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5099 lines
138 KiB
INI
5099 lines
138 KiB
INI
[Thruster]
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|
nickname = ge_s_thruster_01
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ids_name = 458753
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ids_info = 458754
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DA_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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HP_child = HpConnect
|
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hit_pts = 10000
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|
explosion_resistance = 0.600000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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max_force = 28000
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particles = gf_ge_s_thruster_01
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hp_particles = hpthrust
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power_usage = 14
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lootable = true
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separation_explosion = sever_debris
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LODranges = 0, 20
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[Thruster]
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nickname = ge_s_thruster_02
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ids_name = 458755
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ids_info = 458756
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DA_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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HP_child = HpConnect
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hit_pts = 8000
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explosion_resistance = 0.700000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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max_force = 37000
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particles = gf_ge_s_thruster_01
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hp_particles = hpthrust
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power_usage = 22
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lootable = true
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separation_explosion = sever_debris
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LODranges = 0, 20
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[Thruster]
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nickname = ge_s_thruster_03
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ids_name = 458757
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ids_info = 458758
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DA_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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HP_child = HpConnect
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hit_pts = 6000
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explosion_resistance = 0.800000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 40
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volume = 0.000000
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mass = 10
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max_force = 46000
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particles = gf_ge_s_thruster_02
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hp_particles = hpthrust
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power_usage = 29
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lootable = true
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separation_explosion = sever_debris
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LODranges = 0, 20
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[Thruster]
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nickname = ge_s_thruster_04
|
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ids_name = 458759
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ids_info = 458760
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DA_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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HP_child = HpConnect
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hit_pts = 4000
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explosion_resistance = 0.900000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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max_force = 55000
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particles = gf_ge_s_thruster_02
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hp_particles = hpthrust
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power_usage = 32
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lootable = true
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separation_explosion = sever_debris
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LODranges = 0, 20
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[Thruster]
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nickname = order_thruster
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ids_name = 458761
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ids_info = 458762
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DA_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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HP_child = HpConnect
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hit_pts = 2000
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explosion_resistance = 0.900000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 50
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max_force = 64000
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particles = gf_ge_s_thruster_03
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hp_particles = hpthrust
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power_usage = 36
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lootable = true
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separation_explosion = sever_debris
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LODranges = 0, 20
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|
|
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[Thruster]
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nickname = no_thruster
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ids_name = 263742
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ids_info = 264742
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DA_archetype = equipment\models\st\no_thruster.3db
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HP_child = HpConnect
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hit_pts = 8000
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explosion_resistance = 0.000000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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max_force = 90000
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particles = gf_ge_s_thruster_01
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hp_particles = hpthrust
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power_usage = 1000
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lootable = false
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indestructible = true
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separation_explosion = sever_debris
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LODranges = 0, 20
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[ShieldGenerator]
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nickname = npc_shield01_mark01
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ids_name = 263759
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ids_info = 264759
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 400
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explosion_resistance = 0.100000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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regeneration_rate = 1
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max_capacity = 550
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toughness = 10.000000
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hp_type = hp_fighter_shield_special_1
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offline_rebuild_time = 12
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offline_threshold = 0.050000
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constant_power_draw = 0
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rebuild_power_draw = 10
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 20
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lootable = false
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[ShieldGenerator]
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nickname = npc_shield01_mark02
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ids_name = 263760
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ids_info = 264760
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 548
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explosion_resistance = 0.100000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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regeneration_rate = 1
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max_capacity = 825
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toughness = 15.000000
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hp_type = hp_fighter_shield_special_1
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offline_rebuild_time = 11
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offline_threshold = 0.050000
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constant_power_draw = 0
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rebuild_power_draw = 10
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 20
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lootable = false
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[ShieldGenerator]
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nickname = npc_shield01_mark03
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ids_name = 263761
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ids_info = 264761
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 750
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explosion_resistance = 0.100000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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regeneration_rate = 1
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max_capacity = 1100
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toughness = 20.000000
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hp_type = hp_fighter_shield_special_3
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offline_rebuild_time = 10
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offline_threshold = 0.050000
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constant_power_draw = 0
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rebuild_power_draw = 10
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 20
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lootable = false
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[ShieldGenerator]
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nickname = npc_shield01_mark04
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ids_name = 263762
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ids_info = 264762
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 1026
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explosion_resistance = 0.100000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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regeneration_rate = 1
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max_capacity = 1375
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toughness = 25.000000
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hp_type = hp_fighter_shield_special_3
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offline_rebuild_time = 9
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offline_threshold = 0.050000
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constant_power_draw = 0
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rebuild_power_draw = 10
|
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 20
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lootable = false
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|
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[ShieldGenerator]
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nickname = npc_shield01_mark05
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ids_name = 263763
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ids_info = 264763
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
|
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HP_child = HpConnect
|
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hit_pts = 1405
|
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explosion_resistance = 0.100000
|
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debris_type = debris_normal
|
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parent_impulse = 20
|
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child_impulse = 80
|
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volume = 0.000000
|
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mass = 10
|
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regeneration_rate = 1
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max_capacity = 1650
|
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toughness = 30.000000
|
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hp_type = hp_fighter_shield_special_5
|
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offline_rebuild_time = 13
|
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offline_threshold = 0.050000
|
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constant_power_draw = 0
|
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rebuild_power_draw = 10
|
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shield_type = S_Graviton01
|
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shield_collapse_sound = shield_offline
|
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shield_rebuilt_sound = shield_rebuilt
|
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
|
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shield_hit_effects = 500, gf_li_shield03
|
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separation_explosion = sever_debris
|
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LODranges = 0, 20
|
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lootable = false
|
|
|
|
[ShieldGenerator]
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nickname = npc_shield01_mark06
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ids_name = 263764
|
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ids_info = 264764
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DA_archetype = equipment\models\st\li_refractor_shield.3db
|
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material_library = equipment\models\li_equip.mat
|
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HP_child = HpConnect
|
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hit_pts = 1923
|
|
explosion_resistance = 0.100000
|
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debris_type = debris_normal
|
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parent_impulse = 20
|
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child_impulse = 80
|
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volume = 0.000000
|
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mass = 10
|
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regeneration_rate = 1
|
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max_capacity = 1925
|
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toughness = 35.000000
|
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hp_type = hp_fighter_shield_special_6
|
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offline_rebuild_time = 14
|
|
offline_threshold = 0.050000
|
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constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
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nickname = npc_shield01_mark07
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ids_name = 263765
|
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ids_info = 264765
|
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DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2200
|
|
toughness = 40.000000
|
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hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 15
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield01_mark08
|
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ids_name = 263766
|
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ids_info = 264766
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2475
|
|
toughness = 45.000000
|
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hp_type = hp_fighter_shield_special_8
|
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offline_rebuild_time = 16
|
|
offline_threshold = 0.050000
|
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constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield01_mark09
|
|
ids_name = 263767
|
|
ids_info = 264767
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2750
|
|
toughness = 50.000000
|
|
hp_type = hp_fighter_shield_special_9
|
|
offline_rebuild_time = 17
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield01_mark10
|
|
ids_name = 263768
|
|
ids_info = 264768
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 3300
|
|
toughness = 60.000000
|
|
hp_type = hp_fighter_shield_special_10
|
|
offline_rebuild_time = 18
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark01
|
|
ids_name = 263769
|
|
ids_info = 264769
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 550
|
|
toughness = 10.000000
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark02
|
|
ids_name = 263770
|
|
ids_info = 264770
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 825
|
|
toughness = 15.000000
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark03
|
|
ids_name = 263771
|
|
ids_info = 264771
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1100
|
|
toughness = 20.000000
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark04
|
|
ids_name = 263772
|
|
ids_info = 264772
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1375
|
|
toughness = 25.000000
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark05
|
|
ids_name = 263773
|
|
ids_info = 264773
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1650
|
|
toughness = 30.000000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 13
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark06
|
|
ids_name = 263774
|
|
ids_info = 264774
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1925
|
|
toughness = 35.000000
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 14
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark07
|
|
ids_name = 263775
|
|
ids_info = 264775
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2200
|
|
toughness = 40.000000
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 15
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark08
|
|
ids_name = 263776
|
|
ids_info = 264776
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2475
|
|
toughness = 45.000000
|
|
hp_type = hp_fighter_shield_special_8
|
|
offline_rebuild_time = 16
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark09
|
|
ids_name = 263777
|
|
ids_info = 264777
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2750
|
|
toughness = 50.000000
|
|
hp_type = hp_fighter_shield_special_9
|
|
offline_rebuild_time = 17
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield02_mark10
|
|
ids_name = 263778
|
|
ids_info = 264778
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 3300
|
|
toughness = 60.000000
|
|
hp_type = hp_fighter_shield_special_10
|
|
offline_rebuild_time = 18
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark01
|
|
ids_name = 263779
|
|
ids_info = 264779
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 550
|
|
toughness = 10.000000
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark02
|
|
ids_name = 263780
|
|
ids_info = 264780
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 825
|
|
toughness = 15.000000
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark03
|
|
ids_name = 263781
|
|
ids_info = 264781
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1100
|
|
toughness = 20.000000
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark04
|
|
ids_name = 263782
|
|
ids_info = 264782
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1375
|
|
toughness = 25.000000
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark05
|
|
ids_name = 263783
|
|
ids_info = 264783
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1650
|
|
toughness = 30.000000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark06
|
|
ids_name = 263784
|
|
ids_info = 264784
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 1925
|
|
toughness = 35.000000
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 13
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark07
|
|
ids_name = 263785
|
|
ids_info = 264785
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2200
|
|
toughness = 40.000000
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 14
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark08
|
|
ids_name = 263786
|
|
ids_info = 264786
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2475
|
|
toughness = 45.000000
|
|
hp_type = hp_fighter_shield_special_8
|
|
offline_rebuild_time = 15
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark09
|
|
ids_name = 263787
|
|
ids_info = 264787
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 2750
|
|
toughness = 50.000000
|
|
hp_type = hp_fighter_shield_special_9
|
|
offline_rebuild_time = 16
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = npc_shield03_mark10
|
|
ids_name = 263788
|
|
ids_info = 264788
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 1
|
|
max_capacity = 3300
|
|
toughness = 60.000000
|
|
hp_type = hp_fighter_shield_special_10
|
|
offline_rebuild_time = 17
|
|
offline_threshold = 0.050000
|
|
constant_power_draw = 0
|
|
rebuild_power_draw = 10
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
; =============================
|
|
; LIBERTY SHIELD - DEFENDER A
|
|
; =============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark01_lf
|
|
ids_name = 458763
|
|
ids_info = 458764
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 500
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 30
|
|
rebuild_power_draw = 90
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==============================
|
|
; LIBERTY SHIELD - PROTECTOR A
|
|
; ==============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark02_lf
|
|
ids_name = 458765
|
|
ids_info = 458766
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 750
|
|
toughness = 20
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 150
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==============================
|
|
; LIBERTY SHIELD - CHAMPION A
|
|
; ==============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark03_lf
|
|
ids_name = 458767
|
|
ids_info = 458768
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1000
|
|
toughness = 40
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 210
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =============================
|
|
; LIBERTY SHIELD - GUARDIAN A
|
|
; =============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark04_lf
|
|
ids_name = 458769
|
|
ids_info = 458770
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1250
|
|
toughness = 80
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 270
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ===============================
|
|
; LIBERTY SHIELD - VINDICATOR A
|
|
; ===============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark05_lf
|
|
ids_name = 458771
|
|
ids_info = 458772
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 1500
|
|
toughness = 160
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 4
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 330
|
|
rebuild_power_draw = 330
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark01_hf
|
|
ids_name = 458773
|
|
ids_info = 458774
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 1000
|
|
toughness = 10
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 90
|
|
rebuild_power_draw = 90
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark02_hf
|
|
ids_name = 458775
|
|
ids_info = 458776
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 1500
|
|
toughness = 20
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 175
|
|
rebuild_power_draw = 150
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark03_hf
|
|
ids_name = 458777
|
|
ids_info = 458778
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 2000
|
|
toughness = 40
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 280
|
|
rebuild_power_draw = 210
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark04_hf
|
|
ids_name = 458779
|
|
ids_info = 458780
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 2500
|
|
toughness = 80
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 270
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark05_hf
|
|
ids_name = 458781
|
|
ids_info = 458782
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 3000
|
|
toughness = 160
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 550
|
|
rebuild_power_draw = 330
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark01_fr
|
|
ids_name = 458783
|
|
ids_info = 458784
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 2500
|
|
toughness = 10
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 150
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark02_fr
|
|
ids_name = 458785
|
|
ids_info = 458786
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 3000
|
|
toughness = 20
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 300
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark03_fr
|
|
ids_name = 458787
|
|
ids_info = 458788
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 3500
|
|
toughness = 40
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 420
|
|
rebuild_power_draw = 420
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark04_fr
|
|
ids_name = 458789
|
|
ids_info = 458790
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 4000
|
|
toughness = 80
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 540
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark05_fr
|
|
ids_name = 458791
|
|
ids_info = 458792
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 4500
|
|
toughness = 160
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 770
|
|
rebuild_power_draw = 660
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ====================================
|
|
; LIBERTY SHIELD - PRICKLY PAIR 1000
|
|
; ====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark01_lf
|
|
ids_name = 458793
|
|
ids_info = 458794
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 250
|
|
toughness = 5
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.300000
|
|
constant_power_draw = 30
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =================================
|
|
; LIBERTY SHIELD - ARMADILLO 1000
|
|
; =================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark02_lf
|
|
ids_name = 458795
|
|
ids_info = 458796
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 375
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.300000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ===================================
|
|
; LIBERTY SHIELD - CROCODILE 1000
|
|
; ===================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark03_lf
|
|
ids_name = 458797
|
|
ids_info = 458798
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 500
|
|
toughness = 20
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==================================
|
|
; LIBERTY SHIELD - BULL MOOSE 1000
|
|
; ==================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark04_lf
|
|
ids_name = 458799
|
|
ids_info = 458800
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 625
|
|
toughness = 40
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =============================
|
|
; LIBERTY SHIELD - RHINO 1000
|
|
; =============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark05_lf
|
|
ids_name = 458801
|
|
ids_info = 458802
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 750
|
|
toughness = 80
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 330
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark01_hf
|
|
ids_name = 458803
|
|
ids_info = 458804
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 500
|
|
toughness = 5
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 90
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark02_hf
|
|
ids_name = 458805
|
|
ids_info = 458806
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 750
|
|
toughness = 10
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.500000
|
|
constant_power_draw = 175
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark03_hf
|
|
ids_name = 458807
|
|
ids_info = 458808
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1000
|
|
toughness = 20
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 280
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark04_hf
|
|
ids_name = 458809
|
|
ids_info = 458810
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1250
|
|
toughness = 40
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark05_hf
|
|
ids_name = 458811
|
|
ids_info = 458812
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 1500
|
|
toughness = 80
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 550
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark01_fr
|
|
ids_name = 458813
|
|
ids_info = 458814
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 1250
|
|
toughness = 5
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 150
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark02_fr
|
|
ids_name = 458815
|
|
ids_info = 458816
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1500
|
|
toughness = 10
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark03_fr
|
|
ids_name = 458817
|
|
ids_info = 458818
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1750
|
|
toughness = 20
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 420
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark04_fr
|
|
ids_name = 458819
|
|
ids_info = 458820
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 2000
|
|
toughness = 40
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark05_fr
|
|
ids_name = 458821
|
|
ids_info = 458822
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 2250
|
|
toughness = 80
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 770
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Graviton01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RHEINLAND SHIELD - L/1 Kormet Schild
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark01_lf
|
|
ids_name = 458823
|
|
ids_info = 458824
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 500
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 30
|
|
rebuild_power_draw = 90
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RHEINLAND SHIELD - L/2 Nova Schild
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark02_lf
|
|
ids_name = 458825
|
|
ids_info = 458826
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 750
|
|
toughness = 20
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 150
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RHEINLAND SHIELD - L/3 Pulsar Schild
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark03_lf
|
|
ids_name = 458827
|
|
ids_info = 458828
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1000
|
|
toughness = 40
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 210
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RHEINLAND SHIELD - L/4 Quasar Schild
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark04_lf
|
|
ids_name = 458829
|
|
ids_info = 458830
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1250
|
|
toughness = 80
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 270
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ===========================================
|
|
; RHEINLAND SHIELD - L/5 Singulariat Schild
|
|
; ===========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark05_lf
|
|
ids_name = 458831
|
|
ids_info = 458832
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 1500
|
|
toughness = 160
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 4
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 330
|
|
rebuild_power_draw = 330
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark01_hf
|
|
ids_name = 458833
|
|
ids_info = 458834
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 1000
|
|
toughness = 10
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 90
|
|
rebuild_power_draw = 90
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark02_hf
|
|
ids_name = 458835
|
|
ids_info = 458836
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 1500
|
|
toughness = 20
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 175
|
|
rebuild_power_draw = 150
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark03_hf
|
|
ids_name = 458837
|
|
ids_info = 458838
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 2000
|
|
toughness = 40
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 280
|
|
rebuild_power_draw = 210
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark04_hf
|
|
ids_name = 458839
|
|
ids_info = 458840
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 2500
|
|
toughness = 80
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 270
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark05_hf
|
|
ids_name = 458841
|
|
ids_info = 458842
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 3000
|
|
toughness = 160
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 550
|
|
rebuild_power_draw = 330
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark01_fr
|
|
ids_name = 458843
|
|
ids_info = 458844
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 2500
|
|
toughness = 10
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 150
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark02_fr
|
|
ids_name = 458845
|
|
ids_info = 458846
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 3000
|
|
toughness = 20
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 300
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark03_fr
|
|
ids_name = 458847
|
|
ids_info = 458848
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 3500
|
|
toughness = 40
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 420
|
|
rebuild_power_draw = 420
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark04_fr
|
|
ids_name = 458849
|
|
ids_info = 458850
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 4000
|
|
toughness = 80
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 540
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark05_fr
|
|
ids_name = 458851
|
|
ids_info = 458852
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 4500
|
|
toughness = 160
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 770
|
|
rebuild_power_draw = 660
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==========================================
|
|
; RHEINLAND SHIELD - Zv-L/1 Elektron Schild
|
|
; ==========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark01_lf
|
|
ids_name = 458853
|
|
ids_info = 458854
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 250
|
|
toughness = 5
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.300000
|
|
constant_power_draw = 30
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==========================================
|
|
; RHEINLAND SHIELD - Zv-L/2 Neutron Schild
|
|
; ==========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark02_lf
|
|
ids_name = 458855
|
|
ids_info = 458856
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 375
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.300000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==========================================
|
|
; RHEINLAND SHIELD - Zv-L/3 Proton Schild
|
|
; ==========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark03_lf
|
|
ids_name = 458857
|
|
ids_info = 458858
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 500
|
|
toughness = 20
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==========================================
|
|
; RHEINLAND SHIELD - Zv-L/4 Positron Schild
|
|
; ==========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark04_lf
|
|
ids_name = 458859
|
|
ids_info = 458860
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 625
|
|
toughness = 40
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ============================================
|
|
; RHEINLAND SHIELD - Zv-L/5 Antiproton Schild
|
|
; ============================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark05_lf
|
|
ids_name = 458861
|
|
ids_info = 458862
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 750
|
|
toughness = 80
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 330
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark01_hf
|
|
ids_name = 458863
|
|
ids_info = 458864
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 500
|
|
toughness = 5
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 90
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark02_hf
|
|
ids_name = 458865
|
|
ids_info = 458866
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 750
|
|
toughness = 10
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 175
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark03_hf
|
|
ids_name = 458867
|
|
ids_info = 458868
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1000
|
|
toughness = 20
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 280
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark04_hf
|
|
ids_name = 458869
|
|
ids_info = 458870
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1250
|
|
toughness = 40
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark05_hf
|
|
ids_name = 458871
|
|
ids_info = 458872
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 1500
|
|
toughness = 80
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 550
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark01_fr
|
|
ids_name = 458873
|
|
ids_info = 458874
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 1250
|
|
toughness = 5
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 150
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark02_fr
|
|
ids_name = 458875
|
|
ids_info = 458876
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1500
|
|
toughness = 10
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark03_fr
|
|
ids_name = 458877
|
|
ids_info = 458878
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1750
|
|
toughness = 20
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 420
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark04_fr
|
|
ids_name = 458879
|
|
ids_info = 458880
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 2000
|
|
toughness = 40
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark05_fr
|
|
ids_name = 458881
|
|
ids_info = 458882
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 2250
|
|
toughness = 80
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 770
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Molecular01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark01_lf
|
|
ids_name = 458883
|
|
ids_info = 458884
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 15
|
|
max_capacity = 500
|
|
toughness = 6.000000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 40
|
|
rebuild_power_draw = 30
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark02_lf
|
|
ids_name = 458885
|
|
ids_info = 458886
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 30
|
|
max_capacity = 750
|
|
toughness = 11.200000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 60
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark03_lf
|
|
ids_name = 458887
|
|
ids_info = 458888
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 45
|
|
max_capacity = 1000
|
|
toughness = 21.100000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 80
|
|
rebuild_power_draw = 90
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark04_lf
|
|
ids_name = 458889
|
|
ids_info = 458890
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 60
|
|
max_capacity = 1250
|
|
toughness = 39.500000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 100
|
|
rebuild_power_draw = 120
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark05_lf
|
|
ids_name = 458891
|
|
ids_info = 458892
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1500
|
|
toughness = 74.000000
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 250
|
|
rebuild_power_draw = 200
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = false
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark01_hf
|
|
ids_name = 458893
|
|
ids_info = 458894
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 15
|
|
max_capacity = 1500
|
|
toughness = 6.500000
|
|
hp_type = hp_elite_shield_special_5
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 45
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark02_hf
|
|
ids_name = 458895
|
|
ids_info = 458896
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 1750
|
|
toughness = 12.300000
|
|
hp_type = hp_elite_shield_special_5
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 88
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark03_hf
|
|
ids_name = 458897
|
|
ids_info = 458898
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 35
|
|
max_capacity = 2000
|
|
toughness = 23.000000
|
|
hp_type = hp_elite_shield_special_5
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark04_hf
|
|
ids_name = 458899
|
|
ids_info = 458900
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 45
|
|
max_capacity = 2250
|
|
toughness = 43.000000
|
|
hp_type = hp_elite_shield_special_5
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 203
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark05_hf
|
|
ids_name = 458901
|
|
ids_info = 458902
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 55
|
|
max_capacity = 2500
|
|
toughness = 80.599998
|
|
hp_type = hp_elite_shield_special_5
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark01_fr
|
|
ids_name = 458903
|
|
ids_info = 458904
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 15
|
|
max_capacity = 2500
|
|
toughness = 10.500000
|
|
hp_type = hp_freighter_shield_special_5
|
|
offline_rebuild_time = 12
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark02_fr
|
|
ids_name = 458905
|
|
ids_info = 458906
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 2750
|
|
toughness = 19.600000
|
|
hp_type = hp_freighter_shield_special_5
|
|
offline_rebuild_time = 11
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 138
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark03_fr
|
|
ids_name = 458907
|
|
ids_info = 458908
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 35
|
|
max_capacity = 3000
|
|
toughness = 36.799999
|
|
hp_type = hp_freighter_shield_special_5
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 210
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark04_fr
|
|
ids_name = 458909
|
|
ids_info = 458910
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 45
|
|
max_capacity = 3250
|
|
toughness = 68.900002
|
|
hp_type = hp_freighter_shield_special_5
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 293
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark05_fr
|
|
ids_name = 458911
|
|
ids_info = 458912
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 55
|
|
max_capacity = 3500
|
|
toughness = 129.100006
|
|
hp_type = hp_freighter_shield_special_5
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 385
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RED HESSIAN SHIELD - BRONZE SCALE 1
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark01_lf
|
|
ids_name = 458913
|
|
ids_info = 458914
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 250
|
|
toughness = 5
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 15
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RED HESSIAN SHIELD - COPPER SCALE 1
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark02_lf
|
|
ids_name = 458915
|
|
ids_info = 458916
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 375
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RED HESSIAN SHIELD - SILVER SCALE 1
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark03_lf
|
|
ids_name = 458917
|
|
ids_info = 458918
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 500
|
|
toughness = 15
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 70
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =====================================
|
|
; RED HESSIAN SHIELD - GOLD SCALE 1
|
|
; =====================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark04_lf
|
|
ids_name = 458919
|
|
ids_info = 458920
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 625
|
|
toughness = 20
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 113
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ======================================
|
|
; RED HESSIAN SHIELD - PLATINUM SCALE 1
|
|
; ======================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark05_lf
|
|
ids_name = 458921
|
|
ids_info = 458922
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 750
|
|
toughness = 25
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 4
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 165
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark01_hf
|
|
ids_name = 458923
|
|
ids_info = 458924
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 500
|
|
toughness = 5
|
|
hp_type = hp_elite_shield_special_6
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 45
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark02_hf
|
|
ids_name = 458925
|
|
ids_info = 458926
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 750
|
|
toughness = 10
|
|
hp_type = hp_elite_shield_special_6
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 88
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark03_hf
|
|
ids_name = 458927
|
|
ids_info = 458928
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1000
|
|
toughness = 15
|
|
hp_type = hp_elite_shield_special_6
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark04_hf
|
|
ids_name = 458929
|
|
ids_info = 458930
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1250
|
|
toughness = 20
|
|
hp_type = hp_elite_shield_special_6
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 203
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark05_hf
|
|
ids_name = 458931
|
|
ids_info = 458932
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 1500
|
|
toughness = 25
|
|
hp_type = hp_elite_shield_special_6
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark01_fr
|
|
ids_name = 458933
|
|
ids_info = 458934
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 1250
|
|
toughness = 5
|
|
hp_type = hp_freighter_shield_special_6
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark02_fr
|
|
ids_name = 458935
|
|
ids_info = 458936
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1500
|
|
toughness = 10
|
|
hp_type = hp_freighter_shield_special_6
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 138
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark03_fr
|
|
ids_name = 458937
|
|
ids_info = 458938
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1750
|
|
toughness = 15
|
|
hp_type = hp_freighter_shield_special_6
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 210
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark04_fr
|
|
ids_name = 458939
|
|
ids_info = 458940
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 2000
|
|
toughness = 20
|
|
hp_type = hp_freighter_shield_special_6
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 293
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark05_fr
|
|
ids_name = 458941
|
|
ids_info = 458942
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 2250
|
|
toughness = 25
|
|
hp_type = hp_freighter_shield_special_6
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 385
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =======================================
|
|
; LIBERTY ROGUEs SHIELD - RUNE SHIELD 1
|
|
; =======================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark01_lf
|
|
ids_name = 458943
|
|
ids_info = 458944
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 250
|
|
toughness = 5
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 15
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =======================================
|
|
; LIBERTY ROGUEs SHIELD - GLYPH SHIELD 1
|
|
; =======================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark02_lf
|
|
ids_name = 458945
|
|
ids_info = 458946
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 375
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ==========================================
|
|
; LIBERTY ROGUES SHIELD - TALISMAN SHIELD 1
|
|
; ==========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark03_lf
|
|
ids_name = 458947
|
|
ids_info = 458948
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 500
|
|
toughness = 15
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 70
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =======================================
|
|
; LIBERTY ROGUEs SHIELD - SKULL SHIELD 1
|
|
; =======================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark04_lf
|
|
ids_name = 458949
|
|
ids_info = 458950
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 625
|
|
toughness = 20
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 113
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ============================================
|
|
; LIBERTY ROGUEs SHIELD - CROSSBONES SHIELD 1
|
|
; ============================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark05_lf
|
|
ids_name = 458951
|
|
ids_info = 458952
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 750
|
|
toughness = 25
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 4
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 165
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark01_hf
|
|
ids_name = 458953
|
|
ids_info = 458954
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 500
|
|
toughness = 5
|
|
hp_type = hp_elite_shield_special_7
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 45
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark02_hf
|
|
ids_name = 458955
|
|
ids_info = 458956
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 750
|
|
toughness = 10
|
|
hp_type = hp_elite_shield_special_7
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 88
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark03_hf
|
|
ids_name = 458957
|
|
ids_info = 458958
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1000
|
|
toughness = 15
|
|
hp_type = hp_elite_shield_special_7
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 140
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark04_hf
|
|
ids_name = 458959
|
|
ids_info = 458960
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1250
|
|
toughness = 20
|
|
hp_type = hp_elite_shield_special_7
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 203
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark05_hf
|
|
ids_name = 458961
|
|
ids_info = 458962
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.900000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 1500
|
|
toughness = 25
|
|
hp_type = hp_elite_shield_special_7
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 275
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark01_fr
|
|
ids_name = 458963
|
|
ids_info = 458964
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 50
|
|
max_capacity = 1250
|
|
toughness = 5
|
|
hp_type = hp_freighter_shield_special_7
|
|
offline_rebuild_time = 10
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 75
|
|
rebuild_power_draw = 60
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark02_fr
|
|
ids_name = 458965
|
|
ids_info = 458966
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 75
|
|
max_capacity = 1500
|
|
toughness = 10
|
|
hp_type = hp_freighter_shield_special_7
|
|
offline_rebuild_time = 9
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 138
|
|
rebuild_power_draw = 100
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark03_fr
|
|
ids_name = 458967
|
|
ids_info = 458968
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 100
|
|
max_capacity = 1750
|
|
toughness = 15
|
|
hp_type = hp_freighter_shield_special_7
|
|
offline_rebuild_time = 8
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 210
|
|
rebuild_power_draw = 140
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark04_fr
|
|
ids_name = 458969
|
|
ids_info = 458970
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 125
|
|
max_capacity = 2000
|
|
toughness = 20
|
|
hp_type = hp_freighter_shield_special_7
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 293
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark05_fr
|
|
ids_name = 458971
|
|
ids_info = 458972
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 2250
|
|
toughness = 25
|
|
hp_type = hp_freighter_shield_special_7
|
|
offline_rebuild_time = 6
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 385
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ============================
|
|
; LIBERTY SHIELD - PALADIN A
|
|
; ============================
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark06_lf
|
|
ids_name = 458973
|
|
ids_info = 458974
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 1750
|
|
toughness = 320
|
|
hp_type = hp_fighter_shield_special_1
|
|
offline_rebuild_time = 3
|
|
offline_threshold = 0.120000
|
|
constant_power_draw = 390
|
|
rebuild_power_draw = 390
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; ===========================================
|
|
; RHEINLAND SHIELD - RFR-L/6 Quanten Schild
|
|
; ===========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark06_lf
|
|
ids_name = 458979
|
|
ids_info = 458980
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 1750
|
|
toughness = 320
|
|
hp_type = hp_fighter_shield_special_3
|
|
offline_rebuild_time = 3
|
|
offline_threshold = 0.120000
|
|
constant_power_draw = 396
|
|
rebuild_power_draw = 330
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark06_lf
|
|
ids_name = 458985
|
|
ids_info = 458986
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 90
|
|
max_capacity = 1250
|
|
toughness = 320
|
|
hp_type = hp_fighter_shield_special_5
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =========================================
|
|
; RED HESSIAN SHIELD - ADAMANTIUM SCALE 1
|
|
; =========================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark06_lf
|
|
ids_name = 458991
|
|
ids_info = 458992
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 875
|
|
toughness = 30
|
|
hp_type = hp_fighter_shield_special_6
|
|
offline_rebuild_time = 3
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
; =======================================
|
|
; LIBERTY ROGUES SHIELD - JOLLY ROGER 1
|
|
; =======================================
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark06_lf
|
|
ids_name = 458997
|
|
ids_info = 458998
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 875
|
|
toughness = 30
|
|
hp_type = hp_fighter_shield_special_7
|
|
offline_rebuild_time = 3
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 225
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_gov_shield_mark06_hf
|
|
ids_name = 458975
|
|
ids_info = 458976
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 3500
|
|
toughness = 320
|
|
hp_type = hp_elite_shield_special_1
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 650
|
|
rebuild_power_draw = 390
|
|
shield_type = S_Graviton03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_gov_shield_mark06_hf
|
|
ids_name = 458981
|
|
ids_info = 458982
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 3500
|
|
toughness = 320
|
|
hp_type = hp_elite_shield_special_3
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 660
|
|
rebuild_power_draw = 330
|
|
shield_type = S_Molecular03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark06_hf
|
|
ids_name = 458987
|
|
ids_info = 458988
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 45
|
|
max_capacity = 2250
|
|
toughness = 12.300000
|
|
hp_type = hp_elite_shield_special_5
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark06_hf
|
|
ids_name = 458993
|
|
ids_info = 458994
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 1750
|
|
toughness = 30
|
|
hp_type = hp_elite_shield_special_6
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark06_hf
|
|
ids_name = 458999
|
|
ids_info = 459000
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.800000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 150
|
|
max_capacity = 1750
|
|
toughness = 30
|
|
hp_type = hp_elite_shield_special_7
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 405
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = li_civ_shield_mark06_fr
|
|
ids_name = 458977
|
|
ids_info = 458978
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 2500
|
|
toughness = 160
|
|
hp_type = hp_freighter_shield_special_1
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.450000
|
|
constant_power_draw = 910
|
|
rebuild_power_draw = 260
|
|
shield_type = S_Graviton02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_li_shield01
|
|
shield_hit_effects = 100, gf_li_shield02
|
|
shield_hit_effects = 500, gf_li_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = rh_civ_shield_mark06_fr
|
|
ids_name = 458983
|
|
ids_info = 458984
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 2500
|
|
toughness = 160
|
|
hp_type = hp_freighter_shield_special_3
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.150000
|
|
constant_power_draw = 913
|
|
rebuild_power_draw = 220
|
|
shield_type = S_Molecular02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_rh_shield01
|
|
shield_hit_effects = 100, gf_rh_shield02
|
|
shield_hit_effects = 500, gf_rh_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = zo_shield_mark06_fr
|
|
ids_name = 458989
|
|
ids_info = 458990
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 2500
|
|
toughness = 14.300000
|
|
hp_type = hp_freighter_shield_special_5
|
|
offline_rebuild_time = 7
|
|
offline_threshold = 0.250000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = red_shield_mark06_fr
|
|
ids_name = 458995
|
|
ids_info = 458996
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 2500
|
|
toughness = 30
|
|
hp_type = hp_freighter_shield_special_6
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron02
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_pi_shield01
|
|
shield_hit_effects = 100, gf_pi_shield02
|
|
shield_hit_effects = 500, gf_pi_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = lr_shield_mark06_fr
|
|
ids_name = 459001
|
|
ids_info = 459002
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.600000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 175
|
|
max_capacity = 2500
|
|
toughness = 30
|
|
hp_type = hp_freighter_shield_special_7
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.200000
|
|
constant_power_draw = 585
|
|
rebuild_power_draw = 180
|
|
shield_type = S_Positron03
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_br_shield01
|
|
shield_hit_effects = 100, gf_br_shield02
|
|
shield_hit_effects = 500, gf_br_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|
|
lootable = true
|
|
|
|
[ShieldGenerator]
|
|
nickname = fng_shield
|
|
ids_name = 459071
|
|
ids_info = 459072
|
|
DA_archetype = equipment\models\st\li_refractor_shield.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HpConnect
|
|
hit_pts = 800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
regeneration_rate = 25
|
|
max_capacity = 1250
|
|
toughness = 10
|
|
hp_type = hp_fighter_shield_special_10
|
|
offline_rebuild_time = 5
|
|
offline_threshold = 0.100000
|
|
constant_power_draw = 48
|
|
rebuild_power_draw = 40
|
|
shield_type = S_Positron01
|
|
shield_collapse_sound = shield_offline
|
|
shield_rebuilt_sound = shield_rebuilt
|
|
shield_hit_effects = 0, gf_ku_shield01
|
|
shield_hit_effects = 100, gf_ku_shield02
|
|
shield_hit_effects = 500, gf_ku_shield03
|
|
separation_explosion = sever_debris
|
|
LODranges = 0, 20
|