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1oGwcgRdaHBUllIgwCPR9qqZLoG

main 1oGwcgRdaHBUllIgwCPR9qqZLoG
ICTW 5 years ago
parent 6a33a0fce9
commit cdfa4f55cc

@ -2516,14 +2516,14 @@ addon = PoliceBlue, HpRunningLight01, 1
addon = PoliceBlue, HpRunningLight02, 1
addon = PoliceBlue, HpRunningLight03, 1
addon = PoliceBlue, HpRunningLight04, 1
addon = PoliceBlue, HpRunningLight05, 1
addon = PoliceBlue, HpRunningLight06, 1
;addon = PoliceBlue, HpRunningLight05, 1
;addon = PoliceBlue, HpRunningLight06, 1
;addon = SlowSmallYellow, HpRunningLight01, 1
;addon = SlowSmallYellow, HpRunningLight02, 1
;addon = SlowSmallYellow, HpRunningLight03, 1
;addon = SlowSmallYellow, HpRunningLight04, 1
;addon = SlowSmallYellow, HpRunningLight05, 1
;addon = SlowSmallYellow, HpRunningLight06, 1
addon = SlowSmallYellow, HpRunningLight05, 1
addon = SlowSmallYellow, HpRunningLight06, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
@ -2544,14 +2544,14 @@ addon = PoliceBlue, HpRunningLight01, 1
addon = PoliceBlue, HpRunningLight02, 1
addon = PoliceBlue, HpRunningLight03, 1
addon = PoliceBlue, HpRunningLight04, 1
addon = PoliceBlue, HpRunningLight05, 1
addon = PoliceBlue, HpRunningLight06, 1
;addon = PoliceBlue, HpRunningLight05, 1
;addon = PoliceBlue, HpRunningLight06, 1
;addon = SlowSmallYellow, HpRunningLight01, 1
;addon = SlowSmallYellow, HpRunningLight02, 1
;addon = SlowSmallYellow, HpRunningLight03, 1
;addon = SlowSmallYellow, HpRunningLight04, 1
;addon = SlowSmallYellow, HpRunningLight05, 1
;addon = SlowSmallYellow, HpRunningLight06, 1
addon = SlowSmallYellow, HpRunningLight05, 1
addon = SlowSmallYellow, HpRunningLight06, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
@ -2573,14 +2573,14 @@ addon = PoliceBlue, HpRunningLight01, 1
addon = PoliceBlue, HpRunningLight02, 1
addon = PoliceBlue, HpRunningLight03, 1
addon = PoliceBlue, HpRunningLight04, 1
addon = PoliceBlue, HpRunningLight05, 1
addon = PoliceBlue, HpRunningLight06, 1
;addon = PoliceBlue, HpRunningLight05, 1
;addon = PoliceBlue, HpRunningLight06, 1
;addon = SlowSmallYellow, HpRunningLight01, 1
;addon = SlowSmallYellow, HpRunningLight02, 1
;addon = SlowSmallYellow, HpRunningLight03, 1
;addon = SlowSmallYellow, HpRunningLight04, 1
;addon = SlowSmallYellow, HpRunningLight05, 1
;addon = SlowSmallYellow, HpRunningLight06, 1
addon = SlowSmallYellow, HpRunningLight05, 1
addon = SlowSmallYellow, HpRunningLight06, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
@ -2602,16 +2602,16 @@ addon = PoliceBlue, HpRunningLight01, 1
addon = PoliceBlue, HpRunningLight02, 1
addon = PoliceBlue, HpRunningLight03, 1
addon = PoliceBlue, HpRunningLight04, 1
addon = PoliceBlue, HpRunningLight05, 1
addon = PoliceBlue, HpRunningLight06, 1
addon = PoliceBlue, HpRunningLight07, 1
;addon = PoliceBlue, HpRunningLight05, 1
;addon = PoliceBlue, HpRunningLight06, 1
;addon = PoliceBlue, HpRunningLight07, 1
;addon = SlowSmallYellow, HpRunningLight01, 1
;addon = SlowSmallYellow, HpRunningLight02, 1
;addon = SlowSmallYellow, HpRunningLight03, 1
;addon = SlowSmallYellow, HpRunningLight04, 1
;addon = SlowSmallYellow, HpRunningLight05, 1
;addon = SlowSmallYellow, HpRunningLight06, 1
;addon = SlowSmallYellow, HpRunningLight07, 1
addon = SlowSmallYellow, HpRunningLight05, 1
addon = SlowSmallYellow, HpRunningLight06, 1
addon = SlowSmallYellow, HpRunningLight07, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1

@ -250,30 +250,33 @@ shield_mod = S_Positron01, 1.000000
shield_mod = S_Positron02, 1.000000
shield_mod = S_Positron03, 1.000000
; Unused
[WeaponType]
nickname = W_Li_Photon
shield_mod = S_Graviton01, 0.100000
shield_mod = S_Graviton02, 0.100000
shield_mod = S_Graviton03, 0.100000
shield_mod = S_Molecular01, 5.000000
shield_mod = S_Molecular02, 4.000000
shield_mod = S_Molecular03, 4.500000
shield_mod = S_Molecular01, 3.000000
shield_mod = S_Molecular02, 3.000000
shield_mod = S_Molecular03, 3.000000
shield_mod = S_Positron01, 4.000000
shield_mod = S_Positron02, 4.500000
shield_mod = S_Positron03, 4.500000
shield_mod = S_Positron02, 4.000000
shield_mod = S_Positron03, 4.000000
; Liberty Corp
[WeaponType]
nickname = Li_Laser01
shield_mod = S_Graviton01, 0.100000
shield_mod = S_Graviton02, 0.100000
shield_mod = S_Graviton03, 0.100000
shield_mod = S_Molecular01, 4.000000
shield_mod = S_Molecular02, 4.000000
shield_mod = S_Molecular03, 3.500000
shield_mod = S_Molecular01, 3.000000
shield_mod = S_Molecular02, 3.000000
shield_mod = S_Molecular03, 3.000000
shield_mod = S_Positron01, 4.000000
shield_mod = S_Positron02, 4.500000
shield_mod = S_Positron03, 4.500000
shield_mod = S_Positron02, 4.000000
shield_mod = S_Positron03, 4.000000
; Executioners
[WeaponType]
nickname = Li_Mass
shield_mod = S_Graviton01, 0.000000
@ -286,30 +289,33 @@ shield_mod = S_Positron01, 0.050000
shield_mod = S_Positron02, 0.100000
shield_mod = S_Positron03, 0.075000
; Liberty Military
[WeaponType]
nickname = Li_Ionlance01
shield_mod = S_Graviton01, 0.100000
shield_mod = S_Graviton02, 0.100000
shield_mod = S_Graviton03, 0.100000
shield_mod = S_Molecular01, 5.000000
shield_mod = S_Molecular01, 4.000000
shield_mod = S_Molecular02, 4.000000
shield_mod = S_Molecular03, 4.500000
shield_mod = S_Positron01, 4.500000
shield_mod = S_Positron02, 5.000000
shield_mod = S_Positron03, 5.000000
shield_mod = S_Molecular03, 4.000000
shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.000000
shield_mod = S_Positron03, 3.000000
; Liberty Police
[WeaponType]
nickname = Li_Ionlance02
shield_mod = S_Graviton01, 0.100000
shield_mod = S_Graviton02, 0.100000
shield_mod = S_Graviton03, 0.100000
shield_mod = S_Molecular01, 5.500000
shield_mod = S_Molecular02, 4.500000
shield_mod = S_Molecular03, 5.000000
shield_mod = S_Positron01, 5.000000
shield_mod = S_Positron02, 5.500000
shield_mod = S_Positron03, 5.500000
shield_mod = S_Molecular01, 3.000000
shield_mod = S_Molecular02, 3.000000
shield_mod = S_Molecular03, 3.000000
shield_mod = S_Positron01, 4.000000
shield_mod = S_Positron02, 4.000000
shield_mod = S_Positron03, 4.000000
; Unused
[WeaponType]
nickname = Li_Ionlance03
shield_mod = S_Graviton01, 0.100000
@ -322,6 +328,7 @@ shield_mod = S_Positron01, 5.500000
shield_mod = S_Positron02, 6.000000
shield_mod = S_Positron03, 6.000000
; Lib Antishield
[WeaponType]
nickname = Li_Antishield
shield_mod = S_Graviton01, 0.100000
@ -334,6 +341,7 @@ shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.000000
shield_mod = S_Positron03, 3.000000
; Unused
[WeaponType]
nickname = W_Li_Siegegun
shield_mod = S_Graviton01, 0.100000
@ -346,6 +354,7 @@ shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.500000
shield_mod = S_Positron03, 3.500000
; Gunboats
[WeaponType]
nickname = Pi_Cannon
shield_mod = S_Graviton01, 2.000000
@ -358,18 +367,20 @@ shield_mod = S_Positron01, 2.000000
shield_mod = S_Positron02, 3.000000
shield_mod = S_Positron03, 3.000000
; Pirates
[WeaponType]
nickname = Pi_Antimatter01
shield_mod = S_Graviton01, 3.000000
shield_mod = S_Graviton02, 3.500000
shield_mod = S_Graviton02, 4.000000
shield_mod = S_Graviton03, 4.000000
shield_mod = S_Molecular01, 3.000000
shield_mod = S_Molecular02, 3.500000
shield_mod = S_Molecular02, 4.000000
shield_mod = S_Molecular03, 4.000000
shield_mod = S_Positron01, 2.000000
shield_mod = S_Positron02, 2.000000
shield_mod = S_Positron03, 2.000000
; Unused
[WeaponType]
nickname = Pi_Antimatter02
shield_mod = S_Graviton01, 3.500000
@ -382,6 +393,7 @@ shield_mod = S_Positron01, 2.500000
shield_mod = S_Positron02, 2.500000
shield_mod = S_Positron03, 2.500000
; Unused
[WeaponType]
nickname = Pi_Antimatter03
shield_mod = S_Graviton01, 4.000000
@ -394,6 +406,7 @@ shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.000000
shield_mod = S_Positron03, 3.000000
; Unused
[WeaponType]
nickname = Pi_Particle01
shield_mod = S_Graviton01, 2.500000
@ -406,6 +419,7 @@ shield_mod = S_Positron01, 2.500000
shield_mod = S_Positron02, 2.500000
shield_mod = S_Positron03, 2.500000
; Unused
[WeaponType]
nickname = Pi_Particle02
shield_mod = S_Graviton01, 3.500000
@ -418,6 +432,7 @@ shield_mod = S_Positron01, 2.500000
shield_mod = S_Positron02, 2.500000
shield_mod = S_Positron03, 2.500000
; Unused
[WeaponType]
nickname = Pi_Particle03
shield_mod = S_Graviton01, 4.500000
@ -430,30 +445,33 @@ shield_mod = S_Positron01, 2.500000
shield_mod = S_Positron02, 2.500000
shield_mod = S_Positron03, 2.500000
; Rh Corp
[WeaponType]
nickname = Rh_Laser01
shield_mod = S_Graviton01, 4.000000
shield_mod = S_Graviton01, 3.000000
shield_mod = S_Graviton02, 3.000000
shield_mod = S_Graviton03, 3.500000
shield_mod = S_Graviton03, 3.000000
shield_mod = S_Molecular01, 0.100000
shield_mod = S_Molecular02, 0.100000
shield_mod = S_Molecular03, 0.100000
shield_mod = S_Positron01, 4.000000
shield_mod = S_Positron02, 4.500000
shield_mod = S_Positron03, 4.500000
shield_mod = S_Positron02, 4.000000
shield_mod = S_Positron03, 4.000000
; Rh Police
[WeaponType]
nickname = Rh_Photon01
shield_mod = S_Graviton01, 4.500000
shield_mod = S_Graviton02, 3.500000
shield_mod = S_Graviton03, 5.000000
shield_mod = S_Graviton01, 3.000000
shield_mod = S_Graviton02, 3.000000
shield_mod = S_Graviton03, 3.000000
shield_mod = S_Molecular01, 0.100000
shield_mod = S_Molecular02, 0.100000
shield_mod = S_Molecular03, 0.100000
shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.500000
shield_mod = S_Positron03, 3.500000
shield_mod = S_Positron01, 4.000000
shield_mod = S_Positron02, 4.000000
shield_mod = S_Positron03, 4.000000
; Unused
[WeaponType]
nickname = Rh_Photon02
shield_mod = S_Graviton01, 5.000000
@ -466,6 +484,7 @@ shield_mod = S_Positron01, 3.500000
shield_mod = S_Positron02, 4.000000
shield_mod = S_Positron03, 4.000000
; Unused
[WeaponType]
nickname = Rh_Photon03
shield_mod = S_Graviton01, 5.500000
@ -478,18 +497,20 @@ shield_mod = S_Positron01, 4.000000
shield_mod = S_Positron02, 4.500000
shield_mod = S_Positron03, 4.500000
; Rh Military
[WeaponType]
nickname = Rh_Tachyon01
shield_mod = S_Graviton01, 4.000000
shield_mod = S_Graviton02, 3.000000
shield_mod = S_Graviton03, 3.500000
shield_mod = S_Graviton02, 4.000000
shield_mod = S_Graviton03, 4.000000
shield_mod = S_Molecular01, 0.100000
shield_mod = S_Molecular02, 0.100000
shield_mod = S_Molecular03, 0.100000
shield_mod = S_Positron01, 3.500000
shield_mod = S_Positron02, 3.500000
shield_mod = S_Positron03, 3.500000
shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.000000
shield_mod = S_Positron03, 3.000000
; Unused
[WeaponType]
nickname = Rh_Tachyon02
shield_mod = S_Graviton01, 4.500000
@ -502,6 +523,7 @@ shield_mod = S_Positron01, 3.500000
shield_mod = S_Positron02, 3.500000
shield_mod = S_Positron03, 3.500000
; Unused
[WeaponType]
nickname = Rh_Tachyon03
shield_mod = S_Graviton01, 5.000000
@ -514,6 +536,7 @@ shield_mod = S_Positron01, 3.500000
shield_mod = S_Positron02, 3.500000
shield_mod = S_Positron03, 3.500000
; Rheinland Antishield
[WeaponType]
nickname = Rh_Antishield
shield_mod = S_Graviton01, 3.000000
@ -524,8 +547,9 @@ shield_mod = S_Molecular02, 0.100000
shield_mod = S_Molecular03, 0.100000
shield_mod = S_Positron01, 3.000000
shield_mod = S_Positron02, 3.000000
shield_mod = S_Positron03, 2.000000
shield_mod = S_Positron03, 3.000000
; Sturms
[WeaponType]
nickname = Rh_Blaster01
shield_mod = S_Graviton01, 2.500000

@ -677,12 +677,12 @@ MarketGood = li_n_gun01_mark03, 0, -0.50, 10, 10, 0, 0.5
MarketGood = li_n_gun02_mark04, 0, -1, 10, 10, 0, 0.5
MarketGood = li_n_gun02_mark05, 0, -1, 10, 10, 0, 0.5
MarketGood = li_n_gun02_mark06, 0, -0.30, 10, 10, 0, 0.5
MarketGood = li_n_gun03_mark02, 0, -0.30, 10, 10, 0, 0.5
; MarketGood = li_n_gun03_mark02, 0, -0.30, 10, 10, 0, 0.5
MarketGood = li_n_gun04_mark02, 0, -0.50, 10, 10, 0, 0.5
MarketGood = li_n_gun05_mark01, 0, -0.20, 10, 10, 0, 0.5
MarketGood = li_n_gun06_mark03, 0, -1, 10, 10, 0, 0.5
MarketGood = li_n_gun06_mark04, 0, -0.25, 10, 10, 0, 0.5
MarketGood = li_n_gun08_mark01, 0, -0.50, 10, 10, 0, 0.5
; MarketGood = li_n_gun08_mark01, 0, -0.50, 10, 10, 0, 0.5
MarketGood = li_cruiser_turret03, 0, -0.20, 10, 10, 0, 0.5
MarketGood = li_n_msl01_mk01, 0, -1, 10, 10, 0, 0.5
MarketGood = li_n_msl01_mk01_ammo, 0, -1, 50, 50, 0, 2
@ -731,13 +731,13 @@ MarketGood = li_n_gun02_mark01, 0, 0.10, 10, 10, 0, 0.5
MarketGood = li_n_gun02_mark02, 0, 0.20, 10, 10, 0, 0.5
MarketGood = li_n_gun02_mark03, 0, 0.40, 10, 10, 0, 0.5
MarketGood = li_n_gun02_mark04, 0, 0.50, 10, 10, 0, 0.5
MarketGood = li_n_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5
MarketGood = li_n_gun03_mark02, 0, 0.50, 10, 10, 0, 0.5
; MarketGood = li_n_gun03_mark01, 0, 0.10, 10, 10, 0, 0.5
; MarketGood = li_n_gun03_mark02, 0, 0.50, 10, 10, 0, 0.5
MarketGood = li_n_gun04_mark01, 0, 0.10, 10, 10, 0, 0.5
MarketGood = li_n_gun06_mark01, 0, 0.10, 10, 10, 0, 0.5
MarketGood = li_n_gun06_mark02, 0, 0.30, 10, 10, 0, 0.5
MarketGood = li_n_gun06_mark03, 0, 0.50, 10, 10, 0, 0.5
MarketGood = li_n_gun08_mark01, 0, 0.30, 10, 10, 0, 0.5
; MarketGood = li_n_gun08_mark01, 0, 0.30, 10, 10, 0, 0.5
MarketGood = li_n_msl01_mk01, 0, 0.10, 10, 10, 0, 0.5
MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2
MarketGood = li_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.5
@ -749,8 +749,8 @@ MarketGood = li_n_msl02_mk02_ammo, 0, 0.40, 50, 50, 0, 2
MarketGood = li_n_msl03_mk01_ammo, 0, 0.20, 50, 50, 0, 2
MarketGood = li_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2
MarketGood = li_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2
MarketGood = li_n_ams, 0, 0.10, 10, 10, 0, 0.5
MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2
; MarketGood = li_n_ams, 0, 0.10, 10, 10, 0, 0.5
; MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2
MarketGood = li_gov_shield_mark01_lf, 0, 0, 10, 10, 0, 0.5
MarketGood = li_gov_shield_mark02_lf, 0, 0.20, 10, 10, 0, 0.5
MarketGood = li_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.5
@ -1063,11 +1063,11 @@ MarketGood = li_n_gun01_mark01, 0, 0.40, 10, 10, 0, 0.75
MarketGood = li_n_gun02_mark03, 0, 0.40, 10, 10, 0, 0.75
MarketGood = li_n_gun02_mark04, 0, 0.50, 10, 10, 0, 0.75
MarketGood = li_n_gun02_mark05, 0, 0.70, 10, 10, 0, 0.75
MarketGood = li_n_gun03_mark02, 0, 0.50, 10, 10, 0, 0.75
; MarketGood = li_n_gun03_mark02, 0, 0.50, 10, 10, 0, 0.75
MarketGood = li_n_gun04_mark01, 0, 0.10, 10, 10, 0, 0.75
MarketGood = li_n_gun06_mark03, 0, 0.50, 10, 10, 0, 0.75
MarketGood = li_n_gun06_mark04, 0, 0.80, 10, 10, 0, 0.75
MarketGood = li_n_gun08_mark01, 0, 0.30, 10, 10, 0, 0.75
; MarketGood = li_n_gun08_mark01, 0, 0.30, 10, 10, 0, 0.75
MarketGood = li_n_msl01_mk01_ammo, 0, 0.10, 50, 50, 0, 2.25
MarketGood = li_n_msl01_mk02, 0, 0.20, 10, 10, 0, 0.75
MarketGood = li_n_msl01_mk02_ammo, 0, 0.20, 50, 50, 0, 2.25
@ -1082,8 +1082,8 @@ MarketGood = li_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2.25
MarketGood = li_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 2.25
MarketGood = li_cruise_disruptor, 0, 0.10, 10, 10, 0, 0.75
MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2.25
MarketGood = li_n_ams, 0, 0.10, 10, 10, 0, 0.75
MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2.25
; MarketGood = li_n_ams, 0, 0.10, 10, 10, 0, 0.75
; MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2.25
MarketGood = li_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.75
MarketGood = li_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75
MarketGood = li_gov_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75
@ -1321,7 +1321,7 @@ MarketGood = li_n_msl03_mk02_ammo, 0, 0.50, 50, 50, 0, 2.25
MarketGood = li_n_msl04_mk01_ammo, 0, 0.40, 50, 50, 0, 2.25
MarketGood = li_n_msl05_mk01_ammo, 0, 0.80, 50, 50, 0, 2.25
MarketGood = li_cruise_disruptor_ammo, 0, 0.10, 50, 50, 0, 2.25
MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2.25
; MarketGood = li_n_ams_ammo, 0, 0.10, 50, 50, 0, 2.25
MarketGood = li_gov_shield_mark03_lf, 0, 0.40, 10, 10, 0, 0.75
MarketGood = li_gov_shield_mark04_lf, 0, 0.70, 10, 10, 0, 0.75
MarketGood = li_gov_shield_mark05_lf, 0, 0.80, 10, 10, 0, 0.75

@ -3645,32 +3645,32 @@ units_per_container = 5
mass = 20
volume = 35.000000
[Munition]
nickname = li_n_ams_ammo
explosion_arch = li_n_ams_explosion
ids_name = 459027; !li_n_ams_ammo_name
ids_info = 459028; !li_n_ams_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 10
one_shot_sound = fire_missile_emp
detonation_dist = 8
lifetime = 8.000000
Motor = li_n_ams_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1200
seeker_fov_deg = 75
max_angular_velocity = 4.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 25
mass = 1
volume = 0.250000
; [Munition]
; nickname = li_n_ams_ammo
; explosion_arch = li_n_ams_explosion
; ids_name = 459027; !li_n_ams_ammo_name
; ids_info = 459028; !li_n_ams_ammo_info
; lootable = false
; hp_type = hp_gun
; requires_ammo = true
; hit_pts = 10
; one_shot_sound = fire_missile_emp
; detonation_dist = 8
; lifetime = 8.000000
; Motor = li_n_ams_motor
; force_gun_ori = false
; const_effect = li_empmissile_drive
; HP_trail_parent = HPExhaust
; seeker = LOCK
; time_to_lock = 0
; seeker_range = 1200
; seeker_fov_deg = 75
; max_angular_velocity = 4.000000
; DA_archetype = equipment\models\weapons\li_rad_missile.3db
; material_library = equipment\models\li_equip.mat
; units_per_container = 25
; mass = 1
; volume = 0.250000
[Munition]
nickname = li_cruise_disruptor_ammo
@ -3700,32 +3700,32 @@ units_per_container = 25
mass = 10
volume = 3.000000
[Munition]
nickname = li_p_msl01_mk01_ammo
explosion_arch = li_p_msl01_mk01_explosion
ids_name = 459141; !li_p_msl01_mk01_ammo_name
ids_info = 459142; !li_p_msl01_mk01_ammo_info
lootable = false
hp_type = hp_gun
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_rocket
detonation_dist = 4
lifetime = 8.000000
Motor = li_p_msl01_mk01_motor
force_gun_ori = false
const_effect = li_empmissile_drive
HP_trail_parent = HPExhaust
seeker = LOCK
time_to_lock = 0
seeker_range = 1000
seeker_fov_deg = 60
max_angular_velocity = 3.000000
DA_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
units_per_container = 50
mass = 1
volume = 0.500000
; [Munition]
; nickname = li_p_msl01_mk01_ammo
; explosion_arch = li_p_msl01_mk01_explosion
; ids_name = 459141; !li_p_msl01_mk01_ammo_name
; ids_info = 459142; !li_p_msl01_mk01_ammo_info
; lootable = false
; hp_type = hp_gun
; requires_ammo = true
; hit_pts = 2
; one_shot_sound = fire_rocket
; detonation_dist = 4
; lifetime = 8.000000
; Motor = li_p_msl01_mk01_motor
; force_gun_ori = false
; const_effect = li_empmissile_drive
; HP_trail_parent = HPExhaust
; seeker = LOCK
; time_to_lock = 0
; seeker_range = 1000
; seeker_fov_deg = 60
; max_angular_velocity = 3.000000
; DA_archetype = equipment\models\weapons\li_rad_missile.3db
; material_library = equipment\models\li_equip.mat
; units_per_container = 50
; mass = 1
; volume = 0.500000
[Munition]
nickname = lr_missile01_ammo

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -3893,29 +3893,29 @@ ids_info = 459090; !~li_n_gun02_mark06_info
shop_archetype = equipment\models\weapons\li_cannon.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = li_n_gun03_mark01
equipment = li_n_gun03_mark01
category = equipment
price = 16441
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 459091; !~li_n_gun03_mark01_name
ids_info = 459092; !~li_n_gun03_mark01_info
shop_archetype = equipment\models\weapons\li_auto_cannon.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = li_n_gun03_mark02
equipment = li_n_gun03_mark02
category = equipment
price = 32882
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 459093; !~li_n_gun03_mark02_name
ids_info = 459094; !~li_n_gun03_mark02_info
shop_archetype = equipment\models\weapons\li_auto_cannon.cmp
material_library = equipment\models\li_equip.mat
; [Good]
; nickname = li_n_gun03_mark01
; equipment = li_n_gun03_mark01
; category = equipment
; price = 16441
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
; combinable = false
; ids_name = 459091; !~li_n_gun03_mark01_name
; ids_info = 459092; !~li_n_gun03_mark01_info
; shop_archetype = equipment\models\weapons\li_auto_cannon.cmp
; material_library = equipment\models\li_equip.mat
; [Good]
; nickname = li_n_gun03_mark02
; equipment = li_n_gun03_mark02
; category = equipment
; price = 32882
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
; combinable = false
; ids_name = 459093; !~li_n_gun03_mark02_name
; ids_info = 459094; !~li_n_gun03_mark02_info
; shop_archetype = equipment\models\weapons\li_auto_cannon.cmp
; material_library = equipment\models\li_equip.mat
[Good]
nickname = li_n_gun04_mark01
@ -4001,29 +4001,29 @@ ids_info = 459048; !~li_n_gun06_mark04_info
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = li_n_gun07_mark01
equipment = li_n_gun07_mark01
category = equipment
price = 12631
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 459371; !~li_n_gun07_mark01_name
ids_info = 459372; !~li_n_gun07_mark01_info
shop_archetype = equipment\models\weapons\li_smlturret.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = li_n_gun08_mark01
equipment = li_n_gun08_mark01
category = equipment
price = 13823
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 459431; !~li_n_gun08_mark01_name
ids_info = 459432; !~li_n_gun08_mark01_info
shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
material_library = equipment\models\li_equip.mat
; [Good]
; nickname = li_n_gun07_mark01
; equipment = li_n_gun07_mark01
; category = equipment
; price = 12631
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
; combinable = false
; ids_name = 459371; !~li_n_gun07_mark01_name
; ids_info = 459372; !~li_n_gun07_mark01_info
; shop_archetype = equipment\models\weapons\li_smlturret.cmp
; material_library = equipment\models\li_equip.mat
; [Good]
; nickname = li_n_gun08_mark01
; equipment = li_n_gun08_mark01
; category = equipment
; price = 13823
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
; combinable = false
; ids_name = 459431; !~li_n_gun08_mark01_name
; ids_info = 459432; !~li_n_gun08_mark01_info
; shop_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp
; material_library = equipment\models\li_equip.mat
[Good]
nickname = li_cruise_disruptor
@ -4250,55 +4250,55 @@ ids_info = 459456; !~li_n_msl05_mk01_ammo_info
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
combinable = true
[Good]
nickname = li_n_ams
equipment = li_n_ams
category = equipment
price = 3000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
combinable = false
free_ammo = li_n_ams_ammo, 0
ids_name = 459025; !~li_n_ams_name
ids_info = 459026; !~li_n_ams_info
shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = li_n_ams_ammo
equipment = li_n_ams_ammo
shop_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
category = equipment
price = 15
ids_name = 459027; !~li_n_ams_ammo_name
ids_info = 459028; !~li_n_ams_ammo_info
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
combinable = true
[Good]
nickname = li_p_msl01_mk01
equipment = li_p_msl01_mk01
category = equipment
price = 3000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
combinable = false
free_ammo = li_p_msl01_mk01_ammo, 0
ids_name = 459139; !~li_p_msl01_mk01_name
ids_info = 459140; !~li_p_msl01_mk01_info
shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = li_p_msl01_mk01_ammo
equipment = li_p_msl01_mk01_ammo
shop_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
category = equipment
price = 10
ids_name = 459141; !~li_p_msl01_mk01_ammo_name
ids_info = 459142; !~li_p_msl01_mk01_ammo_info
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
combinable = true
; [Good]
; nickname = li_n_ams
; equipment = li_n_ams
; category = equipment
; price = 3000
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
; combinable = false
; free_ammo = li_n_ams_ammo, 0
; ids_name = 459025; !~li_n_ams_name
; ids_info = 459026; !~li_n_ams_info
; shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
; material_library = equipment\models\li_equip.mat
; [Good]
; nickname = li_n_ams_ammo
; equipment = li_n_ams_ammo
; shop_archetype = equipment\models\weapons\li_rad_missile.3db
; material_library = equipment\models\li_equip.mat
; category = equipment
; price = 15
; ids_name = 459027; !~li_n_ams_ammo_name
; ids_info = 459028; !~li_n_ams_ammo_info
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
; combinable = true
; [Good]
; nickname = li_p_msl01_mk01
; equipment = li_p_msl01_mk01
; category = equipment
; price = 3000
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
; combinable = false
; free_ammo = li_p_msl01_mk01_ammo, 0
; ids_name = 459139; !~li_p_msl01_mk01_name
; ids_info = 459140; !~li_p_msl01_mk01_info
; shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
; material_library = equipment\models\li_equip.mat
; [Good]
; nickname = li_p_msl01_mk01_ammo
; equipment = li_p_msl01_mk01_ammo
; shop_archetype = equipment\models\weapons\li_rad_missile.3db
; material_library = equipment\models\li_equip.mat
; category = equipment
; price = 10
; ids_name = 459141; !~li_p_msl01_mk01_ammo_name
; ids_info = 459142; !~li_p_msl01_mk01_ammo_info
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
; combinable = true
[Good]
nickname = li_p_gun01_mark01
@ -5620,55 +5620,55 @@ ids_info = 459508; !~admin_gun01_info
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
[Good]
nickname = rh_p_msl01_mk01
equipment = rh_p_msl01_mk01
category = equipment
price = 5000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
combinable = false
free_ammo = rh_p_msl01_mk01_ammo, 1
ids_name = 459481; !~missile01_mark01_rtc_name
ids_info = 459482; !~missile01_mark01_rtc_info
shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = rh_p_msl01_mk01_ammo
equipment = rh_p_msl01_mk01_ammo
shop_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
category = equipment
price = 500
ids_name = 459483
ids_info = 459484
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
combinable = true
[Good]
nickname = rh_p_msl01_mk02
equipment = rh_p_msl01_mk02
category = equipment
price = 7500
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
combinable = false
free_ammo = rh_p_msl01_mk02_ammo, 1
ids_name = 459485; !~missile01_mark01_rtc_name
ids_info = 459486; !~missile01_mark01_rtc_info
shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
material_library = equipment\models\li_equip.mat
[Good]
nickname = rh_p_msl01_mk02_ammo
equipment = rh_p_msl01_mk02_ammo
shop_archetype = equipment\models\weapons\li_rad_missile.3db
material_library = equipment\models\li_equip.mat
category = equipment
price = 750
ids_name = 459487
ids_info = 459488
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
combinable = true
; [Good]
; nickname = rh_p_msl01_mk01
; equipment = rh_p_msl01_mk01
; category = equipment
; price = 5000
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
; combinable = false
; free_ammo = rh_p_msl01_mk01_ammo, 1
; ids_name = 459481; !~missile01_mark01_rtc_name
; ids_info = 459482; !~missile01_mark01_rtc_info
; shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
; material_library = equipment\models\li_equip.mat
; [Good]
; nickname = rh_p_msl01_mk01_ammo
; equipment = rh_p_msl01_mk01_ammo
; shop_archetype = equipment\models\weapons\li_rad_missile.3db
; material_library = equipment\models\li_equip.mat
; category = equipment
; price = 500
; ids_name = 459483
; ids_info = 459484
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
; combinable = true
; [Good]
; nickname = rh_p_msl01_mk02
; equipment = rh_p_msl01_mk02
; category = equipment
; price = 7500
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db
; combinable = false
; free_ammo = rh_p_msl01_mk02_ammo, 1
; ids_name = 459485; !~missile01_mark01_rtc_name
; ids_info = 459486; !~missile01_mark01_rtc_info
; shop_archetype = equipment\models\weapons\li_rad_launcher.cmp
; material_library = equipment\models\li_equip.mat
; [Good]
; nickname = rh_p_msl01_mk02_ammo
; equipment = rh_p_msl01_mk02_ammo
; shop_archetype = equipment\models\weapons\li_rad_missile.3db
; material_library = equipment\models\li_equip.mat
; category = equipment
; price = 750
; ids_name = 459487
; ids_info = 459488
; item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db
; combinable = true
[Good]
nickname = rh_p_msl02_mk01

@ -284,10 +284,10 @@ position = 4daa25, 0.4101, 4daa2d, -0.3700 ; StatusMinimizedFrame
position = 4dab80, 0.2700, 5d8768, -0.1990 ; WeaponNumberText
position = 4dabf4, 0.2880 ; WeaponText
position = 4dac2f, 0.4580 ; AmmoText
position = 4dad85, 0.3410, 4dad8d, -0.3710 ; HudRepairButton
position = 4dadd5, 0.3470, 4daddd, -0.3590 ; RepairCountText
position = 4dae23, 0.3970, 4dae2b, -0.3710 ; UseBatteryButton
position = 4daea8, 0.4040, 4daeb0, -0.3590 ; BatteryCountText
;position = 4dad85, 0.3410, 4dad8d, -0.3710 ; HudRepairButton
;position = 4dadd5, 0.3470, 4daddd, -0.3590 ; RepairCountText
position = 4dae23, 0.3410, 4dae2b, -0.3710 ; UseBatteryButton
position = 4daea8, 0.3470, 4daeb0, -0.3590 ; BatteryCountText
position = 4daefc, 0.4900, 4daf04, -0.2340 ; WeaponListScroll
; Player opening.
position = 4dcd56, 0.3710, 4dcd5e, -0.2700

@ -603,13 +603,13 @@ drop_properties = 8, 25000, 25000, 0, 2, 1
nickname = li_n_gun02_mark06
drop_properties = 8, 30000, 30000, 0, 2, 1
[mLootProps]
nickname = li_n_gun03_mark01
drop_properties = 8, 5000, 5000, 0, 2, 1
; [mLootProps]
; nickname = li_n_gun03_mark01
; drop_properties = 8, 5000, 5000, 0, 2, 1
[mLootProps]
nickname = li_n_gun03_mark02
drop_properties = 8, 10000, 10000, 0, 2, 1
; [mLootProps]
; nickname = li_n_gun03_mark02
; drop_properties = 8, 10000, 10000, 0, 2, 1
[mLootProps]
nickname = li_n_gun06_mark03
@ -619,9 +619,9 @@ drop_properties = 8, 15000, 15000, 0, 2, 1
nickname = li_n_gun06_mark04
drop_properties = 8, 20000, 20000, 0, 2, 1
[mLootProps]
nickname = li_n_gun08_mark01
drop_properties = 8, 5000, 5000, 0, 2, 1
; [mLootProps]
; nickname = li_n_gun08_mark01
; drop_properties = 8, 5000, 5000, 0, 2, 1
[mLootProps]
nickname = li_n_msl01_mk01

@ -63,8 +63,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = l_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -134,7 +134,7 @@ msg_id_prefix = gcs_refer_shiparch_Liblf
mission_property = can_use_berths
type = FIGHTER
mass = 100.000000
hold_size = 50
hold_size = 40
nanobot_limit = 0
shield_battery_limit = 10000
linear_drag = 1.000000;5.000000
@ -175,8 +175,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = l_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -266,8 +266,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = l_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01, HpMine01, HpCM01
@ -356,8 +356,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = l_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01, HpMine01, HpCM01
@ -390,7 +390,7 @@ hit_pts = 180
root_health_proxy = false
;===================
;Implala Upgrade? Not sure
;Gran Fury Conversion Kit
;===================
[Ship]
ids_name = 524518; !pi_li_fighter_name
@ -535,9 +535,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_elite_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01
hp_type = hp_gun_special_2, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01
hp_type = hp_turret_special_2, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -688,9 +688,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_elite_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01
hp_type = hp_gun_special_2, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_6, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01
hp_type = hp_turret_special_2, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -897,7 +897,6 @@ camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 20000
;hit_pts = 35000
explosion_arch = explosion_li_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -916,8 +915,8 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -1023,8 +1022,8 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -1955,7 +1954,7 @@ nanobot_limit = 0
shield_battery_limit = 10000
mass = 300.000000
linear_drag = 1.000000;15.000000
hold_size = 400
hold_size = 500
fuse = intermed_damage_smallship01, 0.000000, 8200
fuse = intermed_damage_smallship02, 0.000000, 4100
fuse = intermed_damage_smallship03, 0.000000, 2000
@ -1967,7 +1966,7 @@ camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 35000
hit_pts = 18000
explosion_arch = explosion_br_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -2047,7 +2046,8 @@ nanobot_limit = 0
shield_battery_limit = 10000
mass = 300.000000
linear_drag = 1.000000;15.000000
hold_size = 400
;hold_size = 400
hold_size = 500
fuse = intermed_damage_smallship01, 0.000000, 8200
fuse = intermed_damage_smallship02, 0.000000, 4200
fuse = intermed_damage_smallship03, 0.000000, 2000
@ -2059,7 +2059,8 @@ camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 20000
;hit_pts = 20000
hit_pts = 18000
explosion_arch = explosion_br_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -2718,7 +2719,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = k_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_7, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -2820,7 +2821,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = k_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_7, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -2909,7 +2910,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = k_elite_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_fighter_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -3077,7 +3078,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = k_elite_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_fighter_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -3297,7 +3298,7 @@ nanobot_limit = 0
shield_battery_limit = 10000
mass = 300.000000
linear_drag = 1.000000;15.000000
hold_size = 400
hold_size = 500
fuse = intermed_damage_smallship01, 0.000000, 8200
fuse = intermed_damage_smallship02, 0.000000, 4200
fuse = intermed_damage_smallship03, 0.000000, 2000
@ -3309,7 +3310,7 @@ camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 35000
hit_pts = 18000
explosion_arch = explosion_ku_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -3326,7 +3327,7 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = k_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_fighter_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01
@ -3403,7 +3404,8 @@ nanobot_limit = 0
shield_battery_limit = 10000
mass = 300.000000
linear_drag = 1.000000;15.000000
hold_size = 400
;hold_size = 400
hold_size = 500
fuse = intermed_damage_smallship01, 0.000000, 8200
fuse = intermed_damage_smallship02, 0.000000, 4200
fuse = intermed_damage_smallship03, 0.000000, 2000
@ -3415,7 +3417,8 @@ camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 20000
;hit_pts = 20000
hit_pts = 18000
explosion_arch = explosion_ku_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -3432,7 +3435,7 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = k_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_fighter_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_freighter_shield_special_7, HpShield01
@ -4114,8 +4117,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -4189,7 +4192,7 @@ nanobot_limit = 0
shield_battery_limit = 10000
mass = 100.000000
linear_drag = 1.000000;5.000000
hold_size = 50
hold_size = 40
fuse = intermed_damage_smallship02, 0.000000, 1800
fuse = intermed_damage_smallship03, 0.000000, 900
fuse = intermed_damage_smallship04, 0.000000, 100
@ -4217,8 +4220,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -4306,8 +4309,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
HP_tractor_source = HpTractor_Source
@ -4394,8 +4397,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
HP_tractor_source = HpTractor_Source
@ -4430,7 +4433,7 @@ hit_pts = 1980
root_health_proxy = false
;===================
;Not sure
;Targa Conversion
;===================
[Ship]
ids_name = 524530; !pi_rh_fighter_name
@ -4571,10 +4574,10 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_elite_shield01, HpMount, HpTurret01
hp_type = hp_turret_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpShield01
hp_type = hp_turret_special_6, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpShield01
;hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01
hp_type = hp_turret_special_2, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpWeapon05
hp_type = hp_turret_special_7, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpWeapon05
;hp_type = hp_turret_special_6, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpTurret01
hp_type = hp_elite_shield_special_3, HpTurret01
@ -4701,10 +4704,10 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_elite_shield01, HpMount, HpTurret01
hp_type = hp_turret_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpShield01
hp_type = hp_turret_special_6, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpShield01
;hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01
hp_type = hp_turret_special_2, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpWeapon05
hp_type = hp_turret_special_7, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_9, HpWeapon05
;hp_type = hp_turret_special_6, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpTurret01
hp_type = hp_elite_shield_special_3, HpTurret01
@ -4813,8 +4816,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_freighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -4920,8 +4923,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_freighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -5446,7 +5449,7 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = bh_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
;hp_type = hp_gun_special_2, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -5524,7 +5527,7 @@ msg_id_prefix = gcs_refer_shiparch_Liblf
mission_property = can_use_berths
type = FIGHTER
mass = 100.000000
hold_size = 60
hold_size = 50
linear_drag = 1.000000;5.000000
fuse = intermed_damage_smallship02, 0.000000, 2700
fuse = intermed_damage_smallship03, 0.000000, 1350
@ -5564,7 +5567,7 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = bh_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
;hp_type = hp_gun_special_2, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -5654,8 +5657,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = bh_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_1, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_9, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -5744,8 +5747,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = bh_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_1, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_9, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -5779,7 +5782,7 @@ hit_pts = 2100
root_health_proxy = false
;===================
;Unsure not used
;Challenger Conversion
;===================
[Ship]
ids_name = 524514; !pi_bh_fighter_name
@ -5834,7 +5837,7 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = bh_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_6, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -5923,8 +5926,8 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bh_elite_shield01, HpMount, HpCloak01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_gun_special_2, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_turret_special_2, HpWeapon05, HpWeapon06
hp_type = hp_fighter_shield_special_1, HpCloak01
hp_type = hp_elite_shield_special_1, HpCloak01
hp_type = hp_thruster, HpThruster01, HpShield01
@ -6042,8 +6045,8 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bh_elite_shield01, HpMount, HpCloak01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_gun_special_2, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_turret_special_2, HpWeapon05, HpWeapon06
hp_type = hp_fighter_shield_special_1, HpCloak01
hp_type = hp_elite_shield_special_1, HpCloak01
hp_type = hp_thruster, HpThruster01, HpShield01
@ -6142,7 +6145,7 @@ camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 21000
hit_pts = 35000
explosion_arch = explosion_li_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -6161,10 +6164,10 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_4, HpTurret01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -6256,10 +6259,10 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_4, HpTurret01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_10, HpTurret01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -6351,9 +6354,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bh_elite_shield01, HpMount, HpCloak01
hp_type = hp_gun_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpMine01, HpCM01
hp_type = hp_gun_special_2, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_gun_special_3, HpTorpedo01, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_turret_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpMine01, HpCM01
hp_type = hp_turret_special_2, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_turret_special_3, HpTorpedo01, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_fighter_shield_special_1, HpCloak01
hp_type = hp_elite_shield_special_1, HpCloak01
hp_type = hp_freighter_shield_special_1, HpCloak01
@ -6473,9 +6476,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bh_elite_shield01, HpMount, HpCloak01
hp_type = hp_gun_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpMine01, HpCM01
hp_type = hp_gun_special_2, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_gun_special_3, HpTorpedo01, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_turret_special_1, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpMine01, HpCM01
hp_type = hp_turret_special_2, HpTorpedo01, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_turret_special_3, HpTorpedo01, HpWeapon05, HpWeapon06, HpWeapon07
hp_type = hp_fighter_shield_special_1, HpCloak01
hp_type = hp_elite_shield_special_1, HpCloak01
hp_type = hp_freighter_shield_special_1, HpCloak01
@ -7005,8 +7008,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_2, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_7, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -7133,7 +7136,7 @@ hit_pts = 6000
pilot_mesh = generic_pilot
mass = 50.000000
linear_drag = 1.000000;5.000000
hold_size = 65
hold_size = 55
explosion_arch = explosion_co_fighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -7150,8 +7153,8 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_2, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_7, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -7187,7 +7190,7 @@ hit_pts = 3000
root_health_proxy = false
;===================
;??????????
;Manta Conversion
;===================
[Ship]
ids_name = 524534; !pi_co_fighter_name
@ -7328,9 +7331,9 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_elite_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_3, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_8, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_thruster, HpCM01, HpMine01
@ -7449,9 +7452,9 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_elite_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_3, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_8, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_thruster, HpCM01, HpMine01
@ -7569,9 +7572,9 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_elite2_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_8, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -7691,9 +7694,9 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_elite2_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_8, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -8121,8 +8124,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = cv_fighter4_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_gun_special_2, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_2, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -8199,7 +8202,7 @@ msg_id_prefix = gcs_refer_shiparch_lfighter
mission_property = can_use_berths
type = FIGHTER
mass = 100.000000
hold_size = 65
hold_size = 55
linear_drag = 1.000000;5.000000
fuse = intermed_damage_smallship02, 0.000000, 1800
fuse = intermed_damage_smallship03, 0.000000, 900
@ -8239,8 +8242,8 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = cv_fighter4_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_gun_special_2, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_2, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -8274,7 +8277,7 @@ hit_pts = 1800
root_health_proxy = false
;===================
;?????????
;Lynx Conversion
;===================
[Ship]
ids_name = 524522; !pi_ge_fighter4_name
@ -8418,9 +8421,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter5_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01, HpTorpedo01
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_gun_special_3, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_3, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpCM01, HpMine01
@ -8525,9 +8528,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter5_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01, HpTorpedo01
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_gun_special_3, HpTorpedo01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpTorpedo01
hp_type = hp_turret_special_3, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpCM01, HpMine01
@ -8631,9 +8634,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter6_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -8753,9 +8756,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter6_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpTurret01, HpTorpedo01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06, HpTorpedo01
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -8877,7 +8880,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = bw_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
;hp_type = hp_turret_special_2, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -8927,7 +8930,7 @@ msg_id_prefix = gcs_refer_shiparch_Rhelf
mission_property = can_use_berths
type = FIGHTER
mass = 100.000000
hold_size = 60
hold_size = 50
linear_drag = 1.000000;5.000000
fuse = intermed_damage_smallship02, 0.000000, 2700
fuse = intermed_damage_smallship03, 0.000000, 1350
@ -8966,7 +8969,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = bw_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
;hp_type = hp_turret_special_2, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -9001,7 +9004,7 @@ hit_pts = 2300
root_health_proxy = false
;===================
;??????????
;Infiltrator Conversion
;===================
[Ship]
ids_name = 524526; !pi_bw_fighter_name
@ -9144,8 +9147,8 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bw_elite_shield01, HpMount, HpCloak01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_turret_special_2, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_turret_special_7, HpWeapon05, HpWeapon06
hp_type = hp_fighter_shield_special_3, HpCloak01
hp_type = hp_elite_shield_special_3, HpCloak01
hp_type = hp_thruster, HpThruster01, HpShield01
@ -9305,8 +9308,8 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bw_elite_shield01, HpMount, HpCloak01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_turret_special_2, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpCM01, HpMine01
hp_type = hp_turret_special_7, HpWeapon05, HpWeapon06
hp_type = hp_fighter_shield_special_3, HpCloak01
hp_type = hp_elite_shield_special_3, HpCloak01
hp_type = hp_thruster, HpThruster01, HpShield01
@ -9424,9 +9427,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bw_vheavy_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpMine01, HpCM01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpMine01, HpCM01
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -9546,9 +9549,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = bw_vheavy_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpMine01, HpCM01
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06, HpWeapon07, HpWeapon08, HpMine01, HpCM01
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_turret_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -9649,7 +9652,8 @@ camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 27500
;hit_pts = 27500
hit_pts = 35000
explosion_arch = explosion_li_freighter
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
@ -9668,9 +9672,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 3
shield_link = bw_freighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_8, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -9776,9 +9780,9 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 3
shield_link = bw_freighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_3, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_7, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_8, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -10874,7 +10878,7 @@ bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_thruster, HpEngine01, HpEngine02
hp_type = hp_mine_dropper, HpTurret03, HpTurret04
HP_tractor_source = HpTractor_Source
@ -10932,7 +10936,7 @@ bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
hp_type = hp_gun_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_thruster, HpEngine01, HpEngine02
hp_type = hp_mine_dropper, HpTurret03, HpTurret04
HP_tractor_source = HpTractor_Source
@ -10991,7 +10995,7 @@ bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_thruster, HpEngine01, HpEngine02
hp_type = hp_mine_dropper, HpTurret03, HpTurret04
HP_tractor_source = HpTractor_Source
@ -11049,7 +11053,7 @@ bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06, HpTurret07, HpTurret08, HpTurret09
hp_type = hp_thruster, HpEngine01, HpEngine02
hp_type = hp_mine_dropper, HpTurret03, HpTurret04
HP_tractor_source = HpTractor_Source
@ -11751,7 +11755,7 @@ HP_bay_external = HpRunningLight01
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = csv_shield01, HpMount, HpShield01
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpTurret01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpTurret01
hp_type = hp_fighter_shield_special_10, HpShield01
hp_type = hp_thruster, HpThruster01, HpCM01
hp_type = hp_countermeasure_dropper, HpRadar01
@ -12414,7 +12418,7 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = l_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -12505,7 +12509,7 @@ HP_bay_external = HpBayDoor02
num_exhaust_nozzles = 1
HP_tractor_source = HpTractor_Source
shield_link = l_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -12590,7 +12594,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_elite2_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTorpedo01, HpTurret01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTorpedo01, HpTurret01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
@ -12692,7 +12696,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_elite2_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTorpedo01, HpTurret01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpTorpedo01, HpTurret01
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
@ -12796,7 +12800,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -12888,7 +12892,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = l_freighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
hp_type = hp_fighter_shield_special_1, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_freighter_shield_special_1, HpShield01
@ -12979,7 +12983,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = r_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -13068,7 +13072,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = r_fighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
hp_type = hp_countermeasure_dropper, HpThruster01
@ -13156,7 +13160,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = r_elite_shield01, HpMount, HpTurret01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpTurret01
hp_type = hp_elite_shield_special_3, HpTurret01
hp_type = hp_thruster, HpThruster01
@ -13261,7 +13265,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = r_elite_shield01, HpMount, HpTurret01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpShield01, HpTorpedo01
hp_type = hp_fighter_shield_special_3, HpTurret01
hp_type = hp_elite_shield_special_3, HpTurret01
hp_type = hp_thruster, HpThruster01
@ -13363,7 +13367,7 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_freighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpTurret01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -13455,7 +13459,7 @@ bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = r_freighter_shield01, HpMount, HpShield01
hp_type = hp_turret_special_1, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_3, HpTurret01
hp_type = hp_freighter_shield_special_3, HpShield01
@ -13548,7 +13552,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = cv_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_5, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
@ -13636,7 +13640,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = cv_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_5, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
@ -13723,7 +13727,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = cv_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01
hp_type = hp_fighter_shield_special_5, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
@ -13824,7 +13828,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
shield_link = cv_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpTorpedo01
hp_type = hp_fighter_shield_special_5, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01, HpThruster01
@ -13924,7 +13928,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_fighter_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01
@ -14040,7 +14044,7 @@ HP_bay_external = HpBayDoor02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
shield_link = cv_fighter_shield01, HpMount, HpShield01
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_turret_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_fighter_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_thruster, HpMine01, HpCM01

@ -79,8 +79,8 @@ equipment = li_n_gun02_mark03
equipment = li_n_gun02_mark04
equipment = li_n_gun02_mark05
equipment = li_n_gun02_mark06
equipment = li_n_gun03_mark01
equipment = li_n_gun03_mark02
; equipment = li_n_gun03_mark01
; equipment = li_n_gun03_mark02
equipment = li_n_gun04_mark01
equipment = li_n_gun04_mark02
equipment = lr_gun01_mark01

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