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23262 lines
550 KiB
INI
23262 lines
550 KiB
INI
;Modified 7/23/2004 11:12:08 PM by FLIDMap
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;Modified 7/19/2004 11:28:37 PM by FLIDMap
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[LootCrate]
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nickname = ammo_crate
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DA_archetype = Equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 50, 150
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hit_pts = 25
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mass = 10
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explosion_arch = debris_normal
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[Motor]
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nickname = missile01_mark01_rtc_motor
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lifetime = 1.250000
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accel = 106.666702
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delay = 0
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[Explosion]
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nickname = missile01_mark01_rtc_explosion
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effect = li_missile02_impact
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 16
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hull_damage = 489
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energy_damage = 0
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impulse = 0
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[Munition]
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nickname = missile01_mark01_rtc_ammo
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explosion_arch = missile01_mark01_rtc_explosion
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loot_appearance = ammo_crate
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units_per_container = 10
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hp_type = hp_gun
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_missile_regular
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detonation_dist = 4
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lifetime = 6.250000
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Motor = missile01_mark01_rtc_motor
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force_gun_ori = false
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const_effect = li_missile02_drive
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HP_trail_parent = HPExhaust
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seeker = LOCK
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time_to_lock = 0
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seeker_range = 1000
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seeker_fov_deg = 35
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max_angular_velocity = 2.903330
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DA_archetype = equipment\models\weapons\li_rad_missile.3db
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material_library = equipment\models\li_equip.mat
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ids_name = 265146; !missile01_mark01_rtc_ammo_name
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ids_info = 266146; !missile01_mark01_rtc_ammo_info
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mass = 1
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volume = 0.000000
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[Gun]
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nickname = missile01_mark01_rtc
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ids_name = 263146; !missile01_mark01_rtc_name
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ids_info = 264146; !missile01_mark01_rtc_info
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DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
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hit_pts = 800
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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hp_gun_type = hp_gun_special_1
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damage_per_fire = 0
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power_usage = 0
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refire_delay = 2
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muzzle_velocity = 66.699997
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toughness = 2.400000
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projectile_archetype = missile01_mark01_rtc_ammo
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dry_fire_sound = fire_dry
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 20, 60, 100
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[Munition]
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nickname = cruise_disruptor01_mark01_ammo
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explosion_arch = cruise_disruptor01_mark01_explosion
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lootable = false
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hp_type = hp_gun
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_cruise_disruptor
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detonation_dist = 12.500000
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lifetime = 5.462500
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Motor = cruise_disruptor01_mark01_motor
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force_gun_ori = false
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const_effect = ku_cruisedis01_drive
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HP_trail_parent = HPExhaust
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seeker = LOCK
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time_to_lock = 0
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seeker_range = 3000
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seeker_fov_deg = 180
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max_angular_velocity = 7.500000
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cruise_disruptor = true
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DA_archetype = equipment\models\weapons\li_rad_missile.3db
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material_library = equipment\models\li_equip.mat
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ids_name = 265161; !cruise_disruptor01_mark01_ammo_name
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ids_info = 266161; !cruise_disruptor01_mark01_ammo_info
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mass = 1
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volume = 0.010000
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[Munition]
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nickname = cruise_disruptor01_mark02_ammo
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explosion_arch = cruise_disruptor01_mark02_explosion
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lootable = false
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hp_type = hp_gun
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_cruise_disruptor
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detonation_dist = 12.500000
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lifetime = 5.687500
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Motor = cruise_disruptor01_mark02_motor
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force_gun_ori = false
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const_effect = ku_cruisedis01_drive
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HP_trail_parent = HPExhaust
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seeker = LOCK
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time_to_lock = 0
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seeker_range = 4000
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seeker_fov_deg = 180
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max_angular_velocity = 8.500000
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cruise_disruptor = true
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DA_archetype = equipment\models\weapons\li_rad_missile.3db
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material_library = equipment\models\li_equip.mat
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ids_name = 265162; !cruise_disruptor01_mark02_ammo_name
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ids_info = 266162; !cruise_disruptor01_mark02_ammo_info
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mass = 1
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volume = 0.010000
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[Motor]
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nickname = cruise_disruptor01_mark01_motor
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lifetime = 2.500000
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accel = 250
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delay = 0.5
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[Explosion]
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nickname = cruise_disruptor01_mark01_explosion
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effect = ku_mine02_blast25
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 100
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hull_damage = 1
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energy_damage = 19
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impulse = 0
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[Gun]
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nickname = cruise_disruptor01_mark01
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ids_name = 0
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ids_info = 264161; !cruise_disruptor01_mark01_info
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DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
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hit_pts = 1500
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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damage_per_fire = 0
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power_usage = 0
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refire_delay = 1
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muzzle_velocity = 0
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toughness = 10.000000
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projectile_archetype = cruise_disruptor01_mark01_ammo
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dry_fire_sound = fire_dry
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = false
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LODranges = 0, 20, 60, 100
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[Motor]
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nickname = cruise_disruptor01_mark02_motor
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lifetime = 2.500000
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accel = 250
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delay = 1
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[Explosion]
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nickname = cruise_disruptor01_mark02_explosion
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effect = ku_mine02_blast25
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 200
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hull_damage = 1
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energy_damage = 39
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impulse = 0
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[Gun]
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nickname = cruise_disruptor01_mark02
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ids_name = 0;263162
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ids_info = 264162; !cruise_disruptor01_mark02_info
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DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
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hit_pts = 8430
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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damage_per_fire = 0
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power_usage = 0
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refire_delay = 1
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muzzle_velocity = 0
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toughness = 1.600000
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projectile_archetype = cruise_disruptor01_mark02_ammo
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dry_fire_sound = fire_dry
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = false
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LODranges = 0, 20, 60, 100
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[Motor]
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nickname = torpedo01_mark01_motor
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lifetime = 7.500000
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accel = 4.444400
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delay = 0
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[Explosion]
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nickname = torpedo01_mark01_explosion
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effect = li_torpedo01_impact
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 25
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hull_damage = 2424
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energy_damage = 0
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impulse = 0
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[Munition]
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nickname = torpedo01_mark01_ammo
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explosion_arch = torpedo01_mark01_explosion
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loot_appearance = ammo_crate
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units_per_container = 1
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hp_type = hp_torpedo
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_torpedo
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detonation_dist = 6.250000
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lifetime = 37.500000
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Motor = torpedo01_mark01_motor
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force_gun_ori = false
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const_effect = li_torpedo01_drive
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HP_trail_parent = HPExhaust
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seeker = LOCK
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time_to_lock = 0
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seeker_range = 1500
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seeker_fov_deg = 35
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max_angular_velocity = 0.580670
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DA_archetype = equipment\models\torpedoes\ge_torpedo.3db
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material_library = equipment\models\ge_equip.mat
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ids_name = 265163; !torpedo01_mark01_ammo_name
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ids_info = 266163; !torpedo01_mark01_ammo_info
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mass = 1
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volume = 0.000000
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[Gun]
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nickname = torpedo01_mark01
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ids_name = 263163; !torpedo01_mark01_name
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ids_info = 264163; !torpedo01_mark01_info
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DA_archetype = equipment\models\torpedoes\ge_torpedo.3db
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 1405
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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hp_gun_type = hp_torpedo_special_1
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damage_per_fire = 0
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power_usage = 0
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refire_delay = 2
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muzzle_velocity = 16.700001
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toughness = 12.100000
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projectile_archetype = torpedo01_mark01_ammo
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dry_fire_sound = fire_dry
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 20, 60, 100
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[Motor]
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nickname = torpedo01_mark02_motor
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lifetime = 11.250000
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accel = 3.555600
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delay = 0
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[Explosion]
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nickname = torpedo01_mark02_explosion
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effect = ku_torpedo01_impact
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 25
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hull_damage = 11736
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energy_damage = 0
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impulse = 0
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[Munition]
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nickname = torpedo01_mark02_ammo
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explosion_arch = torpedo01_mark02_explosion
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loot_appearance = ammo_crate
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units_per_container = 1
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hp_type = hp_torpedo
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_torpedo
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detonation_dist = 6.250000
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lifetime = 56.250000
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Motor = torpedo01_mark02_motor
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force_gun_ori = false
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const_effect = ku_torpedo01_drive
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HP_trail_parent = HPExhaust
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seeker = LOCK
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time_to_lock = 0
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seeker_range = 2700
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seeker_fov_deg = 35
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max_angular_velocity = 0.580670
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DA_archetype = equipment\models\torpedoes\ge_torpedo.3db
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material_library = equipment\models\ge_equip.mat
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ids_name = 265164; !torpedo01_mark02_ammo_name
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ids_info = 266164; !torpedo01_mark02_ammo_info
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mass = 1
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volume = 0.000000
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[Gun]
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nickname = torpedo01_mark02
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ids_name = 263164; !torpedo01_mark02_name
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ids_info = 264164; !torpedo01_mark02_info
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DA_archetype = equipment\models\torpedoes\ge_torpedo.3db
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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hp_gun_type = hp_torpedo_special_1
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damage_per_fire = 0
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power_usage = 0
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refire_delay = 2
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muzzle_velocity = 20
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toughness = 58.700001
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projectile_archetype = torpedo01_mark02_ammo
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dry_fire_sound = fire_dry
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 20, 60, 100
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[Explosion]
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nickname = mine01_mark01_explosion
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effect = li_mine01_blast25
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 50
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hull_damage = 1200
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energy_damage = 0
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impulse = 12000
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[MineDropper]
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nickname = mine01_mark01
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ids_name = 459373; !mine01_mark01_name
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ids_info = 459374; !mine01_mark01_info
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DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
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hit_pts = 2000
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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damage_per_fire = 0
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power_usage = 0
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refire_delay = 1
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muzzle_velocity = 40
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toughness = 10.000000
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projectile_archetype = mine01_mark01_ammo
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dry_fire_sound = fire_dry
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separation_explosion = sever_debris
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lootable = true
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LODranges = 0, 20, 60, 100
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[Explosion]
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nickname = mine01_mark02_explosion
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effect = br_mine01_blast25
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
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radius = 50
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hull_damage = 2400
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energy_damage = 0
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impulse = 24000
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[MineDropper]
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nickname = mine01_mark02
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ids_name = 459377; !mine01_mark02_name
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ids_info = 459378; !mine01_mark02_info
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DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
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hit_pts = 1800
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explosion_resistance = 0.750000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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mass = 10
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damage_per_fire = 0
|
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power_usage = 0
|
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refire_delay = 1
|
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muzzle_velocity = 20
|
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toughness = 10.000000
|
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projectile_archetype = mine01_mark02_ammo
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dry_fire_sound = fire_dry
|
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separation_explosion = sever_debris
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lootable = true
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LODranges = 0, 20, 60, 100
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|
|
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[Explosion]
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nickname = mine01_mark03_explosion
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effect = ku_mine01_blast25
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lifetime = 0.000000, 0.000000
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process = disappear
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strength = 100
|
|
radius = 48
|
|
hull_damage = 1
|
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energy_damage = 4800
|
|
impulse = 1000
|
|
|
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[MineDropper]
|
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nickname = mine01_mark03
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ids_name = 459381; !mine01_mark03_name
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ids_info = 459382; !mine01_mark03_info
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DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
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|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 40
|
|
toughness = 2.000000
|
|
projectile_archetype = mine01_mark03_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
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|
LODranges = 0, 20, 60, 100
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|
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[Explosion]
|
|
nickname = mine01_mark04_explosion
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effect = rh_mine01_blast25
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lifetime = 0.000000, 0.000000
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process = disappear
|
|
strength = 100
|
|
radius = 32
|
|
hull_damage = 960
|
|
energy_damage = 0
|
|
impulse = 9600
|
|
|
|
[MineDropper]
|
|
nickname = mine01_mark04
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ids_name = 459385; !mine01_mark04_name
|
|
ids_info = 459386; !mine01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
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material_library = equipment\models\li_equip.mat
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HP_child = HPConnect
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|
hit_pts = 1400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.5
|
|
muzzle_velocity = 20
|
|
toughness = 10.000000
|
|
projectile_archetype = mine01_mark04_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Explosion]
|
|
nickname = mine01_mark05_explosion
|
|
effect = pi_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1280
|
|
energy_damage = 0
|
|
impulse = 12800
|
|
|
|
[MineDropper]
|
|
nickname = mine01_mark05
|
|
ids_name = 459389; !mine01_mark05_name
|
|
ids_info = 459390; !mine01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1200
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.5
|
|
muzzle_velocity = 20
|
|
toughness = 2.000000
|
|
projectile_archetype = mine01_mark05_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Explosion]
|
|
nickname = mine02_mark01_explosion
|
|
effect = li_mine02_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 48
|
|
hull_damage = 5
|
|
energy_damage = 200
|
|
impulse = 30000
|
|
|
|
[Mine]
|
|
nickname = mine02_mark01_ammo
|
|
explosion_arch = mine02_mark01_explosion
|
|
;loot_appearance = ammo_crate
|
|
;units_per_container = 10
|
|
requires_ammo = true
|
|
hit_pts = 10
|
|
one_shot_sound = fire_mine_tracking
|
|
detonation_dist = 16
|
|
lifetime = 10
|
|
force_gun_ori = true
|
|
DA_archetype = equipment\models\mines\br_plasma_mine.3db
|
|
material_library = equipment\models\br_equip.mat
|
|
ids_name = 265170; !mine02_mark01_ammo_name
|
|
ids_info = 266170; !mine02_mark01_ammo_info
|
|
mass = 0.100000
|
|
volume = 0.000000
|
|
owner_safe_time = 4
|
|
linear_drag = 0.500000
|
|
seek_dist = 400
|
|
top_speed = 90
|
|
acceleration = 200
|
|
const_effect = li_mine02
|
|
lootable = false
|
|
|
|
[MineDropper]
|
|
nickname = mine02_mark01
|
|
ids_name = 263170; !mine02_mark01_name
|
|
ids_info = 264170; !mine02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 20
|
|
toughness = 10.000000
|
|
projectile_archetype = mine02_mark01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = false
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Explosion]
|
|
nickname = mine02_mark02_explosion
|
|
effect = li_mine02_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 48
|
|
hull_damage = 5
|
|
energy_damage = 1000
|
|
impulse = 30000
|
|
|
|
[Mine]
|
|
nickname = mine02_mark02_ammo
|
|
explosion_arch = mine02_mark02_explosion
|
|
loot_appearance = ammo_crate
|
|
units_per_container = 10
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_mine_tracking
|
|
detonation_dist = 4
|
|
lifetime = 10
|
|
force_gun_ori = true
|
|
DA_archetype = equipment\models\mines\br_plasma_mine.3db
|
|
material_library = equipment\models\br_equip.mat
|
|
ids_name = 265171; !mine02_mark02_ammo_name
|
|
ids_info = 266171; !mine02_mark02_ammo_info
|
|
mass = 0.100000
|
|
volume = 0.000000
|
|
owner_safe_time = 4
|
|
linear_drag = 0.400000
|
|
seek_dist = 400
|
|
top_speed = 90
|
|
acceleration = 200
|
|
const_effect = br_mine02
|
|
|
|
[MineDropper]
|
|
nickname = mine02_mark02
|
|
ids_name = 263171; !mine02_mark02_name
|
|
ids_info = 264171; !mine02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 20
|
|
toughness = 6.300000
|
|
projectile_archetype = mine02_mark02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Explosion]
|
|
nickname = mine02_mark03_explosion
|
|
effect = ku_mine02_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1054
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Mine]
|
|
nickname = mine02_mark03_ammo
|
|
explosion_arch = mine02_mark03_explosion
|
|
loot_appearance = ammo_crate
|
|
units_per_container = 10
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_mine_tracking
|
|
detonation_dist = 4
|
|
lifetime = 10
|
|
force_gun_ori = true
|
|
DA_archetype = equipment\models\mines\br_plasma_mine.3db
|
|
material_library = equipment\models\br_equip.mat
|
|
ids_name = 265172; !mine02_mark03_ammo_name
|
|
ids_info = 266172; !mine02_mark03_ammo_info
|
|
mass = 0.100000
|
|
volume = 0.000000
|
|
owner_safe_time = 4
|
|
linear_drag = 0.400000
|
|
seek_dist = 400
|
|
top_speed = 80
|
|
acceleration = 200
|
|
const_effect = ku_mine02
|
|
|
|
[MineDropper]
|
|
nickname = mine02_mark03
|
|
ids_name = 263172; !mine02_mark03_name
|
|
ids_info = 264172; !mine02_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 20
|
|
toughness = 10.500000
|
|
projectile_archetype = mine02_mark03_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Explosion]
|
|
nickname = mine02_mark04_explosion
|
|
effect = rh_mine02_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2120
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Mine]
|
|
nickname = mine02_mark04_ammo
|
|
explosion_arch = mine02_mark04_explosion
|
|
loot_appearance = ammo_crate
|
|
units_per_container = 10
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_mine_tracking
|
|
detonation_dist = 4
|
|
lifetime = 10
|
|
force_gun_ori = true
|
|
DA_archetype = equipment\models\mines\br_plasma_mine.3db
|
|
material_library = equipment\models\br_equip.mat
|
|
ids_name = 265173; !mine02_mark04_ammo_name
|
|
ids_info = 266173; !mine02_mark04_ammo_info
|
|
mass = 0.100000
|
|
volume = 0.000000
|
|
owner_safe_time = 4
|
|
linear_drag = 0.400000
|
|
seek_dist = 400
|
|
top_speed = 80
|
|
acceleration = 200
|
|
const_effect = rh_mine02
|
|
|
|
[MineDropper]
|
|
nickname = mine02_mark04
|
|
ids_name = 263173; !mine02_mark04_name
|
|
ids_info = 264173; !mine02_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 20
|
|
toughness = 21.200001
|
|
projectile_archetype = mine02_mark04_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Explosion]
|
|
nickname = mine02_mark05_explosion
|
|
effect = pi_mine02_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 3912
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Mine]
|
|
nickname = mine02_mark05_ammo
|
|
explosion_arch = mine02_mark05_explosion
|
|
loot_appearance = ammo_crate
|
|
units_per_container = 10
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_mine_tracking
|
|
detonation_dist = 4
|
|
lifetime = 10
|
|
force_gun_ori = true
|
|
DA_archetype = equipment\models\mines\br_plasma_mine.3db
|
|
material_library = equipment\models\br_equip.mat
|
|
ids_name = 265174; !mine02_mark05_ammo_name
|
|
ids_info = 266174; !mine02_mark05_ammo_info
|
|
mass = 0.100000
|
|
volume = 0.000000
|
|
owner_safe_time = 4
|
|
linear_drag = 0.400000
|
|
seek_dist = 400
|
|
top_speed = 80
|
|
acceleration = 200
|
|
const_effect = pi_mine02
|
|
|
|
[MineDropper]
|
|
nickname = mine02_mark05
|
|
ids_name = 263174; !mine02_mark05_name
|
|
ids_info = 264174; !mine02_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 20
|
|
toughness = 39.099998
|
|
projectile_archetype = mine02_mark05_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = li_cruiser_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 180
|
|
energy_damage = 30
|
|
one_shot_sound = fire_mass_light03
|
|
munition_hit_effect = mass_hit_light01
|
|
const_effect = lsf_gun01_mark01_proj
|
|
weapon_type = Li_Mass
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_cruiser_turret01
|
|
ids_name = 263376; !li_cruiser_turret01_name
|
|
ids_info = 264376; !li_cruiser_turret01_info
|
|
DA_archetype = equipment\models\turret\li_turret05b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 100800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.062500
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_cruiser_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 350
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = li_cruiser_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 420
|
|
energy_damage = 110
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_cruiser_turret02
|
|
ids_name = 263376; !li_cruiser_turret02_name
|
|
ids_info = 264376; !li_cruiser_turret02_info
|
|
DA_archetype = equipment\models\turret\li_turret05b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 102800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
hp_gun_type = hp_gun_special_4
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 295
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 43.010370
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_cruiser_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 350
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = li_cruiser_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 22100
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 6.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_cruiser_turret03
|
|
ids_name = 263376; !li_cruiser_turret03_name
|
|
ids_info = 264376; !li_cruiser_turret03_info
|
|
DA_archetype = equipment\models\turret\li_turret05b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24400
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
hp_gun_type = hp_gun_special_4
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 3110
|
|
refire_delay = 1.00
|
|
muzzle_velocity = 250
|
|
toughness = 212.800000
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_cruiser_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 15
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 350
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = li_cruiser_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2048
|
|
energy_damage = 204
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_cruiser_turret04
|
|
ids_name = 263376; !li_cruiser_turret04_name
|
|
ids_info = 264376; !li_cruiser_turret04_info
|
|
DA_archetype = equipment\models\turret\li_turret05b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 102800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 295
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 43.010370
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_cruiser_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 350
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = li_cruiser_forward_gun01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8192
|
|
energy_damage = 360
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_cruiser_maingun
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 4
|
|
force_gun_ori = true
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_cruiser_forward_gun01
|
|
ids_name = 263377; !li_cruiser_forward_gun01_name
|
|
ids_info = 264377; !li_cruiser_forward_gun01_info
|
|
DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 92860
|
|
explosion_resistance = 0.250000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3.000000
|
|
muzzle_velocity = 500
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_cruiser_forward_gun01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 0
|
|
lootable = false
|
|
LODranges = 0, 10
|
|
|
|
[Motor]
|
|
nickname = li_cruiser_missile_turret01_motor
|
|
lifetime = 4
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_cruiser_missile_turret01_explosion
|
|
effect = li_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2000
|
|
energy_damage = 1000
|
|
impulse = 30000
|
|
|
|
[Munition]
|
|
nickname = li_cruiser_missile_turret01_ammo
|
|
explosion_arch = li_cruiser_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 10
|
|
Motor = li_cruiser_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2250
|
|
seeker_fov_deg = 100
|
|
max_angular_velocity = 2.750000
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_cruiser_missile_turret01
|
|
ids_name = 263378; !li_cruiser_missile_turret01_name
|
|
ids_info = 264378; !li_cruiser_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\li_turret05b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 94800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 4.000000
|
|
muzzle_velocity = 100
|
|
toughness = 10.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_cruiser_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = li_battleship_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_battleship_turret01
|
|
ids_name = 263379; !li_battleship_turret01_name
|
|
ids_info = 264379; !li_battleship_turret01_info
|
|
DA_archetype = equipment\models\turret\li_turret01.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 82800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_battleship_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1000
|
|
|
|
[Munition]
|
|
nickname = li_battleship_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1500
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_battleship_turret02
|
|
ids_name = 263380; !li_battleship_turret02_name
|
|
ids_info = 264380; !li_battleship_turret02_info
|
|
DA_archetype = equipment\models\turret\li_turret02.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 48800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_battleship_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 60
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1000
|
|
|
|
[Munition]
|
|
nickname = li_battleship_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_battleship_turret03
|
|
ids_name = 263381; !li_battleship_turret03_name
|
|
ids_info = 264381; !li_battleship_turret03_info
|
|
DA_archetype = equipment\models\turret\li_turret03.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 32800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_battleship_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 75
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 800
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = li_battleship_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 250
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_battleship_turret04
|
|
ids_name = 263382; !li_battleship_turret04_name
|
|
ids_info = 264382; !li_battleship_turret04_info
|
|
DA_archetype = equipment\models\turret\li_turret04.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 32800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_battleship_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Motor]
|
|
nickname = li_battleship_flak_turret01_motor
|
|
lifetime = 1
|
|
accel = 166.666702
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_battleship_flak_turret01_explosion
|
|
effect = li_flakcannon01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 81.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = li_battleship_flak_turret01_ammo
|
|
explosion_arch = li_battleship_flak_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_capship
|
|
detonation_dist = 4
|
|
lifetime = 5
|
|
Motor = li_battleship_flak_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_flakcannon01_proj
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_battleship_flak_turret01
|
|
ids_name = 263383; !li_battleship_flak_turret01_name
|
|
ids_info = 264383; !li_battleship_flak_turret01_info
|
|
DA_archetype = equipment\models\turret\li_turret04b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 8800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 83.300003
|
|
toughness = 1.600000
|
|
flash_particle_name = li_flakcannon01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_battleship_flak_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Motor]
|
|
nickname = li_battleship_missile_turret01_motor
|
|
lifetime = 2
|
|
accel = 75
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_battleship_missile_turret01_explosion
|
|
effect = li_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 32
|
|
hull_damage = 768
|
|
energy_damage = 300
|
|
impulse = 7500
|
|
|
|
[Munition]
|
|
nickname = li_battleship_missile_turret01_ammo
|
|
explosion_arch = li_battleship_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_battleship_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 135
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_battleship_missile_turret01
|
|
ids_name = 263384; !li_battleship_missile_turret01_name
|
|
ids_info = 264384; !li_battleship_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\li_turret04b.cmp
|
|
material_library = equipment\models\li_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 8800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 65
|
|
toughness = 10.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_battleship_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = li_prison_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 256
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_prison_turret01
|
|
ids_name = 263385; !li_prison_turret01_name
|
|
ids_info = 264385; !li_prison_turret01_info
|
|
DA_archetype = equipment\models\turret\prison_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 0.800000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_prison_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = br_destroyer_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_gunboat_maingun
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_destroyer_turret01
|
|
ids_name = 263400; !br_destroyer_turret01_name
|
|
ids_info = 264400; !br_destroyer_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret01.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_destroyer_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_destroyer_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_destroyer_turret02
|
|
ids_name = 263401; !br_destroyer_turret02_name
|
|
ids_info = 264401; !br_destroyer_turret02_info
|
|
DA_archetype = equipment\models\turret\br_turret02.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_destroyer_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1000
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = br_destroyer_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_destroyer_turret03
|
|
ids_name = 263402; !br_destroyer_turret03_name
|
|
ids_info = 264402; !br_destroyer_turret03_info
|
|
DA_archetype = equipment\models\turret\br_turret03.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_destroyer_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 600
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_destroyer_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_destroyer_turret04
|
|
ids_name = 263403; !br_destroyer_turret04_name
|
|
ids_info = 264403; !br_destroyer_turret04_info
|
|
DA_archetype = equipment\models\turret\br_turret04.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_destroyer_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Motor]
|
|
nickname = br_destroyer_missile_turret01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_destroyer_missile_turret01_explosion
|
|
effect = br_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_destroyer_missile_turret01_ammo
|
|
explosion_arch = br_destroyer_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = br_destroyer_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_destroyer_missile_turret01
|
|
ids_name = 263404; !br_destroyer_missile_turret01_name
|
|
ids_info = 264404; !br_destroyer_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret04b.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_destroyer_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = br_gunboat_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 512
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_gunboat_turret01
|
|
ids_name = 263405; !br_gunboat_turret01_name
|
|
ids_info = 264405; !br_gunboat_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret03.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 26576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_7
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_gunboat_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 30
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 600
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_gunboat_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 256
|
|
energy_damage = 256
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_gunboat_turret02
|
|
ids_name = 263406; !br_gunboat_turret02_name
|
|
ids_info = 264406; !br_gunboat_turret02_info
|
|
DA_archetype = equipment\models\turret\br_turret04.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 26576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.666667
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_gunboat_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = br_gunboat_forward_gun01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8192
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_gunboat_maingun
|
|
lifetime = 3
|
|
force_gun_ori = true
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_gunboat_forward_gun01
|
|
ids_name = 263407; !br_gunboat_forward_gun01_name
|
|
ids_info = 264407; !br_gunboat_forward_gun01_info
|
|
DA_archetype = equipment\models\turret\br_gunboat_gun01.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 83076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_8
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3.000000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_gunboat_forward_gun01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 1200
|
|
|
|
[Motor]
|
|
nickname = br_gunboat_missile_turret01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_gunboat_missile_turret01_explosion
|
|
effect = br_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_gunboat_missile_turret01_ammo
|
|
explosion_arch = br_gunboat_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = br_gunboat_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_gunboat_missile_turret01
|
|
ids_name = 263408; !br_gunboat_missile_turret01_name
|
|
ids_info = 264408; !br_gunboat_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret04b.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_gunboat_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = br_battleship_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_gunboat_maingun
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_battleship_turret01
|
|
ids_name = 263409; !br_battleship_turret01_name
|
|
ids_info = 264409; !br_battleship_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret01.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_battleship_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_battleship_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_battleship_turret02
|
|
ids_name = 263410; !br_battleship_turret02_name
|
|
ids_info = 264410; !br_battleship_turret02_info
|
|
DA_archetype = equipment\models\turret\br_turret02.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_battleship_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1000
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = br_battleship_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_battleship_turret03
|
|
ids_name = 263411; !br_battleship_turret03_name
|
|
ids_info = 264411; !br_battleship_turret03_info
|
|
DA_archetype = equipment\models\turret\br_turret03.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_battleship_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 600
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_battleship_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_battleship_turret04
|
|
ids_name = 263412; !br_battleship_turret04_name
|
|
ids_info = 264412; !br_battleship_turret04_info
|
|
DA_archetype = equipment\models\turret\br_turret04.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_battleship_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Motor]
|
|
nickname = br_battleship_flak_turret01_motor
|
|
lifetime = 1
|
|
accel = 166.666702
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_battleship_flak_turret01_explosion
|
|
effect = br_flakcannon01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_battleship_flak_turret01_ammo
|
|
explosion_arch = br_battleship_flak_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_capship
|
|
detonation_dist = 0.500000
|
|
lifetime = 5
|
|
Motor = br_battleship_flak_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = br_flakcannon01_proj
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_battleship_flak_turret01
|
|
ids_name = 263413; !br_battleship_flak_turret01_name
|
|
ids_info = 264413; !br_battleship_flak_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret04b.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 83.300003
|
|
toughness = 2.000000
|
|
flash_particle_name = br_flakcannon01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_battleship_flak_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Motor]
|
|
nickname = br_battleship_missile_turret01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_battleship_missile_turret01_explosion
|
|
effect = br_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_battleship_missile_turret01_ammo
|
|
explosion_arch = br_battleship_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = br_battleship_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_battleship_missile_turret01
|
|
ids_name = 263414; !br_battleship_missile_turret01_name
|
|
ids_info = 264414; !br_battleship_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\br_turret04b.cmp
|
|
material_library = equipment\models\br_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_battleship_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = br_prison_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_prison_turret01
|
|
ids_name = 263415; !br_prison_turret01_name
|
|
ids_info = 264415; !br_prison_turret01_info
|
|
DA_archetype = equipment\models\turret\prison_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_prison_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 550
|
|
|
|
[Munition]
|
|
nickname = ku_destroyer_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_gunboat_maingun
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_destroyer_turret01
|
|
ids_name = 263430; !ku_destroyer_turret01_name
|
|
ids_info = 264430; !ku_destroyer_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret01.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_destroyer_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 800
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = ku_destroyer_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_destroyer_turret02
|
|
ids_name = 263431; !ku_destroyer_turret02_name
|
|
ids_info = 264431; !ku_destroyer_turret02_info
|
|
DA_archetype = equipment\models\turret\ku_turret02.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_destroyer_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 600
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = ku_destroyer_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_destroyer_turret03
|
|
ids_name = 263432; !ku_destroyer_turret03_name
|
|
ids_info = 264432; !ku_destroyer_turret03_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_destroyer_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 500
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 350
|
|
|
|
[Motor]
|
|
nickname = ku_destroyer_missile_turret01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_destroyer_missile_turret01_explosion
|
|
effect = ku_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_destroyer_missile_turret01_ammo
|
|
explosion_arch = ku_destroyer_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = ku_destroyer_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_destroyer_missile_turret01
|
|
ids_name = 263433; !ku_destroyer_missile_turret01_name
|
|
ids_info = 264433; !ku_destroyer_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 66.699997
|
|
toughness = 5.300000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_destroyer_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = ku_gunboat_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_gunboat_turret01
|
|
ids_name = 263434; !ku_gunboat_turret01_name
|
|
ids_info = 264434; !ku_gunboat_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_gunboat_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 500
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 350
|
|
|
|
[Munition]
|
|
nickname = ku_gunboat_forward_gun01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 815
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_gunboat_maingun
|
|
lifetime = 2
|
|
force_gun_ori = true
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_gunboat_forward_gun01
|
|
ids_name = 263435; !ku_gunboat_forward_gun01_name
|
|
ids_info = 264435; !ku_gunboat_forward_gun01_info
|
|
DA_archetype = equipment\models\turret\ku_gunboat_gun01.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 81024
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 16.299999
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_gunboat_forward_gun01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 1200
|
|
|
|
[Motor]
|
|
nickname = ku_gunboat_missile_turret01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_gunboat_missile_turret01_explosion
|
|
effect = ku_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_gunboat_missile_turret01_ammo
|
|
explosion_arch = ku_gunboat_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = ku_gunboat_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_gunboat_missile_turret01
|
|
ids_name = 263436; !ku_gunboat_missile_turret01_name
|
|
ids_info = 264436; !ku_gunboat_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 66.699997
|
|
toughness = 5.300000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_gunboat_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = ku_battleship_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_gunboat_maingun
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_battleship_turret01
|
|
ids_name = 263437; !ku_battleship_turret01_name
|
|
ids_info = 264437; !ku_battleship_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret01.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_battleship_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 800
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = ku_battleship_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_battleship_turret02
|
|
ids_name = 263438; !ku_battleship_turret02_name
|
|
ids_info = 264438; !ku_battleship_turret02_info
|
|
DA_archetype = equipment\models\turret\ku_turret02.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_battleship_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 600
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = ku_battleship_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 131.800003
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_battleship_turret03
|
|
ids_name = 263439; !ku_battleship_turret03_name
|
|
ids_info = 264439; !ku_battleship_turret03_info
|
|
DA_archetype = equipment\models\turret\ku_turret03.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.600000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_battleship_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 600
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 800
|
|
|
|
[Munition]
|
|
nickname = ku_battleship_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_battleship_turret04
|
|
ids_name = 263440; !ku_battleship_turret04_name
|
|
ids_info = 264440; !ku_battleship_turret04_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_battleship_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 500
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 350
|
|
|
|
[Motor]
|
|
nickname = ku_battleship_flak_turret01_motor
|
|
lifetime = 1
|
|
accel = 166.666702
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_battleship_flak_turret01_explosion
|
|
effect = ku_flakcannon01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_battleship_flak_turret01_ammo
|
|
explosion_arch = ku_battleship_flak_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_capship
|
|
detonation_dist = 0.500000
|
|
lifetime = 5
|
|
Motor = ku_battleship_flak_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_flakcannon01_proj
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_battleship_flak_turret01
|
|
ids_name = 263441; !ku_battleship_flak_turret01_name
|
|
ids_info = 264441; !ku_battleship_flak_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 83.300003
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_flakcannon01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_battleship_flak_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 500
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 350
|
|
|
|
[Motor]
|
|
nickname = ku_battleship_missile_turret01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_battleship_missile_turret01_explosion
|
|
effect = ku_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1264
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_battleship_missile_turret01_ammo
|
|
explosion_arch = ku_battleship_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = ku_battleship_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_battleship_missile_turret01
|
|
ids_name = 263442; !ku_battleship_missile_turret01_name
|
|
ids_info = 264442; !ku_battleship_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\ku_turret04.cmp
|
|
material_library = equipment\models\ku_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 4
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.200000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_battleship_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = ku_prison_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62.299999
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_prison_turret01
|
|
ids_name = 263443; !ku_prison_turret01_name
|
|
ids_info = 264443; !ku_prison_turret01_info
|
|
DA_archetype = equipment\models\turret\prison_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.200000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_prison_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 550
|
|
|
|
[Munition]
|
|
nickname = rh_gun01_mark01_m1_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 21.700001
|
|
energy_damage = 0
|
|
weapon_type = W_Tachyon01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gun01_mark01_m1
|
|
ids_name = 263444; !rh_gun01_mark01_m1_name
|
|
ids_info = 264444; !rh_gun01_mark01_m1_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 8.150000
|
|
refire_delay = 0.170000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 1.300000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gun01_mark01_m1_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_gun01_mark01_m3_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 33.200001
|
|
energy_damage = 0
|
|
weapon_type = W_Tachyon01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gun01_mark01_m3
|
|
ids_name = 263445; !rh_gun01_mark01_m3_name
|
|
ids_info = 264445; !rh_gun01_mark01_m3_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 12.450000
|
|
refire_delay = 0.170000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 2.000000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gun01_mark01_m3_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 7000
|
|
energy_damage = 360
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_gunboat_maingun
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret01
|
|
ids_name = 263460; !rh_cruiser_turret01_name
|
|
ids_info = 264460; !rh_cruiser_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret01.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 82312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret01_rtc_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5.400000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_gunboat_maingun
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret01_rtc
|
|
ids_name = 263461; !rh_cruiser_turret01_rtc_name
|
|
ids_info = 264461; !rh_cruiser_turret01_rtc_info
|
|
DA_archetype = equipment\models\turret\rh_turret01.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 5.090000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret01_rtc_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 400
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret02
|
|
ids_name = 263462; !rh_cruiser_turret02_name
|
|
ids_info = 264462; !rh_cruiser_turret02_info
|
|
DA_archetype = equipment\models\turret\rh_turret02.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 48312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 60
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret02_rtc_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8.200000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret02_rtc
|
|
ids_name = 263463; !rh_cruiser_turret02_rtc_name
|
|
ids_info = 264463; !rh_cruiser_turret02_rtc_info
|
|
DA_archetype = equipment\models\turret\rh_turret02.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 5.090000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret02_rtc_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 480
|
|
energy_damage = 90
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret03
|
|
ids_name = 263464; !rh_cruiser_turret03_name
|
|
ids_info = 264464; !rh_cruiser_turret03_info
|
|
DA_archetype = equipment\models\turret\rh_turret03.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 32312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 75
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret03_rtc_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8.200000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret03_rtc
|
|
ids_name = 263465; !rh_cruiser_turret03_rtc_name
|
|
ids_info = 264465; !rh_cruiser_turret03_rtc_info
|
|
DA_archetype = equipment\models\turret\rh_turret03.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 5.090000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret03_rtc_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 220
|
|
energy_damage = 60
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret04
|
|
ids_name = 263466; !rh_cruiser_turret04_name
|
|
ids_info = 264466; !rh_cruiser_turret04_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 32312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_turret04_rtc_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 16.299999
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_turret04_rtc
|
|
ids_name = 263467; !rh_cruiser_turret04_rtc_name
|
|
ids_info = 264467; !rh_cruiser_turret04_rtc_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 5.090000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.300000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_turret04_rtc_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Motor]
|
|
nickname = rh_cruiser_missile_turret01_motor
|
|
lifetime = 5
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_cruiser_missile_turret01_explosion
|
|
effect = rh_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 3750
|
|
energy_damage = 1500
|
|
impulse = 37500
|
|
|
|
[Munition]
|
|
nickname = rh_cruiser_missile_turret01_ammo
|
|
explosion_arch = rh_cruiser_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 8
|
|
lifetime = 10
|
|
Motor = rh_cruiser_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 2.000000
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_cruiser_missile_turret01
|
|
ids_name = 263468; !rh_cruiser_missile_turret01_name
|
|
ids_info = 264468; !rh_cruiser_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 26860
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 4.000000
|
|
muzzle_velocity = 150
|
|
toughness = 10.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_cruiser_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 75
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_gunboat_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 580
|
|
energy_damage = 180
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gunboat_turret01
|
|
ids_name = 263469; !rh_gunboat_turret01_name
|
|
ids_info = 264469; !rh_gunboat_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret03.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 102312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
toughness = 21.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gunboat_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 180
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_gunboat_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 330
|
|
energy_damage = 90
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gunboat_turret02
|
|
ids_name = 263470; !rh_gunboat_turret02_name
|
|
ids_info = 264470; !rh_gunboat_turret02_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 122312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
toughness = 13.200000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gunboat_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = rh_gunboat_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1320
|
|
energy_damage = 360
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gunboat_turret03
|
|
ids_name = 263470; !rh_gunboat_turret03_name
|
|
ids_info = 264470; !rh_gunboat_turret03_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 122312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
toughness = 13.200000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gunboat_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Munition]
|
|
nickname = rh_gunboat_forward_gun01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8192
|
|
energy_damage = 4096
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_gunboat_maingun
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 3
|
|
force_gun_ori = true
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gunboat_forward_gun01
|
|
ids_name = 263471; !rh_gunboat_forward_gun01_name
|
|
ids_info = 264471; !rh_gunboat_forward_gun01_info
|
|
DA_archetype = equipment\models\turret\rh_gunboat_gun01.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 180580
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 750
|
|
toughness = 10.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gunboat_forward_gun01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 0
|
|
lootable = false
|
|
LODranges = 0, 1200
|
|
|
|
[Motor]
|
|
nickname = rh_gunboat_missile_turret01_motor
|
|
lifetime = 4
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_gunboat_missile_turret01_explosion
|
|
effect = rh_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2000
|
|
energy_damage = 1000
|
|
impulse = 30000
|
|
|
|
[Munition]
|
|
nickname = rh_gunboat_missile_turret01_ammo
|
|
explosion_arch = rh_gunboat_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 10
|
|
Motor = rh_gunboat_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2250
|
|
seeker_fov_deg = 110
|
|
max_angular_velocity = 2.750000
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_gunboat_missile_turret01
|
|
ids_name = 263472; !rh_gunboat_missile_turret01_name
|
|
ids_info = 264472; !rh_gunboat_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 84800
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5.000000
|
|
muzzle_velocity = 200
|
|
toughness = 14.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_gunboat_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 8000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_gunboat_maingun
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret01
|
|
ids_name = 263473; !rh_battleship_turret01_name
|
|
ids_info = 264473; !rh_battleship_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret01.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 60
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 4000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret02
|
|
ids_name = 263474; !rh_battleship_turret02_name
|
|
ids_info = 264474; !rh_battleship_turret02_info
|
|
DA_archetype = equipment\models\turret\rh_turret02.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 75
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret03
|
|
ids_name = 263475; !rh_battleship_turret03_name
|
|
ids_info = 264475; !rh_battleship_turret03_info
|
|
DA_archetype = equipment\models\turret\rh_turret03.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 75
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 500
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret04
|
|
ids_name = 263476; !rh_battleship_turret04_name
|
|
ids_info = 264476; !rh_battleship_turret04_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Motor]
|
|
nickname = rh_battleship_flak_turret01_motor
|
|
lifetime = 1
|
|
accel = 166.666702
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_battleship_flak_turret01_explosion
|
|
effect = rh_flakcannon01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 2
|
|
hull_damage = 158
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_flak_turret01_ammo
|
|
explosion_arch = rh_battleship_flak_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_capship
|
|
detonation_dist = 0.500000
|
|
lifetime = 5
|
|
Motor = rh_battleship_flak_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_flakcannon01_proj
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_flak_turret01
|
|
ids_name = 263477; !rh_battleship_flak_turret01_name
|
|
ids_info = 264477; !rh_battleship_flak_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 83.300003
|
|
toughness = 3.200000
|
|
flash_particle_name = rh_flakcannon01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_flak_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Motor]
|
|
nickname = rh_battleship_missile_turret01_motor
|
|
lifetime = 4
|
|
accel = 75
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_battleship_missile_turret01_explosion
|
|
effect = rh_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 32
|
|
hull_damage = 2250
|
|
energy_damage = 1500
|
|
impulse = 22500
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_missile_turret01_ammo
|
|
explosion_arch = rh_battleship_missile_turret01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 8
|
|
lifetime = 15
|
|
Motor = rh_battleship_missile_turret01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 2.853330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_missile_turret01
|
|
ids_name = 263478; !rh_battleship_missile_turret01_name
|
|
ids_info = 264478; !rh_battleship_missile_turret01_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 31584
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.500000
|
|
muzzle_velocity = 150
|
|
toughness = 10.000000
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_missile_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 75
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret01_a_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 174.899994
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship_forward_gun
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_gunboat_maingun
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret01_a
|
|
ids_name = 263479; !rh_battleship_turret01_a_name
|
|
ids_info = 264479; !rh_battleship_turret01_a_info
|
|
DA_archetype = equipment\models\turret\rh_turret01.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 3.500000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret01_a_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret02_a_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 265
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret02_a
|
|
ids_name = 263480; !rh_battleship_turret02_a_name
|
|
ids_info = 264480; !rh_battleship_turret02_a_info
|
|
DA_archetype = equipment\models\turret\rh_turret02.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret02_a_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret03_a_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 265
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret03_a
|
|
ids_name = 263481; !rh_battleship_turret03_a_name
|
|
ids_info = 264481; !rh_battleship_turret03_a_info
|
|
DA_archetype = equipment\models\turret\rh_turret03.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret03_a_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_turret04_a_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 530
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_turret04_a
|
|
ids_name = 263482; !rh_battleship_turret04_a_name
|
|
ids_info = 264482; !rh_battleship_turret04_a_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_turret04_a_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Motor]
|
|
nickname = rh_battleship_flak_turret01_a_motor
|
|
lifetime = 1
|
|
accel = 166.666702
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_battleship_flak_turret01_a_explosion
|
|
effect = rh_flakcannon01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 2
|
|
hull_damage = 530
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_flak_turret01_a_ammo
|
|
explosion_arch = rh_battleship_flak_turret01_a_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_capship
|
|
detonation_dist = 0.500000
|
|
lifetime = 5
|
|
Motor = rh_battleship_flak_turret01_a_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_flakcannon01_proj
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_flak_turret01_a
|
|
ids_name = 263483; !rh_battleship_flak_turret01_a_name
|
|
ids_info = 264483; !rh_battleship_flak_turret01_a_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 83.300003
|
|
toughness = 10.600000
|
|
flash_particle_name = rh_flakcannon01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_flak_turret01_a_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 300
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 400
|
|
|
|
[Motor]
|
|
nickname = rh_battleship_missile_turret01_a_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_battleship_missile_turret01_a_explosion
|
|
effect = rh_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 815
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_battleship_missile_turret01_a_ammo
|
|
explosion_arch = rh_battleship_missile_turret01_a_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 4
|
|
lifetime = 15
|
|
Motor = rh_battleship_missile_turret01_a_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 2.903330
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_battleship_missile_turret01_a
|
|
ids_name = 263484; !rh_battleship_missile_turret01_a_name
|
|
ids_info = 264484; !rh_battleship_missile_turret01_a_info
|
|
DA_archetype = equipment\models\turret\rh_turret04.cmp
|
|
material_library = equipment\models\rh_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 81024
|
|
explosion_resistance = 0.500000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 66.699997
|
|
toughness = 16.299999
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_battleship_missile_turret01_a_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 500
|
|
|
|
[Munition]
|
|
nickname = rh_prison_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 79
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_prison_turret01
|
|
ids_name = 263485; !rh_prison_turret01_name
|
|
ids_info = 264485; !rh_prison_turret01_info
|
|
DA_archetype = equipment\models\turret\prison_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_med
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_prison_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 450
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 550
|
|
|
|
[Munition]
|
|
nickname = co_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 14.700000
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = ci_laser_01_impact
|
|
const_effect = ci_laser_01_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun01_mark01
|
|
ids_name = 263486; !co_gun01_mark01_name
|
|
ids_info = 264486; !co_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 4.580000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 1.200000
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 18.400000
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = ci_laser_02_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun01_mark02
|
|
ids_name = 263487; !co_gun01_mark02_name
|
|
ids_info = 264487; !co_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 5.740000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 1.500000
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 22.400000
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = ci_laser_02_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun01_mark03
|
|
ids_name = 263488; !co_gun01_mark03_name
|
|
ids_info = 264488; !co_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 7
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 1.800000
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 47.400002
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser3
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = ci_laser_03_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun01_mark04
|
|
ids_name = 263489; !co_gun01_mark04_name
|
|
ids_info = 264489; !co_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 14.820000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 3.800000
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62.700001
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = ci_laser_03_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun01_mark05
|
|
ids_name = 263490; !co_gun01_mark05_name
|
|
ids_info = 264490; !co_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_7
|
|
damage_per_fire = 0
|
|
power_usage = 19.600000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 5.000000
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 95.400002
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = ci_laser_04_impact
|
|
const_effect = ci_laser_04_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun01_mark06
|
|
ids_name = 263491; !co_gun01_mark06_name
|
|
ids_info = 264491; !co_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_8
|
|
damage_per_fire = 0
|
|
power_usage = 29.809999
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 7.600000
|
|
flash_particle_name = ci_laser_04_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 4.600000
|
|
energy_damage = 153
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse1
|
|
munition_hit_effect = ci_pulse_01_impact
|
|
const_effect = ci_pulse_01_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun02_mark01
|
|
ids_name = 263492; !co_gun02_mark01_name
|
|
ids_info = 264492; !co_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 9.180000
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5.600000
|
|
energy_damage = 186.800003
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse2
|
|
munition_hit_effect = ci_pulse_02_impact
|
|
const_effect = ci_pulse_02_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun02_mark02
|
|
ids_name = 263493; !co_gun02_mark02_name
|
|
ids_info = 264493; !co_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 11.210000
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 15.700000
|
|
energy_damage = 522.799988
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse4
|
|
munition_hit_effect = ci_pulse_03_impact
|
|
const_effect = ci_pulse_03_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun02_mark03
|
|
ids_name = 263494; !co_gun02_mark03_name
|
|
ids_info = 264494; !co_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_7
|
|
damage_per_fire = 0
|
|
power_usage = 31.360001
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_gun02_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 23.900000
|
|
energy_damage = 795
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse4
|
|
munition_hit_effect = ci_pulse_04_impact
|
|
const_effect = ci_pulse_04_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_gun02_mark04
|
|
ids_name = 263495; !co_gun02_mark04_name
|
|
ids_info = 264495; !co_gun02_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_8
|
|
damage_per_fire = 0
|
|
power_usage = 47.700001
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_04_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_gun02_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 14.700000
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = ci_laser_01_impact
|
|
const_effect = ci_laser_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_turret01_mark01
|
|
ids_name = 263496; !co_turret01_mark01_name
|
|
ids_info = 264496; !co_turret01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 4.580000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 1.200000
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 22.400000
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = ci_laser_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_turret01_mark02
|
|
ids_name = 263497; !co_turret01_mark02_name
|
|
ids_info = 264497; !co_turret01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 7
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 1.800000
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62.700001
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = ci_laser_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_turret01_mark03
|
|
ids_name = 263498; !co_turret01_mark03_name
|
|
ids_info = 264498; !co_turret01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_7
|
|
damage_per_fire = 0
|
|
power_usage = 19.600000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 5.000000
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_turret02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 4.600000
|
|
energy_damage = 153
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse1
|
|
munition_hit_effect = ci_pulse_01_impact
|
|
const_effect = ci_pulse_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_turret02_mark01
|
|
ids_name = 263499; !co_turret02_mark01_name
|
|
ids_info = 264499; !co_turret02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 9.180000
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_turret02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 11.900000
|
|
energy_damage = 395.299988
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse2
|
|
munition_hit_effect = ci_pulse_02_impact
|
|
const_effect = ci_pulse_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_turret02_mark02
|
|
ids_name = 263500; !co_turret02_mark02_name
|
|
ids_info = 264500; !co_turret02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 23.719999
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_turret02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 23.900000
|
|
energy_damage = 795
|
|
weapon_type = W_Pulse01
|
|
one_shot_sound = fire_pulse4
|
|
munition_hit_effect = ci_pulse_03_impact
|
|
const_effect = ci_pulse_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_turret02_mark03
|
|
ids_name = 263501; !co_turret02_mark03_name
|
|
ids_info = 264501; !co_turret02_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_8
|
|
damage_per_fire = 0
|
|
power_usage = 47.700001
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = co_transport_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 200
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_transport_turret01_mark01
|
|
ids_name = 263502; !co_transport_turret01_mark01_name
|
|
ids_info = 264502; !co_transport_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_transport_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_transport_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 275
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_transport_turret01_mark02
|
|
ids_name = 263503; !co_transport_turret01_mark02_name
|
|
ids_info = 264503; !co_transport_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_transport_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_transport_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 350
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_transport_turret01_mark03
|
|
ids_name = 263504; !co_transport_turret01_mark03_name
|
|
ids_info = 264504; !co_transport_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.500000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_transport_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_transport_turret02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 200
|
|
energy_damage = 50
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_transport_turret02_mark01
|
|
ids_name = 263505; !co_transport_turret02_mark01_name
|
|
ids_info = 264505; !co_transport_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 0.800000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_transport_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 135
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_transport_turret02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 300
|
|
energy_damage = 50
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_transport_turret02_mark02
|
|
ids_name = 263506; !co_transport_turret02_mark02_name
|
|
ids_info = 264506; !co_transport_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_transport_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 135
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_transport_turret02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 450
|
|
energy_damage = 50
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_transport_turret02_mark03
|
|
ids_name = 263507; !co_transport_turret02_mark03_name
|
|
ids_info = 264507; !co_transport_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.200000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_transport_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 135
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = rh_transport_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 200
|
|
energy_damage = 0
|
|
one_shot_sound = fire_rh_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_transport_turret01_mark01
|
|
ids_name = 263502; !rh_transport_turret01_mark01_name
|
|
ids_info = 264502; !rh_transport_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_transport_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = rh_transport_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 275
|
|
energy_damage = 0
|
|
one_shot_sound = fire_rh_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_transport_turret01_mark02
|
|
ids_name = 263503; !rh_transport_turret01_mark02_name
|
|
ids_info = 264503; !rh_transport_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_transport_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = rh_transport_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 350
|
|
energy_damage = 0
|
|
one_shot_sound = fire_rh_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.500000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_transport_turret01_mark03
|
|
ids_name = 263504; !rh_transport_turret01_mark03_name
|
|
ids_info = 264504; !rh_transport_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.500000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_transport_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = rh_transport_turret02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 200
|
|
energy_damage = 50
|
|
one_shot_sound = fire_rh_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_transport_turret02_mark01
|
|
ids_name = 263505; !rh_transport_turret02_mark01_name
|
|
ids_info = 264505; !rh_transport_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 0.800000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_transport_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 135
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = rh_transport_turret02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 300
|
|
energy_damage = 50
|
|
one_shot_sound = fire_rh_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_transport_turret02_mark02
|
|
ids_name = 263506; !rh_transport_turret02_mark02_name
|
|
ids_info = 264506; !rh_transport_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_transport_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 135
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = rh_transport_turret02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 450
|
|
energy_damage = 50
|
|
one_shot_sound = fire_rh_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_transport_turret02_mark03
|
|
ids_name = 263507; !rh_transport_turret02_mark03_name
|
|
ids_info = 264507; !rh_transport_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 24800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.200000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_transport_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 135
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 81.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret01_mark01
|
|
ids_name = 263508; !co_train_turret01_mark01_name
|
|
ids_info = 264508; !co_train_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret01_mark02
|
|
ids_name = 263509; !co_train_turret01_mark02_name
|
|
ids_info = 264509; !co_train_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 124.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret01_mark03
|
|
ids_name = 263510; !co_train_turret01_mark03_name
|
|
ids_info = 264510; !co_train_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.500000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 26.900000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret02_mark01
|
|
ids_name = 263511; !co_train_turret02_mark01_name
|
|
ids_info = 264511; !co_train_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret02.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 33.700001
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret02_mark02
|
|
ids_name = 263512; !co_train_turret02_mark02_name
|
|
ids_info = 264512; !co_train_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret02.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 41.099998
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret02_mark03
|
|
ids_name = 263513; !co_train_turret02_mark03_name
|
|
ids_info = 264513; !co_train_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret02.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 0.800000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret03_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40.799999
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret03_mark01
|
|
ids_name = 263514; !co_train_turret03_mark01_name
|
|
ids_info = 264514; !co_train_turret03_mark01_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 0.800000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret03_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret03_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 51
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret03_mark02
|
|
ids_name = 263515; !co_train_turret03_mark02_name
|
|
ids_info = 264515; !co_train_turret03_mark02_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret03_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_train_turret03_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62.299999
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_train_turret03_mark03
|
|
ids_name = 263516; !co_train_turret03_mark03_name
|
|
ids_info = 264516; !co_train_turret03_mark03_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.200000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_train_turret03_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_miner_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 124.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_miner_turret01
|
|
ids_name = 263517; !co_miner_turret01_name
|
|
ids_info = 264517; !co_miner_turret01_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.500000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_miner_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_miner_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 41.099998
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_miner_turret02
|
|
ids_name = 263518; !co_miner_turret02_name
|
|
ids_info = 264518; !co_miner_turret02_info
|
|
DA_archetype = equipment\models\turret\utility_turret02.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 0.800000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_miner_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_miner_turret03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62.299999
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_miner_turret03
|
|
ids_name = 263519; !co_miner_turret03_name
|
|
ids_info = 264519; !co_miner_turret03_info
|
|
DA_archetype = equipment\models\turret\utility_turret03.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.200000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_miner_turret03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_lifter_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 124.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_lifter_turret01
|
|
ids_name = 263520; !co_lifter_turret01_name
|
|
ids_info = 264520; !co_lifter_turret01_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.500000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_lifter_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_repair_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 124.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_repair_turret01
|
|
ids_name = 263521; !co_repair_turret01_name
|
|
ids_info = 264521; !co_repair_turret01_info
|
|
DA_archetype = equipment\models\turret\utility_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.500000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_repair_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = co_liner_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62.299999
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_liner_turret01
|
|
ids_name = 263522; !co_liner_turret01_name
|
|
ids_info = 264522; !co_liner_turret01_info
|
|
DA_archetype = equipment\models\turret\liner_turret01.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 9000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.200000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_liner_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1200
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 300
|
|
|
|
[Munition]
|
|
nickname = nomad_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 232.300003
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no1
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_gun01_mark01
|
|
ids_name = 263523; !nomad_gun01_mark01_name
|
|
ids_info = 264523; !nomad_gun01_mark01_info
|
|
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.330000
|
|
muzzle_velocity = 750
|
|
toughness = 7.000000
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20
|
|
|
|
[Munition]
|
|
nickname = nomad_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1630
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no1
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_gun01_mark02
|
|
ids_name = 263524; !nomad_gun01_mark02_name
|
|
ids_info = 264524; !nomad_gun01_mark02_info
|
|
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 750
|
|
toughness = 16.299999
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20
|
|
|
|
[Munition]
|
|
nickname = nomad_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1956
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no1
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_gun01_mark03
|
|
ids_name = 263525; !nomad_gun01_mark03_name
|
|
ids_info = 264525; !nomad_gun01_mark03_info
|
|
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 750
|
|
toughness = 19.600000
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20
|
|
|
|
[Motor]
|
|
nickname = nomad_cruise_disruptor01_motor
|
|
lifetime = 0.625000
|
|
accel = 1152.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = nomad_cruise_disruptor01_explosion
|
|
effect = no_cruisedis01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 25
|
|
hull_damage = 530
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = nomad_cruise_disruptor01_ammo
|
|
explosion_arch = nomad_cruise_disruptor01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_no_cruise_disruptor
|
|
detonation_dist = 6.250000
|
|
lifetime = 3.125000
|
|
Motor = nomad_cruise_disruptor01_motor
|
|
force_gun_ori = false
|
|
const_effect = no_cruisedis01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2700
|
|
seeker_fov_deg = 120
|
|
max_angular_velocity = 8.710000
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000000
|
|
|
|
[Gun]
|
|
nickname = nomad_cruise_disruptor01
|
|
ids_name = 263526; !nomad_cruise_disruptor01_name
|
|
ids_info = 264526; !nomad_cruise_disruptor01_info
|
|
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 4215
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 132.500000
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 360
|
|
toughness = 10.600000
|
|
projectile_archetype = nomad_cruise_disruptor01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20
|
|
|
|
[Munition]
|
|
nickname = nomad_torpedo01_rtc_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 163
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_torpedo
|
|
munition_hit_effect = rtc_nomadtorpedo_impact
|
|
const_effect = rtc_nomadtorpedo_proj
|
|
lifetime = 15
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_torpedo01_rtc
|
|
ids_name = 263527; !nomad_torpedo01_rtc_name
|
|
ids_info = 264527; !nomad_torpedo01_rtc_info
|
|
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 109
|
|
toughness = 1.600000
|
|
flash_particle_name = rtc_nomadtorpedo_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_torpedo01_rtc_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 20
|
|
|
|
[Munition]
|
|
nickname = nomad_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 697
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_capship
|
|
munition_hit_effect = no_capgun01_impact
|
|
const_effect = no_capgun01_proj
|
|
lifetime = 1.200000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_turret01_mark01
|
|
ids_name = 263528; !nomad_turret01_mark01_name
|
|
ids_info = 264528; !nomad_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\no_gunship_turret.cmp
|
|
material_library = ships\nomad\nomad_fx.txm
|
|
HP_child = HPConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 1000
|
|
toughness = 7.000000
|
|
flash_particle_name = no_capgun01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 2000
|
|
|
|
[Munition]
|
|
nickname = nomad_dyson_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 530
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_capship
|
|
munition_hit_effect = no_capgun01_impact
|
|
const_effect = no_capgun01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_dyson_turret01
|
|
ids_name = 263529; !nomad_dyson_turret01_name
|
|
ids_info = 264529; !nomad_dyson_turret01_info
|
|
DA_archetype = Equipment\models\turret\dyson_turret01.cmp
|
|
material_library = Solar\Solar_mat_dyson_city.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1500
|
|
toughness = 10.600000
|
|
flash_particle_name = no_capgun01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_dyson_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 10000
|
|
|
|
[Munition]
|
|
nickname = nomad_lair_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 530
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_capship
|
|
munition_hit_effect = no_capgun01_impact
|
|
const_effect = no_capgun01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_lair_turret01
|
|
ids_name = 263530; !nomad_lair_turret01_name
|
|
ids_info = 264530; !nomad_lair_turret01_info
|
|
DA_archetype = Solar\dockable\nomad_lair_turret01.cmp
|
|
material_library = solar\nomad.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1500
|
|
toughness = 10.600000
|
|
flash_particle_name = no_capgun01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_lair_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 10000
|
|
|
|
[Munition]
|
|
nickname = nomad_lair_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 265
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_capship
|
|
munition_hit_effect = no_capgun01_impact
|
|
const_effect = no_capgun01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nomad_lair_turret02
|
|
ids_name = 263531; !nomad_lair_turret02_name
|
|
ids_info = 264531; !nomad_lair_turret02_info
|
|
DA_archetype = Solar\dockable\nomad_lair_turret02.cmp
|
|
material_library = solar\nomad.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = no_capgun01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nomad_lair_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 10000
|
|
|
|
[Munition]
|
|
nickname = special_nomad_gun01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 635.700012
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no1
|
|
munition_hit_effect = no_gun01_rank01_impact
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 1.166000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = special_nomad_gun01
|
|
ids_name = 263532; !special_nomad_gun01_name
|
|
ids_info = 264532; !special_nomad_gun01_info
|
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 600.299988
|
|
use_animation = Sc_fire
|
|
toughness = 25.400000
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = special_nomad_gun01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = special_nomad_gun02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 847.599976
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no1
|
|
munition_hit_effect = no_gun01_rank01_impact
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 1.166000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = special_nomad_gun02
|
|
ids_name = 263533; !special_nomad_gun02_name
|
|
ids_info = 264533; !special_nomad_gun02_info
|
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6752
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.330000
|
|
muzzle_velocity = 600.299988
|
|
use_animation = Sc_fire
|
|
toughness = 25.400000
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = special_nomad_gun02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = special_nomad_gun03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 302
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no1
|
|
munition_hit_effect = no_gun01_rank01_impact
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 1.166000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = special_nomad_gun03
|
|
ids_name = 263534; !special_nomad_gun03_name
|
|
ids_info = 264534; !special_nomad_gun03_info
|
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2632
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_7
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.330000
|
|
muzzle_velocity = 600.299988
|
|
use_animation = Sc_fire
|
|
toughness = 9.100000
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = special_nomad_gun03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = loot_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 37.400002
|
|
energy_damage = 0
|
|
weapon_type = W_Laser01
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = loot_turret01
|
|
ids_name = 263535; !loot_turret01_name
|
|
ids_info = 264535; !loot_turret01_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 7.780000
|
|
refire_delay = 0.120000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 3.000000
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = loot_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = small_station_turret_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 200
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = small_station_turret
|
|
ids_name = 263551; !small_station_turret_name
|
|
ids_info = 264551; !small_station_turret_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = small_station_turret_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = large_station_turret_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = large_station_turret
|
|
ids_name = 263552; !large_station_turret_name
|
|
ids_info = 264552; !large_station_turret_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 1.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = large_station_turret_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_small_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_small_station_turret01_mark01
|
|
ids_name = 263553; !li_small_station_turret01_mark01_name
|
|
ids_info = 264553; !li_small_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_small_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_large_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_large_station_turret01_mark01
|
|
ids_name = 263554; !li_large_station_turret01_mark01_name
|
|
ids_info = 264554; !li_large_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 2.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_large_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_small_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_small_station_turret01_mark02
|
|
ids_name = 263555; !li_small_station_turret01_mark02_name
|
|
ids_info = 264555; !li_small_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_small_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_large_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_large_station_turret01_mark02
|
|
ids_name = 263556; !li_large_station_turret01_mark02_name
|
|
ids_info = 264556; !li_large_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 3.200000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_large_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_small_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_small_station_turret01_mark03
|
|
ids_name = 263557; !li_small_station_turret01_mark03_name
|
|
ids_info = 264557; !li_small_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_small_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_large_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 3000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_large_station_turret01_mark03
|
|
ids_name = 263558; !li_large_station_turret01_mark03_name
|
|
ids_info = 264558; !li_large_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_large_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = br_small_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_small_station_turret01_mark01
|
|
ids_name = 263559; !br_small_station_turret01_mark01_name
|
|
ids_info = 264559; !br_small_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 8192
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_small_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = br_large_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_large_station_turret01_mark01
|
|
ids_name = 263560; !br_large_station_turret01_mark01_name
|
|
ids_info = 264560; !br_large_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 2.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_large_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = br_small_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_small_station_turret01_mark02
|
|
ids_name = 263561; !br_small_station_turret01_mark02_name
|
|
ids_info = 264561; !br_small_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_small_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = br_large_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_large_station_turret01_mark02
|
|
ids_name = 263562; !br_large_station_turret01_mark02_name
|
|
ids_info = 264562; !br_large_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 3.200000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_large_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = br_small_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_small_station_turret01_mark03
|
|
ids_name = 263563; !br_small_station_turret01_mark03_name
|
|
ids_info = 264563; !br_small_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_small_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = br_large_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 3000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_large_station_turret01_mark03
|
|
ids_name = 263564; !br_large_station_turret01_mark03_name
|
|
ids_info = 264564; !br_large_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_large_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = ku_small_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_small_station_turret01_mark01
|
|
ids_name = 263565; !ku_small_station_turret01_mark01_name
|
|
ids_info = 264565; !ku_small_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_small_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = ku_large_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_large_station_turret01_mark01
|
|
ids_name = 263566; !ku_large_station_turret01_mark01_name
|
|
ids_info = 264566; !ku_large_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 2.000000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_large_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = ku_small_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_small_station_turret01_mark02
|
|
ids_name = 263567; !ku_small_station_turret01_mark02_name
|
|
ids_info = 264567; !ku_small_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_small_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = ku_large_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_large_station_turret01_mark02
|
|
ids_name = 263568; !ku_large_station_turret01_mark02_name
|
|
ids_info = 264568; !ku_large_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 3.200000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_large_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = ku_small_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_small_station_turret01_mark03
|
|
ids_name = 263569; !ku_small_station_turret01_mark03_name
|
|
ids_info = 264569; !ku_small_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_small_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = ku_large_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 3000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_large_station_turret01_mark03
|
|
ids_name = 263570; !ku_large_station_turret01_mark03_name
|
|
ids_info = 264570; !ku_large_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_large_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = rh_small_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_small_station_turret01_mark01
|
|
ids_name = 263571; !rh_small_station_turret01_mark01_name
|
|
ids_info = 264571; !rh_small_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_small_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = rh_large_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_large_station_turret01_mark01
|
|
ids_name = 263572; !rh_large_station_turret01_mark01_name
|
|
ids_info = 264572; !rh_large_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 2.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_large_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = rh_small_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_small_station_turret01_mark02
|
|
ids_name = 263573; !rh_small_station_turret01_mark02_name
|
|
ids_info = 264573; !rh_small_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_small_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = rh_large_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_large_station_turret01_mark02
|
|
ids_name = 263574; !rh_large_station_turret01_mark02_name
|
|
ids_info = 264574; !rh_large_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 3.200000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_large_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = rh_small_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_small_station_turret01_mark03
|
|
ids_name = 263575; !rh_small_station_turret01_mark03_name
|
|
ids_info = 264575; !rh_small_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_small_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = rh_large_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 3000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_large_station_turret01_mark03
|
|
ids_name = 263576; !rh_large_station_turret01_mark03_name
|
|
ids_info = 264576; !rh_large_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_large_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = co_small_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_small_station_turret01_mark01
|
|
ids_name = 263577; !co_small_station_turret01_mark01_name
|
|
ids_info = 264577; !co_small_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_small_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = co_large_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_large_station_turret01_mark01
|
|
ids_name = 263578; !co_large_station_turret01_mark01_name
|
|
ids_info = 264578; !co_large_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 2.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_large_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = co_small_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_small_station_turret01_mark02
|
|
ids_name = 263579; !co_small_station_turret01_mark02_name
|
|
ids_info = 264579; !co_small_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_small_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = co_large_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_large_station_turret01_mark02
|
|
ids_name = 263580; !co_large_station_turret01_mark02_name
|
|
ids_info = 264580; !co_large_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 3.200000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_large_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = co_small_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_small_station_turret01_mark03
|
|
ids_name = 263581; !co_small_station_turret01_mark03_name
|
|
ids_info = 264581; !co_small_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_small_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = co_large_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 3000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_large_station_turret01_mark03
|
|
ids_name = 263582; !co_large_station_turret01_mark03_name
|
|
ids_info = 264582; !co_large_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_large_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = pi_small_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 100
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_small_station_turret01_mark01
|
|
ids_name = 263553; !pi_small_station_turret01_mark01_name
|
|
ids_info = 264553; !pi_small_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_small_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = pi_large_station_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 250
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_large_station_turret01_mark01
|
|
ids_name = 263554; !pi_large_station_turret01_mark01_name
|
|
ids_info = 264554; !pi_large_station_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 2.000000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_large_station_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = pi_small_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 150
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_small_station_turret01_mark02
|
|
ids_name = 263555; !pi_small_station_turret01_mark02_name
|
|
ids_info = 264555; !pi_small_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_small_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = pi_large_station_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2000
|
|
energy_damage = 500
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_large_station_turret01_mark02
|
|
ids_name = 263556; !pi_large_station_turret01_mark02_name
|
|
ids_info = 264556; !pi_large_station_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 3.200000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_large_station_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = pi_small_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 200
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_small_station_turret01_mark03
|
|
ids_name = 263557; !pi_small_station_turret01_mark03_name
|
|
ids_info = 264557; !pi_small_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret01.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_small_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = pi_large_station_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 3000
|
|
energy_damage = 750
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_large_station_turret01_mark03
|
|
ids_name = 263558; !pi_large_station_turret01_mark03_name
|
|
ids_info = 264558; !pi_large_station_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\sp_turret02.cmp
|
|
material_library = equipment\models\sp_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_large
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 500
|
|
toughness = 5.300000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_large_station_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 45
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 1700
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret01
|
|
ids_name = 263589; !li_wp_turret01_name
|
|
ids_info = 264589; !li_wp_turret01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wp_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = li_wp_turret02_motor
|
|
lifetime = 5
|
|
accel = 50
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wp_turret02_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2250
|
|
energy_damage = 150
|
|
impulse = 22500
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret02_ammo
|
|
explosion_arch = li_wp_turret02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wp_turret02_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 2.5
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret02
|
|
ids_name = 263590; !li_wp_turret02_name
|
|
ids_info = 264590; !li_wp_turret02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 2
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = li_wp_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret01_mark01
|
|
ids_name = 263591; !li_wp_turret01_mark01_name
|
|
ids_info = 264591; !li_wp_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wp_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret01_mark02
|
|
ids_name = 263592; !li_wp_turret01_mark02_name
|
|
ids_info = 264592; !li_wp_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wp_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret01_mark03
|
|
ids_name = 263593; !li_wp_turret01_mark03_name
|
|
ids_info = 264593; !li_wp_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wp_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Li_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret01_mark04
|
|
ids_name = 263594; !li_wp_turret01_mark04_name
|
|
ids_info = 264594; !li_wp_turret01_mark04_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wp_turret01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = li_wp_turret02_mark01_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wp_turret02_mark01_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1250
|
|
energy_damage = 100
|
|
impulse = 12500
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret02_mark01_ammo
|
|
explosion_arch = li_wp_turret02_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wp_turret02_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret02_mark01
|
|
ids_name = 263595; !li_wp_turret02_mark01_name
|
|
ids_info = 264595; !li_wp_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 3.100000
|
|
projectile_archetype = li_wp_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = li_wp_turret02_mark02_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wp_turret02_mark02_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2250
|
|
energy_damage = 200
|
|
impulse = 22500
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret02_mark02_ammo
|
|
explosion_arch = li_wp_turret02_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wp_turret02_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret02_mark02
|
|
ids_name = 263596; !li_wp_turret02_mark02_name
|
|
ids_info = 264596; !li_wp_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 4.700000
|
|
cruise_disruptor = true
|
|
projectile_archetype = li_wp_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = li_wp_turret02_mark03_motor
|
|
lifetime = 5
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wp_turret02_mark03_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 3000
|
|
energy_damage = 300
|
|
impulse = 30000
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret02_mark03_ammo
|
|
explosion_arch = li_wp_turret02_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wp_turret02_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret02_mark03
|
|
ids_name = 263597; !li_wp_turret02_mark03_name
|
|
ids_info = 264597; !li_wp_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 50
|
|
toughness = 7.900000
|
|
projectile_archetype = li_wp_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = li_wp_turret02_mark04_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wp_turret02_mark04_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 4500
|
|
energy_damage = 400
|
|
impulse = 45000
|
|
|
|
[Munition]
|
|
nickname = li_wp_turret02_mark04_ammo
|
|
explosion_arch = li_wp_turret02_mark04_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wp_turret02_mark04_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wp_turret02_mark04
|
|
ids_name = 263598; !li_wp_turret02_mark04_name
|
|
ids_info = 264598; !li_wp_turret02_mark04_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 7.900000
|
|
projectile_archetype = li_wp_turret02_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = br_wp_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wp_turret01_mark01
|
|
ids_name = 263599; !br_wp_turret01_mark01_name
|
|
ids_info = 264599; !br_wp_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_wp_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_wp_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wp_turret01_mark02
|
|
ids_name = 263600; !br_wp_turret01_mark02_name
|
|
ids_info = 264600; !br_wp_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_wp_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = br_wp_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wp_turret01_mark03
|
|
ids_name = 263601; !br_wp_turret01_mark03_name
|
|
ids_info = 264601; !br_wp_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_wp_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = br_wp_turret02_mark01_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_wp_turret02_mark01_explosion
|
|
effect = br_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 750
|
|
energy_damage = 0
|
|
impulse = 5000
|
|
|
|
[Munition]
|
|
nickname = br_wp_turret02_mark01_ammo
|
|
explosion_arch = br_wp_turret02_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 16
|
|
Motor = br_wp_turret02_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wp_turret02_mark01
|
|
ids_name = 263602; !br_wp_turret02_mark01_name
|
|
ids_info = 264602; !br_wp_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 3.100000
|
|
projectile_archetype = br_wp_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = br_wp_turret02_mark02_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_wp_turret02_mark02_explosion
|
|
effect = br_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 1500
|
|
energy_damage = 0
|
|
impulse = 7500
|
|
|
|
[Munition]
|
|
nickname = br_wp_turret02_mark02_ammo
|
|
explosion_arch = br_wp_turret02_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = br_wp_turret02_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wp_turret02_mark02
|
|
ids_name = 263603; !br_wp_turret02_mark02_name
|
|
ids_info = 264603; !br_wp_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 4.700000
|
|
projectile_archetype = br_wp_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = br_wp_turret02_mark03_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_wp_turret02_mark03_explosion
|
|
effect = br_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
impulse = 15000
|
|
|
|
[Munition]
|
|
nickname = br_wp_turret02_mark03_ammo
|
|
explosion_arch = br_wp_turret02_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = br_wp_turret02_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wp_turret02_mark03
|
|
ids_name = 263604; !br_wp_turret02_mark03_name
|
|
ids_info = 264604; !br_wp_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 7.900000
|
|
projectile_archetype = br_wp_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = ku_wp_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wp_turret01_mark01
|
|
ids_name = 263605; !ku_wp_turret01_mark01_name
|
|
ids_info = 264605; !ku_wp_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_wp_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = ku_wp_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wp_turret01_mark02
|
|
ids_name = 263606; !ku_wp_turret01_mark02_name
|
|
ids_info = 264606; !ku_wp_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_wp_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = ku_wp_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wp_turret01_mark03
|
|
ids_name = 263607; !ku_wp_turret01_mark03_name
|
|
ids_info = 264607; !ku_wp_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_wp_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = ku_wp_turret02_mark01_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_wp_turret02_mark01_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 750
|
|
energy_damage = 0
|
|
impulse = 5000
|
|
|
|
[Munition]
|
|
nickname = ku_wp_turret02_mark01_ammo
|
|
explosion_arch = ku_wp_turret02_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ku_wp_turret02_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wp_turret02_mark01
|
|
ids_name = 263608; !ku_wp_turret02_mark01_name
|
|
ids_info = 264608; !ku_wp_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 3.100000
|
|
projectile_archetype = ku_wp_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = ku_wp_turret02_mark02_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_wp_turret02_mark02_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 1500
|
|
energy_damage = 0
|
|
impulse = 7500
|
|
|
|
[Munition]
|
|
nickname = ku_wp_turret02_mark02_ammo
|
|
explosion_arch = ku_wp_turret02_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ku_wp_turret02_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wp_turret02_mark02
|
|
ids_name = 263609; !ku_wp_turret02_mark02_name
|
|
ids_info = 264609; !ku_wp_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 4.700000
|
|
projectile_archetype = ku_wp_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = ku_wp_turret02_mark03_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_wp_turret02_mark03_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 32
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
impulse = 15000
|
|
|
|
[Munition]
|
|
nickname = ku_wp_turret02_mark03_ammo
|
|
explosion_arch = ku_wp_turret02_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ku_wp_turret02_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wp_turret02_mark03
|
|
ids_name = 263610; !ku_wp_turret02_mark03_name
|
|
ids_info = 264610; !ku_wp_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 7.900000
|
|
projectile_archetype = ku_wp_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = rh_wp_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wp_turret01_mark01
|
|
ids_name = 263611; !rh_wp_turret01_mark01_name
|
|
ids_info = 264611; !rh_wp_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_wp_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = rh_wp_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wp_turret01_mark02
|
|
ids_name = 263612; !rh_wp_turret01_mark02_name
|
|
ids_info = 264612; !rh_wp_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_wp_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = rh_wp_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Rh_Capship
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wp_turret01_mark03
|
|
ids_name = 263613; !rh_wp_turret01_mark03_name
|
|
ids_info = 264613; !rh_wp_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_wp_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = rh_wp_turret02_mark01_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_wp_turret02_mark01_explosion
|
|
effect = rh_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1250
|
|
energy_damage = 100
|
|
impulse = 12500
|
|
|
|
[Munition]
|
|
nickname = rh_wp_turret02_mark01_ammo
|
|
explosion_arch = rh_wp_turret02_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = rh_wp_turret02_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wp_turret02_mark01
|
|
ids_name = 263614; !rh_wp_turret02_mark01_name
|
|
ids_info = 264614; !rh_wp_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 3.100000
|
|
projectile_archetype = rh_wp_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = rh_wp_turret02_mark02_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_wp_turret02_mark02_explosion
|
|
effect = rh_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2250
|
|
energy_damage = 200
|
|
impulse = 22500
|
|
|
|
[Munition]
|
|
nickname = rh_wp_turret02_mark02_ammo
|
|
explosion_arch = rh_wp_turret02_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = rh_wp_turret02_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wp_turret02_mark02
|
|
ids_name = 263615; !rh_wp_turret02_mark02_name
|
|
ids_info = 264615; !rh_wp_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 4.700000
|
|
projectile_archetype = rh_wp_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = rh_wp_turret02_mark03_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_wp_turret02_mark03_explosion
|
|
effect = rh_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 3000
|
|
energy_damage = 300
|
|
impulse = 30000
|
|
|
|
[Munition]
|
|
nickname = rh_wp_turret02_mark03_ammo
|
|
explosion_arch = rh_wp_turret02_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = rh_wp_turret02_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wp_turret02_mark03
|
|
ids_name = 263616; !rh_wp_turret02_mark03_name
|
|
ids_info = 264616; !rh_wp_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 7.900000
|
|
projectile_archetype = rh_wp_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = co_wp_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 400
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wp_turret01_mark01
|
|
ids_name = 263617; !co_wp_turret01_mark01_name
|
|
ids_info = 264617; !co_wp_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_wp_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = co_wp_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wp_turret01_mark02
|
|
ids_name = 263618; !co_wp_turret01_mark02_name
|
|
ids_info = 264618; !co_wp_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_wp_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = co_wp_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 800
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wp_turret01_mark03
|
|
ids_name = 263619; !co_wp_turret01_mark03_name
|
|
ids_info = 264619; !co_wp_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_wp_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = co_wp_turret02_mark01_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = co_wp_turret02_mark01_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1250
|
|
energy_damage = 0
|
|
impulse = 12500
|
|
|
|
[Munition]
|
|
nickname = co_wp_turret02_mark01_ammo
|
|
explosion_arch = co_wp_turret02_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = co_wp_turret02_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wp_turret02_mark01
|
|
ids_name = 263620; !co_wp_turret02_mark01_name
|
|
ids_info = 264620; !co_wp_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 3.100000
|
|
projectile_archetype = co_wp_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = co_wp_turret02_mark02_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = co_wp_turret02_mark02_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2250
|
|
energy_damage = 0
|
|
impulse = 22500
|
|
|
|
[Munition]
|
|
nickname = co_wp_turret02_mark02_ammo
|
|
explosion_arch = co_wp_turret02_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = co_wp_turret02_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wp_turret02_mark02
|
|
ids_name = 263621; !co_wp_turret02_mark02_name
|
|
ids_info = 264621; !co_wp_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1026
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 4.700000
|
|
projectile_archetype = co_wp_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = co_wp_turret02_mark03_motor
|
|
lifetime = 5
|
|
accel = 70
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = co_wp_turret02_mark03_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 3000
|
|
energy_damage = 0
|
|
impulse = 30000
|
|
|
|
[Munition]
|
|
nickname = co_wp_turret02_mark03_ammo
|
|
explosion_arch = co_wp_turret02_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = co_wp_turret02_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wp_turret02_mark03
|
|
ids_name = 263622; !co_wp_turret02_mark03_name
|
|
ids_info = 264622; !co_wp_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1923
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 40
|
|
toughness = 7.900000
|
|
projectile_archetype = co_wp_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = pi_wp_turret01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 300
|
|
energy_damage = 80
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wp_turret01_mark01
|
|
ids_name = 263623; !pi_wp_turret01_mark01_name
|
|
ids_info = 264623; !pi_wp_turret01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_wp_turret01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = pi_wp_turret01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 500
|
|
energy_damage = 120
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wp_turret01_mark02
|
|
ids_name = 263624; !pi_wp_turret01_mark02_name
|
|
ids_info = 264624; !pi_wp_turret01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 1.600000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_wp_turret01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Munition]
|
|
nickname = pi_wp_turret01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 700
|
|
energy_damage = 180
|
|
weapon_type = W_Pi_Capship
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wp_turret01_mark03
|
|
ids_name = 263625; !pi_wp_turret01_mark03_name
|
|
ids_info = 264625; !pi_wp_turret01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_turret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.600000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_wp_turret01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 700
|
|
|
|
[Motor]
|
|
nickname = pi_wp_turret02_mark01_motor
|
|
lifetime = 5
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = pi_wp_turret02_mark01_explosion
|
|
effect = pi_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 750
|
|
energy_damage = 750
|
|
impulse = 7500
|
|
|
|
[Munition]
|
|
nickname = pi_wp_turret02_mark01_ammo
|
|
explosion_arch = pi_wp_turret02_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = pi_wp_turret02_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = pi_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wp_turret02_mark01
|
|
ids_name = 263626; !pi_wp_turret02_mark01_name
|
|
ids_info = 264626; !pi_wp_turret02_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 50
|
|
toughness = 3.100000
|
|
projectile_archetype = pi_wp_turret02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = pi_wp_turret02_mark02_motor
|
|
lifetime = 5
|
|
accel = 50
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = pi_wp_turret02_mark02_explosion
|
|
effect = pi_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1500
|
|
energy_damage = 1500
|
|
impulse = 15000
|
|
|
|
[Munition]
|
|
nickname = pi_wp_turret02_mark02_ammo
|
|
explosion_arch = pi_wp_turret02_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = pi_wp_turret02_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = pi_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wp_turret02_mark02
|
|
ids_name = 263627; !pi_wp_turret02_mark02_name
|
|
ids_info = 264627; !pi_wp_turret02_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 50
|
|
toughness = 4.700000
|
|
projectile_archetype = pi_wp_turret02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Motor]
|
|
nickname = pi_wp_turret02_mark03_motor
|
|
lifetime = 5
|
|
accel = 50
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = pi_wp_turret02_mark03_explosion
|
|
effect = pi_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 3000
|
|
energy_damage = 3000
|
|
impulse = 30000
|
|
|
|
[Munition]
|
|
nickname = pi_wp_turret02_mark03_ammo
|
|
explosion_arch = pi_wp_turret02_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 10
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = pi_wp_turret02_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = pi_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wp_turret02_mark03
|
|
ids_name = 263628; !pi_wp_turret02_mark03_name
|
|
ids_info = 264628; !pi_wp_turret02_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp
|
|
material_library = equipment\models\ge_turret.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 12500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 50
|
|
toughness = 7.900000
|
|
projectile_archetype = pi_wp_turret02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
|
|
[LOD]
|
|
obj = Root
|
|
LODranges = 0, 400
|
|
|
|
[LOD]
|
|
obj = barrel
|
|
LODranges = 0, 600
|
|
|
|
[Munition]
|
|
nickname = ge_wps_gun_01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 81.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ge_wps_gun_01
|
|
ids_name = 263629; !ge_wps_gun_01_name
|
|
ids_info = 264629; !ge_wps_gun_01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 4800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 1.600000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ge_wps_gun_01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = ge_wps_mlauncher_01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ge_wps_mlauncher_01_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 244.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ge_wps_mlauncher_01_ammo
|
|
explosion_arch = ge_wps_mlauncher_01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ge_wps_mlauncher_01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ge_wps_mlauncher_01
|
|
ids_name = 263630; !ge_wps_mlauncher_01_name
|
|
ids_info = 264630; !ge_wps_mlauncher_01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.400000
|
|
projectile_archetype = ge_wps_mlauncher_01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = li_wps_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 256
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wps_gun01_mark01
|
|
ids_name = 263631; !li_wps_gun01_mark01_name
|
|
ids_info = 264631; !li_wps_gun01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wps_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = li_wps_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 512
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wps_gun01_mark02
|
|
ids_name = 263632; !li_wps_gun01_mark02_name
|
|
ids_info = 264632; !li_wps_gun01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 3.200000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wps_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = li_wps_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 768
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wps_gun01_mark03
|
|
ids_name = 263633; !li_wps_gun01_mark03_name
|
|
ids_info = 264633; !li_wps_gun01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_wps_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = li_wps_mlauncher01_mark01_motor
|
|
lifetime = 3
|
|
accel = 200
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wps_mlauncher01_mark01_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 600
|
|
energy_damage = 0
|
|
impulse = 5000
|
|
|
|
[Munition]
|
|
nickname = li_wps_mlauncher01_mark01_ammo
|
|
explosion_arch = li_wps_mlauncher01_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wps_mlauncher01_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2000
|
|
seeker_fov_deg = 60
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wps_mlauncher01_mark01
|
|
ids_name = 263634; !li_wps_mlauncher01_mark01_name
|
|
ids_info = 264634; !li_wps_mlauncher01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.400000
|
|
projectile_archetype = li_wps_mlauncher01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = li_wps_mlauncher01_mark02_motor
|
|
lifetime = 3
|
|
accel = 200
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wps_mlauncher01_mark02_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 900
|
|
energy_damage = 0
|
|
impulse = 10000
|
|
|
|
[Munition]
|
|
nickname = li_wps_mlauncher01_mark02_ammo
|
|
explosion_arch = li_wps_mlauncher01_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wps_mlauncher01_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2000
|
|
seeker_fov_deg = 90
|
|
max_angular_velocity = 4.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wps_mlauncher01_mark02
|
|
ids_name = 263635; !li_wps_mlauncher01_mark02_name
|
|
ids_info = 264635; !li_wps_mlauncher01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 100
|
|
toughness = 3.100000
|
|
projectile_archetype = li_wps_mlauncher01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = li_wps_mlauncher01_mark03_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_wps_mlauncher01_mark03_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 373.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = li_wps_mlauncher01_mark03_ammo
|
|
explosion_arch = li_wps_mlauncher01_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = li_wps_mlauncher01_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_wps_mlauncher01_mark03
|
|
ids_name = 263636; !li_wps_mlauncher01_mark03_name
|
|
ids_info = 264636; !li_wps_mlauncher01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.700000
|
|
projectile_archetype = li_wps_mlauncher01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = br_wps_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wps_gun01_mark01
|
|
ids_name = 263637; !br_wps_gun01_mark01_name
|
|
ids_info = 264637; !br_wps_gun01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_wps_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = br_wps_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 158
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wps_gun01_mark02
|
|
ids_name = 263638; !br_wps_gun01_mark02_name
|
|
ids_info = 264638; !br_wps_gun01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 3.200000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_wps_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = br_wps_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = br_capgun_01_impact
|
|
const_effect = br_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wps_gun01_mark03
|
|
ids_name = 263639; !br_wps_gun01_mark03_name
|
|
ids_info = 264639; !br_wps_gun01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = br_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = br_wps_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = br_wps_mlauncher01_mark01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_wps_mlauncher01_mark01_explosion
|
|
effect = br_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 244.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_wps_mlauncher01_mark01_ammo
|
|
explosion_arch = br_wps_mlauncher01_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = br_wps_mlauncher01_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wps_mlauncher01_mark01
|
|
ids_name = 263640; !br_wps_mlauncher01_mark01_name
|
|
ids_info = 264640; !br_wps_mlauncher01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.400000
|
|
projectile_archetype = br_wps_mlauncher01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = br_wps_mlauncher01_mark02_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_wps_mlauncher01_mark02_explosion
|
|
effect = br_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 306
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_wps_mlauncher01_mark02_ammo
|
|
explosion_arch = br_wps_mlauncher01_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = br_wps_mlauncher01_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wps_mlauncher01_mark02
|
|
ids_name = 263641; !br_wps_mlauncher01_mark02_name
|
|
ids_info = 264641; !br_wps_mlauncher01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.100000
|
|
projectile_archetype = br_wps_mlauncher01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = br_wps_mlauncher01_mark03_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = br_wps_mlauncher01_mark03_explosion
|
|
effect = br_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 373.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = br_wps_mlauncher01_mark03_ammo
|
|
explosion_arch = br_wps_mlauncher01_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = br_wps_mlauncher01_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = br_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = br_wps_mlauncher01_mark03
|
|
ids_name = 263642; !br_wps_mlauncher01_mark03_name
|
|
ids_info = 264642; !br_wps_mlauncher01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.700000
|
|
projectile_archetype = br_wps_mlauncher01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = ku_wps_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wps_gun01_mark01
|
|
ids_name = 263643; !ku_wps_gun01_mark01_name
|
|
ids_info = 264643; !ku_wps_gun01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_wps_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = ku_wps_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 158
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wps_gun01_mark02
|
|
ids_name = 263644; !ku_wps_gun01_mark02_name
|
|
ids_info = 264644; !ku_wps_gun01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 3.200000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_wps_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = ku_wps_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ku_capgun_01_impact
|
|
const_effect = ku_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wps_gun01_mark03
|
|
ids_name = 263645; !ku_wps_gun01_mark03_name
|
|
ids_info = 264645; !ku_wps_gun01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ku_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ku_wps_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = ku_wps_mlauncher01_mark01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_wps_mlauncher01_mark01_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 244.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_wps_mlauncher01_mark01_ammo
|
|
explosion_arch = ku_wps_mlauncher01_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ku_wps_mlauncher01_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wps_mlauncher01_mark01
|
|
ids_name = 263646; !ku_wps_mlauncher01_mark01_name
|
|
ids_info = 264646; !ku_wps_mlauncher01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.400000
|
|
projectile_archetype = ku_wps_mlauncher01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = ku_wps_mlauncher01_mark02_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_wps_mlauncher01_mark02_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 306
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_wps_mlauncher01_mark02_ammo
|
|
explosion_arch = ku_wps_mlauncher01_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ku_wps_mlauncher01_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wps_mlauncher01_mark02
|
|
ids_name = 263647; !ku_wps_mlauncher01_mark02_name
|
|
ids_info = 264647; !ku_wps_mlauncher01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.100000
|
|
projectile_archetype = ku_wps_mlauncher01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = ku_wps_mlauncher01_mark03_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = ku_wps_mlauncher01_mark03_explosion
|
|
effect = ku_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 373.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = ku_wps_mlauncher01_mark03_ammo
|
|
explosion_arch = ku_wps_mlauncher01_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = ku_wps_mlauncher01_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ku_wps_mlauncher01_mark03
|
|
ids_name = 263648; !ku_wps_mlauncher01_mark03_name
|
|
ids_info = 264648; !ku_wps_mlauncher01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.700000
|
|
projectile_archetype = ku_wps_mlauncher01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = rh_wps_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wps_gun01_mark01
|
|
ids_name = 263649; !rh_wps_gun01_mark01_name
|
|
ids_info = 264649; !rh_wps_gun01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_wps_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = rh_wps_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 158
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wps_gun01_mark02
|
|
ids_name = 263650; !rh_wps_gun01_mark02_name
|
|
ids_info = 264650; !rh_wps_gun01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 3.200000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_wps_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = rh_wps_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wps_gun01_mark03
|
|
ids_name = 263651; !rh_wps_gun01_mark03_name
|
|
ids_info = 264651; !rh_wps_gun01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_wps_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = rh_wps_mlauncher01_mark01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_wps_mlauncher01_mark01_explosion
|
|
effect = rh_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 244.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_wps_mlauncher01_mark01_ammo
|
|
explosion_arch = rh_wps_mlauncher01_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = rh_wps_mlauncher01_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wps_mlauncher01_mark01
|
|
ids_name = 263652; !rh_wps_mlauncher01_mark01_name
|
|
ids_info = 264652; !rh_wps_mlauncher01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_wps_mlauncher01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = rh_wps_mlauncher01_mark02_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_wps_mlauncher01_mark02_explosion
|
|
effect = rh_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 306
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_wps_mlauncher01_mark02_ammo
|
|
explosion_arch = rh_wps_mlauncher01_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = rh_wps_mlauncher01_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wps_mlauncher01_mark02
|
|
ids_name = 263653; !rh_wps_mlauncher01_mark02_name
|
|
ids_info = 264653; !rh_wps_mlauncher01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.100000
|
|
projectile_archetype = rh_wps_mlauncher01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = rh_wps_mlauncher01_mark03_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_wps_mlauncher01_mark03_explosion
|
|
effect = rh_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 373.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_wps_mlauncher01_mark03_ammo
|
|
explosion_arch = rh_wps_mlauncher01_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = rh_wps_mlauncher01_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_wps_mlauncher01_mark03
|
|
ids_name = 263654; !rh_wps_mlauncher01_mark03_name
|
|
ids_info = 264654; !rh_wps_mlauncher01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.700000
|
|
projectile_archetype = rh_wps_mlauncher01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = co_wps_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wps_gun01_mark01
|
|
ids_name = 263655; !co_wps_gun01_mark01_name
|
|
ids_info = 264655; !co_wps_gun01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 2.000000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_wps_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = co_wps_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 158
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wps_gun01_mark02
|
|
ids_name = 263656; !co_wps_gun01_mark02_name
|
|
ids_info = 264656; !co_wps_gun01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 3.200000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_wps_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = co_wps_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 263.500000
|
|
energy_damage = 0
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = ci_capgun_01_impact
|
|
const_effect = ci_capgun_01_proj
|
|
lifetime = 0.900000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wps_gun01_mark03
|
|
ids_name = 263657; !co_wps_gun01_mark03_name
|
|
ids_info = 264657; !co_wps_gun01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1222.199951
|
|
toughness = 5.300000
|
|
flash_particle_name = ci_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = co_wps_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = co_wps_mlauncher01_mark01_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = co_wps_mlauncher01_mark01_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 244.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = co_wps_mlauncher01_mark01_ammo
|
|
explosion_arch = co_wps_mlauncher01_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = co_wps_mlauncher01_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wps_mlauncher01_mark01
|
|
ids_name = 263658; !co_wps_mlauncher01_mark01_name
|
|
ids_info = 264658; !co_wps_mlauncher01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 66.699997
|
|
toughness = 2.400000
|
|
projectile_archetype = co_wps_mlauncher01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = co_wps_mlauncher01_mark02_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = co_wps_mlauncher01_mark02_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 306
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = co_wps_mlauncher01_mark02_ammo
|
|
explosion_arch = co_wps_mlauncher01_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = co_wps_mlauncher01_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wps_mlauncher01_mark02
|
|
ids_name = 263659; !co_wps_mlauncher01_mark02_name
|
|
ids_info = 264659; !co_wps_mlauncher01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.100000
|
|
projectile_archetype = co_wps_mlauncher01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = co_wps_mlauncher01_mark03_motor
|
|
lifetime = 1.875000
|
|
accel = 71.111099
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = co_wps_mlauncher01_mark03_explosion
|
|
effect = li_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 373.500000
|
|
energy_damage = 0
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = co_wps_mlauncher01_mark03_ammo
|
|
explosion_arch = co_wps_mlauncher01_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = co_wps_mlauncher01_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = li_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = co_wps_mlauncher01_mark03
|
|
ids_name = 263660; !co_wps_mlauncher01_mark03_name
|
|
ids_info = 264660; !co_wps_mlauncher01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 66.699997
|
|
toughness = 3.700000
|
|
projectile_archetype = co_wps_mlauncher01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = pi_wps_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 220
|
|
energy_damage = 22
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wps_gun01_mark01
|
|
ids_name = 263661; !pi_wps_gun01_mark01_name
|
|
ids_info = 264661; !pi_wps_gun01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 6576
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 2.000000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_wps_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = pi_wps_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 440
|
|
energy_damage = 44
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wps_gun01_mark02
|
|
ids_name = 263662; !pi_wps_gun01_mark02_name
|
|
ids_info = 264662; !pi_wps_gun01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 12312
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 3.200000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_wps_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = pi_wps_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 880
|
|
energy_damage = 88
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = pi_capgun_01_impact
|
|
const_effect = pi_capgun_01_proj
|
|
lifetime = 1.250000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wps_gun01_mark03
|
|
ids_name = 263663; !pi_wps_gun01_mark03_name
|
|
ids_info = 264663; !pi_wps_gun01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 23076
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
toughness = 5.300000
|
|
flash_particle_name = pi_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = pi_wps_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = pi_wps_mlauncher01_mark01_motor
|
|
lifetime = 4
|
|
accel = 75
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = pi_wps_mlauncher01_mark01_explosion
|
|
effect = pi_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 800
|
|
energy_damage = 400
|
|
impulse = 8000
|
|
|
|
[Munition]
|
|
nickname = pi_wps_mlauncher01_mark01_ammo
|
|
explosion_arch = pi_wps_mlauncher01_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = pi_wps_mlauncher01_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = pi_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 60
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wps_mlauncher01_mark01
|
|
ids_name = 263664; !pi_wps_mlauncher01_mark01_name
|
|
ids_info = 264664; !pi_wps_mlauncher01_mark01_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = pi_wps_mlauncher01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = pi_wps_mlauncher01_mark02_motor
|
|
lifetime = 5
|
|
accel = 75
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = pi_wps_mlauncher01_mark02_explosion
|
|
effect = pi_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1200
|
|
energy_damage = 600
|
|
impulse = 12000
|
|
|
|
[Munition]
|
|
nickname = pi_wps_mlauncher01_mark02_ammo
|
|
explosion_arch = pi_wps_mlauncher01_mark02_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = pi_wps_mlauncher01_mark02_motor
|
|
force_gun_ori = false
|
|
const_effect = pi_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 60
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wps_mlauncher01_mark02
|
|
ids_name = 263665; !pi_wps_mlauncher01_mark02_name
|
|
ids_info = 264665; !pi_wps_mlauncher01_mark02_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 548
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 100
|
|
toughness = 3.100000
|
|
projectile_archetype = pi_wps_mlauncher01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Motor]
|
|
nickname = pi_wps_mlauncher01_mark03_motor
|
|
lifetime = 6
|
|
accel = 75
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = pi_wps_mlauncher01_mark03_explosion
|
|
effect = pi_missile01_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1600
|
|
energy_damage = 800
|
|
impulse = 16000
|
|
|
|
[Munition]
|
|
nickname = pi_wps_mlauncher01_mark03_ammo
|
|
explosion_arch = pi_wps_mlauncher01_mark03_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_regular
|
|
detonation_dist = 2
|
|
lifetime = 15
|
|
Motor = pi_wps_mlauncher01_mark03_motor
|
|
force_gun_ori = false
|
|
const_effect = pi_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2500
|
|
seeker_fov_deg = 60
|
|
max_angular_velocity = 3.110710
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = pi_wps_mlauncher01_mark03
|
|
ids_name = 263666; !pi_wps_mlauncher01_mark03_name
|
|
ids_info = 264666; !pi_wps_mlauncher01_mark03_info
|
|
DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 750
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 100
|
|
toughness = 3.700000
|
|
projectile_archetype = pi_wps_mlauncher01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 200
|
|
|
|
[Munition]
|
|
nickname = lair_turret01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 176.699997
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_capship
|
|
munition_hit_effect = no_capgun01_impact
|
|
const_effect = no_capgun01_proj
|
|
lifetime = 2.650000
|
|
force_gun_ori = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lair_turret01
|
|
ids_name = 263667; !lair_turret01_name
|
|
ids_info = 264667; !lair_turret01_info
|
|
DA_archetype = Solar\dockable\nomad_lair_turret01.cmp
|
|
material_library = solar\nomad.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.170000
|
|
muzzle_velocity = 1509.400024
|
|
toughness = 10.600000
|
|
flash_particle_name = no_capgun01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lair_turret01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = lair_turret02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 88.300003
|
|
energy_damage = 0
|
|
one_shot_sound = fire_no_capship
|
|
munition_hit_effect = no_capgun01_impact
|
|
const_effect = no_capgun01_proj
|
|
lifetime = 2.650000
|
|
force_gun_ori = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lair_turret02
|
|
ids_name = 263668; !lair_turret02_name
|
|
ids_info = 264668; !lair_turret02_info
|
|
DA_archetype = Solar\dockable\nomad_lair_turret02.cmp
|
|
material_library = solar\nomad.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 50580
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_turret_huge
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.170000
|
|
muzzle_velocity = 1509.400024
|
|
toughness = 5.300000
|
|
flash_particle_name = no_capgun01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lair_turret02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = false
|
|
LODranges = 0, 1200
|
|
|
|
[Munition]
|
|
nickname = bund_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 65
|
|
energy_damage = 0
|
|
weapon_type = Rh_Tachyon01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = bund_gun01_mark01
|
|
ids_name = 459029; !bund_gun01_mark01_name
|
|
ids_info = 459030; !bund_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 79
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 5.271259
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = bund_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = bund_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 100
|
|
energy_damage = 0
|
|
weapon_type = Rh_Tachyon02
|
|
one_shot_sound = fire_tachyon4
|
|
munition_hit_effect = rh_tachyon_02_impact
|
|
const_effect = rh_tachyon_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = bund_gun01_mark02
|
|
ids_name = 459031; !bund_gun01_mark02_name
|
|
ids_info = 459032; !bund_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2300
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 122
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 8.192593
|
|
flash_particle_name = rh_tachyon_02_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = bund_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = bund_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 135
|
|
energy_damage = 0
|
|
weapon_type = Rh_Tachyon03
|
|
one_shot_sound = fire_tachyon4
|
|
munition_hit_effect = rh_tachyon_03_impact
|
|
const_effect = rh_tachyon_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = bund_gun01_mark03
|
|
ids_name = 459033; !bund_gun01_mark03_name
|
|
ids_info = 459034; !bund_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 165
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 11.172000
|
|
flash_particle_name = rh_tachyon_03_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = bund_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = bund_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 29
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon01
|
|
one_shot_sound = fire_photon1
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = bund_photon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = bund_gun02_mark01
|
|
ids_name = 459035; !bund_gun02_mark01_name
|
|
ids_info = 459036; !bund_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 36
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 5.013778
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = bund_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = bund_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 46
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon02
|
|
one_shot_sound = fire_photon2
|
|
munition_hit_effect = rh_tachyon_02_impact
|
|
const_effect = bund_photon_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = bund_gun02_mark02
|
|
ids_name = 459037; !bund_gun02_mark02_name
|
|
ids_info = 459038; !bund_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2300
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 59
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 8.116444
|
|
flash_particle_name = rh_tachyon_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = bund_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = bund_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 63
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon03
|
|
one_shot_sound = fire_photon3
|
|
munition_hit_effect = rh_tachyon_03_impact
|
|
const_effect = bund_photon_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = bund_gun02_mark03
|
|
ids_name = 459039; !bund_gun02_mark03_name
|
|
ids_info = 459040; !bund_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 82
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 11.340000
|
|
flash_particle_name = rh_tachyon_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = bund_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 15
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light01
|
|
munition_hit_effect = mass_hit_light01
|
|
const_effect = lsf_gun01_mark01_proj
|
|
lifetime = 0.400000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light02
|
|
munition_hit_effect = mass_hit_light02
|
|
const_effect = lsf_gun01_mark02_proj
|
|
lifetime = 0.400000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 50
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light03
|
|
munition_hit_effect = mass_hit_light03
|
|
const_effect = lsf_gun01_mark03_proj
|
|
lifetime = 0.400000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 2
|
|
energy_damage = 128
|
|
weapon_type = Li_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = ci_pulse_01_impact
|
|
const_effect = ci_pulse_01_proj
|
|
lifetime = 0.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 6
|
|
energy_damage = 384
|
|
weapon_type = Li_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = ci_pulse_02_impact
|
|
const_effect = ci_pulse_02_proj
|
|
lifetime = 0.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 4
|
|
energy_damage = 256
|
|
weapon_type = Li_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = ci_pulse_02_impact
|
|
const_effect = ci_pulse_02_proj
|
|
lifetime = 0.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun01_mark01
|
|
ids_name = 459003; !lsf_gun01_mark01_name
|
|
ids_info = 459004; !lsf_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 19
|
|
refire_delay = 0.062500
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 2.176000
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun01_mark02
|
|
ids_name = 459005; !lsf_gun01_mark02_name
|
|
ids_info = 459006; !lsf_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2300
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 25
|
|
refire_delay = 0.062500
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 2.901333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun01_mark03
|
|
ids_name = 459007; !lsf_gun01_mark03_name
|
|
ids_info = 459008; !lsf_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 31
|
|
refire_delay = 0.062500
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 3.989333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun02_mark01
|
|
ids_name = 459009; !lsf_gun02_mark01_name
|
|
ids_info = 459010; !lsf_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 59
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 4.447778
|
|
flash_particle_name = li_plasma_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun02_mark02
|
|
ids_name = 459011; !lsf_gun02_mark02_name
|
|
ids_info = 459012; !lsf_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 89
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 6.671667
|
|
flash_particle_name = li_plasma_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun02_mark03
|
|
ids_name = 459013; !lsf_gun02_mark03_name
|
|
ids_info = 459014; !lsf_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 118
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 8.895556
|
|
flash_particle_name = li_plasma_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun03_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 70
|
|
energy_damage = 0
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = li_plasma_01_impact
|
|
const_effect = lsf_gun03_mark01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun03_mark01
|
|
ids_name = 459015; !lsf_gun03_mark01_name
|
|
ids_info = 459016; !lsf_gun03_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 78
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 5.244296
|
|
flash_particle_name = br_particle_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun03_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun03_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 105
|
|
energy_damage = 0
|
|
weapon_type = Li_Ionlance02
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = li_plasma_02_impact
|
|
const_effect = lsf_gun03_mark02_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun03_mark02
|
|
ids_name = 459017; !lsf_gun03_mark02_name
|
|
ids_info = 459018; !lsf_gun03_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2300
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 122
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 8.234074
|
|
flash_particle_name = br_particle_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun03_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun03_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 140
|
|
energy_damage = 0
|
|
weapon_type = Li_Ionlance03
|
|
one_shot_sound = fire_tachyon4
|
|
munition_hit_effect = li_plasma_03_impact
|
|
const_effect = lsf_gun03_mark03_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun03_mark03
|
|
ids_name = 459019; !lsf_gun03_mark03_name
|
|
ids_info = 459020; !lsf_gun03_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 167
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 11.340000
|
|
flash_particle_name = br_particle_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun03_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = xeno_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 60
|
|
energy_damage = 0
|
|
weapon_type = Pi_Antimatter01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = xeno_gun01_mark01_proj
|
|
lifetime = 1.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = xeno_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 60
|
|
energy_damage = 0
|
|
weapon_type = Pi_Antimatter02
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = xeno_gun01_mark01_proj
|
|
lifetime = 1.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = xeno_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 60
|
|
energy_damage = 0
|
|
weapon_type = Pi_Antimatter03
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = xeno_gun01_mark01_proj
|
|
lifetime = 1.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = xeno_gun01_mark01
|
|
ids_name = 459049; !xeno_gun01_mark01_name
|
|
ids_info = 459050; !xeno_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 45
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 550
|
|
use_animation = Sc_fire
|
|
toughness = 2.591111
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash01
|
|
projectile_archetype = xeno_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = xeno_gun01_mark02
|
|
ids_name = 459051; !xeno_gun01_mark02_name
|
|
ids_info = 459052; !xeno_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2200
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 45
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 550
|
|
use_animation = Sc_fire
|
|
toughness = 5.231111
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash02
|
|
projectile_archetype = xeno_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = xeno_gun01_mark03
|
|
ids_name = 459053; !xeno_gun01_mark03_name
|
|
ids_info = 459054; !xeno_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2400
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 45
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 550
|
|
use_animation = Sc_fire
|
|
toughness = 10.560000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = xeno_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = xeno_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 56
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle01
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_01_impact
|
|
const_effect = pi_particle_01_proj
|
|
lifetime = 0.786667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = xeno_gun02_mark01
|
|
ids_name = 459055; !xeno_gun02_mark01_name
|
|
ids_info = 459056; !xeno_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 44
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 3.113104
|
|
flash_particle_name = pi_particle_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = xeno_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = xeno_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 72
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle02
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_02_impact
|
|
const_effect = pi_particle_02_proj
|
|
lifetime = 0.786667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = xeno_gun02_mark02
|
|
ids_name = 459057; !xeno_gun02_mark02_name
|
|
ids_info = 459058; !xeno_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2200
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 60
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 4.189963
|
|
flash_particle_name = pi_particle_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = xeno_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = xeno_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 88
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle03
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_02_impact
|
|
const_effect = pi_particle_02_proj
|
|
lifetime = 0.786667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = xeno_gun02_mark03
|
|
ids_name = 459059; !xeno_gun02_mark03_name
|
|
ids_info = 459060; !xeno_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2400
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 76
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 5.286402
|
|
flash_particle_name = pi_particle_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = xeno_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
; =====================
|
|
; Liberty Rogue Guns!
|
|
; =====================
|
|
|
|
; ===========
|
|
; Scythe 1's
|
|
; ===========
|
|
|
|
[Munition]
|
|
nickname = lr_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 32
|
|
energy_damage = 2
|
|
weapon_type = Pi_Antimatter01
|
|
one_shot_sound = fire_pulse5
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = pi_photon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lr_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40
|
|
energy_damage = 3
|
|
weapon_type = Pi_Antimatter01
|
|
one_shot_sound = fire_pulse5
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = pi_photon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lr_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 48
|
|
energy_damage = 4
|
|
weapon_type = Pi_Antimatter02
|
|
one_shot_sound = fire_pulse5
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = pi_photon_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lr_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 56
|
|
energy_damage = 5
|
|
weapon_type = Pi_Antimatter02
|
|
one_shot_sound = fire_pulse5
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = pi_photon_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lr_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 64
|
|
energy_damage = 6
|
|
weapon_type = Pi_Antimatter03
|
|
one_shot_sound = fire_pulse5
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = pi_photon_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = lr_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 72
|
|
energy_damage = 7
|
|
weapon_type = Pi_Antimatter03
|
|
one_shot_sound = fire_pulse5
|
|
munition_hit_effect = pi_photon_01_impact
|
|
const_effect = pi_photon_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun01_mark01
|
|
ids_name = 459115; !lr_gun01_mark01_name
|
|
ids_info = 459116; !lr_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 51
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 5.990400
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash01
|
|
projectile_archetype = lr_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = lr_gun01_mark02
|
|
ids_name = 459117; !lr_gun01_mark02_name
|
|
ids_info = 459118; !lr_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1900
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 65
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 7.740681
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash02
|
|
projectile_archetype = lr_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = lr_gun01_mark03
|
|
ids_name = 459119; !lr_gun01_mark03_name
|
|
ids_info = 459120; !lr_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1800
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 80
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 9.737481
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = lr_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = lr_gun01_mark04
|
|
ids_name = 459121; !lr_gun01_mark04_name
|
|
ids_info = 459122; !lr_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1700
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 95
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 11.537067
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = lr_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = lr_gun01_mark05
|
|
ids_name = 459123; !lr_gun01_mark05_name
|
|
ids_info = 459124; !lr_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 111
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 13.681778
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = lr_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = lr_gun01_mark06
|
|
ids_name = 459125; !lr_gun01_mark06_name
|
|
ids_info = 459126; !lr_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 126
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 700
|
|
use_animation = Sc_fire
|
|
toughness = 15.530667
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = lr_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = lr_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 57
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle01
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_01_impact
|
|
const_effect = pi_particle_01_proj
|
|
lifetime = 1.25
|
|
force_gun_ori = false
|
|
mass = 12
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun02_mark01
|
|
ids_name = 459127; !lr_gun02_mark01_name
|
|
ids_info = 459128; !lr_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4000
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 81
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 5.386667
|
|
flash_particle_name = pi_particle_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lr_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lr_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 80
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle01
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_01_impact
|
|
const_effect = pi_particle_01_proj
|
|
lifetime = 1.25
|
|
force_gun_ori = false
|
|
mass = 17
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun02_mark02
|
|
ids_name = 459129; !lr_gun02_mark02_name
|
|
ids_info = 459130; !lr_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3800
|
|
explosion_resistance = 2.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 116
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 7.631111
|
|
flash_particle_name = pi_particle_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lr_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lr_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 102
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle02
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_02_impact
|
|
const_effect = pi_particle_02_proj
|
|
lifetime = 1.25
|
|
force_gun_ori = false
|
|
mass = 22
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun02_mark03
|
|
ids_name = 459131; !lr_gun02_mark03_name
|
|
ids_info = 459132; !lr_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3600
|
|
explosion_resistance = 2.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 151
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 9.973333
|
|
flash_particle_name = pi_particle_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lr_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lr_gun02_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 125
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle02
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_02_impact
|
|
const_effect = pi_particle_02_proj
|
|
lifetime = 1.25
|
|
force_gun_ori = false
|
|
mass = 27
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun02_mark04
|
|
ids_name = 459133; !lr_gun02_mark04_name
|
|
ids_info = 459134; !lr_gun02_mark04_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3400
|
|
explosion_resistance = 2.6
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 185
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 12.240000
|
|
flash_particle_name = pi_particle_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lr_gun02_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lr_gun02_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 147
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle03
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_03_impact
|
|
const_effect = pi_particle_03_proj
|
|
lifetime = 1.25
|
|
force_gun_ori = false
|
|
mass = 32
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun02_mark05
|
|
ids_name = 459135; !lr_gun02_mark05_name
|
|
ids_info = 459136; !lr_gun02_mark05_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3200
|
|
explosion_resistance = 2.8
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 221
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 14.648889
|
|
flash_particle_name = pi_particle_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lr_gun02_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
; ===========
|
|
; Reaper 6's
|
|
; ===========
|
|
|
|
[Munition]
|
|
nickname = lr_gun02_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 170
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle03
|
|
one_shot_sound = fire_particle2
|
|
munition_hit_effect = pi_particle_03_impact
|
|
const_effect = pi_particle_03_proj
|
|
lifetime = 1.25
|
|
force_gun_ori = false
|
|
mass = 37
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lr_gun02_mark06
|
|
ids_name = 459137; !lr_gun02_mark06_name
|
|
ids_info = 459138; !lr_gun02_mark06_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 3.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 255
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 16.937778
|
|
flash_particle_name = pi_particle_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lr_gun02_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 80
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = lr_missile01_motor
|
|
lifetime = 3.500000
|
|
accel = 200.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = lr_missile01_explosion
|
|
effect = li_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 150
|
|
hull_damage = 1
|
|
energy_damage = 50
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = lr_missile01
|
|
ids_name = 459061; !lr_missile01_name
|
|
ids_info = 459062; !lr_missile01_info
|
|
DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = lr_missile01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = lr_missile02_motor
|
|
lifetime = 1.000000
|
|
accel = 150.000000
|
|
delay = 0.25
|
|
|
|
[Explosion]
|
|
nickname = lr_missile02_explosion
|
|
effect = li_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
impulse = 1000
|
|
|
|
[Gun]
|
|
nickname = lr_missile02
|
|
ids_name = 459065; !lr_missile02_name
|
|
ids_info = 459066; !lr_missile02_info
|
|
DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.25
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = lr_missile02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
; ======================
|
|
; Red Hessian Weaponry
|
|
; ======================
|
|
|
|
; =================
|
|
; Eviscerator 1's
|
|
; =================
|
|
|
|
[Munition]
|
|
nickname = red_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 45
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_red_cannon
|
|
munition_hit_effect = pi_particle_01_impact
|
|
const_effect = sp_annihilator_01_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 50
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 60
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_red_cannon
|
|
munition_hit_effect = pi_particle_01_impact
|
|
const_effect = sp_annihilator_01_proj
|
|
lifetime = 0.6
|
|
force_gun_ori = false
|
|
mass = 50
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 75
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_red_cannon
|
|
munition_hit_effect = pi_particle_02_impact
|
|
const_effect = sp_annihilator_01_proj
|
|
lifetime = 0.7
|
|
force_gun_ori = false
|
|
mass = 50
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 90
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_red_cannon
|
|
munition_hit_effect = pi_particle_02_impact
|
|
const_effect = sp_annihilator_01_proj
|
|
lifetime = 0.8
|
|
force_gun_ori = false
|
|
mass = 50
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 105
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_red_cannon
|
|
munition_hit_effect = pi_particle_03_impact
|
|
const_effect = sp_annihilator_01_proj
|
|
lifetime = 0.9
|
|
force_gun_ori = false
|
|
mass = 50
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 120
|
|
energy_damage = 0
|
|
weapon_type = Pi_Cannon
|
|
one_shot_sound = fire_red_cannon
|
|
munition_hit_effect = pi_particle_03_impact
|
|
const_effect = sp_annihilator_01_proj
|
|
lifetime = 1.0
|
|
force_gun_ori = false
|
|
mass = 50
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = red_gun01_mark01
|
|
ids_name = 459283; !red_gun01_mark01_name
|
|
ids_info = 459284; !red_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 73
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 3.320000
|
|
flash_particle_name = pi_neutron_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash01
|
|
projectile_archetype = red_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun01_mark02
|
|
ids_name = 459285; !red_gun01_mark02_name
|
|
ids_info = 459286; !red_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1900
|
|
explosion_resistance = 2.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 98
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 5.312000
|
|
flash_particle_name = pi_neutron_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash02
|
|
projectile_archetype = red_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun01_mark03
|
|
ids_name = 459287; !red_gun01_mark03_name
|
|
ids_info = 459288; !red_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1800
|
|
explosion_resistance = 2.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 124
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 7.746667
|
|
flash_particle_name = pi_neutron_02_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun01_mark04
|
|
ids_name = 459289; !red_gun01_mark04_name
|
|
ids_info = 459290; !red_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1700
|
|
explosion_resistance = 2.6
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 151
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 10.624000
|
|
flash_particle_name = pi_neutron_02_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun01_mark05
|
|
ids_name = 459291; !red_gun01_mark05_name
|
|
ids_info = 459292; !red_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 2.8
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 178
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 13.944000
|
|
flash_particle_name = pi_neutron_03_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun01_mark06
|
|
ids_name = 459293; !red_gun01_mark06_name
|
|
ids_info = 459294; !red_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\co_raildaddy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 3.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 206
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 17.706667
|
|
flash_particle_name = pi_neutron_03_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ============
|
|
; Mauler 1's
|
|
; ============
|
|
|
|
[Munition]
|
|
nickname = red_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 23
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle01
|
|
one_shot_sound = fire_red_cannon2
|
|
munition_hit_effect = pi_neutron_01_impact
|
|
const_effect = pi_cannon_01_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 30
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle01
|
|
one_shot_sound = fire_red_cannon2
|
|
munition_hit_effect = pi_neutron_01_impact
|
|
const_effect = pi_cannon_01_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 38
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle02
|
|
one_shot_sound = fire_red_cannon2
|
|
munition_hit_effect = pi_neutron_01_impact
|
|
const_effect = pi_cannon_02_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun02_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 45
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle02
|
|
one_shot_sound = fire_red_cannon2
|
|
munition_hit_effect = pi_neutron_01_impact
|
|
const_effect = pi_cannon_02_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun02_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 53
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle03
|
|
one_shot_sound = fire_red_cannon2
|
|
munition_hit_effect = pi_neutron_01_impact
|
|
const_effect = pi_cannon_03_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = red_gun02_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 60
|
|
energy_damage = 0
|
|
weapon_type = Pi_Particle03
|
|
one_shot_sound = fire_red_cannon2
|
|
munition_hit_effect = pi_neutron_01_impact
|
|
const_effect = pi_cannon_03_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = red_gun02_mark01
|
|
ids_name = 459295; !red_gun02_mark01_name
|
|
ids_info = 459296; !red_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 43
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 6.060000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash01
|
|
projectile_archetype = red_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun02_mark02
|
|
ids_name = 459297; !red_gun02_mark02_name
|
|
ids_info = 459298; !red_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3800
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 58
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 8.080000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash02
|
|
projectile_archetype = red_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun02_mark03
|
|
ids_name = 459299; !red_gun02_mark03_name
|
|
ids_info = 459300; !red_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3600
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 73
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 10.200000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun02_mark04
|
|
ids_name = 459301; !red_gun02_mark04_name
|
|
ids_info = 459302; !red_gun02_mark04_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3400
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 87
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 12.240000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun02_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun02_mark05
|
|
ids_name = 459303; !red_gun02_mark05_name
|
|
ids_info = 459304; !red_gun02_mark05_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3200
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 103
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 14.420000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun02_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = red_gun02_mark06
|
|
ids_name = 459305; !red_gun02_mark06_name
|
|
ids_info = 459306; !red_gun02_mark06_info
|
|
DA_archetype = equipment\models\weapons\co_shock_therapy.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 117
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 16.480000
|
|
flash_particle_name = pi_photon_01_flash
|
|
flash_radius = 15
|
|
light_anim = antimatter_flash03
|
|
projectile_archetype = red_gun02_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Motor]
|
|
nickname = red_missile01_motor
|
|
lifetime = 3.500000
|
|
accel = 200.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = red_missile01_explosion
|
|
effect = li_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 150
|
|
hull_damage = 1
|
|
energy_damage = 50
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = red_missile01
|
|
ids_name = 459433; !red_missile01_name
|
|
ids_info = 459434; !red_missile01_info
|
|
DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = red_missile01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = red_missile02_motor
|
|
lifetime = 1.000000
|
|
accel = 150.000000
|
|
delay = 0.25
|
|
|
|
[Explosion]
|
|
nickname = red_missile02_explosion
|
|
effect = li_missile02_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1000
|
|
energy_damage = 0
|
|
impulse = 1000
|
|
|
|
[Gun]
|
|
nickname = red_missile02
|
|
ids_name = 459437; !red_missile02_name
|
|
ids_info = 459438; !red_missile02_info
|
|
DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.25
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = red_missile02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = lsf_msl01_mk01_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = lsf_msl01_mk01_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 300
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = lsf_msl01_mk01
|
|
ids_name = 459175; !lsf_msl01_mk01_name
|
|
ids_info = 459176; !lsf_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50.000000
|
|
toughness = 2.400000
|
|
projectile_archetype = lsf_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = lsf_msl01_mk02_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = lsf_msl01_mk02_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 300
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = lsf_msl01_mk02
|
|
ids_name = 459179; !lsf_msl01_mk02_name
|
|
ids_info = 459180; !lsf_msl01_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = lsf_msl01_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = lsf_msl02_mk01_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = lsf_msl02_mk01_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 700
|
|
energy_damage = 0
|
|
impulse = 4500
|
|
|
|
[Gun]
|
|
nickname = lsf_msl02_mk01
|
|
ids_name = 459183; !lsf_msl02_mk01_name
|
|
ids_info = 459184; !lsf_msl02_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50.000000
|
|
toughness = 4.800000
|
|
projectile_archetype = lsf_msl02_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = lsf_msl02_mk02_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = lsf_msl02_mk02_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 700
|
|
energy_damage = 0
|
|
impulse = 4500
|
|
|
|
[Gun]
|
|
nickname = lsf_msl02_mk02
|
|
ids_name = 459187; !lsf_msl02_mk02_name
|
|
ids_info = 459188; !lsf_msl02_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 4.800000
|
|
projectile_archetype = lsf_msl02_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = xeno_msl01_mk01_motor
|
|
lifetime = 3.5
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = xeno_msl01_mk01_explosion
|
|
effect = explosion_xeno_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 300
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = xeno_msl01_mk01
|
|
ids_name = 459207; !xeno_msl01_mk01_name
|
|
ids_info = 459208; !xeno_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = xeno_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = xeno_msl01_mk02_motor
|
|
lifetime = 3.5
|
|
accel = 100
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = xeno_msl01_mk02_explosion
|
|
effect = explosion_xeno_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 300
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = xeno_msl01_mk02
|
|
ids_name = 459211; !xeno_msl01_mk02_name
|
|
ids_info = 459212; !xeno_msl01_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_5
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = xeno_msl01_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = bund_msl01_mk01_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = bund_msl01_mk01_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 300
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = bund_msl01_mk01
|
|
ids_name = 459191; !bund_msl01_mk01_name
|
|
ids_info = 459192; !bund_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1.000000
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = bund_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = bund_msl01_mk02_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = bund_msl01_mk02_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 300
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = bund_msl01_mk02
|
|
ids_name = 459195; !bund_msl01_mk02_name
|
|
ids_info = 459196; !bund_msl01_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = bund_msl01_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = bund_msl02_mk01_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = bund_msl02_mk01_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 700
|
|
energy_damage = 0
|
|
impulse = 4500
|
|
|
|
[Gun]
|
|
nickname = bund_msl02_mk01
|
|
ids_name = 459199; !bund_msl02_mk01_name
|
|
ids_info = 459200; !bund_msl02_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50.000000
|
|
toughness = 4.800000
|
|
projectile_archetype = bund_msl02_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = bund_msl02_mk02_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = bund_msl02_mk02_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 700
|
|
energy_damage = 0
|
|
impulse = 4500
|
|
|
|
[Gun]
|
|
nickname = bund_msl02_mk02
|
|
ids_name = 459203; !bund_msl02_mk02_name
|
|
ids_info = 459204; !bund_msl02_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 4.800000
|
|
projectile_archetype = bund_msl02_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = fng_gun_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40
|
|
energy_damage = 20
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = pi_laser_01_impact
|
|
const_effect = sp_annihilator_03_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = fng_gun
|
|
ids_name = 459069; !fng_gun_name
|
|
ids_info = 459070; !fng_gun_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_10
|
|
damage_per_fire = 0
|
|
power_usage = 70
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 4.800000
|
|
flash_particle_name = pi_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = fng_gun_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; =========================
|
|
; Liberty Devistator A's
|
|
; =========================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 300
|
|
energy_damage = 50
|
|
weapon_type = W_Li_Siegegun
|
|
one_shot_sound = fire_plasma2
|
|
munition_hit_effect = li_plasma_02_impact
|
|
const_effect = li_seigegun_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun01_mark01
|
|
ids_name = 459073; !li_n_gun01_mark01_name
|
|
ids_info = 459074; !li_n_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 257
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 13.729185
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; =========================
|
|
; Liberty Devistator B's
|
|
; =========================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 580
|
|
energy_damage = 100
|
|
weapon_type = W_Li_Siegegun
|
|
one_shot_sound = fire_plasma2
|
|
munition_hit_effect = li_plasma_02_impact
|
|
const_effect = li_seigegun_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun01_mark02
|
|
ids_name = 459075; !li_n_gun01_mark02_name
|
|
ids_info = 459076; !li_n_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2600
|
|
explosion_resistance = 2.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 514
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 27.458370
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; =========================
|
|
; Liberty Devistator C's
|
|
; =========================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 1100
|
|
energy_damage = 200
|
|
weapon_type = W_Li_Siegegun
|
|
one_shot_sound = fire_plasma2
|
|
munition_hit_effect = li_plasma_02_impact
|
|
const_effect = li_seigegun_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun01_mark03
|
|
ids_name = 459077; !li_n_gun01_mark03_name
|
|
ids_info = 459078; !li_n_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2200
|
|
explosion_resistance = 3.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 1027
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 54.916741
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ==========================
|
|
; Liberty Navy Avenger's
|
|
; ==========================
|
|
|
|
; Avenger A's
|
|
|
|
[Munition]
|
|
nickname = li_n_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40
|
|
energy_damage = 3
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun02_mark01
|
|
ids_name = 459079; !li_n_gun02_mark01_name
|
|
ids_info = 459080; !li_n_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 42
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 7.319704
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Avenger B's
|
|
|
|
[Munition]
|
|
nickname = li_n_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 48
|
|
energy_damage = 4
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun02_mark02
|
|
ids_name = 459081; !li_n_gun02_mark02_name
|
|
ids_info = 459082; !li_n_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2900
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 53
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 8.783644
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Avenger C's
|
|
|
|
[Munition]
|
|
nickname = li_n_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 56
|
|
energy_damage = 8
|
|
weapon_type = Li_Ionlance02
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun02_mark03
|
|
ids_name = 459083; !li_n_gun02_mark03_name
|
|
ids_info = 459084; !li_n_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2800
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 63
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 10.459970
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Avenger D's
|
|
|
|
[Munition]
|
|
nickname = li_n_gun02_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 64
|
|
energy_damage = 12
|
|
weapon_type = Li_Ionlance02
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_04_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun02_mark04
|
|
ids_name = 459085; !li_n_gun02_mark04_name
|
|
ids_info = 459086; !li_n_gun02_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2700
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 74
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 11.954252
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun02_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Avenger E's
|
|
|
|
[Munition]
|
|
nickname = li_n_gun02_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 72
|
|
energy_damage = 15
|
|
weapon_type = Li_Ionlance03
|
|
one_shot_sound = fire_laser3
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_05_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun02_mark05
|
|
ids_name = 459087; !li_n_gun02_mark05_name
|
|
ids_info = 459088; !li_n_gun02_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2600
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 84
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 13.721600
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun02_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Avenger F's
|
|
|
|
[Munition]
|
|
nickname = li_n_gun02_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 80
|
|
energy_damage = 18
|
|
weapon_type = Li_Ionlance03
|
|
one_shot_sound = fire_laser3
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_06_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun02_mark06
|
|
ids_name = 459089; !li_n_gun02_mark06_name
|
|
ids_info = 459090; !li_n_gun02_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 95
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 15.246222
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun02_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
|
|
; =======================
|
|
; Raptor A Mini-Gun Ammo
|
|
; =======================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun03_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 50
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light03
|
|
munition_hit_effect = mass_hit_light03
|
|
const_effect = lsf_gun01_mark03_proj
|
|
lifetime = 0.450000
|
|
force_gun_ori = false
|
|
mass = 40
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun03_mark01
|
|
ids_name = 459091; !li_n_gun03_mark01_name
|
|
ids_info = 459092; !li_n_gun03_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1250
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 32
|
|
refire_delay = 0.062500
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 4.053333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun03_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
; ====================
|
|
; Raptor B Mini-Gun
|
|
; ====================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun03_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 100
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light03
|
|
munition_hit_effect = mass_hit_light03
|
|
const_effect = lsf_gun01_mark03_proj
|
|
lifetime = 0.450000
|
|
force_gun_ori = false
|
|
mass = 40
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun03_mark02
|
|
ids_name = 459093; !li_n_gun03_mark02_name
|
|
ids_info = 459094; !li_n_gun03_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_auto_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1750
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 64
|
|
refire_delay = 0.062500
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 8.106667
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun03_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
; =================================
|
|
; DESTABILZER AMMO / PROJECTILE A
|
|
; =================================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun04_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5
|
|
energy_damage = 128
|
|
weapon_type = Li_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = ci_pulse_01_impact
|
|
const_effect = ci_pulse_01_proj
|
|
lifetime = 0.450000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
; ====================
|
|
; DESTABILIZER A
|
|
; ====================
|
|
|
|
[Gun]
|
|
nickname = li_n_gun04_mark01
|
|
ids_name = 459095; !li_n_gun04_mark01_name
|
|
ids_info = 459096; !li_n_gun04_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 105
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 5.797600
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun04_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; =================================
|
|
; DESTABILZER AMMO / PROJECTILE B
|
|
; =================================
|
|
|
|
[Munition]
|
|
nickname = li_n_gun04_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5
|
|
energy_damage = 256
|
|
weapon_type = Li_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = ci_pulse_01_impact
|
|
const_effect = ci_pulse_01_proj
|
|
lifetime = 0.450000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
; ====================
|
|
; DESTABILIZER B
|
|
; ====================
|
|
|
|
[Gun]
|
|
nickname = li_n_gun04_mark02
|
|
ids_name = 459097; !li_n_gun04_mark02_name
|
|
ids_info = 459098; !li_n_gun04_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 202
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 11.327200
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun04_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_gun05_mark01_motor
|
|
lifetime = 1.0
|
|
accel = 200
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_n_gun05_mark01_explosion
|
|
effect = explosion_li_n_gun05
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 32
|
|
hull_damage = 2000
|
|
energy_damage = 2000
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = li_n_gun05_mark01_ammo
|
|
explosion_arch = li_n_gun05_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 1000000
|
|
one_shot_sound = fire_li_n_gun05
|
|
detonation_dist = 8
|
|
lifetime = 4
|
|
Motor = li_n_gun05_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = li_flakcannon01_proj
|
|
weapon_type = W_Noshield
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
seeker_range = 1500
|
|
max_angular_velocity = 0.000000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 100
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun05_mark01
|
|
ids_name = 459171; !li_n_gun05_mark01_name
|
|
ids_info = 459172; !li_n_gun05_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 5600
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 2039
|
|
refire_delay = 3.000000
|
|
muzzle_velocity = 250
|
|
toughness = 47.381333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun05_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 30
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_n_gun06_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 80
|
|
energy_damage = 5
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_particle5
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_gun06_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun06_mark01
|
|
ids_name = 459041; !li_n_gun06_mark01_name
|
|
ids_info = 459042; !li_n_gun06_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 104
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 7.186667
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 4
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun06_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_n_gun06_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 105
|
|
energy_damage = 10
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_particle5
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_gun06_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun06_mark02
|
|
ids_name = 459043; !li_n_gun06_mark02_name
|
|
ids_info = 459044; !li_n_gun06_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2800
|
|
explosion_resistance = 1.15
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 138
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 9.655556
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 8
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun06_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_n_gun06_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 130
|
|
energy_damage = 15
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_particle5
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_gun06_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun06_mark03
|
|
ids_name = 459045; !li_n_gun06_mark03_name
|
|
ids_info = 459046; !li_n_gun06_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2400
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 173
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 12.124444
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 12
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun06_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_n_gun06_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 155
|
|
energy_damage = 20
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_particle5
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_gun06_04_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun06_mark04
|
|
ids_name = 459047; !li_n_gun06_mark04_name
|
|
ids_info = 459048; !li_n_gun06_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 207
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 14.593333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 16
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun06_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_n_gun07_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5
|
|
energy_damage = 5
|
|
one_shot_sound = fire_countermeasure
|
|
const_effect = li_countermeasures
|
|
lifetime = 2
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
owner_safe_time = 2
|
|
linear_drag = 1.000000
|
|
range = 500
|
|
diversion_pctg = 35
|
|
|
|
[Gun]
|
|
nickname = li_n_gun07_mark01
|
|
ids_name = 459371; !li_n_gun07_mark01_name
|
|
ids_info = 459372; !li_n_gun07_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_smlturret.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2810
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 90
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 200
|
|
use_animation = Sc_fire
|
|
toughness = 10.000000
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 2
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun07_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_n_gun08_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5
|
|
energy_damage = 563
|
|
weapon_type = Li_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = sp_destabilizer_01_impact
|
|
const_effect = sp_destabilizer_01_proj
|
|
lifetime = 0.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_n_gun08_mark01
|
|
ids_name = 459431; !li_n_gun08_mark01_name
|
|
ids_info = 459432; !li_n_gun08_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 407
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 18.543667
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_n_gun08_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl01_mk01_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
; ===================================
|
|
; LIBERTY STALKER A MISSILE AMMO
|
|
; ===================================
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl01_mk01_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1250
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
; ===================================
|
|
; LIBERTY STALKER A MISSILE LAUNCHER
|
|
; ===================================
|
|
|
|
[Gun]
|
|
nickname = li_n_msl01_mk01
|
|
ids_name = 459139; !li_n_msl01_mk01_name
|
|
ids_info = 459140; !li_n_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50.000000
|
|
toughness = 2.400000
|
|
projectile_archetype = li_n_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl01_mk02_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl01_mk02_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1250
|
|
energy_damage = 125
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = li_n_msl01_mk02
|
|
ids_name = 459143; !li_n_msl01_mk02_name
|
|
ids_info = 459144; !li_n_msl01_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = li_n_msl01_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl02_mk01_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl02_mk01_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 2500
|
|
energy_damage = 0
|
|
impulse = 4000
|
|
|
|
[Gun]
|
|
nickname = li_n_msl02_mk01
|
|
ids_name = 459247; !li_n_msl02_mk01_name
|
|
ids_info = 459248; !li_n_msl02_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50.000000
|
|
toughness = 4.800000
|
|
projectile_archetype = li_n_msl02_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl02_mk02_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl02_mk02_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 2500
|
|
energy_damage = 0
|
|
impulse = 4000
|
|
|
|
[Gun]
|
|
nickname = li_n_msl02_mk02
|
|
ids_name = 459251; !li_n_msl02_mk02_name
|
|
ids_info = 459252; !li_n_msl02_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50
|
|
toughness = 4.800000
|
|
projectile_archetype = li_n_msl02_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl03_mk01_motor
|
|
lifetime = 5
|
|
accel = 20.000000
|
|
delay = 2
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl03_mk01_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 24
|
|
hull_damage = 16500
|
|
energy_damage = 0
|
|
impulse = 20000
|
|
|
|
[Gun]
|
|
nickname = li_n_msl03_mk01
|
|
ids_name = 459271; !li_n_msl03_mk01_name
|
|
ids_info = 459272; !li_n_msl03_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 60.000000
|
|
toughness = 6.800000
|
|
projectile_archetype = li_n_msl03_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 15
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl03_mk02_motor
|
|
lifetime = 5
|
|
accel = 20.000000
|
|
delay = 2
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl03_mk02_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 24
|
|
hull_damage = 10000
|
|
energy_damage = 0
|
|
impulse = 20000
|
|
|
|
[Gun]
|
|
nickname = li_n_msl03_mk02
|
|
ids_name = 459275; !li_n_msl03_mk02_name
|
|
ids_info = 459276; !li_n_msl03_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 60.000000
|
|
toughness = 6.800000
|
|
projectile_archetype = li_n_msl03_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 15
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl04_mk01_motor
|
|
lifetime = 6
|
|
accel = 75.000000
|
|
delay = 1
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl04_mk01_explosion
|
|
effect = br_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 1750
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = li_n_msl04_mk01
|
|
ids_name = 459021; !li_n_msl04_mk01_name
|
|
ids_info = 459022; !li_n_msl04_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 7500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 50.000000
|
|
toughness = 6.800000
|
|
projectile_archetype = li_n_msl04_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_msl05_mk01_motor
|
|
lifetime = 10
|
|
accel = 15.000000
|
|
delay = 3
|
|
|
|
[Explosion]
|
|
nickname = li_n_msl05_mk01_explosion
|
|
effect = explosion_li_n_msl05
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 30000
|
|
energy_damage = 0
|
|
impulse = 50000
|
|
|
|
[Gun]
|
|
nickname = li_n_msl05_mk01
|
|
ids_name = 459453; !li_n_msl05_mk01_name
|
|
ids_info = 459454; !li_n_msl05_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 8000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 5
|
|
muzzle_velocity = 50.000000
|
|
toughness = 18.800000
|
|
projectile_archetype = li_n_msl05_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 30
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_n_ams_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_n_ams_explosion
|
|
effect = explosion_lsf_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 250
|
|
hull_damage = 10
|
|
energy_damage = 10
|
|
impulse = 500
|
|
|
|
[Gun]
|
|
nickname = li_n_ams
|
|
ids_name = 459025; !li_n_ams_name
|
|
ids_info = 459026; !li_n_ams_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 50.000000
|
|
toughness = 2.400000
|
|
projectile_archetype = li_n_ams_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_cruise_disruptor_motor
|
|
lifetime = 2.000000
|
|
accel = 350.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_cruise_disruptor_explosion
|
|
effect = li_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 200
|
|
hull_damage = 1
|
|
energy_damage = 150
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = li_cruise_disruptor
|
|
ids_name = 459267; !li_cruise_disruptor_name
|
|
ids_info = 459268; !li_cruise_disruptor_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = li_cruise_disruptor_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = li_p_msl01_mk01_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_p_msl01_mk01_explosion
|
|
effect = dast_badlands_explosion
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 0
|
|
energy_damage = 1000
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = li_p_msl01_mk01
|
|
ids_name = 459139; !li_p_msl01_mk01_name
|
|
ids_info = 459140; !li_p_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50.000000
|
|
toughness = 2.400000
|
|
projectile_archetype = li_p_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 77
|
|
energy_damage = 0
|
|
weapon_type = Li_Ionlance01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun01_mark01
|
|
ids_name = 459099; !li_p_gun01_mark01_name
|
|
ids_info = 459100; !li_p_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 800
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 91
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 6.176000
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 96
|
|
energy_damage = 0
|
|
weapon_type = Li_Ionlance02
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_02_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun01_mark02
|
|
ids_name = 459101; !li_p_gun01_mark02_name
|
|
ids_info = 459102; !li_p_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1096
|
|
explosion_resistance = 1.25
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 123
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 8.405333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 128
|
|
energy_damage = 0
|
|
weapon_type = Li_Ionlance03
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = li_laser_01_impact
|
|
const_effect = li_laser_03_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun01_mark03
|
|
ids_name = 459103; !li_p_gun01_mark03_name
|
|
ids_info = 459104; !li_p_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 165
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 11.434667
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 70
|
|
energy_damage = 32
|
|
weapon_type = W_Li_Photon
|
|
one_shot_sound = fire_photon1
|
|
munition_hit_effect = li_plasma_02_impact
|
|
const_effect = li_photon_01_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 100
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun02_mark01
|
|
ids_name = 459105; !li_p_gun02_mark01_name
|
|
ids_info = 459106; !li_p_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 120
|
|
refire_delay = 0.500000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 5.696000
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 2
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 140
|
|
energy_damage = 64
|
|
weapon_type = W_Li_Photon
|
|
one_shot_sound = fire_photon1
|
|
munition_hit_effect = li_plasma_02_impact
|
|
const_effect = li_photon_02_proj
|
|
lifetime = 0.75
|
|
force_gun_ori = false
|
|
mass = 150
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun02_mark02
|
|
ids_name = 459107; !li_p_gun02_mark02_name
|
|
ids_info = 459108; !li_p_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1750
|
|
explosion_resistance = 2.25
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 241
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 11.392000
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 2
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun03_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 60
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light01
|
|
munition_hit_effect = mass_hit_light01
|
|
const_effect = lsf_gun01_mark01_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun03_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 90
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light02
|
|
munition_hit_effect = mass_hit_light02
|
|
const_effect = lsf_gun01_mark02_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun03_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 120
|
|
energy_damage = 0
|
|
weapon_type = Li_Mass
|
|
one_shot_sound = fire_mass_light03
|
|
munition_hit_effect = mass_hit_light03
|
|
const_effect = lsf_gun01_mark03_proj
|
|
lifetime = 0.800000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun03_mark01
|
|
ids_name = 459109; !li_p_gun03_mark01_name
|
|
ids_info = 459110; !li_p_gun03_mark01_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 40
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 4.323556
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun03_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun03_mark02
|
|
ids_name = 459111; !li_p_gun03_mark02_name
|
|
ids_info = 459112; !li_p_gun03_mark02_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.25
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 60
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 6.485333
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun03_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Gun]
|
|
nickname = li_p_gun03_mark03
|
|
ids_name = 459113; !li_p_gun03_mark03_name
|
|
ids_info = 459114; !li_p_gun03_mark03_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 80
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 8.647111
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = li_p_gun03_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 60, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_gun04_mark01_ammo
|
|
explosion_arch = li_p_gun04_mark01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_cruise_disruptor
|
|
detonation_dist = 16
|
|
lifetime = 1
|
|
Motor = li_p_gun04_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_cruisedis01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 0
|
|
max_angular_velocity = 0
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.010000
|
|
|
|
[Motor]
|
|
nickname = li_p_gun04_mark01_motor
|
|
lifetime = 1
|
|
accel = 200
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_p_gun04_mark01_explosion
|
|
effect = li_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 100
|
|
hull_damage = 1
|
|
energy_damage = 1
|
|
impulse = 500
|
|
|
|
[Gun]
|
|
nickname = li_p_gun04_mark01
|
|
ids_name = 459441; !li_p_gun04_mark01_name
|
|
ids_info = 459442; !li_p_gun04_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 220
|
|
refire_delay = 0.50
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
projectile_archetype = li_p_gun04_mark01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = me_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 16
|
|
energy_damage = 5
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = ci_laser_01_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = me_gun01_mark01
|
|
ids_name = 459159; !me_gun01_mark01_name
|
|
ids_info = 459160; !me_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 21
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 3.000889
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = me_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = me_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 24
|
|
energy_damage = 10
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = me_gun01_mark02
|
|
ids_name = 459161; !me_gun01_mark02_name
|
|
ids_info = 459162; !me_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2096
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 33
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 4.750222
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = me_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = me_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 32
|
|
energy_damage = 15
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = me_gun01_mark03
|
|
ids_name = 459163; !me_gun01_mark03_name
|
|
ids_info = 459164; !me_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 45
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 6.499556
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = me_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = me_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40
|
|
energy_damage = 20
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_laser3
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = me_gun01_mark04
|
|
ids_name = 459165; !me_gun01_mark04_name
|
|
ids_info = 459166; !me_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 57
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 8.248889
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = me_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = me_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 48
|
|
energy_damage = 25
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = me_gun01_mark05
|
|
ids_name = 459167; !me_gun01_mark05_name
|
|
ids_info = 459168; !me_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 68
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 9.998222
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = me_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = me_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 56
|
|
energy_damage = 30
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = ci_laser_04_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = me_gun01_mark06
|
|
ids_name = 459169; !me_gun01_mark06_name
|
|
ids_info = 459170; !me_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 80
|
|
refire_delay = 0.125000
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 11.747556
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = me_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = ss_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 64
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = ci_tachyon_01_impact
|
|
const_effect = ci_tachyon_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ss_gun01_mark01
|
|
ids_name = 459223; !ss_gun01_mark01_name
|
|
ids_info = 459224; !ss_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 91
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 4.672474
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ss_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = ss_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 96
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = ci_tachyon_01_impact
|
|
const_effect = ci_tachyon_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ss_gun01_mark02
|
|
ids_name = 459225; !ss_gun01_mark02_name
|
|
ids_info = 459226; !ss_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2096
|
|
explosion_resistance = 2.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 137
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 7.008711
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ss_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = ss_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 128
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = ci_tachyon_01_impact
|
|
const_effect = ci_tachyon_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ss_gun01_mark03
|
|
ids_name = 459227; !ss_gun01_mark03_name
|
|
ids_info = 459228; !ss_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 2.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 183
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 9.344948
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ss_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = ss_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 160
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = ci_tachyon_01_impact
|
|
const_effect = ci_tachyon_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ss_gun01_mark04
|
|
ids_name = 459229; !ss_gun01_mark04_name
|
|
ids_info = 459230; !ss_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3800
|
|
explosion_resistance = 2.6
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 229
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 11.681185
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ss_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = ss_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 192
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = ci_tachyon_01_impact
|
|
const_effect = ci_tachyon_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ss_gun01_mark05
|
|
ids_name = 459231; !ss_gun01_mark05_name
|
|
ids_info = 459232; !ss_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 2.8
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 275
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 14.017422
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ss_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = ss_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 224
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = ci_tachyon_01_impact
|
|
const_effect = ci_tachyon_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = ss_gun01_mark06
|
|
ids_name = 459233; !ss_gun01_mark06_name
|
|
ids_info = 459234; !ss_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 3.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 320
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 16.353659
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = ss_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = lsf_gun04_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 7400
|
|
energy_damage = 3700
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = li_capgun_01_impact
|
|
const_effect = li_capgun_01_proj
|
|
weapon_type = W_Noshield
|
|
lifetime = 4
|
|
force_gun_ori = false
|
|
mass = 200
|
|
volume = 0.000100
|
|
|
|
[Munition]
|
|
nickname = bund_gun03_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 7400
|
|
energy_damage = 3700
|
|
one_shot_sound = fire_capship
|
|
munition_hit_effect = rh_capgun_01_impact
|
|
const_effect = rh_capgun_01_proj
|
|
weapon_type = W_Noshield
|
|
lifetime = 4
|
|
force_gun_ori = false
|
|
mass = 200
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = lsf_gun04_mark01
|
|
ids_name = 459451; !lsf_gun04_mark01_name
|
|
ids_info = 459452; !lsf_gun04_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 3700
|
|
refire_delay = 4.000000
|
|
muzzle_velocity = 200
|
|
use_animation = Sc_fire
|
|
toughness = 19.222222
|
|
flash_particle_name = li_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = lsf_gun04_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 15
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Gun]
|
|
nickname = bund_gun03_mark01
|
|
ids_name = 459173; !bund_gun03_mark01_name
|
|
ids_info = 459174; !bund_gun03_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2800
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 3700
|
|
refire_delay = 4.000000
|
|
muzzle_velocity = 200
|
|
use_animation = Sc_fire
|
|
toughness = 19.222222
|
|
flash_particle_name = rh_capgun_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = bund_gun03_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 15
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = nws_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 15
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_nws_gun01
|
|
munition_hit_effect = ci_laser_01_impact
|
|
const_effect = nws_gun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nws_gun01_mark01
|
|
ids_name = 459235; !nws_gun01_mark01_name
|
|
ids_info = 459236; !nws_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 19
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 3.128889
|
|
flash_particle_name = ci_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nws_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = nws_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 23
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_nws_gun01
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = nws_gun_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nws_gun01_mark02
|
|
ids_name = 459237; !nws_gun01_mark02_name
|
|
ids_info = 459238; !nws_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2096
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 28
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 4.693333
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nws_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = nws_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 30
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_nws_gun01
|
|
munition_hit_effect = ci_laser_02_impact
|
|
const_effect = nws_gun_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nws_gun01_mark03
|
|
ids_name = 459239; !nws_gun01_mark03_name
|
|
ids_info = 459240; !nws_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 37
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 6.257778
|
|
flash_particle_name = ci_laser_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nws_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = nws_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 38
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_nws_gun01
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = nws_gun_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nws_gun01_mark04
|
|
ids_name = 459241; !nws_gun01_mark04_name
|
|
ids_info = 459242; !nws_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 47
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 7.822222
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nws_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = nws_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 45
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_nws_gun01
|
|
munition_hit_effect = ci_laser_03_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nws_gun01_mark05
|
|
ids_name = 459243; !nws_gun01_mark05_name
|
|
ids_info = 459244; !nws_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 56
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 9.386667
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nws_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = nws_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 53
|
|
energy_damage = 0
|
|
weapon_type = Li_Laser01
|
|
one_shot_sound = fire_nws_gun01
|
|
munition_hit_effect = ci_laser_04_impact
|
|
const_effect = nws_gun_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = nws_gun01_mark06
|
|
ids_name = 459245; !nws_gun01_mark06_name
|
|
ids_info = 459246; !nws_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
|
|
material_library = equipment\models\ge_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 66
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 10.951111
|
|
flash_particle_name = ci_laser_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = nws_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
; =======================================
|
|
; Rheinland Blitzstrahl's for Version 5!
|
|
; =======================================
|
|
;
|
|
; Blitz 1's
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 50
|
|
energy_damage = 5
|
|
weapon_type = Rh_Tachyon01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun01_mark01
|
|
ids_name = 459307; !rh_n_gun01_mark01_name
|
|
ids_info = 459308; !rh_n_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3500
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 42
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 4.192222
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Blitz 2's
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 75
|
|
energy_damage = 10
|
|
weapon_type = Rh_Tachyon01
|
|
one_shot_sound = fire_tachyon4
|
|
munition_hit_effect = rh_tachyon_02_impact
|
|
const_effect = rh_tachyon_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun01_mark02
|
|
ids_name = 459309; !rh_n_gun01_mark02_name
|
|
ids_info = 459310; !rh_n_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.25
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 60
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 5.988889
|
|
flash_particle_name = rh_tachyon_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Blitz 3's
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 100
|
|
energy_damage = 15
|
|
weapon_type = Rh_Tachyon01
|
|
one_shot_sound = fire_tachyon4
|
|
munition_hit_effect = rh_tachyon_03_impact
|
|
const_effect = rh_tachyon_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun01_mark03
|
|
ids_name = 459311; !rh_n_gun01_mark03_name
|
|
ids_info = 459312; !rh_n_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 84
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 8.384444
|
|
flash_particle_name = rh_tachyon_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; Blitz 4's
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 125
|
|
energy_damage = 20
|
|
weapon_type = Rh_Tachyon01
|
|
one_shot_sound = fire_tachyon5
|
|
munition_hit_effect = rh_tachyon_04_impact
|
|
const_effect = rh_tachyon_04_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun01_mark04
|
|
ids_name = 459313; !rh_n_gun01_mark04_name
|
|
ids_info = 459314; !rh_n_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.75
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 114
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 650
|
|
use_animation = Sc_fire
|
|
toughness = 11.378889
|
|
flash_particle_name = rh_tachyon_04_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland Donnerschlag A's
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 240
|
|
energy_damage = 100
|
|
weapon_type = Rh_Photon01
|
|
one_shot_sound = fire_plasma3
|
|
munition_hit_effect = rh_plasma_01_impact
|
|
const_effect = rh_plasma_01_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun02_mark01
|
|
ids_name = 459315; !rh_n_gun02_mark01_name
|
|
ids_info = 459316; !rh_n_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3500
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 147
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 8.085002
|
|
flash_particle_name = rh_plasma_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Donnerschlag 2's
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 380
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon02
|
|
one_shot_sound = fire_plasma4
|
|
munition_hit_effect = rh_plasma_02_impact
|
|
const_effect = rh_plasma_02_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun02_mark02
|
|
ids_name = 459317; !rh_n_gun02_mark02_name
|
|
ids_info = 459318; !rh_n_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 2.25
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 299
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 16.506005
|
|
flash_particle_name = rh_plasma_02_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Donnerschlag 3's
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun02_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 540
|
|
energy_damage = 150
|
|
weapon_type = Rh_Photon03
|
|
one_shot_sound = fire_plasma4
|
|
munition_hit_effect = rh_plasma_03_impact
|
|
const_effect = rh_plasma_03_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun02_mark03
|
|
ids_name = 459319; !rh_n_gun02_mark03_name
|
|
ids_info = 459320; !rh_n_gun02_mark03_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 2.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 454
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 25.263007
|
|
flash_particle_name = rh_plasma_03_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun02_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Donnerschlag 4's
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun02_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 680
|
|
energy_damage = 200
|
|
weapon_type = Rh_Photon03
|
|
one_shot_sound = fire_plasma4
|
|
munition_hit_effect = rh_plasma_03_impact
|
|
const_effect = rh_plasma_03_proj
|
|
lifetime = 1.166667
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun02_mark04
|
|
ids_name = 459321; !rh_n_gun02_mark04_name
|
|
ids_info = 459322; !rh_n_gun02_mark04_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 2.75
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 606
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 600
|
|
use_animation = Sc_fire
|
|
toughness = 33.684010
|
|
flash_particle_name = rh_plasma_04_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun02_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland PlazmaCannon 1
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun03_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 40
|
|
energy_damage = 3
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rh_laser
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_laser_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun03_mark01
|
|
ids_name = 459323; !rh_n_gun03_mark01_name
|
|
ids_info = 459324; !rh_n_gun03_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 37
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 5.715000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun03_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland PlazmaCannon 2
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun03_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 47
|
|
energy_damage = 4
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rh_laser
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_laser_01_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun03_mark02
|
|
ids_name = 459325; !rh_n_gun03_mark02_name
|
|
ids_info = 459326; !rh_n_gun03_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2900
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 47
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 7.143750
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun03_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland PlazmaCannon 3
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun03_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 55
|
|
energy_damage = 8
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rh_laser
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_laser_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun03_mark03
|
|
ids_name = 459327; !rh_n_gun03_mark03_name
|
|
ids_info = 459328; !rh_n_gun03_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2800
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 56
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 8.572500
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun03_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland PlazmaCannon 4
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun03_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 62
|
|
energy_damage = 12
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rh_laser
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_laser_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun03_mark04
|
|
ids_name = 459329; !rh_n_gun03_mark04_name
|
|
ids_info = 459330; !rh_n_gun03_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2700
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 66
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 10.001250
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun03_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland PlazmaCannon 5
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun03_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 70
|
|
energy_damage = 15
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rh_laser
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_laser_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun03_mark05
|
|
ids_name = 459331; !rh_n_gun03_mark05_name
|
|
ids_info = 459332; !rh_n_gun03_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2600
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 75
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 11.430000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun03_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; ===========================
|
|
; Rheinland PlazmaCannon 6
|
|
; ===========================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun03_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 77
|
|
energy_damage = 18
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rh_laser
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_laser_03_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun03_mark06
|
|
ids_name = 459333; !rh_n_gun03_mark06_name
|
|
ids_info = 459334; !rh_n_gun03_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 84
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 12.858750
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun03_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun04_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 5
|
|
energy_damage = 320
|
|
weapon_type = Rh_Antishield
|
|
one_shot_sound = fire_particle1
|
|
munition_hit_effect = sp_destabilizer_02_impact
|
|
const_effect = sp_destabilizer_02_proj
|
|
lifetime = 0.750000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun04_mark01
|
|
ids_name = 459465; !rh_n_gun04_mark01_name
|
|
ids_info = 459466; !rh_n_gun04_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 269
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 18.543667
|
|
flash_particle_name = li_laser_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun04_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_gun05_mark01_motor
|
|
lifetime = 1.0
|
|
accel = 200
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_n_gun05_mark01_explosion
|
|
effect = explosion_rh_n_gun05
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 32
|
|
hull_damage = 2000
|
|
energy_damage = 2000
|
|
impulse = 0
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun05_mark01_ammo
|
|
explosion_arch = rh_n_gun05_mark01_explosion
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 1000000
|
|
one_shot_sound = fire_li_n_gun05
|
|
detonation_dist = 8
|
|
lifetime = 4
|
|
Motor = rh_n_gun05_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = rh_flakcannon01_proj
|
|
weapon_type = W_Noshield
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
seeker_range = 1500
|
|
max_angular_velocity = 0.000000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 100
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun05_mark01
|
|
ids_name = 459445; !rh_n_gun05_mark01_name
|
|
ids_info = 459446; !rh_n_gun05_mark01_info
|
|
DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp
|
|
material_library = equipment\models\rh_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 5600
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_turret_small
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 2039
|
|
refire_delay = 3.000000
|
|
muzzle_velocity = 250
|
|
toughness = 47.381333
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun05_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 30
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
; =============================
|
|
; Mt-KI/1 Sturmgeschutz AMMO
|
|
; =============================
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun06_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 160
|
|
energy_damage = 0
|
|
weapon_type = Rh_Blaster01
|
|
one_shot_sound = fire_rh_blaster
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_blaster_01_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun06_mark01
|
|
ids_name = 459469; !rh_n_gun06_mark01_name
|
|
ids_info = 459470; !rh_n_gun06_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 84
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 5.715000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun06_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun06_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 190
|
|
energy_damage = 0
|
|
weapon_type = Rh_Blaster01
|
|
one_shot_sound = fire_rh_blaster
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_blaster_01_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun06_mark02
|
|
ids_name = 459471; !rh_n_gun06_mark02_name
|
|
ids_info = 459472; !rh_n_gun06_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2900
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 114
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 7.143750
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun06_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun06_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 220
|
|
energy_damage = 0
|
|
weapon_type = Rh_Blaster01
|
|
one_shot_sound = fire_rh_blaster
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_blaster_02_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun06_mark03
|
|
ids_name = 459473; !rh_n_gun06_mark03_name
|
|
ids_info = 459474; !rh_n_gun06_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2800
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 142
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 8.572500
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun06_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun06_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 250
|
|
energy_damage = 0
|
|
weapon_type = Rh_Blaster01
|
|
one_shot_sound = fire_rh_blaster
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_blaster_02_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun06_mark04
|
|
ids_name = 459475; !rh_n_gun06_mark04_name
|
|
ids_info = 459476; !rh_n_gun06_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2700
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 172
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 10.001250
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun06_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun06_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 280
|
|
energy_damage = 0
|
|
weapon_type = Rh_Blaster01
|
|
one_shot_sound = fire_rh_blaster
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_blaster_03_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun06_mark05
|
|
ids_name = 459477; !rh_n_gun06_mark05_name
|
|
ids_info = 459478; !rh_n_gun06_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2600
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 200
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 11.430000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun06_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_n_gun06_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 310
|
|
energy_damage = 0
|
|
weapon_type = Rh_Blaster01
|
|
one_shot_sound = fire_rh_blaster
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_blaster_03_proj
|
|
lifetime = 0.5
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_n_gun06_mark06
|
|
ids_name = 459479; !rh_n_gun06_mark06_name
|
|
ids_info = 459480; !rh_n_gun06_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 228
|
|
refire_delay = 0.111111
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 12.858750
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 5
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = rh_n_gun06_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl01_mk01_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl01_mk01_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1250
|
|
energy_damage = 125
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl01_mk01
|
|
ids_name = 459393; !rh_n_msl01_mk01_name
|
|
ids_info = 459394; !rh_n_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50.000000
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_n_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl01_mk02_motor
|
|
lifetime = 3.5
|
|
accel = 100.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl01_mk02_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 1250
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl01_mk02
|
|
ids_name = 459397; !rh_n_msl01_mk02_name
|
|
ids_info = 459398; !rh_n_msl01_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 50
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_n_msl01_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl02_mk01_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl02_mk01_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 2500
|
|
energy_damage = 200
|
|
impulse = 4000
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl02_mk01
|
|
ids_name = 459401; !rh_n_msl02_mk01_name
|
|
ids_info = 459402; !rh_n_msl02_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50.000000
|
|
toughness = 4.800000
|
|
projectile_archetype = rh_n_msl02_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl02_mk02_motor
|
|
lifetime = 3
|
|
accel = 50.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl02_mk02_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 8
|
|
hull_damage = 2500
|
|
energy_damage = 0
|
|
impulse = 4000
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl02_mk02
|
|
ids_name = 459405; !rh_n_msl02_mk02_name
|
|
ids_info = 459406; !rh_n_msl02_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 50
|
|
toughness = 4.800000
|
|
projectile_archetype = rh_n_msl02_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 45
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl03_mk01_motor
|
|
lifetime = 5
|
|
accel = 20.000000
|
|
delay = 2
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl03_mk01_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 24
|
|
hull_damage = 10000
|
|
energy_damage = 0
|
|
impulse = 20000
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl03_mk01
|
|
ids_name = 459409; !rh_n_msl03_mk01_name
|
|
ids_info = 459410; !rh_n_msl03_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 60.000000
|
|
toughness = 6.800000
|
|
projectile_archetype = rh_n_msl03_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 15
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl03_mk02_motor
|
|
lifetime = 5
|
|
accel = 20.000000
|
|
delay = 2
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl03_mk02_explosion
|
|
effect = explosion_bund_missile
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 24
|
|
hull_damage = 10000
|
|
energy_damage = 0
|
|
impulse = 20000
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl03_mk02
|
|
ids_name = 459413; !rh_n_msl03_mk02_name
|
|
ids_info = 459414; !rh_n_msl03_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 3
|
|
muzzle_velocity = 60.000000
|
|
toughness = 6.800000
|
|
projectile_archetype = rh_n_msl03_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 15
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl04_mk01_motor
|
|
lifetime = 6
|
|
accel = 75.000000
|
|
delay = 1
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl04_mk01_explosion
|
|
effect = rh_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 16
|
|
hull_damage = 2000
|
|
energy_damage = 0
|
|
impulse = 2500
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl04_mk01
|
|
ids_name = 459417; !rh_n_msl04_mk01_name
|
|
ids_info = 459418; !rh_n_msl04_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 7500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.250000
|
|
muzzle_velocity = 50.000000
|
|
toughness = 10.800000
|
|
projectile_archetype = rh_n_msl04_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 60
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_n_msl05_mk01_motor
|
|
lifetime = 10
|
|
accel = 15.000000
|
|
delay = 3
|
|
|
|
[Explosion]
|
|
nickname = rh_n_msl05_mk01_explosion
|
|
effect = explosion_rh_n_msl05
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 64
|
|
hull_damage = 30000
|
|
energy_damage = 0
|
|
impulse = 50000
|
|
|
|
[Gun]
|
|
nickname = rh_n_msl05_mk01
|
|
ids_name = 459457; !rh_n_msl05_mk01_name
|
|
ids_info = 459458; !rh_n_msl05_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 8000
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_3
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 6
|
|
muzzle_velocity = 50.000000
|
|
toughness = 18.800000
|
|
projectile_archetype = rh_n_msl05_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 30
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_cruise_disruptor_motor
|
|
lifetime = 2.000000
|
|
accel = 350.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_cruise_disruptor_explosion
|
|
effect = rh_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 200
|
|
hull_damage = 1
|
|
energy_damage = 150
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = rh_cruise_disruptor
|
|
ids_name = 459449; !rh_cruise_disruptor_name
|
|
ids_info = 459450; !rh_cruise_disruptor_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_cruise_disruptor_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_m_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 21
|
|
energy_damage = 5
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_m_gun01_mark01
|
|
ids_name = 459335; !rh_m_gun01_mark01_name
|
|
ids_info = 459336; !rh_m_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 22
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 3.116444
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_m_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_m_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 32
|
|
energy_damage = 10
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_laser1
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_m_gun01_mark02
|
|
ids_name = 459337; !rh_m_gun01_mark02_name
|
|
ids_info = 459338; !rh_m_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2096
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 34
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 4.945778
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_m_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_m_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 43
|
|
energy_damage = 15
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_laser2
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_m_gun01_mark03
|
|
ids_name = 459339; !rh_m_gun01_mark03_name
|
|
ids_info = 459340; !rh_m_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 46
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 6.775111
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_m_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_m_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 53
|
|
energy_damage = 20
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_laser3
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_m_gun01_mark04
|
|
ids_name = 459341; !rh_m_gun01_mark04_name
|
|
ids_info = 459342; !rh_m_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 58
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 8.604444
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_m_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_m_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 64
|
|
energy_damage = 25
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_m_gun01_mark05
|
|
ids_name = 459343; !rh_m_gun01_mark05_name
|
|
ids_info = 459344; !rh_m_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 70
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 10.433778
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_m_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_m_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 75
|
|
energy_damage = 30
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_laser4
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_m_gun01_mark06
|
|
ids_name = 459345; !rh_m_gun01_mark06_name
|
|
ids_info = 459346; !rh_m_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 83
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 12.263111
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_m_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
; =================
|
|
; Seawasp Weapons
|
|
; =================
|
|
|
|
[Munition]
|
|
nickname = khc_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 85
|
|
energy_damage = 5
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = sp_distortion_01_impact
|
|
const_effect = sp_distortion_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = khc_gun01_mark01
|
|
ids_name = 459347; !khc_gun01_mark01_name
|
|
ids_info = 459348; !khc_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 93
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 4.805215
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = khc_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = khc_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 128
|
|
energy_damage = 10
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = sp_distortion_01_impact
|
|
const_effect = sp_distortion_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = khc_gun01_mark02
|
|
ids_name = 459349; !khc_gun01_mark02_name
|
|
ids_info = 459350; !khc_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2096
|
|
explosion_resistance = 2.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 140
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 7.207822
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = khc_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = khc_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 171
|
|
energy_damage = 15
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = sp_distortion_01_impact
|
|
const_effect = sp_distortion_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = khc_gun01_mark03
|
|
ids_name = 459351; !khc_gun01_mark03_name
|
|
ids_info = 459352; !khc_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 2.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 186
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 9.610430
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = khc_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = khc_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 213
|
|
energy_damage = 20
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_tachyon2
|
|
munition_hit_effect = sp_distortion_01_impact
|
|
const_effect = sp_distortion_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = khc_gun01_mark04
|
|
ids_name = 459353; !khc_gun01_mark04_name
|
|
ids_info = 459354; !khc_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 2.6
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 233
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 12.013037
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = khc_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = khc_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 256
|
|
energy_damage = 25
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = sp_distortion_01_impact
|
|
const_effect = sp_distortion_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = khc_gun01_mark05
|
|
ids_name = 459355; !khc_gun01_mark05_name
|
|
ids_info = 459356; !khc_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 2.8
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 279
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 14.415644
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = khc_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = khc_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 299
|
|
energy_damage = 30
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_tachyon3
|
|
munition_hit_effect = sp_distortion_01_impact
|
|
const_effect = sp_distortion_01_proj
|
|
lifetime = 0.70
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = khc_gun01_mark06
|
|
ids_name = 459357; !khc_gun01_mark06_name
|
|
ids_info = 459358; !khc_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 3.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 326
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 1000
|
|
use_animation = Sc_fire
|
|
toughness = 16.818252
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = khc_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rs_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 25
|
|
energy_damage = 0
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rs_gun
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rs_gun01_mark01
|
|
ids_name = 459359; !rs_gun01_mark01_name
|
|
ids_info = 459360; !rs_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1600
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 19
|
|
refire_delay = 0.083333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 3.217778
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rs_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rs_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 19
|
|
energy_damage = 0
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rs_gun
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rs_gun01_mark02
|
|
ids_name = 459361; !rs_gun01_mark02_name
|
|
ids_info = 459362; !rs_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2096
|
|
explosion_resistance = 1.1
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 29
|
|
refire_delay = 0.083333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 4.826667
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rs_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rs_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 25
|
|
energy_damage = 0
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rs_gun
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rs_gun01_mark03
|
|
ids_name = 459363; !rs_gun01_mark03_name
|
|
ids_info = 459364; !rs_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 3000
|
|
explosion_resistance = 1.2
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 38
|
|
refire_delay = 0.083333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 6.435556
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rs_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rs_gun01_mark04_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 31
|
|
energy_damage = 0
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rs_gun
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rs_gun01_mark04
|
|
ids_name = 459365; !rs_gun01_mark04_name
|
|
ids_info = 459366; !rs_gun01_mark04_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.3
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 48
|
|
refire_delay = 0.083333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 8.044444
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rs_gun01_mark04_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rs_gun01_mark05_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 37
|
|
energy_damage = 0
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rs_gun
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rs_gun01_mark05
|
|
ids_name = 459367; !rs_gun01_mark05_name
|
|
ids_info = 459368; !rs_gun01_mark05_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.4
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 57
|
|
refire_delay = 0.083333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 9.653333
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rs_gun01_mark05_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rs_gun01_mark06_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 43
|
|
energy_damage = 0
|
|
weapon_type = Rh_Laser01
|
|
one_shot_sound = fire_rs_gun
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rs_gun_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rs_gun01_mark06
|
|
ids_name = 459369; !rs_gun01_mark06_name
|
|
ids_info = 459370; !rs_gun01_mark06_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 4223
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 67
|
|
refire_delay = 0.083333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 11.262222
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rs_gun01_mark06_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 105
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun01_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 48
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon01
|
|
one_shot_sound = fire_neutron1
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun01_mark01
|
|
ids_name = 459421; !rh_p_gun01_mark01_name
|
|
ids_info = 459422; !rh_p_gun01_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 800
|
|
explosion_resistance = 1.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 60
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 6.112000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_p_gun01_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun01_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 64
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon02
|
|
one_shot_sound = fire_neutron1
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun01_mark02
|
|
ids_name = 459423; !rh_p_gun01_mark02_name
|
|
ids_info = 459424; !rh_p_gun01_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1096
|
|
explosion_resistance = 1.25
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 81
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 8.320000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_p_gun01_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun01_mark03_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 88
|
|
energy_damage = 0
|
|
weapon_type = Rh_Photon03
|
|
one_shot_sound = fire_neutron1
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = rh_tachyon_01_proj
|
|
lifetime = 1.000000
|
|
force_gun_ori = false
|
|
mass = 1
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun01_mark03
|
|
ids_name = 459425; !rh_p_gun01_mark03_name
|
|
ids_info = 459426; !rh_p_gun01_mark03_info
|
|
DA_archetype = equipment\models\weapons\li_cannon.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 1.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_1
|
|
damage_per_fire = 0
|
|
power_usage = 113
|
|
refire_delay = 0.166667
|
|
muzzle_velocity = 750
|
|
use_animation = Sc_fire
|
|
toughness = 11.674667
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_p_gun01_mark03_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun02_mark01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 70
|
|
energy_damage = 32
|
|
weapon_type = Rh_Tachyon01
|
|
one_shot_sound = fire_tachyon5
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = sp_annihilator_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 100
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun02_mark01
|
|
ids_name = 459427; !rh_p_gun02_mark01_name
|
|
ids_info = 459428; !rh_p_gun02_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1405
|
|
explosion_resistance = 2.0
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 115
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 5.589333
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_p_gun02_mark01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun02_mark02_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = 140
|
|
energy_damage = 64
|
|
weapon_type = Rh_Tachyon02
|
|
one_shot_sound = fire_tachyon5
|
|
munition_hit_effect = rh_tachyon_01_impact
|
|
const_effect = sp_annihilator_02_proj
|
|
lifetime = 1
|
|
force_gun_ori = false
|
|
mass = 150
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun02_mark02
|
|
ids_name = 459429; !rh_p_gun02_mark02_name
|
|
ids_info = 459430; !rh_p_gun02_mark02_info
|
|
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1750
|
|
explosion_resistance = 2.5
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 1.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_2
|
|
damage_per_fire = 0
|
|
power_usage = 239
|
|
refire_delay = 0.333333
|
|
muzzle_velocity = 800
|
|
use_animation = Sc_fire
|
|
toughness = 11.520000
|
|
flash_particle_name = rh_tachyon_01_flash
|
|
flash_radius = 15
|
|
light_anim = rh_gun01_flash
|
|
projectile_archetype = rh_p_gun02_mark02_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 40, 80, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun03_mark01_ammo
|
|
explosion_arch = rh_p_gun03_mark01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_cruise_disruptor
|
|
detonation_dist = 16
|
|
lifetime = 1
|
|
Motor = rh_p_gun03_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_cruisedis01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 0
|
|
max_angular_velocity = 0
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.010000
|
|
|
|
[Motor]
|
|
nickname = rh_p_gun03_mark01_motor
|
|
lifetime = 1
|
|
accel = 200
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_p_gun03_mark01_explosion
|
|
effect = rh_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 100
|
|
hull_damage = 0
|
|
energy_damage = 50
|
|
impulse = 500
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun03_mark01
|
|
ids_name = 459443; !rh_p_gun03_mark01_name
|
|
ids_info = 459444; !rh_p_gun03_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 220
|
|
refire_delay = 0.50
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
projectile_archetype = rh_p_gun03_mark01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = admin_gun01_ammo
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
hull_damage = -1
|
|
energy_damage = -1
|
|
one_shot_sound = fire_no1
|
|
const_effect = no_gun01_rank01_proj
|
|
lifetime = 2.000000
|
|
force_gun_ori = false
|
|
mass = 100
|
|
volume = 0.000100
|
|
|
|
[Gun]
|
|
nickname = admin_gun01
|
|
ids_name = 263525; !admin_gun01_name
|
|
ids_info = 264525; !admin_gun01_info
|
|
DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp
|
|
HP_child = HPConnect
|
|
hit_pts = 50000000
|
|
explosion_resistance = 0.100000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 0.100000
|
|
muzzle_velocity = 1500
|
|
toughness = 1.000000
|
|
flash_particle_name = no_gun01_rank01_flash
|
|
flash_radius = 15
|
|
light_anim = l_gun01_flash
|
|
projectile_archetype = admin_gun01_ammo
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 180
|
|
destructible = false
|
|
lootable = false
|
|
LODranges = 0, 20
|
|
|
|
;Furious' Non-lethal weapon pack
|
|
;==============
|
|
;Liberty Police
|
|
|
|
;Shockwave gun
|
|
|
|
[Munition]
|
|
nickname = li_p_gun05_mark01_ammo
|
|
explosion_arch = li_p_gun05_mark01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_cruise_disruptor
|
|
detonation_dist = 16
|
|
lifetime = 1
|
|
Motor = li_p_gun04_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_cruisedis01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 0
|
|
max_angular_velocity = 0
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.010000
|
|
|
|
[Explosion]
|
|
nickname = li_p_gun05_mark01_explosion
|
|
effect = li_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 100
|
|
hull_damage = 0
|
|
energy_damage = 50
|
|
impulse = 20000
|
|
|
|
[Gun]
|
|
nickname = li_p_gun05_mark01
|
|
ids_name = 459507; !li_p_gun05_mark01_name
|
|
ids_info = 459508; !li_p_gun05_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 220
|
|
refire_delay = 0.50
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
projectile_archetype = li_p_gun05_mark01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
|
|
;== Shockwave
|
|
|
|
[Motor]
|
|
nickname = li_p_msl02_mk01_motor
|
|
lifetime = 2.000000
|
|
accel = 200.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = li_p_msl02_mk01_explosion
|
|
effect = li_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 150
|
|
hull_damage = 0
|
|
energy_damage = 2500
|
|
impulse = 25000
|
|
|
|
[Gun]
|
|
nickname = li_p_msl02_mk01
|
|
ids_name = 459499; !li_p_msl01_mk01_name
|
|
ids_info = 459500; !li_p_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 250
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = li_p_msl02_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
;=== Faraday Missile
|
|
|
|
[Munition]
|
|
nickname = li_p_msl02_mk01_ammo
|
|
ids_name = 459501; !li_p_msl01_mk01_ammo_name
|
|
ids_info = 459502; !li_p_msl01_mk01_ammo_info
|
|
explosion_arch = li_p_msl02_mk01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_emp
|
|
detonation_dist = 4
|
|
lifetime = 12.00000
|
|
Motor = li_p_msl02_mk01_motor
|
|
force_gun_ori = true
|
|
const_effect = li_missile01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 75
|
|
max_angular_velocity = 2.500000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
units_per_container = 25
|
|
mass = 10
|
|
volume = 0.75000000
|
|
|
|
;=== Faraday
|
|
|
|
[Explosion]
|
|
nickname = li_p_msl03_mk01_explosion
|
|
effect = li_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 100
|
|
hull_damage = 0
|
|
energy_damage = 50
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = li_p_msl03_mk01
|
|
ids_name = 459503; !li_cruise_disruptor_name
|
|
ids_info = 459504; !li_cruise_disruptor_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_gun_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 100
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = li_p_msl03_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = li_p_msl03_mk01_ammo
|
|
ids_name = 459505; !li_cruise_disruptor_ammo_name
|
|
ids_info = 459506; !li_cruise_disruptor_ammo_info
|
|
explosion_arch = li_p_msl02_mk01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_emp
|
|
detonation_dist = 16
|
|
lifetime = 10.00000
|
|
Motor = li_p_msl03_mk01_motor
|
|
force_gun_ori = true
|
|
const_effect = li_missile01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2000
|
|
seeker_fov_deg = 75
|
|
max_angular_velocity = 3.00000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
units_per_container = 25
|
|
mass = 10
|
|
volume = 0.7500000
|
|
|
|
;=====================
|
|
; Rheinland Police
|
|
|
|
;== Donnerschock cannon
|
|
|
|
[Munition]
|
|
nickname = rh_p_gun04_mark01_ammo
|
|
explosion_arch = rh_p_gun04_mark01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = false
|
|
hit_pts = 2
|
|
one_shot_sound = fire_cruise_disruptor
|
|
detonation_dist = 16
|
|
lifetime = 1
|
|
Motor = rh_p_gun03_mark01_motor
|
|
force_gun_ori = false
|
|
const_effect = ku_cruisedis01_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = DUMB
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 0
|
|
max_angular_velocity = 0
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
mass = 1
|
|
volume = 0.010000
|
|
|
|
[Explosion]
|
|
nickname = rh_p_gun04_mark01_explosion
|
|
effect = rh_mine01_blast25
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 100
|
|
hull_damage = 0
|
|
energy_damage = 50
|
|
impulse = 20000
|
|
|
|
[Gun]
|
|
nickname = rh_p_gun04_mark01
|
|
ids_name = 459497; !rh_p_gun04_mark01_name
|
|
ids_info = 459498; !rh_p_gun04_mark01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 2500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 220
|
|
refire_delay = 0.50
|
|
muzzle_velocity = 1000
|
|
toughness = 10.000000
|
|
projectile_archetype = rh_p_gun04_mark01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = true
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
;=== Brehmstrahlung
|
|
|
|
[Motor]
|
|
nickname = rh_p_msl01_mk01_motor
|
|
lifetime = 1.6000000
|
|
accel = 250.000000
|
|
delay = 0
|
|
|
|
[Motor]
|
|
nickname = rh_p_msl01_mk02_motor
|
|
lifetime = 2.500000
|
|
accel = 160.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_p_msl01_mk01_explosion
|
|
effect = rh_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 50
|
|
hull_damage = 1
|
|
energy_damage = 3000
|
|
impulse = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_p_msl01_mk02_explosion
|
|
effect = rh_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 75
|
|
hull_damage = 1
|
|
energy_damage = 5000
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = rh_p_msl01_mk01
|
|
ids_name = 459481; !rh_p_msl01_mk01_name
|
|
ids_info = 459482; !rh_p_msl01_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 200
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_p_msl01_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Gun]
|
|
nickname = rh_p_msl01_mk02
|
|
ids_name = 459485; !rh_p_msl01_mk02_name
|
|
ids_info = 459486; !rh_p_msl01_mk02_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1250
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 350
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_p_msl01_mk02_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_msl01_mk01_ammo
|
|
ids_name = 459483; !rh_p_msl01_mk01_ammo_name
|
|
ids_info = 459484; !rh_p_msl01_mk01_ammo_info
|
|
explosion_arch = rh_p_msl01_mk01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_emp
|
|
detonation_dist = 4
|
|
lifetime = 8.00000
|
|
Motor = rh_p_msl01_mk01_motor
|
|
force_gun_ori = true
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 3.00000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
units_per_container = 25
|
|
mass = 10
|
|
volume = 0.75000000
|
|
|
|
[Munition]
|
|
nickname = rh_p_msl01_mk02_ammo
|
|
ids_name = 459487; !li_cruise_disruptor_ammo_name
|
|
ids_info = 459488; !li_cruise_disruptor_ammo_info
|
|
explosion_arch = rh_p_msl01_mk02_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_emp
|
|
detonation_dist = 12
|
|
lifetime = 10.00000
|
|
Motor = rh_p_msl01_mk02_motor
|
|
force_gun_ori = true
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 1000
|
|
seeker_fov_deg = 45
|
|
max_angular_velocity = 2.500000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
units_per_container = 25
|
|
mass = 10
|
|
volume = 1.00000
|
|
|
|
;---- Donnerschock Missile
|
|
|
|
[Explosion]
|
|
nickname = rh_p_msl02_mk01_explosion
|
|
effect = rh_empmissile_impact
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 150
|
|
hull_damage = 1
|
|
energy_damage = 25
|
|
impulse = 25000
|
|
|
|
[Gun]
|
|
nickname = rh_p_msl02_mk01
|
|
ids_name = 459493; !li_cruise_disruptor_name
|
|
ids_info = 459494; !li_cruise_disruptor_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 100
|
|
refire_delay = 1
|
|
muzzle_velocity = 200
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_p_msl02_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Motor]
|
|
nickname = rh_p_msl02_mk01_motor
|
|
lifetime = 2.0000
|
|
accel = 200.000000
|
|
delay = 0.0
|
|
|
|
[Munition]
|
|
nickname = rh_p_msl02_mk01_ammo
|
|
ids_name = 459495; !li_cruise_disruptor_ammo_name
|
|
ids_info = 459496; !li_cruise_disruptor_ammo_info
|
|
explosion_arch = rh_p_msl02_mk01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_emp
|
|
detonation_dist = 16
|
|
lifetime = 8.00000
|
|
Motor = rh_p_msl02_mk01_motor
|
|
force_gun_ori = true
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 2000
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 3.000000
|
|
cruise_disruptor = false
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
units_per_container = 25
|
|
mass = 10
|
|
volume = 0.500000
|
|
|
|
;--- Graviton
|
|
|
|
[Motor]
|
|
nickname = rh_p_msl03_mk01_motor
|
|
lifetime = 2.5000000
|
|
accel = 280.000000
|
|
delay = 0
|
|
|
|
[Explosion]
|
|
nickname = rh_p_msl03_mk01_explosion
|
|
effect = rh_cruise_disruptor_explosion
|
|
lifetime = 0.000000, 0.000000
|
|
process = disappear
|
|
strength = 100
|
|
radius = 100
|
|
hull_damage = 1
|
|
energy_damage = 25
|
|
impulse = 0
|
|
|
|
[Gun]
|
|
nickname = rh_p_msl03_mk01
|
|
ids_name = 459489; !rh_p_msl03_mk01_name
|
|
ids_info = 459490; !rh_p_msl03_mk01_info
|
|
DA_archetype = equipment\models\weapons\li_rad_launcher.cmp
|
|
material_library = equipment\models\li_equip.mat
|
|
HP_child = HPConnect
|
|
hit_pts = 1500
|
|
explosion_resistance = 0.750000
|
|
debris_type = debris_normal
|
|
parent_impulse = 20
|
|
child_impulse = 80
|
|
volume = 0.000000
|
|
mass = 10
|
|
hp_gun_type = hp_turret_special_6
|
|
damage_per_fire = 0
|
|
power_usage = 0
|
|
refire_delay = 1
|
|
muzzle_velocity = 100
|
|
toughness = 2.400000
|
|
projectile_archetype = rh_p_msl03_mk01_ammo
|
|
dry_fire_sound = fire_dry
|
|
separation_explosion = sever_debris
|
|
auto_turret = false
|
|
turn_rate = 90
|
|
lootable = true
|
|
LODranges = 0, 20, 60, 100
|
|
|
|
[Munition]
|
|
nickname = rh_p_msl03_mk01_ammo
|
|
ids_name = 459491; !li_cruise_disruptor_ammo_name
|
|
ids_info = 459492; !li_cruise_disruptor_ammo_info
|
|
explosion_arch = rh_p_msl02_mk01_explosion
|
|
lootable = false
|
|
hp_type = hp_gun
|
|
requires_ammo = true
|
|
hit_pts = 2
|
|
one_shot_sound = fire_missile_emp
|
|
detonation_dist = 16
|
|
lifetime = 6.00000
|
|
Motor = rh_p_msl03_mk01_motor
|
|
force_gun_ori = true
|
|
const_effect = rh_missile02_drive
|
|
HP_trail_parent = HPExhaust
|
|
seeker = LOCK
|
|
time_to_lock = 0
|
|
seeker_range = 4000
|
|
seeker_fov_deg = 35
|
|
max_angular_velocity = 1.50000
|
|
cruise_disruptor = true
|
|
DA_archetype = equipment\models\weapons\li_rad_missile.3db
|
|
material_library = equipment\models\li_equip.mat
|
|
units_per_container = 25
|
|
mass = 10
|
|
volume = 1.00000
|