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1p5b169VkJ9tbfhEhapS14rbasa

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Drayton Munster 5 years ago
parent 22dee061cf
commit bd7948f525

File diff suppressed because it is too large Load Diff

@ -1192,7 +1192,7 @@ time_to_lock = 0
seeker_range = 2250 seeker_range = 2250
seeker_fov_deg = 100 seeker_fov_deg = 100
max_angular_velocity = 2.750000 max_angular_velocity = 2.750000
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -1559,7 +1559,7 @@ time_to_lock = 0
seeker_range = 2500 seeker_range = 2500
seeker_fov_deg = 135 seeker_fov_deg = 135
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -1902,7 +1902,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -2137,7 +2137,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -2500,7 +2500,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -2789,7 +2789,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -2965,7 +2965,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -3328,7 +3328,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -3984,7 +3984,7 @@ time_to_lock = 0
seeker_range = 2500 seeker_range = 2500
seeker_fov_deg = 90 seeker_fov_deg = 90
max_angular_velocity = 2.000000 max_angular_velocity = 2.000000
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -4270,7 +4270,7 @@ time_to_lock = 0
seeker_range = 2250 seeker_range = 2250
seeker_fov_deg = 110 seeker_fov_deg = 110
max_angular_velocity = 2.750000 max_angular_velocity = 2.750000
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -4637,7 +4637,7 @@ time_to_lock = 0
seeker_range = 2500 seeker_range = 2500
seeker_fov_deg = 90 seeker_fov_deg = 90
max_angular_velocity = 2.853330 max_angular_velocity = 2.853330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1
@ -5000,7 +5000,7 @@ time_to_lock = 0
seeker_range = 1500 seeker_range = 1500
seeker_fov_deg = 35 seeker_fov_deg = 35
max_angular_velocity = 2.903330 max_angular_velocity = 2.903330
cruise_disruptor = true cruise_disruptor = false
DA_archetype = equipment\models\weapons\li_rad_missile.3db DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
mass = 1 mass = 1

@ -1,105 +1,105 @@
[TrueType] [TrueType]
nickname = ButtonText nickname = ButtonText
font = Agency FB font = Agency FB
fixed_height = 0.043500 fixed_height = 0.043500
[TrueType] [TrueType]
nickname = PageHeader nickname = PageHeader
font = Agency FB font = Agency FB
fixed_height = 0.045000 fixed_height = 0.045000
[TrueType] [TrueType]
nickname = SubHeader nickname = SubHeader
font = Agency FB font = Agency FB
fixed_height = 0.038500 fixed_height = 0.038500
[TrueType] [TrueType]
nickname = ItemName nickname = ItemName
font = Agency FB font = Agency FB
fixed_height = 0.035000 fixed_height = 0.035000
[TrueType] [TrueType]
nickname = ListText nickname = ListText
font = Arial Unicode MS font = Arial Unicode MS
fixed_height = 0.030000 fixed_height = 0.030000
[TrueType] [TrueType]
nickname = ToolTip nickname = ToolTip
font = Arial Unicode MS font = Arial Unicode MS
fixed_height = 0.030000 fixed_height = 0.030000
[TrueType] [TrueType]
nickname = Rollover nickname = Rollover
font = Arial Unicode MS font = Arial Unicode MS
fixed_height = 0.026000 fixed_height = 0.026000
[TrueType] [TrueType]
nickname = HudSmall nickname = HudSmall
font = Agency FB font = Agency FB
fixed_height = 0.025 fixed_height = 0.025
[TrueType] [TrueType]
nickname = MissionObjective nickname = MissionObjective
font = Agency FB font = Agency FB
fixed_height = 0.060000 fixed_height = 0.060000
[TrueType] [TrueType]
nickname = Normal nickname = Normal
font = Agency FB font = Agency FB
fixed_height = 0.025 fixed_height = 0.025
[TrueType] [TrueType]
nickname = NewsMission nickname = NewsMission
font = Agency FB font = Agency FB
fixed_height = 0.030000 fixed_height = 0.030000
[TrueType] [TrueType]
nickname = NewsTicker nickname = NewsTicker
font = Agency FB font = Agency FB
fixed_height = 0.045000 fixed_height = 0.045000
[TrueType] [TrueType]
nickname = PlayerName nickname = PlayerName
font = Arial Unicode MS font = Arial Unicode MS
fixed_height = 0.025000 fixed_height = 0.025000
[TrueType] [TrueType]
nickname = TradePlayerName nickname = TradePlayerName
font = Arial Unicode MS font = Arial Unicode MS
fixed_height = 0.025000 fixed_height = 0.025000
[TrueType] [TrueType]
nickname = DebugText nickname = DebugText
font = FixedSys font = FixedSys
fixed_height = 0.030000 fixed_height = 0.030000
[TrueType] [TrueType]
nickname = ConfirmPlayerText nickname = ConfirmPlayerText
font = Arial Unicode MS font = Arial Unicode MS
fixed_height = 0.040000 fixed_height = 0.040000
[TrueType] [TrueType]
nickname = ConfirmText nickname = ConfirmText
font = Agency FB font = Agency FB
fixed_height = 0.040000 fixed_height = 0.040000
[TrueType] [TrueType]
nickname = NavMap1600 nickname = NavMap1600
font = Agency FB font = Agency FB
fixed_height = 0.015000 fixed_height = 0.015000
[TrueType] [TrueType]
nickname = NavMap1024 nickname = NavMap1024
font = Agency FB font = Agency FB
fixed_height = 0.024000 fixed_height = 0.024000
[TrueType] [TrueType]
nickname = NavMap1280 nickname = NavMap1280
font = Agency FB font = Agency FB
fixed_height = 0.022500 fixed_height = 0.022500
[TrueType] [TrueType]
nickname = NavMap800 nickname = NavMap800
font = Agency FB font = Agency FB
fixed_height = 0.027500 fixed_height = 0.027500

@ -52,7 +52,7 @@ empathy_rate = fc_uk_grp, 0
empathy_rate = fc_n_grp, 0 empathy_rate = fc_n_grp, 0
empathy_rate = fc_ln_grp, 0 empathy_rate = fc_ln_grp, 0
empathy_rate = fc_kn_grp, 0 empathy_rate = fc_kn_grp, 0
empathy_rate = fc_rn_grp, -0.0005 empathy_rate = fc_rn_grp, -0.0010
empathy_rate = fc_ouk_grp, 0 empathy_rate = fc_ouk_grp, 0
empathy_rate = fc_q_grp, 0 empathy_rate = fc_q_grp, 0
empathy_rate = gd_im_grp, 0 empathy_rate = gd_im_grp, 0
@ -477,7 +477,7 @@ empathy_rate = fc_or_grp, 0
empathy_rate = gd_gm_grp, 0 empathy_rate = gd_gm_grp, 0
empathy_rate = fc_uk_grp, 0 empathy_rate = fc_uk_grp, 0
empathy_rate = fc_n_grp, 0 empathy_rate = fc_n_grp, 0
empathy_rate = fc_ln_grp, -0.0005 empathy_rate = fc_ln_grp, -0.0010
empathy_rate = fc_kn_grp, 0 empathy_rate = fc_kn_grp, 0
empathy_rate = fc_rn_grp, 0 empathy_rate = fc_rn_grp, 0
empathy_rate = fc_ouk_grp, 0 empathy_rate = fc_ouk_grp, 0

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