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422 lines
7.5 KiB
INI
422 lines
7.5 KiB
INI
[Global]
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BonusLootDropChance = 0.250000
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[RMBonusLoot]
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archetype = ge_s_battery_01
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num_to_drop = 1, 2
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faction = all
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difficulty_range = 0, 100
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weight = 3
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[RMBonusLoot]
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archetype = commodity_alien_artifacts
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 21, 56
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weight = 1
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[RMBonusLoot]
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archetype = commodity_alien_organisms
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_basic_alloys
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num_to_drop = 1, 5
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faction = fc_n_grp
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difficulty_range = 0, 21
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weight = 1
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[RMBonusLoot]
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archetype = commodity_beryllium
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_boron
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_cardamine
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 31, 61
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weight = 1
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[RMBonusLoot]
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archetype = commodity_cobalt
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_construction_machinery
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_consumer_goods
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 21
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weight = 1
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[RMBonusLoot]
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archetype = commodity_copper
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 16
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weight = 1
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[RMBonusLoot]
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archetype = commodity_diamonds
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 26, 61
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weight = 1
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[RMBonusLoot]
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archetype = commodity_engine_components
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 41
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weight = 1
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[RMBonusLoot]
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archetype = commodity_fertilizers
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 11
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weight = 1
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[RMBonusLoot]
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archetype = commodity_food
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 16
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weight = 1
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[RMBonusLoot]
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archetype = commodity_gold
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 16, 51
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weight = 1
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[RMBonusLoot]
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archetype = commodity_H_fuel
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 46
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weight = 1
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[RMBonusLoot]
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archetype = commodity_high_temp_alloys
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 26
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weight = 1
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[RMBonusLoot]
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archetype = commodity_hydrocarbons
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 21
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weight = 1
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[RMBonusLoot]
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archetype = commodity_luxury_consumer_goods
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 41
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weight = 1
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[RMBonusLoot]
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archetype = commodity_luxury_food
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 36
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weight = 1
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[RMBonusLoot]
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archetype = commodity_mox_fuel
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 46
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weight = 1
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[RMBonusLoot]
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archetype = commodity_mining_machinery
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 36
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weight = 1
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[RMBonusLoot]
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archetype = commodity_niobium
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 51
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weight = 1
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[RMBonusLoot]
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archetype = commodity_optical_chips
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_optronics
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 46
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weight = 1
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[RMBonusLoot]
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archetype = commodity_oxygen
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num_to_drop = 1, 6
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faction = fc_n_grp
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difficulty_range = 0, 11
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weight = 1
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[RMBonusLoot]
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archetype = commodity_pharm
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 41
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weight = 1
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[RMBonusLoot]
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archetype = commodity_polymers
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 21
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weight = 1
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[RMBonusLoot]
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archetype = commodity_scrap_metal
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num_to_drop = 1, 15
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faction = fc_n_grp
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difficulty_range = 0, 11
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weight = 1
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[RMBonusLoot]
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archetype = commodity_ship_hull_panels
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 0, 26
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weight = 1
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[RMBonusLoot]
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archetype = commodity_sidearms
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 46
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weight = 1
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[RMBonusLoot]
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archetype = commodity_silver
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 46
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weight = 1
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[RMBonusLoot]
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archetype = commodity_super_alloys
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 36
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weight = 1
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[RMBonusLoot]
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archetype = commodity_superconductors
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 6, 31
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weight = 1
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[RMBonusLoot]
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archetype = commodity_terraforming_gases
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num_to_drop = 1, 8
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faction = fc_n_grp
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difficulty_range = 0, 11
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weight = 1
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[RMBonusLoot]
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archetype = commodity_toxic_waste
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num_to_drop = 1, 7
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faction = fc_n_grp
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difficulty_range = 0, 11
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weight = 1
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[RMBonusLoot]
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archetype = commodity_tradelane_parts
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num_to_drop = 1, 2
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faction = fc_n_grp
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difficulty_range = 11, 41
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weight = 1
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[RMBonusLoot]
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archetype = commodity_water
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num_to_drop = 1, 7
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faction = fc_n_grp
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difficulty_range = 0, 21
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weight = 1
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[RMBonusLoot]
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archetype = bund_gun01_mark01
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num_to_drop = 1
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faction = fc_b_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = bund_gun01_mark02
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num_to_drop = 1
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faction = fc_b_grp
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difficulty_range = 9, 26
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weight = 1
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[RMBonusLoot]
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archetype = bund_gun01_mark03
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num_to_drop = 1
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faction = fc_b_grp
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difficulty_range = 17, 100
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weight = 1
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[RMBonusLoot]
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archetype = bund_gun02_mark01
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num_to_drop = 1
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faction = fc_b_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = bund_gun02_mark02
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num_to_drop = 1
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faction = fc_b_grp
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difficulty_range = 9, 26
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weight = 1
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[RMBonusLoot]
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archetype = bund_gun02_mark03
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num_to_drop = 1
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faction = fc_b_grp
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difficulty_range = 17, 100
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun01_mark01
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun01_mark02
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 9, 26
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun01_mark03
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 17, 100
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun02_mark01
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun02_mark02
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 9, 26
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun02_mark03
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 17, 100
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun03_mark01
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun03_mark02
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 9, 26
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weight = 1
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[RMBonusLoot]
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archetype = lsf_gun03_mark03
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num_to_drop = 1
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faction = li_lsf_grp
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difficulty_range = 17, 100
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weight = 1
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[RMBonusLoot]
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archetype = xeno_gun01_mark01
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num_to_drop = 1
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faction = fc_x_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = xeno_gun01_mark02
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num_to_drop = 1
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faction = fc_x_grp
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difficulty_range = 9, 26
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weight = 1
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[RMBonusLoot]
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archetype = xeno_gun01_mark03
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num_to_drop = 1
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faction = fc_x_grp
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difficulty_range = 17, 100
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weight = 1
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[RMBonusLoot]
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archetype = xeno_gun02_mark01
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num_to_drop = 1
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faction = fc_x_grp
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difficulty_range = 4, 18
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weight = 1
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[RMBonusLoot]
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archetype = xeno_gun02_mark02
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num_to_drop = 1
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faction = fc_x_grp
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difficulty_range = 9, 16
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weight = 1
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[RMBonusLoot]
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archetype = xeno_gun02_mark03
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num_to_drop = 1
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faction = fc_x_grp
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difficulty_range = 17, 100
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weight = 1 |