_info = 330683; !rm_anti-personnel_weapons_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_neophage_weapons
ids_name = 330684; !rm_neophage_weapons_name
ids_info = 330684; !rm_neophage_weapons_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_dangerous_alien_artifacts
ids_name = 330685; !rm_dangerous_alien_artifacts_name
ids_info = 330685; !rm_dangerous_alien_artifacts_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_harvested_human_organs
ids_name = 330686; !rm_harvested_human_organs_name
ids_info = 330686; !rm_harvested_human_organs_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_experimental_cloning_materials
ids_name = 330687; !rm_experimental_cloning_materials_name
ids_info = 330687; !rm_experimental_cloning_materials_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_nerve_toxin
ids_name = 330688; !rm_nerve_toxin_name
ids_info = 330688; !rm_nerve_toxin_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_old_fashioned_nuclear_devices
ids_name = 330689; !rm_old_fashioned_nuclear_devices_name
ids_info = 330689; !rm_old_fashioned_nuclear_devices_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_heavy_water
ids_name = 330690; !rm_heavy_water_name
ids_info = 330690; !rm_heavy_water_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_genetically_enhanced_bacteria
ids_name = 330691; !rm_genetically_enhanced_bacteria_name
ids_info = 330691; !rm_genetically_enhanced_bacteria_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_incendiary_planet_bombs
ids_name = 330692; !rm_incendiary_planet_bombs_name
ids_info = 330692; !rm_incendiary_planet_bombs_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_biohazardous_material
ids_name = 330693; !rm_biohazardous_material_name
ids_info = 330693; !rm_biohazardous_material_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_biowarfare_ampules
ids_name = 330694; !rm_biowarfare_ampules_name
ids_info = 330694; !rm_biowarfare_ampules_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_antimatter_bomb_components
ids_name = 330695; !rm_antimatter_bomb_components_name
ids_info = 330695; !rm_antimatter_bomb_components_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_quantum_bomb_components
ids_name = 330696; !rm_quantum_bomb_components_name
ids_info = 330696; !rm_quantum_bomb_components_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_hunter-killer_robots
ids_name = 330697; !rm_hunter-killer_robots_name
ids_info = 330697; !rm_hunter-killer_robots_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_unstable_isotopes
ids_name = 330698; !rm_unstable_isotopes_name
ids_info = 330698; !rm_unstable_isotopes_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_blistering_agents
ids_name = 330699; !rm_blistering_agents_name
ids_info = 330699; !rm_blistering_agents_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_holstein_sea_serpent_venom
ids_name = 330700; !rm_holstein_sea_serpent_venom_name
ids_info = 330700; !rm_holstein_sea_serpent_venom_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_poisonous_plants
ids_name = 330701; !rm_poisonous_plants_name
ids_info = 330701; !rm_poisonous_plants_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_infectious_waste
ids_name = 330702; !rm_infectious_waste_name
ids_info = 330702; !rm_infectious_waste_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_carnivorous_insectoids
ids_name = 330703; !rm_carnivorous_insectoids_name
ids_info = 330703; !rm_carnivorous_insectoids_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_human_bomb_implants
ids_name = 330704; !rm_human_bomb_implants_name
ids_info = 330704; !rm_human_bomb_implants_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_genetically_enhanced_phage
ids_name = 330705; !rm_genetically_enhanced_phage_name
ids_info = 330705; !rm_genetically_enhanced_phage_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_viroids
ids_name = 330706; !rm_viroids_name
ids_info = 330706; !rm_viroids_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_hazardous_single_cell_innoculin
ids_name = 330707; !rm_hazardous_single_cell_innoculin_name
ids_info = 330707; !rm_hazardous_single_cell_innoculin_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_mutagens
ids_name = 330708; !rm_mutagens_name
ids_info = 330708; !rm_mutagens_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_chemical_waste
ids_name = 330709; !rm_chemical_waste_name
ids_info = 330709; !rm_chemical_waste_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_water_poisoning_supplies
ids_name = 330710; !rm_water_poisoning_supplies_name
ids_info = 330710; !rm_water_poisoning_supplies_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_holoviral_counterfeiting_technology
ids_name = 330711; !rm_holoviral_counterfeiting_technology_name
ids_info = 330711; !rm_holoviral_counterfeiting_technology_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_defense_plans
ids_name = 330712; !rm_classified_defense_plans_name
ids_info = 330712; !rm_classified_defense_plans_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_secret_military_codes
ids_name = 330713; !rm_secret_military_codes_name
ids_info = 330713; !rm_secret_military_codes_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_military_scramble_codes
ids_name = 330714; !rm_military_scramble_codes_name
ids_info = 330714; !rm_military_scramble_codes_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_government_agents_list
ids_name = 330715; !rm_government_agents_list_name
ids_info = 330715; !rm_government_agents_list_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_alias_list
ids_name = 330716; !rm_alias_list_name
ids_info = 330716; !rm_alias_list_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_station_blueprints
ids_name = 330717; !rm_station_blueprints_name
ids_info = 330717; !rm_station_blueprints_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_hidden_base_map
ids_name = 330718; !rm_hidden_base_map_name
ids_info = 330718; !rm_hidden_base_map_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_list_of_double_agents
ids_name = 330719; !rm_list_of_double_agents_name
ids_info = 330719; !rm_list_of_double_agents_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_stolen_industrial_secrets
ids_name = 330720; !rm_stolen_industrial_secrets_name
ids_info = 330720; !rm_stolen_industrial_secrets_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_smuggled_military_secrets
ids_name = 330721; !rm_smuggled_military_secrets_name
ids_info = 330721; !rm_smuggled_military_secrets_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_alien_research_
ids_name = 330722; !rm_classified_alien_research__name
ids_info = 330722; !rm_classified_alien_research__name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_military_research
ids_name = 330723; !rm_classified_military_research_name
ids_info = 330723; !rm_classified_military_research_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_secret_industrial_research
ids_name = 330724; !rm_secret_industrial_research_name
ids_info = 330724; !rm_secret_industrial_research_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_list_of_defense_network_backdoors
ids_name = 330725; !rm_list_of_defense_network_backdoors_name
ids_info = 330725; !rm_list_of_defense_network_backdoors_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_list_of_civilians_under_surveillance
ids_name = 330726; !rm_list_of_civilians_under_surveillance_name
ids_info = 330726; !rm_list_of_civilians_under_surveillance_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_secret_files_on_government_officials
ids_name = 330727; !rm_secret_files_on_government_officials_name
ids_info = 330727; !rm_secret_files_on_government_officials_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_experimental_ship_research
ids_name = 330728; !rm_experimental_ship_research_name
ids_info = 330728; !rm_experimental_ship_research_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_experimental_weapon_research
ids_name = 330729; !rm_experimental_weapon_research_name
ids_info = 330729; !rm_experimental_weapon_research_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_experimental_troop_enhancement_research
ids_name = 330730; !rm_experimental_troop_enhancement_research_name
ids_info = 330730; !rm_experimental_troop_enhancement_research_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_military_arms_data
ids_name = 330731; !rm_military_arms_data_name
ids_info = 330731; !rm_military_arms_data_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_stolen_financial_codes
ids_name = 330732; !rm_stolen_financial_codes_name
ids_info = 330732; !rm_stolen_financial_codes_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_commodity_exchange_access_codes
ids_name = 330733; !rm_commodity_exchange_access_codes_name
ids_info = 330733; !rm_commodity_exchange_access_codes_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_base_plans
ids_name = 330734; !rm_classified_base_plans_name
ids_info = 330734; !rm_classified_base_plans_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_battleship_specs
ids_name = 330735; !rm_classified_battleship_specs_name
ids_info = 330735; !rm_classified_battleship_specs_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_government_research_on_jump_holes
ids_name = 330736; !rm_government_research_on_jump_holes_name
ids_info = 330736; !rm_government_research_on_jump_holes_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_artifact_reports
ids_name = 330737; !rm_classified_artifact_reports_name
ids_info = 330737; !rm_classified_artifact_reports_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_classified_artifact_research
ids_name = 330738; !rm_classified_artifact_research_name
ids_info = 330738; !rm_classified_artifact_research_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_military_troop_assignments
ids_name = 330739; !rm_military_troop_assignments_name
ids_info = 330739; !rm_military_troop_assignments_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_military_threat_assessments
ids_name = 330740; !rm_military_threat_assessments_name
ids_info = 330740; !rm_military_threat_assessments_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[Commodity]
nickname = rm_military_defensive_weakness_profiles
ids_name = 330741; !rm_military_defensive_weakness_profiles_name
ids_info = 330741; !rm_military_defensive_weakness_profiles_name
units_per_container = 1
pod_appearance = cargopod_blue
loot_appearance = lootcrate_blue
decay_per_second = 0
volume = 0.000000
hit_pts = 250
[TradeLane]
nickname = basic_trade_lane_eq
tl_ship_enter = basic_tl_ship_enter
tl_ship_travel = basic_tl_ship_travel
tl_ship_exit = basic_tl_ship_successful
tl_ship_disrupt = basic_tl_ship_traumatic
tl_player_travel = basic_tl_player_travel
tl_player_splash = basic_tl_player_splash
secs_before_enter = 2
secs_before_splash = 0.200000
secs_before_exit = 0.300000
tl_ring_active = basic_tl_ring_active
spin_max = 50
spin_accel = 15
activation_start = 750
activation_end = 500
[InternalFX]
nickname = sfx_rumble_battleship
use_sound = rumble_battleship
[InternalFX]
nickname = sfx_rumble_destroyer
use_sound = rumble_cruiser
[InternalFX]
nickname = sfx_rumble_gunvessel
use_sound = rumble_gunboat
[InternalFX]
nickname = sfx_rumble_cruiser
use_sound = rumble_cruiser
[InternalFX]
nickname = sfx_rumble_ut_large
use_sound = rumble_cruiser
[InternalFX]
nickname = sfx_rumble_ut_small
use_sound = rumble_transport
[InternalFX]
nickname = sfx_rumble_ut_miner
use_sound = rumble_miner
[InternalFX]
nickname = sfx_rumble_lifter
use_sound = rumble_lifter
[InternalFX]
nickname = sfx_rumble_liner
use_sound = rumble_liner
[InternalFX]
nickname = sfx_rumble_nomad
use_sound = rumble_nomad
[InternalFX]
nickname = sfx_rumble_train
use_sound = rumble_transport
[InternalFX]
nickname = sfx_rumble_gas_miner
use_sound = rumble_gas_miner
[InternalFX]
nickname = sfx_rumble_platform
use_sound = rumble_manufac_platform
[InternalFX]
nickname = sfx_rumble_station_small
use_sound = rumble_station_small
[InternalFX]
nickname = sfx_rumble_station_large
use_sound = rumble_station_large
[InternalFX]
nickname = sfx_rumble_trading_depot
use_sound = rumble_trading_depot
[InternalFX]
nickname = sfx_rumble_trading_outpost
use_sound = rumble_trading_outpost
[InternalFX]
nickname = sfx_rumble_gas_collector
use_sound = rumble_gas_collector
[InternalFX]
nickname = sfx_rumble_solar_plant
use_sound = rumble_solar_plant
[InternalFX]
nickname = RTC_Lifeboat_Tumble
use_animation = Sc_space_lifeboat
[InternalFX]
nickname = lair_chamber_animate
use_animation = Sc_nomad_lair_core
[AttachedFX]
nickname = contrail01
particles = li_contrail
use_throttle = true
[AttachedFX]
nickname = gravity_well
particles = GravityWell1020
[InternalFX]
nickname = weapon_platform_tower1
[InternalFX]
nickname = weapon_platform_tower2
[InternalFX]
nickname = weapon_platform_radar1
[InternalFX]
nickname = weapon_platform_radar2
[InternalFX]
nickname = smallstation_animate1
use_animation = Sc_rotate tower
[InternalFX]
nickname = gas_collector_animate1
use_animation = Sc_rotate main probe
[InternalFX]
nickname = smallstation_animate2
use_sound = rumble_station_small
use_animation = Sc_rotate ring
[InternalFX]
nickname = mplatform_animate1
use_sound = rumble_station_small
use_animation = Sc_rotate living quarters
[InternalFX]
nickname = extend
use_animation = Sc_extend arm
[InternalFX]
nickname = Gas_miner
use_sound = rumble_solar_medium
[InternalFX]
nickname = trading_outpost
use_sound = rumble_solar_small
[InternalFX]
nickname = depot_wallah
use_sound = depot_wallah
[InternalFX]
nickname = outpost_wallah
use_sound = outpost_wallah
[AttachedFX]
nickname = Small_Station_E3_2001
particles = gf_misc_gasexhaust
[InternalFX]
nickname = Conveyor
use_sound = conveyor_operating
[AttachedFX]
nickname = mining_ship_enhaust
particles = gf_misc_miningship_exhaustsmoke
[AttachedFX]
nickname = mining_ship_dust01
particles = gf_misc_miningship_arms01
[AttachedFX]
nickname = mining_ship_dust02
particles = gf_misc_miningship_arms02
[AttachedFX]
nickname = mining_ship_armhit01
particles = gf_misc_miningship_electricity01
[AttachedFX]
nickname = mining_ship_armhit02
particles = gf_misc_miningship_electricity02
[AttachedFX]
nickname = mining_ship_hitsparks
particles = gf_misc_miningship_sparks
[AttachedFX]
nickname = mining_ship_sucking01
particles = gf_misc_miningship_suck01
[AttachedFX]
nickname = mining_ship_sucking02
particles = gf_misc_miningship_suck02
[InternalFX]
nickname = mining_ship_engine_sound
use_sound = rumble_miner
[InternalFX]
nickname = mining_ship_arms
use_animation = Sc_loop
[AttachedFX]
nickname = fx_nomadlair_shieldgen
particles = gf_nomadlair_shieldgen
[AttachedFX]
nickname = fx_dyson_shieldgen
particles = gf_dyson_shieldgen
[AttachedFX]
nickname = fx_dysonscape_shield
particles = gf_dysonscape_shield
[AttachedFX]
nickname = fx_nomadlair_shield
particles = gf_nomadlair_shield
[AttachedFX]
nickname = fx_nomadlair_powersource
particles = gf_nomadlair_powersource
[AttachedFX]
nickname = fx_nomadwormhole
particles = gf_nomadwormhole
[AttachedFX]
nickname = fx_Nomad_battleship_engine
particles = gf_no_largeengine02
[AttachedFX]
nickname = fx_dyson_city_reactorglow
particles = dyson_city_reactorglow
[AttachedFX]
nickname = fx_dyson_city_platformglow
particles = dyson_city_platformglow
[AttachedFX]
nickname = fx_dyson_city_shield
particles = dyson_city_shield
[AttachedFX]
nickname = fx_dyson_city_beam
particles = dyson_city_beam
[AttachedFX]
nickname = fx_dyson_city_mainbeam
particles = dyson_city_mainbeam
[AttachedFX]
nickname = outer_sanctum_lightning
particles = outer_sanctum_lightning
[AttachedFX]
nickname = outer_sanctum_shield
particles = outer_sanctum_shield
[AttachedFX]
nickname = outer_sanctum_shieldgen
particles = outer_sanctum_shieldgen
[AttachedFX]
nickname = planet_storm_5000
particles = planetstorm
[AttachedFX]
nickname = neutron_star
particles = gf_neutronstar
[AttachedFX]
nickname = jumphole_effect
particles = gf_wormhole_01
[AttachedFX]
nickname = jumphole_effect_green
particles = gf_wormhole_green
[AttachedFX]
nickname = jumphole_effect_orange
particles = gf_wormhole_orange
[AttachedFX]
nickname = jumphole_effect_red
particles = gf_wormhole_red
[AttachedFX]
nickname = jumphole_effect_light
particles = gf_wormhole_light
[AttachedFX]
nickname = mplatform_smoke_green
particles = gf_manufacturingplatformgreen
[AttachedFX]
nickname = mplatform_smoke_black
particles = gf_manufacturingplatformblack
[AttachedFX]
nickname = mplatform_smoke_white
particles = gf_manufacturingplatformwhite
[AttachedFX]
nickname = mplatform_smoke_red
particles = gf_manufacturingplatformred
[AttachedFX]
nickname = blhazard_effect
particles = gf_blhazard_01
[AttachedFX]
nickname = rtc_mis5view_effect
particles = rtc_mis5view
[AttachedFX]
nickname = mission01_prison_smoke
particles = gf_prisonattack_smallsmoke
[AttachedFX]
nickname = mission02_derelict_engine01
particles = gf_derelictflash
[AttachedFX]
nickname = mission02_derelict_engine02
particles = gf_derelictflash#1
[AttachedFX]
nickname = mission02_derelict_electric
particles = gf_derelictelectric
[AttachedFX]
nickname = mission02_derelict_sparks
particles = gf_derelictsparks#1
[AttachedFX]
nickname = mission02_derelict_smoke
particles = gf_derelictsmoke
[AttachedFX]
nickname = mission02_derelict2_sparks
particles = gf_derelict2_esparks
[AttachedFX]
nickname = mission02_derelict2_tail_sparks
particles = gf_derelict2_tail_sparks
[AttachedFX]
nickname = mission02_derelict2_smoke
particles = gf_derelictflash#3
[AttachedFX]
nickname = mission02_derelict2_fire
particles = gf_derelictflash#2
[AttachedFX]
nickname = mission02_derelict2_smallfires
particles = gf_derelict2_smallfires
[AttachedFX]
nickname = gasminer_exhaust
particles = gf_gasminer_exhaust
[AttachedFX]
nickname = gasminer_intake
particles = gf_gasminer_intake
[ShieldGenerator]
nickname = TLR_shield_gen01
DA_archetype = solar\dockable\TLR_shield.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 500
ids_name = 0
ids_info = 0
mass = 0
volume = 2
hit_pts = 500000000
HP_child = HpConnect
debris_type = debris_normal
regeneration_rate = 10
constant_power_draw = 0
rebuild_power_draw = 20
max_capacity = 1000
offline_rebuild_time = 30
offline_threshold = 0.300000
shield_hit_effects = 0, gf_TLR_shield01
shield_collapse_sound = tl_disrupt
shield_collapse_particle = gf_TLR_powerout
shield_rebuilt_sound = tl_regenerate
[Shield]
nickname = TLR_shield01
DA_archetype = solar\dockable\TLR_shield_bubble.3db
HP_child = SpConnect
[ShieldGenerator]
nickname = dyson_city_shield_gen01
DA_archetype = solar\misc\dyson_platform.3db
material_library = solar\solar_mat_dyson_city.mat
ids_name = 0
ids_info = 0
mass = 0
volume = 2
hit_pts = 500000000
HP_child = HpFx01
debris_type = debris_normal
regeneration_rate = 1000000
constant_power_draw = 0
rebuild_power_draw = 0
max_capacity = 1000000000
offline_rebuild_time = 0.001000
offline_threshold = 0.001000
shield_hit_effects = 0, gf_TLR_shield01
shield_collapse_sound = tl_disrupt
shield_collapse_particle = gf_TLR_powerout
shield_rebuilt_sound = tl_regenerate
[Shield]
nickname = dyson_city_shield01
DA_archetype = solar\misc\dyson_city_shield.3db
HP_child = SpConnect
[ShieldGenerator]
nickname = space_arch_shield_gen01
DA_archetype = solar\asteroids\models\mine_radiate1.3db
material_library = solar\ast_mines.mat
ids_name = 0
ids_info = 0
mass = 0
volume = 2
hit_pts = 500000000
HP_child = HpFx01
debris_type = debris_normal
regeneration_rate = 1000000
constant_power_draw = 0
rebuild_power_draw = 0
max_capacity = 1000000000
offline_rebuild_time = 0.001000
offline_threshold = 0.001000
shield_hit_effects = 0, gf_TLR_shield01
shield_collapse_sound = tl_disrupt
shield_collapse_particle = gf_TLR_powerout
shield_rebuilt_sound = tl_regenerate
[Shield]
nickname = space_arch_shield01
DA_archetype = solar\dockable\space_arch_shield.3db
HP_child = SpConnect
[Shield]
nickname = b_fighter_shield01
DA_archetype = Ships\bretonia\br_fighter\br_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = b_elite_shield01
DA_archetype = Ships\bretonia\br_elite\br_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = b_freighter_shield01
DA_archetype = Ships\bretonia\br_freighter\br_freighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = k_fighter_shield01
DA_archetype = Ships\kusari\ku_fighter\ku_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = k_elite_shield01
DA_archetype = Ships\kusari\ku_elite\ku_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = k_freighter_shield01
DA_archetype = Ships\kusari\ku_freighter\ku_freighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = l_fighter_shield01
DA_archetype = Ships\liberty\li_fighter\li_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = l_elite_shield01
DA_archetype = Ships\liberty\li_elite\li_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = l_elite2_shield01
DA_archetype = Ships\liberty\li_elite2\li_elite2_shield.3db
HP_child = SpConnect
[Shield]
nickname = l_freighter_shield01
DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = r_fighter_shield01
DA_archetype = Ships\rheinland\rh_fighter\rh_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = r_elite_shield01
DA_archetype = Ships\rheinland\rh_elite\rh_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = r_freighter_shield01
DA_archetype = Ships\rheinland\rh_freighter\rh_freighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = pi_fighter_shield01
DA_archetype = Ships\corsair\co_fighter\co_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = pi_elite_shield01
DA_archetype = Ships\corsair\co_elite\co_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = pi_freighter_shield01
DA_archetype = Ships\corsair\co_freighter\co_freighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = cv_fighter_shield01
DA_archetype = ships\civilian\cv_starflier\cv_starflier_shield.3db
HP_child = SpConnect
[Shield]
nickname = cv_elite_shield01
DA_archetype = ships\civilian\cv_startracker\cv_startracker_shield.3db
HP_child = SpConnect
[Shield]
nickname = cv_freighter_shield01
DA_archetype = ships\civilian\cv_starblazer\cv_starblazer_shield.3db
HP_child = SpConnect
[Shield]
nickname = cv_fighter4_shield01
DA_archetype = ships\civilian\cv_fighter\cv_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = cv_fighter5_shield01
DA_archetype = ships\civilian\cv_elite\cv_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = cv_fighter6_shield01
DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = bw_fighter_shield01
DA_archetype = Ships\border_world\bw_fighter\bw_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = bw_elite_shield01
DA_archetype = Ships\border_world\bw_elite\bw_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = bw_freighter_shield01
DA_archetype = Ships\border_world\bw_freighter\bw_freighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = bw_vheavy_shield01
DA_archetype = Ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = bh_fighter_shield01
DA_archetype = Ships\bounty_hunter\bh_fighter\bh_fighter_shield.3db
HP_child = SpConnect
[Shield]
nickname = bh_elite_shield01
DA_archetype = Ships\bounty_hunter\bh_elite\bh_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = co_fighter_shield01
DA_archetype = Ships\pirate\pi_fighter\pi_fighter_sheild.3db
HP_child = SpConnect
[Shield]
nickname = co_elite_shield01
DA_archetype = Ships\pirate\pi_elite\pi_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = co_elite2_shield01
DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter_sheild.3db
HP_child = SpConnect
[Shield]
nickname = or_elite_shield01
DA_archetype = Ships\order\or_elite\or_elite_shield.3db
HP_child = SpConnect
[Shield]
nickname = csv_shield01
DA_archetype = ships\utility\csv\csv_shield.3db
HP_child = SpConnect
[LootCrate]
nickname = ge_s_battery_01_loot
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 50, 150
hit_pts = 250
mass = 25
explosion_arch = debris_normal
[ShieldBattery]
nickname = ge_s_battery_01
ids_name = 263748; !ge_s_battery_01_name
ids_info = 264748; !ge_s_battery_01_info
volume = 1.000000
mass = 1
hit_pts = 500
loot_appearance = ge_s_battery_01_loot
units_per_container = 5
lootable = true
destructible = false
[LootCrate]
nickname = ge_s_repair_01_loot
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 50, 150
hit_pts = 250
mass = 25
explosion_arch = debris_normal
[RepairKit]
nickname = ge_s_repair_01
ids_name = 263746; !ge_s_repair_01_name
ids_info = 264746; !ge_s_repair_01_info
volume = 1.000000
mass = 1
hit_pts = 500
loot_appearance = ge_s_repair_01_loot
units_per_container = 5
lootable = true
destructible = false
[LootCrate]
nickname = ge_s_cm_loot
DA_archetype = equipment\models\commodities\crates\crate_grey.3db
LODranges = 0, 50, 150
hit_pts = 25
mass = 5
explosion_arch = debris_normal
[CounterMeasure]
nickname = ge_s_cm_01_ammo
hit_pts = 2
lootable = true
loot_appearance = ge_s_cm_loot
one_shot_sound = fire_countermeasure
const_effect = li_countermeasures
lifetime = 2
DA_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp
material_library = equipment\models\ge_equip.mat
units_per_container = 50
ids_name = 265753; !ge_s_cm_01_ammo_name
ids_info = 266753; !ge_s_cm_01_ammo_info
mass = 1
volume = 0.200000
owner_safe_time = 2
force_gun_ori = true
requires_ammo = true
linear_drag = 1.000000
range = 750
diversion_pctg = 40
[CounterMeasure]
nickname = ge_s_cm_02_ammo
hit_pts = 2
lootable = true
loot_appearance = ge_s_cm_loot
one_shot_sound = fire_countermeasure
const_effect = br_countermeasures
lifetime = 4
DA_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp
material_library = equipment\models\ge_equip.mat
units_per_container = 50
ids_name = 265754; !ge_s_cm_02_ammo_name
ids_info = 266754; !ge_s_cm_02_ammo_info
mass = 1
volume = 0.400000
owner_safe_time = 2
force_gun_ori = true
requires_ammo = true
linear_drag = 1.000000
range = 1000
diversion_pctg = 55
[CounterMeasure]
nickname = ge_s_cm_03_ammo
hit_pts = 2
lootable = true
loot_appearance = ge_s_cm_loot
one_shot_sound = fire_countermeasure
const_effect = ku_countermeasures
lifetime = 6
DA_archetype = equipment\models\countermeasures\ge_cm_mark3.cmp
material_library = equipment\models\ge_equip.mat
units_per_container = 50
ids_name = 265755; !ge_s_cm_03_ammo_name
ids_info = 266755; !ge_s_cm_03_ammo_info
mass = 1
volume = 0.600000
owner_safe_time = 2
force_gun_ori = true
requires_ammo = true
linear_drag = 1.250000
range = 1250
diversion_pctg = 70
[Munition]
nickname = lsf_msl01_mk01_ammo
explosion_arch = lsf_msl01_mk01_explosion
ids_name = 459177; !lsf_msl01_mk01_ammo_name
ids_info = 459178; !lsf_msl01_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = lsf_msl01_mk01_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 45
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = lsf_msl01_mk02_ammo
explosion_arch = lsf_msl01_mk02_explosion
ids_name = 459181; !lsf_msl01_mk02_ammo_name
ids_info = 459182; !lsf_msl01_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = lsf_msl01_mk02_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 60
max_angular_velocity = 3.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = lsf_msl02_mk01_ammo
explosion_arch = lsf_msl02_mk01_explosion
ids_name = 459185; !lsf_msl02_mk01_ammo_name
ids_info = 459186; !lsf_msl02_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = lsf_msl02_mk01_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 20
max_angular_velocity = 1.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 3.000000
[Munition]
nickname = lsf_msl02_mk02_ammo
explosion_arch = lsf_msl02_mk02_explosion
ids_name = 459189; !lsf_msl02_mk02_ammo_name
ids_info = 459190; !lsf_msl02_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = lsf_msl02_mk02_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 25
max_angular_velocity = 1.750000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 3.000000
[Munition]
nickname = xeno_msl01_mk01_ammo
explosion_arch = xeno_msl01_mk01_explosion
ids_name = 459209; !xeno_msl01_mk01_ammo_name
ids_info = 459210; !xeno_msl01_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = xeno_msl01_mk01_motor
force_gun_ori = false
const_effect = ku_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 35
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = xeno_msl01_mk02_ammo
explosion_arch = xeno_msl01_mk02_explosion
ids_name = 459213; !xeno_msl01_mk02_ammo_name
ids_info = 459214; !xeno_msl01_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8
Motor = xeno_msl01_mk02_motor
force_gun_ori = false
const_effect = ku_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 50
max_angular_velocity = 3.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = bund_msl01_mk01_ammo
ids_name = 459193; !bund_msl01_mk01_ammo_name
ids_info = 459194; !bund_msl01_mk01_ammo_info
explosion_arch = bund_msl01_mk01_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = bund_msl01_mk01_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 45
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = bund_msl01_mk02_ammo
ids_name = 459197; !bund_msl01_mk02_ammo_name
ids_info = 459198; !bund_msl01_mk02_ammo_info
explosion_arch = bund_msl01_mk02_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 1
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = bund_msl01_mk02_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 60
max_angular_velocity = 3.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = bund_msl02_mk01_ammo
explosion_arch = bund_msl02_mk01_explosion
ids_name = 459201; !bund_msl02_mk01_ammo_name
ids_info = 459202; !bund_msl02_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = bund_msl02_mk01_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 20
max_angular_velocity = 1.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 3.000000
[Munition]
nickname = bund_msl02_mk02_ammo
explosion_arch = bund_msl02_mk02_explosion
ids_name = 459205; !bund_msl02_mk02_ammo_name
ids_info = 459206; !bund_msl02_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = bund_msl02_mk02_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 25
max_angular_velocity = 1.750000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 3.000000
[Mine]
nickname = mine01_mark01_ammo
explosion_arch = mine01_mark01_explosion
lootable = false
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 25
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
material_library = equipment\models\br_equip.mat
units_per_container = 25
ids_name = 459375; !mine01_mark01_ammo_name
ids_info = 459376; !mine01_mark01_ammo_info
mass = 10.000000
volume = 0.100000
owner_safe_time = 4
linear_drag = 0.750000
seek_dist = 0
top_speed = 0
acceleration = 0
const_effect = li_mine01
[Mine]
nickname = mine01_mark02_ammo
explosion_arch = mine01_mark02_explosion
lootable = false
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 25
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
material_library = equipment\models\br_equip.mat
units_per_container = 25
ids_name = 459379; !mine01_mark02_ammo_name
ids_info = 459380; !mine01_mark02_ammo_info
mass = 20.000000
volume = 0.250000
owner_safe_time = 5
linear_drag = 1.000000
seek_dist = 0
top_speed = 0
acceleration = 0
const_effect = br_mine01
[Mine]
nickname = mine01_mark03_ammo
explosion_arch = mine01_mark03_explosion
lootable = false
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 10
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
material_library = equipment\models\br_equip.mat
units_per_container = 25
ids_name = 459383; !mine01_mark03_ammo_name
ids_info = 459384; !mine01_mark03_ammo_info
mass = 5.000000
volume = 0.100000
owner_safe_time = 5
linear_drag = 0.500000
seek_dist = 0
top_speed = 0
acceleration = 0
const_effect = ku_mine01
[Mine]
nickname = mine01_mark04_ammo
explosion_arch = mine01_mark04_explosion
lootable = false
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 4
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
material_library = equipment\models\br_equip.mat
units_per_container = 25
ids_name = 459387; !mine01_mark04_ammo_name
ids_info = 459388; !mine01_mark04_ammo_info
mass = 10.000000
volume = 0.500000
owner_safe_time = 4
linear_drag = 0.250000
seek_dist = 500
top_speed = 90
acceleration = 200
const_effect = rh_mine01
[Mine]
nickname = mine01_mark05_ammo
explosion_arch = mine01_mark05_explosion
lootable = false
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 4
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
material_library = equipment\models\br_equip.mat
units_per_container = 25
ids_name = 459391; !mine01_mark05_ammo_name
ids_info = 459392; !mine01_mark05_ammo_info
mass = 10.000000
volume = 0.500000
owner_safe_time = 4
linear_drag = 0.250000
seek_dist = 600
top_speed = 90
acceleration = 200
const_effect = pi_mine01
[Munition]
nickname = li_n_msl01_mk01_ammo
explosion_arch = li_n_msl01_mk01_explosion
ids_name = 459141; !li_n_msl01_mk01_ammo_name
ids_info = 459142; !li_n_msl01_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = li_n_msl01_mk01_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 45
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 0.750000
[Munition]
nickname = li_n_msl01_mk02_ammo
explosion_arch = li_n_msl01_mk02_explosion
ids_name = 459145; !li_n_msl01_mk02_ammo_name
ids_info = 459146; !li_n_msl01_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = li_n_msl01_mk02_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 60
max_angular_velocity = 3.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 0.750000
[Munition]
nickname = li_n_msl02_mk01_ammo
explosion_arch = li_n_msl02_mk01_explosion
ids_name = 459249; !li_n_msl02_mk01_ammo_name
ids_info = 459250; !li_n_msl02_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = li_n_msl02_mk01_motor
force_gun_ori = false
const_effect = li_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 20
max_angular_velocity = 1.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = li_n_msl02_mk02_ammo
explosion_arch = li_n_msl02_mk02_explosion
ids_name = 459253; !li_n_msl02_mk02_ammo_name
ids_info = 459254; !li_n_msl02_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = li_n_msl02_mk02_motor
force_gun_ori = false
const_effect = li_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 25
max_angular_velocity = 1.750000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = li_n_msl03_mk01_ammo
explosion_arch = li_n_msl03_mk01_explosion
ids_name = 459273; !li_n_msl03_mk01_ammo_name
ids_info = 459274; !li_n_msl03_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8
Motor = li_n_msl03_mk01_motor
force_gun_ori = false
const_effect = li_missile02_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1500
seeker_fov_deg = 10
max_angular_velocity = 0.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 4.000000
[Munition]
nickname = li_n_msl03_mk02_ammo
explosion_arch = li_n_msl03_mk02_explosion
ids_name = 459277; !li_n_msl03_mk02_ammo_name
ids_info = 459278; !li_n_msl03_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 9
Motor = li_n_msl03_mk02_motor
force_gun_ori = false
const_effect = li_missile02_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1500
seeker_fov_deg = 10
max_angular_velocity = 0.750000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 4.000000
[Munition]
nickname = li_n_msl04_mk01_ammo
explosion_arch = li_n_msl04_mk01_explosion
ids_name = 459023; !li_n_msl04_mk01_ammo_name
ids_info = 459024; !li_n_msl04_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_rocket
detonation_dist = 4
lifetime = 6
Motor = li_n_msl04_mk01_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 2000
seeker_fov_deg = 10
max_angular_velocity = 0.200000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 50
mass = 1
volume = 0.150000
[Munition]
nickname = li_n_msl05_mk01_ammo
explosion_arch = li_n_msl05_mk01_explosion
ids_name = 459455; !li_n_msl05_mk01_ammo_name
ids_info = 459456; !li_n_msl05_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 200
one_shot_sound = fire_cruise_missile
detonation_dist = 4
lifetime = 20.000000
Motor = li_n_msl05_mk01_motor
force_gun_ori = false
const_effect = li_missile02_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 2500
seeker_fov_deg = 10
max_angular_velocity = 0.100000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 5
mass = 20
volume = 35.000000
[Munition]
nickname = li_n_ams_ammo
explosion_arch = li_n_ams_explosion
ids_name = 459027; !li_n_ams_ammo_name
ids_info = 459028; !li_n_ams_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 10
one_shot_sound = fire_missile_emp
detonation_dist = 8
lifetime = 8.000000
Motor = li_n_ams_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1200
seeker_fov_deg = 75
max_angular_velocity = 4.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 0.250000
[Munition]
nickname = li_cruise_disruptor_ammo
ids_name = 459269; !li_cruise_disruptor_ammo_name
ids_info = 459270; !li_cruise_disruptor_ammo_info
explosion_arch = li_cruise_disruptor_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 12.00000
Motor = li_cruise_disruptor_motor
force_gun_ori = true
const_effect = li_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 4000
seeker_fov_deg = 75
max_angular_velocity = 4.500000
cruise_disruptor = true
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 10
volume = 3.000000
[Munition]
nickname = li_p_msl01_mk01_ammo
explosion_arch = li_p_msl01_mk01_explosion
ids_name = 459141; !li_p_msl01_mk01_ammo_name
ids_info = 459142; !li_p_msl01_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_rocket
detonation_dist = 4
lifetime = 8.000000
Motor = li_p_msl01_mk01_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 60
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 50
mass = 1
volume = 0.500000
[Munition]
nickname = lr_missile01_ammo
ids_name = 459063; !lr_missile01_ammo_name
ids_info = 459064; !lr_missile01_ammo_info
explosion_arch = lr_missile01_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 12.00000
Motor = lr_missile01_motor
force_gun_ori = true
const_effect = pi_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 4000
seeker_fov_deg = 75
max_angular_velocity = 4.500000
cruise_disruptor = true
DA_archetype = equipment\models\weapons\ku_hornet_missile.3db
material_library = equipment\models\ku_equip.mat
units_per_container = 25
mass = 10
volume = 3.000000
[Munition]
nickname = lr_missile02_ammo
ids_name = 459067; !lr_missile02_ammo_name
ids_info = 459068; !lr_missile02_ammo_info
explosion_arch = lr_missile02_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_rocket
detonation_dist = 4
lifetime = 5.00000
Motor = lr_missile02_motor
force_gun_ori = true
const_effect = pi_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 35
max_angular_velocity = 0.125000
cruise_disruptor = false
DA_archetype = equipment\models\weapons\ku_recognizer_missile.3db
material_library = equipment\models\ku_equip.mat
units_per_container = 25
mass = 10
volume = 0.100000
[Munition]
nickname = red_missile01_ammo
ids_name = 459435; !red_missile01_ammo_name
ids_info = 459436; !red_missile01_ammo_info
explosion_arch = red_missile01_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 12.00000
Motor = red_missile01_motor
force_gun_ori = true
const_effect = pi_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 4000
seeker_fov_deg = 75
max_angular_velocity = 4.500000
cruise_disruptor = true
DA_archetype = equipment\models\weapons\ku_hornet_missile.3db
material_library = equipment\models\ku_equip.mat
units_per_container = 25
mass = 10
volume = 3.000000
[Munition]
nickname = red_missile02_ammo
ids_name = 459439; !red_missile02_ammo_name
ids_info = 459440; !red_missile02_ammo_info
explosion_arch = red_missile02_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_rocket
detonation_dist = 4
lifetime = 5.00000
Motor = red_missile02_motor
force_gun_ori = true
const_effect = pi_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 35
max_angular_velocity = 0.125000
cruise_disruptor = false
DA_archetype = equipment\models\weapons\ku_recognizer_missile.3db
material_library = equipment\models\ku_equip.mat
units_per_container = 25
mass = 10
volume = 0.100000
[Munition]
nickname = rh_n_msl01_mk01_ammo
explosion_arch = rh_n_msl01_mk01_explosion
ids_name = 459395; !rh_n_msl01_mk01_ammo_name
ids_info = 459396; !rh_n_msl01_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = rh_n_msl01_mk01_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 45
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 0.750000
[Munition]
nickname = rh_n_msl01_mk02_ammo
explosion_arch = rh_n_msl01_mk02_explosion
ids_name = 459399; !rh_n_msl01_mk02_ammo_name
ids_info = 459400; !rh_n_msl01_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 8.000000
Motor = rh_n_msl01_mk02_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 60
max_angular_velocity = 3.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 0.750000
[Munition]
nickname = rh_n_msl02_mk01_ammo
explosion_arch = rh_n_msl02_mk01_explosion
ids_name = 459403; !rh_n_msl02_mk01_ammo_name
ids_info = 459404; !rh_n_msl02_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = rh_n_msl02_mk01_motor
force_gun_ori = false
const_effect = rh_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 20
max_angular_velocity = 1.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = rh_n_msl02_mk02_ammo
explosion_arch = rh_n_msl02_mk02_explosion
ids_name = 459407; !rh_n_msl02_mk02_ammo_name
ids_info = 459408; !rh_n_msl02_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8.000000
Motor = rh_n_msl02_mk02_motor
force_gun_ori = false
const_effect = rh_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 25
max_angular_velocity = 1.750000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 1.500000
[Munition]
nickname = rh_n_msl03_mk01_ammo
explosion_arch = rh_n_msl03_mk01_explosion
ids_name = 459411; !rh_n_msl03_mk01_ammo_name
ids_info = 459412; !rh_n_msl03_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 8
Motor = rh_n_msl03_mk01_motor
force_gun_ori = false
const_effect = rh_missile02_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1500
seeker_fov_deg = 10
max_angular_velocity = 0.500000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 4.000000
[Munition]
nickname = rh_n_msl03_mk02_ammo
explosion_arch = rh_n_msl03_mk02_explosion
ids_name = 459415; !rh_n_msl03_mk02_ammo_name
ids_info = 459416; !rh_n_msl03_mk02_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_homing
detonation_dist = 4
lifetime = 9
Motor = rh_n_msl03_mk02_motor
force_gun_ori = false
const_effect = rh_missile02_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1500
seeker_fov_deg = 15
max_angular_velocity = 0.750000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 4.000000
[Munition]
nickname = rh_n_msl04_mk01_ammo
explosion_arch = rh_n_msl04_mk01_explosion
ids_name = 459419; !rh_n_msl04_mk01_ammo_name
ids_info = 459420; !rh_n_msl04_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_rocket
detonation_dist = 4
lifetime = 6
Motor = rh_n_msl04_mk01_motor
force_gun_ori = false
const_effect = rh_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 2000
seeker_fov_deg = 10
max_angular_velocity = 0.200000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 50
mass = 1
volume = 0.150000
[Munition]
nickname = rh_n_msl05_mk01_ammo
explosion_arch = rh_n_msl05_mk01_explosion
ids_name = 459459; !rh_n_msl05_mk01_ammo_name
ids_info = 459460; !rh_n_msl05_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 200
one_shot_sound = fire_cruise_missile
detonation_dist = 4
lifetime = 20.000000
Motor = rh_n_msl05_mk01_motor
force_gun_ori = false
const_effect = rh_missile02_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 2500
seeker_fov_deg = 10
max_angular_velocity = 0.100000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 5
mass = 20
volume = 35.000000
[Munition]
nickname = rh_cruise_disruptor_ammo
ids_name = 459467; !rh_cruise_disruptor_ammo_name
ids_info = 459468; !rh_cruise_disruptor_ammo_info
explosion_arch = rh_cruise_disruptor_explosion
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_missile_emp
detonation_dist = 4
lifetime = 12.00000
Motor = rh_cruise_disruptor_motor
force_gun_ori = true
const_effect = rh_missile01_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 4000
seeker_fov_deg = 75
max_angular_velocity = 4.500000
cruise_disruptor = true
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 10
volume = 3.000000